#suggestions-discussion

1 messages · Page 785 of 1

indigo fog
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you can use a zen potion

versed tundra
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But there, the problem is just spawn rate, I know

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It's expensive :)

indigo fog
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Zen potions?

versed tundra
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Yep

indigo fog
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It's just pink and blighted gel

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with core of eleum

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post-ml

versed tundra
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Wait, I got it confused with zerg

indigo fog
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or you can just get blood orbs

versed tundra
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Zerg is the annoying one

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Blood orbs are so slow to farm, I find.

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But that's a whole other can of worms

indigo fog
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fish for them

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xerocodile

versed tundra
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Oh right

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That's new isn't it?

indigo fog
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post-ml it's easy to fish for a ton of them

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and yes it's new

versed tundra
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I'll do that next time I go back to playing this sinkhole of a game play

queen delta
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@pine cove can you make the reason not in bold? its excessive

pine cove
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wdym by its excessive

queen delta
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the entire thing is bolded

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just make the title bold, and thats it

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thanks

pine cove
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yw

radiant meadow
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dust causes a significant amount of lag

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especially in such huge quantities

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it would be useful, sure, but it'd kill like half the pc's

queen delta
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it could just use a small amount of dust like masomode auras

hearty plaza
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^

frail mantle
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an indicator for where Prov starts to meme on you has been sugg'd before

dull comet
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oh frick it has

radiant meadow
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I mean, just making the microwave's dust just a little bigger lagged me LUL

queen delta
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i see what happened

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a potato got put into the microwave and got cooked

radiant meadow
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yep

pine cove
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I mean not even my steak durable pc can handle that and i never seen others suggestions yet. But a indicator of dust may cause lag

mellow bay
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just asking is it allowed to make suggestions about the sever

radiant meadow
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yes

hollow shell
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There's a wiki channel but you need a role to use it

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You get it just by asking

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but I guess that's somewhat inconvenient

hollow idol
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reaction role bot tbh

hollow shell
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Maybe

radiant meadow
mellow bay
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but why need a role

hollow shell
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Keeps it more controlled and productive

radiant meadow
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because people kept asking help questions in there I think

hollow shell
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We do get a lot of people in the Terraria Wiki server just asking questions...

frail mantle
hollow shell
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like "Ah yes, this Discord server is the wiki."

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"I shall receive answers from it."

radiant meadow
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wiki_lookup came into existence after wikibasic was role locked

hollow shell
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(long after)

mellow bay
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i think a channel for wiki discussion would make at least the community have direct influence on the wiki stuff

frail mantle
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that channel exists

hollow shell
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Wikis can be edited by anonymous people

frail mantle
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you just have to ask for the role to access it and shazam, you're in

sand umbra
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actually yeah this makes me wonder

mellow bay
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oh wait its an asking role

frail mantle
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indeed

hollow shell
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yes

sand umbra
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why is SHPC a stronke left click and normal right click

ashen warren
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yes

mellow bay
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i thought you would need to have greater wiki contributions

sand umbra
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wiki contrib is just a role you can ask for

hollow shell
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There's a second wiki channel for Wiki Editors, which is an earned role

sand umbra
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ye, Editor is the earned one

hollow shell
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for more big change discussion and source code discussion

quick ice
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isn't there a set number of Wiki Editors though?

hollow shell
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There's a select few

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It's not an easy role

mellow bay
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well sometimes i just do some smaller wiki contributions as im not very good on source code

hollow shell
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If you want the wiki role just to have access to the channel, you can ask

frail mantle
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there's no limit on how many people can be Editors, it's just that very few people have it

quick ice
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well yeah, it's a set number cause only need so many to prepare for each update

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at least that's what I remember being told

hollow shell
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I guess.

radiant meadow
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do you want the role?

sand umbra
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Make Draedon's Forge, the post-DoG mega-accessories, the Elemental Excalibur, Yharon Soul Fragments, and Auric Tesla armor use the standard rarities for their tier rather than using Rainbow.


Rainbow rarity in vanilla and mostly in Calamity is typically reserved for items exclusive to Expert Mode and up...these items aren't exclusive to Expert. Consistency reasons, above all else.

hollow shell
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You could also add that they aren't really significantly special items

radiant meadow
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rainbow rarity is intentional

hollow shell
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for instance, Elemental Excalibur is Rainbow
Auric Tesla Armor is Rainbow

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ok

radiant meadow
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it's a custom modded rainbow so they don't have the Expert tag

hollow shell
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you added that too

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nvm then

sand umbra
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yeah, realized a couple more things have the rarity despite not being Expert+ exclusives

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although I suppose I should ask: why do these items have the Rainbow rarity if they are not exclusive to Expert+?
that's the whole point of the Rainbow rarity in the first place; to help signify Expert+ items are important and cool

radiant meadow
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idk but I also remember Fab saying don't remove rainbow rarity from stuff at some point

lost agate
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Elemental excalibur is the rainbow in a sword iirc

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But what do i know

sand umbra
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so I'm guessing I just shouldn't post it megathink

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I was not aware cool factor overrode consistency, although I suppose by now I should know better CirrusBreakdown

zealous ridge
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isnt shadowspec expert+?

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or was that changed in recent times

sand umbra
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no???

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that hasn't been a thing in ages iirc

zealous ridge
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oh god

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well its not like i play on normal anyways

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probably some antequated information in my head that stuck with me as a rule

sand umbra
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if something doesn't have Rainbow rarity, it is not Expert+ exclusive

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good rule of thumb to follow

zealous ridge
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suspicious looking tentacle

sand umbra
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suspicious looking tentacle has the same exact issue echbegone

zealous ridge
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thought it had the opposite issue? this might be another brain moment

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like its cyan rarity but its expert exclusive

radiant meadow
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gravity globe is available in all modes now at least CompleteFailure

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because it socks so normal mode can have it

sand umbra
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...what

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you're joking, right CompleteFailure

queen sail
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I’m sure the CompleteFailure says something

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Thomas

sand umbra
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k then, assuming it's jok

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if it falls flat I can always just do it myself txvsn

indigo fog
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I would like for Elemental Excalibur to stay rainbow

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but that's it

sand umbra
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why thinkup

indigo fog
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because rainbow sword

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not really a strong reason

radiant meadow
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I actually made gravity globe available in all modes

indigo fog
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good

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it was bad and pointless anyway

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it can go in normal why not

sand umbra
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well

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I guess I have to override ML's loot code now

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time to die

indigo fog
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ML doesn't get a treasure bag exclusive accessory though

radiant meadow
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does it need one?

indigo fog
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every other one does

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but not really

radiant meadow
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shrimpy truffle?

sand umbra
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alternatively I can just undo the series of buffs I made to EE Gravity Globe now that it's in all modes

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can't have normal mode players having fun now can we

radiant meadow
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it probably needs the buff regardless BrimFace

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like would you even use it in normal mode? LUL

fervent zealot
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would you even use the gravity globe in general

indigo fog
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gravity potions are easy to get post-ml

fervent zealot
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it's basically just worse flight

indigo fog
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fish for blood orbs

radiant meadow
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also, xerocodile may have been a mistake

indigo fog
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it's a waste of an accessory slot

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Because it makes farming blood orbs too easy?

sand umbra
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...it's actually a normal mode acc now

why have you put me on this path

radiant meadow
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it was because moon lord lore was useless in normal mode

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and because globe socks

sand umbra
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~~so now I have to either nerf Grav Globe to fuck all or override ML's loot table to make it Expert+ again

I want to die~~

radiant meadow
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just do nothing

hollow idol
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yo what does the CompleteFailure do

wooden wedge
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summons phase 2 of ragnarok

indigo fog
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It's clearly an accessory, looking at the modifiers to the right

vocal grotto
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Old, temporary sprite for The Camper in testing iirc

indigo fog
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That explains the rarity

queen delta
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ah so Complete_Failure is the placeholder sprite for calamity?

queen sail
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Can I suggest that Camper be rainbow rarity

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Considering shiny stone

sand umbra
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ehh, not really feelin' it on that one

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considering donor item

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(consider that Kelvin Catalyst, Corpus Avertor, and Karasawa have all been in the game for longer but aren't Rainbow rarity despite being Expert+, as they are all dedicated items)

radiant meadow
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it's not a donor item

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but it is a dedicated item

sand umbra
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oh yeah

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Camper specifically is for an event winner

radiant meadow
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I don't even know if it was an event

sand umbra
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it's what the wiki page says and I have no other context to go off of, so as far as I'm concerned that is why it exists CompleteFailure

hollow shell
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(It was something super long overdue from the past
The guy never got his item and we all forgot about it until he reminded us)

ashen warren
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Didn’t know this existed till it was mentioned
Don’t know why this exists other than because the donator felt like memes
Edit: this being the Camper

sinful violet
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It was just this update so I don't blame you

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By the way, I'd personally include overuse of spacing with emotes in suggestions to be "unnecessary formatting" so while I won't enforce it since it's better than before, it would be nice to cut down on that as well.

ashen warren
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You s u g g e s t we cut down on it.
I’m truly sorry.

radiant meadow
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The Camper isn't a donor item so there's no donator taxevasion

ashen warren
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Wait... oh.

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Y’all were talking about donator items and then mentioned it, so I guess I got bamboozled

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8 7 s t a r s

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Almost there .w.

opal silo
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Tonesthepickle

sand umbra
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swinging over...in the beginning?

queen delta
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He has a new attack that basically flies over you dropping ice shards on you

sand umbra
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I know that

queen delta
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At the beginning

sand umbra
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I wasn't aware it was in the beginning

queen delta
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Oh, probably deathmode

sand umbra
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I find it more meme-tier at the end of the fight in combination with everything else

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Rev+ Cryo's last phase baffles me; I cannot comprehend, to save my life, how one is meant to dodge it

ashen warren
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yk you coulda just dropped this in test hq as feedback, right yat?

sand umbra
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but like, the bits in the beginning seem straightforward enough

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...until he starts moving to whichever direction you'd like to move in so suddenly you have to sit still which in and of itself is a terrible idea

devout seal
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wth is xerocidite or w/e

queen delta
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Well, the whole reason for suggesting is to see what others think

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Maybe everyone else thinks it's fine

devout seal
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oh

sand umbra
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I mean, I personally feel like Cryo was overtuned even for being buffed into actual boss status

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it feels almost like I'm fighting Prime: I have no idea what to do and lots of things are happening at once, although here it starts out workable and then gets worse as the fight goes on rather than starting out bullshit and getting better

near rover
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I’ve heard that anyone can star a suggestion but I can’t seem to do that and have tried multiple times, even googling how but can’t

radiant meadow
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?

near rover
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I tried but the number doesn’t go up and my name doesn’t appear

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In fact just tried that with the latest suggestion, nothing happened, still 42 stars

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Is it a time thing? I did join yesterday

hollow shell
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Someone the other day was having trouble cuz the suggestion-poster had blocked them

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but I don't think that's likely

near rover
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I haven’t even posted there for it to block me lol

hollow shell
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No I mean the writer of the suggestion, not the bot

near rover
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I’ve tried that with multiple suggestions, so either everyone hates me right off the bat and blocked me yesterday when i joined or smth else is going on here

hollow shell
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lol

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Prolly just a bug, then

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dunno.

near rover
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I can’t even say it’s a mobile thing because I’ve used reactions on different servers on mobile

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It’s really annoying because i want to help out suggestions i like

tepid root
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7 stars left HahaYes

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also jeez there has been a lot of suggestions recently

hearty yew
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@sand umbra all of those but elemental excalibur are acceptable. Elex should stay rainbow because it's rainbow, and it's dev weapon tier so it gets to be fancy like fabstaff for example

sand umbra
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I can agree with Elex staying rainbow ye

radiant meadow
sand umbra
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it just feels really strange, at least in my opinion, to have rainbow rarity on things that are not Expert-exclusive
Elemental Excalibur doesn't really bother me as much since it's dev tier anyway and it has like 50 billion different functions based on the colors of the visible spectrum
but the rest...don't really have a reason, it's just kinda "here, have a rainbow item that isn't actually supposed to be rainbow considering normal rarity color rules but is anyway"

hearty yew
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i am looking at the code right now

sand umbra
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(which in turn ends up undermining the special-ness of Ele Excalibur having it, I suppose)

hearty yew
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there is a force-rainbow rarity yeah

sand umbra
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¯_(ツ)_/¯

hearty yew
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i'm changing how this works internally but not making any actual changes to item colors yet

distant gyro
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sand umbra
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woa

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that's a big chungus list of suggs

distant gyro
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I did take time to send 20 of them in a row yes

quick ice
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awesome, one of my more relevant suggestions has been implemented

distant gyro
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4 was N/A so it's 16 actually

sand umbra
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the general approval of Perfs items inflicting Burning Blood makes me happy

distant gyro
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I am pretty happy with how many ruinous souls polter drop now

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although that might mean you only have to fight him once for the materials you need to craft both armor and weapons PensiveCore

hearty yew
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Backend work on rarity colors complete

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It's still considered really bad form to implement a suggestion before it gets delivered right?

quick ice
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now that XultroniX suggestion for the Charred Slimes was accepted, time to repost the Cryo-Slimes biome change

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also I guess it's bad form since it might discourage the idea of upvoting a suggestion, but for niche suggestions that don't take much work implementing them right away is probably fine

hearty yew
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i just did a bunch of work to fix item rarity colors

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not doing the suggestion would be kind of silly

quick ice
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yeah, just changing a number for a bunch of items is easy so implementing it right away is great

hearty yew
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@sand umbra the worst part is statis belt of curses is dark blue

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while elemental gauntlet, ethereal talisman, and elemental quiver were all rainbow

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not even the "elemental accessories" are equivalent

sand umbra
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...what

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literally what

hallow hatch
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Nanotech bruh

sand umbra
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the more I look into/hear about this the more it bothers me

hearty yew
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nanotech was rainbow too

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it's all fixed now

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elemental accs and nanotech are dark blue

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YSFs are violet, same as auric ore

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wait

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actually what the fuck

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auric ore is dark blue

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??????

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silva amor is purple

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darksun weapons are not purple

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eclipse mirror is purple

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auric bar is purple

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auric ore is not purple

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darksun fragments are purple

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but the weapons they make aren't

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okay i'm just fixing this, this is ridiculous

sand umbra
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late-game rarities are

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an experience

hearty yew
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everything darksun and beyond is purple now, hardline

sand umbra
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nice

distant gyro
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how about red-turquoise dispute HDfailure

sand umbra
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better question: what the actual fuck constitutes Purple

hearty yew
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nothing

sand umbra
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is it just Cyan and Red shit with good modifiers and the game mechanic items

hearty yew
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it's a vapor rarity added atop red so you can see positive reforges

sand umbra
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I see

hearty yew
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that is literally what it is for

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in vanilla no items should ever have rarity 11

distant gyro
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purple is an abomination caused by reforges

hearty yew
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^ it is a necessary abomination imo

sand umbra
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you know what I really wish would happen

custom mod rarities above Purple actually being supported for reforge colors and the like

distant gyro
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This tier consists of Cyan and Red items that have high-level modifiers. No items currently have this as a base rarity.

sand umbra
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but I know it'll never happen because rarity conflicts are meme

hearty yew
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simple IL editing, just need a way to grab the item's prefix and that prefix's intended rarity edit

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then just enable overflow into calamity rarities

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so a red item with a +2 becomes turquoise instead of purple

sand umbra
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...you make a compelling case

hearty yew
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this would also enable calamity items w/ reforges to slide between the calamity rarities

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and would require us to make a couple of extra rarities in the violet/dev area

sand umbra
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Purple could maybe potentially actually be used for something;tm:

hearty yew
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( Donator items, rare variants, rainbow items, and uniquely colored items would be immune to this effect )

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i just made like 28 more items purple

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fuck off

sand umbra
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not that purple the other purple

hearty yew
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oh

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well, if I did this, I would collapse immediate post-ML crafts to be vanilla purple

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post-provi would stay turquoise

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birb drops would probably demote to purple

sand umbra
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Darksun-tier purple isn't actually Purple it's Violet

don't ask me how that works, I don't know either

hearty yew
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...maybe

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yeah it's called violet

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w/e

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if I can make that system work then I will fudge with the numbers then

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your suggestion is complete

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but let people keep voting on it

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lol

sand umbra
frail mantle
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unlimited confusion+less buff slots terror

sinful violet
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While I agree those lore items are entirely underwhelming, I don't think these're the answer at all

hollow shell
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@bitter drift Don't forget that you need to provide reasons for all of these

bitter drift
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reason

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here is one

frail mantle
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you should put the reason in the suggestion itself

bitter drift
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ok but let me finish WoF

tired haven
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I'd recommend doing reasons first so you maybe don't even need to finish waffle

bitter drift
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i will type the reason last and say it's for all of them (cuz it is)

frail mantle
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tbh i feel like just because of the Confusion on the Polter one+the fact that it vores a buff slot would solely make it so that no one would use the Polter lore at all

sinful violet
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Rebind

dusty stirrup
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People will just rebind controls because it's permanent

sinful violet
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Huge brain

dusty stirrup
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Make it so it switches every 10 seconds or something at the very least

sinful violet
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phup you suck

dusty stirrup
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:^)

sinful violet
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i dislike you very much

frail mantle
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afaik debuffs that shit with your movement are the most commonly hated (stoned, frozen, glacial state, confused), and endgame you usually use up your buff slots pretty quickly, especially if you're something like Summoner

bitter drift
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so i guess the polter one is not as thought out

quick ice
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Yeah, I can get behind changing these items so that they aren’t just increased grab reach with no downside but I feel like the WoF and Polterghast ones could do with some work

bitter drift
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why WoF?

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no canonical reason?

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i can type that in an edit

lost agate
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That suggestion says buff a hella lot of times

bitter drift
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xD

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so any way to change the polter debuff?

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to make it pop sometimes instead of all the time

dusty stirrup
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Every 5 seconds

bitter drift
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ok

quick ice
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For WoF the downside doesn’t seem to do anything that impactful, since unless I’m reading wrong you’ll just regenerate some life back using your invincibility frames after you’re hit

cobalt rose
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each individual suggestion is supposed to have its own reason, you can't just put a reason on one of them and have it apply to all of them

dusty stirrup
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I think it's just a side effect of it being rather badly written, kratanuck

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From what I understand, the leeches THEMSELVES are invicible?

quick ice
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^
For simplicity’s sake, I would combine all 3 into 1 suggestion and tack the reasoning onto the end

dusty stirrup
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I'm not sure why the "while" is there, though

quick ice
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Yeah, I could have totally interpreted it wrong for the WoF lore

bitter drift
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no the leeches are out only when you are invincible (by invince frames)

dusty stirrup
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Then yeah that'll lead to quirky balance

lost agate
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Wait so you only suck items when hit?

dusty stirrup
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Looks like it

lost agate
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H

cobalt rose
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thats… rather odd thonk

bitter drift
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no

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look at the enite buff it's 3 small buffs at once

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  1. gain some health
  2. do some damage
  3. suck up items
dusty stirrup
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I'm feeling like it's needlessly complicated

split narwhal
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How much extra damage would you take?please give an example

frail mantle
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so basically, it's a combo of Thorns and Revivify potions with an added side effect of what the WoF lore already does

bitter drift
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ya i guess you can say that

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the reason i let this buff stay was that the WoF is the one of 2 bosses that outright pull you and the other one doesn't have a lore Item

lost agate
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Why does wof lore needs anything extra again

bitter drift
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read the reason

lost agate
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Its basically a really early hardmode lore

bitter drift
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it's for all 3

split narwhal
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It’s fine as is

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I think

lost agate
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It doesnt need fucking leeches and shit

indigo fog
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^

bitter drift
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so every other boss should have an interesting lore Item effect but WoF doesn't?

indigo fog
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Aren't lore items supposed to be really small bonuses

lost agate
split narwhal
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You would also need a sprite for the leeches, and good luck with that one

distant gyro
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lore items aren't supposed to be complex with new projectiles and shit

indigo fog
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exactly

distant gyro
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at best you could make it like vampiric talisman effect but imagine

lost agate
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Ok sure lets have leeches that dissapear in one second, item grab and extra dmg in a single item

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Nothing could go wrong

sinful violet
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*cough cough eow lore

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sorry altix

bitter drift
lost agate
bitter drift
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and SG lore

sinful violet
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What???

bitter drift
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like be on permanent ice blocks EVEN with frost spark bootd is not crazy

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totally fine

sinful violet
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That’s not SG lore at all

bitter drift
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that's is

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slime god

sinful violet
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Frostspark literally gives you so much more control

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SG turns your feet into a fucking frictionless eldritch appendages

bitter drift
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forgor a word

frail mantle
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SG lore is kinda wack and very situational but it's not that complicated tbh

bitter drift
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you still act like WoF's is wankier

sinful violet
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bruh Yours?

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Because it is?

split narwhal
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It is

bitter drift
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yes mine

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and you made a potion that does wankier things

lost agate
bitter drift
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and this lore is basicly 3 potions at once for a REALY short time

split narwhal
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Are you really taking odd mushroom seriously

lost agate
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Wowie

sand umbra
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Odd Mushroom literally exists to be out there and wacky

indigo fog
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It's not that short of a time it you use fabsol's vodka or deific amulet

lost agate
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Its not about the time

bitter drift
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I'm not talking about the odd mushroom

sand umbra
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...and to give you a 50% damage boost in exchange for going on an acid trip, but we don't talk about that part

bitter drift
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the gravitational potion is much more wankier

sand umbra
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gravitation potion is vanilla and it's bruh

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next

bitter drift
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not that potion

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the calamity one

indigo fog
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Gravity normalizer?

zenith hazel
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how is gravity normalizer wanky

bitter drift
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the one that sucks everything on the map

sand umbra
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Ceaseless Hunger

ashen warren
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how is that wanky?

sand umbra
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which has nothing to do with gravity

indigo fog
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^

bitter drift
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how that is not wanky

sand umbra
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that's also after Ceaseless Void

split narwhal
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Every loot magnet is apparently wanky ??????

ashen warren
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there are literally half a dozen more mods that add shit that suck items

bitter drift
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even the loot magnet magnets everything ON SCEEN

sand umbra
#

it's literally mildly delayed variant of Cheat Sheet item magnet

#

but also cooler

split narwhal
#

The luifafk one doesn’t

lost agate
#

Its the fact you have an item which gives you damage, sucks in items, releases god fucks knows how many with scaling hp for whatever reason which serves as a clear screen of sort all of this on hit, as a wof drop, and you wanna tell me this is comparable to a debuff that makes you slippery??

#

God

bitter drift
#

it doesn't GIVE it DOES damage

sand umbra
#

lore items do not need to have these wacky over the top effects

zenith hazel
#

it’s still busted for a pre-hm lore item

sand umbra
#

that's the should-be job of the material accessories that have been neglected for months, if anything

lost agate
#

If this is just gonna turn into random dizzing other shit for the sake of your own sugg then im out

bitter drift
#

well that's why i made every single one of them in a different sughestion

indigo fog
#

it should just have small bonuses like all the other ones

sand umbra
#

literally just making the WoF lore item's item grab range boost actually noticeable would be a fine and dandy effect

zenith hazel
#

but the WoF one doesn’t sound balanced at all

sand umbra
#

because god knows you can't figure out it's even there rn

bitter drift
#

so if you don't like them this won't end all of them

zenith hazel
#

not to mention too complex for something pre-hm

#

hell it’s like way more complex than any lore item after that

indigo fog
#

post-wof is hardmode

split narwhal
#

This is the perfect example of trying to fit the asethetic of the boss but failing to properly balance it

zenith hazel
#

it’s still way too much regardless

ancient widget
#

"lore items do not need to have these wacky over the top effects"

#

I agree

sand umbra
#

it's best if they're just
simple boosts with simple downsides

ancient widget
#

I'm not going to program a wacky effect for something that's by design a somewhat-free bonus

sand umbra
#

all these super complex things are, in most cases, better suited for accessories

ancient widget
#

Wall of Flesh, Polter and Plantera lore items all increase grab ranges because all bosses have hook-like appendages

#

It's meant to be a progressive upgrade to your item grab range

wide flicker
#

OH that is why

#

Makes sense

versed tundra
#

Grab range bonusses are fine by me. We have enough lore items for stuff that relates to combat.

frail mantle
radiant meadow
#

You only need to link the first one

#

Recent blue check does not invalidate a new suggestion if the original one sent is too old

distant gyro
#

I thought cut off point is supposed to be June 1st but greenchecked sug is at Feb 2019

#

bluechecks are dilemmas HDfailure

radiant meadow
#

It makes sense is a terrible reason

frail mantle
#

^

toxic kettle
#

how does it make sense tho? Just because they're chests? Also 1/100 is way too high

quick ice
#

you should give some justification if you're going to say "It makes sense"

polar dock
#

1/100 ain't high for a shrine item

quick ice
#

the Shrine items are meant to be rare

#

if you can get them from an enemy drop it removes that

polar dock
#

Well yea but just make it a incredibly lower drop chance then.

radiant meadow
#

I think multiplayer uniqueness adds to its charm as a rare but not necessary item

toxic kettle
#

This is another case of "Farming or Exploring is annoying"

#

Which is like, the whole point of Terraria

polar dock
#

No,I enjoy both of those things.

#

It's more I dont want to go onto 3 different worlds for 8 hours to find a fungal symbiote

toxic kettle
#

well you don't need 3 worlds for that

elder mist
#

thats a good suggestion

#

damn

copper flame
#

you can use cheat sheet to get shrine items for your friends

elder mist
#

ah yes lemme just interrupt a multiplayer world for cheat sheet rq

#

in addition to the fact it'd be cheating to get those items

copper flame
#

Well yeah

elder mist
#

...yeah

copper flame
#

Make your friends find shrine items in their own worlds

green pumice
#

shrine items are pure luck or just teleportation potion spam so this is neat

elder mist
#

some aren't rly luck

quick ice
#

Desert and Evil Biome shrines are easy to find

elder mist
#

ye

#

desert is the only useful one anyway walking_rick

copper flame
#

[Hell shrine cries]

elder mist
#

and ig postml granite biome's one is good too

ashen warren
#

I thought Hell shrine was the only one that is actually guaranteed to spawn

quick ice
#

it is

green pumice
#

luxor stinky iirc leaving_rick

quick ice
#

and Abyss but that's always there

elder mist
#

all of them are guaranteed to spawn

green pumice
#

world gen is just dumb

elder mist
#

well except corruption and crimson if you have the opposite world evil

#

obv

ashen warren
#

What if you have both because TerraCustom

elder mist
#

then you get whatever world option you chose at worldgen

#

so doesnt matter

quick ice
#

yeah, hopefully we'll get some more shrines for the biomes that don't have them (Like Astral and Hallowed shrines generating at the start of hardmode somewhere underground)

#

you uh, do realize that they're vanity capes right?

tulip parcel
#

Yes?

#

Magic Scarf and Hat does the same thing

#

and it's a vanity item as well

quick ice
#

oh, they do?

tulip parcel
#

Yes

quick ice
#

alright then, my bad.

radiant meadow
#

Only if you equip it though

#

Not put it in vanity

tulip parcel
#

Yeah, and I imagine you'd have to equip the capes into a regular slot as well

void kelp
#

@ Vorbis I think you can add a more explicit reason and it’ll work better

polar dock
#

The shrines dont always spawn

ashen warren
#

That would he a cool idea tho

frail mantle
#

that is indeed true

tulip parcel
#

heck, one of them is even named "winter cape"

quick ice
#

@frosty dagger with this, you could go so far as to suggest that they make every biomes enemies immune to their biome Effects.
For instance, corrupt enemies are immune to cursed flames and Crimson Immune to ichor, or Jungle enemies are immune to poison and so on

frosty dagger
#

Great idea

keen geyser
#

they definitely should

tulip parcel
#

I just had an idea

#

but it might not be feasible

#

is there any way to determine where lightning strikes during rains torms

#

or is it totally random

distant gyro
#

@frosty dagger
what? extractinator is literally found like everywhere tbh, generated and in chests
also: amber crawlers

safe sail
#

the desert

#

the desert will like always have at least 3 extractinators

distant gyro
#

By experience, I find 8+ extractinators every pt

safe sail
#

i always find it when my life isnt relying on it

distant gyro
#

and they end up becoming free money tbh

#

waiting for the day people extractinate novae slag CompleteFailure

subtle oracle
#

A recipe for a extractinator is literally useless, that item is very common. Just go underground and you'll find one, underground deserts have alot of them

tulip parcel
#

The reason I asked was because I was going to propose that conductive metals (copper to gold) increase the chance of lightning striking that position by 500%

#

to the point where it's near constant lightning

#

the reason why is for potentially making a lightning rod using an armor stand wearing the appropriate armor

distant gyro
#

it's random everything

tulip parcel
#

can it become non-random in the pressence of something that forces it?

mystic cloak
#

You want a real extractinator suggestion, crafting recipe for solutions.

#

Cause unless you wanna build a house for every single area just to get said specific colour solution, you would be better off using a potential crafting recipe for it.

night cradle
#

The thing is that both the Darkecho and Barinautical are bows which require you to beat a boss

#

Cryogen and Aquatic Scourge, respectively

mystic cloak
#

We're considering the fact that this is the mecha-cryo range.

#

There is so little reason next to no reason as to why you should use it, when you could just pull up a daedalus and just meme your way through the entire run

night cradle
#

The Flarewing might be weak, but comparing it to bows which are supposed to be stronger isn't exactly what you should do

mystic cloak
#

And with the gear progression standard, you may use it for one fight, if barely even, and then its completely forgotten about until you need to use the recipe to make the gale

#

When you look at the class setup suggestions, it recommends the flarewing bow alongside said bows at this time, yet it barely stands out before, or after

ashen warren
#

Oh cool. My suggestion reached 90 stars. Hopefully it gets considered.

frail mantle
#

maybe provide some kill times with the Flarewing bow in Rev ripperless

mystic cloak
#

Star cannon also deals considerably more damage, and is still somehow more viable even considering star drops.

#

gratz maxwell

night cradle
#

damage as in base or dps?

mystic cloak
#

Damage as in base is mainly what would help it.

ashen warren
#

They likely got their plate full rn. I saw the post of recently delivered suggs

mystic cloak
#

Even a few point change would help cement a place.

#

Like I guess a good example is p90. It's got high dps, but a low base damage to balance it because if we crank its base up, it'd be too op

#

The argument for the flarewing bow is that the base is far too low for what the dps is supposed to be.

#

considering multi-arrow, and unique arrow mechanic.

ashen warren
#

Isnt flarewing the one from hell?

mystic cloak
#

Flarewing is the upgraded version of the hell bow

ashen warren
#

Ah

#

Hellwing. Looks good. But trash tier

mystic cloak
#

When we also take into account arrow damages, and the availability of the daedalus, we have no real reason to ever consider the flarewing

#

The lunarian bow honestly feels more viable.

#

Ok that may be a stretch.

frail mantle
#

still, you should try killing for example Cryogen in Rev and taking note of how long it takes so we can see how weak/strong it is

mystic cloak
#

I've tested dps on dummies, as well as mobs, and bosses

night cradle
#

flarewing is useful for Cryo from what I remember, and as well for the Twins
they both are early bosses and I think it's supposed to be that way; it's supposed to be on par with other early Hardmode weapons you get

frail mantle
#

dps isn't all that matters

mystic cloak
#

and from a subjective point of view, I've noticed considerable differences.

frail mantle
#

also testing on dummies is ech

night cradle
#

^

mystic cloak
#

completely ignores mobs and bosses.

#

ok.

#

Aloe, realistically, what's stopping someone from just using a daedalus and completely forgetting about the flarewing bow?

#

Has more damage, more arrows, more dps, and better synergies and mobbing potential.

frail mantle
#

i am fully aware that you tested on bosses, but you should still test how long it takes just so we know

mystic cloak
#

Only restriction is height.

#

Do I look like a youtuber that takes the time to find every millisecond difference.

keen geyser
#

i mean

#

you need to have a valid reasoning

versed mica
#

Yeah

frail mantle
#

^

keen geyser
#

in terms of kill times

#

for it to be even considered

versed mica
#

It doesn’t matter what it seems like, it needs data

frail mantle
#

you should provide proof that it's deserving of a buff

mystic cloak
#

From my most recent experience which was literally about last weekend or so when we were testing against the mechanicals and cryogen, we noticed a considerable dps difference.

versed mica
#

Just casually time the fight

mystic cloak
#

Considering accuracy, daedalus had higher hit rate averages, and was more likely to land hits on bosses such as twins, destroyer, prime, and cryogen

frail mantle
#

dps isn't all that matters

mystic cloak
#

Pierce, daedalus still wins out, due to fire-rate, amount of arrows fired, arrow synergy, and also the arrow damage being higher because the specialized arrows from Flarewing do have a lower damage value than holy arrows

keen geyser
#

hellwing

#

?

mystic cloak
#

sorry my bad

#

lemme correct that

keen geyser
#

I was gonna say

mystic cloak
#

There we go

#

Brainfart, my apologies lol.

frail mantle
#

currently all you're doing is claiming Flarewing is bad without showing any proof
if you test it on a boss and show us how long it took, it'll show whether it really is bad

mystic cloak
#

Damage, when we consider the base of the daedalus not only being higher, but also having a faster fire-rate/arrow release rate on average, we can generally deduce that yes, it would deal more damage, but that's not even considering the arrow damage gained from holy arrows, as well as the special effect, vs the "unique wooden arrows" of the flarewing.

#

Rough estimation for time

keen geyser
#

when talking game balance

#

rough estimates aren't valid

frail mantle
#

^

mystic cloak
#

Since I don't feel like recording an autobiography I'll give you the most accurate time evaluation I can

#

because I don't feel like trying to download a million and one recording softwares.

frail mantle
#

then we won't know how well it actually does against any bosses, only how well you think it'll do

mystic cloak
#

I call it rough because it's a damn google stop watch

keen geyser
#

I'm gonna test it rn

#

revengeance cryogen

mystic cloak
#

Now quit your pitchfork jabbing leon, because it's not just what I think, it's just measuring with a damn google stop watch isn't the best.

#

I'm on death mode, so it will carry dif results void.

keen geyser
#

okay, death then

frail mantle
#

the mod is balanced around Rev

mystic cloak
#

I'm on death mode so I'm taking the results from that.

#

Too bad.

frail mantle
#

i'm not carrying any pitchforks, i'm simply stating that actually using the bow against an early HM boss and seeing how long it takes is better than trying to calculate how well it does

mystic cloak
#

Now, are we talking specific class set up from the wiki, for "perfect measurement"

#

or are we talking general range of equipment.

frail mantle
#

just general equipment, not glass cannon, Rev ripperless

keen geyser
frail mantle
#

should be fine, i think

tired haven
#

Statigel tho?

keen geyser
#

what else

tired haven
#

Anything out of hm ore?

keen geyser
#

oh right, this is ranger

tired haven
#

rogue went rough

keen geyser
#

Titanium?

mystic cloak
#

Probably statigel

#

One moment

ashen warren
#

wheres ur dash

mystic cloak
#

The exact gear I had at the time of cryogen

#

Not using wing slot because that would imbalance it.

keen geyser
#

reforges?

mystic cloak
#

Potions will be anything available from alch table and blood orbs.

#

Reforges are angry on first 2 and menacing on last 4

keen geyser
#

so.. you didn't use wings

#

at all

mystic cloak
#

I didn't use wings.

#

I took them off specifically for this.

#

shit I just nuked the time

#

well fuck time to go do it again.

#

Potions are as standard for ranger, accessible by blood orb and alch table

#

Endurance, iron, soaring, yharim, etc.

#

Arrows will be holy, daedalus bow as our initial run

#

Then I will test with the flarewing, arrows wooden, same stuff as before, unreal forges on both.

frail mantle
#

wouldn't it be better to go with Ichor or something

mystic cloak
#

We're testing it with specifically the wooden arrow unique mechanic for flare wing

#

For "full accuracy" yada yada.

frail mantle
#

the wooden arrow mode isn't the only thing that should be considered but ok

sand umbra
#

it still absolutely should be accounted for either way

#

the fact that it has the mechanic in the first place is enough to tell you that

mystic cloak
#

daedalus as our control

#

probably could've aimed a touch better

#

but it works

#

Now we'll test wooden arrows, flarewing bow, same stuff as before.

#

Unreal forge, same gear, same accessories, etc.

#

Wooden arrow flarewing bow test being done now, one moment.

keen geyser
#

With flarewing and wooden arrows I went from 5pm to 8:32pm

sand umbra
#

so 3:32

#

not a horrible time, but not a great one either

tired haven
#

probably because bats pierce iframes

keen geyser
#

^

#

got like 1:42 ripperless death cryo with daedalus

#

no arena

mystic cloak
#

Ok I'm back, still don't have the time yet as unfortunately I had to answer a call

sand umbra
#

mmm
it ain't lookin' too hot for Flarewing here

mystic cloak
#

I'mma get that time now

keen geyser
#

and from 11:30 to 1:56 with ichor arrows

distant gyro
#

I'll be looking to change some weapons if needed

keen geyser
#

I'd say from what I can gather from this

#

that daedameme is too strong

distant gyro
#

it's always nae nae stormbow isn't it

keen geyser
#

as per usual

distant gyro
mystic cloak
#

And something I noticed

keen geyser
#

are you using an arena

mystic cloak
#

Lemme take a picture of where I fought him.

#

Would that count as an "arena"?

#

We did flatten it out a bit

#

but that's all we did

distant gyro
#

let me try this myself

keen geyser
#

recommended

mystic cloak
#

Using a past multiplayer world

#

All we did was flatten out the land a little, and then fought him

#

So I'd say no arena

#

aka natural environment

#

And now I'll test ichor arrows

#

Also wait I just noticed something

#

When you were fighting cryo

#

did you notice that even though you landed DIRECT hits with all arrows, only 1 tick of damage showed?

keen geyser
#

yes

#

that's how piercing works

mystic cloak
#

with wooden arrows

keen geyser
#

iframes

mystic cloak
#

Lunarian bow doesn't get affected by that

#

darklight doesn't either

keen geyser
#

darklight doesn't pierce

mystic cloak
#

Yet you can still get piercing arrows.

keen geyser
#

does it?

mystic cloak
#

Holy arrows, jester arrows.

#

stuff as simple as that.

keen geyser
#

the stars pierce

mystic cloak
#

Also the bouncy dart thing

keen geyser
#

the arrows dont

tired haven
#

Lunarian doesn't pierce naturally

mystic cloak
#

Lunarian also has multiple arrows that hit at the same time

tepid root
#

yes but they dont really pierce

keen geyser
#

arrows that dont pierce dont trigger iframes

mystic cloak
#

Also if we use jester arrows as a control

#

I'll test it now to see.

tired haven
#

Sure do

#

You will see the difference

#

(hell, you can even notice how rapid archerfish is worse than default one)

#

altho that's a different topic

mystic cloak
#

still single hit.

#

oh yeah true archerfish is a mess

#

Holy arrow stars pierce yet they still hit "indefinitely" (as in they can all hit) whilst the arrows all hit

#

Actually I'mma test the flarewing with holy arrows

#

Flarewing holy arrow test was 1:48

#

and considering how I aimed like ass on the daedalus run, it's not looking pretty.

#

Daedalus holy arrows w/out potato aim

#

now flarewing with ichor

#

Now a mineral mortar test for comparison of similar weapons

#

rocket 1, mineral mortar, unreal forge

#

Mineral mortar time

#

Star cannon, murderous forge (we all know its gonna be short, but if dedicated enough people can farm hella stars, even with the painful restriction of that)

distant gyro
#
Gear: Frost Armor, Frozen Wings, Frostspark Boots, Counter Scarf, Deific Amulet, Grand Gelatin Magic Quiver
Buffs: Yharim's Power, Wrath, Rage, Archery, Well Fed

Flarewing Bow: 3:29
Titanium Repeater: 3:24
Lunarian Bow: 2:00```
#

that's a done

mystic cloak
#

So uh I ran out of stars for the star cannon.

#

Holy shit the lunarian bow won by a land slide.

#

Oh yeah my buffs were a fuck ton of farming blood orbs and obtaining pots through alch table

#

Lemme list em out

distant gyro
#

intended cryo kill time is 3 minutes

#

I guess it's time to butcher lunarian HDfailure

mystic cloak
#

Archer, Wrath, Rage, Ammo, Swift, Endurance, Cadance, Ironskin, Thorn, Regen, Yhar-yhar's bizzare stimulants, well fed, bounding, fab, soaring.

#

2 Angry accessory reforge, 4 menacing reforge

#

Unreal reforges for ALL weapons used

#

Already listed all my gear before hand in the picture

#

@distant gyro Try doing it with daedalus

keen geyser
#

lunarian bow does it that fast

#

jesus

tired haven
#

So the lunarian was the real mvp all along

#

bruh

distant gyro
#

Stormbow was 1:32, no surprise there

tired haven
#

Though how does lunarian achieve that? Higher accuracy with cryo hitbox?

#

(since it's unlikely to hit all 5 arrows of flarewing)

mystic cloak
#

lunarian, ichor

#

See, when I said it was essentially potato compared to the lunarian, I was right

#

but I think that's more a statement of how strong the lunarian is over the flare wing

#

or maybe both

#

IDK lunarian op, flarewing underpowered?

#

Lunarian has faster arrows, no arrow drop, both arrows hit at all times

tired haven
#

It seems more like lunarian op than flarewing up

mystic cloak
#

also arrows can drift on floor

#

so when he goes into blocks you can fire at the floor to trap it

subtle oracle
#

I swear fenly's suggestion is so right, I literally cannot use the flarewing bow. It doesn't feel viable enough for combat

mystic cloak
#

^^

#

That's why I put it there

#

Lemme also test the darklight bow with jesters

#

just to emphasize the piercing

#

eventho is cryo tier it is still paired with flare in the 'class setup' area of premech with it

#

Just like mineral mortar is

#

and mineral mortar is near the same time as lunarian bow

#

and is still premecha

tired haven
#

What bothers me is how flarewing is considered weak if it's literally 1/2 (actually 3/5 because arrow dmg exists) of tsunami which is post-golem tier

#

Lunarian bow is pre-wof and certainly shouldn't do as much as it does rn even as strong combo of other bows

mystic cloak
#

Unreal darkecho test

#

ichor arrow, for control

near rover
#

I haven’t used lunarian bow seriously, but I will note that it killed bosses up to the twins horrifyingly fast in normal mode

distant gyro
#

welp, that just went from 0 to 100 real fast

near rover
#

I thought the carnage ray was scary

distant gyro
#

I mildly "adjusted" flarewing and now it killed cryo in 1:20

subtle oracle
#

Whoa, guess it really makes a difference huh

mystic cloak
#

Darkecho, ichor arrows

distant gyro
#

no it made it shoot faster

#

quite.. a bit faster

mystic cloak
#

Inb4 stat-rigging kek

#

and yeah Lunarian bow is extremely formidable

#

same with the daedalus

#

Which is my argument clear as day.

#

Flarewing is just simply not good enough amongst all other bows

#

and future options make it completely irrelevant

#

Jester arrow Darkecho run now

#

for the pierce iframe bs

distant gyro
mystic cloak
#

Lol that fucking emote

distant gyro
#

how's this for a buff

mystic cloak
#

Holy shit

#

if it double fired like that

#

that would be insanely strong

#

might actually make it viable lol

terse sundial
#

that's pure evil

tired haven
#

Nice tsunami vro...,

mystic cloak
#

kek

near rover
#

That looks terrifying

#

I love it

mystic cloak
#

That would actually make it somewhat viable

#

although I think that'd be a bit much for something pre-cryo

#

Hell just making all the arrows hit but lower the pierce would be considerably more helpful

near rover
#

Yeah, looks like it’d rip cryo apart

tired haven
#

Just out of interest, can you test ichor arrow tsunami?

mystic cloak
#

keep the low base if you make em all hit, or something

#

Ichor arrow tsunami?

#

Sure

tired haven
#

thanks, it just itches a lot to see how that compares to darkecho and such

mystic cloak
#

Unreal forge

#

Is the tsunami duke level?

tired haven
#

Yes

mystic cloak
#

Gotcha

subtle oracle
#

Flarewing is literally just a pre hmode tsunami

tired haven
#

pre-mech*

distant gyro
#

early hm

near rover
#

That looks like, way more terrifying than the chlorophyte shot bow, 10 or so less damage for that many more arrows and higher accuracy

subtle oracle
#

What?

#

I am mistaken then

near rover
#

Broken

tired haven
#

Essence of sunlight is hm so ye

mystic cloak
#

If the answer of "it shreds" was what you were looking for

#

then yes,

#

yes it does.

#

Tsunami, ichor arrow, unreal forge.

tired haven
#

3 times faster than flarewing?

#

Now that's weird

mystic cloak
#

@subtle oracle He edited the bow for an example for a buff

#

that is far from the original bow, we fucking wish it was LeviKek

subtle oracle
#

Oh ok

mystic cloak
#

Gonna test titanium repeater now

#

Ichor arrow, unreal forge

near rover
#

I don’t wish it was the original, it would be horrifically broken

#

Even better than the shot bow

mystic cloak
#

Man I am terrible with the titanium repeater lol

#

Pika let's still consider the fact that it'd only be 1 arrow hitting with woodens, and the low base

#

It would still have very little impact, but maybe would make it actually worth using

#

considering lunarian, and daedalus still have MUCH better times

#

OH You know what we could test?

#

The arbalest!

terse sundial
#

arbalest is going to be strong no matter what

tired haven
#

Tbh if wooden arrows on flarewing fired 1 bat and 4 flaming/other fancy fire arrows(?) to the sides, that would have improved it a fair bit as a budget option

terse sundial
#

it's a RIV

mystic cloak
#

yo wtf arbalest is spooky

tired haven
#

arbalest is just rare pre-nerf daedalus after all

mystic cloak
#

This shit was as fast as a darkecho

#

Unreal forge, ichor arrows

#

Or just a much faster fire rate or fire stronger bat for a unique arroww

#

I'll do a control for megashark

#

for comparison of like "post cryo" weps

#

Ok updated post with some time examples

terse sundial
#

maybe not embed the images

tired haven
#

Just, write the numbers

terse sundial
#

it clutters the entire channel

tired haven
#

It's not like images of timer will give it more validity

#

ty

mystic cloak
#

There you go

#

unreal megashark with crystal bullets

#

now to see stronk gun

#

chloro bullet godly p90

#

who needs aiming lol

#

ok that one was a meme

#

But I guess have we proven that flarewing needs an improvement in some sort of roundabout way

#

And let's say theoretically, you kill aquatic scourge and get a barinautical

#

Ichor arrow, godly barinautical

#

I am speed.

frail mantle
#

so, tl;dr Flarewing needs a bit of a buff and Lunarian needs to be slapped to hell?

mystic cloak
#

Essentially yeah.

#

Lunarian is pretty stupid stronk

#

we need to drop the base damage for it lol

#

And we need to up the base for flare a little

tired haven
#

Hmm, taking a look at molten as guideline for lunarian won't hurt

sand umbra
#

what's this about Lunarian being strong for a post-SG bow

mystic cloak
#

So uh

sand umbra
#

meanwhile Molten is post-EoW/BoC (pre-boss if Reaver Shark meme)

mystic cloak
#

Lunarian bow killed cryogen at 1:19

sand umbra
#

.

#

ah

mystic cloak
#

That's as fast as the mineral mortar

#

Aka a weapon for that tier.

#

Lunarian bow is op

sand umbra
#

what is it with these post-SG bootleg Night's Edge weps being busted

mystic cloak
#

Lunarian bow is pre-WOF

sand umbra
#

the Rays were just nerfed a few updates ago for the same reason CompleteFailure

mystic cloak
#

and the fuckin

#

pre-mech weapons

#

compare to it.

#

Damn good thing the rays got nerfed

#

also bruh don't even get me started on the archerfish

#

shittiest fucking abyss weapon hands down like wtf even

near rover
#

When were the rays nerfed? I used them months ago and they absolutely malled boc making it extremely useful for armegeddon grinding

mystic cloak
#

Thing is though

near rover
#

I don’t think I could’ve gotten as far in revengeance without them

mystic cloak
#

night&carnage ray are post perf/hive

sand umbra
#

this was after the weapon tier list stream

mystic cloak
#

Meaning ofc it'll maul the brain of cthulhu

sand umbra
#

Night's and Carnage Ray are both post-SG

mystic cloak
#

oh shit yeah

#

post-sg/pre-wof

#

I am potato

sand umbra
#

(and also require Hive Mind and Perfs respectively to be defeated, but that's not the point)

mystic cloak
#

yeah true lol

near rover
#

Even so it also did a number on wof and let me beat what was probably a much more difficult fight with relative ease

#

Can’t imagine how much more of a massacre it is in lower difficulties

mystic cloak
#

Damn the ray is strong wtf

#

even still

#

I mean then again even the wiki says "fires a particle beam that fires smaller beams every few tiles"

#

Rule of exponential growth.

#

Pretty simple to understand

sand umbra
#

not nearly as strong as it used to be

mystic cloak
#

but yeah that's nasty for a pre-wof boss

#

Oh god it was worse?

near rover
#

Yeah, and the main beam pierces doesn’t it? The hungries didn’t stand a chance

mystic cloak
#

Then again, when has mage ever really had a problem with wall of flesh lol

#

when has mage even had a problem with bosses to begin with

sand umbra
#

DoG

#

actually no, SCal

near rover
#

I honestly love calamity for making mage more viable all around, I always felt like in vanilla ranger outclassed everything till post plantera

mystic cloak
#

everyone has a problem at SCal kek.

near rover
#

No kidding

distant gyro
#

where would you like mage to be viable

#

I need labels

mystic cloak
#

Mage has always been viable

#

its just that ranged was broken in base game

distant gyro
mystic cloak
#

kek

sand umbra
#

tbf, mage SCal has become more workable with the Vivid Clarity rework and the introduction of Hadopelagic Echo
but for the longest time, your only consistent and easily-obtained option for SCal was Subsuming Vortex

mystic cloak
#

Yeah

distant gyro
#

wand is still wand

#

unfortunately

mystic cloak
#

Lol yeah

sand umbra
#

Wand is meme
old VC made no sense
Void Vortex was and still is a rare Yharon drop
and finally, you have the true meme, Yharim's Crystal txvsn

tired haven
#

Let me see
Mage had problems with early game because mana, hm/perf tier because it gets nothing jaja, mech tier because discount ranger (that includes calamitas doppel), post-golem bosses without vesuvius because it gets staff of earth jajaja, birb, providab and yhahar (scal hopefully fixed)

mystic cloak
#

Yharim crystal

sand umbra
#

SCal's definitely better now that VC makes sense and Echo exists

mystic cloak
#

Bruh you wanna talk about issues, look at old rogue at levi tier

#

hoooly fuck that shit was pain

#

Literally all you got was brackish and sandstorm

distant gyro
#

wait what

mystic cloak
#

AND BOTH WERE FUCKING TRAAAAASH

sand umbra
#

are you saying the Stellar Knife once had a period of inviability?

tired haven
#

Levi was pain, not the rogue thonk

mystic cloak
#

and before sandstorm

#

was a thing

#

Like waaay way back

sand umbra
#

are you claiming the Stellar Knife to be any less than the second best rogue weapon ever

distant gyro
#

birb, providab and yhahar

tired haven
#

Stellar knife is a newer weapon thomas

sand umbra
#

oh

mystic cloak
#

Stellar knife didn't exist then

sand umbra
#

pensive

distant gyro
#

these were never a problem iirc

sand umbra
#

not having Stellar Knife for Siren and Leviathan sounds painful

mystic cloak
#

Bruh you're fucking telling me

distant gyro
#

especially when yharhar got explodey diarrhea staff

tired haven
#

Birb felt like an hp wall until literally skipped to polter

#

Providab maybe overexxagerated cuz prism could have carried but ech

near rover
#

I struggled so hard on my revengeance mage playthrough at mech tier that i rage swapped to rogue lmao

mystic cloak
#

When all you had was the elemental disk to save you from providence in old rev

#

ah... pain

#

It took me 10 fights to get a first clear on prov

sand umbra
#

implying post-ML mage needs anything other than Last Prism to survive

tired haven
#

Either way, early postML mage is literally tickling enemies with anything but ray and prism, at least from my experience

mystic cloak
#

and what ended up happening was we made an arena box to prevent most of the projectiles from hitting

sand umbra
#

doesn't matter, you have the Last Prism
which is by far the strongest weapon in the vanilla game

mystic cloak
#

and what ended up happening was I spent an entire day fighting providence kiting with elemental disks until it lagged

tired haven
#

Like, sure, it was viable, but 1 weapon for a whole stage to carry? bblergh