#suggestions-discussion

1 messages · Page 779 of 1

toxic aurora
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corites while using the phantasm be like

gusty geode
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What do people have against the Nebula Pillar
Just in general
Brain Sucklers are hated
Nebula Floaters are hated
People don't like how the pillar itself doesn't attack like all the others

fervent zealot
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people hate brain sucklers?? news to me

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they're actually the least annoying enemy there afaik because they spawn with such frequency you can use them to skip 90% of dealing with nebula stuff

glossy falcon
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There's the death laser thing as well as the dog that shoots those balls that I cant see for some reason

gusty geode
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K, the debuff they inflict is hated

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Tho tbf
What else do you think would happen if you had an alien wrapped around your head
Of course seeing would be hard

teal ibex
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i mean the nebula pillar just

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isn't that interesting

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brain sucklers are basically fodder, i don't even know the name of the ground based enemies because they don't ever become relevant, and nebula floaters are P A I N

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so there's not much to love

wide flicker
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Or we can all agree the celestial events in general are just kinda meh, and some just stand out more than others (Like the solar pillar and nebula floaters)

teal ibex
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i honestly like stardust. i don't think there's anything wrong with it.

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but the others are extremely jank for one reason or another

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stardust is a bit too ez tho

wide flicker
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Vortex having the nasty tendency to snowball really quickly

teal ibex
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vortex, aka: dps test and stupid horrible gravity debuff

tired haven
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Stardust may have been decent if not for cells being so abused

teal ibex
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tru. vortex can also be cheesed so big shrug there

tired haven
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Vortex is just. Why

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But also the easiest even naturally so ig I'd take the slog over clump and brain torture

wide flicker
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Vortex is really easy as long as you don't act stupid and somehow manage to get swarmed and then consumed by the hive of bugs you failed to destroy

ashen warren
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fuck nebula bro

ashen warren
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@loud steeple which came first doesn't even matter at this point and time

queen delta
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Wow I really am the only one who finds nebula floaters easy to deal with

ashen warren
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floats do kinda sock doe....

zealous ridge
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floats are easy to dodge for me, relatively speaking

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its just that if you let them land shots by not focusing on them, they punish you really hard

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i think, at least

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they basically monopolize attention because they always keep up with you and deal crazy damage if you don't strafe the lasers

queen delta
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its just you that sock @ashen warren

ashen warren
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YOU SOCK

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🤬

fervent citrus
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Thank goodness i dont sock

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Wait for it......

quartz hare
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:magic_finger:

lost agate
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For me pillars are like this

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Stardust: Ya should be fine as long as you dont stop moving
Solar: WHERE TF DO I GO or i somehow have a platform in there so i only need to worry about corites
Vortex: I kill a lot of the stuff before it even gets to shoot me sometimes so kinda ez
Nebula: To this day i still dunno what kills me in there sometimes

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I always struggle the most on solar but nebula is a close second

tepid root
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i usually have a skybridge already so solar is easy byeah

hollow saffron
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stardust: easy
vortex: alien queens suck
nebula: was that a brain suckler or an evolution beast
solar: RANGERS BEWARE

ashen warren
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solar: hide on an elevated platform and farm corites
vortex: irrelevant
nebula: evolution beast + predictors whose shots instantly fire when you hit them + nebula floaters = guess i'll die
stardust: there are enemies besides the flow invaders that 3shot you?

hollow saffron
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imagine getting killed by a flow invader

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imean literally the pillar difficulty is so unbalanced i swear

tepid root
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lol vortex

foggy kindle
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Nebula is a pain in the ass to clear... Especially when you get swarmed by those sucklers and the floaters start sniping you

ashen warren
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imagine dying to anything besides a flow invader at stardust

hollow saffron
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vortex sucks if you let the alien larva proliferate

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which i did once

fringe vessel
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nebula is the worst pillar imo

safe sail
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for me nebula is the easiest

tepid root
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i think i died to a stargazer before

ashen warren
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how many flow invader deaths tho

hollow saffron
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nebula is honestly the worst

safe sail
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i just pop a battle potion and go to town on the scramblers then its done

hollow saffron
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the rest can be cheesed

tepid root
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most of the stardust deaths were flow invaders

safe sail
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or whatever they are

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brain shcklers

tepid root
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dont they deal like 200 damage

distant gyro
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the 4 horsemen of the apocalypse imo
solar: corites
vortex: alien queens
stardust: flow invaders
nebula: nebula floaters

ashen warren
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240

safe sail
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yeah fuck flow invaders

tepid root
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ok

safe sail
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and theyre so tanky

hollow saffron
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wait until you fight selenians

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or whatever the solar enemy is that reflects projectiles

ashen warren
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selenians are baby because cant deflect rockets

distant gyro
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I prefer fighting selenians tbh

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they really are babies

hollow saffron
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ew who uses rockets

ashen warren
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and calamity gives you that fuckall nuke button

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scorpio altfire i think?

safe sail
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never had a problem with solar except being chased by a crawltipede

lost agate
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I think i died to flow invaders a couple of times cuz i killed them when i had to turn around

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Also yes scorpio

ashen warren
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yeah invaders live just long enough to build up at least one orbital jelly to shoot at you when you kill them

lost agate
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Theres also those guys who shoot lasers but they never shoot it or dont hit me soo

tepid root
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yes stargazers

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they killed me before because i was fully unaware of them shooting laser

queen delta
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Solar: get cucked in all directions for existing
Nebula: most cheese-able, and the only threat is from ground, so stay up in air
Vortex and Stardust: medium difficulty, easy to die

lost agate
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Byeah they can caught you off guard but after that they dont do much

tepid root
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also twinkle poppers, what the fuck do these guys even do

lost agate
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The worms or which?

tepid root
lost agate
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Oh

queen delta
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Im pretty much always in the air for all pillars except solar

lost agate
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Tf are those even lmao

queen delta
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Using shrimpy truffle or ufo mount

distant gyro
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they spawn twinklers

tepid root
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they make twinkles

distant gyro
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and become ground pests

lost agate
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Ah oke

tepid root
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twinkles are killed from like one hit

ashen warren
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you can in the air in solar too

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with an ice rod and like 20 platforms

queen delta
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If youre on platforms your on ground

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but yes that works too

ashen warren
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ok high ground

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inaccessible from lower ground ground

lost agate
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You do the obi wan strat

hallow kraken
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You guys know how selenians were created with nothing but a pure hatred for range

gusty geode
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What'd you expect from a pillar that's all about melee

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Imo it's important to keep in mind that all these mechanics are as annoying as they are because they're meant to be the end of the game
They're going all-out with the bullshit because there isn't supposed to be anything harder and you're probably not gonna be doing this more than a few times
But with Calamity, it's more like the 2/3s mark
And you'll probably be doing it tons of times for all the materials you need

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When an end-game event is no longer the end-game
Of course it's gonna seem overkill

frail mantle
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bullshit=/=hard

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the Pillars could have been designed in a way that made them challenging but still fair, but they ended up being shit like projectile reflection meme

queen sail
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The pillars are also boring

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They’re built to look imposing and dangerous (as if the apocalypse was happening) but you could just let them be and nothing would change

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It’s not like the other events of the game where enemies are constantly after you (e.g frost moon, goblins, etc.)

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If anything it’s just a chore (and sometimes a very exasperating one)

wooden wedge
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if you leave them alone they slowly sink into the floor

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very very slowly, but they do

potent veldt
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The lunar events, despite how cool it is aesthetically, is the worst event in the game next to Frost Legion

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And Frost Legion was basically farted out

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Its an impressive contrast too, because Frost Legion had next to no work put into it, where Lunar Events has the most work put into it

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But both are equally as fun

runic heath
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Frost legion is strange since it’s a relic of old terraria that’s still in the game and still sucks

placid moth
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I think pillars are fine rn

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it offers you the freedom to choose the pillar of your own class and more time to prepare stuff

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i cant imagine lunar events being an invasion event

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and yes, frost legion exists for ZERO reason

keen geyser
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do you want

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snow

placid moth
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no

runic heath
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Also the enemies are weirdly tanky, do a dumb amount of damage, and as mentioned, still cause structural damage which hasn’t been a thing for any other enemy since 1.2

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Pillars are not too bad, solar is mostly annoying because it just punishes range so hard, while no other pillar I think does it to that degree

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Mostly I find the pillars to be just mildly tedious

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But at least calamity reduces expert kill count to 100 from 150

gusty geode
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They do structural damage?

hollow shell
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Their snowballs create Snow blocks where they land

gusty geode
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Ah
Thought it was something else
Antlions still shoot Sand blocks, so they're not the only ones

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But aside from that ye
Pretty sure Frost Legion was made as a christmas event before the idea of the moons came out

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And imo that update did it better
Had no value in progression like the Frost Moon
But it added a ton of cool food, placeables, a tool set, etc
And it was accessible at any point in the game

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But this is getting off-topic

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Undecorated christmas trees are the best decorative item in the game tho fight me

runic heath
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Yeah frost legion was added a long with the seasonal Christmas way back in 1.1.1 It also added presents, among some other things. I forgot about antlions, but they're at least confined to the desert so generally won't be too much of an issue (although definitely somewhat of a nuisance at times)

versed tundra
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Make the chaos and tranquility candles more like the water and calming candles
Their visual effect (flame) looks much weaker in comparison to the vanilla ones, which are weaker.
Also you can't pick them up with a right click, for some reason.

safe sail
hollow shell
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The right-click thing was already sent before
The code was attempted but couldn't be figured out

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so

runic heath
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The second one for sure is bothersome

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oh, red code moment?

hollow shell
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just change your suggestion to making them look more powerful or summin'

safe sail
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wrong channel

hollow shell
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whar

runic heath
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just delete the message

safe sail
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no did that guy post in the wrong channel

hollow shell
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(I can't tell if Grimm was referring to himself or if he doesn't know that you're supposed to post suggs here first)

safe sail
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a sugg in discussion

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oh

runic heath
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People post suggestions before putting them in #suggestions-voting so people can give their thoughts on the idea

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You can put suggestions directly to #suggestions-voting , but it might just end up deleted, or just be a big DON'T

versed tundra
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Make it so you can't right click the water and calming candles for consistency HyperFailure

hollow shell
distant gyro
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make it so you can't right click any torches at all for consistency*

versed tundra
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add stardust torches that can go behind furniture
would be cool tbh

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alright, I'll stop now

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Make the chaos and tranquility candles look more like the water and calming candles
Their visual effect (flame) looks much weaker in comparison to the vanilla ones, which are weaker.
Maybe the tranquility's flame tint shouldn't be so close to the calming one, to avoid confusion.

hollow shell
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Kind of a uhh

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contradictory suggestion

ashen warren
hollow shell
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"Make the two candles look more similar to their ingredients.
Except Tranquility, make that one more different."

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It seems like you just want the stronger candles to look much stronger
or at least, doing that will accomplish what you say in your reasoning

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Main line should be reworded

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@versed tundra

versed tundra
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yeah, thanks

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Make the chaos and tranquility candle's flames look stronger, more akin to the water and calming ones
They don't stand out nearly as much as the vanilla candles, despite having a stronger effect.
Maybe the tranquility's flame tint would have to change a little to avoid confusion with the the calming one.
Since essence of chaos is used in the making of chaos candles and they are red too, the tranquility candles could be blue/white to reflect how they are made with some essence of eleum.

hollow shell
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Better.
Lil thing, should say "look stronger"

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Just so people don't think you mean the functional effect, at a glance

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Good, though

versed tundra
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thanks, as always, having an external POV helps a lot

ashen warren
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I forgot the Grand Dad had knockback resistance removal

terse sundial
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that's more of an oversight if anything

ashen warren
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still should be fixed

terse sundial
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right

radiant meadow
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time to not fix

frosty dagger
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Sugg idea: give each lore item a unique Sprite

Currently they get all mixed up in you storage because a lot of them look the same. Also it would make the items much more interesting and just improve the lore aspect of the mod

dawn heron
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Or have the lore items be something related to the boss or biome itself. Like for EoC, a retina or something, for EoW, a jaw mandible or something. That would be better than just a swirly bit of magic.

indigo fog
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they're probably gonna get their own sprites at some point

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i don't think it needs to be suggested

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they are probably using placeholder sprites

dawn heron
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I hope they change SC's

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At least after they add Yharim and Dreadon

frosty dagger
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@dawn heron, that is the very literal interpretation, and was exactly what I was saying yes

lost agate
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Thats done already

frosty dagger
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Wdym

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I saw them very recently

lost agate
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Lore items have palettes corresponding to the boss you got them from next update

teal ibex
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it's next update ye

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and they look EXTREMELY sick

frosty dagger
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Oh ok, guess I'll see them today or tomorrow

dawn heron
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Where are they? Is the file accessible?

teal ibex
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whoever worked on the lore item recolors is actually a master of working with colors and i have the utmost respect for them

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no, the public generally doesn't get to yoink testing files

dawn heron
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Like Is it pinned on a channel?

teal ibex
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not sure if they got leaked at any point, i'd assume not but shucks would probably know if they did

dawn heron
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K

lost agate
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Or probably not because im not that involved in the mod anymore

gray nebula
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some of them got sent in the art server

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and yes they look very epic

gusty geode
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Wait what
When did that happen

gray nebula
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16 of January in the art server

hollow shell
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(Thanks Hec) feelsgreat

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(and Iban) feelsgreat

gusty geode
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I meant when did Shucks stop being a dev
They were last I checked and I don't remember any announcement

gray nebula
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less than a week ago

ashen warren
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Actually, with Duststorm in a Bottle can farm too much Meld Blobs

lost agate
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there wasnt an announcement yes

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not like it was that neccesary

ashen warren
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Wow those lore items look awesome

hollow saffron
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^

hollow shell
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Discord compression doesn't do em any favors there
This is better

hollow saffron
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any sort of order bwhing the shapes?

hollow shell
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Nope
I just recolored what they already had

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It'd be nice if they were based on the type of function
but they had their sprites before they got functions, so

hollow saffron
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imean i was thinking the shapes would be dependent on the type

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like a certain one for a prehm/hm/pml boss

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or ones for biomes

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etc

hollow shell
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yeah, or that.

gusty grail
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i cant star the new suggestion for some reason

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screen keeps shaking

lost agate
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either discord is being dumb or youre blocked ech

hearty plaza
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yeah you were blocked. idr why i did that tbh ech

gusty geode
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See what you mean about multiple choices being bad when one is the obvious correct answer
But when there's actual benefits to both choices I'd have to disagree
It means the choice actually has weight, so you have to choose what you value most and work harder for the one you didn't pick
If you can get the other option at all

hollow shell
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except the fact that Sweetheart is a complete dead-end

gusty geode
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Again
In this particular instance I get it
But I mean in general
Imo the better option would be to add upgrades to the Sweetheart so that the choice between the two matters more

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Then again Calamity seems to have a phobia of choices that matter considering they've gotten rid of every other notable instance of it
So

hollow shell
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I beg your pardon

hearty plaza
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there are not benefits to both choices

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sweetheart is a complete meme

gusty geode
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World evils is an obvious example
In vanilla you picked one and lost out on what the other offered
Both had their benefits and pitfalls

hearty plaza
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yeah that may be right in some cases that the choice is an actual problem

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not this one though

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you can either make some accessory that isn't even that good for the time that you can get it

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ot you can make one of the best defensive accessories in the game

sand umbra
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or you can make the literal best early Hardmode accessor--

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fuck

gusty geode
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I've said twice now that in this case I get it

hollow shell
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I do kinda like the concept of missing out during some playthroughs
Same kind of reasoning as removing the armor helmet quintet fuckfest

sand umbra
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class-specific armor sets gang rise up

hearty plaza
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most mods that arent calamity gang rise up, more like HDfailure

sand umbra
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Calamity is like the only mod that makes most of its armor sets forcibly work with every class

gusty geode
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Why was evil island added again

sand umbra
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and it's a shame too because it seriously negatively impacts the amount of variety you experience in playthroughs

hollow shell
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People don't like missing out during playthroughs

hearty plaza
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also i might suggest to add something like bars of life to the deific amulet later- i'm against an immediate direct upgrade to one of the best (imo) early hm accessories (that being charm of myths)

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star veil is also quite good

hollow shell
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Imagine not having ichor
Therefore, imagine playing Corruption ever

hearty plaza
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for the cross necklace, not star cloak

sand umbra
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it is far and away my biggest issue with post-ML especially, where these types of armor sets are the only ones you have

hearty plaza
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star cloak is meme

sand umbra
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also, re: Ichor

do you have a minute to talk about our lord and savior

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Cursed Inferno stacking

hearty plaza
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tbh that would make it good only for the start of hm

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because the damage of stacking cursed inferno doesnt scale with how much hp the enemies has

sand umbra
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even if that's the case, it's better than it not being good at all

hearty plaza
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yeah

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we've gone pretty far from discussing a suggestion, huh ech

sand umbra
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oh yeah

gusty geode
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In vanilla at least
You had Scourge of the Corruptor, easier time getting Band of Starpower, Vilethorn, the biome itself being easier to work with
Iirc Crimson was designed as the harder one with the better rewards but idk

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Also ye

hollow shell
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(I always found the environment of Crimson to be easier to deal with
Corruption chasms are a bitch, and Crimson provides a natural arena for BoC)

sand umbra
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you can't ignore the big fat entrance of a Crimson chasm the way you can the simple hole drops of the Corruption

hollow shell
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I disagree
You have no choice but to notice the Corruption chasms

sand umbra
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platforms

hollow shell
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Yes, you need to build platforms

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or you die

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anyway whatever we are deviating

sand umbra
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ye

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so as I was totally saying about Deific Amulet and how Sweetheart Necklace is a meme

gusty geode
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Crimson has a Spider AI enemy
Which can be scary if you get cornered in the tunnels

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Also
Like I said, another option would be adding upgrades to Sweetheart so the choice between that and Deific matters more

hollow shell
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Prolly

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The only thing you'd need to reobtain is Panic

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(which is funnily enough easier to obtain in Corruption worlds with Calamity)
(No RNG, right within town)

sand umbra
hearty plaza
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calamity moment

sand umbra
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the biggest reason Corruption is easier with Calamity: you can literally get the Panic Necklace for
what the fuck is it

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like 3 gold

hollow shell
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You do get it later, though

sand umbra
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after EoW dies

hollow shell
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5 gold but yeah

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In Crimson worlds it's pre-boss

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so it could be considered balanced out?

sand umbra
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in Crimson worlds it requires luck

hollow shell
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It does

sand umbra
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am I the only one who never really uses Panic Necklace on its own

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I don't see much of a purpose to it

hollow shell
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I used it in vanilla playthroughs

hearty plaza
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panic necklace not that good on its own

hollow shell
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I dunno if I used it in a Calamity playthrough

hearty plaza
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but good when combined with, say

small talon
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The speed boost is really nice early game

hearty plaza
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cross necklace

sand umbra
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like. it gives you a great movement speed boost!...which only procs on hit and does not stack with boot accs

small talon
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Good when you get hit by low damage things like thorns

sand umbra
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which you probably have if you're getting Panic Necklace in the first place

hollow shell
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(in Calamity yes, but in vanilla getting boots is also a matter of RNG)

sand umbra
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(speaking in Calamity's context here, really)

small talon
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I agree it ain't great but when you can barely reach 5 accessories it's good at the time HahaYes

hollow shell
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s'better than Shackle

sand umbra
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you got a point there

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everything's better than Shackle

hollow shell
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... hm
There are counterarguments but they're all situational

sand umbra
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...although, even then

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Shackle is useful if you get it on like your first night

hollow shell
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yeah, 'course

sand umbra
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at the point where you're still rocking wood armors or low-tier ore armors and don't have a lot of accs to work with

hollow shell
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Band of Starpower kinda blows on its own actually.

sand umbra
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free defense

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and yeah then you have Band of Starpower which is actually inexcusable

hollow shell
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Panic's the better alt.

sand umbra
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literally a boost you can get from Mana Crystals

hollow shell
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anyway what the frick were we talking about

sand umbra
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Deific Amulet and stuff related to it

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I like how we keep getting sidetracked because almost none of the stuff in Deific Amulet is stuff you really use on its own

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lmao

hearty plaza
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the only one worth using on its own there is charm of myths

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purely for the philosopher's stone effect

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honestly philosopher's stone carries rampart of deities, along with frozen turtle shell

hollow shell
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Philosopher's Stone is indeed crazy valuable

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Mage had a big advantage back when it was a part of Sigil of Calamitas / Ethereal Talisman

hearty plaza
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it was WHAT

hollow shell
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Celestial Cuffs and Charm of Myths were inexplicably in each other's places in recipes
for a while
in the past

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then someone suggested to flip em and Fab was like "yeah that makes sense" so he did

hearty plaza
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but

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but why

glossy falcon
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For the point of losing out on the world evils that you didn;t pick, The only thing you don;t lose out on is the Chest weapon. You need to make another world in order to get the other items. I'm also pretty sure the only reason he made it that way was because it made it easier to get the Scoruge of the Devourer when you wanted to make Scourge of the cosmos.

hollow shell
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"the other items"?

hearty plaza
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nah, you get access to everything corruption

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because you get access to corruption blocks

hollow shell
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and also a ton of em are sold

hearty plaza
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which can be used to spread curroption

glossy falcon
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Not the items in the obs

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I spose

hearty plaza
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corrupt chests

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i mean crates

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fish

hollow shell
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Panic and Starpower are sold

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Rotted Fork and Vilethorn are sold

glossy falcon
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I guess I never really thought of that

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But since you cam make more worlds

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It still doesn;t really matter

hollow shell
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Everything kinda operates under the assumption that creating new worlds isn't a thing

glossy falcon
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Yeah, but its doesn;t stop you from doing it, and since characters aren;t world locked, then they can't really ever miss out on anything

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He made it all available in one world for convenience.

hollow shell
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Java and C# are pissed at you, by the way

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Yeah creating a new world is seen as a big hassle

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Having everything important be accessible without having to do that is a plus

ashen warren
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the chances of this getting in are 0.001%

hearty plaza
#

just use better multiplayer

green pumice
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there are mods for this

ashen warren
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wait WHAAAAA

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thats a thing?

green pumice
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byeah

hearty plaza
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ye

ashen warren
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does it work correctly or is it buggy?

hearty plaza
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check it out

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or else

ashen warren
#

hehehe

hearty plaza
#

it works correctly

ashen warren
#

ok lmao

#

thank you i did not know this bruh

#

does the mod have a discord

hearty plaza
#

well yes but actually no

ashen warren
#

what

tired haven
#

Mfw lego bricc didn't see celestial shell and daedalus emblem yet hueh

distant gyro
#

daddy emblem doesn't even fully inherit celestial stone though

tired haven
#

that doesn't mean crafting 2 of them is less annoying in that case

#

Not like celestial shell is in ranger's meta anyway but eeh

distant gyro
tired haven
#

otherworldly screeching of rogue players for 2 black belts in distance

distant gyro
#

I love belts in my mirrors tbh

hearty plaza
#

:br:

#

why the hell is celestial shell in a ranger accessory

distant gyro
#

it's actually celestial stone but yes the question still remains

hearty plaza
#

mfw crab says the wrong item name

tired haven
#

Mfw i said upgrade that would be used naturally and everyone interpreted it as material

hearty plaza
#

mfw the english language is a fuck and in conversation people can be misinterpreted
also mfw we're offtopic

tired haven
#

Yeah
Anyway, some more common items like cross necklace are passable for multiple usages, I suppose

fervent citrus
#

I usually have sky bridges in my world preHM, and the astral infection seems to spawn fine for me

hearty plaza
#

it can spawn if there's even a single gap in your skybridge

#

iirc

fervent citrus
#

Oof

#

Thank god i have luiafk HDfailure

ashen warren
#

When you know the mod is made of cheese but you don’t care

wooden wedge
#

Imagine not being able to react to a sugg

runic heath
#

Way late, but the band of starpower made some sense in really early terraria back when mana stars took 10 fallen stars to get, and I think fallen stars didn't spawn as frequently, but I don't really have any evidence to support that. At least I don't think they fell more frequently on full moons. Early game it made a decent difference, although it's not like there were a lot of magic items early game. It paired well with vilethorn I guess since that was pretty much the only magic weapon at that point in the game.

#

Actually looking at the wiki fallen stars don't actually effect fallen stars at all, and as far as I can tell there have been no changes to drop frequency

sand umbra
#

Fallen Stars are fairly easy to obtain if you know how to get them

#

hell, you can get them even by just walking along the surface of the world at night

#

doing this can quite easily garner at least 2 or 3 Mana Crystals' worth of stars

runic heath
#

For sure, but when it took 10 fallen stars for one mana crystal it took a while to get your mana up

sand umbra
#

10 Fallen Stars per crystal

runic heath
#

¯_(ツ)_/¯

#

It used to take that many, and in that context it made some sense for the band of starpower to exist, and you got said band right around when you got your first magic item, since there weren't really any early game magic items unless you cheesed a water bolt

sand umbra
#

meme

#

see, nowadays there are actual early-game magic items

#

and Mana Crystals by comparison are a dime a dozen

#

so Band of Starpower kinda loses the niche it once had

runic heath
#

Yeah, it is most definitely not a good item given the changes to the game overtime

sand umbra
#

it may have been good back in the early days, but nowadays it's made obsolete by Mana Crystal recipe changes, new magic items, and the Arcane modifier

#

(literally the one purpose Arcane even has lmao)

runic heath
#

The alternative being the panic necklace, which isn't bad, but due to the way boots work if they aren't on concrete it makes 0 difference

sand umbra
#

byeah

runic heath
#

it is a great meme for maximizing ground speed though

gusty geode
#

Magic Mirror used to cost mana
And you spawned with 0

runic heath
#

Oh yeah I forgot about that, rocket boots used to cost mana too, but that wasn't terrible for the position in the game they were in. Though you could chug mana potions for infinite flight

ashen warren
#

I think there are a lot of suggs that can be made about vanilla items that are now useless

#

Might should have an update just for that

lost agate
#

10 stars per crystal

#

ah yes, gud times

runic heath
#

You also didn't start with mana, so yeah you'd need 200 fallen stars to get max mana

hollow shell
#

Someone suggest to buff Starpower
+40 or +60 mana or something instead of +20

lost agate
#

needing stars to use your magic mirror

runic heath
#

Old terraria was jank

keen geyser
#

Buff Band of Starpower

Band of Starpower was used in Terraria because you needed 10 fallen stars to make a mana crystal, and you didn't start with any mana. Now that you start with mana, and mana crystals are easy to make, this item is really lackluster and only serves as a component item. Maybe buffing it to 40 or even 60 mana to make it worth it

hollow shell
#

That's good

runic heath
#

yeah sounds good

tired haven
#

not bonus mana regen smh ye p sweet

runic heath
#

not reduced mana consumption smh

hollow shell
#

smh that's that its upgrade is for

runic heath
#

jungle armour best armour

tired haven
#

smh that's that its upgrade is for
??

hollow shell
#

Mana Regen Band

tired haven
#

Oh

#

Right, I messed those two up

#

Wait, wouldn't then mana regen band be a sidegrade?

#

(just like the rest of that crafting tree hue)

hollow shell
#

¯_(ツ)_/¯

keen geyser
#

taking away health regen strictly for mana regen

#

seems legit

hollow shell
#

I like the concept.
Life Regen + Max Mana = Mana Regen

#

imo its more creative than just granting Life Regen and Max Mana

keen geyser
#

that is true, but I honestly would think it should be life regen and mana regen

hollow shell
#

... like literally every Calamity accessory upgrade

keen geyser
#

rather than max mana and mana regen

#

but that's just me ig

distant gyro
#

this just gave me a reflection

tired haven
#

Imagine if it was "Life Regen + Max Mana = Max Life + Mana Regen" echascend

distant gyro
#

mana jelly exists

keen geyser
#

epic

distant gyro
#

it's literally just mana regen band but the regen part only happens when you stand

tired haven
#

It's also the one that is fair bit earlier in progress but ye

hollow shell
#

and mana regen gets boosted when standing anyhow 🤔

sand umbra
#

honestly Mana Regeneration Band's justification for doing what it does is really creative

#

more creative than some other accs I know, anyway

hollow shell
#

I low-key wish more accessories were like it

#

like
medium-to-high-key actually

sand umbra
#

really highkey

hollow shell
#

We've had this convo before though

sand umbra
#

byeah, we have

#

more than once, I believe

hollow shell
#

I wrote a google doc about it

#

etc

sand umbra
#

lowkey you should show me that doc sometime

#

I'd love to know more about how you feel on all this

hollow shell
#

I don't want you stealin the ideas for EE HDfailure

sand umbra
#

you know me too well HyperFailure

indigo fog
#

Why is the obsidian swordfish obtainable in pre-hm

#

slurper pole is a thing

sand umbra
#

implying Obsidian Swordfish is balanced properly for Hardmode at all

hollow shell
#

Ask a tester

lost agate
#

because its not even good for SG ech

indigo fog
#

If it's not good for even SG, why is it lime rarity

lost agate
#

because vanilla balancing

keen geyser
#

redcode and vanilla balance ech

distant gyro
#

because vanilla yes

#

obsidian swordfish is like "the other variant of swordfish"

sand umbra
#

if it were actually powerful enough to justify it being in Hardmode it wouldn't be obtainable pre-Hardmode, I'll tell you that much

cobalt rose
#

but isnt the hotline rod HM

sand umbra
#

yes

keen geyser
#

slurper pole aint

distant gyro
#

calamity has a thing

tired haven
#

It is
But that's vanilla doing a dumdum

distant gyro
#

called slurper pole yes

sand umbra
#

however, Slurper Pole can be obtained at any time from Soul Slurpers

distant gyro
#

although it would be interesting to see how it performs on hive mind and stuff

sand umbra
#

needs a buff either way if you ask me--

keen geyser
#

on hive mind it seems to perform above average

indigo fog
#

What's the purpose of the heart rapier existing

hollow shell
#

I need healing

indigo fog
#

its range is so tiny

#

you're probably just gonna get hit

#

it's that small

keen geyser
#

it's for the genji onetricks

indigo fog
#

should its range be buffed

hollow shell
#

I mean
5 HP per hit ain't bad

distant gyro
#

buffing a spear's range generally goes wrong or awkward

hollow shell
#

right at the beginning of HM

indigo fog
#

it's way too risky

#

its range is terrible

distant gyro
#

its recipe is literally 10 life crystals though

indigo fog
#

but who uses it

distant gyro
#

what about making the recipe more complex by adding palladium/cobalt

hollow shell
#

You already need a Mythril Anvil for it so that won't really do anything

distant gyro
#

am aware

sinful violet
#

heart rapier is just kinda there yeah

#

has a decent sprite though

#

so it has that going for it

indigo fog
#

what if its range was increased, but its healing was slightly reduced

#

that'll make me want to actually use it

hollow shell
#

@sinful violet Bone Sword?

#

Skeletons do drop those normally.

#

fuck wait I'm a dickhead

#

s'
yeah
Armored Skeletons and Skeleton Archers do not

#

and Hoplites

sinful violet
#

Ye just the hm ones for some reason

#

Some of these make me think very hard

hollow shell
#

Specifically those three are not very necessary

#

but the Amarok and Hel-Fire make more sense

#

because those can drop from all enemies in their respective biomes
which could be annoying if we made them all affected and you got a bajillion of them if you happened to be farming there, or if we made em not affected at all and it's annoying due to still being hard to obtain

sinful violet
#

Still pretty pointless however

#

Neither are very difficult to obtain

#

Also uhh, could you confirm this bit? In particular the “or more” part.

hollow shell
#

Yeah sure

sinful violet
#

Yeah, sorry. I don’t have access to source at the moment

#

Not that I’d be able to read it

cyan lagoon
#

(This primarily focuses on weapons that have multiple classes)

hollow shell
#

It seems like it's always just 5%

#

I'll change the page

sinful violet
#

Alright

arctic wren
#

tbh in regards to the band of starpower thing
I'd like for it to get a more unique effect instead

#

not really sure what, though

runic heath
#

Reduced mana consumption would be cool

arctic wren
#

something like that might work

sand umbra
#

Band of Starpower for slightly increased magic damage or crit chance though

#

something unique to the Band itself

#

or just. something that isn't already covered by another very early-game mage acc le cough

sinful violet
#

imagine using natures gift

sand umbra
#

implying I was talking about Nature's Gift

#

although I suppose that counts for that too

#

I was moreso talking about the direct upgrade that requires very little to actually get, the Mana Flower

#

which is much more widely used, albeit for the auto mana potion rather than the inherited mana costs reduction

sinful violet
#

Nature's gift is a more apt comparison anyway smh

sand umbra
#

the point is there are already two very early-game accs that reduce mana costs, one of which is a direct upgrade from the other

runic heath
#

I forgot about the mana flower tbh

#

mainly because I haven't done a mage playthrough in ages

#

and also because I am capable of pressing a button to use a mana potion

sinful violet
#

@whole delta Sorry, could you clarify?

hollow idol
#

Monado what

elfin swan
#

I think this counts as a specific item suggestion

versed tundra
#

Yeah, I'd really like a ref to Xenoblade but that sugg is a big checkpins moment

swift wadi
#

Monados are a mechanic in Xenoblade

sinful violet
#

I see

elfin swan
#

Monado is shulks sword

swift wadi
#

Which sounds weird to be in calamity lol

whole delta
#

Sorry my bad >///< its merely a suggestion ofc

elfin swan
#

It'd work better as a patron item

hollow idol
versed tundra
#

Monado was the title of Xenoblade before they rebranded it so fans of xenogears and xenosaga could go "another xeno gaem? wow thanks monolith soft!"

sinful violet
#

Yeah, sorry, specific item suggestions aren’t allowed

versed tundra
#

Besides that sounds like a very complex item/series of items

#

Maybe you can make your own Xenoblade mod though ;)

whole delta
#

Sorry my bad I will read the rules

#

Yea maybe I could in any case.. sorry about that

sinful violet
#

No problem

radiant meadow
#

@sinful violet removing bone sword from those 3 enemies would either require making a new list subtracting just those 3 enemies (unnecessary file size increase) or make dropping ancient bone dust more tedious in code

sinful violet
radiant meadow
#

it uses a list

sinful violet
#

There’s a separate reason they drop bone swords while defiled is active?

radiant meadow
#

because there's like 20 different kinds of skeletons

sinful violet
#

Oh right, that

radiant meadow
#

because lol variation

sinful violet
#

Jesus, right right

radiant meadow
#

the bone swords is just an accidental side effect

#

one that is to be documented on the wiki CompleteFailure

sand umbra
#

wouldn't it be possible to just check for NPC type when going through the list

sinful violet
#

Then would it be a lot of extra work to just make them drop bones sword normally.

#

The point is to start cleaning up defiled

radiant meadow
#

you could make them drop bone swords normally

#

but I don't see the point in that

sinful violet
#

The point is to start cleaning up defiled

#

Right there

radiant meadow
#

I don't see why that needs to be cleaned up though

sinful violet
#

Because it’s an unnecessary detail/basically a bug turned feature in their case which isn’t even listed on the item.

radiant meadow
#

I also mentioned this before in dev actually, the bone sword thing

lost agate
#

oh look its from when i still was testing

sand umbra
#

alternative: csharp if (npc.type == thing1 || npc.type == thing2 || npc.type == thing3) do not; else { stuff; }

sinful violet
#

Solution’d still be to add it to their normal drop list. It’s extra work of course but again, it’s worth it.

sand umbra
radiant meadow
#

is it worth it

sinful violet
#

For the sake of polishing the mod? Yeah

radiant meadow
#

also, if you remove the yoyos, then the yoyos just won't be affected by defiled

sinful violet
#

Or do we want to add to defiled rune the fact that it makes certain enemies drop items they usually don’t and list them out. ech

#

Also what’s the case for stuff like yelets?

sand umbra
#

Yelets drops from turtles

radiant meadow
#

yelets is actually the same as amarok and hel-fire

#

regarding defiled

#

since all 3 are tied to biomes, not specific enemies

#

editing the wiki rn to reflect that

sinful violet
#

That’s what I’m saying yeah

#

Wait so all the post golem plague enemies only drop yelets with defiled now? bruh

radiant meadow
#

no?

sand umbra
#

p. sure Yelets just drops from anything killed in the Jungle or Underground Jungle

#

normally

radiant meadow
#

^

#

post mechs

#

it can even drop from statue enemies

sand umbra
#

after a Mech, ye

radiant meadow
#

same with amarok and helfire but different conditions

sinful violet
#

That’s why I’m asking what the case is for them

radiant meadow
#

(and slightly different drop rates)

#

the case for them is that they normally drop with a < 5% chance but aren't tied to a specific enemy
rather, they drop from any enemy killed under certain conditions (amarok being in hardmode snow/ice biome for example)
By making them affected by defiled, they are tied to an enemy and then will drop it even if not meeting the biome conditions

sand umbra
#

can I at least request that the Hel-Fire drop be moved to something more connected to Hell
Sun Bats are only very loosely connected to the item in that they are...both hot, probably
wouldn't a more fitting candidate be Demons or Hellbats/Lava Bats

sinful violet
#

So the drop rates for the rest of the enemies concerning those yoyos is just unaffected

keen geyser
#

doesn't it drop from any enemies in hell?

sinful violet
#

No it drops from lower caverns too

sand umbra
#

the condition for Hel-Fire is the bottom half of the Caverns and the entirety of Hell

#

most people generally associate it with Hell specifically

sinful violet
#

I wonder why

sand umbra
#

heh

keen geyser
#

I gotta say

#

it should be confined to hell

#

imo

sinful violet
#

This is why we probably really need to just clean up defiled ech. So many edge cases and some weird exceptions normal players aren't aware of. Like if they didn't get their biome key drop from the respective boss and wanted to farm it they'd probably use defiled, but nope.

#

Biome specific drop

sand umbra
#

but like

you have a yo-yo that is primarily assigned to and associated with things that spawn in Hell
...and then you have an enemy that is completely unrelated, being more akin to the likes of the Sunskater, and which can spawn basically anywhere underground

my question really becomes "how are these two things connected?"

radiant meadow
#

biome key drops from bosses are 20%

sand umbra
#

and, as a follow-up: "is there not a more suitable candidate for Hel-Fire specifically given its normal association?"

radiant meadow
#

10% for corruption/crimson keys

#

they shouldn't be affected by defiled

sinful violet
#

I know that taxevasion

radiant meadow
#

then why'd you use them as an example thonk

sand umbra
#

because there are most definitely people that have no idea bosses are changed to drop biome keys

sinful violet
#

Because the example I gave was of a casual or newer player who just wants to experiment and play with the mod

#

Use the stuff they have given too them.

#

A lot of the stuff defiled rune boosts which people actually want is basically circumvented by farming with zerg or crafting, which is a lot easier than the effects it gives the player.

#

For those effects I'd honestly say it might make sense to have it boost something like only legendaries or rare item variants.

radiant meadow
#

fixed bone sword oversight

#

however, I don't think yoyos should be touched

sinful violet
#

What was the bone sword oversight exactly

#

Also yeah yoyos are an entirely different issue

radiant meadow
#

the fact that armored skeletons, archers, and hoplites drop it in defiled

#

and only defiled

sinful violet
#

Ah

ashen warren
#

So do they not drop it at all anymore or do they drop it outside of defiled?
Oh wait no one uses it anyway

radiant meadow
#

they do not drop it at all anymore

ashen warren
#

Good call

radiant meadow
#

Made SCal drop it at 100% chance

sand umbra
#

still probably gonna push for Defiled's Hel-Fire drop being moved to Demons or Hellbats soontm

radiant meadow
#

perhaps

sand umbra
hollow shell
#

or Heat Spirit, if we want it to be Calamity for some reason

sand umbra
#

yeah but like why would you make it Calamity

#

when you can make it vanilla

cyan lagoon
#

@quasi oasis hmm

#

While you do have a point but others feel it may be fluff

radiant meadow
#

it shoots vanilla projectiles as of now

#

not to say that it can't shoot modded projectiles

cyan lagoon
#

It would be up to the spriter(s) whether they take your word to consideration

quasi oasis
#

Sorry about not being the most versed in how calamity works, It was just something that came to mind earlier today.

zealous ridge
#

ye, interesting idea

#

but i dont see it working with the... current design?

#

if it were designed around that alien hornet theme, i think it would look really nice

#

but yeah, its not really up to devs, moreso spriters

radiant meadow
#

go bug bee about it

zealous ridge
#

haha yes

swift bison
#

can you do clonedefaults with a projectile btw?

radiant meadow
#

probably?

quasi oasis
#

Does the damage of the bees depend on the gun's damage currently? If so, then maybe the modded projectiles could be buffed in place of the gun to allow for the change in appearance?

swift bison
#

because if so programming the new projectiles would be pretty easy in the event this sugg ever got accepted

radiant meadow
#

the issue is more of spriting them

swift bison
#

^

radiant meadow
#

oh ye, yes you can clonedefaults on a projectile

#

it's on the basic projectile guide on the tmodloader wiki

swift bison
#

kek

zealous ridge
#

also, on the note of bees

#

i didnt notice until recently, but plague keeper uses 2 seperate bee projectiles

#

is that a coding thing to make it work properly?

#

also, despite the fact that its themed as such it doesnt use plague bees

#

which exist

quasi oasis
#

where can you view calamity's projectiles? Terraria wiki has its own page for them if I remember correctly but I don't see anything for calamity.

zealous ridge
#

i actually... dont think there is one...

#

interesting

hollow idol
#

because its “””unnecessary”””

radiant meadow
#

the plague keeper only uses one bee projectile, doesn't it?

#

I think it only has one bee projectile

#

unless you have hive pack or plague hive equipped

#

then it'll spawn buffed bees instead occasionally

zealous ridge
#

well, heres what happens

#

normal bees are spawned from the cloud, so no suprises there

#

but when you land true melee strikes, a new bee that stays stationary when no targets are nearby is spawned

#

i noticed this primarily because normal bees dont show the particle effects associated with fire gauntlet or cursed flames

#

but these new bee projectiles do

radiant meadow
#

true melee strikes spawn 3 bees

#

wait

#

that means the bees spawned by plague keeper don't do melee dmg (the ones spawned by the cloud)

#

fixing that now

zealous ridge
#

interesting

radiant meadow
#

they're the same bee projectile

#

the ones spawned on true melee swings do melee dmg

#

the other ones don't

zealous ridge
#

huh. interesting

hexed ore
#

Oh, nice

#

My suggestion got approved

#

And implemented!

radiant meadow
#

I did that a few hours ago

hexed ore
#

Nice, thanks!

ashen warren
#

Should abyss had Echo sounds as ambient?

hollow shell
#

The Abyss does have some ambient sounds through the soundtrack and, deeper down, the roars of idle minibosses
but, there could be more, I suppose

ashen warren
#

welp

#

or make every sound in the abyss has echo sounds

hollow shell
#

Oh
That, I dunno if we can do

#

I don't know how flexible Terraria's sound engine is

ashen warren
#

because Abyss is a very dark ocean

sand umbra
#

see, Terraria's sound engine is

#

not good.

#

it has like 5 slots for sounds happening at any given time and that's that

hollow shell
#

It is possible for us to do our own XNA things
(which Ozza did recently for an item)

#

so, maybe

ashen warren
#

mmm ok

gusty geode
#

Imagine if you could hear the roars of the bosses echoing in the distance in the upper layers
And it got louder the deeper you went

ashen warren
#

welp

#

i'll wait until the Update releases

#

to suggest things

#

what means these emotes?

radiant meadow
#

microwave

ashen warren
#

both emotes means microwave?

sand umbra
#

m is for microwave

hollow shell
#

m

sand umbra
#

m

ashen warren
#

ok

#

Astrally infected yoyo intensifies

swift wadi
#

m

plucky matrix
woeful ginkgo
ashen warren
swift wadi
#

Damn

#

Worth a try

hollow shell
#

RIP

#

These're just the ones I've delivered, btw
I don't wanna intrude on others' (and have that recent Brav/Altix situation)

swift wadi
#

Good idea

#

What did you think of my sugg Rover? Not like it matters, just wondering

#

Also, you basically run this channel, you could make the system :p

hollow shell
#

I could indeed make the system

#

(It'd be much easier to systematize once the bot gets done, if it ever gets done)

#

I'm spose I'm okay with a Tiger Skin recipe considering how rare it normally is, and it's used in a Calamity item

#

Not sure what the other devs' exact reasons were, but I guess cuz it's just one item that uses it
You could live with missing out on one item

It's a post-Providence item as well, so the chances that you've seen Tiger Skin sold at least once by the time it becomes available are decently high.

swift wadi
#

Fair

hexed ore
#

What're the conditions for Tiger Skin?

hollow shell
#

nothing, iirc

#

Travelling Merchant just sells it randomly

hexed ore
#

Ah, I see how that could be a frustration

#

cheat sheet exists but ech

ashen warren
#

I want to suggest an isopod critter for the abyss, however I have been told that specific npc suggestions are also banned

#

If they really are, I did not find them on the donts doc so that should be added if it is the case

radiant meadow
#

I wasn't aware they were disallowed, but they might be frowned upon

#

for being specific

hollow shell
#

You could suggest something like that in a general manner

sand umbra
#

wasn't GSS a specific NPC suggestion, or am I beyond retarded

radiant meadow
#

that was long before the star system tbf

hollow shell
#

and sure I'll add a note about it on the Don'ts
("Not disallowed, but frowned upon" is the current policy. It may become flat-out disallowed eventually)

#

And yeah it was indeed a specific NPC suggestion prior to the star system

#

made by That Guy with the garchomp pfp

#

or That Dude

#

can't remember

ashen warren
#

anyways

hollow shell
#

Ah, they changed their name to Bellossom and have since left the server

sand umbra
#

pensive

hollow shell
#

(thank you Discord notes. If only they didn't put a fucking limit on you)

#

anyway yeah

#

you could suggest that an isopod or isopod-like enemy be added
as long as that's pretty much the extent of your specification
and you provide a good reason for it

ashen warren
#

yeah

#

I don't really have a good reason however so I'll just leave it here and in the back of my head

hollow shell
#

Alright.

#

(I assume the extent of your reasoning was "meme")

void kelp
#

another good reason is maybe ambience

hollow shell
#

Could be a good critter.

sand umbra
#

the world could always use more critters

void kelp
#

@drifting sail but why

hollow idol
#

that would overwork the mods

cobalt rose
#

"i want a role"

sand umbra
#

meme

zenith hazel
#

that's... too easy

#

that basically removes the challenge entirely

sand umbra
#

also this reminds me that I need to prepare for Wand of Sparking v. KS: Round 2

zenith hazel
#

who would want to go for actual nohit roles when you can go for the easier ones instead?

cobalt rose
#

yeah
like owner

drifting sail
#

to increase the variety, many people do not have the ability or cannot make all the bosses without taking damage, in my opinion this would increase the number of people challenging themselves mainly in the boss rush that many ignore and in the defiled rune too @void kelp

hollow idol
#

you give the nohit roles a privilege like SaA access duh

void kelp
#

see that’s an actual reasoning you can edit in

hollow shell
#

Well
yeah the point of the exclusive roles is that they're really hard to get

#

Most people are indeed not able to do it

drifting sail
#

but the roles of completing without taking damage would still be superior, only for the best

zenith hazel
#

yeah, but that'd still remove the point of going for harder roles since everyone can just get the easier roles

hollow shell
#

But it's kind of a simple role for just
beating Calamity on its intended difficulty

void kelp
#

when everyone’s special, who is, I suppose

hollow shell
#

(Hopefully) a ton of people would have that :P

zenith hazel
#

yeah, what spider said

hollow idol
#

tell that to the fact most people use a decent amount of qol mods that affect gameplay

void kelp
#

especially because rev is literally calamity’s intended difficulty

drifting sail
#

I think not, because there would be progressions in your level on the server, as if it were a qualification, many would start with the easiest positions and try to take them without taking damage

void kelp
#

but if you’re already trying for a role you may as well just go for defiled soul

sand umbra
#

this feels like that one line from The Incredibles which I totally didn't have to look up to see if I was remembering it right

#

"when everyone's super...no one will be"

void kelp
#

which is exactly what I was referencingHahaYes

hollow shell
#

spider was quoting it ye

#

er, paraphrasing

sand umbra
drifting sail
#

I don't say a big role, just something like you managed to do a complete run of calamity, congratulations haushaus

sand umbra
#

it's the truth, really

zenith hazel
#

why should there be progression in the server?

void kelp
#

if you want a special role you can always go for a mute or warn, or even wiki contributor HDfailure

hollow shell
#

(There already is)
(Defiled > Death > Rev nohits)

#

(that is, "greater than", not arrows)

#

Oh yeah I didn't even think about the implementation

drifting sail
#

yes, it makes sense, I thought it would be nice to increase progressions to make people more active, but just like you said, it is better to have very difficult rolesonly

void kelp
#

I mean if you’re active people will know your name even if you’re not a nohitter

drifting sail
#

yeah

lost agate
#

you can get 2 roles at once if you do defiled

#

kinda hard but you can

drifting sail
#

revengenance, deatg and defiled

#

i think

hollow shell
#

Hollow is what you get for Rev no-hitting the Boss Rush

drifting sail
#

yes

#

too hard

hollow shell
#

yeah

#

lil bit

drifting sail
#

i will try to get the untouchable and the dead inside, i stopped in moon lord, today i will finish and make the videos

#

ty guys

hollow shell
#

Good luck, Turttle

drifting sail
#

thanks hsuahsa

swift wadi
#

Imagine being one boss away from a role

drifting sail
#

wooow

hollow shell
#

(Derpy Lord never existed I guess)

swift wadi
#

Was he also one boss away?

hollow idol
#

what about if you no hit defiled BR

swift wadi
#

I was making a joke about myself

hollow shell
#

(No he deleted all his messages in this convo) HDfailure

swift wadi
#

Wha

#

He was a figment of our imagination

hollow idol
lost agate
#

(hollowed doesnt have to be rev specifically)

hollow shell
#

(Is anyone gonna do it in Death when they can do it in Rev?)

lost agate
#

(with the rippers, yes)

hollow shell
#

(Not anymore) HyperFailure

swift wadi
#

(I've never actually seen someone do rev-defiled)

lost agate
#

(update isnt out yet,.,.,.,..,)

radiant meadow
#

reminder that some people with nohit roles are still nobodies as well

swift wadi
#

Nobodies that aren't white names

radiant meadow
#

sm644me is like god, but he doesn't talk much here

frosty dagger
#

What are these other roles? Where would I be able to find info about them because I've only seen the ones mention on the info page

radiant meadow
#

wdym?

#

all of the reasonably obtainable roles are listed in #info

frosty dagger
#

Oh, what was the hollow and dead inside things then

radiant meadow
#

you can send them to me instead if you prefer for whatever reason though

frosty dagger
#

I'm going to pretend I'm not and idiot and only didn't skim it so I hadn't seen that

drifting sail
#

if you do the boss rush dad mode you are a calamity master basically

hollow shell
#

Death Mode pin removed

#

Death Mode environment suggestions are now allowed.

ashen warren
#

gansta

#

time to brainstorm

fervent zealot
#

i already have an idea but i don't remember if DM environmental hazards are enabled during bossfights or not ech

lost agate
#

Go try the mode first ech

sick saffron
#

so i won't try out this brand new DM

placid moth
#

what

#

oh shit

#

4 arms

ashen warren
versed mica
#

So wait

#

If it has 4 arms in Death

#

What happens in Maso?

void kelp
#

it stacks

#

I assume

ashen warren
#

6 arm

void kelp
#

Unless the math works by a multiplicative factor so now you have 8 arm

#

((HP your lack of a profile pic radiates a powerful energy that I cannot easily describe))

ashen warren
tepid root
#

maso doesnt even add any arms to normal skeletron tho?

ashen warren
#

potato

lost agate
#

Yeah maso skelly doesnt get any extra arms

#

Prime does

ashen warren
#

why are there people that play on Death Maso

keen geyser
#

masodeath is fun

#

except for destroyer, but that's just about it

ashen warren
#

what if I’m not good at video games

#

then git gud

ashen warren
#

Me no hav patience

lost agate
#

:wot:

ashen warren
#

And?

queen sail
#

Are they not already called that

hollow saffron
#

i thought it was always "calamini" what

keen geyser
#

nah they're calamitamini

frail mantle
#

Calamitamini, Catastromini and Cataclymini

cobalt rose
#

i guess calling all three "calaminis" makes more sense then calling them all by just one of them

queen sail
#

Bacon

ashen warren
#

oh so the catch able piggy is a donor item CompleteFailure

uneven wing
#

What are the mini twins called anyway

green pumice
#

catastrophe and cataclysm

placid moth
#

the optic staff ?

green pumice
#

oh

#

im dumb

sand umbra
#

the catchable Piggy is a dedicated item for the reason that the Piggy itself is a dedicated NPC

toxic kettle
#

if you catch the piggy instead of killing it you get way more money

#

that's strange

ashen warren
#

oh alright, thanks for clarifying Thomas

sand umbra
ashen warren
#

poi HDMood

hollow shell
#

@worthy fiber Using wiki images is not a good argument, because the wiki flips all NPCs to the left even if they're facing to the right in source

worthy fiber
#

oh cricket

#

Should've used just the piggy image then 🤡

elder kiln
#

also makes the piggy more cursed

hollow shell
#

@swift bison You'd need to ping Pinkie about that

#

In fact
@quiet abyss

low salmon
#

You have awoken an ancient evil.

queen sail
#

God has awoken

#

If Pinkie approves is that an instant 🏁

terse sundial
#

that might even be an oversight

karmic stone
#

If ||Deathmode's Enviromental Hazard's|| were a thing for all modes the config would be best toggled off by default, which is not neat

#

So I think it's fine as-is

hollow idol
#

your config option is the death mode item itself

terse sundial
#

Death mode is no longer meant for casual players

hearty plaza
#

... it was intended for casual players at one point?

#

:confus:

distant gyro
terse sundial
#

yes and no

#

death used to just be revengeance stat boosts and a few minor AI changes

swift bison
#

i personally wish a less severe form of the environmental hazards were a thing in rev

terse sundial
#

and yes, the "config" toggle for death is literally the death mode item

low salmon
hollow shell
#

That is in fact not the suggestion

#

They want to turn them on

#

outside Death

hollow idol
#

Generally when I see toggle my mind automatically goes to toggle off, heck

low salmon
#

Oof, Yeah I was wondering why everyone was thinking it's to turn it off.

#

Death MOde is death mode, just being able to turn them on outside of it sounds like immersion

void kelp
#

I imagine it’d be like the lethal lava burn toggle

ashen warren
#

I mean for people who want a bit more difficulty but dont wanna go all in. Ya know? Not everything obviously because otherwise death mode wouldn't be that special if you could just turn it all on in the base mode.

ashen warren
#

Imagine normal mode but death mode

queen sail
#

death wouldn’t be that special if you could just turn it all on in the base mode

#

...how bruh

#

The changes are the only thing that make death unique at this point

#

Making all of them toggles for people to experience would just rob it of that

vestal comet
#

Environmental Mode Toggle item when

keen geyser
calm temple
#

I thought the idea was to never really lock content behind death mode, hence why we can’t suggest death mode exclusive items and such.

#

Similar to the upcoming vanilla master mode

keen geyser
#

here we go

ashen warren
#

Locking items behind death mode and locking game mechanics behind death mode are different

radiant meadow
#

Night's Gaze doesn't have sticking

#

and iirc for some reason Poss didn't want the weapon used in Eclipse's Fall to not use sticking

#

(this was brought up when I suggested Profaned Partisan use Daybreak in its recipe)

hollow shell
#

This brings up a point.

Should Death Mode item suggs be allowed now?

#

The rule was originally intended for Specific Item Suggestions anyhow

#

and now Death Mode is much more of its own mode

ashen warren
#

Criticizes me for saying death wouldn't be special if the features could be enabled in normal mode...then proceeds to tell me why by saying exactly what I said. 🤔

hollow shell
#

Today is just full of miscommunication, and assuming worse of people...

ashen warren
#

Indeed

queen sail
#

Sigh

radiant meadow
#

wdym death mode item suggestions?

terse sundial
#

suggestions for death mode exclusive items

radiant meadow
#

sounds pointless

#

there aren't even a lot of rev exclusive items

queen sail
#

All rev mostly has is legendaries and some rage accs ig

gusty geode
#

Death mode could potentially add items to combat the environmental changes

shell lynx
#

I was about to say that, but I don’t know how many exist already

gusty geode
#

Like, say
A heat shield to make you immune to damage from flame jets
Or a visor to make it so you can see in the AI again

shell lynx
#

I’m assuming all the scarf accessories count, so counter scarf might work against cold

queen sail
#

That would probably start making us too similar to maso

shell lynx
#

What is maso, by the way?

#

I’m out of the loop

sand umbra
#

Masochist Mode from Fargo's Soul Mod

night cradle
#

Masochist mode

queen sail
#

Harder difficulty mode created by Terry