#suggestions-discussion
1 messages · Page 776 of 1
not counting the Impious inmolators cuz they has neutral AI
See why I suggested tying the 30x spawn to it
you're seriously overshooting a problem that if I may be frank doesn't really exist much at all
it does what it's supposed to do
it's a non-difficulty-locked drop from the Wall of Flesh that can't be turned off, you can't seriously expect it to have a huge effect
i do not see why you suggested THIRTY TIMES the spawn rate
If you are more masochist than I, do it by yourself
Don't make some new player end his playthrough wihile accidentally trigerring this
"I've seen someone do it"
was that someone a newer player to Calamity who'll likely use all the items they get or most of them because they wanna see what the items do?
was that someone a newer player to Calamity who would use the Demon Trophy and then find #bugs-read-pins in the next five minutes asking what happened and how to turn it off?
was that someone a newer player to Calamity who literally cannot read and will never acknowledge the fact that the effect can't be reversed even after being told such?
imagine the absolute fucking swarm of new players in #bugs-read-pins that would scream about Demon Trophy's effect and ask how to turn it off
the change would be undone within 1 update
Not doing something because some idiot who doesn't read is gonna complain aside
I admit it was a bad idea
I figured something having a stupidly powerful upside should have an equally powerful downside
here's a thought; what if Defiled Rune provided an additional, but smaller spawn rate bonus?
where the fuck is the upside in that
The entire item is the downside
like, y'know, 200-250% more spawn rates on top of its other effects?
your first and worst mistake was assuming newer players will look into the finer details of Calamity before starting to play it
that is what cost you the idea in the first place: the fact that people will be people
bonus points: also applies to those who haven't played in a while
I once placed the SCal lore item into my inventory and died to a Boss. I then discovered that you could undo the insta death on Bosses by taking it out
Imagine if I couldn't undo the action? My charachter would be completely lost
i think he gets the point
now then
Now, back to writing my history
either way, here's a thought
should I sugg that Glacial State thing I wanna sugg, or should I instead sugg more Make OOA Great Again moments
...or should I pick something else entirely from the random list of shit I have planned for EE that I might wanna see pushed to main 
Even for how bad that was
"Too confusing for new players" still isn't a good reason not to do something imo
yes it fucking is
Especially when you can't undo it
Suggestion:
Add a 100-150% spawn rate boost to the effects of the Defiled Rune.
❔ With the Zerg potion debuffed, a major grinding tool is diminished. However, the Defiled Rune already exists as its own major grinding tool. An effect like this could add a bit of what Zerg does/did in aiding grinding, with the balance being the rest of Defiled's effects.
I'd upvote that
Maybe
M a y b e
any semblance of statistics that would help us determine if Vortex Beater is actually weaker than P90
"near the same time"
one is post-plant and the other is post-LC
P90 with Crystal bullets it's op?
if this is the P90 + Acid Rounds shitfest again I swear to god
Nvm


anyway; thoughts on my sugg?
that one, at least, is already well-established as a grinding tool
eeeeeeeeeeeeeeehhhhh
its mostly for bosses, no?
nah, it also boosts rare item drops
mmm
and money
not bad at all
ye, Rune also boosts money and rare drops
but can annoy ur run like squid's suggest
ye
and if you're doing a playthrough with the Defiled Rune then like you signed up for some top-kek stuff
such as a Gastropod sniping you for 440 damage or some garbage like that

Do we need more RIVs
RIVs?
Defilled Rune and the Blood Pact
imo it'd be a matter of cutting down just a lil bit more on grind in exchange for the various penalties associated with the Defiled Rune

also, if I may...
battle horn from fargos
A unic item that increases the spawn rates, but with some downside
tbh again; i can't see why that item can't be the Defiled Rune
it's already established as a challenge item/grind assist
On today's episode of "Frozen 2 is the best meme movie and it's up to you whether you wanna bother seeing it or not":
Adjust Glacial State to be more of a Hardmode Chilled variant rather than a Frozen variant.
❔
Currently, Glacial State is inflicted by a whopping 3 things in Calamity. These things are Cryogen's ice bombs, Rev+ Destroyer's frost beams, and the Rev+ Ice Golem's frost beams. All 3 of these entities can rather easily combo the player if the debuff is proc'd on them --- like, incredibly easily --- and for Destroyer in particular it's one of the reasons the fight isn't really fair at all. Additionally, Glacial State as a debuff isn't too terribly unique, simply being Frozen but with some defense reduction applied. Reworking the debuff to be more like Chilled would not only allow for greater creative liberty to be taken with the debuff without it being unfair, but also indirectly make the aforementioned fights a little more reasonable.
thoughts?
sure
it exist enemies related to the Nightmare's Fuel?
cuz the only enemy who drop that is Pumpking
cool sug internet thomas man
alright, y'all know how it goes
any objections, speak now or forever hold your pieces 
u have the Infinity Gauntlet emote?
no
i asked cuz the yoshi disappering emote

i would like to know what making it a variant of chilled would entail for you
and of course, there's a lot to consider
for the ice beams, i believe they inflict chilled as well, right?
... that actually might be interesting
Its like an inverted electrified
like perhaps you can't build up movement speed, it can only really go down when youre under the debuff
that's another more unique way to go with it!
honestly the point is mainly "Glacial State is just Frozen 2 and it shouldn't be"
imo its worse than frozen
because at least youre allowed to move in any capacity at all via gravity
yeah Glacial State is literally Frozen but even stronger
with glacial state its just you're stuck in place and in the perfect position to get comboed with the same freezing attack
fighting ice golems is not fun with his lasers basically being a near-death sentence unless you get lucky and he misses like 2 shots in a row
phase 2 Destroyer might as well be death on hit
destroyer is stupis too, but like, i think its in a better state i guess
it really isn't
you can get hit like 3 or 4 times in the same barrage of lasers because of Glacial State's current effect
the frost lasers i didnt have much of a problem with on my fight, but that was... my rogue playthrough
that's already most of your health gone
of course, that's because i never let myself get hit by freeze lasers
and that's assuming you aren't dead by the time you can move again
i can see it being unfair

well at least p1 is manageble maybe idk
phase 1 is manageable
phase 2 is also manageable to a point but you are given a LOT less room for error
im in early hm on my current playthrough, so im just getting around to fighting that guy
phase 3 is just death
tbh i felt the same way about twins
p1 was manageable, p2 took like 2 attempts of practice, p3 took up most my time as i learned the pattern
it has been the hardest fight of my playthrough currently
worse than even SG/WoF
part of that might just be breaking vanilla habits learned over about 3000 hrs
but another part of me wants to say that i felt the room for error was much smaller than in other fights
slime god allowed you to get caught out a few times, like getting slightly punished by the flying wall of slimers if you didnt manage them or falling into a horde of spiked crimslimes
i mean you could escape that
but the mech bosses sofar have been a really big spike
I have. other issues with Slime God that I will eventually assess
the big thing with the Mechs in general is that they are an enormous difficulty spike
yeah, not saying SG is really a perfect fight in comparison
I suppose the Glacial State rework sugg is, in part, an attempt to remedy that
would make destroyer less daunting i suppose
but personally at least
giving a freeze attack that combos into literally any other high damage attack from a boss show up semi-randomly (as in different firing locations and random chance for the lasers to fire at any given time) doesnt really sound amazing to me, even on paper
Test dummies are almost never a good representative of damage. Go slap cultist with both at least then
yeah its important to consider defense
also what you lose in damage, you make up for in some amount of extra utility and ease of use
for instance, the homing rockets
and the fact that it doesnt chew through as much ammo (i think, havent done number checks on that)
P90 more like Minus30 (bullets per second) 
But oh well, I agree p90 is somewhat powerful, just that the testing should be more accurate than on 0 defense target
I assume you mean with my old character and not the new one?
What he meant is Super Dummy/Dummy has 0 defense
P90 is already getting nerfed iirc
...if I may ask
why
Too stronk
Best answer
follow-up:
Rushing B is overrated, that's why 
is it too stronk with anything that isn't the fucking Acid Rounds meme
and do Acid Rounds work well with other weapons at all? too well, not well enough?
Frostspark Bullets are apparently also really good

that is. not one I expected to hear
I've never seen anyone ever unironically suggest Frostspark Bullets
so either I'm blind or they're really just not that great normally
¯_(ツ)_/¯
Test results look like all bullets are just really good with P90
With Acid being really really good
I can't recall which of them is frostspark, the one with 2 pierce?
(there is too much ice related gear) 
frostspark electrifies enemies and deals more damage to enemies immune to frostburn if i recall
Maybe freezes?
Frostspark does not inflict Electrified, no
hold on ill check this real quick
It inflicts Glacial State and deals more damage to enemies immune to Glacial State
i know it doesnt actually inflict electrified
At least now I recalled the actual frostspark, neat
Ah yes
"Has a chance to freeze enemies and explode into electricity"
Must be a new thing, it's not on the wiki
time to make Frostspark Bullets inflict Electrified
2 pierce is icicle bullets then
Explode into electricity would mean sparks, no?
@maiden bone what's the suggestion though?
and the p90 has a high DPS because it shoots a fuckton more bullets in a second than the vortex beater
Man that really sparked out of nowhere
.
Too many similar yet completly different ice-themed ammo types 

arctic, icy, frostburn ig
enhanced nano rounds are literally meme
yeh but essence of eleum so ig ice ??? cold maybe
Icy arrows are better meme iirc
Eleum is the essence of zen potions too
It was weird the first time playing the mod when you got acess to two new bars, both ice-themed for killing one boss
nah he responded
In retrospect, it makes sense, if you consider the "bar of life" trio to be thematic upgrades to chlorophite, hellstone and frigid bars
also what's the suggestion here, even?
he just said the DPS of the vortex beater vs the P90
a lot of effort with that test
if you consider the "bar of life" trio to be thematic upgrades to chlorophite, hellstone and cryo bars
Cryonic Bars and Frigid Bars are literally the same tier
well yeah
but thematically theyre similar i guess...???
its a rough connection but i can see it
Cryo bars make a stronger set I thought?
"Cryo Bars are an upgrade to Cryo Bars"
Yeah I mixed-up the names
at least if you're melee/ranged
"hmm yes these cold bars are upgrades to other identical cold bars"

the placement of Cryonic Bars kinda strikes me as weird, tbf
Frigid bars feel like downgrades in some ways to adamantite and titanium, since they can only make one set and can't make a forge
arent they literally just there to craft the cryogen drops?
they arent even a sidegrade imo
I'm prob. wrong, but doesn't permafrost already sell many cryogen drops?
They are a pitty timer for the kelvin catalist 
Permafrost sells unique stuff
Like the sea king, right
I guess my thing of it is
any item that can be made with Frigid Bars, sans Arctic Arrows and Icy Bullets, can also drop from Cryogen
so the number of unique items they create? is really low
Make frigid bars great again
then again that's a lot of Calamity materials in a nutshell
I'm almost thinking they should be part of pre-hardmode somehow to be farther away from cryonic bars
Or maybe the other way around : make cryo bars harder to get somehow
The only roadblock to the daedalus set is cryogen and geeting the third demon altar ore pickaxe
It doesn't seem too powerful for where it's at
Hmmm... I don't even have an hypothetical solution to make the frigid bars stand-out more without straight-up adding more crafting uses.
Hi guys i have a suggestion but i have to ask some things before to send it
i think dog should be harder (more life, damage, etc)
but without the second fase and the sentinels
and after ALL the bossess be the final boss with the second phase and the sentinels
i know is a big change but is ridicoulous that a eye is stronger than "THE DEVOURER OF GODS"
We kinda already have DoG's final phase as a climax with the Boss Rush
(also, lore)
SCal is not staying as an eye also
but the boss rush is optional
And DoG's nickname is an exaggeration also also
She's a Superboss
... technically you could just stop playing at Yharon I guess, if you don't wanna experience the content after him
or any boss for that matter
depends on what you consider "optional" to mean
maybe the first fight against dog could be a copy like calamitas
Eh, would be too close in progression
and we already have Storm Weaver
Also scal being an eye is temporary
Oh wait someone already said that
And I don’t see the reason to make DoG harder, he’s completely fine and fun at his tier
@maiden bone what do you want implemented
i dont understand
owo is that a boss suggestion i see
DoG is already horrible for newer players as he is to be quite frank
m
^
It's a bit of a grey area whether splitting DoG into two boss fights counts as a "boss suggestion"
cuz it's not adding anything new
I don't think it counts.
but its not to add a new boss
I don’t think making yharim’s wacky wonderful double demigod eating worm the final boss would make sense compared to say his loyal pet dragon that saved him from death
dog is a creation of yharim?
wh
yharim didn’t make dog, he kinda just appeared randomly in his life to eat some yummy troops
DoG literally only sticks around Yharim for the free food
that has no sense,if the dog serves to yharim that means that he is more than a god
Remember that DoG couldn't beat Signus either
confusion
He kinda is
Sometimes it comes down to more than just raw power
(the player, for instance, is significantly weaker than literally any boss they fight)
and plus it’s the official lore and you can’t argue with the official lore
Perfs would like a word with you
heck
at terry muse hey can you change the lore so I’m correct
Anyway
In the event a DoppelDoG(?) fight became a thing
I would put it between Sentinels and Polter
You fight the Sentinels, summon what a new player would think is DoG
Beat him, make it seem like DoG is gone
Then you kill Polter
And then gain the ability to fight the real DoG
Calamitas and SCal for instance are waaay separate
daily reminder that Clonamitas and SCal are literally half the game apart
fuck, I've been sniped 
Fair
basically the doppelDoG is where the actual DoG is without the second phase and the sentinels but weaker and the real is the same figth as the actual but at the end of the game and stronger
Again, I think the Boss Rush has you covered there
Yharon and SCal kinda deserve to be placed higher than DoG if we're talking about lore
DoG's just a hungry being who's naturally an all-powerful, cocky bitch.
Useful tool for Yharim to dispose of enemies, yes, but pretty much just a really good employee.
Yharon was Yharim's companion for life and SCal has her whole lore... and yknow, Supreme Calamitas kinda the embodiment of the Calamity Mod
(and Draedon, coming after Yharon later, was Yharim's right hand man and the guy who made all his gear)
and then, of course, you have the Big Bad himself
The only things planned after SCal in the future are Yharim himself
followed later by literal actual God
who terrorized all the land and all its subsidaries in his quest for conquest
heh
On today's episode of "Xul that's kinda cool tho":
Give Exo Freeze a much more unique ability and make less bosses immune to it.
Reason: Exo Freeze is literally just Glacial State/Stoned/Frozen/standing in Minecraft cobwebs with a rebranded name. This really gives it nothing unique at all. Not just that, but many bosses are also immune to it, and the ones that aren't get oneshotted by the weapons that do inflict it(exo weapons). An example of this would be 'freezing' bosses' ability to summon projectiles for a few seconds, after which they get a 30 second period of immunity to the debuff. Thank you for listening to today's episode, Xul out.
P.S.: Limiting bosses' ability to summon projectiles is just an EXAMPLE
Well the problem with that is
When aren't you hitting the bosses with your exo weapons?
You'd be inflicting it all the time
thats why i said the boss would get a period of immunity
and its just an example of something more unique
Exo Freeze is literally just an excuse to have more cool flavor xd debuffs
indeed
functionally speaking, anything Exo Freeze can do, Frozen and current Glacial State can do just as well
if bosses weren't immune to that too 
Aren't most bosses immune to movement-impairing debuffs to remove the need to program how they react to them
On today's episode of "Xul that's kinda cool tho":
Give Exo Freeze a much more unique ability and make less bosses immune to it.
Reason: Exo Freeze is literally just Glacial State/Stoned/Frozen/standing in Minecraft cobwebs with a rebranded name. This really gives it nothing unique at all. Not just that, but many bosses are also immune to it, and the ones that aren't get oneshotted by the weapons that do inflict it(exo weapons). An example of this would be 'freezing' bosses' ability to summon projectiles for a few seconds, after which they get a 30 second period of immunity to the debuff, although it would be up to the devs to determine what the unique effect would be. Thank you for listening to today's episode, Xul out.
aight
put in a disclaimer
Trying to copy thomas' style i see
smh yata
You could fit that a bit more elegantly into the reason but I guess that's fine
eviscerate (under my hands)
why is everyone copying my special style now 
I didn't sign up for this
(sugg looks good btw)
thanc
"... 30 second period of immunity to the debuff. Just an example, though, doesn't need to be like this. Thank you... "
somethin like that
ah ok
aight i changed it
so anything else to change, or am i good to go
ok i assume thats a yes
Wording isn't the best but it's fine
Almost seems like the "unique effect" is a separate thing from the projectile freezing
(why'd you ping him for?)
On today's episode of "Xul that's kinda cool tho":
Give Exo Freeze a much more unique ability and make less bosses immune to it.
Reason: Exo Freeze is literally just Glacial State/Stoned/Frozen/standing in Minecraft cobwebs with a rebranded name. This really gives it nothing unique at all. Not just that, but many bosses are also immune to it, and the ones that aren't get oneshotted by the weapons that do inflict it(exo weapons). An example of this would be 'freezing' bosses' ability to summon projectiles for a few seconds, after which they get a 30 second period of immunity to the debuff. It's up to the devs though, and as such it doesn't need to be like this.. Thank you for listening to today's episode, Xul out.
sors look in #suggestions-voting
...
i scrolled up
Wording seems fine now
🤦♂️
and the exact way in which i scrolled up made it appear as if there was a new sugg with no reason
ok ill post it
@maiden bone I figure this has been talked about earlier, but that isn't really a suggestion.
Dummies have zero defense. Try that same test on an enemy with even 20 defense and you'll see a huge DPS difference.
You can't reliably test DPS on dummies for this reason.
One thing I'm concerned about with exo freeze affecting bosses is that their ai goes bonkers
wdym
They do not account for exo freeze stopping them in their tracks, and also sometimes plain cease to function properly (altho the brightest example of that, Spirit of Purity, is from another mod)
I had mentioned that
But Rover said it wasn't an issue
Admittedly I haven't seen it with my own eyes
(except DoG)
I don't know just how broken it can get
🤷♀️
I assumed it just set their velocities to 0. It'd cause problems, yeah, but I wouldn't think it'd break anything irreparably
I barely was able to add a mod call just for the bool of whether the bar shows or not

oh there's a call for that?
I was wondering how to set that up 
next update there will be a mod call so you can detect if the bar is showing or not
it was requested by the YABHB creator

Any plans to put the vanilla items on the calamity wiki
no
the wiki has a list of vanilla changes and links to vanilla where relevant
The only place I find it's needed is when a vanilla item builds into a calamity item
E.g. solar eruption -> mourningstar
perhaps the recipe finder page can help you
I'll bet it could lol
=no
Thx
Recently delivered suggestions:
https://discordapp.com/channels/225030931008847874/263382359397761025/669888650770907137 @ancient crow 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/670121637806604288 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/670382043485569026 @potent veldt 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/670383974912098327 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/670496973161365512 @split narwhal 🏁
https://discordapp.com/channels/225030931008847874/263382359397761025/670489010082152448 @indigo fog 🏁
https://discordapp.com/channels/225030931008847874/263382359397761025/670849407507496980 @mighty knot 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/671594149920899082 @ashen warren 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/671231923946913823 @split narwhal 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/671528006053003285 @hexed ore 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/672225815743954973 🏁
Ye, mine was repeated lol
I didn't know he reported my delivered suggestions so eh

I reported everything marked in community sug from 2 days since your last post and -2 days from sug wall
how about next time I ping yer
o
I don't see why you wouldn't just leave it to Brav and the others to do it, not like 6 people need to be reporting in suggs
@ionic olive fox drive if that counts
^
@ionic olive oh boy do I have the item for you [[Fox Drive]]
quality suggestion right there 

Can someone remove that sug?
smh its only existed for 0.1 seconds
Wait


A fox drive?
ye go look at the page I sent
suggestion system is a meme btw epsi
gonna delete the sugg ig
It doesn't have to be if you don't make it that way
A proper system could very easily be put in place, and I feel it's already mostly implied
here it is in action
I need that
has to mark their own as complete, manually
why does his back feet not make shadows
kill Yharon for it
Are those even shadows? That still doesn't make much sense
specific item? sure
Just make more money 
you can time travel back to 2018 to make a specific item sug
Holy fuck this new suggestion style is awful
time travel back to 2016 if you want it to be accepted guaranteed
and then get chosen at will
It’s so annoying to read

hey man, we got alpha ray out of 2016 specific sugs
YuH why do you know these things
This servers suggestion channel is like the best ive seen
Devs actually care at all
I know too much
Crimsaber, Genisis line, Spark Spreader, Black Hawk Remote are current afaik
and thank
Shadecrystal seems like an odd one
implemented suggested items on trivia when
I have thought about doing that
"unnecesary"
YuH if you could compile a list of all implemented suggested items that'd be great thanks

will do it eventually

nice
2 more suggestion items coming next update™️
Providab's is one iirc
perhaps
maybe™️
:fear:
Technically not a bluecheck but this one did get delivered yesterday
https://discordapp.com/channels/225030931008847874/263382359397761025/671717166910930964
I give you a spiritual Half-Bluecheck
for attempting to solve the same problem
:P
@swift wadi one of your suggestions maybe implemented; maybe two 
Holy fuck when y’all gonna stop suggesting likes it a video game adaptation of an anime’s dev update post
@ashen warren thats a don't suggest moment
Exactlyyy
I blame thomas for all this unneeded flavor spreading into masses 
Indeed
image doesn't have much meaning on its own, but
y'all recognize the font and bg

Bruh
just delete the sugg and it'll be fine
True melee is a subclass by definition
and the fucking pre boss flamethrower stuff
It’s a subclass, no reason for these suggs
a subclass is basically a smaller group of a class
Or early game guns
so any class that isnt melee, ranger, mage, summoner or rouge is a subclass
My point is there is lots of talk, or so I’ve heard, of adding prehm guns, scal true melee, etc for the sole reason of “true melee/ranger/Yoyo is difficult and hard to do”
It is
But I’ve heard people say they need a new true melee to make scal in true melee viable
That’s not my argument
It’s definitely possible but people want more versatility for the sole reason of “difficult so make easy”
the only reason i see for these subclasses is that youtube revenue babyyyyy

It only became a thing because ranger came with shroomite helmets, change my mind
I'm pretty sure people would make the distinction between swords and boomerangs regardless of whether there was a unique damage buffing precedent set
I'd not be so sure because without a precedent separating these things doesn't really make sense
Summoner has melee summons and ranged summons, yet even currently no one talks about that 
There's no separation precedent between Wands, Tomes, and Magic Guns apart from visual style, yet they're separated nonetheless
... which yeah I guess it doesn't make too much sense but it's good for organization
Le shrug
I mean, it's highly unlikely for shroomite helmets to be the exact cause but well, that's certainly one of the bigger factors
It's not like wiki forced the subclasses into community, since it's organization sake as you mentioned
Everyone got the Thomas style
smh
Y’all should get yo own styles
It's worse because it's
all over again
Its
but stretched to a paragraph
Accurate
yeah this is just getting repetitive, it contributes basically nothing to suggestions
if you're going to suggest something, get to the point instead of having a long-winded introduction
it started off normal with 1 person, then it started to become a trend which was really unnecessary
Personally I do like to bring up trivia in suggestions but only if it is directly linked with the subject of said suggestion
yes you can give context to your suggestion, obviously, but at least that has a meaning to the suggestion itself
I feel bad for Thomas, I thought his style of sugg was pretty funny and a refresher tbh, but now it's gonna be memed so much I dont think it'll have any impact anymore
Can't exactly agree because funny or not it was a mild distraction, but as OC that suffers a lot due to copycat tendency that will get the whole thing banned
I didn't personally see it as a distraction, it was a simple start to a suggestion, now it's getting repetitive sure but i like his suggs having some personality
Should all suggs have personality? Does it make the sugg itself better? No, but still I see no harm
does a suggestion need personality when you're just suggesting to add/adjust/remove something from the mod?
the whole point is that it's straightforward
Personality is here only to appeal to people more tbh
I'd argue that content is more important than personality
Indeed, brav
But that's how it be currently
(it's not like i personally miss out on flavor either when suggesting but eh)
Tbh I see it kinda like slapping a sprite onto your suggestion
I don't wanna argue it or anything, because it's a really small thing that isn't like end of the world, and I for sure agree that at this point it's just annoying
Btw is my sug good or does it need improvement?
it's like having a sprite on there yea, yet way less effort and way less flooding
Doesn’t necessarily do any harm but sure as hell catches people’s attention
iirc it does harm to suggestor unless their sprite was art-tier 
I know because I’m guilty of it
mspaint sugma 
(remember all the "eugh is this recolored x")

the next thing you know there will be someone come in with a 5-paragraph essay properly formatted in MLA; you know what, that's such a fresh style that it might as well be effective
i thought half a screen suggestions were already discouraged? 
absolutely not letting bosses inflicted with glacial state
movement affecting debuffs can potentially break the AI
Also that’s just incredibly op
Yes, I agree bosses should be immune to less debuffs, but glacial state shouldnt be one of them
elemental mix
^
Also wot is that formula for
what
I smell meme suggestion
meme sugg moment
@blissful pine 
yeah no meme suggestions please
uh ohhh
its not a meme, it is a serious suggestion. I think it would be really entertaining
or at least give a valid reason other than "haha sans"
It is, actually
Ok give me a moment
Sans is a meme
adrenaline has no correlation to sans
let me go type up a whole fucking paragraph about why adrenaline should give the player a blue eye brb
did you mean: some sort of visual effect to indicate adrenaline mode
If the point was "visibility" then you'd have chosen something easier to see about the player than an eye color change
the idea is there, i guess
iirc the player already emits dust?
what
it's not all that noticeable tho
Yeah it could be more obvious
but adrenaline is a conscious action that you make, and comes with a sound effect along with a massive boost to your damage, i don't really see the need for the usage to be more obvious
Not the usage, but the duration
what if rage and adrenaline mode both drew an animated flame aura over the player or something
I always look up at the buff bar for the icon
which is a tad annoying
red for rage, blue or green for adren
(I would say "something like a DBZ aura" but the DBT men wouldn't like that)
I dont rly notice the buff icon, it's like 5 seconds and I need to fully focus on aiming
wait theres a buff icon?

i always judge it by when my character stops sparking
Ok i wrote up that damn paragraph
also i use the other glowy eye thing already
Well the thing is, now
The blue eye is unnecessarily specific
You could just say "a more obvious visual effect on the player" or something
can't there be a more noticeable effect or somet- yeah ^
SANS!!!!!!
AHHHHHHHHH
Can ya both not
I'm just saying, a big thick blue trail emitting from your characters forehead is a very obvious indicator of adrenaline
Doesn't need to be the forehead
maybe just a blue dust trail
but it could be
Just any visual indicator to make it more obvious would be fine
it doesnt need to be, but it can
It could be, but it doesn't need to be
Which is why your suggestion should be more general
^ No need to specify it
There's nothing intrinsic to foreheads that would make the indication more obvious than just emiting from the center of the character
is there not the bwoom sound when it hits full
rather say something like "Give the player a more clear indicator when the player uses Adrenaline, like a blue eye"
He wants to know when the adrenaline runs out
like a discharge type sound
I mean, there were other undertale references back in the earlier days of the mod
Considering Adrenaline Burnout is getting removed
we could reuse that sound for when it runs out
Drew some really quick range and adrenaline play aura concepts
oh bruh
thats exactly what I was thinking yeah rover
why is burnout getting slapped
that would be very good imo
epic
I dunno why burnout existed in the first place
that would be a great idea
and now im just imagining Yharim just sitting there with a constant flame
burnout is dead next update anyway
Burnout was just... annoying
ye having the burnout sound play for adren runnning out is a good idea
It's not like you could properly time an automatic meter
not easily anyway
What is burnout?
it existed to keep people from just saving up their adrenaline to skip a specific phase iirc
i mean something different than a sputtering out sound would be better imo
^why would you keep ppl from saving their adrena for appropriate moments
burn out is when adrenaline deals less damage because you didn't use it
Adrenaline gets weaker if your meter is full for too long and you don't activate it
Oh
I panicked whenever I heard burnout tbh 

doesnt adrenaline have a thing at the top
like
a bar
that charges
or something like that
but he apparently doesnt want to look at it since hes focused on dodging
Burnout existed because death adren memed on too much shit the moment you got it
But now that adren isnt gonna be as strong AND getting hit even when its full removes it, theres basically no reason to have burnout anymore
Ok but
tone down with the fragmenting please
I just allways forgot I had adrenaline since I wanted to be in a half decent spot to use it but since my memory is shit j would forget it 3 seconds after I got it
imean like you can tell when adrenaline runs out
Imagine rippers without a sound that tells you it's filled
imagine reading damage numbers in the middle of a fight
maybe there could be a sort of small debuff damage after using adrenaline
I'm pretty sure just
a sound for when it runs out will suffice.
yes
byeah I think reusing the burnout sound for when it runs out would be fantastic
cause adrenaline eats energy like hell in the real world
I think a debuff for after rage runs out would be better then adrenaline
or maybe it could charge faster on low hp
why should there be a debuff for rage
Yeah the burnout sound would be like when you eat too much sugar and all the energy goes away 
"You realize the consequences of your bloody stabbing spree"
Maybe they both could have a tired debuff?
and then you faint
rage charging faster on low hp sounds good tho
burnout is something passing off not an "all done" sound
adrenaline could charge faster above 50%
no more ripper strats to skip yhar phases i guess
Good luck

sa-
Youre late
infact ima put in suggestions what i want adrenaline to be hol up
send it er etho
Sa
ns
enough with the sans.
would it be at a % of your health or after taking a certain amount of damage or once you get to like, 100 health
like it could probably charge up before the near death part but you need to be on the verge to activate it
im thinking around 25%
also what do any of the reacts besides star means in suggs
if WoF gets a homing projectile I'm actually gonna flip my shit
can we not do this meme
WoF buff 
how is that a meme
god please no
wof is way too easy
do Leeches or whatever those worm fucks are called count as homing projectiles
try the other difficulties
yes but homing projectile is definitely not the way to make it harder
WoF is already hard enough on Rev and higher
Especially with charges, lasers and respawning Hungries
then give it attacks that are actually unique and build off of the pre-existing ideas induced by the boss
@ashen warren if you want a difficult wof just go maso or something
don't give it an uninspired homing projectile that doesn't actually solve anything and just makes the fight stupid
^^^
ok then how about mouth spitting fire
what the fuck
lol maso
yup
honestly I think WoF is probably fine as it is
^
^
it isn't exactly a very complex boss
setting up its arena is the real boss fight here, you have to understand

we dont need to make getting to hm some great leap
Wof is literally just running straight to the left or right, the lasers never touch you if you do so
having to grind to the best of the best to scrape by
Yes
they do
Thats why i suggested that
yes, and that makes up for it taking 5 years to make an arena for the Great Waffle
except WoF constantly moves up and down
all while being fucked in the ass by a billion Hell enemies
so wtf do the reacts in suggestions mean
wof moving up and done isnt a problem
the exclamation and the check and the flag and stuff
so unless you use literal hours to create the perfect waffle arena simply walking doesn't really help
that is correct, but a homing projectile thatll force you to move slowly in wof, will fuck you up so hard, especially at low hp
honestly you can just use luiafk to cheese the arena
arenas 
(Check pins next time)
https://gyazo.com/2b6bde522c015746bffae76221a6af33
hmm yes this boss that requires a ton of setup in an environment that is incredibly hostile should be really difficult and discourage the literal only strategy for the fight! this won't make newer players tear their hair out at all, nope!

is that the oran berry blissey
bruh I don't fuckin' know 
Any suggestion I dont like is a meme and should not be added!!!!
I always thought it was Kirby
oh god
WoF is only really easy if you prepare much for it
Same goes for others, yes, but for this one specifically because of how WoF and the Underworld work
^
good argument man
literally the best way to explain it
i already have to fight a 24k hp wof with moon lord beams and hella speed
Other bosses cannot be nohitted effortlessly like wof even if u have a good arena
If you don't prepare for it for hours and try to fight it with uneven grounds and towers in the way then WoF can be rather difficult
and can barely manage that
90% of the difficulty in WoF lies in the sheer unpredictability of the Underworld and its terrain
not to mention the enemies that constantly harass you when you do try to set up shop
fight wof without arena so here's a difficty
lava slimes
Anyways, the point had been made several times already, so the convo should be wrapped up now.
bOsS zEn
ye, point's been made
^
ok beat the boss*
my work here is done, time for me to vanish into the shadows once more...or something
🛫
💥
that one suggestion about the eye 
@blissful pine So, are you going to make your suggestion more general or no?
i like it
it seems fine ccept for the word damn in the wrong place
Welp
haha sands jokes
yknow
it wouldn't be hard to edit the suggestion
It could be valid and not a meme if you just changed a few words
cryo’s getting reworked anyway
I'm stunned
someone actually wants to buff Cryogen
Then change it
What few words
so I’d say wait and see how new cryo turns out to suggest changing him again
For the wof one?

cause its a meme sadly
You prefaced this whole convo with "haha sans"
sans from undertale
That was your original reason
And i changed it
but it’s still a blue eye, no?
But you didn't change the actual meme part
I wrote a whole paragraph about why I was making the suggestion
Cryoven is meant to be the easiest HM boss
The blue eye is not intrinsic to your reason
You could say "any more obvious effect" or something on those lines
because he's getting reworked
I just said cryo’s getting reworked, so just wait and see
enjoyable > hard as balls
Why have you chosen Sans as your hill to die on
ok then ill delete it
Are you going to make my Cryo experience even more insufferable
tbf that's an issue of all three Mechanical Bosses being considerably overtuned but I'll address that some other time
xD
anywho yeah there really isn't a need to buff Cryogen so much as just. make him more interesting
which I figure the upcoming rework will do just fine
Gee I didnt realise people got so heated over a fucking blue eye
You're the only one who's mad here but ok
basically, i know what you want, alula, and i see why youre confused, when i just entered the server (im not saying you did), i suggested adding the rod of discord, and yea, it was inevitably a meme....
but then, i was told off for the suggestion and, like you, wondered why were people so mad, but later i noticed how the idea was i little too... meme-ish (im not saying i dont like memes, dont get me wrong, but there kinda is a limit well have to deal with)
so i just lived with it 
there is no realistic reason you would need to know when your adrenaline is over, is there?
pretty sure you'd know anyway when your damage stops being extra kek
like you're holding left click whether you have adrenaline or not
therefore that sugma is simply for the reference, unless I'm missing something
but still the eye would be kinda funny not suggesting it dont kill me pls
Ya know the running strat only works when you have an extremely good arena right
If someone took that long to make an arena for the running strat to work, then probably you shouldnt punish them for it 
(Convo's been wrapped up already, no need to bring it up again)
(oshit i missed it sorry)
(You're fine lol)
again with the unreleased change sugmas
@normal otter That's a don't

devs: don't suggest things related to upcoming content
people: that sign won't stop me because i can't read
This logic applies to any mention of 
I almost suggested adding check the pins to the server name once while i was sleep deprived
@normal otter You don't know how thick the haze will be, if it'll be severe enough to cause problems to the visually impaired
(the screenshot in announcements was a joke)
xD
it needs to be more p u r p l e
he wants to set it beyond max in the config files 
Acctually, I did a suggestion a while back, where I suppose the change of the laser sprite ravager shoot to a blood burst, by many reasons. It got the 90 stars, and accepted by the devs, but, I don't know if it happened to decide to not implent or if the sug got lost in time, but until now I have no idea if the devs discarted the option or forgot about it. Sorry if I'm breaking any rule by this comment, just want to know what happened about my suggestion
Ok
“accepted by devs”
it doesnt have a flag so it isnt guaranteed
It's a bit old, so I thought that maybe they could have forgot about it
I’m not sure why Ravager has lasers
Approved does not mean it is going to be implemented
It just means a couple of devs approved of the change
I know
It's because the sugg is old, and I never received a "accepted but not implemented", so I decided to say it here
What's the issue?
Honestly, just me being impacient, sorry about that
We get a lotta suggestions
and a lot of em are liked but later forgotten
(or, planned for later)
It's understandable to be concerned but acknowledge that a majority of delivered suggestions go unimplemented, even if approved
Ok, thanks for saying
We can't implement everything or we'd have no time to do our own stuff :P
Your suggestion would admittedly not be difficult to do
ravager has lasers because of his original concept which wasnt a bloody machine and him still having them is an unchanged remnant
No problems, I just got really excited about it being accepted and all
Yes ik it was a joke
Its just consideration for these types of people
Im not saying to remove it entirely
Nah, the problem is that it's a suggestion about an upcoming feature
which isn't allowed, because you haven't experienced it in-game yet and it's also still subject to change before the update releases
Lemme just put some perspective here
People: Suggest changes to upcoming stuff
Devs: Already did it way before the suggestion or was planned visibleconfusion.png (
)
Long story short: A changelog doesnt quite equal to experience
well thats said a lot already so idk why im repeating
Maybe my arena isn’t set up properly but I absolutely can’t just run in a straight line the whole WoF fight
Honestly I have more problems with running too fast for the wall
But I think Rev+ fixes that (correct me if I am wrong)
I’m currently trying but there isn’t really an easy sweet spot for the wall
For running strat on wof you basically have to do all of this:
If you’re too close he won’t charge but you don’t really get space to dodge
- kinda flatten hell so the eyes dont get in the same altitude as you
- make sure theres enough space so the eyes are far enough away from each other
- put a platform in the very middle
I forget, can Leeches fly?
Or do WoF's minions even matter to the fight
Flatten hell
So uh, yeah i dont see why people shouldnt have the comfort of doing running strat if they do all of this
You can just kill leeches and hungries
perfectly easy if you have other mods to flatten it for you
if you squish wof into a really small space can you hit all 3 segments at once
Byeah
with piercing
But again
Thats a lot of unnecesary terraforming
And i dont see why there should be a countermeasure to it
I fucken despise hell worldgen so getting punished for dealing with it is 
Preparation for the fight doesn't count as part of the fight itself imo
Should still be a challenge even with a proper arena
Bleh
Half the fight is against ash blocks
If taking 10 hours preparing an arena doesnt pay off then why bother
It still would pay off because the arena isn’t terrible
It just makes the fight not too easy
I don’t really like when the wall charges into your face and lasers you at a distance where you can’t get away
Maybe that’s a me thing though
How's it punishing tho
The changes would still be there whether you have a bridge or not
His leeches are a homing attack if you think about it
If you dont do this overkill arena the homing shit is gonna nuke you
Fair
True, but you are probably getting nuked even if you don’t make the arena, unless you are good
Idk why im arguing this when a mod said to drop it already 
Oh they did?
Yes
I did not see that, sorry
Apologies
Anyway, if people want that shit in, theres the star, nothing else
Would I get warned for saying that shutting down the conversation does nothing but ensure a solution won't be found

If I could propose another idea tho
What if detached Hungries shot additional lasers
Would make them matter a bit more to the fight
And fix the problem of being able to just run to win, as lasers would be coming from more angles
a solution won't be found because there is no problem in the first place
and that's the end of that
Theres smth terry told me
"If something can be a disadvantage for you, it should be a disadvantage for the opponent too if you use it well"
Or smth like that
them sounds like some solid words to live by
Case in point, if the hell landscape is a disadvantage to you, it should be a disadvantage to wof if you use it well
dark souls enemies can backstab crit you just as you can backstab crit them
the Underworld's landscape at first is an enormous disadvantage to the player and WoF can take full advantage of it
knowledge of how the boss does this and the ability to work around it can thus turn the same mechanic into an advantage by significantly reducing the threat level of the fight, and it all relies on whether you really know your stuff
(also hi terry how ya doin)
there we go, I fixed it
totally didn't press enter like two words into that instead of apostrophe 
Harhar
Fair
byeah
the downside to WoF being trivialized by such a strategy is that because of Hell's landscape it takes fucking eons to set up a sufficiently long arena in such a manner
it balances out
the underworldD
shut the fuck
shut it for me

Hungries being nothing but brief distractions/meat shields is another issue tho
I think
it really isn't
theyre red sponges in my experience
WoF is very much a test of player patience and prep
giant red sponges
the amount of trouble you will encounter while fighting the Great Waffle is directly and inversely proportional to the amount of time you put into preparing the proper arena for it
My point is, if i take ages preparing for something, and whats more something specific then why on earth should it be patched
also how in the world does adrenaline reset when you get hit
getting bonked by a giant eye is pretty stressful i imagine
Like, one thing is having enough space for wof, the other is knowing that you need it to be at least semi flat AND needs a platform in the middle
Its not something you just do casually unless someone told you
in short:
it's one thing to fight a boss.
it's another, and often much more difficult, thing entirely to outsmart it.
Well, now i go
imma bounce too, probably, I think I've made the point clear enough 
That makes sense and all
I just don't like the idea of all the challenge in a boss being the preparation
Maybe that's just me
Well thats what you get if the boss is a wall in a cramped space 
With buildings that can cockblock your patch cuz why tf not
Well now i go for real
What qualifies as "up-coming content" for the purposes of suggestions
Thinking of suggesting a few general ideas for enemies to add some flavor to the world and maybe make some materials easier to get
Eeeeh, imo as long as its not already on changelogs or smth you should be good to go
Ight cool
Random Enemy Ideas
These are new enemies designed to fill in bare areas of the game, make some materials easier to get, and overall add flavor
Chlorotortoise
A variant of the Giant Tortoise that has something changed about it (maybe it could shoot a projectile or sometimes reflect projectiles) and drops Chlorophyte Ore. Would make it a little easier to farm.
Corrupt/Crimson Pollution Puffer
A floating ball of Corruption/Crimson biomass that flies around passively, regularly releasing clouds of damaging gas that linger for a while, restricting movement. Drops fair amounts of Vile/Vicious Powder on death.
Have a few more ideas
At least for difficult-to-get items that could be given an enemy
But how's that for a start
Considered suggesting making Armored Diggers spawn as soon as Hardmode starts again and having them always drop a random Mech summon
But I imagine that wouldn't go over well
hrm
They're not specific item suggestions but regardless they give me reason to pause
and yeah we already have Permafrost for mech summon purposes
Yeah
There aren't really any rules on enemy suggestions afaik probably because no-one makes them
Maybe we could get some?
Vile n' Vicious Powder aren't really difficult to get per se
both can be bought from the resident fruit salad during a blood moon 
also both can be crafted from their respective 'shrooms
the fruit salad?
ohh






