#suggestions-discussion

1 messages · Page 775 of 1

frail mantle
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suggesting new biomes is in the Don'ts iirc

ashen warren
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I wasnt suggestions a new biome

cobalt rose
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its a structure, so it would still be a don't

ashen warren
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I was just talking about small structures like that tiny vanilla box room with pre hatdmode liot

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Oh ok

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I thought when it said that it ment suggestions a specific structure not just structures in general

tired haven
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Anything that has to do with unique worldgen would most likely fall under that rule

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So yeah

ashen warren
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Wow it's the real crabbar

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I've been watching your vids recently

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They are very well made

hollow saffron
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planter box person

cobalt rose
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?

ashen warren
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Boulder too

hallow kraken
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off topic

queen sail
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nothing left to explore post ml

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Well

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What do you have, honestly

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Vanilla’s not built for post ml

ashen warren
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Exactly which is why it would be epic if CA made more to explore post ML

cobalt rose
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the lower 2 layers of the abyss count as a post-ML area to explore, but let's be honest, you don't have any reason to go down there until post-polter

queen sail
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Okay but like what ech

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You have nothing left to explore except what already exists

ashen warren
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@queen sail similar to the two evils after WoF there could be two new biomed (not necessarily spreading biomes) that appears post ML

queen sail
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:ping:

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Why

ashen warren
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Oh

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Sry

queen sail
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Also why more corruption biomes

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Nobody likes infections

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(Except like one person)

ashen warren
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No I said non corruption biomes

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I was just suggesting that they could use they code that already exists for the random placement of the two evils to work off of. But they can make it so it doesnt spread

hallow kraken
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thematically what could be added

gusty geode
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I am that one person Failure

ashen warren
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Bat mox I would try to be creative and give you and example but people would probably just yell at me telling me that I'm not allowed to request a specific biome or structure, and to check the pins next time

frail mantle
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We wouldn’t yell at you but we would tell you to read the pins because some of the most important things to remember when making a suggestion are in the pins

teal ibex
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i know i missed the convo about it earlier, and i know it's really not necessary at all

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but when i first played calamity i was wicked sad that there was no cosmilite pickaxe tbh

tired haven
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let's instead ask for spectre pickaxe upgrade post-polter that has +80 range echdistort

teal ibex
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ok hear me out

tired haven
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(it's a joke but yknow)

teal ibex
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let's ask for both.

tired haven
teal ibex
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Poltaxe. Devourer of Tiles.

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give me my excavation machines.

runic heath
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Where's my unlimited range pickaxe

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smh where are my more progressive damaging pickaxes, you're ruining my subclass run

tired haven
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Ah yes, toolist, the greatest memee subclass of them all

queen sail
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Devourer of Rocks

radiant meadow
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make grax use uelibloom bars but buff it to be viable for polterghast

queen sail
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High IQ

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Ben showcasing his intelligence test results

runic heath
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I mean you gotta use the best tool, elemental axe

sand umbra
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where is my Poltergrax

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where's my Cosmilite-tier Flamebeak Hampick upgrade meme

radiant meadow
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when someone sprites it and sprites it good

teal ibex
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alright brb starting my spriting career

verbal hatch
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ok but hear me out

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an upgrade to the Crystal Crusher

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open the map

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mine literally anything without even moving

ashen warren
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  • Add a way to negate/lessen the effects of mana sickness.
  • This could be appended with an accessory/potion or other effect maybe from mage armor.
    Why?: Certain weapons still use so much mana that they are pretty much useless without a mana flower because mana regen potions cannot keep up, rendering quite a few late-game magic weapons much weaker than alternatives because of the penalty from mana sickness.
    thoughts?
void kelp
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is this w mana reduction and max mana in mind?

ashen warren
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this is with weapons like Last Prism in mind where they are meant to be powerful but mana sickness renders them almost useless because of their mana usage

void kelp
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I guess the next question is, do you have kill times compared to other weapons in the tier?

ashen warren
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No but I can get them

radiant meadow
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calming & battle pots, and water/peace candles were buffed to compensate for the zen/zerg/chaos/tranq nerf

wooden wedge
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battle pots and water candles were buffed @hexed ore

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sniped

hexed ore
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What does "enemy aggro" even mean?

wooden wedge
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nobody knows

hexed ore
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So why do Calming pots exist

void kelp
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normal enemies targeting you

wooden wedge
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they reduce enemy spawns

tired haven
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Tbh i have brought up mana and magic during tests a lot recently, so it's a known issue to some degree
Though of course catching especially bad weapons due to mana issue is welcome

cyan lagoon
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Doesnt invisibility also reduce "aggro"?

wooden wedge
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it just says that it reduces aggresion

void kelp
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ye

cyan lagoon
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But that doesnt reduce spawns

void kelp
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reduces range for enemy targeting iirc

wooden wedge
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when in function it reduces spawn rates/spawn cap

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the stats aren't the same in calamity because it was buffed but the actual funtion is the same

radiant meadow
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those numbers might be wrong because I'm bad at math

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but they are buffed

wooden wedge
toxic kettle
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why does the Battle Potion buff spawn rates by so much more than Calming Potions reduce them taxevasion

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also 48.15% and 30.07% seem oddly specific

wooden wedge
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because ben failed math class ig

tired haven
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Do they stack additively or as multiplier?
Because that makes reductions a lot better

radiant meadow
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@languid badger suggestions like that are in the Suggestion Don'ts document
specifically buffing early game bosses like King Slime and Desert Scourge

toxic kettle
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ngl I had to read that new suggestion a few times before I got it

radiant meadow
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also, when I made those numbers, I didn't know that vanilla boosts were capped

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and modded boosts bypassed the caps

tired haven
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sighs and reaches out to Don't doc

frail mantle
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also KS kinda already has anti-rope cheese in Rev+

tired haven
teal ibex
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that example might want to be updated hecticSip

tired haven
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Gem too ez, can rope cheese anyway, add MoAr

toxic kettle
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give King Slime a death ray attack for the hell of it

gusty grail
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Against rules

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Damn im late

tired haven
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It's a joke anyway so uh

dense ferry
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I would joke, but now I think I'm too late

runic heath
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Make KS force iron heart and arma on

hallow kraken
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just make KS turn you into a fool mentioned in his lore item

dense ferry
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Make KS a Stand User and give him a Requiem HyperFailure

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JoJo jokes yeah

cinder robin
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No

hallow kraken
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give KS give an attack that doesn’t deal damage but instead makes you question your degrading mental ability

runic heath
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Make KS summon SCal after 10 minutes as a fun Easter egg

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actually low boss killing only SCAL hellyes

long granite
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I'd like to suggest something, but I'm not sure if it will break one of the numerous rules or not ...

void kelp
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which is why you can show us a draft here!

frail mantle
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^

void kelp
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that’s what’s suggested to do

frail mantle
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feel free to post your ideas in here before posting in #suggestions-voting in case your suggestion breaks any rules/needs a little tweaking

dense ferry
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Last one, let's give KS a series of numerous that have a chance of 0.00001% of happening, and when happens it will summon every single boss on the game, also Iron Heart and Armageddon will be turned on HyperFailure

frail mantle
dense ferry
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I think I went too far

void kelp
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bad meme

long granite
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Hmm, that's true ... Oh well, let's see then !
It's about adding monoliths based on Calamity's biomes. Some of us (especially on Reddit) does structures and buildings based on biomes, but we only have the music boxes. I thought about it during my Brimstone Cathedral contruction : the forest doesn't seem right, so I wondered if it was possible to suggest that ...

frail mantle
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that has already been suggested before

void kelp
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when was it last suggested?

hollow saffron
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@languid badger checkpins that's in the donts

frail mantle
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the 28th of december

void kelp
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I forgot when the blue check cutoff was

long granite
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Oh ?
Well, at least I'm not the only on to think about it !

frail mantle
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bluecheck cutoff was the first of july iirc

long granite
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Found it
Hmm, it seems they only asked for Astral ... well, at least having one new monolith will be enough in my opinion. I can use Solar until then I guess

void kelp
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if you suggest it + the new thing that counts as different enough to not be blue checked

versed tundra
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@hexed ore you can farm souls by killing king slime in the right biome

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that doesn't help with all items, but it's an alternative to zerg potions

hollow shell
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also yeah Battles are buffed

karmic stone
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Increase the amount of Revivify Potions obtained in 1 craft
The current recipe is a little difficult to complete until Post-Golem (With Spread Rod being unlocked and Cinder being dropped by Golem itself) which is fine, but then there's the price of 5 Crystal Shards for 1 pot. Crystal Shards are not hard to get, but you need some time to get a decent amount for crafting Revivify Pots and even so you'll see yourself needing to get some more soon because Revivify only lasts 30 seconds, so overall it seems that the time needed to get a considerable amount of these pots is unbalanced with the time they'll actually last

keen geyser
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+1

hollow shell
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Yeah it's pretty frickin expensive

radiant meadow
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perhaps

karmic stone
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Yhea the only reason I'm not gonna make them is because I don't want to suffer for so long in order to refill my Crystals and then run out of Revivify in like 4 fights

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So should I post?

radiant meadow
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I always forget revivify exists sure go ahead

hollow shell
karmic stone
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Oh even the Blood Orb recipe is wack

hollow shell
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Endurance Potion is only 10 Blood Orbs, btw
and it has an arguably larger DR boost for 8x the duration

queen sail
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Rebalance time?

hollow shell
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Yharim's Stimulants is also 50
and it lasts 30 minutes

radiant meadow
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make stims take 100

hollow shell
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Make Revivify take 20 CirrusAnger

radiant meadow
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I'm only obligated to do it if it gets sent.

hollow shell
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m

radiant meadow
versed tundra
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Yharim's stimulant is expensive though

karmic stone
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Kill Crystal Shards from the game entirely because most not-1-time recipes that have them are hell lol

versed tundra
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And it stacks with it's ingredients

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Crystal darts @karmic stone
Crystal darts are super sweet and cheap

karmic stone
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The only problems I have when making Yharim's using the normal recipe are Titan Pots (Shiverthorn is not nice) and Endurance because fishing gets good starting from Plant (extra lures are yes nice)

versed tundra
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IMO fishing is good as soon as you kill scourge

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because you get tons of stuff that would require days of grinding in vanilla

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but I digress

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shiverthorn isn't harder to get than other plants

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in fact, the most annoying one is the deathorn because it gives seeds more more rarely

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making a plant farm is as simple as buying like 50+ planter boxes and making 6 lines

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I'm still mad I haven't found a staff of regrown, despite being in post-ML, though

harsh grove
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hard agree, extra lures when fishing are just objectively the best thing ever

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this is why I love battle rods

sand umbra
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Kill Crystal Shards from the game entirely because most not-1-time recipes that have them are hell lol

ok 🅱️uster

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Crystal Darts, Crystal Bullets, and Greater Healing Potions are already piss easy to make as is

radiant meadow
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imagine crafting greater healing pots though

versed tundra
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Imagine breaking pots in the abyss to farm for soup

hallow hatch
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Also, how do y’all feel about the game giving the Revify heal a rework

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Rn it can’t heal against fatal damage, so what’s your opinion on changing the heal to be the same time/before the damage

sand umbra
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I don't like Revivify too much tbf

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it's a glorified but weaker Endurance Potion obtainable much later in the game

radiant meadow
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it isn't affected by the dr cap

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endurance pot is

sand umbra
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...that doesn't stop it from being weaker

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like, at all

radiant meadow
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but I will consider buffing it if the suggestion gets sent

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nerf endurance pots

sand umbra
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Revivify is effectively 6.67%
Endurance is 10% before the cap
even taking the cap into account Endurance is better in most practical scenarios

radiant meadow
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it's only 6.67%?

sand umbra
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isnt' it 1/15 of all damage?

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I remember that being it, anyway

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maybe I'm being retarded again, lemme double check

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okay yeah it's 1/15

radiant meadow
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I thought it was like 10% daryl

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I also thought absorber was 1/15 but it's 1/20

sand umbra
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if it were 10% it'd be straight-up a better Endurance Potion TaxEvasion

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since, as you mentioned, it isn't affected by the DR cap

radiant meadow
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I could buff it to like 1/12, reduce the recipe cost, and increase it to 1-2 minutes

sand umbra
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honestly the effect just feels strange to me. it's like, a glorified way of saying "you have 6.67% special DR for like 30 seconds"
I'd love to see it maybe become more unique?...if I ever had any ideas myself

radiant meadow
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you can quick buff it now, right?

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since it has a buff now

sand umbra
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I...think so?

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I don't know, mainly because I don't use Revivify Potions enough to know

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I never use them at all HDfailure

radiant meadow
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same taxevasion

sand umbra
radiant meadow
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sometimes I'm too lazy to craft potions beyond well fed

sand umbra
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they just don't seem like they're worth it, I guess? that, and their effect could be a bit more interesting

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in my opinion, anyway

tired haven
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Yes it is glorified (actually worse since won't save you during otherwise fatal hit) endurance pot

radiant meadow
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time to brainstorm a better effect then daryl

tired haven
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Tears of denial time

radiant meadow
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Tears of Heaven be like

tired haven
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Imagine potion that revives you after fatal blow at 1hp for no reason Feelthinkman

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tbh I don't want to see that effect in mod, just that it may be more amusing than heal on hit

hallow hatch
runic heath
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isn't the DR cap much softer now though? I am guessing it still scales pretty ech but doesn't the formula apply from 0 instead of just 90% less effective at 33%

radiant meadow
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it is softer now

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it's a more logarithmic curve I think

tired haven
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It is log yes

radiant meadow
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player.endurance = 1f - (1f / (1f + player.endurance));
player.endurance being your dr

hollow shell
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(technically a rational function, not a logarithmic function
but, yeah)

radiant meadow
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1f = 100% dr

runic heath
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thanks

hollow shell
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Having a DR stat of "100%" only reduces damage by half

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which is still pretty good

runic heath
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yeah

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better than it used to be

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because before it would be 100% dr = 40%

versed tundra
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DR is overrated.

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just dodge lol

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/s

radiant meadow
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the dr curve also increases the effectiveness of negative dr

hollow shell
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Damn, I didn't even think about that

versed tundra
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I don't think it does

radiant meadow
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-30% dr (from Void of Calamity) turns to like -42%

runic heath
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I calculated maximum DR at some point but I can't seem to find my numbers

radiant meadow
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I probably should fix that

cobalt rose
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just like, have it such that negative dr = -f(|dr|) (where f is the dr function)

versed tundra
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I think it should do a 180° rotation around 00

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so the more negative DR you get, the less each point affects you

hollow shell
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ehh

versed tundra
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you are already pretty f****** anyway

queen delta
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so whats the maximum real DR you can get?

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cuz that graph certainly looks like theres an asymptote

runic heath
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been a while since I calculated it and I am pretty sure new items have been added that changes it

hollow shell
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I think we're fine just having it be the correct unmodified values in negatives

cobalt rose
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no it doesnt have one.

hollow shell
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Yeah the asymptote is at 100% iirc
You can never reach full invincibility

versed tundra
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that's the formula on the same page IIRC

cobalt rose
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oh wait it does im an idiot

hollow shell
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It takes a ton of DR to even get close, tho

versed tundra
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minimum damage is 1 in Terraria, IIRC

runic heath
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Tequila Sunrise + 7% (debuff)
Endurance Potion + 7% (buff)
yharim's stimulants + 5% (buff)
evergreen gin + 5% (debuff)
moonshine + 5% (debuff)
titan scale potion + 5% (buff)

onyx excavator + 10%

all accessories warding +7%
frigid bulwark +20% (accessory) (only applies when below 20% health)
rampart of deities +20% (accessory) (only applies when below 20% health) (do not know if this stacks with frigid bulwark)
permafrost's concotion +30% (accessory) (only when encased is active)
The Sponge +19% (accessory) (Only 19% when in liquid, otherwise 10%)
The Absorber +13% (accessory) (only 13% in liquid, otherwise 10%)
Bloody worm scarf +10% (accessory)
bloody worm tooth +10% (accessory) (only 10% when below 50% health)

173% technically
probably outdated

versed tundra
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so even 101% reduction would leave you taking one point of damage, I think

runic heath
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so just plug 173% into the equation

hollow shell
#

(you'd plug in 1.73, btw
not 173)

#

(cuz percent)

cobalt rose
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63%.

hollow shell
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Yeah, about 63%

runic heath
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Nice

hollow shell
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Roundabout 2/3rds damage avoided

radiant meadow
#

according to my calculations, having less than -100% dr, you start getting positive dr
like a lot

versed tundra
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and then you take 200 points of damage while above 20% health, killing you instantly before most of your situational DR kicks-in LUL

runic heath
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That's not bad except that that build is kind of poopoo garbage

hollow shell
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That's pretty good

radiant meadow
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having exactly -100% dr might crash the game

runic heath
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There are probably better items to use anyways

radiant meadow
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due to dividing by zero

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so should I fix this? most likely

versed tundra
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does it really divide by 0?

runic heath
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I made that list like 4 months ago, and I am prone to human error especially since I don't really have a whole list of everything

versed tundra
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can you reach exactly 100?

hollow shell
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if player.endurance < -0.99 {
player.endurance = -0.99;
}

radiant meadow
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the max you can reach with just clam is -70%

hollow shell
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problem solved

radiant meadow
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but I should still remove the increased scaling with negatives

hollow shell
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Yeah that's prolly the better idea

runic heath
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but yeah if someone wants to look through all the items that give DR and fix my list feel free lol

versed tundra
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no thanks

radiant meadow
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-101% dr turning into 10100% dr sounds pretty hot though 😳

fervent zealot
#

sign me the fuck up

hollow shell
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That actually sounds like a hilarious strategy

#

Debuff the fuck out of yourself and risk insta-death in order to obtain 99.99% damage reduction

versed tundra
#

touches green slime for dungeon guardian-like attack

radiant meadow
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decreasing your dr beyond -100% eventually tries to hit 100% asymptotically

runic heath
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I mean besides you would have thicc attacks anyways

radiant meadow
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but it'll always be over 100% so who cares CompleteFailure

runic heath
#

cause that would be dim soul and reaper tooth

hollow shell
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ah right it wouldn't be 99.99%
It'd actually be over

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You'd take 1 damage from everything guaranteed

runic heath
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actually would reaper tooth necklace make it harder?

#

if you have negative dr does reaper tooth halve that?

hollow shell
#

Reaper Tooth Necklace cuts it in half, so yeah
It'd impair your attempt to reach super-negative numbers

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you'd have half negative DR

radiant meadow
#

rtn/mfd only halves if your dr is positive

hollow shell
#

ooo

radiant meadow
#

this is not true for defense though

hollow shell
#

It just, doesn't do anything to your DR if negative?

radiant meadow
#

ye

hollow shell
#

Damn

versed tundra
#

quirky

radiant meadow
#

it checks if your dr is greater than 0

hollow shell
#

Anyway this has been a cool conversation but we're strayed far away from Revivify at this point

radiant meadow
#

well, I fixed negative dr bugs

versed tundra
#

Without that you'd get some good synergies with meme negative DR builds, which sounds fun.

#

oh yeah,

radiant meadow
#

byeah, revivify needs something

versed tundra
#

never even considered making or drinking that potion tbh

runic heath
#

is the most increase to damage vulnerability 75%?

#

I mean it doesn't matter since it's patch but ech

versed tundra
#

if there were accesories multiplying the effects of heals, you'd get a synergy with that potion, but aside from that, I don't get the point of it working the way it does

sand umbra
#

Revivify needs something...unique, something that really separates it from other effects of similar purpose

runic heath
#

as it stands it seems like it is just worst endurance that you have to spam

sand umbra
#

because as I mentioned before, currently it is just a glorified but worse Endurance Potion that lasts a whopping half a minute

versed tundra
#

I'd say make the time super short, cancel it on hit like invisibility potions and make it heal for 120% the damage taken.

hollow shell
#

We do kinda have a lot of revives but honestly having a revive on a potion could be neat

radiant meadow
#

it'd need a far cheaper recipe thne

sand umbra
#

and it takes fucking Holy Water of all things as an ingredient btw

hollow shell
#

You need to anticipate your death and time the drink accordingly

runic heath
#

draconic elixir is kind of like that

versed tundra
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maybe make it trigger the healing potion cooldown...

radiant meadow
#

the revive would have to be pretty fucked up then or heal for an extremely low amount of health

distant gyro
#

revive potion kinda meme iirc

hollow shell
#

That's true, forgot Draconic Elixir affected revives

sand umbra
#

well yes

runic heath
#

draconic elixir is basically a better healing potion

sand umbra
#

but it only affects certain existing revives

radiant meadow
#

draconic elixir only affects some revives

sand umbra
#

doesn't necessarily add new ones

distant gyro
#

also recently devilered sug wall soon™️

#

by soon™️ means now

#

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radiant meadow
#

it doesn't do anything to permafrosts' concoction or nebulous core

distant gyro
#

oh nice ping

runic heath
#

well it specifies silva so yeah I'd imagine

sand umbra
#

that accepted sugg I made is some real TaxEvasion hours

indigo fog
#

oh cool

sand umbra
#

byeah, Drac Elixir only affects GS and Silva revives

indigo fog
#

it got implemented

sand umbra
#

Nebulous Core and Permafrost's Concoction are still as meme-tier as ever

hollow shell
#

Congratz, Izzy

#

That's a somewhat significant change, actually

radiant meadow
#

nebulous core isn't terrible

#

it's kinda decent

distant gyro
#

nebulous core still > amalgam iirc

sand umbra
#

Nebulous Core is a bit more on the useful side since it. actually has some other effects that universally help

versed tundra
#

revivify could work as a more time-restricted and weaker draconic elixir: just drink it before you tank the biggest attack of a boss and voila, you both negated the damage and healed yourself 20% of that attack's damage.

radiant meadow
#

enough for me to use it because I like rng memes

runic heath
#

Also it's impossible to get 173% DR because you would be revived with 30% health with permafrost so rip

sand umbra
#

I'm mainly just throwing my daily dose of Perma Concoction shade here HyperFailure

radiant meadow
#

revivify would have to be just as fucked up as concoction tbh

sand umbra
#

because, for the record, Permafrost's Concoction is literally just slightly delayed death

radiant meadow
#

because revivify is even earlier and doesn't sacrifice an acc slot

sand umbra
#

and also doesn't freeze you for five years when it procs

runic heath
#

nebulous core is just rng amazing

radiant meadow
#

and concoction could theoretically save you from something if some minions pull a little bit of work

sand umbra
#

even that's a bit of an edge case

runic heath
#

you could also probably just get an item that actually gives them some more survivability that isn't dumb

radiant meadow
#

of course it is, but like an early hardmode revive is already kinda bruh without some serious backlash

sand umbra
#

if you're proccing Concoction in the first place there's a pretty good chance you're not close enough to the end of the fight for minions or other weapons to handle the remaining bit of the boss

runic heath
#

Concoction probably isn't bad for exploring

#

especially early hardmode since you'll likely die a lot

#

Not all accessories have to be good for every situation

sand umbra
#

okay but like its other effects aren't even that impressive

radiant meadow
#

perhaps make concoction have better bonuses that don't focus on the revive

sand umbra
#

that's the main thing of it

versed tundra
#

I died to a true eye oh chtuhulu while ML was playing it's death animation. Concoction doesn't sound that bad in this very case.

sand umbra
#

Concoction's main thing is its revive

#

its revive, which absolutely sucks ass and is not practical for most purposes you'd even use it for
its other effects can all be found on other items in better condition

radiant meadow
#

make the concoction dr unaffected by the dr cap

runic heath
#

not a bad idea actually

#

100% DR when

versed tundra
#

it can save you outside of boss battles though

toxic kettle
#

using Permafrost's Concoction against Moon Lord CalWheeze

sand umbra
#

since fucking when does Concoction give DR

runic heath
#

it gives you 30% dr while encased

toxic kettle
#

you still die

sand umbra
#

...oh holy fuck it grants 30 defense and 30% DR

#

except

versed tundra
radiant meadow
#

when your frozen

sand umbra
#

you're still stuck in a block of ice for 5 seconds

tired haven
#

but...

runic heath
#

has at least since I made my dr maximizing

versed tundra
#

use conveyor belts lmao

runic heath
#

which was like 4 months ago

versed tundra
#

you still moving

runic heath
#

conveyer to honey

versed tundra
#

use the RoD

runic heath
#

I don't think you can use items

versed tundra
#

oh

sand umbra
#

the issue here is that that's longer than basically any Frozen or Glacial State proc you will encounter in Hardmode and anything with half a brain cell in its AI will capitalize on it

#

bonus points if you're new enough to try it during a boss fight

runic heath
#

if the dr was uneffected by the cap that could make a difference

#

but you do only have 30% health

sand umbra
#

e.g. Destroyer, who can already combo the fuck out of you from a frost laser's 1-second Glacial State proc

#

if the DR was special DR and you weren't so easy to combo from it, maybe it might see more use

runic heath
#

30% dr 30% health would reasonably be 150 health at that point of the game which isn't great

versed tundra
#

oh, I just got an idea

#

glacial state giving you forced -200 KB resistance

sand umbra
#

or

versed tundra
#

the first hit you take after the revive sends you flying to safety

#

sounds hilarious

runic heath
#

launches you at mach ten upwards

toxic kettle
#

how to be a Snow Flinx 101

sand umbra
#

make Glacial State the lovechild of Chilled and Broken Armor so there isn't a way for Destroyer and Ice Golems to literally combo you to death

versed tundra
#

yeah and flinxes are long to kill for that reason

sand umbra
#

totally not something I already did but would love to see pushed to main either way

radiant meadow
#

Permafrost Concoction Buff

Why: the revive is the main seller of the item and it kinda sucks due to being frozen for 5 seconds which is longer than most if not all instances of glacial state or frozen.

How: make the encased dr unaffected by the cap
reduce the encasing time to 2 to 3 seconds
increase the bonuses that don't focus on the revive

#

so something like this?

sand umbra
#

yes

radiant meadow
#

I could do it now

#

or I could post it

versed tundra
#

so no negative KB? taxevasion

#

ok then

sand umbra
#

don't do yourself like that
posting a sugg for a change means you take the gamble of getting 90 stars

radiant meadow
#

I live for the gamble CompleteFailure

sand umbra
#

and we all know getting 90 stars on a sugg takes some enormous taxevasion moments

radiant meadow
#

I have colored name so bonus stars

runic heath
#

bruh

sand umbra
#

bruh

radiant meadow
#

dambf can't post anymore to prevent chaining

runic heath
#

I can delete mine and you can put in yours since it gives multiple ideas

hollow shell
#

Why not just make the Concoction DR be separate, like Siren's Heart's Ice Shield or Abyssal Diving Suit's Plates?

radiant meadow
#

that's what I meant tbh

versed tundra
#

Now I kinda wish there was a way to get strong negative knock back resistance for a short time, allowing you to escape combos...

hollow shell
#

Instead of
having it add directly onto DR weirdly

tired haven
#

^

radiant meadow
#

I can post mine instead I guess

hollow shell
#

(directed at Roofon)

radiant meadow
#

do the power play and delete yours by force

runic heath
#

I deleted it myself

sand umbra
tired haven
sand umbra
#

anywho time to star

runic heath
#

Yours is better structured anyways so that's fine

#

I just was wording it in a way that made sense to me

hollow shell
#

I big disapprove of making Concoction focus more on the non-revive effects

It should be the focus of the item

runic heath
#

^

sand umbra
#

literally why

#

why is it even a revive at all

radiant meadow
#

well, the revive should still be better

hollow shell
#

Indeed, it should

swift wadi
#

It freezes you for 5 seconds?

sand umbra
#

yes

runic heath
#

Yes

swift wadi
#

That's so bad

radiant meadow
#

and I left it open-ended on purpose because

#

I don't have any ideas atm

versed tundra
#

Ice ~= defence ~= tanking ~= limiting your dodge options

sand umbra
#

Concoction freezes you for 5 seconds; longer than any Frozen or Glacial State proc in the universe

runic heath
#

you have 150 health and +30 defense + 30% DR

radiant meadow
#

and it is probably very subject to change

versed tundra
#

that's my chain of thoughts

sand umbra
#

you return to 30% health with massively boosted defensive stats...except enemies can combo the shit out of you

runic heath
#

You could have the player be frozen for like 1.5 seconds but then slowed for a bit afterwards

hollow shell
#

Well you don't have any "or"s in your message or the word "possible" so it looks like you want all three to happen

versed tundra
#

^

runic heath
#

Although speed in terraria is a huge ech

sand umbra
#

bosses like Destroyer especially I really need to sugg that rework to Glacial State eventually

radiant meadow
#

added a note to the bottom

hollow shell
#

aight cool

vagrant meteor
#

Luxor Gift projectile from yoyo can shoot continously while holding attack button.
Why?
Because make it easier for yoyo user rather than click it multiple time to spawn luxor projectile
note: maybe not necessary or will conflict with melee luxor projectile code. just suggestion do

radiant meadow
#

pretty sure it will conflict

#

because luxor only happens upon shoot

#

for it to affect yoyos like that, something needlessly complicated may need to be added

sand umbra
#

also Luxor's working continously for yo-yos would be like the fattest buff in the universe so like

left crest
#

It could fire relatively slowly

distant gyro
#

still pretty bruhmbo

#

luxor yoyo is the first and only introduction to "yoyo spam meta"

#

it's a fresh and unique playstyle to yoyos in general

sinful swift
#

Suggestion: Make the slime god lore item be able to be enabled/disabled

hollow shell
#

Take it out of your inventory

wooden wedge
#

just remove it from your inventory

distant gyro
#

how do you disable something that is in your inventory other than removing it what

wooden wedge
#

what would the point of it even be>?

hollow shell
#

(let him finish)

distant gyro
sinful swift
#

You might want to use it for getting around, for example getting to the dungeon, but once you are there it need to stay on until you are back home and put it in a chest. It can be implemented by right clicking or activating/disabling it like a potion or the death item.

hollow shell
#

Money Trough

wooden wedge
#

piggy bank

#

iirc

sinful swift
#

That works

#

This is why this channel exists

hollow shell
#

lol

harsh grove
#

could potentially be toggled by being favorited, as is the case with WeaponOut's Voodoo Arm

#

but money trough works too

zenith flicker
#

Weird thought: increase sell value of expo tier weapons

the materials to craft them sell for more than the weapons themself (ya ik I doubt people would sell them but why not?)

harsh grove
#

this could very easily lead to a huge cascade of item value rebalances

#

off the top of my head, since it's related to the suggestion I put up the other day

hollow shell
#

Weapon values are based on rarity

harsh grove
#

Princess Fish sell for 25s, but the Love Potions they're used in sell for only 40c???

tepid root
#

lol wat

#

terraria good

radiant meadow
#

increasing the sell value would rack up the reforging prices

#

that's not something we want

tired haven
#

iirc megashark sells for less than minishark

distant gyro
#

this is why sell price is based on rarity yes

tired haven
#

Just, don't really try to follow irl logic in terraria
(though even then, often the materials spent cost more than actual product)

radiant meadow
#

certain mods being Fargo's Soul Mod

#

and I personally think that's a Fargo's problem

#

I also think the uniqueness and rarity add to their charm

#

they're not necessary to advance, so making them "multiplayer compatible" is not necessary

brittle lagoon
#

echfargo said to complain here

radiant meadow
#

okay well I'm telling you to complain in Fargo's HyperEthanJudge

karmic stone
#

Ask dad/Ask mom momentum

tired haven
#

Time to stab terry for that fargo complains through others here

distant gyro
#

imagine not cheating in the item after finding 1 in multiplayer

ancient crow
#

why’d I get pinged

radiant meadow
#

probably suggestion notification

distant gyro
#

suggestion wall yes

#

you can use the search function for mentions

tepid root
#

or just click the mentions button

hardy wing
#

I didn’t tell anyone to complain here

lost agate
brittle lagoon
#

false

hardy wing
#

That’s pretty different you meme

distant gyro
#

:walking_rick:

#

why all from crates though

tired haven
#

Fishing smellu

distant gyro
#

there's not even a granite crate, or a marble crate, or hell crate or desert crate or ice crate

tired haven
#

I still believe that replicating shrine items should be some npc's job daryl

brittle lagoon
#

shove the rest in golden crate

#

🧠

distant gyro
#

imagine crate when direct catch

brittle lagoon
#

yeah thats better

#

tbh

lost agate
#

shove the rest on a golden crate
Me seeing that the rest either is just underground shrines or doesnt have crates
SekiThink

#

Golden crate meta moments

#

Oh wait theres the effigies

swift wadi
#

Suggestion: Make Tiger Skin craftable

Tiger Skin is an item sold rarely by the Travelling Merchant that's used in the crafting recipe of Handheld Tank, I cannot simply say to remove it from the recipe as it's what the donator wanted, but I feel like it would be a lot more convenient if Tiger Skin was simply craftable with something like Leather. Another item that's used in recipes and sold by the TM is Frost Barrier, however this has an alternative method to obtaining and therefor isn't as tedious to get, which I feel is an attribute that every item like this should share. If leather is used, recipes for the other skins could be added so it isn't completely out of place as-well

distant gyro
#

Evil is also technically obtainable on the surface

#

So surface is meta

#

afaik

swift wadi
#

I don't think this suggestion would go against what the donator wanted

karmic stone
#

Make a tiger enemy for the sole purpose of dropping tiger skin, and for consistency, zebras

swift wadi
#

Which is a fairly high priority, even if I don't understand it

karmic stone
#

Byhea I'm P sure this is fine in terms of donator's wishes thing

lost agate
#

Make pitbull drop other skins rarely CompleteFailure

swift wadi
#

LOL I said that to Ozza and he was like "We're not gonna make spriters work for just that" lol

karmic stone
lost agate
#

Pitbull for skin chad

swift wadi
#

That could work too, I suggest using leather because it's just an idea to throw out there, but other methods I am also okay with obviously

#

Point is removing TM memes

#

Think I should post it?

karmic stone
#

Ye

swift wadi
#

Rover caught me trying to give it a star right away HDfailure

#

I'm not toxic I swear

gusty geode
#

Ik I've said this enough times for it to get annoying
But someone wanna remind me why materials aren't allowed to potentially take time to get

swift wadi
#

It's not that it takes time to get, it's that the time you're taking is waiting for the merchant to sell it or you just got lucky earlier

hollow shell
swift wadi
#

The chances of someone who doesn't have tiger skin getting it in the time between Handheld Tank being a viable weapon and it being outclassed is very small

sand umbra
#

items taking time to get is one thing

#

items relying on the Travelling Shitlord is another thing entirely

swift wadi
#

It's not even the best weapon of it's tier, so most people just wont make it if they can't as soon as it's available

#

Frost Barrier builds into an endgame item, so it's actually useful that TM can sell it

#

Because he has the entire game to sell it

sand umbra
#

can't Ice Claspers also drop the Barrier or am I stupid

swift wadi
#

Handheld tank is near the ass end of the game aswell, but it really shouldn't be locked away behind TM

#

Yes it can

queen sail
#

There’s a difference between an item requiring effort to get vs an item being locked behind rng

sand umbra
#

literally what I said but more generalized

swift wadi
#

I was saying that the fact TM can sell it is useful, and why it can be a benefit for him to sell it instead of 100% relying on Ice Claspers

queen sail
#

Travelling merchant is just a worse case because time memes

sand umbra
#

except if you meet the moon phase requirements you are guaranteed to be able to get it

swift wadi
#

Not to mention, he can end up selling a skin that's not tiger skin, and that doesn't work to make Handheld Tank

queen sail
#

Why does handheld tank specifically need a tiger skin tbh

#

What omega lame reference could this possibly be referring to

swift wadi
#

No idea, but it's what the donator wanted

sand umbra
#

whatever meme-tier reference it is, it ain't Gungeon so I really don't care TaxEvasion

karmic stone
#

Rover caught me trying to give it a star right away HDfailure
Oh so people can actually get slapped for self star or what was that

#

HDfailure

queen sail
#

Emote failure

#

HyperFailure

swift wadi
#

I don't wanna start a hate train or should I say tank onto the item using it, the donor wanted to represent something I'm sure he loved, or at least thought it would be cool

#

What matters is that it's part of the recipe and is quite annoying to get, and I wanna stay on that

sand umbra
#

in any event

#

byeah...there needs to be an easier way to get Tiger Skin

queen sail
#

Something using leather ig

brittle lagoon
#

just box the traveling merchant in and spam cosmolite

sand umbra
queen sail
#

Idk this is gonna seem half weird because we’re doing this for one specific decoration item that’s specifically used for one weapon

karmic stone
#

Cosmolight affects TMerchant?

brittle lagoon
#

new day new inventory iirc

sand umbra
#

actually wait a minute

#

that doesn't even work

karmic stone
#

Ye

#

It has to be specifically sundial iirc

sand umbra
#

his inventory refreshes each time he shows up, not each time a new day comes

karmic stone
#

Like with Angler

brittle lagoon
#

bruh might be a mutant mod thing

queen sail
#

Probably is

karmic stone
#

Oh ye Mutant's Cosmolightn't thing does that on normal use iirc

queen sail
#

Some enchs and souls use traveling merchant items and getting him to give the right shit is The Meme Embodied™

sand umbra
#

Idk this is gonna seem half weird because we’re doing this for one specific decoration item that’s specifically used for one weapon

brittle lagoon
sand umbra
#

you mean kinda like how Calamity gives recipes to a lot of these weird specific items that specifically are used for one crafting tree and never useful on their own?

brittle lagoon
#

kinda above doe tbh ngl ig

queen sail
#

That’s another can of worms taxevasion

swift wadi
#

Lol

sand umbra
#

it's literally the same goddamn--

#

okay whatever

distant gyro
#

it's one recipe for one weapon

#

not one tree

sand umbra
#

I'll come back to this later, probably

#

the point is/was that Tiger Skin should have some alternative way to be obtained according to the all of two people that find Handheld Tank to be relevant

brittle lagoon
#

lol

swift wadi
#

I don't even use it, but I should be able to if I want to

sand umbra
#

this is the part where I would say "if you don't use it, why do you care" if I wouldn't be the hypocrite of the century for doing so

swift wadi
#

Lol

sand umbra
#

anywho

#

10 Leather, 3 Orange Dye, and 3 Silver Dye

#

bam

queen sail
#

I’m looking through the vanilla recipes on the wiki and the only example i’m seeing similar to this is black lens

sand umbra
#

what the shit are black lenses used for again

swift wadi
#

Oml the dye idea is amazing lol

sand umbra
#

yes

#

bootleg tiger skin

queen sail
#

Literally just optic staff and sunglasses

sand umbra
#

wait what the fuck

queen sail
#

The latter of which is only relevant if you use fargo’s

sand umbra
#

they're used for Optic Staff?

queen sail
#

...are you kidding me thomas

swift wadi
#

T Hanos yes

sand umbra
#

well I'm fuckin' sorry that I made the Optic Staff a Twins drop and literally have never cared what its normal recipe is

swift wadi
#

That weapon is why people farm for Black Lenses

sand umbra
queen sail
#

Did you seriously not know that optic staff requires one black lens

swift wadi
#

Well wait, lemme rephrase

queen sail
#

made the optic staff a twins drop

#

Um

#

How much are you changing

swift wadi
#

That weapon is an attempt to make people farm for Black Lenses, but it's still a bad weapon so no-one does

sand umbra
#

quite a lot, welcome to chili's can I take your order

queen sail
#

I asked for chicken tenders 2 hours ago what’s the story

lost agate
#

Handheld tank is like one of the few items that hits like a beast with bee

#

And the AoE is nice for polter and such

swift wadi
#

Yeah, so I don't see why it would be locked behind RNG

#

People hate that one bow TM sells, HHT is the same way if you think about it

hallow hatch
#

Why is optical staff a twins drop lmao

#

It’s Like making megashark a destroyer drop

sand umbra
#

...no, it really isn't

#

at all

#

the Megashark isn't related to Destroyer in any fashion and is literally just Minishark 2, there's no reason why it even needed Souls of Might in the first place

the Optic Staff literally summons miniature Twins

#

also this isn't a change in vanilla or main Calamity so

hallow hatch
#

Oh?

#

Which mod adds that

karmic stone
#

CCC

hallow hatch
#

What’s ccc?

hollow shell
#

Christmas Comeback Crisis

split narwhal
#

Increase traveling merchant's spawn chance depending on how many town npcs are alive.

While the traveling merchant has many useful items for sale, it is hindered by the fact that he does not spawn often, and even less often will you get the item/weapon that you actually want.By increase his spawn rate this way it would be balanced and not too game breaking;It would also make sense for the traveling merchant visits you more if your town is populated as it means more opportunities for him to sell his items.The traveling merchant could also have extra dialogue to reflect this change but it is optional.

#

thoughts

ashen warren
#

Travelling merchants are alr pretty common imo

worthy fiber
#

somewhat

#

problem is when they don’t sell what you want

night cradle
#

The things they sell rely on RNG still

#

...and some somewhat on the moon phases from what I recall

#

Okay nevermind they don't, just checked

green pumice
#

travelling merchants dont spawn when you want them to spawn tbh

#

and if they do

#

they sell some shit like the compainion cube

ashen warren
#

LunaticCultistSoundeffect.mp3

tepid root
#

wasnt this how it was but got removed with the update that made it so you can fight a lot of bosses more freely progression-wise

fervent citrus
#

It was?

tepid root
#

i think so

sand umbra
#

okay but like can we not

fervent citrus
#

Hmm, i do kinda like the post BoC thing tbh

sand umbra
#

I like how the only real reasoning for this is "it makes sense" and Perfs lore

#

when Perfs lore is outdated in basically every respect known to man

hollow idol
#

@opaque sierra any sugs to change calamity’s nonlinear changes is not allowed

sand umbra
#

also byeah

fervent citrus
#

Well, the progression kinda makes sense

#

I can be wrong ofcourse

tepid root
#

perfs lore is GWsetmyxPeepoWeird

sand umbra
#

either way it doesn't assess the fact that

void kelp
#

perf lore highkey bad ngl

hollow idol
#

even Fab admits the hiverator lore is outdated af

sand umbra
#

HM and Perfs are literally right after/the same general tier as EoW and BoC respectively with no separation between them, yet nobody seems to want them to be moved despite Deuces Wild being moved on literally the exact same grounds

opaque sierra
void kelp
#

I got some good lore stuff written for hiih miih

night cradle
#

And that feature was removed for a reason
Readding spawning criteria for cysts would have no sense since it allows more freedom in progression

opaque sierra
#

Idk there’s no reason to do HM and perfs before EoW/BoC

#

So why not

night cradle
#

If you want stronger gear

sand umbra
#

that's not the point I was making but okay

night cradle
#

You can try to take them out

opaque sierra
#

But why do that before EoW/BoC

night cradle
#

Plus it affects all players, so you also can decide to not take them down before that point

opaque sierra
#

It just seems rather impractical

tepid root
#

impractical how

#

its just a side option

night cradle
#

^

hollow shell
#

Playthrough freedom

#

It's a don't to remove things like that

night cradle
#

So you can play how you want and not how game wants you to

ashen warren
#

it's like saying that to defeat WoF u need to defeat all previous bosses

keen geyser
#

except it's not

ashen warren
#

when WoF can be defeated as first boss

tepid root
#

thats a bit of an exaggeration but sure

ashen warren
#

also both hive bosses are optional in the playthrough

#

only allows you to get Aerialite Stuff

hollow saffron
#

imean even if they lived inside it we dont know if they were physically bound to it permanently

versed tundra
#

woops

potent veldt
#

The reason you'd do HM/Perf before EoW/BoC is because they do substantially more for you

#

Aerialite, better gear, etc.

#

Lowkey easier to spawn and farm

#

Ngl I dont really see any reason to even touch BoC in a crimson playthrough

#

Also, no

#

That defeats the purpose of the rng that those items have to begin with

small talon
#

So your saying add compatibility to imksushi mod

potent veldt
#

^^^

#

Just use imk bruh

#

And, technically, that already exists in Calamity with S/L

#

So get bamboozled

terse sundial
#

@tiny agate can you add a why to your suggestion?

#

i'm also 90% sure thats a dev_previously_suggested but I need to check

#

huh its not

#

@opaque sierra suggestions about removing calam's non-linearity design aren't allowed

#

you can change it if you want, but I will delete it in 5 mins otherwise

sand umbra
#

you're a bit late on that, sorry to say

terse sundial
#

they deleted it themselfs which is also valid

sand umbra
versed tundra
#

Give all the Architect Gizmo Pack ingredients a recipe in hardmode
It can potentially take a long time to obtain all four parts for this non-combat-focused accessory.
A way to guarantee access to them without making the traveling merchant useless would be to add recipes in hardmode. Examples of such recipies follow:
Brick layer : Builder potion x 5, Enchanted Metal x2 (30 gold), 5 souls of light
Portable cement mixer : Builder potion x 5, Enchanted Metal x2 (30 gold), 5 souls of night
Extendo grip : Enchanted Metal x 2 (30 gold), Toolbelt (10 gold) could also use ectoplasm, since specter tools have +3 range
Paint Sprayer : Enchanted Metal x 2 (30 gold), Paintbrush (1 gold), Paint Roller (1 gold) could use spectral paint tools instead too

What do you think?

terse sundial
#

the specific recipes are too much imo

distant gyro
#

maybe less specific recipe ye

versed tundra
#

kinda

terse sundial
#

I like the idea

versed tundra
#

I guess I wanted to give an extra use to the enchanted metal and give a price range

terse sundial
#

but the devs will decide the recipe if it gets implemented

versed tundra
#

the whole thing is roughly 1.4 plat

drifting wagon
#

reasons courption is better
1 worm scarf
2 its the orginal

versed tundra
#

I'll make it less specific (while still mentioning enchanted metal as an idea for a crafting component, as well as the overall extra cost)

#

@drifting wagon musket

hallow kraken
#

off topic swag

terse sundial
#

what I mean with the recipe part is that it's usually a bad idea to add a recipe to suggestions, but if you do generalize it I'd be fine with that

versed tundra
#

Give all the Architect Gizmo Pack ingredients a recipe in hardmode
It can potentially take a long time to obtain all four parts for this non-combat-focused accessory.
A way to guarantee access to them without making the traveling merchant useless would be to add recipes in hardmode. Naturally these would be more expensive than the usual 10 gold a piece, maybe requiring some Enchanted Metal.

#

I'm about to post that

#

any last remark?

terse sundial
#

that's fine

versed tundra
#

ok, thanks

tiny agate
#

Oh yes, completely forgot

hallow kraken
#

for fargos?

#

oh, I get it

#

See, DoG unlocks a lot of upgrades that can make the fight easier on the case of not getting a weapon

#

Same with a lot of other bosses

sand umbra
#

very vaguely relevant: gonna be real, I'm surprised Cosmic Discharge isn't anywhere in the Soul of the Tyrant

hallow kraken
#

additionally, calamity isn’t supposed to be a QoL mod like imksushi

versed tundra
#

It isn't yet it adds the cosmolight, for example

terse sundial
#

Calam doesn't balance around other mods

#

so that reasoning is partially invalid

distant gyro
#

(cosmic discharge isn't in god slayer enchant? heresy)

versed tundra
#

also making the playthrough longer, bosses generally harder (bigger arenas) and forcing you to build houses more should naturally lead to more building in one playthrough. I don't see why building shouldn't be enhanced as well?

distant gyro
#

convenience for building is good

hallow kraken
#

I was talking about the weapon swap sug

distant gyro
#

calamity adds a lot of blocks to play around with but not really a way to build faster

versed tundra
#

ironically it makes breaking the world easier than usual LUL

distant gyro
#

crystyl spree BanditHueh

versed tundra
#

oh, I just thought of one thing that's kind of annoying and could be a nice QoL stuff

#

You know how some shops only sell some items on specific days, time of day, weather conditions and astronomical events? maybe there could be a way to make the torential tear, stone table, cosmolight and so-on unlock those trades while they are in your inventory.

#

ex: you have the cosmolight on you -> you can buy illegal gun parts anytime

#

that's a small one but the most annoying ones are rockets II and IV from blood moon/solar eclipse, as you might not have designed your base to allow yourself some downtime during those events and can easily lose some NPCs during the trade.

#

but that's such a minor complain, I don't think it's worth posting

lost agate
#

You can spawn those tho

#

The blood moons and eclipses i mean

distant gyro
#

the ultimate climate changer

#

end the world with climate change HDfailure

#

would be interesting if there's a moon phase changer

lost agate
#

Eggman's laser piss

versed tundra
#

You can spawn those but you have to deal with the monsters potentially spawning in your base while you buy what you have to buy

#

A moon phase changer is the cosmolight, by the way

distant gyro
#

does cosmolight even change day as in moon phase

terse sundial
#

no

distant gyro
#

I thought if you keep spamming cosmolight eternally it only flicks between night and day

terse sundial
#

cosmolight only jumps time around

distant gyro
#

which is why eclipse, blood moon, angler quests didn't work etc

terse sundial
#

it doesn't progress the day forward

#

technically it goes back in time if you use it at night because of this

distant gyro
swift bison
#

Cosmolight used to advance the day tho

sand umbra
#

what's funny is
it adjusts moon phase just fine

swift bison
#

i assume it was changed because it was too powerful

sand umbra
distant gyro
#

used to invalidate any other event summons yes

lost agate
#

If your npcs died in the event then use a zen or just pop up that config

#

Like hell, you probably even have enough time if you just close the doors

sand umbra
#

if you have the doors to the outside world open in the first place you've done something wrong

distant gyro
#

extorter abuse time

terse sundial
#

what the fuck

versed tundra
#

Please don't patch that out

#

I don't want to constantly wait for full moon to harvest my death weed

lost agate
#

wants to play video
Only the audio plays

#

Thank you very cool

versed tundra
#

ctrl + r

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might fix it

lost agate
#

Im in phone

versed tundra
#

have you tried turning it off and on again?

lost agate
#

Oh im an idiot, the vid was playing but it was too dark for me to notice anything

keen geyser
#

big brain

terse sundial
#

@solid bronze the plate buff only has 50 health

versed tundra
#

"it would be cool if" CompleteFailure

terse sundial
#

which is taken away almost instantly by 90% of enemies post-ml

#

and also that isn't a valid reasoning

gusty geode
#

Swap out "cool" for "helpful" and it should be good

versed tundra
#

When does the bot that auto removes "place%bars" and "it would be cool" come out? /s

terse sundial
#

I'll give them a few mins

gusty geode
#

Imo if a suggestion winds up in the don'ts for being frequently suggested
Unless it goes against rules it should be made at least slightly higher priority
Cuz if you feel the need to essentially make a rule asking people not to suggest it
It's obvious a ton of people have wanted it for a long time

#

But that's just me

hollow shell
#

@solid bronze You could reword your reasoning a lil
"cool" isn't the word I'd use to describe that

versed tundra
#

I think a way to improve rule readership would be to have the suggestion channel be locked to humans and have a bot reading the content of another channel, removing the suggestions as they get validated by you moderators.

hollow shell
#

Also nah Merk that's not fully accurate

terse sundial
#

is it 50 in one hit?

versed tundra
#

that way the posting channel would be almost empty, allowing for a BIG warning READ THE RULES

terse sundial
#

i don't remember which one it is

hollow shell
#

It must be over 50 in one hit, yes
But the plates can take up to three of those >50 dmg hits
then they break

versed tundra
#

that would requier lots of changes to the bot, though

terse sundial
#

ah

#

so a buff/debuff to show charges could be useful then

hollow shell
#

Ye

gusty geode
#

Also
I did suggest having a sorta verification system for suggestions
But apparently that would've just made things worse
And/or the fact that it can theoretically be worked around completely invalidated it

hallow kraken
#

reasoning is pretty weak on the sug, just “it would be cool”

gusty geode
#

Tho that may have been for a qna channel idk

versed tundra
#

having suggestions "restricted" in a way might discourage some, making them think it's not worth going through the ordeal just to post an idea they aren't even sure is going to get approval from other members

#

I would only consider it necessary if the flow of suggestions becomes too much to handle / keep visibility on each suggestion

#

I personally have no problem reading them all

#

but some might just check the last 4 when they visit

gusty geode
#

Tbf
Everything except minor fixes and rebalances are either outright banned or doomed to never be accepted these days
Seems kinda discouraging already

lost agate
gusty geode
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Emphasis on "these days" I'm aware of that one SIS that got in this update

#

That was posted a long time ago tho

lost agate
#

Im not gonna bother ya know

gusty geode
#

Fair enough
Idk why I'm still repeating myself either

lost agate
#

If you wanna keep acting like you do, do whatever you want, idc

gusty geode
#

Idk
Maybe it'd help if the rules made it clear just how limited the scope of acceptable suggestions really is
Rn it just doesn't make sense to me that it sounds like larger suggestions are fair game and have a shot
But there's also this rigid plan that you refuse to deviate from for more than a few minutes at a time

lost agate
#

The acceptable suggestions are the ones that reach 90 stars, thats all there is to it

#

If you want them to be implemented in very short frame of time then idk what to tell you

#

Shit like reworking abyss worldgen doesnt take 20 minutes

void kelp
#

I’m pretty sure it’s implied that some suggestions of larger scopes are a bad idea

lost agate
#

They can exist, but they need to be planned somewhere

gusty geode
#

That's fair
I get things take work

void kelp
#

especially considering how the dont’s doc details stuff like “hey this is a bad suggestion because it’s way too big of a project fo easily execute”

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Eg. boss and event suggestions

lost agate
#

You cant just post an important change and hope "oh yeah lemme do that real quick"

gusty geode
#

An emote confirming a suggestion has been accepted and will be added at some point
Not necessarily next update but eventually
Would probably be enough to shut me up

lost agate
#

...there is an approved emote already

void kelp
#

there’s literally 🏁

terse sundial
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dev_complete means it has been accepted into the mod

void kelp
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and 👍

gusty geode
#

Legend says "accepted and implemented"
Meaning it's already in

lost agate
#

The 👍 its the approve emote yes

terse sundial
#

dev_approved means approved and likely to get it, but not guarantee

void kelp
#

implemented =/= immediately added into the mod tho

lost agate
#

The flag means thats its already gonna be a thing spider

#

Thats its done already

gusty geode
#

I'm asking for one confirming that it hasn't been added yet, but will be added eventually

lost agate
#

👍

cobalt rose
#

why…?

terse sundial
#

that's literally just dev_approved except with one more step

#

nothing is a guarantee unless it is already done

opal barn
#

because sugma moments

lost agate
#

I mean, it would be a guarantee if it wasnt because we have a massive todo list already

#

But you know what, im not gonan argue this anymore, theres no point

gusty geode
#

Yeah
This hasn't got been before

void kelp
#

I really don’t think an emote that specific is necessary yeah

opal barn
#

Exactly

#

this has been a discussion here for the past decade (haha) it's time to stop

versed tundra
#

I also agree

#

having an emote confirming it is going to be implemented instead of one confirming it might be implemented doesn't change how you should see the suggestion

hallow kraken
#

Kinda sounds like future mod content

lost agate
#

Maso chaos elementals make you do that so h

sand umbra
#

* Smells like masochism.

queen delta
#

Teleporting water? Time to bring a bucket

hallow kraken
#

As for soaring potion, wouldn’t it be at the balanced cost of having to use true melee?

queen delta
#

In some cases, it could lead to op combos potentially

#

But considering I’ve never heard of one being utilized yet, I’d say it’s balanced

worn salmon
#

fishing in the hallow

void kelp
#

soaring pot definitely makes stuff like clone a lot easier for true melee

karmic stone
#

Soaring is stupid with Provi HahaYes

#

Yes you can keep hitting her without getting hit yourself if your biome is big enough

lost agate
#

I mean

#

At least that makes true melee less of a kamikaze class

void kelp
#

you can actually fight bosses instead of hoping they come into your blade’s range

queen sail
#

May I suggest a revision:

#

Despair Stones drop Brimstone Slag

#

@prime elbow

prime elbow
#

what are they?

queen sail
#

!wiki Despair Stone

red stormBOT
hollow idol
#

DoG drops cosmilite bricks CirrusChibi_3
It wouldnt be out of the question for brimmy or a crag enemy to drop it

radiant meadow
#

Obsidian + Strawberry Jam = Brimstone Slag

prime elbow
#

oh the rolley things

queen sail
#

i hope i didn’t break a rule

gusty geode
#

So
I just wanna be sure
Are suggestions for new DM changes allowed?
Received mixed messages about that over the past few days

radiant meadow
#

wait until the update comes out

karmic stone
#

Falls under future content don't

gusty geode
#

Entirely new changes or just edits to existing ones
I mean entirely new ones

radiant meadow
#

I would say wait

gusty geode
#

Fair enough

radiant meadow
#

@worn salmon it is advised that you don't make suggestions regarding future content (being new Death Mode stuff)

gusty geode
#

Change Demon Trophy to increase spawnrates to x30 and bypass every form of spawn reduction method except boss zen (without making it toggleable)

This would make it into a half-QoL tool, half-challenge item; grinding becomes easier, as monsters spawn constantly, with the downside being that it can't be turned off, and in general the spawns can't be turned down. The only exception is boss zen, so as to avoid it interfering with boss fights.

❔ : This would give people who hate grinding with a passion a high-risk-high-reward solution, as well as providing a challenge for anyone who wants to try and survive the stupidly high spawnrate.

cobalt rose
#

fuck no

sand umbra
#

let's not have more water effects plzkthxbai re: previously mentioned Hallow water sugg

#

squid explode

#

this is literally the exact opposite of QoL

frail mantle
#

old zerg meme

cobalt rose
#

this just… feels like a joke

dense ferry
#

True

sand umbra
#

you literally would not be able to progress

gusty geode
#

It's completely serious, I swear

sand umbra
#

assuming this is what I think it is

cobalt rose
#

rev+ spawnrates are already annoying

rapid pivot
#

a permanent zerg effect?

dense ferry
#

30 times the spawn = 150 enemies at least

rapid pivot
#

no

sand umbra
#

permanent old Zerg effect, at that

gusty geode
#

And it wouldn't be impossible
Just a lot more difficult

rapid pivot
#

that would kill any lower-end computer

sand umbra
#

you don't understand

#

this isn't even an issue of fairness

#

this is an issue of being able to spawn bosses in light of the 3 billion enemies that will be around

rapid pivot
#

that might make me lag, and I've got a pretty good mid-end computer

cobalt rose
#

there is no way this could be
a) fair
b) fun

dense ferry
#

You can imagine yourself taking on a buffed frost or pumpkin moon with 150 enemies on Rev or even Expert?

sand umbra
#

the NPC table isn't endless, y'know

cobalt rose
#

c) practical

rapid pivot
#

maybe, with post-yharon items

woeful ginkgo
#

something that gives a super high spawn rate that can't be turned off is a bad idea because you literally won't be able to make any bosses arena without getting harassed over and over

rapid pivot
#

but it'd still be miserable

sand umbra
#

making boss arenas would become horrible

rapid pivot
#

maybe if it was a toggle, but permannet?

sand umbra
#

trying to find ore would become horrible

ashen warren
#

yeah

woeful ginkgo
#

especially plantera in the jungle

dense ferry
#

Imagine Prov arena

rapid pivot
#

... actually, yeah, wait; what if it was a toggle?

sand umbra
#

no

#

let's not

rapid pivot
#

like, i can imagine that working

frail mantle
#

that would still be old zerg meme

gusty geode
#

Avoided having it be a toggle so that there would be some kind of risk to it

ashen warren
#

finding ore with a lots of Earth Elementals and Armored Digger

sand umbra
#

being able to have massively boosted spawn rates at will from the start of Hardmode, thus eliminating any and all grinding, is the exact reason Zerg was moved and also nerfed to shit

ashen warren
#

really crazy

dense ferry
#

The risk of ruining your playthrough

cobalt rose
#

thats like trying to operate a nuclear reactor with no cooling rods
theres no way its gonna work

dense ferry
#

No hardmode ores, no chlorophyte, no everything

ashen warren
#

imagine that effect in the Abyss

dense ferry
#

You would need to beat almost every boss of harmode with pre WoF

gusty geode
#

I've seen a playthrough completed with x30 spawns
It's doable, if not practical

#

But I see the point

ashen warren
#

absolutely impossible to explore

dense ferry
#

They probably was extremelly good, because you would need pretty underwhelming gear for the bosses

#

Would almost be a no craft challenge, but much, much, much worse

rapid pivot
#

eeeeh, admittedly, i'd kinda be okay with less grinding

#

more spawn rates would mean less waiting around; waiting around isn't really too fun

dense ferry
#

The progression would be to pray for night/light souls to get the mech spawns, get the Hallowed gear, then rush for Plant and kill it without arena, what is really hard Expert +, and it there

#

No way you will be able to take on the jungle temple

sand umbra
#

pillars

pillars

#

30x spawns + Lunar Pillars

dense ferry
#

If you somehow manage to kill Golem, the pillars would be the end

sand umbra
#

have fun with that garbage

ashen warren
#

i agree that with the spawnrate, it could help with Money and Rare Objects farm

#

only that

gusty geode
#

I mean
What would a suitable risk/punishment be then

#

Can't have this for free

cobalt rose
#

high spawn rates + nebula pillar = your brain is going to have its soul sucked out by 3578267863890753035270 sucklers at once

dense ferry
#

And even then, geting to fight Prov or Polter would be impossible, almost

sand umbra
#

squid

the massive boost to spawn rates being irreversible at all is the punishment

#

unless I misinterpreted your question and something got lost in translation

dense ferry
#

Post ML dungeon is hard by itself, and no Abyss

gusty geode
#

Being able to do that and turn it off freely is dumb
I'm asking what a good limitation on usage would be