#suggestions-discussion

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hollow shell
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you could

hearty yew
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Lmao

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I am too tired to do that right now

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I will leave it as it is, with no hidden semantics and no implication of a bug fix

lost agate
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Yeah but whats the fun in that

hearty yew
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Just to see if people want the UI change

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If people want the UI change then surprise they get a bonus bug fix

teal ibex
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time to suggest rover vs ozzatron event boss

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pick a side

hearty yew
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I'll also make the bars shake violently when in use

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Because that'll look fucking awesome

lost agate
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I pick vs

hollow shell
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I thought it'd be a good idea to suggest the Adrenaline draining when no bosses are alive, rather than popping away instantly, considering it's a slight functional and balance change
(and our convo in Dev was in our sugg_disc)

hearty yew
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one of us has edit and continue shucks

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i don't think it's a contest

sand umbra
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I pick the concession stand

hearty yew
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basically i'm using this to gauge public interest in me progressing on something that has been on my todo list for months

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which is, "internally rework rippers and ripper UI"

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it's all a fucking sham anyway

hollow shell
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This is like a really minor detail tho

hearty yew
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it's still a valid suggestion

hollow shell
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which I didn't realize you were going to suggest

hearty yew
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if it's not then delete it

lost agate
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Thats half of what i have been doing here lately

hollow shell
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yeah it is but it doesn't need to exist

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It's valid.

hearty yew
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okay

distant gyro
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what's the point of having rage and adrenaline x/10000 anyway HDfailure

hearty yew
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so like what would you have me do

hollow shell
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but you're the lead programmer and you coulda just done it

hearty yew
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last time i suggested something to see what people liked it was a bros rework

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a bros rework happened which was very different

hollow shell
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You can delete it if you want.
If you find value in gauging interest over this minor detail then you can leave it up

lost agate
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Rover i am programmer too and you see suggs from me taxevasion

hearty yew
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it is a waste of screen space

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but it already has 15 votes so

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imma let it stay

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if it still only had 2-3 or so

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i would delete it

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i will stop doing this in the future because this is me invading your territory and arguing with your rules

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if you did that in bugs channel i would neatly dice your throat and serve it as sushi

hollow shell
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aw cmon-

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oh

hearty yew
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so, like

tepid root
hearty yew
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i understand

lost agate
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Very friendly team amirite

hollow shell
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(This doesn't have anything to do with suggestion rules or w/e
There was just a miscommunication in what I wanted you to suggest)

tired haven
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hey what's u-- oh

hollow shell
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If you posted a Specific Item Suggestion then yes I would indeed disembowel you without hesitation.

hearty yew
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๐Ÿ‘

hollow shell
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I'm tempted to post an emote indicating sarcasm but I think it's funnier if I don't.

swift wadi
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Let people guess

lost agate
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Anywho, leave a star if ya want, show is over

swift wadi
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Already has 20, damn

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And yeah it's a good idea and fixing it would make my brain not hurt as bad so yes

distant gyro
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isn't that just 4 sugs above

fervent citrus
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I think that was suggested somewhere

distant gyro
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surprise

fervent citrus
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Damn internet

swift wadi
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He drew inspiration HDfailure

distant gyro
keen geyser
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i mean

still cliff
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Does that say about a summoning item for siren?

swift wadi
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Fr where is all this coming from

distant gyro
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Sirens inhabit sea-breaching rocks in oceans as opposed to being at the bottom of the ocean, having a rock formation that spawns at worldgen

fervent citrus
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I dunno, try reading it taxevasion

hollow shell
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Nick saw Caz's suggestion and then forgot that he saw it and thought it was his own idea

still cliff
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ok damn chill

hollow shell
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lol

still cliff
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Sorry for the expression

distant gyro
fervent citrus
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We were just bored HyperFailure

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At least

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Me anyway

still cliff
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(that weird moment that you are the last to text and nobody response)

fervent citrus
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Tru

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Wait...

nova radish
radiant meadow
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@teal ibex you know you catch twinklers with a bug net, right?

teal ibex
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is it the other one that you fish up or am i just terrible memory mode

tired haven
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You get twinklers from crates and by catching

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gaxro-smth is only fishing

radiant meadow
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Arcturus astroidean

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I can remove twinklers from crates if it's a problem for some reason

teal ibex
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oh nah thats fine, just didnt realize

lost agate
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The jellyfish is from vanilla right?

tired haven
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Yes, all 3 of them

lost agate
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Wew

low salmon
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I'm not questioning to be rebellious, but is there a reason behind
- Placeable Calamity bars as a suggestion don't?

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Frequently, or being added in eventuality, or --- simply not worth it content wise.

distant gyro
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because they will come eventually

low salmon
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Alrighty.

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If it was a 'not worth it' I was gonna try and make it my first little minimod to get used to things. sip_still

distant gyro
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speaking of bars

worthy fiber
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Kind of thing where we just "wait for sprites"

low salmon
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Alrighty.

hollow shell
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It's in the Frequently Suggested section

low salmon
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Of course, but it is under the Suggestion Don'ts. And i've walked into a landmine in here before. 02giggle

winged pilot
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What does everyone think about deathmode slimes healing (or some other kind of buff) under certain circumstances. Example would be a spiked ice slime or ice slime entering into frigid water.

low salmon
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That sounds like it'd be awesome personally, but I feel like it would make waters extremely dangeorus if you fall in, like... no chance levels.

winged pilot
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Lava slimes jumping into lava cause the geyser effect

low salmon
winged pilot
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If I knew how to code Iโ€™d make an entire mod only based around slimes

hollow shell
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@potent veldt What?
This is a feature I am unaware of

potent veldt
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?

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You've never seen Jellyfish in expert-mode?

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It's a vanilla thing

hollow shell
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I have. They go shocky and damage you if you hit em with melee weapons

potent veldt
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Yes, but their shock hitbox extends their sprite

hollow shell
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Yeah by a few pixels lol

potent veldt
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Unless I'm just consistently crazy, it sometimes feels like these things will hit you from a good 2-3 blocks away

hollow shell
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Gimme an image/gif/video of it happening

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cuz I think you may have been swinging your sword and/or pickaxe willy nilly and not realizing you've made contact

potent veldt
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I never play melee lol

hollow idol
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use modderโ€™s toolkit to see the hitbox

hollow shell
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But you have pickaxe :P

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or yeah, that too

sand umbra
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just took a gander at it

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doesn't seem like the shock extends past their hitbox at all

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just to clarify though I'll take a look through source

potent veldt
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That feels wrong though, since it definitely feels like it's a big hitbox

sand umbra
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seems to be placebo effect

hollow shell
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Actually Thomas while you're in-game can you check somethin for me

sand umbra
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nothing in-game or in-source implies a hitbox size change

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sure! fire away, rover

hollow shell
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The sword electrocution thing is real, right?

potent veldt
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It also could be lag

queen sail
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Yes

potent veldt
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And yes it is

queen sail
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It is rover

sand umbra
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the what

hollow shell
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Hitting a Jelly with a sword hurts you if it's electro

queen sail
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Hitting electrocuting jellies with a sword damages you

sand umbra
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I can check that too, methinks

potent veldt
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When you hit jellyfish with a melee attack during their electrical fit, it hurts you

hollow shell
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It was not on the vanilla wiki until I added it about a month ago

queen sail
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Pretty sure thatโ€™s vanilla

hollow shell
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Yeah ik it'd be vanilla

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It's just weird that nobody ever noticed it or bothered to document it

sand umbra
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yep, that's real

teal ibex
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yo rover

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while we're on the topic of things that are NOT on the wiki

potent veldt
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That seems like a really precise detail to code in and then not tell anyone about

teal ibex
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can we please find the likelihood of voodoo demon spawns? hecticHmm

hollow shell
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Aight cool
Second thing:

Is it just swords (swung melee weapons), or do other swinging weapons do it like some staffs or Dirt Rod or something?

teal ibex
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there seems to be no documentation about it despite them existing for like. nearly a decade

sand umbra
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any weapon that has a melee hitbox

queen sail
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Itโ€™s called, hectique

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QoL recipes

hollow shell
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So, Dirt Rod and company also damage you?

queen sail
teal ibex
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i mean for literal vanilla gameplay

sand umbra
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I...don't think Dirt Rod and the like would?

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might as well give it a shot though

teal ibex
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i have no idea about how likely a voodoo demon is

hollow shell
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Spawn rates are a nightmare

teal ibex
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this is for vanilla wiki, which afaik still has no information about it

hollow shell
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especially for vanilla

queen sail
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Apparently voodoo demons tend to spawn near obsidian towers iirc?

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Fsr

hollow shell
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That sounds like a myth

queen sail
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Probably is

teal ibex
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i've also heard they have a chance of replacing normal demons

queen sail
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Remember seeing that mentioned somewhere though

teal ibex
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but i can't know if it's true or not because freaking. there's nowhere to know

potent veldt
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Just realized the jellyfish hitbox thing could be lag caused

hollow shell
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Perhaps

sand umbra
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okay so it won't affect things like Dirt Rod

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just tested

hollow shell
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Alright, that's good

sand umbra
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the weapon alone has to be able to do damage by swinging

hollow shell
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Thank you for checking

sand umbra
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hey, more knowledge for everybody's always a good thing in my book

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I wasn't aware this was a thing myself, but it's a really neat detail that I actually appreciate quite a bit now that I know of it

hollow shell
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(does this mean that Helstorm, Hellborn, and Marnite Bayonet are affected, actually?)

radiant meadow
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affected by what?

hollow shell
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Jellyfish electrocution damage

radiant meadow
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I think so

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although giving a non sword contact dmg causes funny hitbox memes

sand umbra
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most likely

radiant meadow
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non-useStyle 1 weapon I should say

sand umbra
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(it also means you can proc it with Unholy Trident, so have fun with that)

radiant meadow
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(or non-useStyle 3)

queen sail
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Nonmelee weps with hitboxes are actually projectiles right

hollow shell
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Not all of them, iirc

radiant meadow
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for marnite bayonet, helstorm, and hellborn, no

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for stuff like flak kraken and contagion, yes

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(so stuff with a spin-up)

hollow shell
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Cuz they're special

radiant meadow
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spinup weapon contact dmg won't proc jellyfish

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because they're projectiles

hollow shell
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Yeah

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although I don't think they deal contact damage anyway, do they?

radiant meadow
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(I can easily "fix" certain spinup weapons having contact dmg but I see no point)

hollow shell
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Hm

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Yeah makes sense

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We'd have to modify his AI to do something else briefly once he hits you

still cliff
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He sticks on you and kills you

cobalt rose
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maybe make him go through you?

still cliff
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This also happens with other bosses

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Signus and

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Profaned Guardian?
I think

hollow shell
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Ye, I made a suggestion for Signus and Profaned Guardians a lil while ago

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and iirc it has been fixed for the next update

still cliff
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Ah yea i remember

civic pond
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i hate that shit

frail mantle
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alternatively: give Skelefuck a spawn animation where the Old Man dies, releasing some energy that flies up, lands where he died and spawning Skeletron

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preferably lasting a few seconds

potent veldt
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^^^Thatd be a handful of work

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But it'd be cool

frail mantle
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ye that's true

civic pond
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so basically change where he spawns
Or give him a delay so that the player doesn't get instantly slapped

potent veldt
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The easiest way to fix it is to just offset his spawn

frail mantle
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i just feel that the way Smellytron spawns is weird

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he just Kool-Aids his way onto where the Old Man stood

still cliff
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An other question:
Does the counter scarf dodge deathrays?

potent veldt
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I thought it dodged any hitbox

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Unless it has to be contact damage

frail mantle
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it can dodge anything if you don't have the cooldown and it deals damage

hollow shell
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Yes

still cliff
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I have tried to dodge every deathray

sand umbra
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follow-up question:

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does Counter Scarf use a custom dodge

potent veldt
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That's a loaded question

sand umbra
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it really isn't
simple yes or no

if it does, pretty sure it falls under "many Calamity things that proc extended invulnerability don't proc on local cooldown slots"

potent veldt
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Given that it has it's own cooldown and everything, I'd hope so

sand umbra
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which to my knowledge has been fixed for the next update

still cliff
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Would be good to have less couldown with the philosopher's stone?

hollow shell
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It has its own i-frames

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Well

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... uh oh

still cliff
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Or every other cooldown

sand umbra
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uh oh?

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that's soundin' like an "it only increases player.immune" to me HDfailure

hollow shell
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immuneTime only affects slot -1 projectiles right?

sand umbra
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assuming our research wasn't entirely faulty, correct

hollow shell
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Yep, that's the problem then

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@still cliff Your suspicions were correct. You cannot dodge deathrays.

sand umbra
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called it

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special immunity cooldown slots strike again

hollow shell
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Also I'm giving Hec's suggestion all of my Yes

still cliff
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Aha

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And i have been thinking of it a lot recently

teal ibex
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hello, and welcome to my #suggestions-voting speedrun pb attempt. i'm aiming for a time of 3 hours or less to get sent to the dev server. this would be a world record as far as my understanding shows. thank you for coming to my ted talk. hecticPog

still cliff
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Good luck

small talon
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dont they start doing damage once it splits at that layer

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isnt that good enough of an indicator?

teal ibex
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it's a gradual thing. it doesn't split all at once so unless you're near the top you don't really have much idea how far into the animation it is

still cliff
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The old man could spawn Skeletron 3 seconds after clicking on 'curse'

hollow shell
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I feel like it'd also communicate to the player better if they started out half-transparent to "explain" why/that they aren't dealing damage initially

teal ibex
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that as well

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it's not particularly clear that they don't deal damage to begin with, so that's another little benefit of a fade

hollow shell
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Yeah

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It'd be nice to have a visual timer in the form of increasing opacity

radiant meadow
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do I need to make counter scarf boost player hurtcooldowns?

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is that an issue?

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already seems to do that

sand umbra
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you might've already fixed it

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back when the lot of us spent like the entire day researching how Terraria's player immunity frames work

hollow shell
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Hmmm could be that I was just quick to judge

sand umbra
hollow shell
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... hm

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Fuck, I may've been

still cliff
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Imagine how life would be without immunity frames

hollow shell
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                {
                    player.hurtCooldowns[k] = player.immuneTime;
                }```
Would this make the dodge also affect both slot 0 and slot 1, Thomas?
still cliff
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Literal hell

hollow shell
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(this is technically l33ks but it's copied from vanilla source's dodges so it doesn't matter much)

radiant meadow
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I don't think I was the one to add that

hollow shell
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Yeah that's just a vanilla thing that Calamity also has

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I glazed over it when I pinged Nick

sand umbra
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that'd make it affect all local slots as well as the global slot, yes

hollow shell
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Good, aight

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@still cliff Nevermind, you can dodge deathrays

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Somethin else must've been screwy

sand umbra
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probably just local i-frames bein' wack

still cliff
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Well...

sand umbra
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player i-frames are incredibly convoluted and stupid

still cliff
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Yeah indeed

sand umbra
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if something gives me immunity frames, it should give me immunity frames
not activate immunity frames on one slot while I can still get hit by everything post-ML on another

hollow shell
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smh what about the cheeses

still cliff
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Imagine having the same immunity frame as an enemy

hollow shell
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sitting on a Blue Slime or Spike Block to make yourself pseudo-invincible

sand umbra
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smh caring about cheese

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nobody here is lactose intolerant as far as I'm aware and honestly I don't think we could patch that out if we tried

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not without then raising a few concerns on how fair some aspects of certain fights are

cobalt rose
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yeah you can fuck off with that joke

sand umbra
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no

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but like

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...eh, what do I care
people probably won't care anyway and see it as QoL hahayes

hollow shell
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"Just dont play with only flails" is a perfectly valid argument and you should not base suggestions on self-imposed challenges

small talon
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Was that in the "Don'ts"? I dont remember reading that, or is it just not written there

hollow shell
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It is in the Don'ts, yes

sand umbra
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if you can't get a Chain Knife I really don't know what to tell you

hollow shell
small talon
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Shit, sorry for wasting your time

hollow shell
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It's okay

sand umbra
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Chain Knife drops from Bats

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which are a dime a fucking dozen early-game HDfailure

small talon
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I mean yeah i can get it but when i do class playthroughs i dont kill ANYTHING until i get the specific weapon type, you might do em different

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but theres no point now since i missed that

sand umbra
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personally I don't think early pre-boss matters too terribly much for this sorta stuff

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~~and one could always alternatively make Chain Knife a craft with Chains and any Iron-tier bar or something and make Bats drop something actually relevant to them
just a totally random thought

wink wink~~

small talon
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I might as well read over the don'ts document since i probably missed more stuff

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good point

hollow shell
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Sounds like a good idea, Bepis

radiant meadow
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time to ignore Thomas' idea

sand umbra
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all according to plan

small talon
ashen warren
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Now Offbrand Pepsi has slime god levels of S A D

hollow shell
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(also thanks Bepis for spurring me to look over the doc as well. Noticed a few grammar errors)
(Also added a note to the "future content" Don't specifying that #changelogs content counts too)

split narwhal
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Change/buff badge of bravery.

This is another one of the "no incentive" accessories.The badge of bravery is a post providence accessory that gives you 15% melee speed, and that's it.You get 14% damage and speed with fire gauntlet, making it superior in everyway, and it's only post golem.There are much better accessories for warriors than this in hardmode, which goes to show how underwhelming this accessory is.
Any opinion?

terse sundial
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yes

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this is good

warm tinsel
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There was also an old plan that Yharim would be too powerful to kill, and would only let you win by using 1% of his powerโ„ข๏ธ

but that was before Xeroc was proposed
@jovial spire

hollow shell
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Ferox is tardy

potent veldt
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Detention for you

warm tinsel
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couldn't quote you in lore

split narwhal
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I keep finding these worthless accessories while browsing the wiki

potent veldt
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speaking of worthless accessories

hollow shell
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oof

placid girder
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tbh there are a ton of accessories that literally just vibe and are only materials

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but idk because thats also a thing in vanilla too

civic pond
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same goes for weapons but im just gonna shoo now

placid girder
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like every ankh shield material

hollow shell
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Dark it seems like you're operating under the assumption that only one Band of Regen and Band of Starpower exist in the world

split narwhal
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Magic Cuffs and spikes are a thing

potent veldt
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It still doesn't make sense why the crafting tree essentially wastes two accessories

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For an upgrade that may or may not be an upgrade at all

split narwhal
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It does feel weird

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I think the magic cuffs should have it's own crafting tree tbh

hollow shell
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Judging by how easy it is to upgrade from Mana Regen to Cuffs
I'd almost think it's giving you a choice

potent veldt
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I'd agree if it weren't for the fact that Sigil requires Celestial Cuffs

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Meaning you're gonna get rid of that mana regen at some point

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And if that's the case, then you're just burning through accessories, which is a waste of them existing to begin with

split narwhal
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Adding an alt recipe to sigil then?

potent veldt
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I was suggesting having them both be different trees, and then just use them both in Sigil

split narwhal
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What crafts into magic cuffs then?

potent veldt
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Make someone sell it, idk

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Or make it craftable from stars and the shackle

hollow shell
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I feel like this is way too much revamp for Calamity to be doing

Yes, we move Fire Gauntlet quite far, and we edit Terra Blade's recipe (for consistency and to remove the instant-upgrade)

but this would be redoin a lot

loud steeple
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The ankh stuff can actually be useful in some cases

potent veldt
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In fairness, I don't blame Calamity for that mess of a crafting tree

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Since the entire CC tree is vanilla

split narwhal
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vanilla bad

hollow shell
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"Blame" isn't the problem

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well
depending on how you look at it.

potent veldt
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I think it's a stretch of a sugg, yes, but it's also based off of something

split narwhal
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Who uses those cuffs anyways, mana regen pots are king

potent veldt
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^^

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That too

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Mana Flower ruins the entire tree

hollow shell
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We ain't like
a total conversion mod like Overhaul

This is kinda not our place to be doin that, not this extensively

potent veldt
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I'd agree, but again, Sigil uses Celestial Cuffs

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Meaning I have to go through that tree every time

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The only silver lining it has in calamity is that it's traveling-merchant-proof

split narwhal
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Maybe just change CC so it keeps the effect of it's components

potent veldt
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^^I would have suggested that, but I think buffing it would have been harder to sugg

hollow shell
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iunno I might be overreacting

I think it's the fact that you describe the issues with the entire tree
but your sugg is just to make Magic Cuffs have a different recipe

potent veldt
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I described the issues step by step because it also gets across more clearly how fine Mana Regen Band is until the rest of the tree happens

radiant meadow
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I don't think we should really touch the cuffs recipe

split narwhal
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What should craft into magic cuffs is another problem

potent veldt
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I still say stars and the shackle

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Or maybe two shackles, for consistency

radiant meadow
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I also don't think trees necessarily need to be completely linear in function

split narwhal
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That would make it way too easy compared to mana regen pots and mana flower

potent veldt
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Then probably demonite/crimtane

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Since it'd keep it at it's current state of progression arguably

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I don't know. I think it's at least a worthwhile thing to bring up, just to show that it's flawed. Whether or not it gets in isn't my choice.

hollow shell
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I was about to say that you could arguably acquire Celestial Cuffs before fighting EoC
(which I guess you can but)
forgot the tree requires Tinkerer's Workshop

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So you could just make the recipe have 1 Demonite Bar in it
or even just keep it at Shackle with stars, cuz it's locked behind Goblin Army (that is, at least one orb smashed) anyhow

split narwhal
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How about this:band of starpower crafts into both mana regen band and magic cuffs, and sigil uses either while granting the effect of both

potent veldt
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^^^

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That could be a way to do it

hollow shell
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... tho could I still kindly ask you to cut down on your arguments a bit in your suggestion?
That's a chonky boy

potent veldt
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I don't know where I'd cut it tho

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Lemme see

hollow shell
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"For one, I have literally no idea where the "restore mana when hurt" comes from, because the Shackle doesn't have this,"
is not a very useful sentence

potent veldt
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Snipped it a handful

lost agate
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removing a recipe entirely sounds sketchy

hollow shell
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Arguably you don't need to have as much ranting in the Magic Cuffs -> Celestial Cuffs section
considering your suggestion wouldn't change that aspect

lost agate
#

also my guess as to why shackle makes it gives mana on hit is this:

potent veldt
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Tada

hollow shell
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PFFF

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aight cool that works

split narwhal
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much better

lost agate
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Shackles sole porpuse is giving defense, aka something related to when an enemy hits you, now if you grab mana regen band, which makes mana regen faster, you put those in a blender and you get mana regen on hit

hollow shell
#

Good logics

lost agate
#

makes barely any sense but thats my best guess

hollow shell
#

Kinda follows in the same footsteps as Life Regen -> Mana Regen

Turns survivability into mana gain

radiant meadow
#

the mana on hit is actually pretty good tbh

#

I don't see how it's a downgrade

split narwhal
#

spike strats with cuffs

hollow shell
#

Adrenaline XD

radiant meadow
#

stfu Rover

hollow shell
#

That was the first time I've typed XD into this server since 2018

#

I'm proud and ashamed

potent veldt
#

It's a downgrade in Armageddon

lost agate
#

uh...

#

why are you

#

using items with effects on hit on arma

potent veldt
#

And just is a preference thing

split narwhal
#

A lot of accessories are downgrades in arma

hollow shell
#

Technically literally anything involving defense or life regen or life or anything like that is a downgrade in Armageddon

potent veldt
#

Fair

lost agate
#

literally anything that doesnt give dmg is pretty much worthless in arma echcrisp

potent veldt
#

I still see it as a preference thing though

elder mist
#

me when i use tabi and its worthless in arma

lost agate
#

oh yeah mobility

#

woops

#

but yeah i dont really like the idea since removing a recipe altogether is echbegone

#

and tbf

#

this crafting tree is almost the only one, if not one of very few, that isnt just stacking effects of ingredients until you reach the end of the line

radiant meadow
#

It makes a more diverse tree

lost agate
#

it makes it a lil more unique if ya know what im saying

radiant meadow
#

kinda like the cosmic immat ele axe line

hollow shell
#

(I do actually really like the concept of combining accessory ingredients to get an entirely new but related effect)

#

(instead of, yeah

just... piling them all on)

lost agate
#

yeah like, imagine you have smth that boosts max hp a bit, and something that causes an effect on kill, why just stack them up when you can make smth like "Killing an enemy boosts your max hp up to 100" or smth

hollow shell
#

Yeah stuff like that

lost agate
#

totally not the infusion from RoR2

hollow shell
#

I've got uhh...

I've got like 5 pages of Google Doc describing how we could change our current accessories to do stuff like that...

radiant meadow
#

hmm

#

can I see?

lost agate
#

if some are cool i would like them to get in

hollow shell
#

Well it's amongst a sea of other changes

#

tis my big fat doc

lost agate
#

oh that doc

radiant meadow
#

that's what Ctrl + F is for

lost agate
#

you really should drop that soon before it piles up to unmesurable levels

hollow shell
#

(It's not necessarily focused specifically on that combinatory effect
but moreso just making equipment (and weapons) more focused and interesting with their effects overall)

#

ex. Siren's Heart
What a mess

Defense, life regen, glowing, Hunter/Dangersense, shop discount
all superfluous

#

(although the shop discount is funny.)

radiant meadow
#

you gotta influence the town npc's with your smooth moves

hollow shell
#

They could all be removed and, for a trade-off, buff the effects of the Ice Shield or the underwater buffs or something

#

Make it more focused

radiant meadow
#

otherwise known as sing and hypnotize the town folk

lost agate
#

isnt sirens heart gama's thing?

sand umbra
#

you mean that isn't called being attractive

radiant meadow
#

the effects are completely made up by Fab

hollow shell
#

Technically yes kinda

lost agate
#

ah i see

hollow shell
#

but, yeah
Fab's effects

radiant meadow
#

and gama wanted the item removed

#

as in resprited to anahita style

#

for when that comes around

hollow shell
#

Yeah well that'll happen when she happens

#

ye

lost agate
#

well make it related to waves or smth idk

radiant meadow
#

so when can we see this doc?

hollow shell
#

Also, frickin
The Amalgam is one of my favorite examples of a focus nightmare that could be much better and cooler

Instead of the accessory being a fucking amalgam itself, a mishmosh of a ton of unrelated effects
It could instead spawn a unique disgusting minion, a super-upgraded Fungal Clump-type guy who has projectiles and effects based on the constituent accessories

ancient crow
#

YES

#

thatโ€™s a really good idea honestly

sand umbra
#

Amalgam is indeed very much true to its name...for all the wrong reasons hahayes

#

literally like over half its effects can't proc outside of liquid iirc

distant gyro
#

amalgam kinda felt like some kind of large mass combo from soul or something with a bajillion effect and still kinda ech

sand umbra
#

remember that you get this accessory post-DoG, which is honestly pretty far past the point where using water arenas for anything stops being viable HDfailure

ancient crow
#

15% increased damage
Shade rains down when you are hit
You will confuse nearby enemies when you are struck
Drops brimstone fireballs from the sky occasionally
Brimstone fire rains down when invincibility is active
Temporary immunity to lava, greatly reduced burn damage, and 15% increased damage in lava
Summons a fungal clump to fight for you
You leave behind poisonous seawater as you move
75% increased movement speed, 10% increase to all damage, and plus 40 defense while submerged in liquid
If you are damaged while submerged in liquid you will gain a damaging aura for a short time

radiant meadow
#

last I checked, suggestions can't be implemented if I don't know them

sand umbra
#

are you challenging me?

hollow shell
#

This is true

#

I do try to keep my doc hidden cuz it contains many hot takes and things that would potentially infuriate Fab if he saw it
~40 pages of taking shit in my own direction, and Fab does not like having control of the mod wrastled from him.
I'm never provocative or anything like that, I do try to be polite in language mostly. I just don't want to seem like I hate everything in the mod and want it all to be changed

radiant meadow
#

well, 90% of the time, they also have to please me in order to be implemented

sand umbra
#

...yeah, you're definitely challenging me

#

lord knows I have no clue how to please people with half my suggs

radiant meadow
#

but I also need to hold off on doing suggestions until we like actually release another update

sand umbra
#

this is true

radiant meadow
#

I just have an itchy commit and push finger

lost agate
#

i would implement suggestions if my brain wasnt about to explode 24/7 atm

#

and my todo list wasnt massive as is

hollow shell
#

Hope your brain stabilizes soon, Shucks

lost agate
#

Thank you

ashen warren
#

Someone can suggest this? Idk english very good so good so somebody pls do it for me

#

Basically

#

Make the book pages of calamity bosses for the boss checklist mod

hollow shell
#

That's happening, don't worry

#

Next update

distant gyro
#

That's already done yes

hollow shell
#

It's all already programmed

radiant meadow
#

I guess I'll just explode now

sand umbra
#

:literallyfuckingdead:

gusty geode
#

I'm probably wrong here
But if you removed the bands from the cuffs recipe
Wouldn't that just leave the shackle

hollow shell
#

Yeah the proposition is to replace em with something

#

like Fallen Stars and/or Demonite Bars

tired haven
#

Tbh even if that one recipe makes 0 sense I wouldn't have tempered with it that much

radiant meadow
#

except it does make some sense

tired haven
#

Mana regen ring by itself is pretty minor effect and life regen is incorporated in lots of other things already

radiant meadow
tired haven
#

And oh well a bit

#

Funny thing is btw, the cuffs DO inherit 20 mana

#

So at least third of upgrade is legit

radiant meadow
#

celestial cuffs lose it for some reason

#

but I feel that the magnet effect is pretty major

tired haven
#

Oh
Hmm
Fire gauntlet 2 p much?

distant gyro
#

band of starpower line is a sidegrade to eachother

radiant meadow
#

kinda

#

but the magnet is way better than magma stone

distant gyro
#

except magic cuffs that's a direct upgrade

tired haven
#

And 20 mana is pretty negligible when you would use cuffs so byeah

sand umbra
#

I honestly don't understand the purpose of the Gallant Pickaxe

#

I never have

indigo fog
#

meld lunar pickaxe

sand umbra
#

I know what it is

#

my question was moreso "why does it exist"

indigo fog
#

because meld is a lunar fragment, and it needs a pickaxe

sand umbra
#

yes

#

and that pickaxe should be a normal goddamn pickaxe, not a direct upgrade to the other four

tired haven
#

Imho lunar pickaxes do not need a buff BUT uelibloom ore/exodium claster? need a nerf to be mined by anything here

indigo fog
#

then gallant pickaxe would still be an instant upgrade

sand umbra
#

it already is

#

just nerf the damn thing

tired haven
#

mmm if gallant would copy lunar stats by removing it from upgrade tree, it wouldn't be an upgrade

wide flicker
#

Thomas is having an aneurism here

tired haven
#

Just like xeroc was moved to rogue only

sand umbra
#

correct, it wouldn't be an upgrade to the Lunar Pickaxes

and it doesn't need to be, if I'm being quite blunt with you

#

it's a Lunar-tier pickaxe. that's the long and short of it

radiant meadow
#

meld blobs aren't a lunar fragment

indigo fog
#

they are close enough

sand umbra
#

I'm pretty sure that's called "semantics" HDfailure

radiant meadow
#

not really

#

meld blobs have several differences from lunar fragments

#

literally the only connection is xeroc being a rogue armor

tired haven
#

Ok
Meld blob is a modded material that was implemented to increase celestial event's gear variety while also making sure to avoid questionable design choice of adding 5th pillar, effectively coming as lunar fragment's analogue
How is that

radiant meadow
#

I mean, meld bars aren't even really a rogue class material

sand umbra
#

haven't we--

#

okay wait a minute this isn't the point

indigo fog
#

Even if it isn't a lunar fragment, it is still an instant upgrade that makes lunar pickaxes useless.

tired haven
#

You don't imply that stardust fragments are used only in summoner equipment, do you? (and 3 more examples with other pillars)

radiant meadow
#

well, in vanilla, yes taxevasion

#

what clam shit uses stardust fragments besides statis curse?

tired haven
#

Even then, wings and tools are universal yet can be crafted with them

sand umbra
#

the point here is that the Gallant Pickaxe is in no way separated from the Lunar Pickaxes it uses as material and is objectively better than them in every fashion despite being basically effortless to obtain after you have a Lunar Pickaxe alone
the two ideas here are either to buff the Lunar Pickaxes to make them actually usable or to adjust the Gallant Pickaxe to be on the same tier and make Uelibloom mineable with 225% pickaxe power or higher

tired haven
#

It's certainly more of semantics that productive separation

radiant meadow
#

I think buff is better

tepid root
#

wait about fragments and what they craft, why does swarmer use vortex fragments and not nebula

radiant meadow
#

because apparently laser drill is a thing

tired haven
#

Laser drill certainly ISN'T a thing KEKW

sand umbra
#

well no, it ain't

#

because the DCU exists

tired haven
#

Well, not popular one at least

#

Does that one point fit?
"One may find that the Luminite Pickaxes are better at general mining than the Laser Drill; the 5% boost the Laser Drill has isn't required for mining any block and the Luminite Pickaxes are much faster. One could consider taking both but this may prove impractical."

hollow shell
#

@indigo fog I feel like it'd be a better idea and an easier one to reduce Uelibloom's mining requirement than to buff all the Lunar Pickaxes to Gallant's level

tired haven
#

(well, and also nerf gallant to lunar level, tbf)
still simpler and cleaner solution

hollow shell
#

Yeah

indigo fog
#

ok

#

im editing it

tired haven
#

Exodium will also have to be nerfed, however

hollow shell
#

Nope

tired haven
#

nvm

hollow shell
#

Exodium is Lunar

tired haven
#

I'm goofed

hollow shell
#

goofy

indigo fog
#

edited

hollow shell
#

Thank you

(you don't mention reducing Uelibloom Ore's mining requirement but I suppose that's implied.)

sand umbra
#

I mean, considering there'd be no way to mine Uelibloom Ore without going full Demoman otherwise

indigo fog
#

fixed

hollow shell
#

Nice

#

It is complete

split narwhal
#

Give picksaw a tooltip that says"able to mine chaotic ore"

When I played calamity for the first time I completely forgot about the chaotic ore in the abyss until I killed ravager.Every other ore in calamity has messages but for chaotic ores where was no status messages or anything telling you that you could mine it after you kill golem.Giving the picksaw a tooltip stating this or just display a status message would help greatly.

#

thoughts

distant gyro
#

good

sand umbra
#

good

Chaotic Ore is strange to me regardless, but good

distant gyro
#

any kind of ore that is "appears at the start of the game just don't know how or when to mine it" is kinda the ultimate dilemma

sand umbra
#

just pull an Astral Ore iirc

hollow shell
#

Well that's different

sand umbra
#

fair enough

lost agate
#

I mean, that makes me look forward to finding whatever breaks the ore

#

Instead of "here, you can mine this the moment you see it"

hollow shell
#

Which ore are you talkin about?

lost agate
#

As mentioned, chaotic ore, or if we talking vanilla, shit like chloro does it too

hollow shell
#

Ah, okay

lost agate
#

(referring to the fact theyre saying chaotic ore is weird)

loud steeple
#

I allways forget chaotic ore is a thing since I almost never go to the abyss

ashen warren
#

If youโ€™re worried about the player not knowing what Chaotic ore is, tell them. The picksaw tooltip could say โ€œcan mine chaotic ore, which can be found in the abyssโ€

swift wadi
#

make a chat message or something if you're gonna do that

#

The depths of the Abyss heat up

ashen warren
#

The method doesnโ€™t matter. The ideaโ€™s the same

#

Although a message like that may not be helpful to someone who does not know what chaotic ore is, but I get your point

lost agate
#

A message would imply chaotic ore spawned at that moment, which it didnt

swift wadi
#

True

ashen warren
#

The heat of the abyss can now be harvested
Or something to that effect

swift wadi
#

I think it would be the only ore to leave a message in chat like that, it would be kinda
bizarre now that I think about it

sand umbra
#

actually
wouldn't a message also help with indicating that a select few Abyss enemies can now drop Chaotic Ore

or is that + Chaotic Ore becoming able to be mined by a newly-unlocked pickaxe too small to care for still

ashen warren
#

It is the only ore to spawn on worldgen yet be a late hardmode ore, so it in itself is bizarre

sand umbra
#

honestly yeah Chaotic Ore in and of itself is an outlier amongst ores

swift wadi
#

True

lost agate
sand umbra
#

it spawns on worldgen, specifically in a location added by Calamity, and cannot be mined until you're nearing the tail end of Hardmode

#

(or have already killed ML, depending on how you go about it)

swift wadi
#

I just got an idea, what if when you hit blocks you couldn't mine yet, something happened like a picture of the pickaxe you need pops up above your head

#

Maybe not fitting of Calamity actually but, a cool idea

ashen warren
#

Doubt thereโ€™s a way to do this without it being a sort of outlier situation

sand umbra
#

you'd be correct, more or less
and it is because Chaotic Ore is, again, an outlier in and of itself

#

the one ore I can semi-closely relate to it would be Charred Ore but tbf that can be mined much earlier

ashen warren
#

You do still have to go our of your way to do it tho

#

Perhaps we could pair a couple of things

#

An abyss related chat message paired with the Picksaw tooltip โ€œCan mine Chaotic oreโ€

swift wadi
#

holy shit I looked in here and thought someone spammed

#

The 6th one doesn't have a thumbs up yet

#

๐Ÿค”

swift wadi
#

Make those two into one suggestion

#

@eager knoll

#

Like, add the reason to the end of the original post

eager knoll
#

Hmm?

civic pond
#

just edit the first suggestion to include the reason

eager knoll
#

Ok.

civic pond
#

i'd love this as a source of endothermic energy

#

buffed cryogen sounds odd to me though BirbThonk

ashen warren
#

Then there should also be an alt source for nightmare fuel

civic pond
#

and delete the second message

eager knoll
#

I have now.

civic pond
#

yep ok

ashen warren
#

@hollow shell sorry to disturb but are the star and ! reactions in each suggestion automatically given by a bot or someone has to manually react

swift wadi
#

A bot does it

night cradle
#

they are given by a bot

ashen warren
#

kk

#

Which bot

distant gyro
#

suggestionbot

#

aka custom

swift wadi
#

@ashen warren

ashen warren
#

lol

distant gyro
#

suggestion DEMON

swift wadi
#

Sorry for the ping Mr. Bot ๐Ÿ˜ณ

civic pond
#

cursed plastic dagger

hallow kraken
#

Deathmode rework sug moment

swift wadi
#

When on earth, do you get inflicted with ichor, and then fall into jungle water

#

What?

night cradle
#

and then, the leeches ascend to godhood
ngl I don't really see the reason this would be a thing
way too situational, especially since jungle is far away from crimson for the change to be used

civic pond
#

remove ichor because leeches suck you is what im getting at(?)

hallow kraken
#

Not totally sure but kinda sounds like future mod content

civic pond
#

eah

swift wadi
#

Ichor is blood, so the leaches would give it the suck basically

civic pond
#

well yeah

#

but what aloe said

#

far too situational

swift wadi
#

But that would require getting hit by one of the like, two enemies that inflict ichor, and then falling into jungle water

indigo fog
#

isn't it a don't to suggest for future updates?

#

before they come out

hallow kraken
#

yes

prime elbow
#

This is really just for a bit of polish

civic pond
#

polish what though

prime elbow
#

existence

civic pond
#

yep ok

hallow kraken
#

Woah great reasoning

indigo fog
#

at least wait for the update to release before suggesting this

quick ice
#

Thereโ€™s another issue with this;
Why would you be under the effects of ichor in the jungle?

night cradle
#

or in the underground crimson desert

swift wadi
#

crimson overlaps your jungle or something I guess

hallow kraken
#

Itโ€™s really too situational to be a thing+future mod content suggestion

night cradle
#

yeah, but it rarely ever gets to the point where underground j also gets to be infected

quick ice
#

Yeah, and any death-mode suggestions should be left until after the update once we know what theyโ€™re planning to do with the mode

hallow kraken
#

is this a thing that should temporarily be in pins until the update comes out or until people get it

quick ice
#

most people should get it, and iirc itโ€™s already part of the rules to look at changelogs before making a suggestion so that should be enough

civic pond
#

what pins

#

its all a figment of your imagination

hallow kraken
#

right, forgot they donโ€™t exist

lost agate
#

way too situational, especially since jungle is far away from crimson for the change to be used

Cries in evil biome worldgenning in the jungle

civic pond
#

sorry but i only know ice corruption

#

๐Ÿ˜”

lost agate
#

Well the rev map im playing rn has a corruption literally besides the jungle

#

But yeah, situational

#

One of those situations is my horrid luck echthink

hallow kraken
#

would it also count as future mod content?

quick ice
#

Yes

#

Itโ€™s related to a future mod change, which is a no-no

indigo fog
#

About that Cryogen suggestion

  1. Cryogen being an ice themed boss isn't a good enough reason.

  2. The Pumpkin Moon would need some kind of alternative if they were to do this. I don't see Cryogen randomly spawning in the Frost Moon while the Pumpkin Moon stays as it is. Cryogen AND Ice Queen puking out tons of Endothermic Energy will leave you with much more of it than the Pumpkin Moon. At least edit the suggestion to slightly lower Ice Queen's spawn rate.

  3. Defeating a buffed Cryogen is way easier than the buffed Frost Moon because post-DoG gear makes the boss's slow projectiles much easier to dodge than it already is. Cryogen was made for early hardmode and you now have post-DoG movement and gear.

  4. There are already enemies everywhere during the Frost Moon that deal massive damage, especially when you are being swarmed by Ice Queens. Having a bunch of Cryogens, even one, will turn it into a mess, even more so when they go into their last phase.

  5. I seriously just think both events are fine as they are.

I just don't see this happening.

#

I didn't think this was going to be this large of a wall of text, sorry about that

fervent citrus
#

||the great king forgives you||

hallow kraken
#

ice slimes are ice themed

#

buff them after dog and make them spawn during frost moon

fervent citrus
#

No wait, what about the rest of the ice themed enemies?

frail mantle
#

make Ice Golem lasers home, ignore debuff immunities, buff its damage and health and make it drop Endothermic Energy
:why:: it's ice themed

lost agate
#

Btw inventory clutter moments if you play normal cuz bags dont exist there echmega

hallow kraken
#

buff ice blocks after worm spawn frost moon

ice theme

lost agate
#

Also, frost moon isnt really themed around ice

#

Its themed around christmas

indigo fog
#

then again i'm pretty sure Ice Queen has nothing to do with Christmas

#

it's just an ice boss

lost agate
#

Shes the winter of the christmas i guess

quick ice
#

Shrink the Sand Tortoise: Pretty self explanatory, this guys huge right now and for an underground desert enemy its size makes it ineffective at hurting the player due to the size of the caves down there.

#

proposal for some changes to the Sand Tortoise, thoughts?

lost agate
#

have the sandstorm spawn in the sandstorm

foggy kindle
#

Have the sandstorm spawn in Desert during sandstorms?

#

Wha

distant gyro
sand umbra
#

@quick ice sandstorms can now spawn during sandstorms, yes

#

in which I have the worst timing in the universe

lost agate
#

Hmm yes the floor here is made our of floor

sand umbra
quick ice
#

fixed

indigo fog
#

this is fine

#

but there is already too much going on in a sandstorm for sand tortoises to spawn

foggy kindle
#

I feel like a bunch of Desert Sharks + Tortoises spawn around you isn't really fun... But tbf the game isn't really fun the moment sandstorm happens anyway

lost agate
#

Ok so

sand umbra
#

there's too much going on in a sandstorm to begin with

#

fucking Dune Splicers everywhere

foggy kindle
#

And those fucking things

distant gyro
#

and sharks

#

and elementals

quick ice
#

I could certainly cut the Sandstorm part out, I just added it in since I felt that putting them in the normal desert wouldn't work since everything else that spawns there is weak

foggy kindle
#

Just make Tortoises fly through blocks like Cnidrions do

lost agate
#

You want them to be smaller so they can traverse through caves
But you also say theyre effective in open areas and as such should instead be put in the surface

indigo fog
#

that'll be crazy and unpredictable

lost agate
#

Why do one thing when the other happens

sand umbra
#

Cnidrions just flop through blocks

#

a

#

b, Tortoises are horrible in every biome ever and should not be given such an enormous buff in the Underground Desert

foggy kindle
#

Reduce its speed down should fix the unpredictable part

hexed ore
#

Shtomp

quick ice
#

the idea would be for them to spawn in both the underground and the Sandstorm

hexed ore
indigo fog
#

reducing the speed still gives no indication

foggy kindle
#

Well you can see them flying at you

indigo fog
#

not if they are flying through blocks

#

you cant always see through blocks underground

#

it's dark there

lost agate
#

Uh

foggy kindle
#

Torches exist but alright

lost agate
#

Nobody said to make them go through blocks

quick ice
#

AnotherSquid did as a joke

lost agate
#

Ah i missed that

quick ice
#

anyhow, back to my Cryon Suggestion so it's not worthless anymore

indigo fog
#

Cryon suggestion?

quick ice
#

I was looking at the enemies last night trying to find more issues with them, and I noticed that the Cryon is inferior to the Ice Clasper in a lot more ways than it should be

indigo fog
#

oh i see

quick ice
ashen warren
#

Cute

indigo fog
#

I think the Ice Clasper's health should be slightly nerfed along with the Cryon's buff. It always seemed like it had a little too much health (at least for me)

#

but i might be wrong

quick ice
#

yeah, upon further consideration I've realized that the AI for the Cryon (Which is my main issue with it) isn't really able to be changed into anything interesting besides giving it an Ice laser or another ice-themed projectile

mellow bay
#

i have a (pretty old) suggestion with more than 90 stars (92) and it doesn't have the green check mark

#

oh

#

nvm

#

its not like that (im so dumb)

indigo fog
#

Does anyone think post-Providence Calamitas should have her and her brothers' health buffed? Every time I kill Providence I fight the 3 buffed bosses along with the Sentinels, and every time I fight Calamitas she dies in under a minute. I just killed her in like 40 seconds with Augur of the Elements while the other 2 bosses were fine.

#

alright it has been 10 minutes and nobody has responded

#

im just gonna post it and see what happens

queen delta
#

Honestly I wouldnt be against the idea of actually buffing them but making them exclusive to desert surface

#

Jungle underground works good for tortoises cuz of the open spaces and few deadends, unlike underground desert

sand umbra
#

honestly

#

Tortoises work a lot better with the Underground Jungle because there are generally much more wide, open spaces, and there isn't too terribly much separating different areas from being connected by mining

#

the Underground Desert, by comparison, is a huge assortment of small coves and caves you will never have the patience to spend 5 years expanding out for sufficient space to contend with a Tortoise

quick ice
#

They should still be shrunken or given a new sprite so they donโ€™t look bad (And because thereโ€™s no reason to them being large)

hollow shell
#

@prime elbow Don't make suggestions about upcoming features

#

You can re-send that once the update releases

hollow shell
#

I wanna ask for clarification with what happens when taking screenshots in those biomes currently
because.. I've never used the screenshot mode
but that could just be me

hollow idol
#

sulph sea already has one tho

ashen warren
#

With the menu, you can choose the biome background, which also affects the water color. For example, you could take a capture in the Hallow, but change the background to something like the Jungle, also changing the water color

#

Itโ€™s just an aesthetic change that I was thinking about while taking screenshots of builds

hollow idol
#

oh

hollow shell
#

Ahh, I see

#

You could include a sentence or two explaining that function

#

I dunno how popular the screenshot thing is for people

tepid root
#

its used by builders a lot of the time

hollow shell
#

Thanks Noi ๐Ÿ‘

ashen warren
#

Np

lost agate
#

reforges to hooks just sounds like more money for the goblin to drain echceasebegone

keen geyser
#

agreed

civic pond
#

hook reforges sound cool doe,,.,.,.

keen geyser
#

in a way it sounds kinda cool

civic pond
#

i kinda want that legendary hook

keen geyser
#

but with the small amount of hooks in the game, I think it'd honestly just be a smallโ„ข๏ธ waste of time to code in

#

maybe if it were accompanied with more calamity hooks

civic pond
#

small? idk about that

hollow shell
#
  1. I'd hardly call the amount small
  2. if it is small, that's even more reason to vary up the ones we have
keen geyser
#

i guess

hollow shell
#

More Calamity hooks would indeed be nice

lost agate
#

I just dont think reforges are the way to go to make them varied

civic pond
#

I like the idea of hooks with different effects though

keen geyser
#

still kinda cemented on the fact that it'd fit better with the addition of more hooks

civic pond
#

e.g. static hook or gravity hook

#

which are honestly really useful in their own ways

lost agate
#

well i dont think a reforge is gonna give that

civic pond
#

nope

foggy plover
#

can we get a hook that actually functions like an irl hook?

hollow shell
#

Like, Starbound-style?
Gravity, swinging, rope bends around blocks?

foggy plover
#

yes

civic pond
#

in terraria im unsure how that'd work

lost agate
#

That was gonna be a thing in otherworld but you know what happened to that

foggy plover
#

I love gravity based things, its one of the few things terraria falls off on sadly

tired haven
#

Isn't that kinda a thing in overhaul

civic pond
#

the closest we get to that is gravity hook

#

which sort of(?) does that but at a much slower rate

tired haven
#

kinda because iirc it doesn't bend around blocks

civic pond
#

no bending

#

but at least you can "swing"

tired haven
#

I see then

foggy plover
#

imo hooks should be a combo of anti grav, static hook, + being thrown like rope

#

but it is a basic terraria function to be the exact opposite of that

civic pond
#

different hooks would still be neat.

hollow shell
#

Hooks have been a thing suggested since
time immemorial

foggy plover
#

imo hooks are more of a polish thing, same with dyes/vanity, the mod is still having major content added to it so for now im good without hooks etc being added for now

hollow shell
#

and yet we only got one with the SS update

keen geyser
#

it has been suggested like 5 million times recently, so a lot of people agree

lost agate
#

do we have sprites for other hooks actually?

civic pond
#

not that i know of BirbThonk

hollow shell
#

hook in:suggestions has:image

#

They aren't great but
they exist

keen geyser
#

some of them are okay imo

#

at least, the soul gripper looks p good to me.

lost agate
#

thing is

#

all of those are just item sprites, theres no hook sprites Kirbypain

hollow shell
#

Except Meta's

lost agate
#

yeah

keen geyser
#

yeah tgood point

lost agate
#

tho having a hook put you inside blocks might not be the best of ideas

#

unless youre like exploring

keen geyser
#

the amount of bugs and exploits that'd cause

lost agate
#

no just the fact u would end up inside a block when fighting something

#

which i suppose its why you can just single tap it

#

Also hello yes, discussing something from 2 years ago nothing much

keen geyser
#

ah, yeah

keen geyser
#

isn't that a dont

zenith hazel
#

the mods are already talking about it and voting on it, no need for a suggestion

void kelp
#

ah shit

#

soorry

#

boop

hollow shell
#

@proud isle Assuming you mean Rev+, you could also mention a consistency factor
in that most other bosses are at least given a new unique attack, but QB only has adjustments

proud isle
#

Oh yeah

mighty knot
#

Make Stingers launched by Hornets, Queen Bee, Plaguebringer Goliath etc. More Visible.

This has always been a problem in vanilla, what with hornets doing so much damage early prehardmode, but it is more so in Calamity with Plaguebringer Goliath and the harder Rev+ versions of Queen Bee. Since the Goliath changes the background to a much darker green color, and since the stingers do more damage, it feels kind of cheap when you're hit by something you can't even see. They're tiny and blend in with everything (and are even more camouflaged in a jungle background, which is where the majority appear). In Rev+, Queen Bee launches even more stingers, and they also do a lot of damage, encountering nearly the same problem. The fact that she enrages aboveground, making it impossible to get rid of the camouflaging jungle background, does not help.

proud isle
hollow shell
#

Well, Goliath's stingers have red lights on them

#

and nah you're recommended to send em here first for review

proud isle
#

Oh

hollow shell
#

Seems like an aight suggestion
Potion of Omniscience would help with that, cuz they illuminate enemy projectiles
but those're post-Skeletron

civic laurel
#

@mighty knot does dangersense or hunter work on stingers?

mighty knot
#

um

#

true dangersense

#

but they're still pretty hard to see

hollow shell
#

No, Dangersense does not work

#

only Omniscience

mighty knot
#

what about true dangersense

hollow shell
#

What is that

mighty knot
#

isn't that a thing?

#

just highlights enemy projectiles and traps

#

I feel like it's a thing

hollow shell
#

Some AlchemistNPC thing I assume

proud isle
#

Thatโ€™s not calamity

mighty knot
#

but it might be alchnpc or something

#

yeah

hollow shell
#

@opaque sierra Extremely tedious?
If you're at post-Yharon2 it shouldn't be hard to throw down a Chaos Candle, pop a Zerg, and enable Defiled Rune

opaque sierra
#

The fucking things not only wont spawn but wonโ€™t drop the thing

hollow idol
hollow shell
#

That was a different kind of thing

hollow idol
#

still provided it as an alt option

opaque sierra
#

I spent 2 hours with defiled, Zerg, water candle and chaos candle

#

I encountered 9 possessed armor

#

Fucking 9.

hollow shell
#

Damn, that seems strange

opaque sierra
#

NINE

hollow idol
#

psy amulet was also not nice for me to get

hollow shell
#

In my Blood Orb farming I was swimming in Psychotic Amulets, and I didn't even have Defiled Rune turned on (iirc)

swift wadi
#

something was probably eating your spawns

#

like a cave or something like that

opaque sierra
#

Aw hell naw everything else was there

#

Fucking possessed armor takin a day off though

#

Like

#

Dafuq

queen delta
#

Well, that doesnt seem right

opaque sierra
#

In the 7 Zerg overloaded blood moons Iโ€™ve done Iโ€™ve only gotten 1

hollow shell
#

Do you happen to have like 2 other major content mods installed

opaque sierra
#

I got thorium

#

And I got the enigma mod

#

But nothing else major

hollow shell
#

Those could definitely factor into it

opaque sierra
#

Enigma is a helluva lot smaller than thorium

#

Not many enemies added by it

hollow shell
#

I see, yeah

#

Thorium does completely overtake Blood Moons tho

opaque sierra
#

Regular Zerg nights tho

hollow shell
#

Dunno what to tell you

#

You got way less Possessed Armors than you should've

opaque sierra
#

shit.

#

Well

#

cheat sheet it is then

civic laurel
#

what does the gray reaction mean

#

its not on pinned

#

looks like some gray box with something on top

lost agate
#

Is discord memeing on blue checks again? echbegone

hollow shell
#

Jump to the pin, you should see the emote there

#

It's probably the bluecheck

#

โ˜‘๏ธ = bluecheck

gusty geode
#

Thing: takes time and effort to get
Calamity fan-base: HDMood

hollow shell
#

That is indeed a tendency

#

In this case tho he did put in the time and effort, but God was fuckin with him

teal ibex
#

the more you make this take the less substantive it seems and the more it feels like whining that people have a different opinion than you tbh

#

it's not a great look

#

psychotic amulet is actually completely irrelevant to a lot of people's playthroughs despite nearly everybody having to grind for it, that's not a good example of effort required

hollow shell
#

I don't think Auric Tesla even inherits its effects, does it?

rapid pivot
#

it just provides a discount Stealth effect, iirc

#

actually, come to think of it; why is it required in all of the helmets?

#

wouldn't it make a lot more sense to have a universally-required item in the chestplate or something?

hollow shell
#

There is

#

Frost Barrier.

#

Leggings have Magic Carpet.

rapid pivot
#

why not do that with the amulet, then?

teal ibex
#

it really honestly just shouldn't be in auric set honestly

#

nor should frost barrier imo

rapid pivot
#

Or, even, maybe only make it part of the recipes for the ranged and rogue auric helmets.

teal ibex
#

they aren't really... impactful? their identity is generally very limited and has no actual recognizable effect on the armor

rapid pivot
#

At least there it vaguely makes sense.

teal ibex
#

magic carpet at least is substantial in that it will trigger when your wings run out, and is visibly incorporated and whatever

#

but frost barrier and psycho amulet are just... somewhere in the effect soup

gusty geode
#

Since the Blazing Wheel thing confirms changes to specific enemies are gonna be happening
Are we allowed to suggest Death Mode enemy AI changes? Or does that fall under exclusive content, which iirc is against the rules?

distant gyro
#

fab already has plans to execute AI changes

#

many of them

gusty geode
#

Really don't like the mentality that plans already being in place means coming up with your own ideas is a bad thing

#

Besides
I doubt every enemy is covered
Might as well throw out a few ideas and see if anything sticks

hollow shell
#

Would not be against the rules, cuz it's Deathmode items that aren't allowed
and technically it doesn't pertain to upcoming changelogs content but it also kinda does?

#

(Deathmode item suggestions may come to be allowed if we add any normal Deathmode items of our own
but will stay disallowed till then)

swift wadi
#

I don't think it counts personally, I think the rule should be that you can't change mechanics already in changelogs or described, at least not until they are released, the other way would just be confusing

#

It could actually prove as a good way for devs to get ideas, depending on what comes out of it

distant gyro
#

you can be a bit vague to ensure safety

swift wadi
#

True true, would be a good idea

distant gyro
#

hell, even "rev+ ai change"

gusty geode
#

Aight
Gimme a sec, I'll see what I can do
Not to self-promote or anything but made a bit of a name for myself doing this kinda thing in Fargo's HDfailure

#

Rev+ Enemy AI Changes

-Devilfish's mask protects from more hits, but it still becomes aggressive/faster after taking the normal 5.
-Despair Stones create explosions that inflict Brimstone Flames on impact with a block.
-Pitbulls can move much faster and sometimes inflict Feral Bite.
-Angry Dogs spawn in phase 2 and also sometimes inflict Feral Bite.
-Bloatfish spawn at maximum size and are immune to KB.

#

How's that for a start

hollow idol
#

I know that it makes a lot of sense for that suggestion to be a thing, but at that point its just a light pet

still cliff
#

Yeah but its a sun

hollow idol
#

yeah I know that, and its weird that a sun wouldn't emit light, but it still clashes with the idea of a light pet

#

gameplay takes priority afterall

still cliff
#

I know.
Its an early pre-hardmode weapon

#

To help you out with its light while being in the dark.

hollow idol
#

thats kinda the issue though, it would outclass every single prehm light pet

#

except smol Siren but she only works underwater

still cliff
#

ฮ™ know

hollow shell
#

Could just be really dim

#

Oh, it
it already does emit light, apparently?

keen geyser
#

is it talking about the shots, by chance?

still cliff
#

I just read that in death mode the nurse will be refused to heal you

#

Jesus Christ

hollow shell
#

Indeed

keen geyser
#

finally

still cliff
#

Holy cow
Why

keen geyser
#

prevent nurse cheese

hollow shell
#

Noo it's only during boss fights

still cliff
#

I know

hollow shell
#

Could you (or anyone I guess) send a screenshot of Sun Spirit being used in the dark in-game?

#

Cuz it does appear to emit light judging by the source

still cliff
#

I am using my phone right now but i will sent you a screenshot

#

Only the laser shines

hollow idol
hollow shell
#

(not dark enough)

#

(require larger screenshot for more contexxt)

#

(preferably don't have it within blocks)

hollow idol
hollow shell
#

Okay that seems significant

hollow idol
#

idk if im wearing anything that emits light

hollow shell
#

Unequip everything

swift wadi
still cliff
#

I was playing yesterday with my friend

swift wadi
#

I only have vanity on in this

#

like armor

still cliff
#

Remove it

hollow shell
#

Aight yeah that amount of light looks ๐Ÿ‘Œ

hollow idol
worthy fiber
#

Where's that armor from?

keen geyser
#

doesn't seem to emit light

worthy fiber
#

Odd

still cliff
#

Aha

#

I was right

keen geyser
#

only the beam does

still cliff
#

No wait
I was lefthellyes

hollow shell
#

lol
2 screenshots: Yes it emits light
1 screenshot: No it doesn't

still cliff
#

It was the armor

keen geyser
#

quite interesting

#

I have nothing on

#

no accessories and no armor

hollow shell
#

Vanity cannot emit light, Nick

swift wadi
keen geyser
#

wtf