#suggestions-discussion

1 messages · Page 770 of 1

distant gyro
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mrpp pls

radiant meadow
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that was another reason he wanted to give pets a function

hollow shell
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blease make Wedding Dress give defense

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blease make Wedding set a rogue armor

sand umbra
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I swear to god

split narwhal
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The only pet that actually does something in vanilla is companion cube which just stabs you

wide flicker
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Fine, silva crystal furniture buffs you in an area

radiant meadow
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@sinful violet I hope you know what you have caused
Rover is devolving

sand umbra
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and I must scream

carmine island
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It's fun to watch people have a conversation about the hermits box that spirals out of control

radiant meadow
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byeah, please keep under control

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don't devolve too much please

wide flicker
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Please save this crashing ship

sand umbra
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this god-forsaken box is going to send us all down a rabbit hole from which there is no return

sinful violet
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Or you could just realize it doesn’t really have a massive effect on gameplay and people could not throw fits in the chat taxevasion

swift wadi
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I like the sage i think he's cute

hollow shell
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I want to use pets

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I would like for pets to exist

wide flicker
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I want to use the fox drive

swift wadi
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Add another pet slot

wide flicker
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But the box is superior in every way

radiant meadow
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actually, can I make full health a config

thick arch
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does anyone else feel like Skeletron Prime's phase where he spins in a large circle spawning drones should be much less frequent? Its very difficult to damage him during it and you have to focus on the drones before they overwhelm you, by the time they are dead you got 2 or 3 seconds before he's doing it again. combined with his insane defense it makes the fight far too long

sand umbra
#

,

I forgot configs existed for like 2 minutes there

swift wadi
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Make the sage have some consumable version that makes every pet do what it does

sand umbra
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but the full health respawn becoming a config might actually be the perfect solution
inb4 no

sinful violet
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There’s already a mod which can add that capability

radiant meadow
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I will have to give sage a different healing function to compensate

hollow shell
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I guess full health on respawn wouldn't be a far cry from our global pick speed boost

radiant meadow
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something far less controversial

swift wadi
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"Use this item to bless your pets with the power of the Third Sage"

sinful violet
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Ben that wouldn’t exactly be a solution either henkhenk

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Any other healing buff would be way worse

hollow shell
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Yeah the problem is that it has a function at all

radiant meadow
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I mean, I would give other pets something too

hollow shell
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please no

sand umbra
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no

sinful violet
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^

swift wadi
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Most full hp spawn mods dont work with the hp calamity gives

fervent zealot
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destroy all pet functionality

sinful violet
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That sounds like wing lore item etc again

radiant meadow
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well, you said that before

swift wadi
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They go to 500 max

radiant meadow
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but then said to wait

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should I just remove all pet functionality stuff then?

sinful violet
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Because it wasn’t really a good fix

radiant meadow
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multiple pets sounds like vanilla meme

distant gyro
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abyss light level abuse

hollow shell
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@solemn flame Don't mention other people's suggestions in your suggestion.

distant gyro
hollow shell
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That's called "chaining"

radiant meadow
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like hardcoding

hollow shell
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Suggestions should be able to stand on their own

solemn flame
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Ok

lost agate
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termi i think you forgot smth

solemn flame
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Took it down*

lost agate
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oh no wait my bad

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several items equipped is a no go

sinful violet
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Almost said something which I don’t think is out yet

radiant meadow
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I still think the full health thing could easily be a config

hollow shell
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Anyway
Mrrp I think you gotta recognize there's an issue considering
many people agree it's an issue

sinful violet
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Yeah I’m thinking about it.

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Though I still don’t agree turning it into a light pet would be an answer either

hollow shell
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Alright

sinful violet
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That might open up another can of worms

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Abyss viablity etc

radiant meadow
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I think we've opened up one too many

wide flicker
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One, you mean several

sinful violet
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I underestimated how much value people put on vanity ig SAD

swift wadi
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I honestly dont see this as much of an issue, call me dumb but like, use Third Sage or just use Nurse when you respawn, not that big of a deal, or a money waster

radiant meadow
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you really did

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uhhh, I think you're forgetting something

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about the difference between respawning with full health and attempting (and failing) to heal up while 20 pumpkings are up your ass

wide flicker
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Also other pet based dedicated items are being slightly undercut to be never used

sand umbra
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ah yes, the buffed seasonal moons

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my favorite source of spawncamping

radiant meadow
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it doesn't even have to be buffed lol

sand umbra
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actually yeah, scratch the "buffed"

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just the seasonal moons in general and the 20 Mourning Woods or Everscreams that camp my NPC hotel

swift wadi
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Then just remove third sage's effect and add it to a perma upgrade dropped by like, Cryogen, or is the point that it isn't what Mrrp wants

radiant meadow
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Mrrp did want some healing function for third sage

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although I don't think he realized the amount of controversy it would cause

sinful violet
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That kinda stuff is bs which is really what it was aiming to fix. Most agree full health respawn should’ve been a thing to begin with.

radiant meadow
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I can make that happen at any time

sinful violet
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Well I picked what’d have been the least controversial

sand umbra
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full health respawn really should just be a thing by default

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but you know how it is

sinful violet
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It’s that people want to use other pets which is the issue

radiant meadow
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like without the pet req

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I mean yeah

solemn flame
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Oh dear God what have I started

radiant meadow
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like I would want to use the pet dedicated to myself

swift wadi
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Why not make it work in the inventory? Maybe even give a buff, although some people might complain "But meh buff slots!"

radiant meadow
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rather than your little snake thing

hollow shell
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Nah this convo was goin on before you, Megu

radiant meadow
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but I also don't want to be at a disadvantage in multiplayer during boss fights

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(just an example)

sand umbra
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...bit of a longshot, but

normal vanity item thing in the pet slot ft. flying snake
if you have it in your inventory, but not in the pet slot, it grants the full health regen

probably won't happen, just thought I'd give a potential idea

hollow shell
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Ehhmmnn

sinful violet
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At that point just give it functionality in both inv and pet slot no?

hollow shell
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Both would be better in that case, yeah

sand umbra
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I mean sure

swift wadi
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Yea that's what I said

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just do that

sand umbra
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the point being: it could work from your inventory

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which would free up the pet slot if you want the full health respawn, but perhaps wish to use a different actual pet

radiant meadow
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yay, another thing to cram my inventory like lore items

carmine island
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Pet slot for those who want the pet and the buff...
Inventory for who want the buff and other pets

swift wadi
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It's 1 slot

hollow shell
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I feel like having it be Lore Item-like makes sense

swift wadi
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Shouldn't be that big of a deal

radiant meadow
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trust me, I have inventory management issues

hollow shell
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It's another minor trade-off thing

hollow idol
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make it WoF lore because people dont care that much about extended pickip range iirc

sand umbra
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believe me, so do I
but at least the box is 1 specific thing CompleteFailure

sinful violet
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I never really keep track of lore items anyway

radiant meadow
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I can barely find room to take off armor when testing something

sand umbra
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rather than like 3 dozen things you rack up over the course of your journey

hollow shell
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I like the extendo range DoGCri

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But.. that actually would make sense

sinful violet
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Lore item functionality is still something I’m a bit unsure about, like cryo’s basically giving you the option of a free slot.

sand umbra
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my issue is 20768902769 potions hogging all my inventory space

radiant meadow
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I'm thirsty to add stuff to my new config but I will have to quench my thirst another day

swift wadi
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What if it was a permanent trigger that happens on WoF's death? Although if you still wanted it to be related to the sage you might confuse people with a message like "You have been blessed by the Third Sage" Or something, because that would make people like "wtf is the third sage"

sand umbra
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th i r s te

radiant meadow
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a permanent trigger wouldn't be bad

distant gyro
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Right click for a permanent blessing

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or not

sinful violet
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imo that’s a bit much, directly making reference to it in chat

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could just eat the box

distant gyro
swift wadi
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That works too

radiant meadow
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eat the box is fine

sand umbra
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c o n s u m e
the box

wide flicker
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Eat the box

radiant meadow
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should I do that?

distant gyro
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consume.

sinful violet
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I’m half kidding, it’s a sake box after all.

swift wadi
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DRINK THE BOX

radiant meadow
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right click to gain a blessing

sand umbra
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I still think having it work from inventory would be the best approach, or at least one of the better approaches

hollow shell
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I'm still behind the config idea

radiant meadow
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I prefer the right click (or config)

hollow shell
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though WoF lore change also works

lost agate
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Well this is smth lmao

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Everyone wants a different solution

swift wadi
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Well we have 3 options here

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So I propose an idea

sinful violet
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I think given people’s general stance on inv management and how full health respawn should be a thing anyway making it come from the item would be preferable, if not just personally.

swift wadi
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@sand umbra writes the sugg and we see what he does

hollow shell
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do aulll of them

swift wadi
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lol

carmine island
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Config for each option?

split narwhal
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What about other methods of full health respawning that isn't a pet, just to make it so that you have choices whether to use to pet or something else in your inventory?

sinful violet
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Absolutely not a config for each option no henkhenk

sand umbra
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I have been nominated

radiant meadow
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come from the item as in your inventory?

lost agate
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If we make it just consumable we have a snake sprite unused sad

radiant meadow
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you consume or equip smh

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prevent consumption if you've already been blessed

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to avoid accidental consumption

lost agate
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So you eat the snake and all

wide flicker
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Have it activate the blessing, but not consume, and allow it to be used as a pet

lost agate
sinful violet
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We can make the item toggle full health respawn and be a pet then shucks

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Yeah

lost agate
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I mean sure

radiant meadow
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yes, I will do that

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no inventory crap tyvm

lost agate
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Theres a bool for the healing already, you could use that i think

radiant meadow
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consume the snake to get blessed

lost agate
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No wait you cant

sinful violet
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Popo did put a lot of time into that/the box means more to me than just "funny reference" Although it is half a meme ref

radiant meadow
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equip the snake to have snake

lost agate
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Its used to control when to stop the healing

sinful violet
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Drink from box for full health respawn

radiant meadow
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I will figure out a way

lost agate
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Ya have to make a bool

radiant meadow
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but tomorrow because I have to go to bed

lost agate
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Aight

sinful violet
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Also makes it more of an upgrade than just toggling a config which I wasn't too sure about. Felt like it'd be just a bit more earned that way.

radiant meadow
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that's fair

sinful violet
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Alright, drink the box it is then

radiant meadow
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I just wanted to put my shiny new tool to the test

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🍹

sand umbra
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🍸

wide flicker
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I really like drink the box

lost agate
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Did you make the slider yet?

sinful violet
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ingame configs without even having to exit to menu is sex yees

swift wadi
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D r i n k b o x

radiant meadow
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I made the slider, yes

carmine island
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So you use the box as an upgrade for full health respawn but can still equip it for the pet?
Am I understanding this correctly? thonk

lost agate
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Aight

sinful violet
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Yeah

radiant meadow
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btw

swift wadi
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That also keeps it very unique, which I think is a good idea

sinful violet
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tbh I hadn't even realized they made the config changes even better since they were in the mod menu

lost agate
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So non consumable then

hollow shell
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You can either keep the snake as a pet, or consume its essence to attain new power

sinful violet
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Yeah shucks

wide flicker
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Or kill wall twice for both

sinful violet
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Also no rover then we'd have the people who liked the pet on our backs

radiant meadow
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oh, so you can't eat the box CompleteFailure

hollow shell
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Yeah but you can just kill WoF twice

sand umbra
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mfw 10% drop on subsequent kills

sinful violet
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I mostly prefer full health respawn myself but why not just avoid any trouble.

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Not like it'd be better to make it so you have to farm a boss for a pet

radiant meadow
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I mean, you already have to do that for most other pets

craggy hedge
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^

radiant meadow
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stuff like fox drive and levi are the exception

hollow shell
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ah, didn't realize it was 10% on all other kills

radiant meadow
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except those 2 are mode locked

sand umbra
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ye

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only 100% on the first WoF kill, 10% thereafter

lost agate
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Ok but you dont literally eat the pet if you get it

radiant meadow
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snakes for dinner guys

swift wadi
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Consume Sage

radiant meadow
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it's settled

sinful violet
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Also yeah it's still a box

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I wouldn't eat a box

wide flicker
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MEat is back on the menu

radiant meadow
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I would

sand umbra
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mood

the Terrarian also believes this is mood

carmine island
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I keep seeing people say eat the snekk and I keep thinking
oh god poor snekk

sinful violet
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crunch

radiant meadow
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reminder that Terrarians drink drugs stimulants and random potions

wide flicker
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eat snake

radiant meadow
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that they find underground

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in pots

wide flicker
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consume noodle

sand umbra
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daily reminder that the Terrarian just swallows potions, bottle and all, like it's nothing and somehow gets buffs from them

carmine island
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SAD SNEKK

split narwhal
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Odd mushroom

hollow idol
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shh, eating snek isnt canon, its a game mechanic

sinful violet
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Anyhow, that's sorted. Non consumable buff toggle for full health respawn and pet.

swift wadi
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I feel bad saying eat snake considering this is an item tributed to two real snakes that passed away

wide flicker
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raw bacon from pigs

sinful violet
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Let's not overrun suggestons with that anymore.

sand umbra
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ye

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thing has been settled

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all is well now.

sinful violet
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As a bonus I will post the two real snakes if I can find them in gen talk so people leave this place

radiant meadow
carmine island
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No more entertaining debates about a box with a cute snekk

hollow idol
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“raw bacon from bigs” smh the vanilla way is from mutated corrupt pigs

swift wadi
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Yes i wanna see Rose and Pearl

sand umbra
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now it's time for me to go dig up that sugg about Betsy's melee weps gaining Betsy's Curse

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the one I was gonna post before the opportunity of making HM Abyss shit specific to Clone struck

radiant meadow
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add betsy's curse to aerial bane? my pleasure

sand umbra
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no

radiant meadow
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okay, then phantasm (and therefore phangasm) CompleteFailure

split narwhal
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What does betsy's curse do in calamity again?

sand umbra
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there will be no Aerial Bane buffs in my presence

radiant meadow
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34% less dr

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and -40 defense

sinful violet
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Betsy's curse is a little nuts iirc

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yeah

sand umbra
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Betsy's Curse is pretty stronke, ye

radiant meadow
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basically ichor 2.0

sinful violet
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Flask of ichor + flying dragon or whatever the betsy melee drop is

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I feel like that'd get out of hand

sand umbra
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next update we'll get to see just how much it goes bananas

split narwhal
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Does it stack with ichor?

radiant meadow
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I mean, if it goes bananas, it can be removed in testing

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but flying dragon falls flat in calamity's power scale iirc

sand umbra
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literally just make Ichor fail if Betsy's Curse exists

radiant meadow
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even if pretty good in vanilla

sand umbra
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I do not remember either of Betsy's weapon drops ever being good in Calamity's context

radiant meadow
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aerial bane

sand umbra
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fuck

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I misspoke again

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melee weapon drops

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melee

sinful violet
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Isn't it just like, one

sand umbra
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Sky Dragon's Fury is a thing

radiant meadow
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iirc sky dragon's fury was a decent meme against AD pre resist

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but then resist happened and I forgot about it

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especially with grand guardian existing

split narwhal
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People mostly just use influx waver instead in vanilla

radiant meadow
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flying dragon is nice for tile phasing and fat hitbox

sinful violet
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Having to make specific resists is kinda painful

sand umbra
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so it should be god for PBG then

sinful violet
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Yeah it makes hitting shit a lot easier

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also why would sky dragon fury being good for worms make it god for PBG

sand umbra
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I was referring to Flying Dragon

sinful violet
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Oh

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Don't think so thonk

sand umbra
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and then I realized I had interpreted the corresponding sentence backwards

sinful violet
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Aiming isn't necessarily an

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Alright

sand umbra
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in any event, are either of Betsy's melee weapon drops particularly good for their tier? in Calamity's context, specifically

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or, more accurately, does their power level justify the shitfest you have to go through to get them

split narwhal
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Flying dragon is good for martians bc of tile piercing

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but that's about it

sinful violet
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*flying dragon is good for saucer cheese because of tile piercing

sand umbra
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so in conclusion: no, except Flying Dragon for one purpose that other weps can probably do a better job of filling

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it's them hours again, folks

split narwhal
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Most other people chose either influx, flairon, hatchet for melee at this point

distant gyro
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iirc the way of post-golem melee is literally only FPH

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until tomatomere

sand umbra
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Step right up, ladies and gentlemen, it's time for everyone's favorite sugg show: "Let's Make OOA Great Again!"
Now, today's featured concept is Betsy's Curse being able to be inflicted by both of Betsy's melee weapon drops: the Flying Dragon and the Sky Dragon's Fury.


To give the debuff a bit more relevancy for people that are not playing the Mage class, and due to thematical reasoning, it makes sense that the melee pair of Betsy's weapon drops should be able to inflict her exclusive debuff. It'll also make farming her out for class-specific weapons a bit more worthwhile for the playerbase as a whole, really.

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this look good and ready to go, or should I change anything like explaining why Aerial Bane wouldn't get this buff despite the reason being obvious

swift wadi
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Not enough <><><>

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0/10

sand umbra
distant gyro
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why

sand umbra
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<><><><><>

distant gyro
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damned forbidden <><>

swift wadi
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<><><>

sand umbra
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past that, though
do I need to add a sentence explaining why Aerial Bane very much does not need this buff, or is this sugg good to go as it is

split narwhal
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ngl the weapons from betsy all are really cool but they aren't that useable (except that one bow)and hard to get so I 100% agree with this

sand umbra
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"that one bow" would be Aerial Bane

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which is on the complete opposite end of the spectrum HDfailure

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anywho let's goooooo--

split narwhal
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Are you gonna do the Ogre weapons afterward?

sand umbra
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eh, maybe

sinful violet
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yeah lets go sleepy octopod buff

sand umbra
#

I can get behind this

sinful violet
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melee stealth strikes henkhenk

sand umbra
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Psycho Knife hours

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Psycho Knife should have a dozen different effects when striking from stealth iirc

ashen warren
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stealth strikes should be made into a manually charged attack that make u stand still taxevasion

fervent citrus
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^ better than nothing

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:ech-1:

worthy fiber
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That's what the forum page is for

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Though I don't know the last time the credits were updated

fervent citrus
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Credits?

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Also, ill taje the invincibility

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:smugyon-1:

terse sundial
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It wasn't that long ago that they were updated iirc

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It's been like a month or so

raven patio
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everyone seems to forget about the frost legion though

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still an invasion event that needs love

loud steeple
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I totally didn't forget that was a thing.....

green pumice
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the problem with legion is that its very luck based

worthy fiber
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Does the legion even give you anything?

quick ice
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not really, it's just available as part of the Christmas Event

loud steeple
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It gives snow and santa

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But thats about it

karmic stone
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Snow and an NPC that only sells decoration and only lasts less than 1/12 of a year mood

fast monolith
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It lasts like

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1/36th of a year

worthy fiber
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what is this mod?

elder mist
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me when hunger mechanic is mentioned but i remember tremor had it but it had massive backlash because it was a shit mechanic

potent veldt
tepid root
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survivaria big epic imo

potent veldt
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From what I've seen, Survivaria actually looks promising

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Unlike Tremor's thrown-in hunger

tepid root
potent veldt
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Which is the only reason I cared to suggest anything about it at all

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welp

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Should I just remove the sugg then, since it's already being done

tepid root
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idk

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maybe just keep it for the time

potent veldt
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Very well

hollow idol
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wait sanity? i only heard temperature, durability, radiation, and seasons

tepid root
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sanity is basically gonna make you see illusions and other cool shit when its low

ruby cobalt
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it's almost as if..

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that's the old stress...

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hmmm...

tepid root
worthy fiber
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don't starve references man

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you need them....

green pumice
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mfw when shadow monsters

hexed lagoon
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Odd Mushroom smug

fast monolith
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Aren't cross-mod things sorta... frowned upon?

worthy fiber
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Really low priority stuff

queen sail
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Cross mod stuff requires high iq level reasoning as to why it should exist and what gets affected should be relatively minimal

tiny rose
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Is this stealing level cross-mod, or referencing level

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If two mod authors respect and like eachother, they might just include nods towards the other one, then there is copy paste level without even informing

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Thats a nono

queen sail
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You mean like Phoenix Blade

distant gyro
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what's with phoenix blade

queen sail
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No I mean like the first example

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Phoenixblade is Yuyutsu’s old name

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Spirit also has a brimstone weapon referencing Calamity iirc

hollow shell
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I don't think that's what they mean by "cross-mod", Elise

subtle flume
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Has making the DoG's body in the first phase visible in the minimap been suggested before?

keen geyser
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yup

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wasn't found as necessary

subtle flume
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Dang, alrighty

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Thanks

quartz hare
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"cross-mod"? why not if fab will run out of ifeas

tiny rose
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@hollow shell sorry, what is the idea behind the word then?

frail mantle
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i think he means cross-mod as in shit like SoA Rev+ changes or post-DoG bard weapons

hollow shell
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Yeah it doesn't mean taking content from other mods
It means compatibility, expanding on concepts from other mods when playing with both

queen delta
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Turn the extra max mana over the hardcap into reduced damage penalty from mana sickness.
(For example, extra mana that didn’t count towards the max mana would reduce the mana sickness damage penalty from 50% to something lower.)

Because of the mana hardcap, there’s no reason to go for max mana builds because once you’re over the hardcap (which is very easy to do), any other builds that give max mana are obsolete. This change should give players a reason to use builds that focus on increasing max mana.

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Thoughts?

hollow shell
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Why not reduced mana usage so it's a de-facto max mana increase?

keen geyser
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reduced damage penalty from mana sickness sounds cooler

hollow shell
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Sounds harder to balance

distant gyro
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reduced mana usage is a meme on things such as alpha ray

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or anything that already has low mana cost in theory but has so little use time that it gets eaten in mere seconds

queen delta
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Yeah its mainly for the above reason

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Weapons with low mana wouldnt benefit as much from this change

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While the mana sickness debuff nerf would almost equally affect all weapons

sand umbra
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I don't think you realize how huge of a buff reducing the magic damage cut from Mana Sickness is

hollow shell
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Alright

sand umbra
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that said, if done right I'm all for it

queen delta
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Perhaps ill include reducing mana usage as an alternative

fleet night
#

am i the only one seeing similarities between the concepts of survivaria and enviromine?

hollow shell
#

m, hearing "temperature" "hydration" and "sanity"

#

(Minecraft already had hunger tho)

gusty geode
#

I'd enjoy that
Still need go try Survivaria

tired haven
#

Lots of people prefer to avoid mana potions in favor of mana regen potions and then that change does nothing to them

hearty plaza
#

why use mana potions and suffer mana sickness when you can use mana regen potions and basically regen mana instantly

tired haven
#

because it's far from instant

#

but well yeah

hallow hatch
#

2 seconds > instant

placid girder
#

ok hot take

#

statigel jump and jump boost effect should be unique

#

more importantly jump boost as at the time youre gonna be using it youll probably have bundle already so its kinda pointless

radiant meadow
#

unique double jumps are a pain to program

#

which is a major reason why statigel does not have a unique jump boost

#

jump boost being unique should be relatively easy

tired haven
#

I assume it's about double jumps tho

#

statigel doesn't have jump boost, does it?

radiant meadow
#

it does

tired haven
#

thonk

radiant meadow
#

it has the shiny red balloon bool set to true

tired haven
#

Well guess that's why I didn't notice it darylForreal

radiant meadow
#

names don't carry as much weight as the theming of the song and how it sounds

pure dove
#

good point

frail mantle
#

^

radiant meadow
#

like Void really doesn't fit the top layers

#

at all

pure dove
#

yea

night cradle
#

the feeling of the song fits more onto the biomes rather than name

pure dove
#

good point

hollow idol
#

when have song names mattered smh

tired haven
#

Around never, i guess

#

though some like "A glacier eventually farts" still puts a giggle on my face when entering void in risk of rain 2

#

what does that have to do with void? nothing

teal ibex
#

honestly i see what you're saying but i don't think it needs anything new

#

it should just have more hp first phase and less hp second phase

radiant meadow
#

make the laser phase through tiles

teal ibex
#

it's not that hard of an attack when you get used to it, especially with calamity mobility, so it's just a matter of not becoming monotonous over time imo

radiant meadow
#

make it invincible while changing phases

indigo fog
#

less hp would be fine

#

never thought of that

fierce hedge
#

P2 is fine

#

Its a bit of a pickle but once you get used to it you'll never be hit by the laser again

indigo fog
#

still wish it did more than just spam a single laser that's 2x as strong as ML laser

#

its first phase is much more interesting

#

because it does more than just spam a single laser

gusty geode
#

Guess if we're on the topic
Can the Flying Dutchman get a second phase
Last I checked once you knock out all its cannons it just fucking dies

indigo fog
#

what else would it do if it doesn't have any cannons to attack with

#

it would just drop pirates

gusty geode
#

Maybe it could
Summon waves to attack the player with
Or teleport, since its name is a reference to a ghost pirate
Or at the very least ram the player

indigo fog
#

ramming the player would be fine

#

where would it get the waves from

#

if you are fighting on land

gusty geode
#

Storm clouds might work better

indigo fog
#

pirates can't control the weather

gusty geode
#

They also can't make their ships fly so

indigo fog
#

i guess

#

controlling the weather just makes less sense to me

#

idk why

fierce hedge
#

Why give Flying dutchman a 2nd ohase

#

It doesnt even drop anything

#

Legit. Nothing

#

Not even money

indigo fog
#

it should

teal ibex
#

LOL that's amazing

indigo fog
#

all other minibosses do

teal ibex
#

thank you terraria very cool

indigo fog
#

and event bosses

gusty geode
#

So
Give it drops too then ig

indigo fog
#

and money

#

and potions if it doesn't do that

sand umbra
#

Flying Dutchman literally just drops anything any other pirate can drop

#

nothing more

indigo fog
#

it drops a trophy right?

night cradle
#

yeah but it's not as important as its other drops
cutlass, coingun, etc.

indigo fog
#

I think it should have its own unique drops

#

rather than having pirates drop everything

#

the ship is just there as an obstacle

#

that gives you nothing

#

There's no point in making Elemental Quiver bow only and then cloning the same accessory for different subclasses

#

also

hard crescent
#

Change the stats around

indigo fog
#

isn't this in the suggestion don'ts

#

"Subclass-only runs are self-imposed challenges, and Calamity should not cater to them."

#

yeah, it is

hard crescent
#

my ban, awaiting ban

frosty dagger
#

No, this is talking about main classes not having enough accessory paths, or just post ml accessories in general, summoner has many, (statis path) rouge has three, I haven't done melee, but I agree, ranger and mage are lacking a bit in terms of endgame accessories

#

That was just and example

hard crescent
#

it was

frosty dagger
#

The Sugg is about a lack of diverse post ml accessories in ranger and mage and I agree, a new one hasn't been added in a long time

indigo fog
#

oh

frosty dagger
#

There is only ethereal talisman and elemental quiver currently

indigo fog
#

i guess rogue does have way more accessories than ranged and mage

hard crescent
#

well rogue is a new class so it gets a pass

#

also, theres a ton of catering to true melee (not that i mind)

frosty dagger
#

For those two you have to run many fillers (rampart of deities, sponge, affliction ECT)

hard crescent
#

well "a lot of catering" being that they specify the difference

green pumice
#

does mage need more acessories

sand umbra
#

mage having more accessories would be neat

queen delta
#

mage already has a lot of accessories that give max mana

#

using normal, standard mage gear post-DoG would put you at the cap very easily

sand umbra
#

...on the condition that none of them become Ethereal Talisman mats

#

need to have more unique accessories, accessories that don't necessarily craft into anything or have a very small line, but have interesting effects to keep things fresh

gleaming siren
#

that sounds like rare variants

sand umbra
#

no

tired haven
#

Certainly not ft. mana overloader

sand umbra
#

see, Mana Overloader is good

tired haven
#

and permafrost concoction but eh, it's not mage even if it got 50 mana

sand umbra
#

it does a unique thing that separates it from other accs and it isn't used purely to beef up another acc

#

Permafrost's Concoction ain't worth the ice it's made from

tired haven
sand umbra
hexed lagoon
#

Idk why they even drop cultist clothes in the first place ech

sand umbra
#

they're supposedly related to the lunar cult

zealous ridge
#

something something lore related

indigo fog
#

you can use auto trash

sand umbra
#

but nobody's ever bothered to elaborate on why

indigo fog
#

but the drop chance should be reduced to 10%

zealous ridge
#

I would like it if the drop chance was at least decreased

sand umbra
#

also mfw post-LC vanity is dropped by a start-of-Hardmode entity

zealous ridge
#

Eidolists are not that rare, they’re just relatively uncommon compared to the average trash mob

#

remember Martian conduit plating being accessible at the start of hm

tired haven
#

Wow, nobody did annoying mud joke, am disappointed

queen delta
#

you're an annoying mud

zealous ridge
#

Sorry, uh what

#

what’s the joke...?

hexed lagoon
radiant meadow
#

annoying mud got removed

queen delta
#

thorium has an enemy that drops annoying mud

hexed lagoon
#

Who

#

Oh

tired haven
#

Had, at least

radiant meadow
#

used to anyways

hexed lagoon
#

And what bout it

zealous ridge
#

uh yeah but how is this a relevant joke like

tired haven
#

Annoying mud did nothing, was here solely to waste space

zealous ridge
#

Because it’s something you just throw away?

hexed lagoon
#

Flash backs of Rock from boss rush

tired haven
#

Something to obstruct your inventory

zealous ridge
#

I mean there was a reason it was removed

subtle fjord
#

Rock can be used in Fargo's soul mod doee

tired haven
#

And yes

zealous ridge
#

It was a gamey and uninteresting mechanic

#

instead he throws the mud, which actually makes him a unique threat

hexed lagoon
#

I think completing the bossrush should give you an actual item that can be useful for something, not just a rock like yeah its funny but i lost 3 hours of my life

queen delta
#

i mean, BR is just a bonus mode

tired haven
#

Well too bad because for now rock will stay entirely useless on a purpose

shell lynx
#

I always thought it was more of a placeholder

tired haven
#

^ p much

hexed lagoon
#

Well, how about making the rock placeable

#

Y e s

tired haven
#

"- Any suggestions about giving usages to the Rock.
Example: Making it an ingredient for an end-game item.
Reason: The Rock is supposed to be a trophy for completing the Boss Rush and a comedic intentional anti-climax. Making it have any usage, especially multiple usages, would be an incredibly annoying grind (and would spoil the fun).
"

zealous ridge
#

I mean, if we are to look at hollow knight, the inspiriation for boss rush I think, that really had no gameplay benefits and was really only a for fun/practice mode/challenge mode

#

and I think it serves that purpose well

unique vector
#

the point of configurations is optional mechanics that are toggleable

terse sundial
#

Isn't death mode already toggleable?

unique vector
#

if fab decides he wants it as a main mechanic of deathmode then its certainly not becoming a config. you cant just state "well a few people dont like X update change so make it configurable"

#

and yes, dm is already a config in itself if you think about it

#

just... dont play death

#

@vestal comet

terse sundial
#

not to mention the extra boss health and ripper damage is going away

vestal comet
#

I mean some people may just play it for the bosses

terse sundial
#

right, you can toggle on death before you fight a boss

#

noone is forcing you to play death constantly

vestal comet
#

I get that, but some people may get mad at some of the random debuffs during a boss like cryogen

hexed lagoon
#

I play deathmode cause of the bosses, why else would i play it? smugyon

unique vector
#

cryo already debuffs you fyi

gusty geode
#

Apparently changes in higher difficulties that make parts of the game that aren't the bosses more difficult are a problem

unique vector
#

the point of the changes is to make it more difficult like that, if you cant handle the changes and feel more annoyed by them, then well death isnt for you i suppose

hexed lagoon
#

Terraria Overhaul mod adds some kind of realism and everything is configurable

sand umbra
#

actually

unique vector
#

overhaul isnt calamity

sand umbra
#

if the Snow Slow effect works like Mighty Wind

hexed lagoon
#

But i dont think it would work for calamity

sand umbra
#

then it won't work during Cryo's fight

#

or any boss fight, for that matter

vestal comet
#

I mean i could care less about it, ive seen other users complain about it elsewhere

zealous ridge
#

I have problems with the new death things, but like

vestal comet
#

I for one think it gives calamity deathmode a new feeling if its like that

hexed lagoon
#

Can y'all just wait till the update comes out and then like give feedback or something

vestal comet
#

Thats probably the best way to do it

zealous ridge
#

Oh I’m waiting

#

I just don’t like what the text entails

#

is it bad to draw at least a few conclusions there? I’m not saying I hate the update yet

hexed lagoon
#

I didnt say that but okay

zealous ridge
#

did I misinterpret something you said?

hexed lagoon
#

Just forget it

zealous ridge
#

I uh

#

Okay

unique vector
#

its not bad to draw conclusions but dont take self made conclusions as facts

gusty geode
#

Ig the point of the original sug is
For lack of a less... elitist way of putting it
The idea of the game outside of the bosses being harder is a new concept to a lot of players and will probably be met with mixed reactions

unique vector
#

its perfectly fine to not like what it sounds like, but hold some more neutral expectations

lost agate
#

Masomode also sounds like madness until you try it out so like

zealous ridge
#

yeah, I wasn’t saying they were facts either

lost agate
#

It also makes death mode engaging than just boss changes

#

Cuz if you aint fighting bosses death mode does jack shit

zealous ridge
#

yeah there’s certainly positives

queen delta
#

masomode is still madness even after you finish a pt, but now you're more conditioned to it

lost agate
#

The natural hazards are manageable tho

queen delta
#

so yeah, we should just wait for the update to come out and try it out before you people start complaining

lost agate
#

And well

#

Deathmode itself is like a config if you think about it

#

Dont like non boss changes? Turn it off when not fighting bosses

#

Simple

zealous ridge
#

was I making it sound like I was complaining? I’m sorry, I didn’t mean to come off like that

#

I mean, may not be directed at me but

lost agate
#

No im just stating that i think an entirely different config is redundant when DM is toggleable

zealous ridge
#

Yeah, I can see you’re taking a different direction with death

#

I feel like it’s getting a shift in focus, I guess

#

And that’s not what I dislike, really

#

that’s not an inherently bad thing

gusty geode
#

Those geysers are definitely not gonna go over well
A mechanic being unpredictable generally automatically makes it bad from what I've seen

lost agate
#

Aaaand who said they would be unpredictable

#

Telegraphs exist

frail mantle
#

i'm sure Fab will make sure that it's not a load of bullshit unpredictable asspiss

gusty geode
#

Fair

lost agate
#

It can literally gurgle before shooting

tired haven
#

Time to search for those who complain about bubbles in teal sea

radiant meadow
#

I will fix the rarity stuff w/ holy fire and reaper tooth shit

#

@indigo fog done

zealous ridge
#

nother one of those "inconsistency fix suggestions"

#

glad its fixed though

radiant meadow
#

aka something I can do without Rover yelling at me because it could also classify as a bug CompleteFailure

zealous ridge
indigo fog
#

also Chaos Stone is Pink and drops from Calamitas

vestal comet
#

Ill probably just delete the suggestion for now and see how it turns out ig

zealous ridge
#

yeah i would wait for when the changes are in game

ancient crow
#

I thought chaos stone was from brim elemental

zealous ridge
#

rose stone is brim elemental

#

chaos is from calamitas

round falcon
#

figure itd be worth discussing first:
Automatically stop all environmental hazards (i.e. freezing to death, lightning, etc.) from occuring while a boss is alive.
Why? With the upcoming Death Mode changes, it may be a lot more difficult to fight a boss when the weather is not a clear night. While we have the Torrential Tear, it would be tedious to have it start raining/snowing during a boss fight and having to either risk the extra damage from the boss or the environment, or losing the fight entirely.

zealous ridge
#

again, we don’t know the details of how it will work yet

#

So for all we know that could be the plan

round falcon
#

better to suggest something unknowingly redundant than to not suggest anything at all, though

zealous ridge
#

well okay

wooden wedge
#

save it for after the update

#

then see if it applies

zealous ridge
#

I suppose that’s fair enough

round falcon
#

alright, i'll keep it in my pocket

karmic stone
#

Fuck I couldn't screenshot that

#

Oh ok

hexed ore
#

My brain is not working

radiant meadow
#

I would need a sprite for that to happen

#

but also, like I don't believe there's any dd2 gear that would fit rogue taxevasion

#

(actually, there probably is and I have terrible memory)

hexed ore
#

I see

civic pond
#

betsy has that cool melee drop

#

yes

radiant meadow
#

cool, yes
viable, uhhhh....

cobalt rose
#

@safe lava suggestions to add things like boss death animations are a don't.

indigo fog
#

yeah they were suggested way too many times already

#

it's not necessary to suggest them again

tepid root
#

wasnt a sugma like that already sent to devs

#

wait it was spawn animations not death animations

#

h nevermind

hexed ore
#

The player has special powers that keeps the black hole contained

safe lava
#

ah

#

alright

#

my bad

hollow shell
#

@hot oracle Don't make suggestions about upcoming features like that

#

Wait till they're actually implemented

distant gyro
#

@hot oracle sike campfires grant cold immunity before the change log was even added

hot oracle
#

oh my bad

distant gyro
hot oracle
#

do i delete it then?

distant gyro
#

ye

hot oracle
hollow shell
#

Do we have that documented anywhere as a rule, actually?

radiant meadow
#

no

#

byeah, campfires keep you warm

#

that's already a thing henkhenk

hot oracle
#

hell ye

karmic stone
hot oracle
#

i mustve forgotten that mechanic

cobalt rose
#

the don'ts actually mention

Any suggestions regarding future content that has yet to be implemented

hollow shell
#

That's true

karmic stone
#

Read #changelogs before posting a suggestion so as you do not suggest something that has already been, or will be, implemented

hollow shell
#

Yeah that'd fall under that

karmic stone
#

Oh also

hollow shell
#

Nah Add that's referring to something else

#

That's covering for if somebody suggests right now "Make lava in the Underworld shoot up flames in Death Mode."

karmic stone
#

o

hollow shell
hot oracle
#

aight i mustve missed that part in pinned. thanks for the heads up.

zealous ridge
#

i mean, is discussion in here about changelog changes before theyre implemented fine?

hollow shell
#

Not suited for this channel

zealous ridge
#

ah

radiant meadow
#

indeed

zealous ridge
#

fair enough

radiant meadow
#

since even if you gather enough for a suggestion, the suggestion could be invalid immediately depending on what it is

#

since you guys don't know the full extent of what is happening

zealous ridge
#

may be just me seeing this as more of a discussion channel than anything

#

which isnt really accurate

cobalt rose
#

the discussion part is about the suggestions themselves

zealous ridge
#

yeah that's what i mean

radiant meadow
#

Yo, as part of the Ben's Developer Feedback Process, you have been chosen to be informed that this suggestion which belongs to you has been completed.
Although I may be over a year late, I just want to show our dedication and how sometimes I feel like digging really far back in the suggestions channel for no real reason and that I may have no life.
https://cdn.discordapp.com/attachments/482998084138172446/483003342713520149/unknown.png
@bitter topaz I'm not sorry btw

bitter topaz
#

wait what the fuck

radiant meadow
worthy fiber
#

hol up

#

The armor still sucks though right

radiant meadow
#

probably

bitter topaz
#

god that nickname is quite the throwback
& so is that colour

worthy fiber
#

old wiki contrib

radiant meadow
#

It was an opportunity not to be missed.

swift wadi
#

Holy shit thats an old sugg

radiant meadow
#

I saw despacito gummy style in the dev suggestions channel and waited for bidoof to come online CompleteFailure

void kelp
#

oh my god

jaunty jackal
#

I like the idea of making shinobi infiltrator armour a rogue/summoner hybrid, as I believe currently red riding is range/summoner, dark artist is mage/summoner, and then valhalla knight and shinobi infiltrator are melee/summoner, so switching it would make it more balanced.

That said, it is explicitly mentioned in the 'suggestion don'ts' not to suggest rogue changes to vanilla items :\

distant gyro
#

you forgot monk/squire are also a melee/melee armor ://

jaunty jackal
#

well yeah, the same goes for the post-mech tier

distant gyro
#

OOA memes are kinda weird

#

there's 2 melee-summoner sets (Monk and Squire/Valhalla Knight and Shinobi Infiltrator), 1 mage-summoner set (Apprentice/Dark Artist), and 1 ranger-summoner set (Huntress/Red Riding)

#

also applies to ogre/betsy drops being 3-1-1 and 2-1-1 for melee, ranged, and magic respectively

#

smelly fillery items but vanilla overrides be like CompleteFailure

frosty dagger
#

It's a Sugg dont

#

Alchemy jug

distant gyro
#

@torn bear if he wants an item then he'd ask

ashen warren
#

Yeah that's a suggestions don't, you can read up on them in the pins, plus it's up to him about getting one, not anyone else derpeline

hexed ore
#

What does the blue check mark "highly suggested" mean?

distant gyro
#

highly suggested just mean highly suggested

radiant meadow
#

Ooa armors are also a reference

distant gyro
#

aka some person has suggested it before

radiant meadow
#

Monk doesn't really use rogue like attacks in dd2

hexed ore
#

Ah, I see

#

Thanks

ashen warren
#

wait what does ooa mean

#

oh nvm

worthy fiber
#

You could just fight farther away from the base

distant gyro
#

deathrays have limited range

queen sail
#

...it doesn’t go through blocks tho

ashen warren
#

doesn't it only go through blocks if you're hiding behind blocks

queen sail
#

No it just doesn’t go through blocks at all iirc

#

Unless rev did smth

distant gyro
#

it does due to reven

#

yes

lost agate
#

It does go through blocks in rev, on the second phase if you are behind blocks

#

So if you somehow fullfiled all that to get your npcs killed then wew

distant gyro
#

yep

#

optimally you should be fighting rev+ ml in an open area anyway so ech

sand umbra
#

wait hol up

ashen warren
#

bruh

sand umbra
#

mage weps no longer proc summoner nerf with Forbidden armor as of next update?

distant gyro
#

yes

sand umbra
#

hella

distant gyro
#

forbidden armor was too forbidden so it needed to be buffed

#

also hybrid summoner armor in general bringe

radiant meadow
#

It really was just so I could meme ping bidoof

#

But yes

void kelp
#

tbh removing one of the OOA redundancies with armor by making shinobi rogue sounds neat

distant gyro
#

totally up for it though

void kelp
#

also gives more summoner hybrid memes

distant gyro
#

despacito gummy style points

radiant meadow
#

Don't really want to mess with ooa

#

Not in that way

tired haven
#

iirc each hybrid meme implemented is 200,000 more players sacrificed to the CalAha

#

So be mindful

sand umbra
#

brb implementing a billion more hybrid memes

radiant meadow
#

Make ooa armors bypass summoner nerf

sand umbra
#

actually yeah

radiant meadow
#

Red rider with aerial bane

sand umbra
#

no

radiant meadow
#

And spikecrag stack

distant gyro
#

aerial bane spikecrag

#

:fear:

sand umbra
#

Aerial Bane in particular triggers the nerf but none of Betsy's other drops do if wearing an OOA set

radiant meadow
#

Phantasm and spikecrags

void kelp
#

actually.. if OOA ignored summoner nerf they might actually be good

#

and yet people still won’t use it HDfailure

radiant meadow
#

You don't know the power of sentry stacking

tepid root
#

make aerial bane inflict betsy's curse
i think its weak and it needs a buff

distant gyro
#

@hexed ore spoilert: voltaic climax will probably never be buffed again

#

because buffing to scal-viability = yharon dies in milliseconds

#

after all, voltaic is a darksun weapon

hallow kraken
#

Vortex?

ashen warren
#

"the only exo tier mage wep is voltaic"
subsuming vortex is an exo mage wep yk

distant gyro
#

there's vivid clarity, subsuming vortex, the wand (CompleteFailure), yharim's crystal, and void vortex
2 are much harder to obtain

hexed ore
#

Oh, forgot about those

distant gyro
#

5 weapons.

zenith hazel
#

that’s more than rogue + summoner combined technically

placid moth
#

wait is ssv not

hexed ore
#

Honestly, does anyone farm for Yharon drops anyways though?

placid moth
#

not really

#

not for mage anyway

hexed ore
#

Ok, I fixed it a bit

#

I mentioned Vortex

placid moth
#

but ssv is decent for scal though

upbeat sparrow
#

Just get High IQ and use Vivid clarity. It deals a very high amounts of damage if you know how to use it

terse sundial
#

SSV works well

upbeat sparrow
#

Yeah, ssv works well too

lost agate
#

Voltaic climax buff echmelt

quartz hare
#

void vortex?

tired haven
#

Relying on rivs is smelly ngl

sand umbra
#

relying on rare items in general is stinky

#

that's why post-Yharon mage sucks

swift wadi
#

Post-Yharon mage stands for "grindfest 2020" iirc

tired haven
#

It's "p2w but for some reason paid version isn't even there"

green pumice
#

void vortex is only good if you can make scal actually go on the balls

carmine stream
#

suggestion idea: exo tome

#

or some exo mage wep

distant gyro
#

totally doesn't exist

tired haven
#

Subsuming vortex is tome??

swift bison
#

exo tome

#

SSV

carmine stream
#

wait oh

ruby cobalt
#

eviscerate under lack of research

carmine stream
distant gyro
#

I like how it just skipped out of the radar completely

tired haven
#

Also technically mage has 2 exos already

#

Well, if we don't look at melee that is

distant gyro
#

especially when SSV is the most popular auric-tier mage weapon by far out of the 5

carmine stream
#

ok ANOTHER exo mage wep that’s actually viable against scal

ruby cobalt
#

both SSV and vivid are viable

distant gyro
#

aka buff the wand

ruby cobalt
#

if your IQ is in low double-digits then it's not the weapon's problem HDfailure

tired haven
#

Pretending like even low 3-digit is enough

carmine stream
#

make wand not distracting

ruby cobalt
#

here, a suggestion: stop shitting out ideas for the sake of shitting them out

carmine stream
#

ok

#

good idea

#

instead i’ll shit out ideas with slightly more thought put into them

radiant meadow
#

Consider

#

I was thinking about a post yharon wail upgrade

carmine stream
#

Sounds neat

sand umbra
#

okay so hear me out for just a second here

post-Yharon Birb wep upgrades using Yharon Soul Fragments

marble mirage
#

the birb swarm

sand umbra
#

the Murderswarm, if you will

distant gyro
#

tfw probiscuit upgrade

swift wadi
#

That would make them all Exo teir

#

That would be balance hell

sand umbra
#

how would literally three new weapons be balance hell bruh

swift wadi
#

Because yes

distant gyro
#

god there will be so many pre-scal weapon

marble mirage
#

also uh
i had an idea of making the dragon rage (or whichever yharon sword that just fires a buncha blades) a flying dragon (or whatever betsy's sword weapon is called) upgrade, and making the burning sky the only yharon melee weapon

#

probably dumb idea, but eh
could be cool to have betsy weapon upgrades

green pumice
#

ech

tired haven
#

Tbh doesn't sound half bad given lots of melee weps lack personality
But then again, yet another viable melee in late NotLikeDaryl

marble mirage
#

too many of em

frail mantle
#

how many viable weapons for SCal does melee have again

#

like, seven?

swift wadi
#

All of them minus the oracle

marble mirage
#

compared to uh
i guess ranger's two?

frail mantle
#

three in rev

marble mirage
#

are there any more?

swift wadi
#

Rogue is one

sand umbra
#

I mean even Oracle is gonna be usable next update so like

frail mantle
#

summoner is three, one if you only count Exo tier

sand umbra
#

summoner gets a big, fat 1

#

discounting tiers prior to Yharon

distant gyro
#

holy fuckamoly

marble mirage
#

yeah i dunno if worm and yharon birbs count

distant gyro
#

try not to think of pre-scal weapons until 201 releases

sand umbra
#

melee has like 7 at this point

this is about as many as every other non-mage class and SSV combined

frail mantle
#

they're good and all, and SCal would be a meme with only Immaterializer, but it doesn't change the fact that Summoner only has one exo weapon

marble mirage
#

yeah it's kinda sad how melee gets so much variety and summoner just kinda has one thing that you gotta do

sand umbra
#

(that being said, lotsa new summons next update! so stay tuned o3o)

queen sail
#

Speaking of that

#

Why do we have so much melee weps anyways

marble mirage
#

woah!

distant gyro
#

I think there's a plan to make a post-dog sentry of some kind

marble mirage
#

i guess melee is easiest to work with

#

just get a sword, make it shoot lots, and there we go

distant gyro
#

it might not come out in time for the next update though

swift wadi
#

BIG SWORD HIT THING SHOOTS THING

marble mirage
#

with other classes you gotta take other things into consideration like ammo and mana

distant gyro
#

well, let's see

swift wadi
#

pretty simple to make

keen geyser
#

at least a post dog frost moon upgrade to staff of the frost hydra

#

that's for sure

marble mirage
#

that and melee has a buncha variety with what weapon types you got
swords, spears, yo-yos, flails, i don't doubt there's more

distant gyro
#

two are your typical generic yet iconic projectile sword
one is a MGR:R reference
one is dev sword
one is donor sword
another one is donor, for the yoyo subclass
yet another one is donor, for the flail subclass

#

3/7 are donators

keen geyser
#

melee is just an easy class to make cool stuff for

#

tbh

distant gyro
#

can't really blame devs adding stuff upon donor's requests

marble mirage
#

does the murasama even exist tho

#

let's be honest

keen geyser
#

yes

marble mirage
#

who would use it

keen geyser
#

if you name yourself sam

terse sundial
#

ein

marble mirage
#

fuck you got me

#

i feel like murasama would have been less of a meme if it was back to being post-dog but i'm not mr. smart man here

swift bison
#

You're still right tho

queen sail
#

What makes Murasama a meme is how it’s presented in comparison to its competitors

#

By the time you can use it you only really have SCal and BR

tired haven
#

By the time you can use it might as well use ataraxia or exoblade

#

Even despite the elusive true memee bonuses (half of which does work on shooting swords' blades anyway)

swift bison
#

Ataraxia is probably my least favourite sword in the game tbh

#

It's just some patreon item that requires basically nothing to get, yet outshines the exoblade: the grindiest sword in the game

zealous ridge
#

in all fairness it really doesn't have much difficulty regarding its crafting recipe

#

but on the other hand, i really enjoy the true melee effect it has, i just wish the projectile were more interesting

hollow shell
#

Conflicted on the Exo mage weapon suggestion

#

Cuz Auric/Exo weapon suggestions are a Don't, of the Frequently Suggested variety

but the Don't was made before the SIS ban

gusty geode
#

Wouldn't that be double bad then

hollow shell
#

Hm?

gusty geode
#

Or at least
Still bad
Since it's still breaking the no-exo rule

hollow shell
#

Yeah but I'm wondering if that rule is still valid

keen geyser
#

SIS ban?

hollow shell
#

considering the Don't was put in place to stop people from flooding the chat with their 6 paragraph long epic 50 billion effect items

#

but now we can't get those
cuz Specific Item Suggestions (SIS) aren't allowed anymore

keen geyser
#

ah yeah

queen sail
#

That add nothing to the game but they want so they can feel like a god

hollow shell
#

indeed

queen sail
#

Give me 500 exo weapons that instakill scal and make me use 0.1% of my real power

hollow shell
#

So now that the only Exo weapon suggestions we can get must be general and supported with better arguments
Should that Don't be removed?

queen sail
#

Powercreep memes

gusty geode
#

If you wanna feel like god equip SoE
I'd be down

queen sail
#

Well I mean yeah but the class that needs it the most has an update planned for it soooo

#

What else is there

gusty geode
#

That class having multiple options like the others

hollow shell
#

I'mma just change the Don't to be Exo Gun

tired haven
#

I doubt it should be

#

People can get as lazy as:

  • add exo spear
  • exo kunai
  • exo sentry
  • exo laser gun (magic type)
lost agate
#

(exo sentry would be unironically good)

tired haven
#

Well then sproots and codes in studio pls BanditHueh

#

tbh I'd like that too, but that is gonna be inevitably spammed

gusty geode
#

They're not unwarranted imo
It's the current final set in the game excluding dev weapons
Even if it's not always gonna be like that
It'd make sense for every kind of weapon in the game to have an Exo

queen sail
#

Muh ray gun only pt

gusty geode
#

Still don't see why we needed a pre-boss flamethrower tbh

lost agate
#

Take a wild guess

gusty geode
#

If it's to make gel useful
Wouldn't you be using it for torches at that point anyway
Maybe campfires

lost agate
#

Also im saying exo sentry would be nice since you fight scal in an arena

#

Also no wrong guess

frosty dagger
#

Summoner is already really good for Scal

keen geyser
#

kinda boring in comparison to the others tho

karmic stone
#

to make gel useful
Hueh

queen sail
#

So dying to the zombie hordes at night don’t compose of 30% of my playthrough?

#

@shucks

lost agate
#

when tf did i say that

#

Im playing maso and i had to stay inside my house for like 5 days smh, i know the feel

queen sail
#

Flamethrowers are effective against hordes :peepodie:

lost agate
#

So is a jester arrow ech

gusty geode
#

Grenades, spears, slime staff, blocking the door

queen sail
#

Wasting Stars smh ech

lost agate
#

You can get some in chests smh ech

karmic stone
#

Aren't these changes a little bit specific

keen geyser
#

I don't like the idea of nerfing providence tbh

gusty geode
#

Specific changes are legal iirc
Just specific new items aren't

hollow shell
#

Exact numbers are indeed discouraged.

ashen warren
#

@keen geyser My idea is not about nerfing Providence. I hadn't finished it and posted it accidentally. My idea has in mind to make Provi fair.

#

I can't even start to tell y'all, how many times I had to redo fight, because in the beggining of fight Provi would just spawn in a manner that almost guaranteed me getting hit/ dying instantly (Arma, you know)

frail mantle
#

Doesn’t Prov already have meme DR during cocoon phases

radiant meadow
#

@gusty geode we don't need a pre boss flamethrower
But Vai sprited it and there's little point in putting the sprite to waste

hexed lagoon
#

I never had trouble with she getting into cacoon on top of me, or the gigablasts, i always stayed far enough from her. Making these changes would only work for armaggeddon, but make the fight easier for other users who dont use Arma, i dont think it should be done

frosty dagger
#

I agree these things almost never happens to me, unessissary

swift bison
#

Am i allowed to suggest making some of the upcoming environmental deathmode changes configs (defaulting to true) similar to how lethal lava works currently?

hollow shell
#

Just don't play Deathmode HDfailure

#

and also no.

swift bison
#

ok but what if i want deathmode without the blizzard or space debuffs but still want everything else HDfailure

#

ok

hollow shell
#

Play Rev with a boss health multiplier

radiant meadow
#

then disable death every time you enter space or the snowbiome HDfailure

hollow shell
#

and uhh
have no Wardings

radiant meadow
#

boss health bonuses is getting removed in death

hollow shell
#

Ah so just play Rev then :P

radiant meadow
#

just wear the correct gear taxevasion

swift bison
#

am i not allowed to make the sugg because it isn't in the game's public releases yet?

#

or for some other reason

twilit swan
#

What about accessories later in the progression that cancel out these new debuffs? Like deathmode-exclusive stuff?

swift bison
#

because i'd also like to suggest: make deathmode environmental debuffs not be inflicted on players behind safe background walls

radiant meadow
#

we've decided it's best if people don't suggest stuff about the public release

swift bison
#

so that bases can be made in each respective biome

radiant meadow
#

since they may not know stuff