#suggestions-discussion

1 messages Ā· Page 766 of 1

sacred imp
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Sorry about the suggestion. Next time, I will research more

hollow shell
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Alright
I'll remove it.

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Unlimited Mana was the big issue.

rapid pivot
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hm

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thinkin' that maybe statis' belt of curses could be tweaked a lil

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it's kind of weird that it grants rogue bonuses

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or, maybe, just flat-out removing the ornate shield

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like, sure, people are suggesting a rework, but it's being suggested because for all intents and purposes, it basically adds nothing to the mod

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just crafting fodder

lost agate
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its getting some effects already

rapid pivot
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oh?

lost agate
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and statis curse also has something planned

rapid pivot
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hm, a'ight then, thanks.

lost agate
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basically both of the things you said are already being thought about/being changed

rapid pivot
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a'ight, fair enough

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any word on what they might be?

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or is it not final yet?

lost agate
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its mostly ideas rn

rapid pivot
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ah.

radiant meadow
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ornate shield will give some stat bonuses if you wear daedalus armor

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statis' belt line isn't any finalized ideas

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hmm, yes, I should make necklace do something

civic pond
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something

hollow shell
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Smooth life-ratio-to-damage, with a max of 20%?
So that you have the big boost for less long but the biggest boost is quite high?

split narwhal
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Or give the buff on hit for a few seconds

rapid pivot
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maybe it could grant a discount version of the demonshade enrage effect?

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it is the necklace of vexation

sand umbra
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as long as the result doesn't make it a direct downgrade of the item it's crafted from

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otherwise it might as well just be a normal Perennial Bar craft with no other mats in the way

split narwhal
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avenger emblem>necklace atm

radiant pivot
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I just kinda see it happen all the time oop

vocal grotto
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It's usually used as a means of saying that someone disagrees with a sug nowadays

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That rule isn't really enforced

cobalt rose
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you act like most people actually read pins LeviKek

hollow shell
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speaking of rules

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@fierce hedge You ever gonna edit your sugg?

wary canyon
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yknow what would be cool

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a grappling hook that just kinda yeets you if you use it on a platform

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more like spider-man's web than a grappling hook

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like you keep the momentum from grappling and just go flying in whatever direction you were going

unborn light
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that kinda very cool

hollow shell
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Would be cool but you should be able to provide some good reasons for it beyond the "cool"

hollow saffron
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could provide for some interesting boss fighting tactics

ancient crow
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i mean you can kinda do that already if you unhook in time

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but it doesnt give huge amounts of momentum

loud steeple
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Though it is really helpful at the start of the game if you got hermes boots

radiant pivot
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I would vote for that yeet hook suggestion tho

ancient crow
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maybe have it be a Web Slinger upgrade?

radiant pivot
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šŸ‘€ maybe

lost agate
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Welp i dont think i have anything else to suggest

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All the other instant upgrades are either unimportant or from vanilla, and i havent found anything worth suggesting in my pt

hollow shell
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What're the 'unimportant' ones?

lost agate
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Accesories mainly

radiant meadow
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like the entire frostspark boots tree?

lost agate
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Yeah as i said, its either unimportant or from vanilla

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And removing the instant upgrades of accesories is an iffy subject since well...

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Tinkerer workshop's whole deal is causing instant upgrades

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Since its meant to just be a station to mix accesories with nothing else in the recipe others than the accesories

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So yeah i dont think i have any more suggestions until i find something odd in my pt

umbral mulch
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I don't really see how instant upgrades are a big deal unless it's 2 or 3 all at once

hollow shell
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Because the initial item has no reason to exist

umbral mulch
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I think it'd be a little wierd if I got a phoenix blaster from a dungeon chest instead of a handgun

sand umbra
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Phoenix Blaster makes Handgun entirely irrelevant, though

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(although, admittedly, that one's a bit iffy since pre-Hardmode progression is much more loosely defined than most other points in the game)

umbral mulch
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There's so many items in the game that are irrelevant that I don't even know what ones to list for examples

sand umbra
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Frost Staff and its Crystal Flare Staff upgrade, for starters

umbral mulch
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Either way it's almost a garauntee some items are useless in comparison when there's this many

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And there's a lot of weapons that are pretty irrelevant in calamity

sand umbra
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Laser Rifle literally just takes 7 Victory Shards and a Hardmode Anvil to become the Lazinator

lost agate
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Its not about irrelevancy

sand umbra
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the Conclave Crossfire --- and the Conference Crutch, for that matter --- can be obtained at the exact same point, in the exact same place, as the Tactical Shotgun

lost agate
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Its about one weapon inmediately being able to turn into another ine

sand umbra
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all three are the same type of weapon, by the way CompleteFailure

lost agate
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Theyre shotguns yes

sand umbra
lost agate
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Cuz why wouldnt an upgrade to a shotgun be a shotgun

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But thats not the point

umbral mulch
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Either way I don't have a problem with it

sand umbra
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I suppose that's my problem with it, mainly --- weapons that, on the exact same tier with insufficient effort to justify it, can be upgraded into better variants near-instantly

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bonus points if these weapons by technicality are not actually upgrades

umbral mulch
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It makes pretty good sense to have some item upgrades to be broken up the way they are

opal silo
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Is this about the vile thorn suggestion?

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Not vile thorn vile shard

lost agate
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The vile wat

opal silo
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Or whatever it's called

sand umbra
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Crystal Vile Shard moments

opal silo
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The crystall vile thorn thinfy

lost agate
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Ah no its just like in general

opal silo
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Ok

lost agate
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I already made 2 suggs about this kind of thing

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And im not really willing to touch anything else

opal silo
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I think this is about 2 types of game making one
Slapping so much stuff that the original stuff doesn't matter
And two actually trying to make everything have a place

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Both have their merits of course

hollow shell
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I do think powercreep could be a part of it
When the Calamity weapons were originally made, they were just Calamity asserting itself over vanilla shit with things we could control and were (arguably) more interesting

lost agate
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I mean

opal silo
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Ya so slapping more stuff on and making the past stuff irrelevant

hollow shell
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'Oh hey this is a weapon
Lets do that but cooler, and you can upgrade to it immediately!'

lost agate
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It probably was made cuz fab didnt know how to buff vanilla stuff back then

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Just a guess

opal silo
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The crystal vile thorn sugg was made with the assumption that people actually used the crystal vile thorn

lost agate
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Well they should

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Because calamity literally buffs it

sand umbra
lost agate
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As i mentioned in the sugg

opal silo
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Ya but there's a better version of it so why would people use it that's the point

lost agate
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Thats.... Exactly the point of the sugg

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Why is there smth instantly available thats all around better

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Even when calamity does the effort to make vile shard worth it

opal silo
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Vile shard can be buffed even more and push back the better version or it can live in the darkness of being "worse version of other thing"

lost agate
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Or.... We could do what i suggested

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Which got accepted and im planning to implement already

opal silo
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Ok

sand umbra
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nice HyperFailure

lost agate
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So i dont see what the argument here is

hollow shell
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I don't think there is an argument
I think DiCiorno was just clarifying and restating the entire time . _.

opal silo
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Im lost too

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Ah ok

lost agate
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Well ok then

opal silo
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All's well it end well then

lost agate
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I dont exactly know if vile shard really needs another buff since i havent tried it

opal silo
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Try it on destroyer if your gonna try it out thats what most players would use it on if they used it

lost agate
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I'll try when i get there

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Rn im barely past EoC

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Cuz early game is just slow as hell

opal silo
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Ok

hallow hatch
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Vileshard against DoG CompleteFailure

fierce hedge
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@hollow shell edited.

hollow shell
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Thank you sir

fierce hedge
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Yw yw YharimDance

radiant meadow
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iirc crystal vile shard memed on AS, but that was before pierce resist

zenith hazel
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Recently delivered suggestions that I forgot to report because I'm a lazy fuck who was on vacation:
https://discordapp.com/channels/225030931008847874/263382359397761025/663113901868711936 @strong jacinth 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/663480447400935425 @mighty knot šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/663909725188128813 @queen delta šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664194629557682197 @sand umbra šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/663463572705378314 @mighty knot 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/664172693976907777 @ashen warren šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664231514044891203 @swift bison šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664323464047362048 @dusty stirrup šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664570454933110804 @potent veldt šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664580200272625664 @supple lodge šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/663039634468634654 @ashen warren šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664505332512587787 @versed tundra šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664467150714568742 @supple lodge 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/665317517731823628 @indigo fog šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/665238533404885041 @lost agate šŸ‘
https://discordapp.com/channels/225030931008847874/263382359397761025/664815342908080150 @indigo fog šŸ

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this almost hit discord's message limit, woo

radiant meadow
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Warn for spam

zenith hazel
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try me binch

opal barn
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warn for toxic behavior

zenith hazel
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warn for offtopic

radiant meadow
zenith hazel
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only took a year and a half

radiant meadow
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There was a big gap between spriting and programming

zenith hazel
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yeah but I can’t believe you even knew this existed considering it’s from 2018 lole

radiant meadow
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I was digging through Vai's pics

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Apparently, she sprited it for that suggestion over a year ago

zenith hazel
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that’s fair

radiant meadow
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Naturally, I thought yes I should do that

void kelp
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did you enjoy your vacation at least, brav

distant gyro
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revealing possessed hatchet 2.0 moment

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(I have flagged a few haven't told which ones... yet)

distant gyro
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... I don't think that's the right place to put the interludes

swift wadi
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Pretty sure suggesting ways to put Interlude themes in the game is in the Don'ts doc

terse sundial
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In the don't

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yea

night cradle
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yeah

terse sundial
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@ashen warren adding the interlude themes is in the suggestion don'ts

ashen warren
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ok

distant gyro
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some music are sacrificed

terse sundial
queen delta
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Finally

ashen warren
queen delta
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Now i have more reason to use PSA for nohits

lost agate
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I have been ponged

versed tundra
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yes because of the SUGG recap

lost agate
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Ye

gusty geode
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So
Would it be a stretch to say accs that activate at low health are useless because you're not supposed to get hit

radiant meadow
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Depends on how low

tired haven
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Probably not but BanditHueh

radiant meadow
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Like under 5%, yes

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Under 25% isn't really useless

tired haven
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Generally even 50% is a tad too low because you are asking to be killed

radiant meadow
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Unless that's all the acc does

hallow kraken
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+10 defense when you’re a hit from death

umbral mulch
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Any accessory that requires you to be remotely low is a bad accessory automatically imo

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Unless you get defense that's bonkers broken it's never even gonna be worth it

tired haven
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Well, see
Dark souls. Everyone is obsessed with red tearstone ring. But there are 2 key cases (or even 3, in fact)

  • The ring gives quite unique attack buff, you don't regularly have weaker but stable alternatives here unlike Terraria (ofc there are some but they usually have another condition)
  • In DS you can dodge virtually everything for indefinite amount of time. Terraria is gonna slap you with mild rng and wack controls from time to time
  • And the most overlooked fact, in dark souls you stay at one health level infinitely. In Terraria you have natural regen, regen buffs, and even enemy hearts that are picked up automatically. Thus, you constantly have to get hit to ensure you are in the bonus area, and that is asking for being combo'ed
umbral mulch
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Red tearstone isn't even that good imo but ye

tired haven
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Closest case I could imagine is using Omega Blue, Fishron mount, and replacing all the accs with health % dependant, and then proceed to somehow lowkey nohit DoG or such

umbral mulch
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Yeah

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And even then you'll pick up hearts from DoG's first phase death

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It's really difficult to keep an HP value in terraria

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And in yharon other shit's probably gonna spawn and drop hearts here and there

lost agate
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i think something like "receiving x amount of dmg actives an effect for some amount of time" would probably go more places

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Kind of like limit breaks in some rpg games

queen sail
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I’m gonna ask beforehand

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Has anyone who fought Rev DoG found the cosmic guardians to be of any notable threat

sand umbra
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no

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...well, actually, it depends

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DoG's fight pretty much mandates a piercing weapon for all the wrong reasons

low salmon
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I've done just fine bashing him down with a SDMG/SDFMG and holy fire bullets...

sand umbra
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and it's because of those little shits
if you have a piercing wep such as Dank Spank or Valedictatorship, they die in .2 milliseconds
then you have non-piercing weapons such as SAC, Seadragon, and the like which take much longer to kill the same opponent

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(Ranger actually has a sizable disadvantage here as a majority of ranged weaponry at this point in the game doesn't exactly pierce)

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I mean, Elysian Arrows can still keep things like Daemon's Flame fairly functional, but ultimately this isn't the point here

it's just. why do Cosmic Guardians exist, exactly?

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they're either way too much of a threat or very nearly none at all

low salmon
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Yeah...

queen sail
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Flavor probably

sand umbra
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you already used that card on debuffs

queen sail
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Same reason why we have a fuckton of generic dot debuffs

low salmon
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You either are just underneath the threshold to handle DoG and CGs in Rev, or just above, which means CG don't scare you anymore.

queen sail
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It can be for the same reason though :echthink:

sand umbra
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I mean yeah but that doesn't make it a good reason CompleteFailure

queen sail
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I’m pretty sure that in a couple of nohit videos people immediately switch to Valediction and meme them before going back to their respective weapon

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For 🐶

sand umbra
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...so then they're largely irrelevant anyway

hollow idol
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replacement for cloning dog maybe, before phase 2 was added

tired haven
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Tbh making use of several weapons throughout the bossfight looks more potent design than holding m1 on some gun

But in case of guardians the difference between optimal and secondary choice is too high, I guess

sand umbra
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I like the idea of having to/encouraging use multiple weapons throughout a boss fight too, don't get me wrong (although I personally don't approve of using such mechanics for testing purposes)

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...but Cosmic Guardians make like two in particular just nullify every other option

queen sail
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Well if they replaced the 🐶 🐶 mechanic it didn’t really completely fill the void

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Considering one version lasts for 5 seconds and the other pretty much made the fight last infinitely

sand umbra
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Valediction and Dark Spark exist and Cosmic Guardians just die

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honorable mention:

queen sail
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banshee hook emote

sand umbra
queen sail
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How

sand umbra
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skribbl

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byeah there are maybe 3 weapons that shine more than anything else for Guardians

queen sail
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Valediction shines for a lot of things tbh

sand umbra
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and because the CGs don't share DoG's unique fatass pierce resist, there's no way for them to protect against the piercing onslaught

queen sail
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Sooooooo

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I’m guessing they’re there to make the fight ā€œfeel more tenseā€

sand umbra
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they don't really do that job well enough

queen sail
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With the pretense of ā€œOh no, two fast boss servants are after you nowā€

sand umbra
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give them pierce resist more akin to DoG's, it'll make them actually give Rogue and Mage a hard time

queen sail
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Which fails because Nutdictionary meta

sand umbra
queen sail
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Honestly I’d rather have DoG do smth else rather than summon cosmic guardians

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They’re easily cheesable atm as they are, what they add to dog’s fight is relatively minimal, and I can’t see much potential that can be taken from them to expand on what they can do

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Like, even if you buff them what else could they possible do to make them more interesting

hollow idol
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lasers and flamethrower breath

gusty geode
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Hot take
DoG phase 1 is held up entirely by its sprite and the iconic value of its theme

queen sail
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DoG phase 1 is more or less legacy without a backbone

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It was more significant until someone made a giant dog sprite in the spriting channel and fab took it from there

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I guess you could say that phase 2 appearing much more imposing and having an expanded moveset than phase 1 goes with lore saying that dog’s an arrogant dumbass but it doesn’t exactly fix the issue

hollow idol
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phase 1 isnt canon tho

queen sail
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Soooooo

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Why is it here then

gusty geode
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Because Scourge of the Universe

hollow idol
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just make it a music box smh

queen sail
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You could honestly still say that phase 1 exists because dog’s cocky and it would work tbh

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And phase 2 being ā€œFine, I’ll put effort this timeā€

gusty geode
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I bet you could remove phase 1 entirely and from a gameplay perspective nothing of value would be lost

queen sail
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Ig phase 1 is more or less kept for nostalgia value?

hollow idol
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then the sentinel phase gets axed as well

queen sail
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Like it’s very conflicting here

hollow idol
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DoG phase 1 isnt even anything like what it was when phase 2 was added anyways

queen sail
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DoG was popular because of the 🐶🐶 mechanic back then

hollow idol
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half of its projectiles were removed and it no longer spawns mini worms and stasis probes

queen sail
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That and he got a significant promotion from a generic post plant destroyer recolor to a post ml boss

sand umbra
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and a major required one, at that

queen sail
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Sooooo

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Is dog phase 1 gonna get anyth new or significant besides ā€œThought you could escape worms? Not so fast echā€

hollow idol
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thats already ruined by sentinel phase

sand umbra
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phase 1, I feel, is treated very strangely in the context of the overarching fight

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it's just kinda. there.

queen sail
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The fact that it’s apparently noncanon doesn’t help much

sand umbra
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At this point most of the fight is just phase 2's memery.

queen sail
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I don’t even know why there was a need to make it noncanon

sand umbra
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Phase 1 isn't particularly tough to tackle and the Sentinels die pretty fast to anything except SAC in my experience but let's not start that firefight again so most of the fight is just "big fat cosmic worm with lasers and fireballs ft. teleporting or some shit".

hollow idol
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because gore

queen sail
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Phase 1 has no teleport

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No fireballs either

lost agate
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Isnt uh

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lore getting reworked

queen sail
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It’s just ā€œbig worm with lasersā€ p much

sand umbra
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I was referring to phase 2

queen sail
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We have no idea on how much the lore is getting reworked

gusty geode
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So
Phase 1 might be canon then?

queen sail
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@sand umbra oh PensiveCore

sand umbra
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phase 2 is the memorable one

queen sail
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Regardless that leaves phase 1 in a weird spot

gusty geode
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I'm still internally BEGGING that the lore rework kills "game mechanic"

sand umbra
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phase 1, to give my two cents, is just kinda there for the Big Bad factor

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which then also leads into an explanation for the Sentinels phase

queen sail
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How different would dog be if that one person (forgot who) never made that first massive dog sprite

sand umbra
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realistically, only phase 2 actually factors into the lore aspect of the fight
phase 1 is supposedly non-canon and--

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fuck

jovial spire
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Yeah it's mentioned in the lore that sometimes DoG will sometimes let his prey "escape" then tear a hole in reality right where they are after they let their guard down

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well

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was, lore rework

sand umbra
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--you already killed the Sentinels beforehand and that's why DoG is willing to fight your ass in the first place, it even says so in the Sentinels lore item

queen sail
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kescpae

wooden wedge
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escape

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pretty sure celest just had a stroke

queen sail
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Basically what I see is

jovial spire
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the more i write the worse my spelling gets

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case in point ive been working on the SoA doc

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so my writing is shit

queen sail
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ā€œOkay I’m gonna eat this human because even though they look boring as fuck they apparently killed my target, probably won’t need to do muchā€

jovial spire
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Yeah probably more or less what he's thinking

queen sail
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ā€œOkay, I guess he wasn’t shittin, you three do whatever the hell you want and I’ll come back laterā€

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ā€œHey, I’m back, I’m putting effort this timeā€

jovial spire
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but yeah i don't know why phase 1 wasn't canon but he even did the cop out thing in the lore

queen delta
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Uh, so you posted the suggestion a week ago, but it didn’t get enough stars?

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So why post it again?

sand umbra
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I fail to see the issue here

queen delta
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ā€œNot enough people starred my suggestion. Darn, guess I should post again and hope the results are different.ā€

civic pond
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I still fail to see the issue

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i did that and then it got in

sand umbra
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yeah this is far from a first-case scenario

civic pond
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and trust me, the results can change drastically depending on whos online

sand umbra
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it's not against the rules and is perfectly fine to repost a suggestion if it didn't meet the star requirement

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now, if it had met the req and been delivered, and then was posted again? that'd be a different story

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but this suggestion was posted long enough ago for it to be legitimate, it did not reach the star requirement, and the suggestion itself does not break any other rules

indigo fog
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In the pinned rules it states that you are allowed to repost a suggestion that didn't get enough stars if it has been at least a week since you posted the suggestion.

sand umbra
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^

radiant meadow
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I think the issue is stating that it's a re-suggestion

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which is kinda pointless

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although that's just being nitpicky

sand umbra
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literally everyone states if they're posting a resuggestion though so like

hollow shell
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@queen delta It's a totally acceptable policy

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It's in the rules, you can do that.

queen delta
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Aight

tired haven
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I guess the difference between "reposted" and "posted a week ago, but the suggestion didn't get enough stars" is quite noticeable, albeit both are fine as stated in rules

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The latter shows more personal approach to the suggestion, with possible consequences

hollow saffron
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what are the possible consequences

tired haven
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🤷

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Anything emotional side

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Starting from willing to improve suggestion constantly, ending with punishments for aggressive arguments

teal ibex
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i also just find it a little weird that if my suggestion isnt great but isnt inherently bad that i could just post it like 4 times a month in desperation

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not that anybody would be likely to do that, but

tired haven
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If it didn't receive conclusive reasons on why it won't be implemented but yet didn't reach the goal then the repost is only logical

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It just is that with each repost people want to move it from undefined status and either debunk it completely or finally get it through (less likely)

lost agate
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How would a "make Seabound Staff's Minion attack a little bit more agressively" suggestion sound?

teal ibex
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thats the desert scourge star right?

hollow saffron
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wdym by aggresively

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do you mean that it does more damage or that it sticks to enemies longer.?

keen geyser
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so that it doesn't sit and do nothing every few seconds?

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yeah I agree

teal ibex
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honestly i think either make it more aggressive OR reduce its aggression and allow it to pass through tiles

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i definitely prefer the latter because they are kings of getting stuck underground

zealous ridge
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why would that come with a reduction to aggression? because of the extra mobility they'd be granted?

tired haven
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Yes?

lost agate
#

or make it both agressive and go through tiles

tired haven
#

Then you just kinda created herrings

lost agate
#

i mean just slightly more agressive since i really feel like they need it

#

i saw my star miss a vulture 3 times so....

#

herrings are still quite different

#

So do i suggest it?

opal barn
#

Why does it need to be suggested when you're a dev and people agree

lost agate
#

for the same reason i have suggested 3 other things

#

and well not everyone agrees with both things it looks like

teal ibex
#

p sure devs put things in suggestions to gauge ideas more than anything else really

#

its like a secondary function of the suggestions channel

harsh isle
#

My suggestion from last Sunday, make all boss summons non-consumable in higher difficulties, is almost at the required stars, but it didn't have any discussion here, wondering what people think about it

zealous ridge
#

idk its kind of one of those "qol" things that in my opinion detracts from a part of the experience of preparing for a boss fight

#

remind me which higher difficulties you had in mind, actually

#

like, arma?

harsh isle
#

I was thinking Rev/Death. You still have to prepare once, but it removes the annoying grind on bosses you have to fight several times to learn

gusty geode
#

Isn't annoying grinding
Kinda a big part of a survival game tho

zealous ridge
#

well i mean, calling it annoying could be considered inaccurate to some people

gusty geode
#

Things in survival games take work
So if you wanna do something multiple times
You should have to do the necessary work multiple times

harsh isle
#

The fun part of bosses is fighting them. Imo, not being able to fight hard bosses because of resources is an unfun mechanic. The fun part of the survival part of Terraria is exploring and gathering resources to make stronger gear. It's not fun having to get the same resources over and over just to get to play the boss fighting part of the game

hallow kraken
#

remember ocram

sand umbra
#

dual mech skulls moments

#

...wait no

#

not skulls

gusty geode
#

Eyes

sand umbra
#

1 skull and two eyes

teal ibex
#

i think for stuff like plantera its not suitable since it kinda totally defeats the identity of the boss

#

arguably same for queen bee

#

but like, mech summons are lame and id happily pay a slightly larger price for a non consumable

sand umbra
#

mechs in general are p. bruh to fight

#

gathering up their summons is far from difficult but by god is it annoying

gusty geode
#

Also
I don't think it's supposed to be fun
You failed to beat the boss with the chances you worked to give yourself (the number of summoning items you crafted)
Now as punishment you gotta do more work to get more chances

teal ibex
#

well its not quite that cut and dry

#

your punishment to the player for not learning the boss also makes it harder for them to learn the boss

harsh isle
#

I agree that it could be applied selectively. Things like the King Slime and EoC, and later the mech bosses are very annoying to craft

teal ibex
#

but generally yeah there should be some repercussions for failure

#

it just so happens that those repercussions can be REALLY disproportionate on certain bosses

sand umbra
#

isn't the repercussion for failure the loss of like 3/4ths of your money

harsh isle
#

Plus, it's a video game. It should be fun at all times. Dying and having to learn a boss is a fun punishment. Having to grind for a summon is an unfun punishment

teal ibex
#

most of it anyway

sand umbra
#

Expert mode money-stealing memes

#

honestly, it's harder for me to apply this logic to things like the Mechs because the Mech summons themselves are actually stupidly cheap to craft

gusty geode
#

Idk
Kinda feels like babying the player imo
It removes any setbacks you might suffer from losing

sand umbra
#

bruh

#

you still lose your money

#

you still lose the chance to get loot from that fight

#

a good chunk of time still gets chopped off the clock if it's a time-of-day-oriented fight

teal ibex
#

ye its situational. some bosses im like "why god" and others not so much

#

mech summons arent terrible but like. mech eye requires a nighttime only resource for a nighttime only fight

#

which is just. so yes. yesyeysyesyyeeysy

gusty geode
#

Losing money can be alleviated by putting it in storage beforehand
Not winning isn't a punishment for not winning
And the time-of-day thing depends on the boss, and in cases where it applies that just gives you more time to get the materials for a rematch

teal ibex
#

not for mech eye

#

time spent getting the resource is time wasted for the fight

#

hence why it should be situationally applied depending upon the circumstances

harsh isle
#

Coming from someone who loves super-hard platformers, the "punishment" for losing shouldn't be much more than just starting over. The point of playing is to do hard stuff over and over until you can beat it. That's fun. Having boring punishments isn't fun. Terraria is a survival game as well as a boss-fighting game, so it makes sense to have an initial resource gathering stage, but having to repeat that detracts from the whole point of the boss-fighting part, and in Rev/Death, you're mostly playing those modes for the harder bosses

gusty geode
#

Not being punished for failure as much kinda defeats the purpose of it being harder

harsh isle
#

No? The point of it being harder is that some people like playing harder things. The fun of a hard boss is having to repeat it and learn hard attacks

sand umbra
#

the point of bosses being harder is that the bosses themselves are harder

gusty geode
#

You're making the bosses harder but the rest of the game easier
Is what I'm saying

sand umbra
#

the rest of the game is already easier

#

I'm sorry to break this to you

harsh isle
#

Removing grind in a mode where you would otherwise have to grind more isn't making any part of the game easier. It's just making the part you're trying to do more fun

teal ibex
#

okay, lemme propose a compromise

#

what if the non consumable summons cost more from the player to create?

#

okay, lemme propose a compromise

#

that way you're proportionally putting in extra effort now to potentially alleviate it later

lost agate
#

discord is dying for you hec?

gusty geode
#

Suffering less for losing to a harder boss just doesn't make sense imo
If anything you should face worse punishments

teal ibex
#

thanks discord i really needed that second compromise message

#

ye i guess shucks LOL

lost agate
#

double the compromise oyes

gusty geode
#

Also yeah, that I'd be ok with

lost agate
#

provi is a prime example of this

tiny rose
#

Moon Lord, re-fighting is not very much fun because of pillars, it takes way too long and that kind of cycle usually makes it irritating imo

lost agate
#

non consumable is harder to craft

sand umbra
#

oh yeah

lost agate
#

even if just barely

sand umbra
#

when the actual fuck are we making a non-consumable ML summon

tiny rose
#

I wish Thomas

sand umbra
harsh isle
#

Yeah that seems like a good idea. It fits with the established pattern in Calamity and still removes the need to regrind in between fights

cobalt rose
#

100 of each fragment taxevasion

gusty geode
#

I maintain that having to regrind in-between fights is supposed to be annoying

tiny rose
#

I wouldn't mind having to do pillars like 3 times if it means infinite

harsh isle
#

I maintain that in a video game nothing should supposed to be annoying

lost agate
#

unless its a character thats supposed to be annoying

#

if it is then gg to whoever voiced/wrote the dialogue

gusty geode
#

The point is that for one reason or another you messed up
And this is what you get

harsh isle
#

yeah lol

gusty geode
#

When you wanna make an argument but you don't know how to word it without it sounding like a personal attack suffering

tiny rose
#

Pillars were too much of a setback for me personally, I cheated in the end to retry Moon Lord

ashen warren
#

fuck pillars

gusty geode
#

If you can't accept having to do more work because of your own failure
That's more on you than the game
Hopefully that doesn't offend anybody

versed tundra
#

Does anyone else feel like the https://calamitymod.gamepedia.com/Polaris_Parrotfish beats all of the other pre-hardmode-boss ranged weapons? Even without reaching the final mode, you still easily get 500 DPS, making Marrow and Butcher (to name a few) almost useless?
EDIT: My point is not that this gun is too powerful, but rather that others don't feel much like hardmode weapons

ashen warren
#

having to make you defeat two fucking long term of boss fight is no way to make ppl "enjoy" the mod

#

ml had a huge difficulty spike with bs swarming eyes and it did irritate ppl no matter how much its your fault

#

ofc there will be punishment but whats the point if it makes you wanna quit then try to do again

#

you tell me

tiny rose
#

LOL

#

I had to take a break from ML because of that, thank God the eyes are gone GWnonexUmaruCry

gusty geode
#

Like I said
If you aren't prepared to have to do the work for something multiple times
That's on you
Patience is kinda important when playing these kinds of games

lost agate
#

im pretty sure butcher is good enough

gusty geode
#

See why I was worried it'd sound like an insult

versed tundra
#

butcher is barely better than the slime god shotgun

lost agate
#

are you actually charging it up

ashen warren
#

we should never point out anything abt bosses because theres no way something might be off or irritating about a boss its all on us?

versed tundra
#

it takes ages to accelerate, and at full speed with musket balls on a single target it gets beaten by that fish

gusty geode
#

When did I say that

lost agate
#

i thought it got to max in like 7 seconds or so

ashen warren
#

dude i get there has to be a slap in the face but sometimes its way too horrible for a punishment

versed tundra
#

Feels like ages to me lol

ashen warren
#

even in dark souls you lose souls but can try the boss right away

harsh isle
#

grind != fun gameplay
grind != difficulty

ashen warren
#

here in some cases you grind for god knows how long

lost agate
#

well if youre just gonna suggest a blanket buff to early hm ranged i dont think that will go much places

versed tundra
#

Yeah...

ashen warren
#

i get what you mean but it does not work in ever situation

lost agate
#

Well you dont exactly fight the boss right away in DS most of the times

#

since there may be enemies in the way but yeah

#

its only a matter of getting there

ashen warren
#

you get what i mean

#

you dont fucking grind for it

lost agate
#

no need to get heated up by it

ashen warren
#

lmao im not sorry if it looks like it

gusty geode
#

Eh
Might just depend on the person
I don't mind having to grind for it all again, others may tho

frosty dagger
#

Sugg idea: add a summoner drop from bumblebirb, there is one for every class but summoner

void kelp
#

read the suggestion doc

frosty dagger
#

My b didn't notice

hollow idol
#

People sending out suggestions in rapid succession isnt really something i’ve seen besides the people intentionally doing it to break the rules

tired haven
#

That probably would cause more of empty backlash than actual good

void kelp
#

I’ve never seen suggestions flooded too rapidly

#

the most I’ve seen is like.. someone sending two suggestions consecutively since they were told to split the idea into two suggestions

tired haven
#

"BuT wHaT iF i SeNd SmTh On AcCiDenT?" and alike
Yeah usually people never post more than 2 in a row

civic pond
#

a slowmode on suggestions

#

ecg

void kelp
#
  • your reasoning carries the implication that like... consecutive suggestions from the same person are innately bad
wary flume
#

My idea isn’t for the sake of consumers but to potentially aid moderator/developer sanity more than anything, Yes people do post multiple Suggs to split ideas but I don’t really have an argument I’m just thinking about unique stuff more than anything.

void kelp
#

I don’t see a reason for it tbh

wary flume
#

So do what yous like šŸ™‚

#

Then go your way I am not going to hate

tired haven
#

It is totally fine to do so
Just saying that imho the issue isn't severe enough for the change like that

wary flume
#

But also it could be done for other purposes it may not have happened, but what’s if a 5 second delay is out on to potentially block that one spammer with no purpose then to cause an annoyance

#

It would still be an issue but the aftermath would be easier to clean for mods

radiant meadow
#

I think it would just be to discourage breaking up a suggestion into multiple lines

tired haven
#

I mean, if they spam more than 2 meaningless messages in a row, they are likely to get banned and their lines cleaned up automatically, so this isn't that much help

wary flume
#

I mean how easy is it because if someone is going to spam with no delay they will it isn’t hard to do so

#

Unless there is a bot I don’t see

#

Or someone running scripts

vocal grotto
#

I'm not concerned about spam as much as I am new people splitting their sugg into multiple messages. I'd say this, depending on the delay, would give the message of "hey, you shouldn't post things here often. Use this place sparingly"

#

That way it doesn't need to be repeated multiple times (pins are admittedly not read often after you just arrived in a server)

wary flume
#

I have never read pins fyk šŸ˜‚ I just follow commonsense mostly

wooden wedge
#

you should start

wary flume
#

I have no had a need to if I am unsure about something I generally ask about it if I am directed to the pins off I go

hollow idol
#

two channels have ā€œread pinsā€ in their names

sand umbra
#

this really should be one of them

wary flume
#

Probably

vocal grotto
#

Even then, not everyone listens.

wary flume
#

Well back onto delay talk

#

Got some mixed opinions so far

sand umbra
#

inb4 it immediately causes a problem with larger suggestions

distant gyro
#

I think it's fine with this place not having rp in it

sand umbra
#

and with people who have many ideas for suggestions at once

distant gyro
#

But channel description might be misleading for some

wary flume
#

5 seconds will not hurt to be there, it may be useless but there may be chance it does something g

sand umbra
#

.

distant gyro
sand umbra
#

you might as well not have it there then

distant gyro
#

Implying you don't do something else here

sand umbra
#

nobody ever is going to post two suggs within 5 seconds of each other
are you serious right now

wary flume
#

Thomas maybe but why not put potentially free to use prevention somewhere just in case

#

ā€œSpamā€ could happen

vocal grotto
#

Yeah, 5 seconds would do nothing except mitigate spammers

tired haven
#

If the sole issue is someone running a script, why won't they run it elsewhere?

sand umbra
#

(and that really wouldn't change the fact they can do it in any other channel with no issues)

vocal grotto
#

And that's not a very common thing that results in punishment

lost agate
#

Which probably get banne anyway

#

Spam can result in mute or bans if its spammed everywhere iirv

tired haven
#

And putting 5 sec slowmode on each channel is blergh

vocal grotto
#

I mean, I'm certain most moderators would agree with a mute or smth if the spam is, like, their first messages

wary flume
#

What is the process of deleting spam messages out of Suggestions?

zenith hazel
#

you... just delete the messages

sand umbra
#

^

zenith hazel
#

there is no 9000 IQ thing that goes behind deleting a message

vocal grotto
#

Same as deletion of anything else, like deleting your own message, if you will

hollow idol
#

@molten granite play older versions iirc

wary flume
#

Exactly if it was in any other chat it’d most likely just get flooded out by other messages but in suggestions you have to delete it all

sand umbra
#

you have to delete it all in any other chat though

zenith hazel
#

it's still the same process as other chats

wary flume
#

Yes it would have to be deleted either way if it was inappropriate

vocal grotto
#

Unless it's inappropriate, not really

tired haven
#

Again, if someone floods the channel so much that deleting messages manually becomes a concern, they will be banned with "delete last 24 hours of messages"

vocal grotto
#

In other channels, at least

wary flume
#

But if it was something dumb like some spamming hi, in general and it was active why would you delete all of the ā€œhiā€

zenith hazel
#

well yes if it's flooding

sand umbra
#

the argument still applies fairly easily to any other chat that isn't suggs

lost agate
#

Remember when someone mass pinged all devs and shit here?

sand umbra
#

what exactly mandates having a slowmode on the one channel where it quite frankly isn't gonna be triggered in the first place

#

it seems utterly pointless, if ya ask me

zenith hazel
#

might as well add slowmode to every channel to prevent fragmenting 5head

wary flume
#

It maybe will be but it might be nice if something does decide to happen

sand umbra
#

so you want to add a slowmode to suggs, but nowhere else, on the off chance someone just random decides to try spamming suggs chat

#

mind you, the suggs chat is the one place where nobody who wants to spam will care to go

#

they'll most likely be in gen talk, clam talk, or other mod talk

lost agate
#

And in the random chance that doesnt get him banned

sand umbra
#

or any of the other dozen channels around here

#
  • what Shucks said
karmic stone
#

Calamity Legacy Mod
"Don't suggest removed content" is a thing right

hollow idol
#

yes it is

sand umbra
#

the idea that people will legitimately spam in #suggestions-voting is so much of a long shot that
if I stand at the point I'm supposed to shoot from
I can't even see the target because it's so far away

vocal grotto
#

If someone wanted to make an unofficial legacy mod and it passes Fab, I guess they could do that. But there's no way we'd go to the trouble of retrieving that content just for that one thing

wary flume
#

Honestly imo if I were to spam it’d be straight to the most noticed place here where do you think that is!

tired haven
#

gen talk

zenith hazel
#

or calamity mod talk

hollow idol
#

Someone actually is making an unofficial legacy mod for their own private use

molten granite
#

okay I deleted the post

wary flume
#

Don’t bots give a star automatically in sugg? So messages will be larger and fragment better?

sand umbra
#

the most noticed place here

#

General talk and Calamity Mod talk.

vocal grotto
#

I don't see how the emotes would cause problems

#

They're deleted along with messages

sand umbra
#

the sugg bot actually has a built-in feature that moves the star to the latest message in a chain if more than one message is posted iirc

tired haven
#

Star is given once in a while if there is the same poster, iirc

#

Or what thomas said

lost agate
#

Do ya thinks spammers are gonna study this place just to make their spam 1% longer?

vocal grotto
#

^

sand umbra
#

no

wary flume
#

You could probably get by that

sand umbra
#

the point is, it's entirely too much of an issue in the long run for too little reward

wary flume
#

Discord accounts are easy to make an I don’t think IP banning exists

tired haven
#

lol just drop one msg in all channels
It's much more efficient than spamming a single channel anyway

wary flume
#

Thomas it is something you set and forget though?

lost agate
#

Out of all the spam attempts, suggestion chat has to have the least spam messages sent in there

vocal grotto
#

Nobody is going to be dedicated enough to use the tools to make alts and then go back into the server just to cause chaos in the sugg channel

sand umbra
#

you can set slowmode for a channel, yes

tired haven
#

Well, if someone is, that will be a story to tell

sand umbra
#

but the whole point of what I'm saying is that it isn't worth all the trouble it'd cause for all parties involved

wary flume
#

I have like 6 discord accounts isn’t hard to make them

tired haven
#

ok?

vocal grotto
#

Discord goes by IP AND account

hollow saffron
#

vpns exist

wary flume
#

Not with ^*

vocal grotto
#

Who's going to care that much to use a VPN solely for raiding?

#

And just in suggs

wary flume
#

I have one for general use so

hollow saffron
#

people who are deticated enough to raid

wary flume
#

Plenty of people out there ngl

tired haven
#

This is a circus of a discussion rn

vocal grotto
#

Yeah

#

It doesn't appear we'll get anywhere

hollow saffron
#

also this is related to a sugg how

vocal grotto
wary flume
#

It is something to set and forget well should cause no harm, so I don’t see the POV of most people

radiant meadow
#

the one about adding slow mode to the suggestions channel

hollow saffron
#

oh i just saw the post

vocal grotto
#

Yeah, that one

hollow saffron
#

imean slowmode wouldnt do anyone harm

#

would probs mean they would check the pins and post it here for feedback first HyperFailure

sand umbra
#

it'd be utterly useless and would ultimately cause some sort of problem

#

I guarantee it

wary flume
#

Also Thomas it has a non zero chance to actually do something šŸ™‚

zenith hazel
#

barely anyone reads pins so like

lost agate
#

"if something useless doesnt harm anyone, just add it"

wary flume
#

5 seconds should stop paragraphs being written

vocal grotto
#

A non-zero chance doesn't mean it's going to happen in these terms.
This isn't an infinite vacuum of possibilities

#

But that's beside the point

sand umbra
#

is that why Xeroc Greatsword exists, Shucks-- /s

tired haven
#

Let's add another bruh emote
I mean it won't hurt anyone

lost agate
#

Xeroc greatsword isnt useless smh

sand umbra
tired haven
#

it actually would hurt danny but shh

sand umbra
#

yeah ok

lost agate
#

It does good for deus last i checked

sand umbra
#

does it? megathink

lost agate
#

It did for me

ashen warren
#

let's add 37 variations of ech

lost agate
#

But not the topic

sand umbra
#

I never really saw it as good or bad per se, it was just kinda there to be Terratomere mat

anywho we'll discuss this more later, back to why slowmode isn't going to help anything

wary flume
#

But it’s not not going to help either so why not just add it anyway for the possibility it will do something

sand umbra
#

it's too much of a long shot for it to be worth doing, though

lost agate
#

Because we dont put useless shit just becausd maybe it does something

wary flume
#

It is like 3-4 clicks...

tired haven
#

I like how we discuss theoretically pointless and even harmful change for half an hour now

vocal grotto
#

But it's benefits would be next to nothing, and the secondary results are not certain.

tired haven
#

Unless frightening people away from the channel is a virtue

wary flume
#

Ugh I have to go but don’t want to because this will be forgotten

lost agate
gusty geode
#

How long would this slowmode be anyway

wary flume
#

5 sec max I’d say

hollow idol
#

they said 5 seconds

tired haven
#

@carmine linden anti-heal is intended mechanic to bypass armor and act as true damage

karmic stone
#

@carmine linden
Negative healing makes it so that DR and Defense don't matter so you have to avoid them anyways

gusty geode
#

Then what's even the point

carmine linden
#

oh

#

I see it makes sense

karmic stone
#

5 sec slowmode
br

carmine linden
#

true damage

#

ok

gusty geode
#

Half-hour would be more realistic imo

swift bison
#

i'd say a 2-5 minute slowmode myself

wary flume
#

No because then people can’t split Suggs or post multiple planned Suggs

lost agate
#

Its just pointless limiting

tired haven
#

And then it starts really hurting those who had to separate suggestion in 2

zenith hazel
#

we can just tell them to not do it

wary flume
#

Who will listen

vocal grotto
#

Like, if a sugg is really large, and the dumb character limit gets in the way

#

For example

zenith hazel
#

people?

wary flume
#

5 seconds šŸ˜›

tired haven
#

Except we are the ones who tell them to darylForreal

lost agate
#

And this suggestion just feel like a glorified "because it would be cool" to me now

wary flume
#

Brav not everyone cares what people have to say

vocal grotto
#

I'm responding to the 30 min thing

zenith hazel
#

we are moderators, we can tell people to follow the rules

#

ok then.

vocal grotto
#

Not everyone != Nobody

karmic stone
#

If they don't care then they're getting slapped anyways

carmine linden
#

people keep talking about a slowmode limit being either 5 seconds or 2 hours and im just thinking ā€œ10 minutesā€

tired haven
#

0 seconds
The spiciest bet

distant gyro
hollow idol
#

perfect

wooden wedge
#

there's a difference between -100 health and a projective hitting for 100 damage

#

you see the latter is affected by defense

#

among other things

sand umbra
#

latter also triggers on-hit effects at all

#

Provi's anti-heal flames ignore defense, DR, on-hit effects, and immunity frames

foggy plover
#

should make them take adrenaline away

#

cuz they dont

gusty geode
#

Tbh why isn't that mechanic used more often

sand umbra
#

take a look at the buffed seasonal moons and you might understand why

hollow shell
#

@carmine linden Thematic coolness considering she also fires real healing flames, and also they completely negate i-frames, making them dangerous

carmine linden
#

hmm ok

hollow shell
#

and yeah, ignores all damage reducing as well

carmine linden
#

yes

radiant meadow
#

the healing flames ignore defense, damage reduction, and i frames

#

normal damage can't do that

karmic stone
#

Considering they didn't know this before writing the sugg, and agreed that it makes sense for it to be this way

#

Maybe deyeet it

hollow shell
#

Maybe @carmine linden You should edit your sugg (or delete, your choice) considering you now know the reasons why they're antihealing

#

and in your sugg you say that you don't know why

carmine linden
#

ok

wary flume
#

The - does make the damage look ugly though ngl is there a way it can be removed

hollow shell
#

Thank you

#

Not sure about that

radiant meadow
#

if there's no -, people will think it's healing

hollow shell
#

There's probably some weird roundabout workaround for it

radiant meadow
#

when it's the opposite

#

especially since the green flames do heal

wary flume
#

Make it green like you’re picking hearts up then and have damage red like normal?

radiant meadow
#

it's not that easy

wary flume
#

Or is there something really annoying about doing that?

#

Yeah thought so

hollow shell
#

Yeah

radiant meadow
#

it uses the HealEffect function

#

which is always the healing color

hollow shell
#

I'm thinking maybe you could somehow suppress the heal number pop-up and have a custom pop-up appear instead

#

Custom pop-ups I know are possible
Heal effect suppression I don't

wary flume
#

I mean you could implement custom textures for it so maybe just use images instead of pure code kinda thing

zealous ridge
#

Well, in that case I don’t even know what kind of logistical nightmares would arise

#

That seems like uncharted territory

wary flume
#

I feel like it wouldn’t be to difficult but I haven’t seen the code and probably never will if statements were something I was pretty good at

zealous ridge
#

hmm

#

Seems like a lot of work to make providences heal flames more consistent

#

Or, I think there are other anti heal methods in cal, actually

hollow shell
#

I can't recall any

zealous ridge
#

like, isn’t there healer guardians homing flares?

hollow shell
#

hmm

carmine island
#

Would it be possible to make the antiheal flames have red text? I see the green sometimes after doing rev twice and I still think I was healed.

zealous ridge
#

Okay they called fire orbs on the wiki

#

As they said earlier, the healeffect function usually only shows green text and it’s hard to do anything with that color value apparently

#

It is mildly annoying to have the game send mixed signals, but devs say it’s hard to really do anything about it

#

And it probably isn’t the highest priority thing regardless

hallow kraken
#

Looks like it’s time for this guy to discus a suggestion here because he’s more unconfident in himself than well I can’t think of a good comparison: Change godly soul artifact’s tooltip from ā€œBoosts max minions by 8ā€ to ā€œSummons two Sons of Yharonā€ or something like that.

The current tooltip implies that the accessory boosts minion slots by 8. Though that is true, those 8 slots are instantly taken up by the sons. The tooltip doesn’t mention anything about summoning the sons, and considering the slot boost only exists as a way to add sons, I believe the sons should be referenced in the tooltip and not the slot boost.

cloud surge
#

Instead of thinking green text good, think projectile bad

wary flume
#

Probably not bat, seems better to know your summon limit

carmine island
#

Instead of seeing green text to know I got hit, I think I wasnt hit cause I'm distracted by every other projectile

wooden wedge
#

the summon slots it gives you is taken up permanently

#

it could just say that it summons 2 yharon's sons

#

and that'd make more sense

zealous ridge
#

Hmm, bat mox, this is a small tone thing, but try and be more confident in your suggestions wording

#

for instance, ā€œsomething like thatā€ could be ā€œsomething similarā€ or ā€œsomething of that natureā€

radiant meadow
#

"I believe"

wary flume
#

ā€œI can flyā€

lost agate
#

I would agree with that sugg

hallow kraken
#

alright

zealous ridge
#

yeah, it helps get your point across with more confidence and will sway more people

sand umbra
#

be more confident! you can do the thing!

lost agate
#

If yharon sons arent mentioned at all then thats a problem

swift wadi
#

I agree with it too

wooden wedge
#

"Loyalty
Boosts max minions by 8"

radiant meadow
#

it doesn't mention them

wooden wedge
#

why'd I ever associate the children of my enemy with loyalty

carmine island
#

Those children do damage

radiant meadow
#

soul artifacts are complicated

frank stratus
#

(Suggestion DEMON)

lost agate
#

Maybe they think youre their mom

#

If it meant to be ambiguous it can say "You will forever be accompanied"

carmine island
#

already forever accompanied by the third sage

lost agate
#

Wha

tired haven
#

Mild thought crossed my mind recently
There are 5 accessories that take 5 cosmilite bars. Then there is sponge that takes 15, and then there is rampart that takes 20(!). How about making the numbers a bit more consistent? Feelthinkman

#

It's not like those two accessories are something special, either

elder mist
#

sponge and rampart are probably more powerful than the rest

#

i'd assume

#

what're the 5 accs

lost agate
#

I thought rampart only needed geodes

#

Unless im confuzzled

elder mist
#

i know core is 1

tired haven
#

Aegis, tracers, cotbg, amalgam, and one more I honestly forgot

elder mist
#

okay yeah at best sponge and rampart should be 10

lost agate
#

Oh btw

#

Is it ok if i post 2 suggs as long as it doesnt look like im chaining them?

wary flume
#

Well from how my sugg went it is fine

distant gyro
#

Am fine with sponge being 15

#

But rampart being 20 is a scam HDfailure

civic pond
#

yeah it should be

lost agate
#

Well here i go then

wary flume
#

Well everyone was using people posting 2 suggestions at a time against my sugg

#

So if you get warned that is kinda bs

civic pond
#

i posted like 3 unrelated i think

#

heck

tired haven
#

It's actually funny how I discovered that
was in mp with lump, decided "today i will be tank mage", started gathering mats for rampart, thought "oh this acc surely would be cheap" and bam! All the cosmilite bars gone

civic pond
#

how much is it again?

wary flume
#

Lol

tired haven
#

20

civic pond
#

well then.

distant gyro
#

Rampart takes 20, Sponge takes 15, DSA takes 10, Yharon Phase 1 music box takes 3, The rest take 5

#

(Yharon music box is very important to include HDfailure)

wary flume
#

Cosmolite is an honest pain, you need quite a bit of it and killing DOG more than once is not fun imo because it isn’t as unique as say fighting yharon twice

distant gyro
#

(The one you missed is DHeart, Crab) BanditHueh

tired haven
#

Yeah, right

#

Tbh all 3 of those (sponge, rampart, heart) should be on 10

#

But that's unlikely so I'd just ask for reduction of rampart

cobalt rose
#

that sounds better

queen delta
#

Honestly I don't see anything wrong with brittle stars

distant gyro
#

heart being 5 is fine imo

wary flume
#

Oh god got a bit of a shock then none of the colours loaded and I looked straight at crabs name it was white :0

distant gyro
#

it's not too good of an accessory anyway

tired haven
#

You say that like rampart is meta

queen delta
#

Other than pretty low damage

tired haven
distant gyro
#

both sponge and rampart are thick so thematically basing off sprites

zenith hazel
#

if anything, the stars from deepsea staff need to be stronger iirc

tired haven
#

And then aegis be like smart_think

#

Im thin

queen delta
#

Yeah deepsea staff is basically the same as ice claspers

swift wadi
#

Yes I agree with all of this

foggy plover
#

if the topic of summons doing weird wall stuff is here can I just mention that black hawk summons like to sit in walls and shoot at targets that are on the other side of them

lost agate
#

Deepsea staff is from AS right?

swift wadi
#

DS

#

iirc

lost agate
#

Nah thats seabound

foggy plover
#

deep is aq ye

swift wadi
#

O

#

Both need this change lol

queen delta
#

yeah deepsea is AS

#

also im pretty sure deepsea stars can go thru blocks

swift wadi
#

šŸ¤”

queen delta
#

not sure

lost agate
#

If they can, good i dont have to worry about those

#

So whats the problem with deepsea?

#

Not enough dmg? not agressive enough?

queen delta
#

pretty slow

zenith hazel
#

dunno if size also matters

queen delta
#

theyre only slightly faster than ice claspers

mighty knot
#

Make Hermit Crab (summoned with Magical Conch) Less Affected by Gravity and/or Able to Move Through TIles

Currently, the Magical Conch is rarely useful, since the hermit crab it summons just falls to the ground. It doesn't hit most enemies or almost any bosses, and if there's a block in it's way, it doesn't even notice and just tries to run through it. Most of the time, it deals about 40 damage and then sits in a hole until I move far enough away. I don't even use it anymore and just keep Seabound Staff.

queen delta
#

so theyre gonna have a hard time catching up with prime and probably twins

cobalt rose
#

brav im taking that out of context

queen delta
#

and deepsea staff should be able to catch up to them

lost agate
#

So do you mean theyre slow when trying to position for the ramming?

#

Or is the ramming too slow?

queen delta
#

they're just too slow in general and not that aggressive ye

mighty knot
#

the one above

lost agate
#

I could shove it into the first sugg if you want

queen delta
#

Nah, hermit crabs are fine as is

mighty knot
#

really?

queen delta
#

They're basically tiny brutes

swift wadi
#

Hermit Crab supposed to be how he is iirc

mighty knot
#

mmm

swift wadi
#

So like, ground-based power house

queen delta
#

They do really good damage against certain enemies and bosses

mighty knot
#

well, you mainly use it for EoW

#

which can be a problem since it gets stuck in shafts

queen delta
#

If you use it vs crabulon, EoW, or goblins, they're lawnmowers

#

close up the shafts then

mighty knot
#

good point

gusty geode
#

Sorry for coming back to an old suggestion
But that one about adding a config for the summon nerf

queen delta
#

for flying enemies, thats what seabound staff is for

lost agate
#

So imma slap deepsea onto the first sugg if you dont mind

gusty geode
#

Weren't all the other caps like DR meant for balancing too? Yet those got configs

queen delta
#

yeah, mention that deepsea needs a speed boost as well

lost agate
#

Uh DR cap doesnt have a toggle?

#

Im pretty sure it doesnt

gusty geode
#

It doesn't?
Could've sworn I saw one added a few updates ago

queen delta
#

i checked configs and saw nothing about DR cap

gusty geode
#

Oof

lost agate
#

Ok wat

zenith hazel
#

gj Shucks

lost agate
#

Why did my edit send as a different message

gusty geode
#

Had that happen lol

lost agate
#

There

gusty geode
#

Point is
Pretty sure some of the other balancing caps were configurable
No reason why the summon nerf (and DR cap, ig) shouldn't be

lost agate
#

Except they werent

#

And if they were it was only on a test version and it wasnt removing the cap, it was changing how it worked

#

Alas turning excess of DR into defense

queen delta
#

ok deepsea staff doesnt go thru blocks

lost agate
#

Off the second sugg it goes then

hollow shell
#

Why two suggestions?

hallow kraken
#

aren’t brittle stars literally just deadly spheres or something

lost agate
#

In case people want them to be more agressive but not go through tiles

#

Or vice versa

hollow shell
#

Hm

#

I dunno if that would be very many people but aight

lost agate
#

(also it looks nicer when sent to dev server hueh)

distant gyro
#

make brittle stars chain-hit for more damage; extra points PBUrSelf

swift wadi
#

That weapon is straight trash for Giant Clam tbh

lost agate
#

If youre comparing it to lemme-sit-on-your-face-until-you-die staff them yeah its not as good

swift wadi
#

Kinda kinky 😳

#

Im sorry

lost agate
#

Btw rover there is a difference in votes between the two suggestions so byeah

#

And hec was one of the people that wouldnt want both to happen i think

hollow shell
#

m

#

I think I'd be fine with Brittle Star being ass AI-wise considering it's so early
Maybe a damage buff if it's totally unviable

Aquatic Star though definitely should not be as worthless

lost agate
#

Early or not i dont think missing a vulture constantly is that good

hollow shell
#

Kite better SandJudge

queen delta
lost agate
sand umbra
#

missing a vulture of all things 3 times over is where I'd draw the line, personally CompleteFailure

lost agate
#

Ofc im not asking for like clasper tiers of agressiveness

#

Just a lil more to what it is rn

queen delta
#

So no elemental axes level of aggressiveness?

lost agate
#

Nop

sand umbra
#

an AI change or two would be best, tbf, something to make them more consistent

#

a summon weapon's base statistics aren't worth the words that make them up if the summon itself can't hit anything

lost agate
#

Thats what happened with sandnado

#

No one used it, it became more agressive and suddenly it even needed a dmg nerf

hallow kraken
#

Adrenaline just kills cultist with that accursed thing

lost agate
#

Well good thing its getting moved in any case CompleteFailure

hallow kraken
#

sand+butterflies is just the reason why summoner is god against post-golem

#

source: my recent playthrough

tired haven
#

if you use sun spirit along with stars they will hit your vulture easily, checkmate

hallow kraken
#

alright what is this vulture thing you kids keep talking about

lost agate
#

I only had one summon slot cuz im running multiclass

#

Look at the ps of my first suggestiom bat

sand umbra
#

imagine multiclass when summoner moments

lost agate
#

I always did multiclass smh

hallow kraken
#

I’m doing pure summoner rn

tired haven
#

imagine not crafting wulfrum summoner helm at any moment possible

#

Slots being so discrete are stupid Ech

lost agate
#

Byeah having to use another summon to knock a vulture back because the summon cant keep up is Kirbypain

ashen warren
#

and if increased aggressiveness makes them too strong, ez damage nerf to balance things out EZ

tired haven
#

Add a crafting recipe to transform Giant Tortoise Shell into Turtle Shell

Giant Tortoise Shell is an accessory that has incredibly higher (19.5% vs ~6%) chance to be dropped by Jungle Tortoises, compared to material, Turtle Shell. Reducing the drop rate would be a decent option, but more creative solution would be to craft excessive shells into material form. That will both give Giant Tortoise Shells a bit more credibility (aside from being Absorber material) and ease the creation of infamous Turtle Armor.

How is that?
now that I read it again, turtle shells are also massively dropped in sulphur sea so wack

lost agate
#

Why the literal shell is so rare to begin with is beyond me

sand umbra
#

read my goddamn mind

#

why is it so hard to get a FUCKING SHELL OFF OF A TURTLE

tired haven
#

You break it in process of killing, ig

#

No other ideas

hallow kraken
#

I mean, I think it would be easier to get a tortoise shell off of a tortoise than a turtle shell

tired haven
#

🤫

sand umbra
#

that's not the point here and you know it

cobalt rose
#

a turtle's shell is literally part of its body, so if you want to take it off and only get the shell, you'll need some surgery skills

hallow kraken
#

I deeply apologize

sand umbra
#

anywho yeah I'd totally be down for Giant Tortoise Shell being an alternative to/craftable into Turtle Shells

#

because fuck farming out Turtle armor

hollow idol
#

@frosty dagger suggesting dedicated items is not allowed. If Dokuro wants an item, he can ask and get it

lost agate
#

This has been suggested many times

frosty dagger
#

It isn't, I checked the Sugg don't and it wasn't there

#

But I'll take it down if that's the case

lost agate
#

And yes dedicated items are for people that actually ask for it

frosty dagger
#

Ok

hollow idol
#

also last I checked, he doesn't want one

hollow shell
#

I'm gonna put this in the Frequently Suggested

#

"Also a Shouldn't"

#

or rather
"Also rule-breaking", I guess

lost agate
#

"Thats not how dedicated items work"

hollow shell
hallow hatch
#

Also change the spelling of the lumenous amulet to luminous

swift wadi
#

Layer 1 and 2 abyss have one theme, layer 3 and 4 have a different one

#

iirc

#

Oh that got deleted fast

wooden wedge
#

uh?

#

lumen is light

#

iirc

hallow hatch
#

Yes but luminous is an actual word

wooden wedge
hallow hatch
#

Just to be consistent

distant gyro
#

how would that be... consistent?

#

I'm pretty sure Lumenous is derived from Lumenyl, one of its core materials

hallow hatch
#

Consistent with luminous corvina

#

And luminous striker

low salmon
#

The more he talks, the more he makes sense. Oh

#

And it's hurting my brain i've never noticed it before.

hallow hatch
#

Hahah

distant gyro
#

luminous striker is completely unrelated to the abyss afaik

low salmon
#

But it's also proper due to the lumenyl thing.

hallow hatch
#

It’s just that the spelling ā€œlumenousā€ is confusing as the actual, irl word is luminous

distant gyro
#

thing about lumin- is that it can easily be mistaken for luminite

hallow hatch
#

If a player is searching using recipe browser he will not find it

distant gyro
#

which is probably why lumenyl is still called lumenyl

hallow hatch
#

Lumenyl is not a real word iirc

#

Luminous is

#

Ig I’m being pedantic about it but luminous is just the correct spelling

distant gyro
#

reminder that astreal defeat is spelt as astreal and not astral

hallow hatch
#

@torn rain AEW

hollow idol
#

how would a final guardian that you are meant to be able to defeat work

distant gyro
#

not every name that resemble another word has to be a valid word

hallow hatch
#

It does not

#

But astreal sounds distinctively different from astral

subtle fjord
#

Well I'd imagine you the guardian isn't quote on quote meant to be beaten, as it's there to defend the artifact so it wouldn't fall into the wrong hands

#

Srry new to this whole calamity lore thing

hallow hatch
#

That’s the adult eidolon wyrm

#

That is the guardian

subtle fjord
#

That's what i imagined but it wasn't listed as a "boss" but as a miniboss

#

Sorry for the confusion mate

distant gyro
#

second reminder is cadance and cadence

hallow hatch
#

Yes

#

That’s confusing

distant gyro
#

cadance is the potion name but cadance is not a valid word

#

cadence is

hallow hatch
#

But imo lumenous has less of a case because there are two other enemies that use the spelling luminous

distant gyro
#

1*

keen geyser
#

boss suggestion

hallow hatch
#

And the accessory itself is merely providing light—thus the name ā€˜luminous’

tepid root
#

why is it spelled cadence

keen geyser
#

cadance

tepid root
#

fuck

hallow hatch
#

That’s an artistic choice on the mod makers part

keen geyser
#

I's a reference to my little pony

hallow hatch
#

But as there is no consistency for the word ā€˜luminous’ it would make sense to have all instances of the word in the same spelling

distant gyro
#

there's also this : Despite this item and its buff's name both being spelled "cadance", its tooltip spells it as "cadence".

hallow hatch
#

Does that make you feel uncomfortable

#

Sorry I don’t have a better word lmao

#

That was aggressive

distant gyro
#

I never felt like Lumenous Amulet was weird

#

Cadance is the meme though

hallow hatch
#

My point is that not that’s it’s wrong to change spellings but just to make it consistent