#suggestions-discussion

1 messages Ā· Page 762 of 1

sand umbra
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it'd be nice if we knew whether or not he was online

ruby cobalt
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he is

distant gyro
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also add this to the 'leaves right after making a suggestion' counter

hollow shell
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I will

terse sundial
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thanks

radiant meadow
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Time for me to disappear once again and work on a patron item. GWcmeisterPeepoE

sand umbra
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oh my god he's actually set to online
a rare sight indeed

void kelp
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seraph come back

green pumice
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mfw when not permanent dnd

hallow kraken
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force him over here

distant gyro
swift bison
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my mistake

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i was forced to leave and was unaware it was planned for next update

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i apologize

sand umbra
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...how were you not--

...actually, don't answer that

radiant meadow
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it's alright. I'll just burn you on the spot anyways.

sand umbra
swift bison
void kelp
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rip seraph, yeeted on the spot

swift bison
#

šŸ”„

hallow kraken
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seraph no

distant gyro
sand umbra
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oh yeah @ alt
congrats on becoming yellow

swift bison
#

indeed

green pumice
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it happened during the mutant experience

gusty geode
#

3 defense
On a post-Prov set

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I actually don't believe that
There's no way GWjiangoNegaLUL

hollow shell
#

tbf the other armor pieces make up for it somewhat.

keen geyser
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still kinda weird

sinful violet
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pearlwood armor 2 electric booga-

low salmon
zealous ridge
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alright, trying to digest these death changes

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really interested in the concept on paper

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seems like it will help the pacing of death mode fights a lot

frosty dagger
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Where can you find them

zealous ridge
ruby cobalt
zealous ridge
#

well uh okay

frosty dagger
#

Thanks

zealous ridge
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was unaware that this wasn't the place to talk about it

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just thought this was the place for discussion about recent changes, i suppose

ruby cobalt
dusty stirrup
zealous ridge
#

my bad then... just thought it was a bit crowded in cal talk

frosty dagger
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Mine to, I'm still a bit new to discord and should have checked other pages (or whatever their called) first

unique vector
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no need to be extremely harsh on them lol

zealous ridge
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yeah, i was a bit taken aback, but it's fine

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no harm done

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ill be waiting for more reveals, though, they help me see where dev focus is so i can shift my suggestions to compliment the plans

ruby cobalt
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@opaque sierra there's one in crag chests

opaque sierra
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Oh really

hollow shell
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There's one in the crags, yeah

opaque sierra
#

Well I have bad luck then

radiant meadow
#

it's already craftable too

hollow shell
#

The lower houses, buried under the surface

radiant meadow
#

so like

opaque sierra
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I haven’t seen any

keen geyser
#

is it not craftable?

hollow shell
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Oh yeah look at that

#

I forgot people complained about this in the past

radiant meadow
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can't really implement something I already did

opaque sierra
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I’ve drilled through the crag several times with my onyx drill mount

keen geyser
opaque sierra
#

Well shit

ruby cobalt
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oops

opaque sierra
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I’m a retard lemme delete suggestion real swift

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Damn jungle roses

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I get them all the time in vanilla

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And I haven’t got one once during my playthrough or calamity

keen geyser
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buy them from the dryad

opaque sierra
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Is there any specifics to that?

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Time or moon phase?

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I don’t remember seeing one in her shop

ruby cobalt
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yes, it's called opening the shop and finding it

opaque sierra
keen geyser
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i think it requires you to kill queen bee

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or skeletron

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don't remember

opaque sierra
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I’m post ml

hollow shell
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She always sells it.

opaque sierra
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I’ve killed the shit out of both those bosses

ruby cobalt
keen geyser
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yeah

opaque sierra
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Yah I saw that earlier

unique vector
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ive suggested an obsidian rose crafting recipe before

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you can find it from the crags houses

keen geyser
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or craft them as it is possible

opaque sierra
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There ain’t a single one in my crag

unique vector
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its almost guaranteed to be in one of those chests unless that was changed recently bc i havent played recently

opaque sierra
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So I’ll craft one when I get on next

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Oh yeah

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Is there a way to craft diving helmet

hollow shell
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It drops pretty often from Trashers

unique vector
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yeah you can craft it

keen geyser
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i sent that

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earlier

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?

unique vector
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shh im kinda blind

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anyway

opaque sierra
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Where are thrashers

keen geyser
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sulfuric sea

hollow shell
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Sulphur Sea

unique vector
hollow shell
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Yeah fair

opaque sierra
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K

unique vector
#

ty

teal ibex
versed tundra
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What can I type in the searchbar to find all the messages about the suggestion reviews?

keen geyser
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i mean you could do from:hectique

versed tundra
#

thanks

teal ibex
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brav is better for the recent suggestions. i've been busy the last week or so

keen geyser
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oh yeah mb

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brav

versed tundra
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is there a keyword you two always use?

teal ibex
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no

keen geyser
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from:brav in:suggestions_discussion

ruby cobalt
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has:link

teal ibex
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^ that will do a decent job

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if you're wondering how one of your suggestions did, both of us ping the people whose suggestions were delivered

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so if you don't have a ping from either of us it hasn't been marked yet

versed tundra
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I think mine is right after the last batch, but I just felt curious to see what got seen/approved before I got on this server.

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thanks for the help

gusty geode
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Just noticed the Bloody Edge has an RIV and the Night's Edge doesn't
Would it count as a specific item sug if I asked for this to be fixed

zealous ridge
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ehh

cobalt rose
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scourge of the desert has an RIV and scourge of the seas doesnt

zealous ridge
#

the same dynamic exists with spear of destiny/ichor spear

foggy plover
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theres not really a correlation between what has a varient

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besides weapons already based around borderlands

sand umbra
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Conclave literally didn't even need one h

zealous ridge
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i feel like there are more pressing matters to pay attention to

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but it is odd that corruption misses out on not just 1, but 2 RIVs

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oh wait

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never mind actually, riv of carnage drops from blood zombos

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so i guess my point is kind of null

sand umbra
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Spear of Destiny still lols on Corruption though

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poor Cursed Dagger ain't even that good compared to other options that can arguably be easier to get

hallow kraken
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cursed dagger meme

void kelp
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suggestion to buff cursed dagger

distant gyro
hallow kraken
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Make it do something cool really

distant gyro
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both cursed dagger and ichor spear are generic and not viable tbh but apparently ichor spear having a riv makes up for it

hallow kraken
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Just ā€œinfinite throwing knife that also inflicts buffed on fireā€

sand umbra
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it'd be a nice introductory Cursed Inferno wep...if Cursed Inferno actually did anything of note

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and the weapon itself isn't really cool at all

queen sail
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Cursed Dagger should do smth different tbh

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We already got a knife weapon that does stuff and inflicts a dot debuff at the same tier

zealous ridge
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it is just a piercing dagger that bounces a few times off the ground

sand umbra
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it's literally the Shadowflame Knife but rogue and worse

zealous ridge
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(which weapon?)

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oh shadowflame knife

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well, even then, cursed dagger doesn't bounce off of enemies...?

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i think

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might be wrong

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bounces off of tiles, not enemies

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its just gel darts with inf use and a dot debuff

sand umbra
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thoughts:

  • Cursed Dagger explodes into infinitely-piercing but short-lived cursed flames on critical strikes
  • Ichor Spear explodes into blood/ichor globules that last a while but hit once on critical strikes
  • both of these types of child projectiles cannot hit enemies for 5 ticks after they spawn to prevent them all hitting the same enemy
zealous ridge
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i would wait on the current rogue weapon stealth strike update

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which i dont know when that will happen

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but we know its being worked on

distant gyro
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probably next update

radiant meadow
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I doubt a stealth strike will magically make them viable

sand umbra
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stealth itself isn't fantastically viable in early Hardmode

radiant meadow
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but if it gets a stealth strike, that means it'll get tested

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and possibly buffed

sand umbra
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which is where these two weapons are placed

zealous ridge
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stealth buff

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but, memes aside

radiant meadow
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stealth is an enigma that isn't fully ironed out yet I don't think

sand umbra
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I may or may not be borrowing these sorts of ideas from the fact that Tubulance's wind slashes get a special ability on crits
one more point for the best rogue weapon

zealous ridge
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well, that's good to hear

radiant meadow
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definitely epic because I coded it but not the best

zealous ridge
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i certainly don't think it's ironed out

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stealth, i mean

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im sure you guys have plans

radiant meadow
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we do?

zealous ridge
queen sail
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The truth is nobody knows what we’re doing

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Including ourselves

sand umbra
queen sail
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We’re all big brain

zealous ridge
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fair enough kirby

queen sail
sand umbra
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Stealth to me is an enigma

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it's a mechanic that by virtue of how it works is often overlooked even as someone playing rogue

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until the latest of late-game...where it becomes beyond busted

zealous ridge
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but like, i have wack many ideas for stealth

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eh, it isn't really beyond busted in my experience

sand umbra
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Eclipse Mirror leaCheese

zealous ridge
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okay but like

sand umbra
#

chance to dodge and gain full stealth + retarded stealth gain while standing still + stealth gain while moving + stealth strikes at Darksun-tier+ are stupid strong + remember that all the other rogue things exist to further boost it

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oh and also all stealth strikes take and require 50% of max stealth

queen sail
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Dark God’s Sheath builds it up at LeviKek speed

sand umbra
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hell that starts with Dark God's Sheath

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except because of how it works it ends up being too much too late

radiant meadow
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ruin medallion isn't bad iirc

sand umbra
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it's not

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it's just that like, stealth as a mechanic is not very easy to utilize in its current state

zealous ridge
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darksun dodge not properly dodging attacks, still having to be still or not attack for a while to charge stealth at a ludicrous rate, stealth strike effects are weak at that tier (really youll only be doing it for dps on non-stealthstrike weapons)

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that's my experience at least

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what i noticed from it

sand umbra
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honestly stealth is just

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you either get way too much out of it or you get nothing from it

queen sail
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That’s where you get Dual Wield and abuse the fact that other-handed weapons don’t deplete stealth /s

sand umbra
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there isn't really an inbetween

zealous ridge
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cmoon inkblot candle

umbral mulch
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Yeah

zealous ridge
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or i think i called it something else

umbral mulch
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I said that a while ago thomas

sand umbra
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you did?

umbral mulch
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Yes

sand umbra
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must've missed the memo, my apologies

zealous ridge
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yeah, kirn has felt this way for awhile

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but its a fair point

sand umbra
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but like, I really do agree

umbral mulch
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I feel like the only way to make stealth actually work is to have it as a replacement adrenaline of sorts

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Since if you make it viable on it's own with adrenaline it's just gonna be bonkers

zealous ridge
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^i disagree with that^

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but fair enough

sand umbra
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I think something like Vortex stealth is a better way to go about it, but

zealous ridge
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you're entitled to your own ideas

sand umbra
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that'd take a huge rebalance/rework of stealth strikes and accs across the board, so ĀÆ_(惄)_/ĀÆ

zealous ridge
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there are a lot of ways to approach stealth's problems

umbral mulch
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I say that because of that reason

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The most likely solution if they're gonna try one

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Is probably a replacement adrenaline

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Simple to make

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And solves the problem

sand umbra
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would I be willing to go into that timesink? if I didn't have more important things to assess, I absolutely would try my hand at the Vortex stealth knockoff

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but given the things the main devs wanna work on it ain't feasible, now or in the near future hahayes

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so I can see something like Adrenaline working fine...maybe

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as long as it doesn't become another balancing headache Ech

zealous ridge
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id wait on hearing what devs wanna do about it

sand umbra
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I already hate balancing around rippers as it is

zealous ridge
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at least, im holding off on it until they give us info

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making my own ideas, i mean

lost agate
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Stealth becoming bootleg adren sounds bleh

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And it just kills stealth strikes

umbral mulch
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I'm not saying it's a pretty solution Because it's fucking not but it's the most realistic one

lost agate
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No its not

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Not getting hit isnt really related to stealth

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And rogue would just be "nohit: the class"

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And im sure as hell people wont like having part of their class locked by nohitting

sand umbra
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^

umbral mulch
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I mean if you get hit they know where you are

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They just hit you after all

lost agate
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They know where you are before youre hit

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Otherwise why is there even a risk of being hit

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So logic wise its also falling flat

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Its like saying "oh a overgrown dragon isnt hitting me because it doesnt know where i am, despite the fact its constantly trying to ram me"

sand umbra
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yeah that's pretty thinkies

zealous ridge
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i for one, would like to see the evasive-ness of stealth as a stat helped

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for instance, the sand cloak and uh... forgot what the other one was called, help the class's evasiveness at the cost of stealth

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spectral veil

hollow shell
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"evasiveness" like, dodge chance?

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Or movement speed?

sand umbra
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I think the general term is

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mobility.

zealous ridge
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like, they give the class movement/evasion capability

sand umbra
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something I've been a fan of for a while is the idea of rogue having higher mobility than other classes at the cost of being squishier than those other classes

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(this is sorta separate from the stealth idea I had but also plays into it, my ideas are weird and complicated)

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but like e.g. Statis' Ninja Belt, a decidedly rogue accessory, grants a dash

zealous ridge
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it seems related, i think, to the general balance of rogue as a whole

queen sail
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Aren’t rogue/thief classes intended to be speedy

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In bursts

sand umbra
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yes, and that's what I'm referring to

queen sail
sand umbra
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granting additional potential mobility options to rogue but in turn reducing tankiness and making them squishier

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to give them even more ways to evade their taxes

zealous ridge
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i think kirby's on to something with the "speedy in bursts" idea

sand umbra
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ye

queen sail
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I mean consider the concept of rogue, also known as the thief class

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When you think of a thief, you have to think of being fast but also being stealthy

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Also about robbing people but still ech

zealous ridge
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the class also has a sort of "trapping" or setup dynamic, with the spiky balls

lost agate
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Hell's sun is quite literally setting a minefield for provi to run into

queen sail
#

God’s Paranoia on DoG thonk

zealous ridge
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yharon, rather

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i think

queen sail
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Though tbh they might mean something in the buffed moon events

lost agate
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Yeah they were balanced for moon events

zealous ridge
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fair enough

frosty dagger
#

Mabey when holding a rouge weapon with rouge armor as a default feature you move, turn, fall, and accelerate faster and a cost of increased damage taken. (Kinda like how summons deal less damage when holding a weapon from another class)

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I wouldn't put it on a accessory chain because rouge getting a third late game accessory would be to op and unessissary and armors already have enough text as is

queen delta
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@ashen warren already planned

hallow kraken
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resprite sug lol

hollow shell
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It's been in progress for a while

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It's taking a lot of time because.. it's Leviathan, the sprite's massive

ashen warren
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oh nice

queen delta
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any boss sprites that seem lower quality than others most likely have a resprite planned, so keep that in mind

ashen warren
#

Nice! Again Im still pretty new to modern Calamity. So I might sound like a total ding dong a lot of the time

queen delta
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Well, you should probably take some time to get into Calamity and its community before you make suggestions

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That's what I did when I first joined

tepid root
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iirc the levi base sprite is already done, theyre just working on the anims now

ashen warren
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yeah thats probably a good idea lol

devout seal
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I know this isn't suggestion-based
but, rover
did'ya see someone begin to animate new levi's sprite?

hollow shell
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I heard about it, didn't see it

radiant meadow
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Iban has been working on it

worthy fiber
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new design --> LeviKek

sand umbra
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LeviKek --> good

void kelp
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Levi dash be like <—LeviKek

karmic stone
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Ye

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Yharon takes priority right?

swift wadi
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That's amazing

frosty dagger
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Agreed

tepid root
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sex

queen sail
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||Somebody’s animating levi rn||

zealous ridge
#

Gruby, you have a reason I presume?

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I would add that to the suggestion

hollow idol
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it was nerfed for a reason

ashen warren
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well yeah

hollow idol
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and likely wont ever be unnerfed

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just use zerg, battle, and both candles

ashen warren
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the main point why I want it was because it helps a lot when grinding

karmic stone
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Battle + Water + Zerg + Chaos has spawnrates similar to old zerg

ashen warren
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and it is annoying to get

hollow shell
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You need to provide a reason in your suggestion

karmic stone
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So just do that

hollow shell
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and yeah do what Add said

zealous ridge
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Yeah, it just takes more effort overall to reach old Zerg level spawnrates

hollow shell
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(which is good)

karmic stone
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Old zerg trivialized grinding alot yea

zealous ridge
#

yes

hollow idol
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What if late game thing that combines all four spawnrate boosters

zealous ridge
#

calamitous candle

swift wadi
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Candle of calamity

ashen warren
sand umbra
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old Zerg allowed people to shoot down any potentially-creative grinding solution with "just Zerg lole"

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which was smelly

zealous ridge
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but, point is, discussion and general opinions on old Zerg was that it trivialized grinding too much with little effort

gusty geode
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The devs wanted people to actually have to work to get materials

ashen warren
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the most annoying part for me is that it always spawned the armored digger within 3sec

sand umbra
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besides, Reduced Grinding's War Potions are better anyway, especially after the Battle Potion buff

karmic stone
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Are you gonna edit/delete your sugma anytime soon or

hollow shell
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un-nerfing the Zerg potion wouldn't solve Armored Digger spawns . _.

sharp mulch
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actually if you use both spawn rate potions and the candle is even better than the old zerg

swift wadi
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That would take the fun out of the Crystal working with specific character names tho

hollow shell
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@potent veldt "Only those that are worthy can use this item before Yharon is defeated" is the full line.
If you have a dev's name, it works before Yharon.

potent veldt
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I know, I just didn't want to type out the whole thing

teal ibex
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also it's a perfect defense against cheaters who blow up their base

hollow idol
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Actually I just had an idea: Locking use of heaven disc (or whatever the astral chest item is) until aureus is killed since the astral chest can be buggy and open early

potent veldt
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My point is that no one but a Dev or a cheater would be able to get it that early to begin with, which, if you're a cheater, why even use the thing, when you literally have the entire DevWeapon section to choose from instead, without any penalty or requirements?

hollow idol
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and you could just kill yharon with godmode anyways

potent veldt
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^^^

hallow kraken
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Wouldn’t it be a better idea to get the bug fixed

teal ibex
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the reason you'd use it is because it's one of the hardest items to obtain legitimately

potent veldt
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But then just kill Yharon first

hallow kraken
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I think I just said something dumb

potent veldt
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And then use it

teal ibex
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any dev weapon is easier to get than yharim's crystal. 1/100 from yharon takes hours at minimum

potent veldt
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Again

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If you're cheating already, just kill Yharon

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The tooltip even tells you what to do to use it

teal ibex
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you wouldn't know to do that if the text was gone.

potent veldt
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It's not a very effective countermeasure/troll when it gives you instructions on how to beat it

teal ibex
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that's the point

hollow shell
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And if you cheat Yharim's Crystal in because you're trying to get it to drop from Yharon and failing, then you've already satisfied the conditions for using it

teal ibex
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people can't complain about it because they were instructed on what they could do to use it

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if you remove the text, cheaters use the weapon due to ignorance

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and come here to complain about it

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it's the infinity problem

potent veldt
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Then, remove the requirement to begin with, if that's somehow the reason why that text is there.

teal ibex
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let me use this weapon i don't fully understand and then complain when it breaks my game -- either remove the hindrance or leave the text imo

potent veldt
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Then, yeah, remove the hinderance to begin with

teal ibex
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i'm cool with removing the dynamite meme, ye, just not the text. too messy of a possible outcome with peeps filling #bugs-read-pins for no reason

potent veldt
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The text and requirement altogether just seems more like an unnecessary step for something that is no longer possible to obtain legitimately at a game-breaking point

queen delta
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I just think this whole dynamite meme is unnecessary now

potent veldt
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So just remove the requirement altogether. No other weapon in the game except Murasama has this kind of requirement, and for Murasama it makes sense given that you can get it really early.

teal ibex
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i don't disagree

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removing the dynamite is fine, but removing the text means people will swarm #bugs-read-pins -- that was my point

queen delta
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Oh

hollow shell
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(do note that Vehemence, Fabstaff, Void Vortex, Apotheosis, etc all are not locked. It's just Yharim's Crystal)

queen delta
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Yeah, just let us cheat in yharim's crystal and use it

teal ibex
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ye but again, those are all arguably easier to obtain. there's a reason behind it -- just not a very good one lol

queen delta
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Whenever I set up a BR or scal arena, i gotta kill yharon if i wanna use the crystal which is ech

teal ibex
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though you could argue fabstaff is pretty rough

potent veldt
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What I'm saying is to just remove the requirement to kill Yharon to use it

lost agate
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where is the fun in that tho

potent veldt
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If you do that, along with the text, no one would even know

queen delta
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What fun is there if the only way you can obtain it is from yharon or cheat sheet

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and if you have cheat sheet, you're probably gonna just slap on godmode and kill yharon anyways

lost agate
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which is more effort nonetheless

queen delta
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yeah so its pointless

hollow shell
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What's the point in deterring cheaters over this one item

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What's the point in deterring cheaters at all? Who cares?

queen delta
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this was only a thing cuz it could be obtained anytime, and now thats gone, yet the anti cheat still remains

sand umbra
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time to deter cheaters from using dev weapons before SCal

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and from using exo/Auric weps before Yharon/Draedon

queen delta
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Yeah I was against anti butcher from the start, and have made a suggestion for it before

hollow idol
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anti cheat just makes testing harder

queen sail
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Deter cheaters who choose to cheat on their own volition

queen delta
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anti cheat just says "fuck you" to op weapons that are probably just used for fun

hollow idol
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sandbox game

sand umbra
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anti-cheat is a game of
"I have the infinity sword"
"well I have the infinity shield that blocks your infinity sword"
"well I have the infinity glove that empowers my infinity sword enough to break through your infinity shield"
"well I have--"

queen delta
sand umbra
#

pretty sure it was Terry who described it in about this fashion before but it bears repeating

queen delta
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i'd suggest it again but it was on july, so still in blue checkmark range

queen sail
#

Don’t we have a pin saying ā€œDon’t shit on people for using other mods that break balance because this is a game aimed for people of all ages and is considered on the surface to be 2D Minecraftā€

sand umbra
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yes

hollow shell
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Not in this channel

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but, probably somewhere

lost agate
#

A gazillion other games have some sort of anti cheat just because

sand umbra
#

in Calamity talk

hollow idol
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"Terraria is a sandbox game. No need to shame or look down on others for using "cheaty" mods like AlchNPC, luiafk, wingslot, etc."

sand umbra
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and by Yata, no less

hollow shell
#

I use Luiafk in every playthrough, personally

#

Just saves time

lost agate
#

so if its like a sin to just slap an anti cheese somewhere just for shits and giggles then geez

sand umbra
#

you can't really compare Calamity to "a gazillion other games"

#

not in a scenario where having anti-cheat in place can actively ruin the fun from other "OP"/"cheaty" parts of the "game"

wide flicker
#

Most of the time anti cheat is for multiplayer pvp

queen sail
#

slapping an anti cheese on one item is a sin is geez

sand umbra
#

Calamity is, at the end of the day, a mod for a game that never had anti-cheat in the first place and never needed to

queen delta
#

oh wow i completely forgot about that one

queen sail
#

Jokes run old taxevasion

queen delta
gusty geode
#

Idk what the problem with the text is
Maybe I'm just not looking in the right places but afaik there's not that many idiots around here

sand umbra
#

you'd be surprised

cobalt rose
#

things like calamitas saying "go to hell" if you butcher her are still ok to leave in, it doesnt really do anything

lost agate
#

ah well

radiant meadow
#

The problem is that the mechanic can be an inconvenience at sometimes

hollow idol
#

^

queen sail
#

Also Yharim’s Crystal used to be a bootleg old Legendary

#

Hence why it has anti cheat

lost agate
#

guess im just gonna go before i get judged to high hell for something i dont think its a big deal

wide flicker
#

Also all the dev weapons are useless because you can't even use them against the bosses that last more than 2 seconds against them

lost agate
#

but whatever

sand umbra
#

it's lowkey incredibly annoying to not be able to butcher late-game bosses for testing purposes

hollow idol
#

^

radiant meadow
#

I do remember blowing up a house after getting it from a weapon rack
(I forgot tmod ate weapons)

hollow shell
#

ay look at that changelog, Thomas

queen sail
#

Oh, nut?

hollow shell
#

Unfortunately doesn't count as a completion cuz you said to swap em

queen sail
sand umbra
#

close enough for me

hollow shell
#

Ye still a win

sand umbra
#

I'll still take that as a win

queen sail
#

The main point (Rage no longer being PensiveDoGCowboy when hit while in use) went through so it is by all means a win

sand umbra
#

mhm

random flume
#

un nerf the zerg potion

#

lol

zealous ridge
#

Death exclusive items is kind of a no go so I’ve heard

#

ONLY cosmetic things, if at all

hollow shell
#

@chilly elk Yeah Death Mode-exclusive item suggestions are a no

zealous ridge
#

And even then, really only dev or patron

umbral mulch
#

To me the death incentive was damage and then that got thrown out the window so it would kind of be nice to have a reason to play death

hollow shell
#

s'been a rule since the onset of suggestion rules

chilly elk
#

Why if I may ask?

gusty geode
#

I have even less of an idea what I'm talking about than normal
But
Why would a team-oriented acc like the Paladin's Shield be used in a non-team-oriented line

distant gyro
#

no intent to do so

worthy fiber
#

Death mode was intended as an extra difficulty which should only be picked for extra challenge

hollow shell
#

It applied more in the past, admittedly,
back when people were allowed to suggest exact specific items with names and sprites and stats, etc

And of course making something Death Mode-exclusive was just another thing to add to the super edge OC awesome item checklist

distant gyro
#

both death mode exclusive items are dedicated so they have a special charm

void kelp
#

one of them is basically a meme item

hollow shell
#

For the time being Death Mode isn't supposed to have any real incentive behind it
It's just difficulty

zealous ridge
#

which... eh

hollow shell
#

Might change with the upcoming changes

#

but, for the moment, that's how it is

zealous ridge
#

I guess I’m fine with that rn

umbral mulch
#

If adrenaline is getting gutted I want something in return bc that was fun

zealous ridge
#

It does seem to be less separated from rev now

void kelp
#

I assume it’ll be less separated before it becomes more differentiated

chilly elk
#

Personally at least when it comes to things like that I find there should always be an incentive to play it, if it feels not much different then rev, why play it over rev is the way i see it

void kelp
#

bc self-imposed challenges like defiled, arma,

distant gyro
#

sole incentive is and has always been difficulty

umbral mulch
#

Those two do something though

#

One increases drop rates and the other gives you 6 bags

distant gyro
#

defiled and arma are difficulties at the circumstance of qol

void kelp
#

the difficulty brought by death has no reward as of now aside from hypothetically increased challenge

zealous ridge
#

well, part of that is a hallmark example of calamity’s rapt inclination towards more difficulty

void kelp
#

If death introduced some harder AI stuff that’d be neat

umbral mulch
#

The reward is adrenaline

#

Was at least

distant gyro
#

but death mode's sole purpose is always difficulty and it has always been that way since the existence of prepare to cry

hollow shell
#

well, Prepare to Cry had exclusive rewards too iirc

#

Granted, Death does too, just not many

gusty geode
#

The reward for the higher difficulty
Is something that makes it easier

zealous ridge
#

some people may feel like losing that ripper boost would take away from the incentive of death

#

But not me

#

I think the faster phase transitions and higher dmg are reason enough personally

umbral mulch
#

I have fun trying my damned hardest to not get hit and try to get adrenaline

#

But now the damage boost is just 150% again

hollow shell
#

I think we ought to see how the Death Mode rework works out before we start makin suggestions and assumptions about it

umbral mulch
#

Why do I care that much about getting adrenaline

zealous ridge
#

yeah honestly we should wait

sand umbra
#

byeah a lot of Death Mode changes are in the works
probably best to wait

gusty geode
#

Ig on the topic
Permission to bring up an extremely dead debate

sand umbra
#

no

ashen warren
#

wait people don't like the ripper changes?

sand umbra
#

I do

#

it'll make Adrenaline less of a headache to balance against

zealous ridge
#

some people don’t, perhaps

ashen warren
#

my first reaction was about time

sand umbra
#

and Rage is actually becoming relevant which I accept as a win hahayes

zealous ridge
#

I mean that’s self evident that some people won’t like the changes

gusty geode
#

Still think you should actually be punished for failing to dodge an attack
Certain something still prevents that

ashen warren
#

you are punished

sand umbra
#

I mean, you are punished for failing to dodge an attack

ashen warren
#

you lose health

sand umbra
#

that's what taking--

#

fuck

ashen warren
#

that's the main point

hollow shell
#

You fucking die if you do it like twice in the span of a few seconds

ashen warren
#

you just die faster if you don't dodge

sand umbra
#

if you dodge, you survive longer

#

if you don't dodge, you survive longern't

#

that's the simple truth of it

zealous ridge
gusty geode
#

RoD exists tho
Is what I'm referring to

sand umbra
#

...I'm stunned

hollow shell
#

Is using RoD "failing" to dodge?

zealous ridge
#

well I mean, that’s a dodge mechanic in and of itself

sand umbra
#

I've never actually seen someone highball the cheese factor of RoD until now

hollow shell
#

You already have +25% damage taken

sand umbra
#

good job, you've officially broken my head

quick ice
#

RoD is more of a ā€œGet out of jail free cardā€

ashen warren
#

it takes little effort to use rod
but yeah that's a bit of a stretch

zealous ridge
#

To say you aren’t punished at all for using rod in some capacity is untruthful

sand umbra
#

to put that in perspective, I'm the guy who actually despises having to balance against RoD in the first place

umbral mulch
#

Every 5 seconds you get to not dodge an attack and push a button instead :D

zealous ridge
#

I mean, it’s more complicated than that

ashen warren
#

and you lose 2 seconds of dps every time

#

and usetimes don't make it instant

hollow shell
#

Fun balancing idea:

Make Rod always take health away when used. Permanent Chaos State (but without the Abyss effects)

#

Now you really gotta think before you hit that Normality key

umbral mulch
#

Hell yeah brother

ashen warren
#

you can be swinging something and press the button for teleport and you still gotta wait

sand umbra
#

you're gonna regret this in 2.5 seconds Rover

zealous ridge
#

chaos state becomes a dot debuff

ashen warren
#

as for the use of health as a resource, i agree

sand umbra
#

you just gave me the exact inspiration I needed for NR

ashen warren
#

but I don't think it should be for RoD

sand umbra
hollow shell
#

Fuck

ashen warren
#

that should prolly be a mage thing

#

lifeburn nonsense

#

also technically true meme uses health to an extent when facetanking

quick ice
#

For rovers idea, I’d love that as a config option or as an attached mechanic to Revengeance/Death mode

gusty geode
#

Even if I'm remembering wrong about how strong it is
Still think blocking RoD use entirely while afflicted with Chaos State is the best way to go

sand umbra
#

ehhhh

hollow shell
#

I disagree

ashen warren
#

that would do next to nothing

sand umbra
#

see, I disagree

#

in fact, that'd be a QoL-style buff

hollow shell
#

Taking damage is a fitting punishment for trying to Get-Out-Of-Jail too many attacks too quickly.

ashen warren
#

you still get a free dodge every 5s

sand umbra
#

because now you're incapable of taking the damage penalty

#

and you still get the free teleport every so often

hollow shell
#

Remember that Normality saps 1/4 of your health if you do that

quick ice
#

Duration of Chaos state could also be increased (10 seconds would be a nice #)

gusty geode
#

^

ashen warren
#

honestly if the RoD had a range and chaos state stacked and shortened the distance every time then sure

#

but terraria for some dumbfuck reason attached resolution to the amount of shit you can see

void kelp
#

it would be neat if RoD just took a solid % of health each use, only increasing exponentially when you use it w chaos state

zealous ridge
#

this is a difficult problem to approach

#

I like it

ashen warren
#

not in my opinion

zealous ridge
#

Gives me a lot to think about

swift wadi
#

Br why we nerfing RoD, it's fine

ashen warren
#

balancing teleportation mechanics is easy

#

unless you're dealing with terraria

quick ice
#

It is, primarily because a lot of people like the RoD so to balance it you’d have to find a way that makes it weaker without pissing off half of the server

zealous ridge
ashen warren
#

which has untold amounts of design choices

lost agate
#

I mean, in some scenarios if the dmg is higher than this tp penalty might as well eat the hit/die

#

And for something you have to actively try to farm for/fish for that may let some people down

gusty geode
#

Imo it's a problem if fanbase response is a factor in whether or not an item is balanced

hard crescent
#

yeah but paladin shield toggle tho

hollow shell
#

DoG's big fat face can nearly insta-kill you or will definitely insta-kill you
So it's always a good idea to RoD/Normality out of the way even if you have Chaos State

ashen warren
#

basically if I were to design it from the start it would be like mist raven, sekiro fyi

#

capped distance

#

needs timing

umbral mulch
#

You bet your ass I take RoD damage instead of boss damage most times

zealous ridge
#

Okay but like, we aren’t in that perfect world

lost agate
#

Yeah but im talking about the idea of receiving dmg from rod even without chaos state

ashen warren
#

yeah I already said I disagree with that before

#

the use of health as a teleportation resource is silly

wide flicker
#

how though

ashen warren
#

the entire point of teleporting in a boss fight is to avoid damage

lost agate
#

As to be entirely fair, RoD is what it is cuz the original obtaining method is basically getting a miracle in hallow

gusty geode
#

TF2's a good example of that
Base Jumper was an extremely popular meme weapon that, in the right hands, could give ludicrous air control because you could freely change your fall-speed by opening and closing it
When they nerfed it so you could only open and close it once
There was outrage from the casual community
But the nerf went we through anyway, and serious players are grateful for it

frosty dagger
#

As a noob who completely relies on the rod to consistently dodge I would hate a Nerf
...but RoD needs it, increasing chaos state and taking a small amount of damage to use seems like a good nerf

ashen warren
#

does someone want to write this up and let the people decide then?

lost agate
#

Or the crafting recipe could dissapear and rod would become what it was meant to be

#

A rare convenience

sand umbra
#

greater Chaos State duration, greater health loss if used under Chaos State

that's all RoD needs imo

swift wadi
#

Inb4 No-hitters are fucked as RoD no longer is allowed to be used due to taking damage

umbral mulch
#

That everyone would farm for

swift wadi
frosty dagger
#

Should include several options for nerf when suggested

gusty geode
#

Point I'm trying to make here
Is that fan response shouldn't be a major factor in balancing an item
In fact, if there's that much outrage from something getting nerfed, all the more reason to nerf it

lost agate
#

No one farms for rod in vanilla to my understanding

umbral mulch
#

I did

frosty dagger
#

I did

umbral mulch
#

Few other people I know did

hollow shell
#

I sure as hell tried

zealous ridge
#

See what I mean when I say this is a complicated problem to approach? Lmao

ashen warren
#

make rod of discord a drop rate equal to halibut
remove the rune thing

wide flicker
#

I know several people who do

hollow shell
#

You wanna know why?

#

Because it's the best single item in the entire game

lost agate
#

And the rarity excuses it

#

We made it easier to obtain and voila

umbral mulch
#

Rarity doesn't matter if you can set up an AFK farm and get it eventually

sand umbra
#

I think the big thing here is that Calamity makes RoD a bajillion times easier to get

ashen warren
#

afk farms are never considered

sand umbra
#

and it becomes comparatively busted as a result

ashen warren
#

not even vanilla does

lost agate
#

That eventually could be an entire week

umbral mulch
#

Then make it not an AFK farm and farm it yourself in an open area in the underground hallow

lost agate
#

And still take one week

gusty geode
#

Gotta remember the lengths some people go to to get important items
If a meta slave player wants it, they'll do whatever it takes

sand umbra
#

in vanilla, I can at least see why it's so strong; it's stupidly rare

umbral mulch
#

Battle and water candle exist at the start of hardmode

ashen warren
#

they are

umbral mulch
#

And when I was farming it in vanilla it really didn't take that long

sand umbra
#

that doesn't mean I entirely support it, but it does mean I understand it

ashen warren
#

far from relevant

sand umbra
#

(also Battle and Water actually suck in vanilla)

umbral mulch
#

They do

ashen warren
#

imo, range limit fixes all
el peace

sand umbra
#

imo, no

hollow shell
#

not really

#

It'd still get you out of the way of a hungry DoG

sand umbra
#

or a fluffy dragon who hugs too hard

lost agate
#

So if you wanna talk more about rod, my single and simple solution is remove the recipe and defiled rate

sand umbra
#

and his fat-ass 'nadoes

frosty dagger
#

Several options for nerfs here
Increases difficulty to obtain
Increase chaos state time
Increase damage by chaos state
Increase damage taken with chaos state

lost agate
#

Make it was it was meant to be

#

And thats it

ashen warren
#

you are severely overestimating how far the teleport would be

sand umbra
#

return RoD to its original obtaining difficulty

hard crescent
#

slow down player when under chaos state?

hollow shell
#

If the teleport is like only two or three player-distances away then it's hardly worth it

ashen warren
#

it wouldn't allow free yharon dodge

hollow shell
#

A dash can do that

umbral mulch
#

I mean I still don't excuse halibut cannon dispite being 1 in a million

sand umbra
#

that'd be the easiest nerf, the harshest in Calamity's context, and the most logical

distant gyro
#

people be like that

#

tbh a crazy idea is to raise usetime/useanimation for everything in presence of rod

vital anchor
#

It's 'too good', nerf it
Makes changes
It's bad now, buff it

lost agate
#

If you think rarity cant excuse power then im sure as hell you wont like half the games i play

distant gyro
#

hell, raise usetime of rod itself

hollow shell
#

yo

#

Make RoD require a short charge-up time to use

swift wadi
#

owo

ashen warren
#

RoD shouldn't be viable into post-ml

#

you get it at the start of hm

sand umbra
#

uh

#

RoD isn't a weapon

#

it's a tool

swift wadi
#

^

umbral mulch
#

I probably wouldn't like half the games you play

sand umbra
#

and a very unique sort of tool, at that

ashen warren
#

I know?

frosty dagger
#

Charging it is to slow, make it's animation after teleport long

#

Should be useable post ml

ashen warren
#

Rod is what rover just said

swift wadi
#

You get wrath potions in early-prehm and they're good until post ML

ashen warren
#

the strongest item in the game

distant gyro
#

tools can freely be viable pml

umbral mulch
#

If something incredibly powerful is locked behind a large amount of RNG you're just making it a headache to get for the people that are going to get it anyway no matter what

ashen warren
#

actually no

#

you can't use a molten pickaxe until p-ml

sand umbra
#

actually you absolutely can

distant gyro
#

you can... bomb most of the hardmode ores and null them

ashen warren
#

not if you like mining

sand umbra
#

fishing

#

bombs

distant gyro
#

in fact I don't even get a gallant pickaxe ever

swift wadi
#

You can bomb Cryogenic ore, I think it's called

distant gyro
#

just because bombs exist

#

they end up being a hassle to get

vital anchor
#

Or just veinminer.

lost agate
#

If everything was made easy to get and balanced like that then theres nothing that really rewards your efforts

#

Its just bland

potent veldt
#

^^^

gusty geode
#

Since we're moving away from the topic
We have enough on RoD for a sug

lost agate
#

I can get everything i want in 5 minutes and theyre all average, so nothing is special and you end up with just that, an average experience

hollow shell
#

(I'd still love a fantastical miracle world where all of Terraria's RNG drop chances get replaced with drops after certain numbers of kills
RoD drops when you kill the 500th Chaos Elemental, not a moment sooner nor later)

distant gyro
#

you can do that with banners

#

10 banners for a rod HDfailure

hollow shell
#

Isn't that exactly what imkSushi does?

#

or, Fargo?

#

Some mod?

distant gyro
#

I think fargo

hollow shell
#

Yeah imk would use its tokens

sand umbra
#

inb4 all of the late-game boss weapon drops become after a certain number of kills

distant gyro
#

halibut cannon requiring 20,000 banners

hollow shell
#

anyway that's just my god-dream

#

Someone make a RoD sugma

#

Make this convo worth it

ashen warren
#

I think I finally understand why people complain when you do the "but this exists" argument
just because there are other options doesn't mean the one talked about is suddenly obsolete
there is a balance curve to how easily you can obtain something and how good it is when talking about something which intends to be non-linear, which calamity does
the rod of discord is right broken, fixing it, in my opinion, would mean making it stop being viable at some point so it doesn't end up consistently becoming the best item of all time period
the stance of doing nothing about broken mechanics because other broken mechanics exists is infantile

#

and no, you isn't specific

sand umbra
#

...alright, sure, I'll give it a whirl

don't think for a second this changes my personal opinion on RoD, though

lost agate
#

Wait who mentioned other mechanics

hollow shell
#

Seems like Squid's doing one

sand umbra
#

aw fuck

#

I was gonna sugg the death of Defiled RoD and crafting recipe

hollow shell
#

imo boosting rarity is a bad solution

swift wadi
#

:echfull:

#

rip

sand umbra
#

it's not boosting rarity

#

it'll put RoD right back to where it was from the start

hollow shell
#

Because it just makes the same overpowered item more annoying to get

People are still going to try, they'll just be less happy doing it

sand umbra
#

well in that case

ashen warren
#

thomas said it was a tool and therefore is excused from being viable until boss rush
I mentioned that you can't use the same basic tools until the endgame
then the response I got was
"but bombs"

sand umbra
#

greater Chaos State period, larger health penalty for getting spammy

#

that's it.

#

that's all that needs to happen.

ashen warren
#

that's what, shucks

lost agate
#

Ok

sand umbra
#

it's a simple nerf and it's one that makes RoD much more strategic in nature while not cucking its rarity back up to vanilla levels

zealous ridge
#

Rod is sure as hell a strong item but I don’t see it as game breaking

Alright here’s my perspective on this

RoD is not fun for me to use at all, so I usually avoid it until I can get normality. But even when I get it, such as in vanilla or when I grind it early in case I need it for subsequent fights, I never find myself using it for bosses because the teleport leaves me somewhat disoriented and drags the pacing of the fight to a temporary halt. Even when I have normality, I rarely use it for teleports, I use it for the increased fall speed. The teleport is very niche in my experience, so it’s just interesting for me to see such polarizing opinions in comparison to mine... just some thoughts.

As for making it rare like before, I don’t know if that would change it being broken in the hands of those who want to use it, it just makes less people able to use it because the chances are lower that you’ll get it... and idk if that’s really a purely balance solution

ashen warren
#

Imagine if double rod just straight up killed you while a boss is alive

distant gyro
#

@ashen warren sorry but I felt like doing that idk why
As I said, tools can be freely viable post-ml but it doesn't apply to all tools
Take torrential tear

sand umbra
#

inb4 Torrential Tear works less the later in the game you are

#

kek

distant gyro
#

Pickaxes are a prime example of something that consistently loses its viability

ashen warren
#

tear doesn't have a scaling mechanic

distant gyro
#

Event toggles aren't

sand umbra
#

neither does RoD

hard crescent
#

oh right

ashen warren
#

a free dodge is just as useful against king slime as it is against scal

hard crescent
#

thanks for reminding me

ashen warren
#

even though one is vastly more difficult than the other

lost agate
#

Except its not a free dodge

sand umbra
#

RoD requires at least 2 IQ to utilize

#

it isn't Shadow Dodge, which is actually a free dodge and takes no effort at all to proc

ashen warren
#

learning rod of discord has never been said to be hard

lost agate
#

You could accidentally tp into something or tp into a situation thats gets you cornered

gusty geode
#

Got the sug up

lost agate
#

Its not hard to click a spot on your screen

sand umbra
#

I never said it was hard, I said it requires not being an idiot CompleteFailure

ashen warren
#

I know

sand umbra
#

these two things are different

teal ibex
#

oh god oh god oh god

#

a rod suggestion

sand umbra
#

hi hec

ashen warren
#

hEC

sand umbra
#

welcome to hell

zealous ridge
lost agate
#

Its hard to make that click not lead you to smth else

teal ibex
#

i'm gonna be extremely real with you squid

#

please don't do this

umbral mulch
#

d o i t

swift wadi
#

D o n t d o i t

#

Not my baby

sand umbra
#

and this is why I never made a sugg on RoD despite my personal distaste for its mechanics

umbral mulch
#

D O I T

frank stratus
ashen warren
#

yeah you eventually need to pin down a mechanic

sand umbra
#

because this sugg in particular is going to get backlash out the wazoo because nobody wants their precious teleport stick nerfed

potent veldt
#

I personally just think it's dodge should straight up deal damage

ashen warren
#

and apparently nobody ever likes your taste

potent veldt
#

No chaos state or anything, just damage as it's punishment

hollow shell
#

Idea

#

Squid

#

Don't specify an exact nerf like you do with movement speed

#

let people come up with their own nerfs and vote with that

potent veldt
#

^^^

frank stratus
#

It can't be used in nohits if it deals damage, I thought that's been discussed many times before

hollow shell
#

The important part is that RoD gets nerfed, increased punishment

swift wadi
#

RoD doesn't need a nerf

hollow shell
#

not exactly how

potent veldt
#

You never want to be more specific than you need to

hard crescent
#

i dont even use the damn thing, who cares if its busted? Its been busted all this time so whatever

teal ibex
#

there is literally

#

NEVER

#

going to be a satisfying state of rod of discord

sand umbra
#

yeah I'm gonna yeet on outta here

teal ibex
#

changing it will ONLY cause problems

#

i promise you this

sand umbra
#

this is gonna blow up in a minute I'm certain

teal ibex
#

it has happened so many times

sand umbra
#

and I don't wanna be here when it does

teal ibex
#

this is not worth it

gusty geode
#

That include the thing about removing the recipe

ashen warren
#

bye thomas

hard crescent
#

if you think "its op" then dont use it

hollow shell
#

I'm not so sure about the recipe thing

ashen warren
#

don't use it argument has been proven to not hold water

hollow shell
#

If you want, you can remove that too

potent veldt
#

The recipe thing seems really unnecessary

swift wadi
#

Who cares about RoD being RoD, yes it makes you dodge something easy, but isn't pulling it out, anticipating the attack, and using it in the right spot the "dodge" you're looking for?

hollow shell
#

but, definitely remove the speed part

ashen warren
#

meta slaves exist etc

zealous ridge
#

Everyone has their opinions on RoD, is what I learn from this

hollow shell
#

rework it/rewrite it, etc

#

(Normality makes RoD much less IQ)

potent veldt
#

I do agree at least that RoD's overall mechanics allow it to be a particularly easy way to just ignore a certain attack or boss pattern with almost no punishment

hollow shell
#

I do think that switching to RoD in anticipation for a dodge is a good thing
a bit smart

#

but with Normality you can just whap onto the keyboard

potent veldt
#

Like, completely skip one of DoG's laser walls for free, just because you have the item

hollow shell
#

never stop firing your weapon

ashen warren
#

normality is a patron item though

hollow shell
#

Indeed

potent veldt
#

Patron items can be nerfed, though

#

Since, they do still need to be balanced overall

hollow shell
#

As long as we get Gibb50 on the horn

zealous ridge
#

might just write up a thesis on The history of RoD and its atrocious balance

vital anchor
#

Extend the Chaos Debuff, make it deal more damage?

teal ibex
#

ajkslafjdsa this is not a good idea please please please there's already so many non-regulars talking about it aa

lost agate
#

Hec calm down

zealous ridge
#

Well, when I say atrocious, I mean like controversial

hollow shell
#

@hard crescent Can't

#

Terraria limitation

ashen warren
#

honestly you're right both ways chozo

hollow shell
#

It's just how weather works

hard crescent
#

nice

potent veldt
#

Yeah, weather in Terraria is odd

swift wadi
#

NR is the issue, I agree tbh

hollow shell
#

(Don't forget to delete your original sugma, Squid)

swift wadi
#

We've gone over this before in a convo about NR being banned from No-hitting

potent veldt
#

Why not just edit the old one?

ashen warren
#

doesn't the rain charm in luiafk work instantly?

hollow shell
#

I don't know

gusty geode
#

I thought I edited the original message why did a new one spawn

hollow shell
#

oof

#

Thanks Discord

ashen warren
#

I'm pretty confident it does, if so y'all can ask how they did it.

swift wadi
#

NR can be used as a reactionary dodge, you can use it instantly if you see danger, RoD has to be used as a prediction, you know the boss, you know what's happening, and you know an attack is coming, ready it up for that attack and use it

hollow shell
#

(That's kinda been happening to me recently too)

swift wadi
#

The difference there is a lot

hard crescent
#

also, adding a line to say if rain is being disabled or enabled would take what, 3 lines of code?

hollow shell
#

Yeah it wouldn't be hard

ashen warren
#

Rod can also be used as a reactionary dodge, say for instance you hear the sound queue for ml’s head laser

hollow shell
#

Still takes slightly more effort to switch to it

ashen warren
#

It's tighter than normality but it's there

swift wadi
#

You can also hear that noise and fly around him

frail mantle
#

also RoD requires switching to it in your hotbar, which means (unless you're a summoner) that you have to stop attacking for a moment and lose a little DPS to use it

lost agate
#

Oh yeah dont use rod with slow weapons

ashen warren
#

especially if you put RoD in the 2 slot or smrg

lost agate
#

Its no bueno

ashen warren
#

smrg, nice

lost agate
#

By the time the attack animation ends for you to switch to rod youre already dead

cobalt rose
#

i don't like using RoD because i just panic heavily when switching to it

potent veldt
#

Hot idea that will be too hot to handle: Make RoD and NR take up an accessory slot or something

cobalt rose
#

no

hollow shell
#

oh fuck

swift wadi
#

Having to switch slots almost costed me my life here, because instead of pressing a button and teleporting that instant as a reaction, I had to switch slots and then teleport, if I had NR I wouldn't even of needed the luck I had going through the lasers on the first wall

umbral mulch
#

That an idea

cobalt rose
#

get that shit outta here

umbral mulch
#

Me kinda likey

hard crescent
#

have it take up armor slot

potent veldt
#

Take up pet slot

#

The ultimate cost

swift wadi
#

Not my pet slot!

potent veldt
#

Sacrifice your loved ones

random flume
#

take up your chestplate slot

hard crescent
#

have it be an ammunition and have a limited amount of teleports

random flume
#

big brain

hard crescent
#

ez

umbral mulch
#

Now we just get a stack of it and pretend the nerf didn't happen

hard crescent
#

you need a seperate rod per teleport

umbral mulch
#

LOL

sand umbra
#

ohhhhhhhhhh dear

swift wadi
#

RoD breaks on teleport

potent veldt
#

I actually lowkey think it being an accessory would work as a fair cost, but I'm well aware no one would be down with that

sand umbra
#

so the world didn't explode

#

but uh

I'm not a huge fan of the direction these nerf ideas are going

#

holy fuck today is baffling

random flume
#

you have to say yes to a confirmation box to use it

hollow shell
#

You can equip all of your armor slots with RoDs and get 3 Chaos State-less teleports

#

at the cost of no fucking armor

swift wadi
#

I think a better sugg would be to somehow nerf NR, and make RoD give Summoners the damage nerf they get from holding other weapons

#

If you must make one at all

gusty grail
#

Bruh no rod nerf pls

random flume
#

sounds like nohit paradise

potent veldt
#

Ngl, I really like the confirmation box idea a lot lol

umbral mulch
#

N E R F R O D

ashen warren
#

that would be a fun mode rover

#

not even kidding

hollow shell
#

heh

potent veldt
#

You have to provide your electronic signature to use it

random flume
#

rod is voice activated

ashen warren
#

just balls to the wall

potent veldt
#

Alright, this might be getting out of hand, just for now

hard crescent
#

when clicking to teleport, you must first solve an algebra question. If you get it wrong its perma chaos state

cobalt rose
#

lets not nerf RoD
its ok as is

swift wadi
#

RoC

gusty grail
#

RoC

umbral mulch
#

RoC

swift wadi
#

Rod of Cthulhu

random flume
#

rod of cthulhu

ashen warren
#

Cease spam

gusty grail
#

Rod of Caeseeeeeeeeer

cobalt rose
#

yall shut the fuck up please thank you

random flume
#

every time you use rod of discord it kills 3 town npcs

ashen warren
#

Let’s get back on topic and discuss suggestions with less of the memery kthx

gusty geode
#

Said this already but I think it bares repeating also it's the only solid bit of info I can provide to this debate
Immediate backlash to the idea of an item getting nerfed is a sure sign it needs a nerf

hollow shell
#

Every time you use RoD it places one block of Corruption/Crimson somewhere in the world

hard crescent
#

fuck were having fun

hollow shell
#

okay

hard crescent
#

imma bounce

potent veldt
#

Other Nerf-RoD idea: Make it a one-time-use-per-boss-fight thing, like the effective-against-organic weaponry

swift wadi
sand umbra
#

oooOOOKAY SO HOW ABOUT THAT CRYSTAL FLARE STAFF MOVE
YEAH howzabout that
we can think about that instead of this
topic. sugg. thing

#

potential new sugg

random flume
#

once per use RoD sounds like a waste of a hotbar slot

gusty grail
#

Make it one time use per world

random flume
#

lol

hard crescent
#

Kills wing time maybe?

swift wadi
#

MAKE ROD GIVE YOU POTION SICKNESS AND BE TIED TO THE SAME DEBUFF

hollow shell
#

holy shit

potent veldt
#

That

random flume
#

uhh

potent veldt
#

Actually is a great idea

hollow shell
#

Perhaps, actually.

sand umbra
umbral mulch
#

Actually yeah

gusty grail
#

Good idea if rod needed a nerf that is

swift wadi
hard crescent
#

heal from receiving damage or not receive damage at all

random flume
#

yharon is gonna suck major balls now

cobalt rose
#

immediate backlash to the idea of an item getting nerfed is a sure sign it needs a nerf
yeah no ech

potent veldt
#

Fuck, now you gotta actually dodge

gusty grail
#

Idk how to beat yharon without rod

lost agate
#

Time to lose my healing for a minute then get hit anyway Kirbypain

random flume
#

^

#

rather just use a potion

potent veldt
#

Well, it's all risks

random flume
#

lol

hollow shell
#

It doesn't need to be the full 60 seconds

#

could be like, 15 seconds

potent veldt
#

I'd say 30, tbh

ashen warren
#

you get immediate backlash to nerfing anything

potent veldt
#

Or half of whatever the current cooldown would be for the player

lost agate
#

Which is an arbitrary af punishment

ashen warren
#

does that mean everything should be nerfed?

cobalt rose
#

yes

potent veldt
#

Nerf Calamity pls

random flume
#

nerf magic mirror because people use it too much

gusty grail
#

Nerf healing potions

hard crescent
#

mirror has chance to break very cool

ashen warren
#

magic mirror nerf sweet jesus

#

Too long of a cool down and it’s useless, so dunno about that

vital anchor
#

Make Recall Potions Great Again

random flume
#

dont understand the logic of ā€œif people like it its badā€

placid moth
#

RoD is important for people who are bad at dodging (like me) as a last chance

ashen warren
#

having a meta that defines how people play does suck

placid moth
#

I would say, that comes in about late hardmode.

gusty grail
#

Bruh you need RoD for yharon

ashen warren
#

but the solution to that is making stuff more viable, not less

gusty grail
#

Hitless atleast

ashen warren
#

no

placid moth
#

Yes, but I am not doing nohits.

random flume
#

ā€œjust get good lolā€

ashen warren
#

There are videos of rodless nohits

swift wadi
#

Uses RoD to dodge first DoG laser wall
Gets hit by the second
Has potion sickness so can't heal damage off

lost agate
#

Newbies often dont use RoD becausw they dont have the hand coordination to change to rod btw

#

Just sayin

hollow shell
#

Ye that sounds perfect

gusty grail
#

Dude i never use rod for laser walls

hard crescent
#

you take the damage like a man

ashen warren
#

or learn to dodge

random flume
#

get snaked by dog and just take the damage like a champ

gusty grail
#

Thomas about to release a new suggestion

lost agate
#

Anyway, sorry to bust your bubble but i dont think this is going anywhere anymore

swift wadi
#

Here goes T Hanos

gusty geode
#

If RoD gets nerfed are people gonna have to reapply for no-hit roles
Haven't seen any of their vids but I imagine the majority wouldn't have made it without it

hard crescent
#

if im totally honest, literally everything in calamity is busted compared to vanilla. I kinda like the idea of RoD, a vanilla thing, being busted even post ML when all the content is calamity

ashen warren
#

see, in my book, if the entire crutch to your skill is one item then I'd argue that needs a look at
nerf is maybe, maybe not, but definitely a discussion

cobalt rose
#

Suggestion: Stop fucking talking about nerfing RoD
Reason: we don't need to please fucking stop ech

gusty grail
#

Actually im ok with a rod nerf if its upgrade doesnt get the nerf

umbral mulch
#

But it does need a nerf

swift wadi
#

How about people stop trying to gatekeep putting a suggestion out for people to vote on

lost agate
#

You know

hard crescent
#

Suggestion: Buff Rod
Reason: chaos state op

lost agate
#

We could also just decide not to do anythign with rod anymore

#

Because its not even one of our items

random flume
#

ban rod suggestions bigbrain

hard crescent
#

ban rod

zealous ridge
#

good suggestion, Thomas

swift wadi
#

Just because it's not a Calamity item doesn't mean Calamity can't touch it

hollow shell
#

In fact, we do touch it.
In Rev

swift wadi
#

Isn't there a list of things Calamity nerfs that are in vanilla?

#

An entire, list

hollow shell
#

It's mostly buffs, actually

ashen warren
#

honestly, rod of discord discussions kinda feel like glitched vs glitchless speedruns

lost agate
#

Yeah but heres the thing

ashen warren
#

which is the "real" way to play the game

placid moth
#

Spectre Staff got boosted ?

#

Wha

ashen warren
#

yeah and it still is a bruh

swift wadi
#

Yeah, like a lot iirc