#suggestions-discussion

1 messages · Page 760 of 1

wooden wedge
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  • legal bullshit
green pumice
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i mean

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if the people want plushes

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then why not give them some plushes

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(if were ignoring legal bullshit)

potent veldt
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^^^

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It's mostly an argument of "Do they wanna do it or not"

void kelp
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they’ll commission the artist themselves, then

potent veldt
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Not, "should they or should they not"

void kelp
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making a plush is a lot more complex than y’all seem to note

potent veldt
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It is

green pumice
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it is indeed

sand umbra
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honestly the issue of Calamity merch is mainly a lot of legal bullshit that'll just piss you off if you learn more about it

void kelp
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not only do you have to cover the costs of specific fabrics and stuffing, you also have to cover the costs of designing one in the first place

sand umbra
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anywho time to pay for an IRL Cosmic Plushie complete with stabby knife and...other things

void kelp
sand umbra
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no, not like that

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get your head outta the gutter

queen sail
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Cosmic Plushie IRL but when you get it it’s actually just Terry with a bat

ashen warren
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Then some guy trademarks it in russia and makes their own merch

void kelp
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terry just comes over to your house and beats you up

hollow saffron
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oh boy i cant wait to buy a ravager plushie

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sounds cute

radiant meadow
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I think its more along the lines of something like an Anahita plushie

versed mica
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I would die for a leviathan plushie

green pumice
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big fish

versed mica
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But like Leviathan is so cute

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how could you not want a plushie of that

hollow idol
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iirc Fab wanted to make plushes

wide flicker
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Or to attract the wrong crowd, the elementals from the heart of elements

void kelp
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they might be the wrong crowd but they are a paying crowd

sand umbra
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telling you right now, people will pay good fucking money for plushies of the HotE gorls

hallow kraken
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irl specific item sug, nightmare stuff

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Even if it is a bad sug

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why

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does it have 11 ❕

hollow idol
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doesnt sound convenient to do

loud steeple
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i would love some plushies

quick ice
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I’d buy a Signus, Hivemind or Yharon plush if those came out

hollow idol
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Id collect em all because im a sucker for plushes

radiant pivot
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Bumblebirb tho 😳

karmic stone
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Birb plush was lost somewhere in space

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I'm not going to elaborate further

hollow idol
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I can elaborate in dms

radiant pivot
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You can?

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Could you? Lol

rapid pivot
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uh

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mouse pads are one thing

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but plushes..

loud steeple
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Ok so from what I am seeing everyone wants plushies?

tepid root
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br

cyan lagoon
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@ashen warren um

hallow hatch
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@ashen warren wrong channel ur suggestions

cyan lagoon
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i don't know if that's offtopic but it's not a suggestion.

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@ashen warren stop

ashen warren
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wups

brittle merlin
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oh god i looked back without realized and thought that high voltage’s suggestion had 39 stars

karmic stone
hallow hatch
ashen warren
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sorry didnt see ping

wary canyon
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I now want a yharim plush so bad

hallow hatch
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same

hallow kraken
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maybe in 2073

worn salmon
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laser wall plushie

hallow hatch
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cosmilite brick plushie

hollow depot
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rock plushie

quartz hare
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sea serpent plushie

hollow shell
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ok

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s'enough plushie

gleaming sundial
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has anyone suggested a upgrade for the Super absorbent sponge that can clean up water in the abyss and deeper? because you bed your butt that would lead to some awesome builds

void kelp
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sponge and bucket cannot be used in the abyss

potent veldt
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Wouldn't really matter all that much anyway, tbh

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Considering the Abyss kinda regenerates its water anyway

sand umbra
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the Abyss inflicts enormous DoT on you if you're out of water within it

potent veldt
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^^^ That too

sand umbra
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and all of the walls periodically create water anyway

potent veldt
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There's a ton of roadblocks to stop people trying to do that

sand umbra
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the Abyss is not supposed to be built in

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plain and simple

gleaming sundial
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now thats pretty gay.

void kelp
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nothing wrong with being gay

sand umbra
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(or bi, or ace, or any other Orientation Of The Day)

wooden wedge
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No homophobia pls k thx

sand umbra
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(all are welcome here)

brittle merlin
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❤️

gleaming sundial
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well it still sucks

quartz hare
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⬆️ no

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u

potent veldt
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It makes sense, tbh

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If the accessory required to travel most of the Abyss is a suit of extremely thick and plated diving armor that is specifically meant to survive such crushing pressures, I can't at all imagine most houses surviving down there structure-wise

gleaming sundial
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there are bases meant to survive at high pressures

potent veldt
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I'm not saying there aren't

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But it's also pretty agreeable to say that it's better to just say "no homes down there" instead

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It's not even like you can't build, you still can

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You just can't really make a town down there

gleaming sundial
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true

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it would be a pain in the ass to code some blocks working and others not

potent veldt
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Exactly

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So it's much easier to just block it all off instead

lost agate
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You can survive with no water down in the abyss

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Youre just gonna be at 100 hp always

hollow shell
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Yeah I noticed that

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it stops at a certain point

lost agate
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Yeah

tepid root
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oh, huh

lost agate
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is that not mentioned in the wiki?

hollow shell
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It isn't, I'm doing it now

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Documenting it, that is

lost agate
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Aight thank you

hallow hatch
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Bruh when you cross out the sentence I can still read it

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Smh my head

hollow shell
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(it's a bit of a strict punishment, considering you can accidentally encounter air if you're mining upwards into some Planty Mush or Chaotic Ore.
It'd be one thing if it just didn't regenerate any air but it's another to inflict the most severe DoT in the game)

potent veldt
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I don't really see why that's the case then

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If it's just a DoT that caps at 100 hp, then what is it for?

hollow shell
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Makes you very fragile

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You'll die in one or two hits from anything down there

ruby cobalt
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you die in one hit

potent veldt
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Eh, I guess

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Weird then

ruby cobalt
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I totally didn't cause this DoT

lost agate
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i forgot how did you even do it

potent veldt
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He pulled a sneaky

ruby cobalt
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siren's heart with dipping in and out

lost agate
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But guess it is true its very incovenient

ruby cobalt
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then Fab just buffed it to high hell

hollow shell
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Also, it's something that needs a debuff icon.
I'll add that to the list

lost agate
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I would make it be no breath gain if i knew how to manipulate breath

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But sadly i dont

sand umbra
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I could look into it ig

hollow shell
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Normal Abyss breath manipulation doesn't reveal anything?

sand umbra
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god knows I require more things to investigate

lost agate
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Abyss modifies how you lose breath, something that happens naturally basically

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So i havent figured out how to prevent something that should happen basically

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I could look into it more tomorrow

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After i finish that thing and that other thing

hollow shell
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Gotcha

sand umbra
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appears to be a static gain of 3 per tick when out of water

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there isn't a variable for this, which bothers me Ech

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(it's not surprising, though)

lost agate
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Royal gel lacked a variable so go figure

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Anyway, me need sleep so i go sleep

sand umbra
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good night, slep well NPCStylistuwu

hollow shell
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Gnight Shucks 👋

sand umbra
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now then, I'm gonna go back to investigating drawing back-of-player items

hollow shell
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Have fun

sand umbra
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I'll try CompleteFailure

fleet igloo
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@supple lodge I think SCal is supposed to give you her armour when you defeat her?

green pumice
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??????

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no?

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she drops a dev weapon and calamitous essence

keen geyser
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you craft shadowspec armor with shadowspec bars

fleet igloo
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No, that's only in the game because she's the current final boss. When Yharim is released(?) she's supposed to give you her armour if you spare her in her boss fight.

tepid root
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spare BirbThonk

opal barn
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lol lore from 2018

fleet igloo
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Wait, that was scrapped?

ashen warren
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Yo plush toys would be dope

dense ferry
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I want Colossal Squid plushie

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Abyss need love

hollow saffron
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everybody gangsta till we be pulling up for dat ravager plushie

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In reality tho, they would probably need to hire a company to make the plushies and market them

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And if not a lot of people buy them then it's not worth the cost

cinder robin
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I kind of like the fact that there’s still danger when sc is at 1%

hallow kraken
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why

twilit swan
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Someone gives their child a ravager plushie for their like 3rd birthday... Child becomes a murderer at age 8...

lost agate
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Wha

green pumice
supple lodge
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Ravager waifu pillow

green pumice
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br

tired haven
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ok cease?

void kelp
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Thomas drop in a better sugma to discuss pls

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((or anyone really))

lost agate
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Its at 89 tho

keen geyser
lost agate
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Huh

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So my discord is drunk

green pumice
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byeah

prime turtle
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Maybe make a new Pre-Hardmode boss?

keen geyser
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boss sugmas are a dont

opal barn
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lol

gusty geode
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6-foot AEW plush when
Unironically

queen delta
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Are we still doing plush memes? It’s old.

spark flax
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squeaky toy crabulon or riot

teal ibex
hollow shell
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and not a single mention of Sunskeet. I am disappointed

lost agate
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I want to suggest smth but im missing some details hyperthonk

queen sail
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Define some details

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:echthink:

lost agate
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Heres the idea, would making conclave crossfire post golem be a good idea?

queen sail
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I mean

versed tundra
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why?

queen sail
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Probably

versed tundra
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is it too strong?

hollow shell
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Tactical Shotgun, right?

lost agate
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Because conclave is the instant upgrade of tactical shotgun

queen sail
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Bc it being post plant makes people skip tactical shotgun

hollow shell
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It's an instant upgrade atm

lost agate
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Yeah

hollow shell
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So yeah post-Golem makes sense

queen sail
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Same goes for Lazinator, really

hollow shell
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Gonna need the RIV to drop from a different enemy though

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or progression-lock it I guess

queen sail
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Hm

lost agate
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Yeah

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Thats why i said i was missing details

queen sail
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Red Devils post golem?

versed tundra
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tac shot isn't that interesting IMO, but having upgrades locked behind bosses makes sense

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maybe if you needed something from the martian invasion?

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that would be post golem

lost agate
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Lazinator is the laser rifle upgrade right?

hollow shell
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Ye

queen sail
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Yep

hollow shell
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Victory Shards

queen sail
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Only needs victory shards

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...which you probably have from prior ds farming

hollow shell
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Granted, it requires a Mythril/Orichalcum Anvil

lost agate
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Yeah lemme see if i can think of smth for that one too

quiet abyss
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I’d call lazinator more of a side grade than an upgrade.
Its much higher fire rate is big meme when you realize how piercing works slobbyjoy

queen sail
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But it usually takes a couple of minutes to get enough mythril/orichalcum for an anvil

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114 - Lazinator now ignores iframes. - Done ✅

lost agate
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So lazinator is on the very edge of instant upgrade

quiet abyss
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Eeyup

tired haven
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Do we gather all the instant upgrades together rn?

quiet abyss
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Though again, because of piercing i frames shenanigans it feels more like a sidegrade.

hollow shell
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Pop in some Souls of Light/Night to push it very slightly past the edge HDfailure

lost agate
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Actually how many instant upgrades do we have that isnt sandnado?

quiet abyss
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Could prolly also just pop in some hallowed bars and buff it to actually be objectively better than laser gun in all aspects.

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Like an upgrade should be.

hallow kraken
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CRYSTAL VILE SHARD

lost agate
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I mean, ofc if we are gonna move it we are gonna balance it lol

quiet abyss
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Oh ye, crystal vile shard and hellburst.

lost agate
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Ok so thats 3

hollow shell
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eehhhh

queen sail
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Add Fright to Hellburst PensiveCore

hallow kraken
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YES

hollow shell
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That requires two Dark Shards which can be a bit of a bitch sometimes
but, I guess we could lock it behind a boss

tired haven
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Two dark shards are 20 mummies in desert, not that much

lost agate
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For me dark shards drop annoyingly often lol

hallow kraken
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Why is CVS buffed by calamity when you can just upgrade it?

tired haven
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Boomstick to flarestorm cannon but that's more of a side grade? ig

lost agate
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Tbh that can honestly stay

versed tundra
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shards do requier some biome setup if you aren't lucky with original biome placements

lost agate
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Or it can require hellstone idk

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Anyway, imma write up something for conclave

versed tundra
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(which I find more annoying than mushroom gathering for shroomite, but don't suggest changing :) )

tired haven
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10 unholy water is a bless

hallow kraken
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When scal gets human form privilege back

mellow bay
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i guess never

hollow depot
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i mean itll happen eventually

mellow bay
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it would be cool if she turned into her human form on acceptance part

hallow kraken
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why

mellow bay
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yes

hollow depot
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i think her whole fight is gonna be humanoid. they might have to re work it tho

mellow bay
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i doubt it will happen

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its the same as saying DoG phase 1 is going to be removed

karmic stone
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This is confirmed bruh

hallow kraken
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And I mean, suggestions about scal’s humanoid form are future content but that last suggestion’s fine I guess

karmic stone
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Not the rework, the humanoid part*

gusty geode
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Why's DoG phase 1 still a thing if it's non-canon anyway

karmic stone
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Gameplay

gusty geode
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Because Scourge of the Universe plays for it and that's the most popular song in the mod

sand umbra
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wasn't moving Conclap Crossfire and by extension Conference Crutch a sugg in the past, actually

hallow kraken
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DoG 1st phase has one of the most iconic theme and sprite in the mod and is unfortunately completely overshadowed by his second phase

hollow depot
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DoG and yharons theme just take the cake for calamity music. the other boss songs are good but by the time u get to DoG and yharon its a big surprise to just hear the "difference" scal theme doesnt flow with me exept for a few parts

lost agate
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Maybe but i wanna see if people actually want it moved

sand umbra
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well tbf you have my vote

hallow kraken
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Ah yes more immediate upgrade shenanigans, unfortunately my hell burst sug seems to be stuck at 75 stars

sand umbra
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I'll just move Hell Burst myself--

lost agate
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People like hell burst how it is i suppose

sand umbra
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I've never seen anyone actually recommend it though

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maybe I'm just on at the wrong times

hallow kraken
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It makes the entire CVS buff pointless

sand umbra
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but like also ^

lost agate
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Yeah i get that

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Maybe i could write up a suggestion for that one too, but later

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And potentially firestorm cannon too

sand umbra
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Firestorm Cannon is in something of an awkward spot

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because Flare Gun itself...isn't really a weapon

lost agate
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I would just move them myself but i wanna see if people actually want it moved first

hollow shell
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Firestorm I don't think needs to be moved

sand umbra
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Firestorm and Spark are fine where they are, imo

lost agate
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Aight

versed tundra
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@mellow bay It's not too late to add punctuation points.

hollow shell
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(Spark?)

sand umbra
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Spark Spreader

gusty geode
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Could the Gatligator be considered an instant upgrade to the Clockwork Assult Rifle
They're not connected in any way but they're obtainable at the same tier and do basically the same thing
But Gatligator does it better

hollow shell
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ah

sand umbra
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the other pre-boss thing that uses Flare Gun

hollow shell
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Naah I would not consider that, Squid

mellow bay
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@versed tundra im not a native english speaker

sand umbra
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pre-boss progression "tiers" are a bit wackily defined to begin with so the rules for "instant upgrade" there are a bit more
lenient

hollow shell
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Gatligator's got the big funny lack of accuracy

versed tundra
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yes but that doesn't mean you are can't improve ;)

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I not either btw

sand umbra
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also yeah CAR has some nice accurate shots while Gatligator is stronger but has the lefunny like 30-degree cone of fire

lost agate
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Gatligator has spread while CAR has the triple shot

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So i dont see how exactly they do the same thing

sand umbra
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they're both guns that fire bullets
clearly this makes them immediate upgrades of one another

gusty geode
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They both focus on rapid fire ig echcrisp

lost agate
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Also CAR could be obtained instantly on hardmode if youre lucky

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Gatligator needs some more effort

sand umbra
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CAR is a drop from WoF, ye

versed tundra
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"This shotgun is an upgrade of the sniper riffle because it fires more bullets and at a faster rate"

sand umbra
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Gatligator takes either the systematic genocide of Trashers or Traveling Merchant RNG

tepid root
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the accuracy of gatligator is literal shit which makes the weapon also literal shit other than maybe against worm (but then there are better options)

sand umbra
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Gatligator would probably do best up close so none of its shots can miss, but we all know how smart getting up close and personal is in this game CompleteFailure

hallow kraken
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But like, it’s the flare gun

tired haven
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Or using chloro bullets but at that point you usually have better guns

lost agate
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Verium HDFailure

versed tundra
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The flare gun is an upgrade to every single gun because the effect of it's bullets light-up the world for much much longer

tepid root
lost agate
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Anyway

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So firestorm stays

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And hell burst and conclave is on to-do

sand umbra
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gamer moments

gusty geode
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This one's definitely a stretch
But Night's Edge could be considered an instant upgrade to any of its components
Idk if it counts because of the work you gotta do for it
But still

sand umbra
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I tried sugging that NE be moved to post-SG for consistency with other similar weps introduced by Calamity

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it didn't gain the necessary traction because NE is like actually a good true memee pick for SG itself

hallow kraken
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nice, so my hell burst sug is making it in

lost agate
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As it stands NE is either an instant upgrade to muramasa or Fire Greatsword (or whatever the name that was)

sand umbra
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Fiery Greatsword, ye

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it's literally an instant upgrade to whichever sword comes last in your quest for its ingredients

lost agate
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Thats a vanilla weapon so im not too fond on moving it

sand umbra
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insert Terra Blade memes here

teal ibex
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night's edge is one of the most high-effort prehardmode weapons available

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it's cool if it's above the curve and it's true melee anyway so its balance is in hyper-limbo

tired haven
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I think it's only instant to muramasa because any others you are expected to have at most post-evil boss

lost agate
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The order for jungle/hell/dungeon is kind off a whatever

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Like theres not really an order to it

sand umbra
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pre-Hardmode progression is very loosely defined

tepid root
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onyx blaster is also an instant upgrade but thats vanilla so h

lost agate
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You just kinda pick your poison

sand umbra
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so we just go with "it's an instant upgrade...to whichever sword you get last"

tired haven
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Mhm
I have always considered jungle-hell-dungeon in exact order, with mild throwback to hell when preparing waffle

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(that only matters for cascade though)

lost agate
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I always went jungle > dungeon > hell

sand umbra
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it's generally accepted to go Jungle ---> Hell ---> Dungeon for intended progression but like

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the cool thing about pre-Hardmode is that it's inherently designed for you to do whatever

green pumice
sand umbra
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also, no, that sugg didn't get delivered

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no blue checkmarks today

green pumice
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tired haven
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It didn't get green check so

sand umbra
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☑️ only happens if the previous iteration of the sugg gets ✅

green pumice
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i have the ⭕

sand umbra
green pumice
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sorry bout that weed

tired haven
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conference call should be pixies drop because they are just as annoying as @ everyone and they mute things

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Yo listen

sand umbra
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hey, listen

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listen

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listen, hey, listen

green pumice
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:zeldarefrence:

lost agate
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We dont have a fire dog-like enemy right?

gusty geode
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Scorn Eater

sand umbra
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not that I know of

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there are Angry Dogs but those are decidedly snow-themed

tired haven
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dog like, probably not

gusty geode
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In appearance or behavior

lost agate
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Time to do a power move and make a crags miniboss for it

tired haven
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Definitely power one

gusty geode
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Still think Scorn Eater fits in terms of behavior
And arguably appearance

tepid root
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damn

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fighting a dog

tired haven
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they are a tad too late for that

fervent citrus
grizzled stone
wooden wedge
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What're the cosmic guardians

hollow shell
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exactly

opal barn
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dog p1 minions

hollow shell
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Previously known as Devourer of Thots

wooden wedge
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Oh I see

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I thought he was talking about storm weaver

frosty dagger
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They get instantly deleted by weapens with peircing like validiction

wooden wedge
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As with any worm boss

hollow shell
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Well, no

karmic stone
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They also dissapear once p1 is KILL

hollow shell
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cuz other worm bosses have pierce resist, as izzy mentions

frosty dagger
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Not dag or storm Weaver and desert scourge rquirs very careful place ment to do that and it doesn't work on eoc, but yeah aucuatic scourge yes

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Dog

sand umbra
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...I sorta get what you're saying but also could you run that by me again in English

hollow shell
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autocratic regime scourge

wooden wedge
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Regime scourge

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New boss leak?

sand umbra
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ah yes
AS becomes the supreme ruler of everything

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truly the greatest possible outcome

green pumice
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i am your god now

sand umbra
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also, if I may ask: is there any reason for Cosmic Guardians existing in the first place other than to necessitate Valediction and friends

hollow shell
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Supposed to make Rev harder

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but atm they don't do much at all like at all

sand umbra
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yeah uh

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it feels like Seekers in Clone fight

lost agate
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I mean

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Soul Seekers shoot the life seekers

sand umbra
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it's either you nuke them in 2 seconds or you take half a minute to do so

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the difference is that Cosmic Guardians have no projectiles or lesser summons to ruin your day with hahayes

hollow shell
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What if CosGuards punished you for killing them, like Aureus Spawns
So you're forced to deal with them one way or another

sand umbra
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please no

hollow shell
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It'd certainly make them more relevant

gusty geode
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I support

sand umbra
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Rover please I already hate Aureus Spawns to begin with

hollow shell
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I do too PensiveCore

lost agate
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I dont mind them much

gusty geode
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Punishing blindly shooting anything that moves is unironically a good mechanic

sand umbra
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I mean on one hand I agree

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but also Aureus Spawns are borderline impossible to not hit

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because you have a metric fuckload of AoE weps at that point in the game

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and Aureus Spawns don't even yeet at you at the speed of sound, although they can teleport towards you for no reason whatsoever aside from tricking you into hitting them

lost agate
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Or you can just hit them and slam them into the ground

sand umbra
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I know but that's not the point here, the point is that a mechanic like that isn't as easily applicable to Cosmic Guardians which you are currently expected to kill in the first place

teal ibex
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"don't touch this thing" is better suited as an early game mechanic

sand umbra
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Aureus Spawns, while easy to hit, can be managed well if you're smart or have a ceiling

teal ibex
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it's much more interactive and more likely for the player to say "yes ok will do sir" instead of just blasting and dealing with the consequences

lost agate
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Dont touch the servants of chtulhu from EoC

sand umbra
#

shucks HyperEthanJudge

lost agate
#

Wat

sand umbra
#

you forgot not touching the little Desert Scourges from DS

green pumice
sand umbra
#

or the Dried Seekers

#

or KS' 500 different species of jello

lost agate
#

Ok but like

hollow shell
#

I do wish Aureus Spawns were a lot more durable
or had i-frames or something
or if their hitsounds were louder or something

tired haven
#

Or hiih miim blobs?

lost agate
#

Hive mind

hollow shell
#

When I was fighting Aureus I wasn't even paying attention to them
and just dealt with having huge homing projectiles occasionally spawning

teal ibex
#

they actively attempt to make you hit them

#

which discourages you from avoiding hitting them

tired haven
#

Tbh treat aureus spawns as if they already got hit 2/7/12 times

teal ibex
#

like, i don't frequently try to diss calamity's design choices

#

but aureus spawns have two major ideas that directly conflict with each other and make things far more frustrating than they should be

#

just make them a projectile

fervent citrus
#

wait cryogen enrages

#

??

teal ibex
#

yes

fervent citrus
#

my life is a lie

lost agate
#

Spawns dont teleport but destroying one spawns a black hole

queen delta
#

Yeah that was a major problem with aureus spawns

#

I get stuff like “dont hit them then”

#

How am i supposed to not hit them if they teleport in my face or where im shooting at

lost agate
#

...who even said that

fervent citrus
#

wait

#

oh

#

sry

teal ibex
#

idk if anybody said that but it is the counterargument for aureus spawns

#

it is, in fact, a poor and situational one

#

because the mechanic itself is poor and situational

queen delta
#

Yeah when i was nohitting aureus and was struggling to deal with the spawns, all i got was that

#

They should just be enraged right off the bat and have a time limit of life before exploding

#

As it seems, they could go on forever until you show them the ground

lost agate
#

Then suggest that

tired haven
#

~~side effect to a timer will be that it would be too similar to regular projectiles but probably still better than rn~

keen geyser
#

nice one

tired haven
#

what if that was intentional to not hinder readability in an ass way

keen geyser
#

maybe, who knows

lost agate
#

Or you could ask for the teleport to be removed

#

Or have some indicator for the teleport

#

Theres quite some options

#

Whatever you guys feel its the best

teal ibex
#

hmmm, what if they could regenerate health?

#

so you deal damage to them and they chase you, but they regenerate and hault temporarily?

#

that way it's less of a "i might as well just shoot them and get it over with" and more of a "if i shoot them i can probably get off fine after a couple of seconds"

#

arguably if something like that existed they shouldn't detonate against surfaces since you'd still have little incentive to follow suit

#

but that might be far too toxic to spray weapons

hollow shell
#

That'd be interesting

#

Suggestion seems a bit weird but I see the reasoning behind it

fervent citrus
#

good suggestion

#

there hasnt been a PT where i dont spend hours getting them xD

potent veldt
#

^^^

#

It also really doesn't help that they are literally the only thing in the Underworld that becomes harder to find the more you progress

#

All other drops either have numerous sources, or are still found in the Slags chests

#

Those two blades are the only ones that are left stagnant

safe lava
#

i just had a cool idea

#

a dm dokuro-based outfit or item to commemorate him for the amount of work he did for the mod

#

does that seem like a good suggestion?

karmic stone
#

If Dok wanted a dedicated item he would have already asked for one

hollow shell
#

Yeah

#

Dedicated items must be requested by those who they're dedicated to

#

at least, for devs or donors

karmic stone
#

People started talking about his OC's hammer thing

#

But he himself said that he didn't want it in, or anything

safe lava
#

ah

#

huh

#

well thats why I asked before I posted anything lol

hollow shell
#

ye thanks for that

#

Plenty of people don't :P

night cradle
#

A question, do the Rifle and Sniper Scope inform the player about flamethrowers also being able to increase player's view range?

#

In Calamity ofc

wooden wedge
#

don't they do ranged damage

night cradle
#

uh, let me get a better screenshot of that actually

wooden wedge
#

does the scope work for bows?

night cradle
#

No

wooden wedge
#

hm

night cradle
#

But it works on flamethrowers, both modded and vanilla

wooden wedge
#

I'm guessing flamethrowers count as guns then

#

because the tooltip is that it increases view for guns

frail mantle
#

or maybe it's just Redcode At It Again™️

hollow shell
#

prolly shouldn't do that

night cradle
#

wait do you mean the accessory ability or the suggestion?

hollow shell
#

It shouldn't zoom on flamethrowers

night cradle
#

ah

swift wadi
#

meanwhile Halley's Inferno:

cinder robin
#

New world

sand umbra
#

Halley's Inferno: "wait a minute, that's illegal"

gusty geode
#

Came in a bit late
But if Dokuro ever gets a tribute
Imo it should be in the form of an NPC that sells Calamity music boxes

hearty yew
#

@potent veldt I suggest Hellstone + Souls of Night or something else very similar

bitter topaz
#

dok will get one, in the form he chooses, if he ever wants one

ruby cobalt
#

(he doesn't)

bitter topaz
#

he doesn't have anything besides his music in the mod because he doesn't want anything besides his music in the mod at current

hollow shell
#

@indigo fog You know Grand Dad has an additional knockback-affected effect, right?

indigo fog
#

i had no idea

left crest
#

yes grand daddy sets enemy kb resist to -666%

hollow shell
#

just -600% but yes

indigo fog
#

guess ill delete the suggestion

hollow shell
#

That could be in the tooltip, I suppose

#

It only mentions the defense reduction

mighty knot
#

Show Damage Reduction & Minion Slots (either available or total) Somewhere in the Inventory, similar to Defense.

In vanilla, damage reduction isn't hard to figure out, since only a couple things give it, and the vanilla summons only ever take up 0.5 or 1 minion slot, or 1 sentry slot. However, Calamity uses both of these a lot more, with a lot of defensive accessories giving damage reduction, and weapons like Yharon's Kindle Staff and the Cosmic Immaterializer taking up more than one slot. When I'm switching out armor/accessories to see which is better, it would be nice to get an indicator other than damage, health, and defense. Summon slots are also important so one can tell whether a minion requires a new armor set/helmet or just a summoning potion/extra minion slot-giving accessory without having to make said accessory, armor, or potion.

frail mantle
#

Stat Meter shows both DR and max minion slots iirc

radiant meadow
#

it does

hallow kraken
gusty grail
#

How does everyone forget about the stat meter

small talon
#

@open brook suggested many times already

#

i believe they are working on it

open brook
#

Oh well

#

I'll remember it

opal barn
#

smh could've at least removed the suggestion

radiant meadow
#

be patient, it's coming next update

hollow saffron
#

are meld blobs really associated with anything in particular

hollow shell
#

Yeah

#

Rogue

potent veldt
#

They're Rogue's entire alt for the Lunar stuff

hollow shell
#

They are ever so slightly muddier than the other fragments
considering you can make a melee and ranged weapon out of em too

radiant meadow
#

and mage

hollow shell
#

Yeah, indeed

jovial reef
#

I was going to suggest an option to allow the player to spawn without the Starter Bag, Revengeance, and the Iron Heart - but then I remembered that Calamity doesn't have a mod config.

hollow shell
#

It does

#

Just not an in-game integrated one

#

yet

#

You can always just throw them out as soon as you start the world

lost agate
#

Also cant you just trash the bag?

hollow saffron
#

^

zealous ridge
#

yeah i see no reason to add a config for it when you can just get rid of it or not use it

hollow saffron
#

easier than modifiying config files every time you want to do something once

zealous ridge
#

like you arent forced to use any of those items, theyre just in your inventory and youre given the choice of using them

#

it would be a different story if, for instance, rev was an untoggleable mode that activated upon starting a calamity expert world

#

but that's not the case here

lost agate
#

Stuff like having no rippers is more understandable, you can decide to not use the rippers but that leaves with bars you dont even want, therefore being visual clutter for you
Bag is just gone once you trash it

zealous ridge
#

besides, the method currently employed is not only more elegant than others, it also appeals to the widest amount of players

#

eh, you can just not use rippers, the only problemo with that is that you really can't control getting heart attack reliably

#

and... does rage offer any other passive bonuses? or am i psycing myself out

lost agate
#

Even if you decide to not use rippers, the bars are there

#

The config gets rid of them

zealous ridge
#

oh yeah the ripper config is a thing

#

well that's fine

#

also, if i may add to the meld blob discussion

i think the current method of obtaining meld blobs in general is antiquated

i feel like they'd fit nicely as a part of the lunar event exclusive to the astral biome

like imagine you go to the astral biome during the lunar event, all of the sudden this new bg filter comes in and the sky is lit with levitating monoliths and like little astrum deuses coiling around them, and enemies in the astral infection drop meld blobs during the lunar event instead of nebula pillar enemies

#

it doesnt have to be a new pillar or anything, but it would be a similar dynamic

#

perhaps astrum deus could be the "pillar" of the astral biome, in that respect

hollow shell
#

What if
a normal pillar spawns in the Astral biome

zealous ridge
#

...what do you mean? like a monolith is the "astral pillar"?

hollow shell
#

Four vanilla pillars spawn in the world
What if one of them
just so happens to land in your Astral biome

zealous ridge
#

or do you just mean a pillar that isn't "infected", per se, by the celestial pillar's fragment elements

hollow shell
#

I was giving a counterargument

#

not an
adjustment/proposal

zealous ridge
#

ah

#

i see, i see

lost agate
#

(which is very probable with how big the biome is)

zealous ridge
#

would this imply that the pillar that drops in the astral biome would drop meld blobs from it's enemies?

lost agate
#

No, the bg would overlap

zealous ridge
#

okay so it's more an aesthetic thing? sorry if im being smol brain im just trying to understand

#

and yeah, i have had the astral and pillar biomes overlap in some cases

#

its kind of what gave me the idea, i had the nebula pillar spawn on top of the astral biome

hollow shell
#

We're sayin that it'd be an issue where you'd have two "pillars" goin on at once

#

Which

zealous ridge
#

oooohh

hollow shell
#

may or may not be possible

#

or okay

gusty geode
#

Full-on 5th pillar is the best option imo but people have a burning hatred for the Pillars for some reason

zealous ridge
#

5th pillar is usually hard to code, is the biggest problem

#

plus a lot of effort has to be put into them

hollow shell
#

Problem:
It don't fit

#

The four pillars are evenly spaced

foggy plover
#

put it right smack in the middle then

gusty geode
#

Actually
Just had an idea

zealous ridge
#

ye, i wasnt really saying that there be a literal 5th pillar, just that the astral biome have some change to it during the lunar event

hollow shell
#

Could be in the sky or in the underground I guess

#

Underworld pillar

foggy plover
#

put it in the middle of the main planetoid

zealous ridge
#

specifically a change that allows meld blobs to drop in astral biome during the lunar event

gusty geode
#

A sorta "Xeroc monolith" that spawns
Somewhere you'd associate with Xeroc
It functions in the same way as a Pillar, but is optional in summoning ML
That's what drops the Meld Blobs

zealous ridge
#

like there could be background changes or enemy spawn changes or even a new miniboss "pillar" that serves in summoning deus, but that's not what im personally shooting for when i say i would like to see lunar event astral content

frosty dagger
#

Put the fifth in the astral biome and prevent the others from spawning there

zealous ridge
#

probably easier said than done, Szeth

#

rover has stated that coding it might be hard, not possible, or straight up unbalancable/unbalanced

frosty dagger
#

Yep, it would be hell to code and balance, also it is low on priority list

#

If it was a priority

lost agate
#

A 5th pillar is a no go

zealous ridge
#

fair enough

lost agate
#

Tremor did it iirc and it was a disaster

zealous ridge
hollow shell
#

Didn't it just put it somewhere random on the surface?

sand umbra
#

~~SuperHot take: Solar Pillar moves to Hell

seriously why wasn't it there to begin with, it's the perfect spot--~~

zealous ridge
#

think it spawned clustered with another pillar (?)

lost agate
#

Now if you mean the entire astral biome going haywire on the lunar event, that can work

zealous ridge
#

thomas you nut

#

yeah, that's what i was shooting for

lost agate
#

But alas, astral biome would need to get a lot of new things for that to be interesting in any way

frosty dagger
#

Solar pillar can't be in hell with the other four on the surface, I like astral biome as a whole changing during event

zealous ridge
#

not really a 5th pillar, per se, just analagous to how the pillars change the overworld

lost agate
#

Basically

#

Terrarian: Stars lunar event
The entire astral biome: REEEEEEEEEEEEEEEEE

zealous ridge
#

astral biome may need some new content, i can see that being a potential turn-off to devs, but i was moreso focused on already-existing content being implemented into an astral biome "mini event?"

lost agate
#

I mean, thats not that bad of an idea

zealous ridge
#

like, i said that meld blobs could drop there as the "fragment" rather than the meld blobs dropping from the nebula pillar, which already has a fragment associated

lost agate
#

It just requires quite some thought

frosty dagger
#

That could happen post-cultist

lost agate
#

What do you add there to make it not "buffed astral biome but meld"

#

Ofc it would lmao

frosty dagger
#

Like a sandstorm/blizzard

lost agate
#

Lunar event is post cultist

jovial spire
#

@gusty geode Meld blobs have nothing to do with xeroc anymore

zealous ridge
#

the way i see it personally, it would only be active during the lunar event, and when the lunar event ends, so do the meld blob drops

sand umbra
#

new enemies maybe?
new drops from said enemies
make singular Deus worms occasionally spawn in higher difficulties

#

am I oversimplifying this beyond belief? yes

but that's not the point here

frosty dagger
#

You can make it last forever in that case, if the event start when cultist died and exists some time after (time only counting down when in astral biome)

sand umbra
#

you can run absolutely wild with potential stuff for post-LC Astral Infection

lost agate
#

You know theres a literal variable to check when the lunar event is active right?

#

Its not a permanent deal

frosty dagger
#

Just leave a pillar alive

lost agate
#

Yeah and whats the problem

sand umbra
#

~~so there's a check for lunar events being active but not a bool for Royal Gel or a variable for breath regen

nothing surprises me anymore~~

frosty dagger
#

You said it wasn't permanent

gusty geode
#

Maybe the AI (indirect spawn of a Dark God) responds to the presence of the Pillars (made to seal away a Dark God) and goes into overdrive in an attempt to destroy/infect them

lost agate
#

Yes because it goes away when the lunar event ends

jovial spire
#

Ok that's actually an interesting idea

frosty dagger
#

Leave a pillar event never ends

#

But yeah great idea

lost agate
#

Uh

jovial spire
#

Not quiet practical I'd think

#

But cool idea

lost agate
#

You know that if you can end something its not permanent right?

zealous ridge
#

also, if you want my take on a "lunar event rework to the astral biome", perhaps re-introduce the pillar motif in an interesting way that doesnt fuck super hard with the current pillar generation

like, here's an idea, there's an astral "heart" in a large dugout chamber in the centre of the astral biome, and there you stage the summoning for astrum deus rather than just killing atlases. you could offer meld blobs to the heart (which is only active during the lunar event) and in turn summon deus with enough blobs. Or perhaps, the astral meteor is the staging ground, where you summon deus through some method including that. there's actual potental there, i think. and yes, BOS, i was thinking something similar lorewise actually... i might elaborate on the lore server...

lost agate
#

You can keep it for long as you want but its in no way permanent

#

Why the hell am i arguing what permanent is

zealous ridge
jovial spire
#

I would enjoy that Chozo

sand umbra
#

I was about to ask you the same question

#

why are you arguing with someone over what the words "permanent" and "temporary" mean CompleteFailure

lost agate
#

I dunno

frosty dagger
#

Good question

queen sail
#

Are y’all talking about Astral Infection and Nominated for Most Boring Event in Terraria

sand umbra
#

well, ladies and gentlemen, now I've seen everything

zealous ridge
#

bruh im trying to make it less boring here

queen sail
#

Bc uhhhhh

zealous ridge
#

so, do yall think my idea holds water, or no, in that case?

gusty geode
#

I like it

sand umbra
#

I think that, with some ironing out and deeper thought, it could absolutely hold its own as an idea

jovial spire
#

I think your idea is interesting

#

i really like it

zealous ridge
#

it's probably one of those "more work than is nessecary" things, but i think its a great jumping off point for a unique rework

queen sail
#

I’m reading through it hol on

jovial spire
#

Would be a bit tough to implement ofc, but really cool

queen sail
#

So, basically

#

Lihzahrd Altar with Meld Blobs?

zealous ridge
#

i mean, sure, that's a somewhat fair comparison

frosty dagger
#

Why would you want to summon astrum deus that late enough to sacrifice meld blobs, (unless it's buffed and offers better rewards), would be a good idea to make astral more relevant

sand umbra
#

...Deuces Wild
is already post-LC

queen sail
#

Deus is post cultist

sand umbra
queen sail
#

It’s been this way for months

frosty dagger
#

Oooooh

lost agate
jovial spire
#

Yeah by the time you fight LC you should be able to get blobs easily?

zealous ridge
#

specially considering if its collected from a new batch of grindable enemies

#

(astral creatures)

queen sail
#

Literally just

#

Go to the nebula pillar and afk farm with grand guardian

frosty dagger
#

So, I played a couple months ago and got burnt out trying dad mode Scal and haven't updated in a while doing dad mode, and I conly cam back recently and hadn't noticed deus had been moved my b

zealous ridge
#

(also just wanna say Thomas, individual deus worms spawning during the event is really interesting to me, might incorperate that because it allows players to see what the fight is like mechanically before you waste blobs on it)

queen sail
#

Deus is post lc bc post plant is LeviPufferfish

#

Just so you’re caught up

frosty dagger
#

I knew that

#

I thought you were saying it has been moved in progression

sand umbra
#

individual Deuces spawning on occasion would not only give a basic idea of what the real deal is like so you have a better concept of what you're getting into, but could also give the chance for a few neat little rewards of their own (and another potential source of Meld Blobs, if I've been following this discussion correctly)

gusty geode
#

Yeah
I brought up the idea once before, only they spawned post-ML and dropped small amounts of Fragments

frosty dagger
#

Wouldn't you have already beat deus (because post plant)

queen sail
#

I had the idea of making individual deus worms spawn in the AI but I didn’t decide when they should spawn

sand umbra
#

no

queen sail
sand umbra
#

Deuces Wild got moved to post-Lunatic Cultist

zealous ridge
queen sail
#

We just said he got moved to post cultist

sand umbra
#

I don't know how much simpler we have to make this explanation

frosty dagger
#

You said it was post lc because post plant

zealous ridge
#

well in any case

sand umbra
#

no

queen sail
#

Because post plant is bloated

#

And back to back astral bosses

sand umbra
#

post-Plantera is already omega fat and that is why Deuces was moved to post-LC

gusty geode
#

Also both astral bosses were fought at the same time before

zealous ridge
#

because it USED to be post plant, which was crowded, just to clarify

jovial spire
#

The only time you can ever fight Deus is after Cultist is dead

frosty dagger
#

Just check wiki I get it now

zealous ridge
#

it is now post-cultist

queen sail
#

LeviPufferfish I thought this fat levi would help signify bloat

zealous ridge
#

there we go, all good now? may we return to productive discussion

sand umbra
#

so anyway

#

back to the topic of individual Deuces spawning in the Astral Infection while the Lunar Events are active/just post-LC in general

#

and other ways to make post-LC content a bit more interesting

gusty geode
#

Still don't understand why this is a tier tbh

zealous ridge
#

what, post LC?

#

i know, it does seem already somewhat crowded at first glance, its such a small slice of content to be fair

sand umbra
#

post-LC is something of an awkward placement as a tier because you have these four things that are basically events of their own and then you have a boss that comes once those things are beaten

#

suddenly, random unrelated boss exists and can now be fought

gusty geode
#

Can we make post-Guardians a real tier then

sand umbra
#

it'd be better if the Lunar Events were a bit less jarring to have happen, but meh

zealous ridge
#

but im honestly glad calamity explores post-lc specific content (in the form, perhaps, that i describe, there could be even more incentive and interest created in doing more stuff during the lunar event)

sand umbra
#

time to add 5 bosses between Guardians and Provi

zealous ridge
#

also, as far as post-guardians, i have my own ideas, but i don't want to derail the discussion off of the current astral focus

#

perhaps for another time

frosty dagger
#

I think your idea is great but rn I don't believe my knowledge is up to date so bye hope this idea goes though

zealous ridge
gusty geode
#

Could have, like
Infected versions of Lunar Event enemies
Or just bigger infected enemies, like early-game bosses

#

Saw some cool infected EoC designs in an art contest a long-ass time ago

sand umbra
#

infected variants of existing enemies would be neat if they were sufficiently different from the base entity

#

and not just blatantly "xyz but with Astral Infection lols"

zealous ridge
#

so, general wish-list for me and the astral infection biome post-LC
-cool new bg effects to signify some new content, specifically active during lunar event
-meld blobs drop from astral enemies instead of meld blobs dropping from nebula pillar enemies
-perhaps some new enemies or enemy behaviors exclusive to lunar event
-new method of spawning deus in line with the lunar event, perhaps something underground or maybe specific to the surface meteor

#

oh and
-deus worms individually spawn on their own during the lunar event in the astral biome

sand umbra
#

writing all this down as thoughts for later

zealous ridge
#

me too HyperFailure

gusty geode
#

Infected EoC could spawn Sightseers and have a Spaz-esque flamethrower

zealous ridge
#

that would be scary tbh

hollow shell
#

this is for old Astral but it's still rad

zealous ridge
#

oh my god i remember this

#

this was by... koopahunter, right?

hollow shell
#

ye, as you can see.

zealous ridge
#

yeah it says it in the name LUL

#

didnt even notice

hollow shell
#

heh

zealous ridge
#

but yeah, in any case, was my elaboration helpful in displaying my ideas, rover? wanna know what a dev thinks about it

#

if you've read it that is

#

in any case, this was very productive for me, got a lot of good ideas from this

#

you guys had good ideas, too, so thanks for contributing

#

or at least helping with the general idea of post-LC astral content

loud steeple
#

Maybe instead of the meld blobs dropping from something you craft them? Say x amount of nebula fragements and maybe x amound of x?

sand umbra
#

no

#

there isn't a reason for them to be associated with the Nebula Pillar specifically in the first place

placid moth
#

uh, what do you think of forcing a relatively large area to spawn in the dungeon

#

is that even possible to do

hollow shell
#

We'd have to overwrite the entire Dungeon code like we did with Lihzahrd Temple

#

which

#

would be fucky

#

Dungeon's a bit of a different beast

placid moth
#

Oh.

hollow shell
#

You've got Unsafe Dungeon Walls, you can make a big ole area if you tried

#

S'not a requisite for either of our Dungeon bosses
Polter was changed to just be underground (along with Plantera)
and CV just gets a negligible max speed boost

placid moth
#

Sure

#

I was just sick of making huge arenas in Dungeon for every playthrough

hollow shell
#

m

#

... dynamite

cobalt rose
#

CV actually took a while to fight last time i did because apparently some of the dark energies were hard to hit

hollow saffron
#

@hollow shell you say dynamite, forgetting dungeon brick isnt destroyed by explosions

#

smH

hollow shell
#

oh shit

#

except

#

I don't think you're right

#

Hmm, you are, according to the wiki

devout seal
#

it's explosive immune.

#

believe me, i tried.

hollow shell
#

But my friend blasted right the fuck through them in his playthrough

#

so I dunno what's up there

#

maybe one of his few mods changes that?

devout seal
#

Maybe.

hollow saffron
#

destructible bedrock mod for minecraft

tepid root
#

is that an actual thing

tired haven
#

I would be surprised if that isn't
Literally #3 go-to mod idea imho

tepid root
#

ech

#

idk why but i read that as explosive bedrock

fervent citrus
#

I just beated ML but i needed more meld blobs

#

So i had to redo the lunar events

devout seal
#

You can easily farm the pillars for hundreds of easy fragments/materials

fervent citrus
#

Still, bosses droping them sounds better and easier :P

oak meteor
#

I have a feeling my heqtiques suggestion has been denied

#

crab pots will be nothing but a dream

fervent citrus
oak meteor
#

i always go up the stream to checknif it has anything like a checker flag

lost agate
#

10 more stars and i yeet conclave to another tier

green pumice
#

no

#

i need my cripple

lost agate
foggy plover
#

wrong channel sorry

queen sail
#

Cripple no more ech

tired haven
#

Just use tactical failure

#

Or chain gun like a true gamer

lost agate
#

Smh HDfailure

sand umbra
#

no more Conference Crutch either, hopefully

lost agate
#

Its still gonna be a stronger conclave

sand umbra
#

well of course

lost agate
#

Just for later

sand umbra
#

what I mean is that there won't literally be three Tactical Shotguns of increasingly absurd power levels on the same tier

queen sail
#

Make conference call unique when

lost agate
#

I would if i could make all bullets splits after some time

queen sail
#

That sounds like conference call would become high meme

#

I approve HDfailure

lost agate
#

Removing the sky bullets ofc

#

Or i could do smth else entirely

#

But thats food for thought for later

sand umbra
#

bootleg the Ele Quiver projectile splitting mechanic to better resemble the real Conference Call

lost agate
#

Thats what i was saying

sand umbra
#

anywho, only 7 more stars until Tactical Shotgun becomes good again, let's make it happen TaxEvasion

opal barn
#

oops accidentally deleted suggestion oh no whoops

lost agate
#

oh nooooooo

sand umbra
#

oh no !

lost agate
#

(ono)

opal barn
#

now i can pressure into adding more touhou reference or i will delete because having power is fun

sand umbra
#

now Tactical Shotgun will forever be worthless PensiveDoGCowboy

lost agate
#

I have the power of not adding it taxevasion

hallow kraken
#

teragat no

queen sail
#

Literally just add a Touhou NPC that serves no purpose other than being a reference

hallow kraken
#

revoke the “reference isn’t a reason to add an item” don’t first

#

and then do it

lost agate
#

Yolo it and just do it iirc

opal barn
#

take one for the team

lost agate
#

Kamikaze strat

queen sail
#

Instant popularity, just add Reimu

opal barn
#

Marisa*

hallow kraken
#

but isn’t suprame calmatatis already a toho ref bevause bullet heck

lost agate
queen sail
#

SCal is by definition a bullet hell but doesn’t follow Touhou’s patterns

lost agate
#

Bullet furnace

opal barn
#

in conclusion: sans

keen geyser
#

Bullet purgatory

ruby cobalt
#

in fact, it follows next to no patterns

#

so LUL

queen sail
#

Remember when SCal had Sans dialogue but edgy PensiveCore

lost agate
#

I mean

#

Some bosses from 2hu dont have a pattern sometimes HDfailure

ruby cobalt
#

random(360) is a valid pattern, change my mind HDfailure

green pumice
#

food for thought and food for mouth

lost agate
#

Marisa still sucks btw

opal barn
#

some bosses don't have patterns but they still have formations

#

also fucking bitchass why u fucking lyin

lost agate
#

Im not lying doe

opal barn
#

go to #general-media so i can prove to you that marisa does in fact not suck

zealous ridge
#

alright, so I've been looking at some accessories on the wiki and was thinking about their viability and uniqueness. I want to make a suggestion to help at least one of them, but I'm torn between a few items. I was wondering if any of you had something to say about the mentioned accessories, and which one you think needs the most help balance and effect-wise.

-Arcanum of the Void/Astral Arcanum's inherited effect: this accessory is a more extreme example of the nebulous core, having a unique effect that procs so infrequently that you might as well not equip it or not equip it for it's projectile deflecting property.

-Badge of bravery: a flat 20% boost to melee speed is nothing to scoff at, but personally I see it as a little boring. You'll be getting more value out of more versatile alternatives at this point of the game, the way I see it.

-Ornate Shield: posterchild for useless accessories, this thing's +8 defense is basically pointless, especially for an accessory slot in one of the most change-diverse points of your terraria playthrough.

-Necklace of Vexation: 20% extra damage is pretty nice, but since it's only active below 50% life it isn't very reliable, nor is it that interesting. I think it could be helped.

fervent citrus
#

hmm...

sand umbra
#

2 more starssssssssss

I have had ideas for 3 of these 4

zealous ridge
#

im assuming you were thinking about the cal bar-made accessories...? ive seen them talked about before

sand umbra
#

idea responses:

  • Arcanum is the one I have nothing for, listen out for someone else on that one. leaCheese
  • Badge of Bravery grants a boost to general stats, with a focus on attack speed if Feral Claws stay in its recipe, based on how close you are to enemies. if no entities are alive in the world and hostile, you simply gain a flat 10% increase to all attack speed.
  • Ornate Shield of Uselessness has a lot of potential, the general idea I figured was that it'd get a dash. See the sugg I made on it a while back. Would likely also come to include a Cryogen lore rework.
  • Vexlace grants a normal boost of 15% damage but additionally grants bonus multiplicative damage based on the amount of health you're missing.
#

(note: Badge of Bravery procs lightly for normal enemies and much harder for bosses. Samurai Badge would take this entire sort of effect to the logical extreme, more than likely)

zealous ridge
#

hmm...

#

you had in mind more usefulness reworks, and the effects seem nice and fun

terse sundial
#

Ornate Shield and Shield of the Ocean both get something extra next update

sand umbra
#

wut

zealous ridge
#

(ooh sounds like fun)

terse sundial
#

so leave them out for now as they are pretty nice at times now

sand umbra
#

Ornate Shield buff eyes

terse sundial
#

you didn't hear that from me though

zealous ridge
#

alright, ornate shield i'm glad it's getting attention

#

well deserved

sand umbra
#

Shield of the Ocean was gonna be something else I brought up but if it's already getting a new thing next update I'll stay quiet on it

zealous ridge
#

so that leaves vex and badge

terse sundial
#

as for the other pretty useless accessories, i'll look into them

sand umbra
#

that still leaves Vexlace and Badge though, yeah
and neither of them are particularly impressive atm

zealous ridge
#

vex and badge... i think it's important to note that both of these items converge in yharim's insignia

#

and i dont wanna risk the insignia getting... bloated? if that makes sense

sand umbra
#

well yes
one could easily grant nerfed variants of these effects to Insignia+

#

or in some cases, just keep them special to the base accs

#

Badge of Bravery already gets immediately upgraded into Insignia anyway

zealous ridge
#

yeah, hmm

sand umbra
#

might as well give that branch some nuance to whether or not you wish to take the upgrade or utilize the base acc to its fullest, since you can't really. move it anywhere else

#

(I mean, you can, but that's not really the point here as Yharim's Insignia itself is in something of an awkward spot in relation to Badge of Bravery)

radiant meadow
#

I buffed ornate shield by reducing its defense from 8 to 2

sand umbra
#

intriguing

#

now it can be even more useless I mean what

/s

radiant meadow
#

shield of the ocean now instantly electrocutes all enemies when you enter the water and launches a tactical nuke

sand umbra
#

perfection

zealous ridge
#

here's an idea
take that "bravery" motif you laid down in your suggestion, thomas, but gear it back to a defensive boost rather than an offensive one

"true melee strikes grant Tarra Life or some other regen buff"

when it moves to yharim's,

"true melee strikes grant Tyrant's Fury (buff granted from hits with tyrant's ultisword)"

one could be geared to survivability, the other could be geared towards damage, and you could choose and weigh which effects are more useful to your playstyle

sand umbra
#

ooo, that's a good-ass take

zealous ridge
#

btw, doesnt have to by tyrant's fury, could be some other damage buff

#

also true memellee buff

#

but yeah. the idea is out there

#

as for vex

#

ive been reading into the definition, and perhaps it could have some on-hit effect to mirror the "melee attacks inflict holy flames" of yharim's, especially considering vexation can mean the state of being vexed, or a sort of... affliction.

#

so basically, maybe melee attacks inflict a potent venom

#

and alongside that, maybe subsequent hits inflict a more dangerous venom

#

and that could show up in yharims as a greater holy flames burn with each subsequent hit

#

that may have to be limited to true melee to limit the free damage in exchange for risk, but yeah

teal ibex
#

i believe queen bee's enrage is not supposed to be harder. it's supposed to make the fight equally difficult on the surface vs the underground.

formal cobalt
#

I feel like it would've been easier if it hadn't enraged

sand umbra
#

and then it's harder anyway because her dashes are the speed of yeet

formal cobalt
#

*harder

hollow shell
#

You do indeed have a lot more mobility on the surface/in space than you do in a bee hive or the normal underground

sand umbra
#

in Hardmode? absolutely

#

in pre-Hardmode? not really given the necessary space for QB is pitifully small

formal cobalt
#

honestly, the enrage felt easier than the queen bee's underground stuff

hollow shell
#

So..

#

Are you, arguing against your own suggestion?

sand umbra
#

the enrage feels weird to me because it forgets that pre-Hardmode mobility is an enormous margin lower than Hardmode mobility

#

even with the existence of the now-nerfed Aero Stone, you can only get so far with a Bundle of Balloons and some shoes

formal cobalt
#

The suggestion was if the intent was to make Queen Bee harder

hollow shell
#

🤔

sand umbra
#

friendly reminder that with the surface enrage, all of QB's dashes are at full speed

formal cobalt
#

indeed

sand umbra
#

and while it's nothing like some...other entities we've spoken on before, she can still get pretty close when preparing to dash

#

not close enough to make it outright unfair, but definitely enough to require rather sharp reflexes to avoid a hit

formal cobalt
#

It would've been harder imo if she actually summoned bees

sand umbra
#

or very strategic placement

formal cobalt
#

while enraged

teal ibex
#

not gonna lie i think this is a strong case of subjective strengths

sand umbra
#

hi hec o/

teal ibex
#

it certainly took me a bit but i had no trouble getting into a pattern for surface queen bee. it's definitely punishing to say the least but it's fairly doable with a good cycle

#

hiya

sand umbra
#

honestly I really need to brush up on QB Ech

teal ibex
#

but ye, i think that it definitely varies from person to person on which is harder so i personally kinda disagree with the suggestion. i also just hate finding hives underground so LOL

strong minnow
#

I love how people see a suggestion and then add their own that just a bit different

swift bison
#

what?

#

wait

hallow kraken
formal cobalt
#

to be fair, either suggestion does the same thing

swift bison
#

i didn't even read this cannel before posting my suggestion CalWheeze

queen delta
#

Both suggestions kinda go against each other lmao

formal cobalt
#

it would have to be one or the other

hollow shell
#

It's not chaining

#

But it is slightly annoying

queen delta
#

Yeah

cloud surge
#

Fyre, I use those larvae for getting materials when I can destroy her

zealous ridge
swift bison
#

wait im a total dumbass

queen delta
#

Like, seraph’s suggestion could easily be fused into the one above as an alternative

small talon
#

She enrages? I never noticed cuz she was so easy either way

swift bison
#

i didn't even realize that fyre's was a thing

#

ill delet mine for now

hollow shell
#

ffs

small talon
#

I always summoned her on planetoids

cloud surge
#

But I'd rather her enrage when outside jungle, not on the surface, than removing hive planetoids

zealous ridge
#

i just don't really think a change to QB is really required

teal ibex
#

likewise

zealous ridge
#

the reasoning is that she enrages, right?

cloud surge
#

Except random spawns of qb taxevasion

zealous ridge
#

well, the enrage really doesnt imply inherently that QB is meant to be signifigantly harder on the surface

#

and i don't think that's the case, in game

#

you trade less space or more required preparation time in the underground, for more space but more aggressive attacks

cloud surge
#

But the surface enrage is probably just forcing players to fight her underground so they actually have to dig out an arena

zealous ridge
#

for me, that's not how i see it

#

i see it more as a... balance shift

#

it's a tradeoff

cloud surge
#

Not saying I like it though...

zealous ridge
#

go to the surface for more space, but more aggression, or fight her underground for less aggression, but less space

formal cobalt
#

enrage usually implies that you're not meant to fight something

zealous ridge
#

fair enough

lost agate
#

Uh no not really

formal cobalt
#

it's the only context I've seen enraged in

cloud surge
#

@formal cobalt it means you're not meant to fight it in a certain area

zealous ridge
#

i was not saying you guys had to like it, moreso im trying to propose counterarguments

lost agate
#

Demonshade's whole mechanic is enraging bosses

#

And some enrage arent that bad

formal cobalt
#

Plantera enrages outside of underground jungle, Duke Fishron enrages outside of beach

zealous ridge
#

i hope im not coming off as pretentious slobbyjoy

lost agate
#

QB, golem

hollow shell
#

not the same kind of enrage, Demonshade.

formal cobalt
#

that's really the only context I have for enraging

lost agate
#

Vanilla enrage from plantera literally makes her easier

zealous ridge
#

but in any case

lost agate
#

Cuz she cant even reach you half the time

hollow shell
#

Judging from CV's enrage I think it's just meant to make fighting it on the surface just as hard as fighting it in the Dungeon
It has a higher max speed and its gravity area is larger

#

It doesn't deal 10x damage or spawn a billion Dark Energies or anything like that