#suggestions-discussion

1 messages · Page 747 of 1

hollow shell
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But melting two other bosses is okay :P

void kelp
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but it doesn’t sound overpowered if it’s just another melee weapon for early hardmode

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something something give worm bosses specific resistance if it’s that bad

hollow shell
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Or just reduce the dust's piercing

distant gyro
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I think aop is fine as is due to how uncommon the playerbase use it taxevasion

hollow shell
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Oh it
actually just shoots Purification Powder, that is set to deal melee damage

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alright specific resistance it is

void kelp
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kinda curious to see how it fares DPS-wise in general

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does destroyer have resistance to sub shocker sparks?

hollow shell
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Destroyer has many resistances...

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lemme check

umbral mulch
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Ranger still has the daedalus stormbow for aquatic and destroyer

hollow shell
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Daedalus is nerfed somewhat hard in Calamity
-25% damage

umbral mulch
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I'm aware

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It's still really good

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Partially because it's damage was so over the top to begin with

hollow shell
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It doesn't seem that Destroyer resists Submarine Shocker sparks

keen geyser
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Small thought I had here involving the Victide summoning set

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Summons don't proc the seashell, so why does it even have that set bonus in the first place? Wouldn't it be better to either make it so summons proc it, or just give it a different set bonus?

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I wanna throw this into suggestions, any thoughts?

void kelp
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I like it

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gives summoners more benefit in a time where they could use all they can get

keen geyser
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It just doesn't make sense to me that it has an absolutely useless set bonus for people who are playing purely summoner

hollow shell
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Doesn't Victide get a little urchin buddy for summoner?

keen geyser
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well yes, but it also has the 10% chance for the seashell boomeran

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g

foggy plover
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Yea, the thing that shoots spikes out randomly that dont hit anything xd~

keen geyser
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Like, victide as a set in my eyes is a pretty good set already, but I feel as if summoner is overshadowed by the other ones

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also that the boomerang one shouldn't be on summoner

hollow shell
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pure class/subclass playthroughs where you force yourself to not use any other weapons is dumb fight me

keen geyser
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regardless

hollow shell
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You could suggest something I guess

keen geyser
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Victide armour set suggestion
Give the Victide summoning set a different set bonus other than the 10% chance at the seashell

I feel as if the Victide summoning set is overshadowed by the other classes since the urchin has bad aiming AI and summon weapons can't throw the seashell.
It doesn't really make much sense that a summoner should be forced to use a different class weapon to make use of a part of the armor set bonus.

This fine?

sand umbra
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pure class/subclass playthroughs where you force yourself to not use any other weapons is dumb fight me

hollow shell
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Yeah sure that's good

sand umbra
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subclass playthroughs? I partially agree, although only on the basis that people act like it's the holy grail and you should do it or you're a chump

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that said, pure class playthroughs are. honestly the Calamity norm

cobalt rose
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pickaxes count as melee weapons HDfailure

distant gyro
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hmm

sand umbra
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like I'm sorry to break this to you but pure class playthroughs are Calamity's bread and butter
basically everything is balanced around the idea you will play one class and that's it
(and as a matter of fact, multiclassing is inherently worse in Calamity because set bonuses are so powerful for whatever class they're for and nothing else)

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Summoner being hard to play through the game with is. not okay, to be blunt

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because it's not a subclass. it's a full class and is defined as such both in vanilla and in Calamity

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let's not get this twisted

keen geyser
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aye

hollow shell
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Summoner could really benefit from some shuut of its own

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Something to do besides run around and rely on your minions for everything

sand umbra
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I really think the big thing of it is that it lacks a sufficient amount of unique mechanics to separate it from a big mage subclass

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which is where the common joke comes from

hollow shell
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We do have the classless debuff guns...
as in, we have 1 debuff gun, and 1 other for Rev+

sand umbra
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and neither of them work for over half the game

hollow shell
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Ah right, Aestheticus just got added
so, 3

sand umbra
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SuperHot take: Aestheticus is literally just an earlier Lunic Eye

hollow shell
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Well, its debuff has nothing to do with DR, or defense at all
and the projectile has splitting whereas Lunic Eye does not

so, I disagree

sand umbra
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fair

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honestly all these classless weps baffle me

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because the thing of it is. none of them work very well by the time you get the third

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Lunic Eye's point in progression is where bosses start to commonly say fuck you to every debuff except a few

hollow shell
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yknow what I totally forgot Marked Magnum exists

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which is weird cuz I was thinking about it earlier

sand umbra
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probably because it doesn't really

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do anything

hollow shell
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It reduces DR

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... there ya go.

sand umbra
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tell me again how many pre-Hardmode bosses have Rev+ DR high enough for it to matter

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and that's only in Rev+ too so the thing isn't worth half the shit required to craft it in Normal/Expert

distant gyro
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SuperHot take: Aestheticus is literally just an earlier Lunic Eye

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wait what

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Aestheticus doesn't even inflict Marked

keen geyser
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queen bee has 5% kappa

sand umbra
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I forgot what Aestheticus does for a second

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a

distant gyro
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Aesth slows enemies down

hollow shell
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WoF mouth has 50%

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so, that's p high

distant gyro
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vaporfied or something

keen geyser
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crawdad has 20% :4head:

sand umbra
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thankfully, doesn't seem like WoF mouth is immune to Marked

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so hey, that works out

distant gyro
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marked magnum last as long as no and yes combined

sand umbra
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that makes a whole one enemy with Rev+ DR high enough for Marked to truly make a difference

distant gyro
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it's usable on SG and WoF

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but like its duration is omegalul

sand umbra
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none of the Gods have Rev+ DR, according to wiki

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so like

ashen warren
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performance question: Any one else having a problem in multiplayer with randomly teleporting bosses.

sand umbra
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also yes that's a normal thing

keen geyser
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not quite the place to ask tho

distant gyro
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Desync is a normal thing

ashen warren
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Not desync tho

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like they randomly teleport

sand umbra
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yes

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that's a normal thing as I just told you

ashen warren
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when they are not meant to

sand umbra
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welcome to multiplayer

ashen warren
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When its multiplayer calamity most bosses past slime god, Its fine in solo play once its multiplayer the bosses just Bug" out

distant gyro
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Teleport when it's not supposed to = Desync

zenith hazel
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@warm dock what

karmic stone
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@warm dock wh-

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Sniped

keen geyser
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@warm dock Saying "Rejuvenator" doesn't explain anything

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LOL

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triple kill

distant gyro
ashen warren
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Well I never had desync before

keen geyser
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it's multiplayer

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trash coding

warm dock
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sorry i accidently hit enter without the shift

distant gyro
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what does that mean

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Oh

karmic stone
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Oh ok

ashen warren
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Even when im in a playing a multiplayer server alone i get teleporting bosses

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so how can it be desync?

keen geyser
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connection

ashen warren
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ALONE

zenith hazel
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terraria multiplayer is lol funny haha eks dee

keen geyser
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sometimes it's the fact that your comp's ram is overloaded

zenith hazel
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what do you mean holden

warm dock
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it means you turn back into your young personality and you turn young

keen geyser
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what

zenith hazel
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huh?

sand umbra
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...what

warm dock
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it is from steven universe

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movie

sand umbra
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I'm sorry I was busy listening to the unicorns and pixies that say this idea makes no sense, can you run through that again?

hollow shell
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Specific item suggestion and also a reference for the sake of a reference

karmic stone
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Understandable

hollow shell
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These are things you can't suggest

sand umbra
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OH

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Spinel's scythe

hollow shell
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They're in the Suggestion Dont's Doc, which is pinned.

zenith hazel
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and cock goes the gun

karmic stone
warm dock
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thomas is right!

swift bison
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:delet:

karmic stone
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The Rejuvenator, ok

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No

distant gyro
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@ashen warren
Welcome to Multiplayer.

  • Items you can't pick up
  • Fail to summon boss
  • Teleporting when it is unintentional
  • Chat delaying for 1 minute
  • PVP being absolutely unbalanced with late game gears
  • Bosses being easily cheesed with spawnpoints and stuff
    Calamity didn't make it like this. Terraia was doomed from the start.
warm dock
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oh ok

ashen warren
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@distant gyro NOT LAG OR DESYNC

keen geyser
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bruh

distant gyro
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It's just terraria I tell you

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Welcome.

keen geyser
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he's playing solo

warm dock
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i am sorry

terse rain
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Calamity pvp is more unbalanced than normal endgame pvp though

hollow shell
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he's not playing solo actually

sand umbra
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oh my mother fuck

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MULTIPLAYER HAS SHIT CODE
THAT'S THAT
CAN WE MOVE ON PLEASE

distant gyro
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it's connected to the server so it's fucked from the start

keen geyser
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wait what

hollow shell
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It's okay, just make sure to read pins holden.

distant gyro
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moving on from this topic

sand umbra
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thank you.

ashen warren
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In previous versions this was not happening, a recent update seems to have bugged the boses to randomly teleport not desync not lag trust me I would know if it was lag.

keen geyser
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you are playing on a multiplayer server

terse rain
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What you’re describing is symptoms of lag

keen geyser
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it's going to have desync

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now can you move this to a different channel

ashen warren
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Anybody who knows about computers and can help ping me

keen geyser
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please?

ashen warren
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How can you desync solo?

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bruh who tf nerfing my meme axe

void kelp
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you can desync solo if you’re playing on a dedicated server

sand umbra
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okay that's it I need something to yank this topic onto something sugg-related

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before I blow a gasket

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quick, somebody give me something to make a sugg about

void kelp
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uhhhh

sand umbra
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I don't remember why I came in here

void kelp
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making axes useful

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axe of purity? I feel like that would’ve summoned you

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niche item

keen geyser
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uh buff ark of the cosmos :kappa:

sand umbra
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I haven't tested it but buff Exoblade

dusty stirrup
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suggest another exo sword

sand umbra
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brb making Scarlet Devil nerf

ashen warren
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guys here's a really specific sword for shadowspec tier but you should add it because it's from an anime and anime is cool!!

dusty stirrup
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:/

sand umbra
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:/

random flume
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KEYBRAND UPGRADE

distant gyro
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haha sword

swift bison
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the thing is, buff exoblade is actually valid

distant gyro
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No

swift bison
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it's worse than both ark and ataraxia when i tested

distant gyro
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Have you landed the comets

ashen warren
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aiming?

swift bison
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it's good when you land the comets ye

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but that requires true melee

ashen warren
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in my melee playthrough?

distant gyro
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The comets are the gamechanger of exoblade

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But that is the big brain weapon

swift bison
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good luck getting them to appear outside of heart phase

keen geyser
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buffing exoblade would be dangerous i would say

distant gyro
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Ataraxia and Ark kinda shoot and win

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and Gael is just

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2 minutes scal kill haha

ashen warren
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haha

zenith hazel
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aim and hope

distant gyro
swift bison
keen geyser
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Aim?

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Gael's?

sand umbra
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having to aim at exo-tier is a joke so funny I forgot to laugh

keen geyser
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nah dude just turn on homing skulls

hearty yew
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@ashen warren as the person who made axe of purity a viable weapon, get me a video of it obliterating bosses and I can assure you it'll be nerfed into oblivion

ashen warren
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voidragon needs aimbot change my mind

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oh no

hearty yew
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anyone can make the video

keen geyser
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the big guns have arrived

hearty yew
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IDC who it is

distant gyro
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Axe of Purity speedkill eh

hearty yew
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just make the video, @ me here and send it (or report it as a bug in #bugs-read-pins) and I can assure you someone will nerf it within a week

distant gyro
hearty yew
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calamity has zero tolerance for bosses being trivialized with the exceptions of king slime, desert scourge and profaned guardians

elder mist
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did I just see someone shamelessly plugging their mod here

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@ seraph

hearty yew
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??? what

ashen warren
dusty stirrup
distant gyro
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If I get it to speedkill as fast as he said then I'll drop in testhq

swift bison
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echcease

sand umbra
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if I get it to speedkill half that fast I'll kill it myself

elder mist
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begone, thought

ashen warren
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wow flexing your kool kids klub server eh

sand umbra
swift bison
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thought purged

sand umbra
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(except not really because I have more important shit to worry about than Axe of Purity lole)

distant gyro
ashen warren
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lol

distant gyro
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tfw people be recommending forsaken saber and clam crusher and shit

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Then there's thE Axe

dusty stirrup
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Clam has moist points

hearty yew
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the pre plantera meta keeps getting turned on its head every 3 months cause mech bosses are horribly overbuffed and it's flavor of the month new item to kill them easily

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or at least easier

distant gyro
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(last time I try axe it was balanced though what it up with that speedkill)

elder mist
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how the fuck is axe of purity broken

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does the right click ignore iframes or something

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that's the only way im seeing that being anywhere near powerful

keen geyser
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pretty sure he's overestimating its damage vs segmented enemies

distant gyro
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the right click attack pierces but has short range

elder mist
distant gyro
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if anything chases the dust then it takes good damage

elder mist
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isnt stormbow still better for piercing options vs destro and AS

distant gyro
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no idea

elder mist
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and that thing still takes at least some time to kill

distant gyro
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I'll have to see for myself some time

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But 15 seconds aquatic scourge sounds impossible that's for sure CompleteFailure

zenith hazel
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inb4 using rage

keen geyser
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ima test this AoP thing vs AS

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what armor would one have with it

elder mist
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melee i'd assume orichalcum

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or daedalus

zenith hazel
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or frost maybe

distant gyro
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Probably frost

keen geyser
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so frost and accessories?

elder mist
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frost is kinda weak

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from my experience

ashen warren
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all menacing maybe

distant gyro
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frost + frozen wings though

zenith hazel
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but frozen wings exist to boost frost too

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flame wings also exist to boost melee even further

distant gyro
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Don't forget wings synergy eat pant now

keen geyser
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i mean like, which accessories. I don't feel like going through them all LUL

distant gyro
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Flame wings are post mech

zenith hazel
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just kill a mech then taxevasion

elder mist
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...oh

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so that's like 27 with additional 7

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wait no, 16 damage and 11 crit

keen geyser
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for AS

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(testing the thing with AoP)

meager lichen
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Luxor's gift?

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Wait nvm

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Yeah the build seems relevent, Ambroisial Ampuole seems questionable but it is mostly relevent

tired haven
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Wingslot compensates I guess

keen geyser
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yeah

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i have frozen wings there

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expert mode

elder mist
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inbe4 death mode rage was used on the previous one

void kelp
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what dps do you get?

keen geyser
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rage plus adrenaline :kekw:

meager lichen
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Good, not overpowered

keen geyser
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wait lemme see

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3k

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by hitting literally all segments

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which, doing so would get you killed

zenith hazel
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if you somehow get adrenaline in 15 seconds in early-hardmode then you might be on a weird kind of drug

meager lichen
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AS pierce resist covers the damage

keen geyser
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yeah

meager lichen
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Idk bout destroyer

keen geyser
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destroyer isn't gonna get melted

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that's for sure

meager lichen
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Agreed

keen geyser
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same gear, gonna test

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(sorry for kinda off topic)

hollow shell
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@ashen warren Can you give us some info about how you were able to melt those bosses with Axe of Purity?
What gear you were using, your buffs, etc?

ashen warren
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inb4 souls

hollow shell
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(I honestly don't expect him to respond. Umbrella never responds to pings.)

ashen warren
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oh he's known?

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lol

hollow shell
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I know him, lol

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and by 'I know him'
I mean that I know that he doesn't respond to pings, and that's it

keen geyser
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destroyer 30 seconds, standing still hitting most segments that he lets you

meager lichen
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Yeah, not fantastic

ashen warren
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he exclusively uses sugg channels and bug channel

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lol

tired haven
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Now try to actually dodge and see the kill time become 2 minutes thinkies

keen geyser
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yeah

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let me see, AS DM

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same items, same strat. Gonna use rage and see if it changes

meager lichen
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It doesn't seem like AoP is really that powerful against worms. Sure it's decent but by no means an AS 15 sec kill

keen geyser
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deathmode even

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using BOTH rage and adrenaline

ashen warren
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basically a bullshit claim

keen geyser
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its ai is being fucky tho

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circling me just like pluto does the sun

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but yeah, i think we've debunked that

ashen warren
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what if he plays on normal

keen geyser
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can't, he specifically claimed to be in dm

ashen warren
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hmm

zenith hazel
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if he's using dm rage then ofc it'd look like it's op

keen geyser
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yeah it doesn't seem to be possible

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without post-moonlord gear to 15 sec as

meager lichen
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False accusations towards power level

keen geyser
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and yes i did have the buff to rage from crabulon

zenith hazel
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ok it might be a little strong for AS but there's no way it can kill it in 15 secs

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so this guy needs to backup his claims somehow, which is unlikely considering he doesn't read pins like what Rover said

keen geyser
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his claim for destroyer is just bs tho

hearty yew
#

Myth: Busted

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Thanks for checking guys

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😄

keen geyser
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No problme

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Happy to be of any assistance

hollow shell
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I DMed Umbrella so hopefully they'll get back to us

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on how he was able to do that

wild yoke
#

One modification to the previous suggestion: maybe make crates a little rarer, so that calamity does not make the vanilla mistake of letting fishing jarringly skip grinding or progression

royal turtle
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that's not a mistake though

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that's fully intended, last i checked

karmic stone
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They're saying that the intended skipping is a mistake

shell lynx
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I like getting crates for the ores so I don't have the awful 33% chance to spawn a random corruption/crimson or hallow block in your world

queen sail
#

Crates are already pretty uncommon

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Well, biome ones, anyways

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Wood/Iron/Golden Crates are a different story ech

gusty geode
#

The item that almost always drops
From literally the only enemy that spawns in pre-hardmode Space in vanilla
And is given exactly 1 friend by Calamity
Is annoying to farm

gusty geode
#

Also I could've sworn there was such thing as an ice crate

sand umbra
#

Fargo's Mutant thing

gusty geode
#

Yeah, just checked the wiki
I was wrong

hollow shell
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Very strange it's not in vanilla

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Very, very strange

umbral mulch
#

"And you get a crate, and you get a crate, and you get a crate, and you don't get a crate!"

teal ibex
#

you would think one of the most prominent biomes, the first one nearly every terraria player finds, would have a great

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and you would be wrong. hecticSip

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hey look suggestion results. i'm gonna start pinging the people associated with each suggestion so nag me if you don't want to be pinged for these.

sand umbra
#

self-ping

teal ibex
#

it's only fair. hecticSmug

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don't worry, i'll double self-ping in the next set. it's only up from there

hollow shell
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@jagged mountain Might wanna clarify that you mean the new boss checklist

solemn flame
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Ohh

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That one

jagged mountain
#

@hollow shell Sorry about that. I just fixed it

hollow shell
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Thank you

sand umbra
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wasn't something like this sent literally less than a week ago

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i.e. isn't this a bluecheck

hollow shell
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Yes, hence the bluecheck.

sand umbra
#

ah

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I did not see that at first

wild yoke
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cryogen exists

cobalt rose
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(thats the boss)

solemn flame
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the boss

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The cold one

quick ice
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Snow, Hell, Crags and Hallow all suck so I wouldn’t mind any and all of them being expanded

sand umbra
#

I have my own plans for at least two of those

but also I wholeheartedly agree holy fuck

hollow shell
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@wild yoke That last sentence looks like it's supposed to have a "but" afterward

wide flicker
#

Wasn't this a suggestion a few weeks ago?

hollow shell
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ah, there it is

wild yoke
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sorry, my shift key is a little wonky sometimes

hollow shell
#

and yes, Xenomas made a similar suggestion on Dec 1st

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But didn't get delivered.

wide flicker
#

I see

wild yoke
random flume
#

must... press.... button.....

hollow shell
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@fast monolith Ice one sounds like Thin Ice

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which tbh is already a trap, if you don't have Ice Skates/Frostspark

fast monolith
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I mean. Fair

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But still, we don't have many unique traps for Terraria

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Just the basic Dart, Boulder, and Explosion

hollow shell
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Don't forget flame geysers

fast monolith
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And a few others, but that's just about it

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Yeah

hollow shell
#

because they sure do
exist

fast monolith
#

Ik

hollow shell
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New traps would be nice

fast monolith
#

Yea

wide flicker
#

Something new to keep you on your toes

fast monolith
#

It'll also be more fun for the Mechanics of Terraria to experiment with

wide flicker
#

Imagine the new farms people would make too

fast monolith
#

I feel like Calamity would be the only mod yo actually do that sorta thing.

hollow shell
#

@gilded pike Those two are pretty unrelated to each other. Dye is suggested somewhat often so you could remove that part, and expand upon why you want cultist vanity / why it'd be a good idea.

gilded pike
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good idea

hollow idol
#

Correct me if I'm wrong but isn't this specific

hollow shell
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It's borderline

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It... may be

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But it's based on an existing enemy and they don't specify a crafting recipe or anything like that

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and it's just vanity, there's no armor effects

tired haven
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(or the fact it could be just a drop like cultist robes)

gusty geode
#

Would it cause too many problems if "specific items" was changed to "specific weapons or accessories"
Cuz iirc those were like 99% of specific items

hollow shell
#

Yeah they don't even mention obtaining

tired haven
#

This suggestion grazes specific a bit but honestly isn't one

hollow shell
#

Why would we allow specific armor suggestions

hollow idol
#

"it's just vanity"
Time to suggest aero slime mask

gusty geode
#

Tbf mod is slightly lacking in that department
And even if you do have plans, no harm in letting people say what they'd wanna see when that problem gets addressed

hollow shell
#

I mean sure yeah if you (somehow) have the reasoning to back that up
Aero Slime mask.

sand umbra
#

Aero Slime mask.

hollow shell
#

We are indeed lacking in armor
but I feel like specific armor suggestions have a much lower likelihood of implementation than specific weapons/accessories due to the effort required

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and the latter was already implemented very not often

hollow idol
#

It was in the early days

gusty geode
#

Could just get a bunch of Calamity-themed costumes and dump them in the Goodie Bag loot table

hollow idol
#

but I still feel like this suggestion is specific, + vanity basically never gets added

#

the only instance in recent times I can think of is AS trophy

gusty geode
#

Why wouldn't a boss have a trophy anyway
Kinda part of being a boss, gotta have both a trophy and a mask in your list of drops

hollow idol
#

also profaned guardian trophy when, only non superboss without one

sand umbra
#

wrong

#

AS

#

er

#

wait what

hollow idol
#

AS trophy got added

sand umbra
#

when the fuck did AS get a trophy

hollow idol
#

few updates back

sand umbra
#

why have I been misled in such a manner

#

alright then I don't care anymore add whatever you want

#

the best trophy for the best boss got added

gusty geode
#

Why isn't that an emote in this server

gilded pike
#

why isnt that an official discord emote

hollow idol
#

something something adding emotes to this server is ech

tired haven
#

why the offtop, more like 👀

#

don't mind me, I'm just trying to formulate why specific items were banned in first place

hollow idol
#

because when you do them, stuff like crimsaber happen. Yes Crimsaber was a specific item suggestion

tired haven
#

Was it?
Can't find that one suggestion, unless it was removed

hollow idol
#

here

hollow shell
#

Well, the function didn't get in exactly as stated

#

nor the obtaining

tired haven
#

Damn, that's really old stuff

That being said, there was like only 1 weapon removed in ages, so the probability of that being solely due to specific suggestion is microscopic
Not that I try to defend specific suggestions tho, they barely get implemented in first place and that's the real issue with them

hollow idol
#

iirc it was reworked

tired haven
#

Has been like 2.5 years, so yeah, pretty likely

sand umbra
#

Crimsaber existed

#

except it was mediocre by whatever standards it was held to so it got yeeted later

#

rip

hollow idol
#

Demonic pitchfork, Alpha ray line, and shadecrystal were also specific items

tired haven
#

Can bet crystal tome from the same page is the shadowcrystal barrage

#

ye

hollow shell
#

I don't think pre-Discord or pre-wiki stuff really applies at all anymore

#

So, so long ago

#

s'neat trivia tho

fervent citrus
#

Is calamity gonna support the boss checklist (boss highlight) mod in any future update?

#

Might be a dumb question

void kelp
#

I believe it’s being worked on

hollow shell
#

It is

fervent citrus
#

Cool

fast monolith
#

Yeah that... doesn't seem very related to the set

hearty yew
#

Uhmm

#

Doesn't the Arms Dealer sell boomstick...?

distant gyro
#

@steel raptor wait why the fuck would a gun be sold by the dryad and not the dealer

hearty yew
#

It's arms dealer post QB

distant gyro
#

yes he does

#

the suggestion is to push it right as soon as you defeat a boss rather than post-bee

gritty flower
#

I like the summoner idea

steel raptor
#

I'm saying that it shouldn't be post-QB

#

I already know that the Dryad sells it

hearty yew
#

What

gritty flower
#

She does?

distant gyro
#

Maybe 'Arms Dealer sell it while the Dryad is alive'

hearty yew
#

Calamity doesn't do that, wtf?

#

I like that idea altix

#

Especially since it's a jungle gun

distant gyro
#

But in no way should the Dryad sell it

hearty yew
#

if dryad is alive arms dealer sells boomstick

distant gyro
#

since she's not a gangster gunner HDfailure

zenith hazel
#

why dryad when witch doctor

ashen warren
#

Make the guide sell stuff please

#

Hes the most useless npc

#

he'll sell money

gritty flower
#

why witch doctor when it could be sold by Fabsol

zenith hazel
#

because that’d lock buyable boomstick to hardmode

steel raptor
#

this is pre-QB

#

oh wait nvm

#

thats from arms dealer lmao

distant gyro
#

The dryad doesn't sell Boomstick, the Arms Dealer does

gritty flower
#

It’s also completely opposite the purpose of Cirrus’ shop

distant gyro
#

you get what I mean yet HDfailure

#

@steel raptor I suggest you change the condition to 'Arms Dealer sell it while the Dryad is alive'

gritty flower
#

@steel raptor did a new version of the texture pack come out?

distant gyro
#

(and ye]

steel raptor
#

I'm editing the sugg brb

#

Alright I changed it to getting the Boomstick after killing EoC as well as from the Arms Dealer because I was dumb for thinking that the Dryad sells it HDfailure

#

Sorry about that.

hearty yew
#

:+1:

karmic stone
#

@tidal bough
Why

#

This could be more of a thing when planetoids used to screw up with old worlds, but now they don't do anything wacky, so why

tepid root
#

didnt somebody at some point suggest a config for planetoids because they caused "lag" lul

tidal bough
#

Some people may crash when generating their world's.

steel raptor
#

I never crash when creating worlds

#

It could be a problem if you are using other mods that interfere with world generation (mainly structures that generate in the sky)

#

Me, the only content mod I use is calamity

gritty flower
#

I use lots of content mods and I’m just fine Computer explodes in background I needed a new one anyway

ashen warren
#

@keen geyser You asked for my gear, so here it is:
Frost armor set
Legendary Axe of Purity.
All accesories menacing:
Power glove
MOAB
Frost Flare
Deific Amulet
Ranger Emblem
Tool time
Just now did I notice that I was using Luiafk item that rapidly increases tool swing speed. Sorry for that.

So, I did the test again, this time thrashed all Luiafk items/accesories, and swapped Ranger Omblem with Warrior Emblem. Gave Frostspark Boots in place of Tool time.
AS still takes me 20 seconds at most. Maybe it's just something about my game.

keen geyser
#

Are you using DM rage

ashen warren
#

Nope

#

Just hitting AS when it lines up.

#

Oh, I also have Cryogen lore for dashing. My bad.

keen geyser
#

Frost wings?

green pumice
#

what is this about

#

nvm found it

keen geyser
#

ye

#

so it's pseudo on-topic

#

dont kill me

foggy plover
#

upgrade power glove

#

using cryo lore im guessing?

keen geyser
#

ye

bitter topaz
keen geyser
#

?

foggy plover
#

oh lol

#

im retarded and in the wrong channel

keen geyser
foggy plover
#

ignore me your good

keen geyser
#

i'm debunking this @bitter topaz

bitter topaz
#

ah
apologies

keen geyser
#

This is AS after 3 full blown shots with AoP with all menacing and some extra damage from Even more modifiers even. Far more than 15-20 seconds are required to kill it

#

@ashen warren

ashen warren
#

I don't get it. I simply don't. I had thrashed all Luiafk items and used regular buffs instead, with same gear, and AS goes down before my Adrenaline reaches 7k. I'm playing Armageddon, so no, I did not get hit.

#

Must be something with my game.

#

World or character.

#

And you might say that I also have Even More Modifiers, which I have. However, all my extra modifiers are focused on ranged damage/mining speed only. I even unloaded that, tested again, with Calamity Mod ONLY. This time it took me about 25 seconds, so MAYBE I overreacted a little when making suggestion.

#

And before anyone says, yes, I'm doing that on Deathmode, Armageddon, even.

tired haven
#

It would be perfect if you link the video evidence, because otherwise we are in nothing but darkness of guesses

hollow saffron
#

@still cliff add a reason

#

smhH

still cliff
#

I've already done that

#

Its more realistic

hollow saffron
#

more realistic than what

terse sundial
#

Terraria is a video game

#

It doesn't need to be realistic

hollow saffron
#

@full wadi bruh read the pins

tepid root
#

this is

#

bruh

terse sundial
#

No meme suggestions

#

Just

hearty yew
#

Clean this up

#

Immediate warn

#

No discussion

#

Why the fuck does it have so many reactions

hollow saffron
#

idk

ashen warren
#

@full wadi dont meme suggest

hollow saffron
#

someone spammed :the_face:

frank stratus
#

LOL

foggy plover
#

do you mean from the shiny stone?

hallow kraken
#

Sounds like a specific item

foggy plover
#

/including?

terse sundial
#

Wait isn't the shiny stone the expert mode golem drop

hollow saffron
#

yes

#

nice specific recipe tho

terse sundial
#

Why would it need a crafting recipe

tired haven
#

Gotta add 15 more recipes for "useless" expert items ig

hollow saffron
#

^

tepid root
#

grabity globe moment

foggy plover
#

I think he means have something include it in their recipe

#

ig an upgrade etc

tired haven
#

I mean, yes

#

But why

terse sundial
#

@still cliff that second suggestion makes no sense to me

hallow kraken
#

Suggestion give upgrade for sleepy octodad reason it’s useless after the item’s tier

tired haven
#

before failure

hallow kraken
#

Also because I want item give me item

hollow saffron
#

suggestion: add herobrine reason: we need an op enemy/boss

#

boom haha laugh

still cliff
#

Bring back the Lorde

hollow saffron
#

^

still cliff
opal barn
#

Cease meming

hollow saffron
#

ok sorry

frank stratus
tired haven
foggy plover
#

Nick you trying to get muted?

still cliff
#

Sorry

terse sundial
#

what the fuck

ashen warren
#

im feeling a warn

terse sundial
#

leave it for now

tired haven
#

Either way, stalactites are just an unwanted annoyance terry go grab that in maso ex ngl and shiny stone is pretty fine as is. Not every item has to have an upgrade, and this one in particular has a niche up to post-DoG

fervent citrus
#

dodgy question but

#

is the brimstone elementals sprite getting changed in the next update?

green pumice
#

shiny stone doesnt need an upgrade, you can just switch it to heal up fast, and even then photo potions, draedons heart and the nurse exist

opal barn
#

The god's gambit is more than viable for WoF

#

Also specific item sugma. Lol

hexed ore
#

Whoops

hallow kraken
#

Very specific item

keen geyser
#

Excuse me?

#

@sleek spear

elder mist
frank stratus
keen geyser
#

are you trying to fight destroyer with no platforms and no potions?

#

using a copper shortsword?

sleek spear
#

With buffs, and a 3-layer platform arrangement.

#

@keen geyser

keen geyser
#

bruh

sleek spear
#

@keen geyser is it easy?

elder mist
#

yes

keen geyser
#

easiest/second easiest mech boss

elder mist
#

prime is harder, twins is easier

keen geyser
#

i don't like twins, but they're probably easier

sleek spear
#

Prime should be harder, don't know what I'm doing wrong.

keen geyser
#

are you getting frozen

#

is that why you're dying?

sleek spear
#

@keen geyser No, it's the green undodgeable lasers

keen geyser
#

what

elder mist
#

what kind of movement do you have

sleek spear
#

Frostspark?

elder mist
#

dash, wings, hook?

devout seal
#

do you not have the cryogen lore dash

sleek spear
#

Frozen wings

sturdy yoke
#

the green lasers should be relatively manageable

sleek spear
#

Dang it I need to use a hook

elder mist
#

question 1

#

why didn't you just ask for help in calam mod talk or help and advice

sturdy yoke
#

you don't really need to, you can get by just fine without one

elder mist
#

before making a sugma

sand umbra
#

what's funny is that despite not agreeing with the reason why this is a thing

I completely agree with the sugg itself

sleek spear
#

@elder mist Forgot

elder mist
frank stratus
#

forgot
darylsweating

keen geyser
#

i don't think they'd revamp any main vanilla features

devout seal
#

Also, if you're having trouble with Destroyer
farm cryogen, make kelvin catalyst

#

that weapon's good for him

elder mist
#

destroyer isnt gonna get changed because there's no way to change it without completely making it different from vanilla

sleek spear
#

Is there a deathmode destroyer fight on YouTube that sums up what I should be doing?

sturdy yoke
#

i can hit you with one, brb

#

actually nevermind that has post mech gear

elder mist
#

he never came back

keen geyser
#

Yes, aggronite

#

there are tutorials for every mech boss

sand umbra
#

he left for milk and never returned
sade moments

elder mist
#

mine is old af

#

but can confirm i've done death destroyer with all 4 classes

#

that isnt summoner

sleek spear
#

@keen geyser Recent ones? Link?

sand umbra
#

my only real strategy for Desu is abusing the Dart Pistol with Cursed Darts

#

while running away on the Unicorn mount like a pansy

elder mist
#

all you have to do is just make sure that you know how the green lasers move, if you're worried then just abuse solid blocks

#

lasers dont pass thru blocks

sleek spear
#

@sand umbra About skeletron prime, the unicorn mount is important.

#

@elder mist Sure they don't pass through blocks???

elder mist
#

yes

sand umbra
#

actually

#

answer me a question right now

elder mist
#

they pass through platforms ofc

sand umbra
#

when do the green lasers start

sturdy yoke
#

33%

#

iirc

sand umbra
#

not you CompleteFailure

elder mist
#

the question wasnt for u rico

#

smh

#

peanut iq iirc tbh imo

sleek spear
#

Wait, maybe my version isn't updated

sturdy yoke
#

i don't have a brain tbh iirc

sand umbra
#

are they there from the start of the fight, Aggronite

sleek spear
#

Did destroyer get nerfed?

#

@sand umbra yes

sturdy yoke
#

oh

sand umbra
#

bingo

#

your mod is very out of date

ruby cobalt
#

roll the wheel of "how outdated is this guy"

hallow kraken
#

Update

ruby cobalt
#

don't even spin it, just kick and and let it roll

sleek spear
#

Was destroyer nerfed???

hallow kraken
#

You’re using a version from 2 BC

sand umbra
#

yes

sturdy yoke
#

god i forgot about outdated mod memes

elder mist
#

a long while ago yes

sand umbra
#

a multitude of updates ago

gritty flower
#

I have a good suggestion I think.

elder mist
#

okay well

#

with that out of the way

ruby cobalt
#

give me your current version and I'll tell you how far behind you are

elder mist
#

brb deleting sugma

sleek spear
#

Haven't played in a while, just came in with a random question

frank stratus
#

that doesn't sound like a good idea

sand umbra
#

byeah, Rev+ Desu in latest is way less overtuned than he used to be

hallow kraken
#

golem

sand umbra
#

I'd say Golem isn't an early Hardmode boss

#

but then again

sleek spear
#

Is 1.4.2.111 the current version? (that's countless versions ahead of mine)

sand umbra
#

yes

hollow idol
#

what version are you using

hallow kraken
#

Referring to last paragraph of the suggestion

gritty flower
#

considering Golem is post-Plantera, I'd say he'd more drop Core of Sunlight

hallow kraken
#

Ravager does that

#

Golem drops sunlight essences

#

I shall now dig through changelogs

gritty flower
#

yeah, but I'm saying a boss that is available very early into Hardmode

hollow idol
#

or use the wiki

hallow kraken
#

Might wanna remove the alternative

#

boss sugma

zealous ridge
#

yeah the new boss thing kind of broadens the scope of the suggestion so that less people might vote for it because of personal preference

#

i usually try to keep it more simple, because that's easier to digest and more people will find it agreeable the more concise you are

#

broadly speaking, at least

fast monolith
#

Damn, I'm kinda hoping my idea get put in

keen geyser
#

it's a little precise

quick ice
#

I'd like for the Golem to drop Essence of Sunlight, but since that's later in hardmode it wouldn't be as useful

hollow idol
#

but he does

gusty geode
#

Imo the easiest way out of this is to just
Make the other mech alts not drop essences anymore
Maybe make some more enemies drop it

#

Would Angry Nimbuses and Cloud Elementals dropping Essences of Sunlight be too big a stretch?
You'd be like
Clearing away the clouds to let the sun shine through
Or something

quick ice
#

they both already drop it

gusty geode
#

Oh
Shit

hollow idol
#

Yall dont know your sunlight drops

gusty geode
#

I don't HyperFailure

quick ice
#

Currently the Wyvern, Angry Nimbus, Shockstorm Shuttle, Sunbat, Sunskater and Cloud Elemental drop Essence of Sunlight

tired haven
#

Golem already drops sunlight
but oh well, it's not mech tier so

quick ice
#

oh, it does

#

I'll fix that for the crafting materials page

gusty geode
#

Just a thought
But wouldn't it make sense for Chaos Elementals to drop Essences of Chaos?

quick ice
#

maybe, but it's already dropped by Evil Biome Enemies so it's not as necessary

tired haven
#

Probably not
That's a different "chaos"

#

Otherwise mandatory Rod of Discord joke

gusty geode
#

Checked the wiki and no it doesn't

hollow idol
#

Chaos is the infernal screeching souls of the damned from the underworld, not evil stuff

ruby cobalt
#

there are many types of chaos

gusty geode
#

Unless it's outdated
It says Crag enemies, Heat Spirits, Red Devils, DoppelCal and Brimmy

ruby cobalt
#

one of them is just burning alive

#

being warped from the inside and unstable as fuck is another one

hollow idol
#

wait since when did Red Devils drop chaos

gusty geode
radiant meadow
#

they have for a long while afaik

#

but chaos elementals dropping essence of chaos wouldn't make sense

ruby cobalt
#

it would make sense due to naming

quick ice
#

neither does World Feeders dropping Essence of Chaos

#

or Ichor Stickers

ruby cobalt
#

and make absolutely zero sense if you look into it

radiant meadow
#

oh ye, they drop that don't they HyperFailure

quick ice
#

they do

ruby cobalt
quick ice
#

it's not listed there, but it is in the Corruption and Crimson biome pages

radiant meadow
#

wait

ruby cobalt
#

then we murder whoever changed the thing

radiant meadow
#

it might've already been removed

quick ice
#

oh

gusty geode
#

Tbh if world evil enemies did drop it
I'd make different ones do it so that players aren't always hunting for the same ones
Those already drop items the player needs

radiant meadow
#

when Fab redid essence drops so cinder no longer dropped in the desert

quick ice
#

Sunlight should drop from some desert enemies just to make it easier to get

radiant meadow
#

in sauce, it only says ichor stickers drop ichor spear and spear of destiny

quick ice
#

ok yeah, I'll fix those pages now then

gusty geode
#

Floaty Grosses would probably work for the Crimson
But idk what'd be best for the Corruption

#

Corruptors might work
But that'd make it easier to get it there than in the Crimson
Then again with Ichor just
Existing
Corruption needs all the help it can get to be a viable world evil

radiant meadow
#

or chaos just stays out of world evils

quick ice
#

that's the best option

#

the other essences are centralized in 1 biome with 1 boss and 1 enemy not from that biome

#

so it shouldn't change

#

although, Hallow could use some more drops/content in it since it's worthless as of now

hollow shell
#

@gritty flower Adding a new boss is out of the question, so you may as well just keep it to Aquatic Scourge

gritty flower
#

gotcha

quick ice
#

adding Essence of Sunlight to the Aquatic Scourge has been suggested before

gritty flower
#

really?

quick ice
#

yup, it's never kicked off and I remember the last time I saw it a dev tagged it as having been suggested before

karmic stone
#

Ye

hollow shell
#

That was before the bluecheck date got moved

#

The sugg that one was bluechecked for was from January

queen sail
#

Better add that to the don’ts

#

...now that i think about it wasn’t i the first one who suggested that AS drop essences of sunlight

#

I am

swift wadi
#

If I can think of anything, I can add a suggestion to rework Raider's Talisman right?

queen sail
#

If you’re gonna go into specifics, make it an example

tired haven
#

Reworks are permitted but vague idea with example is received better than specific change so ye

swift wadi
#

Hm alright, would throwing out ideas in the suggestion about what could be done but not formatting the sugg to be specifically around those ideas be fine?

#

Does that even make sense lol

teal ibex
#

this is less about the rules of suggestions and more about what works best

#

you could give an exact rework if you wanted to, there's nothing preventing you from doing that, but usually people see exact reworks and think of their own way of doing it instead

swift wadi
#

Ooh

teal ibex
#

so using more vague guidelines for changes rather than exact ones will get you more mileage

tired haven
#

Technically you can rework anything how you want, but there are a few good examples of how specific suggestions didn't get anywhere far, so be mindful

radiant meadow
#

reworks are fine, but it shouldn't be a super specific rework that is basically a new item

swift wadi
#

Alright ty

tired haven
#

The best is to discuss the suggestion in that channel before posting 👀

swift wadi
#

I'll probably post some ideas here first for discussion before posting the sugg, my main issue right now is that it's-

#

Bruh

ruby cobalt
#

tl;dr - rework = good
rework but it's an entirely new item that I use to bypass the "no specific items" rule = no

swift wadi
#

As I was saying before Crab read my mind lol

ruby cobalt
#

the gents here can mostly point out how stupid your idea is if it breaks any rules

#

so yeah, posting it here first is a good idea

swift wadi
#

It's such a pain to get to 100% that most the time, while I use it, it's probably giving me such a small damage boost that it doesn't matter, and if you log a lot for any reason it resets, so it become more or less useless again

#

There's 2 ways to use it, put it on and forget about it, giving you a semi decent damage boost at the near-end of your play session, or putting it on and critting mobs/easy bosses for a while, which isn't very fun

zealous ridge
#

you mean raider's?

#

hmm

#

ive found it to be a pretty substantial boost to damage, seeing as at it's maximum it's 10% more than the emblem

#

granted, it is less consistent

#

but even still, i found it relatively simple to build up the boosts

umbral mulch
#

I don't like that every time I relog I need to summon king slime and use something that does 2 damage to kill it to get raider's back

zealous ridge
#

that part of it is annoying if you really want to be a stickler about the damage boost, i guess

#

in all fairness, the accessory by nature does sort of encourage that

#

but at the same time, i found just having it on during a boss fight even without full charge gave me a boost because of the cumulative crits dealt towards the boss

#

(uh, i think rogue compatibility with vanilla items is in donts)

hollow shell
#

@cloud surge Unfortunately, that's in the Dont's document

#

Making vanilla items into rogue items

sand umbra
#

vanilla items getting rogue variants is never happening because fuck vanilla

#

h

cloud surge
#

Ah sorry

zealous ridge
#

lmao

#

its fine

sand umbra
#

(also because rogue weps use a different class than normal items but that's not the point here, it's extremely easy to make a new variant of the weapon in question)

hollow shell
#

In order to make rogue more distinct from melee or throwing
(which it needs help doing)

cloud surge
#

Should I delete?

hollow shell
#

yes

sand umbra
#

In order to make rogue more distinct from melee or throwing

I'm still stuck on how exactly y'all intend to do this without changing a lot of mechanics around it

#

because as of right now it's leaned out of throwing and more into "hangs out with melee or throwing depending on who looks hotter at the given point in progression"

zealous ridge
#

how do you define distinct?

cloud surge
#

Isn't it supposed to be throwing but its different because throwing is getting removed in 1.4

zealous ridge
#

yeah, throwing but with new mechaniks

sand umbra
#

I'll ask it now while it's fresh on my mind

#

What is rogue ACTUALLY supposed to be?

cloud surge
#

Good throwing arm class

zealous ridge
#

well, that's a difficult question lmao

#

are you asking what the general image of rogue is in the dev's mind?

sand umbra
#

For the longest time the assumption has been that it is Calamity's throwing class but edgy.

#

And based around striking from the shadows.

zealous ridge
#

well for that you have to define what thrower is

#

(also YES i want more of that)

sand umbra
#

Except now it's apparently defined as its own thing even though it's still basically a thrower class?

#

Thrower is not a complex concept to grasp.

#

You yeet something at the enemy until it dies.

zealous ridge
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but either way youve basically got a discount ranger

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and i think that's a pitfall, because that is so b o r i n g

sand umbra
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It's up to the mod to add a few unique mechanics to keep it a bit more interesting, but that is what thrower class is as its core.

cloud surge
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I thought rogue was throwing just a diff name because 1.4 says bye bye throwing class

zealous ridge
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yeah, rogue is quite confusing

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at least its classification is

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and... thomas i guess i'm not exactly sure what youre asking when you say what is the rogue class

sand umbra
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Rogue is confusing to me because it's hard to determine what exactly it is meant to be.

zealous ridge
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well i think part of that is that it's currently WIP, so we may have to wait on the details

sand umbra
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So what I'm trying to say is, does it actually intend to be the stealthy thrower? Or is it supposed to be something that isn't thrower despite everything existing for it thus far implying the exact opposite? Is it meant to be some complex amalgam of all the existing classes, and the one Re-Logic killed off at its time of greatest potential?

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What is supposed to define Rogue as a "unique" class, if not the stealth mechanics and the ways they have been ironed out and expanded upon?

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Because at the end of the day, given all the stuff we have available as material to draw from for how to classify it...it's still a throwing class.

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There are multiple outliers, sure, but the primary focus of rogue is yeeting things at enemies.

zealous ridge
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the way i see it, rogue is meant to have a "stop and go" pacing where rogue switches between building up stealth and dealing higher-than-average damage

but i don't feel like it's in that ideal state just yet, from a gameplay perspective

sand umbra
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The primary focus of thrower in vanilla and other mods is yeeting things at enemies.
The big thing setting Rogue apart from normal thrower is that instead of spam-inducing, Rogue is meant to reward careful, strategic play with much more powerful attacks.

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(And I agree with the idea! It's just that in its current state, it doesn't really work for Terraria's gameplay style.)

zealous ridge
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thrower is just yeeting things at enemies, but that isn't functionally different from firing a bow or shooting a gun or throwing a boomerang in this game, so to speak

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do you know what i mean when i say that? is that weirdly phrased?

sand umbra
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I know what you mean. In the end it's all bootleg ranger and we all know that.

cloud surge
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"Rogue damage is internally throwing damage"
This is on the wiki

zealous ridge
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like, tell me how you see it as functionally different

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ah, i see

sand umbra
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But the non-ranger classes have mechanics that set them apart enough for the casual player to go "hey, this class is neat, I like it better than ranger for [XYZ] reasons".

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Rogue has this to a point, but...I suppose the ultimate thing here is that it feels like it's. trying to be something it isn't, or at least that the game isn't really fully designed to work with.

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I dunno, really. I know about as much about the devs' future plans for the class as y'all, so maybe I'm missing something.

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But this is based on what I've observed, and all the content we've been getting for the class through the Rogue Expansion that's upon us.

zealous ridge
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if im honest, i think stealth needs another rework lol

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and i know that's kind of a buzzword, rework

cloud surge
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Stealth is basically useless in bossfights

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Cuz you gotta do the dodging thing and the doing damage thing

zealous ridge
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but the way stealth interacts with rogue and his playstyle needs to be remedied somewhat as i see it

cloud surge
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I've never used stealth even in exploring to take down enemies

zealous ridge
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pre-hm and most of hm kind of get left in the dust, while post-ml doesnt have interesting enough rogue-based dynamics

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with the exception of providence

cloud surge
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And when I first saw rogue stealth I immediately thought "oh shroomite armor setbonus"

distant gyro
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Stealth is viable but it's like

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"why stealth when you can spray"

zealous ridge
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my thoughts exactly

distant gyro
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Of course spraying more or less = ♿ which is kinda what ranger is

cloud surge
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Probably the only time you can use rogue stealth is when you get something like the eclipse mirror

distant gyro
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nah

zealous ridge
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yeah, id have to disagree

cloud surge
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I find it hard to charge it up otherwise

distant gyro
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fucking try sticky spiky balls stealth and see crabulon dies in 5 seconds

zealous ridge
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that sounds like a memey strat

distant gyro
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that was the unnerfed version so it's an exaggeration

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unnerfed stealth ssb literally kill shit up to crabulon in less than 20 seconds

cloud surge
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Things is I'd rather dodge and deal damage than be a sitting duck

distant gyro
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Except you don't have to sit

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Sylvan Slasher - Builds stealth while slashing

cloud surge
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What

sand umbra
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I seriously think stealth could benefit from being more like Shroomite/Vortex stealth.

You double-tap a button to go into stealth.
Stealth has stronger effects based on accessories and armor sets, can only be used with a rogue armor set.
While in stealth, you have heavily increased rogue weapon use time and lowered defensive stats, but you can move around better (potentially with accessories), your weapons deal more damage, and some have special effects.

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Just a random thought.

distant gyro
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Spectral Veil - After you make a successful dodge, you gain full stealth

zealous ridge
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isnt that like unobtainable tho

sand umbra
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Spectral Veil - unobtainable

distant gyro
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It is universally known that standing still in a boss fight generally sucks

cloud surge
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How do you get Sylvan slasher tho

sand umbra
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it's post-Provi

distant gyro
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But ways to gain stealth without standing are coming

cloud surge
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Ah you see

sand umbra
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a.k.a. around the point where stealth from standing still actually becomes viable

zealous ridge
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yeah like bruh

cloud surge
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So you have to be a sitting duck for rogue stealth up until post provi

sand umbra
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does anyone like my theory on how rogue stealth could work instead of the wonky system we have rn

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a

zealous ridge
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hard to say right now, thomas

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id have to think about it

distant gyro
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It kinda ruins the point of standing still if you can gain stealth without standing still

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But eh

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also invis pot with dagger + abyssal mirror + sheath btw

sand umbra
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standing still universally sucks in Terraria

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well, not universally

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but in the department where Calamity prides itself --- boss fighting --- it is not a good idea

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especially with many Calamity bosses yeeting themselves at player and barfing out projectiles rather often

distant gyro
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It's also the reason shiny stone and draedon's heart suck in their stand for heal abilities

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but yes

sand umbra
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mhm

distant gyro
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that is a topic for another day

random flume
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maybe like a scrape mechanic RegThink

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get close to the boss to build stealth or something

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i mean i guess stealth should work in the opposite way actually

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getting close to a boss isnt very stealthy

cloud surge
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Despawn the boss for stealth

zealous ridge
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there was this idea i had where stealth had a sort of placeable/temporarily placeable aspect where he could create areas of high stealth regen at the cost of being temporary, or on a cooldown, or draining once activating a stealth strike

like here are some ideas
-blinding powder (thrown item that increases your stealth when landed on an enemy)
-ink geyser (massively increases stealth regen when in a small area, lasts 3 seconds)
-ghost candle (projects a ghostly field that greatly increases stealth regen, but partially extinguishes (33%) every time you activate a stealth strike when within the field, forcing you to micromanage it)

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like, stuff similar to that

cloud surge
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I like that ghost candle idea

random flume
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ghost candle seems cool

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maybe not placeable but throwable and sticks to whatever block you hit

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cause placing blocks during a boss is aids

zealous ridge
sand umbra
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see, here's what'd make things a lot easier to manage with something more like Vortex stealth:

it's a constant
there's no guesstimation of how much stealth a person is gonna have or use within a fight
it'd make balancing these effects much easier and would allow for a lot of creative ideas with how accessories, armor, and other things can affect and boost stealth

distant gyro
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Flashbang HDfailure

sand umbra
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stealth in its current form is mana if the Mana Flower never existed

distant gyro
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honestly :
What if Aggro and Proximity affiliated with Rogue as a mechanic in itself

zealous ridge
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(i personally like that dynamic)

random flume
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rogue weapons do more damage as you get closer

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i think that would be kinda neat

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related: make shortswords rogue HDfailure

zealous ridge
distant gyro
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Farther = More stealth, less damage
Closer = Less stealth, more damage

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Deep Sea Dumbbell flex tbh

random flume
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since stealth decreases aggro, you can get close and do a crazy high damage attack

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like how rogues work

zealous ridge
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making stealth a more impactful resource than it is currently is a great thing as i see it

queen sail
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Honestly, thomas raised a point with that rogue question

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And what it’s intended to be

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And honestly, interesting combat mechanics can get negated due to Terraria’s combat system being completely straightforward and having a defining meta

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Which is “Hold LMB in the direction of your enemies and watch them die”

hollow shell
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Yeah

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Even harder considering Terraria's a big open sandbox game with a ton of options in each tier, as well as a lot of randomness in terms of world generation and other factors
meaning it's hard to do anything really specific or well-designed in terms of enemy/boss behavior, like you can in Hollow Knight or etc

queen sail
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Which is why I feel like it’d be easier if Calamity is its own game

hollow shell
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Indeed

queen sail
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If Terraria + Calamity was its own combat game, then we could get somewhere

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Because we don’t have to deal with Vanilla Terraria’s simplicity

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Though uhhh with bosses

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I’d imagine you guys could do a lot more

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Considering what other popular mods with bosses have done ech

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(Infernium proves my point mostly)

hollow shell
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Don't go pullin that argument if you don't want people to get mad at you

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"Why isn't Calamity as cool as this other mod"

queen sail
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I know, but like

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There’s a lot of potential this mod has

wooden wedge
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Isn't cool subjective though

queen sail
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mutant boss mutant boss HDfailure

quiet abyss
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(Infernum mode is still and will be in-progress for a long time considering how many bosses we will have to go through and how long each is gonna take to make up ideas for, code, test and polish)

sand umbra
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Byeah, a lot of the complications effectively come from "how viable is this mechanic to use in the face of Terraria's very simplistic combat style?", a question that just about any new gameplay feature for a Terraria mod needs to ask itself.

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And given how it works, rogue stealth in its current form --- to me, anyway --- just doesn't feel natural or viable to use because it in some aspects goes directly against the aforementioned combat style or at the very least tries to mess around with it in a way that ultimately doesn't work because of how Terraria works as a game. It requires standing still, a thing that is heavily discouraged by most Terraria-style boss fights especially in calamity, and at the end of the day it just doesn't really work out in rogue's favor.

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I like the idea of stealthiness and rewarding skillful play with new things and higher numbers as much as the next person, but the fact of it remains that rogue stealth very heavily goes against how most Terraria bosses, vanilla or modded, are designed.

queen sail
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Sylvan slasher was probably made for that sole purpose tbh

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Because movement is a necessity for every post ml boss

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Stealth feels weird because of how it’s designed

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Stealth is built by standing still; makes sense (especially since vanilla has a similar mechanic already), but it goes against the game’s nature of combat

sand umbra
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And this point is exactly why I brought up Vortex stealth. It's a pre-existing mechanic in the game that, while perhaps not the most balanced thing on the planet, is designed with Terraria's generally hectic style of play in mind. It'd arguably be easier to balance for everybody involved, and it'd open up a whole new slew of possibilities for ways to diversify stealth as a mechanic while keeping it viable in the sense of "move around or die".

queen sail
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So eventually this is remedied by other ways to build stealth, such as the sheaths and sylvan

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Though it kinda muddies how stealth is supposed to be built

sand umbra
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I can probably make a nice write-up on this eventually, I've already got ideas in my head right now.

zealous ridge
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i dont think the problem is standing still

sand umbra
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It's one of the issues.

zealous ridge
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i think the problem is standing still for so long

sand umbra
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byeah

queen sail
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2 years pass