#suggestions-discussion

1 messages · Page 745 of 1

void kelp
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stuff that’s more like “i think this looks ugly change it”

hollow shell
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I don't think we get a lot of those?

void kelp
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it honestly happens only w yharon and levi

opal barn
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We got 2 today

void kelp
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maybe add “respriting bosses” to the dont list

hollow shell
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Yeah and they were like
the first two in over a month, maybe several

gusty geode
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I think part of the problem is
It's been actual years since Levi getting chopped in half was retconned and the sprite still doesn't reflect that

hollow shell
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tbf the lore is gonna get rewritten again when Anahita gets finished

opal barn
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Oh yeah

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How about those lore related sugmas ech

hollow shell
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when was the last one of those

hollow idol
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Adding solar eclipse lore? or do you mean lore items

hollow shell
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oh yeah that one in November

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I think that one actually is talkin about a lore item

gusty geode
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I don't think they're bad in situations like this
Adding stuff for no reason besides lore is pointless and by pointless I mean doesn't do anything to help someone progress
But fixing glaring inconsistencies like this should be fine
In fact, imo it should be prioritized over adding new stuff

hollow shell
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The Perforators forum page lore still says they lost the need for eyes, even after the resprite that happened over a year ago gave them eyes

hollow idol
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they really need a rewrite, their hive doesnt even look like BoC anymore

gusty geode
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Perf lore in general is really outdated iirc

sand umbra
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both it and HiiH MiiM lore are very small too

hollow shell
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The lore item and forum lore are inconsistent as well
Forum saying that they "evolved" from a single large worm, while the lore item says they're BoC's corpse that got transformed

sand umbra
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literally just 2-3 sentences

hollow shell
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and the latter doesn't make sense now

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because you can fight them before BoC

hollow idol
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gameplay mechanic

hollow shell
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Someone suggest that both of those lores get unfucked

sand umbra
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I'm about six and a half steps ahead of you OmegaFailure

paper torrent
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New DoG sprite when?

hollow shell
hollow idol
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Animate the jaws tbh

terse rain
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How many changes must DoG receive

hollow idol
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Too many

hollow shell
terse rain
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Might as well change its name too while you’re at it

umbral mulch
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Boutta be 5

sand umbra
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New DoG sprite when?

please no
the big angery worm bully has already gotten enough resprites and reworks as it is

civic pond
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oh no not again

vocal grotto
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Why would it even need a resprite tho?

sand umbra
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just leave the fucker alone for one series of updates
that's all I ask at this point

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focus on the bosses that can actually use changes Ech

hollow shell
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it was a joke

terse rain
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Hey you guys won’t hate me if I say that I don’t really like the current laser wall phase

civic pond
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no thats fine

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everyone has likes and dislikes about bosses

hollow shell
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It's not rare to dislike that specifically.

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I know some others that do too

terse rain
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It’s pretty inconsistent with the rest of the fight and isn’t fun to dodge imo is all

umbral mulch
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It's also wildly inconsistent with laser placement

hollow shell
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(That's intentional)

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(To make it harder to dodge)

umbral mulch
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Sometimes the top row of lasers is short

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Just because

terse rain
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Yeah but it’s a tad bit luck based too because of that though which isn’t that great I guess

hollow shell
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I'd love if Dominic's portal thing replaced the laser walls
and adapted/rebalanced so it keeps the same-ish level of difficulty

teal ibex
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that's based upon percentage health

hollow shell
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but, Fabsol said he didn't want that

opal barn
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it's not luck based

teal ibex
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it's not random

opal barn
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^

teal ibex
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at 40% the vertical lasers extend

opal barn
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below 40% I think the laser walls are longer

terse rain
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Wait I mean like the placement of lasers

umbral mulch
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How are we supposed to figure that out besides reading the wiki line for line

terse rain
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Shoot I’m not making sense here

teal ibex
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boss phases are like

opal barn
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By observation?

teal ibex
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incredibly common

opal barn
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It's not hard to notice really

hollow shell
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s'not on the wiki

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lemme add

umbral mulch
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I did that boss for a day and a half straight and still never figured that out

sand umbra
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gonna post this here so I have a reference for when I post it in like 5 minutes if no objections

On today's episode of wacky suggestions, this time with special guest, Conflick Tinin Fermation:
Rewrite the lore of the Perforators (and their Hive) to make more sense and not give conflicting information based on where the hell you read it at.
Some say they're evolved from a singular worm. Some say they're parasites living within the Brain of Cthulhu. Nothing of it seems to make sense.


...I really shouldn't have to explain this one, but lemme do it anyway. Even if you want to mostly forgo the lore in-game, it has to stay consistent outside of the game's boundaries at least, otherwise if I don't point it out somebody else will and they won't be nice about it. Consistency within lore is essential for ensuring immersion and intrigue, and the Perfs lore as it is currently fails to demonstrate this --- the resprite that apparently happened over a year ago conflicts directly with the idea that they lost the need for their eyes, and the Hive now looking nothing like the Brain of Cthulhu highly contests the idea that they are parasites from the Brain's death.

hollow shell
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Don't forget to mention the eyes thing

civic pond
vocal grotto
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Well, if the laser walls were replaced, what would they get instead (other than the thing rover mentioned above)?

tired haven
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It's the hive itself and not worm thinkeline

hollow shell
umbral mulch
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I don't want it to be replaced, I think it's fine, I just think it should be clear what the fuck is happening with it

hollow shell
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They have more eyes than most things

civic pond
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those look like eyes to me

sand umbra
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yeah those look pretty close to eyes to me

tired haven
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well then darylForreal

vocal grotto
sand umbra
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Calamity lore, ladies and gentlemen

hollow shell
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(What if DoG did portal teleportation and also laser walls simultaneously
Toning down the intensity of both to compensate)

umbral mulch
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My problem is it's not obvious at all that DoG even has a subphase like that

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I thought he had 3

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First, then 60%, then 20%

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It isn't clear that that's what happens at all

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I don't get how you're supposed to notice that

hollow shell
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You notice it when it happens
"Oh I guess this is different now"

teal ibex
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do you really need to though?

umbral mulch
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Laser wall was kicking my ass for 6 hours trying to figure out how it works

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Still never noticed that after 40% they got longer

teal ibex
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again, is it required for you to know the percentage to succeed in the fight?

umbral mulch
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It'd help a hell of a lot

vocal grotto
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I mean, can't you ask the wiki?

hollow shell
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It's not on the wiki

umbral mulch
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Rover just said it wasn't on there

vocal grotto
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Oh, it isn't?

hollow shell
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Because I didn't know about it either ._ .

vocal grotto
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Hold on

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I'll check sauce

hollow shell
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Someone explain exactly what it is that happens so I can document better

teal ibex
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at 40%, the upper lasers extend further

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forcing you to actually dodge them

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instead of just running

sand umbra
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okay
to be entirely frank, you shouldn't have to look on a wiki to know what happens in a progression-necessary boss fight

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this is information that should be properly communicated to the player in some fashion

teal ibex
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why? you can beat the fight without knowing it

hollow shell
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Like, the walls that travel horizontally have more lasers shooting from above?

teal ibex
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if anything you should be rewarded for discovering it yourself, which is entirely possible

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travelling vertically, from top to bottom -- those walls have more lasers overall

hollow shell
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Oh

teal ibex
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so you can't just run past them

hollow shell
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got it

tired haven
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It doesn't start randomly so figuring that out works pretty solid

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Albeit it takes a while to get there, eh

umbral mulch
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It's not random but it sure as hell feels like it since you're probably not paying attention to the boss' health bar in the fight

vocal grotto
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Alright, just got the percentages for when laser walls spawn

umbral mulch
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You're focusing on staying alive

teal ibex
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wha

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you get tons of opportunities to check health in DoG and you mentioned that you knew of when the lasers started, so why not check the health?

umbral mulch
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When I was dodging the laser wall I was still shooting DoG because you can still deal damage

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Halfway through the walls got longer

vocal grotto
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I wouldn't advise focusing on dealing damage during the walls tbh

umbral mulch
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I didn't know or think that health would affect the laser walls

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It didn't make a whole lot of sense for it to happen

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And if it did happen, I'd think there'd be some easier way of you knowing about it

void kelp
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ngl I don’t think it should be explicitly told because by the time the first laser walls happen, you come to the realization that DoG isn’t takin as much damage which encourages you to focus on dodging

hollow shell
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Added to the wiki

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It's a Rev+ only change.

vocal grotto
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Well, they disappear at <20%, when he starts to focus a lot more on physical attacks iirc

umbral mulch
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Yeah

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That's obvious

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There's even a line for it

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Very clear he's done with that phase

teal ibex
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so there's a precedent for lasers to be associated with health

umbral mulch
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60% isn't particularly obvious and I more just knew "It started happening somewhere in the middle of the fight"

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Sometimes I'd get him down to 40% before it even happened for the first time

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And that made the walls seem VERY inconsistent

teal ibex
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ok i guess my problem is that regardless of whether or not you know when they exist

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you still have to be good enough to dodge the harder walls

umbral mulch
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It felt like luck the first time I killed him

teal ibex
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knowing when they come helps you for exactly one dodge

umbral mulch
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And that one dodge saved my life and let me kill him from then on

hollow shell
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He could have a line at 40% in Rev+ like "You can't escape your death" or something
emphasis on the "you can't escape" or perhaps a "you can't run"

umbral mulch
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Since I'd for the most part just tank the second wall

hollow shell
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just so there's something
letting you know something might get different

umbral mulch
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And then get him low enough to the point a third wouldn't happen

sand umbra
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yes
more variety in his lines

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please

void kelp
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that’d be fine

teal ibex
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i mean, i really don't think that the player should always know everything about bosses

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i learned that fighting polter clockwise is infinitely easier than counterclockwise just a couple days ago and i've fought him hundreds of times

queen sail
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At 40% DoG says ”You think you’re safe?”

umbral mulch
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Sure

teal ibex
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is that lame? nah, i think that's rad. i get rewarded for figuring something out myself by making a fight that i previously struggled with easier

umbral mulch
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That'd be great

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Something changed and you could piece together that the walls are bigger

sand umbra
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~~imo it'd be better if the Sentinels were to actually start alluding to the mechanics in his fight with their own weaker setups

but we all know that's never happening~~

hollow shell
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You can suggest that, Kirn

queen sail
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Kirn

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Oh

hollow shell
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(As long as you have a good amount of elaboration)

queen sail
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I thought rover typo’d my name

hollow shell
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Kirny

queen sail
umbral mulch
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Kirby I'mma just repost that rq

hollow shell
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(That was a meme)

sand umbra
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okay so just to make sure, back to the previous topic

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On today's episode of wacky suggestions, this time with special guest, Conflick Tinin Fermation:
Rewrite the lore of the Perforators (and their Hive) to make more sense and not give conflicting information based on where the hell you read it at.
Some say they're evolved from a singular worm. Some say they're parasites living within the Brain of Cthulhu. Nothing of it seems to make sense.


...I really shouldn't have to explain this one, but lemme do it anyway. Even if you want to mostly forgo the lore in-game, it has to stay consistent outside of the game's boundaries at least, otherwise if I don't point it out somebody else will and they won't be nice about it. Consistency within lore is essential for ensuring immersion and intrigue, and the Perfs lore as it is currently fails to demonstrate this --- the resprite that apparently happened over a year ago conflicts directly with the idea that they lost the need for their eyes, and the Hive now looking nothing like the Brain of Cthulhu highly contests the idea that they are parasites from the Brain's death.

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this look alright for sugg-ing?

queen sail
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Honestly

sand umbra
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or is there something else I'm missing here

hollow shell
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That looks good Thomas

queen sail
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The reason the lore hasn’t updated is because nobody cares about the perforators ig

sand umbra
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well yes because HiiH MiiM is superior but that's not the point here

odd orchid
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tbh I actually prefer Perfs but that's just me

sand umbra
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alright, it's gamer time

zealous ridge
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I don’t like the perfs at all, so I’m sure a lore rewrite wouldn’t hurt

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Well, at all might be an exaggeration

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Because I like the concept of another evil boss, giving playthroughs more variety

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If the perfs and hive were just a generic evil specific boss with hive ai, I’d probably like it less

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But the boss and his mechanics are less than ideal, alongside the lore being a bit scattered

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When it really gets down to it, the perfs are just an event with an adaptive health bar

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Where the primary threats are raining projectiles and some worms that just try and ram you

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Compared to hive mind, perfs are a bit of a... disappointment? At least gameplay wise.

ruby cobalt
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well yes, HM was reworked at some point in time

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perfs always were the boring ass "hit it until a worm comes, kill worm, repeat 2 more times"

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and nobody ever touched them

queen sail
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Let’s just say that

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Well

foggy plover
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Perfs is as fun as you make it

queen sail
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HM had effort put into it

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To make it more than a Corruption BoC

vocal grotto
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It infinitely improved when Terry made the latest version imo

queen sail
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what if terry just revamped every calamity boss

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echthink

zealous ridge
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I don’t want to put pressure on terry to make every boss new ai

vocal grotto
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I'd do so myself if I could. But Fab... isn't very keen on boss reworks. Unless it's bug fixes.

queen sail
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I mean well yeah

vocal grotto
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Hell, the project I'm working on would be part of the main mod if I had a green light to do so.

queen sail
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But we get enough of a bad rep for our bosses to be using existing vanilla boss ai

zealous ridge
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Why no green light on boss reworks?

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Bad history?

vocal grotto
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No?

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Mostly fear that it'll be messed up, it'll take a lot of testing, or just sentimental value

queen sail
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Like that’s one of the main things we get shit on for

zealous ridge
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ah i see

queen sail
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That and most of our bosses are worms ech

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Fsr

zealous ridge
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I think it’s an improvement point certainly

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But it takes time to do that stuff

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Not just making the ai, but testing it

vocal grotto
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But yeah, other than Hive Mind, Fab made all current bosses. So it'd have to be a decision he'd make.

zealous ridge
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I understand

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Would love to see new calamity boss ai, however

vocal grotto
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I mean, I have my stuff, but that's staying external from the main mod.

zealous ridge
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fair enough

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I’ve seen a more recent focus on vanilla boss ai

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In the new difficulty modes

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So switching the script to calamity boss reworks would be fun to see, is all

vocal grotto
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I'm doing both. But yeah. I need for go for a bit

zealous ridge
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Glad to hear there’s some developer interest at least

gusty geode
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I always liked the idea of like
A non-worm boss
With a long, flowing tail that behaves like a worm and has extra attacks
Wouldn't take too big a redesign to do that with Yharon, I bet

frail mantle
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non-worm boss with a tail that behaves like a worm
isn't that just a worm boss tho

hollow shell
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Imagine
Fighter AI

but with a big long tail

gusty geode
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I guess
Imagine that it's technically a worm
But the head is a lot bigger than the rest of it
And most of the attacks come from that part

versed mica
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Well a boss that has a tail and the tail has its own independent AI?

hollow shell
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I don't think that'd function super well
considering Worm-AI body parts that aren't the head are just programmed to follow the head, it couldn't like swing or bend or swoosh around, it's just be trailing behind the main guy

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Would need to have a lot of custom programming

gusty geode
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That's all it'd probably need to do
Just a worm
But the head doesn't have worm AI

hollow shell
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Sounds kinda pointless

gusty geode
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Wouldn't it look nice tho
And depending on what the tail does it could add some cool new mechanics to the fight

vocal grotto
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I mean

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You could do something a bit like those Omega blue tentacles

civic pond
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autoswing for summon weapons sounds familiar

hollow shell
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Nice

teal ibex
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if anybody has a suggestion older than dec 1st with 90 stars ping me, i'll only be looking as far back as then

swift wadi
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Tfw you're 5 stars away 😔

civic pond
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epic

karmic stone
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Props to Hectique for searching the suggs with the semi-broken search bar thing HahaYes

void kelp
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go hec sending_support

proven tide
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@languid dome those are specific item suggestions; none are allowed

languid dome
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they changed that?

proven tide
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ver sor

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v o t

elder mist
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what vetus means is yes, it was changed

proven tide
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right

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okay

elder mist
languid dome
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ah...

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rip my old request

proven tide
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the lack of a question mark confused me, sorry

hollow shell
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Yeah sorry guy

distant gyro
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Just to catch you in, no specific item sugs get in ever so it was closed down entirely

hollow shell
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We got too many specific item suggestions, and very very few were implemented

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So, we made them not allowed.

distant gyro
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actually that is a lie

proven tide
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but yeah items were banned due to the flood off low-priority (and often low-effort), very repetitive ideas

languid dome
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I remember a dev asked me to update the sprites and then never got back to me

distant gyro
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but nonetheless

proven tide
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primarily focused on big brain endgame weapons with endless flashy effects

distant gyro
elder mist
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muh exo gun

languid dome
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so I thought it'd be a good idea after what is it, 10 months? To try a rerequest

proven tide
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exoyo when

elder mist
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never melee already has too many exo tier weapons Conceit

proven tide
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where's that aotc mage emote

languid dome
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what is currently the best firearm in the game?

proven tide
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er

elder mist
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uhhhh

proven tide
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voidragon? svant?

languid dome
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oh wait wrong chat

elder mist
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kinda hard to tell

swift bison
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Exoyo when

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Oracle exists

hollow shell
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Before Oracle we got exoyoyo suggestions comin out the ass

swift bison
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haha nice

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if anyone asks about an exo gun ping me

ashen warren
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tfw no result for my suggestion yet because it's only up to monday

teal ibex
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compared to the other suggestions you've hardly had to wait -- you'll get a mark tomorrow hecticSip

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along w/ 5 others

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and then they're all basically caught up excluding any past dec 1st

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though i might just scroll super far back one day and peek

ashen warren
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im just fucking around ech

sand umbra
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am curious about Lazinator momentum wheee

ashen warren
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bruh

teal ibex
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lazinator similarly will be marked tomorrow

sand umbra
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intriguing indeed

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I patiently await the result

ashen warren
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creating fishing class one suggestion at a time

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also i can't wait for vanitie hote

teal ibex
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smh you think you're creating fishing class? hecticSmug

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speaking of which

hollow shell
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@teal ibex Grammar error in topic sentence. -1

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(prolly supposed to be "dropped from" or "obtained from"
... or "be in")

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Also maybe say "instead of post-Providence" so people can be informed who don't know all the crate drops

teal ibex
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they're already in the crates, the from simply refers to their existing location hecticHmm

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if i put dropped from or obtained from it'd imply they're being moved/added

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well, i guess it could read either way really

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tho i'll go ahead and explicitly mention it being post provi that's fair

hollow shell
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hm
I guess it is understandable even if slightly weird

sand umbra
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I still think the better solution would be to make a Profaned Crate so that my Hallowed Crates can stop being plagued with incidental crafting materials
I'll even sprite it myself if I have to

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would also generally open up possibilities for giving said crate some more unique drops (alt method of Holy Wrath and Profaned Rage, anyone?)

radiant meadow
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Oh I forgot those potions existed

sand umbra
radiant meadow
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I probably would've added them to the crate if I remembered

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But I'm still over a thousand miles away from my PC so that'll have to wait CompleteFailure

sand umbra
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...something random just occurred to me

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why doesn't Armor Crunch reduce damage reduction at all

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and no, Golem inflicting it on the player does not count CompleteFailure

queen sail
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Why does Armor Crunch exist

ruby cobalt
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it exists so armor is crunched

queen sail
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Is it just a bootleg Broken Armor

sand umbra
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it's for aesthetics, if the previous debuffs-are-worthless reasons are anything to go by

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I wanna believe it's meant as something more but that's really the gist of it from what I've seen

ruby cobalt
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no

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it's not meant as something more

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you should know at this point

sand umbra
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wishful thinking, I suppose HDfailure

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although at this point I really should know better than to believe any non-Ichor debuff exists for any reason beyond aesthetics

placid moth
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Why Betsy's Curse exist

ruby cobalt
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why does shred exist

sand umbra
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Shred exists for the same reason Soma Prime itself does

queen sail
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Shred exists because Warframe exists

ruby cobalt
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so do all other debuffs that have less than 5 infliction sources

sand umbra
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(a.k.a. 90% of them)

queen sail
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Vaporfied

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:txvsn:

sand umbra
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aes

aesthe

aestheticus. yes.

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that weapon.

ruby cobalt
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the what

sand umbra
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[[Aestheticus]]

red stormBOT
sand umbra
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this

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thing.

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I don't know why it's there, but it is

swift wadi
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What the fuck is that

ruby cobalt
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oh the fucking

swift wadi
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I've never even seen that

ruby cobalt
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all class weapon

sand umbra
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yeah

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it's a thing that exists I guess

ruby cobalt
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that's a patreon weapon, so doesn't really count

sand umbra
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ah

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not even dark red rarity smh, I got confused

ruby cobalt
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patrons can just choose to do fuck all with their items, don't take those into account

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however anything else was deliberately put in and thought about

hollow shell
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Wait, it's not Dark Red?

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Hang on

sand umbra
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not on the wiki

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I have no idea if it's dark red ingame or not but it ain't that on the wiki so thinkup

swift wadi
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Question, if i were to put together a suggestion of nerfing the armored digger spawn rate due to them being everywhere and having 1 useless drop, what would you guys think

hollow shell
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Sounds good

ruby cobalt
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People are gonna be down for it even if you go full "remove them from the mod kthxbai"

sand umbra
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correction, they have 1 useless drop and 1 hella good drop that was previously useless

swift wadi
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Exactly drh, i don't wanna do that lol, i wanna research them and what use they provide, then write a suggestion that i feel would help the problem i see with them

ruby cobalt
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(none)

swift wadi
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I think ill write it tomorrow

ruby cobalt
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(there's no use)

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they exist solely to be annoying as shit

royal turtle
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THERE'S NO USE!

sand umbra
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tbf I did not give Lead Wizard enough credit before trying it out for the first time

royal turtle
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-silver, sonic the hedgehog (2006)

sand umbra
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it's the only remotely useful thing they drop though as everything else is either completely worthless or obtainable way earlier

swift wadi
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True, but, i don't wanna be like "you know this enemy and the item that you made for it that I'm sure took at least a bit of work? Yeah ust fucking trash that all chief"

ruby cobalt
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"made for it"

sand umbra
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Armored Diggers are just

why

ruby cobalt
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nope

swift wadi
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But maybe tomorrow I'll actually end up being like "wait fuck these guys remove it"

sand umbra
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it's the epitome of "enemy that solely exists to get in your way"

ruby cobalt
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none of their drops were made for them specifically

swift wadi
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Draedons remote drops from them alone right?

sand umbra
#

Draedon's Remote can be moved to literally anything else

#

such as Aureus, the other fat Draedon-induced robot you fight around that point in progression

ruby cobalt
#

if anything, draedon's remote dropping from aureus would make more sense

hollow shell
#

Draedon's Remote was originally craftable

sand umbra
#

mhm

hollow shell
#

then moved to Armored Diggers

swift wadi
#

Hm true, I'll think about it, if i said i wanted remote moved somewhere else that would just make diggers need to be removed

sand umbra
#

Lead Wizard could honestly be moved to somewhere else e.g. post-Plantera Trashers or Travelling Merchant RNG meme

swift wadi
#

I like that idea of aureus, stating that's what i want done in the sugg is fine yes?

sand umbra
#

and tbf you're never going to use Demonic Bone Ash by the time you're fighting Armored Diggers so that can go

ruby cobalt
#

ye

sand umbra
swift wadi
#

Wtf are Trashers i forgot

radiant meadow
#

Gators in the sulph sea

sand umbra
#

sulf sea gators, ye

swift wadi
#

Oh yeah!

teal ibex
#

trasher 💢

swift wadi
#

The big boys yes?

vocal grotto
#

It's a joke relating to a quote from Amidias

radiant meadow
#

Trashers existed before Amidias

sand umbra
#

(they drop the Gatligator, which Clock Gatlignum takes as a mat, hence Lead Wizard potentially being from them instead of this enemy that only exists to be a nuisance)

swift wadi
#

Why not make it drop from... The great sand shark?

vocal grotto
#

Wait, I'm stupid

radiant meadow
#

The fishing rod angler drop was the joke

vocal grotto
#

You know what. I'm just gonna fade out of existence again

ruby cobalt
#

bye!

swift wadi
#

I never fight GSS often, if it dropped the lead wizard it could be more appealing no?

sand umbra
#

byeah, Armored Diggers don't really have much of a reason to be

#

and I really do think they could benefit from being given some actually worthwhile unique drops

arctic crystal
#

i concure

swift wadi
#

Yes, and thank you for the ideas, I'll write the sugg when i... Well feel like it so late today or tomorrow

arctic crystal
#

i feel they shouldnt be able to spawn intil later in the game

radiant meadow
#

Make armored diggers drop 3 new swords

sand umbra
#

Ddie

swift wadi
sand umbra
ruby cobalt
#

god please more swords

sand umbra
swift wadi
#

Remove armored digger and replace it with the devourer of universes post DoG

radiant meadow
#

Projectile swords*

swift wadi
ruby cobalt
#

WE NEED MORE.

#

SWORDS MUST FLOW.

arctic crystal
sand umbra
#

NO

umbral mulch
#

We have enough

vocal grotto
#

Give it a post-Yharon sword iirc

sand umbra
#

dOM

swift wadi
#

WE WILL MAKE A SWORD EXPLOSION, SOME SORT OF SWORDSPLO-

#

wait

radiant meadow
#

Make the sword the projectile feelsgreat

ruby cobalt
#

so, spirit's swordsplosion?

sand umbra
#

so Sky Fracture upgrade

#

sounds good

swift wadi
#

Question, how big can i make a sugg

vocal grotto
#

The sprite is 20 swordsplosion projectiles

#

But it shoots one swordsplosion blade

swift wadi
#

Because i have so many ideas for the digger now

sand umbra
#

simplify it where possible if necessary

#

people don't like reading

umbral mulch
#

If you do put a TDLR at least

ruby cobalt
#

it's not like they don't like reading

#

they just don't

swift wadi
#

Can i send the draft to you Thomas? When i do write it

sand umbra
#

the amount of people that don't read the pins should tell you that much--

vocal grotto
#

^

sand umbra
#

sure thing

#

god knows I have nothing better to read

swift wadi
#

Ikr, I'm the only fucker who reads here

#

Jkjk

umbral mulch
#

I genuinely feel bad for the mods of any big server

#

They put up with so much shit

vocal grotto
#

Most of the time I just punish people and go on with my day. ¯_(ツ)_/¯

#

The largest problems are internal. But that's a little offtopic

sand umbra
#

...also it just occurred to me but demonic Bone Ash is used for a whopping 3 things (and only one of them is relevant at the tier you fight Armored diggers).

#

We live in strange times, I tell you.

radiant meadow
#

Zerg pots is one iirc

sand umbra
#

mhm

#

The other two are Archaic Powder and devil's Sunrise.

radiant meadow
#

Archaic powder

#

Oh ye, Lomp's meme weapon taxevasion

sand umbra
ruby cobalt
#

balls? smalls.

teal ibex
#

ok so do i suggest phantoplasm to get moved earlier before or after i sleep

#

from dungeon crates, that is

sand umbra
#

Both.

teal ibex
#

because post-polter is the big sad

sand umbra
teal ibex
#

POWERFUL

#

i'll probably just wait since combo suggestions look kinda icky

ruby cobalt
#

you look kinda icky

#

post it now

teal ibex
#

that's unrelated but true

#

alright drh you've swayed me

ruby cobalt
teal ibex
#

i'll just suggest it to be post-moonlord and assume nobody has qualms with that because it kind of makes sense

radiant meadow
#

I thought you already suggested that

teal ibex
#

i did not, in fact, suggest that particular thing

#

though i have suggested many other fishing things because i'm a menace to your development time, ben

radiant meadow
#

Good thing I'm not home to develop

teal ibex
#

👀

sand umbra
swift wadi
#

I feel like just saying "give armored digger drops that actually matter" would be stupid, i'd need to either pick items that could be moved or added to digger's drop table or i'd be saying "just make new items klul"

radiant meadow
#

Phantoplasm isn't really super useful pre polter

#

So idk if moving it is necessary

#

Bar seadragon

sand umbra
#

and Bloodstone Cores

teal ibex
#

necroplasmic beacon tho

radiant meadow
#

Okay I mean pre prov CompleteFailure

teal ibex
#

pre-prov is fair, not super relevant

sand umbra
#

and Supreme Mana Potions and the Eldritch Soul Artifact and the Necroplasmic Beacon

radiant meadow
#

You literally get 100 phantoplasm by the time you kill 30 spirits iirc

teal ibex
#

but it just is weird to suddenly lock mats behind different progression points given that p much all other fishing mats can be obtained right when the resource unlocks

sand umbra
#

no

#

not nearly

radiant meadow
#

Or quite close

teal ibex
#

i don't think spirits can even drop 3

radiant meadow
#

I thought the big ones can

sand umbra
#

Angry and Happy both can

swift wadi
#

I think the best ideas for digger are either removing it or leaving it with a drastic nerf to spawn rate, but that would leave lead wizard in a very bad spot, you peeps think I shoukd just stick with idea 1?

ruby cobalt
#

you don't get exactly a hundred

sand umbra
#

Sad can't

ruby cobalt
#

but you can get close

sand umbra
#

1-2 for Sad, 1-3 for Angry, 2-4 for Happy

radiant meadow
#

Also, I'll probably do it anyways if it gets sent

teal ibex
#

ah ok the upper two have a 33 and 66% chance to get 3+

#

but on average you're getting like 2

radiant meadow
#

So you can ignore these complaints

teal ibex
#

LOL i see i see

radiant meadow
#

But pointing out flaws in suggestions is what I do

swift wadi
#

I also need to write a sugg about Polter and Deus summons, I hate them so much'

hollow shell
#

(tbf you're not meant to summon Polterghast with the item for the first fight)

radiant meadow
#

That too

swift wadi
#

"Just farm the fuck out of the enemies" "Just run around looking for atlas every time you die"

ruby cobalt
#

you're not really meant, but you'll end up doing it anyways

sand umbra
#

(if that's the case then why the hell can it be crafted before Polter)

teal ibex
#

if my math is correct you get 1.875 phantoplasm average per spirit spawn

#

so you need to kill a lot more than 30

keen geyser
#

Sounds about right

swift wadi
#

Yeah

sand umbra
#

(especially considering that the same argument potentially made for Starcore is exactly why you can't craft Starcore until post-deuces wild)

hollow shell
#

(because if it was made post-Polter then you'd be screwed if you ran out of Ruinuous Souls)

#

unless it's made out of a post-Polter material that isn't directly dropped by him

swift wadi
#

Post Cultist is when Atlas' get buffed yes?

hollow shell
#

such as...

Reaper Teeth
which doesn't make sense

sand umbra
#

(literally make it just available to craft post-Polter)

hollow shell
#

That's bad game design

#

Why would we want to do that ever

sand umbra
#

.

#

what

hollow shell
#

What do we have to gain from making the item only craftable after Polter's dead

radiant meadow
#

You can't run out of astral bars at least

ruby cobalt
#

a sense of pride and accomplishment

sand umbra
#

mat-locking it is worse

radiant meadow
#

Although technically you can add a downedpolter bool req to the recipe, right?

sand umbra
#

yes

#

you can

radiant meadow
ruby cobalt
#

technically you can, but will it shit itself?

#

that's the question

hollow shell
#

Yeah but like no other item in the game is locked in such a way, iirc

#

and it'd be difficult to communicate that to the player

swift wadi
#

Yeah

radiant meadow
#

Snowfall blocks require ice biome HahaYes

ruby cobalt
#

no, it won't be difficult actually

hollow shell
#

Not the same

swift wadi
#

Might aswell make it take like 1 soul

radiant meadow
#

But I just meant that as a joke

hollow shell
#

but.. similarly shitty

ruby cobalt
#

it will be pretty much impossible

swift wadi
#

Unless you made "CANNOT BE MADE UNTIL POLTERGHAST HAS BEEN DEFEATED" in flavor text

radiant meadow
#

Make help quotes on amidias and the guide spam it

ruby cobalt
#

it'll be awkward as shit

swift wadi
ruby cobalt
#

"KILL POLTER TO MAKE HIM FARMABLE"

teal ibex
#

"Necroplasmic Beacan'tbemadetilpolterisded"

ruby cobalt
#

and then everyone gets confused

radiant meadow
#

For the record, I chose prov and polter for unholy essence and phantoplasm for thematics

hollow shell
#

oof

#

I mean yeah they are indeed thematic

#

but

would be better to be pre

radiant meadow
#

Maybe

teal ibex
#

i respect it, it just also hurts because those are two of the only major bosses with grindy summons in post-moonlord

#

profaned shard being the other one which also requires unholy essence

radiant meadow
#

Both still are non consumavle though

teal ibex
#

not wrong at all

radiant meadow
#

And you do need a lot of phantoplasm later anyways

#

But I gtg so our bickering will have to be put on hold taxevasion

teal ibex
#

ofc ofc hecticSmug

sand umbra
#

I honestly am really not in a position to be trying to explain my train of thought here

#

it is half past 3 in the morning for me

ruby cobalt
#

go sleep

sand umbra
#

no

#

I'm not tired
I don't know why

radiant meadow
#

Brb adding 500 unholy essence and divine geodes to auric bar recipe tho for prov representation

sand umbra
ruby cobalt
#

brb bringing back old eye of extinction

sand umbra
#

oh god

swift wadi
#

I think im gonna stick with the idea of removing digger even tho I said I wouldn't, nothing else makes sense

sand umbra
#

no

ruby cobalt
#

yes

radiant meadow
#

Old auric

sand umbra
ruby cobalt
#

you wanna complain about 100 easily farmable material summon that can't be consumed

teal ibex
#

ben no don't do it

#

also did auric get raised slightly for where it generates?

ruby cobalt
#

let's see how you complain about a summon that takes a total of 5000 materials and is consumed

teal ibex
#

cuz i don't think it gens all the way to underworld anymore

sand umbra
#

a

swift wadi
#

Yeah it's cavern only

radiant meadow
#

Idk, auric thing was a joke

teal ibex
#

well caverns stretch to the edge of underworld, but auric seemed to not spawn there for me

#

as of exclusively my last playthrough

#

just wanted to know if that was a confirmable change or not, doesn't really matter too much

swift wadi
#

Wait no caverns are a space between hell and underground i thought

#

Does it really stretch to hell

ruby cobalt
#

yes

#

you thought correctly

#

surface - underground - caverns - hell

teal ibex
#

i might just be wording myself poorly

ruby cobalt
#

that's how it goes

hollow shell
#

Hell is not also Caverns
Caverns is above Hell

teal ibex
#

the bottom of the caverns layer -- the part just above hell -- doesn't seem to generate auric ore

swift wadi
#

yeah i had that too

hollow shell
#

That is indeed a section

teal ibex
#

it seems to only generate a set area above the bottom of the caverns

hollow shell
#

that doesn't have a name for some reason

#

The lava background layer

teal ibex
#

yeah, it used to gen there afaik but doesn't seem to anymore

hollow shell
#

Doesn't matter much

swift wadi
#

Ah yes the "Spicy" layer

#

When it's not toooo hot yet

hollow shell
#

Just a tad sinful

ruby cobalt
#

Just the tip

swift wadi
#

Just a lil' bit

teal ibex
#

ok i am perform the mega big sleepy sheepy module, don't forget to 🚫 those suggestions friends sheep180 💤

swift wadi
#

Goodnight

ruby cobalt
#

sleep tight

hollow shell
#

Don't worry I would never forget to 🚫 them.
Gnight 👋

sand umbra
#

okay so literally like 15 minutes later I figured out where my train of thought for Necro Beacon was going

the original thought I had was that there'd be this item that drops from Polter, which on use gives you the ability to craft the item
alternatively, the recipe would simply be usable after Polterghast

then I figured out a couple better ideas that'd ultimately fit better thematically and wouldn't be really awkward to introduce
one would be that Beacon drops directly from Polter itself and can't be crafted in the first place, natural spawn still applies
alternatively, Beacon is crafted with Phantoplasm and Ruinous Souls, and:

  • Phantom Spirits killed post-Polter have a very low chance to drop Ruinous Souls
  • post-Polter dungeon Crates gain a low chance to grant a few Ruinous Souls

this is all very haphazardly thought out and I could probably make more sense of it if my brain wanted to work at full power
but it doesn't so here I am flailing about and hoping anything sticks

#

I'm a good game dev I swear

#

.........I should probably sleep soon Ech

hollow shell
#

Those are aight ideas tho I still dunno why it'd need to be post-Polter

sand umbra
#

the reasoning I had was similar to why Starcore and Teratoma/Bloody Worm Food are post-deuces wild and post-HiiH MiiM/Perfs respectively

#

unique initial summon method for Polter

hollow shell
#

The thing about Polter is that you will undoubtedly summon him if you attempt to get his item

sand umbra
#

m

hollow shell
#

It's an alright idea, for consistency and whatnot
You could post a suggestion about it

sand umbra
#

maybe

radiant meadow
#

apparently I have 10 more min
Never really liked teratoma and bloody worm food being post hm/perfs ngl

keen geyser
#

yeah that seems kinda stupid to me

sand umbra
#

I sorta like it but sorta not

keen geyser
#

like i get it, but it's really inconvenient

sand umbra
#

I'd like it more if the bosses themselves weren't put literally right after EoW and BoC respectively but that's really just the fault of awkward boss placement

#

and not being able to craft the summon until the point where you will decidedly no longer need it is

#

wack

#

alright fuck it I'm gonna throw the Necro Beacon thing out there and see how people react to it

radiant meadow
#

Make super healing pots obtainable earlier taxevasion

sand umbra
#

It's about 4 in the morning as I sugg this so I don't have the patience for witty introductions but:
Move the Necroplasmic Beacon to post-Polterghast --- such as having it drop directly from the beast --- rather than having it be crafted.


Polterghast is supposed to have a unique summoning method, similarly to many other bosses such as Skeletron, the Hive Mind/Perforators, the Siren and Leviathan, and Astrum Deus. However, the unique summon method for Polterghast is often completely nullified by the fact that you can craft its summoning item long before ever fighting Polterghast, let alone defeating it. A change like this would bring the beast more in line with other bosses or entities that require unique methods of being spawned. tl;dr consistency.

#

is this good

bitter topaz
#

other bosses with unique summon methods have summoning items too before you beat them

#

i don't think any more needs to be said.

keen geyser
#

astrum deus, perfs, hm, all cant

#

are there many others?

#

any*

bitter topaz
#

if you have a boss solely rely on its gimmicky, fairly annoying summon method, people aren't going to want to go out of their way to fight it.

tepid root
#

deus thonk

bitter topaz
#

oh yeah deus relies on the gimmicky method for some reason.
i completely forgot about that

tepid root
#

perfs and hive aren't too bad imo since their things are pretty common but deus is just annoying

sand umbra
#

also this is literally Duke Fishron's entire shtick in vanilla

bitter topaz
#

my point is moreso "is it a fun gimmick"? "is it overly annoying"? though

#

fishron's is barely a gimmick
the only difference between him & any other vanilla boss is that you have to use a mechanic in order to summon him rather than directly using the summon item

sand umbra
#

ha

keen geyser
#

and

#

find a truffle worm

#

which can be annoying

bitter topaz
#

truffle worm hunting is comparable to grinding in both difficulty and time consumption though

keen geyser
#

i mean ig

ruby cobalt
#

it's also craftable for a cheap price

#

with absolutely no grind

#

so lole

keen geyser
#

that's not vanilla

ruby cobalt
#

it isn't

sand umbra
#

why does that recipe exist again

keen geyser
#

if we're talkin fishron we probably shouldn't use calamity

ruby cobalt
#

on topic of a suggestion changing boss spawners that make/don't make sense

keen geyser
#

that's small

#

uh

#

"the only difference between him & any other vanilla boss is that you have to use a mechanic in order to summon him rather than directly using the summon item"

sand umbra
#

Skeletron requires speaking to an old man who dies to spawn Skeletron
WoF requires literally throwing a voodoo doll into lava
Plantera, without the progression breaking item, requires breaking a bulb that you find in the Jungle at fucking random
LC, without the progression breaking item, requires killing four dudes who show up at the dungeon
ML's summon item in the first place isn't obtainable until you've gone through the event necessary to summon him at least once

keen geyser
#

isn't this directed to vanilla

#

the fishron thing

#

i mean

#

i can understand WoF being a possible pain

bitter topaz
#

i can't believe i actually forgot about skele & plant darylmelting

#

WoF doesn't count as it's another fishron scenario

keen geyser
#

quite literally

sand umbra
#

fair

swift wadi
#

My draft for the armored digger suggestion is 250 words long, good god I went too ham

tepid root
#

bruh

sand umbra
#

I guess I'll post the Necro Beacon thing, if there are no further objections

swift wadi
#

Go for it

hollow shell
#

Crud

Wording of the reason is slightly questionable

#

"you can craft its summoning item long before ever fighting Polterghast, let alone defeating it."

#

Tell me how to get 100 Phantoplasm before killing 30 Phantom Spirits

keen geyser
#

summon king slime as you kill the 30th one

sand umbra
keen geyser
#

boss zen will prevent it from spawning

#

allowing you to kill 30 more

#

:omegabrain:

hollow shell
#

I don't think that's how that works but good attempt

sand umbra
#

hm

keen geyser
#

it is

#

actually

sand umbra
#

would "before ever going out of your way to fight Polterghast" be better

#

...or maybe just "long before ever defeating Polterghast, unlike the aforementioned bosses"

keen geyser
#

i killed 29 phantom spirits, summoned ceaseless void and killed the 30th one, didnt spawn.

ashen warren
#

dying 4+ times to polterghast to craft beacon 👌

keen geyser
#

After ceaseless void died, i could kill 30 more

hollow shell
#

The latter is what I was thinking, yeah

sand umbra
#

there we go

hollow shell
#

also dang, didn't know that Darkin

sand umbra
swift wadi
#

The text bomb has been planted

sand umbra
#

should be good now

#

and now, for something completely different (but returning to a previous topic): this sugg

hollow shell
#

Mauler is a questionable choice

#

because they're still super tanky and lethal until you're post-ML

swift wadi
#

Fair, I thought it was a decent choice if adding another drop to Trasher was something the devs didnt wanna do lol

hollow shell
#

you could include Plantera itself as a choice

#

considering it drops the other ingredient for Clock Gatlignum, which is Venus Magnum

swift wadi
#

Even though blossom flux exists?

#

Hm true

hollow shell
#

Dunno why that'd be a reason why not

#

DoG drops a Legendary and two RIVs

swift wadi
#

I'll replace mauler with it, i think that fits better actually

hollow shell
#

ye

swift wadi
#

Also true, and Deus has 2 RIV

#

Or is Hide a legendary

hollow shell
#

Hide's an RIV

sand umbra
#

oh yeah, I forgot Plantera drops a Clock Gatli mat

hollow shell
#

(also GSS only having "one drop" isn't a super strong reason
considering that one drop is used to craft 6 items)

sand umbra
#

mainly because I forgot Venus Magnum was a thing in the first place

hollow shell
#

(Doesn't need to be changed, s'just iffy)

swift wadi
#

@hollow shell I changed the sugg a bit, replacing Mauler for Plantera and stating GSS as a niche option for the drop

sand umbra
#

I like how these good suggs come at what is about half past 4, nearly 5 in the morning for me

#

that makes me happy for some reason, I can't determine why

hollow shell
#

Thank you

#

It's because we're braver, Thomas
Lack of sleep, lack of inhibitions

sand umbra
#

yeeeeeee

swift wadi
#

You think it's better now Rover?

hollow shell
#

Just a small thing
The reasoning sentence where you go through the enemies is made of commas
It'd be more readable if you broke it up into separate sentences

#

Run-ons throughout the suggestion actually

swift wadi
#

I have a problem with that lol, I never really learned when to end and start sentences HDfailure

#

I can try?

hollow shell
#

Do try

zenith hazel
#

how are pillars annoying post-yharon p1 again

sand umbra
#

@ashen warren all summons mess with passive NPCs in this form btw

swift wadi
#

@hollow shell Better now at all? Or did I do poorly

hollow shell
#

That is better, good job

swift wadi
#

Why thank you, anything else or are we good?

hollow shell
#

Seems good to me

#

Oh, actually

swift wadi
#

Alright, thank you for the help, i'm not good at writing

hollow shell
#

You should at least mention the Demonic Bone Ash

swift wadi
#

I don't see a reason to, I mean, a lotta other enemies drop it already

hollow shell
#

Yeah, how it's just
not even a concern by the time you're post-Plant, and it's separate from the other underworld sources of the material

swift wadi
#

You think it wouldn't be too much to add that?

hollow shell
#

Hmm

#

Perhaps, too much.

#

I guess it's fine, yeah

#

Not sure why it drops those in the first place

#

It sure ain't a demon

swift wadi
#

I added one line, to at least mention it

#

It's in the same part as the other drops

hollow shell
#

Ye that's good

#

Now everything
is squared away.

swift wadi
#

Thank you for the help again

hollow shell
#

np

frail mantle
#

wrong channel?

austere lion
#

why?

frail mantle
austere lion
#

oh

#

sorry

arctic crystal
#

@austere lion nobody cares and we know you got tat cheatsheet

austere lion
#

I didn't notice that

quartz hare
#

who the hell is agqer

#

and yes, shroomite shoud be better

elder mist
#

isn't it already better

#

@still cliff shroomite is already better than chloro, the stats you posted are literally just the helmets not the total armor set

#

and thats just the damage, it also has higher crit chance, better defense, etc etc

karmic stone
#

Also why are you taking melee damage and defense into this bruh

ashen warren
#

@sand umbra no they don't, the dragons even attack dummies

#

no other summons attack dummies nor cultists

hollow shell
#

@still cliff Are you forgetting Shroomite's stealth?
Which goes up to +60% damage?
And also yeah just look on its page, there's a lot of stat boosts you're totally missing
https://terraria.gamepedia.com/Shroomite_armor

Terraria Wiki

Shroomite Armor is a Hardmode, post-Plantera armor set that boosts the effectiveness of ranged weapons. It is available after defeating Plantera and is the second-strongest ranger armor available, only beaten by Vortex armor (  ) or Titan armor ( ).
With a full set equi...

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(a lot of stats you're missing for Chloro too)

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(Why are you only looking at the helmets?)

loud steeple
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Can't forget about the set bounuses

zealous ridge
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comparing chlorophyte and shroomite is an odd choice... I'm honestly more interested in the reaver vs shroomite decision.
is shroomite worth using over reaver?

steel raptor
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@still cliff So you're telling us that 51 defense, +13% ranged damage, +25% crit chance, 20% reduced ammo consumption and a x1.15 multiplicative increase to your ranged weapon of your chosing is weaker than 44 defense, +16% ranged damage, +15% crit chance, and 20% reduced ammo consumption?

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Please use valid details and research before making suggestions.

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Even without using the set bonus of shroomite, it is still much stronger than chlorophyte

tired haven
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I'm still not sure if the helmet is multiplicative dmg, but even without that, well, it may be questionable but upgrade anyway

distant gyro
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don't forget the missing stats on the breastplate

steel raptor
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on the wiki it says so

tired haven
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Wiki also said that boulders do double dmg to regular enemies in expert which is a lie so

steel raptor
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calamity's headpiece for flamethrowers doesn't but that is compensated by a 25% damage increase rather than a multiplicative 15%

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boulders are also irrelevant to this

tired haven
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I'm about the trust of wiki trivia info mostly

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But yeah

steel raptor
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I would imagine wiki stats on an armor set being more valid than about a single trap.

tired haven
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Stats are correct, but the multiplicative nature isn't a stat but rather their quirk

steel raptor
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It is a unique feature that is a bit overlooked

tired haven
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Time to boot up terraria ig, brb

zealous ridge
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chlorophyte and shroomite have very different purposes, as I see it

Chloro is a multi-class helmet armor that is meant to be adaptable and to allow some extra flexibility post-mech

shroomite is a late-game class specific armor that's meant to give ranger a powerful choice for ML, while still offering variety in playstyle and weapon choices.

it's hard to compare both of them, especially since the stats say that shroomite is stronger (as it should be) anyways.

steel raptor
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Chloro is also available right before shroomite

zealous ridge
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somewhat

steel raptor
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I'd argue that shroomite is stronger than reaver ranged and maybe even ataxia

zealous ridge
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it's more niche, i think

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shroomite, i mean

steel raptor
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I cannot ignore that multiplicative dps increase

tired haven
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In calamity chloro moves a fair bit of bosses back btw, vanilla only has plantera and calamity you can fight up to 3 mech tier bosses + calamitas + plant

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Just as a note

steel raptor
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yeah because mech alts

zealous ridge
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reaver and ataxia are arguably more reliable because you don't have to stand still to get the work done

steel raptor
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it gives chloro a bit more usage than just plantera

zealous ridge
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but shroomite does have plenty of use, i won't deny that

steel raptor
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imo the mechs are a bit harder than their alts

tired haven
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They are, intentionally even iirc

zealous ridge
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that's something that has to do with the rev reworks
while the mech alts get minor changes to their stats, mechs get their entire AIs reworked

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well, maybe not minor for the mech alts

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but minor in comparison to the mechs

steel raptor
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I almost never think of cryogen as a mech alt because of how weak it is, since generally most people fight it before any other hm boss

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but bc it drops souls of might, it is still considered a mech alt

distant gyro
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it's not just generally

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it's intended to be the first hardmode boss

tired haven
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Just tried and yes, shroomite helmets do have a multiplier buff, all good then

placid moth
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I feel like Brim and Destroyer are intended to be the last few mech fights because of their difficulty compared to other mechs

steel raptor
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I think Destroyer is the easiest of the mechs

zealous ridge
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all of that is subjective, in any case

tired haven
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meh
Mech tier was always a battle of tastes, for me prime is the last one right now, and almost all alts are before mechs

placid moth
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I would give that title to Twins tbh

steel raptor
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twins and prime are up there

zealous ridge
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I believe the point is for people to choose based on there preferences/what's most difficult or easy for them

steel raptor
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they can get a bit hectic in rev+

zealous ridge
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right?

steel raptor
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I agree

void kelp
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calamity def makes destroyer no longer the easiest mech

steel raptor
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I still think its the easiest mech

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you have more options than just stormbow

void kelp
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I kinda like how the mechs and their alts are in that ambiguous tier because of the fact that people face different challenges

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personally I find prime the easiest because my brain is broken

zealous ridge
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again, that's the point

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but in any case

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hmmm... ive been thinking

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what is the general purpose of the leveling system in calamity?

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is it to encourage class specific playstyles?

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I wonder what it's purpose is because to me it isn't that clear what it is

placid moth
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Personally I think it's to encourage grinding

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Especially when it comes to farming Ankh Shield stuff and all that Craw Carapace crap

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But I still think Post ML proficiency is too difficult to max out casually.

zealous ridge
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that seems an odd purpose for a somewhat unimpactful stat boost

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if it were meant to encourage grinding, then why tie flat stat boosts to it?

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to me, it's an odd rationale

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this is of course assuming that is the actual purpose

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which it may not be

placid moth
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proficiency is still arse to farm

zealous ridge
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agreeable

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unless youre summoner, who's going to be better at grinding proficiency regardless of number shifts

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it's hard to max out those stats

placid moth
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relatable

zealous ridge
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the endgame stat boosts are pretty nice, actually

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but it gets exponentially more difficult to obtain those levels

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and thus, the stats exponentially get better

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but, if you ask me

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it's a bit clunkily put together

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like, i think it could be in for a rework considering it really hasn't changed since it got added

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if i recall correctly (correct me if im wrong)

tired haven
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I suppose the boosts are small stats and not something unique to not shift meta too much, it's more of a veteran bonus current way

zealous ridge
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i see

radiant meadow
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Nasty cholla can hurt town npcs @arctic crystal

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It's weak but cheap

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Made with cacti

arctic crystal
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i see thanks

tired haven
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Just about everything deals dmg to cultists in endgame sad

smoky wagon
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I honestly can agree with armored digger being removed

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Its such a powerful and annoying enemy but it servers no purpose

tired haven
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Personally I'd rather destroy the spawnpoint of cultists (since you can always farm eidolon tablets in case of need for cultist/pillars)
But oh well, maybe some kind of cultists being resilient thing could be neat

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And nah

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Not every enemy has to have a helpful purpose, tbh

smoky wagon
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A miniboss that spawns randomly and can demolish you should

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They should atleast make it slower so you can dodge it reliably if they keep it in

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It builds up so much speed from my experience its hard to not get hit

hollow shell
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Do Armored Diggers still have the "awoken" message upon spawning?
Haven't gotten there in my current playthrough

smoky wagon
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They have a health bar

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I have been killed by them even in very late hardmode trying to fish underground

hollow shell
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I know there was a period where they had an "awoken" message (like Steampunker)
as some weird way of making the worm AI work properly, I don't know the details

Dunno if it was still the case

radiant meadow
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They still do

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So that period isn't over yet

hollow shell
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huh

radiant meadow
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Add a patron item to them taxevasion

hollow shell
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If it isn't too offtopic, what's the reason for the unique spawn method?
We have other naturally spawning worm enemies that work fine
Sea Serpents, Gulper Eels, Eidolons..

radiant meadow
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idk, can't check sauce either

hollow shell
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Alright

radiant meadow
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Well, I can but it's tedious

zealous ridge
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think it's because its a miniboss

hollow shell
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Maybe, could be a health bar thing
considering Eidolons don't have health bars

radiant meadow
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I think it'd be better to make them more useful than remove them

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I thought Eidolons don't have them because Abyss

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And you can only hurt their heads as well

hollow shell
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Yeah that is the reason but
I'm sayin that our other natural worms don't have health bars, Armored's the only example

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so, could be health bar...

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How could they be made more useful?

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Well, that's probably not the right question
because they already drop an RIV and Draedon's Remote...

even though the RIV is a joke and Draedon's Remote has no distinct reward

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ok maybe it is the right question

radiant meadow
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The RIV isn't quite the joke anymore

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The rework made it usable

hollow shell
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Alright that's good

void kelp
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oh it drops a RIV?

queen sail
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Armored Diggers are pretty useless atm ngl

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Also yes it drops Lead Wizard

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Gatlignum RIV

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But yeah they doooooo

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Pretty much nothing but be an asshole

green pumice
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isnt lead wizard still overshadowed by conference call

queen sail
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And they drop
• An RIV (gl grinding for that lmao)
• Demonic Bone Ash (which you can get faster in the underworld)
• A summon item for a challenge that nobody really cares about

green pumice
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lead wizard isnt really a necessity to most

queen sail
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well for fargo’s yes and also conference call is still ech

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It’s a good wep but it’s lazily designed

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Nothing unique to set it apart from conclave

distant gyro
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lead wizard is gigabrain power so no one really use it either

green pumice
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shush altix

queen sail
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Just wonderin altix but yknow it’s changed right

distant gyro
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yes

green pumice
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its totally not the weapon that i got dqed twice with (conference)

queen sail
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Okay

green pumice
distant gyro
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it shoots 30deg from your cursor and stuff

queen sail
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Oh wait no nvm

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Oops

green pumice
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hmm, gen talk gave me an idea

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demon altar station that you could craft or smth

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lets see if its in the donts

distant gyro
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previous response was "not fit for the mod"

queen sail
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Honestly we got two qol mods that do that

distant gyro
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and one of them is from a mod that gives town npc that sells potions

queen sail
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I think one of them makes Crystal Ball count as a demon altar

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Forgot which though

green pumice
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br

queen sail
distant gyro
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smh stop triggering modnotifs iirc

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anyways

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that's probably a no to get a crafted demon altar but you can try to make a sug ig

green pumice
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hi dom, when are we getting our daily dose of infernum

vocal grotto
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soon

green pumice
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i mean if its been declined before, its probably gonna get denied now too

queen sail
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Next Infernium preview just shows Dom getting his ass clapped by Yharon moving at Mach 20

green pumice
vocal grotto
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I already did Yharon bruh

tired haven
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Just buff yharon to be Calamity GOD iirc

queen sail
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:EchCrunk:

green pumice
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but will pinkie ever finish yharon

steel raptor
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yharon resprite still a wip?

green pumice
queen sail
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Yes

green pumice
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also enjoy your echCrunk

queen sail
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(Should i post)

distant gyro
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post whom

queen sail
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🐔

steel raptor
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It's been 4 months since the last time I've heard about a yharon/polter resprite so I'm wondering why it takes more than a third of a year just to resprite 2 bosses

queen sail
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Chimken

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@steel raptor 1. Spriters need motivation :ech:
2. Animating :echprime:

vocal grotto
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Lack of motivation among the spriters

tired haven
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Because, uhh, animations take months and that further demotivates existing spriters

distant gyro
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also it was n't just two bosses

queen sail
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Levi’s sprite is done

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But like

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Imagine animating something that big

tired haven
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Gotta love how high was the devaluation in that single sentence far above

steel raptor
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I'm guessing they're enjoying themselves making resprites for the calamity texture pack

queen sail
karmic stone
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Levi has been WIP for something around a year iirc

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And now she's got cucked by Yharon for the meantime

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Which is also taking months

queen sail
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We just told you why ech

distant gyro
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also what does ctp have to do with any of this

steel raptor
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I'm just saying that's what they may enjoy doing more rn

queen sail
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Ctp is different people

karmic stone
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Ctp is separate from main bruh

distant gyro
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^

tired haven
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From art maybe then?

queen sail
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Look should I just post the latest progress Discord Nitro made on 🐔

tired haven
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But yeah ctp isn't even official