#suggestions-discussion
1 messages · Page 744 of 1
byeah
granted, the fact it's an immediate Laser Rifle upgrade bothers me too but that's an entirely different ballpark that I'll cover later
the focal point here is that it's extremely similar to Zapinator in design currently
and the name does not help its case
so perhaps one could sugg to have it renamed to something more...unique?
actually maybe I'll pack that in with the sugg to move it a bit later in progression
Well
renaming it to something unique would in turn make it less interesting
Lazinator's existed for like 2 or 3 years and the devs haven't spoken up yet
so it's probably fine, then
I'm pretty sure that's not how that works but it's 4:30 in the morning for me and I'm not really in any condition to argue
so sure, let's go with that 
although this has prompted something from me
so if you'll give me just a moment
there we go
fair enough
@hollow shell the problem is not that they go through blocks, the problem is that they drop out of nowhere
if they just go through blocks without going up, then the situation where out of nowhere one drops on you will be A LOT more uncommon
Couldn't you have just
suggested that it can no longer move vertically through blocks?
^
This solution of yours to give it entirely new AI seems a bit pointlessly more complicated than it should be.
So i'm about to get my first suggestion to 80. I'm speachless 
it really hypes you up ay
i hit 90+ for the first time and waiting for that delicious ✅
Speaking of that blorb sugma
For a message that says The bloody moon beckons... the blood moon sure offers nothing new
:peepodetective:
Issues like this Fiery Greatsword suggestion are what happens when you build the game around the mod and not the mod around the game

Definitely think you should’ve discussed that here before posting it
Issues like this Fiery Greatsword suggestion are what happens when you build the game around the mod and not the mod around the game
except even "building the game around the mod" isn't the case often because vanilla items and entities time and time again are left in the metaphorical dust by Calamity things for no good reason other than being vanilla things
Doesn’t calamity add that one post-plantera greatsword upgrade
yes
spoiler alert: it's just as irrelevant as the base weapon
the only reason you get Hellkite is for Terratomere
Except that...
true memee
Fiery Greatsword isn't that good of a weapon in vanilla to begin with
It's slow as hell and too little damage output for its speed
mhm
it's not great in vanilla and the existence of shit like the Crusher Blades, as we discussed earlier this morning, causes Fiery Greatsword to get left in the dust half a dozen times over
Welp the hellkite’s existence still disproves the claim that fiery greatsword is “untouched in calamity”
upgrades don't count for the purpose of the expression
otherwise you could make the claim that Laser Rifle is also not "untouched"
when it very frankly isn't and that's the entire reason Lazinator exists where it does
There are like 5 types of vanilla weapons in calamity
- Boring and continues to be boring -- some of these even get immediate upgrades (you know which ones)
- Kinda bad, got buffed and still not viable (eg. Celebration)
- Kinda bad, got buffed and is good, but hella underrated since people prefer modded content (Sunfury, Night's Edge, etc)
- Too OP, nerfed, and gets mixed reviews (Razorpine, Stormbow)
- OP and remains as staple as ever (crutch shotbow)

1 is my favorite
It's also the only one I didn't provide examples
well yes because you and I have already discussed multiple of them at length 
3 is the most common I think
3 is p. common
I don't blame people who have the precedent of 3
2 is the category that Celebration defines on its own merit because Celebration is a good meme
until they ask for a buff when it's already buffed
Like someone a while ago asked for Night's Edge to be buffed
What even was its buff?
You gotta test it to see it, last I tried it can kill wall of flesh
Autoswing and +50% base dmg
Oh that’s huge
ye
yeah NE is viable in the true melee department
but as we all know, Carnage trumps every other true melee option there is prior to WoF 
@ashen warren read the suggestions donts doc
Meme sugg (?)
Eido pet is banned and “calamity’s vanities” mod adds one

Scrapped item iirc
ok im gonna suggest jared summoning weapon
d-don't, it's already been done a ton
worm summon 
worms
@kittenchilly#9573 people on TML server have advised me to this; I'd say consider it a guaranteed compatibility feature
wut
@mossy shale
there
Neat
a suggestion needs the check mark of approval
What does the crying effect even do?
@loud steeple The crying effect in its current state is inflicted by the teardrop cleaver and temporarily immobilizes enemies.
It also decreases their contact damage
specifically the debuff is temporal sadness (reduces target damage by 15 and halves move speed), and is also dealt by statis blessing. It's honestly hilarious in OOA with the lightning aura since the enemies can't move. With teardrop cleaver it only lasts for 1 seconds, which for a true melee weapon is not amazing. Meanwhile the other swords in the line have projectiles and yet have an even greater duration despite the fact that contact damage is less of an issue.
although those weapons only inflict it in glowing mushroom so I guess it's a tradeoff?
huh. I didn't actually know about the contact damage part.
Wait what
You can do that (the ooa lightning portal thing with statis’ blessing)
Yes you can. It might work better if you stack multiple lightning auras on top of each other (you can actually infinitely stack them on top of each other which is dumb already)
I never tested too much, but I noticed after a while the enemies that weren't immune were basically immobile
I was just thinking that the teardrop cleaver specifically shouldn't be used as a main damage dealer, but more of a "softener"
neat!
like the golden shower.
so kinda like a bootleg plasma rod or golden shower
yeah!
I don't know how feasible it would be to allow for weapon swap with a specific weapon while it's still in its use animation
yeah, I don't really know either. I don't exactly know terraria's limits
Even if it is possible
It's broken as hell imo
maybe make it have its current use time, but just make the animation absoute hyperspeed?
terraria's code is probably too messy to do that
Maybe we could just... change the weapon entirely?

what about instead of giving the effect for 1 second, it gives it for 3 seconds and has lower damage. The tradeoff here would be pitiful damage -> immobilization, encouraging you to switch to another weapon to smack it around instead
kinda like slag from bl2
wait shit that's ichor
...do you at least get what I'm saying'
thanks for the feedback, though.
@bright mountain Look two suggestions above yours.
@bright mountain bro
fuk
But it's so much better

it is
👨💻
no shut
my bad
it's not ech and discord bad
That’s 2 suggestions about boss checklist support other one was deleted
stop trying to bury my suggestions with reposts or I'm telling mother
what
@green pumice is that a crispy recolor of
LOL
its most definitely a stolen sub emote that got recolored thats amazing omg
Now I wonder if statis blessing completely annihilates T3 ooa
that is le funni
It does crabbar
Some are immune to sadness so maybe not
I have done it before, it works pretty dang well
It might've been before I made half the enemies immune
@mossy shale I will add that to my todo list when I get back home
yay I made something happen
What do the orange in white checkmarks mean?
there isn't an orange and white checkmark
This
Oh
wew
Never seen that one before
wack
for some reason i also see that one sometimes
Would suggestign a change of cryogen to make him stay above you more be wrong?
because the fact that roxcalibur, the strongest earlyhm weapon, can't hit him effectively when he's to the left or right of you, where he spends most of the fight..
is kind of annoying.
i think it would make more sense to suggest roxcalibur having more range
the range isn't the issue, it's shots are lobbed.
it can't hit him with the projectiles unless he's above you
You literally can
so why would increasing the range of the lob not help?
do you mean making the lob go farther, or making it so it's not locked at like.. 30c vertically.
It's not locked, you can aim it 
but not towards him.
i'm not being particular about how it's changed. range can be increased for both
only lob the shots.
you can influence the direction, but not aim it directly at him.
the point i'm making is that it makes a lot more sense to change a weapon to fit a boss rather than an entire boss for one weapon
if i hold towards him
it just hits above him
instead of directly towards him.
well it's the weapon with the highest damage
Don't judge weps by base damage
something you'll learn very quickly about Calamity: base damage ain't shit
YinYo is extremely good for Cryo from what I remember
Clam Crusher should be p. nice too
Things like p90 exist, yea
Thoughts?
Already planned ofc byhea
May i ask why he's inflicting oozed, though
because he probably shouldn't be inflicting that.
Only thing that should inflict Oozed are ogres iirc
As for the cryo mvt sugg, I don't think it's necessary
And cryo's mvt is based off phases
And I think you're fine just using more than one weapon
Well, i'm pretty sure the thing that pretty much disabled my movement ( made me so slow that dashing was the only way to move ) was oozed.
so, i'm not sure what did that.
Like crystal blade is shit for above phases but great at side phases
Cryogen inflicts chilled, frozen, glacial state, and frostburn
I have that.
Permanently.
it's clearly something else, since it halts jumping as-well ( jumping does nothing )
along with slowing falling.
its probably frozen.
but cryogen doesnt inflict glacial state, right?
He does
~~that fact that the wiki didnt list that in the debuffs cryogen inflicts is annoying
~~
now thats stupid
yea ik
I dunno about Glacial State either tho cuz Warmth Potion makes you immune to that, too
@devout seal Try to get some confirmation next time it happens
see what debuffs you got
first few fights, i didn't have the ankh
but now that i do, i'm not seeing whatever debuff it was.
Well, take it off and try to get afflicted again
i'm 95% sure it's glacial state. it's the same for the destroyer and ice golems, and i've been frozen in place in the same way by those three enemies in particular.
while we're on the topic, please throw ice golem into the stratosphere
reason: everybody would be happier this way
Agreed 
ok it's at 7 i think i'm gonna send it
does glacial state make it so jumps hardly move you, and dashing is the only way for horizontal movement?
along with a rather short affliction time?
Like, 3 seconds max?
Glacial State should just freeze you outright
yes glacial state makes jumps and falling halt as well afaik
it's literally bootleg Frozen
It doesn't freeze me outright, though.

And i saw an Ice Golem inflict Oozed.
which did the same thing as what cryogen was doing for a bit as-well.
it's not oozed? what?
correlation != causation. you're equating the outcome with the effect and it's not the case
Though, let me test ice golems, it might be glacial state.
ice golem, cryogen, and destroyer all inflict glacial state which freeze you in place
ye oozed is a weird debuff for ice enemies to inflict
at first I was convinced you were on masomode because that's the only time someone would do such a thing

Yeah, i thought it was masomode glitching for awhile too.
Ah yes, the sniper subclass with one weapon in vanilla
Doesn't vanilla have 1 flamethrower
two
How many sniper rifles does calamity add, 2?
I'm so tired of: add x weapons because subclass xd
Shroomer and its upgrade yes?
Also i agree, no need to flesh out these niche subclasses
Can something even be considered a subclass rather than a unique line of weapons if it doesn't have a huge difference to other guns?
Also, it belongs to the gun subclass
@hollow shell petition to add "subclass" suggestions to the don'ts
yeah that's the only thing that confirms that rocket subclass even exists
honestly subclass suggs just because they’re subclass = not very good sug
flying carpet / hoverboard subclass expansion?
sure
since when was sniper a subclass
does this mean minigun-esque weapons are now a subclass 
also what is this mythical "flamethrower overhaul"
Add Chlorophyte to Jungle Crates (post-Plantera or smth).
Reason: Let’s be honest, Chlorophyte farming is a big
moment, even with farms. How much you get varies on the size, and that comes at the cost of time. I wouldn’t want a “Calamity Crates offer skipping mining altogether” meta, hence why I suggest making this happen post-Plantera (where it’ll be used more often). If you wanna balance that more, you can just make the crates give you yields of ore instead of yields of bars (though this may be
for some).
blue checked iirc 
perhaps
shadow crates for which biome?
Now we have a place to stick cryonic bars into
ah I see
Let me go make a sugma based on that brb
Add support for Fargo Mod’s Crates (Shadow and Ice).
Reason: Fargo’s Mod offers two crates to biomes that need them: Snow and Hell. This can be a bit on the
side because of cross-mod compatibility, but I’d imagine adding support for two crates wouldn’t be much. It’d give Cryonic Bars, Essences of Eleum, and Charred Ore a placement in crates (though the Charred Ore one is iffy because Unholy Cores exist in Brimstone Crates already). Also, who doesn’t play with Fargo’s nowadays?
if you don’t play with fargo’s expect your kneecaps to be gone by tomorrow 
why do people keep asking for these irrelevant subclass weapons
that's not even a subclass is the thing
sniper is a sub of gun which is a sub in itself

triple the sin
But muh subclass playthroughs
Instead of adding content to actual classes that need them

Just gonna uh
Post that fargo crate compat sugma now
i star fishing suggestions
jokes on you i dont play at all 
i actually want other rods to have passive attack like the navy rod
fuck kirby i was thinking of that
hey guys you know what we need? we need more weapons for the compound bow subclass 
expand the "Book attached to staff" subclass
reason: right now there's only one item in the subclass, the tome of infinite wisdom, but it has lots of potential. add more "Book attached to staff" weapons to make a full playthrough possible


🏁
pls add more boss after scal because i wanna b more OP but also nerf scal becaus she too hard
man I can’t wait for the geyser trap subclass expansion
Cease memeing now
kek
(I thought I told to cease memeing but 🤔)
If that’s serious it sounds like both a specific item and future mod content
That cross mod suggestion is more of a suggestion for fargo than calamity
Since the mod that adds the crate has to add the cross-mod items and stuff, not the mod with the item to be added itself
I mean, it can be done on either side
Fargo’s needs to accept having their crates be affected by Calamity and Calamity needs to accept the compat with Fargo’s p much
Easier for fargo to do it I think
contract: get this sugma to dev server and approved and then we'll do it
Can we just give you 10 dollars and you’ll do it
good luck but ok
oops there goes my kneecaps
yum
Rip. But I do think it would be a nice little change for those who have smaller displays. For instance, I play on a laptop. It has an HD screen, but is unable to display the entire tooltip.
What does it mean if a suggestion has no ! under it?
It's been reviewed by a mod+
But mine's got no check mark or denied thing
@ashen warren read pins.
UPVOTE
i'll raise you this
A miniboss would be nice
We can give Crimson a reason to exist, but we should do it for Corruption too
waiting 5mins before i vore the sugma
specific sugma that fails to grasp vanilla's concepts, let alone calamity's, a wall of text, a first activity in months post, a post that involves making the spreading biomes (that everyone already hates) spread even faster
it's a mess
Give me my cool thing bc it’d be cool for it to exist just for my pleasure and nobody else’s
what was the shitty suggestion that got removed
i'd prefer they just stay up so people can laugh at them tbh
No because then legitimate suggs that aim to improve the mod can’t be seen by people who check out #suggestions-voting bc “Add cool thing and here’s a five page essay on what it does”

@ashen warren a reasoning to your suggestion would be nice
because its impossible to beat the sub 3 run if you can infinitely use the bazooka like he did at the time
Time to add arbitral character limit to suggestions, harhar
Also, another "add this because I want so", I see
There is a reason why the guns were nerfed, and this won't be reverted anytime soon, even as config
(also, what's the point of running a different from standart game?)
Tbh “because it would please this minor part of the community” isn’t good reasoning on its own
the way this is phrased implies that i used configs in the run, which i didn't
unfortunately, the functionality of infinite % gun spam was removed for a reason. it was and still would be too powerful, especially with the introduction of the hydra.
It's a good enough reason to not give the RoD the nerf it deserves/needs
or is it
the Hydra never had this functionality and to be frank I'm glad it didn't
I imagine it could've been made actually balanced a long time ago if not for the immense amount of salt laying a finger on it brings from the people who can't no-hit without it
it very briefly did, thomas
for exactly one version of calamity you could infinitely use hydra
providence would die in less than 5 seconds
it was an incredibly brief experience
that is busted beyond compare and sounds glorious
pretty much yeah. sub 2h 30m was probably easily doable on that version, but it had to go
In fact this last suggestion involves "re-adding removed features", so it probably will have to be deleted
Completely disabling use of it while inflicted with Chaos State
That's all it needs to ensure it can't be spammed
byeah, if only one of the three classless big-damage guns actually needed the limitation
it's the Hydra with a whopping 25% health gone per shot if all the bullets land
They all need that so 
yepper, it was nuts and made exclusively my life easier. for basically everybody else it was a really bad thing to have LOL
it was a pretty short fight yeah LOL

that being said you did have to swap to singleplayer for maximum effect of those guns which was kind of annoying
but anyway this is mega tangential
this suggestion cannot and should not exist, coming from the guy it's based off of, there's a reason they were nerfed
Wait what

- never make a sugg based on nohits ever please
b) double RoD counts against you in nohits anyway so lol
Ok, made a fool of myself
See y'all next month 

cya next never then

Please read the information we have on things like that before making suggestions regarding them
does Calamity Nohit QoL add a way to cause DoG's sentinel phase to appear even if you've already killed him once?
/invertdogdeath yes
not like you'd want to do that
not like sentinels are required anymore
sentinel phase isn't required for DoG nothit anymore?
Even disregarding no-hits RoD still probably needs another nerf
it doesn't
it is not
a month ago

more like you need to stop balancing shit around it
and just accept its existence
or balancing it, how about it
I'm surprised this DoG suggestion isn't way more common
ah yes just accept its existence and let it trivialize all fights not balanced around it
i suggested it once
I can't even remember the last time it was suggested last
one second
I kinda just assumed it wasnt possible the last time I thought about it in like early 2017
because small brain
Of course it's possible
I think i made a good suggestion 
My mother uses NR, smh 
i was the one to suggest it last in september
Thats a good one
p sure rover meant the dog dialogue one
Crabbar, why wont u add a hat on the crabstick
Yeah I meant the dialogue one lol
oh lol
xD
welp, time to add sentinel config to my addon lole
Huh
@quartz hare Did you delete your Draedon's Forge suggestion you posted on the 7th?
Oh pff nevermind
Discord search is just really stupid
Seriously...
Discord please I'm just trying to do my job
yeah i've been having problems lately. i've been searching for things that definitely exist and have been unable to find them despite this
I believe there’s a specific period of time discord search doesnt work
i've literally just started copying the links of suggestions when i get my screenshots and saving them to a text doc
then posting them in a private channel so i can immediately jump to them later
I think the thing of it is that
if I remember rightly, that timeframe was the timeframe where search shit itself in the first place
probably not wrong yeah
Makes sense
Did that hurt?
Delicious
Nothing personal kid
nOthIng hUrt dElicouS coCk kid
you might wanna, uhhhh
turn your brain on.
scramble three or more of those words
ah yes I love the part where the big glutton worm spams nothin personnel kid at me while I'm losing HP
seriously I absolutely agree with this sugg and want the Devourer's dialogue to not spam my chat every time I near his head or tail, especially when testing as it happens a lot during then
It was a bit of a joke for a while but at this point, which how much the mod's developed, it just comes off as a lack of polish
those lines were in since 2016
@dull salmon Reasoning is a bit weak. Why should it be available sooner?
actually, to give it and Zen separation from Chaos and Tranq Candles, respectively, and because their power level is no longer retarded for the point you'd be expected to obtain them
(keep in mind that Zerg is less than impressive on its own now and Zen is not full silence anymore)
@ mr. trix rabbit the 3rd
take notes, friend. this is the kind of reasoning people like to see
They are mainly used for farming (at least in my experience) and farming is a universal thing in terraria if you're trying to find gear and accessories that drop from specific enemies. Farming isn't exclusive to only post plantera if that makes sense
see, here's my only dog in this fight, and the only reason I care
Zerg Potions, on their own? suck
the real power comes from the fact that they can be combined with other items for additional spawn rate boosts
Yes, but to be honest I don't really notice a big difference with battle potions and water candles
ye they got buffed in Calamity semi-recently
I guess they got nerfed or something, i remember zerg potions would fill up my entire screen in like 15 seconds
a couple updates ago, Battle Potions and Water Candles got adjusted so they no longer hit the softcap on entities
Hmm. I'll give them a try.
"What is the meaning of rarity or anything being difficult to obtain in any number?
Zergs exist."
same with Calming Potions and Peace Candles in the other direction
in that same series of changes, Zen and Zerg got meganerfed
That's fair
mainly Zerg, which was known to be beyond busted for farming
(and tbf there are better mods for one-stop-shop solutions for item/enemy farming anyway)
trivago
no
Nah
The buffs stack
but Battle Potions, Water Candles, Zerg Potions, and Chaos Candles all stack independently of each other
yeah
so using two or more of these items at once will yield greater results
but multiple of any one of those, do not stack
ok, cool
using all four will allow you to commit the systematic genocide of everything in a five-mile radius with no real shortage of enemies to tackle 
byeah, Zerg in particular got fucked to stop people from being like "Zerg exists so farming is lol"
True
a LOT of potentially creative solutions to certain long-standing issues before that point were often squandered because Zerg was a universal counter-argument
Muh 10 second farming sessions
now that it isn't anywhere near as strong as it once was, though, I'd be cool with locking it to just Hardmode in general (that includes Blood Orb recipe which should in fact be later because Blood Orbs are yes)
Maybe they could be like
Sentries of Xeroc, searching the planet up-close for Noxus
And their designs could take after the Guardians from
Either Zelda game with enemies called Guardians, both concepts work
we already had a zelda guardian inspired thing but was replaced
Rip original ravager
coincidentally meant for a xeroc related area
@quartz bough if you close minimap it’ll show up
I don't think we're able to do that, considering it's not our code which adds those accessory slots
it's vanilla's
yeah. I have small resolution screen too and the only solution is to close the minimap if you’re managing those acc slots
Yeah.
same, and you dont need to view your accs all the time
@void kelp i didnt know you could do that, thanks
:))
@neat ember Elaborate?
the hadal stew doesn't autoheal when you press the heal key
Are you sure? I remember it doing so
You could say that in the suggestion
with
a "reason why" of the fact that it heals life, with even a shorter cooldown than most other healing potions
implying you'll be using it more often
(If you indeed can't quickheal with it I assume it's because it's somewhat valuable compared to other potions)
no, like I want it to.
I was just fighting wof and I had it at the top left of my inventory and quickheal still prioritized a damn mushroom
Have no other healing items in your inventory and try quickhealing with it
alright it worked when I put it in my hotbar and got rid of the mushrooms
You know what the problem is?
It prioritizes whatever's to the lower right in your inventory.
You were putting it in the least priority spot
wth is that priority
Redcode
Don't know.
Works for me cuz I usually keep my healing potions at the lower right corner
... hol up
further testing required
Nah I'm a dumbass, it's just whatever is the greatest heal
For some reason one time out of whatever number of times
the mushroom took priority over the potion
and I don't know why
I thought it was top to bottom 🤔
yeah but it's gotta do priority within the same row, right?
it's probably not random
alright, I shoul test this
does boss rush stormweaver enrage outside of space?
did an attempt today and triggered silva on him because he was so insane speed mode
Could just be his BR/Death speed
it seems like a LOT lol
From the looks of it...
yeah, seems like the space check does not take Boss Rush into account
He's enraged
then lemme juuuuuuuuust
A teleport to space would be awesome. Losing silva to SW of all things is pain.
Problem is standing space isn't as guaranteed in space as it is in the underworld
also, gravity
Would be better to just have the enrage check for boss rush
SW but she perma enrages in BR 
she
@hollow shell she.
They.
i mean the statement about worm gender being indiscriminate means i'm not technically wrong
lilac would approve


a non sentient animal probably wouldn't have the concept of gender beyond it's biological sex

anyway

Here's a round up of recently sent suggestions and how they stacked up for the devs. If your suggestion was not reacted to, there was either no opinion or a neutral opinion on your suggestion. If you have a suggestion older than a week with 90 stars, let me know so I can send it. Some suggestions are still pending, so if you recently received a green checkmark and haven't been posted here, please be patient!
https://discordapp.com/channels/225030931008847874/263382359397761025/653377855165693972 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/653613071817768981 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/653655001402441728 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/653698722588393476 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/653784248418828289 🚫
https://discordapp.com/channels/225030931008847874/263382359397761025/653890789281103873 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/654005136279994393 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/654123442131435552 👍
https://discordapp.com/channels/225030931008847874/263382359397761025/654143748317380609 👍
should've added the reactions first but whatever 


(tbf it was only Ozza who voted)
(wait are you serious)
Woa
(I thought the idea of Ornate Shield becoming relevant would convince at least 2 or 3 peeps to weigh in on it
)
Yea
i think it mostly has to do with indecisiveness
how so?
a dash would make ornate shield cool, but there's 2 other dashes available by that point that might just make it the same situation
ok make that three 
i'm not saying equal level dashes, just dashes in general
SoC and Counter Scarf
ye, and scarf gets the dodge. so you're sitting on an effect that's somewhat contended with to begin
that's my sort of takeaway anyway. though i personally don't think a dash is a bad compromise, that's probably why so many people went neutral on it
I mean, I can see how the existence of three other dashes at that point might cause a bit of an issue in itself
but Cryo lore can be retooled as necessary and the OShield dash would likely be stronger than SoC/CS
and tbf it's the most fitting thing I could come up with because Ankh Shield covers just about everything else 
right, but that extends a little further out of simply a dash, so it starts to push into a more grey area
mmm
it could be like a weaker paladin's shield tbh
ooo, that could be interesting
multiplayer functions 
It's a bit weird that Cryo lore (and BoC lore, among others) get such major abilities
and then others are just like "minor stat boosts only in this one area"
ye cryo lore in particular is like woah
Cryo lore is literally a no-acc dash, why, again

for the cost of some defense that you'll hardly miss with all that new mobility you've just opened up
Anyone else think Cnidrions need better ai
sised does
I do think Cryo lore could use a bit of a rework either way
to be more unique and not just another dash
“Hmmmm yes today I will attack the player by not showing where I am until it’s revealed that I’m actually on top of them because I use Mourning Wood AI”
“Then proceed to beat them to death with contact damage”

How should such a big NPC operate in such a cramped area?
make it a bit smaller, maybe
I know it'd take a lotta spritework but that's a spot to start
Maybe make the moving through blocks thing happen when it’s actually aggro’d
And make it passive unless provoked
Cnidrions are huge for an early-game opponent in an area as cramped as the Underground Desert
Cnidrions and Tomb Crawlers are the sole reason I fear preboss underground desert
and they're consistently aggro'd on the player on spawn
okay but like at least seeing a Cnidrion flop on your face is entertaining
Stop sending not jellyfish in my face every 10 seconds please
this big fat seahorse just yeeting onto you because blocks exist
I already have to deal with Antlion Chargers inflicting Dazed
there's nothing entertaining about having 5-6 Tomb Crawlers take up residence in your ass


Also tbh Thomas it was funny because BIGASS SEAHORSE OUT OF NOWHERE but then it just becomes annoying when you actually wanna explore
Tomb Crawlers are just horrible
Calamity already helps with those tho
that said, I do think Cnidrions could potentially be less aggressive, being calmer until provoked by hit
Makes em a lot squisher at the start
they might also benefit from some unique sounds past their water-spitting so you can tell where they are more consistently
Calamity helps with what
Tomb Crawlers
Tomb Crawlers being fat and horrible
Still annoying though :unexplainableemotion:

Would rather delete Tomb Crawlers because they add nothing except pain especially preboss, thanks

they're stronger but spawn primarily in the deeper underground desert, with a much higher chance during sandstorms or once in Hardmode
just an idle thought
But good loot is also at lower ud
post-Any Boss is probably better than just post-DS
cuz you never really need to fight DS
well yes but also DS is the token desert boss and is literally required to start a sandstorm
if you don't fight DS, you don't get your ass ate by Tomb Crawlers, but if you do fight DS, you can get things like Burnt Sienna and commit the systematic genocide of the fuckers so they know who's boss
simple as that, really
I understand nonlinearity is a focus here but there really needs to be a line drawn somewhere with this
you never need to fight the Hive Mind or Perfs, yet Aerialite and by extension every boots upgrade past Frostsparks is locked behind them
you never need to fight Providence, but Uelibloom, Divine Geodes, and Bloodstone are all locked behind her
you never need to fight Polterghast, but all the Abyss drops and Bloodflare armor are locked behind it
notice how, while none of these bosses are necessary to complete the game, defeating them grants rewards that you would not obtain otherwise
fitting with its theme of the desert and what it is in Calamity's lore, yeeting DS starts a sandstorm, allows sandstorms to happen, basically unlocks the Sunken Sea, and generally improves the value of poking around the desert a bit more
wait does it actually summon a sanstorm
it only seems fitting, thereby, that yeeting the desert worm boss unlocks a new desert worm enemy that won't annoy you otherwise, but drops some cool thing you can't get otherwise (in this case, the item in question is Burnt Sienna)
yes it actually does summon a sandstorm on death: The desert winds are blowing fiercely!
:themoreyouknow:

Yes nerf tomb crawler spawns it's so amnoying
They do so much damage and spawn in masses
(Calamity lowers their health by about half during Pre-Hardmode)
(At the beginning of my playthrough I didn't have much trouble killing them
like at all)
@hot dagger Anything about the sprite you feel could be improved?
(also, resprite*)
That's a bit inconsiderate to the person who made it, but alrighty
You generally want you criticism to be constructive
There's not even really a reason to the suggestion
It's another case of the
"post suggestion and then gtfo"
I should be keeping a tally at this point
I guess he just has some business to do
yknow now I am keeping a tally
Starting now
1
How can he hit them if they're not there
man said resprite and dipped
*respite
Yes, he did


@stiff oak Could you give some example minions?
uh so i had
real talk what do you think these people are hoping to gain by being jackasses with their suggestions?
Like
saying
GOD SPRITE SO BAD
FIX
the conch
makes you come off as a REALLY uncomftrable person to be around
just give summons magic missile ai and call it a day 
and the ancient ice chunk
Nice™️
that one definitely had a problem with it's aggro range
Controlable summons: Next Stygian weaver
as i had them zooming into the ground at times
and flying out of their summon range
coming back to me
do you have it pinned to be specific with your suggestions? I can see that being something people easily miss when making suggestions
ah ok
and a lot of them don't have mal intent, just a lack of specification
(Ice Clasper has indeed been brought up before in suggestions, but unfortunately it didn't get enough stars)
Specificity and suggestions have a weird relationship
because
we banned specific item suggestions
but it is good to elaborate and specify on some things
yeah that's fair
It’s good to specify on what you want but not be specific on literally everything
I'd agree with you if these two things weren't so easy to intertwine
@hot dagger I agree the harvest staff does need a resprite, however here is not the place to ask about that, and if you do want it to get a resprite, consider going over to the calamity art server and making some resprites, I can getcha the link if you want

I can probably try to resprite it myself
right after someone explains to me what the fuck it's meant to look like
gacha
I would do it, but... that would be giving him what he wants, and I'm not sure how I feel about that 
I've honestly always been kinda bad at resprites, I should probably do more of them so I suck less
Tbh can we add “suggestions that just say to resprite this thing or these things” to the Don’ts
I'm down with that honestly
most of the time it just comes across as disrespectful begging
and if you want to improve the art of the mod, there's an entire community for it
so like
byeah, don't ask for resprites, make them yourself
that's my view on it anyways
Well
to be fair
It takes a while to get good at spriting
the "do it yourself" arguement is a kinda iffy one in basically any scenario
ok, that's fair
it's moreso along the lines of just
don't be a dick about it
sorry, shoulda clarified that more
@topaz lantern add a reason please
war mode 
ok I will try
sharpener boss
sharpener boss
have fun not breaking this rule
“The devs are already planning a great deal of content for the future” ok
That sounds sarcastic, they are
no I said that as in, well that answered my question hopefully
Ah okay, my bad
it’s all good
Should I delete that to get my self out of trouble, in #suggestions-voting
You might aswell, it'll need to be fleshed out a lot more before being considered anyway, and even then it still breaks a "don't"
ok
Did anyone read Mrrabbit's suggestion, it was changed to Cores of chaos and eleum because they were considered OP
no, because there's no need to read suggestion that clearly missed the point in time where the change happened and didn't call it "revert the nerf"
Doesn't DoG have damage resistance, making things like RTN actually really strong for him?
Waot misread
also obligatory BUT MY LORE!!!111!1!!
Rtn doesn't work on dr?
RTN does jack shit for DR
rtn gives armor pen
armor penetration only works on defense
I thought it was good vs dog, i got recommended it for him a few weeks back and it seemed ok
yes because it gives you +25% damage
you're not using it for armor penetration
you're using it for flat damage increase
Problem is, from a gameplay standpoint, wouldn't making him have armor make him actually weaker in a way? If you traded dr for it
it would
Because of items like rtn
in fact it would buff RTN slightly
and also buff omega blue
which means another round of retesting the entire tier
Yeah because it's post Polter, it would be a must grab item
And the only way to counter that is giving him so much armor that RTN is balanced, but that would make it almost necessary to beat him
Or, having to nerf RTN, putting it in its niche spot again
tl;dr - what the fuck even are you doing and where are your arguments that can't be dismissed with "stop bringing lore in" and "why the fuck would you do that"
bring in the next sugma please
What's sugma?
:)
:) (modern lingo for suggestion
)
:)
@crimson jackal
1.) Remember that not all lore elements have to play a part in gameplay if not necessary.
2.) DoG has no defense, yes, but he has a whopping 92% (95% on death) DR on his body. Throwing defense into the mix would make balancing weapons that'll be used against him more complicated and would need a bunch of retesting.
3.) When people use reaper tooth necklace for DoG, they mainly use reaper tooth necklace for its flat damage boost rather than its armor penetration anyways, as 25% damage boost is nothing to scoff at. The 100 armor penetration doesn't need to have an immediate purpose for RTN to be useful for DoG.
@quiet abyss @crimson jackal no idea what you're talking about; final form body segments have 70 defense
RTN will vastly increase the amount of chip damage you're able to do vs him
Oh huh right, I forgot that's a thing now.
Yep
I'm so used to seeing him with 0 def on both phases 
Phase 2 head has 50 defense
RTN will delete that entirely
So it's 100% worth considering he's immune to debuffs
You get the full value of the accessory
In fact he has defense in both phase 1 and 2
50/70/50 head body tail
Phase 2 95.5% DR (death 97%)
Phase 1 92.5% DR (death 95%)
These numbers were slightly increased when DR was made weaker
outdated wiki strikes again
which is also why he gained defense, cause he was pretty significantly vulnerable to chip damage after DR math got fixed -- which is okay, but now you need RTN to really capitalize on that strategy
You fix it then
I just read this from source
done
TL;DR your suggestion is already implemented.
Huh 🤔
if terratomere's projectiles can heal then the base damage should be nerfed
wait a second, this seems familiar
either way, add a reason @full wadi
they used to heal
but when the healing was being nerfed on some melee weapons, the projectile healing from terratomere was removed
same case with terra edge
now it's only on enemy hits
just feel like there is not many opportunities to get in swing range at this point in the game, especially on bosses
honestly
terratomere is really only used on ml
and even then since true eyes got yeeted hes been much easier
terratomere requires no skill to use
lol
i said somewhat smh
I feel like since they have a recurring shortsword theme (most vanilla broadswords have a shortsword equivalent) they could make a shortsword equivalent for every sword, just to shake things up a little bit and maybe provide a challenge for the people who want it, I don’t know about you guys, but a Shortsword version of Earth, Meowmere, and the Exoblade sounds pretty fun.
sounds like it'd just be unnecessary bloat tbh
Calamity already adds a shitton of swords
^
besides "to make playing with this subclass from the start of the game to the end possible" isn't really good reasoning
melee is already bloated with weapons
and yeah, subclasses aren't really meant to be played in one full playthrough or they shouldn't just be
So we can’t have the
Meowboop?
More weapons means variety but at the same time means nothing if there’s other and much more viable options that’s become the meta
yes (replying to Kirby)
And no we can’t 
damn
e.g Last Mourning is a nice melee wep for post ml but it exists at the same time as Soul Edge
@ashen warren 1. Why
2. Why
That's not really a reason
ok
I’d say the way he teleports on top of you is already more difficult than flying toward you
read suggestion don’ts doc in pins, reworking early game/easy bosses isn’t really allowed
ok i'll delete that
Though, I think you’re on to something. At his current state, Slime King is super easy to trap in an NPC house, the flying would probably be a dab of difficulty on like, Death mode or something, especially if he was to go through blocks during his flight period. @ashen warren
oH ReALlY???
He teleports through blocks
that was a feature from 1.3, even
I’m well aware he can tp
...
tbh KS commiting the biome mimic fly thing would probably be pretty echsupreme because players in that part of the game wouldn't really have good enough movement to dodge it
The tp is worse in terms of dodging, unless you are on a platform above water, then he just kinda derps.
he tps to the place you were in when he starts the tp, so you can just move away from that position iirc
and even then, armor giving just DR and no defense also makes logical sense...?? am I missing something here
I just wanna say, like
The most recent sugma is the one of the only few that gets a reaction that isn’t any of the main ones

wait did someone suggest ks growing wings and flying
well not wings but ye
amazing
Giving KS biome mimic flying ai to increase difficulty
Make him impossible to feel like a winner

ks turns into slime god at this point 
Slime God (boss) Slime God (boss)
did I hear KS with Biome Mimic AI

come the fuck on, people
there's no reason to buff KS into a bootleg Slime God
Slime God is already a horrible fight because that kind of AI on two King-sized targets is a recipe for disaster
we don't need the same deal for the very first boss of the game
He teleports on you already so idek why

And he can adjust his jump height so you can’t just stay 5 stories above him on a platform and walk around to dodge the ruby turret
yeah KS is already hard enough on each difficulty
Give him biome mimic AI and reintroduce his pre-rework light speed teleports
give KS fighter AI 
the lad just walks up to you
Make KS harder so we have an excuse to get a dash pre EoC 
You know a suggestion did something wrong when one of the reactions isn't in the legend 

@crimson jackal Reaper tooth necklace also gives 25% increase to all damage. Pretty sure he already has defense as well.
Target Potion
- This potion would increase enemy aggro towards you so you are always targeted first.
Why?: This would make it so that bosses don't randomly target players which makes it hard to predict patterns.
thoughts?
Sounds
Useful like specific item suggestion
yeah that seems great but is exactly a specific item so
so ban
tfw hectique's sugg hasnt been here for more than a day but it has more than 100 stars
who enjoys being soniced by storm worm
It is very necessary tbh
i beat her while enraged in BR lole
bruh
leviathan is like, really fucking big, a resprite for her doesnt sound that easy :/
Boutta just
also i heard theres already one in the works?
Ask rover to make suggesting resprites a yesn’t
Also yes
The new levi is done
It just needs animating
Oh it is
lemme try to dig it up from whatever
It’s can be done it just takes a while
gaming
This is by Nitro
Woah
thought so
That’s much better
Atm she’s doin’ yharon
Just do one at a time
Yharon’s one of the oldest sprites
Also if you check #mod-announcements you can see the new Siren


or atleast not now
if they do it ill be so happy
doubt it
Yharon and Leviathan's sprites are just as chonky as one another
Lev's just looks worse and more jarring because she's massive
@crimson jackal The Devourer of Gods does have defense.
50 on head and tail, 70 on body.
Not only that, but his body segments have a ridiculously high amount of DR
This is on the wiki. Nevermind it just got added today. Wew.
also @elder mist I haven't been online until now
Any mod, probably
“Lev's just looks worse and more jarring because she's massive”
Iirc the sprite is downsized ingame so 
When are the suggestions about redoing sprites going to be in the don'ts
[Resprite] is a valid thing in the suggestion delivery system
I guess I can just list all the ones that are already planned
They always get the same response
Tbf how long ago was that respite supposed to come
either "they will get resprited" or "they look fine"
I don't really see the point in these suggestions
honestly yeah
I mean, what if someone suggests something like “change the yellow on mauler because the water is different now” for example
actually heck my only suggestion that ever got in was a resprite one
That's actually a good point
New water color could probably mean resprites for most, if not all sulphur sea enemies







