#suggestions-discussion

1 messages · Page 741 of 1

sand umbra
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br

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so anyway as I was saying about the fantastical overabundance of slimes

queen sail
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Honestly

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Make ore enemies less common and more tough but make them give an abundance of ore

hollow shell
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That'd be nice

queen sail
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Alternatives HahaYes

ashen warren
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also why two types of evil slimes

queen sail
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Go the easier route of mining and get normal yields or hunt uncommon ore minibosses and get bigger yields

hollow shell
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Because there are two world evils...

ashen warren
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no not that

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nerd

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there are the vanilla evil slimes and the blight slimes

tired haven
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Because vanilla is only hm

queen sail
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Because the blight slimes are smth else

ashen warren
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they are just b i g g e r

queen sail
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Yes

ashen warren
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y tho

hollow shell
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Crimslime is indeed Hardmode exclusive

gusty geode
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Also why are said blight slimes the only real enemies this mod gives the world evils

hollow shell
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as are Slimers

queen sail
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Why is green jellyfish a hm exclusive enemy when it’s just the same as any other jellyfish

ashen warren
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green is cool

queen sail
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Green is the color of taxevasion

ashen warren
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to make the world a bit refreshing i guess

tired haven
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Then, uhhhhh

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Apply that to slimes

hollow shell
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Someone go suggest Blight Slimes be given a new function or something else interesting

queen sail
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Anyways gonna be making that “Remove ore slimes and make them rewarding but rare ore minibosses” sugma brb

ashen warren
queen sail
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Well not all ore slimes

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Some fit

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Maybe

hollow shell
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I already proposed something to Fab about it which he acknowledged, but more demand wouldn't hurt

gusty geode
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Shot down for requiring effort HyperFailure

ashen warren
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make blight slimes fly like slime god but on a smaller scale

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fun

queen sail
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Revamp the Ore Slimes to be slightly intimidating and uncommon minibosses while increasing the amount of ore they drop.

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That a good sugma title

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...

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@fervent citrus why

tired haven
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biome mimic slimes boogaloo, yey

sand umbra
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please no more Biome Mimic slimes

ashen warren
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terminus 2

tired haven
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Also uh yeah why and what the shrine item combo

queen sail
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Inb4 he replies two years later

sand umbra
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we already have 2 King Slimes with Biome Mimic AI and the result isn't fun for anybody involved

queen sail
hollow shell
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You need a reason for that, Luminite
Also that's like impossible because some are different types of items entirely

fervent citrus
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i accidentally sent it too early

ashen warren
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terminus 2 deletes your world

queen sail
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Br

fervent citrus
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terminus?

ashen warren
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but on the next world you are given Rock 2

queen sail
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Terminus is the BR item

ashen warren
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it also does nothing

queen sail
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And also a shrine item

hollow shell
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Assumedly you aren't counting Murasama and Terminus as shrine items
which is fine

ashen warren
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Calamity Battle Royale™

queen sail
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Also sacrificing Murasama for “muh nother endgame accessory”

fervent citrus
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wait, so an item out of every single shrine item is impossible?

ashen warren
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you could but it'd make no sense

mossy shale
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Multiple worlds lol

ashen warren
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not impossible just cringe

queen sail
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Literally only 4 shrine items are accessories

ashen warren
queen sail
fervent citrus
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ight imma delete that

ashen warren
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hmm yes today i will combine 4 accessories, 2 tiles, 2 mounts, an arkhalis clone, and boss rush summon into one super item

hollow shell
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The effigies are placeable, Onyx and Leash are mounts, the rest are accessories

queen sail
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Equipping Terminus brb

distant gyro
gusty geode
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Aerilite: special Harpy
Charred: giant despair stone
Uelibloom: post-Prov Plantera rematch drops a shitton of it

queen sail
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Nahhhhh

ashen warren
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oh no more plantera

queen sail
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Also harpies don’t fit imo

sand umbra
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Infinite Plantera

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also what kinda joke is that

queen sail
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Also not a shitton

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Maybe like 30-60 each miniboss

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Idk how expensive is stuff like this again

sand umbra
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"hmm yes Harpies, this SKY LAYER enemy, don't fit to drop this SKY-THEMED item for SKY THEMING reasons"

distant gyro
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I think despair stone and sightseer could exist as is and just drop things

ashen warren
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yeah because aerialite fuckin spawns in the groubd

tired haven
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Ah yes
@ terry shrine ench when

distant gyro
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I am fine with Aero slimes but put them in space hhy

queen sail
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I mean I made a skyskeeter for that point mostly ech

ashen warren
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seriously can aerialite generate like exo clusters

sand umbra
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yeah because aerialite fuckin spawns in the groubd

THAT'S A FAULT OF THE ORE'S DESIGN IN THE FIRST PLACE

ashen warren
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or something

distant gyro
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skeetor

sand umbra
ashen warren
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maybe keep aerialite to islands

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and clusters to planetoids

hollow shell
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Possibly. Maybe.

queen sail
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Smth smth kept to the ground because more space

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Probably

ashen warren
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fuck it aerialite meteors

hollow shell
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Could just reduce Aerialite ore & bar requirements

ashen warren
queen sail
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Though tbh aerialite in space would be more fitting

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You’re gonna be up there most of the time to get the equipment materials anyways

sand umbra
gusty geode
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How about this
Assuming you can filter what block it replaces
Have Aerilite only replace cloud blocks

sand umbra
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you very much can filter what block it replaces

queen sail
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Well, I mean

hollow shell
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You can do that

queen sail
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Chlorophyte

hollow shell
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but

queen sail
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So yes

sand umbra
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see also: Cryonic Ore and Uelibloom

queen sail
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But there’s not that many cloud blocks per world

ashen warren
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if it replaces rain cloud it generates wet aerialite

hollow shell
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iunno if that's the super most cash money idea

ashen warren
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doesn't do anything because it's wet

sand umbra
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that's why you have an enemy that can drop the shit

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in space

queen sail
sand umbra
hollow shell
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add in Zephyrs from Aether Mod

sand umbra
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can use the design and purpose of ore enemies to one's advantage

hollow shell
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turn Aerialite into Aercloud, Aerogel

queen sail
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The entire point of the ore enemies should be alternatives

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Considering a more viable option is to just farm them atm so no mining

ashen warren
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on the topic of ores

distant gyro
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fucking crate moment tbh

ashen warren
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i still feel like cryo ore and frigid bars are dumb

queen sail
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Crates PensiveDoGCowboy

ashen warren
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one of them should change the name

distant gyro
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sky crate stonk

ashen warren
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and it should be cryo

sand umbra
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VERSTALTITE

distant gyro
queen sail
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What did that even mean again

ashen warren
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daedalite HDfailure

sand umbra
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who cares, that name is SO MUCH FUCKING COOLER than Cryonic

ashen warren
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haha it's in ice so it's cryonic

queen sail
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You could say smth smth muh lore reasons bc daedalus and ice but verstaltite could literally just be the name of the metal he used

sand umbra
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and it's a mythical alloy used by Daedalus, it needs a cool name
on that note it has no business spawning after Cryogen, it's completely unrelated to Cryo a

gusty geode
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Name

sand umbra
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name doesn't fucking count h

gusty geode
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Also Aerilite spawning after world evil boss 2

sand umbra
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and Cryo already drops a bar

distant gyro
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cryonic names are memes in itself

queen sail
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Aerialite used to drop post ds

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Changed bc more armors later

hollow shell
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It also used to spawn on worldgen

distant gyro
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have you seen "abyssal warhammer"

ashen warren
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my name is berry alloy and i am the strongest metal alive

distant gyro
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which is made of cryonic

sand umbra
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ah yes

distant gyro
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but the name implies it's abyssal

queen sail
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Old item names PensiveDoGCowboy

sand umbra
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today I will create a post-Clonamitas name for a post-Cryogen item

ashen warren
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wait is stormbow made by daedalus in the lore

queen sail
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🤷

ashen warren
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h

sand umbra
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probably

queen sail
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Who fuckin knows

ashen warren
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he yoinked it

queen sail
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Lore never says anything about the crutch bow

ashen warren
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canon now

hollow shell
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Daedalus was chaotic neutral confirmed

queen sail
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Anyways

sand umbra
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brb making Daedalus Stormbow a Cryonic Verstaltite craft

ashen warren
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daedalus is a morally gray character because he was conflicted between blowing up the bad guys and not blowing up the bad guys

sand umbra
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no, he's dead

ashen warren
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he was also conflicted between being immortal and being dead

gusty geode
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Tbf he was also blowing up himself
After having spent decades trying to make himself immortal

sand umbra
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I mean byeah

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he blew himself up and died after spending basically his whole life working towards the ability to not die

ashen warren
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all the fucking explosives traps are his leftovers

queen sail
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Revamp the ore slimes into uncommon minibosses with large yields of ore.

Reason: At the moment, not only are the ore slimes bland and generic, they’re sometimes considered a more viable option for ore farming due to them dropping a decent amount of ore on kill. It would be more interesting to have the player put some effort into finding killing ore mobs yet also increase the yields so they are properly rewarded. This creates a balance: go the easier route of making tunnels for 10 minutes straight or spend the time and effort into hunting mobs and get a better reward out of it.

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That sound decent ech

ashen warren
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still not sure about tunneling and suddenly getting stomped earth elemental style

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well enough shitposting time to sleep

full bramble
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"not only ore the ore..."
clever

queen sail
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Oh shit

hollow idol
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what about fish?

frank stratus
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they just typed "fish" in every channel

karmic stone
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@ashen warren @last loom spammed that in all channels apparently

hollow idol
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.

ashen warren
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i saw

terse sundial
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Fucking hell

frank stratus
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(aka just ignore it)

potent veldt
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Can't tell if this is a bug or something, or if it's intentional but

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Make the Dodu's Handcannon not consume stronger bullets automatically

For some reason this thing consistently skips weaker bullets in your inventory for stronger bullets, even if you've specifically ordered them in your ammo/inventory to be shot later. This is especially annoying when you have the endless musket pouch(which the Handcannon does use as an ammo source) and want to use that rather than the stronger, more expensive bullets that you have in your lower slots, which you want to save for later.

terse sundial
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Doesn't seem to be intentional, not sure how it's even doing that

potent veldt
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It might somehow be because it's consuming ammo in chunks of 5, but that still doesn't make much sense

terse sundial
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Yeah, but the ammo isn't requested by rarity ever

potent veldt
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But I know it happens, because I've watched later ammos be prioritized while firing it, even though other guns don't do it at all

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Also, in case this is somehow an ammo-specific thing, the later ammo I am using is holy fire

terse sundial
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Using holy fire and what lower tier bullet?

potent veldt
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Endless Musket Pouch

terse sundial
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That's the issue

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It cannot be used with the endless pouch

potent veldt
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But thats also not true

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Because when I get rid of every other ammo in my inventory and just leave the pouch, it uses it

night cradle
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might I ask
is it because it consumes five bullets per shot, so it consumes one from the endless pouch and the rest from the other ammo types in the inventory?
for the endless pouch it could just consume all from the pouch

terse sundial
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I'll check the source code when I can

potent veldt
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Nope

terse sundial
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That's a possibility

night cradle
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just a thing I though about tho, not sure if that would be true

potent veldt
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Consumes a whole 5 from holy fire every time I shoot it

queen sail
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I

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Forgot the vanilla max stack is 999

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I’m so used to Fargo’s extending it to 9999

night cradle
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or maybe it scans and searches for 5 bullets and consumes those instead of from the pouch?

queen sail
terse sundial
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This is a bug and not needed to be suggested

potent veldt
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Okay, that's why I checked here first

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Should I report it in the proper channel, or do you got it?

distant gyro
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Pouch bug is patched afaik, and so does Karasawa

potent veldt
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It's, not though

terse sundial
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It uses the pouch, but still consumes ammo if there is other ammo available

potent veldt
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^^^

distant gyro
terse sundial
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You are on 1.4.2.108 right? @potent veldt

tired haven
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It may be not fully fixed

potent veldt
terse sundial
tired haven
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So far I remember only reports with only pouch

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This one is pouch + other ammo

terse sundial
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mhm

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The issue stems from the "consumes 5 bullets" aspect

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it prioritizes the other ammo over the pouch

tired haven
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Indeed
because not a single vanilla weapon consumes more than 1 ammo per shot

potent veldt
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That's what I figured

terse sundial
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Yeah, it may be a problem uncovered from vanilla

tired haven
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It's more of modded issue than vanilla because the latter never really breached that either so

placid girder
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tbh just yeet all consumes multiple bullet effects

gusty geode
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Personally I think finite ammo should be expanded on more as a concept
That was supposed to be
Like all of the challenge in ranger
Having a limited supply of ammo to work with, and picking and choosing effects accordingly
Why do you think bottomless quiver/bullet bag only applied to the normal versions of those ammo types?
You get an infinite amount, but to balance it out, it doesn't do anything fancy

runic heath
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I usually would just leave that on and then use other ammo for bosses

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Which is alright I guess

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It’s kind of weird though because unless you’re REALLY early game, or did something dumb, you won’t run out

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summoner
Smh subclass memes

opal barn
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summoner is not a subclass though

runic heath
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But contrast the ranged thing with magic where you have a limited pool unless you use potions which then limit your damage

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I’m joking

opal barn
tired haven
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A big deal with summoner is how it offers you free hands at the cost of efficiency

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It cannot be just as powerful as other classes because that'd be a balance brainfart bigger than rangers existence

runic heath
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Playing summoner solo is just kind of ech as you just slowly wait for the boss to die

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And hope that the summon ai does what it is supposed to do

queen sail
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Summoner is the afk class but forced to do something

tired haven
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^ pretty much
It wasn't designed for on tier bosses in first place

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(tbh I have yet to wonder why did devs come to that concept of summoner)

runic heath
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Spider staff versus plantera

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Hell yes

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I am aware there are upgrades like pirate staff

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or optic staff

queen sail
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Then Red said “I declare this an official weapon class of the game” before proceeding to half ass it

zealous ridge
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yeah, 1.2 is when summons even existed, and it was 1.3 where it was somewhat expanded into a new class entirely

gusty geode
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Was gonna say
Should have Optic Stafd by then, that thing kicks ass

tired haven
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Most summons kick non-boss encounters to nothingness

runic heath
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Yeah 1.2 was like here is basically zero of a class have like 5 weapons have fun

queen sail
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Well uhhhhh

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@ashen warren oathsword is preboss

runic heath
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Yeah exploring jungle with ice claspers? Easy. actually killing a boss? No

queen sail
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Why are you using it on skeletron

runic heath
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bladecrest v scal when?

gusty geode
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Tbf "pre-boss" is a lot more general than its given credit for

runic heath
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Yeah because you can get full hellstone pre boss

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Ha

gusty geode
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Even ignoring stuff like that
Can get Jungle Armor and Blade of Grass without getting anywhere close to setting off a boss

potent veldt
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pre-boss is very general because you can easily just have your first boss be wof

tired haven
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it won't be hard because you can just bury yourself into the ash layer and nothing but serpents will get to you

runic heath
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Once you get “underground” hell the only danger is snake and imp

gusty geode
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Enchanted Sword, Star Fury

runic heath
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If you have a hellevator you can pretty easily attrition yourself to getting everything

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Bundle of balloons is pre boss

gusty geode
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With enough mining you could get post-EoC Demonite/Crimtane gear

runic heath
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~~siren is preboss hellyes ~~

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Pre boss doesn’t mean no armor

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If you’re below ash you really just have to worry about serpents which while annoying aren’t that bad

tired haven
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aew is preboss¿

runic heath
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Aew isn’t pre boss

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You have to have RoD or BoC lore

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Yeah and if you have 400 health

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Just don’t get hit 4 times

tired haven
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Weird, could've swore it spawns naturally once in a blue moon (not literally)

runic heath
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And with a hellevator it is pretty easy to try multiple times

tired haven
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Serpents damage let you take like 8 hits tbh

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It is already good option
No need for even better one

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tbh I hate prehm melee balancing and melee in general because jaja beams everywhere and blades are borderline useless

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aside from a few cheese scenarios

karmic stone
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Even if you're struggling to use it against hard-to-hit bosses like Skelly

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It already deals with slower ones and it also eats invasions/events

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Syhea

ebon mesa
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we can do better

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Craw Claw sounds so much cooler

cobalt rose
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"sounds cool" is not a valid reason ech

hallow kraken
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h o w i s i t Q o L

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I feel as if a lot of people here don’t understand what “QoL” means

royal turtle
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which suggestion is this all about

cobalt rose
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the one by crimson cuttlefish

royal turtle
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oh

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it's not quality of life it's just a shitty meme

smoky wagon
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Renaming something doesnt improve convenience in gameplay

royal turtle
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it's not actually a bad suggestion it's just marked up wrong

smoky wagon
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So it isnt QoL

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Its just something that sounds better

hallow kraken
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Indeed it is not

smoky wagon
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in your opinion

hollow shell
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@ebon mesa "QoL" alone is not a valid reason

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and also not applicable to this situation

queen delta
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QoL (Quality of Life) means anything that makes your life easier whether it be minor or major

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An auto-fisher is QoL. A name change is not.

void kelp
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name changes are good for the sake of consistency and all

karmic stone
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But this is unnecessary

swift wadi
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As much as i love the idea, it's a bad suggestion

ebon mesa
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ok :(

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still keep it in mind tho?

hollow shell
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Edit your reason.

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To be more fitting

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Why do you want the name to be changed

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@ebon mesa

ebon mesa
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i edited it

hollow shell
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oof

cobalt rose
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like i said earlier: "sounds cool" is not a valid reason

hollow shell
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How about mentioning the alliteration / rhyme
and how the new name would actually reflect what the sprite depicts

ebon mesa
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better now?

hollow shell
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Yes

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Thank you for your time

ebon mesa
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no prob

radiant meadow
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fungal carapace will still be a thing HyperFailure

hollow shell
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Hey there's another reason

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Differentiation.

radiant meadow
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I just mentioned it to point out that it detracts from the rarely used word point

hollow shell
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m

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We don't care too much about obscurity of words

radiant meadow
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more obscure words are better iirc

ebon mesa
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i just wanted to cover my bases

radiant meadow
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allows for some creative naming

ebon mesa
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sure, but Craw Claw sounds more creative to me

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what with its alliteration and rhyme

radiant meadow
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not that craw carapace is super creative in the first place

hollow shell
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It is a more fun name

radiant meadow
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I don't think it's even a carapace

ebon mesa
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i dont even know what a carapace is

radiant meadow
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I think it's like a shell

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like on a turtle

ebon mesa
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huh

queen sail
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A carapace is a shell

ebon mesa
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then there we go

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another reason

hollow shell
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I actually thought it was the hard flesh of crustaceans and insects and such
the exoskeleton

And, I was half-right, it is indeed hard flesh
Just a specific portion of it

queen delta
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I saw that

ebon mesa
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no

hollow shell
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I have now added "QoL" and "It'd be cool" and such as reasons to the Suggestion Don'ts doc
Meant to do it earlier but hey it's there now

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Put it in its own section titled Suggestion Practices, alongside chaining suggestions

radiant meadow
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you know, I think it'd be cool if some QoL was added like maybe a complete revamp of the biomes for thematic effects.

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but most importantly, add a tactical nuke to every sunken sea enemy

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the place is too passive HyperFailure

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except sea serpents, fuck those aggressive bitches

sand umbra
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~~hey now, sugg satire is my job

...probably :fail~~

hollow shell
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probably fail.

radiant meadow
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why do sea serpents even aggro on the player daryl

teal ibex
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i agree

forest python
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because deep down in their watery hearts, they know you're ruining their perfect world.

teal ibex
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please suggest they don't

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thank

sand umbra
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lemme just

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Make Sea Serpents not immediately aggro on the player and just passively float around them instead or something until provoked.


They're one of the only enemies in the Sunken Sea that immediately gets pissy with the player. Everything else either is peaceful entirely or is passive until attacked. Why these things?

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thoughts?

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(edited, unsure if anything else is actually angry on spawn)

teal ibex
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please insert at least a single "i love them" thank you

sand umbra
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(please correct me if wrong)

radiant meadow
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if an entire enemy got scrapped for being not passive and not fitting with the peaceful theme, I honestly don't understand sea serpents eating your ass

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I think it's just those ignorant bitches

sand umbra
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honestly

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even in Hardmode, all Sunken Sea enemies are passive, either entirely or until hurt, with the exception of these things

a

radiant meadow
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or at least make them less painful to deal with

sand umbra
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...also, I just noticed Prism-Backs deal extra contact damage to targets above them

that is a really nice detail and I love the fact it's there

queen sail
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It’s been there since they were made feelsgreat

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Very neat tiny little detail

sand umbra
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ye

queen sail
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Unfortunately i almost died to one because i forgot about that

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During one of my playthroughs

radiant meadow
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I asked for blinded anglers to do that too during testing

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but apparently 500+ dmg memes were bad HyperFailure

queen sail
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500 damage early hm

sand umbra
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...mfw I want to check if Eidolon Wyrms are passive until provoked or not for the purpose of a comparison

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but wiki is being rude >:(

queen sail
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They are

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They deal no damage until you hit their head

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They do act around you, though

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Also y’all remember when the eidolon wyrms’ antennae left behind particles

sand umbra
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please star my sugg so that Sunken Sea can become fully peaceful please

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I require world peace within this one biome now that I am aware something can disrupt it

teal ibex
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they would never attack you smh they're sweet boys

queen sail
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Sunken Sea can also get some more content

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If that’s fine

sand umbra
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also yeeeeeowza, my Ornate Shield sugg has already reached 100 stars

queen sail
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Or mayhaps not

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Also :hahaYES:

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Finally it can be used for smth

sand umbra
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kinda hoping it'll also prompt a Cryo lore rework because I seriously think that needs a more unique function rather than being a dash that doesn't require an acc slot but meh

swift wadi
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I mean

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Look at moonlord's

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Has anyone ever used that lore item

sand umbra
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...what

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what df does ML's lore item have to do with anything

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that's the base acc, Grav Globe, being trash Ech

swift wadi
queen sail
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Why is grav globe so shittily designed

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A fucking potion does the same thing and doesn’t have any requisites to flip grav

gusty geode
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But that potion is generally expensive in vanilla and runs out eventually
Both of those reasons are killed by mods so of course it seems shit now

sand umbra
#

the thing of Gravitation Potions in vanilla is that gathering seeds for and farming Fireblossom and Deathweed in particular, respectively, is absolute ass

gusty geode
#

But now
Blood Orbs exist
So literally any difficulty found in getting potions is dead post-Skeletron GWjiangoNegaLUL

sand umbra
#

(seriously, you try manipulating RNG for a Blood Moon so you don't have to wait for a Full Moon for fuckin' Deathweed to grow)

#

I'm gonna be real here

I don't like how easy Blood Orbs make getting potions

gusty geode
#

Calamity claims to be the mod that makes the game hard for even veteran players yet does everything in its power to make everything that's not a boss fight piss-easy to accommodate for player laziness HyperFailure

sand umbra
#

a lot of the potions in the game are balanced the way they are because their crafting recipes are retardedly annoying to farm up at times
...you can use the newly buffed Battle Potion and Water Candle during a Blood Moon and in one night obtain over 100 Orbs easily
consider also that people are likely to use various QoL mods to make getting to these various normally-infuriating events/places easier, and uh

#

byeah

#

I wanna also point out that recipes newly obtained through progression can be crafted with Blood Orbs too

#

it's not just the normal pre-boss potions, which locking an easier way behind post-Skeletron seems reasonable for

#

no, you can use an Alch Table to instantly use Blood Orbs to craft whatever snazzy new potion you're eyeing up as long as you have the progression-lock mat, which is usually pretty easy to farm after the required boss is yeeted

gusty geode
#

Solution
Make modded potions not craftable with blood orbs

sand umbra
#

(Holy Wrath and Profaned Rage, for example, only require Unholy Essence to be crafted with Blood Orbs --- not that the other mat is particularly annoying to gather up, but you wanna save those Singularities for other items! so you use Blood Orbs instead since those and Unholy Essence are much easier to gather up)

void kelp
#

what if you make it so that singularities are still required?

sand umbra
#

that defeats the purpose of adding Blood Orbs to the recipe in the first place

hallow kraken
#

Blood orbs are just “farm blood moon for 10 minutes for that snazzy new armor you wanted”

sand umbra
#

I seriously believe that Blood Orbs make obtaining potions entirely too easy

cobalt rose
#

i fucking don't ech

void kelp
#

maybe make it also require phantoplasm, since it might as well be used in more recipes?

hollow shell
#

I am trying to do my usual thing and thinking of some creative and unrealistic implementation of Blood Orbs to balance out their ease
but
I can't think of much

#

I think it's fair to only make them craft the vanilla base potions

sand umbra
#

and even then, there still needs to be some degree of separation for some of those vanilla potions

cobalt rose
#

what about in hellkite's recipe because that shit is boring

hollow shell
#

nvm I just thought of something

#

off to the drawing board

#

wait that's the planning phase

#

off to the

#

pencil and paper

gusty geode
#

K by

#

Also
If I may post my idea

#

Alchemy table upgrades

sand umbra
#

(Gravitation, Lifeforce, and sorta Inferno all come to mind here)

cobalt rose
#

also please fix the wiki something is up with it

hollow shell
#

We can't

#

It's a Gamepedia / MediaWiki update

#

it'll fix itself in time.

sand umbra
#

okay so I really like the idea of Alchemy Table upgrades and have humored it before

cobalt rose
sand umbra
#

considering it makes no sense that this one crafting station becomes your catch-all for the shit that can make or break any boss fight

#

when other important crafting stations generally receive an upgrade or three throughout progression, and unlock new things with each "tier"

cobalt rose
#

what about tinkerer's workshop

sand umbra
#

some ideas for upgrade benefits could be

  • higher chance to not consume ingredients
  • each upgrade unlocks new potion recipes
  • can we honestly just get a more nuanced brewing system please Ech
hollow shell
#

More advanced potion crafting in Terraria would be rad

#

but
not really our job here at Calamity

sand umbra
#

honestly

hollow shell
#

Gotta hope Re-Logic cooked something up for 1.4

sand umbra
#

would still greatly benefit the mod (and the game as a whole, really) either way

#

I've had preliminary thoughts on this before and the basic setup is there in my plans sorta, but there's still a lot that's up in the air

hollow shell
#

We could introduce an Alchemy Table upgrade which makes crafting potions more complicated for greater payout

sand umbra
#

ye ye

hollow shell
#

Probably would involve new UIs or something so
unlikely it'd get in

sand umbra
#

tbf I just want potion brewing to not just be

"look at table"
"drop things in bottle"
"voila, perfect mix"

#

but that's probably just me

cobalt rose
#

bruh imagine brewing potions like in minecraft ech

sand umbra
#

bruh MC's brewing system is actually good

cobalt rose
#

i wasnt saying it wasnt

sand umbra
#

fair enough

hollow shell
#

Gotta do it like real chemistry
Gotta manage the temperature, gotta put shit in in the right order, gotta not fuck up or else it goes inert or does something dangerous

sand umbra
#

honestly

cobalt rose
#

take out the temperature part

sand umbra
#

more things for my to-do list, I suppose

wide flicker
#

You fill your whole NPC house with ammonia

hollow shell
cobalt rose
#

congrats, your entire town is dead and will be uninhabitable for the next 200 years

hollow shell
#

psh it's poison gas not radiation

#

just install a few vents it'll be fine

hollow shell
#

Fair enough.

#

Usually the reason comes after the suggestion but this is fine

void kelp
#

good idea but you could probs phrase it better but it’s still understandable

solemn flame
#

All Christmas/Halloween minibosses drop some of the different fuels. Long story short

sand umbra
#

mfw this was already on my list and I'm honestly stunned it isn't a thing

solemn flame
#

Oh, did you already post it?

void kelp
#

no, Thomas means it’s on his list of things to add in entropy’s edge

hollow shell
#

(which is Thomas's fan-mod)

sand umbra
#

^

solemn flame
radiant meadow
#

we talked about making all enemies in the moon events drop endo energy/nightmare fuel before

#

I didn't like the idea because of the much greater amounts you can get them in compared to darksun fragments

#

so I felt it wasn't necessary

#

whereas you can only fight one mothron at a time, you can get up to 15 pumpkings or 10 ice queens at a time

sand umbra
#

yet those 15 Pumpkings or 10 Ice Queens will still 2-shot you all the same because damage calc memes

solemn flame
#

That's what I was forgetting. Rip

#

I forgot the solar eclipse lmao

radiant meadow
#

well doggo drops have pretty high dps last I checked

#

it's not difficult to kill the minibosses

#

at least, it shouldn't be

void kelp
#

some mobs like the nailhead have obscenely high HP

solemn flame
#

It's tedious at times imo

sand umbra
#

Pumpkings and Ice Queens also have pretty high DPS especially in the fucking mobs you get on the later waves

solemn flame
#

You get killed by every enemy in 1 or 2 hits

sand umbra
#

so like

hollow shell
#

And was surprisingly universally approved by devs

sand umbra
#

literally
just fix damage calculations
the whole reason it does in the first place is because Terraria's projectile damage calculation algorithm is about as consistent as a wet piece of paper that's been in your backpack for two weeks

radiant meadow
#

brb

#

putting a ❎ on that suggestion

sand umbra
#

smh

solemn flame
#

Gg to clownpiss for posting it tbh. I wouldnt have thought to post it

quick ice
#

seeing Thomas' suggestion reminded me of something that bugs me about the Sunken Sea

sand umbra
#

byeah, have fun with the following info:

the base damage of projectiles when calculating the amount a player takes is doubled, and if Expert is active it's doubled again

quick ice
#

why is the Blinded Angler just a Ghetto Prism-Back with extra damage

Edit: Oh and also better drops

solemn flame
sand umbra
#

so Expert+ projectiles effectively deal 4x the amount of damage they're programmed to do

solemn flame
#

Well that sucks.

radiant meadow
#

so add that tactical nuke to blinded angler?

sand umbra
#

it's already thrown me off a fuckton when trying to balance and it makes no sense

radiant meadow
#

what's even better is that there is a tactical nuke sprite

hollow shell
radiant meadow
quick ice
#

Tactical Nuke?

radiant meadow
#

of course

sand umbra
#

YEP

radiant meadow
#

hit the blinded angler and it'll go boom

#

that'll differentiate it enoguh

quick ice
#

guess it didn't see that one coming

sand umbra
#

WELCOME TO DAMAGE ALGORITHMS WITH RED

quick ice
#

or anything really

sand umbra
hollow shell
#

(except 2 out of 4 of those entries are for our modes)

sand umbra
#

(with special guests: Rev+ damage multipliers)

radiant meadow
#

but like, what should a turtle do exactly that's different?

void kelp
#

the numbers are so fucked up wtf

ashen warren
#

stomp you like the tortoises

void kelp
#

also.

ashen warren
#

just

#

more wet

sand umbra
#

isn't redcode the greatest thing

quick ice
#

honestly they're the same enemy except that the Angler doesn't have the extra damage when above it

radiant meadow
#

sunken sea is supposed to be passive unless you provoke them

#

except sea serpent bitches

quick ice
#

I'd be fine if some stats were moved around and they were swapped in their place in the game

#

Blinded Angler Pre-Hardmode and Prism-Back hardmode

ashen warren
#

well the turtle can be passive

radiant meadow
#

and tortoise AI is actually ass underwater

void kelp
#

Add more mobs to the ocean to match with the sunken sea.

The sunken sea mobs are supposed to be survivors of one of the oceans burning, but why aren’t there any counterparts in the other ocean?

ashen warren
#

until you stab em

#

oh

quick ice
#

to be fair, they're different oceans in different parts of the world

radiant meadow
#

tortoise AI has them constantly ramming you if they're in water

ashen warren
#

sounds fun sign me up

solemn flame
#

Does anyone mind if I post another suggestion?

#

It's on polterghast

quick ice
#

moving Prism Back to hardmode would make since for a bunch of reasons

  1. It's a cooler looking, more unique Blinded Angler
  2. It already has more HP than the Blinded Angler come hardmode.
  3. It's a turtle, so it can drop turtle shells because we need more of those
void kelp
#

if it’s not a suggestion chain go right ahead :3

solemn flame
#

Just wanted to make sure :)

void kelp
#

more sources of turtle shells hellyes

solemn flame
#

Yes wording can be better

quick ice
#

we need mOAr

void kelp
#

*ruinous

swift wadi
#

I see your problem

solemn flame
#

Fixed it

swift wadi
#

Who tf makes armor first

solemn flame
#

I get weapons then armor.

void kelp
#

I mean when it comes to farming often you make dps first

swift wadi
#

Weapons like Phantasmal Fury can wipe him out quickly

#

Nono my dude

#

Make weapons first

#

Always

#

WAit i misread

solemn flame
ashen warren
#

posting this to the appropriate channel instead
what should i add when i repost this next week?

swift wadi
#

How tf you having problems then

ashen warren
#

i feel like it might lack some substance

swift wadi
#

reposting in general probably bad idea

#

It'll just get blue checked

hollow shell
#

You are allowed to repost after a week has passed, if your suggestion hasn't been delivered

#

He's good

swift wadi
#

Huh alright but does that do any good

hollow shell
#

Ye cuz it gives you a second chance at getting your suggestion in

#

Assuming you don't just
post the exact same thing and hope that you just posted at a bad time before

ashen warren
#

haha i read the rules

#

i am big brain

hollow shell
#

Yes good boy

ashen warren
swift wadi
#

Damn 😔

cobalt rose
#

does that diagram from before explain why i took 351 damage from a santa nk-1 spike ball ech

swift wadi
#

Buffed moons ech

hollow shell
#

I think a problem with your suggestion is
I'm kinda confused on what the second bolded sentence means...

solemn flame
swift wadi
#

getting one shot by those helicopter fucks

cobalt rose
#

the moon wasnt buffed

sand umbra
#

does that diagram from before explain why i took 351 damage from a santa nk-1 spike ball ech

#

indeed it does

#

welcome to Terraria's damage algorithm

cobalt rose
#

i am going to remember that amount of damage for the rest of my days

sand umbra
#

in which projectiles deal double damage in Normal and quadruple damage at least in Expert+

#

this kinda shit being commonplace with Terraria's code is exactly where my understanding that the simple solution to a problem is not always the best one comes from

ashen warren
#

ok @hollow shell im back
basically the problem is that seraph tracers conflict with wings

#

making angel treads the last upgrade that can be used with wings

#

and by using wings you have an advantage above using tracers

#

because separate wings are better

#

but if you have already upgrade your shoes you can't do thag anymore

#

so in order to not have to grind for a second angel treads i think that wings should be able to equipped with tracers but disable the stat differences from upgrading angel treads

#

ie more speed

hollow shell
#

Alright, I think I get it now
That second bolded sentence could be worded like "But make Seraph Tracer's boot functionality identical to Angel Treads while doing so"

iunno if that's better but it's better to me :P

ashen warren
#

sounds less confusing

#

thanks

hollow shell
#

@ashen warren You need a better reason than "it'd be cool"

swift wadi
#

^

ashen warren
#

just joined the server and already posted a suggestion

#

hot take

swift wadi
#

Maybe he joined JUST for that suggestion

ashen warren
#

amazing

fleet night
#

why would one spawn a blood moon enemy during a party?

queen sail
#

Why would we even add enemies to it

#

It’s just a boring event with no flavor to it

ruby cobalt
#

because it would be cool

queen sail
ruby cobalt
#

it's not even an event lmao

queen sail
#

You know what else would be cool

#

If post ml blood moon actually got something

ruby cobalt
#

that would be pretty cool

royal turtle
#

i put up a suggestion

#

thoughts?

swift wadi
#

Might be too specific to be allowed but idk

queen sail
#

no weapon fish in the Sunken Sea

#

:peepodetective:

royal turtle
#

wiki is down

#

so i couldn't look it up

hollow shell
#

Sunken Sea has plenty of unique fishables

#

Most are potion ingredients but there is Sparkling Empress, and also the mod's only hook, Serpent's Bite

royal turtle
#

i haven't played much in awhile so i didn't know

#

what does Sparkling Empress do

queen sail
#

Inf pierce laser

#

Consumes mana like melting butter

#

Enemies explode into shards that do no damage

ashen warren
#

ummm sorry sweaty banshee hook is a hook

teal ibex
#

sparkling empress is its special fish weapon and it's inSANELY good actually

#

i'm alwayd down for more fishing content but you might want a different reason hecticSip

void kelp
#

More fishing weapons to fill in those niches

hollow saffron
#

just wondering, do blood moons have any buffs to enemies besides adding new ones

night cradle
#

After Post-Moon Lord Blood Moon enemies gain a siginifcant buff

shell lynx
#

Is there a weapon that you can shoot projectiles and activate them at will?

night cradle
#

from the wiki: 100+ more damage and 3.5x health

queen sail
#

Can I suggest Sparkling Empress to be post DS

#

Because now he’s literally just a miniboss with that

#

echthink

teal ibex
#

is it not already?

queen sail
#

Nope

#

Or are you talking about ds being a miniboss

hollow shell
#

The Sunken Sea as a whole is post-DS because of the block invulnerability thing
but
you could still pretty easily get a pool of water that isn't encased and just fish in that

teal ibex
#

ah that's fair yeah

#

also desert scourge is definitely a miniboss but i didn't mean that by my question hecticSmug

terse sundial
#

Specific item suggestions are a no-go right now

hollow shell
#

(You didn't need to delete it considering you didn't even post it in the full channel)

terse sundial
#

dunno why they deleted it

hollow shell
#

We used to, before we banned such suggestions.

#

It is, yes
Technically

#

It requires a good bit of cheesing to get though

#

Yeah it was designed around it

runic heath
#

Siren’s heart does get some stat buffs post skele

hollow shell
#

Someone else said that but they deleted their message for whatever reason

#

Which is what he was responding to

gusty geode
#

Does suggesting rematches with existing bosses count as a boss suggestion

hollow shell
#

That's a very dark grey

#

As long as the changes aren't very significant and the primary focus of the suggestion isn't new boss attacks or whatever
like there's a greater reason why the boss should be rematched

#

then it'll be okay

#

Fighting a buffed Crabulon after Plantera to get Shroomite Bars was an alright suggestion in that regard

#

cuz they didn't specify anything else about how it would be buffed
because the thing they were focused on was that it would act as an alternate source of Shroomite

gusty geode
#

I was thinking something along those lines
I noticed how only modded bosses seemed to be getting rematches
So I was thinking some vanilla bosses could be used as a means of getting thematically fitting materials
Like, say
Ectoplasm from Skeletron

distant gyro
#

Ectoplasm is a drop from Dungeon Crates

#

also Skeletron is a bitch to refight ngl

hollow shell
#

You wanna say that again

gusty geode
#

W
Why

sand umbra
#

post-Plantera Skeletron buff

distant gyro
#

Clothier Voodoo Doll.

#

that's all

sand umbra
#

Ectoplasm is a drop from Sky Crates

wut

hollow shell
#

It's Dungeon Crates.

distant gyro
#

dungeon-

gusty geode
#

K that makes more sense

distant gyro
#

my brain is eternally fried

sand umbra
#

okay I was gonna say

distant gyro
#

sometimes I don't even know what I'm saying yes

gusty geode
#

Don't most mods add a reliable way to refight Skeletron
Ik Fargo's added a summon that didn't rely on the clothier

wild yoke
#

maybe squid in layers 3 and 4?

hollow shell
#

He does say moving the squid

#

when all the others are in both layers

#

so, true

#

@quick ice ^?

mossy shale
#

They're may be another neutral mob that has the same problem but moray eels were the biggest annoyance for me

#

This also might be a bug, but I made it a suggestion because I have no idea whether it is one or not

hollow shell
#

Enemy aggro and minion targeting are always sources of quirkiness

mossy shale
#

Just make it so its tied to the enemy aggroing instead of if you hit it with a weapon or not

#

Neutral enemies are stupid

worthy fiber
#

@swift bison vanity mod adds baby ones

quick ice
#

I changed it to letting the squid spawn in layer 4

queen sail
#

Can I suggest that all the animated bosses on the wiki be posted as gifs?

#

Like this ^

hollow idol
#

I tried to suggest it before but apparently it causes lag or something

queen sail
#

Can any wiki editor confirm this

hollow idol
#

and I had all the boss gifs ready too

#

willow said so

queen sail
#

:pensive_rick:

terse sundial
#

It's not going to happen as it dramatically increases load times

#

we want the wiki to be a source that is quick and easy to use, having enemy gifs both makes pages more distracting, and increases how long people need to wait to get the info they desire

wooden wedge
#

doesnt discord sometimes shit the bed with gifs too?

terse sundial
#

we could probably find a place for the animated gifs of bosses at somepoint in the future, but for now it's a no

#

Not discord, the wiki

radiant meadow
#

I think both do

karmic stone
#

@tawny wind
Scal is in the place she is because of a poll, making her the hardest boss while not being the last one is bruh

tawny wind
terse sundial
distant gyro
#

boss suggestion iirc

terse sundial
#

change it or I'll delete

distant gyro
#

also Yharim is planned to be above her but the dev stuff will also be moved with it

terse sundial
#

you got 3 mins

sand umbra
#

if there's a new post-SCal boss dev shit gets moved after it
which brings you right back to the point you started at Ech

#

dev shit is intentionally stupidly strong, it's Calamity's endgame set

queen sail
#

Nanoblack Reaper moments

topaz bramble
#

All i have to say is

hollow idol
#

?

topaz bramble
#

These suggestions are super explicitly banned and kinda rude in all honesty

#

If you have enough time to beg for original content learn to make it yourself

#

That’s my view on it

#

Like my problem with this is that it comes off as very selfish and inconsiderate to the devs time, especially when the reasons given for adding them kind of... suck, to put it bluntly

#

It shows that you’re not even considerate enough to read the suggestion rules

opal barn
#

but it would be cool though 😳

topaz bramble
#

Irony 100

gusty geode
#

Unique spawns for parties would be neat tho ngl
There could be like
A year-round equivalent to Presents/Goodie Bags that only drops during parties
Not only dropping unique cosmetic items, but maybe actually useful stuff like crate drops

ashen warren
#

why: i think it'd be pretty cool

topaz bramble
#

Its neat

ashen warren
#

that's just my opinion though

topaz bramble
#

Shit reason

gusty geode
#

You didn't read the rest of the post taxevasion

topaz bramble
#

There’s only so much i can take of this before i go completely insane

#

How do the devs deal with this

#

I did read the rest of it

#

Its literally just

#

“Itd be cool”

gusty geode
#

You wouldn't want a random event where it becomes easier to get
Basically everything?
That's what I was saying parties could be made into with a little effort
A special loot bag item that only drops during parties
Think crates but dropped by enemies

#

Could even have the exact same loot table if the devs wanna do something easy

topaz bramble
#

Why though?

#

Theres no reason for that to be there

#

And there are much more important things to change

gusty geode
#

That's one of the things I hate about this community
When it comes to new content the average mindset is "if it doesn't need to be there it shouldn't be there"

topaz bramble
#

Bruh

opal barn
#

If you go with your mindset you end up with bloat

topaz bramble
#

I really get the vibe that you haven’t ever even touched development of anything before

#

Like at all

gusty geode
#

I understand stuff requires work
A single item can take a ton of code, spriting, and balancing to be added
But this is just a simple loot bag item
Hardest part should be the sprite

#

Right?

tawdry magnet
#

lol

gusty geode
#

Something like this would be beneficial imo
It'd make parties actually useful
Since at this point it doesn't seem like anyone even remembers they exist
Plus, depending on what the associated item might drop, it could help with the endless problem of stuff being hard to find

sand umbra
#

okay so I want to agree with the lot of you on the idea that there's no reason for xyz thing to be there

#

but also I seriously want you all to consider the precedent set by the various swords and other items already in Calamity that really only exist because the idea is cool

topaz bramble
#

That’s true

#

That doesn’t mean we should ask for more stuff like that

sand umbra
#

and I won't argue otherwise

topaz bramble
#

If i ran this mod i would put melee on hold completely until summoner was an actual class and everyone has many accessory options as rogue

sand umbra
#

but I will say that it is probably a good chunk of where the issue comes from

#

summoner needs more love, seriously

gusty geode
#

Absolutely

topaz bramble
#

But the moral of the story here is to the people who posted those, please read the pins and don’t post stuff like that again, it’s inconsiderate and just kind of ech

#

If you want to improve the mod take the time to research what’s allowed and what’s not

#

this goes doubly for the people who keep posting these suggestions, don’t.

gusty geode
#

Honestly I bet that could've been reworded to be legal
"Reason: to give content to an event that is overlooked by literally everyone"

#

I think it would've been legal if that were the reason

hollow shell
#

@ashen warren This conversation is about your suggestion

teal ibex
#

although i generally agree with the points made this is a really weird suggestion to get dramatic about. it's just a suggestion about adding party based enemies. the event itself is pointless so there's certainly space for something to be had there -- but either way, you can lead a horse to water, but you can't make it drink. people are going to ignore what they're supposed to read, that's an inevitably

hollow shell
#

You need to have more reason beyond "It'd be cool"
I pinged about this already sweating

topaz bramble
#

The reason i got dramatic about this one specifically is because this just ended up being the breaking point for me

#

This has been happening a CRAZY amount lately and it makes me want to strangle someone

ocean shale
#

”911 what’s your emergency?”

ancient widget
#

This is stupid

#

If you ran the mod, which you don't, you'd have to deal with all the shit I deal with

#

Don't act like you'd do any better, because I doubt it

shell lynx
#

I'm making a game in a computer science class and I'm still working on a menu

#

euggh coding can be annoying sometimes

#

anyways off topic so I'll shut now

ancient widget
#

Also vroomy, why are you getting so upset over this dumb stuff?

This is a discussion about suggestions, which, around 90% of them will never get in anyway.

Plus, nobody likes working on summoner weapons because, if you want to make them creative, they are a pain to program.

#

I personally feel the summoner class was a mistake, and shouldn't exist.

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Because to flesh it out to the point of melee, ranged or mage, it would take years.

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Perhaps not years if you focused entirely on summoner, but we have far more to worry about than just that stupid class.

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If something like this happens again I'm going to be handing out warnings, I hope I've made myself clear.

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I'm sick of only seeing the same 3 or 4 people talking in here, because everyone else is afraid to talk while those people are around.

void kelp
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I think that brings up a decent point— are people who drop in suggestions and not respond to being tagged deliberately avoiding a response?

lost agate
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I personally have been avoiding this place

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So take that as you want

ancient widget
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I've heard from quite a few people that they just avoid this place because of those few individuals, yeah

gusty geode
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Now that you mention it I have seen the same crowd here a lot
Me, Rover, Thomas, Terry, few others

lost agate
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Rover talks here because he basically administrates suggs

swift wadi
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Rover is tied to this place by duty HyperFailure

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But yeah it's not random chance that this place is often dead

topaz bramble
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The running the mod part was a very basic example

gusty geode
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I still believe that the team signed themselves up for unexpected/unnecessary work when they opened the mod for suggestions in the first place

topaz bramble
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I never claimed that i’d do a better job then you, and i also never intended it to come off that way

lost agate
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We never signed off for anything

swift wadi
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You guys are not helping your case

lost agate
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Its just a mod made for fun

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You guys forget that?

past cape
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Leaving out suggestions means missing out the very rare good suggestion that reaches us, and the complaints that we don't listen to the community

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It's a lose-lose situation

lost agate
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As its being put, yes

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Its lose-lose

topaz bramble
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So sorry i guess?

past cape
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Trivia: There's a lose-lose game that works like an arcade shooter, but the enemies are your own system files

swift wadi
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No Sucks you're making a terraria mod you have to do what the community wants, you're bound by duty

lost agate
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Smh

past cape
swift wadi
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Also yeah it's on mac and every alien you kill destroys a file

quick ice
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Suggestions is my place to vent irrelevant issues with the mod

topaz bramble
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I still think it’s a bit unfair to pin me as a major reason people don’t talk here, but i do think i went a bit overboard

gusty geode
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It feels to me that it's not the good suggestioms that get in
It's the easy ones
I've seen good suggestions
Plenty of them
That haven't made it in

swift wadi
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Wtf is that segmenting

lost agate
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You forget one thing

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Its not what you think is good

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Its what dev get convinced by

past cape
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some like changing the abyss gen are way more tedious than what it seems to a person being shown pictures of the bottom of the abyss

swift wadi
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Yeah

quick ice
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Usually they choose the easy ones that are important

lost agate
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And thats where im just having issues with this place

swift wadi
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A lot of suggestions seem fine on paper but would actually be a demon to tackle as a dev

lost agate
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Its not being convincing anymore, i just feel like im being forced

past cape
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I learned from Thorium that torches that make things darker is impossible with current terraria code

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That would be cool for some horror maps imo

radiant meadow
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you can make furniture block light though at least

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like vines

lost agate
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So if you dont mind, imma just, leave this place until i feel comfortable again

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Cuz rn im feeling at gunpoint

radiant meadow
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@meager lichen skeleton merchant sells it
either that, or it's for next update

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I honestly can't remember if it's public or not

lost agate
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I think it isnt yet?

radiant meadow
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probably not

topaz bramble
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Out of curiosity why shucks?

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Just wondering

swift wadi
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I think the past conversation sums it up?

gusty geode
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I understand things require work
I'm sorry if you feel threatened rn that might sound sarcastic but I swear it's not
My main concern is
If the only suggestions that get in are the super easy ones
and the ones that were planned anyway
Then what's the point?

supple lodge
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@meager lichen I had already suggested that btw

lost agate
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One word and i can be pointed at with passive agressive comments, sarcasm, hours long discussions over simple things, repetitivity at its max

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I can keep going but i wont

topaz bramble
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Fair

past cape
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yeah

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not as bad compared to similar channels in other mod communities, but yeah

lost agate
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Like yes, i know we need summons, you dont need to remind me every day

swift wadi
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I used to be on a server with a mod team that did that stuff, say one word, one change, one opinion, and you've entered a 2 hour debate of hell where someone gets muted

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It was needless to say, draining

topaz bramble
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That part was a one off comment and what i would do personally

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But sorry for the implications

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:p

meager lichen
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@supple lodge I see

severe vapor
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Would an Arctic scourge boss be cool?

void kelp
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Read the pins pls

gusty geode
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Is this where I should taxevasion

signal prairie
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I'd personally like to see a craftable marrow ngl

void kelp
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Also, gonna dip in with my 2¢: good suggestions are not necessarily only well-written and popular, but are things that might’ve been overlooked by the devs, easy to implement, and most importantly, necessary

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I’ve seen tons of well-written suggestions that were specific item or boss redesigns, but the quality of the suggestor’s writing does nothing to the fact that the suggestion has no meaningful purpose

meager lichen
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Question: Should i take down the suggestion because @supple lodge did it already? Or should i leave it and credit him?

void kelp
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likewise with subclass or enemy suggestions, I’ve observed— neat ideas, but I doubt that it is necessary

severe vapor
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I don't see anything about bosses in do's and don't's doc

sand umbra
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~~...I am mildly tempted to repasta my Clonamitas Seeker phase suggestion

but also not because it'd probably have been done by now if it were in the devs' plans~~

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and I'm pretty sure it got delivered anyway so meh

severe vapor
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¯_(ツ)_/¯

gusty geode
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That's because it's in the rules

void kelp
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it says “don’t suggest bosses”

past cape
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keep in mind we still have very big stuff planned to do like finishing rogue expansion so if your suggestion is something like a Yharon rework, you're suggesting we either put current planned stuff aside for it or assume that it's something programmers can work on in the meantime

gusty geode
severe vapor
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Oh I see it now

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but still a fluffy noodle would be awesome

void kelp
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oh hold on @hollow shell the suggestion donts doc should probs include adding bosses to the “request large amounts of content” dont part of the doc since redundancy can help deal with people who don’t read every pin everywhere

severe vapor
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Craftable marrow is good idea

past cape
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Also unlike what some people in other communities believe, stuff added is going to be tested extensively for the most part

lost agate
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Yup

void kelp
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ngl I’m glad calamity hasn’t taken the add every single material possible route

gusty geode
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I would say something in regards to craftable marrow I've probably said a few times before already
But we're already fresh out of(?) a debate as is so don't wanna start another

severe vapor
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I would love to learn how to make it myself but YouTube lacks good tutorials for tmod

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Arctic scourge

sand umbra
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TML wiki is a pretty good resource for starting out

topaz bramble
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Yeh

queen sail
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Oh hey it’s vroomy

topaz bramble
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Yeh

sand umbra
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and I'm happy to give some guidance with what I understand outside of TML wiki's explanations if need be

severe vapor
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All I know how to do is make swords that deal ranged damage

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Lol

void kelp
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oh don’t worry, the base game also does that HDfailure

queen sail
void kelp
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but for real, good luck with making a boss! there’s a lot that goes into it

past cape
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redcode HyperFailure

queen sail
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If else

severe vapor
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Well now that I've updated tmod it should be possible to mod

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Because it wouldn't accept it before for some reason

gusty geode
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I would hold off til 1.4 launches
If the rumors are true, redcode is gonna be fixed next update

severe vapor
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What's redcode?

past cape
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The real final boss of Terraria for modders

queen sail
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Red = Redigit (creator of the game)
Code = code

gusty geode
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Terraria's base code is supposedly sloppy and hard to work with
Because the main developer hadn't planned on the game getting this big

sand umbra
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oh don’t worry, the base game also does that HDfailure

you don't know the half of it

queen sail
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Beam swords

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Beam swords

severe vapor
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I've heard stuff about that

sand umbra
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examples: Magical Harp is internally ranged and magic, and both types of Javelins are internally melee and thrown

severe vapor
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What

sand umbra
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welcome to Terraria

severe vapor
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Oh

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I understand what you mean

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The projectiles are the damage type?

queen sail
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Magical Harp is internally ranged and magic

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Excuse me

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Why

sand umbra
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you heard me

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the weapon itself is magic...I think, but its projectiles are internally magic and ranged

severe vapor
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Projectiles are weird

gusty geode
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I've heard EoW described as a "high-school science project" of a boss

sand umbra
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also! Star Cannon borrows the Fallen Star projectile, which causes it to not be properly affected by ranged bonuses and makes it unable to crit
EoW is not a boss internally...until you kill it

severe vapor
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Wdtm?

past cape
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code-wise he's shittyfoodporn material

severe vapor
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Mine is probably worse

gusty geode
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I mean
I guess it makes sense kinda
But how do you even do that

sand umbra
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Star Cloak and both of its upgrades inherit Holy Arrow stars and thus they are affected by ranged bonuses including Frost armor

severe vapor
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Woah

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I have to try that

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Does it work on mobile?

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Or just PC?

#

Frost burn stars

sand umbra
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this is all PC stuff

amber elk
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Is that stuff fixed in tmodloader?

sand umbra
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no

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it's just brought to attention

amber elk
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Jesus

sand umbra
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also, actually, scratch what I said before

#

Javelins are not melee and thrown, they are purely melee

past cape
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"Main.ignoreErrors"

sand umbra
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yep

#

that one variable there is why this game is able to run

#

it's literally programmed to ignore errors in order to stay running, so all the fantasticalities of this game are legal because yes

lost agate
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Lil offtopic at this point dontcha think

sand umbra
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byeah

#

I'll shut up now, been rambling long enough CompleteFailure

meager lichen
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Im gonna take down the suggestion now becuase it has already been discussed and might be in next update for skele merch to sell

civic pond
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I'm wondering if should re-resuggest goldplume spear buff

lost agate
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Oh right

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I was gonna do that

civic pond
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eh?

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Do what

topaz bramble
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@lost agate sorry for what happened earlier by the way. In hindsight i think that yeah that was a pretty shitty and honestly kind of pretentious way to go about voicing my complaints, and I apologize if i really have been the one scaring people off. I want to just put this behind me and I feel like in order to do that i should properly apologize.

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Oh LOL hi shucks

lost agate
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Change goldplume a bit

civic pond
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o

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so should i hold off on the suggestion or

topaz bramble
lost agate
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You can suggest again

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But theres not much point

civic pond
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i'll just not then

#

wanna tell me the changes or are you not allowed or not wanna

terse sundial
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I could do some tests with it to see about getting it buffed