#suggestions-discussion

1 messages · Page 739 of 1

queen delta
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That’s not really a good reason

hollow idol
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specific item sug and vanity

void kelp
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please read the pins @open stag

open stag
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wait

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im looking at the dont's but

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what are the do's

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bug fixes/slight boss reworks (that are good)?

sand umbra
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nothing that is about bosses in any capacity ever gets accepted

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item balancing maybe except good luck fighting for what's right on that one

open stag
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hm

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i think i have something but its probably overdone to all hell

vocal grotto
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Boss balancing can get in iirc

sand umbra
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and then there's vague shit that'll more than likely never happen because guess what the devs already have planned? either that or they ask for more info which you can't give because muh specific item sugg ban

vocal grotto
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But you gotta have a good reason

zealous ridge
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Cool it Thomas we all good here ech

open stag
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honestly im not sure but

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all my ideas are bad ideas should i just share anyway

sand umbra
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buh

anywho, suggs that get anywhere generally involve either item balancing or sometimes-cool-sometimes-random QoL changes

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and sometimes stuff that makes sense

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so that's a good spot to start for suggs n' stuff

zealous ridge
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Also try not to make it longer than it has to be, tangents and the likes make suggestions less poingiant

open stag
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i honestly feel scared to suggest because im probably gonna end up spiraling so far deep into something im gonna get a ban somehow

vocal grotto
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No?

runic heath
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You're saying I shouldn't make a million paragraph long suggestion

vocal grotto
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Unless it's just a bunch of slurs you won't get banned

open stag
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screw it

runic heath
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I don't think you can get banned from suggesting

vocal grotto
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^

runic heath
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unless you like consistently post memey stupid things and don't listen to people about fixing it

zealous ridge
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Hmm

vocal grotto
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That won't warrant a ban

runic heath
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Armor modifiers might be interesting

vocal grotto
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Unless you have a terrible track record

open stag
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i kinda just don't have a track record

sand umbra
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armor modifiers could be intriguing but that kinda carries a lot of things that'd need to be balanced around them

runic heath
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I do think it would be nice if there were accessory modifiers that benefited other classes than magic (mana cap though lol) and melee (redcode lol)

sand umbra
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now, with that in mind, y'know what I'd like to see?

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unique rogue wep modifiers

vocal grotto
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@sand umbra Best modifier

sand umbra
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gives +yes to all things

open stag
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wait

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you know what would be neat

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armor size modifiers

runic heath
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what?

open stag
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what would that even do

queen delta
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Bruh

zealous ridge
open stag
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freakin

runic heath
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I think a rogue modifier that gave increased max stealth or maybe faster stealth regen could be relatively balanced

open stag
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adds like 6 defense but deletes your movement speed

zenith hazel
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enlarges your hitbox so you die more easily

open stag
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no no no

runic heath
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Summoner I have no idea what to give because damage is likely preferable

open stag
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the armor doesnt fit you and it just falls off when you get attacked

runic heath
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That's just what should happen with auric armor lol

vocal grotto
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That...

zenith hazel
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so you lose your armor

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yeah... no

vocal grotto
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Would would be a really painful feature to code

open stag
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its a joke

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but now i wanna make it

queen delta
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Yeah, get to work dom iirc

zenith hazel
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no joke suggestions iirc

vocal grotto
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Yata, no

runic heath
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Ranger the first thing that comes to mind is reduced ammo consumption except that really isn't that helpful when it comes to bosses

open stag
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magnum rounds?

vocal grotto
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bruh Why are these two crows always after me

zenith hazel
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suggest something that contributes good to the mod

runic heath
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Increased weapon firing speed wouldn't be bad in general as a reforge I think

zenith hazel
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because ponies are the prey of crows

open stag
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the mod is already too good to contribute to

runic heath
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but I know melee speed is already janky as a reforge because redcode

open stag
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atleast not for a 100 iq small brain like me

runic heath
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100 iq is just regular brain

open stag
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yeah

gusty geode
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I've noticed that the stuff we can suggest that actually has a shot of getting in is really limited
On top of the stuff in the don'ts
Enemies and non-specific items are either ignored or shot down with "we already have plans for that area" if it's in a part of the game that needs them
Simple helpful stuff like difficulty icons are blue-checked and then ignored
In cases like reworking how a biome generates or adding a new mechanic of some kind I can understand
But some of these seem reasonably easy to do on paper

zenith hazel
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suggest something simple, essentially

open stag
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wait

zenith hazel
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not something that’d make devs scream like the ability of your armor falling off midfight

vocal grotto
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I think the specific item clause got in because of stuff like: "Laser Cannon of Doom, damage 99999999"

open stag
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have you guys gotten hand-drawn OC items before because that's happened to me when i was developing sprites for a small game

ashen warren
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specsuggs rule is to kill those pseudo-patreon suggestions yeah

runic heath
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Well I think it also became a thing since a lot of specific item suggestions are just like "hey this would be cool!" when really it doesn't strictly improve anything just adds a new item

ashen warren
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and that

open stag
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yeah but what if the item is REALLY cool

ashen warren
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perish

runic heath
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Okay but here's the thing it isn't

vocal grotto
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Then the spriters and coders have unexpected work to do

open stag
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wait

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has THAT ever happened before?

vocal grotto
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Someone would have to make that item

open stag
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someone suggests a one-off item and one of the big bois is all over it

vocal grotto
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...big bois?

runic heath
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devs presumably

open stag
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the important people

vocal grotto
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I wasn't a dev when those suggs were allowed, so I can't say

runic heath
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I really can't think of a good reforge that would be summoner focused. Adding additional summons would just be generally op. Other minion stats are just weh ~~minion knockback hellyes ~~

open stag
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minion speed

gusty geode
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I did see talk about like
Adding part of a minion slot

vocal grotto
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Here's the problem with minion speed

runic heath
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Minion speed maybe? Most minions do well enough except for dragons

open stag
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they are already FAST AS F U K

vocal grotto
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You'd need to add custom attributes to every summon weapon

open stag
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oh

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oh yeah

runic heath
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although I wonder if increasing minion speed might just break redcode

vocal grotto
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No?

sand umbra
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would probably cause some interesting scenarios, too

open stag
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what is redcode?

vocal grotto
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Redcode is slang for Terraria's source code

open stag
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slang?

gusty geode
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Like
+0.25 extra minions
So with 4 or more accessories that have the modifier you would be able to summon one more minion

sand umbra
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such as stardust bruhgon and staff of the yesworm, if you do it wrong

vocal grotto
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*slang

runic heath
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oh yeah if only one part of the dragon was moving at the right speed then the entire dragon might just LONG

open stag
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now im imagining long yharon

vocal grotto
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@sand umbra taxevasion

runic heath
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but the dragon type summons are the only ones I would say aren't fast enough but that's mainly a turning thing

sand umbra
open stag
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you know those japanese dragon things that are just flying worms

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that but yharon

runic heath
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Yharon isn't a dragon though

vocal grotto
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Well, turn speed could easily be adjusted

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Yes, he is??

runic heath
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Dragon phoenix fair enough

open stag
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devourer of gods tokyo drifting

gusty geode
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Maybe 0.33 more
So you'd get a max of 2 more minions and then the 7th slot to do something else with

vocal grotto
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The phoenix is more of a property than anything else

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He hasn't been officially called a phoenix in a long time

open stag
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as a person who lives in phoenix i can back the fact up that it's a property

runic heath
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Fair enough, my brain also just did a dumb because It'sYeBoi mentioned long dragons

open stag
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sorry

runic heath
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no it's fine lol

zenith hazel
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get back to the minion thing please

open stag
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maybe

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hm

runic heath
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+2 minions would be relatively balanced I think

open stag
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minion attributes

runic heath
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+2 minions versus +24% damage

open stag
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and modifiers

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+2 would get out of hand quickly

runic heath
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Probably would be dependent on what summon you use and would need dps testing

open stag
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because all your accessories and items could get that modifier

runic heath
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It's +0.33 not +2

open stag
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and eventually you have a swarm of torment and/or really long worm

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oh

runic heath
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so +2 over 6 accessories

open stag
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wait

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what if its like

gusty geode
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Yeah
What Roof said

open stag
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a 5% damage boost until you reach 3

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then its +1 minions

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or something else

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fuck it

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suggesting

runic heath
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maybe edit your other suggestion if you're adding onto that idea

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although I guess that could stand on its own

open stag
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just did the lazy thing and deleted the old one

runic heath
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wait so it's just +0.33 minions and +3% damage for 3 accessories and then only +0.33 minions

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that sounds needlessly complicated

open stag
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well yeah

runic heath
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and also mildly annoying to program

gusty geode
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I also remember the idea of weapon modifiers for summons so you could gain full extra slots, but those slots could only be filled with one specific minion

runic heath
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since now you have to keep track of what other reforges accessories have

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that'd be interesting

open stag
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really rare armor modifier that adds an extra accessory slot

runic heath
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then you just have an army of 1 of every minion

open stag
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and it doesnt stack

runic heath
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That just sounds like it would be an annoying process reforging forever to get that

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since a bonus accessory slot is incredibly powerful

gusty geode
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That's your fault for spending so much time trying to get it

open stag
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well yeah

runic heath
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also conditional accessory slots could cause issues, although that already exists for demon heart so it could actually probably be implemented without as much headache

open stag
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maybe just make one of the shit hardmode armors have that as an appealing thing

gusty geode
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I feel like more suggestions could be added if we don't assume the player is the type of person who will spend literal hours trying to get the absolute best loadout they can before progressing

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At least more of this kind

golden narwhal
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Add a craftable pre-boss flail.
Reason: Currently, there are three pre-boss flails if you are in a corruption world, and the only flail that doesn't require defeating enemies or navigating a treacherous biome is heavily reliant on shadow orb RNG. A craftable pre-boss flail would allow for a flail-only run that doesn't rely heavily on RNG.

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have not posted this yet, just checking if its alright

terse sundial
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Yateveo Bloom exist

sand umbra
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Yateveo Bloom requires navigating a treacherous biome:

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the Jungle.

gusty geode
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Every time a suggestion like this shows up a bit of me dies inside to contain my rant about how subclasses are getting more attention than a certain actual class

sand umbra
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I know it as well as you do

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summoner gets cucked in favor even of subclasses

queen sail
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But what about muh flamethrower playthrough

open stag
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summoner classes just sit on a lawnchair and let magic do the work for them

sand umbra
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so surely you've played summoner then

runic heath
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I have said this before, but if you are doing a subclass run you should be well aware of what you are doing. The game wasn’t fully designed around it, so you might have to deal with bullshit

sand umbra
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^

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subclasses do not need to thrive at every point in the game

queen sail
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How about we forget Melee and Ranged exist for a year HahaYes

zenith hazel
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yeah but nobody really gives a shit about that lole

runic heath
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Also you can just make a new world if you really need to get ball o hurt

zenith hazel
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people will keep capitalizing on this small niche of gameplay and we can’t do much

runic heath
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Or just brave the jungle

queen sail
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What even popularized subclass playthroughs

sand umbra
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CORRUPT CRATES DROP SHADOW ORB ITEMS BTW, WHICH INCLUDES BOL

runic heath
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I don’t have a problem with subclass playthroughs I think they are cool

golden narwhal
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fuck, forgot fishing exists

runic heath
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I think people should just realize that it’s not like it will always be a balanced experience

queen sail
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I mean yeah but we got other classes we need to polish up

sand umbra
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bol can be yes'd by fishing

queen sail
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Thomas what in the fuck

sand umbra
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yes.

runic heath
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Well yeah I don’t think sub classes should be a focus

zenith hazel
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subclass pts are fine unless the people doing said pt want to push their insane beliefs onto others

queen sail
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Why do you have a specific emote for the ball o hurt

sand umbra
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because

zenith hazel
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“add flamethrower pre-hive because subclass!!!”
no.

queen sail
runic heath
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For this specific situation obviously

queen sail
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@zenith hazel to be fair...

runic heath
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There is a flamethrower pre hive though

queen sail
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spark spreader ech

zenith hazel
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that’s pre-boss

golden narwhal
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hive has no time limit so brave it with spark

sand umbra
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which is pre-Hive

queen sail
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Still prehive

sand umbra
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thus, no more flamethrower-only complaints

zenith hazel
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spoilers: a pre-boss flamethrower is not good for hive

queen sail
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Too bad

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Suffer

sand umbra
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next subclass to make good so people will shut up about it? none? alright, summeme time it is

queen sail
sand umbra
runic heath
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That sounds like it’s not my problem lmao

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Where’s my summoner sub class

sand umbra
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summoner is a subclass of mage

gusty geode
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Sentries

queen sail
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Inb4 thomas mentions yoyos or smth

runic heath
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Hermit crab ai minions only

sand umbra
queen sail
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Thomas why do you have so many specific emotes

sand umbra
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@queen sail not funny
didn't laugh

queen sail
golden narwhal
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so sentry is subclass of subclass

queen sail
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and tbh you do care about yoyos enough to try and completely revamp their style of gameplay

sand umbra
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that's. not relevant to the conversation, nor does it prove your point

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and I'd really fucking appreciate it if you didn't try to twist it into doing so

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capiche? got it? good

queen sail
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Jesus

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Sure taxevasion

runic heath
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why can't I kill SCal with spikecrag smh

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Actually energy staff, but still

sand umbra
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the point is that people are clamoring over capitalization on these very niche styles of gameplay and they are overexciting themselves over it to the point where everyone --- including me, Subclass Man himself --- is getting sick and tired of it being the dominant subject of #suggestions-voting
when do we get actual weapon suggestions that serve to provide greater variety at a point that a class lacks
when do we get suggestions about changing boss mechanics to work better with general weapons rather than just accepting the meme mechanics and trying to change the good ones
when do we get summon weapon suggestions for Chrysler's sake

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if the local subclass enthusiast is getting sick of subclass-related shit in suggs chat then there is absolutely something wrong

open stag
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because they are banned

sand umbra
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wrong

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wrong on so many levels

golden narwhal
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when someone cares enough to play summoner

open stag
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based on the rules the mods made you arent allowed to suggest single weapons or groups of weapons unless its suepr good

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and even then

queen sail
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That’s not the issue, really

sand umbra
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what kind of fantastic joke is this

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specific item suggs got fucked, but you can still ask for more summons at XYZ tier
ask for a vague summon drop from XYZ
more accessories for summoners
more fucking sentries

open stag
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ah

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i see

golden narwhal
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you're allowed to suggest putting an item at a certain point of the game

open stag
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my friend ran summoner last playthrough so

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i guess this kinda applies

runic heath
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I played summoner recently

sand umbra
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what got banned is the fucking Patron item bootlegs that plagued the chat every goddamn day until the day they died
vague, less specific suggestions about generally adding more content for certain classes or at certain points in the mod is still completely fair game

runic heath
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And by recently I mean

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a little while ago

queen sail
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Around a couple of months

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Like June iirc

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Or July

runic heath
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does summoner have any other prominent accessory line besides statis stuff?

sand umbra
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no

queen sail
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No

runic heath
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Also statis is such a damn meme since you just equip all three

zenith hazel
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spirit glyph, godly and profaned soul artifacts

queen sail
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And tbh i feel like the issue comes in the way summoner is presented and coded

sand umbra
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Statis' Belt of Curses is a Chinese bootleg mega-accessory that isn't even summoner-focused or really a mega-acc because you can get like half the bonuses from it just by equipping Statis' Blessing

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@open stag this is gonna sound really retarded and outta left field, but add a reason, to both of your current suggs

runic heath
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summon has 5 unique accessories I didn't even realize. Since the rogue expansion rogue actually has a ton which is pretty cool

sand umbra
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suggs need reasons

zenith hazel
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mans posted 4 suggs in the span of an hour

queen sail
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Not only is it the most halfassed class in the game apart from Ranger but there’s no content in HM, it’s notorious for being ass to code

runic heath
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yeah looking at rogue that's crazy how many accessories there are now instead of just radier's talisman lol

sand umbra
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okay I'm sorry to break this to you

summons are not nearly as difficult as everyone's been making them out to be

terse sundial
sand umbra
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you program them just as you would a normal projectile/NPC

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with the caveat that they have a default ability to gather near the player when not attacking shit

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(which isn't hard at all)

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are they tedious? yes, as any good mod content is

but they're not difficult CompleteFailure

vocal grotto
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Really depends on what you want it really to do

open stag
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aErOsMiTh SuMmOn

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MoRe jOjO

vocal grotto
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It can go from piss easy to hell

sand umbra
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worm

open stag
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werm

queen sail
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How about we uh

vocal grotto
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Mechworm isn't hard to make. But fixing what's already there

queen sail
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Get a definitive cosmilite tier summon accessory

vocal grotto
open stag
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yo man

queen sail
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So summon doesn’t stick with statis stuff

open stag
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you know what the best suggestion ever is

sand umbra
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petition to shift Belt of Curses to rogue, make Nanotech something different when Draedon happens, and give Summoner an actual dedicated mega-acc post-DoG

open stag
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oh wait

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i was boutta say a meme

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maybe i shouldnt

sand umbra
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or hell, just rebrand the Belt of Curses line outright, that'll work just as well

terse sundial
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I would recommend dropping your memeish comments yeah

gusty geode
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This feels like a reveal you'd put on the news and call a scandal
Summons are not ultra-hard to code HyperYharimJudge

sand umbra
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and add a greater variety of accs throughout progression for them

open stag
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k but there is one summon item ive always wanted

zenith hazel
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mechworm is still kinda bad specifically for sub4 yharon

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a sentry could potentially help with that

open stag
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or pet/morph/rideable/whatever

queen sail
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Yeah but

sand umbra
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a post-DoG sentry

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intriguing

queen sail
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We don’t have any

sand umbra
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perhaps a drop from the buffed seasonal moons?

zenith hazel
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that’s a reason, not just “because sentry subclass”

sand umbra
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or just a normal Cosmilite and Nightmare Fuel/Endothermic Energy craft if you wanna be boring Ech

open stag
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inb4 sentry goes from subclass to normal class

vocal grotto
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Unless it has a range of 154 light years, I'd expect a sentry to not do too well against Yharon

queen sail
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Go revamp pumpkin/frost moon post dog or smth

sand umbra
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its range is 153.9 light years instead

zenith hazel
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I don’t need it to be good for yharon in general, it just needs to deal with sub4

queen sail
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To make them more worthwhile than “event but buffed and a revamped miniboss at the end”

open stag
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yharon is 153.9 light years large

vocal grotto
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Please don't talk about that

zenith hazel
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because

  1. mechworm can’t properly catch up to yharon
  2. the other summons barely do any damage
  3. energy staff is lole
open stag
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is that better

queen sail
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Also no i don’t think sentries are gonna work for a fight where you’re moving 200 mph

zenith hazel
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also yeah, enough with the memes, this is your final warning

civic pond
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i cant remember any scenario where energy staff was worth using

sand umbra
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actually

civic pond
sand umbra
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is it time

vocal grotto
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I might ask about increasing mechworm speed later

sand umbra
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for Resurrection Butterfly 2

queen sail
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Using a sentry that’s not the ML sentries @civic pond

civic pond
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do you think energy staff could be buffed orrrrrrrrrrrr

gusty geode
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What if they were like the lightning aura trap
So enemies just take damage when they're close enough to it

civic pond
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Lunar portal staff is godly smh

queen sail
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Hm yesss i will fire a laser and completely miss the boss/hit it once

civic pond
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but no really, is it possible to buff energy staff in any way

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besides damage

queen sail
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Burst of fireballs instead of just one maybe

gusty geode
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Encourages leading the boss around and manipulating their movement
Something people don't often take advantage of

civic pond
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homing emotion

queen sail
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I dunno ech

civic pond
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or even faster projectile speed

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actually item suggs aren't supposed to be specific so i'll just include all of them as examples..

sand umbra
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when was the last time Energy Staff was relevant

civic pond
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well

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uh

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when was it added

gusty geode
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So auras won't work?

sand umbra
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auras will work

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if we collectively agree to overhaul OOA and give it a fourth post-DoG tier

civic pond
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as neat as it sounds is it realistic

queen sail
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Will there be an indicator

civic pond
queen sail
sand umbra
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like
making OOA not horrible to go through
and giving it post-DoG content to assist summoners in their time of need

queen sail
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Change the buffer timer tbh

zenith hazel
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OOA’s not even that bad tbh

gusty geode
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I wouldn't call different bad tbh
It's meant to be a special kinda event
Being a crossover and everything

sand umbra
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the main thing of it is just

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having a 30-second timer

queen sail
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Long and tedious

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And in vanilla you only get, like

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7 medals per run

sand umbra
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until tier 3 where you get 700

queen sail
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When the Tavernkeep’s shop has prices up to 50 Medals

sand umbra
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because Betsy and her Treasure Bag exist

queen sail
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Ah right that

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I thought that was modded

sand umbra
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nope, anything related to OOA that isn't Vesuvius or Thorium's scattered OOA content is vanilla

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because nobody likes messing with OOA fsr

gusty geode
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Is the new Betsy drop actually from DD2
Did the devs actually do any research there ech

queen sail
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No but does it need to be ech

sand umbra
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pretty sure it's just an excuse to have Meteor Staff 3 & Knuckles

hollow idol
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Legendaries were probably made before deciding what boss would drop it

civic pond
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I interrupt this program with a suggestion to energy staff

queen sail
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Tier 1 = 5-10 seconds
Tier 2 = 15 seconds
Tier 3 = 30 seconds
Tier 4(?) = ...30 seconds, you got time ech

civic pond
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Buff energy staff in some way
Energy staff is as close to endgame sentry as you get..
..and its fairly underwhelming. Most of its projectiles have a tendancy to miss and is hardly worth using during any boss.
All I suggest is that besides a flat out damage buff, it could possibly have another ability like piercing, faster projectile speeds, multiple fireballs, homing, etc. 🆗

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yay or nay bruh

queen sail
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Works

sand umbra
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yay

queen sail
civic pond
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si

vocal grotto
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Doesn't it already home?

sand umbra
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it does

hollow idol
#

Especially considering the holy power of spikecrag and cryogenic, the last sentry for now at least is indeed kinda underwhelming

sand umbra
#

apparently

civic pond
#

if it does i never noticed

#

should i replace it?

sand umbra
#

yeah for the final sentry it's really underwhelming

civic pond
#

or just better homing

sand umbra
#

though that's mainly because Spikecrag exists

civic pond
#

spikecrag is just bruh

#

sacrificing my fps for damage

hollow idol
#

fair trade off

queen sail
#

Darksun tier eclipse sentry? thonk

civic pond
#

faster homing?

#

how good is energy staffs homing

queen sail
#

But tbf, like

#

Darksun tier you also get access to chickens

gusty geode
#

Perf hive sentry

queen sail
#

Hmmm

civic pond
#

perf hive would be neat

#

spits out ichor everywhere

queen sail
#

Revamp dank creeper summon to be a hive mind sentry that releases corrupt creatures?

civic pond
#

as a summon it sucks im sorry.

queen sail
#

Feels more fitting thenatically

sand umbra
#

byeah

hollow idol
#

Well I do have mini versions of all corruption enemy sprites on hand if that becomes a thing

queen sail
#

And it would fit into the gameplay of their fights

sand umbra
#

would also make Dank Staff and Blood Clot Staff not just. carbon copies of one another

zenith hazel
#

yeah but pre-hm ichor

hollow idol
#

But one will overshadow the other probably

#

by a decent amount

queen sail
#

considering that perf hive spends most of the fight flying and hiih miim spends phase 1 stationary, releasing corruption creatures

#

No

#

Actually

#

Uhhh

#

Idk

hollow idol
#

plasma rod

zenith hazel
#

plasma rod inflicts ichor but for a very short time

#

you wouldn’t be able to fully abuse it

gusty geode
#

Perf hive could just shoot blood
Because it also does that

zealous ridge
#

Can definitely attest to the fact that the celestial sigil puts a significant pressure on your money supply

#

But the question I have is... considering how useful and multipurpose luminite is, perhaps it’s meant to be more costly to grind?

distant gyro
#

the cost of grinding ml is already 1 whole minute of your life

#

Per spawn.

zealous ridge
#

fair enough

#

id say more like a few minutes considering when you need luminite most is pre-prov

distant gyro
#

Was talking in general

#

Impending Doom takes a fat whole minute of life to finish

#

Even after scal and shit

zealous ridge
#

thats true but that isnt really a calamity imposed restriction anyways

#

are you saying that the time it takes is already enough of a drawback?

distant gyro
#

ye

#

all the other spawns are instataneous

queen sail
#

Honestly just download fargo and, like

#

Turn it into a Celestially Sigil

distant gyro
#

yea ech

queen sail
#

Minute long buffer becomes ass at points ech

zealous ridge
#

i still feel like it should cost a decent amount of money

#

it costs... 3 platinum right now

void kelp
#

I honestly feel like the costs should at least break even

#

89 stars on my rename sugg HyperYharimJudge

zealous ridge
#

oh yeah i remember that

#

i like that one, i was thinking something like "Hippocampus Husk" would sound cool

#

if anything that might be too grandiose

#

but i digress, its a nice suggestion

void kelp
#

I really like Signathion as an idea since it has the same lilt

#

same mouthfeel too

sand umbra
#

now it has 91 UltimateSmug

foggy kindle
#

made it 92 iirc

vocal grotto
#

I'd delete 2, but I'd probably get yelled at HDfailure

tired haven
#

Tbh I'd share one concern regarding @WеAreToast#4490 suggestion
The style feels somewhat... flammable. All those emotions spilling over the edge and do barely anything with suggestion itself
Take it with a mountain of salt but I'd recommend slightly toning down on emotional side when doing a suggestion text

hollow saffron
#

^

#

facts and logic

#

not passion and outrage

#

but it was funny for my eyes to read

hollow shell
#

@steel raptor See above

#

(Crab's ping didn't work, at least on my end)

steel raptor
#

Okay, that’s good to know. Tbh I wasn’t fully sure if tone of voice persuades people to get my idea.

sand umbra
#

Tone of voice is a very fickle thing in text.

#

I should know, I've pissed people off by mixing up the smallest things in text or giving the wrong idea more times than I care to count.

hollow shell
#

I can see how emotion would be convincing
Rallying people behind your cause and whatnot, making the issue seem important

But also
... try to maintain some professionalism

hollow saffron
#

^

#

pathos is good to a degree

sand umbra
#

Heated emotion works in moderation, but also: You gotta DESTROY the issue with FACTS and LOGIC. Give some good statistics and the like, or even just logical reasoning, behind a suggestion being what it is --- and it is this logicality that should remain the forefront of any good sugg.

#

And be careful not to get too heated about it too quickly --- in other words, do as I say, not as I do. CompleteFailure

steel raptor
#

I just changed some of the emotional statements by toning them down and/or removing a few words.

sand umbra
#

👍

#

Seems fine to me now, if it didn't before.

#

You get a gold star for your efforts. And a sugg star I guess.

#

hollow shell
#

There's still some emotion in there
"ripoff" and "lazy"

sand umbra
#

I mean on one hand I agree with you Rover

#

but also on the other hand 10 platinum for the Profaned Shard

#

you're highly unlikely to even have a reason to purchase this thing again in the first place, yet it's still stupidly expensive

steel raptor
#

Changed those two words Rover pointed out.

hollow shell
#

(not needing to purchase it again is a reason why it would be expensive, no?)

sand umbra
#

...no???

hollow shell
#

Thanks Toast

sand umbra
#

there's literally no benefit to buying the Profaned Shard off the Wizard, especially since the only thing the Guardians drop can be made non-consumable prior to Provi

#

you're essentially spending 10 plat on nothing

hollow shell
#

A frequent purchase wouldn't be as expensive as something you'd only buy once
Because your total cost of repeated buys would add up to the expense of a single big thing

sand umbra
#

I mean okay

steel raptor
#

But then there’s Bumblebirb (if for some reason you want Swordsplosion)

sand umbra
#

now.

Birb Pheromones for 5 plat from Witch Doctor.

distant gyro
#

Pretty sure it's cheaper just to craft

sand umbra
#

way cheaper

steel raptor
#

I’d be fine if Celestial Sigil costs 1p instead of 3p.

#

Just an example

hollow shell
#

It's to encourage y'all to not be lazy and go out n' get those materials for once
You can't just stay at home burning your savings away HyperYharimJudge

distant gyro
steel raptor
#

Good point ngl

#

I mean, farming the mechs is a thing

#

Because the mech souls sell for too much money

distant gyro
#

Arma cryo gang

hollow shell
#

(up to 32 Gold for one Twins kill's worth of Souls of Sight)
(Damn, I didn't know it was that bad)

#

(Counting Hallowed Bars, thas a max of 46 Gold per kill)
(if get good drop amount RNG)

hollow saffron
#

dang

hollow shell
#

For an early Hardmode boss

#

totally vanilla

hollow saffron
#

but its stil meaningless farming, wasting time that you could spend on fighting harder bosses

#

ngl i wish terraria could be as farmable as minecraft

radiant meadow
#

not to mention light discs are good cash

hollow shell
#

Mech Herbs coming soon

sand umbra
#

kjlashgfklajhkljh

hollow saffron
#

get yourself some redstone components and slime blocks and you're playing idle farm simulator 2019

sand umbra
#

MECHANICAL HERBS

#

.C.

hollow saffron
#

ok thomas

sand umbra
#

hi

#

.c.

hollow shell
#

Sunflower of Sight
Magnolia of Might
Forget Me Not of Fright

distant gyro
tired haven
#

Gleaming Magnolia of Might sounds like a sarcasm ngl failure

#

(also the ping didn't work because I broke it intentionally, wasn't sure the reason is worth it to actually ping a person, heh)

#

Glad the note was considered tho

limber quarry
#

Anyone notice a very small consistency change between chaos candles and water candles where you can’t right click chaos candles to pick them up? I don’t know if this is actually worth their time, but I wanted to put it out there.

placid girder
#

Thing with ml summon in particular is you can just kill aureus and get a fuckton of frags to make sigil anyways

oak meteor
#

what does green tick me

#

mean

green pumice
oak meteor
#

i did

#

does that mean its gonna be added

green pumice
#

...

#

it litterally explains everything in pins

oak meteor
#

what does its respective location mean

#

sounds like the white flag withless steps

ruby cobalt
#

means it got sent to devs

oak meteor
#

ok

ruby cobalt
#

as if that wasn't evident enough from what these 2 channels are made for

oak meteor
#

Shut

worthy fiber
#

Problem with adding the yoyo bag to the gauntlet is that all melee players will be required to get an accessory meant specifically for a subclass

#

Even if it's endgame it'd still be tedious because RNG iirc

green pumice
#

true.

#

is there any possibility of making a recipe for yoyo glove

worthy fiber
#

Perhaps, but it still won't fix the problem that melee users will need to make something they probably won't benefit from

green pumice
#

this may sound stupid but, maybe the recipe of the gauntlet remains the same, and the yoyo bag can be added with the gauntlet

#

so you wouldn't have to waste time getting it if u dont want it

mighty mica
#

This suggestion is on the Don't"s doc because its been asked frequently so this doesn't need to be suggested again.

green pumice
#

is it?, all i saw was upgrades to the yoyo bag, not adding to gauntlet

mighty mica
green pumice
#

oops

swift wadi
#

Im sorry friend

mighty mica
#

I'll delete it then since its on the doc and has been suggested many times.

green pumice
#

aight

manic pumice
#

why though

radiant meadow
#

because yoyo bag becoming part of ele gauntlet will make the obliterator, oracle, and azathoth more painful to balance

proven tide
#

@supple lodge night's edge is the true melee sword

#

to give its components projectiles majorly detracts from that

weary walrus
#

Plus, true melee sword has higher base damage than those aren't

supple lodge
#

But if you get it right as you’re probably about to fight the WoF, and the WoF is basically un-true melee-able, I don’t see what purpose it serves now

weary walrus
#

Well, you don't have to use it in boss fights to make it useful, night edge even tho not good for bosses, it can clear normal mobs rather quickly

distant gyro
#

Night's Edge is your only option for true melee wof tbh

#

Night Stabber kinda ech

weary walrus
#

Bloody Edge exists

distant gyro
#

Carnage is rare so no one really gets it

radiant meadow
#

carnage if you're down to grind or get lucky

distant gyro
#

Bloody Edge heals ye

radiant meadow
#

carnage is worth it to grind for tbh because it eats slime god

distant gyro
#

But what you want in true melee is a swift adrenaline to the face

#

Which NE excels at doing

weary walrus
#

Plus, not all true melee fights simply means just jump at the boss and trade damage. You must be very tactical to play as true melee

distant gyro
#

You wait for adrenaline, double ripper, and gamble tbh

#

I tried it before

weary walrus
#

Play as true melee is pretty much torturing yourself omegalul

distant gyro
#

Not that bad

steel raptor
#

I used Night’s Edge for WoF

#

Just make a roof and a floor and you’ll constantly swing the sword away from the direction you’re moving, unlike Calamity’s true melee weapons (They always swing the direction the player is moving)

#

Personally I don’t think Night’s Edge needs any buffing

#

But the statement above is why I always prefer Night’s Edge over Carnage or Bloody Edge

distant gyro
#

Not only that

#

NE is already buffed by 50%

night cradle
#

nobody saw anything in #suggestions-voting darylsweating
what I think honestly about the sugg tho is that I don't think that any of the Night's Edge nor its components need any buffing
they are great early-game melee weapons for melee players, and the Night's Edge itself is great enough with its damage output

distant gyro
#

imo all that needs changing about NE is progression

#

All the other penultimate weapons being Night's Ray duo and Lunarian Bow are post-SG

sand umbra
#

I sugged NE being moved to post-SG before

distant gyro
#

Moving NE to Post-SG and buffing Muramasa is a better idea

#

Buff both accordingly

#

Same for NS

sand umbra
#

that died because "muh true melee SG"

...except byeah you can just make Muramasa actually worth half a fuck

steel raptor
#

So you’d basically have to use sunfury for SG as a true melee character

distant gyro
#

Yes.

steel raptor
#

But then again True Melee Scal is impossible

sand umbra
#

Well yes, and that's why you would

#

make Muramasa viable on its own merit.

steel raptor
#

CrabBar’s method doesn’t work anymore

sand umbra
#

how is this relevant?

distant gyro
#

Crab's true melee vids are extremely dated

steel raptor
#

True Melee playthrough

#

We were on the topic of NE

sand umbra
#

byeah, NE and NEarly all of its components are viable in the first place

#

Muramasa just sucks

#

the Dungeon Chest weps in general suck

distant gyro
#

I don't even use Murasama in Vanilla

sand umbra
#

and upgrades exist purely to give them purpose

distant gyro
#

Because it gets upgraded right away

#

just like how I never use Ankh Charm and its components

steel raptor
#

Vanilla devs expect you to explore underworld after Dungeon iirc but that’s just dumb

sand umbra
#

Muramasa is an immediate upgrade into NE, Handgun needs Pheonix Blaster to stand, Magic Missile is lol, Aqua Scepter exists I guess

distant gyro
#

Magic Missile dies in Flamelash afaik

sand umbra
#

oh yeah Flamelash

#

Flamelash is literally obtainable on the same tier as Magic Missile and does the same shit but better

steel raptor
#

Rainbow Rod got buffed by 75% but Flamelash never changed

distant gyro
#

It's the handgun situation over again

sand umbra
#

Blue Moon would be good if Sunfury didn't also exist and iirc do everything better as well

#

Valor just straight-up sucks

distant gyro
#

Valor dies when Cascade happens

sand umbra
#

Valor dies in the face of Chadscade

steel raptor
#

There’s a lot of Vanilla Weapons that didn’t get changed but that would take lots of time. Also, Calamity devs are eventually gonna make this mod a standalone game iirc

sand umbra
#

you gotta wonder how Cascade got buffed and Valor didn't when Valor is straight-up about as good as shit obtainable way before it

#

(which is not a good thing; it's a Dungeon chest item for Chrysler's sake)

tired haven
#

Tbh
Buffing all the yoyos is pointless because people are using only strongest ones anyway

distant gyro
#

tldr
Muramasa -- Night's Edge
Magic Missile -- Flamelash
Cobalt Shield -- Obsidian Shield
Blue Moon -- Sunfury
Handgun -- Phoenix Blaster
Valor -- Cascade
Ancient Shiv - Night's Stabber

Aqua Scepter in the Shadow Realm

tired haven
#

That's the issue with identical weapons

distant gyro
#

These are all the dungeon stuffs that get upgraded almost right away

sand umbra
#

this is why vanilla yo-yos are stinky

distant gyro
#

Vanilla yoyos are nothing but one drop product placements

sand umbra
night cradle
steel raptor
#

Terra Edge is also much stronger than Terra Blade because the projectiles are created differently

tired haven
#

Or is it?

sand umbra
#

okay controversial question time

#

why the actual shit does Terra Edge exist

steel raptor
#

Terra Edge always creates them as soon as the blade is swung (even with auto swing) but Terra Blade requires you to swing manually if you want as many projectiles as possible

#

Otherwise you’d get a projectile every other swing

sand umbra
#

sounds like melee speed issues

tired haven
#

Mmm that's kinda wrong, because with certain melee speed you don't get benefit from manual swing

sand umbra
#

once again, thank the retardation of redcode

distant gyro
#

When only use animation is reduced

sand umbra
#

melee speed doesn't affect useTime (the thing that affects projectiles here), only useAnimation (how fast the actual blade swings)

you can imagine how this factors into projectile melee weps

distant gyro
#

what thomas says ye

#

The reduced variable is UseAnimation

sand umbra
#

like I'm sorry to break this to you but that's not a Terra Blade exclusive issue

distant gyro
#

Essentially cucking a fuck ton of projectile memes

sand umbra
#

that is an issue with every single vanilla projectile melee wep

steel raptor
#

If you click as soon as the Terra Blade is done with its swing it will shoot its projectile again (autoswing messes it up)

distant gyro
#

Vampire Knives is a known example

sand umbra
#

Vampire Knives are especially bad here because they literally cannot fire every shot past a certain melee speed threshold

tired haven
#

Terra Blade raises the issue to the new level, since it features varied projectile fire rate from melee speed

sand umbra
#

that's an issue with other weps before it already

steel raptor
#

Also just wondering, is Calamity gonna be its standalone game someday?

tired haven
#

Do I have to grab the table ?

sand umbra
#

namely, Death Sickle, which seemingly can suffer the same issue (to whoever said this thing had no projectile cooldown, get your facts straight)

distant gyro
#

Probably not CompleteFailure

sand umbra
#

I dunno what meme table you're talking about
I'm talking about the shit I've had to learn while testing and rebalancing these weapons for EE

steel raptor
#

I heard it mentioned in the developer podcast (pt 2 of the tier list)

tired haven
#

How UseAnimation of Terra Blade correlates with fire rate
15 blade - 30 shot
13 - 26
12 - 24
11 - 22
10 - 20
9 - 18
8 - 16
7 - 21 (or 14 if you have speed reforge)
6 - 18
5 - 20
4 - 16

#

hf

sand umbra
#

seems about right

#

welcome to redcode

#

where nothing makes any fucking sense

queen sail
#

3 major updates to fix and we got even more redcode PensiveDoGCowboy

sand umbra
#

I really wish I could just

steel raptor
#

So a UseTime of 6 or 5 is worse than a UseTime of 8? thonk

sand umbra
#

make melee speed actually affect useTime

#

yes, correct

tired haven
#

Yes

sand umbra
#

remember, useTime does not change with melee speed

queen sail
#

What happens if it did thonk

#

More beams?

tired haven
#

You could get machinegun beams yes

#

probably

sand umbra
#

it'd require some rebalancing of projectile weps, ye

#

because then they'd actually fire projectiles properly with melee speed

steel raptor
#

The code for Calamity Melee Projectiles seems completely different from Vanilla

tired haven
#

(or removal of melee speed)

sand umbra
#

just remove melee speed

#

43head

queen sail
#

Weapons with 0 use time

sand umbra
#

modded projectile weps are programmed differently from vanilla projectile weps

#

as the Shoot method is universally used to make them fire

#

you can use the variable OnlyShootOnSwing to get the vanilla behavior

#

or you can do the normal thing and set that to false, allowing the projectile to fire even mid-swing

#

(you can't set this variable for vanilla or other mods' weps from GlobalItem, sadly, although I patiently await the day such becomes possible)

tired haven
#

So, can anyone remind me the fire rate of terra edge?

sand umbra
#

useTime 16, same as Blade

#

still unsure why Edge even exists

distant gyro
#

To be edgy

tired haven
#

Was a healing counterpart but failure

distant gyro
tired haven
#

(bloody edge blahblah)

sand umbra
frail mantle
#

Specific Item Sugg meme

distant gyro
#

@last star smh si sug

sand umbra
#

and then both became craftable with either True Evil Blade

#

so lel

tired haven
#

Uhhh you aren't supposed to post that

last star
#

@distant gyro wut

distant gyro
#

Specific Item

zenith hazel
#

this is totally not a specific item sugg at all, no siree

queen sail
#

Specific item sugma

sand umbra
#

I'd take it

#

except I already have plans for a separate Clentaminator upgrade

proven tide
#

this is uh

sand umbra
#

so I quite frankly give no fucks CompleteFailure

queen sail
#

Just say you want a clentaminator upgrade and say why

#

That’s it

bitter topaz
#

smh
specific item moments
"no specific items" means more than just weapons

tired haven
#

Mfw I just realised why clentaminator has so short range
To not screw half a world when trying to edit a small patch of dirt

sand umbra
#

byeah, Clentaminator's range is (relatively speaking) short so it grants some semblance of accuracy

civic pond
#

purification powder moments

queen sail
#

😔

civic pond
#

as if anyone actually uses it

tired haven
#

Precision 100
Potential 0

#

I did, in fact

distant gyro
#

Axe of Purity hellyes

civic pond
#

:no:

sand umbra
#

Axe of Purity is the true chad

last star
#

So can i remake the suggestion but not be as specifik?

queen sail
#

Yes

last star
#

Oki

distant gyro
#

Ye but ☑

#

I think so al

queen sail
#

Last one was since september

distant gyro
#

Yep that's a blu

last star
#

There posted it but changed ig

#

Oh was i not supposed to

#

Fml

last star
#

@distant gyro what do u think of the suggestion esk thing i talked about before? Like is it balanced enough or boring (what im getting at is if i should bother suggesting it or not)

ashen warren
#

i believe that the calamity added recipes for vannila items destroy the spirit of terraria

runic heath
#

I mean it’s a weird balancing thing to be honest

#

But also one can opt to not utilize it

tired haven
#

Not having player to adapt with whatever is kind of required because lategame really likes to gather everything in one pile so that becomes a chore to grind all the missing parts

#

(however, I do agree that it's somewhat hurtful for actual pt variety, and that such a change could have been theoretically a config)

sand umbra
#

wait, what's happening? feelin' like I missed something

#

what is this thing that's being discussed, exactly megathink

frail mantle
#

they're discussing re-adding scaling legendaries except different, i believe

sand umbra
#

neat

#

also I'm blind and so is my discord, hadn't seen the other recent sugg

so like, I'd agree with killing Calamity-added recipes for items if endgame weapons and gear didn't outright require them somewhere in their crafting trees

#

vanilla RNG is horrendous

#

and having to rely on it to get shit that's necessary for late-game stuff --- and becoming unable to get some of your only options without the stuff for which recipes are added --- would honestly make the game flat-out bad

#

vanilla RNG is horrendous

tired haven
#

Ye, it was about the latest sug

sand umbra
#

oh o-fucking-kay

#

thanks discord

ashen warren
#

the point is, that calamity just has some must have lategame accessories

#

am i the only one who sees my messages in red color? it's kind of freaking me out

#

no items should be must have

wooden wedge
#

it's because discord is dying

#

no

#

it's because discord is dying

lost agate
#

If no items should be must have then people would do itemless runs

#

And people that actually get the shit they should, annihilate everything
So...

#

Not the wisest choice

#

Also, hermes boots are a must have last i checked so...

ruby cobalt
#

I mean, technically you can do a run without hermes boots

#

bat hook is god

lost agate
#

Ok then

#

Then bat hook is a must

#

Or just hook if you wanna go to that route

#

And if you say it isnt neccesary then EoC would like to have a word with you

#

Or literally half the bosses cuz they maul you if you arent fast

ruby cobalt
#

yeah

#

no items being a must have
not in this game, buddy

lost agate
#

(i had a bit of a stroke having this convo while discord is dying)

ashen warren
#

not what i mean

#

i mean that you have to use something

#

but that something shouldnt be necessarily the sponge or something

lost agate
#

Ok then

#

Tell me something that is a must have, that doesnt devolve in more dmg or smth that wasnt a must have already like boots

#

Go on

ashen warren
#

the sponge

lost agate
#

You dont need it

frail mantle
#

i rarely ever use the sponge tbh

ashen warren
#

still my point is that the player has to adapt to what he's given

lost agate
#

You can do just fine without sponge

ashen warren
#

to increase replayability, make some items unobtainable in one playthrough, thats why ore varieties exist, crimson and corruption, you name it

lost agate
#

Well i dont get your point cuz thats literally asking to be cucked at random

ashen warren
#

yes, to increase replayability

lost agate
#

And that isnt replayability, that can flat out make people abandon runs

#

Which is the opposite of replayability

left crest
#

that's literally just annoyance

lost agate
#

That or guess what

ashen warren
#

the player shouldn't want one specific item

lost agate
#

Not in this game bud

left crest
#

esp considering mega accessories like asgardian aegis and the sponge, if just one component isn't in your world, you can't get this item

lost agate
#

We play a game that has something called WoF that has both an arena and boots as a must have

ashen warren
#

asgardian aegis and sponge dont need chest accessories if i remember correctly

lost agate
#

And thats just one of many examples

left crest
#

yes, but they do require the vanilla accessory with the second largest crafting tree, otheriwse known as the ankh shield

amber elk
#

off the top of my head the only thing i can think of that isnt necessary with a recipe is rod of discord

lost agate
#

God discord stopped dying

left crest
#

which, although it doesnt require chest accs, requires several rare drops from many enemies

#

that would just be abhorrent to get for an SCal viable accessory

ashen warren
#

im talking about items like ark of the ancients

lost agate
#

You dont need it

ashen warren
#

it needs enchanted sword and starfury

#

i know

#

but you may be able to make it if you're lucky enough

lost agate
#

Dude just

left crest
#

keyword being if you're lucky enough

lost agate
#

If you wanna rely on luck

#

Dont craft shit

#

Thats it

left crest
#

no one wants to have to make 2+ worlds just to make a random midgame sword

lost agate
#

Nobody is forcing you to craft it

left crest
#

except maybe you apparently

lost agate
#

Its there so people that actually want to get stuff dont get cucked

#

Why remove it

#

That just removes freedom, which would you look at that

#

Freedom helps with replayability

left crest
#

also, say you're playing rogue, and there's one material in Celestus's recipe you can't get

#

you're cucked

ashen warren
#

there's a lot, and i mean a lot of cool stuff in the calamity mod, im saying that if the player doesn't have freedom, that might actually be better, because in one playthrough you might turn out with this endgame weapon, or this endgame weapon

#

if the player has freedom, he will just keep crafting the celestus

left crest
#

except when only 1 wep is viable for a given boss, that has a problem

lost agate
#

Except when they dont

left crest
#

literally the only scal viable rogue weapon is celestus, there is no alternative, other than SotC but that's a lame excuse

lost agate
#

Ah yes lets remove freedom so they get forced to play again

#

Such good design

#

Or

#

They make a new world which is nothing short of the same

left crest
#

^

ashen warren
#

but each playthrough has to be different

lost agate
#

If i get forced to replay the game to get what i want

ashen warren
#

not go over the same crafting trees as the last one

lost agate
#

I aint playing again

#

Just saying

#

Dude

#

You choose what to do

#

If you go through the same crafting trees

#

Thats YOUR fault

#

Theres choices

#

If you dont take them, thats not the problem of the mod

left crest
#

I do not want to have to beat every single boss from KS to Yharon 1-2 more times, just to be able to kill SCal

lost agate
#

Thats yours

ashen warren
#

though, when you get to endgame, there don't seem to be as many choices as mid game

lost agate
#

Only rogue has issues with endgame

#

Also if youre saying post plant

#

That place is just packed

#

Theres a thing called "too much"

#

So if you were expecting post plant variety everywhere, im sorry to dissapoint you

#

Because then people say everything is bloated

#

Woooowie

ashen warren
#

i think came up with an idea to fix something that wasn't broken in the first place, my bad

ashen warren
#

about quality of life, it should exist but this is a mod about you being in a cruel world helpless having to become powerful to defeat evil not a hotel

last loom
#

Does anyone have calamity mod version 1.2?

radiant meadow
#

@last loom please stop spamming in multiple chats for the same question

#

in fact, you asked in basically every chat, where it doesn't belong in half of them

civic pond
#

@ebon mesa there have been a lot of suggestions about this

ebon mesa
#

ah

civic pond
#

the reason you cant combine them is the tradeoff

hollow shell
#

It's on the Suggestion Dont's doc

civic pond
#

that too

ebon mesa
#

oh

#

oops

civic pond
#

jaja

ebon mesa
#

kinda lame but oh well

hollow shell
#

Because the balance of the lore items is that they take up a lot of inventory space

ebon mesa
#

they dont do a whole lot for it though

hollow shell
#

You have to choose whether you want a freer inventory or the bonus effects

#

If you feel like a lore item ain't worth keeping on, then don't keep it on

ebon mesa
#

calamity has a few other OP complex crafting trees, im not sure how this differs

hollow shell
#

Kinda different situations

karmic stone
#

You can get free stats for the cost of 1 inv slot per lore item

ebon mesa
#

that you can

#

like the Amalgam and Heart of the Elements

radiant meadow
#

isn't that already a thing?

hollow shell
#

Well those are in accessory slots
which you have a more limited supply of and can only be used for the purpose of equippable items

radiant meadow
#

pretty sure draedon's forge can make work bench stuff

hollow shell
#

Inventory slots have multiple purposes

radiant meadow
#

work bench just isn't in the draedon's forge recipe

hollow shell
#

Lemme check Draedon's Forge

ebon mesa
#

so, what if the lore items crafted into an accessory?

radiant meadow
#

@supple lodge

hollow shell
#

That's no fun :P

ebon mesa
#

its ok though, if calamity doesnt want it i wont push it
theres gotta be a mod that does it itself anwyay

hollow shell
#

Maybe

#

I wouldn't be surprised if Fargo makes a Lore Enchantment in the future

#

Yeah Skoores, it already acts as a work bench.

hearty yew
#

@supple lodge Just checked source code. Draedon's Forge counts as a workbench.

void kelp
#

hey btw there’s about 10 suggestions from this past Monday to now thatve met the requirements

hollow shell
#

You right.

#

I'll do some delivering

void kelp
#

thanks rover!

supple lodge
#

Oh, it’s just the last time I played through the mod, I’m pretty sure it didn’t count as a workbench

hollow shell
runic heath
#

done

radiant meadow
#

oh hey, that's mine HDfailure

hollow shell
#

Thanks

civic pond
#

..ok.

#

i dont even

versed mica
#

No meme suggestions I guess

vocal grotto
#

?

void kelp
#

@topaz temple please read the pins

#

@vocal grotto yeeting time

vocal grotto
#

Yeah, don't make joke suggestions. That will be warn.

cyan lagoon
#

I'm assuming this is specifically around nerfing ice claspers

void kelp
#

It’d be better to be more clear what you mean exactly, yeah

hollow shell
#

@scenic aspen Do you mean specifically rebalancing Ice Claspers, or are you referring to all summons in the game (and you're just using Clapsers as an example)?

ashen warren
#

It feels incomplete thinkies

gusty geode
#

Came in late
But aren't any and all instances of the Corruption being the better world evil just
Invalidated by Ichor

ashen warren
#

Pretty much

#

Though technically you can fight the perfs on the evil island in hardmode and you're set.

queen sail
#

That’s still ichor :unexplainableemotion:

scenic aspen
#

@hollow shell I.haven't finished my Summoner.playthrough to check others summons but rn the butterflies of doom anahilated Duke in seconds compared to the Pygmy Staff

hollow shell
#

Alright. You could include that in your suggestion as well

scenic aspen
#

Sure

hollow shell
#

Though tbf Ressurection Butterfly is Post-Golem, and a bit harder to obtain due to its recipe

#

Pygmy is Post-Plant, a direct drop

#

would be better to compare to Xeno or maybe Deadly Sphere

radiant meadow
#

deadly sphere is still post plant

hollow shell
#

yeah but it's a bit later post-Plant

#

and I'm pretty sure a flying summon would fare better against Duke than a grounded summon

sand umbra
#

also Resurrection Butterfly is literally designed to kill Duke

#

because Duke as summoner, from what I hear, is nothing short of horrible with anything else

#

(the summon is even specifically programmed to do amplified damage to him, iirc)

queen sail
#

Didn’t fab change duke to take 20% more damage from summon

sand umbra
#

I have no clue

hollow shell
#

(It'd be nice if there was some indication of that interaction so you could know without looking on the wiki)
(More damage to Duke, less to Lunatic Cultist0
(Like the tooltip says "Slayer of Dukes, pray of the occult" or smth)

queen sail
#

Bruh my data went full meme mode taxevasion

sand umbra
#

but I know for a fact that butterflies are specifically programmed to kick the shit out of Duke, or at the very least were at some point

hollow shell
#

I'll check source

queen sail
#

Iirc he nerfed resurrection butterfly but made duke susceptible to summon damage

#

Like around 20% iirc?

radiant meadow
#

just butterflies

#

not summon dmg in general

hollow shell
#

Well, even if he did
The Butterfly interaction is still in

#

yeah

#

They deal double to Duke, half to Cultist

radiant meadow
#

blame the sharkrons distracting the butterflies HyperFailure

sand umbra
#

sharkrons being NPCs internally is like. the worst thing

#

because they easily make up about half of the actually threatening projectiles in the fight

queen sail
#

On one hand going any other class means you can usually off them pretty quickly

#

On another hand summons go after them

#

:pensive_rick:

sand umbra
#

byeah that's the big thing about Duke with summoner

#

good fucking luck getting anything to actually attack him

#

your minions and such will focus the Sharkrons instead, which as I mentioned make up a large portion of the "projectiles" in the fight

runic heath
#

Yeah vanilla summons in calamity are in general out classed

#

Ice claspers are really damn good too

sand umbra
#

also Enbruhpy's Vigil

runic heath
#

I actually think I skipped that when I was playing through summoner xd

sand umbra
#

.

#

how

runic heath
#

Multiplayer memes

sand umbra
#

that thing for the longest time was like
the summon wep to get in Hardmo--

#

o

runic heath
#

But yeah I would imagine since golem buff you can’t just claspers anymore

scenic aspen
#

Freakin claspers outclassed every single summon before Plantera

#

Going through walls is insane

void kelp
#

but does that apply now?

scenic aspen
#

And also what is that nonsense of "Butterflies do more dmg to Duke"? how is that a thing

#

I'm still playing

void kelp
#

it’s a summon weap that summons butterflies to fight for you

hollow shell
#

That's not the part he's confused about.

scenic aspen
#

I know

#

Yeah

hollow shell
#

According to chat, it's because Duke is normally a nightmare as summoner

scenic aspen
#

What i mean is hos the butterflies deal double dmg just to Duke

#

True

hollow shell
#

So the Butterflies were given that function to make it
passable

scenic aspen
#

But they still managed to hit Duke a lot

#

Well