#suggestions-discussion
1 messages · Page 736 of 1

yet CI and Ichor, two debuffs that shouldn't have anything to do with it, are fine to cut DR and gain universal vulnerabilities because yes
ichor/ci are the only two supported debuffs
and ci is only supported for fairness' sake
this mirrors vanilla, where there is only one debuff: ichor
basically: calamity hasn't fixed the problem
what's the point of holy flames
flavor
you make a convincing argument
I'm not trying to make an argument I am trying to explain the situation as I see it
most debuffs in Calamity solely exist to add flavor/atmosphere to the shit that inflicts them
flavor is like cosmetics
like why say deathwind inflicts on fire and frostburn?
for the visuals
(neither of these actually do anything at the tier you get Deathwind)
even though it has almost no effect at that tier
but like... what? that's such an odd argument to me
first and foremost i question why these debuffs really do anything if theyre for the cosmetics anyways
is that not the case for only certain debuffs?
they do something because they're vanilla debuffs that are designed for early game
like with flaming and frostburn arrows
but i dont think we're talking about the same thing then
because i thought we were talking about cal debuffs
I was using deathwind inflicting on fire & frostburn as an example
yeah okay
but clam debuffs like holy flames do have some effect at some stages of the game
although it's most prominent post moon lord so that's probably an issue
namely, with weapons that inflict them way earlier than the tier they're supposed to be inflicted
ark of the ancients 
elemental mix on the twins 

so holy flames and marked...don't exist for the cosmetics?
holy flames is often used for cosmetic purposes though
TAotA inflicts Mix too btw
I think marked is more designed as an enemy debuff rather than a player debuff
because I know marked magnum is shit for example
Marked is a meme
literally half the bosses in prehardmode don't have dr
and those that do have like only 5%
with the exception of wof mouth
and by the time that 50% reduction becomes pertinent to using Marked Magnum...
congrats, you can't inflict it

you would think marked would be good for bosses like plant and fishron, but they don't have dr either
the bosses that have high enough DR for Marked to matter generally can't be inflicted with Marked
con?in?versely, the bosses you can commonly inflict Marked on are virtually unaffected by it
it's really just a passive for summoners ngl
and a rev+ mechanic to punish players
if anything it's proof that ichor is just always going to be the better more reliable option anyways
ichor is also way easier to inflict and can be more universally applied
mhm thats what i mean
virtually nothing resists Ichor (or CI but nobody cares about CI)
a ton of shit inflicts it
and it is stupidly powerful, granting a sizable direct boost to all your weapons' DPS on nearly anything
there is no reason to get any other debuff
you hate to hear it but them's the facts
brb, adding a debuff that sets dr and defense to zero 
smh just add it to demon flames
nobody cares about BR smhmhmhshsmhmshmhs
also just to remind you
everything in BR is immune to Demon Flames

Why does every mod (and vanilla) stick with “Ichor must remain the only relevant debuff”

is defense hard capped
I removed the blanket debuff immunities in br for next update
so demon flames will affect stuff now (not everything though)

the entire reason for the blanket immunities was because of vanilla enemy buff cap crap
but clam debuffs circumvent the debuff cap now
ooooo
@carmine island implementation of that scrapped theme is frequently suggested already, read the suggestion don’ts doc in the pins
My bad. Didnt see the doc til now.
how do you make painting tools more unique 
yknow, I look at that doc and see astra got marked down to not being able to be referenced, yet syntax error is still in there despite it being removed ages ago
paint bucket feature, tool with larger area of effect (like a 3x3 brush), doesnt consume paint etc
Has someone suggested The Rock being placeable?
Yes. A lot of people
Oh, nevermind then
People really want more out of that joke item smh
np
why? @bright mountain
I don't know
then why did you suggest it?
ok
Is my suggestion good?
'can easily locate underworld shrine after yharon is dead
it's always on the bottom right of the map
xbxbxb123, very good
finding the Murasama is basically luck currently
It's literally the easiest one to find next to the abyss shrine
it always spawns in the bottom right side of the world
like within a screen or two from the absolute bottom-right corner
tbh why even is there a melee and mining speed cap
For the sake of Yoyos
melee speed cap is because yo-yos are lol
mining speed cap tho 
Mining speed cap is, again, vanilla idea, likely to not make new pickaxes irrelevant via buffs
Since even current cap allows to almost quadruple the speed
Terraria wants DCU to be worth while 

tbh, Plaguebringer Goliath is easier than Leviathan
iirc mining cap is also bc tools stop working if you reduce the usetime too much since it loops into infinity
Tbh, I had no damn clue the hp jump on Levi was that big holy crap
Astrum Aureus has a similar health spike conceptually, but it's much less noticeable because it's still within reason
Siren and Levi are just go big or go home
Rev Plantera has about 40k more than it seems iirc
Siren alone, who is supposed to be the less relevant one in the fight, has over half the HP of Plantera
Since you have to take down all her tentacles before dealing decent damage
It took me 4 tries to beat Death Duke Fishron in my 2nd Death Mode playthrough while it took me 12 tries to beat Siren and Levi after the 1.4 update
and Levi is just uber fat with 300k 
I think they should either cut 1/3rd of Levi's health, and nerf the rev to death health jump, or nerf it's defense and DR
Siren is ok where it is, she is mega squishy
The pre 1.4 update’s Levi and Siren deserved that Post-Plantera title but post 1.4... not anymore
They can be Post-Duke
I don't think they should be moved, cuz then there is one sub boss in the post-plantera branch and three in the post-golem branch
I'm pretty certain ye
If they swapped it with a post-golem boss then sure
Levi is supposed to be the gap between plant and golem
I agree that Siren and Levi are too strong for their position in the game, and they have fairly underwhelming weapons and accessories for every class I've played, they feel irrelevant to progression other then The Community, high risk no reward
Tbh it amuses me how levi and siren went from "haha too ez buff em" to "hell incarnate" with a simple addition of levi dash
Levi dash < Slime mount 
Took me 2 tries compared to 12 post 1.4
the thing that happens when you add a difficult attack to an endurance fight
Levi dash is not too difficult to dodge, unless you don't have rod 
(apparently that's lies, levi's hitbox is too big for slime mount to dodge that consistently)
(and oh well, ofc RoD makes things ez)
the perfect way to counter siren and levi is none other than...
Flying Carpet.
RoD is fantastically bruh
Can relate
(like actually, the fact that flying carpet prevents you from falling into a water spear up your ass help deal with 90% of all other attacks)
honestly, even with RoD, the situations you can get into with a dash from a being of Levi's sheer size and strength are pretty fucking stupid sometimes
plus levi is kinda fat and chases after you
two birds in one stone, underrated strat
and Levi likes starting charges whilst you are booping her snoot with your big flashy bootleg pew-pew boom-boom stick for some reason
Does Levi still have that big part of it's hitbox below it's chin that is really annoying?
levi's charge attack is awesome it's just a little icky with siren around
Adrenaline Timing -> When Levi reaches 50% health
When Levi’s down, Siren’s pretty much a straightforward fight
Since I managed to finally beat the boss after beating Levi
On first go
see, each opponent in the fight is very straightforward on their own merit
the issue is when you have both at once
Ye
everything goes to shit very quickly
And in DM you fight both from the very beginning
YEP
i prefer it that way
so the fight just kinda bruhs all over you from the start
pushing one of them into second phase before the other even spawns is like ew ew ew ew ew
Even using Undine’s Retribution isn’t helping me that time (That weapon’s actually good against Fishron)
and if you don't have a game plan right out the gate, you're fucked
Double encounters just aren’t fun in my experience
There are ways to do it right though
rebel assertion that both siren and levi should spawn at the same time in rev-
I would like that if I felt siren and Levi were designed around each other well
instead of forcing you to fight 50%- siren (which is where she uses the fabled charging inside you attack) with leviathan who is a block on her own
That’s part of the problem, yeah
You arguably have very little space to maneuver leaving you with monolithic options
in death mode the player gets to make a judgement on who to melt, that's a grand reasoning too

yeah no i'd really prefer that decision to get ported to rev
i don't even remember which you have to lower the hp of but at one point it was the opposite of what i wanted to do and switching to rev for the fight felt way worse than death because i lacked the option to choose
or even just like
you can dodge siren easily but once you have to deal with an enemy who’s like half the size of your screen you can’t really do anything
not without struggling at least
My biggest problem is also reward
I agree
I've done 4 different class pts past siren, and never once used a weapon from them
Melee, Ranger, Mage, Rogue
Never once, other than community
And speaking of rewards, some of DoG’s items are not as good as expected
Like Deathwind
Summoner has pearl of enthrallment for HOTE but that’s it lmao
So, two accessories, one being a legendary item
And the weapons are no good
You end up killing Astrum with the same weapons, Levi killed or not
Siren and Levi drops are not that good
She has no place in the progression, she's so optional it hurts
Only the Rogue drop is what I’m looking for
and they are absolutely not worth the shitfest you go through to get them
You kill her to kill her, not for any reward other then two items
Tbh, I defeated both Siren and Levi after beating Moon Lord in one of my Death Mode playthroughs
There are always certain items that are extremely OP and items that are outclassed by items lower in the progression than them. Calamity is great and all, but it needs some serious balancing tweaks
That's what I did first, what did I lose? nothing
One major and really the only major problem about siren is most of the homing weapons (thats not Chlorophyte bullets) don't home in fast enough to hit her most of the time.
see the thing of it is
Also some of Yharon’s drops are useless
Like what?
Dragon Rage
I don't have a hard time hitting Siren
ngl siren's confusion debuff was absolute hell the first time i ncountered it
Funnily enough, all homing goes to levi but summons don't
lads
which homing weapons don't catch up to siren?
pretty sure summons are programmed to prioritize Siren at this point
i agree in levi

on
for the simple reason that summoners would cry otherwise
si
I'm like 90% sure minions focus down on levi first
ok now that's just wrong
The duke?
res butterfly is good for duke
pre-butterflies summoners, specifically
or those that don't know it exists because the chad Vigil exists for most of Hardmode
:p
well that's not a thing anymore, is it?
res butterfly exists now, duke shouldn't be too much of a problem anymore
Duke Fishron and Yharon are the most annoying to me because of their fast movesets and quick but powerful attacks. Dodging all of their attacks is insanely difficult
True that
I dont play summ so I could be wrong, but are we saying "an item you can get before duke fishron makes duke fishron pretty alright for summoners"
Because like
I would hope so
ye
personally i think duke fishron is all fun and games until deathmode
I always go melee. Yes, I'm that guy
play semi-summoner
Res Butterfly was specifically designed to fight the Duke because everything else for summoner falls flat
i could easily beat it on all modes except death
anyway, go back to levi & siren please
Yeah off topic
just died to him 
Levi and Siren are females 
Then stack deathmode with masochist mode from Fargo's Mod and add Prefixes for Enemies as well as Good Luck Have Fun mod. Then, Eye of Cthulhu has twice the amount of attacks, around 25000 HP and 350 DMG. I've never won a boss fight with that level of difficulty
Different boss different mod, we should stay on siren and levi
Well those mods give them 1.1 Million HP and twice the damage so yeah
not relevant to the discussion
^
This should go to #other-mod-talk
They seriously have balancing issues, from the jump up from rev to death, their placement in the order of bosses being too early, and their weapons being so, so useless
fargo's doesnt make the base calamity fight harder unless you install it
I agree
but for real siren is fine if you dont get confused
everything goes downhill if theyre both on low health tho
NEVER have both of them be low
Eh thought I'd bring it up because it makes boss fight such as the Siren and Leviathan much easier. There will always be imbalances in mods, and the Siren and Leviathan fight is very unbalanced in progression, but if you start from somewhere basically impossible, it will make any boss fight easy, even Deathmode siren and leviathan with only Post-plantera weapons
are the drops actually that bad? i could swear i've seen use of brackish flask, leviatitan, pear of enthrallment for crafting, all the fishing items, and community
DM siren and levi is fine imo
which is like half the pool
yeah but we're talking about solely calamity, not other mods
how good does it need to be 
that's what calamity is balanced around, itself.
Pearl of Enthrallment is purely useful as a HotE ingredient
^
brackish flask is kinda outdone by the dustorm in a bottle
Siren is okay but Levi’s 
but it's still good
so are all the other hote ingredients
Leviatitan is good maybe but Conference Crutch and friends exist
Yeah I had no need for Brackish as rogue
everybudy gangsta until levi starts dashing
The Siren and Leviathan Drops are kinda trash and they do need to be buffed for the difficulty of the boss fight
speaking of which, how would a big fish dash
leviatitan should be marginally worse but acceptable as you don't have to work for it so that seems fine to me
That’s the point
its not a sailfish, it cant accelrate fast
as you don't have to work for it
you have to fight Siren and Levi for it in the first place
atlantis is like never used lmao
i'm still not sure why they're trash? like, of the items they drop, i only see 4 that i've never seen utilized
i mean, yes, but most players fight bosses in order and required effort should not be considered relative to optional effort
you see Community used all the time, but never at the tier you fight Siren and Levi at
dm siren and levi are just generally at such a bad place in the boss order
it's good if you have nothing to fill in that last slot
but you generally do have something to fill in that slot
^
The only time I used the accessory is when I was beating SCal
Yeah my ranger is full rn
something that, at the tier you wouldd obtain Community, is better and easier to handle/obtain
Where the Community is at its most powerful
Only few weapons are actually capable of doing good damage to levi
i never even used the community lol
Terra weapons used to be effective
even with how hard Calamity tries to consolidate everything into one accessory, in the post-Plantera playing field there's plenty to fill your 5-6 acc slots with
i think its underpowered for a legendary
hue conference dq
I first defeated the boss with a Terra Edge
And only few weapons are capable of catching up to siren without excellent aim
ballistic poison bomb vs siren is really fun
^
Terra Blade vs Siren
Ranger has been the only class I would say has an "easy" time with Levi, and that's because of lulok bow from Plantera
That’s the fun for me
Aka blossom flux
ballista is also good
^
most classes are good against the duo tbh
conference dq says lol bows
my mage could not beat them lol

except summoner because obvious
personally il ike using the ballista vs aureus tho
I don’t
What are these weapons
i know
Mage prolly struggles the absolute most
I don't have these lmao
ive tried aureus with ballistic which is eh
mage has lashes of chaos for levi and terra ray/undine's for siren
conclave is still sex
just
Greentide is meme last I checked
Leviatitan may be good but Conference Crutch, Conclave Crossfire, P90, and several other pre-Siren/Levi options exist that are better and in many cases easier to obtain
Atlantis was useful until Deuces Wild got moved
what the fuck is a song, this isn't bard
what the fuck is a lure, for that matter
Ambergiggity is lol and used for an equally lol mega-accessory
everything fishing-related can be obtained beforehand relatively easily (Angler farming is not that bad at that point either, what with SBTBFS and Feral Double Rod)
Community is useful, but not at the tier you'd obtain it normally
astralachnea too if that's your thing
It shreds PG with Chloro bullets
conclave crossfire + chloro bullets
enjoy your useless loot
marking the conclave as a weapon I need
Undines is too slow and Terra Ray just doesn't have the DPS to kill her in good time and Lashes of Chaos is good if you can stack the explosions, which requires blocks to get a solid stacking going
Terra ray isn't bad
undines is better for fishron iirc
For Levi
I'd like to remind you that these drops need to compete with Perennial Bar stuff, post-Plantera Dungeon items, the shit Aureus unlocks, AND options from the seasonal moons
for me the biggest problem is siren
and in a lot of cases, options amongst those are easier to get and work better for immediate progression thereafter
i can kill leviathan with ballistic
Levi's a big ass target, lashes of chaos is good for her
but then it is rather eh vs siren
wrath of the ancients is also a good support weapon
honestly if there were a weapon (like notorious BIG) that homed in on the fastest enemy, it could work for siren
it took me pillar weapons to kill her as mage
lmao
should i just skip levi at this point for now ?
something like it
Although we'd need to die for BIG to work...
Anyway
how bout not dying
Levi is very skippable
good idea
ig aureus/golem instead
Aureus unlocks a few good items
yeah but is quite a pain at this stage
I mean your stage in the game doesn't really change after Levi
Which is the main problem
honestly aureus spawns are annoying
yes
Stay on Levi topic or go to mod talk plz
kk
ok minimod
ok boomer
eh ill try golem
ok boomer
si
get the hell back on topic, now.
can't even use this channel for more than 5 minutes without people being people
Someone suggested a way to locate shrines a while ago, I have a weird idea, in the game Spelunky there's a part where you locate a hidden area using a beeping sound that gets more frequent the closer you are, that would be cool if it could be implemented to find shrines
Also I hope you don't mean me Brav, i tried :c
people will be people, yes
in any event, the big takeaway here is that Siren and Levi bring way too much challenge with an entirely too sharp difficulty and statistical spike for entirely too little reward
Yes
i agree
man, such extreme opinions
I'm just tellin' it like it is
there really is no extrinsic motivation to beat it
there's very little if any reason to fight them on-tier
i don't disagree that siren and levi could be tweaked, but holy moly. the drop pool isn't that bad. people will fight the boss on almost every playthrough and if they want to get better weapons they can. 90% of players just trash boss drops anyway, even if they are good.
I mean fair point
stuff you can craft is almost always superior to boss drops without fail

Tbh
but like. half the drops aren't really impressive even if you do keep them
terror blade was a MASSIVELY slept on weapon for nearly a year because people just didn't bother with them. as much as i'd like boss drops to be cool and interesting, it objectively isn't worth the effort because the predisposition is there
I mostly just fight siren and levi because their boss drops are Enchantment ingredients
and you can't change how people think, they're gonna assume the drops aren't as valuable because they frankly probably should be
The weapons from siren and levi are easily outclassed by weapons from similar tier bosses
and the hardmode dungeon
not all of them
AA and the astral unlocks are much better
How many times have you used Leviatitan brav
I remember Brackish Flask in particular standing out as a consistently good reward for beating the duo
lemme ask you this, would you use titan arm over greentide?
Outclassed by the duststorm
Yes
yes
I dont use either
And Steller Knives are one boss away
because there is nothing superior to yeeting people across the world
then why are you saying the astral unlocks are way better?

Because I dont do true melee brav
which are directly below both Titan Arm and Greentide
love him or hate him
alt over here spittin' facts
Mantis claws lol
also : Nebulash
You gotta admit that siren and levi’s drops are outdated tbh
Sub Sandwich Shocker is the best meme

Nebulash
Nebulash is yes
They haven’t changed except atlantis
Which became a trident
And enthrallement pearl maybe
a useless* trident since AD was moved
also as a sidenote, am i insane or is this not an issue with nearly every boss drop pool
lure of enthrallment 
the pearl is actually kinda cool lol
I mean, hec
like i don't see why siren/levi pool is a standout besides the "they're hard" disposition
I use terror blade
it used to be a sentry staff lole

I want to argue against you
i don't disagree with the idea that boss drops should be good but it seems distracted when the boss itself is the problem tbh
I mean Plant, Astrum and Golem are near Levi and they have a lotta nice stuff imo
entropy's is ok but then there's a yoyo and animosity
siren and levi are overhard and undergood
Oblivion is decent
^
it's under the basis that hard bosses should give rewarding items in return
which I would be neutral about in this subject
oblivion is decent but how many people actually want to use yoyos when cool sword weapons
hey wow it's the same problem
yoyo playthrough 
but why sword weapon when yo-yo that shoot lasers

😳
why use ranger when you can burn your enemies using homing magic
but anyway, i digress, siren and levi could be adjusted and i think what would be wisest is nerfing the collective by slowing them down, kind of like how scal used to operate with the brothers alive
But tbh the drops should be adjusted imo
once one is dead the other can snap to current ai and i think the general issue is fixed without a: being a massive workload and b: completely changing the boss
honestly just slowing the two's stuff down when together would solve like
why? there's 1 solid drop, 1 decent drop, a crafting drop, fishing utilities, a powerful lategame acc, and a few filler items
nearly everything
Even if you fix the fight to not be a pain in the ass they’ll still probably be skipped over (unless Enchantment memes) because the drops are outshined by other weps on the same tier
either nerf the boss or buff the weapons
because 90% of the issues of the fight come from the fact that both Siren and Levi are Speedy McFastFish
i don't think the majority of players skip bosses
what is this Enchantment im too boomer to know about
Fargo stuff
oh
nerf levi 
Armor set bonuses but accessories
hi terry
not to mention that when its health is low it charges really fast
and often when youre trying to evade the siren's charges too
please don't nerf the charges
god that attack is so good it's just brought down by the other issues
fat hitbox
don’t nerf the charges
hitbox doesn't even matter if you play your movement right
honestly the charges (especially sirens downward one) are just guaranteed damage
literally i cannot describe enough how consistent and rewarding the charges are if you play your cards right
guaranteed damage doesnt help you with dodging
the reason everybody gets hit by charges is because you're using reactionary dodging
and as a result it doesnt encourage skill as much
tl;dr movement is key for siren and levi tbh
Levi charge is fine itself ye but the fact that theres other stuff involved that could stop you means levi charge should be nerfed
if you premeditate your movement you will not get hit by the charges (when levi is alone)
when levi is alone
^
i won't defend it in the collective fight right now because it is not, in fact, fair
but the charge itself is not the issue
the charge isn't like that bad, except that the other stuff exist
the summons, whatever they are
the charge combined with other stuff is torture
Levi has tanky af minions that love to fuck you over, and if siren is alive, GLHF
aquatic aberrations
yes
Paraseas
nerf levi?
all i'm saying is pls don't nerf charge it's cool get rid of annoying homing projectiles and summons tyvm
So basically
And has 4000 health and you see at least 2 of them alive at a time
How about levi gets his regular charge back when siren dies but nerf charge while shes alive
that is also fair
why are the summons even there
• Siren and Levi big 
• Inconsistent movesets that make for a very annoying fight
• Stats 
• And summons for flavor ig
• Drops are half worth the suffering
what do they add to the fight
nyoom
the summons just dance on your grave if you die
regenerating damage sponges 
They have way too much health 
good job, terry, you get a gold star
(please remove these fucking summons, they don't actually contribute much of anything to the fight at all)
polterclone momentous
i could see aquatic abberations/paraseas working as post-siren/levi enemies
That’s it, really
Before this starts escalating into nonstop circlejerking I suggest that y'all just make a suggestion or two to fix all these issues with Levi/Siren's fight like you have all stated, and be done with the topic quickly.
i would suggest the general slowdown and snapping back to normal ai after one is downed but chaining
Instead of just nitpicking an admittedly improper part of my statement to make a dumb joke, I suggest you start taking my words seriously, please.
it’s not chaining if it’s an entirely different idea, insights on how to fix the fight
And ^
Franswal only said to rebalance it
If it’s got this big of a convo going
what other ideas do you people have?
Make the drops worth the effort
Have you not read what Hec said, at all?
make a coherent post please
yes i did
Instead of being good for one class and sell filler for others
don’t just say “nerf charges” and expect stuff to be done
it is solid for one, good for another, has 2 relevant accessories, and gives a boost to fishing
i don't understand what your boss drop expectations are
the thing is that im unsure of if we can all post our own individual ideas
because chaining
that’d be flooding and confusing
yeah
agree on one general idea
^
should we conduct a vote or just make one sugg with all the ideas
sponge and endless bucket too
people like to make artificial pools and don't always use luiafk
You probably have a lake nearby
anyway, i'll write up an actual boss change concept and you can all feel free to suggest nitpicks and additions
different biomes exist
you do not have a lake in every biome ever
to give my two cents:
considerably slowing down Siren and Levi when both are alive would honestly be a great change that would likely fix the majority of issues that exist within the fight
many of the problems with the Siren/Levi fight rn is that too much shit is happening too quickly and it's entirely too hard to figure out what you're doing
Remove Aquatic Abberations/Paraseas from the Siren and Levi fight
Reason: These summons add literally nothing of value to the fight except dancing on your grave when you die. Perhaps making them a post-Siren and Levi enemy that spawns in the ocean would be more useful.
I think it's cool that Siren is fast and Levi is slow
levi dash tho
the dash is manageable if your movement is good enough
But both bosses don't always go by that rule
siren does reaper shark charges now
Siren occasionally stops to spit her tunes, and Levi occasionally do a fast dash below 50%HP
Suggested changes to Siren and Leviathan
Firstly, implement Deathmode's feature of spawning both simultaneously to Revengeance. The choice to force a phase change should fall on the player, and this gap in difficulty is a bit jarring to begin with.
Secondly, when both bosses are alive, have their attack patterns and movement be slowed down to some extent similar to the former SCal AI when the brothers were alive. The greatest qualm mentioned in the fight currently is that the bosses work excellently alone, but create extreme difficulty when combined. By slowing the bosses down slightly, the imposed difficulty is reduced without significantly altering the experience of either boss, and the pacing of the fight better introduces you to what the bosses can do.
Additionally, the summons from Leviathan are relatively unpopular and do not service the fight significantly, so they are a reasonable candidate for removal as well.
epic lethal banger tunes
anything else? i'm not bothering with adjusting the pool. i don't believe it to be necessary and it can be suggested elsewhere by people who do
seems like a gamer plan to me
does anyone else have any problems with levi’s death hp other than Franswal?
i was never particularly bothered by it, it's kinda fitting
yeah, it makes sense when you think about it
aight, just checkin
plus the only reason it's so aggravating is because the boss is so nail-bitingly tough for peeps
a more mellowed fight would make the extra hp negligible for most i'm sure
i'll wait like 15m for any other points to be made and post it
how is that too easy?
depends on how much its nerfed
idk but I think plantera is harder than Levi & siren
not saying that siren's song should be able to melt golem in 15 seconds
then you can’t really say it’s too easy, can you?
brav im assuming enough to make the fight actually viable
then it makes no sense for it to be too easy
well yea
w-would viable not be reasonable difficulty??
it’s still a multi boss fight after all
which is why I said both
if combined with buffing the loot it would carry too much of a reward is what im saying
for a reasonable fight
we're not taking those buffs and nerfs to the extremes, are we
hence why i'm not bothering with loot buffs
reminder that weapon balancing often raises base damage by like 3-5
either buff the loot enough to make the difficulty worth it or nerf the fight to make the loot's current power actually make sense
which is negligible at best
i would personally suggest buffing the loot since the loot is underwhelming and the bosses can be cheesed using the conclave crossfire or any hardmode dungeon weapon
so the drops should be more powerful than the dungeon stuff
I'll suggest doing both to a moderate
that could work
that's a right way to make a balanced and fair boss having it worth while
cheesing a boss should nEVER be how you decide to balance it
cheesing is easy and you're saying the loot should be better for the people who do?
like yeah, it'd work nicely for the people who actually did the fight, but the people who cheese would get super good items without any of the effort imposed
well imean conclave could be nerfed but that's another rabbit hole in itself
buff the fight slightly to make the dungon weps a bit less OP against it but also at the same time buff the drops so theyre actually worth it
you know what would be better
actually pacing the gap between tactical shotgun and conclave crossfire -- so you don't use tactical shotgun for the long-lasting 1 second before getting a direct upgrade
I agree
but that's a topic for another day, we're talking about the boss here
Can I make a sugg about that lol
Make Conclave Crossfire post-Golem
Reason: Currently the availability of the CC right after obtaining the Tactical Shotgun pretty much invalidates the latter weapon except for crafting the CC. If it were moved further in the progression tree, it could mean the TS could get some more use.
Original idea by Altix
smh you spelled my name wrong
I'd give an example of a weapon that has been given this treatment before
are there any examples tbh
actually
i cant think of any right off the bat
the title of my suggestion would be a meme in itself
Impaler, I think maybe?
well frick i forgot that my school blocks the calamity wiki
so i cant confirm lol
Stake Launcher 2
imma take your word on it tbh, thanks
Impaler's recipe got replaced from Core of Chaos to Chaotic Bar in 104
Ironically enough, Conclave Crossfire also use Core of Chaos afaik
Make Conclave Crossfire post-Golem
Reason: Currently the availability of the CC right after obtaining the Tactical Shotgun pretty much invalidates the latter weapon except for crafting the CC. If it were moved further in the progression tree, it could mean the TS could get some more use. This is similar to how the Impaler received this treatment in order to give the Stake Launcher more use.
Hence, the Impaler Treatment
(and by extension, also make Conference Crutch drop exclusively post-Golem)
whats the conference crutch
conference call
RIV of Crossfire
the good conclave crossfire
ah
ConCrossfire's older brother that does none of the work for all of the recognition
lol

Make Conclave Crossfire post-Golem
Reason: Currently the availability of the CC right after obtaining the Tactical Shotgun pretty much invalidates the latter weapon except for crafting the CC. If it were moved further in the progression tree, it could mean the TS could get some more use. This is similar to how the Impaler received this treatment in order to give the Stake Launcher more use.
P.S. The Conference Call would also be moved to post-Golem to compensate
i need to stop sending this here lmao
adopted brother of apocalyptic explusor
no please keep doing so I enjoy having suggs posted in here first
and so do other sugg enthusiasts
that way we can help you fine-tune your sugg for maximum efficiency
any more suggs on my sug tbh
my sugg on your sugg is that your sugg's a good sugg
you should sugg your sugg in #sugg
have I confused you yet
no
alright time to get murdered by rover when he wakes up
so can i post it?
gotta love it when someone blocked you so you cant star their sugg
also 2 because obligatory:
dassss chainninggng >:CCC
except not really because this stands on its own lel
ur right i'll delete it tbh
now time to make fishing suggestion #22
😔
yes please Profaned Crates that drop Unholy Essence and stuff so Providence and her lackeys can stop plaguing my Hallowed Crates with incidental crafting materials
:C
Boss suggestions are useless but I want you guys to know I wholeheartedly support ANY nerfs to S&L
Can we get a list on the crate page on the wiki to describe vanilla crate adjustments
tbf this is very particularly designed to be as unintrusive and simple of a change as is reasonably possible
but yes, i'm aware boss suggestions are like never actually a thing
@queen sail Sure, just wait a bit
arent boss suggestions specific
Wooden Crate:
Wulfrum Shard, 25%, 3 to 5
Iron Crate:
Wulfrum Shard, 25%, 5 to 8
Ancient Bone Dust, 25%, 5 to 8
Corrupt Crate:
Fetid Essence, 25%, 5 to 8
Blighted Gel, 25%, 5 to 8
Murky Sludge, 20%, 1 to 3
Crimson Crate:
Bloodletting instead of Fetid
same as Corrupt
Hallowed Crate:
Unholy Essence, 20%, 5 to 10, post Prov
Dungeon Crate:
Ectoplasm, 30%, 5 to 10, post plant
Phantoplasm, 20%, 5 to 10, post polter
Jungle Crate:
Murky Paste, 20%, 1 to 3
Maneater bulb 20%, 1 to 3
Trapper Bulb, 20%, 1 to 3, hardmode
Beetle Juice, 20%, 1 to 3, hardmode
Perennial Bar, 25%, 5 to 10, plant
Plague Cell Canister, 20%, 3 to 6, golem
Uelibloom bar, 25%, 5 to 10, prov
Sky Crate:
Aerialite bar, 25%, 5 to 10, post hm/perfs
Essence of sunlight, 20%, 5 to 15, hardmode
Galactic Singularity, 10%, 1 to 3, post moon lord
They might become illegal soon though lol
meanwhile, you can have this while I make the table 

I don't have the authority to nerf or rebalance any boss. Nobody does. And none of them will be changed, so
Wait what

Why do sky crates have galactica singularities
amazing
The best you can do is suggest anyway and believe in the power of democracy

I will believe very hard
@proven tide where's the document
What doc
4 more stars and my idea will be suggested to devs wow
Implementing songs like Threats is frequently suggested according to Suggestion Don’ts.
Additionally, I don’t think AEW was implemented to be a fight, but rather as a way to prevent RoD use in the abyss
AEW is just a glorified DG
You’re not meant to fight it but if you beat it hey congrats
oh well didnt find a single suggestion with it before but i see now, ig i will just remove it
wow, one more star
You don't have to annouce it every 3 stars
as you wish
there you go lol
thx
Huh, I find siren and Levi easy on d mode. Aureate boosters w/ reaver Armour and frog leg.
Easy mobility
Ballistic poison bomb works great for taking down Levi, and you can use conclave for siren
Megalodon works too
Still needs a nerf though. Specific way to play that not everyone will enjoy.
Compared to aureus and pbg, siren and levi are significantly harder
Are their weapon drops even good? I know they were buffed at one point
Leviatitan = Meh
Atlantis = Crowd control but, like, Nebulash?
Siren’s Song = See above, also confusion lmao
Greentide = 
Brackish Flask = Pretty decent
The Community = Okay this one is pretty good
Pearl of Enthrallment = HotE crafting filler lmao
Leviathan Ambergris = Amalgam filler 🤷♀️
Atlantis was good until Deuces Wild got moved
and Nebulash was shifted to Aureus
Greentide is a meme as far as I know
I've never unironically used Siren's Song for any reason and have no clue what it's meant to do 
Magical Harp but bETTER™
so Magical Harp 2
Is Face Melter good
kinda?
Only thing I heard about it is from Ozz on the wep tier list stream
Smth smth “This melts Yharon”
¯_(ツ)_/¯
The Community is good
except such is never the case at the point you are intended to get it, compared to other easier-to-obtain items
Pearl of Enthrallment is more waifu bait and HotE filler, seriously who uses any of these goddamn HotE ingredients besides Aero Stone and Chaos Stone
Leviathan Ambergiggity is nice for the tier you get it, and I like that. the mega-accessory it's used for, however, is a fantastic meme
ok this is gonna be a nerdy suggestion but.. Rename the cnidrion to something else
hey so I've always wondered
why the fuck is it called a Cnidrion
what is that even supposed to mean
Because
What extra effects would you add to the paintbrush
Chance to not consume paint?
idfk because cnidaria refer to stuff like jellies, starfish,
greater area of effect, for one
hydrozoa
okay but Cnidrions are fucking seahorses
which is why I’m like
because cnidrions are seahorses
I'm pretty sure a seahorse is not made of jelly
I’m literally gonna have to look into seahorse taxonomy hold on

...do not--
fuck you
I'm never going to get the image of Cnidrions' water spit just being gel out of my head now
thanks for that

isn’t it the same particle effect as the slime gun 
Fab planned this all along
@brittle merlin this suggestion is for u
can't really do much for summons
The cnidrion doesn't need a rename
ranger modifiers are hmmmst
It's a fucking game
rogue...can be balanced if done right, though the same applies to ranger
Minion knockback is the reason I think of doing "5 most useless stats in Terraria" vid
Tbh custom reforges could be interesting, but most of them are just clogging the space of where menacing and lucky are
I feel like everyone just uses Menacing/Lucky and some people use Warding, I don't think that more reforges would be much better
I either use menacing or warding
this just in: Menacing now reduces use speed and/or crit chance
I couldn't care less about lucky
it’s not necessary but it’s reasonable
here's my thing of it
Menacing will always be king
for the simple reason that people love big numbers
without thinking any further on it
Warding is useful for summoners and mage due to low defense
I somehow ended up with 100%+ crit chance at melee run with max 1 accessory at lucky
Melee however
if you think about it, lucky was nerfed; menacing wasn't
who was the actual king?
we, as human beings, are really satisfied by seeing big fat numbers blowing big fat baddies right up into big fat loot piles
With potions and Glass Cannon setup
I don’t think menacing needs to be nerfed at all
Last prism is broken against poompkin moon
But yeah minion knockback is so bad
It would be really nice if it was minion speed or something
the thing of it is that
Minion knock back doesn't mean shit
movement modifiers are a joke
Especially the stardust dragon/mechworm
Minion damage means shit
idea: make Quick actually increase max speed instead of increasing max acceleration, because it's currently completely useless
Movement modifiers can suck mah left one
But yeah minion movement speed would be situational, but for mechworm I think it would be kind of good
and the melee speed modifiers don't really change much, only yo-yo/boomerang range and speed, firing speed from shit like Death Sickle, and use animation time
Also it would be nice if any increase speed things would say increase max move speed instead
(and the first one breaks if you build it too high either way because yo-yo AI is a meme)
Yeah, but some minions are too slow to actually hit things
Death sickle was a good cheese weapon until some genius invented the solar eruption
Yeah, I don't think faster Mechworm would be better, he would just fly around not hitting anything half the time
Also it would be nice if any increase speed things would say increase max move speed instead
He either shreds everything or misses entirely
well no because then that's even more misleading
??
How
?
the whole issue with movement speed shit is that movement speed buffs affect nothing when you have boots in the first place
they only affect acceleration
That’s not true

Movement speed stat affecting max speed is like, what everyone thinks before they are told the truth
(or actually test once)
^
Boots don’t actually hardcap speed as far as I can tell
Mmm, they kind of do
Then why can I go faster than the “speed cap”
Unless celestial tracers are different
You can go faster with few edge cases like dashing but movement speed stops affecting max speed
I got 309 move speed without dashing
roofon
Unless you can’t run on concrete
when, pray tell, was the last time you actually tested this in-game
Like 2 days ago
and no, Asphalt doesn't count
Do you mean asphalt or?
Asphalt my bad
Asphalt is a completely different playing field
Does that affect speed cap?
.
Frozone slime blocks and the grapple door trick
It uncaps speed and sets it higher, yes
Makes ya go fast
Is there any benefit of the faster movement speed? For Non Boss fights there is Burden Breaker, and you cant and aren't supposed to outrun most of the bosses
Ah that’d do it then
but without Asphalt, speed is effectively capped at whatever your boots can manage
hence why movement speed buffs are misleading as hell
they don't actually boost your movement speed; only accel
Still doesn’t change that some items that say boost movement speed don’t actually boost movement speed
imagine using asphalt anyway 
Which is bullshit
And well yes
Aerostone does too
There are a couple calamity items that do too
yes, there are
Which is what my point is since they just say movespeed and not accel
but it's a problem that is rooted in vanilla being retarded
They have to modify speed after the vanilla hardcap goes into play
Also renaming all the vanilla move speed would be arse task
A number of items do increase max speed though
(totally not because it was thrown around as flavor stat)
Like?
Draedon’s heart, any lore item that increases it
Out of vanilla
How come I spend fuckin ages in underground hallow with water candle farming chaos elementals and getting over 9 chaos elemental banners and still no rod od discord
shit luck

someone I know killed 400 tactical skeletons before the rare weapon drop
Like my exact kill count on them is 578
No idea
and fuRTHERMORE
WHY DOES RUNE AFFECT IT
Why wouldn’t it?
Btw you have had a whopping 31% chance to not get a single RoD with that much kills
In underground frozen hallow
Theory of probabilities (or however it is named in engrish) is fun stuff I swear
And then I go and kill 3 giant tortoises and get 3 turtle shells
Like RNG Jesus isn't on my side when it comes to rod
Or any rare drop I actually want
that's why you sell your soul and fish up a few chaos fishes
Sacrifice angler to the trasher gods
What does a few teleportation potions do to help
You can craft rod with chaos fish
Did you not know about crafting recipe for RoD?
You only need 5
Oh really?
Calamity adds that
Yes
Well I'm fucked then







