#suggestions-discussion
1 messages · Page 733 of 1
what about materials such as:
- Effulgent Feathers
- Sentinel drops
- Nightmare Fuel and Endothermic Energy
- Darksun Fragments
- Yharon Soul Fragments
I'd say Reaper Teeth too but Omega Blue is okay as it is
the point I'm making here is that you don't even necessarily need to add new materials to make this happen
you can just give the existing ones more of a purpose on their own merit
anywho, I'm getting off-track here, probably
ye its a fair point, its just also awkward to introduce entire new armor sets since there's a lot of moving parts to be considered with them
and you might just end up with a new meta armor and defeat the point entirely, but that can hopefully be avoided
Proposal: we give the Dwarf the ability to sell the explosive shotgun shells and Grenade shells after beating DoG, Danny Phantoghast, or Yharon; or alternatively give him a few explosive centric accessories and weapons to sell like a Grenade Launcher that can shoot the variants of Grenades or a glove that increases blast radii and damage of explosives?
Why
Is there a crimson variant of the shadethrower?
No
I feel like that could be quite nice
bloodthrower

make a Hive Mind variant of the Aorta while you're at it
(don't actually, something I like about the second evil boss pair is that their drop pools are functionally different in the first place)
Never really liked the second evil pair’s drops
1 I feel like there are too many
2 aerialite is the same tier basically, results in too much bloat imo
I don’t like the placement of Calamities evil bosses since there’s 2 evil bosses pre-Hardmode and very little evil biome content in Hardmode+
yeah I
do think part of the detriment comes from just
having them right after EoW/BoC in the first place
I seriously think they could benefit from being moved to Hardmode and having a new, more fitting boss introduce Aerialite to the playing field
(I've humored this idea before, as a matter of fact --- what's gotten me tripped up is where to put them progression-wise)
If we wanted to go really crazy, Cloud Elemental could be reworked and made into a real boss
tbh what if we just got more hm evil biome content
because aside from souls and mimics they do have much
Here’s a better one for ya: what if we got 1 of the 3-4 Hallowed minibosses that we’re sprited a while ago
What if hallow had a reason to exist


yeah no
Hallow needs help yeah, it has 1 “new” enemy and a new weapon, plus some Profaned Enemies which feel out of place
/smiles in the corner
Hopefully with Journeys end the new boss they’re making is a hallowed boss, since if they do bad Calamity will fix it up with Rev/Death changes
that's gonna make a billion times more work for me tho,...,,.,.,,....

what do you mean?
In all fairness, bongoes, golem drops essence of sunlight
EE stuff, don't worry about it
tbf I wouldn't mind Clam getting some new Hallowed content, even if it'd make more work for me, because it'd show the devs at least care about it
That's true
But that’s a bit of a ways off, I understand that
Wasn’t there a planned hallowed update with a bunch of minibosses that got scrapped last minute?
Harder to grind, per se, and by that point rav is grindable
Yes I remember that krant
Got me really hyped then it wasn’t heard from again
I should look into that
...or well, I would if I wouldn't eviscerate under someone's hands for doing so

If we just got 1 of those minibosses I’d be happy since I’m an Enemy-Enthusiast
I have the picture but idk if I’m allowed to post it
No there were multiple, weren’t there?
One of them was a bull I remember that
I don't think they were "scrapped last minute" as much as
never really got to the point where they'd be implemented
...that
Yeah that
Rylunter
Why did I immediately think of Crystullium or whatever when I saw that
old Vaik sprite
doge pls
The funny thing is I've never even gone near it before
Basically, hallow and evil biomes need actual hm content please
They are lacking, that much is true
honestly hive and perfs would have been neat in hm but i wont say anything further
honestly perf should just be removed and we should just have hive mind and flesh mind

i don't think you understand the concept behind hive mind and perfs
Removing Perfs means removing EoW and that's gonna cause lots of
s
change every boss to hive mind
Didn't Fargo do a mod that was kinda like that
yeah, terry's mutant mod
And that’s gonna be a blue check 

just barely within the cutoff
One of my suggestions immediately had all of its reactions removed after posting it
merk would you have starred it otherwise?
The minecart is more of a nitpick, but I genuinely think that more wiring would be interesting
Yes for the minecart suggestion
I find minecarts and building tracks etc fun
Same
I do believe that you could kill many bosses with just sheer firepower with the party girl's rockets, but it would take an immense amount of space up
mappy is known for doing that to vanilla bosses, at least
I mean HappyDays did it with the ML
just imagine a black hole firework that like sucked enemies in and tore them apart lmao, that would be badass
It's pretty common knowledge that you can just throw all of Russia's armaments at a boss and it will die
imagine a spear fishing subclass to make spears useful

Nadir noises
I could get behind another Minecart but more mechanical/wiring stuff isn’t my thing
I understand that it's not a common thing for people to be interested in, but I personally enjoy taking hours to make a machine to kill a boss
I wouldnt turn down the idea of ramming yharon with a devourer of gods minecart
lol
imagine an endgame minecart that was just the DoG's head that would instakill enemies
Vehicular Manslaughter
*Godslaughter
I did because its Just too slow Like Scarlett devil powerful but sloow
that's kind of the point
celestus is a good endgame weapon though
Celestus is good against literally every part of the SCal fight, i dont see the issue
hell, it’s the only rogue option available for scal
if you say sotc is another option then imma shoot you
I'll go grab my old Celestus and test it out
it really isnt lmao, ive tried it it doesnt work
Last time I used it I didn't notice
celestus is good
if anything, i think the slow but powerful motif isnt used enough
like eclipse's fall is just as good spamming it as it is stealth chaining
also, celestus was recently made slower but had its base damage doubled
and it’s still good for scal
making it quicker would be breaking it again
was the projectile spam too much for i frames or smth?
@tawny wind at least provide dps tests and kill times please
I'm checking it rn
alright
I won't be using accessories at all, just armors that are equal or past its tier
@tawny wind
Celestus used to be twice-ish as fast as it is right now, but it killed IFrames and didn't pair as well with Nanotech as it potentially could
So now it has less speed and double damage to compensate, this is a buff
No Armor: Average 25k, Highest 31k
Silva: Average 50k, Highest 60k
Auric: Average 90k, Highest 100k
Demonshade: Average 50k, Highest 60k
And that's just the weapon, not the extra projectiles it shoots out after a hit
lol
lol
some people like it idk why
I just use it for when I'm lazy and don't want to have to switch loadouts for different weapons
if you’re going to test, at least use accessories
but from those numbers, celestus is good
Accessories vary in loadouts a lot, and I don't want to spend a long time trying different accessories
with my top tier auric post-yharon pre-scal set, i do upwards of 298k dps
Plus I don't play much Rogue, so my accessories would most likely be sub-optimal
eclipses fall does around 80-90k when stealth chaining, 80k with spamming, and 110k with stealth strike+spam during the spear rain
so id say celestus is good for it's tier, seeing as this weapon is far weaker
not to say that eclipse's fall is the best rogue weapon pre p2 yharon 
i believe empyrean was 140k
SoTC is floating around 190-220k
i wont continue in light of the fact that i might flood chat, but the point stands that by all comparable weapons, celestus performs well for it's tier
ok, I did a test with the accessories I could think of
probably should mention im testing on a single super dummy
Celestus' Highest damage (No Buffs) was 200k, Average was maybe 145k
and I was using a single super dummy as well
Dummies/Super Dummies are innacurate iirc
Super Dummies are decent
as seen by these differing numbers tbf
but boss kill times are the best measure
well in that case
i just don't see the need for a buff, if even slight, to celestus's attack speed
if anything all this has shown me is that eclipse's fall needs a buff 
maybe not by these specific stats, but i certainly found more use from the SoTC vs Eclipse's fall in the yharon fight
that is, unless the person is talking about quicker as in faster projectile speed
Ok, I did an Expert Providence fight with this loadout
the wording is vague
time was 7-8 seconds
well give me a boss then

it's Celestus, an exo-weapon
Sorry if my suggestion was a bit long; I just feel like Hadal Stew is in an odd state rn.
It's either remove the post-plantera/calamitas ingredients or buff the thing to that tier if it needs a fix.
That’s a reasonable suggestion, though a bit long for such a simple idea
I'm just gonna stop lol
Nah go to 0% tis valuable info
ah
Time to 0%: 5:37
including all other events such as brothers, sepulcher, etc.
mech glove on rogue setup
that’s not a rogue loadout, that’s a hybrid loadout
ik, I'm just lazy
a very questionable hybrid loadout at that
So the time could be even better
It could be much better
@tawny wind Celestus is fine.
and I didn't use buffs either
Takes less than 6 minutes to kill SCal with a questionable loadout
could take less than 5 minutes if optimized
That's good
tested with a better load out and got around 3 mins
whats the percentage of green ticked sugg being added
I can actually answer this question
Gimme a sec
For the past month
It's about 14%
hmm
An unsent (no green tick) suggestion has about a 6% chance of being added
well, "chance"
Rate.
looks like a small chance for the fishing suggestion from a week ago
m
how do you discuss with the dev team whether to add or not add a sugg
For most suggs the discussion is not very in-depth
They get sent, and the devs vote on em, but there may not be a word spoken about em
oh
i thought there would be a disccusion about how it could help and if it to Op and other stuff
That crab pot suggestion was somewhat approved by devs, in voting.
3 approvals vs 0 rejections
And yeah sometimes that happens
but we get a lot of suggestions
Can't talk about them all
Doesn't look like it no
Does yharon still get mad at you for not killing providence and DoG?
No, seems like that's no longer a thing
Welp, guess I don’t have anything else to say here
does that mean prov and DoG are no longer required for progression?
they aren’t, but why would you wanna kill yharon with pre-prov gear?
you still need to beat dog if you wanna fight scal
even then, silva armor vs scal lole
silva requires cosmilite, doesn't it?
yeah iirc
technically you could kill polter pre-prov and use that gear to get yharon's phase one weapons
draedon’s forge too, to an extent
because phantom spirits spawn as soon as ml gets killed
(also, are we suggesting anything in this chat about suggestions?)
lore item NPC sounds good, I'd add it to an existing npc but not sure if there would be enough inventory room
but yeah if you trash them they're gone for good
I almost added this part to the suggestion:
Alternative: Make an existing NPC sell them
but didn't because of the rating system
oh yeah
sounds like a good idea though
exclamation mark is not the opposite of star, it just signals that a staff member hasn't reviewed the suggestion yet, no reason to react with it.
lol yeah
not sure what "it would be like NPCs selling boss summons" means
convienience thing that involves bosses, i guess
whether it be getting a lore item you accidentally trashed or otherwise
Like how Wizard sells Cryo Keys after Cryogen is defeated, and how SPunker sells all summons for the Mechs methinks
Actually, why not have the NPCs that sell "summon from [x]" also sell the Lore Item from [x] boss?
@tall furnace
Already planned afaik
That’s why I deleted it
Reason why? @tall furnace
The deleted message or the the sulphuric water bottles?
Sulphuric water
sounds like another crafting material
Could be a crafting material for maybe a sulphuric water cannon?
The weapon that drops from Maulers?
honestly i see more opportunity for potion brewing
uhuh.
m.
Be sure to edit your reason (whatever it is) into the suggestion.
Upgrade to combing alchemy station and imbuing station to add more potions?
Trippy
K
You see the world for what it truly is
how would people feel about an eclipse's fall buff? do you guys think it's in a good state currently, or should it get some help?
It’s ok
(a recipient is a person or thing that is receives something)
oh boy
Be sure to add a reason why for this suggestion as well, Frosty
This one needs an especially good reason.
(and don't begin suggestions with "Also". They should be able to stand on their own)
@tall furnace
👍
how would gathering sulphuric water even work
straw
Hold Empty Bottle
Stand near water
Code checks if you're in the Sulphur Sea
Changes recipe from Bottled Water to Bottled Sulphuric Water
ah
That's one possibility
Or add a new form of material from the abyss to combine with water
@torpid sky you mean resprite?
Void black
afaik, yharon and scal will get resprites eventually
bruh
no idea if signus is gonna get one
Ok...
Signus looks fine as is imo
depends if anyone's willing to make a good sprite for it and animate it
m
Resprites take a lot of time n' effort
Yharon's has been in progress for over a year, I think
also birb will be getting a resprite when Yharon does. I also heard polter is in the works
and of course levi and siren
When scal gets a respite what will happen to regular calamitas?
We'll see when we get there, it's a ways off
I think that Calamitas will get a similar resprite, though
Yeah...
Also if anything should get a resolute it should be aquatic scourge
a signus resprite is going to take ages.
AS doesn't look that bad
since he's got fabric, and that's one of the most complicated materials.
I just want it to look more sulphuric
Why?
it isn't originally from the biome.
well AS was intended as a DS resprite
But are you gonna resprite 3 Profaned Guardian and the Providence?
Providence don't need it.
Providence definitely doesnt need one
Two of the guardians however, at-least imo, do.
Oh yeah Guardians and Providence absolutely do not need that
Providence is cool
Ok but what about Storm weaver?
Are you just running through every boss
it's getting one.
how does one make something more sulphuric
I do feel Storm Weaver could use a more unique design, they kindof look generic rn
Things should get resprites cuz they need em, not because they... exist
Brimstone elemental could use a small respite
she is getting one eventually
and SW's got a WIP one anyway.
'long with yharon and levi, and theoretically polter.
IIRC, we've also been told that a bumblebirb resprite's already done, just need yharon t'be done first.
Crabulon is a bit T H I C C
there's little issue with his sprite, though.
are you just complaining about sprites because you want to complain about sprites?
Honestly a little
Also can you resprite Astrum Deus, it looks like im being thanos snapped
But I think that they could use minor respires
I tried, didn't take.
wh
I think he's saying it looks a bit too thin, maybe?
Worm bosses are supposed to be thin though
tell that to DS
He’s chunky
And Astrum Deus is about as thick as the Destroyer if not a bit thicker
so
probably not that
he's only a small bit thicker.
believe me, i made my own deus using the dimensions of the first.
he ain't much bigger.
if anything, Deus should look a bit more divine
Also the main ad should look a bit different
Potentially.
Also slime god is just boring looking
its slime
Low priority, ig.
I’d say maybe a shadow orb in the ebonian slime and and a crimson heart in the crimulan slime
it would also be nice if the Sentinels didn't all use the Doggos palette (Or a palette using the same basic colors)
That's kinda the point, though.
the sentinels are all things that are kinda.. 'bound' to DoG.
why would they not use a related color palette?
it might just be me, but the sentinels feel bland since they all use such a similar palette to each other and the Doggo
CV is DoG's creation.
SW is the last remaining juvenile of his species.
Signus is an assasain that he contracted.
storm weaver is one of Dog's species
Signus is from the void so of course its going to use purples
and ceaseless uses metal that was probably used for DoG to contain it
Ceaseless makes sense, Storm Weaver and Signus could change
Storm Weaver has a different armor entirely and is very different than the Doggo considering it's eaten far fewer powerful entities, while Signus true form is the only part from the void
But, and i'm very sorry for minimodding..
we are very far removed from the topic of suggesting things, but if you guys want to continue talking about art, i suggest you to go to the art server.
true, back to suggesting things
@torpid sky that has to do with the calamity art server
also resprites can take a super long time(look at the new yharon resprite)
and really "it looks good so everything else needs a resprite" is a bad reason
@tall furnace i would suggest you add reasons to your suggs too
About that sulphur water idea
There is a way to do it without having to worry about new liquids
the proposition is just an item form I think
Basically
Use bucket on water
Check what biome the player is in
If biome is Sulphur Sea
Give sulphur water instead of regular water
...thats what rover said lol
^
also it still brings up the question of if it is placeable
and what using normal water would do
so yes you would have to worry about new liquids if youre using buckets
with bottles that issue isnt there
also if sulphur water is added it could damage the player if they drink it
i feel like the food recipe thing is close to a specific item sugma
recipient not recipe smh
cooking recipient
cooking is a verb, meaning "to cook"(he's cooking pasta) or "to be cooked"(it's cooking on the stove now)
so that sugg is technically saying "add more recipients of cooking" which is basically saying "we need to serve food to more people" or "we need to cook more items"
which brings into question how ramen or lasagna would add in more buffs
food isnt an essential item in terraria(unlike in minecraft where you can literally starve to death if you dont have a regeneration beacon) so adding in more food 'just for the sake of it' wouldn't really help
well fed is an overused buff when it comes to food, literally every food has it making it the saturation bar of terraria
so we would need original buffs
however something as mundane/common as ramen or lasagna doesnt seem like it could be able to give a unique and interesting buff
for example: all foods in minecraft restore hunger and saturation(which allows you to regen), but golden/notch apples give the player regeneration and absorption(extra hearts that are counted in a seperate meter from the normal healthbar), and notch apples also give fire resistance and resistance(makes you take less damage). if we're going to be adding in unique food items i would suggest making items that are unique(like hadal stew/cirrus' drinks) instead of just more well fed items.
thanks for coming to my TED talk, bye.
@ashen warren That's a specific item suggestion. These kinds of suggestions are not allowed.
(even if they were allowed it'd be better to put it in a google doc than a txt so that people don't have to download anything to view it)
also, if you're going to make a doc, use google docs instead
Also, it looks like you want it to have scaling too
which is another disallowed thing
Check the pins and read the Suggestion Don'ts doc
I like the sulfur water idea, because yeeting sulfur flask sounds like a great idea
Also, sprites are gradually designed and sometimes redesigned. If someone thinks something needs a resprite, it will be resprited
Head to the art server if you would like to vote on new sprite changes, all though final say is left to the devs
no we're here to drink sulphuric acid
mmm yes
sigh
"Resprite all the bosses"
first off
not the right people
second off
contrary to well ok kind of everyone's popular opinion, we actually do have lives
You don’t just request for bosses to be resprited
in the real world you resprite a boss and hope to god it gets in lul
That’s not how it works
People look for things to remake and sometimes it turns out to be a boss
also
And sometimes it’s accepted
That’s what happened when I made CV
or original content
And I’m sure that’s what happens with others
Basically
please stop suggesting stuff like this, it's annoying and kind of ungrateful when you really think about it
ok goodbye, back to lurking on the art server

my GOD another one

tl;dr Things get resprites when people resprite them, so please don't suggest things like "Resprite this boss".
just dm me the suggestions I’m joking
But are you? Are you really?
also
if you want to contribute to calamity mod
learn how to sprite, code, make music, ect
don't ask other people to do work for you, do it yourself
not really
omegalul
for real though, please don't do that, there are even pins saying specifically NOT to do this
read them
it'll be better for everyone
@tawny wind scal's human form is already a planned change for future content and is going to encompass the entire fight, not just the ending
LUUUUUUUUUUUUL
Nice
AMAZING SUGGESTION
BRAVO
WONDERFUL

And after I went on that whole rant about this
look
it's not a bad idea
and don't get me wrong I'd like to see it happen in a dream world
however
you literally keep making these suggestions that are
explicetly banned and quite frankly, ridiculous to ask the devs to do on a whim
you're not even providing any good reasons for them
I can understand why you'd jump to this stuff at first, having the power to make yourself heard is well... empowering
but from now on, don't suggest massive changes like this
and if you do, make sure it has a good reason like behind it
sorry if I came off as harsh by the way, I've just been seeing this happen... a lot recently, and as someone who sinks time into game development related stuff, it's pretty annoying to see people making these huge demands as if it doesn't have any cost
honestly a very clever solution to a very infuriating problem
That people forget exists
Yikes, 5 !'d suggestions in a row
uhhhh
that's not epic

Is it possible to make Cosmic Plushie as a drop for Iron Heart instead of hardcore?
i mean it's not hard to just make a hardcore character and open the bag on them to get it so it's really just a meme that it drops in hardcore only
That's cheating
it's a sandbox game
- it’s a dedicated item or smth
That's cheating
with all due respect
cheating is a completely irrelevant argument
this is Terraria we're talking about, it's a sandbox game
nobody actually gives two fucks if you """cheat""" or not
good! you go do that, then!
doesn't really mean you have to enforce that on other players though
if you want to obtain an item legit then good for you
they can play the game however they want

Well, I'm not trying to enforce anything
there's progression to follow, sure, but in the end it's still designed as and will remain a singleplayer-focused game
there is no massive multiplayer meta to think about, especially not with how much of a shitfest Terraria netcode
let people play the goddamn game how they please, it's a SINGLEPLAYER game
you're trying to force players to use iron heart to get a cosmic plushie
and literally nobody uses iron heart in the first place
letting players create a new character with hardcore to open the bag is already enough leeway as it is
Wouldn't that be the same principle as hardcore?
being the same principle as hardcore is the exact reason there would still be nobody, or at least very few people, who'd want to get it legit
Static Hook is already the hook with the highest velocity in the game so it's already the best for "latching on and getting wing flight back then immediately releasing"
it's a Death Mode drop from the fucking Devourer of Gods with a Hardcore char
also, as much as I love Static Hook
there is no reason whatsoever to have an upgrade for it
thing with iron heart is that
no one really wants to die permanently
if they really want to take the extra mile, they'd be masochistic enough to choose hardcore mode
has anyone even got cosmic plushie legit yet lol
yeah i'm pretty sure someone has

🤔
Tbh I choose hardcore instead of iron heart because as bs as generic exploration can be, it feels wrong to be excused for permadeath
i say that as giant squid 3-shot me through bugged hitboxes
Yet still
colossal squid makes you rethink your decision in 2.5 seconds

More like 1.7
Another thing that may affect the choosing of iron heart is that "it's hardcore but easier"
Not cool enough to try and boast it, too masochistic to try by regular auditory
🤔
the point of iron heart was a major chunk of hardcore's difficulty but removing shit like boulder trap deaths iirc
Yeah, I noted that
But for some reason it does not feel right
still feel Iron Heart should be called Heart of Iron so HI DAD mode can be a thing
Maybe because terraria is based on shit deaths, and they don't go away fully by restricting that to bosses only, mainly because bosses can still spawn naturally, especially in deathmode
I don't bash the iron heart btw, just trying to highlight concepts that may lead it to being as neglected as it is right now
@hoary hinge Bat Hook
bat hook upgrade
bat hook has the highest pull speed, static has the highest velocity, i think
Bat hook upgrade would probably make nohitters nut
That thing is a lifesaver in during early prehm boss fights
Bathroom has highest pull in speed but third highest velocity iirc
Bathroom? Lol I meant bad hook
Bat hook!
Come on AutoCorrect really
lunar hook has the second highest velocity iirc but its pull speed is shit
anyways this is #suggestions-discussion 
@echo crystal Can you elaborate on what you mean in your suggestion?
And, why that's an issue?
maybe they want items you pick up to not default to the hotbar
but that doesn't sound like something Calamity needs to tamper with
I don’t even get what the sugg means tbh
I assume it's that he doesn't want picked up items to go into the hotbar
But that's a really minor and easily mitigated issue
have you ever wasted a boss summon because you left armageddon on
Insert blue check here
Go code it in rover 
Tbh how about a mild vignette (or w/e) effect for armageddon?
I may even try to find an example of such
i made a cool voidstone arena but there arent any dark blue campfires
A shader could work, but it'd exclude anyone playin without White/Color
No lol I mean "basin" is the word for "campfire" when referring to Calamtiy furniture sets
oh oops
The deep violet border on screen is the thing
yeah it's hatty time 
Doesn't have to be that exact color either, obviously
(Excuse the black borders, my phone has a bit weird screen ratio)
Yeah, could work
But, again
Can't have (/ don't want?) shaders on lower lighting qualities
Just some icon somewhere on the screen is fine
Probably could be near adrenaline bar then, dunno
health could maybe have a purple tint
Or that
Though might have to be a different texture rather than a color to not be miscounted for health upgrade

honestly i feel like armageddon could visibly show by making your hearts dark red or smth
like the iron heart effect but with bright red and mahogany
lets say your fighting a boss, and you notice you run low on health, and out of literally no where a mushroom appears in your inventory and when you press your heal button, it consumes the mushroom, ruining your bossfight. sorry i took long to respond.
this is for my suggestion
and also this has happened multiple times to me and it gets very annoying, especially when you get close to beating a boss
If you have health potions in your inventory they take priority
but the mushroom is in your hotbar and not the potions
so it consumes the mushroom instead of the potion
the game takes priority over the highest healing item in your inventory iirc
Pots still take priority iirc
No
what Potato said
Unless you ran out of pots it uses pots
also auto trash exists too
if you have normal healing potions in your inventory, it won't consume mushrooms instead
i also want this because my hotbar gets messy especially when im doing like a playthrough that im only using one weapon at once and my hotbar gets filled with random stuff that i dont need
Autotrash
did chippyscouch use auto trash in his modded yoyo playthrough because i never saw random items pop into his hotbar
wait
yeah he didnt use autotrash and random items didnt get into his hotbar
lol
I always have like, certain items I keep in the hotbar at all times, just for convenience sake
So I usually never encounter random items popping up into the hotbar
Yep
If you have mushrooms popping up in your hot bar and you are eating them there is a whole different problem
my hotbar is always full anyways
also you know you can rearrange your inventory/trash the unneeded items, right...?
Thoughts on making spiky balls a rogue weapon?
we're not going to make vanilla weapons deal rogue dmg
ok
reminder to read the pins
They’re gonna succumb to ranger memes anyways
As if that class already didn’t have enough crutch

Ichor spear is a terrible weapon just for debuffing
it only inflicts ichor for 2 seconds
and then you could just use flask of ichor
Ichor Spear is smelly imo but people mention it because idk why
Well, before flasks could affect rogue weapons it did work as mild debuff for adrenaline and stuff, but now, well...
(still, corruption riv could be neat)
2 seconds moment
@echo crystal That's decent reasoning.
Edit it into your suggestion
kelvin catalyst, fire counterpart
fire counterpart crafted post moonlord
combined together post yharon/scal
Photoviscerator 
why
kelvin catalyst's fiery counterpart is drat 
you're not wrong
actually yeah
overpowered accessories yes
i killed 450+ planteras before i got the blossum flux
make music mods client side
ok i worded that badly
Pretty sure all summons that do contact damage do this
kelvin catalyst but it has a plague/brimstone variant
combine with drat and its variants to make a true elemental weapon
Heavenly ExoKelvin of the Cosmic Vortex
such power cannot be granted to a mortal like you - xeroc
killed 450 plantera for blossom flux
Defiled rune is your friend
@karmic quiver Can you add a reason to your suggestion?
why'
because without a reason, there’s no support for your idea?
surprisingly, that's a new one
never heard somebody ask why a suggestion would need a reason behind it
touche
we see something new every day
But, yeah
Why should Calamity do that, what's the motivation? How would it benefit the mod? etc
added
Eh sure that's fine
Rage & Adren aren't an inherent increase in difficulty
In fact they make things easier, more tools to increase your damage to help you handle Rev better
would it be too easy if they were in normal and expert
also i wasn't saying they increase it
Yeah ik I'm supporting your point
i was saying they only activate in that increased difficulty
I’ve always seen it as an equalizer for difficulty in rev+
They would make Normal and Expert easier, yes
but that's why they'd probably be put behind a config, nothing outright available like a Starter Bag item
It's there if you want it
but having it be a config would be good
is it in a config already and i'm just not seeing it?
There is a config to disable Rage & Adren in Revengeance, but not a config to enable it outside of Revengeance
ok
is it a good idea to suggest a reforge that's a tier higher than unreal for weapons that consumes ammo and that reforge would be infinity? so you'd just need one ammo
it'd just be a cool thing to get if you're lucky in pre HM
Don't we have Endless Musket Pouch / Endless Quiver for that?
Well, this one suggests a pre hardmode variant of that in the form of reforges
...I don't like this
ofc it wont have unreal buffs + infinity
If you can add some solid reasoning to that suggestion then you could suggest it
I personally don't think it's a very good idea though
like, I really am not a fan of this
Yeah that's OP As HFIL
Kind of eliminates the biggest “drawback” of ranger at no downside
It’s like the unlimited mana accessories from luiafk
Ranger runs always mean having to sacrifice a decent fraction of your materials for ammo
no
Taking it out with no drawbacks whatsoever is 
There is kind of a drawback, being forced to spend exorbitant amounts of money
But that’s negligible
Because it’s random chance anyways
And money is easy to come by on higher difficulties especially when boss grinding
That consumes ammo at least
spending a fuck ton of money is required though
So what?
I said already that it’s a negligible problem
Boss grinding, random chance
If you really want to you will get that op reforge
what if we crank it down to 50% less ammo consumption then?
Having RNG dictate something like that is a bad idea in my eyes.
or less
Yeah that'd be preferable
That's much better
is there a need to add reforges to non-rogue weapons though?
not really but it could be interesting
Would certainly be interesting, but joost already does stuff like that so it may be the case that calamity doesn’t need to really
fair
Changes to Underworld Shrine and Murasama
As of right now, Murasama is obtainable anytime, but cannot be used until Yharon is defeated. However, at that point, it's useless because it's true melee, doesn't shoot anything, and there's only one boss left: Supreme Calamitas. Due to the way she moves, anything true melee is useless. Changes are needed so this totally-obsolete weapon isn't so obsolete anymore. First, the underworld shrine. It's always located on the far right side of the underworld, not so random compared to other shrines. It also holds a powerful(?) weapon, but can be unlocked anytime. Therefore, I suggest to make the Underworld shrine spawn in a more random location, and have it only be opened with a shadow key. Murasama is ineffective against SCal, so why not move it elsewhere in the game? My suggestion is to move it to post-Skeletron tier (and usable), and buff it post-Wall of Flesh and again post-Moon Lord. This'll keep this special shrine weapon more relevant throughout the game.
is that a mf scaling legendary
You saw how annoying scaling was in test hq
You can't suggest anything scaling, it's in the Don'ts
cant believe we have to eviscerate yat now 
These ideas were decent
https://discordapp.com/channels/225030931008847874/263382359397761025/627351291823128577
https://discordapp.com/channels/225030931008847874/263382359397761025/621216176474685450
(the latter of which hasn't been delivered. go vote it so it can be delivered)
Common ground:
Move it to post-DoG instead of post-Yharon, cuz you can at least kinda use it on Yharon, which can't necessarily be said for SCal
Haven't been in test hq for a while but now that I see it
yeah looks annoying
But honestly I don't think murasama would do well post-DoG either
Test HQ?
Beta tester's headquarters
Wait, I'm an idiot. I mistoke you for Brav
Eh, it's a logical cosmetic change
take my star
and most likely gonna be implemented already
if it's not already in and I just haven't noticed
Well the thing is, the Sky Glaze and armor feathers stick to tiles and are known as "StickyFeather" in the source
which is why they apparently look "slimier"
whereas I'm pretty sure Galeforce's do not stick
... it'll probably get in for consistency anyhow
oh fuck that's a typo of "similar"
Just a coincidence
fixed similar rover
galeforce is called LargeFeather iirc
What if Murasama was normal true melee weapon post-Skeletron but gained a new attack or started shooting stuff post-certain boss?
Like, post-WoF
I’d still say that’s iffy, I didn’t like amidas trident for that very reason
No damage increase, just new attack
I just want to say thank you to everyone who's voted on my suggestion
Decrease the drop chance of the Titan Arm from Atlases.
Considering that you have to kill 3 Atlases in order to summon Astrum Deus, you're going to end up collecting a ton of this weapon if you keep failing, given the fact it has a 100% chance to drop. Decreasing the drop chance would lead to less clutter, and weapons like this shouldn't be dropped so often.
hows this suggestion look
That's fine
@hollow shell sorry for the ping but had a question, have been considering suggesting a fishing-style alternative to life crystals. is that too specific item-y or would that fly?
Like how we have the one for Mana Stars already?
pretty exactly that yeah
You can post something like that, ye.
As long as you don't give it a name or like, exact catch probabilities or w/e
perfect
Though, this does exist
Can occasionally hook up a Fishbones grab bag item, which just gives you a bunch of Bone
and rarely Bone Sword
Has to be obtained specifically in a way that makes it post skele
Bc making it a regular catch means big meme

in the dungeon
Could simply be a post-Skeletron catch
i actually already know C++ so i could
Hec please add
i just don't quite have the time atm
Oh it'd be a perfect catch for the Sulphur Sea
i would absolutely devote multiple hours of my time to creating enough fishing content for a full playthrough if i was given the opportunity in a month or two
literally my dream
i want to be able to complete an entire playthrough of calamity without ever using a pickaxe
That sounds like a meme 
which is why i already have a second suggestion in mind for later
You can bomb life crystals iirc ngl tbh
bombfish
Psst hectique download fish anything mod
is that a mod
it's really really good
soul edge preboss yes
VERY true.
but yeah in like 15m i'm gonna suggest chlorophyte in jungle crates because most demanded ore is unobtainable in fishing
either crates or a drop from plantera
wydm, AEW can't spawn pre-boss cause no way to force him to spawn
both seems good but i'm only gonna suggest crates since dropping from plant is quite different
You're right.
He's post-BoC.
So Soul Edge is post-BoC technically
mhm
Real talk though, how would you force him to spawn if the RoD effect is in the Crimson only?
Create artificial Crimson next to the Abyss
Teleport into the Abyss
Fair
hequtique popping off with all the fishing stuff
yeah it's kinda funny LOL
it's also partially my fault because i gave ben a list of calamity mats and didn't even consider the vanilla stuff
smH
Make life crystal fishing alternative only caught underground 
that's fine tbh
it's just the one thing that really stands out as a thing that should exist for fishing
that's the plan if i ever get dev
I'd love that
You can probably beat dog with only fishing equip 
Instead of fighting Yharon, you fight against RNG
0.001% chance to fish up Yharon Soul Fragments and Auric Ore
y e s.
Ah yes
Hectique demands fishing balance. N O W
hequtique is getting to the point where he can get enough gear to do EoC with just fishing gear
if the suggeations go through
you can already do eoc fishing only
In deathmode you just fish up the bosses instead of having random spawns
excluding like, life crystals pretty much all of prehardmode is doable. laserfish is sick, yo
it's not like the OOA sets or ataxia/astral exist or anything
@austere lion You do realize that post-golem you have OOA armor set, ataxia and astral armor as options, right?
And for post-plantera, apart from spooky armor you have tiki armor and reaver armor.
but spooky is better than all of them
? Not really?
Spooky does have a lot of minion slots compared to other armors, yes, but the other armors do also have their own bonuses that allow them to fare just as good if not better than spooky.
What does OOA mean
Old One's Army
old one's army
oh
Additionally, by all accounts "Using spooky armor until post moon lord is boring" is a really weak reason for this suggestion and will likely not win you any points.
"To allow for more variety" would have worked, but again you have access to 3+ more armors in post-golem so that's also not a very valid reason either.
while on topic should friend use tiki or ataxia
^
i know
that stuff hard to get for someone whos summon
but it's focused more on sentries
but this is not the channel to ask for help either, so move over there please
Yes it does, but have you seen the power of ravager's sentry item?
also yes, spikecrag staff is very powerful
but what about pre-ravager
it's so powerful that deus has a 50% damage resistance to it
Pre-ravager, you have hive pod
valhalla knight + hive pods/dreadmines
It's defender sub class
what?
...What? There's no such sub class as "Defender"
Regular summons and sentries both belong to "Summoner"
Summoner has no subclass of its own.
Defender is a subclass
🤡 moment
it, really, really isn't
No, it is not.
what even is a defender?
If anything the name "defender" sounds more fitting for a melee subclass than a summoner subclass.
are you referring to the OOA stuff as a "defender subclass" because defender medals?
^
yes
then it's not a subclass
who even calls them that
it does relatively the same thing as other regular summoner weapons/sentries
A subclass is a class of weapons.
A class of weapons that is expanded throughout a majority of the game, or atleast a fairly decent portion.
Defender stuffs are not their own sub class. They're a mix of summoner with more focus on sentries and other classes.
...
the currency is referred to as "defender medals", as that's the currency from the original game that the OOA stuff is a crossover with
but still, what does this "subclass" have to do with the point you're trying to make?
^
subclasses are literally just categories of weapons
they mean nothing outside of self-imposed challenges and grouping weapons
Afaik the only subclasses that matter outside of self imposed challenges are ranged subclasses when dealing with shroomite armor
oh yea shroomite exists
yeah but inherently, summoner doesn’t really have subclasses
technically rogue subclasses and invis potion
Well there's sentries, then minions
But I dont think anything in the game affects them differently

You can have Melee subclasses as well, but they're usually just choosing to only use 1 type of weapon, not choosing entirely different armors
Guy with a sword, Guy with a yoyo, etc.
Melee and its' subclasses deserve a separate soap opera

Anyway, thing about summoner "subclasses" is that you can use both minions and sentries effectively together (almost doubling your perfomance) unlike other classes that are bound to using 1 weapon at time
Not using one or another on somewhat weakest class is a huge mistake
Pure sentries only exists when the sentries are broken
@dim kestrel or buff the extra mana it gives too throughout progression
I'm not sure what could be done to really salavge the arcane affix, since extra mana still won't be much of an upgrade compared to +4% damage or 3% crit
Adding even more mana won't be that attractive, since at end game you'll have 400 mana, a near infinite supply of mana potions, etc etc
Mana feels less and less relevant the further you progress through the game
I just like seeing how much Mana I can fit into the tiny human before it explodes
Reduces mana cost
example, early in the game if you're running a mage setup you're gonna be pretty hyped about +20 mana because
1 - you don't have max mana yet
2 - rolling for 4% damage is barely any good because your weapon deals like 20 damage, and 4% is a nearly unnoticeable difference
i just relized that if @teal ibex suggestion gets added early game will be so much more fun as you can fish for health crystals and crabpots and stuff
well it should really only be obtainable after the requirements for its generation are met
who you talking to?
Oh you mean the health crystal one
That's why I was a little bit concerned
off course it would be made only after you can mine it justblike how hardmode starts and you get ore from crates

Tbh I'm mildly against removing the 2nd part of caves exploration with fishing, but eh, going into caves for 2 hours just to max out hp isn't great either

i just use cheat sheet because fuck pre-boss 
I mean, at least with fishing as a setup being added, you can gain options as to how you wanna spend your 2 hours getting essential starter materials


tbf, always wondered why Jungle Crates don't drop Chlorophyte after e.g. Pickaxe Axe/Drax can be obtained or all three Mechs are downed
post-all-Mechs especially because in vanilla that's the necessary req to even get Chlorophyte in the first place 
that'd be a good move
That they do, ye
and they already drop Cursed Flames/Ichor and Souls of Night in Hardmode, ye
why no bars then 
(for the mod which initial theme was brimstone fire and destruction, calamity has quite a lot of water)
just noticed
2 water biomes out of 4 custom, now also fishing
wack
slurp slurp
slurp pol
eat lava
Really, all we need is fishing pole that can fish when you are submerged in liquid so abyss fishing is a thing
Why not just add other ways to fish? Implying that that is possible
I've had this kinda plan before and want to implement it
new liquids, suffer in code
Throw dynamite into ocean and fish comes to the surface
but I have no idea how viable getting a pole to properly fish while submerged is
imagine diving down into the abyss with a fishing net
you can get evil bars pre eater/brain tho since the ores do spawn anturally
...that's not the point
talking in regards to making evil crates drop evil bars
I know.
The only way to get appreciable/usable amounts of them is to fight EoC or EoW/BoC.
someone said post EoW/BoC 

well, duping 
Wouldn't it, then, make sense to have evil crates drop bars after those lot are downed
.
duping is never
and I mean NEVER
a feasible argument
But yeah I get what you mean
A non taxing, easy to do and near afk method to get stuffs, I'm on board with that
Most of the times I only use crates for hardmode ores to acquire the ones my world did not generate...
@fervent citrus You're going to need a much better reason for your voodoo doll suggestion, because your current reason has zero substance.
oh, ok
It doesn't "make sense", because both of the current dolls are used for summoning bosses
For now only guide and clothier had voodoo dolls for this long due to them being needed as "summons" for bosses, the other NPCs don't need to be killed to summon bosses as well
Thoughts on making the guide spawn immediately after WoF is killed or despawns so farming is less tedious?
Usually doesn't take long as long as it's morning but, different story if it's night.
Sounds valid.
indeed
Some people wouldn’t like that
At least with the nazar people would have a choice in that regard
right, because people like a pre-Hardmode boss inflicting fucking DISTORTED AND CURSED when neither debuff is ever inflicted in a boss fight normally
(the only exception is Expert BoC, and it's an extremely low chance)
you shouldn't have to pack a fucking Nazar to stand a chance in the first place
Don't get hit 8head
Most classes can just equip every speed boost possibly available and outrun the boss
Slime God is hard because debuffs
That’s why I mention melee
Those got removed












