#suggestions-discussion
1 messages · Page 731 of 1
it's not against the rules but the reasoning is kinda weak
I think you should add up about the easiness of the Brothers phase
Oh boy changing worldgen
It’s going to be a tough job
Better?
Just use jopojelly's world generator 
Already has a feature to remove evil biome from jungle side
Add Yharon's claws as a material
This would either translate to:
-An unnecessary new material that would be added to most of the already existing Yharon Soul recipes
-A material only used for completely new items, which may as well be a specific sugma
Also 4 suggs in less than an hour 

Is the reasoning still weak
See, this actually seems like a neat idea to put emphasis on the fact Clone is a clone of Scal
But if you were to test it in-game

@thin shale do you mean calamitas or scal?
Calamitas
Most of the Scal fight is fun, but there are a few seconds where SCal charges at you--
Clone
o
not sure how i feel like this, i already died to catastrophe like 5 times before defeating clone after the sixth attempt
Well, I said that this doesn’t apply when the Brothers are alive
i know, but like, the fight doesnt need to be harder imo (or i just need to get better)
But her AI would stay the same until the Soul Seekers are dead or when when reaches low health when the seekers are still alive
So the difficult part stays in the end
"Calamitas" can be very ambiguious
And also to prevent the usual Adrenaline gain method from dodging Clone’s projectiles since I saw it as a common way to win the battle easily
maybe write Clonelamitas instead cause it's kinda confusing whether you mean Clone or SCal
He did

Either way, the SCal fight is supposed to be grindy. Chippy finished a modded yoyo series and he repeatedly got owned by SCal, especially in the Soul Seeker Phase.
Most of the fight comes from the minions Clone spawns rather than Clone herself
Exactly
That’s why I’m suggesting in the first place
But if it is too difficult, I would add some things like nerfing the brothers’ stats slightly
Nah that just makes the fight easier, it's supposed to be insanely hard. It's not called a superboss for nothing
It has changed
to two?
Calamitas now spawns stronger brothers but one at a time
that makes it so much easier though
currently, Clone spawns one Brother, then the other, then both at the same time
And at 5% health, she spawns two brothers with the same stats
just learn how to dodge and/or use the Counter Scarf
But the brothers are heavily buffed in terms of resistance
My main gripe with Clone is just that Clone herself is a nonthreat
That's true
From around 8000 HP to like almost 30000 HP
The instant the brothers or seekers are not there, the boss fight feels pointless
they should be like 14-16K HP each then
Exactly
right in the middle - i see your point
That's insane, but you can still fight them Post-Plantera, which does make the fight easier
And for the ‘exactly’ answer, I’m referring to Clone being a pointless boss when alone
Yeye
You could say that
If the point of the fight is "its clone, not real Cal, so clone is weak" then I get it
But in practice the fight feels very contrived
Can relate to that
But the thing is...when Clone is with no one, the fight is just plain Retinazer 2.0
Which is why I kinda want clone to do anything more
True
I also do like the bait n switch clone pulls off at the beginning, but its also harmed by the fact Clone barely even changed after that bait n switch
Bait n switch?
The first time she heals
She doesnt summon anything, the sky goes black and she changes her attack pattern
To an arguably easier pattern
Which is so weird to me
And pretty much the same AI
Clone sucks
Can agree
It also doesnt help that Clone's entire fight pre-prov amounts to an extremely weak reward
Oh wait...
when you go through a boss fight that is arguably harder than the boss fight after it for all the wrong reasons
and have only Abyss gear to show for it 
When an easier, better boss does the same thing, and more
I just want her to have drops in general
And change the AIs of the bosses slightly to be more difficult
Clonamitas' drops and Abyss gear are literally the only advantage to fighting her pre-Plantera in the first place
^
Post-Provi buffed boss drops are worthless judging from the tier the player is on
Except for Bloodstone and Brimrose
That too
That’s the only significant drop
Blahdston
Bloodflare Core's sole existence is to pair with RTN + Omega Blue honestly 
Bloodflare Armor too
Brimrose is the bomb for DoG idk how much now
Having clone be threatened down cuz it isnt as big is bleh
Plantera is indeed a thorn
Br

But the worse thing is finding a bulb
—~Plays a heavy metal version of Plantera’s theme—
Portabulb is amazing
3 hours of digging in vanilla flashbacks
3 hours
Pathetic
Speaking of which, I’m about to fight Deathmode Plantera with my Rogue character
I once had a world that had only one bulb
It was at the edge of the jungle
You can imagine what happened
Something about exploring the entire jungle


I would like to add another reason to the oracle suggestion. Look at the terrarian, so much weaker then the oracle, yet so much longer. its supposed to be the BEST yoyo in the game so why so short?
Makes total sense
(yoyo main btw)
Plus I died to the brothers phase a lot when fighting Death SCal with the Oracle (Being the masochist I am, I died thanks to my own 10 hitcap).
Ah so its supposed to be longer, but something went wrong?
Terrarian has the highest range of all yoyos for whatever reason I can't interpret
Even the direct upgrade Azathoth has less range without the balls
And the battle is basically ‘trying my best to not get hit by the brothers’ projectiles while trying to push them slightly forward with dashes’.
It was supposed to be longer yes
i feel kinda bad for mentioning the oracle length..... sorry
But when the Oracle hits its target, the results were 
OH yes the thing attacks so fu**ing FAST and so much damage!
The yo-yo itself can decimate SCal
long cord
We are in need of more profit to buy a longer string 
Time to host charity stream
inb4 the range of Oracle ends up being boosted by a few screens
oracle stretches across 2 monitors 
oracle's range is boosted so much that it reaches into the real world
Oracle range's buffed hard enough it can reach the future and kill something before it exists
well I mean
The Yoyo that can Kill the Past
Also interesting to note
Ark of the Ancients uses the "Hallow Star" from Holy Arrows and Star Cloak/Veil, rather than Starfury's unique star
can still set it to not collide with tiles on spawning the projectile
it's a super easy fix
cant even tell if thats a meme suggestion
Either way, it's a specific suggestion kinda
@marsh juniper is this a meme suggestion? If not, tell us why it should be a thing
Also, kinda a weird suggestion anyway, since you can capture literally thousands of ducks
why not
Because
thousand ducks as a pet
Gas, have you read the rules, perchance
Also, "why not" is never a good way to get your suggestion in lol
Lava bucket "Am I a joke to you?"
it really is
Summoning Lava subclass
shame it stops working past KS
~~at least currently you can "summon water on yourself while your friend is in the abyss"

Anyway, well, I think adding that feature just to punch pigs is excessive
actually, shouldn't pigs be targetable by summons anyway
since they have an egregious amount of health
Anything else dies from 1-2 shots of marked magnum or is aggroed by summons after that
make pigs try to attack you with a 0 dmg attack
I have a suggestion that could very cool and fun, upgrades for the nimbus rod!
Also love the vids crab
YES crabpots got over 90 votes
Ah
Victory
Victory. A hollow, and ridiculous notion.
my fishing dream in terraria MAY happen
not only are bugnets in starterbag and crabpota got over 90 votes meaning i cant atart fishing straight away
If any of these make it in
Imma do a fishing challenge on mobile
@hollow shell please help me
I had a suggestion with several checker flags on it, which means it is being implemented and it has been accepted by the devs.
I can't find anything on the Calwiki or in the changelogs plz help.
Which one?
"Add more accessories in early pre-hardmode for ranged.
There are almost no craftable accessories for ranged at this point in time"?
ah nevermind
it wasn't that one
it's the molten armor lava immunity
always wondered why Molten armor doesn't give that in vanilla
it is literally hell armor
wasn't it from 1.0?

The sprite change idea is pretty neat
it's literally lava-themed armor of a set based entirely around Hellstone which is found in hell
and yet Molten armor never got lava immunity
ok
Red is literally god
Ye just tested it
@still cliff
It's already ingame, ever since .108
The wiki is outdated
does it say on the actual set anywhere?
Ye, on the set bonus, and it works
neat
he just tested it
For a few seconds, yes
Yes
Oh hell yes
Was
Thx for letting me know
Was that a pun
Ok
Necro armor working as a debuffer armor sounds like a good idea considering how fast some of the Ranger weps at that stage are
I think I gave molten armor lava charm effect as a set bonus
that should be in the public update
it was just proven that it did
it also has the obsidian skull effect
And uh, I have the most recent calamity update and the molten armor didn't work
it most definitely is in the code
Then it's probably a conflicting thing with another mod
Is it an improved charm effect? Like 10 - 14 seconds?
5 seconds pretty sure
That's not even useful lol, it's just long enough to get out of the lava
Actually
I'mma edit my suggestion
5 seconds for Molten armor is more than fine smh
when you get pinged 😳
honestly i feel like molten could give permanent fire resistance and could also give 3 seconds of lava resistance when struck by an enemy
(specifically by an enemy so people dont abuse it by standing on a spike)
Bruh
Thats like absurd for a prehm set
lol fair
Which is as early as post BoC/Eow
hm, lava resist when struck by an enemy and thats all ig?
or pre-boss if Reaver Shark meme!
Mhm
reaver shark is kinda bruh ngl
also for necro could there be some sort of bonus when used with the calcium potion
@signal prairie Even though Molten Armor already has Lava Charm and Obsidian Skull effects?
It doesn't say that on the Wiki and the Armor set bonus doesn't say that either
Well then it's gotta be added to the wiki
The armor set does now, wiki is outdated
the update literally just came out 2 days ago
Updating the Armor page now...
Yeah but like imagine checking ingame smh my h
ngl I'm really happy this is a thing
Having pda but not cellphone? Hmmm
(what use is the Cell Phone in an accessory slot vs the PDA?)
You can’t use cell as accessory
Exactly
Equipable inventory harhar
?
I guess the technical use is it saves an inventory slot if you keep magic mirror in piggy bank or something
what's the issue then 
iunno, Roofon hmmmd
Cellphone is an item, PDA is an acc
both display from inventory
I’m mostly just hmmm over why not just use cellphone except for I guess the exact reason I said
I just needed to save inventory slots and had free cs slots
Molten is cool now, added to the wiki
@signal prairie
it's a test character
Molten is cool
Ah that makes more sense
Aight, I'll remove the molten armor
My oracle suggestion hit 107
Can we talk about how jungle is useless xd
Necro is still left in the corner for now
Like even in vanilla it’s pretty bad
Considering it isn’t the easiest thing to get, needing gems but also a bunch of random jungle loot
Well not random loot, but still.
Jungle needs gems?
Does it not?
I crafted it a few days ago in maso and it surely didn't
This might be a boomer moment since the last time I crafted jungle armor was before 1.1 probably
Just Vines, Spores and Stingers
It used to need gems lol

(Did Jungle armor exist before 1.1?
I thought it was Cobalt)
Yeah it did, I didn’t actually play when pre hm cobalt was a thing
Lmao
Also used to require 55 jungle spores total
Actually reading it besides not having +damage and just having +crit for some reason it’s not terrible. It gives +80 mana and +16% reduced mana cost
Good for mana supply, which is important pre-Mana Flower
It also has 17 defense which for mage isn’t that bad? But I don’t have comparisons right now.
But yeah doesn’t boost damage for some reason just a +4% crit on each piece because idk
17 defense is pretty high for armor
bee is 13, crimson is 19, molten is 25
About average maybe a lil above
melee is just high def by definition
Also I didn’t know you could swap out pieces of ancient cobalt for jungle pieces and have the same set bonus that’s actually really cool. Overall the only reason it’s outclassed is because calamity armor 
mmm
Also you can get mana flower pre hm and probably will if you’re exploring the jungle that much
Bee, jungle, molten, necro are the last phm armors for summoner, mage, melee and ranged respectively
Bee is the only phm summon armour
Because summoner is a meme class that’s just slightly above throwing
summoner is a class that's only considered its own class because Stardust gear exists tbh
Actually to be fair there really is just one main class armor pre hm for most classes except mage I guess
If you count meteor as a mage set which it kind of is
Tbf summoner was expanded on in 1.3, and with the addition of OOA actually has more than 3 sentries
Every piece increases magic damage by 7%
So the more damaging when compared to jungle, or at least more consistent since crits
only class is ranged change my mind
post-Surpreme Calamitas bosses
I feel like to an extent, if mod armor is outshining a vanilla set then the modded armor should be nerfed a little. I don't know what is outshining Necro at that level but it shouldn't have to be buffed to compensate
tbh yea
I don’t have numbers off hand to compre but the most likely competitor is aerospec, which would be concerning as it is pre skele
Statigel is fine since it is post SG so would technically be a different tier
how long does it take normally for devs to review a sugg
It depends on whether they delete it or not...
A few of mine have been shot down and/or deleted
Uh
Devs have nothing to do with deleting suggestions
Like legit , devs cant delete suggestions
unless they're staff
yeah but thats another thing
in that case they delete them cuz theyre mod not cuz theyre devs
dont ranged accessories already have an ammo consumption thingy
daedalus emblem and ele quiver do
the ammo reduction doesn't stack on those two though
most endgame ranged weapons have ammo conservation too iirc
nor does it stack with certain armors
implementing custom ammo reduction to accessories/armor is kinda complicated I think
it's not too terribly complicated, really
I wonder what items would be in a Cultist bag, maybe some more weapons like the staff or fragments from the pillars? I'm not sure how you could make it worth considering the stuff he drops now you only really need one of
fragments
tired of having to kill the pillars over and over to get the moon lord summon
Yeah, a better way to get frags would be great, Deus and Pillars get boring
Or like what was suggested before, an infinite summon item, maybe just using singularities, meld and a few other items to make? Astral bars maybe
But if killing Cultist in arma gave you like 100+ frags that would be nice, a good 5 or so tries right there
make the cultist not a boss
excuse me what the fuck
He's basically a miniboss 
okay nope I'm not doing this
I'm gonna pre-emptively fuck right on offa here before I say something I know I'll regret
Wat
i want it to not be a boss so that using Armageddon doesn't 1shot you. Current issue is that he drops normal loot even when using Armageddon. It's bonus difficulty for no bonus reward.
That or give it a treasure bag with its current drops (it'd be fine to have more drops but current drops would work fine)
from how i see it all i have is a correct point but go ahead
Armageddon is bad reasoning as it is not necessary in any capacity and should not be catered to
disregarding the above, LC actually has an unused Treasure Bag that could be given loot and made to drop
furthermore, removing the title of boss from LC would undermine the importance of ever actually fighting him and would actually just make it be "why not just let you fucking break the tablet"
which completely ruins the tense atmosphere of the fight and the feeling it evokes with the way it sets itself up
to make an important boss not a boss just so a nohit mode that should never be balanced around can work is dumb. simple as that
instead, give LC's bag some actual content, make it drop properly, and make it drop in spades on Armageddon
boom, problem solved
yeah removing it as a boss isn't really the main point. Giving it a treasure bag is more the thing but if that's not easy or the other is easier.
.
LC's treasure bag already exists in the game's code and can be cheated in
it is incredibly easy to make it drop
and give it actual things to drop
i think you got upset at the remove boss part more than you did anything else
well yes
because it's seriously overshooting an otherwise very simple fix
because other than that there's no real reason to not add a treasure bag (other than its more than 10 seconds of effort, if that.)
the point is, it'd be very easy to give LC's bag some proper content and the ability to drop
LC dropping a handful of fragments would be neat
honestly, makes me wonder why bag was never done
there's already decent reason to make it a thing (see also: Eidolon Staff, Thorn Blossom, Ancient Manip)
...actually, imma go do that for EE
since I've already messed with LC extensively as is 
anywho I'm tired and I think everything's sorted out so

it’s not like cultist should drop anything important anyway
it could be good for thorn blossom farming but other than that, eh
I mean, you could add some materials for what's up ahead, or something like that
@ashen warren you should add a reason to that
okay
Doing that would make spawning siren harder, maybe a mechanic like having the water candle return them to their original spawn rate, while still adding the water candle effect, could help balance that out
It is a water candle :p
it doesnt matter lol
people dont need to instantly see the thing to summon a supposedly late game boss
within 30 seconds of coming to the ocean
you see that has a return effect
they can wait a bit
it wouldnt annoy me because i only fight leviathan like 10-20 times then forget about it
and ocean farming I do for a variety of reasons
the keyword here is you
probably quite a lot of people in addition to me too
Yeah I don't farm in the ocean like, ever
sugmas have potential to change things for EVERYONE
If I see a siren, I despawn it by walking away, but most the time they're the reason im there
in the past 5 minutes ive had to fly up to space like 9 or 10 times to despawn it
sometimes its respawned by the time i get down there
its ridiculous
probably more then that tbh
probably every 20 seconds or so i see it or hear its music
squids and sea snails are like ten times less likely to spawn then it
also edit to one message instead of posting two
if somethings gets a green tick does that mean it will be added
If something gets a green tick it means that it has been sent to the dev server
Note that a green tick doesn’t guarantee that it’ll be added
causes there acouple over 100
Do you mean that there are a few suggestions with more than 90 stars that haven’t been green ticked?
yea @frail mantle
I mean
Most of the time you're gonna fight KS in a pure forest, and the bright red contrasts with the overall green and blue
But I see where you come from
peeps use platforms usually which puts it up into the brighter colored sky and that's where it really gets lost tbh
i appreciate the edit but i also dont think it contrasts at all with the sky personally 
i think i have a bit of a weakness for visibility so im slightly biased but i frequently lose track of the projectiles tbh
I don't have these kind of problems, but if there are some people that do I wouldn't be bothered by a darker, more solid red
Star'd
@lilac fjord firstly, it'd be best to add a reason to that one, but also would you rather it be consumable or toggleable? it seems a bit extreme to be an irreversible option
It does contrast badly if your bg sky level happens to be inflated and the gem ends up on blue part
I don't see any harm in making this thing slightly less transparent
What. Why the hell would it be permanent? @proven tide
I guess if you'd use a summon item. But no, I don't think it's in any way a good idea to make it permanent.
It's in refrence to the message right above mine.
ez
take this ⭐
it would be good as a permanent item, but with one but
What if Siren dropped a permanent summon item, and after she's killed ??? stops spawning
there's no manual summon item for siren/Levi in clameme iirc
^
or make Amidias sell consumable ones
What is Amidias sold an item that, when it's in your inventory, makes ??? start spawning
And without it, they don't spawn
nah
don't tamper with spawning mechanics until the duo dies
their whole premise is being a surprise boss
True but, think about it, how much do you go to the ocean post Levi?
I do think she should be a surprise boss but, most items you need from ocean are pretty early
true
I still think it would be easier to remove ??? spawns after killing Levi and adding a manual summon for them available for purchase/dropped from Levi at 100% rate
You need the sea shell from sea snails to make the absorber and they're pretty rare and farming for them when a ??? Pops up every five seconds is annoying
"True but, think about it, how much do you go to the ocean post Levi?"
How often do you go to the snow biome post-cryo?
How often do you go to any biome when you dont have anything to do there?
it's true for every biome except the forest where most people put their bases.
it's still a nice addition, seeing as there were people suggesting it in the first place.
could be that you are not on level with siren yet, so maybe the siren drops a toggleable item that stops it from spawning until its used again. that the siren drops when she hits second phase aka levi spawn?
Kind of like Yharon but for a different purpose.
If you ever play whith something like thorium while with calamity,you go to the ocean alot
Pre and post wof
I suppose you can also make the argument that some folks go to the ocean to get stuff like the green jelly, shark fins, etc
If you stop ??? From spawning there would need to be another way to get siren’s heart
But toggleable would be nice
Tmw your summons fuck off and kill ??? Right as you are summoning duke
I have several questions in regards to that Cultist treasure bag suggestion
I might have several answers
- Doesn't it already have one buried in the code?
- Isn't the reason it's buried in the code because LC didn't have enough drops to make a bag useful?
I mean I don’t see why there couldn’t be a bag
In which case
3. Why would you be farming it with Armageddon to begin with
How fast would suggesting a low particle option for low-end computers get mauled to death?
There is already a low particle option in vanilla
Low Quality makes some of the dust disappear if you have too much of it on screen
Quite fast then, I take it.
Wh
@elfin nest
Lore Items are never going to get combined into one item at all
Specific item suggestion
@elfin nest specific accessories that are not allowed to be suggested. And lore items combined into one is problematic with balancing.
It's all in the don'ts doc as well
ah ok
yea just remembered the "no combining lore items to take less space"
took down the suggestion since it wont be accepted
Combining lore isn’t necessary since there are only a few universally good ones
Pre-hardmode RoD in Crimson still busted unless they changed that idk
RoD is busted in general which is why irony use it
Something's really gotta be done about it
Idk why it hasn't been nerfed already, Fab hasn't submitted to fan backlash anywhere else
It's not just fan backlash, devs were against it as well
And it's kinda nerfed already
Is there a spot to put suggestions for the server 🤔
You can use #suggestions-voting
Probably (especially) best to discuss it here first
(That channel description should be changed)
inb4 that was the incoming suggestion 
If it was then theyre not alone
What would it be used for
The same thing the 🦀 Emote is used for
Which is
if you're suggesting emotes, head to art and use it to participate in the contest there
Oh right, that contest is still going on
tbf rover mushrave is nitro only
yeah
Yes, poor mans mushrave
so i think counting it is a little unfair towards some
I would add mushrooms, but mouse drawing's ain't very Attractive
The increased damage taken doesn't mean shit in no-hits
The place where the problem is the biggest
RoD discussion above
Topic since changed
Anyway
I think completely barring use of RoD while inflicted with Chaos State would be the best way to go
That way it actually matters, even if you don't get hit
I've always wondered why it doesn't do that in the first place
Snow dog scares me every time, so i agree with stan the man, although im not sure if it can be changed at all
the penalty from spamming it is negligible at times compared to, say
ML deathray lelel
DoG laser wall meme
Like
You know there's a problem when there's an entire separate category for not using it
One item should not be that essential
the issue isn't even that, it's just
RoD is way too powerful for what it's supposed to be
Mmmmm
Not being able to use RoD in nohits during Chaos State will do... nothing?
Unless you mean cheesing Armageddon definition
Well I address that to them, ye
Just came here to thank the devs for making such an awesome mod, im addicted to to terraria again.
Btw Roxcalibur is the most OP item in the game,It is obtainable in any stage of pre-hardmode, it does 200 damage,it also throws not one but 3-4 projectiles, and its middle mouse button attack which makes you dive with the sword while in the air Does about 15 times the swords damage,This thing shreds bosses from the very early game to the very lategame,i suggest a few balances to this item, And also the swords hilt and body does no damage and only the Rock part does damage to enemies i dont know if that's intentional or not.
Love your work, this amount of fun wouldnt have been possible without your efforts
it's unusable until you defeat WoF iirc
Its not, only the middle mouse button attack is unusable
im just saying doing 4500 damage with one blow to the destroyer in expert mode without taking any damage is OP
Since the middle mouse button attack which is a smash attack sends you back into the air
Its without taking any risk of being hit
Maybe the swing is my fault for mixing with Terra overhaul idk🤔
major content anything with Overhaul is bound to break
^
Increase the amount of Cosmilite Bricks that are craftable from 1 bar to 100, up from 20 bricks per bar.
Reason: Cosmilite is quite expensive, and with the hundreds of building blocks that are needed for the Cosmilite/Otherworldly furniture, it's simply not worth how expensive it is to craft - especially if the player hasn't crafted Auric items yet. Increasing the amount of bricks that can be crafted with it(much like how Silva Crystals can be crafted in groups of 400) would make them less of a hassle to obtain.
lmao i didnt even notice that
well then whats the point in the bricks being craftable
Are suggestions for the wiki allowed?
those are better asked in the wiki channels
to gain access to the wiki channels, ask a mod for the Wiki Contributor role
you can probably just ping a mod in here
@bitter topaz sorry for ping, but this person wants Wiki Contributor
I'm here
o
What wiki question do you have
i really with the wiki had a changelog for new updates
Perhaps some more organization, like in the pages that list items, have it be divided by which items can be aquired in pre-hardmode
its been a while since i played calamity and a lot of things have changed
Which pages in particular?
so basically i have to hunt through the wiki to find changes
Weapons on the Calamity Wiki is already segmented into classes and into progression
same with Armor
oh it is
changelog when
Accessory yes, isn't split, but there is a yes/no function on the right side of each table that indicates if it is obtainable in hardmode or not
it is done
@fiery idol For future reference if you have any suggestions you have on the wiki, go to the #wiki-basic channel that you now have access to
Ty
hey suggestion idea: “add a way to differentiate extended and regular mutes”?
or maybe just “explain what gets an extended mute instead of just a regular mute”
An extended mute is always after a regular mute
i'll go tell danny to add that
i can see how it'd lead to some confusion ig
aye
@terse sundial Original Band of Regen suggestion?
just realized it was sent before the new year, my bad on that regard
Aight
Gonna shift the bluecheck cutoff date forward to like June
once December rolls around
Maybe July
Do we want to raise suggestion star count also?
I'll do some tallying once I get home and I'll see if we need to
epic there are some green ticks
where?
This sounds a bit specific
@paper plaza is this a meme suggestion 
smh using the same name as the scrapped successor mod to Calamity
tbh
WAITWOT
isn't that ancients awakened
OK THAT WAS UNINTENTIONAL BUT I AM IN NO WAY TRYING TO MAKE A HOLLOW KNIGHT REFERENCE
even though your PFP is LITERALLY GRIMM
holdup
What
this mode sounds like Death but with any and all potential fun sucked out of it
seriously I don't mean to be that guy but. what are you on
you can't just slap whatever the fuck together and call it a mode 
idk i just want to see a one hit hero-esque mode
gonna screenshot it before it's gone for my meme junkpit
Supreme Calamitas lore
@paper plaza please revise your suggestion or delete it before i delete it for you
That's a one-hit-hero l
extremely bad.
you can delete it
then go into an Expert+ world with a Hardcore character and cheat in Supreme Calamitas' lore item


Misread as "before I delete you" 
thank
i ALSO misread it as that
'before i delete you' 

All elementals have a drop that's let's you summon them except for the earth elemental, maybe add it to the heart of the elements crafting recipe
Where would it sit, though?
cosmic elemental forgotten 
I think it would be a more slimmed down version if he looked like an actual human
Human elemental iirc
Maybe Grants like 2% damage reduction around the player
reminds me of this old suggestion https://discordapp.com/channels/225030931008847874/263382359397761025/534909639939194880
Adding the geomental gem as a counterpart to the heart of elements isnt a bad a idea
Just a lesser version perhaps
Edit your reason into your suggestion, Zel
(tho the reasoning is indeed slightly weak
because, yeah, Ice Chaos Cosmic and Granite all exist)
geomental was good owowowowow
Greatsword of Blah is a Nimbus Rod upgrade tbh
i like that idea
You made the same sugg a few days ago and we already discussed this iirc
I think there should be a set bonus minion for the astral armor because the set bonus doesn't work on summon weapons
Regenator doesnt do anything related to ice tho
I mean
it wasn't really a meme suggestion I guess? but idk
it sounds unnecessary that's for sure
It just isnt really all that well reasoned
it was still a pretty terrible suggestion
so then it'd have been better to remove the reactions and let it sit right?
it didn't break any rules and didn't seem like much of a meme tbh
Is my suggestion ok?
It's a meme suggestion
you do know that meme suggestions aren't allowed right?
why is it a meme suggestion?
fair enough, just don't do that next time.
I won't
Should it look like that in the first place?
I don't think so
What you're saying is that another flame appears in front of the originals when you're using the staff?
yes
I'm not at my computer to test it, but especially on fate's, that looks a little bugged. The cutouts for the candle things show up in the second flames. Is it even intentional I wonder?
oh, the 2nd flame thing is my fault

I forgot to move the glowmasks when messing with the offset

It was more of a bug than a suggestion but eh
yes, this is glowmask (genius
)
ye, I'm looking into fixing it now
thanks
lol
I fixed it anyways
ye i saw lol
as in removed the offset because messing with glowmasks is 
what are glowmasks
ah
Fuck I could've predicted that. It's a glowmask alignment error
That's a bug btw
If you see weird stuff like that again it's a bug, not a suggestion
Yeah
isn't this a subclass suggestion

personally, if I were to put exactly one flamethrower between Spark Spreader and Shadethrower
I'd make it either a Crabulon drop or an EoW drop
although either way, I'd really love if people would point out that these subclass-related suggestions will ultimately increase variety for their respective overarching classes as an added bonus
that way it's not just "help my subclass meme"
help the summoner subclass class
EoW would make sense to have a cursed-Flamethrower of some sort
nowhere because BoC doesn't need a flamethrower
BoC needs them high IQ weapon drops

@ebon mortar i think i know the reasoning but it would be better if you included it in the suggestion
Always put reasoning in suggestion for good measure
would the recipe be counted as specific? orrrr
I mean
The recipe is usually not considered as specific just because it can easily be changed
honestly i have no problems with this suggestion
literally just like 25 Luminite Bars and a Laser Drill or some shit
Change for a lot of bars to just 60 Uelibloom
Im fine with it, since Polterghast does need a big arena
That has to be underground
that's better than literally half the recipe requiring Chlorophyte memes
^^^
Or just 2 Laser Drill + 20 Luminite Bar
Does suggesting changes to a weapon count as a specific item suggestion?
Unless the change is extremely specific, nah
The point of onyx drill is being hard to find
The cavern shrine is pretty hard to find though
It’s the largest biome by far, so some form of making it easier to find would be nice
Or at least be lead towards it in Hardmode or something
In a Large World it would be neigh impossible unless you get lucky
An alternative idea is to guarantee that the Cavern, Granite, Marble and Glowing Mushroom shrines always spawn in the inner 1/2 to 1/3 of the world, keeping them away from the edges of the world which nobody ever mines in
I do you know
And that would make it easy af to find
And still
Onyx excavator is one of the strongest mining tool
Surface, crimson/corruption and underworld are all easy to find
And desert shrine, with snow being somewhat difficult
I think a better solution would be to spawn ONLY in the outer 1/3 of the map and have something lead you there at some point in Hardmode. You're almost never digging around out there
Nah, leading you to a shrine is lame
I dig all the world cuz adamantite/titanium
And still
Ever wondered why shrines dont have a torch in them or smth?
Because they are meant to be hard to find
Not just, find it sometime later
I’d still rather they be kept away from the outer edges of the world
Honestly I think it being exclusive to the outer edges of the world would be fair
better idea, generate the cavern shrine only in the outer edges
Dambf
Less chance to just run into it if you're just mining normally, but somewhere to actively look for it
Rather than literally the entire world

Well
You arent exactly meant to look for the shrines
Its like RIVs
You arent asked to get them
those things everyone grinds anyway?
Yes
Alright yeah, but the entire world just in the off chance you'll find it?
Even with an 'off chance', the outer edges are a more reasonable location
Only other change I’d like is a Crag shrine where Murasama can be moved to, A new underworld shrine item and shrines for the Sunken Sea, and finally Hallowed & Astral Infection shrines found anywhere in the caverns and locked until Hardmode
We are not talking about a simple pickaxe or smth
What makes sense? Sometimes you'll luck out and just happen to find it right under your house or something? That sounds silly to me
We are talking the drill that can eat entire worlds
"Don't go looking for it but it's also absurdly overpowered"
I don't understand
It's powerful just because finding it is super unreasonable?
sigh
It’s meant to be a challenge to find, you’re rewarded for getting super lucky or having the dedication to search potentially the whole world for it
And just crafting it ruins that
If its limited to one area, the search time gets reduced a crap ton
And i cant stress this enough, but its the fastest drill in existence
Please excuse me, but I don't see the issue in search time if you're not supposed to look for them in the first place
I don't know ANY time in which people just casually go digging compared to if they were just creating their primary mine near their house, usually closer to the center of the map
When he says you’re not supposed to look for them he means you don’t need to, because they aren’t necessary items to game progression
I guess?
You can look for them
But its not mandatory
I never said "dont search for them" now did i?
But like, I see next to zero value in getting lucky and finding something that could be anywhere in the entire world
You said you aren't supposed to search for them
Honestly, even if the drill was slowed down a LITTLE to compensate, the outer edges of the world would be a far more reasonable location
"They're hard to find, but you can commit to searching if you want" But scanning the ENTIRE world is effectively one long grind that will cease feeling rewarding
I just want to point out that this arguement is going nowhere, because this change won’t be implemented
It sometimes takes me forever to find my Jungle Temple, much less a single tiny shrine
Apologies if I am not seeming calm, I am just trying to make a point I feel somewhat strongly about
Shrines are not required to progress, but that's not entirely my point. The size difference is huge, and while it's not REQUIRED, if somebody DOES want to look, it's a wild grind effectively to search the entire world
Onyx excavator is nothing short of that
To the point where people either get lucky, feel like they wasted time searching the entire world, or give up
That doesn't sound very rewarding to me
Every shrine item except the Trinket of Chi and Tundra Leash is good
Eh forget it
I'm just trying to say I am fine with the Shrines, but the Cavern Shrine has SUCH a broad scope in which it can appear it doesn't even really feel worth it to me
I suppose so. Sorry if I came off as rude, or if I WAS rude
Yeah i'm not all too pleased about those either, I just haven't talked about them
I thought if you're going in circle it's best to end the convo
Those are significantly easier to find

former mod ig
Those ones at least usually have huge railroads connected to them. Doesn't make the shrine any easier to find though
For marble and granite you just dig around the world, find one of the biomes in the area and don’t search anywhere within 200 blocks of that biome
But again, apologies if I came off as rude
I just thought the conversation was at least worth having, even if change wouldn't occur
There was no need to be so abbrassive about it
Granted. I just feel like the scope of the shrine appearing is very silly
I could have been less abrasive though
Ice shrine change: The Tundra Leash is one of the most boring if not the most boring shrine item available to the player. As it stands, the angry dog is a reskinned Basilisk/Unicorn mount, and would do with either a change to the mount or the implementation of a new item for the ice shrine. Here are my ideas
- Change the Tundra Leash: A change such as increasing the speed of the mount, causing it to inflict a debuff on contact such as frostburn or giving it a charge effect where it can increase speed temporarily and ignore enemy contact damage are all potential options to make the mount distinguished from the Unicorn and Basilisk
- Move the tundra leash to be an Angry dog drop: Pretty self explanatory, a new item could be made for the ice shrine and the leash would be an angry dog drop. If having the leash and Cryophobia is too much for the angry dog, the Cryophobia can always be moved to a different enemy in the ice biome.
I figured I’d bring this idea up since we were talking about the shrines a moment ago
actually yeah, why isn't the Tundra Leash a rare Angry Dog drop
wouldn't that make much more sense

It would, and Cryophobia can always be moved somewhere else to stop the dog from being bloated in drops
and then have the Ice Shrine item be something that isn't made completely irrelevant after the initial stretch of the game, where you're least likely to find it
currently, by the time you can be reasonably expected to find the Ice Shrine --- which I'd mark around early- to mid-Hardmode, there are. already better and easier to obtain mounts
Basilisk is better considering it does 40 more damage and has the exact same speed
and don't need the bash? Unicorn is better in raw speed and mobility
Both the Basillisk and Unicorn should be better because they're rare and hardmode
Blessed Apple literally comes from sitting in the Hallow for 5 minutes

you're very likely to get it completely on accident whilst farming out Hallow mats
it has a 1/150 chance to drop from any enemy
Blessed Apple is a 1/200 (1/150 Expert+) drop
in expert mode at least
from every single Hallow-based entity
not just Unicorns, as much as that goes against what it is
Well fuck doesn't that invalidate Basilisk
if it was a 1-2/100 chance from Unicorns it would make more sense
basilisk is a good meme
it does, yeah
Basilisk is a higher drop rate from a rare enemy
Blessed Apple straight-up beats Basilisk in like every category lmao

the damage is essentially going True Melee but a bit faster
no matter what you do it will be meme
at the end of the day, the conclusion to draw from this......,.,,..,,...,,..
is that Blessed Apple is king

Imo the Helium Flash should have an attack that has something to do with
Helium
Maybe the projectile does more damage but falls upwards
Since helium is lighter than air
Helium Flash sounds like the name of a balloon bomb thing from the Party Girl
and not
fire
Helium Flash needs a
lil
buff
rework
Far from it actually
Helium Flash is the best mage weapon against Yharon. Voltaic Climax can't top its dps either.
Hm like
Idk I heard Helium Flash was pretty good
Usually there’s a sliding scale between “Boring but Practical” and “Awesome but Impractical”
E.g SDMG and Celebration
SDMG is really good but it's just Megashark 3 & Knuckles with no special effects on firing
SDMG is Boring but Practical
Celebration is cool as hell but it sucks
no special effects 
It’s just a faster megashark but it works due to dps
Yeah true
Celebration launches fireworks with massive aoe but lacks the fire rate and homing of snowman cannon
Hence “Boring but Practical” vs “Awesome but Impractical”

A weapon/method is bland but shines often
Or it looks cool and awesome but is outclassed by other available options/sucks
My suggestion might get removed but, well watevs
Leaning on the specific item side 
On a legit note the reasoning is pretty weak
Even if you like something that doesn’t mean it’s gonna get an upgrade
Polaris Parrotfish is an S tier weapon (imo) and I’m pretty sure they ain’t gonna upgrade a fish

Yeah well i deleted it, its a stupid suggestion 
Hence “Boring but Practical” vs “Awesome but Impractical”
And guess which one is more popular so

add a post-polterghast abyss ranged weapon
Reason: the only thing close to a ranged weapon from the abyss is the sulfuric acid cannon, and that's from the sulphuric sea and not the abyss. Plus, the sulfuric acid cannon isnt a very good weapon. Players have to use pre-polterghast weapons (unless they use daemons flame) against the DoG if they are using ranged weapons.
isnt seadragon really good tho
I found angelic shotgun to be better
should I bother reading the entire discussion about helium flash
Making it more complex doesn't make it better. If you don't enjoy it, don't use it. Everyone on the testing team liked it, so I assumed people enjoyed it as it was.
But I want to see the feedback. Let me check.
Read the 4th paragraph
Everything else is a buildup
But oh well, I don't really see how slight homing makes it "interesting"
Black hole effect is the other thing but, well, it's not practical at that tier, you barely have hordes to fight here and bosses will be immune 100%
(simply because breaking boss AI is a common thing and is unacceptable)
Well, I don't know. The Helium Flash is, trully, almost useless. Maybe the explosion could shot some minor homing projectiles before it fades away? Also, I don't know if this already happen, but with this feature it could explode in the air or when hit an enemy IN the air
This could make it more viable, and maybe more people would use it
I mean, it could do some fire tentacles that looked like solar prominences
But is it really worth the change
light god's brilliance and face melter aren't even post darksun
and they're patron weapons
Yes
so they shouldn't be used as examples of post darksun mage weapons
Just a minor thing, but maybe removing some dust from Light God's Brilliance could be good. I lag pretty badly during DoG and Yharon fight while using it, lol
Helium flash is currently more boring of an upgrade than it should be I’ll agree
But it doesn’t need a drastic rework
Just a way to make it's DPS better
you wanna talk about megalodon, helstorm and clock gatlignum?
yeah LGB is lag city because of its insane amount of dust
My FPS probably went from 120 from 20 lol
oh okay, so ignoring all the things he actually suggested
@ashen warren your rationale is that helium flash is boring because it's just Big Inferno Fork
yes, it's big inferno fork, that's the point. it's supposed to be a darksun tier inferno fork with no fancy properties
reminder that due to misprogramming, venusian trident's "fancy" magma shards actually fucked its dps
i acknowledge that functionally speaking helium flash is an extremely simple and uninteresting weapon
honestly im fine with some weapons being direct upgrades to other weapons with no new special effects
imo what makes helium flash worthwhile is that simplicity and that the visuals and sounds are super satisfying
is it just inferno fork? yeah. can it be fun to use anyway? yeah
& if you don't like it whip out alpha ray or voltaic (or kill yharon p2 with LGB that also works last i checked)
now i am going to go read everything that was said in this channel, i guess. helium flash is a weapon i did concept for, ordered the art for and programmed, so if people don't like it I take the feedback seriously
i want to know how it's insufficient
The question is whether it’s worth making if other options are just gonna be better, and as the mod revolves around bosses, it being bad against yharon phase two would be damning. So the question is, is it good on yharon?
I honestly don't know, but I think it's a ok weapon
The problem is that it's outlighted by the other weapons, but it's usable
I wouldn’t think it would be great given the mobility of the boss, but on mobs it would rip through them
Yeah
On phase 2 it can shine, because of his horizontal flies sometimes. You could trap him
Well what is it outshined by
Helium is actually pretty good on yharon p2
Only other darksun magic wep is voltaic nut
alpha ray is darksun
Ah right







