#suggestions-discussion

1 messages · Page 728 of 1

hollow saffron
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different taxevasion

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bruh

lost agate
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Lunar eclipses

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More like "can i have a normal night now or no?"

hollow shell
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You are right, Thomas
So, Celestial Sigil does two checks for if it can be used

radiant meadow
sand umbra
radiant meadow
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we pride in redcode for its efficiency

sand umbra
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truly, redcode is a wealth of knowledge to be drawn from, a base upon which other programmers may build their understanding of the game and the programming language as a whole

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(spoiler alert: not really)

hollow saffron
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society would be in 3019 if humans could understand redcode

vocal grotto
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Only a very select group of geniuses can understand recode. But we should get back to talking about suggestions.

hollow saffron
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ye

frigid holly
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how does the star system work in suggestions?

karmic stone
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All suggs start with 1 star

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People can star it afterwards

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After it reaches 90 stars, the sugg is manually sent to the dev server

sand umbra
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(sending process can take additional time depending on who is or isn't available)

lost agate
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People upvote your suggestion via the stars if you get 90 it will be sent directly to dev server, if a dev sees it before that and decides to implement it on the spot, well gj

hollow saffron
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checkpins if you need more info

sand umbra
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and if it doesn't reach 90 stars, don't worry, chances are I've already noticed it exists TaxEvasion

lost agate
sand umbra
hollow saffron
frigid holly
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is it unwise to change the threads wording to give clearer descriptions of it?

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after it has been posted

hollow shell
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"thread" as in your own suggestion?

lost agate
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Angel threads?

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Oh wait nvm

hollow shell
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You can edit your own suggestion as long as it hasn't reached 90 and gotten delivered yet
once it gets delivered then that's the state it's sent to the devs in, cuz it's screencapped

hollow saffron
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screenshotted*?

sand umbra
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potato, tomato

hollow shell
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If you're talking about your suggestion from yesterday then sure you can edit it
I don't know how much of an effect editing it would have, but you're free to.
As long as you don't change the meaning of the whole suggestion, of course. Fixing grammar mistakes or adding more clarification on what you mean is always fine.

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(and yeah same thing)

hollow saffron
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hm didnt know

hollow shell
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(short for "screen capture")

hollow saffron
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ohh

lucid marsh
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@hollow saffron a blood moon and a lunar eclipse are exactly the same thing irl

hollow saffron
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im well aware, i go outside

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im talking about in terraria

lucid marsh
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Ok yes fair but it wouldn’t be fun to have separate ones, just add stuff to the blood moon instead

sand umbra
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literally just

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instead of adding a new event, make the existing events more relevant first

lost agate
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not like thats vanilla's job smh

hollow saffron
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^

sand umbra
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okay but like vanilla has already proven it ain't doin' it

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might as well make some attempts to fill in the gaps ourselves UltimateSmug

queen sail
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That’s pretty much the job of terraria mods now

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Do the work that relogic is too lazy to do themselves

lost agate
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well not if we dont want to

queen sail
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🔫

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You made your choice long ago

sand umbra
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you made your choice when you added multiple necessary late-game materials to buffed versions of a few of these events

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(also, the Rogue class still lacks much of a reason to tackle most of these events at all, although I figure the upcoming patches and rogue expansion part 2 will remedy this)

acoustic ferry
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calawheeze shoulda made more bosses instead

lost agate
sand umbra
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I'm aware this probably isn't the point here but. fishing already lets you get alt ores

karmic stone
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Still in for Cob/Myth/Adam rework

sand umbra
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that said, maybe instead of buffing Adamantite, just

signal prairie
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Fishing can take literal years though

sand umbra
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rework Titanium

karmic stone
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ye it only says Adamantite byhea

sand umbra
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Titanium is the real issue here

queen sail
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Change the Draedon’s Forge recipe to use “Any Hardmode Forge/Anvil” instead of, y’know, having 4 recipes.

Reason: Given that it’s possible to code in compacted versions of Hardmode forges/anvils instead of separately, this would make it less redundant than having 4 recipes for every scenario.

civic pond
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**buff adamantite FLUSHD **

queen sail
sand umbra
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the lack of usage of recipe groups in general triggers me more than it should

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e.g. Coin of Deceit has a similar issue

lost agate
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Well, i can change it

sand umbra
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but the question is, will you

lost agate
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just lemme learn how to make those first ech

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cuz theres quite a few things i havent learned yet

sand umbra
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lemme give an example

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in Mod.AddRecipeGroups ```csharp
RecipeGroup group;

        group = new RecipeGroup(() => Language.GetTextValue("LegacyMisc.37") + " Copper Bar", new int[]
        {
            ItemID.TinBar,
            ItemID.CopperBar
        });
        RecipeGroup.RegisterGroup("CalamityExpansionMod:Copper", group);```
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and then when creating a recipe, use this in place of the recipe.AddIngredient you'd normally use, like so csharp recipe.AddRecipeGroup("CalamityExpansionMod:Copper", 10);

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congrats, you can now refer to a general group of items instead of just one per ingredient stack!
(recipe groups can absolutely be larger than 2 items, btw, this is just an example I pulled from EE code to demonstrate)

lost agate
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I see

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Im gonna have to go figure out if theres a way to do it without string lookups cuz we dont use those anymore

sand umbra
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to my knowledge, there isn't, although I imagine jopo and the TML gang could tell you more

lost agate
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Well you see

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im not on tmod server anymore

sand umbra
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(although something to note is that there is no class for these that I'm aware of --- they are, to my understanding, entirely defined by strings)

lost agate
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right

signal prairie
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Oh no, what have I started with a simple suggestion

lost agate
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wat

civic pond
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..normal discussion?

lost agate
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you started a... normal conversation

sand umbra
signal prairie
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I thought it was something bad ;-;

sand umbra
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nah, just code talks

tired haven
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Tbh that adamantite vs titanium example is mildly exaggerated. Titanium set bonus is already nerfed, to the point where it's unlikely you get something OP from it. Adamantite armor has more stats and gives neat set bonus for melee (melee speed) and incredible one for mage (mana usage reduction)

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If something I'd like to see cobalt vs palladium but then again, you'd skip both in a blink of an eye

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Also, how is adamantite rarer to find than titanium? Do you know any kind of fact that proves that, and not the feeling/impression from latest playthroughs?

lost agate
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i find titanium harder to find cuz the color on the map is very similar to everything else

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so uh

glacial lagoon
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same, i had to rely on a metal detector for me to farm titanium

versed mica
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What about spelunkers

glacial lagoon
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spelunkers only helps

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if it didnt make every ore tinted yellow

lost agate
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it helps

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but goddamn if you have that many spelunker potions

versed mica
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True

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Spelunkers are the one thing I hate crafting

tired haven
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The spelunker recipe is, in fact, one of the cheapest ever

uneven wing
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True

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Kinda broken tbh

tired haven
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It takes the most growing weed (blinkroot), one nugget of t4 prehm ore and does not require a fish

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You could make a stack of 30 in about, mmm, 2 days from a scratch with 3 blinkroot seeds

civic pond
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broken?

tired haven
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It's not broken, because most people are lazy with alchemy

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(i am still as well)

civic pond
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byeah lets be honest

uneven wing
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Maybe not broken

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Just rly powerful

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Most potions are

civic pond
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its not even that powerful either

uneven wing
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You can use spelunker to get more spelunker too

tired haven
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mhm
Well it kinda is, because it cuts time spent in caves by about 3

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A tad less if you have slow pickaxe and do hellevator, but still

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Anyway: spelunker is there and it's not as costly as one could imagine

lost agate
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i mean

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metal detector can do just as good

civic pond
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although spelunker is better mainly due to the visual effect

lost agate
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yeah but using metal detector is more fun imo

civic pond
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not when a life crystal takes priority over the one fucking thing you wanna find

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or when a SINGLE block of ore does

lost agate
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well, life crystal for me

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thats how i see it pretty much

uneven wing
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"Chest detected!"

civic pond
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eh

lost agate
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i take the chest too

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so nothing is lost

radiant meadow
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adamantite and titanium are statistically the same rarity

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there is no one is more common than the other

lost agate
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theres two combinations of ores you dont want in your world

civic pond
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how is one more common than the other possible regardless

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its either one or the other Bruh

lost agate
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Lead and titanium
Mythril and chloro

civic pond
sand umbra
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lead, silver, platinum, and titanium

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have fun

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🛫

lost agate
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oyes

tired haven
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Hot

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Orichalcum + Adamantite is pretty smelly too tho

lost agate
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oh yeah

lucid marsh
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@signal prairie have you considered the imkSushi’s mod?

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With the old recipes

signal prairie
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Why was that worth a ping?

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Plus, I'd rather not use that mod since its not really my thing to have an inventory half filled with things l probably won't use

void kelp
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oldrecipes enabler removes the tokens

quartz hare
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give a way to obtain Titanium in an Adamanite world fishing

lucid marsh
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Yeah fishing and imksushi’s mod with old recipes

quick ice
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too lazy yeah we don’t need an easier way to get adamantite/titanium

lucid marsh
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Removes the tokens and adds recipients for transmuting ores and many other things into thee counterparts, plus recipes for many finite accessories

quick ice
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Also I agree with nerfing titanium but it’d still help if Adamantite got a small buff to put the armor sets closer together

lucid marsh
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True

signal prairie
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I edited my suggestion to include common generation habits of both ores, research has been done and tested on 50 worlds

last star
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Opinion on my suggestion?

hollow shell
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ye

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Are you suggesting that this page be changed to not link Astreal Defeat and Planetary Annihilation off to different pages?

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Cuz that was done for a reason
That is, to make it actually manageable and possible for a human brain to comprehend, instead of taking one look and going "Nope"

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(also you could make it clearer that your suggestion is referring to the wiki, if it is.
At first I thought you were talking about in-game, like some weird update to the Guide or even Recipe Browser)

distant gyro
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crafting trees are a bit of a hassle to edit anyway HDfailure

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celestus tree flashbacks

lime moat
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Just... thought I'd ask.

hollow shell
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Look in the pins of this channel or #suggestions-voting, you find a "Reactions Legend" that will tell you their meanings

last star
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@hollow shell edited the post

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Also, instead of the making the dratalioris crafting tree link to the astrall defeat crafting couldnt we just make that part of the crafting tree shrinkable? Like minimize or drop down effect

hollow shell
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Crafting trees always exist on the highest level of item that they craft into
assuming the tree is notable enough to get its own page

For example, Subsuming Vortex doesn't have a tree linked on its page, because it crafts into Apotheosis, which does have a tree that is linked in its page

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And no lol that'd require some custom code and MediaWiki know-how that we humble editors do not have

last star
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We have drop downs for the ”crafting” sections and trivia and note sections of the wiki, wouldnt that just be the same thing?

hollow shell
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Are you talking about mobile view?

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That's even further out of our control, that's done automatically for any headers on a page

last star
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I might be imagining things but i beleive bouth have this

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Ill check

hollow shell
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I could see the suggestion working with a "This item is a part of the ___ crafting tree, click here:" on some of the constituent item pages

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I'll think about it

last star
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Yes

last star
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I just made a working prototype in draw.io that works as a colapsable crafting tree

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@hollow shell

hollow shell
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Uhh
The crafting tree pages are not made with draw.io
or any flowchart program, for that matter

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Go on a crafting tree page and click "Edit Source" to see how they're made

last star
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Its using some form of templare

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Ik

ruby cobalt
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they were also done by one guy

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and the last time I saw him was around 9 months ago before he committed perishment

hollow shell
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This is a lie
3 guys at least

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including me

ruby cobalt
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I only remembered one, I know people took over though

hollow shell
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(that one guy did a lot of em tho)

ruby cobalt
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yeah

worthy fiber
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(he was probably the only one who wanted to do them after a while)

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I only made one and I still don't know how to make it clean

ruby cobalt
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simple, you don't

worthy fiber
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Oh yeah, no one checks the source anyways.,

ruby cobalt
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these trees are big

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big and painful

worthy fiber
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and they have to be updated ech

last star
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Do you have access to the code for that template?

distant gyro
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yea

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crafting trees in calawiki is essentially just... a bunch of |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_

worthy fiber
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Yeah just look at what the other tables do

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You can use the Sandbox page to test

distant gyro
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which is partly why making them is a bit ech

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when I add luminous striker to celestus tree it took a good 2 hours

queen delta
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Yeah fun right

hollow saffron
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like this is zoomed out to 33%

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can't it be made more readable??

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like show the high tier components then show what is needed to get those components, etc

distant gyro
worthy fiber
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Pretty sure this is the best we can do / want to do

distant gyro
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oh something in drat tree is outdated taxevasion time

worthy fiber
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oh taxevasion

void kelp
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would the most recent suggestion be more appropriate just to bring to #wiki-basic talk directly

worthy fiber
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Yeah, though people don't know that channel exists

hollow saffron
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@distant gyro looks fun to edit

distant gyro
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yea the suggestor doesn't even have contrib

hollow saffron
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like to the person who put together the wiki crafting recipes and had to deal with that

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props to you

last star
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Quick thing, why are you using that template?

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For crafting trees i mean

distant gyro
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is there any other working way to do it?

worthy fiber
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We used to have images a while back

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fancy but outdated

last star
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Pretty sure i could cook something together later today ill take a look

worthy fiber
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This template is more accessible, especially how often things update (sprites, recipes)

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No, don't bother

last star
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Like making it so that its litterly just a click edit instead of a bunsh of |||___||

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||_|

worthy fiber
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I mean, it's laid out like a map so it's not that bad

last star
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If what altix said about it taking 2 hours to edit a thing is true then it sounds pretty bad IMO

distant gyro
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the 2 hours to edit includes the learning process

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I just go back and forth in the previews to see if anything gets broken and try to fix them

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rinse and repeat

last star
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Oof

hollow saffron
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ikr atlix

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i once saw a bug on the wiki where the alluvion recipe for drat included the tsunami instead of the monsoon

distant gyro
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in case you're curious about drat tree, the whole thing currently has 486 lines of yes
imagine if astreal/pa trees aren't collapsed

hollow saffron
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!

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my GOODNESS

last star
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It isnt collapsed atm, its just linking to another page but yes

queen delta
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@last star I could give you wiki contrib role if you want

last star
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Im currently on my way home and ill let you know when i get home, dont want to take on responsebility for something if i cant do anything with it

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Want to take a look first

queen delta
#

You dont have to actively be part of the wiki

last star
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In that case sure why not

queen delta
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If you change your mind and decide not to work on wiki anymore, it can be removed

last star
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Thanks 🙂

worn salmon
#

geez

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that tree

hollow saffron
#

ikr

lost agate
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One day someone said ele axes were weak and now this happened

hollow idol
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Provi as summoner pain

lost agate
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Its actually not bad

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The axes eat guardians and do well vs prov

gusty geode
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That sounds more like a mechworm bug than a Soul Artifact bug

hollow shell
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We removed conditional minion slots from all other places except Profaned Soul Artifact

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so it's not like we're against takin those out due to mechworm silliness

ashen warren
#

make it increase summon damage, since that's a thing thats flexible in clam echthink

swift bison
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^

ashen warren
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it already does increase summon damage, though another solution would simply be having the additional summon slot not be affected by the on hit penalty, but still requiring the offense guardian's reqs to be met

hollow shell
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That would be good

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Chances are the player won't be in a precarious situation while switching armors

west prairie
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the specific item suggestions rule just spared you all a shitty pun idea i had

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aerialite arrows called aerros

hollow shell
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That sounds lovely

west prairie
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actually calamity doesnt have any prehm arrows does it

hollow shell
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I suppose it doesn't.

west prairie
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three bullets but no arrows

hollow shell
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You prolly wouldn't be able to specifically suggest Aerros under the pretense of being a Pre-HM arrow
cuz the fact that they're named Aerros isn't directly related to
their Pre-HM status

west prairie
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However I could suggest arrows made with aerialite and justify it with "this is at around the middle of prehm so its the natural choice for content placement, right in the center of the content void"

ruby cobalt
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you could

tired haven
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9head 👍

hollow shell
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Surprisingly I don't think that on its own has been suggested

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There's been several specific ideas in the past, though.

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(mostly wulfrum)

solemn flame
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To what I posted?

hollow shell
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Yeah

solemn flame
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Nice

hollow shell
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Although, Sun Spirit Staff is pre-boss

solemn flame
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Whoops

radiant meadow
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wulfrum staff that was cut?

frail mantle
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iirc there was a planned summon weapon named the Wulfrum Drone Staff or something that was cut

radiant meadow
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it's not cut though

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I tried coding it though and summon broke CompleteFailure
so I decided to do something else

frail mantle
hollow shell
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The sprites for it have been in the source for as long as I've had access to the source

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(which is over 2 years)

sand umbra
cyan lagoon
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Gonna be risking something saying this, but

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Nahlyn is not coming back. Her design will not be reused for something else nor will it be in the mod. Avoid suggesting her return.

void kelp
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definitely a worthwhile pin + something for the don’ts doc

cyan lagoon
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Would just be under legacy content in donts

void kelp
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maybe add it as an example?

cyan lagoon
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Would be done by @quiet abyss

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I do not have perms to edit it

void kelp
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aaah

quiet abyss
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Aight I’ll put it in the dont doc, gimme a sec.

void kelp
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thank you pinkie!

knotty current
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what was this cut wulfram summon yunyun mentioned??

hollow saffron
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@whole wedge great reason

civic pond
radiant meadow
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@shrewd shard suggesting to re-add removed content like that is not allowed

shrewd shard
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oh

hollow saffron
whole wedge
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was that sarcasm?

hollow saffron
#

yes

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the reason you gave for nerfing the elemental axe is like bruh

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'really powerful' is super subjective and it doesnt really help us understand if it can take the player to dog or not

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and the only other summoner weapon at that tier that i know of is the energy staff

queen delta
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it can last to polter but at that point cosmilamps do better

sand umbra
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Well yes, because Cosmilamps are the only other option you get between ML and Polter.

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If there were actually a wide enough range of summoner weapons for balance amongst themselves to matter, I might see more of a point to this, but seeing as Elemental Axes are meant to last you from ML up until Signus, inclusively, I can't exactly see a reason they should be nerfed in any capacity.

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In short, both for their own purposes and due to the glaring lack of summoner weapons overall after the Moon Lord is defeated, the Elemental Axe summon is perfectly acceptable given the tier you obtain it at and the sheer number of bosses you need to use it for.

radiant meadow
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I don't find axes to even be overpowered

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they kill prov in a reasonable amount of time in my experience

proven tide
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@glad kraken Do you mean the bosses or enemies in general?

wary flume
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The events don't 1 shot if you know what you're doing

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Calamity isn't a mod that will be changed for people who have difficulty doing something

queen sail
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That's not exactly valid reasoning either

wary flume
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Well it is if you think about it, Why would people go through the effort testing working out the little bugs etc if someone is only going to complain about difficulty, some of the post DOG weapons are insane for farming, and if farming them is really an issue go get LuiAFK, or HelpfulNPC, maybe even AlchemistNPC or Fargos, if anything the events in alot of peoples eyes would be a waste of time not difficult.

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You can seriously just get bloodflare armor and a powerful weapon and just sit still with a Zerg

queen sail
#

If Calamity didn't change for people who have difficulty doing something then

  • SCal hitcap would probably still exist
  • Probably wouldn't be that much QoL
  • DoG head instantkill would still be a part of Rev
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Among other things

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Also Post-DoG weapons are locked to Draedon's Forge

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Which is locked behind the buffed moon events

wary flume
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You can kill likee 1 pumpkin or ice queeen

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ONE

void kelp
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aren’t only the (mini)bosses buffed?

wary flume
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And Hitcap was fine

void kelp
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you basically melt through the rest of the event

queen sail
#

Every mob is buffed

void kelp
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aah

wary flume
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Who cares about QoL unless you're soft

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DoG head instakilling was neever an issue

queen sail
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I think it's more or less a general buff rather than a specific buff

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Hitcap was fine

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Yes I love having forced death taxevasion

wary flume
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It made people work for the victory I spent a while get used to it on 20 fps and now I can nohit cal like it isn't ann issue

void kelp
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but not everyone can

queen sail
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And that still doesn't excuse the point that it's fake difficulty

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In a mod that already gets trashed for it

void kelp
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yeah, artificial difficulty is no fun

queen sail
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You can make difficult bosses without forcing the player to die because "Don't be dong"

void kelp
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or “hey you made a small mistake, guess you’re fucked”

wary flume
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Imagine shit talking something because you can't beat it quite sad

queen sail
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Imagine being an elitist ech

wary flume
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Welcome to the life of competitive gaming that is all you'll ever hear straight toxicity because you're not as good as everyone 🙂

void kelp
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@glad kraken I think being a bit more specific should help out with your suggestion, but not too specific— so something like “reduce the damage [blahblah] does”

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  • it’d be good to have a rationale
tired haven
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claiming to nohit scal like it isn't an issue is mildly cheeky without having a nohit role if anything

thin shale
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^

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|||Tbh, I never really claim that I ever did a nohit against DM SCal without rippers since my screen recorder will make the game lag...|||

wary flume
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Why do you have to have a role to prove something I don't sit on this server like all of you watching every little word phrase or link like a hawk with supreme knowledge of the mod, I play the mod, I am only in this server for latest packs

queen sail
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Uh

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Sure taxevasion

tired haven
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Because I just noted that it sounds suspicious

void kelp
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ngl dude your entitlement makes you seem like a bit of a butt

queen sail
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Also it makes you sound arrogant

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Gonna be blunt there

thin shale
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That could be the point

tired haven
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And yes, here is that too

wary flume
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Arrogant not so much, Controlling and can come off of as a straight asshole yes

void kelp
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but yeah. holding everyone to the expectation that to fully enjoy a game you have to have perfect play seems ridiculous because nohitters make up a small portion of the actual player base

thin shale
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Can agree

tired haven
#

0.0001% or so

queen sail
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I mostly play for fun at this point HDfailure

thin shale
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The only bosses that I attempted on nohitting were Yharon, SCal and Plaguebringer

tired haven
#

Maybe about 20 times as much for those who didn't record but still

thin shale
#

But since I may be tired of nohitting if I did it for too long, I would play normal Deathmode playthroughs

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Since it’s more ‘normal’ than nohitting

wary flume
#

"Perfect" any professional or general player needs some effort put in to make it somewhere, why do you think there is such a large diversity in any player base, You have your extremists and your casual players, Calamity has kinda always given off that feeling it is for players who want a challenge

bitter topaz
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yes, but the challenge is supposed to be fair

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the hit cap was not

queen sail
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If you want your difficulty then Maso's always available

wary flume
#

Hit cap in my eyes was fine, What is worse is perma enraged yharons

thin shale
#

Tbh, hitcap is fine

queen sail
#

I'm sure they'll appreciate your nohit skills there

thin shale
#

I don’t see problems in hitcaps anyway

wary flume
#

Maso is weird

tired haven
#

Maso isn't about nohits anyway
You have to tank a fair bit of stuff

thin shale
#

Yeah. The boss AIs are what made Masomode hell for nohitters

tired haven
#

Albeit dodging is still useful, ye

thin shale
#

Exactly

void kelp
#

perma enraged yharon is just a mp desync bug lbr

wary flume
#

Yeah it sucks lmao

thin shale
#

Well, good thing that bug was fixed for now

tired haven
#

another half of the hell for nohitters is that terry fixes any ai weakness after the nohit was done CompleteFailure

thin shale
#

time to fight 5 yharons at once

queen sail
#

Programming 200 HahaYes

thin shale
#

I guess...

#

Since I won’t be doing it today

hollow saffron
#

@glad kraken add more of a reason. WHY should they not twoshot you? Does this have to do with your skill level(e.g. dodge taxevasion) or are they random hits that you can't see coming or react to?

zenith hazel
#

that will be a thing next update @quartz hare

terse sundial
#

^

quartz hare
#

oh sry i didnt see this

worn salmon
#

o

#

what does this mean

#

rage cooldown?

distant gyro
#

the armor set bonus

lost agate
#

Literally a cooldown as a countdown to when you can use abyssal madness again

worn salmon
#

oh

#

i forgot omega blue was a thing

lost agate
#

If it was already made idk why it was flagged rather than deleted but eh

fervent citrus
#

I heard the Brimstone elemental is being resprited

#

Thats gonna be great

lost agate
#

Wrong chat

distant gyro
naive ferry
#

sorry

red spindle
#

checkpins 🏁 means "the suggestion has been accepted and fully implemented". Some dev probably saw it and just did it or something

lost agate
#

No it was done beforehand

red spindle
#

Ah

hollow shell
#

We could have an emote for "already done" for more clarity
but, that may not be necessary

distant gyro
#

yea idk why it was flagged since it was put in changelogs like a week before HDfailure

hollow shell
#

Alternatively I could change the description of what the flag means so it isnt as much of a direct result of the sugg

#

or we could just
delet the suggestion

#

... I think I'll do that one

lost agate
#

@worn forum equip an eclipse mirror

karmic stone
#

Demonshade is an all-class armor, none of which have ever had rogue stealth

worn forum
#

Oh I didn't realize that the eclipse mirror granted stealth regeneration @lost agate

#

Thanks for clearing that out

karmic stone
#

Also

best armour in the game
Subjective, most people prefer Auric Tesla byhea

lost agate
#

Fun fact actually

#

Demonshade doesnt have stealth of its own but it does allow to get some

karmic stone
#

o

lost agate
#

Try using a melee armor and you will see you cant gain stealth in any way

#

But multiclass allow to build stealth if you use an acc

karmic stone
#

So stealth+ but no stealth regen?

lost agate
#

No like

worn forum
#

@karmic stone yeah I know autocorrect tesla has a much wider array of bonuses

#

Auric*

lost agate
#

Even if you grab an eclipse mirror

#

You wont get stealth with a mage, melee, ranged or whatever armor

karmic stone
#

Wacko

lost agate
#

So multiclass have that feature of not having stealth by themselves but allowing you to get some yourself

#

Actually is that mentioned in the wiki?

#

@opaque garnet already WIP, last update we put some fishies there so we are going somewhere

opaque garnet
#

Nice :)

#

Itll come out before the end of this year?

lost agate
#

Dunno

queen sail
#

@opaque garnet Soon™

gusty geode
#

That was the best typo I've ever seen up there

mossy shale
#

Make a mod called Calamity Mod
This mod would have a whole ton of new stuff, like bosses post-moonlord and lore.

wooden wedge
#

what if we made thorium mod too then?

terse sundial
#

please don't be overly memeish in this channel

queen delta
#

Why luminite in astral biome tho? Is it just to make that biome have more content?

mystic widget
#

Because it is space related

cosmic void
#

Fair

mystic widget
#

And the colors would fit well

karmic stone
#

AI comes from Noxus, Noxus was created by ML, ML drops Luminite

#

So it makes sense lore-wise, but I still find it unecessary

#

mostly because grinding ML is more fun than going mining

cosmic void
#

I imagine something different could go there, but it’s something underground I suppose

#

I mean

#

You can still grind ML

queen delta
#

I mean, I'd like two options

cosmic void
#

he doesn’t STOP dropping Luminite

mystic widget
#

Maybe it could be dropped by an enemy

#

The ore

queen delta
#

Perhaps also add that other reason to your suggestion

#

What you or Add said

mystic widget
#

Ok

queen delta
#

So it doesn't look like "astral needs more content, so lets shove some in there"

cosmic void
#

I would hope it gets its own ore or whatever, but the ore spawning in there post-ML gives incentive to go back

#

Dunno about “nobody likes to grind ML” but yeah

karmic stone
#

I've found farming ML right afterwards quite fun actually, so prolly don't let personal experience taint your sugma like that

hollow shell
#

@still cliff Description says "bouncing"

#

But, yeah decent suggestion
The wall-sliding bolts are unique but not very useful

still cliff
#

Sorry

#

At least at the cosmic bolter

opaque garnet
#

Luninite spawning in astral is so smart please

opal barn
#

Pretty sure that's a blue checkmark

#

yeah it is

hollow shell
#

What's the original @opal barn ?

opal barn
#

Type providence in community suggestions on the dev server,

hollow shell
#

Please link it

opal barn
#

One sec

#

The message in suggestions right

hollow shell
#

Sure

hollow shell
#

mmm, I see
"alternatively"

Alright, thank you

quiet abyss
#

@unique owl No need to slap the words about nohit on there, those are issues present in regular fights as well.
There’s already only a handful of people that nohits, and some peeps may misunderstand your suggestion as mainly nohit-only issues.

unique owl
#

ah ok thanks for the help

#

i thought it'd be useful to mention since it's the reason prime took 2x as many tries as calamitas with the same gear.

hollow saffron
#

honestly skeletron is kinda annoying the way he spawns in

#

if you get caught in the head first thing you're dead

#

save and exit

#

and this isnt even when I try to nohit it

hollow shell
#

Skele's spawn seems like kind of an oversight, having a boss spawn instantly on an NPC that you have to be close enough to talk to
but it's been around since the very beginning

Never put any delay or animation on it, never made him spawn further away, nothin

unique owl
#

big iq play

sand umbra
#

a special anim for Skeletron's spawn would be god

#

and would also solve the problem of him instagibbing you when he spawns because of Clothier meme

karmic stone
#

Brb suggesting this to Dimensions bruh

sand umbra
#

I already have it in my plans rooH

#

for when I...eventually get around to Skeletron

queen sail
#

Ah yes

#

Imagine trying to do a skeletron nohit and the game cucks you because he spawns right where the old man was

karmic stone
#

Also make it cancel EE's Skelly animation
-Someone probably

modern knoll
#

does using a clothier voodoo doll to kill the clothier at a distance spawn skeletron further away?

queen sail
#

No

#

It spawns skeletron where the clothier was

#

Oh like that

#

Then yes it does

karmic stone
#

Which results in Skelly being further away if you were away from Clothier

#

ye

hollow shell
#

Alternatively, have it be an additional message rather than a replacement.

radiant meadow
#

is there a way to call on what specific thing killed you?

hollow shell
#

Yeah, you don't touch the default :P

unique owl
#

^

#

deathmode mage is made a good bit harder by that message

sand umbra
#

Honestly, it confuses me that the message for Armageddon deaths, of all things, has never actually

#

told you what you've died to.

radiant meadow
#

why are you playing deathmode mage with armageddon though?

sand umbra
#

Why does anybody play Death Mode anything? Sheer, absolute boredom!

hollow idol
#

@ashen warren elaborate

ashen warren
#

Like the edible kind of cheese

proven tide
#

that's going to fall under meme suggestion

ashen warren
#

1 hour long well fed buff

brittle merlin
#

@zenith hazel meme suggest

proven tide
#

even if you're serious

hollow idol
#

specific item sug

proven tide
#

that too

radiant meadow
#

ye uh, this is interesting

ashen warren
#

how is it a meme aaaaa

hollow idol
#

so its a specific item sug so its automatically invalid

placid moth
#

You could argue that the sponge is a "cheese"

radiant meadow
#

well, it does fall under specific item suggestion which isn't allowed

ashen warren
#

@placid moth aight ima rename that

proven tide
#

well, you might be able to convince people that cheese isn't inherently a meme through a decent reason, but specifying cheese in the first place does make it specific

radiant meadow
#

and you add no reason that we should add a cheese item

ashen warren
#

blyat

cobalt rose
#

i really don't think you're taking this seriously.

karmic stone
#

"An item related to cheese" would be better

ashen warren
#

How am i not

karmic stone
#

Only by like 3% though

#

Ok, so how would this be useful and why is it needed?

hollow idol
#

well we had a verified suggestion about banana related items after the specific sug ban

radiant meadow
#

well, you made a suggestion in violation of the rules with no reasoning given or functionality

#

the suggestion is pointless as it stands now

queen delta
#

Please dont meme in suggestions

ashen warren
#

@karmic stone well fed buff

karmic stone
#

There are like 30 items that do the same thing

radiant meadow
#

^

ashen warren
radiant meadow
#

there's no point in adding cheese

ashen warren
#

how about 1 hour long

radiant meadow
#

hadal stew does give well fed for an hour

hard crescent
#

why would it have to be cheese tho

signal prairie
#

Hadal stew already does that

hard crescent
#

oh that too

ashen warren
#

vadim blyat stole the potatoes again

karmic stone
#

im being serious
Ye

cobalt rose
#

if you're being serious then why do you say shit like that

zenith hazel
#

I’m shooting it down regardless

signal prairie
#

Maybe have a set of food items that give an improved Well Fed buff, these being post-Plantera or post-Levi?

ashen warren
hard crescent
#

b u t w h y c h e e s e

radiant meadow
#

I don't see the need for additional power-ups

cobalt rose
#

dont give him valid reasons this is just honestly stupid

radiant meadow
#

especially since AS lore already boosts well fed

karmic stone
#

Other than more duration, there's not much to change without changing the actual buff

radiant meadow
#

please drop the meming on the cheese

zenith hazel
#

please don’t meme

radiant meadow
#

it's not funny

karmic stone
#

And making a buff that's basically well fed but somehow different would be ech considering how much slots suffer during those stages

cosmic void
#

My Abyss suggestion has reached 200 Stars, I am very pleased

hollow shell
#

Nice

lost agate
#

Nohits again

hollow shell
#

I was under the impression that no-hits weren't done in actual playthroughs

#

because of that aspect

unique owl
#

fair point

zenith hazel
#

people cheat in stuff for nohits anyway, most of the time

radiant meadow
#

^

zenith hazel
#

nohitting is still not a strong enough argument, regardless

radiant meadow
#

the recipe isn't meant to be cheap

unique owl
#

suppose i'm an isolated case then

zenith hazel
#

the game is balanced around normal pts

radiant meadow
#

the issue is that you're trying to play with armageddon

#

which is an extremely abnormal case

unique owl
#

either way though i'd still like to see a bunch of boss items become not consumable

zenith hazel
#

not to mention uncommon

radiant meadow
#

armageddon is intended to be used for farming earlier bosses

distant gyro
#

ye if you nohit just spawn in 9999 portabulbs btw CompleteFailure

unique owl
#

but that's cheating and cheating is wrong

zenith hazel
#

yeah no one gives a shit about cheating in the nohit community lol

distant gyro
#

but that doesn't affect the outcome of a nohit

zenith hazel
#

we cheat stuff in all the time

distant gyro
#

no one really gives a shit if you cheat in a halibut as long as you're not melting bosses in 3 seconds with it

ashen warren
#

no hit without cheat sheet

teal ibex
#

as nice as it would be to have a non-consumable portabulb it also kinda destroys plantera's identity

lost agate
#

Also, too many non consumables are bad

unique owl
#

true, though to be honest i never liked the whole thing either way

queen sail
#

What whole thing

lost agate
#

Deletes all grinding

unique owl
#

plantera's spawn

queen sail
#

Blame relogic

unique owl
#

having to wait for it and search

#

yeah

teal ibex
#

just ropescan

zenith hazel
#

but portabulb exists in calamity, which alleviates a lot of it

unique owl
#

yeah, also "something is coming" is helpful

queen sail
#

Also nonlinearity so

unique owl
#

annoying but helpful

queen sail
#

I want to say that removes the purpose of them being boss drops

radiant meadow
#

you might want to talk to frigid bars, true shadow scales, and blood samples then

queen sail
#

But at the same time I have flashbacks to 🛑 ➖🌀 never giving the goddamn arcanum of the void

hollow shell
#

Preferably make them require at least two defeats-worth of materials to craft
maybe even three

so that getting the drops directly from them actually still means something

hearty yew
#

@unique owl that armageddon suggestion is actually extremely valid

#

i never thought of that

#

that adding custom death messages actually removes useful information from the player

sand umbra
#

I think the thing of it is that in nearly every other case, the reason you get the custom message in the first place is a fixed variable

#

with Armageddon...the same message is given regardless of what you died from --- the information is solely that you died in the first place

radiant meadow
#

the reasoning is flawed though

sand umbra
#

which is. not exactly helpful in knowing what to do from there HDfailure

radiant meadow
#

the intended use of armageddon is butchering earlier bosses

hollow shell
#

But that's not its only use

radiant meadow
#

if you're getting hit by something you can't see still, then the issue may be your gear isn't strong enough

cobalt rose
#

armageddon is useful for nohitters

hollow shell
#

Knowing what killed you in a no-hit is more valuable information than when not doing a no-hit
and yet the no-hit item removes that info from you

radiant meadow
#

except if you're nohitting, you're more often than not recording

#

and then you can review footage

hollow shell
#

That is
inconvenient

cobalt rose
#

yeah but why go throught that work

radiant meadow
#

I mean, I don't see it super inconvenient to have file explorer and Terraria open simultaneously

#

but I guess that might just be me

#

and from what it sounds like, Beep is trying to do a playthrough with Armageddon?

#

which is a big outlier from the norm and they seem to be basing their suggestions on that fact

hollow shell
#

ben plz

radiant meadow
#

(y'know, I think I'm just going to sleep because I'm actually exhausted)

hollow shell
#

(aight, gnight 👋 )

sand umbra
#

slep well heartlad

fervent citrus
#

@teal ibex arent you that guy who beat SCal in 3 hours?

zenith hazel
#

keep this channel on topic please

#

he is but keep in mind to ask the right channel next time

zenith hazel
#

@drifting lark hallow already has a boss, her name’s providence

#

either way, no boss suggestions, read the suggestion don’ts doc in the pins next time before you post

fervent citrus
#

Oh, ok

#

Some sort of crystal (perhaps crystyl) biome would be nice...

zenith hazel
#

biome suggestions aren’t allowed either

teal ibex
#

i feel like there's a weirdly high influx of suggestion don'ts lately tbh, but maybe it's just me hecticHmm

obtuse thicket
#

not just you, thats for sure LUL

bitter topaz
#

it happens every winter

#

it's a curse

tepid root
#

santa doesn't like this server PensiveDoGCowboy

bitter topaz
#

we've all been naughty boys and girls this year

void kelp
#

it spikes up when school breaks happen unsurprisingly

teal ibex
#

actually speaking of suggestions i had an idea in mind, time to get banned

#

actually wait i think it would fall under specific items

signal prairie
#

rip

#

Maybe post it here first?

teal ibex
#

i had the idea to introduce a utility item that allowed you to adjust moon-phases more elegantly than just hyperspamming cosmolight

#

because of all the arbitrarily moon-phase locked items and the potential to minmax fishing now that calamity is adding fishing rods and whatnot

signal prairie
#

I could see that, maybe reword it so it sounds less like a specific item

teal ibex
#

just very subtly be like

#

"introduce a... method... of some sort"

signal prairie
#

Yeah, like that

teal ibex
#

y'know what i have no qualms having absolute zero subtlety so i'll just post it like that LOL

signal prairie
#

LOL

#

Cause no rules for you?

teal ibex
#

i'm not breaking any rules smh it's not an item!!!

signal prairie
#

que butthurt fans "But it is!"

teal ibex
#

tbh though making moon phases manipulable and relevant to gameplay seems interesting to me

#

the first thing that came to mind is having special enemies in certain biomes during a certain moonphase, like some rare version of the atlas on a new moon

#

i have to imagine that would be a bit of a nightmare both technically and for design though so it's probably a bit overboard for an actual suggestion

lost agate
#

Some weapons like some of the biome blades actually change with moon phases, which is something but ofc its far from the best we could do

teal ibex
#

OH dude i didn't even know that that's sick

lost agate
#

Yeah i think omega biome blade and onwards do that?

#

Or was it from true biome blade dont remember

teal ibex
#

i'm just gonna... mention that in the suggestion... for leverage... evil3cpeek

tired haven
#

ma boi hec abusing boundaries, ic

lost agate
#

Imma go refresh my mind to know what im talking about

teal ibex
#

LOL look listen

#

it doesn't have to be an item

lost agate
#

Oh fuck me

tired haven
#

I didn't even say you broke stuff CompleteFailure

#

Just walking on that razorblade

lost agate
#

It changes based on moon events not moon phases

#

But i assume its still doable

teal ibex
#

shucks how could you

lost agate
#

Its 6 in the morning oke

teal ibex
#

i forgive you

#

BUT ONLY THIS TIME!!!

lost agate
#

:cri:

#

But still think something like "high moon rod" where if there is a full moon your fishing power goes bonkers would be a neat idea for example

tired haven
#

HDhurdur the fishing power already goes bonkers with supreme tackle box alone

teal ibex
#

tru but that's hardmode now

lost agate
#

Thats from hm now ya know

tired haven
#

I know

#

Doesn't make it much less bonkers

lost agate
#

Or well it doesnt have to be only fishing power

teal ibex
#

yeah i'd really just like to see it used for more stuff in general

#

instead of just "werewolves"

lost agate
#

We have a rod that shits out 12 bobbers, we could do smth else

tired haven
#

Deathweed blooming

#

Time for a chance to dupe bobber loot, harhar

lost agate
#

Harhar

teal ibex
#

that'd be hilarious though

#

Glitched Fishing Rod

Casts 2 item frames into the water. Catches will be duplicated.

tired haven
#

If you catch the same stackable fish*

teal ibex
#

LOL yeah i totally forgot

tired haven
#

Double things

worthy fiber
#

double cod

lost agate
#

(reads very fast) disclaimer, side effects may or may not include.glitching, game breaking, file corrupting, brain damage, losing your wife and kids, and possibly death

teal ibex
#

killing the wall of flesh will actually destroy the fishing rod

#

just like it destroys duping stations

lost agate
#

That happens?

tired haven
#

You can just re-assemble item frames smh

teal ibex
#

yeah the world update also updates the item frames i think

#

so it gets borked and you have to remake it

lost agate
#

Yike

clear basin
#

Interesting

hollow shell
#

They don't?
oof

karmic stone
#

Actually, is there any reason why this isn't a thing in vanilla

worthy fiber
#

Vanilla being silly

hollow shell
#

Ranged has ammos to do the job flasks do

#

Magic I guess because it's more varietous n' versatile?

Summoner's shit outta luck

karmic stone
#

Summoner pain

placid moth
#

Douse the minions in ichor

hollow shell
#

@supple lodge I'd appreciate at bit more reasoning to that.
I understand it, but you don't actually have much in the way of a reason written aside from "it'd make sense"

queen sail
#

Summoner has golden gun ig

#

Also making ranged ammo useless

karmic stone
#

10 sexonds of Ichor is really good ye

silk surge
#

Flasks effect rogue weapons?!

#

WTf I already do way too much damage

night cradle
#

They do, yes

silk surge
#

Wait

#

Thats a buffslot

#

Isn't it

night cradle
#

wdym?

silk surge
#

You can have maximum 20 buffs

#

including debuffs

#

pets

night cradle
#

and flasks count towards these, yes

silk surge
#

light pets and mounts

#

Thanks

ashen warren
#

iirc its 22

silk surge
#

Also if flasks effects other weapons they really shouldn't effect magic

#

Magic is already versitile enough

#

Melee had flasks because they didn't have a lot of effects in vanilla.

placid moth
#

Was there a mod that removed the cap for buffs/debuffs

hollow shell
#

Yes

karmic stone
#

Lan's Unlimited Buff slots or something along the lines of that

#

Also wrong channel (?)

hollow shell
#

Read convo.

#

.. overall it's not super relevant but it didn't come outta nowhere

lost agate
#

Summoner has golden gun

hollow shell
#

All classes have Golden Gun

lost agate
#

Yeah but summoner takes special use of golden gun

#

Since no penalty

#

And having everything be affected by flask would just cause a flask meta with all other inflicters barely mattering

#

Why use ichor bullets when flask, why use golden shower, everglade or liquidifier when flask

#

Would be too convenient and the reasoning only being "cuz rogue is affected" is eh

#

We could just make a debuffer rogue weapon and not do that

hollow shell
#

Jarate

queen sail
#

:echthink:

hollow shell
#

Which was actually planned but never made it for some reason

silk surge
#

Jarate is just golden gun

lost agate
#

Tha hell is jarate

hollow shell
#

A jar full of piss

#

from Team Fortress 2

lost agate
#

Ah

#

But anyway, the reasoning just really throws me off and it would just be a pain in the ass balance wise

karmic stone
#

That multiplies damage reduces defense

cosmic void
#

A debuffing Throwing weapon in the form of Jarate would be good

#

Mostly because I want to throw a giant splash of 'ichor' at people

tired haven
#

Consecrated Water upgrade tbh ngl HDfailure

loud steeple
#

Actually, I wouldn't mind jarate to be in the mod

cosmic void
#

Crafted with a Bottle and 5 Ichor
At any Toilet tile

#

I would Suggest it, but I know most suggestions need to kind of have a purpose. And they don't really like specific weapons either

glacial lagoon
#

i want a throwing brick upgrade

karmic stone
#

At any Toilet tile
Pffft

tepid root
#

piss jar

opaque garnet
#

Crab boy

hollow shell
#

well then
I would be happy to see that suggestion expanded beyond 6 words

ashen warren
#

@gray grotto

gray grotto
#

What other explanation is needed? There are fountains in vanilla terraria that change the water color of the area, so it would make sense for there to be an astral infection one

cosmic void
#

I guess just

hollow shell
#

Mention vanilla consistency in your suggestion

cosmic void
#

In a literal sense, talk about everything you can

gray grotto
#

okay

cosmic void
#

Talk about the other fountains, so having one of the AI would make sense. Mention where you'll buy it

#

"Add a fountain that makes water pink just like in the Astral Infection. It would be obtained just like any other fountain, via purchase. But only after the biome itself is created. Every other biome has a water-color fountain, and it would only make sense for the AI biome to follow. Plus pink water is pretty"

hollow shell
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Alright that is better now
A bit awkward but beyond 6 words.

gray grotto
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Thanks for letting me know that it wasn't clear

ashen warren
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Give recipes to Yharon phase 1 recipes
Most of the weapons Yharon drops after phase 1 are recommended for fighting phase 2, however now that Yharon phase 2 activates after killing a darksun Mothron it can be easy to accidentally lose the chance to fight phase 1 again without realising it. It would be nice if crafting recipes were given to the phase 1 weapons so that they are readily available for fighting phase 2, I wont give specific recipes but generally they'd probably use darksun fragments and effulgent feathers.
Ideas?

hollow shell
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recipes to recipes

sand umbra
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recipe-ception

cosmic void
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Sounds like a bad pun on "Reception"

sand umbra
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aw, come on, don't give me bad recipetion

hollow shell
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This is indeed an issue which has been brought up before
I don't think making them craftable is the most elegant solution, I've heard better ideas, but it would solve the problem

sand umbra
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I'm just crafting a theory here

lost agate
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I mean

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Only summoner has this problem

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The rest arent really neccesary

sand umbra
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summoner has it the worst ye

cosmic void
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Angry Papyrus noises
Are we still lynching people for mentioning Undertale

sand umbra
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since nuggets are basically necessary to keep up with progression tbf

hollow shell
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yes, die

cosmic void
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Drats

hollow shell
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nah that weapon's after Yharon

sand umbra
lost agate
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Like, melee has like 3 weapons from darksun

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Mage has like 3-4 i think

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Rogue, not as many but theres eclipse fall

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And for ranged, well onyxia can hold on just fine

sand umbra
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ranger has Onyx meme 3 and knuckles, ye

lost agate
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So only really summoner has this issue

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Which would be fixed by making a darksun summon not some weird drop recipe

sand umbra
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sun spirit staff 3 and knuckles when

hollow shell
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Are Provvy's guardians supposed to be keeping up with her?
I thought they just tried to attack you

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Except the Healer

lost agate
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I mean

sand umbra
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to be entirely frank, summoner needs a way to keep up, and what better way than to introduce a third weapon in a line already based around the sun?

it'd work better if ML's drops actually had any fucking thing to do with the moon but we'll work with what we have for now

lost agate
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Healer is the support, it should be taking you on

teal ibex
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they used to and then i got mad because i didn't use piercing and the fight was impossible

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and then i complained and they got slowed down

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they still closely follow prov's pathing, but from further away generally afaik

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which generally is why i also disagree with this suggestion

lost agate
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well what do you even want out of guardians lmao

teal ibex
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i mean they can guard her without sticking inside of her hitbox at all times hecticSmug

lost agate
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well that would also lead to pretty bad, unfair hits

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since the hitbox is big as is

teal ibex
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i mean yeah, if we're being frank it's almost entirely a catch 22

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every solution has a downside

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i personally find the current one to be the least negative impacting

dense ferry
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I don't if is my resolution or what, but I never came to see they

clear basin
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Can we bring back this suggestion because this shit was fire

hollow shell
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No, specific.

clear basin
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Yeah ik

lost agate
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(btw lil offtopic but my cat just scratched my leg and it hurts)

teal ibex
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it's not your resolution, i personally lose them sometimes to. i keep track of where prov moves and just shot behind her until my shots land the healing guardian

clear basin
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Unfortunately yeah it’s specific and very dated

dense ferry
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Understood

clear basin
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You gotta admit though

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That weapon was a fire suggestion

lost agate
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its just flak kraken with titanium railgun slapped into it fsr

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both of which wouldnt help with p2

potent veldt
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Kind of, yeah

clear basin
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Yeah but it’s cool so that’s lit

potent veldt
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Both projectiles are questionable, especially against Yharon

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So slapping both on the same weapon doesn't really fix either

clear basin
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Still cool

lost agate
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i dont see how its cool

clear basin
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Because those are 2 classic weapons

hollow shell
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Because it has a good sprite.

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That's why

clear basin
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that don’t have upgrades yet

hollow shell
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Literally no other reasons . _o

clear basin
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nah

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Ah well just thought I’d bring a throwback

hollow shell
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Completely purposeless cuz it's an invalid suggestion now

clear basin
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Yeah ik

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I didn’t expect anything from it

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I just wanted to do a throwback

sand umbra
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I really oughta look through suggestions again sometime

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good for inspiration.

raven shoal
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I only wish the healing guardian would be easier to target instead of always hiding behind providence

cosmic steeple
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Make summon objet to Grand Scale
I mean , an boss item summoning with the rand scale , because a lot of people don't beat the Great Sand Shark because he's praticly useless

lost agate
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literally sandnado staff and tumbleweed

hollow shell
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What, like make GSS required?

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To summon Yharon or something?

cosmic steeple
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No Yharon

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Or why not but wathever

hollow shell
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That doesn't seem like the best idea considering Calamity loves removing requisites on progression

lost agate
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well you dont really kill cnidrion for a summoning item

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for example

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or you dont actually need to kill sand elemental for summoning items either

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so....

cosmic steeple
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But with they drop , we can make some powerfull item

hollow shell
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So, the solution is to buff GSS's drops, isn't it?

cosmic steeple
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GSS drop nothing wich is really interessant in the futur

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Huh , maybe ?

lost agate
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sandnado staff hits like truck

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tumbleweed is very good also

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so i dont see how thats really neccesary

cosmic steeple
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Or just make than sandnado staff is in the craft for an other best item further in the progression

lost agate
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sandnado is one of the best summons post duke

hollow shell
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(Have you used GSS's weapons, Emy?)

cosmic steeple
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Yeah , sometime

lost agate
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how long ago

cosmic steeple
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How long ago mean ?

hollow shell
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GSS's drops may have been buffed since you last used them

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As in, better than you remember

lost agate
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if you tried them like a year ago, youre very much outdated

cosmic steeple
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Maybe

left crest
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duststorm in a bottle is good fwih as well as sandnado

lost agate
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Oh right sandnado is in there too

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Very good weapon too

runic heath
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Sandnado shark i found to be better than stardust

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If only because stardust ai is HDhurdur

lucid marsh
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I had an idea for an item that’s an upgrade to the cosmilite and I want help fleshing it out. Basically it would be an all in one item or placeable object to change all time based events.

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I’m thinking to make it feel the coolest and not be too OP, it should be placeable

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Consider a magic planet model thing, like a floating globe, sun, and moon, with a constellation pattern of magic floating behind it.

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Right clicking it would open up a unique UI that lets you drag the sun and moon to certain positions. Dragging the sun changes the time of day or night, dragging the moon in relation to the sun’s position determines what events are occurring. For example putting the moon in front of the sun makes a solar eclipse happen, dragging the moon exactly opposite the sun makes a blood moon happen, and there could be separate buttons to trigger other sun/moon events and moon phase. It could also act as a unique clock displaying the sun and moon as the hours and minutes hand. After one full day and night from being changed, it could return the positions to normal, or make them drift slowly back to normal

raven shoal
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That's pretty cool

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But that sounds like a nightmare to implement

lucid marsh
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True

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It could be simplified and just be time sliders and a checkbox

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And keep the hour-minute sun-moon thing, plus a unique visual position thing for eclipses and blood moons

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Oh and other moon events I guess

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I was also thinking checking a night event box at day would trigger the event the next night, and day event at night (solar eclipse) would trigger the next day instead

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There could also be a checkbox for making time loop and skip nights or skip days for eternal nights/days

hollow shell
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Yeah it sounds cool but you sure as hell ain't suggesting it in that state

lucid marsh
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(Or just stop time)

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Hm?

hollow shell
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Specificity, xb.

lucid marsh
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Yeah I’m posting here to get advice on specifics

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Oh yeah also a checkbox to trigger the selected events every day/night or just once

hollow shell
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I mean that it's way too specific

lucid marsh
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Oh

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Ok how’s this sound?

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A placeable upgrade to the cosmolite and some other items (post moon is probably best) which allows you to set the exact time of day, and all (or most) time-based events, including moon phase, blood moon, and solar eclipse. Visually it could appear as a magic globe with a sun and moon floating around it, and the sun and moon could act as hour and minute hands on a clock. There could also be other options in it’s UI that let you make it always day, always night, or speed up/slow down time or something like that.

hollow shell
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The problem here is that you're suggesting that some specific item with a specific appearance and functions be added to the game
And you haven't provided reasons for why this and all of its certain features would be beneficial to the mod or better than what we have now

lucid marsh
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Ah good point

hollow shell
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Description of its appearance should be tossed

lucid marsh
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Ok

hollow shell
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And it doesn't need to be placeable, necessarily
Because that's not an integral part of its concept/function,
which is a single consolidated item of all the time-changers and day-event-activators

raven shoal
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It might be easier to just make it your own mod

hollow shell
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... nah that definitely wouldn't be "easier"

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It would ensure that it gets in exactly as he wants
but hoo boy it'd require a lot of effort to do so

lucid marsh
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Yeah there’s no way I can make this myself

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Alright how’s this sound:
A consolidation of all time event triggering items that could be a placeable object to not be too OP. It would likely need to have it’s own UI to fit all the functions in, but if it did it would be much easier to use. Also, if it’s placeable, perhaps it could have a special looking visual appearance that doubles as a clock you don’t need to click on?

This would be useful to not flood one’s inventory with items like the cosmolite and blood moon medallions, and it would also be just a nice quality of life in general.

hollow shell
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It's still a bit specific (you can tell it's leanin towards a certain vision) but much better than before

civic pond
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...what

foggy grove
cyan lagoon
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@mint steppe can you explain why you want Plantera to do something like this?

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Not that i think the ai will handle it

fervent zealot
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i think he's saying let plant hook onto air or platforms

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probably as some form of anticheese

runic heath
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Plantera already gets more aggressive with less walls

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Or something like that

mint steppe
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but the sky?

cyan lagoon
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Plantera will be enraged by then

civic pond
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i think it already has an anti cheese

cyan lagoon
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Unless you destroy your entire jungle save for a small patch

runic heath
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If you’re fighting plantera on the surface then the boss is already enraged

gusty geode
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I imagine it's to prevent people from being inhumanly petty and making a tiny patch of wall for Plant to hang onto and no walls anywhere else so it can't move

mint steppe
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yes

lost agate
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why the +

mint steppe
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add

ashen warren
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what did he mean by this

gusty geode
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Add the ability for Plantera hooks to attach to platforms or even just the air

opaque garnet
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LOL

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Plantera hooking to air

hollow shell
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who tf removed the exclamation on that

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There's no content

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What is even the suggestion

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@mint steppe Please rewrite your suggestion so it's a lot more clear what it is you're suggesting

mint steppe
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k

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On the second face, he loses the ability to shoot in an arena where he cannot cling to either wall or blocks.

runic heath
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Edit your suggestion

proven grotto
wooden wedge
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wasn't that already a suggestion?

cobalt rose
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^

wooden wedge
wide flicker
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It was

hollow shell
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Fixed already

cosmic void
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Pics or probably happened but I want to see it early

radiant meadow
silk surge
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I regret being late to the party about the plantera suggestion because I'm super into that

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If you remove the requirements for his hooks it would make fighting him a lot smoother.

distant gyro
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Except that the suggestion itself makes no sense HDfailure

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It literally looks like gibberish

silk surge
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Not everyone has english as their mother language.

distant gyro
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Not me either but I digress