#suggestions-discussion

1 messages ¡ Page 724 of 1

lost agate
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Im pretty sure that was kept like that for the memes

worthy fiber
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bad meme ech

lost agate
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Well we found it funny

subtle oracle
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I guess a floating party hat is funny...

quick ice
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It would be interesting to see small structures related to bosses across the world

loud steeple
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Yes

terse sundial
lost agate
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How often do you do this again?

terse sundial
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daily-ish

lost agate
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Ah alright

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Makes sense why its only one

terse sundial
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I do it after the voting period has ended for those suggestions sent

lost agate
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Yeah, makes sense

loud steeple
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What's the oddest/weirdest suggestion that got approved?

terse sundial
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my opinion of weird/odd differs from others, so there really isn't a real answer

loud steeple
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Well in your opinion what do you think @terse sundial ?

terse sundial
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King Piggy probably

karmic stone
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based on a fever dream i had a few nights ago

karmic stone
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Afaik it's not difficult, it's making a new phase that only changes the sprite without changing stats

hollow shell
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It wouldn't be hard at all programming-wise but sprites would be required.

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Doesn't even need to be a phase change, you can just tell the NPC to use a different sprite after a certain point.

karmic stone
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Injured sprites for Leviathan harharhar

tired haven
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Cal doppel and Scal already do that btw

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👀

hollow shell
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and Cryogen I guess

karmic stone
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Those were changed to energy line thingies

hollow shell
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They were.

karmic stone
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Cryo is the best example as of now

hollow shell
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Or Polter

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but
all the current ones coincide with phase/behavior changes

this sugg is just, for effect

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which iirc we don't have

karmic stone
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And really costly

hollow shell
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yeah iunno who'd be willing to do the sprites for it

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considering our priorities

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but

if we do get sprites for it, it wouldn't be hard to implement. Easy, even.

karmic stone
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Leviathan
Consider that Levi's resprite as been going on for more than a few months now

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I see this as something that can be worked on after the mod is "done"

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As polishing

supple lodge
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Do we have a full pic of Levi’s new sprite?

hollow shell
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by Nitro, btw

bitter topaz
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penny also did parts of it iirc

hollow shell
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yeah

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Long time ago

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That image is from April

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Yharon resprite currently has priority, and that is slowcoming as well

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because, yknow
they're big
and need to be fully animated

karmic stone
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fully animated
HDhurdur

hollow shell
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Can't just have static images sliding around

frail mantle
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Give the Devourer of Gods some sort of indicator of when it begins its laser wall phase in Phase Two, like making the background darker/brighter
Reason for this suggestion: In previous versions of the mod, DoG went invincible during laser wall phases, meaning that if you had the Yet Another Boss Health Bar, you could tell when it went into the laser wall phase. However, in later updates DoG became damageable during laser walls, which means that this no longer works. This can lead to the player being caught by surprise when the laser walls start, since there's no indicator when they begin. You could argue that DoG going invisible works as an indicator, but if the player is far away or the boss is off-screen, this may be hard to see. Adding an indicator would help players being more prepared for them.

cloud surge
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Wrong channel(?)

hollow shell
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This is a suggestion.

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It's recommended to post in this channel first so there is pre-emptive discussion

sand umbra
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believe it or not, discussing suggs in here first is a Good Idea™️

cloud surge
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Ah

hollow shell
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DoG still turns invisible afaik

sand umbra
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a shame more people don't get that memo

frail mantle
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yea but if he's far away that's kinda hard to see

hollow shell
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m

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Some visual indicator you're guaranteed to see would be nice

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You could mention his invisibility and him may-or-may-not being on your screen as part of your reason, too.

frail mantle
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alright

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bueno?

hollow shell
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Ye

karmic stone
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I'd just resort to the laser's shooty shoot shot sound

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At the same time i'm all in for new visual effects, syhea

hollow shell
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Perhaps a distinct sound effect just as DoG turns invisible, about a second or two before the first lasers fire

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So you can hear it and be like "oh boy lasers are coming"
as opposed to "oh shit the lasers are here"

queen sail
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Drastically reduce the timer in-between waves during the Old One’s Army, or just remove it.

Reason: Let’s be honest, this is one of the main reasons nobody bothers doing this event more than once. Nobody wants to wait 30 seconds every time for another wave of generic mobs and a couple of minibosses. Limiting it to at least 10 seconds would make it more bearable and less tedious than how it is now. Removing it could also be an option, though it might not be for people who can be overwhelmed by the enemies coming nonstop.

void kelp
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honestly I don’t like only audio cues bc not everyone plays w sound on

hollow shell
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Fair
So, both visual and auditory, then :D

void kelp
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aye, audio-visual cues are ideal

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also Kirby yes

ashen warren
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how about no audio cues and your only visual cue is edgy boss text!! XD

hollow shell
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and tbh for T3 I appreciate the countdown because the waves can get p intense
at least, when you're fighting them as soon as they're available

void kelp
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I’ve only found the countdown a useful part only w T3 but nowhere else

sand umbra
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the countdown is useful with tier 3 because you actually need most of that prep time for tier 3

void kelp
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who would’ve thought that the devs didn’t balance the mechanic they shoehorned in taxevasion

tired haven
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If they wanted it to be actually good a crystal could be interacted to skip to next wave after defeating current one

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Unless, of course, they just copypasted the DD2 design with barely any adjustments

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(and since it is a freemium game, I have 99% confidence there is a timer like that on purpose of sinking time)

lost agate
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Lead tomahawks pierce

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And idk how faster or how more range they have

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So just comparing base dmg.is not the best idea

fierce hedge
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How many times will you be using pierce Pre-Boss

lost agate
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About several

fierce hedge
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I wouldnt say as much as just chopping down lonely enemies

lost agate
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Goblin army, DS, EoW, BoC, queen bee even

distant gyro
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doesn't tomahawk pierce literally once

fierce hedge
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That too

distant gyro
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apart from stealth byeah

lost agate
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And has 7 base dmg yet i still need to nerf it fsr

fierce hedge
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If we're adding stealth, Look at brick stealth.

lost agate
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Small shards that rarely hit?

fierce hedge
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In a swarm

hollow shell
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Question Markie
Have you used brick, or are you just looking at it

fierce hedge
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I've used it

hollow shell
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Ok

fierce hedge
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Hell, i'm in a rogue playthrough right now

lost agate
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Well crap guess thats another thing to my "gotta test" list

fierce hedge
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Okay how about this; Compare Wulfrum shards and Throwing brick

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Throwing Brick is easier to obtain.

lost agate
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Wulfrum knives are bad

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They may need a buff if anything

fierce hedge
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Not really

lost agate
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Aka another thing to my list

fierce hedge
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Seems fine to me.

karmic stone
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arr en gee CAN be kinda annoying, even for a 5ish% drop from a pretty common enemy

dense ferry
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Yeah, I needed like a half hour of farm to get the Jellyfish Necklace

distant gyro
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it's actually 1% w/o defiled rune

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and 6% with defiled

karmic stone
dense ferry
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Also I forgot, you need it to make the Defiled Amulet too

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I just have one now because I got a Jellyfish Necklace while farming for other itens

elder mist
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me when I see a sugma that's gonna generate a conversation

karmic stone
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I actually kinda like Mage getting Astral Injectionish effect ngl
Some of these are either too much or not useful at all

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20% is a pretty fat buff, and Rogue would get 200% jump speed

distant gyro
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some of these sound pretty big

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like big

elder mist
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20% at silva tier is like

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nothing

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you already have maybe +200% damage

sand umbra
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yeah it's a lot less big when you consider the typical boosts with late-game Clam

elder mist
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(summoners have more than 200)

ashen warren
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after silva invul you should have +20% crit damage Henk

elder mist
karmic stone
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Imagine activating Silva revival when you're in the last of SCal's bullet hells and you suddendly get almost doubled jump speed than what you had during the rest of the fight

quartz hare
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vital jelly has +200% jump speed

ashen warren
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instead of x2 damage your crits now do x2.4 echdistort

elder mist
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weak

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make all crit chance after 100% grant crit damage instead

karmic stone
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Auric Rogue used to multiply rogue crits by 5 iirc

elder mist
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yeah when rogue auric tesla was busted but celestus was piss weak

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like unironically piss weak

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it was probably worse than executioner's (without nanotech)

lost agate
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Oh boy a suggestion with specific stats

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And no reasoning

quartz hare
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reason: no reason

sand umbra
tired haven
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Well, it's a rebalance of existing item
But exact numbers are still h

karmic stone
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reason: no reason
I was going to agree with you until I saw that you made the sugg HDfailure

tired haven
karmic stone
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Self-star btw

queen sail
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Just say “Rebalance Silva”, show stats, add reasoning as to why stats are meme

tired haven
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check one of the pins btw about self-star, add

queen sail
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That’s it

night cradle
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Self star doesn't matter as much as the fact that the sugg doesn't have any reasoning to it tbf

ashen warren
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pls review my suggestion:
self star is a bannable offense OmegaFailure

elder mist
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oh god

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looks like there's tons of bans coming up

queen sail
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Pls review my suggestion: Terry is bad at Terraria

quartz hare
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i love myself, here goes the self starech

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pre-scal +20 dmg after your 2nd life is over its just nothing

karmic stone
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Forgot to mention along with Rogue jump speed, i'm P sure summoner's life regen would hit the cap by approximattely yes

elder mist
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you don't reach the cap unless you're standing still with draedon's heart or have regenerator or have valhalla breastplate

quartz hare
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ok i will change it, sir

tired haven
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Dynamic regen softcap says haha, but well, reaching 9 regen/s is pretty complex task even in endgame so partially it's right

elder mist
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yeah thats the thing

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just have a body armor that adds +16

sand umbra
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valhalla breastplate + regenator

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have fun

elder mist
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congrats you die in 1 hit

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by approximately everything

queen sail
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Isn’t there, like

tired haven
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I still hate how 1 of regen stat is 0.5hp/s

queen sail
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A regen cap or smth

sand umbra
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a softcap

elder mist
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softcap yes

sand umbra
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18/s

queen sail
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Or was that removed

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Oh

tired haven
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2 of them, in fact

elder mist
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has the other cap already been added?

karmic stone
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Wait, so 30 regen would be 15hp/s?

ashen warren
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regen code really do be like that

elder mist
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yeah

tired haven
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There is another that depends on your current hp and can halve the regen

And yes

sand umbra
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and the 18 life regen is a Rev+ softcap at that

karmic stone
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While we're at it, is there any specific reason Silva Ranger gets effects during the invuln?

tired haven
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Perhaps

elder mist
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because it's out of silva invuln is like

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lowkey busted

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free attack speed

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for all ranged weapons

quartz hare
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not attack speed

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b t w

elder mist
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yes attack speed

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rate of fire is literally the same thing

tired haven
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Mmm, where is the fire rate in silva tho?

elder mist
karmic stone
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Harhar

tired haven
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That's not the silva inv effect?

elder mist
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thats silva set bonus

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yes

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not silva invuln

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it applies all the time

tired haven
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Yes, so it works all the time regardless

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So, did you mean that having dmg out of inv effect will be busted due to that or?

elder mist
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what no

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i said the set bonus is already pretty damn powerful by itself

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probably more than other classes getting an additional damage

dusty stirrup
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What use would less contact damage have when you're invulnerable aylmao

quartz hare
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oh im idiot

elder mist
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i imagine that's scal related rather than yharon related

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¯_(ツ)_/¯

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since auric inherits silva and draconic elixir will fully heal when you pop silva

lost agate
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But its very situational

elder mist
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for sure

tired haven
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Then why summoner gets regen? thinkies

quartz hare
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hm

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because

karmic stone
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Auric Melee still inherits Tarra's armor bonus of 75% less contact damage

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95% less contact damage deepthonk

tired haven
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Ah yes, " " is why
Also, unlikely, because these are most certainly multiplicative so -80%

karmic stone
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Tbh the invincibility phases actually help get some nice spikes of damage with certain weapons

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Like Voltaic ClĂ­max, and such

quartz hare
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chan ged i t

lost agate
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Life regen on silva invul is also wot

quartz hare
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hmmmm

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ok, how to change it

sand umbra
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I mean you can't really give Summoner much else in the way of unique, worthwhile effects without changing summon AI directly

quartz hare
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your version, guys?

sand umbra
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since minion knockback is entirely irrelevant during Yharon's fight

tired haven
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Lht, dear,
I'm pretty sure this suggestion needs a proper reason to change it in right way (or discard it completely)
Suggestions shouldn't be done for the sake of suggestions

karmic stone
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I'd say keep the inv phases for Yharon but delete them after you've beaten him once

distant gyro
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@grand badger or just... remove invincibility after Yharon is defeated, much like how sentinels are removed from DoG's after you beat him the first time ig

karmic stone
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Like DoG's sentinels

distant gyro
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fuck you half-beat me to it

karmic stone
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I don't know who sniped who

distant gyro
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half beat

sand umbra
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removing invulnerability phases after Yharon is downed once would definitely ease farming a bit

tired haven
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it also would ease beating the boss in second place, lulw

sand umbra
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kekw

quartz hare
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enough now?

lost agate
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I say keep the invicibility between the big phases

grand badger
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Thats just combining my 1st and 2nd solution, no?

sand umbra
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I'd say keep phase 2 transition invuln specifically

lost agate
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Cuz otherwise you may end up killing p1 yharon

sand umbra
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but nix all the others after you've nuked his second phase at least once

grand badger
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Also the invincibility would stay for the phase 1->2 transition

lost agate
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Yeah that sounds good

tired haven
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Maybe the transition itself could go faster as well...

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(after the first kill ofc)

lost agate
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Thats just overdoing it

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And its an extra time to prepare to dodge the thing while it heals

tired haven
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Maybe.
Scal did get the smaller window of acceptance, but I could see what you mean with preparation (even if the transition itself is pretty threatening still)

lost agate
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See, thing is

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Acceptance is the end of the fight, this isnt

void kelp
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isn’t the whole transition quite literally halfway through the fight

queen sail
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Suggestion in bold, reasoning added
Ok

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Specific items
HyperEthanJudge

tired haven
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I'd recommend removing specific items bit

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Because it may get the whole suggestion to be removed

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(and isn't anything spectacular anyway, imho)

runic heath
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While I understand the issue with specific item suggestions, I don't see why it's particularly problematic when giving examples of what something could be in the context of the general suggestion

potent veldt
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I don't mean those specific items, I was mainly throwing them out as ideas.

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Since I do understand coughing up ideas isn't exactly easy.

tired haven
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Then again, it's not 100% for that to happen
I just noted that

potent veldt
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Ah alright

tired haven
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Not sure how to feel about that yet either

runic heath
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I feel like the big issue with specific item suggestions is that they aren't really sustentative and are just like "this is cool, add it please". Whereas item ideas in the context of a general suggestion serve a purpose of showing what something could potentially be. Although at the same time I can see how it can be somewhat obnoxious. Like in a way that it's also pressing some specific idea.

potent veldt
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Hang on, I'll reword it then

tired haven
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The main issue is that may be camouflaged specific idea
Be it or not in actual context

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(after all, lots of past specific suggestions also said stuff like "devs can change suggestion freely")

runic heath
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Yeah I can see that being a problem if someone was like "there aren't enough x in x part of the game," and then just using that to push a specific item suggestion

potent veldt
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Fixed it

runic heath
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Yeah that's actually a lot better

tired haven
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This is cool rework, great job FeelsGreat

potent veldt
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Thank

karmic stone
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The fastest ☑ in the west

ruby cobalt
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@ashen warren food iirc

ashen warren
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@drifting flax read the damn pins

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no one-line suggestions

drifting flax
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o

queen sail
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No reasoning either

drifting flax
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ok

queen sail
ashen warren
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it needs reasoning*

drifting flax
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editing-

lost agate
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Isnt eleum like the mid ground of easiest to hardest essence to get?

signal prairie
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Plus, if anything, essence of sunlight needs a better source

lost agate
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Easiest being chaos

ashen warren
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eleum you can get off cryo, everything in crags shits out chaos

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sunlight/cinder is the fucked one yeah

drifting flax
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edited

hollow shell
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@quartz hare Pardon my lateness, but could you add a reasoning to your Silva suggestion?

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Also, exact numbers are not recommended in suggestions

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Just give the reason why you want the change and a general overview of what the change would entail.
If you use exact numbers, your suggestion becomes a balancing concern more than it is concerned with the idea that you're suggesting

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The reasoning on that Eleum suggestion is pretty weak. Seems like you haven't put a lot of effort into getting better gear or in actually farming Eleum, like you're trying to fight Cryo almost immediately after WoF
but
it is valid as a suggestion

placid girder
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Make visibility toggle for moab toggle the jumps as moab is good as heck even without the jumps especially for post 3 mechs and its awkward to use with jumps for some people. Or make an alternative set of regular wings

hollow shell
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Why not just

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use wings

drifting flax
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what are easy good wings to get

ashen warren
versed mica
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@agile copper

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That was already suggested

agile copper
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I see

ashen warren
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is that a mf specific item sugma

hollow shell
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Something already being suggested isn't a problem

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(unless it's in the Don'ts)

dusty stirrup
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Not really a specific item suggestion, moreso an hammer variant for crystyl

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If it were specifying the stats then yeah it'd be a no-no

hollow shell
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He does give a name
and
his suggestion implies Shadowspec tier

dusty stirrup
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True, but it does talk about crystyl gaining a hammer power too so YoumuShrug

hollow shell
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Honestly
@agile copper Just remove the "Crystal Hammer" from the top of the suggestion. Keep everything else the same.
and it'll be all good

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Thank you

agile copper
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No problem

queen delta
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Wasnt that already implemented?

fierce hedge
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Dont think so, last time I checked

hearty yew
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@still cliff already implemented

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@hushed prawn @fierce hedge

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i can look at it in the source right now, it was tested and it DOES apply to wulfrum slimes

radiant meadow
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I did it myself

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it should be a thing

fierce hedge
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Oh damn. Propably bc i never use Royal Gel

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Also good job @radiant meadow

radiant meadow
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it 100% is listed

fierce hedge
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Noic

hollow shell
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oh fuck sauce leaks

vocal grotto
queen sail
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When Wulfrum Slimes start definitely being robots, remove this immunity

radiant meadow
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apparently, they're going to be resprited in the far future

hearty yew
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the statement has always been

radiant meadow
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so they're more robot like

hearty yew
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"no royal gel shouldn't give immunity cause they're robots"

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this is clearly false

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they are slimes

hollow shell
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yeah ^

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That was the big argument for a while

hearty yew
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If they become robots, that's why this TODO is there

hollow shell
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for some reason

queen sail
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But, like

hearty yew
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of course if they become robots they should probably not be named wulfrum slime anymore

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lmao

queen sail
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We have Wulfrum Drones

hollow shell
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which squish

vocal grotto
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That doesn't mean being Wulfrum means being a robot

hollow shell
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or, they did squish
I think that finally got changed

vocal grotto
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It means that they are robots that are wulfrum

queen sail
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That’s

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What I mean though

radiant meadow
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yes, I made wulfrum drones klink with metallic sound number 4

lost agate
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Klink numero #4

naive ferry
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Make Supreme catastrophe and supreme cataclysm harder
Reason: Right now the brother phase in the Supreme Calamitas fight is the easiest part to regenerate your health and build up adrenaline because her brothers have somewhat easy to dodge attacks for a fight that is notoriously difficult.

civic pond
naive ferry
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sorry.

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delete it?

hollow shell
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No need to delete if it's in this channel

radiant meadow
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break time is good HDhurdur

hollow shell
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and nothin's inherently wrong, it's valid suggestion-wise
I guess people would just find the reasoning bad

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You could post it.

naive ferry
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anything I need to change?

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Ok, I will post it.

karmic stone
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@flint hearth
So, another entire tier, that's totally separated from the entire hardmode line, with completely new bosses, new items, and stuff?

hollow shell
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The scope of that is so massive I want to reject it outright

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You want us to remake half the game

flint hearth
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Yeah, that's a lot of work, but worth mentioning it anyway, cause even if you reject it, it might give you some ideas.

radiant meadow
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I doubt we'd use the ideas of such a massive undertaking

hollow shell
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Laudable optimism

radiant meadow
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especially when compared to the ideas we already have

hollow shell
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In fact due to the boss implications and the fact that it's greater in scale than a class suggestion, which is also disallowed
I am rejecting it

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I'll leave it for a minute or two in case you wanna save it or w/e

gusty geode
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I mean
Post-ML as a section of the game could use some stuff to make it seem more
Important
3 new enemies start spawning and it becomes a good idea to take on maybe 6 others that have spawned since the start of the game

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I bet it could do with a couple new enemies
Everywhere, really
Even if they don't necessarily contribute anything or need to exist

tired haven
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It's still not as major as making a 2nd boss that can, excuse me, enable a 2nd, not identical hardmode

gusty geode
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I agree, a new boss is a bad idea
But post-ML should absolutely be treated as a second, non-identical hardmode imo
After all, in vanilla that would be the end of the road
Should add enough to keep everywhere reasonably fresh going into a part of the game that's entirely new, with none of the existing framework there to support it

hollow shell
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(The original suggestion was to literally add a parallel alternate Hardmode which is a completely different and separate mode with different content, as an alternate game path you can take)

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I agree that Post-ML needs more content and that's why it's getting content in the future.

lost agate
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oh dear a literal new stage of the game

fierce mulch
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What made them think that would be fine?

lost agate
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if thats not a huge suggestion idk what is

gusty geode
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Honestly would support that if it wasn't a mod as developed as this one we were talking about

lost agate
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but rn its just like asking for 6 bosses, 50 enemies 1493 itemes

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you get the point

tired haven
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This honestly sounds like a separate mod idea, except it will break compatibility to skies as well

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Just remembered that

cobalt rose
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the only "alternative hardmode" thing i can think of would be an alternative to the hallow

versed mica
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One that doesn’t spread

gusty geode
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Y tho
"Spreading is annoying" aside
If it's filling the role of a biome that spreads
It's kinda obligated to also spread

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Imo anyway

lost agate
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why are we arguing over a suggestion thats gone

cobalt rose
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it was really over the top

gusty geode
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It was a good idea, just not for here

lost agate
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well thats that, show is over

gusty geode
#

Well
On to my ideas for making post-ML important
How many enemies would y'all say is good for each biome? And should they fit into any particular theme?

lost agate
#

i say its likely has no point

#

rover already said its gonna happen

radiant meadow
#

there are already planned stealth strikes for existing weapons

#

I just need to like get off my lazy ass and program them

swift bison
#

oof

gusty geode
#

Just cuz plans are already in place doesn't mean it's not worth discussing imo

queen delta
#

Deep sea dumbbell stealth strike actually flexes

proven tide
#

can we address how they ruined :eyes: tho

#

👀

swift bison
#

thye totally did

civic pond
#

👀

swift bison
#

👀

civic pond
#

yikes

proven tide
#

let's not get into this

swift bison
#

ok now back on topic

hollow shell
#

Those've been the eyes on certain platforms for a while.

#

yeah

proven tide
#

one iteration was enough henk

queen delta
#

Smh you should’ve known better that everyone here likes to chain

proven tide
#

'twas a test of moral rigour

#

all y'all failed NOIRGUN

swift bison
#

What is the celestus's stealth strike?

proven tide
#

anyway, uhhh, something something rogue update

swift bison
#

is it just more blades?

hollow shell
#

btw Baked Onion just wanna say
I don't think an enemy suggestion has ever been implemented.

proven tide
#

it doesn't have one for celestus iirc

hollow shell
#

(except GSS but he's the big ole exception, before stars were even a thing)

swift bison
#

well theres a planned one

gusty geode
#

Why was GSS an exception anyway
Idk if I ever found out

hollow shell
#

Don't know.
Coulda been luck.

civic pond
#

it was a long time ago

gusty geode
#

I'm just gonna take that as a sign that there's a chance

lost agate
#

Or that the mod had less stuff planned before

hollow shell
#

(GSS was posted late 2017. Damn.)

#

(It's finna be 2020)

civic pond
#

wild.

radiant meadow
#

the planned stealth strikes are not public information

ashen warren
#

@dense ferry Diving helm would be nice to be craftable aswell, for the same reasons listed in your post

proven tide
#

i'm disappointed as to how weak the mauler is compared to the gss

#

the fact that the gss fucking teleports upwards and accelerates to guarantee a hit doesn't help

#

thank you, mac

hollow shell
#

Diving Helm drops often from Trashers

bronze beacon
#

Who likes my idea

hollow shell
#

It could be formatted a lot better

radiant meadow
#

what the fuck is that example achievement

bronze beacon
#

I made that

hollow shell
#

It's hard to tell where the example name starts, the description starts, and where the next example starts

bronze beacon
#

The xeroc or desert dry out

hollow shell
#

because its all one unbroken unpunctuated sentence

ashen warren
#

Beating boss rush in deathmode with defiled would probably limit some people from being able to get all achivements

bronze beacon
#

Yea sorry

#

True though

queen delta
#

Pretty sure this is already suggested too

civic pond
#

even if its fixed isn't this a bluecheck

hollow shell
#

It has been, a few times.

civic pond
#

orrrr

proven tide
#

starring for Desert Dry-Out

bronze beacon
#

But has the person who suggested it worked on ideas for the achievements before hand

proven tide
#

still a ☑️

karmic stone
#

I don't know if i'm sleepy or it's just that ☑ looks a little red

radiant meadow
#

yes

bronze beacon
#

Because i did

solemn flame
#

Sleepy

bronze beacon
#

What

solemn flame
#

Add

karmic stone
#

Slerpy

sand umbra
#

slurp

solemn flame
#

And I've fucked up

civic pond
#

wtf is that check

bronze beacon
#

I could send the doc somewhere

civic pond
#

or am i seeing things

radiant meadow
#

please keep on topic

civic pond
#

nvm

solemn flame
#

Za warudo!

bronze beacon
#

What

queen delta
#

Post the doc here first

karmic stone
#

That check emote is going to annoy me for the rest of the year until I forget about it

hollow shell
#

I see no difference

radiant meadow
#

the check literally does not matter and is irrelevant to suggestion discussion

proven tide
#

it's been suggested thirteen times

bronze beacon
#

Oh true i am going to shower rn after I will post it and change perms

#

On the said doc

hollow shell
#

Yes the person who posted the original achievements suggestion had specific ideas.

ashen warren
#

Also, not sure how many people actually care about terraria achievments...

karmic stone
#

Besides the sprite, how hard is it to implement an achievement?

queen delta
#

Calamity achievements would be nice

#

Just dont make them as annoying as 200 angler quests

ashen warren
#

Certainly the 12 people who suggested it, and the compleationists

solemn flame
#

I got all achievements... I hate my life.

ashen warren
#

2000 angler quest calamity achievement

radiant meadow
#

they're definitely not easy to implement

solemn flame
#

I have over 1356 hours ech

gusty geode
#

I hear less than 1% of players have completed the 200 quests achievement

ashen warren
#

yeah, was about to say I didn't think they would be easy to implement

solemn flame
#

I got the angler quests. They were pain

ashen warren
#

Considering I think somebody said that adding different music to the main title screen would be hard to implement, figured achievements might be hard aswell

hollow shell
#

(adding different music to the title screen has been done by Overhaul, but iirc we tried once, had bug & trouble, and decided it wasn't really worth it)

#

There's an Achievement Lib mod

solemn flame
#

Rip calamity home screen music

hollow shell
#

I don't know how good it is

ashen warren
#

Wouldn't that require you to make it so that people needed to download an extra mod on top of calamity though...?

karmic stone
#

easily add custom achievements

#

Hmmst

#

Hopefully it stays true to the desc

gusty geode
#

People already need to download the music mod for the full experience
And worlds made during that brief height expansion phase need large world enabler now

hollow shell
#

I'm thinkin it might be a Boss Checklist situation

#

Where we have code in place for if you have the mod installed
but you don't need the mod installed to run Calamity

sand umbra
#

seems to be that way

#

you can either use a strong reference (dependency) or Mod.Call memes (non-dependency)

queen delta
#

Combine your messages in one

#

@crisp plover

crisp plover
#

got u

#

my b

hollow shell
#

Combining's not needed
Suggestion Bot was designed to allow messages sent in quick succession

distant gyro
#

ig suggesting custom achievements could be in Frequently Suggested now

hollow shell
#

Yeah it has been suggested pretty often

queen sail
#

Even more so due to the fact that they’re proven to be possible now

#

Every content mod’s gonna go for it at some point, most likely

proven tide
#

Suggestion chain hour

queen sail
#

Also bruhgga

#

@crisp plover just edit your original sugg

proven tide
#

@crisp plover when making a suggestion you shouldn't include any phrases that refer to a previous sugg

hollow shell
#

Ye they should stand on their own

proven tide
#

suggestions are meant to stand on their own so if you send it through to the dev server with, say, "adding onto the above," the devs have no idea what they're supposed to be looking for

crisp plover
#

oh my bad, getting used to how discord works 😛

proven tide
#

considering it's got its own reaction set thi

hollow shell
#

oof

#

That slag suggestion was actually fine

proven tide
#

^

#

starred it and everything ;;

hollow shell
#

The problematic bit was that you prefaced it like it was adding on to the previous one

queen sail
#

:pensiverick:

crisp plover
#

fixed now sorry bout that

hollow shell
#

You actually should have that slag one be separate from your Slurper Pole one

crisp plover
#

oh gosh

hollow shell
#

Kirby told you to edit before it was revealed that you were posting something entirely different

#

Sorry for the confusion

crisp plover
#

ok give me a second lol

#

there we go

hollow shell
#

Aight, all good

#

That's a good suggestion.

#

and that makes the 19th suggestion posted today

karmic stone
#

I couldn't get an even number pain

hollow shell
#

I'm not exaggerating

proven tide
#

at least item suggs aren't a thing any more

queen sail
#

<><><><><><><><><><><><>

radiant meadow
#

I know what that means but there's no need to encourage it

queen sail
tired haven
#

About slag platforms, just actuate slag blocks in center of arena instead

#

It doesn't take that long and is more elegant solution CompleteFailure

proven tide
#

.

#

sweating that's so big brain

clear basin
#

“A tool that is crystyl crusher but hammer”

#

Ok we get it y’all we don’t need one sug every 10 mins saying this

terse sundial
#

@earnest raptor All classes have subclasses, only ranged has a bonus for individual subclasses through the shroomite gear.

mossy shale
#

Yoyo exists too

lost agate
#

Smh suggesting this kind of things mid rogue expansion

hollow shell
#

Title of the suggestion could be more related to what you're suggesting
It looks like you're suggesting that rogue subclasses be added, despite acknowledging that they exist

#

It's a fine suggestion otherwise but yeah we are still working on some major rogue content

naive ferry
#

I thought of more Ideas for my suggestion can I add them?

hollow shell
#

Your SCal brothers suggestion?

naive ferry
#

yeah.

hollow shell
#

Yeah you can edit it

terse sundial
#

(wall of text incoming)

hollow shell
#

Wrong server links on those completeds

#

You've just invited a million anons into the dev server you madman

ashen warren
hollow shell
#

@terse sundial

terse sundial
#

wtf

#

that's just echdemonEX

lost agate
#

does that actually invite them?

hollow shell
#

It doesn't actually invite them. I think the links just don't work

lost agate
#

Ah

red spindle
#

Correct

terse sundial
#

here, let me fix it

ashen warren
#

god help us if links were invites

terse sundial
#

indeed

lost agate
#

Indeed darylsweating

naive ferry
#

Those links were not invites.

lost agate
#

Yeah ik

terse sundial
#

mhm

#

copied the wrong ones, my mistake

lost agate
#

Its ok merk

#

Still nothing compared to saying gnight to myself HDfailure

void kelp
#

I was rly confused why only the first set of links worked lol

sand umbra
#

Flamebreak Hampick only hammer on right-click

#

y e s

queen sail
#

Nut

gusty geode
#

Does the amount of stars a suggestion gets effect how likely it is to be accepted?
Seeing one with 130 that got rejected and another with 160 whose fate hasn't been decided yet

hollow shell
#

No

#

Not directly, anyway

queen sail
#

No

#

It just needs to reach a threshold, mostly

terse sundial
#

some suggestions are ignored, most aren't

hollow shell
#

A suggestion with 200 stars is probably more likely to get in than something that just scraped 90
but not because it got more stars

it's cuz it's probably a way better idea

queen sail
#

Mainly the amount of stars shows how much people support it

#

Though it still has to go through whether or not the higher ups think it’s a good idea

gusty geode
#

I still think that Demon Trophy rework was a good idea

queen sail
#

Oh yeah

#

Demon Trophy exists

gusty geode
queen sail
#

Didn’t I say it still has to go through the higher-ups taxevasion

hollow shell
#

m
Much like other facets of life
stuff tends to get much more positive reception if it's funny moreso than its quality

#

Applies to product reviews as well

queen sail
#

Also Hampick being a meme is something that is generally known

#

Anyways

void kelp
#

big 🏁 vibes

gusty geode
#

Mean, if you want a better example I can provide

#

But yeah
Whatever
Just some stuff I noticed

queen sail
#

Rework Demon Trophy to do something else.

Reason: Permanently increasing spawn rates by 25%...isn’t much, not gonna lie. That’s nothing in comparison to other spawn rate boosting items, and something as simple as a Peace Candle could probably nullify that. To put it into perspective for those who don’t know, 25% is as much as a Water Candle. ...Except that Calamity bassboosted Water Candle recently to be 65%, so it’s even more worthless.

tawny agate
hollow shell
#

why is posting suggs here first suddenly a new concept for people

#

It's recommended to do so

#

for pre-emptive feedback

ashen warren
#

Boss Target Messages

When a boss targets you, put a message in chat to say that e.g. "Yharon is coming for you".
Why?: In multiplayer, during fast bossfights it can be hard to keep track of other players and if they're still alive, if the boss is chasing them then it dies and starts chasing you but you might not notice then suddenly the boss is on you and you're dead.
Thoughts?

hollow shell
#

Chat spam.

#

It'd be better to do somelike like having an icon above the targeted player or an arrow pointing from the boss to the targeted player

ashen warren
#

Yeah, that would be a better idea.

queen sail
#

Post here for feedback first

#

As is mostly intended

versed mica
#

I love this suggestion

ruby cobalt
#

@ashen warren if anything this would be an idea more fit for boss cursor

terse sundial
#

@mellow bay Specific Item Suggestions aren't currently allowed

#

either edit your suggestion to be less specific or delete it

mellow bay
#

Understood

#

Is it better now

ruby cobalt
#

good enough

terse sundial
#

sure

#

@honest sky If you could add a dps test and time to kill bosses without using rage or adrenaline that would help your suggestion a ton.

#

Testing on dummies is unreliable

honest sky
#

Well I'll have to get clean recordings made but by far the Onyxia wipes SCal and other bosses quite easily due to high movement and homing bullets being preferred until you get excellent with using Holy fire bullets.

#

Its more of the Onyxia being a crutch due to being too strong when paired with the user friendly bullets

terse sundial
#

onyxia wipes SCal what?

#

I've never head of it getting more than a 8 min kill

honest sky
#

Yeah its what I used on her and it was doing around 80k

terse sundial
#

What was the kill time, and what difficulty were you in?

#

and did you use rippers?

honest sky
#

Revengeance and it was probably around 8 minutes no rage or adrenaline

terse sundial
#

ye that's what I thought, average time for SCal is 5-6 mins

honest sky
#

However I also have Fargo's items such as sniper soul and such

terse sundial
#

that invalidates your suggestion then

honest sky
#

Fair enough. Tho it feels too strong even with no items

terse sundial
#

when testing, test with calamity accessories only, it helps a lot more in figuring out if the weapon is too weak/strong, or if the other mods items are too stong/weak

honest sky
#

Ok

terse sundial
#

I'll look into onyxia though

honest sky
#

I'll work on it more but really its very crutchy when paired with homing. Voidragon should kick the shit out of it but the voidblasts are 75% of its damage according to dummy tests

#

When I moved it so only homing bullets were hitting and the blasts went into emptiness it was a drastic dps loss meanwhile onyxia added blasts are only an extra 25%

#

Naked testing

terse sundial
#

once again, dummy tests are unreliable

#

it would help more if it was testing on the boss rush, same goes for the onyxia

honest sky
#

Ooof. Thats gonna take some doing but alright

terse sundial
#

it's difficult to compare those two weps due to the tier gap

honest sky
#

Well its only a 1 tier gap

#

Onyxia is only available after Yharon

#

WAit

#

Derp

#

Before Yharon

#

2 tierish

ruby cobalt
#

1 tier gap except there's literally no fucking limits on post-Yharon

terse sundial
#

^

ruby cobalt
#

actually post-scal but nobody really cares

#

since everything gets balanced around scal and BR

lost agate
#

Bruh wot

ruby cobalt
#

🤫

lost agate
#

Onyxia gets like barely 80k dps rarely

ruby cobalt
#

let the dungeon team handle this

lost agate
#

How is it op

terse sundial
#

ikr

ruby cobalt
#

tl;dr - fargo

honest sky
#

^

terse sundial
#

We don't balance around fargos mod, which is why I said it was invalidated

honest sky
#

^

terse sundial
#

I can still look into it, but I'll probably just delete the suggestion

lost agate
#

Also also, we were gonna rebalance dev ranger items

terse sundial
#

mhm

lost agate
#

Also dont tell me you were using chloro bullets with this thing

honest sky
#

Haha no

#

Chloro bullets raped my fps so I used Verium but as Merk already said invalid because of Fargo. (Crutchy as fuck but still working on dodging ability)

terse sundial
#

You should probably test again without fargos stuff, until then I'm deleting your suggestion

honest sky
#

When using Holy fire bullets and nekkid it did compete until Voidragon

#

But that was also on dummies

lost agate
#

If onyxia is indeed strong (which i very much doubt) dragon breath gets the boot too

#

Also dont test dps on dummies

#

Thats bad

honest sky
#

I've been informed of that twice

#

Just looking at per shot* raw dps. It only really comes into play if you're using crutchy crutch homing bullets as I said but I've also gotta test it Cala only items

sand umbra
#

another ele-tier yo-yo sugg poi

#

certainly haven't been through this song and dance before

#

the day I can convince people to provide effective reasoning that isn't just because subclass playthrough will be the day I lay down and die, I swear

sacred thorn
#

Lmao

lost agate
#

why wait

ashen warren
#

can you not, shucks

lost agate
#

I was gonna say a an actual reason that isnt that

#

I guess i came off in another way i fidnt want

#

Sorry

sand umbra
#

As the local subclass enthusiast, allow me to say this right here, right now:
Suggesting a type of weapon at a tier purely for subclass run viability is NOT sufficient reasoning for the weapon to exist in the grand scheme of things.

I have seen this song and dance so many times. People learn of the godliness of subclasses, and then they proceed to suggest a weapon that makes a subclass viable at a point in progression...without actually considering the implications of adding such a weapon at such a tier. While I enjoy subclasses as much as the next guy if not MORE, I'm personally getting really sick of seeing all these suggestions that have no backing to them aside from subclass viability. Don't treat it like it's just an obligation or a necessity, that's NOT how you should treat them; it's exactly why shit like the Yoyo Bag exists in the first place.

Instead, take a moment to truly consider how adding e.g. a yo-yo option for Provi or an exo-gun would impact the amount of options the class already has at that tier. Take a moment to ask yourself "is this actually necessary, or can it be left to someone else?" Give actual reasoning that the weapon should be added instead of just saying it's for a subclass, because subclass memes are the whole reason these things don't happen. If a yo-yo or exo-gun or whatever has a genuine reason to be in the game, be it to expand options at a tier or provide a refreshing change of pace, then providing that information already makes it exponentially more likely to get in.

This isn't addressed to anyone in particular. Just somethin' to go by.

lost agate
#

God now i feel stupid

sand umbra
#

It's fine, happens to the best of us. NPCMechanicPat

lost agate
#

I dont want you to die or anything, i was just saying that there can be a reason that isnt just yoyo pt

sand umbra
#

That's the thing. People don't provide those sorts of reasons.

#

They only--

#

oh come the fuck on

#

I'm being nick abused again echdemon

lost agate
#

What happened

#

Oh

sand umbra
#

Anywho, I've noticed over a period of months that most people like to suggest these sorts of things...really, ONLY for viability of a subclass at a tier.

lost agate
#

@ashen warren sorry for the misunderstanding btw

gusty geode
#

Can we pin that up there

#

Also I'm holding back an urge to go on the same tangent I have more times than I can count
About people constantly suggesting weapons that would make playthroughs with random subclasses more viable
When there's still an actual class barely scraping by and lucky to get more than one option at any given tier
People are probably getting tired of it but the issue continues to persist and I still hate it

wooden wedge
#

ow my eyes

void kelp
#

I wholeheartedly second the notion to pin Thomas’ statement bc it’s really useful

teal ibex
#

i would like to say that subjectively subclass expansion is definitely enough reasoning in a lot of people's eyes

#

but objectively the dev team needs further incentive to work on something of that nature

#

i think that's an important distinction to be had

sand umbra
#

Oh, absolutely.

west prairie
#

if the statement is going to be along the lines of "subclass viability isnt a good enough reason to include something" then i disagree, but if it's more "subclass viability is good but we have bigger fish to fry with some whole classes getting fucked over" i agree

#

im thinking its probably more the latter

sand umbra
#

It's the latter, and I've rambled on this subject in here before.

void kelp
#

weapon balance > subclasses in terms of priority, for sure

west prairie
#

the issue is that something that would make a subclass suggestion good is usually "make an item for this tier but make it slightly interesting by making it do this" which would make it a genuinely worthwhile suggestion but that doesnt fly here

void kelp
#

as cool as it would be to have more melee options, options for other classes is important for item diversity

west prairie
#

all subclass suggestions are now is "include an option for this subclass at this tier" and the devs have to come up with everything else

#

they inherently cant have any substance to them

sand umbra
#

Admittedly, it's a drawback of the specific item sugg ban, but unfortunately we can't really do anything about it.

hallow kraken
#

Also, terrarian can beat providence, just really badly

terse sundial
#

Ohh boy future content suggestions

west prairie
#

so now those suggestions are pointless too

sand umbra
#

So you gotta play by the hand you're dealt. Give some good reaoning for an option to be added, point out that subclass-related shenanigans can give a sense of variety and a breath of fresh air for some points that may feel dull or boring, or simply not have enough content for that particular class in general.

west prairie
#

honestly? add it to the banlist. if a subclass is only suffering mildly at that point, its not priority. if it is suffering greatly, the devs know and have a plan

teal ibex
#

future scal content too bingS

void kelp
#

is it already in the don’t doc for future content

ashen warren
#

banning subclass sugmas? youthinkyouresafe

terse sundial
#

Btw I'm just going to say this, although ozz can probably say it better. Yoyos are ass to code, and programers like ozz are so absolutely fed up with them

opal barn
#

They aren't ass to code, they are just boring

ashen warren
#

there's exactly 2 routes for yoyo design:

  1. same old "yoyo what shoots a single thing periodically, sometimes homing"
  2. "yoyo what does some insanely overcomplicated shit that's a nightmare to code"
terse sundial
#

mhm

void kelp
#

subtweeting Thomas for 2) rn

west prairie
#
  1. “Terrarian but the projectile is different”
  2. “ohgodwhat”
loud steeple
#

@warm tinsel whet

warm tinsel
#

Simple, Terry was talking cutscenes, I suggested one for her, suggesting it now would be pointless... Except the extended grief part, that could work.
Also it's just a sprite swap lel, SCal is already in...

hallow kraken
#

aureus cutscene (aureus cutscene)

#

but like, when did aureus have a cutscene

karmic stone
#

Right now

#

The little "power up" thing it does while not attacking for the first 3 or so seconds of the fight

loud steeple
#

@warm tinsel I don't think you know how hard Sprite swapping is

#

Scals Sprite is getting completely redone somewhere along the line so she won't be just a eyeball

#

@ merkalto for clarification

warm tinsel
#

Yeah but her charges will be her surrounded by fire I hear, I just meant, since she gets humanoid once Draedon comes I tried to suggest something nice, especially for the extended Grief that would work fantastically for her new sprite

lost agate
#

except the fight doesnt take that long for it to matter

terse sundial
#

wh-

#

I'm not a lore person, don't ping me for lore stuff

fair bloom
void kelp
#

@fair bloom you’re probably better off asking in the tmodloader discord

#

bc this isn’t a calamity thing; this would be a general modding thing and since most mods are though tmodloader anyways, you’re likely to go somewhere with that idea there

bitter topaz
#

^

#

head to the tmodloader discord and dump it there

hollow shell
#

@warm tinsel What do you mean "spawn animation for when SCal becomes human"
Do you mean to reserve your suggestion for when the human resprite comes along, or are you suggesting that she be given a human resprite, or are you suggesting that she spawn as a human and transform into her eye form (or vice versa??), or what?

naive ferry
#

I Updated it a third time because I saw how fast the phase goes if you rage and adrenaline.

warm tinsel
#

I reserved it for when her resprite comes, since I saw that she'll get it when Draedon drops

hollow shell
#

Alright, that could be clearer

unique vector
#

i really dont approve of future suggestions because yall dont really know the full plan that we have for said content but sure

gusty geode
#

I don't see what the issue is
Yeah, you may have plans already
But suggestions for that kinda stuff would help tell you what the fans want from it
And if the demand is high enough, those plans could be adjusted accordingly

lost agate
#

except when it doesnt make sense with the other plans

#

which is very likely

#

just randomly adjusting future content to what people wanted is what lead to FNAF story to be such a mess, for example

#

and before you tell me "no we just havent found out what the actual story is", no, fnaf story is actually just a story with more plot holes than cheese

hollow shell
#

ok

lost agate
#

But eh, just a me thing i suppose

quick ice
#

Agreed, if you have suggestions for upcoming content make sure you either know what the devs plan is or wait until it comes out

#

For all we know they may have their own plans that can do what you’re suggesting but in a way that the devs like more, or the suggestion just isn’t important right now since it’s not even out

queen delta
#

@zinc thunder Elaborate please

zinc thunder
#

dark souls and no hit boss runs are exactly the same, stupidly hard, but just getting used to it and/or gitting gud is exactly the same

#

i mean some items like smough's great hammer or cat ring

zenith hazel
#

don’t suggest things for the sake of being a reference

zinc thunder
#

not like theres legendaries based off of borderlands legendaries in calamity

zenith hazel
#

because those were actively implemented by devs, suggestions are different

hollow shell
#

Yeah we have a policy against suggestions just being references for the sake of references

#

It's in the pinned Don'ts document

queen sail
#

RIVs and Legendaries weren’t originated from suggestions ech

zinc thunder
#

i would say its just planting a seed

queen sail
#

A seed that’s grown enough

#

Also what does this do for the mod

zinc thunder
#

no clue

queen sail
#

Exactly

zinc thunder
zenith hazel
#

if it doesn’t benefit the mod then why suggest it in the first place?

queen sail
#

Inb4 muh references or smth

zenith hazel
#

also smh lurking

zinc thunder
#

i didn't mean exactly for it not to make a difference, the same situation works with other items implemented

#

i understand a few are just donator items

queen sail
#

Okay, but you donate for those

#

It says it in the name

lost agate
#

those items are already in the game, youre trying to make a vague idea to be in the game

#

you see the difference

hollow shell
#

(tbf he shouldnt be 'specific')

lost agate
#

(but its still vague af)

hollow shell
#

Good

#

but

zinc thunder
#

yeah, it is

hollow shell
#

the thing you are being vague about is invalid

zinc thunder
#

right

hollow shell
#

It's ok to be vague when you're suggesting, like
'add any summon weapon after Providence' for whatever given reason, i.e. lacking in the tier

Don't need to be any more specific than the type of weapon

#

but 'add [reference]' aint good

#

Whatever
It's already a rule

be sure to read pins first next time

zinc thunder
#

got it

queen sail
#

@unborn fossil is this multiplayer or

foggy kindle
#

Singleplayer does that also

#

the only reason why I won against that cursed thing was the fact that it doesn't despawn when I die slobbyjoy

unborn fossil
#

Yeah it was in singleplayer

#

I had a bed at dungeon for faster fighting and I respawned andnhe stayed

karmic stone
#

Question, is this possible and if so, is it easy to do?

sand umbra
#

Yes, and yes.

hollow shell
#

It's already done with the Proficiency meters, to an extent.

sand umbra
#

that too
a pre-existing example already exists with Level Meters, which dynamically adjust to point out your current points, level, stats, etc.

#

this would literally be the same thing but with a different variable: the crit counter for Raider's Talisman

#

(Nanotech would need this as well, since it inherits the effects of the Raider's Talisman)

hollow shell
#

mhm

#

Toast already mentions Nanotech

sand umbra
#

ah

#

but ye, it'd be a neat QoL change

hollow shell
#

Raider's Talisman already has an internal variable keeping track of the stacks, of course, so it wouldn't be hard.

lost agate
#

Question comes up tho

#

It only counts up to 250 right?

hollow shell
#

Yes

lost agate
#

Aight thats good

#

Just imagine if it counted all your critical hits lmao

radiant meadow
#

meteor fist isn't a bomb

#

and there's no way I'm calling an urchin stinger a missile

lost agate
#

or an hatchlet/axe

earnest raptor
#

and there's no way I'm calling an urchin stinger a missile
Edited.

radiant meadow
#

I mean, that really goes for all the weapons on the missile list

#

for a subclass, it would need a different name if that's what you're going for

earnest raptor
#

Missile category is builded from weapons, that have low velocity and have short time flying before affected by velocity.

hollow shell
#

Good lord look at the size of it

#

This is low-key Doc material considering you've annihilated all other suggs from the screen

clear basin
#

thats called domination rover

hollow shell
#

You know what would be better?
Giving 3 or 4 examples of each weapon type, on one line, as examples

#

Instead of listin every one you want exactly

steel raptor
#

Adding another subclass is also a lot of work

hollow shell
#

It's not

radiant meadow
#

spiky ball class isn't going to be expanded to have non spiky ball weapons btw

steel raptor
#

Really?

clear basin
#

yeah ik im just screwing around, its funny how the guy just killed all other sugs

radiant meadow
#

(it's just making a list)

hollow shell
#

Literally the only thing we would need to modify at the moment is the Invisibility Potion effect

#

(because that is the only thing defining the rogue subclasses at the moment)

#

(more later)

radiant meadow
#

hopefully more later at least CompleteFailure

hollow shell
#

@earnest raptor Please shrink those weapon lists into single sentences containing a few examples, instead of every single one you want to be in those categories

steel raptor
#

^

clear basin
#

or at least cut down on the enter key strokes

steel raptor
#

I don't want to have too much bias, but he is covering my suggestion as well (as already mentioned)

#

Not that it matters that much

radiant meadow
#

I like the raider's idea though

hollow shell
#

Same here

radiant meadow
#

doesn't seem hard at all which is why I'm testing it out to see if it works

earnest raptor
#

Edited.

hollow shell
#

Still quite a thicc message-pusher but it

#

is better

radiant meadow
steel raptor
#

Yes

queen sail
#

Jesus man

#

Does your game lag that bad

radiant meadow
#

yes

queen sail
#

Commit purchasing better cpu

steel raptor
#

I’m surprised you already tested it before it even hit 90 stars

radiant meadow
#

also probably the annihilation of 27 different enemies with celestus probably contributed

queen sail
#

Oh i just noticed that’s a stack of blue slimes not just one

radiant meadow
#

now I'm impatient to wait for 90 stars, so what if I just implement it now taxevasion

hollow shell
#

You can

radiant meadow
#

I know I can because I've done it before

#

done

hollow shell
#

Nice

#

Congratz Toast

gusty geode
#

Not to be a downer here
But it can be a bit demoralizing when a suggestion can get double the required star count, get sent to the dev server and then get ignored, or even approved and then never acted on
While another suggestion can get a quarter of the stars it needs and not go through any part of the process beyond that and get implemented anyway

radiant meadow
#

well it also depends on the effort required

#

that's a major factor

hollow shell
#

I see what he's sayin and I thought the same thing

radiant meadow
#

I understand but like I'm also like the only person who does suggestions

#

be glad I've been doing them at all

hollow shell
#

Ultimately the stars and delivery system is just a way to get good suggestions to the devs more efficiently
It's not really an exclusivity vetting process or w/e

#

... actually now that we have guaranteed approves/denies in the dev server it kinda is

#

Maybe you should hold off on immediate implementations, Ben

void kelp
#

imo it’s fine that some suggestions literally skip the voting system when a dev sees it and goes “oh, why isnt it a thing, let me make it a thing” and it’s one of those major things?

radiant meadow
#

"a dev" basically only being me

void kelp
#

hey that one time ozz was like “you know what, items do need tooltips”

radiant meadow
#

okay but Ozz is like 5% at most HyperFailure

#

quite frequently maybe too much for my own good

void kelp
#

tbh I can also see how it could be disheartening

#

I’d personally rather see more things be acknowledged and implemented than not

radiant meadow
#

I can see that too, but that's not something I'm ready to change

hollow shell
#

You can still totally implement the suggestions
Just give it like 3 or 4 days for it to get delivered and approved first

void kelp
#

time to add a disclaimer that says that your suggestion isn’t necessarily bad if it hasn’t been implemented ig

hollow shell
#

It's better to at least have the other devs see that it exists and that it was implemented

#

let alone having them weigh in on it as well

radiant meadow
#

I suppose.

#

Although me implementing stuff before its sent isn't super common

#

most of the suggestions I implement do get sent

queen sail
#

There was a time I suggested that Helium Flash be put into VC recipe because it still took venusian trident

#

Then ozz pinged me and said it was a bug

radiant meadow
#

that was an oversight on our part

queen sail
#

Or an oversight

radiant meadow
#

forgot to recipe check when dps testing helium flash

void kelp
#

also, I see a sort of potential case wherein a dev implemented sugg doesn’t get the stars

hollow shell
#

Why star it

#

It'd mean nothing.

void kelp
#

ah true

hollow shell
#

DoG's themes wouldn't necessarily fit for the entirety of the boss rush

ashen warren
#

Oh ok

hollow shell
#

Just my opinyot.

cobalt rose
#

i think he was talking about the nonstop mix

ashen warren
#

Exactly

hollow shell
#

Does that not consist of DoGs themes

queen sail
#

Why not, just

#

@hollow shell no it doesn’t have the sentinel interlude

hollow shell
#

You could add "Mix" after "Nonstop" if that's a possible misconception

cobalt rose
#

isnt suggesting songs from dokuro prohibited

queen sail
#

Dunno

#

Usually they’d just ask him

ashen warren
#

Fixed

hollow shell
#

Why yes it is
- Implementing Threats of the Ocean Floor, the interlude themes, and/or DM Dokuro’s remixes of the Calamity themes

Don'ts

#

I totally forgot about that

queen sail
#

So that’d probably make it an extra step

#

Oh

hollow shell
#

RIP.

queen sail
#

Wasn’t SotS Type D meant to be for the Sentinel interlude in the DoG fight though

cobalt rose
#

i was gonna point that out as soon as he made the suggestion but i saw you typing and was like "ok he's got this"

hollow shell
#

That was what it was intended to represent, yeah
but it never had a looping "in-game" version, it was composed specifically for the Nonstop Mix

#

And now that Sentinels phase only happens once, it definitely ain't gettin in

queen sail
#

:preech: moments

#

Also uhhhhh

#

Speaking of SotS

hollow shell
#

No use having a song that only plays once

#

take up the filesize

queen sail
#

Why does the album released version of Type V not use the one in the Nonstop Mix

hollow shell
#

Good question, dunno

#

Maybe cuz Nonstop mix will be on the next album?

#

If that ever gets made, not sure what the fate of that is atm

gusty geode
#

Still not sure how many more songs even need to be made
Iirc it was possible there was gonna be more themes for biomes
Which means more biomes

queen sail
#

:echthink:

#

Do you have to treat everything like a conspiracy

lost agate
#

dem aliens

sharp nova
#

just get some ideas from some web novel perhaps hell invasion and ghost invasion are good new event idea

void kelp
#

read the doc in the pinned messages of this channel

hollow shell
#

[signh]
Specific suggma

#

s'not an item but it does have exact numbers and functions

#

eh

queen sail
#

@thin shale commit removing specifications

mellow bay
#

But what about adding separated pieces of DoG nonstop mix to teir respective correspondents because some parts of the songs were modified (mainly SotU and SotS type V) and unversal collapse has an extention part

queen sail
#

Um

#

You still know it has to go through dokuro, right

#

And the devs choose what songs get in, really

#

And those are the official ones

mellow bay
thin shale
#

@queen sail ok

hallow kraken
#

I think the guardians are designed to be lame

queen sail
#

If that’s the case they shouldn’t exist

#

The main issue is that you could remove them and make the Profaned Core be obtained differently and nobody would care

mellow bay
#

But the cheap hits are really annoying

hallow kraken
hollow shell
#

Like, ok
There is a Don't saying that you shouldn't rework or buff bosses that are meant to be lame like DS or Guardians
but I've always questioned the validity of that, the only one that is valid imo is DS

#

actually early-game bosses

queen sail
#

That’s not my point ech

mellow bay
#

K

hollow shell
#

not a Post-Moon Lord boss

queen sail
#

My point is that the Guardians are boring as hell and are very forgettable

hollow shell
#

I feel like it's okay to suggest Guardians get unfucked

hallow kraken
#

Well actually considering how sentinels can be seen as unique I don’t see why guardians shouldn’t

#

Ok I support the suggestion now

hollow shell
#

Sentinels even got reworked after that Don't was made to be more interesting, so it's clearly not an ideological thing

#

I'm changin it

mellow bay
#

I don't want them to be hard its just do be more dencent

#

They could still be easy

tired haven
#

Mmm, I mean sentinels are a lot more valid of a bossfight than guardians even before a rework, but this part of a Don't seems to be solely subjective and only 2 popular entries were KS and DS

mellow bay
#

But yeah i read the don'ts really now which is before my suggestion

queen sail
#

Sentinels are 3 bosses with their own ai

#

And they have worthwhile drops

distant gyro
#

Problem with guardians is that you fight it once to get it over with and fight Providence.

hollow shell
#

(actually, even KS got the Crown Jewel after that Don't was made)

queen sail
#

Exactly ech

#

You will most likely fight every boss in the game more than once for certain reasons