#suggestions-discussion
1 messages · Page 722 of 1
Allow Sunken Sea background tiles to grow naturally on player-placed navystone
The biome is very aethsetically pleasing, and it's a damn shame that if you want to try and recreate it that you just lose out on all of the wonderful background objects it has to offer.
how's this™
fair ig
™™™
i have made more artificial sunken seas than anyone sane ever should and i feel sad every time so i make more to try and fill the hole where cool background objects should be
like are these in game?
those.. kinda just look like th normal rock types turned into abyss gravel and chaotic ore
But if your bad at death mode and you keep dying then it is pretty hard to come by
the real problem is when you die to the boss over and over before killing it
vile/vicious mushrooms are kind of annoying to farm tbf
compared to other plants
(mainly given the precautions needed for growing procedures to be safe, especially once you're in Hardmode)
adding a crafting recipe would be nice, yeah
or maybe make them grow more frequently
Just farm the shrooms.
Make a bunch of grass bridges and get yourself an automatic sword.
i think something more like purification power would be better than a huge explosion of a biome
@mystic widget just buy stacks of powder from dryad at blood moon if you don't want to farm it
Or if you've beaten either of those bosses once you can buy their summon
really? i never knew that they sell on blood moons. thank you!
i meant the blood moon
i never look at the dryad unless i need boss summons or purification powder
AFK Fish farming
If you've ever played Minecraft, you know what this is. Set up a 3x1x2 area with a note block, iron trapdoor, heavy pressure plate, and water and you have yourself a location where you can easily fish up good loot. Such a concept should be in Calamity, as it would make long fishing sessions more automated. Perhaps the Devourer of Cods or another postML fishing rod could offer it, or it oculd be some sort of accessory.
also preferably can someone DM me feedback on this because i gtg like rn
I don't DM people 
fishing is already quite fast using calamity, I don't see the need to make it automatic
and you can farm blood orbs if you don't like fishing anyway
afk farm stuff is broken by terraria inherently
Since tabbing out pauses the game
You need to be in multiplayer for it to not do that.
the fact that tabbing out pauses the game makes me pensive
I wanna do something else while I wait for the sun to come up, damnit :v
not just stare at my undergeared character for 5 hours
sleep
Thomas 99% of my Minecraft AFK fishing sessions are done overnight while I sleep
Honestly I think there could be more bait/stuff that you can obtain from fishing
Imma suggest some crates
Calamity fishing crates
I think that Calamity should have more crates like normal Terraria has. This could provide a way to obtain loot like bars etc, without having to adhere to the normal Calamity progression line. It could also work as a sort of qol thing.
Here are some of my own crate suggestions:
Cosmilite Crates: Fished up post-DoG when the player has beaten both the Pumpkin and Frost Moon. Provide Nightmare Fuel and Endothermic Energy, as well as other loot.
Profaned Crates: Fished up post-Providence, provide profaned loot.
Astral Crates: Fished in the Astral Infection, provide Stardust as well as some drops from Astral enemies.
Bloodstone Crates: Fished up anywhere post-Ravager, provide Bars of Life and Cores of Calamity/Eleum/Sunlight/Chaos as well as the bars that constitute Bars of Life.
Astral crates exist
ok
WHat about the other crates
Calamity fishing crates
I think that Calamity should have more crates like normal Terraria has, besides Astral Crates This could provide a way to obtain loot like bars etc, without having to adhere to the normal Calamity progression line. It's also kinda weird that Calamity has Astral Crates but no other crate variants.
Here are some of my own crate suggestions:
Cosmilite Crates: Fished up post-DoG when the player has beaten both the Pumpkin and Frost Moon. Provide Nightmare Fuel and Endothermic Energy, as well as other loot.
Profaned Crates: Fished up post-Providence, provide profaned loot.
Bloodstone Crates: Fished up anywhere post-Ravager, provide Bars of Life and Cores of Calamity/Eleum/Sunlight/Chaos as well as the bars that constitute Bars of Life.
Cosmilite Crates
You can essentially skip doing post-DoG Pumpkin and Frost moon, which is nicen't, also both events are going to be reworked in the future byhea
Profaned Crates
So, unholy essences and what else?
Blood stone Crates
tbh farming Rav is funBut this would be good literally after Rav so you can farm the materials before you can actually kill Rav with ease
Idk what else for the profaned crates since the profaned enemies drop pretty much nothing and I dont want to stray into dropping boss loot
Also the cosmilite crates are only available after doing both the pumpkin and frost moon after doggo
That would be only Essences and Energy Staff probably, maybe prune it out?
Yeah
The crate*
Calamity fishing crates
I think that Calamity should have more crates like normal Terraria has, besides Astral Crates This could provide a way to obtain loot like bars etc, without having to adhere to the normal Calamity progression line. It's also kinda weird that Calamity has Astral Crates but no other crate variants.
Here are some of my own crate suggestions:
Cosmilite Crates: Fished up post-DoG when the player has beaten both the Pumpkin and Frost Moon. Provide Nightmare Fuel and Endothermic Energy, as well as other loot.
Bloodstone Crates: Fished up anywhere post-Ravager, provide Bars of Life and Cores of Calamity/Eleum/Sunlight/Chaos as well as the bars that constitute Bars of Life.
Plague Crates: Fished up post-PBG, provide the player with Plague Cell Canisters, Hivenades, and other plague loot.
I think Plague Crates have the same problem byhea
I'd star this
so remove plague crates?
OR add in other jungle drops, hopefully some that don't appear in normal jungle crates
Like Trapper bulbs and the stuff
Wait couldn't you have don that with profaned as well

lol
@hollow saffron i think that counts as specific item suggestions 
which is unfortunate but, yannow, universal rules
i said some of my own suggestions, its completely up to devs to decide what gets added to crates
ill clarify that
wording it like "a crate for the jungle biome post-Golem" would go over the rule iirc afaik ngl
Add some sort of indicator of where Providence gives you the Holy Inferno Debuff, like particle aura or a distortion effect outside of her range
Reason for this suggestion: Holy Inferno deals quite the amount of damage, but there's not really any indicator of where she starts to inflict it. Having some sort of visual would help make sure that you're able to tell when you're about to go too far away from her.
I'd star it
also another wave of suggestions with action taken towards them (aka another wall of text)
Recent Suggestions Approved
https://discordapp.com/channels/225030931008847874/263382359397761025/638252194537144330
https://discordapp.com/channels/225030931008847874/263382359397761025/638351002696679424
https://discordapp.com/channels/225030931008847874/263382359397761025/638632458308288513
Recent Suggestions Rejected
https://discordapp.com/channels/225030931008847874/263382359397761025/637115678285103105
https://discordapp.com/channels/225030931008847874/263382359397761025/639219663867478026
@marble mirage SCal won't be an eye anymore in the future, make this suggestion consider that
?
Discord does that when its shitting itself yes
@lunar galleon The nerfs to the RE guns were put in place because people would complain about how broken they were as they proceeded to dupe all of the ammo for them. That won't change with the nerfs reversed
People abused it and complained, so they lost that privilege
It was tiring for most devs involved
i believe this was just the easiest solution available
believe it or not, that wears people down
dang
I thought the devs weren't people dang
No its just that they where a core weapon to speedrun
Dambf,.,..,.,
Yeah ik they were good for speedrunning
But all good things tend to come to an end
Speedrunners make up what, 0.07% of the fanbase?
but why else other than speedrunning 
there really isn't a reason to make a config for that small of a community
but muh speedruns merk
speedrunners make up like.. 5 people
it's not like speedruns are inherently ruined by this nerf either
you could suggest increasing the firing cap for the RE Guns, but for now I'm removing that suggestion
There's literally only 1 person on youtube that's popular with speedruns
but speedruns
muh speedruns™
I’m pretty sure hec accepted that too
Speedrunners will find a way to do their things
yea
Also did the terraria devs fix the i frame glitch or did calamity?
It would be unrespectful if we reverted it because we thought they couldnt
^
slimy saddle iframe abuse probably
that kills the dummy machine
that is a calamity feature
Like "i know you cant speedrun without killing shit fast so have the old weapons back"
XD
Which is...yeah
Dang why fix the dummy glitch also
Because we hate speedrunners
XD
clearly
also bets on unnerfed RE guns to be banned
clearly 
Halibut is already banned in speedruns fyi
For real im wondeirng because it wasent game breaking
Well
not that game breaking
no doubts unnerfed RE's will also be banned
I just cant find a way to do good dam now
I'm a gamer i don't think
Also arent a lot of other speedruns in other games getting outdated speedruns because the exploit they do end up patched
At this point its basically a common practice
Just don't fix the item dupe glitch ree
We cant even if we wanted to
don’t worry you’ll just break your world instead bc item frames hate mods
Hey spook!! also... Safe to assume your bday is 2days from now?
Yeah the item frame breaks the actual world
yepyep meg
Plz dont hurt me
Another mod does that already sooooo
And?
I wanna agree with you on that but also Infinity hasn't seen an update in at least multiple months
yes
hey so like
the resident evil guns were cool
but they make the speedrun objectively less interesting
Yes
Even then, stuff like infinite holy fire bullets would be a bit op
Also yeah re guns made speedrunning very repetitive
i wouldn't necessarily say repetitive because this game is too disruptive and chaotic for that
but they were certainly basic
"kill wall"
"get hydra"
"kill scal"
Yeah pretty much
It was repetitive in the large scheme of things
Aka repetitive in terraria standarts
If you get what im saying
Isn't it supposed to be 9999 of the ammo
@hollow saffron I literally just coded a sunken sea crate (and a bunch of sunken sea fishing stuff) yesterday

there is also a brimstone crags crate, but none of the fish associated with it is sprited so I don't want to add a standalone crate
yo are we on the brim of a fishing standalone playthrough?
I literally just coded a sunken sea crate (and a bunch of sunken sea fishing stuff) yesterday
oh hell yes
more new fishing stuff 
But will it be good?
Bold emoji
How do you fish in the sunk sea tho



(I wanted to make it not a giant emote by markdown)
with a
It Just Works™
FISHING ROD.
Also like ye 90% of the biome is water
fish on top of the sunken sea
And the biome has programmed walls that spawn water
Do you just get an army of minions and cast from the desert?
TRY. HARDER.

it's like fishing in the abyss
fish don't just come to those who wait. they come to those who cARE.
Wot
you don't literally fish inside the abyss but on the sulph sea
and still get stuff like depths charm
Make the fish catch themselves
inb4 someone comes up with a fishing rod that can fish when you are underwater

I already did, although I don't know if it's possible
Ofc it is, just will take 1001 workaround
ah yes
Add the Rishing Fod.
You stand underwater and cast a line to the surface of the air. you will then catch the fish from the air. the fish fly very flying catch fish good suggestion
the land of doing stupidly complex things just to make one thing work

@still cliff seems like a specific item sugg to me
Tbf inverted fishing does sound like a neat concept
Catching air since 2019
I love how people that don't talk at all star random suggestions
Zerg and CCandle already exist, and if you mean a pot that specifically increases rare enemy spawn rate, bear in mind that their whole gimmick is to be hard to find, and it would be the opposite of nice to have a pot just cancel all that
Self-star
iirc a Rogue station would be an absolute
to code, but let a coder talk on this one
Wouldn't be a huge issue to code (Still not that fun tho)
But I feel balancing it would be... less than ideal
The whole gimmick of the Corruption and Crimson not spawning in the same world was forcing you to pick one or the other based on what you wanted access to
In vanilla it actually is more-less balanced out, since corruption is favoring early game with things like musket and band of regen and vilethorn, with falling off in hardmode due to ichor and vampire knives
Since calamity expands hardmode part of the game a lot, it's inevitable that crimson becomes far more convenient scenario
(yes I forgot to mention worm scarf, eat me if you dare)
but im still baffled by the fact crimtane bars sell for more than demonite
Crimson is designed to be the harder option with better rewards than the corruption
^
It's like the pre-hm bars, where one is always better than the other but which ones you get are random
the harder option with better rewards than the corruption
Brain of Confusion: "I'm about to end this man's whole career--"
Crimson being harder than corruption? Disagree lmao
Corruption chasms are the pain of every early-game pt
Facts
Tbf Crimson chasms have way too many Blood Crawlers
And it's 3 different enemies vs 2 1, really, since Devourers almost never spawn on the surface
flying eaters that will chase you to the ends of the earth especially at game start when you cant sprint
and they WILL spawn
Blood crawlers are kinda slow tbf
it's a lot easier to wall three enemies with fighter ai than to box away three eaters coming at you at once

@proper pewter Don't worry, we have something like this planned. In fact we have multiple working concepts for the Rogue Buff Furniture
It will probably increase max stealth or something similar
I always found it easier to rush corruption than crimson, even given the fact you can just 100% get to crimson hearts if you have enough blocks and patience
(as you could guess, I lack the latter) 
Oh
and sent to the devs
Whoops, I didn't see that
thats ok, I once made a random suggestion for a space boss lol
I don't really find the temple that difficult to find post-plantera
Curious what the reasoning is behind it being considered "a pain"
@cloud surge
Usually it takes me 30 min - an hour of searching and I really don't like exploring the jungle for that long
in my first terraria playthrough i found it before hardmode, but that's from my experience so if you had it different then idk
What size world is this?
small
Large
that makes more sense
I see, still I'm not sure how it taking 30 minutes is that big a problem. You're playing a large world solo, that's kinda part of the deal.
I just really hate wandering the hardmode jungle
I'd have definitely agreed with that suggestion if you have had vanilla tier digging capabilities
However, in calamity it's drastically faster process so making a few hellevators takes about 20 minutes tops in desperately gross worlds
So, mmm, it may be a welcome thing but I'm not sure it's really needed
don't forget about the onyx excavator.
Is that a new item? I've never heard of it
It's a shrine item, so extremely rare
Ok
kind of lame how uzi got nothing in calamity
I think there should be a recipe to craft it because it's pretty difficult to get
Uzi is almost full analogue of megashark and that one is pretty decent weapon so there isn't anything to do with uzi as of rn
maybe handgun,lead bars and illegal gun part at at mythril/oric anvil could make a fine recipe for it?
since it can easily compete with megashark i'd say something post mechs, like chloro
maybe some sort of dual wield uzi as an upgrade?
Chloro would be a tad too late, as Megashark is post-Cryogen
Dual wield uzi sounds like really curious concept, but it will fall under specific item suggestion, so no 😔
maybe pull a fire gauntlet and buff uzi but have it be locked to post mechs
Ah that's unfortunate
wait what
did the #suggestions-voting channel got deleted?
its not appearing for me
discock shat itself again
have you muted #suggestions-voting and hidden muted channels
or you did a dumb
click on the arrow lol
oh wait nvm i accidentally hid #calamity-mod-talk and #suggestions-voting
yea i tapped the arrow on accident

I was about to assume suggestions shadowban 
that would be a wonderful meme
Real reason for suggestion:i throw permafrost into eclipse with zerg for need room for npc, he didnt die at all.
Couldn't you make another house?
I made a complete tree house, i dont want to mess this
NPC prisons are cheap
I've never liked how the calamity NPCs have an absurd amount of hp anyways
Just play with the no npc death mod then
What do you think I do
I like how you have to keep them somewhat safe or they'll die
I mean
Calamity NPCs having such enormous amounts of health is sorta jarring
that is true
The only downside of the speedrun houses is that they're vulnerable
“You have to keep them safe or else they’ll die!!!! 😱”
Yeah
It's so that when you run dog through all of your housing only the good NPCs survive
Bruh I wanna fucking do shit on my own not care about 8 irrelevant NPCs and 2-3 merchants that actually sell relevant shit
Well I guess we like playing the game differently
Just get the npc butcherer cant remember which mod it's from.
It's so that when you run dog through all of your housing only the good NPCs survive
how come all the most relevant Calamity boss summon vendors die every time that happens, then 
Just dont fight dog where all your npc housing is lmao
I see you over there Terry
Mutant is irrelevant when we have the druid around 
Actually using luiafk
you can just use luiafk for that
and luiafk is not too much of a cheaty mod if you know what to use
dont go auto buff
I mostly play in multiplayer so I have to be very conscious about what the mods I use have
Because theres always gonna be that one person who breaks the entire world with one mod's broken item
The cheapest house is like 25ish wood or something, and it should take 2 mins to make 
Right things to use from luiafk: arena builder, skybridge builder, drill unit v2, and the item that takes your money and saves it in a piggy bank
Bad things from luiafk to use: everything else

(Played with Fargo's before, one person ""accidentally"" used the item that converts the entire world into the hallow and ruined the playthrough)
but getting back on the npc suggestion
Just make more houses, it isnt that bad
its fun if you prison them or actually put effort into houses
also jfc kitten how dumb is your friend for not reading
what happens next is that someone "accidentally" uses universal collapse

Recent Suggestions Approved
https://discordapp.com/channels/225030931008847874/263382359397761025/640727261506568192
Suggestions are approved/rejected after 48 hours once they've been submitted, it is not an automatic process
if a suggestion doesn't have a approved/rejected emote, it was either ignored or was recently sent to the dev server
Oh huh
@pure scaffold None of the abyss minibosses have a map icon due to precedent
Could you put more into that suggestion, like reasonings?
are you allowed to edit suggestions
yes
gave reasoning
works ig
Another thing is the AEW is basically the dungeon guardian of the abyss, and the DG has a map icon, so why not?
I don't think AEW or really any Abyss miniboss should have a map icon
It caughts you off guard when you use RoD or ecounter a certain miniboss, adds an element of surprise
you aren't supposed to clearly see or locate enemies instantly in the abyss either, so adding map icons would kinda ruin this part
I mean for AEW you get the health bar so you're not really caught that off guard with that
the rest of the abyss minibosses def shouldn't
they already show up on life form analyzer anyways
Yeah, but you don't see their clear location on where they are
You can only see that they exist with Lifeform Analyzer and Health Bar, but you need to figure out where they are
Adult Eidolon Wyrms aren’t even meant to be killable and exist solely to punish players for using RoD, so I don’t see why they can’t have an icon
Jumpscares
Dungeon guardian has a map icon and you still get scared by him
Theoretically at least
just because he’s so fast that it doesn’t matter in most cases
I build a visual representation for my suggestion. The Sulphur Sea itself is fairly barren
Save for the water color, unique sand and enemies
I used painted Hive Blocks, painted Coral, and Bubble Machines to kind of show what I had in mind. I think the biome needs just a little more to push it
I like the idea of background decorations in the Abyss that were mentioned higher
Piss crystals
Looks coolio to me
Something that always intrigued me about the lore was that this place was sort of Draedon’s dumping ground for waste, so I thought scrap metal and other residue would be cool to see imo
Maybe those bubble machines are like actual scrapped machines leaking oil into the water
that would be super cool
I took another little screenshot
The bubble machines aren't meant to really be machines, they're the only thing that let me show bubbles in the water
Yeah I know
The glowsticks/light source also sort of wouldn't be there, just showing what's actually down there
That idea of scrap being in the sulphuric sea though, I think is worth exploring
I mean we have bg objects that produce bubbles already so it should’t be that hard to program :peeposhrug:
perhaps some bg objects that can only be mined with titanium/ada+ picks which gives 1-2 hallowed bars
yeah that’s fine
there wouldnt be much
But giving practical use to these bg objects would be interesting
Still allows you to skip mechs 
Or at least one of them
I really don't think it's needed. If anything 'practical' I think Sulphur should be a substitute for Coral in potions and Neptune's Shell, but that's about it
Anything beyond that would probably be cosmetic. Maybe some use for Sulphur Crust if anything
You can't skip mechs
Neptune’s shell isn’t crafted anymore but I see your point
Ah, well nevermind that then
all 3 mechs need to be killed to allow for mothron to spawn
There was another idea I had where you could fish up like draedons lock boxes that could be opened with golden keys, and they contain loot relevant to the tier of the game you’re at
but yeah, bg objects to give the sulphuric sea more detail? Yeah I like it
Also for reference, this is how one looks untouched (mostly)
I think the sulphur and vents add a lot, it feels rather empty like this
The one you created looks a lot more interesting that's for sure
I don’t really get the Sulphuric Crust idea but thermal vents and crystals would be cool
And also to expand on Chozos idea of Mech stuff in the Sulphorous sea, there could be some sort of explosive (Like a deep sea-mine) and a fishing crate which could drop items related to Draedons creations
It'd be cool if the sky darkened, too. Like in the corruption and Astral infection.
I’d say giving it a yellow-ish tint would be better, darkening wouldn’t make sense unless it’s raining
Yellow haze.
What about veins of pure sulphur
Hidden under the sand, and being in chunks that behave like honey blocks because no new liquids
I based the Sulphuric Crust on the shoreline on images like this. Hive Blocks were the most vibrant, painted yellow I could get to make look like it blended with Sulphuric Sand
Thinking I might try and post my own Sulphur Sea expansion
Not sure if it'd stand a better chance here or in Dimensions tho
Goodness, 45 stars. I appreciate the support everybody!
@crystal osprey if you have lava to throw a voodoo doll in, why not just burn the npcs?
it just seems redundant
you wouldnt neccessarily use lava
with a voodoo doll you could kill them physically as well
not to mention how hard it is to get NPCs into lava
oh like the clothier instead of the guide
I'm not up for adding 20ish dolls to Clam, but an easier way to kill NPCs that is not a King/Queen statue or Portal Gun would be neato
it would make it much less tedious
You can also kill the guide with his doll equipped, btw
maybe add a universal doll?
Just like Clothier
lava tends to make a mess anyways, i think a better idea would be just one that works on all npcs
^
yee
Alternatively
No
damn u right
No chain sugs ye
let me fix that
Don't chain your own sugg 
just edit it
better?
you got my star
Yup
yeet
y'know, I always wanted to stab the angler with my eclipse's fall
don't we all
Imo
When given an item that's really awkward to get but required to craft some other item
The question shouldn't be what the easiest way to obtain it is
It should be why it was decided you need it
And not just here, but in general
Perhaps moreso with ones that are/were nonrenewable
People tend to blame the game for not always giving them the items they need
But really, it's the devs' fault for expecting players to have those items when, you know
They might not
And that results in all that extra work to add ways to get items you wouldn't be guaranteed to have so they can expect players to have them (that's what 90% of all "QoL" changes do, really)
When they could've saved themselves time by (if not just telling players to suck it up and try new things when the meta their favorite weapon isn't an option) having their items only use materials that can reliably be obtained by existing means
What is a prudent example of this problem? Speed blaster?
I can give you two:
Firestorm Cannon (which craft-chains into Ele Blaster) and Spark Spreader.
Both of them expect the player to have the Flare Gun.
It's not the most relevant example, but an example of what you mean nonetheless.
And wasn't there some Exo-tier, meta-dominating magic weapon that required the Water Bolt
oh yes
oh yeah, that's actually exactly why Water Bolt's recipe happened
but it's easier to use than vivid
because not having Water Bolt locked you out of what is generally agreed to be mage's most consistent (and easiest to obtain) exo-tier option
(Tears of Heaven, which is part of SSV's recipe, takes Water Bolt)
I think devs can expect players to have at least 1 flare gun... but that’s borne of a greater problem of having a ton of items in terraria be randomly generated anyways
I mean, it's fairly reasonable to expect a Flare Gun to exist
Gold Chests are everywhere
but given the fact they're not renewable and this game has a knack for giving really retarded worldgen a good chunk of the time, it's nice to have a backup plan just in case
Maybe add a crafting recipe for some of these weapons? Cause the point that thomas mentioned is damn accurate
a lot of the weapons that would normally be particularly problematic already have recipes for this exact reason
Flare gun recipe could be easy. Can't remember if Magic Missile has one
but is this argument that bos proposes not that the spark spreader and firestorm shouldn’t use flare guns because it’s inconsistent to get them?
Ah ok
recipes moreso include half the shit that can gen in the Dungeon and a good chunk of the Cell Phone and Frostspark ingredients
firestorm not using flare gun would be dumb
along with a ton of Gold Chest items and both Mirrors
it's a literal upgrade and that isn't changing
exactly
yeah, that’s my reasoning
Maybe have a fairly easy recipe for the flare gun?
"hmm. yes, let's make the flaregun upgrade not use flaregun
spark spreader uses flare gun as demanded by the suggestor 
That does require the player going underground
lol
I keep forgetting to add a flare gun recipe that uses 666 yharon soul fragments and a flare gun
my bad
bruhjaja
nah
catch-22 recipes
make it use that and 1337 calamitous essence
I like it 
flare gun requires a flare gun to be crafted
but to craft the flare gun...you need a flare gun
truly the ultimate farming recipe 
The thing I was getting at most was
Making it so you're always able to get the most powerful weapons discourages variety in playing
Not always having that option means being forced to try lesser options
That seems like a different point from what you were getting at before
so you want more weapons like handheld tank?
(the fact that it uses tiger skin in its recipe)
I think they're getting at things like Dragon Scales
Make a crafting recipe for the jungle rose that requires 9999 mud blocks and a jungle rose 
(although I don't know if the reqs for buying those were changed in the patch following their introduction)
Yeah, I'll admit I changed gears there
But they are kinda related issues
Either that or I'm just complaining idk
they haven't yet
They are tangentially related imo, the argument you pose doesn’t work for weapons themed around a specific idea
Like speed blaster being a paintball gun upgrade for example
.
dumb idea
what if instead of crafting the Firestorm Cannon in particular
you brought the Flare Gun to the Goblin Tinkerer, and he turned it into the Firestorm Cannon
completely unrelated but it just popped into my head
I got paintball gun first try harhar
how would he turn it into the firestorm cannon?
that would also make it easier to get if anything
I mean, how do we turn a bunch of random weapons into the freaking Exoblade
Uh what does that have to do with this
ideally, you could probably bring him the Flare Gun and some other stuff
and he'd make the Firestorm Cannon
but it's probably not too fantastically easy to do without UI trickery, and I know already how dumb UI is to program 
anywho, that's my completely random talk for the day ig
Kind of a roundabout way to craft in my opinion
Just treat goblin tinkerer as a crafting station 🤔
like theres literally no reason for that
Ig what I'm asking for is for the QoL to be cut down on
And if necessary new items be made that focus on being easy to get while not being as strong (something this mod tried to do already iirc)
That way people won't be able to flock to the meta all the time and could try using other weapons instead
Then again I've seen people not hesitate to break out cheat sheet if they aren't getting the item they want fast enough, even if it does have a reliable way to get it
So
Its not about meta
Its about not losing on weapons cuz rng is a bitch
ah yes today i will not have my fire storm cannon cuz rng didnt like me
ah yes today will be slow poke cuz no hermes boots
ah yes today i will not freaking get a horseshoe
time to die to fall dmg
That's actually my point
You ever tried not using those items before?
Yes
Yes i have, and guess what it was a pain in the ass
because shit like EoC exists
I mean
Sailfish Boots, in that case
and that means getting to the ocean
getting bait
getting lucky with fishing
same deal
see, vanilla has this nasty trend of making a lot of the best accessories for gameplay locked behind RNG
Yeah
And it means trying other weapons
More fun that way imo
man
I wouldn't call needing to use Vivid Clarity because I don't wanna fight Yharon a billion times fun but I sorta get it
you dont need to delete the QoL to try other weapons
just freaking do it and thats that
nobody is forcing you to go meta
Ok, got me there
Variance should be encouraged by having weapons fill certain niches
some do already
thats why bosses like provi often need 2 weapons
one to take advantage of the size and another to kill small things
if youre missing on weapon variance, your problem, cuz they are all there
forcing people to use other stuff randomly is bleh
Fair

What is the goblin going to do now?
'twas a joke related to this: https://discordapp.com/channels/225030931008847874/465195069406707722/642485164668223496
ravager gets new drops post-provi though
it also drops more bars and cores compared to pre-provi
What new drops?
The bloodflare core and bloodstone?
He'll still drop the bad wopans.
Why does a post-prov-tier boss drop post-golem-tier weapons?
It confounds me.
bc he’s still the same boss
clone doesn’t drop any new weapons and she also gets buffed post provi
:o
you're not meant to use the weapons, obviously
Then why do they drop?
That sounds like Pandora's box to me.
it drops bc they’re the same boss still, so their original drops are unchanged?
you sell them
freak.
with that logic, once you’ve beaten EoC, it should stop dropping the Shield of Cthulhu and all if you’re in hardmode
But there's no dash weapons until plantera and you won't want to fight EoC after HM unless you're really desperate for demonite.
For some reason.
you’re missing the point
You're missing mine.
I get that it's not that big of a deal, but it'd be a nice change.
but why
Why not?
why is it necessary to remove the drops
Or buff them, or change them.
ok then let's buff all of the other drops from brim and clone
it’s still the same boss, with the same loot tables. just with bonus things added to it.
does it feel necessary?
It'd make sense to buff the drops of the buffed boss.
hell, might as well buff the drops from aureus since it gets buffed post-ML
Aures has drops?
the point here is, the new drops are meant to be used at the point the bosses are buffed, the old ones are meant to be discarded
^
Thas lame.
at least it makes sense
My idea makes sense too tho
I’m pretty sure if they got their own unique loot, they might as well be their own boss
rather, a new boss altogether
Then buff the other drops.
do you have a reason other than “it makes sense to me”?
I mean, the legendary items exist, and Amidias' Trident got buffed after a later boss, too. Sure Amidias's Trident got nerfed (rip in peace), but it happened at one point.
doesn't mean it has to happen again
legendary items don’t scale anymore except for the community
legendary weapons do not scale with progression.
I must contemplate.
My head is spinning just reading this thread
Scaling weapons no longer exist because it was hard to balance and everyone would just use the same item
I agree with this
It’s kinda the same with joosts legendary items
They get overpowered at a lot of points
There wouldn’t be any other reason to use another weapon
^
it’s why alchnpc’s legendary items are broken
@void kelp Halibut cannon scales? It’s not really legendary but it’s more rare than legendary weapons
I don’t count that weapon as an actual serious option to use.
true
it is more a meme weapon
hence why it’s a weapon I don’t consider a valid option
I think the tool tip even says that to
carries you to yharon
Essentially
meme weapon that's overpowered and near impossible to get
honestly Bloodstone-buffed bosses getting new drops would be neat
thomas and seraph are making plans...

entropy’s edge update
Consider it a future plan, if you will.

For now I have much more relevant things to focus on. 
get back on topic please
okay
Bloodstone-buffed bosses getting new drops, in addition to their existing ones, would be a neat idea that would ultimately add more of a reason to actually fight the bosses besides Bloodstone Cores
meaning, the recently posted sugg is one I support
see that’s an actual good reasoning lol
if it were backed with that reasoning I’d be ok w it, but the reasoning the original poster went with was with the assumption that all people think the same as them as well as basically considering the other added drops being footnotes
literally the only reason to fight this trio of bosses after Providence is downed is for Bloodstone (and in Ravager's case, for mildly easier Bar and Core farming, except by that point you can easily make the magical murder juice and its cohorts for ez slime/fish/Dungeon farming)
and to see the concept expanded upon a bit would be interesting and help it not just. be there to be there
that’s a persuasive argument I can get behind and understand
I mean, if I'm thinking of what drops to give a buffed opponent, my first thought goes to "what happens if I take the existing drops of this entity and make them more interesting/powerful"
a good few of the potential drops could be direct upgrades to existing drops the bosses already possess, with new features or gimmicks to set 'em apart
@tropic yoke it also happens with brimstone elemental
Someone said dat.
IMO it would be more interesting if instead of changing clonelamitas, brimmy and ravager's drops
all their drops were upgradable with bloodstone cores
ooo
so you still can get the old weapons but there's turbocharged bloodstone versions
Maybe make them part of the bloodflare weapons.
yeah that's my point
kinda like Crushsaw Crasher and Bloodsoaked Crasher?
^
I can get behind this
...did you think I was not human?
Dude
That is precisely why bloodsoaked crasher is what it is
Well now I know you are
Grow up
take this channel seriously, please
Because I was pushing this agenda myself with rogue update
"what if we made bloodstone bosses actually relate to the bloodstone items"
honestly
Cool.
We could use a supercharged brimlance, Seething Discharge but on steroids, Lacerator being an upgrade to Oblivion, and so on
I was gonna make another suggestion...
Lacerator being an Oblivion upgrade would be the hottest thing
Good idea actually
I forgot what it was.
could you imagine fusing Realm Ravager's explosive bullets with Claret cannon?
neat ideas; I hope to see them implemented 👀 gives more use for bloodstone too
mhm
Bloodflare Core, instead of being a new post providence accessory, would become the "true form" of abaddon
And Ozza that sounds like heaven
we would also get a nice post provi flamethrower for use on the sentinels
Isn't abbadon the name of a demon?
cause Havoc's Breath would get an upgrade
I’m a fan of the brimlance upgrade however
No, name of an angel actually i think
Wack.
Because atm it’s not worth making
it’s a name of a demon, not angel
I want an accessory named "lucifer"
Or using for that fact
pls
Well, the accessories get a pass in my suggestion because of the core of the blood god and void of extinction.
that'd be a specific item so maybe don't
Those are p gud.
Entropy's Vigil getting an upgrade would be 
Check #suggestions-voting pins.

You won't get banned for posting one, but they are banned yes.
ozz c'mon
there was an ancient suggestion for "Supreme Entropy's Vigil"
All of my fucking suggestions before about a month ago have been items 
What the heck
if you're gonna have that custom status at least say "check my custom status 😎 "
well that's unfortunate isn't it
yeah, and they’ve all been deleted
It is not even my status anymore.
Entropy’s vigil is strong enough
tragic
Supreme would be 
yeah, post-scal summon for BR
Omega Entropy's Vigil.
literally everybody and their dog has thought of supreme entropy's vigil
the problem here is that there's no minion post-scal
oof
mhm
eidolon wyrm 👀
Yea lmao
anyway, unfortunately you can't suggest specific bloodstone upgrade items
Hmmmm
Eidolon wyrm?
Minion?
closest thing to a minion is red devil and it's not even good
but uhh, this was a good idea and I'm glad I looked at it
I have ventured into the realm of minion code
...I don't understand it at all 
This was one of those item suggestions I was talking about.
ogod worm summons
Worm summons are lit I don't know what u be talkin' bout.
More worms 
he's talking about that thing that was mentioned moments ago
where minions are suffering to code
honestly ozz, it’ll be neat to see what you and the rest of the dev team come up w for this idea of upgrading weapons w bloodstone
hmm yes, worm summons are lit, especially with mechworm and how flawless it is
it's not like it breaks anything, does it? naw....
And accessory.
nahhh
cool.
And a tile.
this is the ultimate fragment
Worm summons are ridiculous imo
Over 100,000+ in just a couple seconds
Depending on speed
Is omega blue armor still OP tentacle armor?
No clue
I do not likey the whole 2 Fiery Greatswords thing.
I forgot what the Hellkite was for a second 
^

Last I did melee was 2 years ago lol
Who uses any terratomere material besides maybe the terra blade?
Oh my god Mariana is a thing.
Terra edge is good
That’s about it tho
The other swords are just crafting fodder
Hellkite isn’t even that hard to make
Just the great sword are perennial bars
Calamity should only allow the bloody/terra edge on crimson worlds and only the night's edge/terra blade on corrupt worlds.
The whole thing with the 2 biomes is that you can only get 1 set of items per world (besides the evil island.)
You can
that’s the whole point of the evil island, to give you more options
^
Don’t know if you’ve ever seen them but they are there
And also you can just make your own biome to get them
oh hey it's nightmare fuel but with a new u/n and pfp
You...
Yes, it's Lvl. 43 Endothermic Energy.
And Literally Nightmare Fuel.
God, that was a phase.
Smh xeroc greatsword is very great
It does well vs deus and hits hard enough to be useable on ML
bit too late but hueh
You only need Hellstone bars, and by the time you can obtain Hellkite you shouldn't have any problems going out for the materials
Ik im late
If needed it could just be made from hellstone
But that doesnt mean i cant say things
it wouldn't really change much
I mean, does it really bother much that you need the sword?
Its just an extra click to craft the sword
Hellkite has lore?
¯_(ツ)_/¯
.... Thats a yes or a no?
that's an I have no clue what the reasoning behind the sugg is
Ah i see
I mean, the only other feasible recipe around the tier that would result in a fire sword would be
Perennial bars and Hellstone bars
.
So just decompose it for... Kind of no reason
Would you imagine if exo blade recipe was decomposed to just base materials lmao
Ono
I don't think an inventory would be large enough
Harhar
recipe limit would kill you
Whats the limit again
. . 14
such a random number
there's a limit to recipe sizes???
Maybe it's that exoblade has only 1 version of every sword except for fgs
I wouldn't know though
Because red code 
Not even 15 smh
isn't it 22
It is
ever notice that all the tiers of exoblade recipes go like
1 projectile sword
(x) amount of true melee swords
or is it just obvious and I'm dumb?
It do be like that
@atomic bolt Downpour is a god tier mage weapon, not sure why you are wanting it to be buffed. I can see a buff for the deepsea staff, but otherwise I'm just confused on why would would have them inflict venom instead of sulphuric posioning.
tbh just slapping a debuff onto weapons don't really make them more interesting
At least it's more different and possibly better than Claspers
because sulphuric poisoning is meant to be a super powerful debuff
that's why sots only does it on stealth strikes
Don't the toxic clouds inflict it also?
^
The normal ones only do dmg
septic skewer always inflicts it because it's tiered for post moon lord
normal ones inflict venom
do you need to announce it?
apparently this is a tradition now 
It's for increasing communication regarding suggestions
I feel like that's more suitable for if they get implemented tbh
okay, then this can be an only Merk thing
appreciate it, merk
Give the Ornate Shield more use
Reason: Literally no one ever uses it. The only thing it even does is to provide 6 defense, which by the phase that you get it is barely noticeable. Given that it is Cryogen-based and is crafted using Cryonic Bars, it could have some sort of use that is related to ice. Something that makes it more unique than just adding defense.
I think that is a blue check
Oof
nevermind then
Should I still post it tbh
yea
@modest verge ya know both fargos mod and luiafk have infinite moon lord summons
you can buy celestial sigils from the mutant
and in lui you can craft an infinite sigil
yes but I feel calamity should have one too. it has one for providence, and calamity adds lots of items that improve on the vanilla game.
honestly tho i would like an item that instantly summons moon lord, so i dont have to wait 1 full minute to summon them
the provi summon is not consumable, yes
also with fargos mod you have to beat moon lord to buy it
Yes please oh my gosh that’s the worst
maybe a non consumable item that is crafted using luminite and a sigil that instantly summosn him
also imagine having to craft an eye of extinction each time you summon scal
i would die
wasn't DOG also like that
Yes, along with Yharon and SCal
^
@cyan lagoon it acually makes so much more sense for them to spawn from the hive lmao
Add an item post fight that removes the anti ludicrous dps stuff. Supreme Calameme is a good fight but farming her after I got to ridiculous levels gets tedious when my dmg is turbo cut
Wdym
or
post-SCal item that removes SCal anti-butcher
maybe, just maybe, that's what they were referring to 
Thought we removed that already
or hell, even just anti-butcher straight-up disappearing after SCal has been defeated in a world for the first time
nope, you're thinking of anti-cheat
anti-butcher is the "any attack that does more than A% of boss XYZ's health has its damage set to 0" mechanic
@ rover add to your todo list
you assume that everyone farms for kelvin catalyst
which detracts from the suggestion
and I don't see how using a battle potion+water candle can be "trivial" and "time consuming"
water candle and battle potion were buffed to help compensate for the zerg/chaos push
@dawn jay
I say it can be trivial and time consuming because of the wastefulness of losing your battle potion. The increased spawn rates can kill you just as much as it helps you. Not everyone prefers alchemist npc either
and I agree that it seems like I assume everyone farms for the KC @radiant meadow
blood orbs make crafting potions far easier
Though the drop rate before post-moon lord is much lesser
if you use battle potions during a blood moon, you get increased reward for the cost of blood orbs to craft the potions
For me it was eleum that was much more the issue
biggest problem with that, in my opinion, would be that it locks archery to hm
^
plus can't you technically get yharims stimulants with blood orbs pre-hm anyways?
in any case, locking archery to hm would suck for archers who want a buff to arrow speed
in pre hm
or just make it an alt recipe
thats not what the suggestion is saying, but that is a pretty viable alternative
if it was changed to "alt recipe for archery pot w/ blighted lens" that would be good
what's the current recipe?
uh well i know it needs a lens
alongside that its a bottle and daybloom
or 10 blood orbs and a bottle
Change the ”Cryogen is derping out!” message into something more...um...normal?
Reason: Same reason we changed Devourer of Thots to Cosmic Guardian. 
Perhaps
think:
Cryogen is becoming unstable!
Why is copying emotes in messages so weird
Cryogen is having a breakdown!


Because discord™
BREAKDOWN BREAKDOWN
:menacing:
🚹
yeah, both work lol
Cryogen is VIBING OUT OF CONTROL
yes please
cryogen is bombom
Cryogen is just vibin dont disturb his vibe
vibe check
Cryogen is going beep honk honk c r a z y!
Cryogen has lost the basic safety instincts!
Cryogen has watched too much Sr Pelo!
Cryogen is off the goop!
Cryogen has dissociated!
Cryogen is unstable. You have reminded it of the futility of its existence. It no longer fights with purpose, but a primal rage, solely born from your insolence as to inform it of its general purposelessness within the world it resides in. In mind, body, and soul, it is but a cornered animal.
Also he bein straight up goofy rn!!!
cryogen is going sicko mode uwu
cryogen has lost its cool!
Thoughts on making crabulon have a rare chance to drop a craw carapace because it's very difficult to farm for it in hardmode due to the variety of underground enemies?
or just make it craftable 
Fungal carapace fits more for a Crabulon drop
I can't think of any other enemies similar to crawdads
That would be a bit too easy to get then wouldn't it? I mean it's primarily meant to be dropped by crawdads so it should be rarer from other enemies that could potentially drop it.
@junior wasp add a reason, please
@junior wasp apart from the fact that you haven't provided a reas — hah, thanks brav — rogue will never affect throwing iirc
Also throwing goes to rogue for now since it's getting smited anyways
it's designed to be an entirely separate class and is connected to throwing only by virtue of YEET




I'm so sorry


