#suggestions-discussion
1 messages · Page 717 of 1
And its an OOA sentry
that explains why I never knew about it
yeah thats part of the reasoning in my sugg
iirc the weapon doesnt even apply the debuff on its own
you have to be using a specific armor and oiled is its set bonus
Wait hold on
so you need to use the armor to get the set bonus to use with the weapon to get the debuff to use with fire... for 2 extra damage per second

Hoky fucking shit youre right
You need the explosive sentry AND the huntress armor
...why
and with that combo, you still need to actually set the enemy on fire

also explosive trap is cbt to use on flying enemies
also there's plenty of enemies immune to various fire debuffs
OOA event was really well thought out
this armor exists on the same tier as armor with "oh yeah lets just slap +8 regen on this helmet and call it a day"
Such lost potential i swear
You either have op af gear from there
Or it flat out sucks
OOA, featuring betsy's curse which doesn't actually exist
or multiple hivepods at once
Gotta make a defense reducing debuff that is useless bc ichor must remain the only relevant debuff
:picardia:
petition to make everything not immune to Betsy's Curse
actually hol up I could do that myself 

but really
can we make it so Betsy's Curse isn't completely irrelevant starting the moment you get it
That would be v good tbh


On a legit note i’d really appreciate if ichor was balanced out w/cursed inferno and shit
cursed shit
still salty that ichor has more DR cut than cursed inferno
“Here’s another flame debuff” vs “Your enemies basically have no defense”
Ichor seriously needs to fucking die
and Cursed Inferno needs to get something relevant to keep up
dot rework when tbh




i do not control the calamity
Who says it has to be calamity
for now 
:echprime:
i dont kill things in maso unless theyre stupid broken
like, holy daedalus or crystal bullets
or bombing meteorite pre-bosses
mfw bombs can blow up Meteorite and other bullshit at any time but not Desert Fossils, Hellstone, or any Hardmode ore even well after the point they'd be relevant
200 IQ balancing
to be fair, gold pickaxe can mine meteorite but like
well yes but also
I can get a pickaxe that mines Hellstone long before I've entered Hardmode
even discounting my good friend Sequence Break Shark™, Hellstone can be mined by a Nightmare or Deathbringer Pickaxe
meteorite should still be blastproof though yes 
which are post-EoW and post-BoC respectively; nowhere near locked to Hardmode 
The only problem with making DoTs stronger is other mod balance
Which is a very big issue
caring about other mod balance
clam
I mean
We have our balance, but we dont make other mods weapons be hyper buffed
The moment the balance goes out of ours/vanilla shit finna go wild
But well what do i know
I would at least make our DoTs more relevant
yes please
does this fall under specific boss suggestions
yes
no boss suggestions please @gilded pike
read the suggestion don’ts doc in the pins next time
@gilded pike outside of suggestion legality, there are already quite a lot of bird bosses in modded terraria — thorium's grand thunder bird and shadow of abaddon's harpy queen (yes, one exists already) being two notable examples — so even if a sky boss was added it would be much better for it to be a non-bird of some form (extrapolating from the wyvern would be fun but worm boss memes)
but, yannow, no boss suggs
Welp he left
why though
We shall never know
what's with all the boss suggs as of late, one wonders
and why must I keep missing out on seeing all of them
it's because of the resurgence of stygian weaver
@lyric citrus Tbf, the Mechworm does a lot of damage, I think that makes up for its inconsistency
What is this Stygian Weaver everyone's been talking about
Well..
@rugged mist keep the memes in here to a minimium
@lyric citrus instead of suggesting not only removing mechworm, an iconic item (that has, by this point, probably taken too much effort to keep roughly functional to really deserve removing), but also coding an entirely new summon, howsabout you suggest an increase to the mech's accel and max speed?
k
@elder mist ... 👀


idea
mechworm is not only faster, but leads the target
so it chases npc.Center + npc.velocity * 20 or something
That might work
that means instead of the head only trying to keep up with yharon (and lagging behind whenever he dashes), it tries to fly in front of him so it keeps better pace
It'd require a bit of reprogramming
more than just editing one line, I think
at least 5 lines

do i get to suggest this before it's implemented to receive credit 
I don't even know if I should be pissed at Ein for adding taxevasion to Stygian Weaver
It's an amazing name ngl
well, there were six taxevasions earlier, rather than the remaining one
I removed the rest of em
its stygian weaver for fucks sake
stygian weaver
doin god's work
bruh that suggestion has more than a year why would you be pissed about that
i call it the fogbound
bad
fogbad
so, rover, as the unofficial holder of of suggdisc veto
do i get to sugg mechworm speed before you make it happen 
.
bruh

also make it not break my game
The same dude that starred it also ❕'d it 
:thinkies:
weird
when ❕ing is not a dislike but people use it as a really dude button
tbh i react with both quite a bit
oh
it doesn't do anything to react to it
using it at all is discouraged iirc
It's saying that the thing needs to be checked out
the amount of ❕s a suggestion has isn't exactly an indicator of dislike (although some people misuse/abuse it as such) so much as a neat measure of perceived validity
the more people are calling for a suggestion's review, the more likely it is to be janky and problematic
so, let me get this straight:
a suggestion is made, i provide an adjustment idea, the adjusted suggestion is made, and i feel bad because i didn't make it myself

in other news a viable mechworm would be nice but i think we all know that it acceling/leading to keep on the enemies will result in it throwing itself offscreen when the enemy changes direction while its head attaches to the hitbox and expands in sprite to accommodate
Nobody wants ragdoll physics in a 2D game
*glances at hundreds of butchering games from happy wheels to murder a doll* yeees.. nobody...
yeah are you sure about that
ragdoll physics are fucking hilarious, for what it's worth
so with the thousands of bugs fixed, has worm gotten any better?
haven't updated yet 
I think mechworm was mostly fixed a few months ago
or the desert in general..
@ashen warren in hardmode, sunken sea enemies — not just the giant clam— drop some useful stuff
@jolly orbit wait, so why would such a thing be implemented?
Minecarts are made completely obsolete after you obtain the Burden Breaker

If you do get it
Even if you don’t get BB minecarts aren’t going to be used a lot in comparison to, say
Teleporters
also here's a fun fact
They’re just quicker and more easier to set up
Not if i make a minecart that doesnt need rail 
while late-game Calamity mounts are fast
isn’t that just the fabsol mount
the Mechanical Cart is still the single fastest thing in the game, bar the Burden Breaker
No
Yeah
You can break minecart speeds without the burden breaker
The highest I remember getting was 320 but I realize I forgot even more lore to maximize that speed
Minecart is only like 112 right so checkmate
let’s ignore that it involves asphalt, being underwater, being upside down, and repeatedly damaging yourself
and assuming astrum deus lore boosts Max speed, being in space, but I haven’t tested this yet
i said its not very useful but it would be a kinda cool thing
Unfortunately suggs made bc “it’d be cool” don’t really get considered
Bc the devs focus on solutions to existing issues rather than adding more to the pile
Minecarts are cool
@glossy crag Do you wanna try again with that first sentence?
I see.
Kind of a weird place to display those buffs/debuffs but I suppose it'd be good to have em displayed somewhere
Yea as long as I do t have to tab out to see what the buff debuff does or how long it lasts
Because I sure as hell ain't using steam browser
@glossy crag smh wiki exists
Ideally the wiki shouldn't be the only way for you to learn that info
Hey @ashen warren, it would help if you gave some ideas on how to improve the sunken sea post-moonlord
He doesn't need to, but it could help
@toxic pagoda no chaining suggestions please
It's
I don't know if I'd call it chaining
^
It's on the line
the only relationship is the oiled debuff tbh
possibly
also how would oil work
thats what im wondering
aren't modded liquids, like
each time a flame debuff touches it it explodes 
nigh impossible black magic?
imean terry it would be cool
as I stated I dont have a good estimate on the difficulty of programming such a thing
or oil could be from leviathan cause maybe its some sort of whale lol
😳
and we wouldnt need the liquid
yea what if levi dropped oil and you could make stuff with it
I do recall hearing that a fourth liquid is an impossibility
ok
so, it'd need to be in some other form
Good code is why
it doesnt need to be a physical thing either
'good code' so this is a redcode meme
like i said it could be a drop from like levi or duke
levi works better but sulfur sea is better
Jesus i just realized my sugg got over 100+ stars already 
or what if you only got oil for fighting leviathan in the sulphurous sea
Not sure what the relation is between sulphur and oil
I guess there's kind of a thematic similarity but iunno if there is actually anything there
alternate idea: remove the oiled affect from the explosive trap summons and instead put it on some other more relevant thing, like perhaps an early-mid hm caverns thing
idk either though I dont pump oil for a living
well yes, but also why does the sentry even apply oiled?
Explosive Trap OOA sentries
when you're wearing Huntress armor
CV drops accessories, what
yeah
Yeah what sors said
I can't imagine going full sentry build
i feel like it's weirdly specific and should be definitely utilized more, but possibly as a different calamity exclusive debuff with the same effect
Oh, I forgot about those
I think vanity would be as far as you go
i feel like it's weirdly specific and should be definitely utilized more, but possibly as a different calamity exclusive debuff with the same effect
let's not
^
idk just oiled doesn't really fit thematically very well
uhh, game mechanics aren't really plagiarism
okay but like
we don't need more debuffs
make an accessory that amplifies the effect of DoTs
Wait why is there a need to remove oiled
problem solved
but what if it was a flask
there isn't a need to remove oiled
Moar use for vanilla pre HM broadswords.
Now if you excuse me ima head out
I suggested to make more with oiled and now you want it gone? 
not really it's just there aren't many items that would even work with the theme of oil to begin with imo
oiled needs to become relevant
Okuu
nah dude
I was asking for new items
oil is cool
i agree with the concept of a debuff that increases debuff damage for sure yes but oil is wack
If nothing fits, we make one
^
Wh
or vice versa, make another effect to fit weapons that don't have a debuff association
Oku i think you mised the point
if nothing in existence fits with oiled, you make new stuff to fit with it
Yes
ohh
Thats what i was suggesting
suLphuriC aCid caNnoN
but like
what even is there that would thematically fit with Oiled
it'd be infinitely easier to just make new items
yeah
exactly
An oil bomb literally would work
oil slime gun
that inflicts Oiled when thrown
gel is flammable
water gun upgrade
oil in ultra liquidator??
then again, now that I think of it
so, a new classless weapon?
wouldn't this also require removing a variety of existing fire debuff immunities along with making sure things are vulnerable to Oiled
Ultra Liquidator?
not to mention the bruh moment of enemy debuff limit, which oiled has to use up at least two of to be effective
enemy debuff limit is garbage
change my mind
but ye, more use for Oiled and friends would be awesome
crushed depths, plague, holy fire, shadowflame, frostburn, cursed inferno, on fire! all with oil
oily

oil shouldn't work on crush depths
Betsy's Curse
imagine not listing off the wealth of flames debuffs currently in Calamity
ok I wasnt going for every single one
so
mech boss weapon drops that oil things?
What if
Being afflicted with Oiled made flame debuffs bypass immunities
Kinda exactly like how the Gas Passer from TF2 makes Pyros vulnerable to Afterburn when they'd be immune under all under circumstances
^
That'd be neat
baked onion sausage wins the discussion
@normal thorn gonna add a reason to that sugg of yours
Wh
Bro

Are you playing multiplayer
You mean WoF's death or?
You should probably clarify that
and also give a reason why you want wof to disappear after you die
because some people rush back down to the underworld to finish it off if they do
Well im dying when it's already too late to get back
guys
my suggestion wasn't actually going to be that short
i accidentally posted it
maso mode makes him fucking accelerate to 10000 mph when you die and its the best thing

Make it disappear if it's below a certain percentage
so uh, idk if we should take that approach?
basically because you can't slime mount into clutch kill once WoF is at mach speeds
I mean, why it keeps going after you die anyways? You get one attempt to kill it
no you get easily 2 in every mode but death and maybe rev idk
I'm in death haha
We could add some item or other usable thing somewhere to get it to despawn
Some people like being able to go back to hell and keep fighting him after dying, so having him always despawn would piss some people off
If you don't then you aren't prepared 😎
what shucko said
Boss Rush Wall of Flesh is just pure hell if you're not ready because if you don't have Normality Relocator then you're screwed because you have to teleport through Obsidian buildings with it, or if you have Rod of Discord
wof is so arena dependant it hurts
you can use crystyl crusher
WoF is very dependent on how you prepare the terrain to fight it
Crystyl won't do shit once WoF is Mach Tornado speeds
all possible approaches have advantages and disadvantages
you literally just fart at one direction with it and everything just fucking dies
super fuck-off rockets that make super fuck-off explosions
Wait, hold up, does the Crystyl rclick require another mod or is it just implemented in the main one?
it's in the main mod
It's
in the main mod
right click for big dust of destruction
It doesn't appear to me, even if I have the latest version of the update.
Right click to destroy a lot of blocks
Are you using the mod browser version or #mod-downloads version
latest means nothing, version number way better
because the former is outdated iirc
nah newest is on browser
ok cool
then how df
I'm using the #mod-downloads one.
well if you right click and nothing happens youre outdated
simple as that
or youre confusing crystyl with another thing
Nevermind I do have it.
this thing
ye
Holy crap. I just shredded a sky island, 2 planetoids and a sky lake apart with it.
ye.

Crystyl Crusher's right click can fire big fuck-off rockets that make big fuck-off explosions that destroy everything
and I really do mean everything
including SCal arena blocks and other normally-unbreakable tiles
it's the best thing
SCal arena blocks have CanExplode and CanKillTile set to false
but Crystyl don't care
oh alr thanks
No problem
the Mech order for Death auto-spawns rn is Destroyer, Twins, Prime
personally I think it should be like the pre-existing auto-spawns where it's random which Mech comes to eat you but w/e
It should be twins, destroyer, skeletron if anything
That's what it is on boss checklist
nobody:
cirrus: damn that fab guy's cool i'ma come to guzzle his booze
@mighty hemlock bold of you to assume there is a set order that you must defeat the mechanical bosses with
and it should be random tbh
I never said you must do that it just makes the most sense when looking at the difficulty
Or an U
^
supreme calamitas banner
Lets keep in mind that there's a time and place for those kinds of jokes.
sorry
np
What other tiles are usually unbreakable?
Like what, walls?
I'm not sure what other tiles are permanently unbreakable
But there are temporary indestructibles
with Navystone and Astral Ore
(and prolly more)
and Crystyl Crusher prolly busts those too
'course they're not as relevant as SCal's arena tile by the time you get Shadowspec
pretty sure abyss gravel walls are unbreakable
@untold crown that is not a suggestion
he posted it in like 5 channels all at once LOL
@split narwhal you've got quite a few points towards its relative inadequacy, but do you have any suggestions as to how it could be buffed?
@fallen jacinth it might be best to rephrase that for clarity; something like "allow adrenaline to build between boss phases"
as it is now it's a bit hard to discern the goal
yeah that's pretty much what i mean
Or like have adrenaline build up only while a certain section of a boss is alive
like profaned guardians, focus adrenaline build-up on the guardian with 200k hp and not the other two
It should probably be given more damage increase or simply better mobility.Another good idea is to make it buff rogue damage, since there is no other wings that buff rogue in the early game.
Permafrost has no relation to rogues at all
It would be better to make something else act like rogue wings and change permafrost to whatever they were before.
swapping bat wings with perma and making bat wings rogue if you will
Good idea
wulfrum slimes aren't technically slimes iirc
that's a ☑
@echo heath @zenith hazel @proven tide that's already implemented in 106 (a case of update your mod™)
also that 
- Royal Gel now affects modded slimes
yeah I'm aware of 106 changing that up but still, they're not really slimes if you think about it

yea but that also means suggestion deletion iirc
You don't suggest something that's already implemented
@fallen jacinth still reckon it'd be best if you cut down the wording of the sugg
As it is now it reads change adren's mechanics —> keep its mechanics the same —> fix/add (wording unclear) a certain function that either exists already or doesn't exist yet and its existence/lack of existence is irritating, hence the sugg
when, as described earlier, it would likely be easier to summarise into "allow adrenaline to build between boss phases" or a similar phrase
@ashen warren all the old versions of the mod (1.3.2-) were deleted
oh
<indescribable fury ensues>
not if I use wayback machine
yeah... no
there's like no reason for the mod to suddenly take a massive downgrade for a joke and as mentioned above, the first version doesn't exist
it serves no purpose and it's probably gonna be infuriating for some people
Actually a good reminder, since going back so much is bound to corrupt a ton of data
Unless the version is specifically changed to not, and at this point it's even more effort for nothing
it also teaches us that mediocre suggestions are never gonna go away but who am I to say
Make it so it backs up your game files but only for 29.99

E.A is going to buy calamity mod
anyway the suggestion is deleted anyway, no need to meme over it
Yeah, your right.
For the wulfrum armor sugg
Something something, wulfrum is the wood equivalent of wood armors so it doesnt get fancy effects
Also fun fact
You CAN build stealth with wulfrum armor, it just doesnt give you any max stealth
You can see that if you equip something like ||eclipse mirror|| with it
Mmm there is ||silencing shealth|| if we wanna make it practical
In fact, this sounds as extremely neat synergy

This sinergy works with ||multiclass armors|| actually, since they boost rogue i technically considered them rogue armor too
||Yes, that means demonshade with stealth||
It's still rogue armor, which means that it should have a rogue set bonus.
Again, you dont see fancy class specific boosts on a wood armor do you?
Because it doesn't boost any stats already, that just gives defense. Wulfrum has helmets for each class that give stats
And like, that would be some early af stealth
With my luck no i dont
maybe you don't, ||but you can kill cnidrions for a while to get the axe, which has a stealth bonus||
||What axe||
||Oh right, I missed that part.||
yep, wow I missed that
||But the consumable axes still have a bonus||
At the point you get crystalline (which doesn't even have stealth strike in current update) you would probably have victide already
But yeah, iron/lead "axes" and throwing bricks do have a stealth strike
Hmm, thats true
at the point you get stealth tho, throwing brils and axes become outclassed
you wont need infinite piercing or pre hm sea dumbell
They work extremely well, in fact
Though stealth strike is a bit excessive here
If the axes didn't initially pierce then I could see the utility, but overall more than 2 pierce is placebo
I'm pretty sure some sort of enrage indicator is a commonly requested feature.
That's not me saying I disagree with it, that's just me saying it's commonly requested. I wholeheartedly support this kinda thing and would love if it happened.
maybe some kind of red tint to go along with it too if the effect isnt immediately obvious, like in the case of storm weaver
here's a list of indicators
- Tint screen slightly red
- Roar Sound
- Message in the bottom left
those would all work to make someone aware that the boss is enraged
The enrage suggestion reminds me of the “Yharon random execution bug”
Enraged would only work with PBG or Yharon
Cryogen only enrages outside of the snow biome
But you have an idea that he is supposed to be fought on the snow biome
same as queen bee or Plantera
except plantera is kind of understandable because wall memes
Text indicator most likely
works with PBG
most likely yes
@supple lodge Add a reason to your suggestion
why would you turn on expert mode inside the world when minutes before making the world the game asks you what difficulty do you want in your world
not seconds
MINUTES
I guess in the case of “I pussied out of making an expert mode world but now I want the expert mode benefits”
you are on normal mode, you are fighting ML and you say "damn he is hard"
but then you say "oh wait i can beat EoW and get worm scarf on expert" toggles expert mode ingame
Sure
whenever the situation you are going to go back at that certain boss, get his expert item, and use it at the stage you are in
but like 90% of the people here dislike linearty so what gives
There was a pretty big convo about something like this (pretty sure in this channel)
and I suggested a few ways Rev-only items could be locked to only be usable while in Rev
but
none of em really got through to people
you mean like, if you get those rev+ items
you can only use them in rev+?
or what did you mean
Yeah pretty much, that was one option
Because currently it's actually very easy to use Rev items in Expert
Doesnt sound so bad tbh, how didnt it get through people's head?
Btw if you cheese the final boss by memeing an earlier boss and getting his absolutely broken accessory you deserve to have your feet privileges revoked

give me your foot
Sors, why did your suggestions not go through to people?
what were they thinking/saying?
google images of cheese
Lemme look back
On locking Expert items to be usable in Expert only, CrabBar said it would cause massive backlash for not being consistent with vanilla
and he said that it'd be weird that an item wouldn't be usable because it's not the right mode, and cites the way Demon Heart currently works as being really distracting

imo leaving mode exclusive items to their respective modes gives a refreshing feeling
normal mode: you play with 1.2.4.1 items and with some new ones
expert mode: a difficulty spike that rewards you with exclusive items that will help you a lot or nah
Same as rev in this case
rev exclusive items spices it up with exclusive weapons and items. (example frost flare that helps you for a bit in early hm, and etc.)
if that "exclusive" feeling goes out, we might just use vehemence on normal mode bosses and gg i beat game
(RIVs arent rev-only)
i mean, it would be nice to have more revengeance drops.
rewards you for the extra challenge.
oh sorry i thought RIVs were rev only
We could maybe use more Rev-only items
Expert has one for every boss, ours is a bit less consistent
yea
I was gonna suggest bosses dropping more rev exclusive items but i somehow felt like i was gonna be smited
weapons like ||elemental excalibur|| could be rev exclusive, for your hard work on SCal you get rewarded with a nice and stronge weapon
Why tho
and i say "could" because idk
mechanical cart pieces are pretty cheap way to achieve that, heh
Well, I'm all in for more rev items if the rev drops from expert bags would be addressed first
i really dont know another example
Exo weapons used to be expert exclusive because yharon soul frags were expert drops
i heard about that
which ended up making endgame Normal harder than Expert
of course it was changed cuz that was kinda unfair
Arent we already planning on more rev/expert drops?
@lyric citrus Thats easy. Just make it so it easily kills the hive mind/pref
Aureus doesn’t have an expert drop yet, right
i mean mrrp implied that bosses like provi and aureus ARE going to get expert drops
Mhm
because i suggested that happening and mrrp was like "alreadly gonna be implemented lole"
@ashen warren the place where i camp is not corrupted
small amount of crimson in the corner
Oh.
it comes back
Dig it out
Its super easy
clentaminate next update
prevent it from getting reinfected
put some wood in a little patch of dirt
next update
yeah ik
also i was thinking about this for a while but
Why is Deus in the middle of the Celestial Pillars?
what
he fills really cluttered and forced to be there
Post plant boss bloat
It is a bit of an awkward spot, yeah
Post-LC only becomes a tier if you die to Moon Lord
oh yeah
I think Deus should be right before LC
Also two astral bosses back to back
just make astrum deus PML
that way you get enough weapons to handle the pillars and ML itself
something between ml and providence
I would personally like more to have the Celestial Pillars not spawn immediately upon killing LC
And you get some item from him that spawns em
or similar
Deus becomes pointless post ml
you instantaneously get luminite tier armor and weapons
other than to make stardust farming feasible
im pretty sure fab said something about dues being post-LC because there isnt much content there
not much content
No he said post lc
@ashen warren Boss suggestions are expressly disallowed, sorry
it’s supposed to be just celestial pillars then ML
Okay
dog clone dog clone
Celestial Pillars are pretty boring ngl
old rev+ dog
i haven’t tried new deus
its just going to be a dog with a worm halloween costume
hey, lets keep the memeing to a minimum
Deus > get astral loot and bars > astral armor (maybe) and weapons > Lunatic Cultist > Pillars > Moon Lord
imo it's better this way
I can make LC drop an item that summons pillars, probably
@cobalt rose why
Alternatively
zoop LC to the beginning of that list
that way post-LC can have a bit more to do
because this isnt a channel to meme in
so what
We try to have serious productive discussion here
^
correct
or also after killing LC, he can leave some kind of soul hanging there
m
that’d be strange
That sounds neat but it'd probably result in a lot of accidental kills
or confusion
mmm yea you're right
like the cultists themselves 
Post LC is a weird spot in general because it’s not intended to be a spot
^
you might use Dungeon Arena for Deus and accidentally kill that "soul"
the purpose of post LC is stardust dragon
You’re just meant to do one of the most boring events in the game before ech lord
Yknow what could be a neat idea
@ashen warren ?
https://calamitymod.gamepedia.com/Cosmic_Plushie
Calamity seasonal variants
@ashen warren dog already drops a pet
OH WAIT WHAT

ik you mean a worm but that's still a DoG-drop pet
bitch that ain't a dog
but
chibi dog
but, I'm just gonna go farm it a bit
What is with you and dog tbh
that’s an anime girl dog
chibi anime dog
better
Yes.
SHIT RUN

the pet is hardmode and deathmode
QUICK TRASH IT
Lmao
so it basically may as well not exist
ok stop now
Did you guys read my idea or did it get insta buried
got buried
buried
can't find it
Take 2
Seasonal?
Yeah that
how would that work exactly
ehh sounds annoying
To code maybe
locked out of content for 11 months
wait wait wait wait hold on
season 5 tier 100 terraria skin
uh i hate seasonal things
"When the player and Chibii Devourer are in very dark areas, Chibii Devourer may meow, scream, or stab the player for 500 damage. If it stabs the player, it will additionally spawn a real Cosmic Guardian enemy identical to the one spawned by The Devourer of Gods. If the player character has the name "Terry" then Chibii Devourer will instead spawn the Devourer of Gods' final form when it stabs the player. "
pumpkins are really annoying
Code wouldn't be an issue at all because Solstice Claymore already detects the season
then putting something there that isn't boring is pretty good
and astrum deus is at the very least not boring
unless you're trying to spawn him in which case waiting for 3 atlases is insanely boring
hmmmmmmmmm
It wouldn’t be anything useful it would just be like wulfram drones now wear santa hats
It will spawn the DoG's final form
Aight maybe
Luxy plz this is not caltalk
^
Alright
punching bag piggies
well calam talk has quite the reputation dont it?
Christmas season in Calamity be like
Rare chance of Frost Moon activating
i had to release my meme side for a bit thank yall
ok
where were we?
Was thinking of sugging rev drops for bosses but that’s already planned
it felt like that was in progress since KS has a rev drop
KS has had a rev drop for a while now
Nah Crown Jewel hasn't existed for that long
Its been around a while but I remember it getting added
It was added in early 2018, lol
Wh
Could be confusing it with Counter Scarf?
i thought crown jewel was added way before 2018
Or wait
Also, Hive Mind / EoW and Perforators / BoC had Rev drops planned back when Crown Jewel was developed
but they never got added
🧠
Nvm me my brain forgot how time works
I see
So yeah a bit over a year since jewel got added
I really wonder if I put in this suggestion without being bombarded with 'this is a meme suggestion'


you two want me to post it don't oyu
we will be watching
bruh
that’s a meme suggestion that you know you probs shouldn’t have
ok you want to get banned dont you
sigh

Alrighty i’m done
@ashen warren is that a fucking boss sugg

you're so doomed 
yeah
Yes terry
its two of the horsemen of apocalypse in one fucking sentence
pestilence: boss sug
^
famine: meme sug
@ashen warren
- dont meme sugma something you know wont be added but do anyways "for fun"
- no boss sugmas
i've been trying to help more than meme lately but
Alright
😔
Atleast you can hold back your meming Dea
so what are the other two horsemen, Lura--
war is item suggestion
death is calamity god

not a boss suggestion
war would be specific item/boss attacks, and conquest/death would be stats, Thomas
sounds about right
or now that i think about it luxy just posted the 4 horsemen
anywho I'm gonna go humor the idea of expanding post-LC a little bit maybe
boss sug
stats
specific attacks
and meme sugma

@ashen warren that’s a specific item suggestion.
Didn't say I wouldn't post that
luxy just stop
this cannot be a real event which is transpiring
luxy I know you probably think you’re funny but you’re just working your way to a really quick mute
luxy, i'd advise you to post your suggestions here first for feedback before posting it in #suggestions-voting
Alrighty
@ deviantt
it’s the suggestion discussion tab
see, different servers function in different ways
terry just flexing like a deity here
jesus christ what is the suggestions channel today
it's not the suggestions tab
Yeah, but three pins across the suggestions and suggestions_discussion chat tell you to post it in here ahead of time for review
@quartz hare that needs a why
i can but i chose to let you do it
buff earths true melee damage but nerf meteors
Oh okay good.
nerf burning sky
what
i want to commit mass ban
the last hour has been a constant 
why make those proposed changes?
nerf the fucking sky
anyway, you should draft your suggestions in here first for discussion and feedback before going to #suggestions-voting proper
The last hour has jsut been 
buff burning sky
why
buff earth true meme but nerf meteors
again, why
role-lock #suggestions-voting when
rn it’s a super weak suggestion bc it’s unsupported and is a small phrase that means nothing
ok
first off short suggestion with no context
Give context to your suggestions with reasons of why buffing or nerfing @quartz hare

Yes, buff them 1000%
fuck it time to learn how to make tmodlaoder mods
No reason though
Seeyas in 2 years
Where crabbars channel will reach atleast 100k
Where the calamity mod will have yharim
we went from a civilized talk about expert and rev+ exclusive items and how can they work and fuck up progression
to luxy being a 5head and memeing like if it was funny
Yes
Who said I'm meming?
your entire attitude

Hmm. back to #halflife1explosionsoundsbansounds
turn your brains on please.
What brain
Are there any pre hard mode sentries other than the OOA ones?
no
I feel like maybe that’d be kinda cool to have
anyway
@quartz hare give proper reasoning, DPS test results etc. when suggesting weapon buffs/nerfs, saying something is bad isn't valid reasoning. until then i'm deleting both those suggestions
@shell lynx pre-hm sentries are already planned if i'm not mistaken
can i say this: Buff True Tyrant's Ultisword a bit (its dps 20% weaker than True Ark of Ancients and its post Providence, but Ark is post ML)
...but is it
no.
because that isn't giving testing results etc.
that's just saying "bad lole"
you either uphold your testing to the standards of the tester team and then present those results in a concise, orderly fashion, or you don't ask for nerfs/buffs
oh yes
Oh yeah, make sure you have correct names and all that
lole
@ashen warren there is like multiple things wrong with your "suggestion"
You can still edit or delete
And you could allways edit it into a better one @ashen warren
already have
If that's the better one,what the fuck was the old one?
It wasn’t edited
Can a admin please fucking delete luxy's suggestion,it break many rules and it's annoying Me a bit

You don’t have to be that aggressive about it
I have dolort
A ward against the perforator/hive mind Cyst? Why not make a place-able object that wards off certain mobs? Notably a Cyst Ward or something? I will admit, when farming early HM or late Pre-HM, the cyst does get very annoying when it reduces some of the other spawns.
Already suggested today
I literally just read that
Oh wait
That's why I'm adding to it here
Not to mention the Minion's don't exactly target the Cyst either.
It gets frustrating when farming in the Corruption/Crimson as a summoner, and having to either despawn the Cyst or just try to kill the boss. It does take away from the farm quite a bit
So I heard about the Astrophage, why not replace it with the Calamity Vanities one? I know it's an unofficial mod, but it seems it would save some work for you all.
I think it also fits more for calam to remove that giant gem on top of vanity's astrophage

I mean talk to the owner, see if you could use his stuff? I'm sure he'd be fine with warning
ye but astrophage's already in the game anyway so why should it matter
From what I've heard it seems pointless to do what's been done
Vanity's Astrophage is based on Astrum Aureus
Main Mod's Astrophage is a fishing catch
Yeah, so? You can "cross" the 2 together.
Vanity is more flashy and menacing because it's from a giant ass cyborg of doom 
In brief
- The work is already done and there's no need to change
- Despite sharing the same properties, they should be visually different because they're conceptually different
Thats saving no work whatsoever
I guess that's fair enough
Make the Hampick's hammer tool only work with right click
The Hampick is probably the most annoying tool to use, and it's actually a shame since the only decently fast hammer you have at that point besides that is the Pwnhammer, and between these there's a decently sized leap in hammer speed, but the erratic aim between tile/wall makes it almost useless when trying to specifically hammer
i like
yes
Noice
Ima star that
Mainly because I had the same suggestion and it didn't pass so godspeed

Real hamdrax hours
not to be confused with a hamdrill
Yes
Don't do drax, kids

stack 'em with battle potions and water candles
e
the change to Zerg and Chaos Candle was literally done to kill Zerg especially as the mass murderer of most potentially creative solutions to infuriating grinding
yeah it was a dumb change but oh well
it was fun getting 70-160 mobs onscreen
just gotta go grab some random qol mod that has a near-zerg spawn boost, I know there's one that exists
cheat sheet time
no i mean an actual qol mod that has a potion that's basically old zerg
i mean did zerg really effect gameplay that much
or was it just that it overshadowed every other method
it helped for farming regular items yes
oh well
not regular items, items from regular mobs*
but that just changes the % chances rather than actually getting the satisfaction of mass murdering mobs
i mean with all the exuberant crafting trees I didn't mind
el bruhyo
hold up I know I have the mod installed somewhere
and then there's the Hardmode upgrade, Chaos Potions, which are even more absurd 
And there we have it








