#suggestions-discussion

1 messages · Page 707 of 1

sand umbra
proven tide
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source: clock

radiant pawn
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i know it was a pc vanilla thing, was it removed and wiki never noticed? idfk

proven tide
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on the plus side this advanced shitpost means i can now use fear

radiant pawn
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i remember seeing the moon go at average speed, nights lasted like 7 minutes. And each time you summoned a boss the moon just slowed down to make it 9

I might just be insane dont mind me at this point

proven tide
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Can someone downgrade or find old vanilla videos to check?

hollow shell
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Human memory usually sucks

sand umbra
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I don't feel like time-travelling back to when I first played Terraria to answer that question

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because I know for a fact I played it ages ago

radiant pawn
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same here

sand umbra
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but then stopped, and never picked it back up in any real capacity until just this past year

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when a friend re-introduced me to the game by way of Calamity

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and that's how I learned about the glorious world of modded Terraria, which is how I got here CompleteFailure

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honestly though it doesn't seem like the kinda thing that'd be a...thing?

queen sail
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I used to wonder how mods would do so much better than vanilla

sand umbra
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given that there's important stuff that happens during the night

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even disregarding boss spawns

queen sail
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Then i saw that vanilla was just ass in hindsight

sand umbra
queen sail
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Will there ever be a time where vanilla doesn’t shoot itself in the foot

radiant pawn
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i got introduced to Calamity really long time ago, when Chippy uploaded first season of it. I remember seeing DoG (third sprite) and was like "Wow! now thats fucking hard what the shit-", then didnt hear from it after 2 years

And i discovered how glorious modded Terraria wastaxevasion

hollow shell
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anyway

swift bison
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Concept that won't be added: give ele. axe a right click attack where it does melee damage and works as an axe

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doesn't summon anything or have any effects

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just axe

radiant meadow
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that'll conflict with minion targetting, won't it?

swift bison
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right, forgot about that taxevasion

sand umbra
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alternate form of Ele. Axe, perhaps?

...I say with the knowledge that the Grax exists

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h

radiant meadow
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imo, grax should be a post prov ele axe "upgrade"

sand umbra
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...

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and now I cannot get the image out of my head

hollow shell
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ok thank god, I thought you were serious

sand umbra
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of a fucking flying Grax

radiant meadow
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I mean I kind of am

sand umbra
queen sail
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Btw

radiant meadow
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the axe line is really wack as it is

queen sail
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Are we ever going to address how wack ele axe is

hollow shell
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Flying Grax would be rad but I don't wanna lose the best axe in the mod atm

queen sail
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Like logic wise

radiant meadow
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and upgrade as in buff it and change the recipe

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not the mechanics of the weapon

hollow shell
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If it's an upgrade to Elemental Axe I'm going to assume it's a summon weapon

sand umbra
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just suddenly summon this bigass fucking axe that flies around and kicks the shit out of everything

...why do I want to see this as an Ele Axe upgrade now

radiant meadow
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change recipe as in replace feller with ele axe

sand umbra
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aaaaaa

radiant meadow
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I mean, you'd expect inferna cutter upgrade to be an axe, but it's not CompleteFailure

sand umbra
radiant meadow
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the entire line is full of sidegrades

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like axe of purity turning into a true melee weapon

hollow shell
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Que?

sand umbra
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with a side of purity sprinkles

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and then Inferna Cutter just nixes the middle man and can shoot sparks by default I guess

hollow shell
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Are you talking about its recent new function or Inferna Cutter?

radiant meadow
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inferna cutter

sand umbra
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but is still an axe

and then you have Elemental Axe which isn't actually an axe at all

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but rather, a summon weapon that just so happens to create an axe out of thin air

hollow shell
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oh ffs do Inferna Cutter's on-swing sparks deal damage?

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And it's True melee?

radiant meadow
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yes, they always have

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although their dps is pretty abyssmal

hollow shell
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The name gets more meaningless by the day

radiant meadow
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it existed before ultimus cleaver daryl

sand umbra
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ultimus cleaver

hollow shell
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It did.

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Indeed it did.

radiant meadow
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but going back to Grax, I don't like how Feller of Evergreens makes 2 different axes

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I like a more linear line

sand umbra
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okay but can we talk about how the Feller of Evergreens is literally just a Silver/Tungsten Axe 2

hollow shell
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Yo alright hear me out:

sand umbra
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and is obtainable on the exact same tier at the exact same time as the axes it's made from

hollow shell
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Inferna Cutter crafts into Grax instead of Elemental Axe
and Axe of Purity crafts into Elemental Axe instead

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yeah boy now the colors fit hell yeah

sand umbra
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...you make a compelling case

radiant meadow
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so like a split tree?

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would axe of purity still craft inferna cutter?

hollow shell
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It's already split down the Feller, why not Axe of Purity instead

sand umbra
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I like the idea of split crafting trees, tbf
things that give you more of a reason to decide on what you wanna use a thing for

radiant meadow
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wait, you want two splits? thonk

proven tide
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that's called materials LUL

hollow shell
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No cuz Feller would only go into Purity

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Inferna would replace Feller in the Grax recipe

sand umbra
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also
trees that let you decide a little more on what you wanna go for with an upgrade chain

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with each side having upsides and downsides

hollow shell
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But you know what that's gonna result in

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"It's too hard to make both"

sand umbra
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blomegalulat?

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...that works too

proven tide
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artificially pad the feller recipe with 2,000 tungsten ore to make the Grax recipe truly p-ML tier

sand umbra
proven tide
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the average double-vein ore planetoid gives, what, 350-500 ore?

sand umbra
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around that, yeah

proven tide
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hmm

sand umbra
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pre-emptive strike:
hi shucks

proven tide
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pre-emptive shucks: going in for the strike

lost agate
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remember what i said about changing some items to other classes and then having people complain about consistency, giving ele axe as an example

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well i wasnt wrong i suppose

proven tide
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i've literally never heard anyone complain about inter-class crafting consistency

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let alone with the axe line

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i've only encountered appreciative nods toward its gimmick

hollow shell
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... really?

proven tide
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yeah, nah

lost agate
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but eh whatever

proven tide
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i'm probably really lucky

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but i only talk in this chat and occasionally gentalk

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calmain once in a blue moon

lost agate
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but yeah this just proves the point i was making the other day

proven tide
sand umbra
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I watch cal talk like a fucking hawk half the time because I like to procrastinate and come to think of it I've never really come across this

so either I'm blind or it doesn't really happen that often megathink

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or it just happens while I'm le gasp asleep

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which is also a completely reasonable possibility

proven tide
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toms asleep, post cringe

lost agate
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also if inferna cutter and cleaver bother you just suggest a change, jesus

proven tide
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alternately put up with established content like he's doing

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henkhenk do something or don't but stop complaining, 🅱omas

lost agate
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no not thomas

proven tide
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🅱omas can also stop complaining

lost agate
proven tide
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because reasons

sand umbra
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but see here, the reason for mine isn't simply me being shit at the game

proven tide
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yes it is

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henkhenk redcode is your fault

sand umbra
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this just in:

proven tide
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we're off topic

sand umbra
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I am become Redigit, destroyer of mod compatibilities

also that

proven tide
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oh god oh fuck Hypersweat

radiant meadow
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meanwhile, inferna cutter dabs in the background

sand umbra
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I'll dab back harder

proven tide
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time to commit

sand umbra
proven tide
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i'ma run before shucks comes in with the Banned

radiant meadow
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is this emote spam?

jovial spire
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Dragon Pow is also classified as true melee

radiant meadow
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it is?

proven tide
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not any more

jovial spire
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idk there hasnt been an update in 3 days

radiant meadow
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I don't recall true melee boosts ever affecting dragon pow

sand umbra
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the suggs I make are going to get me smited one day, I swear

proven tide
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is the Ball O' Fugu truememe?

sand umbra
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no

lost agate
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i what now?

jovial spire
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It seems to only effect the acual flail part of it though

sand umbra
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in fact, BoF and DP are the only two Calamity flails to not be classed as true melee

jovial spire
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DoG lore increased its damage

hollow shell
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I'm pretty sure Dragon Pow actually is or at least was true melee

sand umbra
jovial spire
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So must be a DoG lore bug then

lost agate
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it is true melee rn yes

proven tide
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what about the urchin flail

lost agate
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most flail are so maybe it was made for consistency

proven tide
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iirc it throws projectiles

hollow shell
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I'm pissed

lost agate
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oh cmon

proven tide
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About flail truememe?

jovial spire
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If anything them being true melee adds more inconsistancy than anything else ngl

sand umbra
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I think it actually has something to do with the line between true melee and everything-else melee, as I mentioned in my sugg, being incredibly blurry at this point

radiant meadow
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does dog lore also boost the damage of spears like stream gouge and banshee hook?

jovial spire
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didnt test those

sand umbra
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I dunno though, I'm not a true melee guy personally

queen delta
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So in that case, scal true melee is technically possible

radiant meadow
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at least, it's more consistent that before

sand umbra
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Ultimus Cleaver in particular just bothers me because it's a true melee-classed weapon that is very blatantly not true melee echhh

radiant meadow
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true melee used to be extremely inconsistent

queen delta
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“Technically” because i dont consider dragon pow true melee

hollow shell
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Rather
it used to not apply to spears and flails

proven tide
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i'm okay with onhit projectile spam for truememe, such as ata and earth, but actually throwing projectiles yes haha flails are projectiles and still being truememe is

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questionable

radiant meadow
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it did when you built rage

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because 3 definitions of true melee :hmmmm:

sand umbra
lost agate
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3?

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ok now wtf am i missing here

sand umbra
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true melee is performed by performing true melee, yes

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this is a perfect definition by yours truly

proven tide
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er

sand umbra
lost agate
#

true melee is literally only swords then

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so go figure

proven tide
#

.

fervent zealot
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true melee is melee you hit people with

proven tide
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you do know spears exist

fervent zealot
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not melee you projectile spam with

lost agate
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spears are projectiles

fervent zealot
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only by technicality

radiant meadow
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counter scarf, silva/bloodflare melee armor, and rage building

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those were the 3 definitions

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each one was procced by different stuff

lost agate
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so wtf then, how do you define what true melee is when half of the things are actually projectiles

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flails are projectiles, spears are projectiles

proven tide
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true melee isn't "any projectile is bad"

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bruv

jovial spire
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Flails still count

sand umbra
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a sword is, by technicality, also a projectile of sorts
if you really wanna get technical about it

proven tide
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true melee is you have to be within range of hitting with the weapon itself, and only be able to hit with the weapon itself

jovial spire
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So do spears

sand umbra
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the difference is that that projectile is bound to the player

radiant meadow
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the definition of true melee is still kinda complex

hollow shell
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I don't think swords are projectiles, no.

lost agate
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no thomas

radiant meadow
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it uses usestyles, and detecting shoot methods

hollow shell
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Then again I haven't looked at the supreme backend of Terraria source

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so maybe they are

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but I doubt it

lost agate
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spears and flails are LITERALLY projectiles on code

radiant meadow
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as well as an exclusion list to prevent yoyos

proven tide
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it doesn't matter what's going on coding-wise regarding what the weapon technically is, it's generally defined by how the player has to use it

jovial spire
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Real question is, if flails count as true melee, why do non projectile yoyos not

sand umbra
#

you don't hold a yo-yo while it's hitting shit

hollow shell
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Because flails are harder to use and needed a win :P

proven tide
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if the spear is long and wide enough to take up the screen, it's a huge projectile meme, but still true melee by the fucked definition of hitting with only the original weapon itself

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because thinkies

lost agate
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see

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its just absurdly confusing to define

proven tide
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it's

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quite simple

sand umbra
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realistically yo-yos aren't really melee at all and quite frankly don't fit into any one class, they're only in melee because you can't really put them anywhere else

...well
anywhere else that's going to exist for more than the next couple months

proven tide
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if you have nothing to hit the enemy with but the weapon itself, it's true melee

lost agate
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if its big it aint true melee but is at the same time

sand umbra
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the death of throwing still makes me pensive

jovial spire
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I mean you also aren't holding the acual flail either

proven tide
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nobody said it isn't true melee if it's big

lost agate
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you did

hollow shell
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You just did

proven tide
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i'm saying it's ridiculous but is true melee

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never said it isn't but is

hollow shell
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You said that the definition is "fucked"

wary flume
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Magic yoyos 🤔

proven tide
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it's just stupid that it is

hollow shell
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Should a giant spear not be true melee?

proven tide
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no

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that'd just be headache-inducing

hollow shell
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(fuck double negative)

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Should it be true melee?

sand umbra
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yes

wary flume
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It should be

proven tide
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it'd be stupid consistency but consistency nonetheless

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so yes

sand umbra
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because it's a giant spear that presumably doesn't shoot anything

proven tide
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true melee doesn't mean close, just the weapon is all you have

wary flume
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what?

lost agate
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see thats the issue, consistency

hollow shell
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Yes, this is true

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I would not describe it as "stupid consistency"

proven tide
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mourningstar isn't a close-range weapon but it is true melee

lost agate
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what may be for consistency might break the definiton

proven tide
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iirc

lost agate
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:emotion:

wary flume
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It is a flail I wouldn't call that true melee

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It has similar properties to a yoyo with less control

sand umbra
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okbuddy

jovial spire
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It is true melee though, game counts it as so

proven tide
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the definition that 'true melee' classifications go by is if it's just the weapon and no extra effects around it, it's truememe

wary flume
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mmk

proven tide
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doesn't matter if it's the sword of the universe

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it's truememe

lost agate
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see, now we have we people disagreeing if a flail is or isnt true melee

proven tide
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that's because haze is wrong thinkies

lost agate
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the definition is contradictory af

wary flume
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What has this even started from lol

jovial spire
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They get true melee bonuses and generates rage when you hit something

proven tide
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the definition is not contradictory, just has arbitrary limits

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if just weapon, truememe

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if extra, no

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necessitating being melee in the first place, of course

lost agate
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and how do you know what the limits are if they are arbitrary

proven tide
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the limits are above

sand umbra
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...do I just have a cursed knack for starting arguments in here at this point

proven tide
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yes slobbyjoy

lost agate
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when do you decide "oh this isnt true melee" if the limit is arbitrary

sand umbra
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I swear this is like every conversation I enter becoming about yo-yos but worse because everybody's at everybody's throats

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a

hollow shell
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It's intuitive, Korbee Shucks
Name something that you would consider to be on the verge

proven tide
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^

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it gets to a point where it feels daft but is still perfectly logical if daftly so

lost agate
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a weapon whose power comes from true melee but has projectiles on swing

proven tide
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that's truemelee

lost agate
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is it now

hollow shell
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Read closely Vetus please

proven tide
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because the damage necessitates hitting with the weapon and only the weapon

lost agate
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because we literally have a suggestion contradicting that

hollow shell
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Shuck's example would not be true melee.

lost agate
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it only does well if you hit with the blade

proven tide
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i read on swing as meaning on hit i am brain

lost agate
#

so would you consider that true melee or at least true melee oriented?

proven tide
sand umbra
#

true melee oriented, perhaps, but not necessarily true melee

hollow shell
#

If Grand Guardian spit out a tiny Wand of Sparking spark every time you swing it,
it should not be True melee.

sand umbra
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insert Inferna Cutter meme

proven tide
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what rover said because i misread the last word the first time thinkies

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if using the weapon produces anything that isn't the weapon itself, anything at all, it's not truemelee

lost agate
#

well what bothers me here is that people are being pissed over the fact a sword has a projectile that barely does a thing

proven tide
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"people" thomas

lost agate
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it can be changed in like 2 minutes why get angry

proven tide
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i don't think anyone's angry here

hollow shell
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Will it get changed

lost agate
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if you insist yes

proven tide
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not a good message to give to whitenames tbh

sand umbra
#

...I
wasn't angry in the first place?

proven tide
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angrily insist and yes, it'll happen

lost agate
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not you thomas

hollow shell
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That is a bit of a fine line, yeah

sand umbra
proven tide
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so who on earth was being angry

hollow shell
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"it can be easily changed so don't get angry, but it will only get changed if you insist"

lost agate
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sors literally said "im pissed"

hollow shell
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I'm not tryin to call you out or whatever I'm just sayin
the implications are a bit bad

lost agate
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no i meant

proven tide
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rover was irritated by dp being a shit meme

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that was it

lost agate
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ack

hollow shell
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and yes I am pissed that true melee is being played so loosely in Calamity at the moment

proven tide
lost agate
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ok gimme just a goddamn minute

proven tide
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oh fuck i realised i've left a loophole in my truememe definition

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thrown spears

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daybreak n that technically fit the criteria but aren't truemelee

hollow shell
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All rogue weapons are now True melee :P

proven tide
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🅱over no

lost agate
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slams head on desk

hollow shell
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(except Crushsaw Crasher)

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(and Bone Glove, which is throwing but still)

sand umbra
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throwing? what's that

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sounds like a bad meme

proven tide
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shucks no you've got few enough brain cells to begin with

sand umbra
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ranged is better

lost agate
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ok, look, what i meant by that, it that shit wont change if you dont even try to change it

proven tide
lost agate
#

just "oh now im angry" wont. do . shit

proven tide
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thankfully nobody was being angry and nothing else

hollow shell
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except me cuz I'm pissed

proven tide
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rover was being angry and plotting an agenda

lost agate
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but whatever if it bothers you that fucking much i can get it done tomorrow

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another thing to the list i suppose

hollow shell
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Sorry if we're piling shit on you, Shucks

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Not my intention

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(I didn't know that thing I sprited in the dev server would be as problematic as Ozz described)

proven tide
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(wott thing owobble)

hollow shell
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(speelorz, but Shucks knows what I'm talking about)

proven tide
#

hypothetical progress

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damn 😔

sand umbra
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and now I'm going to wonder what that something is for the rest of however long this update takes

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gdi

proven tide
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and probably forever, because from the sounds of it it's not going to get off the floor

sand umbra
#

Merk hasn't even started with the subtle update teasers yet and I'm already mildly excited

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h

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anywho I'm gonna go before whatever crazy idea I have next starts some kind of argument

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and also because it's midnight, I've had a headache all day, and I should probably go to sleep

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bye for now I guess

hollow shell
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cya Tommy

quick ice
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There are teasers for the updates here?

hollow shell
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Nah

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not yet

quick ice
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I only recall seeing the Moonlord Rev teaser and Sulphorous Sea teasers for any updates

proven tide
#

shine and night owl to omniscience

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Hmm. While I agree that it would be a greater utility potion that way, it doesn't quite fit the Omniscience theme; it's no longer simply knowing a bunch, because of the extra effects.

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I reckon it'd be better to blend the builder, mining, shine, and night owl effects into another potion, but that'd be a specific item suggestion, so...

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:/

ashen warren
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I don't think so, since Shine and Night Owl actually make your sight increase, and know more around you.

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They fit to Omniscience's theme a lot, imo

proven tide
#

Well, yes, but it's not simply through knowing

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You rely on effects external to your own big brain

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unless it's literally 9000IQ

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glowing big brain

radiant pawn
#

Your big brain glows

radiant pawn
#

adding to my suggestion
The slime shots at long distances arent bad, both the slime and the arrows hit
The problem is at short distances

uneven magnet
#

So, are there ever going to be more super bosses or a whole new tier of bosses(post-post moon lord)? I really hope there will be and they should call a new tier of bosses calamity mode.

night cradle
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Yes, there will be
Not very soon though

uneven magnet
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What will be added soon then?

night cradle
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Well, there's the Rogue update worked on currently
There may be a Draedon update after that but I'm not sure
Either way it'll still take a lot of time to make bosses

elfin swan
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The current plan is after yharon: Draedon, Scal (demoted to regular boss), Yharim, then the superbosses noxus and xeroc iirc

placid moth
#

I think Perfs is fine in its current state right now

elfin swan
#

So...shield of Cthulhu

uneven magnet
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Sort of, but more tiers for it and its own class. I would personally play this if it was a thing

tired haven
#

This kind of a class sounds more like a bloat melee subclass

elfin swan
#

That's already a thing Actually, in the form of the shield accessories

sand umbra
#

sounds like something I already have plans to expand a little upon

tired haven
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Shamefully, there is only this much you can do with shields

uneven magnet
#

It still would be a very cool class in my opinion if it was fleshed out.

sand umbra
#

okay but like
not everything needs to be its own class

elfin swan
#

Later forms of shield accessories, while also being invaluable to some- also grant a dash that does kind of exactly what you just said

sand umbra
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in fact, I'd argue it's some of the closest stuff you get to actual melee accessories

uneven magnet
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Oh, ok

terse sundial
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if it isn't going to be changed, i'll remove it

uneven magnet
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Well, of course, it is just a suggestion

elfin swan
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Also class suggestions are on the don'ts list

terse sundial
#

^

uneven magnet
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Oh, oops, sorry

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Didn’t see that

hollow shell
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@ashen warren Provide reasons why in your suggestion.

ashen warren
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Sorry for that, I really thought I had Shift pressed.

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Finished suggestion properly, I hope.

placid moth
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I think the fact that the significantly larger amount of damage that Perfs do, especially the large worm, makes up for the simple patterns.

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Yeah.

brazen bramble
#

I like the idea of them spawning from the hive, that makes more sense

hollow shell
#

I also like that idea

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It doesn't have that much to do with making them easier to cheese
or, maybe it does, cuz they drop down from above you and form a wall for a lil bit

but I just like the idea of them spawning from the hive

queen sail
#

So uh

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Why don’t scal’s monster orbs despawn during the acceptance phase again

lost agate
queen sail
#

You can’t say difficulty or anything because it’s literally just going in a circle

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And by that point she’s done attacking you

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Also haha yes i love it when i’m supposed to be reading dialogue as 4 balls of death are chasing my ass nonstop

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:ech:

lost agate
#

Mood

zenith hazel
#

is this frequently suggested?

hollow shell
#

Very.

hollow idol
#

yup

hollow shell
#

Lemme check if the bluechecks were for a source from this year

lost agate
#

Why are all your suggestion in such an agressive tone i swear :ech:

hollow idol
#

last one was a month ago

hollow shell
#

They are quite aggressive

tired haven
#

It is also quite personalized ngl

queen sail
#

Well it has been suggested for several months now

lost agate
queen sail
#

It’s an annoying part of the fight at a point where you’re pretty much done

#

There’s no real difficulty in it either so

#

Why is it still a thing

lost agate
#

You know how people need to slow down after running a lot instead of just flat out stopping
Kind of like that

queen sail
#

That’s a weird analogy ngl

lost agate
#

You dodge so much shit, everything is exploding, sepulcher darts everywhere

#

Then bam, everything stops

#

Instanteniously

sand umbra
#

except not because there's still that one Secondpulcher dart in existence that snipes you at 1% probably

lost agate
#

Yeah but you can dodge it easily af

#

If theres no moons pressuring you

hallow kraken
#

That has been requested like 20 times here, I’m honestly surprised that they still don’t do that

lost agate
#

Nobody said that part was meant to be difficult

#

Its just so you stay alert

hollow shell
#

Why would you need to stay alert?

queen sail
#

For what? She’s not gonna do anything else except die in a few seconds

hollow shell
#

It's the end of the fight and she's monologuing

#

If there was another bullet hell afterward then it'd make sense

lost agate
#

Well idk im not the one who made the fight tbf

hollow shell
#

Okay

queen sail
#

This seems more like an oversight

lost agate
#

There has to be a reason if still hasnt been done

queen sail
#

plaguenades HDfailure

lost agate
#

?

hollow shell
#

It's entirely possible that the words haven't reached the devs enough

#

That it's a big suggestions thing but not a big dev server thing

queen sail
#

If it was a last desperation attack (like Mutant or SD Soul OS) then I’d be perfectly fine

lost agate
#

Anywho, regardless of if theres a legit reason they still exist or smth, it still bothers me how you have been wording suggestions so harshly as of recently

hallow kraken
#

But if Scal was accepting her fate, then she wouldn’t use a final desperation attack

queen sail
#

Only time I went aggressive was the Profaned Guardians suggest tbh

#

And that’s because they were living filler probably since they existed

#

Well, when the non consumable Profaned Core was added anyways

lost agate
queen sail
#

And apparently they weren’t going to get much else

tired haven
#

Consumable core didn't make them any less of a filler ngl

#

More of a chore, however

lost agate
#

Also guardians literally just got new things this update

#

The spear patterns alternate and they become faster the lower the hp is

queen sail
#

Because otherwise they just exist for one moment and then you farm hallow/hell for a few more minutes

#

Okay but that’s not really the point taxevasion

lost agate
#

Then what

#

They last what a minor boss should

queen sail
#

The sentinels and bumblebirb at least something to keep them worth fighting

#

The guardians used to but it gets filled out if you grind for a while

lost agate
#

But the option is there

#

And you know absurd they get if they manage to get close to you?

#

The first 2 guardians slingshot you if they get close and the main one tries to eat your ass if youre below him

#

And if its about loot, fucken mechs dont have any direct weapon drops either, they are all just materials

queen sail
#

Which is used to craft stuff?

#

Same like effulgent feathers and armored shells (and the like)

lost agate
#

Well yes but have you looked at how much stuff is there pre provi for say, ranged

queen sail
#

13 ranged weps, 16 melee weps, 12 magic weps, 4 summon weps, 2(?) rogue weps

#

Went to the wiki and counted weapons for each class roughly between ml and provi

#

So that includes crafted weapons, ml drops, and birb drops respectively

#

Summon weps are memes, and rogue is currently in the middle of being fleshed out

#

Regardless they really need more essence to them

#

If they are a gateway boss, you might as well make them more consistent with the other gateway bosses

#

They are the only listed progression boss that don’t really have a reason to be fought more than once

hoary hinge
#

Kirby I fought SCal in multi recently and during Acceptance the balls of death stop following and fall down as if they're affected by gravity - I don't think this was a bug

queen sail
#

Last time i fought her (which was yesterday, was memeing around with SoE and got bored) the balls still chased

#

I can’t say anything for multiplayer because i don’t do multiplayer so :peeposhrug:

hoary hinge
#

Im going to assume we're both updated...

queen sail
#

Yep

clear basin
#

Titanite that's weird because I haven't seen anyone have that issue

carmine spindle
#

Definitely think having the orbs despawn is a good idea

#

like he said, people would wanna read that overly dramatic splash text rather than getting pursued by 4 giant orbs with the potential to instakill you

queen delta
#

I’m thinking of a suggestion to change up bh5 a bit

#

Buff BH5 but have the moons fade out of existence for the entirety of bh5 and come back when it ends?

lost agate
#

Last Moons spawn on bh5 so...

#

And why would you buff bh5

frail mantle
#

meme channel
opinion: no

sand umbra
#

pls no meme~chan

bitter topaz
#

@west mountain no.

west mountain
#

Yes

#

Why not

bitter topaz
#

because there's no need.

frail mantle
#

something something hell to moderate

#

also ^

west mountain
#

How

#

You can make it nsfw

#

I need the world to see my memes

bitter topaz
#

we're still people

frail mantle
#

this server had a meme channel at one point, but it proved way too stressful to moderate iirc

hollow idol
#

something something we had a meme channel for one day and it was god awful

bitter topaz
#

just because the channel would be nsfw doesn't bloody well relieve us of our job

west mountain
#

Okay I understand

bitter topaz
#

and we infact have had one before.
and it was as disasterous as you'd expect

lost agate
west mountain
#

True with like what

#

40000 members?

#

I can see how that would be stressful

hollow idol
#

Well it was back when offtopic was a thing so not nearly as many as now

#

seeing how many members we have now compared to then

queen sail
#

Last time we had an offtopic it became hell on earth

#

Just do with the general channels for now

zealous ridge
#

Alright, real quick i've got a suggestion and i would like some feedback

Hyperius Bullet Rework
There are a lot of filler bullets in this mod that seem redundant and seldom used due to their properties being shameful compared to superior vanilla or calamity options. There are quite a few bullets I would love to talk about, but today I want to highlight a particularly disappointing bullet in my eyes that I think could do for a rework, due to it's sheer lack of use despite it being made out of a relatively high-tier material.

Hyperius bullets aren't the best right now. Acid rounds are arguably better despite them being in the same tier, and terra bullets still outpreform both. Hyperius suffers from an identity crisis as well, seeing as it's effect is based off of the Conference Call from borderlands, which already has several homages in the forms of actual weapons. And, to top it off, the random Sans reference in it's tooltip makes little to no sense, and seems to be present only as a joke.

I think an ammo type made of bars of life has more dignity than this. I recommend a full overhaul to how the bullet works, not only to make it better statistically, but also mechanically.

How it could be changed
Shoot out three differently-colored flame pulses on death that spin around the projectile's death point. Shortly after spawning, each flame explodes, with each color inflicting a different debuff. (blue - Glacial state, green - Plague, red - Brimstone flames)

This effect may be an interesting way to incorporate the three elements used to craft the bar into the bullet's effect. However, this is only an example and devs are free to make an effect that they think would work better.

frail mantle
#

Iirc Hyperius Bullets tooltip isn’t a Sans reference

zealous ridge
#

is it not? that's what the wiki says...

#

i think

#

might say "may be a sans reference" ill check

sand umbra
#

The "your enemies might have a bad time" is a reference to the character Sans from Undertale.

#

one step ahead of you

#

h

zealous ridge
#

yeah there it is

frail mantle
#

Huh

#

I remember the wiki saying it was a reference to something else

sand umbra
#

honestly I often forget Hyperius Bullets exist happyfish

zealous ridge
#

may just be simple misrememberance, it references multiple things kind of

#

yeah, it sucks that people forget it exists. i would love to see it gain some relevance by actually being good or at least interesting

hollow shell
#

(Its possible that it actually is a reference to something else, but somebody added that to the wiki assuming it was a Sans reference)

zealous ridge
#

mm i see

hollow shell
#

Could be something from Borderlands, I wouldn't know

swift bison
#

Onyxia + hyperius is hella good against yharon just saying

zealous ridge
#

really? never heard of that strat

swift bison
#

huh

#

interesting

#

onyxia+holy fire gave me about 40k for yharon
buy onyxia+hyperius gave me like 60k, it was crazy the change

queen delta
#

Does AotC not have any buffs in space?

vague karma
#

except dryad's blessing, no

#

(also terrarian's balls but that just sounds hilarious)

karmic stone
#

I would've expected you to complain about the fragments being hard to come up with, specially since it's for making an item to summon a sand storm, that requires a material only available in that same sandstorm

But no, the bars are the problem taxevasion

queen sail
#

Shouldn’t they also get buffs for being abyss or piss— i mean mouthwash sea

vague karma
#

yeah they kinda should

formal cobalt
#

I did talk about the Fragments problem at the end

queen sail
#

They’re pretty big biomes

vague karma
#

but that needs to be added to other biome blades

#

so yeah

karmic stone
#

You didn't?

#

Or am i blind

formal cobalt
#

The ability to summon a sandstorm exists for convenience's sake, but it's not as good when you need to wait for a sandstorm to summon it anyway.

karmic stone
#

Oh ok, didn't relate that to the fragments

#

But anyway, ⭐

vague karma
#

here, a golden star for you

formal cobalt
#

I edited it to make it more clear

hollow idol
#

well Earth elems drop it

lost agate
#

P90 + hyperius bullets was also a god af combo iirc

#

And like, you can use hyperius on provi cuz shes that big

formal cobalt
#

Earth elementals are also somewhat rare, being a mini-boss and all

vague karma
#

maybe, except armored digger is a mini boss too

sand umbra
#

Earth elementals are also somewhat rare

vague karma
#

and he just can't stop spawning when I'm farming mimics

sand umbra
#

see that's the thing

#

Earth Elementals are big fat bullies when you first enter Hardmode and are ass to deal with while they steal all your lunch money

#

but then later on when you actually want them to show up, they're nowhere to be found Henk

hollow idol
#

maybe a spawnrate buff post mechs?

sand umbra
#

it's like finding Atlases for Deuces, I swear

vague karma
#

to armored diggers? no. to earth thicc gladiator? yes.

smoky wagon
#

Their spawn rates are fine

#

I have never had a lack of arid artifacts in late hardmode

lost agate
#

Yes, how easy it is to get them is basically subjective

#

One person may have good luck, another one may not

#

Thats how rng be

#

Which is also why getting stuff like marrow can be a bitch or an easy task

hollow shell
#

I have a suggestion:
Remove RNG from the game

lost agate
hollow shell
#

Make all "1 out of X times" calculations actually be counters, so they always occur on the Xth time and no other time

lost agate
#

You know that screws even with visuals right

hollow shell
#

ok what if it only applied to item drops

civic pond
#

remove RNG?

#

Impossible

lost agate
#

Then GL changing over a thousand times

hollow shell
#

Thanks I'll need it.

lost agate
#

And remaking the reforge system and removing dmg variance and-

#

If you wanna remove part of the essence of the game, then your call

hollow shell
#

m

#

would remove playthrough variety
and mid-playthrough interesting elements

lost agate
#

Basically killing replayability yes

ashen warren
#

There’s no indication that would kill replayability

#

People don’t replay the mod to get shafted by rng, they do it for the experience, the class playthroughs etc

hollow shell
#

idk, there are games that are replayable that don't have much or any RNG

This is an empty argument cuz I was pretty much joking though

lost agate
#

If everything happen exactly the same in every run then it would

hollow shell
#

Sorry for spawning something

civic pond
#

Personally I think it wouldn't hurt to remove some RNG

lost agate
#

Fun fact, hive mind is partially rng

#

But yeah figured it was a joke slobbyjoy

hollow shell
#

All bosses are partially rng

lost agate
#

Yeah

runic heath
#

increase spawn rate of earth elementals post mechs
please no. I already get harassed by armored diggers a lot, and those earth elementals harass nearly as often

civic pond
#

@ashen warren Add a reason why

#

and the suggestion is pretty blank

proven tide
#

@ashen warren the lance is a stabby spear, not a thrown one

#

iirc

radiant meadow
#

why would spears get rogue variants?

proven tide
#

okay coool

ashen warren
#

:ech: i know but it throws a projectile

civic pond
#

oh yes

#

"javelins"

proven tide
#

oh no

#

That's what the game calls them, that's right

karmic stone
#

Add a reason

radiant meadow
#

a lot of stuff throw a projectile

proven tide
#

Okay, so, yes, it produces a projectile; but the projectile isn't thrown, it's sent from the weapon.

ashen warren
#

I know

#

GWcorbinANGERY GWcorbinANGERY 🤡

radiant meadow
#

but it's highly uncharacteristic for a spear to have a rogue variant

proven tide
#

If the projectile was the entire spear yeeted, like the North Pole, it would be viable for Rogue

#

But as it is now it acts solely as a melee weapon and as such does only melee damage

#

elemental javelin when

karmic stone
#

@ashen warren Can you don't

proven tide
#

time for another <ping> add a reason

radiant meadow
#

why do we need elemental daggers?

proven tide
#

That works too

civic pond
#

wha

ashen warren
sand umbra
#

aren't there a shitload of new rogue weapons coming in the next update

radiant meadow
#

I don't see a point

proven tide
#

Do try not to request content for its own sake.

ashen warren
#

What kind of death loop is this

civic pond
#

how about discussing the suggestion here first

proven tide
#

Also yeah that

karmic stone
#

Who is starring this

sand umbra
#

which is probably going to be shipped in about a week

#

h

ashen warren
#

ok boomer

radiant meadow
#

there's already at least 2 new weapons for pre prov tier that are coded iirc

proven tide
#

himself, the bot, and another

#

and that's not including the existing elemental rogue weapon

ashen warren
#

Wait

radiant meadow
#

or stellar contempt

proven tide
#

that's true

sand umbra
#

yeah there's Stellar Contempt

ashen warren
#

What do you mean there's an elemental rouge weapon

sand umbra
#

and the rogue weapon literally everyone cares about perhaps too much

#

Elemental "Donut Deleter" Disk

karmic stone
#

Elemental disk

ashen warren
#

:ech:

proven tide
#

okay, here's a suggestion

#

Okay suggestion as in ideas for future not as in #suggestions-voting-style sugge— you know what, who cares

ashen warren
#

calameme

proven tide
#

Before making a #suggestions-voting sugg, it's best to scout out the area you're seeking change in. Check what items might fill a certain niche, what's available for what boss, experiment with the balancing first, etc. before making a call as to whether it needs a change.

sand umbra
#

^

proven tide
#

That way you a) get a bit more contextual awareness and b) don't get tripped up by half a dozen others pinging you and saying bruh that's been done

ashen warren
#

ok boomer

#

🤡

sand umbra
#

and if it's a change to an existing item, do research on the item beforehand and understand how it compares to others of its classification and/or tier
same if it's a change to an existing boss --- analyze how its current mechanics challenge the player, and see if there's anything one will likely consider unfair

ashen warren
#

Wtf is this pasted spooktober

proven tide
hollow shell
#

@ashen warren You should add reasons to your suggestions
and also, a rogue update is coming soon, so there will be new rogue weapons in that tier

ashen warren
#

:ech:

hollow shell
#

You can delete one of em and edit the other to be more extensive & valid

#

or if you don't wanna do that, you can delete both and wait till after the rogue update to see how the situation looks then.

ashen warren
#

"em" atleast edit it to ech

proven tide
#

just

#

don't give it the oxygen, guys.

karmic stone
#

Are...
Are you going to do it?

ashen warren
#

Who said I needed oxygen?

civic pond
#

Wuh oh i smell a degenerating convo

ashen warren
#

🤡

hollow shell
#

Lemme know if/when you're gonna edit it

sand umbra
#

I smell the same scent, doge

#

pre-emptive Byeah1

civic pond
#

If you aren't going to change these suggestions to actual well thought out ones then i suggest deleting them

sand umbra
civic pond
#

🏃

ashen warren
#

ok delete time i guess bomr

hollow shell
#

Aight

proven tide
#

elemental daggers specific item

ashen warren
#

stop crossing out your messages 🤡

brittle merlin
#

Stop using the clown emote

#

countered

ashen warren
#

:echprimebegone:

proven tide
#

vamp, don't invest effort

radiant meadow
#

please do try and keep on topic here

proven tide
#

this isn't going anywhere asechned

brittle merlin
#

Ok shall do Ben

ashen warren
#

Give me nitro so i can use an ech emote

brittle merlin
proven tide
#

@ashen warren however, if the armour (like, say, an ore armour) shows the player's face and hands...

ashen warren
#

then the entire player model goes invisible

#

will edit

#

thanks for mentioning that

lost agate
#

I never had the player show through the armor

#

May be a weird bug

spiral olive
#

It’s happened to me a few times, it’s a visual error

#

Not sure what causes it specifically, could be dyes or some vanity slots

#

But it’s intended to make you fully translucent

#

whoopsie almost 2 hours late there gj me

warm tinsel
#

About the custom achievements... Have you guys tried to code a bit around with AchievementLibs?

#

Ah NVM it's WIP

queen delta
#

Perhaps make it so the biome on initial hit isnt as big

#

Cuz the biome is extremely big on impact to make up for it not spreadinf

proven tide
#

IIRC this is a ☑ but I'm going to slap the star because it's still just as logical an idea as always

#

however, while I'm not sure about the details, I think something something biome spread memes something something redcode

quiet abyss
#

iirc Fabsol didn't make the biome spread because the biome spreading is an annoying mechanic.
There's already corruption/crimson and hallow, adding one more into this would be annoying to manage.

smoky wagon
#

Its an annoying mechanic that is tedious to code

#

So it wont happen

hearty yew
#

it's already been coded

#

it already can happen

#

spreading is coded and commented out

#

astral spread should be a config option

#

defaulting to false

#

that's what i would change that suggestion to @ripe wing

#

"Allow Astral biome to spread if a player sets a config option"

queen sail
#

But then again who wants spreading biomes

#

They’re just an annoying way to force biomes to be relevant

sand umbra
#

a lot of people who aren't in this discord, more than likely

#

and even a fair wealth who are, if the several suggestions regarding this exact subject are anything to go by

lost agate
#

But then again who wants spreading biomes
Literally a guy suggesting it
taxevasion

sand umbra
hollow shell
#

This has been a relatively common suggestion

lost agate
#

Yeah

hollow shell
#

Having a default false config option seems logical to me

#

(especially if the code already exists)

sand umbra
#

I agree, tbf

#

I've always been intrigued by the idea myself

smoky wagon
#

Was it coded before it was decided to not be implemented?

queen sail
#

Like okay but do you honestly want to deal with something that relogic forgot about

smoky wagon
#

Forgot about what?

queen sail
#

Spreading biomes

smoky wagon
#

I dont think they forgot about it

#

Its a very intentional feature

queen sail
#

It was built up to be a major part of Terraria when 1.1 released before deciding to bloat the jungle

#

And there hasn’t really been much added to it since besides one or two new enemies and the biome mimics

sand umbra
#

friendly note that you go to the Jungle, which spreading biomes can overtake, for what are two progression-necessary bosses in a row in vanilla

#

Corruption and Crimson being able to overtake Jungle is bruh to me

#

that's my only dog in this fight

queen sail
#

Hallow memes

#

Also why is hallow dead

sand umbra
#

implying there's not someone working to fix that

queen sail
#

That’s why you exist thomas

sand umbra
#

although yeah, vanilla hallow is pretty pointless

queen sail
#

You are our chosen one (and the other guy but he’s golden poopoo)

smoky wagon
#

How does making astral spread relate to the other biomes

sand umbra
#

because if it is a thing, one thing I'd be concerned about

#

is whether or not AI~chan will eat the Jungle or other important biomes if they exist near her

queen sail
#

Because people don’t go to biomes to make sure they won’t fuck up the world

#

We’re there to grind

sand umbra
#

again, that is my only even remotely relevant issue with this

elfin swan
#

Jungle spawns next to corruption: guess I just lose

queen sail
#

Also the jungle issue

#

Because corrupted jungle is omega meme

sand umbra
#

and given that AI~chan prefers the Dungeon side, I'd even argue it's not too terribly much to worry about

#

but it is something to account for, just in case

queen sail
#

Actually they probably did that on purpose thomas

sand umbra
#

actually yeah
that's probably why AI prefers Dungeon side in the first place

because spreading biomes taking over Jungle is omega fat

queen sail
#

Bc the devs would know how much of a meme it is for the biome with 40% of the mod’s content to be infected

sand umbra
#

the biome with a literal progression-necessary boss that has the biome in his name

elfin swan
#

"Astral infection~chan" is cursed
On the note of the evils spreading, can't we just stop them from being able to concert mud, or make a corrupt/crimson jungle

sand umbra
#

"Astral infection~chan" is cursed

queen sail
#

Probably a redcode thing

sand umbra
#

you're cursed

elfin swan
#

I know I am

sand umbra
#

also, redcode exists

elfin swan
#

Damn

sand umbra
#

and redcode for biome spreading

yeah there are things even I will not stare down the barrel for the purpose of making them actually decent

#

this is one of them

#

currently

#

if, in the future, my plans necessitate it, then. well, we can cross that bridge when we get there

#

the point is, biome spreading is ass normally because 2/3 spreading biomes can eat the Jungle

elfin swan
#

So is this why you should just surround jungle with hallow

void kelp
#

an astral infection spread config that defaults to false seems like the best solution for this

fervent zealot
#

why would you want something that can spread and devour theoretically all biomes though

void kelp
#

because people are stupid

elfin swan
#

ice

fervent zealot
#

astral ice

void kelp
#

same reason why they’re happy to have corruption/crimson fuck up their jungles

elfin swan
#

The power of snow beats all

void kelp
#

I feel like as a default thing a spreading astral infection sounds terrible

elfin swan
#

Yeah you should be able to disable it

void kelp
#

maybe like

#

if infection spread is on it’s only up to a certain amount of infected blocks greater than the amount that would generate normally

elfin swan
#

Defeating aureus makes it spread faster then beating Deus makes it spread slower

night cradle
#

SCal isn't very hard to damage honestly, even if she goes through blocks it's very likely that she'll return back quickly

small talon
#

Calamitas follows you, the only reason it's outside the box is because you led it there, unless there were recent changes

ashen warren
#

I still think she shouldn't be able to leave the box since I generally spend most of the battle on the bottom of the box

hollow idol
#

maybe its about her being outside when she hits 1%

ashen warren
#

thats also true

#

but I haven't experienced her leaving the box in the ending yet

hollow idol
#

I have a few times but I am casual so I had rod or norm relocator

void kelp
#

because she doesn’t go outside the box normally

#

she sits at the bottom corner

sand umbra
#

it should also be pointed out that 90% of the shit at or near exo tier ignores tiles anyway

queen sail
#

Voltaic Climeme

ashen warren
#

I dunno whenever I played against her she'd just leave an attack

hollow idol
#

She normally leaves the box when shes locked onto your Y position and you hug the wall

sand umbra
#

see also: Ark of the Overrated Weapons, Exoblade probably, Cosmic Immaterializer, Celestus

ashen warren
#

and my primary weapon is the Yharim crystal

queen sail
#

yormes christil
Well then that’s probably it

night cradle
#

I don't think Exoblade's projectiles can pass through blocks

#

But still, melee has already a good amount of weapons which projectiles do

sand umbra
#

please correct me if I'm wrong

#

Ark of the Cosmos does though

night cradle
#

Yeah, it does

hollow idol
#

seeing all the queen bees that spawn when I use it

#

yeah

sand umbra
#

which to be entirely frank is the main thing you're going to use for SCal if you have it

queen sail
#

Only exo weapons that can wallhack are AotC, Celstus, Always Better Than Drat, and Immaterializer

hollow idol
#

rip mage

sand umbra
#

you forgot Voltaic Climax and its bigger, better brother, VoiioV VorttroV

hollow idol
#

^

queen sail
#

Oh yeah and Vivid Meme ig

#

Less wallhack and more point and click out of boundaries

hollow shell
#

Yknow what
if she was unable to leave the box
True Melee would become possible for her, because you could pin her against the wall and deal some damage (before you gotta quickly dodge whatever she's shooting)

sand umbra
#

...actually, yeah, holy shit

queen sail
#

Well if she wasn’t player locked then maybe

void kelp
#

holy shit

queen sail
#

Because yposition lock almost always makes her out of range

void kelp
#

rover that’s. that’s perfect.

clear basin
#

Cram her in a wall yes this would be fun

sand umbra
#

rover coming up with the big IQ strats here

void kelp
#

because rn true melee should at least be able to meme to the end without something like Fargo’s tungsten enchant necessary

sand umbra
#

this would actually make Murasama have some sort of use without needing to move it

#

assuming the same change would also apply to bros

hollow shell
#

Isn't she always directly to your left or right?

sand umbra
#

she jitters around a bit, but yes

queen sail
#

Blonde demigod brutally sandwiches witch against wall

sand umbra
#

hot.........?

void kelp
#

you mean near-demigod pins witch and her brothers to wall

hollow shell
#

So if you're able to keep her at a fixed x, that being the x of the wall, then you should be able to get close enough for True Melee

sand umbra
#

indeed

hollow shell
#

(Youd be able to just walk into her and take contact damage)

sand umbra
#

...god, why didn't I come up with this sooner

#

I'd have suggested it ages ago

queen sail
#

What parts of the ai would need changing though

sand umbra
#

not much, to be frank

hollow shell
#

The programmers would have to make her respond to collision

queen sail
#

Atm she’s mostly retinazer

sand umbra
#

wrong Calamitas

hollow shell
#

which may or may not be quite painful

queen sail
#

How would you uh

sand umbra
#

we're talking SCal here

queen sail
#

Make that work

sand umbra
#

not Clone

tired haven
#

This sounds pretty underhaul-ish and I already like that

void kelp
#

making scal true melee possible is something I would love to happen thank you for the idea rover

queen sail
#

New update where all flying wallhacking mobs have tile collision

hollow shell
#

@ashen warren Add this as additional reasoning

#

If she collided with the box, you can do True Melee on her

queen sail
#

Would allow an actually possible legit scal true melee

hollow shell
#

((Murasama wouldnt be useless))

void kelp
#

it increases viable options for the fight :3

sand umbra
#

^

queen sail
#

There was a scal true melee but it was just using dummies with stellar striker

tired haven
#

Poor non-true melee classes trying to keep distance from her HyperFailure
A small price to pay for true memee scal

sand umbra
#

Murasama would actually rise to near the top of my tier list with such a change

tired haven
#

And well yes how else I was supposed to hit her?

sand umbra
#

because it'd reward high risk with high damage

queen sail
#

Yeah that’s the point

hollow shell
#

Everybody go star that because it's just me rn HDfailure

queen sail
#

Legit true melee scal is almost impossible

sand umbra
#

which is something I always like
a weapon that takes high skill or high risk to use should get high damage to compensate

swift bison
#

purplesama with anime slash teleport would make it possible but that will never happen so taxevasion

void kelp
#

I will literally continue my true melee death run and try to get my first scal kill that way

hollow shell
#

Additional concerns, however:
She would need to be programmed to only collide with the arena blocks or you could cheese her hardcore like Golem
But this also comes with the issue that arena blocks do not overwrite existing blocks, so in instances where youre not fully encapsulated by the arena, she would be able to get out of the box and maybe get stuck outside

#

Solution, albeit probably quite hard to program:
Make her collide with a set of coordinates that aligns with where the blocks are/would be, instead of the blocks themselves

#

(This suggestion's definitely gonna be a [Mid/High Effort] when it gets sent, if not exclusively [High Effort])

tired haven
#

Instead of tracking arena blocks she could track a virtual box around the spawn point where the blocks should be? It will make her get stuck in player blocks but it's their fault if they place much

ashen warren
#

Ok I added the true melee thing

hollow shell
#

(I'd like it if it was a bit more extensive than that but at least its included)

#

Yeah a virtual box

#

She would pass through everything except that virtual box, so she couldnt get stuck or cheesed

#

((along with this we should prolly implement that one suggestion which wanted SCal to always spawn within a close vicinity of you upon using Eye of Extinction, so she doesnt sometimes spawn on the ground way below you and gets locked out))

elfin swan
#

Here's my probably dumb idea

#

Instead of being unable to pass through, she can pass through objects but her ai tells her to stay within the box

hollow shell
#

One-way walls?

#

Or
no, hm

elfin swan
#

Well yes and no

hollow shell
#

I see what you're sayin

elfin swan
#

Her ai tells her to look for the box the item created, and to enter it and stay inside it

hollow shell
#

Like there's some number in her AI which tells her which distance to the left or right of the player she should hover around
and if the barrier is between her and the player, the distance between her and the barrier gets subtracted from that number

elfin swan
#

Something like that yeah

#

It keeps the problems of making her spawning below you or outside the box away and keeps the thing that makes true meme possible

hollow shell
#

Actually yeah
Just doing that subtraction thing is probably way easier than doing any kind of collision business, with either real or virtual tiles

#

(Suddenly this is looking very [Low/Mid Effort])

elfin swan
#

I would apply that to the brothers as well

hollow shell
#

yeah

elfin swan
#

It also stops the problems of her being golem cheesed

hollow shell
#

yep

swift bison
#

Can't all weapons that are viable for SCal hit through blocks by default?

#

wait no

ashen warren
#

nope

swift bison
#

but at least one for each class does

hollow shell
#

Murasama, Exoblade, SSV

#

At least one per class, sure I'll give you that

#

but not all options can

elfin swan
#

All this would do is make more items viable, like some that can't go through walls, it also allows true melee to finally finish a run

ashen warren
#

like the yharim crystal

hollow shell
#

mhm

elfin swan
#

Yep

ashen warren
#

and murasama so that my bro can finally finish his true melee run

hollow shell
#

(btw Kortix you mention a "virtual circle" when I think you meant "virtual box")

elfin swan
#

And apparently it'd be low effort too, from what has been said

ashen warren
#

oh

#

changed

hollow shell
#

Thanks

ashen warren
#

so would some thing like this be possible or would it be too hard to code?

elfin swan
#

The way I was thinking was

#

She can pass through all blocks but her AI tells her to look for this box and try to stay within it when possible

hollow shell
#

There are a few ways to do this
and honestly, the easiest way is probably also the one with the least side effects and consequences

elfin swan
#

^

ashen warren
#

thats good

#

that thing you wrote has been added to the suggestion

hollow shell
#

just make her hover-distance get subtracted by the distance between her and the wall, if the wall is between her and the player
and the math will make it so she hover along the wall instead of passing through

#

No collision code needed

#

(I mean in a general sense that is kinda what collision code is)

#

(but still)

elfin swan
#

It also makes her dash attack ((I think she has one) not make her vulnerable af when she's just stuck on a wall with the other one

hollow shell
#

Yeah she won't slide along it awkwardly

#

cuz it'd just be for the hover AI

elfin swan
#

She'll pass through it then hover back in when it's over

ashen warren
#

the dash attack could make her fly at the player and if she hits the boundaries maybe teleport to the location from where it started

#

It wouldn't seem as ghostly though

hollow shell
#

Nah prolly not needed
Dashes don't last too long and she gets back into position afterward very quick

elfin swan
#

Not to mention this saves us from the problems of making some blocks hit her and some blocks not hit her

hollow shell
#

which was another possibility, yeah

elfin swan
#

And changing her spawn position entirely would be harder than just instructing her to be inside the box when possible

hollow shell
#

Nah I don't think so

ashen warren
#

ok I'll remove that

elfin swan
#

Oh really

#

Eh that's fair

hollow shell
#

I'm pretty sure you can specify exactly where you want an NPC to spawn in relation to the player

elfin swan
#

Oh

hollow shell
#

Could just make it like 100 or 200 pixels above the player

ashen warren
#

technically she would spawn at the same place as where the player is though

#

if its the middle

hollow shell
#

Yeah so don't make it the middle :P

elfin swan
#

Still stops golem cheese and her just sliding across walls during dash attacks

hollow shell
#

We don't really need to change her spawn location because her getting locked out isn't a possibility
but there were other reasons why making her spawn near the player always is good

elfin swan
#

While probably being much less code which is always a plus

ashen warren
#

how about she spawns in the middle invisible and invulnerable and then later after she has moved like her pattern then she becomes a proper enemy

hollow shell
#

She's already intangible and invulnerable once the first bullet hell starts

#

Spawning her in the middle wouldn't make you get hit instantly, it'd just look awkward

elfin swan
#

Like skeletron and prime

ashen warren
#

yup so maybe make her invisible and let her code do its thing?

hollow shell
#

I guess

ashen warren
#

then make her visible?

sand umbra
#

dust would also help make it less awkward

#

dust and projectiles, to help make a more gradual "introduction" transition to the fight proper

ashen warren
#

Or you could use the sentences she says when spawning as the point at which she becomes visible

#

as it creates an atmosphere that she has been watching the terrarian the whole time

#

kind of acting like an old school boss transition

elfin swan
#

It does probably fit more for her to appear when she gets a human sprite tbh

#

Instead of phasing through walls

ashen warren
#

I think the lore says that she's permanently an eye so she can't have a human sprite

elfin swan
#

That's old

hollow shell
#

Ye the lore doesn't say anything about her being an eye anymore

ashen warren
#

the lore was changed?

hollow shell
#

Which is weird
because
she is an eye in-game

elfin swan
#

Its just an outdated sprite that hasn't been updated yet

hollow shell
#

Lore does get changed sometimes

ashen warren
#

so why is she and her doppel ganger eyes?

elfin swan
#

Retcons n shit

hollow shell
#

Just cuz the lore-accurate resprite hasn't happened yet

elfin swan
#

Doppel is an eye because failed clone and Scal has an outdated sprite

hollow shell
#

It'll be a bit of a project so it's further down on the priority list, we've got more pressing matters atm

ashen warren
#

maybe you could ask on the calamity art server for her sprite?