#suggestions-discussion

1 messages · Page 701 of 1

proven tide
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being in the wrong means you fucked up and are the bad guy here

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if you're in the wrong you've made some sort of transgression

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but if you're wrong you are low iq

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iirc english bad thonk

sand umbra
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this is why the English language is retarded iirc

lost agate
sand umbra
proven tide
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there's a dozen other reasons

ashen warren
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what do you mean it's perfect

lost agate
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Oh god you have the same pfp

sand umbra
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oh I'm well aware, I could write a fuckin' novel on this kinda stuff
but alas, not the point thinkies

proven tide
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very good

ashen warren
proven tide
fierce hedge
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Doesnt Sulphur cannon proj also get affected by gravity

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Or am I wrong

sand umbra
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no

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their vertical velocity slightly increases upwards as they travel, regardless of what direction they're shot

fierce hedge
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Yeah thats the issue tbh

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Terrible aiming

devout lava
zenith hazel
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why does this belong here again?

devout lava
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oh fuck

radiant pawn
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i didnt think my suggestion would get 68 stars and pretty much no negative opinionfeelsgreat

devout lava
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Negative opinion:
its not 69

tired haven
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That's a positive if you ask me

sand umbra
void kelp
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it means it’s a good sugg :3

radiant pawn
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if you are a mage, you have calamitas sigil that shows ore

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if you are any other class

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spelunker potion work slobbyjoy

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it may not come in the metal detector, but why would you need a metal detector when spelunker effect is far better

hollow idol
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Does anything have priority over the life items

terse sundial
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It's a valid suggestion

rugged mist
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I mean it still doesnt make sense that those ores would be marked as less valuable than life items that late in the game

terse sundial
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but also pretty sure it's hardcoded

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unless it goes by tier but idk

hollow idol
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also Auric while youre at it i guess

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@hoary hinge

hoary hinge
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@terse sundial there's levels for every single treasure in the game - e.g. life crystal is 800 and life fruit is 810. they could set the ore to be 900 or something if they wanted to

tired haven
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^

terse sundial
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Alright

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thanks for the clarification

ashen warren
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Whoops, I just realized Silva Revival doesn't have a cooldown.

lost agate
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Yes it does

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But its defined by your death CompleteFailure

ashen warren
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Would there be any problems with me suggesting that the speed at which you can fall through platforms should be increased; it feels very jerky descending layers of platforms and can hinder movement during boss-fights.

hollow shell
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I do not think you will get much support if you're asking that the physics / movement mechanic itself be changed
That sounds a bit painful to program and would likely cause a lotta bugs

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I think it'd be better to suggest a thing that makes you drop through platforms at a higher speed
but that doesn't sound substantial enough on its own to exist
but I don't know what other relevant functions it could have

swift bison
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maybe add that to the normality relocator?

hollow shell
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Maybe

ashen warren
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I wouldn't say add it to the normality relocator because that is early-endgame equipment and fast platform descension would be useful for most of the game up to the endgame where most arenas don't involve layers of platforms. So it would be pretty redundant to put it on an item that you get as soon as the ability is possesses is no longer that useful.

hollow shell
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Fair

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Perhaps it could be an item obtained much earlier, that later is an ingredient to Normality

ashen warren
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Maybe it could be an added bonus to the frog legs.

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That would make sense because their bonuses are mostly to benefit vertical movement.

hollow shell
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Makes sense

radiant pawn
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i think the platform descent is hardcoded

ashen warren
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Whatcha think of what i suggested?

frail mantle
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i think that's a question you should ask in the CEM server

night cradle
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regarding Cal-, yeah what Providab said ^

ashen warren
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The what server? thonk

night cradle
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Calamity Extra Music Server

ashen warren
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Ah.

night cradle
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Turq made an another mod and all the vanilla remade tracks are in there

ashen warren
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Well, it's still a thing that should be done by the calamity devs, isn't that right?

night cradle
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nope

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mostly because they don't develop that mod

ashen warren
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Ah. Damnit

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I had one job; not to make shitty suggestions HyperFailure

queen sail
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Rework Heart Attack or Rage in general.

Reason: Let’s be honest, has anyone ever used Rage legitimately? With the methods of how to build it up and how easy it is to completely lose it, people are going to end up using Heart Attack’s stat buffs more than Rage’s damage boost. These honestly need to be reworked so that a random buff doesn’t end up being more useful than the gameplay element it spawns from. taxevasion

terse sundial
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Heart Attack was actually just changed, now it's called Absolute Rage

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it got a few tweaks also

queen sail
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Still calling it Heart Attack to differentiate it from Rage

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Since absolute rage is uhhhh

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A bit unoriginal ig

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:echthink:

sand umbra
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also

terse sundial
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Rage is very useful for a lot of things, being able to time a damage boost is super helpful

sand umbra
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something I found out

terse sundial
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many classes like ranged and summoner don't often get rage due to their playstyles

sand umbra
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you can click away the Absolute Rage buff thing now

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for some reason

terse sundial
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gdi

queen sail
terse sundial
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I thought it was a debuff with positive attributes

hollow shell
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Well because it's a buff

sand umbra
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i don't recall anything being changed about internally though?

hollow shell
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... it still has the red background though because I don't think anybody knew it was changing to Absolute Rage except testers

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nobody resprited it

queen sail
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No it’s still the same hp boost meme

sand umbra
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booze gives positive effects too and you can't click it away

terse sundial
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I don't remember seeing anything

queen sail
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Booze is serum

terse sundial
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well I saw it just didn't know it's name was being changed

hollow shell
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Booze has both positive and negative effects

queen sail
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It takes away something as well as give something

hollow shell
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Absolute Rage is only positive

queen sail
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Also why is it mostly only a thing for melee

sand umbra
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also HoD still refers to it as the Heart Attack debuff

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so there's also that

hollow shell
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It does indeed.

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. _.

sand umbra
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same is true of Draedon's Heart

terse sundial
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none of us testers were aware of it's name change, but yeah it should be fixed for next update

lost agate
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nobody uses rage

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Oh yeah? DankEyes

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Cuz im pretty sure i have seen a lot of people use it

terse sundial
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Rage is super useful for melee

lost agate
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Its a lifesaver on scal nohits

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Or scal in general

terse sundial
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Rage is difficult to gain in early stages of the game, which is why I assume it turns people away

lost agate
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I mean, yeah,but that doesnt make it less useful

terse sundial
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mhm

lost agate
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Having problems with a boss? Save some rage and give yourself a boost

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You can ensure that you have rage, but nothing ensure you get adren on a fight

terse sundial
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I know it may be a problem with people abusing this for more difficult boss fights, but what if Rage was easier to charge in pre-hm and pre-plant/clone?

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without the use of other mods ofc

lost agate
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You could reduce the amount of dmg you gotta take in general and make it more demanding when you consume the rage upgrades

terse sundial
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That could work

lost agate
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So last upgrade would leave you with current dmg needed

terse sundial
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I've got an idea

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Decrease the amount of charge needed to fill Rage as well as its damage boost at the start of the game and have each of the Rage Upgrades increase charge time as well as damage.

Rage is currently underutilized by many of the player base that plays rev due to how difficult it is to charge in the early stages of the game, while Adrenaline can be charged at any point during a boss fight while in Rev+. Allowing Rage to be used although being more weak can could encourage players to utilize Rage more instead if just holding onto rage for the Absolute Rage buff. Each Rage Upgrade obtained can help to increase the amount of damage Rage can do, while also increasing the amount of time spent on charging in order to prevent cheesing post-ML bosses with an easier to charge Rage.

lost agate
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Sounds good

swift bison
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what if rage is built by consecutive hits on enemies?

distant gyro
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that's a good

chrome holly
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Alternate: re-introduce rage in contact of all ennemies. Currently, you need to ram yourself into ennemies again and again, go to the nurse, let her patch you up, and then do it again, again and again and again again, which is a massive PITA. And it's only worse if you're trying to use rage against a hard bossfight: you're wasting several minutes for a boss you'll probably die against anyways.

lost agate
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Because u get very angry when you intentionally step on a spike taxevasion

chrome holly
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Well, you wouldn't get very angry either if you kept bashing yourself into a living chest

terse sundial
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You can also gain rage via true melee strikes

smoky wagon
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Heart of darkness lore is that you get angry because you have to wait so long

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When the whole time the rage came from the waiting itself

tired haven
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rage should fill up faster depending on the volume and distortion of sounds that mic records

queen delta
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Also give mic support so rage can build up every time your mic hears you banging on your desk

tired haven
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ninja'd?

queen delta
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Almost

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We did think same thing tho smugyon

tired haven
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Table bang is a good idea
and ye great minds think alike

distant gyro
chrome holly
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Every f bomb you throw gives you 2% rage

queen delta
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Nohitters every attempt:

tired haven
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also, if you die in a bossfight, the rage meter on respawn gets filled by the % of boss hp you took away

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1% stonks AmidiasEvasion

queen delta
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Nam’s wrath

distant gyro
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Nam hours

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also here's a drop; thoughts appreciated

Move around the effects of the Astral Armor from the individual pieces to the set bonus and vice versa
In case you don't get it yet; it means moving the "Creature, Danger, Treasure and Ore Detection" to the set bonus while "28% increased damage and 21% increased critical strike chance" are distributed to each pieces. Certain part of the set bonus such as the "stars fall on critical hits" should stay as a set bonus, however.
Reason : At first glance, people may view this as a summoner-based or utility-based armor when it actually isn't. Moving the stats around will make the armor less deceiving especially to newer players.

hollow shell
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@lime magnet If you could edit a reason into your suggestion that'd be appreciated
(a reason beyond "it'd be funny")

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@supple lodge You too, for your Sandgun suggestion
(and remove the "also" in the one after)

distant gyro
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also chain suggestion times

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(also can I get the go-ahead for that astral armor sug HDfailure )

karmic stone
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@supple lodge
Tbh there are people that really like to know the armor bonus when they already have it, so this would go better in a small QoL mod rather than a mod as big as Clam

Also, cut the "also" in that sugg, chaining smelly

hollow shell
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That's not what chaining means

distant gyro
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there's 2 sandgun suggs in a row

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that's the chain, iirc

hollow shell
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Ah, I see

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Add seemed to be implying Skoore's two suggestions were a chain

karmic stone
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I mean that if devs were to see this, the first thing they would see is the word "also" and that would be :ech:

hollow shell
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Yeah but that's not because it's a chain

karmic stone
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Or what Altix said haha

hollow shell
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m

lost agate
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That armor set thing sounds more fit for a QoL mod

tired haven
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It also would work incorrectly on pieces that allow multiple bonuses

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(like body/leggings of multi-helmet armors)

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How'd you put 5 entirely different daedalus set bonuses, for example?

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Walloftext.jpg?

sand umbra
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Adjust the shown set bonus based on the player's currently held weapon and keep it to whatever the class of the last held weapon was.

sinful violet
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It’d have to be helmet, but that’s unreliable for things like wizard hat comboes

sand umbra
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Check for accessories belonging to a particular class.

sinful violet
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That just sounds unnecessary and a pain

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“Ah yes this pickaxe is my main”

tired haven
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^ for a single feature that's far too much work
Plus people can not only stick to one class

distant gyro
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byeah

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can I post my sugg now

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or should I wait for a bit since it follows an existing armor sugg

sand umbra
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Most armor set bonuses are class-specific in the first place, and what I already mentioned would only apply to Calamity's one-size-fits-all armors and not the plethora of class-specific armors you can find everywhere else.
What point, thereby, is being made by pointing out multiclassing?

hearty plaza
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i mean you could just put helmet-specific class bonuses on only the helmets

tired haven
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Ex.: I would want to switch to summoner ataxia set after ranged reaver. Now I have to explicitly use summoner weapon to access that info (given that the feature of set bonus tooltip is obscure enough to not know all the details about it)

Honestly, I'd just read wiki instead of doing dances with in-game info in that case

sand umbra
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i mean you could just put helmet-specific class bonuses on only the helmets

tired haven
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The helmets only is better, I guess

sand umbra
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isn't the whole point of making the helmet to access the set bonus in the first place, seeing as the body and legs pieces don't change

hearty plaza
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i mean in the text

sand umbra
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so by the time you've made it, you'd already know what set bonus you're getting or would have that information in 10 seconds tops

hearty plaza
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i am Not Good At Talking™

sand umbra
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@sweet berry Any particular reason as to why?

sweet berry
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Well I was running around the snow during a prehardmode blizzard enjoying the music and I kept running into zombie eskimos dealing exactly 47 damage every time. It took a second hit to kill them, but in that time, i've been hit and my speed has been reset.

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The Tundra Leash is the snow relic anyway, I feel it should be just powerful enough to not have to worry about eskimo zombies keeping me from charging around a blizzard at top speed...

hollow shell
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Aight
You should edit those messages into your suggestion. Modify em if you like but you gotta have a reason in the thing itself

sweet berry
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Ok gladly

queen delta
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How about pink gel has more damage overall

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Since its more rare

void kelp
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  • have it be used as a special ammo!
teal ibex
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this seems nifty but i would almost want it to be that pink gel crafted into useable ammo

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just so that you could actually reasonably use it for more than 15 seconds

ashen warren
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you could also just have it craft into more normal slime, i feel that that'd be more useful if it isn't already some qol mod

nocturne crow
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Pink gel, as rare as it is, I feel should have a special effect override as ammo. Maybe when the weapon used damages the enemy, lowers their KB resistance if they're not a boss mob by maybe in the range of 5%-25%?

bright mountain
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when its been a month from my suggestion being accespted im gonna give up on it actually being in the game

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8 days to go fab

proven tide
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it's

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not solely fab's job to implement things thonk

zenith hazel
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not with that attitude

hollow shell
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  1. Try not to think that way. Many many suggestions go without getting implemented.
  2. ...also, don't lose hope after so short a time. There's a suggestion from March which afaik is still planned on getting implemented.
zenith hazel
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be patient and you’ll eventually get your response on the suggestion

proven tide
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vro there's

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there's an ❕ sugg

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back in the 17th of september

hollow shell
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Yeah !s don't always get removed

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They tend to stay on suggestions which got feedback in this channel as already existing in some form or being unlikely/unable to implement

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Asphalt Platforms already exist in Luiafk

bright mountain
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@supple lodge

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that is a vanilla option

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google it

proven tide
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link please

half basalt
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oog, the calamitas world gen idea got rejected

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At least we finally get some feedback

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also, looked at trinket of chi

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and uh

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First of all even on paper it's smelly

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and second

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"The buff deactivated if you move or attack once"

deactivated

void kelp
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:000 👍 is a nice new one

sand umbra
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Rev+ Skeletron teleport location tell has been approved to some extent.

...yay?

half basalt
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really?

sand umbra
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ye

half basalt
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oh uh

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what changelog number?

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If that's even where it is

void kelp
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nah, suggestion only

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it means devs agree w you

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before it would’ve just been checking if a dev had starred the sug

sand umbra
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which is also the case

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so double yay

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...i think

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or was that the SAC buff

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okay it's both
gamer

half basalt
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I'm just waiting for the next broadcast of Weird Suggestions

sand umbra
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Next broadcast comes when I have a meaningful suggestion to make that would improve the quality of the mod to a considerable degree.

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I don't just pull these outta my ass, I like to have good reasoning for them before goin' for them.

half basalt
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Yikes, I was just saying that I anticipate what the next one will be. Not trying to get you to just pump em out.

void kelp
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aye, it’s just a series of well-thought out stuff that may or may not have been thought of by others I love it

sand umbra
hardy hill
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Make the chaos amulet spelunker effect toggleable

radiant pawn
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no doubt that plantera is the most ass clap boss in br

sand umbra
radiant pawn
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She does so much damage and is so annoying hhhbruhmblebirb

hardy hill
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does she auto enrage? that should definitely be fixed

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if thats the case

radiant pawn
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she looked enraged

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she moved so fucking fast

terse sundial
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plant only enrages on the jungle surface in calamity

radiant pawn
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spitted seeds like voiddragontaxevasion

terse sundial
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make sure that you're updated

radiant pawn
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i did

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i have the last version

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She seemed enraged

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she moved really fast for not being enraged

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maybe its a boss rush thing

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but idk

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i just noticed i typed in wrong channel oopsie

devout lava
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Im checking if anyone suggested revamping the Rare waifu in a bottle

brazen bramble
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that's what the search function is for

hollow shell
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Adjusting her has been suggested several times

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to make the healing orbs more effective

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They almost always suggest that the orbs have some player-homing property
so you dont need to touch the 2x2 pixel thing exactly in order to get health

queen sail
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Has it been considered

hollow shell
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Not yet.

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Also, ooo
The suggestion for that was made in 2018, so you can resuggest it

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(as long as you don't suggest that she heal you directly
because that was suggested in 2019)

gusty geode
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I feel like a debuff that makes it impossible to gain adren and rage would be a good idea
But the only thing I can think of offhand that'd do that is being high
And there's no way people wouldn't call that a meme

void kelp
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mutant boss does that iirc

tired haven
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mhm?

swift bison
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wait shoot that didn't delete

jovial spire
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@thin nymph It's called that because it's a refrence to an item in a game called Don't Starve.

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Same with the ethnodermic energy

half basalt
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I play Don't Starve, and I know that they have the same name, but aren't Nightmare Fuel and Endothermic Energy pretty general names?

void kelp
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yeah, but it is also a reference

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also, using “it triggers my OCD” makes no sense as a reasoning because OCD doesn’t work like that

queen sail
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Who cares tbh

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They’re just materials

civic pond
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nightmare fuel is a fine name anyways

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🏃

hearty plaza
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i dont understand why endothermic energy is called that

void kelp
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endothermic = heat is not released by it, which makes it cold

hearty plaza
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ah! thank

hollow saffron
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exo = opposite

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however pumpkings arent really hot

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theyre meant to be more spooky

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and as a result, they could be intended as nightmare fuel

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also because its fuel and furnaces require fuel you smh

karmic stone
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2 Lenses + Iron bar = Sniper scope
Uh, i don't see why not

hollow saffron
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~~making a prehardmode accessory in hardmode taxevasion ~~

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why not 2 lenses, 2 iron, 3 bone and 4 ectoplasm

proven tide
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how would you shake that off

olive mist
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mashing buttons?

hollow shell
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You've gotta provide a pretty good reason for that

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and right now I'm gonna say that should be a Rev/Death change, if not only Death

olive mist
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I did add a reason

queen delta
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I dunno about you but i’d rather not get memed on by slimes as soon as i start a pt

olive mist
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Slimes in pop culture usually do their work by engulfing their prey's head with themselves. this suffocates them and makes them easier to absorb

hollow shell
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Yeah but more reason
probably relating to Calamity in some way

olive mist
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this effect would obviously be rare, as it would be annoying

hollow shell
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cuz this'd be a big change

olive mist
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how would it be a big change?

hollow shell
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ah, it's not an every time thing

olive mist
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yeah no that would get annoying real fucking quick

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like maybe a 5% chance thing

hollow shell
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You could specify that cuz I interpreted it as you're replacing their contact damage with attachment

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just like Brian Suckers

hollow saffron
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button mashing is a bad idea

olive mist
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How would you get rid of them then?

hollow shell
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Murder

queen delta
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Maybe let them attack

olive mist
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i suppose attacking them with a weapon could work, but what about early in a run where you just have the copper shortsword?

queen delta
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Pickaxe or axe

hollow shell
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You've still got the tools

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yeah

olive mist
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oh yeah

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i still think button mashing would be cool though. would probably add something interesting and new to the game, as where do you button mash in a game like terraria?

hollow shell
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It could work

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maybe just make it an "or" in the suggestion
attacking or button mashing

karmic stone
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Sounds interesting, reminds me of the old HL headcrabs

hollow saffron
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jotaro pfp guy

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not evryone can ORA barrage their enemies

tired haven
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Pretty sure the "sitting on head" thing is possible to copy from Brain Sucklers

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But the real question is: would it be benefical to gameplay if such common enemy type will be changed?

hollow shell
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Overriding Slime code to do that
might be a bit fucky

sand umbra
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I mean, it'd be fucky not because it'd necessarily be difficult

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but because there are like fifty different variants of slimes Henk

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so you'd have to change that behavior for each and every slime type

hollow shell
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We could try implementing this function in one of our existing slimes

sand umbra
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and try to keep it balanced, too

hollow shell
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like the Blight Slimes
because they're a bit featureless atm aside from their purpose and a buncha random debuffs

sand umbra
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actually, Blight Slimes doing it could be cool :o

tired haven
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Yeah, keeping such ai change to one-two calamity slimes will be neat

hollow shell
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(though, they're rather large so it'd make more sense if you like, shlorped into them instead of them stickin on your head)

sand umbra
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perhaps in higher difficulties, to separate them from normal slimes

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since as you said, they don't really have any special quirks rn aside from dropping Blighted Gel and being lorge

tired haven
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They also could become smoler with that ig, to fit on your head failure

sand umbra
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nah, just have them engulf you instead OmegaFailure

tired haven
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Or split in 2 even though it's such cliche at this point

hollow shell
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Aight yo redesign for blight slimes:
Smaller, but they have short spikes/tentacles along their undersides

so they look like Metroids/headcrabs, indicative of headgulfing

tired haven
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looks a tad bit like squids

sand umbra
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nO

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NO

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i refuse

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i refuse to allow this or anything like it to ever happen

hollow shell
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They're not called blight slimes for nothing

tired haven
sand umbra
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i have colossal squid ptsd

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h

tired haven
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i

sand umbra
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j

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k no i'm not doing this joke

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just
I think it'd be better if in like Expert+ or something

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they just kinda engulf you

hollow shell
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alright

sand umbra
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and you need to mash buttons or do some other bullshit to get out

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building on this, having the Royal Gel equipped after the Slime God is defeated could/would prevent them from trying to do so and make them passive

hearty plaza
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you kill them to get out

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it works with everything else

hollow saffron
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imagine killing something thats stuck on your head

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what are you gonna do, shoot yourself?

hearty plaza
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yes

tired haven
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That's what we always did

hollow saffron
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gamers dont die, they respawn HDfailure

radiant pawn
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but bosses despawn

versed mica
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Where do I learn this skill

nocturne crow
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It's a passive skill that becomes inherent after retrying a previous failure.

devout seal
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why not have the aero slimes do that latch?

proven tide
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why aero?

devout seal
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They fly, and are about as big as the player's head if you ignore the wings.

rough root
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Don’t the Brain Sucklers from the Nebula pillar for the Lunar Event latch to your head till ya kill em? Basically that with the slime idea, yeah?

ashen warren
#

So y’all are saying to basically make slimes brain sucklers

#

:echceasebegone:

tired haven
lost agate
#

Imagine buffing the very first enemy you encounter

#

squints at hardmode making slimes stronger on expert

civic pond
faint needle
#

I mean, its not a buff to the first one

#

Rather to later ones

tired haven
#

tell that next time when 130 dmg green slime sits on your head

lost agate
#

I think green slimes on hm deal more dmg than the actual hm enemies henkhenk

tired haven
#

They do

#

Most of HM enemies at least though. Tortoises, mimics and some other ambient stuff is more threatening still

#

(while also having far more complex attacks)

queen delta
#

Not as threatening as slime in ML fight

tired haven
lost agate
#

Thats anti climatic to say the least

#

like current gale vs drat

tired haven
#

gale vs drat is plain calawheeze tbh

lost agate
#

Drat was supposed to be better now but fucken ech

queen delta
#

At this point its fate now

#

Gale has to be better than drat forever

lost agate
queen sail
#

At this point just nerf gale

#

Easy

lost agate
#

Look at changelogs smh

sand umbra
#

nerf more iirc

queen sail
#

Okay but does drat perform better now

#

You still need to test how it performs

queen delta
#

Yeah us beta testers/devs are working on that

queen sail
#

Yat you have power

#

Make Drat good again

queen delta
#

Isnt it already good now?

#

What do you mean by that @ashen warren

sand umbra
#

a change to the color of buff timers

ashen warren
#

Sometimes it's really hard to see number of seconds or minutes to the end of the buff

#

I mean a option to change it's color

#

Or maybe size

#

To make it easier to notice

radiant pawn
#

holy shit this is my first suggestion that gets the green check why am i so happyslobbyjoy

#

also buff timers arent that hard to see

#

most of the times you can see them on dark bg

#

but with rev DoG, Hallowed Provi and maybe Yharon then yes its hard to seetaxevasion

ashen warren
#

Yeah my suggestion is crap, i don't care.

rugged mist
#

People can play however they want, no reason to punish them for it

frail mantle
#

^

tired haven
#

Never I have been offended with something I agree so much with
But yeah, shamefully it's unacceptable

small talon
#

I agree with crab

ashen warren
#

play however you want

frail mantle
#

if people want to use overpowered gear from other mods they are allowed to

ashen warren
#

don't clog up my viewspace with your crap though

ruby cobalt
#

just don't shit out garbage content?

#

sadly this is unacceptable

#

you gotta pander to those 13 year olds

distant gyro
#

tbh

tired haven
bitter topaz
#

is this a meme suggestion? squint

ashen warren
#

pretty much xD

rugged mist
ruby cobalt
#

ngl it's so much of a meme it's not even a meme

bitter topaz
#

nice
enjoy the warn!

rugged mist
ashen warren
#

derp

jovial spire
#

@near crown Not really, if anything the lasers make more sense since Draedon made DoG's armor and Draedon, as we all know, has a laser fetish. Also, eh it seems like i'd be hard to sprite.

lost agate
#

How tf do you even make some laser walls look like teeth

tired haven
#

Draconic destruction?

#

(i can't really tell either)

hollow saffron
#

laser teeth

#

laser teeth

hollow shell
#

@formal cobalt Add a reason
(also like 4 mods do that already)

#

Also @ashen warren Could you please elaborate on your suggestion, and add a reason?
And by that I mean edit your suggestion to do that.

jovial spire
#

@formal cobalt You realize you can buy every single consumable summon right

#

Also, just dont destroy the one closest to you.

formal cobalt
#

but what if I have the materials to make them but not the money to buy them?

jovial spire
#

If you do thats that's kinda on you ngl

formal cobalt
#

or if I have hundreds on lenses and want to use them on boss summons because I have no other use for them?

jovial spire
#

Like i said, if you dont leave any left thats kinda on you since there's more than enough alters in the crimson/corruption.

#

So its your fault if that happens

#

Thats just my opinion though

formal cobalt
#

actually, I will say that altars in crimson worlds are a little harder to come by since they don't seem to generate as much in the crimson caves

#

For instance, right now I see four in my closest crimson cave, where as in a corruption cave I'd see at least 10

lost agate
#

Isnt there always a literal line of altars across the world?

formal cobalt
#

what do you mean?

civic pond
#

there's a few spread out here and there

lost agate
#

Find an altar outside the crimson chasm

civic pond
#

not always in the most convenient location

lost agate
#

Dig in a straight line sideways

#

Bam found a line of altars

formal cobalt
#

definitely not convenient, no

hollow shell
#

It's a decent suggestion

#

valid.

distant gyro
#

oh yea I was gonna post something

#

idk why but it bothers me when people say astral armor is only for summoner

jovial spire
#

^

ashen warren
#

Forgive me if I'm wrong, but it's just all-class

distant gyro
#

yes it's all class

#

but it's hidden to newer players that it's all-class

sand umbra
#

when you lock the actual combat functionality of an armor set to its set bonus

novel pebble
#

great design

tired haven
#

Pumpkin armor hellyes

distant gyro
#

What the Astral Armor looks like from the outer appearance

63 Defense
Creature, Danger, Treasure and Ore Detection
+20 life and mana
+3 max minions
+10% move speed

sand umbra
#

"what a great utility armor!"

#

"i won't use it!"

distant gyro
#

What's hidden behind it

25% increased movement speed
28% increased damage and 21% increased critical strike chance
Whenever you crit an enemy fallen, hallowed, and astral stars will rain down
This effect has a 1 second cooldown before it can trigger again

novel pebble
#

Why is this a thing

distant gyro
#

yea that's a fuck ton of things hidden

novel pebble
#

Why are the stats a setbonus

distant gyro
#

by the fabled set bonus

novel pebble
#

Who thought this was a good idea

distant gyro
#

ikr

ashen warren
#

Ask for fab to show that

#

If rev exists, so can exactly four extra lines to a set bonus

sand umbra
#

sadly, it'll probably be pushed off until whatever major sugg implementation update comes in the next five years

#

if one comes at all

ashen warren
#

Yeah

sand umbra
#

still a good sugg though, the combat functionality of an armor set intended for combat shouldn't be locked behind its set bonus CompleteFailure

queen delta
#

why wireless?

civic pond
lost agate
#

Imagine you make wireless teleporter, ok now how do you define which teleporter goes to which?

hollow shell
#

@valid bronze Grand Design.
You only gotta make one trip.

lost agate
#

That too

valid bronze
#

whats that

rugged mist
hollow shell
#
Terraria Wiki

The Grand Design is a tool which allows the player to place or remove any color of wire as well as Actuators. It also shows the dimensions of whatever is selected.
Creating the Grand Design costs 150000*15  in total. Its components can be bought from two rescued NPCs: the G...

rugged mist
#

have you ever actually set up a teleporter

formal cobalt
#

To be fair, if you want a wireless teleporter, just get the wireless mod

valid bronze
#

theres a mod for it?

hollow shell
#

Figures that it already exists.

formal cobalt
#

yeah

#

I have it because buying wires in bulk is expensive

valid bronze
#

@rugged mist do you knwo how many wires it would be for a large world to the ocean?

rugged mist
#

a lot

formal cobalt
#

too many

rugged mist
#

ive done it

formal cobalt
#

so have I

hollow shell
#

(Luiafk has an Infinite Grand Design)

#

(which is expensive as fuck but you don't need to buy wire as you go)

rugged mist
#

you only really need to go as far as the dungeon though on that side of the world, and usually the far jungle on the other side

formal cobalt
#

Even though it's been abandoned, it still works as of now

radiant meadow
shut tide
#

Oh ok

terse sundial
#

the suggestion can probably just go then

radiant meadow
#

abyss is based on world position

#

not the blocks

#

or walls

#

but the blocks and walls are what generate water

queen delta
#

i'd rather just have brimmy drop brimstone slags

hollow saffron
#

like how DS drops sand?

tired haven
#

Mmm this won't help if your arena sucks but I guess

queen delta
#

and aquatic scourge or sulphurous sea enemies drop the sand, and abyss enemies drop abyss gravel and abyss mini bosses drop voidstone

hollow saffron
#

well then have cryo drop ice, AS drop sulphhur sand, skeletron drop bone, etc

#

have ML drop luminite

queen delta
#

bone?

hollow saffron
#

idk

queen delta
#

dungeon bricks you mean?

hollow saffron
#

yes

#

my bad

tired haven
hollow saffron
radiant meadow
#

skeletron dropping dungeon bricks doesn't really fit thematically

queen delta
#

dungeon enemies could drop them then

hollow saffron
#

yeah thats why i said bone HDhurdur

radiant meadow
#

idk how you would even run out of dungeon brick thonk

sand umbra
#

making a Dungeon arena for abusing the shit out of Skeletron's lore while you fight bosses or farm Dungeon enemies

#

for starters

terse sundial
#

damn, that was 2 away from being a ☑

hollow saffron
#

lol

terse sundial
#

mention that it is a repost

queen delta
#

2 what away?

hollow saffron
#

sure

sand umbra
#

pensive

terse sundial
#

2 stars away

radiant meadow
#

☑ doesn't have a star req?

tired haven
#

They don', p sure

#

It's just assigned asap

sand umbra
#

it does, by technicality

#

it requires that the sugg has been delivered in the past

#

which requires 90 stars or higher to happen in the first place

hollow saffron
#

^

tired haven
#

That's not for the current sugma at all tho

#

The past is the past, and in order to consider giving out ☑ at all you need valid "reposted" suggestion

terse sundial
#

no, it was 2 away from being sent is what I meant

#

if it was sent previously, it would've been a ☑

radiant meadow
#

oh, that's what you meant

queen delta
#

quick, star that suggestion so this one gets blue check

radiant meadow
#

but that means we have to deliver the old one bruhmblebirb

placid girder
#

has anyone suggested making soma prime less loud

karmic stone
#

Fishing is really underrated in Calamity
Fishing is underrated in Vanilla taxevasion

hollow shell
#

but that was 2018

#

so feel free to resuggest

placid girder
#

neat

karmic stone
#

Decrease your aural output

sand umbra
#

Fishing is underrated in Vanilla

#

a lot of things are underrated in vanilla iirc

hollow shell
#

This suggestion is triggering a lot of alarms in my brain

#

and I don't know if it's okay or not

hollow saffron
#

@placid girder add a reason

hollow shell
#

cuz like
the reason is self-explanatory

hollow saffron
#

oof lol

hollow shell
#

It's loud, so make it less loud

hollow saffron
#

reason: its so annoying to try to use this thing when i have to keep my volume super low HDfailure

hollow shell
#

Though
if you added like "Reason: Because it is loud." I would probably be at ease tbh

sand umbra
#

yeah it's a pretty self-explanatory sugg lmao

placid girder
#

yeah

queen delta
#

Reason: I would not like my ears to bleed every time i left click with this weapon

placid girder
#

fixed

tired haven
#

doesn't soma prime "shred" your ears?

sand umbra
#

the only thing actually affected by Shred

queen delta
tired haven
carmine stream
#

soma prime or pre-update aureus

placid girder
#

unplugging my headphones

terse rain
#

Fishing in vanilla/calamity is “underrated” because it sucks to do and is boring

hollow shell
#

@sand umbra Get hype

sand umbra
#

hype is being got

civic pond
#

finally

civic pond
#

considered drones? I don't remember hearing that one

#

:ech:

winged ice
#

yeah tbh it always struck me as an excuse to not add them to the royal gel effect, but I remember hearing that coding them to the effect was ass

hollow idol
#

ive only heard of drones being considered slimes because of their slime hit noises

radiant meadow
#

the effect actually wasn't too hard to code

#

but how about this

#

I make wulfrum slimes affected by royal gel until they get redesigned to be less slime-like

void kelp
#

or change their name to be “wulfrum slyme”

queen delta
#

that works

radiant meadow
#

alright, I committed the change. wulfrum slimes should be affected by royal gel next update along with other non-boss related Calamity slimes

#

pestilent slime was a bitch in getting this to work but I digress

void kelp
#

ayy nice

worthy fiber
#

Finally HahaYes

radiant meadow
queen delta
#

i guess my suggestion goes bye then?

radiant meadow
#

I guess

sand umbra
#

Clam slimes affected by Royal Gel

hollow shell
#

bout god damn time

#

Thank you Achilles

#

Good lord
Going back to add 🏁s, I realize just how many people have suggested that

sand umbra
#

literally everybody has wanted this to happen OmegaFailure

#

and the dream is now real

hollow shell
#

Thank god we have more than one programmer now

sand umbra
#

...wait a minute, you didn't previously?

hollow shell
#

(It was just Fab, with very occasional help, for a long time)

sand umbra
#

o dear

#

that is. a lot of work

hollow shell
#

(Now we've got Ozza, Achilles, Phupper, Pixl, Shucks, Dominic, and Alterra)

sand umbra
radiant meadow
#

half of it was just applying ocean crest code daryl

#

and creating it's own modded boolean because vanilla doesn't have one for it taxevasion

hollow shell
#

Vanilla doesn't have a boolean for Royal Gel?

sand umbra
#

of course it doesn't

radiant meadow
#

nope GWchadThink

hollow shell
#

Big brain

radiant meadow
#

same with jellyfish necklace

sand umbra
#

I'm not even surprised

radiant meadow
#

so Calamity adds one for that too for abyss purposes

fervent zealot
#

do i see the fabled calam slimes affected by royal gel

radiant meadow
#

no because it's not in the public build yet CompleteFailure

fervent zealot
#

i can sense it you know

#

what next, exo furniture??

#

maybe some aureus dropping luminite or auric slime??

radiant meadow
#

no because that requires sprites and sounds like a dumb concept

fervent zealot
#

just working down the list of suggested-too-damn-many-times things

queen delta
#

Add wulfrum slimes and other modded slimes to royal ge— oh wait

ashen warren
#

add slime god to royal gel

fervent zealot
#

i just hope the slime god slime summons are excluded from the affected list for consistiently w/ spiked slimes also ignoring royal gel

queen delta
#

All slimes from bosses are ignored

#

So yeah slime god slimes are ignored

radiant meadow
#

if slime god slimes were ignored, that'd be like the fattest cheese

#

and yes, they are unaffected by royal gel

fervent zealot
#

exquisite

hollow shell
#

(do note that it consumes 5 ammo at once and does not autofire, one of which could be the reason you're having an issue)

hollow shell
#

@ashen warren Suggesting dedicated items is not allowed.
If Dokuro wants an item, he will ask for it, and it will be made. Only he can suggest what it will be.

ashen warren
#

sorry

hollow shell
#

s'okay

#

oh boy...

zenith hazel
#

adult eidolon wyrm is killable wdym?

hollow shell
#

@ashen warren Add a reason

#

And yes they technically are, just like Dungeon Guardians

tired haven
#

Not to be rude or anything, but do you write suggestions for the sake of suggestions? @ kortix

ashen warren
#

They have a hp incredibly high making them almost unkillable

#

I just wanted to be able to kill the wyrm

zenith hazel
#

they’re supposed to be bulky to lock the op stuff behind them, and also they serve as a punishment for RoDding in the abyss

hollow shell
#

They're not supposed to be killable
They're the punishment mechanism for using RoD or being too reckless in the Abyss

zenith hazel
#

if AEW gets nerfed then halibut would be nerfed alongside it

hollow shell
#

The reason why they're killable at all is so that you can get OP stuff early like Brav said
Soul Edge and Eidolic Wail at any point in the game, and guaranteed Halibut

ashen warren
#

I thought they were just a harder version of the juvenile wyrm

#

sorry

tired haven
#

It's just oddly suspicious timing between 2 completely different things

And yeah AEW is killable as is, but also not really supposed to be killed unless you really want to

ashen warren
#

didn't know they were dungeon guardians

hollow shell
#

Yeah they're not just a variant of the juveniles

#

They're a few levels higher

proven tide
#

guaranteed halibut

zenith hazel
#

I’ll delete the sug then

proven tide
#

hang on how long was that a thing

tired haven
#

For a while

#

Half a year at least iirc

proven tide
#

i thought it was 10%

hollow shell
#

Lemme check

#

It was indeed 10% for a while

proven tide
#

i'm smol breyn but also haven't touched ranger in like

tired haven
#

Ye

proven tide
#

18-20 months

#

so i couldn't care less UWU

hollow shell
#

The change happened sometime in March of this year

#

Likely V1.4.2.002 or V1.4.2.003

proven tide
#

imagine being invested enough in the abyss to pay attention to loot rates hellyes

hollow shell
#

not necessarily sure what you mean by that but I will say HahaYes

proven tide
#

a worthy alliance

swift bison
#

This already happens post aureus

ashen warren
#

Oh

#

Maybe make it even harder?

zenith hazel
#

why?

ashen warren
#

You guys made the blood moon harder

#

For no real reason

zenith hazel
#

so that blood orb farming isn't too easy post-ML, which you need for bloodflare armor

ashen warren
#

Ok

#

So that it becomes more difficult?

worthy fiber
#

but why

ashen warren
#

Astrum Deus is post moon lord and Astrum aureus is pre so the infection becoming harder makes it harder to get the astral ore

zenith hazel
#

astrum deus isn't post-ML what

ashen warren
#

Whut

zenith hazel
#

it's post-cultist, not ML

ashen warren
#

But cultist summons moon lord

zenith hazel
#

doesn't mean deus is post-ML

ashen warren
#

And Deus is really hard

#

I guess I was wrong

#

Ok I deleted it

proven tide
#

@mint steppe

#

okay, so, no

distant gyro
#

just no.

zenith hazel
#

boss suggestions aren't allowed either

proven tide
#
  1. how the fuck do you make an item that disables all other mods and relaunches on the spot without being complete ass
  2. this mod doesn't need any more "more powerful AIs", jesus christ
  3. debuffs mean jack shit tbh
  4. boss suggestion
  5. why
#

this hurts me

#

so much

hollow shell
#

(RIP Kortix
Really wants to post a suggestion but really does not have good ideas)

half basalt
#

"more powerful AIs"

#

you mean more intelligent ones?

#

Because I certainly would rather have that than just giving them more fucking HP HDfailure

radiant meadow
#

what's the point though?

#

if there's something in particular you lost in there, you could just ask

half basalt
#

Wait

#

did you just private the channel?

#

or did you delete it?

radiant meadow
#

it's archived

#

not deleted

half basalt
#

ah

opal barn
#

Moderators can still see it

half basalt
#

Although I would like to see the art in there ngl

#

Also Teragat's profile picture iirc thonk

frail mantle
#

also art server exists

half basalt
#

^

#

because your bug report wont require 90 stars to be acknowledged HDfailure

lost agate
#

He was already told to do that

half basalt
#

oh

#

also :BabbySiren: looks cute

radiant meadow
#

what does that have to do with suggestions?

hollow shell
#

Putting that channel on display could be nice
but it is indeed very old, not sure how useful it'd be to have outside of nostalgia (or simply curiosity for anybody here who joined after it was archived)

queen sail
#

That channel is

#

At least 2 - 3 years old by now

ornate comet
#

old, more like (g)old

half basalt
#

because BabbySiren has everything to do with everything

#

Also yeah seeing the display would be nice :D

signal prairie
#

If I could add onto that suggestion, maybe have it as a sort of Archive. Where no users can send messages but still enjoy the old Calamity style

hollow shell
#

Yeah I think that's the idea.
He calls it a public "display". It wouldn't make sense having it be open to talking in considering the art server exists.

proven tide
#

I'm not sure that would be the best idea.

#

It was removed for a reason, although I don't myself remember which

bitter topaz
#

i can't see any harm in it personally

radiant meadow
#

it was removed because the art server was created

bitter topaz
#

the reason it was hidden is because the art server exists daryl

proven tide
#

that seems a bit pointless

radiant meadow
#

but I also don't see why you would need to go back into that channel

proven tide
#

Not exactly a need, from what I can tell

radiant meadow
#

just having it on public display is kinda pointless imo

#

especially when the last message was a former mod accidentally pinning something

proven tide
radiant meadow
#

not to mention like 20-30 F's

proven tide
#

Alright, the last handful of messages doesn't exactly define the wider channel

radiant meadow
hollow shell
#

We could add a new role, granted upon simple request, that lets people access the channel.
So if any artists or spriters or devs want to see the stuff posted there they don't need to ask mods for specifically what

proven tide
#

That makes sense, yeah

hollow shell
#

Cuz currently only mods can see it, not even devs

radiant meadow
#

so kinda like wiki contributor

hollow shell
#

Yeah

proven tide
#

hang on, contributor has a what

hollow shell
#

You ask for it, and you get access to the basic wiki channel

#

No requirements.

proven tide
#

wiki channel

#

woa

hollow shell
#

(do you wanna join)

frail mantle
#

(i would like to, please)

proven tide
#

(i mean, nah)

#

(you're my wiki boi)

hollow shell
#

(☺)

#

Oh hey I don't even need to ping for Providab
He got it

proven tide
#

inb4 ben

cyan lagoon
#

Twas me

proven tide
#

literally neither of the present mods

hollow shell
#

lol

radiant meadow
#

oh, I died for a minute

queen delta
#

I got wiki contrib from a joke

#

Forgot what i said, but i was joking around in general talk and they decided to give it to me CompleteFailure

foggy kindle
terse sundial
#

brb removing yata's wiki contrib

queen delta
#

bruh

quick ice
#

oh hey, could I have the wiki contributor role too?

hollow shell
#

@vague karma Would probably be good to say which part of the tooltip that you're referring to

#

instead of implying the whole thing

#

(also, proofread)

vague karma
#

ok

karmic stone
#

"Necrotic blade of the jungle tyrant Yharim"

hollow shell
#

Jungle King*

karmic stone
#

It would fit the true ver better imo

hollow shell
#

True Ultisword says "Contains the essence of a forgotten age"

vague karma
#

maybe

hollow shell
#

perhaps implying that the fact that was his true sword was lost to history
People believed it was the other weapon

vague karma
#

but even then

#

it would fit a bit more

karmic stone
#

If True's tooltip were to be swapped with the other one, you could say that the downgrade has the essence of a forgotten age since it may be from a time where Yharim still wasn't known as the Tyrant/King

vague karma
#

yes

#

indeed

karmic stone
#

But since it's up to interpretation, i don't think it deserves a change

hollow shell
#

Perhaps.

#

It's pretty subjective

#

Lets see if 89 people agree

vague karma
#

yeah you're right

karmic stone
devout seal
#

why would we even want #spriting_and_art visible tho

#

The only reason i'd go there is to grab pngs of stuff i don't have saved, but did make.

bitter topaz
#

that's literally the entire point, ion

#

funnily enough asking a mod to do that for you is quite cumbersome

#

please think before you criticise anything for once

hollow shell
#

(well it wouldn't be the entire point, actually
because not everybody was around when #spriting_and_art was active and certainly not everyone posted sprites)

radiant pawn
#

everyone posts sprites at Calamity art server

#

but it would br cool to have a "nostalgia channel"

#

showing old sprites, old AIs, old fights and etc.

hollow shell
#

Well you can already find the latter two on plenty of YouTube videos

radiant pawn
#

yea your right

#

there are few videos with the oldest sprites of a boss

#

i think there isnt a video of the first DoG sprite

half basalt
#

wait how'd we start talking about #spriting_and_art again

radiant meadow
#

because it was related to a suggestion

rugged mist
#

Can't the old sprites be found by checking file history on the wiki?

radiant meadow
#

some of them

rugged mist
half basalt
#

well yeah

#

but some are harder to find

civic pond
#

there a few old sprites not on the wiki at all

#

ravager for example

rugged mist
#

i guess yeah

half basalt
#

especially if you dont know that they even HAD an older sprite

radiant pawn
#

Destroyer recolor was the oldest DoG sprite

#

finding that sprite or a video of it is near impossible

karmic stone
#

Green Ravager HahaYes

zealous ridge
#

There is one screenshot from very early calamity days that shows the old dog sprite

hollow shell
karmic stone
#

P sure you can find stuff like that in the Tmod page of Cal

zealous ridge
#

yes

half basalt
#

@hollow shell wait was that some sort of resprite for The Destroyer?

hollow shell
#

It was not a resprite
it was the original sprite

half basalt
#

for..

hollow shell
#

The Devourer of Gods . _.

half basalt
#

i meant the devourer, like the mech boss lol

#

oh

hollow shell
#

That's The Destroyer.

half basalt
#

woops, i forgot my names again

#

tbf

#

That literally just looks like the Destroyer with a jank ass lookin mouth

hollow shell
#

Yep

#

Times were rough.

civic pond
#

Every mod starts somewhere

half basalt
#

^

hollow saffron
#

^

sand umbra
civic pond
#

the inner part of me wants this

sand umbra
#

daedalus stormbow counts as a vanilla change

lost agate
#

Yeah

#

And so does all the flail buffs

#

And the like

civic pond
#

ok ok nevermind

#

😔

sand umbra
#

there's also Celestial Pillars only taking 100 enemies on Expert

#

Normal/Expert BoC not dealing contact damage

hollow shell
#

@twilit hornet It'd help if you provided some examples / further reasoning on why people wouldn't want those changes

sand umbra
#

pre-Mechs Steampunker

lost agate
#

Ichor and CI DR effects

#

And the upcoming fire gauntlet buff

brazen bramble
#

reasonable reason: for the challenge/OPness

#

honestly, i prefer the phoenix blaster to be how it is in vanilla because all pistols have a click to shoot function (not counting dart pistol because ammo)

pliant cargo
#

the phoenix blaster was my favourite pre-HM weapon because the semi-auto made it fun

karmic stone
#

The reason they were given autofire is because it's unfun as fuck to need to repeatedly m1 a weapon for it to be viable

pliant cargo
#

now it's just any other gun i've used in the game

sand umbra
#

which is why nobody uses handcannon

karmic stone
#

If you tried to compensate the removal of it with more stats, then you would end up with the exact same weapon

pliant cargo
#

and that's fine

karmic stone
#

Only that now nobody will use it because it fucking break everyones fingers

pliant cargo
#

if you dislike the clicking you can use the minishark or archerfish

elder mist
#

pblaster is actually a good weapon now

#

without autofire its hot tuh-rash

sand umbra
#

tuh-rash

pliant cargo
#

i feel like a damage buff would fix that

elder mist
#

Why, you ask?

ashen warren
#

tuh-rash

karmic stone
#

if you dislike the clicking you can use the minishark or archerfish
Weren't the weapons given autofire precisely to avoid things like this thonk

elder mist
#

That's pretty simple

#

you get it post skeletron

#

In which there are 2 bosses-- SG and WoF

brazen bramble
#

but with auto fire it's harder to shoot to the rhythm

elder mist
#

Archerfish is a better weapon vs both of them

pliant cargo
#

archerfish mildly overshadowing all other guns in pre-HM is its own topic to discuss 👀

elder mist
#

Yeah maybe in vanilla

pliant cargo
#

the gunk shot's comparable though

elder mist
#

that weapon's mad garbo compared to archerfish tho 6_ThinkingIntensifies

ashen warren
#

What does gunk shot even do

pliant cargo
#

it does big boy damage

ashen warren
#

Besides be a gun

elder mist
#

so does archerfish

hollow shell
#

Gunk Shot is a shotgun(k)

sand umbra
#

~~see this makes me question

why does Dodu's Handcannon lack auto-fire~~

pliant cargo
#

i don't think archerfish does that big of a boy damage

ashen warren
#

Doesn’t archerfish deal more overall dps

elder mist
#

Patreon item, the donor probably requested it to not have

pliant cargo
#

except for the piercing against hungries

karmic stone
#

Did the patron specificall-

#

Oh ok

pliant cargo
#

patron has good taste uwu

elder mist
#

archerfish doesn't deal big boy damage

tired haven
#

patron has a hatred against mouse buttons

elder mist
tired haven
#

(And trigger fingers)

elder mist
queen delta
#

Patron wants to see your clicking finger ache and cramp

hollow shell
#

Calling Dodu "patron" when his name is literally in the name of the gun

elder mist
#

Yeah, doesn't deal damage

pliant cargo
#

comparing to the gunk shot

#

against most other weapons it does

queen delta
#

Yata’s new 7th exo tier melee weapon

tired haven
#

direct self-inserts are a bit too plain for me to follow, I guess

karmic stone
#

I thought it was referencing some obscure 90's game or smth

tired haven
elder mist
#

But base damage is not the thing you should be looking at though

#

What matters is dps and kill time

ashen warren
#

^

elder mist
#

Mainly kill time

radiant meadow
#

and can confirm, Dodu said they didn't want autofire

karmic stone
#

Did...
Did you ask why?

hollow shell
#

Because its a realistic-looking handgun

#

and it consumes 5 bullets per second

hollow shell
#
  1. handguns aren't automatic weapons
  2. better to make each shot feel more significant
pliant cargo
#

pretty much why i want the blaster and magnum to remain single shot

karmic stone
#

just makes it feel cooler
cooler
My finger feels like the opposite of cool

queen delta
#

Shall we make p90 semi automatic?

hollow shell
#

No, because a P90 is an automatic weapon.

fervent zealot
#

those whose fingers cannot handle the power of a semi auto handgun shall never truly live

pliant cargo
#

My finger feels like the opposite of cool

do you avoid using pistols in any shooter you play

brazen bramble
#

golden eagle as semi automatic?

elder mist
#

Psst

karmic stone
#

If we're going to talk about real-life counterparts, all firearms should have a reload mechanic

hollow shell
#

(I do feel like people exaggerate the ""pain"" of semi-auto weapons in Terraria)

elder mist
#

In mp shooters you typically don't have to press 500 times to kill one boss

hollow shell
#

(Like it's a joke that people use as actual reasoning)

pliant cargo
#

i'd be down for it
though the golden eagle is some fucked up monstrosity of a gun that fires like 50 rounds per shot

queen delta
#

Actually when i did crabulon nohits with musket, my finger started getting sore after like 2-3 attempts

pliant cargo
#

In mp shooters you typically don't have to press 500 times to kill one boss

why would you even use the phoenix blaster against the relevant bosses

elder mist
#

because in vanilla it's actually good

#

????

pliant cargo
#

it's a bad call, and that's okay

tired haven
#

Honestly, the only reason I'd be against the suggestion to remove auto-fire is that in the past the same community majorly supported auto-fire and got it implemented

hollow shell
#

Why'd we change it if it was good

elder mist
#

It's like the best gun you can use pre wof, probably the best ranger weapon you can use

pliant cargo
#

in calamity you have better options though?

elder mist
#

Calamity yes

#

But I don't use it in calamity

karmic stone
#

But Ein said Vanilla thonk

elder mist
#

Because there's better options, yes

pliant cargo
#

does it bother you in vanilla that you need to click 500 times against WoF then

elder mist
#

...yes?

#

Why wouldn't it?

#

Do you want to click 500 times when given the option of just... not? I would take that option, many other people would as well

radiant meadow
#

@queen delta you know musket is autofire, right?

karmic stone
pliant cargo
#

in the mod that has alternate weapons to use so you can choose if you want to click or not, that seems reasonable to me

radiant meadow
#

unless you got cramps from holding down the mouse too long CompleteFailure

pliant cargo
#

it's not vanilla where you must use the phoenix blaster because the other options are lackluster