#suggestions-discussion
1 messages ¡ Page 694 of 1
if you want to end half of all things in one click
a staff and a tome
Fabstaff and Apotheosis ?
Theres like 5 weapons actually
or yermes if you want to destroy pvp
the only weapon class that doesn't have an end game representation is magic gun i think
fabstaff and dance of light are reportedly viable but one lags my game too hard and the other is commit on-screen target
and rocket launchers
the issue is that, at least in current version, none of the dev-tier mage weps are particularly reliable to use
staff of blue magic
blushie

ywy
a.k.a. that one that looks cool as all mother fuck but never actually gets used iirc
more true melee than actual endgame true melee
what is uh
Fabstaff is bruh
Anyway, the taking damage effects should be changed yes, DR cap should stay as-is or slightly nerfed in the diminishing returns to make 40% at least possible.
Exoblade right-click that shoots no projectile good?
Summoner still shafted endgame

i mean alternatively
we could make some real viability for the actual true melee option that's been sitting in hell shrines collecting dust forever

balls?
smalls.
Poor rogue
I'm not saying make 'Sama bigger.
Rogue is king atm
đ
rogue is godly wdym
It's the biggest boi endgame class prolly.
since when was it subpar
not even including a certain shadowspec spear
they were going to update it because it was falling behind at most levels of the game
SD is slow though
And it excels at certain hardmode and prehardmode points
except like doggo
which levels?
Can we address somehow rebalancing the ENORMOUS blend of effects that both encourage taking damage, discourage taking damage, and scale with hp?
idk, i just remember hearing about an upcoming rogue update
simple
and also tone down the buffing-the-player-only-when-they-damage-things thing
also how all their weapons are non exclusive
that was kinda nebula's solo gimmick
minion slots scaling with hp
mechworm when you lose one be like
see my #bugs-read-pins posts for how well that goes

Change all of them like this: taking damage helps you if you take more damage via damage avoidance effects.
Taking no damage buffs damage.
ozz himself said we should remove conditional minion slots
This includes health scaling obv
while we're at it let's remove 75% of health-conditional effects generally
conditional minion slots are a bad mechanic
oh hey seq we're in tomorrow
change my mind
iirc removing conditional effects is something thatâll remove bugs too

iirc removing bugs removes an entire gimmick/gag terraria and calamity have going
bees
it all comes back to bees

but yeah
aren't a lot, or at least a fair portion, of bugs attributable to these conditional effects on accs
what sold me on terraria was the bee loadouts
Not just accs.
Armours alsost.
Lava drowned playthrough
the small minority of people who fight provi in lava
like, unironically
yeah that is sortof a meme
Actually, you can sit in lava to summon more powerful minions, I guess.
people who fight provi in lava
who tf
hang on 

still trying to look for them
lava damage is preferable to whatever provi dishes out
nice brav
they probably exist, idk
imagine not having lethal lava at all times
hey remember when lava is so fucking buggy that it instakills you during i-frames with lava immunity during br
thats a deliberate feature

new mechanic: Provi being in lava now immensely heals her thus completely obsoleting VoE's lava boost
hueh
if i take damage then deliberately drop myself into lava i take no damage
i've got it
An accessory that makes lava act like air to you and makes it far more seethrough.

because i'm wearing the tracers
but if i get teleported to hell, fuck me if i'm standing on a slab block when i arrive
lava instadeath time
lava charm
seven seconds have passed
rewinding back past lava to the point: it'd be nice to have a more streamlined (NOT simplified) balance ethos that actually weighs debuffs, damage, and conditional effects against each other in roughly equal proportions (if we're going to keep up this addiction to conditional effects; but i'd prefer it if we could shift to the reaper tooth necklace, fungal symbiote, spirit glyph kind of unique or flat effects)
this itself requiring less addiction to Bigger Numbers for (base) damage and Smaller Numbers for firerate, and more into other aspects of battle than just the weapon and armour
Post-skele sky glaze?
personally I can get behind an Aerialite-tier Sky Glaze tbf
so what you'd use it for like 2 seconds against SG and then nothing?
bone glaze because I hate myself
Feels like bloooat.
always perplexed me why the weapon is post-EoC when it looks much like Aerialite weps
ok fair point
(spoiler alert: sky glaze triggers i frames like crazy, thats why its bad on single targets)
Mhm
yeah but SG is 3-5
honestly, why not an upgrade for early hardmode for the worms?
Cuz uh
Desert.. caramelize?
One concern I have about all these weps sky glaze-esque, is that we already have like 5 in prehm
Meteor staff
essences of sunlight shenanigans
sky glaze is one of those things that goes in auto trash after I have one
yes
One concern I have about all these weps sky glaze-esque, is that we already have like 5 in prehm
names pls
I know of Sky Glaze and I guess Icicle Staff
shaderain and uh
We have the evil boss ones
marnite gear
Icicle staff, Sky Glaze, Bloodbath, Shadowdrop Staff, Hellwing Staff
Shadowdrop is bullshit strong for WoF last I used it
thats right, shadowdrop and crimson variants feel like bloat
You could count bb and shadowdrop as one with evil biome counterpart but they act differently so I still consider them as 2
you want post-skele sky glaze you gotta find someway to match hellwing
I object to a qb enrage for 1 reason.
Which is
Dodging her fucking RAIN of stingers sucks ass.
feathers come in a direction that is a line from the player's chest to the cursor
also QB can spawn at random bc of redcode
imagine a larva in a planetoid accidentally breaking somehow and you have a pissed off bee charging towards you at mach 20
just hollow out a massive arena in the underground jungle in pre-hm 4head
yeah terri that sound fun 
I mean, Just nerf the stinger part then so you can stay on the Jungle Surface
Ngl its pretty dumb but Queen Bee is a Jungle Boss
But can be fought anywhere, which sucks
A QB nerf would make her trivial due to reasons.
are there any post moonlord grappling hooks?
homing stingers?
or minecarts?
i already don't like this

planetoids
well shit guys guess we better make yharon enrage if you leave the jungle too
oh wait
Yharon is a whole other story.
also PBG should enrage if you leave the Jungle
QB already has an enrage
.
leave that to maso ex tbh
burden breaker
oh wait 

the yharon enrage outside jungle
ok hotshot
And you didnt notice the lack of bee summoning phases?
kind of hard to see what she's firing in between the stars
The bee summoning phases are free damage vro
She literally stands still on bee phase
She just sits there doing nothing
queen bee spawns moss hornets if you leave the jungle, there
Vro
moss hornets I like it
I kinda like that ngl.
Actually, Sounds nice.
QB spawning stronger mooks when enraged is a neat idea, tbf.
Considering her normal bees die in 1 hit from anything that isn't the funny haha xd meme weapon.
that's a maso ex feature you fools
qb summoning rings of hornets
I would change the suggestion but Terry came up with it.
moss hornets dont drop stingers you know
Sooooo
because vanilla is well designed and consistent
Unless you don't mind Terry.
You know how hard moss hornets are to kill right
brb making moss hornets drop stingers
change your sugma ig

Exacly
QB wouldnt be the boss
Dont fight QB outside the Jungle
Moss hornets would
moss hornets are the real boss fight
Dude
Y'know that fits a bee shucks.
Its supposed to be an enrage, not to make it impossible
moss hornets are ok
Enrages shouldn't make shit impossible. smh
she summons the whole hive
Theres a difference between making it harder for balance and downright a fuck you
a.k.a. why does DS get invincible outside the Desert again
She already does.
doesnât she- yea
i read that as desert scourge summoning hornets
She summons like 2 bees man
lucky patterns probably
and they die in 1 hit
desert scourge summoning hornets
i've never seen a more frightening concept in my life
clearly what queen bee needs to do is instead of bees, spawn smaller queen bees that dont drop loot
I only had the stinger rain and charge.
besides iirc, running in a straight line counters the stinger spam
Over and over
Not DS you fool
That's just pbg
Nothing else.
i can tell you how to make QB enrage neat
make her spawn 2 mini QBs at low health
Running in a line sorta does but also no.
Because she flies so fast and so stupidly that she can just be right next to you when shooting.
Does QB Dash only straight Horizontal?
wait thatâs maso, nvm
yes, except no
a vertical qb dash would be cool
- spawns only Hornets instead of Bees
- dashes are slightly faster
- here's an idea for QB in general: in higher difficulties, her dashes could vary slightly in vertical alignment as her health lowers similar to PBG's
What about the Dashes like PBG
or angled dashes
Y'all remember we are talking about a pre hm boss here right?
diagonal dashes sound... interesting?
what if rev+ QB adjusted her trajectory while she dashed aka she adjusts midflight to try to meet you
mid pre hm
QB moves as fast as yharon
Also pbg losing the only thing that makes her unique is bleh
idea: overdesign qb until she's more complicated than death hiih miim
problem solved
would you have enough mobility for diagonal dashes onslaught?
I'm aware we're talking about a pre-Hardmode boss. o3o
Probably not brav
yeah exactly
Which is another issue
Not sure about this but, When QB is Dashing, She will spawn little bees/hornest along the way behind her
what if we just do exactly what masomode does but relabel it entirely
No
say sike right now
keep buffing and designing queen bee until she is the new blushiemagic
I'm also aware that DS becomes invincible outside the Desert, Perf Hive becomes invincible outside Crimson I think, HiiH MiiM gets faster outside the Corruption and takes like no damage, and the Crimulan Slime God's defense is a meme once the Core dies.
Masomode can keep his mechanics, we dont have to steal them
so QB dashing while summoning minions, essentially hiih miim?
essentially EoC
you can't claim that's a HiiH MiiM exclusive mechanic because now Rev+ EoC is gonna do it too

actually, Iâd be fine if QB became more like rev+ EoC but harder
the issue with a potential QB enrage is that you'd have to account for planetoids somehow
EoC is not gonna do what hive mind does
It's also bc Queen Bee is just a really boring fight in my opinion too
it's still in a similar vein
But thats not whats up rn
Not really
Also accidental larva breaks still exist
the planetoids are one off
So punishing players for it is not nice
Yes really. A dash that spawns minions.
They're different in how they're executed but it's more or less the same on a fundamental level.
ok but real talk, no qb enrage imo
^
Welp then better off Yeeting the Junge Theme boss title out the window
QB enrage is just weird to set up because, as I've said, Planetoids exist and ruin everything
probably for the best
you can be fighting DoG and all of a sudden QB invites herself to the party
given how she can be summoned
and gives you free heart pickups
qb is really usefull post moonlord for those heart pickups
Because
dps levels
unless youâre in arma and uh... yes
Ngl. Planetoids are more annoying than actually useful
Exept the giant Planetoid
bc Cinderplate
Just rush planetoids before literally anything else like me
They become your haven.
Ngl. Planetoids are more annoying than actually useful
yeah that too
Planetoids literally have all the gems, ores for your hooks and staves, so I'd really consider it to be VERY useful
300 Gold in a few minutes**
And like 200 of certain ore

how dare you diss my ability to get gems and life crystals without wanting to kill myself trying to find them underground
planetoids: enchanted sword shrine, mushroom planetoid for truffle, gems, life crystals, ores, cinderplate, exodium, etc.
need I say more?
The overload of gems, ores, crystals, the ench sword shrine, mushroom biomes, sky islands found easier.

Jesus chrust
Eh, I wouldn't put Truffle on Mushroom Planetoid.
its hard to get up there and survive early game
unless you do what I do and turtle HARD
convenient as hell not having to make a god damn surface mushroom biome honestly
you know why? because i have nowhere else to put the bastard
Anywho
Fights a boss
QB spawns fsr
QB dies
Adren resets
Get some rope, Build up, Raid Planetoids, Pre-Boss complete


also yea, that problem also exists
and topaz/amethyst
at least itâs something 
I always get at least ruby or diamonds in planetoids.
but it was further off
Diamond Hook early game is so good.
dia hook falls off sadly but yeah its so good
5 minutes into the game
But then you realise there is bat hook from goodie bags
weâre still talking about suggestions right?
this is about planetoids being too strong
bat hook came up as a counter to easy dia hook
Twins lore suck
Invis barely does anything good, if not making you unable to see yourself
(That suggestion is from yesterday smh)
i am a d
omly thing good twins lore does is to catch truffle worms, but its still worse than just make them
I'm pretty sure twins lore reduces aggro on multiplayer like the invis potion
@hoary hinge freeman you fool!
oh dammit
wuh oh
edited so it's aactually a suggestion
Also i put a slash next to it
Wasnt 100% sure if she was enraged or buffed
So i did both
Plus you'll most likely get a blue checkmark bc its like
The Same Thing
well we'll see
it's a chain suggestion regardless if you do that
so you will be smited no matter what
^
i suggest deleting that suggestion completely, it looks too much like a reaction
^
Literally 4/5 of the "suggestion" is correcting markie and not an actual suggestion
and the actual suggestion part is really shallow
Pretty much.
plus the actual suggestion part falls under chained suggestion
so it's remove-worthy in the first place
@devout lava tbh just bug net merchant
Tbh, i can do that
But still, pulse bow should be craftable or obtained some other way
Nanites + cobalt + ectoplasm (?)
Bam
Or smth like chaotic bars if you dont want it to be available at the same tier
if anything shroomite would make most sense
but would it really
so is cobalt and nanites
Guys did you know that Flying Knife exists
I mean, yes, but like farming shroomite
yes

Shit uuuuuuh
(bruh i was agreeing with you)
shroomite in general just confuses me
An NPC just for shroomite thats relevant for like a small portion of the game vanilla wise

or just "add omegafailure to the server"
uh
yeah I donât know why it has to be a replacement
And maybe why, to atleast give a reason to why hyperfailure isnât good enough?
omegafailure is superior
okay I see the why now
also hyperfailure should stay tbh
obviously
but just add omegafailure
4 levels of failure
i asked about
a while ago
danny just doesn't want too many
variants
Mm thatâs fair
replace complete failure tbh
no
is danny's emote

(it's also better than
)
It's like a pokemon evolutionary chain
Omega being the mega-evolution

Speaking of which why can't we get that deepfried
from the art server
Is that even still there haven't looked in there in months
also, wish there was an official emote for "hey, i dont think this suggestion is good"
people are using â for that right now
common suggestion...
idk why people click on â
yeah no kidding
I asked about a downvote once
Sors said it was pointless
but other people use it for that
ik but people click on it for downvote
^
Also speaking of emote suggestions
it's bad to downvote people
:danksquint:
this server rather encourages an alternative to downvoting which is to discuss and criticize the suggestion directly so that suggestors are pointed towards the right direction
which I think is good
fair
also uh
The problem with downvoting is that you canât control how many times people react to a suggestion so people can just
Yknow
Downvote
just like how the suggestor has a reason to make a suggestion, the person who downvote also has to has a reason
and yea it was used 21,308 times 
exactly
exactly

it's underused because everyone is using omegafailure now

blargh why is it so large

I always thought it looked more disappointed than suspicious
thats what everyone said last time goddamnit


what a coincidence
What's the issue with suggestion chaining again
Maybe "in addition to" ones are bad
But personally I think that if a suggestion that addresses a certain problem comes up
It should be encouraged to suggest a different solution to that same problem
Its better to get the person to edit their original suggestion
but it can be a problem if they dont 
@hoary hinge Don't respond to people in suggestions like that
Ping them here
Not there
Yeah I know I realised that after I posted
Edit it.
uh, isnât that suggestion chaining effectively?
Kinda yeah
I did I edited it to say the rage should be buffed didn't I?
Or do you mean edit out the ping
The ping is still there
yeah
However
The best case would be that you do not have a separate suggestion at all
but rather get Markie to edit their suggestion to include your clarifications or ideas
I mean ideally I'd delete that and Marlie would change his
Because you're suggesting the same thing...
Yeah I was gonna say that
..that seems like a forced way to fix the issue
so we gotta ping markie just so they can edit in someone else's suggestion that they may even disagree with?
This is why I said suggesting alternatives to other suggestions should be legal
I mean I can't exactly e.g. have someone edit their suggestion to include my Burden Breaker sugg that was longer than any sugg in the same vein immediately prior to it now can I

I don't think they disagree with it
In fact I think they're suggesting the same thing
itâs basically making a suggestion about the same thing if you âchainâ via suggesting a different solution to the same problem... and donât nessecarily think of it as worrying about the solutions think about it as bringing up a problem
i said "they may"
Have edited is that ok?
I assume if Markie changes his an admin can delete mine anyway roght
like... the real content of a suggestion is what itâs trying to solve, rather than the solution ...
personally I don't see why making suggs about the same idea within 2 pages of each other is a bad thing
thatâs how I think of it anyways
it happened a little too often before
if anything, it means the issue is pertinent to a variety of people and should be assessed
bandwagons are a problem ofc
Because why have two when you can have one
If a lot of people care about it
it'll be reflected in the stars of the suggestion
They might have a different idea to solve the problem the suggestion brings up tho
One may suggest making an item craftable
While another may want it sold from X NPC
we don't ever get closure on half the suggs that reach dev server regardless of how many stars they get or even if they get sent in the first place
what's your point, exactly
If you have two solutions to the same problem, you could have the politics problem of people choosing which solution they prefer and don't star the one that they don't prefer
and then the problem doesn't get solved even though both suggestions are for solving the problem, because neither reach 90
K fair
Which is why it's best for you to not only keep them to one suggestion
but it's also discouraged to suggest exact fixes to the thing you want to be fixed
Yeah
I probably should've make that Trinket of Chi sugg less
specific
tbf
(which in a grand sense is why Specific Item Suggestions were banned)
a
it's just
I have trouble seeing the point of banning sugg chains when, regardless of a sugg reaching 90 stars, many of them never get actually assessed until weeks or months after they're sent anyway
what I figure is that multiple people bringing up the same thing and sugging solutions could push the point further that yes, it is a relevant issue and should be assessed sooner rather than later
This is why bluechecks are a thing
okay but like
the same is the case with bluechecked suggestions much of the time, though
I guess, from how I see it, it takes a lot of time to assess each suggestion sent to dev... and sometimes, specially considering priorities, that may mean it takes a while for anyone to be gotten back to
Iirc I once asked about hiring one or two people whose only job is to read through submitted suggestions and bring ones they approve to greater attention in the dev server (i.e. maybe DMing them to Fab)
Forget why that was called a bad idea
I mean a good chunk of the things I see sugged
could be done in 30 minutes at most
Because Fab would be getting a DM like every day and it'd be no better than the system we have currently
Dev server does currently have a system of approvals for suggestions
Any dev can say that they approve of any suggestion, and it'll get marked as such
The problem is that approved suggestions still aren't noticed much (currently) because Fab is busy with other shit
We have a big update coming up (and a big update on the heels of that) and then another big update planned for afterward
Not much room in there to look over all 1000 approved suggestions and try implementing the goodest ones
Alright so I have a suggestion I have had percolating in my head for a bit so I thought I'd post it in here to get some thoughts on it before posting it in the suggestions. It's only a problem in MP but the items used in making the Abyssal Diving Suit, specifically the Plate and Boots only have one or maybe two in the chests making it impossible to craft the 2-4 sets you'd want for MP to go into final layer of Abyssal Depths. My thought would be making them craftable with some amount of crafting materials from the AD, maybe even using the stuff from T3.
to give an example of what I mean
Mourningstar move to post-Polterghast was sugged 2 months ago and realistically would take about 15 minutes
besides, 30 minutes adds up if there's 10 of em
my suggestion for the duke lore and daybreak buff weren't ever reviewed
im just confused not impatient dont get me wrong
one of the few things Calamity does add to fishing 
Boots and Plating can be fished
ah i missed that ok
it's actually quite useful given these wouldn't be renewable otherwise
Making non-renewable items renewable is most of why fishing even exists
Honestly surprised this mod and all its making stuff renewable has done so little with it
Also yes Thomas it is a shame that not all suggestions are looked at and implemented, even if they're low effort (a factor which is also documented)
but, again
busy
hrm.
I hope we have another suggestion implementation splurge at some point like we've had once (maybe twice?) in the past
Honestly.
(At one point Fab promised he would look over each and every suggestion ever sent and mark whether or not he approves or disapproves of it,
but he gave up shortly after and never brought it up again,
which I can't necessarily blame him for)
What're the big updates all about again
Ik after this Rogue will actually become a full class
Is the one after that Draedon, or is there something else before then?
Think itâs draedon
Indeed Draedon
Yharim?
That's later
Tbh I wouldn't mind if the Draedon update was also that Acid Rain expansion I heard about once
Since Draedon was a big contributor in making the rain acid
imagine being able to react to messages iirc
also, kind of unrelated, but uh, what is the origin of those failure emotes?
yes.
It's before my time, I have no idea
Idk
But I can tell you
is actually Crash
ask fish
It' supposed to be danny's recreation of the thorium's ragnarok laugther attack
oh
In any case, I have another suggestion that Iâd like to re-suggest and I would like a bit of feed back since it didnât reach 90 last time
XD
Oh wow 
this is the result
Then some people at the art server remaster it
were born
is just
flipped
Lifesteal Indicator
A small indicator which would relay stats regarding the calamity-imposed Lifesteal mechanics.
indicates the following:
maximum lifesteal before activating cooldown
numerical counter that adds up total lifesteal within a short timeframe
time before lifesteal cooldown ends
Could be indicated only with numbers that appear above the player's head, or an orb that fills up when you leech life that begins to drain over time or when the cooldown is initiated.
why? I hear a lot of people asking in the help and advice channel why their lifesteal items arent working, unaware of calamity's lifesteal nerfs. An indicator would not only help clear up confusion, but also give players more statistics that they can use to their advantage (when to stop using lifesteal, how long to wait before lifesteal can be used again, ect)
Resugg?
Yes
I suggested this before it got 60
Anyone else remember those enemies I suggested that basically only existed to drop mech souls post-mech
Those got submitted twice 

you suggest it rover and people will star it more
that's how it works, you have a colored name

anyone with a role gets more stars regardless afaik
my Burden Breaker sugg literally got double the star req but an actually good sugg got only 66

o o g
ironic the suggestion for adding a Ⲡemote was never reviewed i dont think
Itâs a tragedy, but Iâm mostly thinking of how to rephrase it so it isnât as confusing... Iâm assuming that was the main problem
honestly
I'd do a good chunk of the stuff in #suggestions-voting myself if I were able to do more in a day
but alas, I have the attention span of a peanut

Link the lifesteal page, preferably the cooldown section, but put it in <>
so people can inform themselves of the issue if they don't know it already
okay... what do the arrows on the end do? Hide it?
mm
It's how I sent the fishing link earlier without a big CALAMITY showing up
<https://calamitymod.gamepedia.com/Lifesteal#Lifesteal_cooldown>
My suggestion to make Sunken Sea bubbles work with the Bubble Magnet did surprisingly well
Hello
i see a... darker grey behind the copy of the embed example
Yep
how do you do that?
yes
good to know
anyway
(realizes i just deleted the "anyway" in my message)
also i forgot the answer to this
But what exactly is wrong with having people have to post it here first before posting it in suggestions
e
Too annoying to enforce
^
ah i see.
Imagine pinging everybody who posts in #suggestions-voting right away
until most of them catch on
also, kinda minor thing shrug
but you still have to do it for the rest of eternity
because people won't always get the memo
I'd say in terms of what actually needs to be suggested
The enemy roster outside of modded biomes continues to be really barren
Which I imagine is due in part to the mod's mentality of "if it doesn't need to be there it shouldn't be there"
Not a lot of enemies that are only there to spice things up
That's true especially for the post-ml stage
Alright re suggested
honestly suggestions confuse me
(also btw the lifesteal cooldown mechanic isn't Calamity)
and the things that i see that actually implemented are usually already planned
:thinkies:
Calamity affects it, but it's vanilla
^
oh yeah I realize that, should I specify?
just remove "calamity-imposed" in the header
Mm okay
since if i posted this in #suggestions-voting , it would be a chain suggestion, i'll post it here:
Or alternatively to the indicator, we could have an item similar to the ones used in the cell phone recipe to show that lifesteal shpeel.
An informational accessory, m
yeah, that
That could work
More inventory clutter is all I worry about, unless the cellphone recipie could be changed to include it
We can do that
okay nice
agh, what's the upgrade to the ankh shield?
Asgard's Valor
thx
good alternative, in that case
odd, asgard's valor doesn't use the pocket mirror in its recipe
i know it's a minor debuff, but it would still be nice
You can suggest that I guess
Don't forget Hand Warmer too
... actually, Asgard's Valor already provides immunity to Chilled
but not Frozen
tru
Indeed
hand warmers come from presents though
Yeah, we'd have to add a recipe for them if we're to put it in the Valor recipe
so you need to either cheat presents in, or change the date on your computer.
Wait, actually, i think steam has a internal clock for games to use, soooo fucc
Two different lines of thinking, lmao
hey, at least i didn't post them separately
Nah I meant me and you
oh oof
looks at presents page
huh, didn't know toolbox came from presents. Probably why the sprite looks so out of place.

Snow Globe becomes craftable with Snow Biome mats and Essence of Eleum

Yes please
Acknowledge it somehow
why cant i get endothermic energy from them instead
Frost Legion enemies have a chance to drop the Hand Warmer
come on
huh, that would be good
Frost Legion's purpose is to generate unhealthy amounts of snow
Make Santa not spontaneously combust after 24 hours
And have him sell Naughty Presents and Present loot
precisely
@sand umbra was actually making a suggestion for adding hand warmer and pocket mirror to the asgard valor recipe, wanna add that to it
so why not also add to its purpose
oh yeah, tried spawning Santa via Cheat Sheet, he just combusted

500%
thats an even worse inventory filler than sky glaze
you get 5 per 
good lord no
not surprising
are you allowed to make more than one suggestion in a row?
Not recommended but possible
Once you get to three suggestions we stop you and tell you to repost it later
Two is
fine
i love how you pause on the "fine"
(people may ask you about why so many (two) suggestions in a row so)
Just keep it in notepad and repost after 2-3 other entries, 100% safe
Yes
would they just be able to add hand warmer and pocket mirror to the ankh shield recipe then?
~~now to come up with some weird combination of hand warmer and pocket mirror to follow the theme of it
~~
Reflective Gloves
perfection lol
Mirror gauntlets
nah too much

actually, having Hand Warmer drop from Frost Legion would be fine
which was @sand umbra suggestion
just
make the Snow Globe craftable
ech
^
and have Hand Warmer be a drop from the frozen fucks
lord knows they don't drop anything useful to begin with

and yet there ain't an event for infinite sand 
desert sourge
he drops sand?
ye
very little but yes
Like 15
so about as useful as the antlion i was about to bring up 
it's still infinite sand tho
Arma him a few thousand times and you'll have a stack in no time 
you make a new world
^
fine
or use AlchNPC
^
that's another mod lol
fine fine guess we dont need an event
only makes the Frost Legion even more useless

Crab, whats the most akward Death Providence arena you've had to fight her in?
Can it even be much worse than WoF arena I kept using desperately in most speedruns (albeit rev)?
@sand umbra how do you do that
Antlions aren't an event, they are a lifestyle
I meant like in a casual playthrough
i mean the quote thing tho
Well the point stands because I didn't modify arena for true melee prov iirc
Though nvm, mage one was worse because I used nuclear fury and didn't care
Screenshot it?
I did one in the hallow and it was actually cancer
so about as useful as the antlion i was about to bring up
@sand umbra
boi, who's gonna sit there for 5 hours to get less than a stack of sand
just for it to be eaten up when you use it for glass
What would you even need sand for
any sand is viable iirc
Alchnpclite exists but ok
ping me lol
no
that's another mod

I like how the topic is "Sand is overpowered"
tf do you even get all these emotes from
Nitro
yeah, but does he just have his own private server where he makes the emotes or- oh wait
Iâd argue that cactus has more value than sand


meme suggestion: Endgame weapon that uses sand for its ammo 
Except you don't try to gather all those musket balls back, like you do with the sand
That tells a lot about how valuable sand is
yeah, you can just buy musket balls
even HelpfulNPCS (another mod) which has NPCs that basically sell every vanilla material don't sell sand lol
that's how OP sand is
it has to be gathered back up because of how stronk it is
the devs realized its true potential and gave it that drawback to even begin balancing its awesome power
Anyway
How does this look?
Add some combination of Hand Warmer and Pocket Mirror to the Ankh Charm's recipe
Why? It's kinda inconsistent that Ankh Charm basically gathers every debuff preventing accessory into one... except for the two mentioned above 
"How would you get the Hand Warmer though? It's a Christmas only item." Well, in that case, have the Frost Legion 1. Drop the Hand Warmer, and 2. Have the summon be craftable in Hardmode. It makes the Frost Legion somewhat useful and allows the Hand Warmer to be obtained at any time. Hits two birds with one stone.
I like this idea.
Extra grinding 
no, i mean why 7 more items specifically?
How about adding these accs to valor instead?
why that though
A bit late but won't majorly disturb vanilla recipe
ankh charm is the one that combines all of the other debuff preventing items anyway
might as well add those
all of the other
Right
there's no point
..why not?
well, I suppose I'll post this in Suggestions
~~also, saw somewhere that someone starred their own suggestion, who does that
~~
People do that
Not sure why but they do
its just one extra star to reach 90 afaik
I star my suggestions sometimes, but only if it wouldnt make a difference
Like if i predict itll get way over 90 stars anyways
But no one seems to know that 
i self star if im at 89 

the most
y comment i've seen yet
^
masomode adds a recipe with the hand warmer
that's not calamity tho
and it's always christmas and halloween I Believe
nope, it isnt
It plugs in well with calamity
oh
sorry you seem to know more than I do rip
I probably shouldn't have been so gung ho
Themed slimes do always spawn iirc
I reckon adding resistance to those debuffs is a pretty smart idea
But it's not natural xmas/halloween iirc in maso
Yeah, reading the wiki now and it says that it's christmas and halloween until you open the first present or goodie bag
but after that the themed enemies are still spawning so idk
I assume its never halloween period because no natural pumpkin spawns
runasdate exists so no biggie
Presents and Goodie Bags become summoning items for their seasons anyway so
crabbar green slime nohit when
What a pleb gen
I know the suggestion is from yesterday but why would you fight a boss only for the lore item?
Also progression skips are bad if you're doing a normal run
I mean most of the boss lores are useful, except for some that's straight up killing you...
Yeah but like
also except for the twins one
hell, Calamity freely grants you the option to sequence break as much as you want
Also fighting alt-meches aren't really skipping cuz Hallowed Bar, and Calamity allows you to skip progressions anyway
Yeah I know that
titanium armor jesus fuck
Just that Gen's reason for skipping the twins feels... bland? Not really sure how to explain it
there isn't anything you could get from the Eyes of McFuckYou 2: Electric Boogaloo that you couldn't get from Desu, Sans, or Best Boss
same with destroyer and skelly prime
welcome to "my boss nicknames make no sense: the movie"
if you dont need hallowed bars then you dont need to kill the mechs
^
I always assume that people do normal runs
and even when you eventually have to for Yharharharon
you can just go back and nuke them with post-DoG gear anyway

I'm pretty sure it was actually quite common in Rev+ for a long while to skip the Mechs --- I'm referring specifically to back before they got reworked
back when Destroyer was still an asshole and spammed every kind of laser imaginable at you
if you did the old Mechs on-tier at all
you did the Twins
and that was considered the normal thing to do because Desu and Sans were just nightmares
shout-out to Prime Laser getting 300 IQ reads at the start of every fight for cheap hits

Calamity:
skipbossbossbossbossbossbossbossbossboss
Wall Of Flesh
skipbossbossbossbossbossbossbossbossbossbossbossbossbossbossbossboss
Moon Lord
oh woops now all of a sudden you gotta kill a rapid fire of 10 bosses
ya have to
Good luck skipping anything that isn't like crabbo or smth optional 100
That comes from a speedrunner
Mind you
you can skip around half of the bosses that exist with no real consequence
have fun trying to beat whatever boss you've defined as next though 
oh cool
gets titanium armor
right, what was that about ml being hard with this gear?
personally I would always go straight for Golem post-WoF or post-Cryo since he was still a meme










