#suggestions-discussion

1 messages · Page 686 of 1

ashen warren
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cultist archers do a little damage though

tawdry magnet
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Adding minions isn’t a bad idea tho

ashen warren
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they might just buff attack if anything

versed mica
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yeah but you can still melt them

zenith hazel
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if you get hit by a cultist archer while running, what are you even doing

ashen warren
versed mica
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and when post golem you are raiding the dungeon they can be scary to walk past

tawdry magnet
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As they are atm archers wouldn’t make it more difficult, but if they were heavily bugged that’d be cool

ashen warren
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they need a bit of buffing

lost agate
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Grounded enemies on a flying boss taxevasion

ashen warren
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why not

lost agate
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Because they wont do shit

ashen warren
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you cant just be flying forever

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you have to touch the ground eventually, there's flight time

tawdry magnet
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Grappling hooks exist

zenith hazel
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touch the ground for like a few miliseconds and fly again

ashen warren
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lunatic cultist needs a buff in some way or form

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yeah, and basically anything else would have more impact

zenith hazel
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just make it spawn his dragon regardless of whether you hit the right one or not

lost agate
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By the time your flight runs out they either despawned or theyre too far to be a threat

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Not like the ground becomes a death zone

ashen warren
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Dodging the arrows at that point wouldn't even register difficulty.

zenith hazel
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or make cultist spawn a dragon at 50% HP and make it invulnerable

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is that enough difficulty for you?

tawdry magnet
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That’s a cool idea

versed mica
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that would be painful

lost agate
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Dragon is kinda ass tho

tawdry magnet
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For rev+ that’d be awesome

versed mica
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It would still be a pain

lost agate
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Its like ML aiming but dragon

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Which is A

zenith hazel
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aight, 30-20%?

tawdry magnet
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Deleted the suggestion lol

ashen warren
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I have been brainstorming a cultist buff already brav.
You went the same direction as me for rituals.

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yeah because it was shit

zenith hazel
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yeah I was drawing inspiration

ashen warren
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that is a good idea

zenith hazel
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hope you don't mind

ashen warren
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Was thinking more that the cultist would start with really low impact attacks and the clone spam would add up, but still be dodgable.

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and nah it's fine

versed mica
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thats an interesting thought

ashen warren
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that's what this channel is for after all

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what if at 50%hp ( maybe 70% rev+ ) a scal sphere type thing spawns, but smaller and way faster

lost agate
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Tbh i only dodged the dragon by sheer luck

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Not really reliable to dodge it

ashen warren
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rak, vro

tawdry magnet
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?

zenith hazel
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hmm, a slower version of the dragon then?

tawdry magnet
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I thought it was a good suggestion

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Nah

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LC needs to be hard

ashen warren
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well yes but you didn't ask brav smh

zenith hazel
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I'm referring to what Shucks said

tawdry magnet
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It’s a joke atm

ashen warren
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a small sphere that can't take damage that follows the player at a very fast speed

tawdry magnet
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Oh sorry

lost agate
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It doesnt need to be hard to the point its unfair

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It just needs to be more challenging

tawdry magnet
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Yeah true

zenith hazel
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I wouldn't mind it having doomsayer AI, but that depends

versed mica
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The dragon is decent, but not 50%

zenith hazel
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25% then

versed mica
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yeah thats better

tawdry magnet
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Changed it to 30

ashen warren
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Should LC in diff be nearer to ravager, fishron, or deus?

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Dont add a dragon

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we need something else

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it's not adding

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dragon unfair annoying and bad

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It already exists.

zenith hazel
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I'd say harder than golem but easier than those 3

ashen warren
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harder than golem is uh
not hard

versed mica
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Yeah not on the difficulty of fishron

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I hated fishron

ashen warren
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again, a scal type sphere would be cul

zenith hazel
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ok, near PBG levels of hard then

ashen warren
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A brimstone monster?

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Pbg works.

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yeah but smaller and faster

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and purple

tawdry magnet
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If LC is too easy it’s easy to obtain pillar weapons

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LC should be pretty difficult imo

ashen warren
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'specially since pbg has similar design choices in attack patterns iirc

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LC isn't the main boss though, ML is.

tawdry magnet
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Yeah but with eidolists existing it’s possible to get pillar weapons much earlier

zenith hazel
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how about making LC switch attacks faster as the fight progresses?

tawdry magnet
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Making LC harder would add more challenge to that

ashen warren
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So the attacks that are a threat are: The ritual because holy fuck that dragon, the ice thing, the lightning orb.
Am I missing anything?

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make that 3 projectile thing a 5 projectile thing

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eh?

tawdry magnet
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The lightning orb is way too easy

ashen warren
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The fireballs?

tawdry magnet
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You can basically stand still

ashen warren
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The lightning orbs true potential is shown by new storm weaver, don't underestimate it.

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no the other blue things

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the star things damn it

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everyone forgets about those

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Those will almost never be a threat.

zenith hazel
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have cultist start firing a deathray at like 20%?

ashen warren
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they should be a 5 projectile things

tawdry magnet
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Lightning orb is too easy to dodge

ashen warren
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You can just hit them.

tawdry magnet
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I feel like the boss being a ‘cultist’ should mean more

ashen warren
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they should be 5 projectiles instead of 3, and they should penetrate blocks

zenith hazel
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in that case, replace the lightning orb with a deathray attack I guess

tawdry magnet
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Maybe a phase where it clones itself rapidly

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And all the clones attack

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Or something

ashen warren
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I already mentioned a clone thing.

tawdry magnet
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LC should feel much more powerful

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Yeah

ashen warren
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Would probably be rev+ but he would always get a clone.

tawdry magnet
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That’s a cool idea

zenith hazel
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anyway, Fab’s probably gonna touch cultist soon anyway, we’ll just wait and see

tawdry magnet
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Hopefully

ashen warren
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They could position themselves around your screen like scal bros or closer to the boss to allow better dodging.

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what if we made lightning thing happen seperately to other attacks, like LC does the other attacks and lightning orb randomly appears, like Storm Weaver

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If it appeared at storm weaver rates that would be a meme.

tawdry magnet
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You could have say 12 clones appear in a circle around you

ashen warren
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i know, while the ritual is active, occasional bullet hells

tawdry magnet
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And shoot stuff in a line not quite along the diameter so you’d get a spiral effect

ashen warren
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Bullet hells suck, they really do.

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like a sphere of projectiles when the ritual happens

proven tide
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with terraria controls*

tawdry magnet
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And they don’t work well in terraria

smoky wagon
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Bullet hells are fine when a game has control that are designed for them

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Terraria does not

zenith hazel
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please keep the bullet hell to scal

tawdry magnet
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^^

ashen warren
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A more interesting thing imo would be him starting the ritual, then things spawn that are a form of threat.

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^

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a minor bullet hell

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like one projectile on the opposite diraction of a fake lunatic cultist

zenith hazel
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the piece of shit right after that is already a bullet hell

ashen warren
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like 5 bullets

tawdry magnet
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Bullet hells are an scal thing

ashen warren
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that would just be projectiles

tawdry magnet
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That’s the ‘novelty’ of scal

ashen warren
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ikr

tawdry magnet
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It’s different

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If everything has bullet hell phases scal wouldn’t be unique

ashen warren
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increase LC's health so the fight is longer, and add a status effect to the player that makes him a little slower. ( like prov )

tawdry magnet
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That’d do nothing

ashen warren
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it would make it harder to survive

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adding health would just make it a slog if it was a significant buff

tawdry magnet
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Mobility capping in terraria doesn’t really work

ashen warren
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without actually making LC worse bullet hell

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If not it'd do nothing.

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it would make it harder to survive until the end, i do feel LC needs a little more health

tawdry magnet
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There are more ways to make bosses hard than adding hp or bullet hells lmao

ashen warren
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any better idea

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I think LC summoning clones, dragons, phantasms and so on, fits the idea of a cultist more.

tawdry magnet
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Yeah I agree

ashen warren
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Seeing as how it's not really meant to be a frontline fighter like the other bosses we see.

tawdry magnet
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Yeah

ashen warren
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So you'd want something that shows cunning and guile.
The constant clones would help with that, along with enemy distractions and going invisible and whatnot.

tawdry magnet
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Yep

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All sorts of lovecraftian dark magic stuff

ashen warren
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That said, give LC ML deathray HyperFailure

proven tide
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fail three portal phases and all the cultists fire death rays in random directions during each dash

ashen warren
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getting an idea
Would write it up but I have no idea how "suggestion chaining" works.
I thought it was just don't have the "in addition to blah add blah" stuff.

proven tide
ashen warren
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but uh, apparently not maybe?

proven tide
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"suggestion chaining" has been really wobbly and applied in bullshit ways

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it's gotten to the point where relevant thoughts posted too soon after the suggestion that got the next poster thinking will be considered "chaining"

zenith hazel
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just to be safe, ask the original suggester I guess

proven tide
tawdry magnet
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Just go for it

ashen warren
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i have an idea but it will make LC much harder, after 50% hp an identical LC spawns but keeps a distance to the original one, can't take damage and does not do the ritual attack, also its purple, that would make it so that you have to dodge 2 attacks at the same time like a phase 2

tawdry magnet
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More than one suggestion about LC is fine

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What’s the point in a LC that doesn’t do rituals

ashen warren
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its a second LC

tawdry magnet
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LC on its own does nothing tho

ashen warren
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2 attacks at the same time

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it would buff it greatly

tawdry magnet
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2 easily dodgeable stuff

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Nah

ashen warren
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imagine doing the ritual thing while dodging stuff at the same time

tawdry magnet
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Dodging like, the stars or whatever? Yeah not hard haha

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2 LCs that both did rituals and stuff maybe

ashen warren
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still would make a difference

tawdry magnet
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But that was sequences clone idea

ashen warren
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what like 2 LCs one doing a ritual but all of them being purple?

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like a normal ritual and a purple ritual?

frail mantle
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wh

ashen warren
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@zenith hazel

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sup

lost agate
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@rocky sphinx can you not

zenith hazel
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your kill Shucks

ashen warren
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when you summon a mod but a mod was already lurking

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anyway yeah I'm writing up a rework of LC that probably won't get in but why not

lost agate
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Oh i just realized what that image was supposed to be

tawdry magnet
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It’s a good idea tho

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Peppa pig lol

ashen warren
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Thanks for the get out of jail free card rak TaxEvasion

tawdry magnet
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If your suggestion is accused of chaining I’ll delete mine bc it’s not getting much support anyway

frail mantle
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Add a Post-DoG upgrade to the Stardust Cell Staff
Reason for this suggestion: Summoner is in a weird spot right after defeating the Devourer of Gods. Yes, the Mechworm can get pretty ridiculous DPS against Yharon at times, especially when you use Rippers, but the problem is that there's a pretty heavy emphasis on "can". The Mechworm tends to have problems hitting Yharon, especially in parts of the fight like Subphase 4, where Yharon is constantly dashing (though this is mainly a problem Pre-Darksun, as you get the Yharon Kindle Staff, which is a bit more consistent). Also, Post-DoG is where most of the Lunar Weapons get upgrades, and the Stardust Cell Staff is a pretty cool and unique weapon.

ashen warren
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imagine debuffs dealing dps tbh

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This post was made by me smugyon

placid moth
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Yes

tawdry magnet
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Good suggestion idk

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Stardust cell staff isn’t that interesting tho

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More post dog summons sure, but cell staff is a pretty boring weapon imo

frail mantle
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i like the Cell Staff because unlike most summon weapons it's not just "slam into enemies until enemy=ded"

ashen warren
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So, would this summon be a DoG drop or after the moons?

proven tide
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imagine borderline item suggestions HyperEthanJudge

frail mantle
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after the Moons, i'd say

proven tide
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dog drop i'd s—

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BRUH MOMENT

ashen warren
frail mantle
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iirc most Lunar upgrades are post-Moons

proven tide
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i hate you, sequence

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mechvyrm is dog drop, myeas?

frail mantle
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yea that's true

tawdry magnet
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Also what’d you do moons with if you don’t like mech worm

frail mantle
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mechworm is fine, i just think Summoners should have another option for Yharone

tawdry magnet
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Fair

proven tide
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squids and lamps and phantoms @tawdry magnet

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better for crowds than memeworms and durgs by a wide margin lmao

tawdry magnet
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Yep

proven tide
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only use for worm there would be the kings/queens and even then

tawdry magnet
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So post moons is fine

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Probably

ashen warren
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If only specifics were allowed PensiveDoGCowboy

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Pure cosmilite summon that stacks GSI

proven tide
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then we could have lilith back :SAD:

ashen warren
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baddabing baddaboom

proven tide
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yo, so, uh

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for any lurking devs or knowledgeable mods

ashen warren
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Anyway I can agree, but don't expect it to work exactly the same, in fact I'd say it would probably amount to more of a ufo upgrade due to calamity not doing anything with debuffs.

proven tide
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the wiki states that mechworms summoned by armour set bonuses are unaffected by minion damage bonuses

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however, they can be extended by the staff of the mechworm

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the mechworm staff's page states the following:

The Mechworm deals 120% of the player's normal minion damage plus an additional 46% for each minion slot, the damage scales in multiples of 46% from 166% to 580%, depending on the number of minion slots the player has. Increasing the number of segments summoned will not directly increase the minion's damage.

tawdry magnet
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Time to get out the calculator lmao

proven tide
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are the armour bonuses' worms affected by the same logic, hence why they are stated as being unaffected by minion damage bonuses (which is sorta the case, i suppose, as their damage output is really just dependent on slots), or is their base damage set to the fixed value displayed on their respective armour pages rather than the "120% of minion damage" headache above?

faint needle
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I agree with everything but the pigmy part

frail mantle
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doesn't Calamity make Plant always drop the Pygmy Staff on first kill

lost agate
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Yes

ruby cobalt
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no

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we had a wiki talk about this shit iirc

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and we arrived at a conclusion that whoever put that into wiki was dum

lost agate
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O

ruby cobalt
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Merk might remember more, ask him

placid moth
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Wait, Plant in Calamity always drop Pygmy now ?

ruby cobalt
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omfg

worthy fiber
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a dumb dumb was done done

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Pygmy staff droprate was never actually touched afaik

empty geyser
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Another suggestion for shrine locator?

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You know how op luxor’s gift is with some weapons right?

balmy imp
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can i make other mod suggestions here example fargos souls here?

distant gyro
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no, of course not

balmy imp
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ok just wanted to know so i dont do an oopsie and get everyone mad

distant gyro
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other mods' suggestions can go to their respective discord servers I guess

balmy imp
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does fargos mods actually have a discord?

frail mantle
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yes

balmy imp
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ok

ashen warren
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i dont think rak has ever fought a cultist with a permanent dragon

void kelp
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who has

queen sail
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Probably Terry

opal barn
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fighting cultist with a 2x speed wyvern is not fun i'll just say taxevasion

lost agate
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^

distant gyro
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not happening

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unless patron item

lost agate
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Wot

distant gyro
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post-ml moab I think

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the guy deleted the thing

open sphinx
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i will donate 50 dollars just so we can get a moab post moon lor-

fierce hedge
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Donate 50 dollars for an armor set

ashen warren
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That was me who suggested that.

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The post-ML MOAB.

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But removes it because specific item suggestions were not allowed and I was unaware of that. taxevasion

distant gyro
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I don't recall you posting that 1 hour ago

ashen warren
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I suggested something like that before.

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Like 1-2 months ago.

distant gyro
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many have

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like at least 10 probably

ashen warren
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Did everyone suggested it as BFB?

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Or ZOMG?

distant gyro
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it's a very popular suggestion; why is it not in the frequent suggs yet? idk

hollow shell
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No use now really

distant gyro
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people suggested everything from BFB to DDT back when spec suggs weren't banned

radiant meadow
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@placid moth what do you mean about the bewitching table? it doesn't require pygmy staff or jungle biome.
if you mean for him to sell it all the time, then it'll make the bewitching table available earlier which isn't really needed

hollow shell
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Bewitching Table requires Wizard

distant gyro
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reread the sugg again HDfailure

hollow shell
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despite being obtainable Pre-HM

distant gyro
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Bewitching Table (Requires Wizard when it can be found in Dungeon in prehardmode wtf)

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I think that's a good enough condition to move

hollow shell
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I actually don't have a problem with that.

distant gyro
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although post-qb bewitching might be sketch

hollow shell
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You can get it earlier but it becomes easier to get after a certain point

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Seems fine to me

distant gyro
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but imo summoner is already kinda suffering so sure

hollow shell
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You're nigh guaranteed to get at least one if you pillage the Dungeon

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Unless you're playing a small world and you have bad luck

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in which case
you can still get the table, just later

radiant meadow
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I don't see the need to push it to post qb instead of post skeletron

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summoner isn't really suffering at that point.

ashen warren
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Will there be custom dyes in this mod?

queen sail
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Do we uhh

distant gyro
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doesn't it do comparatively less than other classes for skelly

queen sail
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Need them tho

distant gyro
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and hive/perfs

queen sail
ashen warren
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We need a Xeroc Dye.

radiant meadow
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queen bee is technically post hive/perfs anyways

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and afaik, it's not comparatively less

ashen warren
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Meld Dye aka.

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Also, maybe Auric Dye? taxevasion

radiant meadow
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and even so, you can free up some of your attention to focus on dodging to rather than aim

distant gyro
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aiming with marked magnum* I guess

radiant meadow
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which helps a lot in summoner's case

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marked magnum is not a necessity at all

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as well as being basically useless on 90% of phm bosses

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it only affects like skeletron I think?

distant gyro
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also sg but yea

radiant meadow
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the rest of phm bosses don't have dr so it's essentially useless

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marked has no effect on defense

distant gyro
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I see no problem with moving bewitching table though

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🤔

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especially when it doesn't make sense to be sold in hardmode

radiant meadow
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I think it makes enough sense. It's not the only thing that is obtainable in two different ways with big progression gaps.

queen delta
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Oh god invulnerable dragon

sand umbra
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Phantasmal Dragons are already something of an arbitrary addition to begin with, tbf--

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They die fast just like everything else in the fight to anything with piercing obtained post-Golem and are prime targets for the chadness of Vampire Knives.

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It's basically just an additional enemy that's there to mildly annoy you.

lost agate
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But dodging it is ass

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ML aiming made dragon

sand umbra
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The other thing of it is
once you understand how to pick out the right Cultist, unless you have a weapon with really wonky aiming, you're never going to even see a Phantasmal Dragon because that's the only scenario they show up.

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You don't have to dodge it if it doesn't exist. HDfailure

queen delta
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Phantasmal dragon seems like nothing at first until you try masomode LC

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then you get enough encounters with the dragon to notice just how cancerous it is

sand umbra
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So basically it's either nothing or it's cancer incarnate. Sounds about right.

queen delta
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It's nothing if you kill it right away or it doesnt show up, but otherwise, GLHF

sand umbra
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Amazing.

empty geyser
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This seems really late but for the Reaper Shark roar to polter kill one, there should also be a message in chat, similar to the sunken sea shaking or sth

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Because a lot of times when I fight bosses I turn off sound effects

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for a more peaceful fight

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You hear a roar from the deep oceans...

hollow saffron
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imagine calling the abyss an ocean

hollow shell
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There already is a message smh

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"The abyssal spirits have been disturbed."

hollow saffron
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^

tawdry magnet
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The invulnerable dragon would definitely be more annoying in maso mode but in vanilla it would just add some challenge

radiant meadow
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Too much challenge to the point it would be unfair imo

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Cultist may need a buff but that's not the path that should be taken

karmic stone
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Dragon locks you in a certain movement pattern that doesn't fit well with the projectiles falling from the sky

lost agate
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Does maso even change the dragon itself?

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Because if it changes it then fuck me it has to be even more annoying

radiant meadow
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Makes the dragon always spawn iirc

loud arrow
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I think it's speed up summon with LC health decrease. But I've heard it's pretty much instanst after a certain point

sand umbra
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From what I remember reading, Maso LC's ritual completes instantly, spawning the Phantasmal Dragon anyway.

lost agate
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So almost nothing changes with dragon?

sand umbra
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¯_(ツ)_/¯

lost agate
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Yeah no i dont like the idea at all

queen delta
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It just spawns it every ritual

sand umbra
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¯_(ツ)_/¯

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I don't know much about Maso, take what I recall with a grain of salt.

empty geyser
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Cultist is easier to no hit than even clone

queen delta
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cultist is top 3 easiest bosses to nohit

placid moth
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@radiant meadow Bewitching Table actually requires Wizard to be present to be buyable, which is ridiculous in my opinion because it's already available Post-Skeletron. I would consider making it available all the time, but it wouldn't really make much of a difference since Witch Doctor spawns after beating QB, which is often fought before Skeletron, unless the player intentionally fights QB way before some of the other bosses. The Bewitching Table example is just to illustrate how irrational some of these conditions can be.

radiant meadow
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I'm saying bewitching table shouldn't be obtainable earlier

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Bewitching table is not the only item that can be obtained more than one way

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Yet progression locked in some methods

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And at least make your suggestion clearer of that

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The wording implies bewitching table needs jungle or pygmy staff

placid moth
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Actually, I had no intention of making Bewitching Table available all the time.

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The idea was to make the summoner accessories more accessible

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But sure, I'll edit it.

radiant meadow
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Then why even mention the table

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If you had no intentions to change the table, it should've been omitted

placid moth
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Yeah.

radiant meadow
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(Remove it from the first bullet point still)

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The last bullet point makes the first table bullet irrelevant

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Or you could combine them

placid moth
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What do you mean, combine them

radiant meadow
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oh I guess it's fine

placid moth
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Eh it's alright, thanks for the feedback

hollow shell
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uhh

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I'm confused on how you separated the "Witch Doctor" and "Changes" sections

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cuz the first one in Witch Doctor mentions a change you're suggesting
then the second one says the status quo

then the first Changes is status quo I think?

radiant meadow
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they really should just be combined

placid moth
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Oh fuck, I messed up

radiant meadow
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something like
Witch Doctor Changes:
-Hercules Beetle, Pygmy Necklace, and Tiki armor only require Plantera to be sold now.
-Leaf Wings have no requirements (except hardmode)
-Bewitching Table has no requirements

Why: dikflsdifjsoijf

placid moth
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How did I not see that

hollow shell
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m

queen delta
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Leaf Wings are sold by Witch Doctor during a full moon phase, blood moon, and the player must wear full jungle armor and have living leaf wand in inventory

radiant meadow
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no

sand umbra
radiant meadow
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on the bright side, your new reqs no longer include hardmode

zenith hazel
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post-QB, seems legit

sand umbra
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post-QB wings thinkies

zenith hazel
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why not bee wings tbh

queen delta
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Time to buff all other wings to compensate

sand umbra
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Why the actual fuck

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aren't Bee Wings post-Queen Bee.

queen delta
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Because vanilla balancing is as good as its code

sand umbra
#

OLSI:HJRFLKISUFHNGLKUFGH

#

that

#

is the best thing I've heard all week.

zenith hazel
#

because those bee wings are tattered smug

distant gyro
#

Bee wings are wack, that's all

sand umbra
#

Bee wings are wack, that's all

zenith hazel
#

didn’t you already suggest that but it died at 57 stars?

swift bison
#

technically yes (my post right now was meant to be a joke post i'll delet)

civic rampart
#

suggestion for golem: make him summon 2-3 boulders from the ceiling (not actual ones or else the dmg will be too high) everytime he lands on the ground after a jump, if enraged make him summon 5 actual boulders from the sky in addition to the previous attack

#

reason: an attempt to make him challenging

hollow saffron
#

actual boulders if enraged

civic rampart
#

yeah, why not?

brittle merlin
#

So like the boulder traps?

civic rampart
#

yeah

#

anything to improve on?

hollow saffron
#

formatting

civic rampart
#

ok posted

worthy fiber
#

@devout lava Calamity's Vanities mod already has that

devout lava
#

NANI

#

It exists
Im getting this straight away

fleet night
#

calamity's vanities alread- oh you said that already

empty geyser
#

Pins smh, pins.

bitter topaz
#

@carmine stream do you mean a punishment log?

proven tide
#

i think they mean an audit log channel, period.

#

at which point you just give @e audit perms

ruby cobalt
#

I wonder what would drive a man to think that would be a good idea

proven tide
#

which is fucken stupid because it means people can see the creation, editing, and deletion of channels they mightn't even be allowed to know of

#

hey hey time to abuse my power of diplomatic immunity and ask dan—

#

danny offlined slobbyjoy

ruby cobalt
#

%mod% changed #idiot-log's description to "get the fuck outta here you dirty data scraper"

#

sounds like a wonderful idea to me tbh bruhmblebirb

bitter topaz
#

but yea its a no

#

absolutely no point to it

fierce hedge
#

What about my suggestion?

#

No comments? Xd

#

I felt like there would be some critisism

frail mantle
#

despawning the lifeless motionless balls of ooga booga at 1% health has been suggested before i think

fierce hedge
#

I wasnt sure

#

Couldn't find it

proven tide
#

i love that that's just become their name

fierce hedge
#

Lmao

#

I mean yeah pretty much

proven tide
#

@onyx minnow thank you for this

pliant bone
#

It has been suggested like atleast once every 2 weeks I recall

fierce hedge
#

Oh.

#

Welp

#

Wheres the blue checkmark do

#

Oh wait

#

Mods gotta do that

#

Nvm

ashen warren
#

Try not to fragment so much there Markie, and all of that kinda info can be found in the pins, for future reference

fierce hedge
#

Oh sorry And I did look at the pins. I couldnt find anything about it

#

I just forgot for a second

#

Sorry about that

carmine stream
#

@bitter topaz yes

queen sail
#

Why not just remove them at the end in general tbh

#

The end is supposed to signify that the player won and the rest is just SCal monologue

#

How the hell are we supposed to take anything she’s saying when there’s still 4 gigantic monster orbs wanting our asses

half basalt
#

@devout lava You do know miniature heart of the elements is a thing right?

void kelp
#

calamity’s vanities and also they were already told

half basalt
#

I still consider Calamity's Vanities part of Calamity 🤷

devout lava
#

Ive known that like 5 hours ago

fierce hedge
#

Before anyone asks, Yes I already suggested something but that was a few hours ago, I was not planning on suggesting this like 5 minutes later after i suggested before.

proven tide
#

@fierce hedge maybe post-pbg thonk

fierce hedge
#

Hm... I don't know. Gypsy power is already hard to obtain

#

And if we keep it at Golem tier, You can use the ambrosial Ampoule to mine Chaotic ore

night cradle
#

Isn't the Gypsy Powder a 50% on Normal/100% on Expert drop from what I remember?

fierce hedge
#

Which makes the abyss a bit less frustrating to explore

#

it is iirc

#

But still, You get my point

night cradle
#

Well, with Moths spawning you can just use Zerg/Chaos Candle and Hunter Potions so you can easily find them
It's not that needed imo

fierce hedge
#

Zerg in jungle is a pretty risky move

#

Due to turtoises everywhere

placid moth
#

Actually why Post-Golem

#

Just make it available in Hard Mode

fierce hedge
#

Due to Moths spawning less in post-golem due to the plague mobs

zenith hazel
#

because that’ll trivialize farming for it

#

why have it as a drop in the first place if you can just buy it at the start of hardmode?

fierce hedge
#

Exacly

#

Thats broken

#

I was thinking of PBG too but i don't have really a reason for having it be sold on that point of the game

placid moth
#

What's the difference if it's Post-Golem though

#

Gypsy Powder is still farmable at the very start of hardmode, no ?

fierce hedge
#

You can decide if you want it earlier

#

Example; You actually farm for it and get the bonus mining speed to farm ores faster

#

Or you wait and stick with what you got and wait untill you defeated Golem

zenith hazel
#

but again, if you can buy it, then what’s the point of having it as a moth drop? it’s redundant

fierce hedge
#

It's a nice HM accessory for exploration. If you farm for it before Golem it Rewards the player with having it earlier in game rather than just defeating golem

#

Do you get what I'm saying? I'm not the best at explaining things

queen sail
#

It’s a guaranteed drop on expert though

#

A zerg should literally spawn a moth in like

#

Around half a minute at most

fierce hedge
#

Turtoises everywhere

queen sail
#

You ever heard of building shelters

sand umbra
#

A zerg should literally spawn a moth in like
Around half a minute at most

#

Zerging in the Underground Jungle for any reason in early Hardmode is a death sentence.

fierce hedge
#

Exacly.

sand umbra
#

And you will NEVER have the Moth come to you in a shelter.

#

You HAVE to go out and find it, it's not an enemy that actively tries to go near you or even will.

ruby cobalt
#

in fact, that moth is gonna get stuck somewhere 2 screens away from you

fierce hedge
#

Thats my point

sand umbra
#

^

ruby cobalt
#

and then despawn once you approach it as an extra layer of XDDDDDD IM GUD ENEMY

fierce hedge
#

You will be rewarded if you wanna put in effort in finding it early HM

#

But will just be a normal thing if you decide to continue to post-Golem

placid moth
#

I think getting boss lore in new world is easier tbh

loud arrow
#

And then SCal lore drops and you die from oneshot 😄

brazen bramble
#

zerg too hard? then use a chaos candle instead, it's not THAT bad

#

i literally killed 1000 tortoises using a chaos candle and only died like once

#

and i even got a moth banner, do the math

sand umbra
#

that's

#

not the point.

#

Increasing spawn rates by any means in the Underground Jungle when in early Hardmode is a death sentence.

lost agate
#

Oh god

#

Jungle spawn rates are wild enough as is

sand umbra
#
  • the Moth will never show up on your screen, it'll be like a screen away
  • you're now being assaulted by bees from every direction, oh and did i mention
  • fucking turtles
lost agate
#

6 hornets on a small cave momentum

placid moth
#

Personally I use blocks for defense wherever I go

sand umbra
#

WHY IS A TURTLE MORE DEADLY THAN HALF THE EARLY HARDMODE BOSSES

brazen bramble
#

then wait till you are stronger... what's the problem?

sand umbra
#

you don't understand

#

it's nothing but turtles

lost agate
#

Non linearity

sand umbra
#

turtles and hornets everywhere

lost agate
#

Thats the thing

#

And not even when well geared it would be less annoying

sand umbra
#

and mind you it's still infuriating to find a moth without tile-ignoring weaponry

#

and then you gotta find where the fucker dropped its powder.

placid moth
#

What was your point again

sand umbra
#

turtles.

fierce hedge
#

Same here

sand umbra
#

the point was that turtles are the true endgame boss and that everything related to the Underground Jungle should be balanced around those motherfuckers existing.

#

I think.

fierce hedge
#

lol

brazen bramble
#

use the fact that they are huge to your advantage

#

there are so many ways you can make your life in the jungle easier,

placid moth
#

Markie, why not add Beetle Juice, Maneater Bulb etc to the list ?

brazen bramble
#

^

#

turtles are at the surface as well, and even worse, there are ponds everywhere

fierce hedge
#

@placid moth Thats easily obtainable

#

Thats dropped by common enemies

placid moth
#

Yes, but it's more convenient if everything is buyable together from a NPC

#

The entire idea of your suggestion is to reduce grinding, no ?

brazen bramble
#

also when you are going to mine chlorophyte or find life fruits you are almost certainly going to stumble upon a moth

fierce hedge
#

Not really. Its just a pain to find.

#

Plus these items are obtainable even on the surface jungle

#

There still should be Some farming involved

placid moth
#

Yes, they are, but more often than not, I would actually just trash them to make space for other things

sand umbra
#

Derplings are a dime a dozen, and most of the pre-Hardmode Jungle mats are easy to farm near the tail end of pre-Hardmode.

#

Maneater Bulbs aren't too hard to farm either.

fierce hedge
#

Then don't trash it. Its pretty sweet

#

Keep it for later

sand umbra
#

The issue is that Moths are AAAAAAAAAAAA to find because the spawn slots are taken up by the fucking multitude of other things that can spawn in the Jungle, especially post-Golem.

brazen bramble
#

then kill them

fierce hedge
#

Good luck doing that

brazen bramble
#

this is how spawning works

sand umbra
#

Combine that with how deadly everything in the Underground Jungle is in early Hardmode, and

#

well

#

yes.

brazen bramble
#

then don't go early hardmode then

#

the jungle is supposed to be dangerous after unlocking hardmode

fierce hedge
#

It's about this moth. Not about how dangerous

sand umbra
#

I never said it gets substantially less dangerous post-Mechs or post-Plantera--

brazen bramble
#

moth lives in dangerous area - save it for later

#

but it does since you get stronger

fierce hedge
#

ataxia armor

#

turtoise: 100 damage

sand umbra
#

turtles

fierce hedge
sand umbra
#

I will never understand why turtles, of all things, are the deadliest entities in the Jungle.

fierce hedge
#

*shell power

sand umbra
placid moth
#

Perhaps, someone should try a Turtle Summon ?

queen sail
#

@sand umbra you ever had a brick fly at you at the speed of a drag racer?

#

That’s probably why

sand umbra
topaz dirge
#

Can I add some info to my "loot shrine locator" item sugggestion?

#

Because

#

Nothing

sand umbra
signal prairie
#

^

queen sail
#

If you’re sick and tired of searching for shrines you can just use the fargo map clearer

#

If you wanna be cheap

void kelp
#

if only it worked on current tmodloader

queen sail
#

Wdym

#

Both current available versions of the fargo mods should be working

faint magnet
#

I had an idea that, rather than just leaving all the old lore items to become unloaded items, they could be replaced with treasure bag-like items that contain the new version. This way, anyone who already has the lore items won't lose anything, but the old lore items won't have to be constantly updated.
Is this worth putting in the suggestions channel, or does it not really matter enough?

ruby cobalt
#

lemme just make a temporary item for another version

#

and then remove it because LOLE

half basalt
#

@faint magnet any suggestion could be put in the chat xP

#

go for it

void kelp
#

I mean, it’s useful to talk over it here so we don’t have suggestions that’re ultimately going to be ignored flooding the channel

faint magnet
#

Which is why I'm asking; if nobody thinks it's significant enough of a suggestion, there's no point in putting it in the suggestions channel

void kelp
#

I think as an idea it means well but the simpler solution to regain the lore items would simply be to spawn them in

gentle rain
#

what do you guys thing about PBG . Does she needs buffs or she fine in terms of power level?

frail mantle
#

she's fine imo

night cradle
#

^ tbh

warm tinsel
#

I agree PBG's fine
Cultist tho, needs to be more challenging so I agree for the dragon... But it should have more HP instead of being plain invincible.

lost agate
#

Dragon is ass so i dont really agree

gusty geode
#

That's what happens when you don't pay attention
At least there's only one

warm tinsel
#

Oh come on, just 10% more hp since I always get it right and never have him spawn, a scripted dragon is good

lost agate
#

No

#

Dodging the dragon is awful

warm tinsel
#

Specially for a challenge

#

And it would be Rev+ only

lost agate
#

Its not a challenge its plain unfair

warm tinsel
#

Then he could have a change of AI

opal barn
#

You don't understand how bad dodging a 2x speed wyvern with cultist is

warm tinsel
#

Since it's meant to punish you, a change would make it fair

gusty geode
#

Imagine if the limit of one dragon at a time didn't exist

lost agate
#

Punishing you for fighting LC TaxEvasion

sand umbra
tired haven
#

I mean, ancient visions are the kids of that limitation

civic pond
#

there are other ways to make cultist better that dont involve dragon

lost agate
#

Instead of actually messing up

warm tinsel
#

No no, he would only spawn if you actually get the Cultist right

sand umbra
#

Just remove the Dragon.

warm tinsel
#

But well, I still think LC needs more

sand umbra
#

ez noscope gg.

warm tinsel
#

Even without dragon

gusty geode
#

That's something I've noticed this mod doesn't seem to believe in, punishing you for things besides getting hit

lost agate
#

LC may need something yes

#

But not the dragon

sand umbra
#

There's a FUCKTON of things you can do with LC that have nothing to do with the Phantasmal Dragon.

lost agate
#

And this was already discussed. pain

civic pond
#

I like the idea of him teleporting and his illusions

warm tinsel
#

What about... Literally what he does in Fargo? But just in a different way?

sand umbra
#

The fact I was able to conceptualize like three new attacks for him at least should say a thing or two. thinkies

civic pond
#

Thats kind of something "unique"

#

instead of massive projectile spam

warm tinsel
#

He could summon the pillars or he could summon vortex portals

gusty geode
#

Could incorporate elements of the Pillars into his fight
Maybe the lightning bolt could inflict Distorted
Or it could summon hordes of Small Star Cells

civic pond
#

i like that idea

warm tinsel
#

Small cells would be good

sand umbra
#

That is a neat idea. :o

#

brb stealing that

civic pond
sand umbra
warm tinsel
#

May we suggest that once we- nvm

sand umbra
warm tinsel
#

Go ahead Thomas

civic pond
#

stealing is one thing

#

implementing is another

sand umbra
#

i know ;u;

warm tinsel
#

Let's all agree on the attacks first tho

civic pond
#

Incorporating all the elements of each pillar into the fight

#

because defeating him literally summons the pillars

#

bruh momento

warm tinsel
#

I would say X% has the cells
And Y% the vortex lightnings

gusty geode
#

Does incorporating Brain Sucklers in some way seem like a good idea

civic pond
#

no

warm tinsel
#

Only 4 tho

civic pond
#

Im talking projectiles

gusty geode
#

Ok
So
Maybe he can rain down short showers of those meteors around the Solar Pillar

warm tinsel
#

We have: 1 eidolist, vortex lightnings, solar rain, ancient visions, doom, a damn dragon, cells and?

Yes we need nebula

gusty geode
#

So
No Brain Sucklers?

warm tinsel
#

He already rains solar projectiles

#

I would say yes, but only 4

civic pond
#

Nebula projectiles

#

thonken

warm tinsel
#

He spawns them in a pack and only two times per fight

#

A total of 8 easy killable sucklers

gusty geode
#

That's a little underwhelming imo
Maybe summoning pairs of them as a normal attack
Limited to lower HP if necessary

#

They should actually mean something rather than just be cannon-fodder

warm tinsel
#

But hey, you get one on ya, it's black out!
That's something he would do, cloud your vision taxevasion

sand umbra
#

.

#

hey quick question

#

what the fuck does the Nebula Pillar do again.

warm tinsel
#

Or just have the doom things inflict the black out debuff

gusty geode
#

Nothing
Only one that does nothing GWjiangoNegaLUL

sand umbra
#

fuck.

#

I need to come up with something unique for Nebula then.

civic pond
#

ok but

warm tinsel
#

Nebula annoys you with magic attacks and debuffs

civic pond
#

doesn't it have homing projectiles

#

from those evolution beasts or something

#

and blindess HyperFailure

sand umbra
#

Back to planning I go.

#

whee

warm tinsel
#

Yes it does, but also nigh undodgeable lasers from those float fuckers

gusty geode
#

Maybe he could change his behavior to resemble
What's it called
The brain one that flies close to you shooting a single projectile then teleporting
Just do that for a few seconds at a time

warm tinsel
#

Well, if you are careless and a weak suckler gets to ya it's on you

#

It would add a clouded vision element, but I agree on the weak HP/attack AND him teleporting and lazoring your ass

gusty geode
#

One idea I'd proposed for Maso-mode was taking away your flight and dropping you onto a flat platform where you fight a few waves of enemies
Either more Cultists or the humanoid enemies from the Pillars
At lower HP he could use some of his attacks while invulnerably watching you from above

warm tinsel
#

Oh, so he would be Draedon smug

#

I like that

brazen bramble
#

what do you guys think about adding the shield of cthulhu to asgard's valor's recipe? it just makes sense because right now asgard's valor gets a dash from thin air

#

actually now that i think about it, never mind

#

it's an expert mode item

warm tinsel
#

Exactly, but you could make it as an alternative recipe deepthonk

tawdry magnet
#

Armageddon exists

ashen warren
#

arma doesn't affect wings

tawdry magnet
#

Wtf are you on about lol

#

Arma means you can get the shield of Cthulhu in any mode

terse sundial
#

yes, but for technical purposes it would be make the asgard's valor expert exclusive which is what we don't want to happen seeing as how we just changed the elysian aegis and the asgardian aegis to not be expert exclusive anymore

hollow saffron
#

@terse sundial uh

#

we have an r/ihadastroke submission here

#

ah you saw it

terse sundial
#

@distant idol Can you not make post like that here, warned

hollow saffron
#

also merk

#

do warns like show up in a logs

#

or are these verbal warns

terse sundial
#

yes, we log warns

#

now get on topic

hollow saffron
#

ok

#

tbh tho idk why boss lore items need to be obtained again

#

BRO WTF

#

GET OUT

terse sundial
#

jfc

hollow saffron
#

God help us

civic pond
zenith hazel
#

@rare slate please don’t fucking do that

hollow saffron
#

Bitch

civic pond
#

bruh

hollow saffron
#

Im black

zenith hazel
#

muted, enjoy

hollow saffron
#

I want to punch you through my screen so fucking hard right now

civic pond
#

get rid of it please

zenith hazel
#

jfc

civic pond
#

and just ignore it

zenith hazel
#

ffs

bitter topaz
civic pond
#

and good riddance

void kelp
#

jeez.

zenith hazel
#

yeah just ban both of them Bidoof

hollow saffron
#

?

#

Who pinged

#

who pinged me

civic pond
#

Also someone remind me, whats the security for joining this discord again?

hollow saffron
#

High

#

Level 4/5

civic pond
#

o

zenith hazel
#

don’t mind it, some idiots are being idiots, now back on topic

hollow saffron
#

ok.

void kelp
#

the racist dude pinged you but dw he's gone now

#

i really like the gypsy powder suggestion

hollow saffron
#

same

#

but it needs uses

void kelp
#

ambrosial ampuole,

hollow saffron
#

besides that

#

and im suicidal so i usually zerg the jungle

void kelp
#

idk, aesthetics?

terse sundial
#

fun shit intensepain

#

I really like the gypsy powder suggestion also

void kelp
#

its basic and practical

#

i also like the one that's basically "remove the jungle house requirement to get good loot and move to post-plant"

ashen warren
#

What happened now?

terse sundial
#

just dumbasses posting shit

lost agate
#

ANYWAY, moving on

civic pond
#

dont see anything wrong with this thonk

void kelp
#

fastest stars in the west

terse sundial
#

we were going to change it at one point, but nothing ever came about it

civic pond
#

oh.

hollow shell
#

@terse sundial Bluecheck?

lost agate
#

Smth smth "not like people are gonna read pins if you add "read pins" anyway"

civic pond
#

just change every cannel to read pins

lost agate
#

Then watch it be ignored

terse sundial
#

I instinctively put it on there, pretty sure it's been sent before or reached 90 stars

vocal grotto
#

well, I guess then it would be a good idea to remove the read pins from other channel names then

hollow shell
#

Not that I can tell

void kelp
#

it'll at least encourage people slightly more than the none

civic pond
#

does it really though

hollow shell
#

Actually its been suggested a lot fewer times than I thought it has

terse sundial
#

ah it never got super high, but it's been suggested a few times yeah

hollow shell
#

I assume some have been deleted?

terse sundial
#

maybe

vocal grotto
#

I mean, when I first joined that's what got me to read the pins in the first place

terse sundial
#

i'll take off the check for now, but i'll keep looking

queen delta
#

Yes of course there's gonna be people who still wont read pins, but it'd definitely get some people to read pins since they might forget that it exists or is unimportant

radiant meadow
#

It's a blue check

hollow shell
#

ah

#

Discord search sucks

radiant meadow
#

demon heart is still expert only

#

and most people probably wouldn't armageddon first time around so said expert drops are delayed

pliant cargo
#

it is arguably harder to nohit a normal boss than it is to regularly kill an expert boss

#

it's fine as is

half basalt
#

i mean to be fair, nohitting a normal mode boss is probably harder than normally fighting an expert boss

lost agate
#

I dont think it is

#

Stuff like skelly on normal is a breeze

half basalt
#

well unless it's king slime lol

#

you still have to nohit it 🤷

lost agate
#

Which is not that hard compared to homing skulls and having to hit the moat erratic moving shit to hit the actual boss

half basalt
#

hands are still a thing 🤷

hallow raven
#

Doesn't that suggestion about armageddon/treasure bags count as removing non-linear progression?

half basalt
#

um

#

no not really

lost agate
#

You can circle and dodge the hands no problems

half basalt
#

expert mode is a mode

#

Not a certain point of progression

odd terrace
#

I wonder what % of people play on Expert

hallow raven
#

It seems people use it to aid in progression

half basalt
#

@odd terrace what, calamity players or vanilla players?

odd terrace
#

Both

half basalt
#

like, 85% of players

void kelp
#

Stats would be different for sure bc calamity is difficulty

half basalt
#

5% doing revengeance, 5% doing death mode

hallow raven
#

Idk to me it seems to violate the rule about removing non-linearity

half basalt
#

it really isnt

#

again

#

expert mode is a mode

hollow saffron
#

nonlinearity?

keen palm
#

Prevent the Mighty Wind debuff from being inflicted on the player.
We all know how annoying this debuff is. It pushes you slightly in a direction forever until you die or the sandstorm stops. There is a few problems with this:
- When inflicted with this debuff, it can feel sluggish to move in a direction.
- It messes with horizontal acceleration, which until Post-ML or if you're spamming dashes, can make or break you in hectic combat.
-It doesn't "add" anything to the game.

Solutions to this windy problem
1. As ChaoSpiritZ said a while back, simply making the Arid Artifact also disable the sandstorm if used would work nicely.
2. Make knockback-immunity also block the effects of Mighty Wind.
3. Prevent the debuff from being encountered at all in-game.

Ideally, give it the same treatment as the Chilled debuff.

hollow saffron
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uh

odd terrace
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I doubt anywhere near 85% play on expert

hollow saffron
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number 3 is too extreme

civic pond
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^

hollow saffron
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and its not really annoying unless you have like no mobility items

half basalt
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an example of removing non linearity would be saying "remove Eidolon Tablet"

civic pond
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honestly im ok with the mighty wind debuff

hollow saffron
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like bruh do you like, stand still for 24 minutes straight

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"asmr terraria sandstorm"

half basalt
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oh god no

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someone's made that

hollow saffron
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if not then theres really no point

void kelp
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I’m all for having knockback immunity => immunity to mighty wind

half basalt
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betting right now

hollow saffron
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same @void kelp

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but removing it is just

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no

half basalt
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also this isnt suggestions chat lol

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this is suggestions discussion chat

hollow saffron
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besides i feel like no matter what happens with this suggestion it's gonna be a redcode moment

half basalt
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redcode?

keen palm
half basalt
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no idea what that means

void kelp
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bruh we talk about suggestions here

half basalt
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ohh ok

hollow saffron
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@half basalt redcode is vanilla code

half basalt
hollow saffron
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that would need to be overwritten

half basalt
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oof

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k

gusty geode
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I bet if you named a random debuff you'd find at least one person in this fandom that wants it gone

half basalt
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ichor

hollow saffron
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too OP

civic pond
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i bet if you named literally anything you'd find at least one complaint against it

odd terrace
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Slimed

gusty geode
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Probably wouldn't want it inflicted on the player
Stickers can do that

half basalt
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cursed flames: who uses this tbh :/

civic pond
hollow saffron
terse sundial
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Mighty Wind in later stages of the game is ass

half basalt
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is that really a stretch 😛

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it certainly isnt as good as ichor

terse sundial
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it would be super nice to avoid it post-ml or even mid/late hm

odd terrace
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Cursed Flames was changed to basically be green ichor, wasn’t it?

half basalt
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um

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when

hollow saffron
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merk

civic pond
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kinda?

gusty geode
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Apparently it does lower defense now
Not as much as Ichor to compensate for the former having DoT
But still

hollow saffron
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by that time period you have so much mobility

terse sundial
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cursed flames also reduces enemy DR in rev+, but it is still separate from ichor

hollow saffron
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you can just fly over the sandstorm

radiant meadow
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cursed flames shouldn't lower defense

void kelp
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it isn’t as great of a DR down but in exchange it’s a DoT

half basalt
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oh

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ok now cursed flames sounds better rev+, ichor better expert-

radiant meadow
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unless it was changed in the most recent update, which I highly doubt

terse sundial
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it was not

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mighty wind is still pretty annoying from my experiences

karmic stone
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Cursed flames: 15% more received damage and really shitty DoT
Ichor: 20% more received damage

radiant meadow
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ichor has greater dr reduction and defense drop
cursed flames has lesser dr reduction but dot

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the effects are slightly different when inflicted on the player, ye

karmic stone
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DoT is really shitty atm and 5%+ damage can make a difference when boss fighting, it saves precious seconds you could have died in

gusty geode
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So does DoT

civic pond
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DoT prevents that final "6 hp"

sand umbra
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Okay but like

how fucking often is that going to be the difference between a failure and a success.

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Realistically speaking.

civic pond
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almost nothing.

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overall DoT's do nowhere near significant damage

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well.

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against bosses that is

sand umbra
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Mhm. I've made this point already.

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Well yes but if you're trying to count it against normal enemies lemme remind you that most weapons that can inflict these debuffs will deal exponentially more damage on their own anyway.

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So not only do they have completely worthless effects on bosses, on the normal enemies they're likely balanced for, they're outclassed by literally everything that can inflict them.

odd terrace
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Crush Depth is disgustingly overpowered

sand umbra
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No.

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It's really not.

hollow saffron
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DoT damage on the wiki: hellyes
DoT damage in practice: HyperFailure

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imean for real

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like youd expect them to be more op

civic pond
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nightwither

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😔

void kelp
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that’s something you gotta change Thomas

queen delta
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im looking forward to a weapon similar to daybreak

radiant meadow
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debuffs are really only killer in phm

civic pond
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daybreak buff still not reviewed pensive

sand umbra
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I intend to, don't you worry.
Just gotta figure out how.

radiant meadow
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like with lionfish or ball o fugu

sand umbra
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also can my Discord stop shitting itself kthx

odd terrace
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Abyss Amulet + Eater of Worlds lore item = Plague Hive aura

civic pond
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i thought it would be as simple as buffing their damage but i guess not

sand umbra
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Lionfish DoT is powerful because it stacks.

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And only because it stacks.

half basalt
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why do you keep using crossout

radiant meadow
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ball o fugu doesn't stack and it's still pretty strong

hollow saffron
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clam crusher doesnt stack

radiant meadow
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clam crusher only inflicts silva stun

sand umbra
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now are you sure that's from debuff damage or from the actual weapon

radiant meadow
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which isn't a dot

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the debuff is a bigger contributor for slime god than you might think

hollow saffron
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nvm

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uh

sand umbra
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How much does it do?

hollow saffron
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entropy's vigil doesnt stack on dots

radiant meadow
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entropy's vigil doesn't rely on dot either

sand umbra
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Don't just tell me what the weapon does, I'm asking how well the debuff fares.

hollow saffron
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yet it was massively op last time i used it

karmic stone
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Crush Depth gets worse the more you progress HahaYes

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DoTs mostly mess with the player more than anything
If you have 50 life regen and get a 1 DPS DoT your regen will be fucked

sand umbra
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Oh yeah Crush Depth is less effective the more defense your enemy has.

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...that's.

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not true.

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Only certain debuffs prevent life regen.

karmic stone
#

No

sand umbra
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No.

hollow saffron
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nop

sand umbra
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Only once in Hardmode.

gusty geode
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Bleeding's the only one that comes to mind

odd terrace
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Sure it doesn’t scale well

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But, whew, it fucks shit up until about Plantera

tired haven
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Any DoT debuff prevents natural regen

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Unless a few special conditions are present (Honey, or using Crown Jewel/upgrades, etc.)

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Nebula Regen cannot return natural regen but can negate DoT fully

sand umbra
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...df

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I could've sworn only some did.

short edge
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Wait crabbar is in the server?
I watch him

proven tide
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@short edge might like to specify a config option

short edge
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K thanks @proven tide

proven tide
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rover ☑ed it suffering

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if ya don't mind saying, rowover, why'd this suggestion get turned down previously?

hollow shell
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Lemme look

void kelp
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iirc it was denied

hollow shell
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Because devs thought it was unnecessary, constituted re-adding removed content (true yeah), and crags are eventually getting reworked anyway

frail mantle
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is re-adding removed content in the Don'ts?

hollow shell
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yes

void kelp
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I feel like it should be if it’s not already

hollow idol
#

seeing how that suggestion is basically a config for if you have a better or worse computer. Would it be a viable suggestion to make a config that reduces lag on the astrum deus (Reduced lag version probably wouldn't be viable for no hitting challenges). Seeing how astrum deus is infamous for being one of the laggiest bosses due to the sheer amount of projectiles and the fact that its a bunch of worms

hollow shell
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You could suggest that but I have many doubts it would be implemented

hollow idol
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ah

proven tide
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this is fair

misty igloo
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@short edge what was the old brimstone crag?

proven tide
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a sort of

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spined eye

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set into the far left corner of the world

hollow idol
hollow shell
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several tall spires with the tallest in the middle

below the crag has that ^ big eye formation

warm tinsel
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Guys, remember yesterday's LC discussion? Imma steal my parts real quick, feel free to suggest me more so I can edit

hollow shell
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@signal prairie Who the fuck would trash it

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Any galaxy brain 2 billion IQ men who trash Murasama don't deserve it

signal prairie
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People who wouldnt look the item up on the wiki

ashen warren
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also: drop from demons??/

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that'd be incredibly easy to farm

hollow shell
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It already says that you have to do something to unlock the sword's power in the tooltip

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Anybody who reads that and thinks that's it's completely useless and will never become useful
is a dickhead

ashen warren
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"oh boy look at this 666 damage sword that took countless hours to find and tear from the corner of the underworld..."
nah, trash

zenith hazel
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on one hand it’ll completely remove the “Sam” cheese

hollow shell
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I don't think anybody would do the Sam cheese and feel any satisfaction from it

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No winners.

short edge
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Bruh removing the mursama sword from that shrine would ruin the whole vibe of finding it

signal prairie
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It's a weapon that's useless since it can't be used until after Yharon and who would use it for Scal

hollow shell
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Better argument.

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Make a suggestion about that instead of the whole trash business

signal prairie
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I'll edit it

warm tinsel
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What about our LC Rev+ suggestion?

signal prairie
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Aight, I changed it

sand umbra
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...why would I suggest something, for a suggestion

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when I already have an overhaul to the same boss that's been sitting in the Entropy's Edge doc for at least a month?

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I don't see the point of calling it "our" suggestion. It's your suggestion, you're the one that's posting it.

warm tinsel
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We forged it all together, I ain't taking all credits

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I added the laser from Onion's part

half basalt
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Most underground items ARE already craftable...

tired haven
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Or buyable

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The only notable exception is shoe spikes and climbing claws

signal prairie
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SS, CC, BoR, almost if not all underground ice items, a lot of Jungle items. The list goes on.

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"Most" seems like something good to say until you look things up on the wikis

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"A small Fraction" is a better use of words

tired haven
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Well, firstly, you only said underground (and even only used examples from basic caverns)
Secondly, band of regen is sold by dryad
Thirdly, all ice and jungle items that do not have a recipe are also not materials, thus optional. From what I recall only Ice Skates and Anklet of the Wind are in recipes and both have crafts