#suggestions-discussion

1 messages · Page 685 of 1

sand umbra
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That's ten seconds you could be spending slapping Slime God again.

granite owl
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and idk why sometimes only one slime spawns

distant gyro
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because you're too high up, that's why

karmic stone
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Use that to your advantage

sand umbra
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Is that why SG broke so much for me.

distant gyro
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can't even see the floor from your screenshot, in background mode

granite owl
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thats a DQ

sand umbra
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I mean, if you still display most of the needed knowledge for the fight, it can pass I believe.

granite owl
distant gyro
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dq? oh yea you can use that mod to despawn all bosses, enemies, and projectiles when being killed with armageddon on @granite owl

hollow saffron
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which mod

distant gyro
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what mod is it? it's not public so it's your mission to find it

granite owl
zenith hazel
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are we even discussing the suggestion anymore?

distant gyro
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to an extent

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case in point

make every non-boss/boss/projectile disappear with arma on
tbh would be a better suggestion

hollow saffron
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^

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@fierce hedge why not edit the sugg to make all non-boss enemies despawn/be instakilled when a boss is summoned while arma is on?

fierce hedge
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Ah shite. i thought i did that?

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It propably didnt save

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Yeah it didnt

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its changed now @hollow saffron

hollow saffron
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Ok

placid moth
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@torn mulch No.

void kelp
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@torn mulch that’s a specific item suggestion

grizzled matrix
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Bad idea

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Also no need to spam caps

terse sundial
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Also calm down on the caps dude

night cradle
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^

quiet abyss
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^

grizzled matrix
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Fragment sets are already good enough

faint needle
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Also that would be fucking broken

void kelp
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Also unnecessary

terse sundial
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I don't see the point of it

zenith hazel
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don’t type in separate messages like that either

faint needle
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would bring multiclassing on a whole new level for a specific boss

distant gyro
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all fragments and some other stuffs? so luminite...armor... that already exists in vanilla ? deepthonk

terse sundial
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Since it doesn't seem like it's going to be changed at all, I'll just remove the stars from it

distant gyro
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plus astral armor already exists at that tier so that armor is automatically invalidated/or last only for 1 boss

faint needle
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also server sugg bot is big dum for starring the sugg HDfailure

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Ok that was a bad joke

distant gyro
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I think stars can be removed at this point HDfailure

bitter topaz
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@torn mulch please put a semblence of effort into your suggestions

hollow shell
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I wouldn't quite say it's a specific item suggestion

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but I do think
its weird and unnecessary

night cradle
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yeah

hollow shell
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If he could provide a decent enough reason for why a fragment combo armor should be added, it'd be aight

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I just don't know what that reason could be...

void kelp
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ahh

bitter topaz
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there's no good reason for it
the closest you could get is "all class armour pls", which is pretty poor reasoning

zenith hazel
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astral armor already fills that role pretty nicely too

hollow shell
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Yeah that exists

wild yoke
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although I wish they would add back in the original auric tesla helm as an all-class helmet, while keeping the class helmets

hollow saffron
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i feel like after defeating yharim we should be able to combine all the auric armor pieces to make one super auric piece

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and if you do this 3 times you have a full set of true auric armor

smoky wagon
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elemental armor?

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i do think more armor sets are nice, especially class-specific ones

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but thats not a priority for development atm

distant gyro
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at the same time it's not needed yea

fierce hedge
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@granite owl you legit copied my suggestion without a reason behind it

granite owl
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its not your taxevasion

distant gyro
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it's a part of chaining suggestions though

fierce hedge
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"When Armagheddon is enabled, Make all non-boss enemies despawn/be instakilled when a boss is summoned"

granite owl
fierce hedge
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"make every non-boss/boss/projectile disappear with arma on"

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Hm yes

distant gyro
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but it would be better if you also include despawning projectiles, markie

fierce hedge
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True. But its legit the same thing.

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For the rest

granite owl
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and i wasn't even watching other suggestions

fierce hedge
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its above yours

granite owl
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i just was annoyed by sg projectiles HDfailure

distant gyro
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also your reason is outdated

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I guess

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idk actually, read it wrong HDfailure

fierce hedge
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Theres also no reason

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So ye

hollow saffron
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@granite owl chaining suggestions smh

long hull
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i think all bosses should have like a 1 second window where they cant damage you if your in armagedden, just for bosses like skeletron and slime god, where you just get insta killed

plucky prairie
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there should be more classless armors imo

radiant meadow
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boing? you mean bouncing?

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Does Terraria even add a bouncing sound?

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wait, that's supposed to be a enuciation of the sound

distant gyro
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there's that one sound that happens when an object collides with a block

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but it's not really a boing

radiant meadow
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I don't think there's really a boing type sound afaik

distant gyro
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it sounds more like playing ping pong if anything

clear basin
ashen warren
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That’s the sound scopio wants played apparently

clear basin
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yes i do

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its a cool weapon but no bounce

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it just goes meh

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it should boing

hollow saffron
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@slate crown add a reason

radiant meadow
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it fits thematically enough

clear basin
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how he worded his suggestion is pretty piss poor but i still vote a yes

radiant meadow
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but ye, adding that specific sound (unless there is another) to the suggestion would be helpful

distant gyro
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what thing in terraria plays that sound even

clear basin
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i posted the sound

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minecart bounce track

distant gyro
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bruh

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I was going to say the sound that plays when luxor melee projectile bounces off a block could be a "boing" sound (not really)

hollow saffron
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now imagine that sound playing each time you use the mantis claws

clear basin
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boing

hollow shell
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@slate crown Indeed add a reason but also replace "commit" with "emit" or some similar verb

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As much as I love the word "commit",
we're runnin a business here

clear basin
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kinda want to just redo his suggestion

grizzled matrix
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Wait why is my suggestion gone

hollow shell
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What'd you suggest

grizzled matrix
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Something about Ele Gauntlet and Yoyo Bag

radiant meadow
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add yoyo bag to ele gauntlet

hollow shell
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Probably because nobody approved including devs

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It's been suggested since the dawn of time

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Should probably add to Don'ts

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so I will

ashen warren
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@grizzled matrix If you want an elemental gauntlet with the yoyo bag effect, consider the berserker’s soul from fargo’s souls mod

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Or just put them in seperate slots

signal prairie
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The yoyo bag is already broken enough as it is. I don't see how adding it to the elemental gauntlet recipe would help besides making it even more grindy

queen delta
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Yoyos and Yoyo Bag Changes

  • Remove the secondary yoyo (yoyo glove effect), but add a “charging” effect to yoyos. Any yoyos that can shoot projectiles would have gradually increased fire rate the more it hits an enemy. True melee yoyos (yoyos that don’t shoot projectiles at all) instead get a gradual increase in damage and may gradually ignore more i-frames. Yoyo Glove would get this change as well. The gradual increase should be up to around 20%, so a buff to all yoyos would be necessary.
  • The range increase from the Yoyo Bag is nerfed, but increase overall range of most, if not all yoyos. This nerf would apply to the colored string accessories as well.

Right now, the Yoyo Bag is incredibly overpowered by giving an extra yoyo that also does full damage (essentially 2x damage boost). The fact that yoyos have to be balanced around this accessory makes yoyos incredibly weak without this accessory. These changes should make yoyos overall better and not rely on one accessory to be good.

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any feedback?

hollow shell
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Not sure how I feel about revamping vanilla accessories like that

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also your reason has little to do with your suggestion

lost agate
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Pretty sure yoyos only have a reason to suck late pre hardmode, since yoyo bag is like around the corner, and if its made good for WoF it can be too strong once you get yoyo bag

sand umbra
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I'm not sure how I feel about this.

hollow shell
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Reasoning is now better

sand umbra
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Like on one hand, it's neat, but on the other...

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it makes it feel more like another general melee accessory than a unique yo-yo accessory, I guess?

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The new effects suggested just seem
arbitrary. They don't really serve any purpose or relate to the glove/bag proper, they're just there to replace the bad existing effect with a better but ultimately pointless one.

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An accessory like this could easily be added that fits all melee weapons or, hell, just all weapons in general.

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That's just my two cents on it, I suppose. It's neat, and I completely agree with you on the Yoyo Bag being overpowered, but an effect that any old weapon can have just feels arbitrary to give to yo-yos particularly.

(And also: how would this affect explosive throws and the Oracle? Just something to think about.)

loud steeple
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so could some people give me there thoughts on this suggestion and could you tell me if anything is wrong with it?

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Bring back the Crimsaber. The reason on why the Crimsaber was taken out of the game was “ because almost nobody used it” - from BumbleDoge. Taking a weapon out of the mod because “almost nobody used it” is a way to fix the problem but not the best way. I say that the Crimsaber should be re-implemented as it was when it was taken out or maybe give it a buff to make it so more people would use it.

hollow shell
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Bladetongue

distant gyro
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isn't it against the suggestions to revive certain things?

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if something is killed, it's probably for a good reason

loud steeple
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i though it was only for the astral slime thing and the lorde?

hollow shell
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Those were examples

distant gyro
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well, imagine reviving prepare to cry HDfailure

loud steeple
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the only reasons i really got for why it was taken out was people used bladetongue more

civic pond
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there's no corruption counterpart to bladetongue

hollow shell
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Not because they used it more
but because Bladetongue is a vanilla item

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If we add something that something in vanilla already fulfills
Can't exactly remove the vanilla one

distant gyro
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toxikarp

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if that actually counts

civic pond
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perhaps

radiant meadow
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The effects of crimsaber were pretty simple and also didn't really perform well in practice.

loud steeple
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well bladetonque isnt the same as the Crimsaber

civic pond
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question

distant gyro
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well yes it's in the same category : bladetongue, toxikarp, crystal serpent

civic pond
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is/was there a corruption counterpart to crimsaber?

radiant meadow
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no

distant gyro
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no

civic pond
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well then

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crimsabers dead.

distant gyro
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crimsaber is the only special one of the 3

radiant meadow
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soul harvester is corruption only but it's like post golem

civic pond
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ech

loud steeple
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mabye i could add that it could be moved to a later part of the game and get stat changes?

civic pond
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I mean there isn't really a reason to re-add it..

queen delta
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  • Buff yoyos base damage by 50%, but nerf yoyo glove effect by 50%.
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Is this a better option then?

sand umbra
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Kinda? Except that's not really solving the problem, moreso slightly mitigating it.

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Adding two yoyos in the first place is weird.

queen delta
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So basically yoyo bag stays as crutch accessory?

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Cuz yoyos are bad without the yoyo accessories

civic pond
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Make yoyo bag work like reaper tooth necklace

sand umbra
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Unfortunately, that's just how it be for now. It's a massive crutch and as it stands it needs to be one for the entire subclass to stand.

queen delta
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Just remove yoyos tbh

sand umbra
queen delta
civic pond
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ow.

queen delta
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\

sand umbra
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shut

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\ moment

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soon, my subclass
soon

terse sundial
ashen warren
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suggestion idea: make certain desert items able to be crafted by the pharoahs clothes so in case you get cucked by rng you can get a good item. why? pyramids aren't guaranteed, but when they do spawn, they provide some of the best phm vanilla accessories. So having that taken away from you is kinda ech.

terse sundial
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very good suggestion

ashen warren
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god i wish i wasn't jetlagged af

queen delta
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Then improve your connection

terse sundial
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I'm being genuine there, I hate the pharo's curse

distant gyro
ashen warren
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with what? my circadian rhythms?

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And yeah

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I remember this being posted a while back

distant gyro
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pharoah memes are evil

ashen warren
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but it's been a long time since

terse sundial
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please post this

queen sail
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Pharaoh set has been a meme in the vanilla community ever since it existed taxevasion

ashen warren
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yeah, well this is calamity

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let's change stuff we weren't meant to

queen sail
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I mean I guess that’s why it makes sense when someone said it was easy to do better than ReLogic?

lost agate
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Make pharaoh set a summoner armor iirc

ashen warren
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Ew

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Maybe as a rogue armor

void kelp
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ignoring starter bag that makes pre-boss summoners an rng shiftfest

queen sail
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Because some of the things they do can get easily fixed

distant gyro
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Prefer summon armor imo

void kelp
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hope you get slime staff
hope your pyramid gets the set

distant gyro
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Since sun spirit exists

queen delta
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Pharaoh set now sells for 10 platinum each piece

queen sail
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@void kelp slime staff is guaranteed iirc

distant gyro
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wait brain moment

void kelp
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yes hence why i said ignoring starter bag

queen delta
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And each piece can be crafted with 10 sand blocks at loom

ashen warren
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does it?

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no the fuck it doesn't

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suggestion posting time

lost agate
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I mean

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Desert feather and sand bricks could be good

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To make the set

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And silk maybe

ashen warren
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Okay then, what would you rather have: an early summoner armor and make it craftable, have pharoahs clothing sell for tons but make it uncraftable, or have it be able to be converted via crafting station into either the flying carpet or the sandstorm in a bottle?

lost agate
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Theres already several sidegrades for rogue

radiant meadow
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that's really freaky. Just discussed pharoah clothes in cd chats an hour ago

ashen warren
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Implying that I don't have access

lost agate
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Theres gladiator and obsidian

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Why cant it be a summoner set?

ashen warren
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I mean, it can be

radiant meadow
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I would like summoner over rogue imo

hollow shell
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It'd fit well with Sun Spirit Staff

ashen warren
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So, 3 votes to nothing

hollow shell
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Go to Desert early in a summoner PT for your first set

ashen warren
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That's gonna be a summoner set!

sand umbra
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I like this idea.

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Summoner at the moment, to my knowledge, lacks a really good starting set.

ashen warren
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Victide tbh

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🔫

hollow shell
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Pre-boss

ashen warren
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so's victide

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Victide is pre boss

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just farm cnidrions

hollow shell
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Cnids dont exist

ashen warren
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I guess it's more to say that rogue gets like 4 preboss and summoner gets 1

sand umbra
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Okay lemme rephrase.

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Summoner at the moment, to my knowledge, lacks a really good and unique starting set.

ashen warren
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There we go

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I'll be stealing that sentence thanks

hollow shell
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The first summon-dedicated set is QB I think

ashen warren
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Yeah it is

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After that is spider, then tiki/spooky, and lastly stardust

hollow shell
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Forbidden isnt purely dedicated but its worth mentioning

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also OOA

ashen warren
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Best summoner “set” is still auric tesla though

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because double revive memesHyperFailure

hollow shell
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Customizing UI appearance sounds like fun.

low remnant
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I heck how do you edit on mobile. I forgot to mention that it might be able to toggle between the old looks

ashen warren
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Ok go to the post you made

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hold your finger down on it

low remnant
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Ta, lmao

ashen warren
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Also smh who hates how rage and adren look

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I think they look hot atm

distant gyro
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There will be an animation in the future

queen delta
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Theyre still missinf the ultimate flame effect when used

distant gyro
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Which is hotter

ashen warren
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animation

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Specify what you mean by that

distant gyro
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Animation when activating either ripper

ashen warren
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Nice

distant gyro
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Right now the ripper bars just slowly eats itself when activated

worthy fiber
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They're in the art server

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except I can't find them daryl

queen sail
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5% at most tbh

sand umbra
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I'd say 5% is fair.

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Not too absurdly high, but high enough to where it's more reasonably obtainable.

queen sail
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5% is 1/20 iirc

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Shouldn’t be too taxing

queen delta
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First time i like a suggestion related to halibut cannon

empty geyser
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I agree

swift bison
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what were some other ones you didn't like?

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just curious

queen delta
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Mainly meme suggestions

ashen warren
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Nerf halibut hurrdurr

queen delta
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Meme weapon comes with meme suggestions

sand umbra
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Like, for all the memes and such surrounding the Halibut Cannon,
it places pretty well as a post-Polter/pre-DoG ranged option.

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Mainly because that's around the last point where it can really do appreciable damage.

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(Yharon has way too much defense to not go glass cannon and Halibut vs. SCal is just no.)

distant gyro
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It does

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But it has been suggested before

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And rumor has it that halibut will unfortunately not move out of its meme status

queen delta
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Then we just need a new meme weapon thats similar strength as halibut

distant gyro
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SAC taxevasion

sand umbra
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If Halibut's not gonna move, Ranger definitely needs an alternative option.

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Because with all due respect,

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the Sulfuric Acid Cannon's a joke.

distant gyro
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SAC is getting ultra buffed thomas

zenith hazel
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seadragon too I guess

distant gyro
sand umbra
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Are you sure?

queen delta
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Perhaps a meme sniper that can 2 hit KS and scales with damage for every boss defeated

queen sail
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Sulphuric Acid Cannon is straight up F tier

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How it got higher than that i have no idea

sand umbra
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You should probably keep in mind that DoG is immune to every debuff in the game except Shellfish Claps and Enraged.

distant gyro
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Change 232.

queen delta
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Of course nobody is immune to the clap of shellfish cheeks

distant gyro
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Plus SAC isn't a debuff afaik

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it's like piranha gun and lionfish

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Also change 233

sand umbra
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Lionfish removes Venom immunity from KS, Skeletron's hands, and the Wall of Flesh.

distant gyro
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DoG was specifically put resistance on SAC because it was too OP

sand umbra
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SAC, however...

distant gyro
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That's ironic

sand umbra
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The bubbles shot by this weapon remove Venom immunity from all enemies that do not use the Worm AI.

queen sail
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Wow

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This weapon is decent on everything except the next boss in progression.

distant gyro
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Believe it or not, SAC used to be one of the strongest options for DoG

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Until they nerf it to the ground

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Change 232 and 233 should make SAC great again

sand umbra
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Okay but does SAC remove Venom immunity from DoG.

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I mean granted the debuff's already garbage at that stage of the game but it's important info.

distant gyro
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Why venom immunity

ashen warren
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Pharaoh's Curse no more!

Since the days that the elusive pyramid was introduced, many have searched for it's treasure, just below the sands of the dangerous desert. But one must be careful, even when in it's innermost sanctums, for a sudden curse could grip them. Instead of two massively viable Prehardmode items, they got something that would make even the most vile of people grimace, a vanity set.

Dun Dun Dun

Anywho, Calamity has altered the game in drastic measures, such as to make hard items easy to get, and reworking previous vanity sets for combat uses. Most of these changes are to help the player out in whatever playthrough they might do, so I suggest changing the Pharaohs mask and Robe, both pretty much useless drops in the base game, into a summoner set. As a sort of idea for the set's gimmick, it should promote the use of it's related weapon, the Sun Spirit Staff, so it should allow for a buffed effect to all fire weapons (To allow for the imp staff should it be obtained early).

why: Summoner was arguably the second most neglected class in vanilla, as not even the first viable weapon was a guarantee, in fact, it's one of the rarest items in the game. Only until the much later Queen Bee would they get their own special armor, and a mediocre weapon CompleteFailure . With the mod, it looks slightly better for the poor class, as it gets Victide right out of the gate. Unfortunately, it shares this with the rest of the classes, and the Wulfrum set before it isn't exactly something to use on bosses.

#

Here is

distant gyro
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Hell yea

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do it taxevasion

ashen warren
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I gotta spiff it up do

sand umbra
smoky wagon
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i feel like it should be craftable also if it gets actual functionality

ashen warren
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Shit i forgot

smoky wagon
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like desert feathers+gold/platinum+victory shards

ashen warren
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thanks

distant gyro
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But crafting it should be ultimately more hell

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So getting it is not a waste

ashen warren
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Maybe making it post scourge

smoky wagon
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imagine if flying carpet wasn't craftable and you had to find a pyramid to get auric tesla armor taxevasion

ashen warren
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So a lot of shards

distant gyro
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Yea

ashen warren
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A fuck ton of shards

sand umbra
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also

smoky wagon
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just make it like 15/20/25

sand umbra
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re: why I ask about Venom immunity

distant gyro
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FC is craftable in hardmode so Pharoah should be unlocked somewhere

smoky wagon
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SaC farms polter well and if you get the bubbles onto DoG's head its good dmg

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but they are slow af atm

ashen warren
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explain?

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altix?

distant gyro
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The thing that made SAC broken for dog was the mist shards, not the debuff itself @sand umbra

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Hence change 233 undoing the nerf making it good again

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Pharoah can just require a fuck ton of vic shards

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so it can be technically pre boss but just more hell to farm

ashen warren
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What should be used to craft the mask?

distant gyro
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Silk? Desert Feathers?

ashen warren
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Yeah, but it's kinda gold

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I was wondering if Gold/Pladt Crowns

sand umbra
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Terrarian projectiles
ignore i-frames

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Doesn't this thing already dispatch the Guardonuts and Birb pretty well?

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Its projectiles are only really a direct hindrance against Provi.

smoky wagon
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so the change will make it good for all three

sand umbra
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I am skeptical of how this'll affect its balancing against the first two, but seeing as I have yet to see someone actually support an alternative pre-Provi throw enough to be added I suppose I'll go with it.

smoky wagon
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pretty sure devs said there are no plans to add a new luminite yoyo

sand umbra
#

effulgent feathers

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those things are used for literally nothing at their intended tier atm aside from cocktail, why not make a weapon set for 'em

smoky wagon
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probably when post-ml progression is fleshed out that will be on the list

ashen warren
#

🎊 Pharaoh's Curse no more! 🎊

Since the days that the elusive pyramid was introduced, many have searched for it's treasure, just below the sands of the dangerous desert. But one must be careful, even when in it's innermost sanctums, for a sudden curse could grip them. Instead of two massively viable Prehardmode items, they got something that would make even the most vile of people grimace, a vanity set.

Dun Dun Dun

Anywho, Calamity has altered the game in drastic measures, such as making usually hard to find items easy to get, and reworking previous vanity sets for combat uses. Most of these changes are to help the player out in whatever playthrough they might do, so I suggest changing the Pharaohs mask and Robe, both pretty much useless drops in the base game, into a summoner set. As a sort of idea for the set's gimmick, it should promote the use of it's related weapon, the Sun Spirit Staff, so it should allow for a buffed effect to all fire weapons (To allow for the imp staff should it be obtained early). But this shouldn't be exclusive to RNG, after all, the other drops can be crafted! So...

Suggested Crafting: (15) Victory Shards + (5) Desert Feathers + (5) Gold/Plat Bars = (1) Pharaoh's Mask
(35) Victory Shards + (15) Silk = (1) Pharaoh's Robe

Why: Summoner was arguably the second most neglected class in vanilla, as not even the first viable weapon was a guarantee, in fact, it's one of the rarest items in the game. Only until the much later Queen Bee would they get their own special armor, and a mediocre weapon CompleteFailure . With the mod, it looks slightly better for the poor class, as it gets Victide right out of the gate. Unfortunately, it shares this with the rest of the classes, and the Wulfrum set before it isn't exactly something to use on bosses.

loud steeple
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@ashen warren you cant have the crafting part in it,to specific

smoky wagon
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is it?

ashen warren
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reminder that this is already an item

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not preexisting

#

so by that logic

loud steeple
#

its still specific

ashen warren
#

my earlier accepted suggestion of making stardust into stars would have been illegal

loud steeple
#

well the specific suggestion rule is newish

ashen warren
#

I'll check it out and see the one specific clause that ousts the recipe

loud steeple
#

its not one specific thing of the recipe

#

its just the crafting thing itself

#

saying something like "make _____ and _____ craftable" would fit it

ashen warren
#

It says only new items

loud steeple
#

i still think we should get someone like ozzatron in here to decide

sand umbra
#

@ ozzatron

loud steeple
#

thomas,you decide

ashen warren
#

@hollow shell
Hate to bother you, but is adding a crafting recipe to the pharoahs clothes illegal or?

sand umbra
#

bruh i'm not good at this

#

i barely ever post anything even remotely related to crafting in here

ashen warren
#

My only suggestion was crafting

sand umbra
#

bruh moment

ashen warren
#

So I'm kinda at odds here

sand umbra
#

My suggestions these days are basically just balancing.

loud steeple
#

so am i

sand umbra
#

Personally though I'd say suggesting a crafting recipe is fine since it's for reworking an existing item rather than making a new one?

#

And because specific item sugmas got nuked altogether a while back. HDfailure

ashen warren
#

Yeah, like

#

Just don't ask for your stardust crusadorks weapon here k?

#

that's about the new rule

loud steeple
#

welp,im at odds so i say fuck it and post it in suggestions and see what people got to say

hollow shell
#

Adding a recipe for Pharaoh Clothes?

#

Oh I see

#

You don't need the exact recipe in there

#

Just say to add a recipe

ashen warren
#

aight thanks

queen delta
#

perhaps make the suggestion part bolded so people dont have to read all of it

ashen warren
#

sure

queen delta
#

“I suggest changing the pharoah’s.... ....into a summoner set” to be exact

sand umbra
#

Basically, bold the important shit as something of a tl;dr for people that don't like reading.

#

Bold tells people where the important things to get from the suggestion are.

ashen warren
#

YEah

#

Thanks

empty geyser
#

A random item to find shrines?

#

Tsk

#

You defeat the purpose of a sandbox game

#

It's just another one of those "Oh my god, I'm so lazy that I'm not going to bother to try to do stuff so I'll just ask for an item that does it for me!"

signal prairie
#

^

harsh pivot
#

@empty geyser Do you use the burden breaker?

empty geyser
#

Yes

#

And?

ashen warren
#

bruh

harsh pivot
#

So, why not remove it?

ashen warren
#

first off, BB is meant to be crafted after you've explored the surface (The only place it's viable) in PHM, hence why it's in HM

sand umbra
#

The Burden Breaker is a bad frame of reference, first off.

ashen warren
#

bruh, you're second off

#

smhmhmhmhm

sand umbra
#

Secondly, if I were to make an item like this, I'd make it post-ML or so.

#

Because by that point you're never really exploring underground anymore.

ashen warren
#

But yeah big meme items are not good reference points

harsh pivot
#

Ok then

#

But finding shrines is very boring and annoying

ashen warren
#

Also most Shrine items are phm viable save for the gift and drill

#

Then cheat it in

harsh pivot
#

i lost 6 hours to find the onyx escavator key

terse sundial
#

Shrine items aren't needed for normal progression though

ashen warren
#

Honestly if you can't find it just get heros

#

it's a sandbox game, nobody should get in a huffy about it

terse sundial
#

they are meant to be a little something that you can find while exploring

sand umbra
#

Imagine cheating when you can make an item that effectively does the same thing but obtainable legitimately.

terse sundial
#

just a small bonus, nothing in those shrines are 100% needed for Calamity's Progression

empty geyser
#

burden breaker is a hard item to get, you have to earn it

sand umbra
#

Ceaseless Hunger Potions is literally a legitimately-obtained item magnet tool and you can't prove to me otherwise.

empty geyser
#

And it doesn't have particular uses to get anything really

harsh pivot
#

Fair

ashen warren
#

ceaseless hunger effects chests?

harsh pivot
#

No

empty geyser
#

And also shrines are kinda game breaking

terse sundial
#

Not really?

empty geyser
#

Especially luxor's gift

harsh pivot
#

Yeah, with the cosmic Kunai

ashen warren
#

Only if you get, like the murasama

harsh pivot
#

It is destructive

terse sundial
#

luxor's is getting some nerfs next update, and the Drill has a blacklist of things you cannot mine

ashen warren
#

Wait, what type of nerfs

empty geyser
#

Cosmic kunai has a better use: crafting

ashen warren
#

Like more blacklisted items that can't use it?

harsh pivot
#

Ok then

terse sundial
#

kinda, but more general

harsh pivot
#

i will delete the suggestion

terse sundial
#

don't think I can go into specifics rn

ashen warren
#

Oh

#

K

terse sundial
#

also we are offtopic now

ashen warren
#

shame

#

But I wanna say thanks for all of you who helped my with the "Pharaoh-b-gone" suggestion

empty geyser
#

Pharoah-b-gone is such a good idea, I just cannot refuse

radiant meadow
#

@swift bison seadragon "falls flat" because its a tier below stuff like dark spark and Valediction. Its meant to be used against Polter and the other sentinels.

Additionally, Daemon's Flame is viable for DoG and Sulphuric Acid Cannon gets buffed next update.

empty geyser
#

True, but there should be more than one choice

smoky wagon
#

dodu's handcannon is good isn't it?

empty geyser
#

Early game there’s at least 7 weapons for each class for every boss

smoky wagon
#

ranged has 3 good options which is the minimum

#

more wouldn't hurt but its better than it being two

ashen warren
cyan lagoon
ashen warren
#

or ok

queen sail
#

What the fuck is that

ashen warren
#

ok then

#

bingbangblimblong

queen sail
ashen warren
#

:adios:

zenith hazel
#

stop

cyan lagoon
#

don't

ashen warren
#

øķ

queen sail
#

Are you actually going to contribute anything to this server or

ashen warren
#

i do jn the art servee

#

idk why im here tho

cyan lagoon
#

don't do it there either

ashen warren
#

ok

#

ewhat

zenith hazel
#

why?

hollow idol
#

are you even allowed to suggest post scal items

balmy coyote
#

@ashen warren scal only drops items dedicated dev items, and no dev has wanted a summoning item from her, so...

#

basically its not happening

ashen warren
#

ok boomer im gonna sleep

#

ok, goodnight person

zenith hazel
#

I'll remove the suggestion then

tawdry magnet
#

Good suggestion

#

Imo

ashen warren
#

Why not just make it the 20% drop from aureus and whatever it is for biome enemies in the astral.
Gives a bit of incentive to do stuff there.

hollow idol
#

1/2500

fierce hedge
#

True. But At the moment the Strdisk is 100% obtainable after Aureus

#

So theres to reason to make it a 20% drop other than just becouse of other keys being dropped for 20% chance

faint needle
#

Dungeon chest key is very yes iirc

#

There are like, 500 lines for the code alone

#

A key likely would have been already done if it wasn't such a pain in the ass

bright mountain
#

@fierce hedge Im pretty sure thats a bug

#

i heard that modded locked chests are kinda impossibke as of now with tModLoader

#

unless calam put in some effort and got a little hacky and kinda changed the way locked chests worked then made it locked

fierce hedge
#

Really?

#

it could but iguess only the Devs can answer that question

zenith hazel
#

do reaper sharks even have screams, just curious

ashen warren
#

Yeah, it has a sfx.

#

When attacked at least.

#

Just said it as a scream.

#

It can be a Roar.

faint needle
#

Tornadoes are give hg more power

#

Without them hg would be weaker iirc

queen sail
#

@ashen warren There’s already a sound for post polter abyss activating though

#

It’s the eidolon worm roar

plucky prairie
#

if a limit to the number of tornadoes is added then it should gain more damage and/or ignore more immunity frames

#

to keep the dps the same

cyan lagoon
#

Doesnt it only do that with cal\plantera?

#

I thought it was silent with Polter kill

queen sail
#

I think post plant is reaper shark roar iirc

#

Post polter is eidolon worm

ashen warren
#

No, that is Eidolon Wyrm roar.

cyan lagoon
#

It was the juvenile wyrm

ashen warren
#

So, then it should be Adult Eidolon Wyrm roar for post Polterghast.

#

Since Adult's roar is deeper than Juvenile's roar.

karmic stone
#

@worn salmon The wulfrum drones/slimes are contraptions made by an unknown individual for an unknown reason, so a mini boss would not serve as an origin
Imo wulfrum doesn't need more content, it's only there so it's alot easier to survive against the weakest of enemies, and only lasts until you get a good ore armor/Victide armor, and it's meant to be like that

hollow saffron
#

hi @worn salmon

worn salmon
#

@hollow saffron eyo

#

@karmic stone ah ok

loud steeple
#

@worn salmon in the rules it says no boss suggestions

radiant meadow
#

you can suggest changes to bosses

#

but you can't suggest completely new bosses

#

that is unless your suggested change completely reworks the boss to the point where it's not the same boss

karmic stone
#

@hollow saffron Now that i think about it it's really underwhelming how Goliath spams the chat telling you something big is gonna happen
Then it's bruhmblebirb

hollow saffron
#

Yeah

#

Even with defiled rune enabled its easy

karmic stone
#

Imagine having plague immunity for the only boss that inflicts plague smugyon

lost agate
#

am i the only that has a legit hard time dodging that attack?

radiant meadow
#

no

lost agate
#

Giving them homing would be horrendous imo

#

Actually both things sound just pain inducing

#

Plague clouds in the one boss you wanna have good mobility and homing on the attack that needs you to stay in between each projectile pain

#

I have a vid where i almost faceplant pbg when he was doing the bombardment

tired haven
#

Btw Abbadon allows you to counter Calamitas Doppelganger flames

#

Alchemical Flask wouldn't have similar functionality if moved past PBG

lost agate
#

^

ashen warren
#

I honestly always fight PBG on surface, and haven't died a single time to him.

#

Except I died once when I played mage and he had like less than %5 health.

#

I didn't know PBG enraged on surface and haven't noticed anything different.

rustic ember
#

The enrage is extremely underwhelming

lost agate
#

I mean, if being swarmed by plaguebringers is underwhelming then eh

#

But the question here is, does missile rain need all that shit?

frail mantle
#

not really imo

#

i mean, yea, it does feel kinda underwhelming, but i don't think giving it homing or lingering projectiles would make it better

tawdry magnet
#

those last 2 are pretty bad suggestions...

#

idk

#

desert scourge has nothing to do with the abyss and idk how generating it with an item would work

frail mantle
#

the first one is okay, i do agree that the amount of Summon weapons is a bit lacking

tawdry magnet
#

also self star lmao

next palm
#

eh i said that because desert scourge is equal to ocean so i came up with that

tawdry magnet
#

that makes no sense

next palm
#

sorry if it was a bad suggestion

frail mantle
#

iirc there was an item that spawned the Crags a while ago, but it was removed

tawdry magnet
#

I think it's more the generation bit that probably wouldn't work too well

next palm
#

True

tawdry magnet
#

the abyss is generated anyway

next palm
#

I just came up with that because i made a world without calamity and it didnt generate the abyss

frail mantle
#

yea i can understand the reasoning behind your suggestion

tawdry magnet
#

yeah, well when generating a world you should have calamity bc it adds a lot of world gen stuff

next palm
#

Yeah

#

the abyss and brimstone crag

tawdry magnet
#

well I can too but if you generate a world without calamity should you have items for generating shrines, the brimstone areas, etc etc

#

there's more than just that

frail mantle
#

i just feel like an Abyss Generator wouldn't be added for the same reason that the Crag Generator was removed

terse sundial
#

an abyss generator seems unnecessary imo

brazen bramble
#

There was a crag generator?

next palm
#

Yep

terse sundial
#

long time ago yes

next palm
#

do i keep the suggestion or do i remove it?

terse sundial
#

More summon weps is something I agree with, but the problem is that most Calamity summons are already extremely powerful

#

it's more of a quality over quantity class

frail mantle
#

yea

tawdry magnet
#

Also the suggestion is too vague imo

#

and it's not exactly something 'new'

terse sundial
#

It's perfectly fine

frail mantle
#

although Early HM Summoner is kinda slow

terse sundial
#

The abyss one is something I can't really get behind, but it's valid

distant gyro
#

early hm is kinda sleepy afaik

next palm
#

you can alos just make a new world with the abyss

#

Lol

distant gyro
#

you have claspers/shellfish until deepsea

#

spider and optic are kinda taxevasion

smoky wagon
#

Pirate staff meta tbh

void kelp
#

optic staff is still pretty good since it’s 2 summons for the price of one

hollow saffron
#

@surreal river hey add a reason

distant gyro
#

Frost Barrier is already a drop, it couldn't be that bad... right?

hollow saffron
#

travelling merchant also sells it

distant gyro
#

Ice Clasper 1 10%

hollow saffron
#

like it's so easy to get

distant gyro
#

Ice Claspers are pretty common so I don't see why we need a recipe

hollow saffron
#

i usually get it on accident when farming souls of light/essence of eleum

surreal river
#

I'm trying to find them and it's impossible

hollow saffron
#

ice caverns

#

zerg

distant gyro
#

in hardmode

surreal river
#

Brewer is dead

hollow saffron
#

brewer??

surreal river
#

no murky sludge

#

brewer from alchemist npc

hollow saffron
#

murky sludge drops from mother slimes

#

brewer is useless now

surreal river
#

mother slimes only spawn in pre hardmode

#

as far as I know

#

so it's a pre-hardmode item

hollow saffron
#

@surreal river oh also

#

corrupt/crimslimes drop murky sludhe

distant gyro
#

murky sludge also drops from evil slimes

hollow saffron
#

^

distant gyro
#

or you can use blood orbs

queen delta
#

If you want easy frost barrier

#

Just wait for travelling merchant, then use cosmolight to set it to right moon phase with him on your screen

empty geyser
#

For the astral chest one, I suggest that we have normal astral enemies have a low drop chance for the key, and have the key usable only after astrum aureus is defeated

#

Similar to how you cannot use biome chest keys until plantera is killed

#

@fierce hedge

fierce hedge
#

@empty geyser The heavenfallen stardisk is a must tbh

#

Having it being a low drop chance would be nuts

empty geyser
#

Same could be said for vampire knives

fierce hedge
#

Thats not a must

void kelp
#

imo aureus dropping it is good

hollow shell
#

It could be a low chance for all Astral enemies and a relatively high chance for Aureus

#

like Calamity handles all other keys

fierce hedge
#

^

#

Thats betyer

empty geyser
#

Ooh

#

I forgot that

#

Yeah

#

Calamity handles other keys

void kelp
#

it’s a good compromise

fierce hedge
#

That way people are encouraged to fight Aureus more

void kelp
#

programming wise, is it viable,

#

?

empty geyser
#

Yeah it feels weird to have a boss drop a key that’s only usable after you defeat the same boss

hollow shell
#

'course it's viable

empty geyser
#

Maybe it could also drop from deus?

#

And only usable after aureus?

hollow shell
#

Terraria already does it with vanilla keys, doesn't it?

void kelp
#

yeah I like that idea! so you can get both

hollow shell
#

Why should it drop from Deus?

radiant meadow
#

if it dropped from deus, hfsd would be really separated from the other biome chest weapon

void kelp
#

iirc cryogen can drop the frozen key and all

hollow shell
#

He's so far away from Heavenfall in progression

radiant meadow
#

and defeating aureus is a req to summon deus

#

wait, used to be nvm

fierce hedge
#

Mhm

void kelp
#

hfsd being accessible post-aureus seems like the best place for it

radiant meadow
#

still, it doesn't really work out

#

and astrum aureus would end up dropping 2 keys

#

since it drops hallowed key as of now

hollow shell
#

Move Hallowed somewhere else

radiant meadow
#

to where else?

void kelp
#

hallowed maybe dropped by the mechs?

fierce hedge
#

Change aureus to only Astral key

hollow shell
#

Mechs yeah

#

probably

fierce hedge
#

And hallowed key to Deus?

void kelp
#

Since they drop hallowed bars anyways

hollow shell
#

Hallowed Bars

radiant meadow
#

which mech? deepthonk

hollow shell
#

All of em with a slightly lower chance than the other key bosses

radiant meadow
#

deus shouldn't drop any keys

void kelp
#

33% chance from any?

radiant meadow
#

deus is much later in progression

fierce hedge
#

What about WoF? It will drop both evil and hallow keys

#

It fits the theme

empty geyser
#

Yeah

hollow shell
#

That works but seems a bit bloated

empty geyser
#

Even if it drops from deus, you can’t use it until aureus

hollow shell
#

having to farm WoF for several reasons

void kelp
#

WoF shouldn’t drop too much yeah

radiant meadow
#

emblem farming is already enough

empty geyser
#

Normal astral enemies can have like a 0.5% chance to drop it

hollow shell
#

Which they should've had anyway

void kelp
#

I like the idea of mechs having a reduced chance of dropping the hallowed key while they all have a chance

fierce hedge
#

^

radiant meadow
#

it should be the same as vanilla key drop rates for consistency when dropping from normal enemies

void kelp
#

only thing necessary is the sprite HahaYes

hollow shell
#

We have sprite

radiant meadow
#

it was just unused

hollow shell
#

Yeah

void kelp
#

ohhh neat

hollow shell
#

We have 2 sprites actually but people liked 1 of em

void kelp
#

ah

empty geyser
#

Can we see?

radiant meadow
#

do you need to see?

hollow shell
#

I guess it's spoilers
Unreleased dev material

empty geyser
#

I do not need to, but I would certainly like to

fierce hedge
#

It would fit amazingly for my suggestion but credit the Devs

#

I dunno

radiant meadow
#

there's no need to add it to the suggestion

#

it'll just get sent back to us and we already have the key

fierce hedge
#

True

void kelp
#

just approve it when it gets there 😉

fierce hedge
#

But having a key for thw chest would really fit though

#

Its just the way its suppose to be obtained thats the problem

void kelp
#

I think the proposed changes for all astral enemies having a small chance to drop it and aureus having a larger chance

empty geyser
#

It would be logical to have a key, but it shouldn’t only drop from the same boss that unlocks the chest, or astrum aureus in this case.

void kelp
#
  • hallowed key being moved to being dropped by all mechs but at a reduced chance is good
empty geyser
#

Plantera isn’t the only enemy that drops the jungle chest key, does it?

void kelp
#

Iirc she has an increased chance to drop it

empty geyser
#

Yeah, but it also drops from normal enemies

radiant meadow
#

20% chance to drop jungle key

empty geyser
#

So I think it should be that all kills within the astral biome has a low chance of dropping the key

#

As well as a slightly increased chance from astrum deus

#

And astrum aureus has a 20% chance to drop it

radiant meadow
#

deus shouldn't drop keys

empty geyser
#

Why?

hollow shell
#

Deus is Post-Cultist, you know that right?

empty geyser
#

Even normal enemies can

#

I do know that

radiant meadow
#

deus is at a far later tier

void kelp
#

normal enemies + aureus fits better in progression

radiant meadow
#

it shouldn't have an increased chance to drop keys

hollow shell
#

Why would you need a Post-Plantera weapon when you're finna fight Moon Lord?

empty geyser
#

That is true

hollow shell
#

(iunno Stardisk might be viable for ML, I wouldn't know)

empty geyser
#

It just feels weird

hollow shell
#

You should be able to get it earlier though

empty geyser
#

The big lord of the heavenfallen star doesn’t drop a key for the biome, while its subordinates does?

hollow shell
#

Because the big lord is later

#

We wouldn't make Hallowed Key drop from Providence

civic rampart
#

hallowed key post provi will make rainbow gun hard to balance tbh

empty geyser
#

Tru

#

Alr

#

I guess it’s fair that normal enemies + aureus

#

But the key is “locked” until you beat aureus

#

Right?

hollow shell
#

The chest is locked until you beat Aureus

#

because there is no key.

fierce hedge
#

I mean

#

I think its give to have aureus drop both keys

#

Look at WoF

#

He also has 2 keys

hollow shell
#

We can make the chest Post-Plantera like all the others if we implement an Astral Key

fierce hedge
#

Exacly

#

To prevent cheesing Aureus

hollow shell
#

WoF drops the Corruption/Crimson keys
and yes we do have both chests in a world with Calamity but still, there's a very close connection there

fierce hedge
#

Wait

#

What about changing Crimson/Corruption key to Slime gods in HM

#

And have WoF drop Hallowed

void kelp
#

:0

hollow shell
#

Ehhh

fierce hedge
#

Since Slime god theme is both Corruption AND crimson

loud steeple
#

@fierce hedge that would actually be really cool

fierce hedge
#

Ty

hollow saffron
#

petition for the astral key to drop from astral enemies instead of a boss

#

for consistency purposes

fierce hedge
#

@hollow saffron nah. Due to the fact that stardisk is a must

void kelp
#

why not both ?

fierce hedge
#

And a low chance like vanilly is kinda ridiculous

void kelp
#

submit the suggestion !!

radiant meadow
#

that's why Calamity has keys drop from certain bosses at elevated drop rates

hollow shell
#

Both is good.

civic pond
#

astral enemy with fighter AI

#

basically yes no

radiant meadow
#

astral zombies would probably look ugly

hollow saffron
#

probs like ugly?

civic rampart
#

but what's the point tho?

hollow saffron
#

point of what

civic rampart
#

there a fighter ai mob ald iirc

hollow saffron
#

imean the point of having astral zombies is just for consistency

#

bc iirc the only thing that doesnt get converted by it is the player

#

because plot armor 🔫

sand umbra
#

The best part is, I can think of what an Astral Zombie would look like.

#

And hoo boy is it exponentially more intimidating than a normal zombie.

hollow saffron
#

Explain

#

I'm interested

sand umbra
#

Nope.

radiant meadow
#

problem with new darts is that Calamity adds only 1 dart weapon

#

and it converts all darts GWchadThink

tired haven
#

Wait, what weapon is that?

radiant meadow
#

charged dart blaster

tired haven
radiant meadow
#

it's decent for deus iirc

tired haven
#

I totally forgot this exists heh

radiant meadow
#

i dunno how good it is for ml

#

but scorpio flexes in both situations

smoky wagon
#

charged dart blaster could use a buff bc pretty much every other ranged fragment weapon is better than it for most situations

#

also its annoying to get the dart pistol/rifle to craft it

hollow saffron
#

imagine using charged dart blaster

sand umbra
#

Imagine using any dart weapon that isn't Pistol with Cursed Darts.

plucky prairie
#

what about crystal darts though

#

aint they bouncy

karmic stone
#

Who needs bouncy when you can commit upwards cursed dart

plucky prairie
#

that doesnt work in caves

karmic stone
#

Related to the sugg, some subclasses are underdeveloped, yes, but people sometimes cross a line when asking alot for things like flails and spears.
I mention those so that people do not compare this sugg with those, because the amount of underdevelopment darts have is fucking atrocious, and they need more love

plucky prairie
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unless its a really freakin big cave

sand umbra
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brb making a wide variety of dart weapons and ammo types

queen delta
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Crystal is godly for grinding in open spaces, cursed is godly for worm bosses, and ichor is godly for big fat targets

cyan lagoon
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Is making royal gel ineffective during the King Slime/Slime God fight a don't?

signal prairie
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Darts only playthrough when

cyan lagoon
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after all, the king/god(s) of the slimes are commanding their kind to attack you

signal prairie
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Not sure tbh

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You can check but I'm not sure it's in there

cyan lagoon
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all it states regarding KS iirc was that suggesting things that make it (and essentially other "easy" bosses) harder

signal prairie
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So, I'm guessing that's free game with the royal gel?

cyan lagoon
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hell if I know

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poss probably knows for certain

signal prairie
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Maybe ask Rover or pinkie for confirmation

radiant meadow
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I don't really see the point in that

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and none of the slime god minions are affected by the royal gel anyways, since we don't/haven't provided any modded slime support

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even so, boss minions shouldn't be affected

cyan lagoon
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spiked slimes are unaffected in ks fight

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but the blue slimes aren't 🤔

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so its this weird gray area

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either way doesn't really matter much

radiant meadow
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because blue slimes aren't solely a minion? idk

signal prairie
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I'mma just blame redcode and move on tbh

ashen warren
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Since we've hit over 90 stars, I'd like to thank Stardust Sors, prankenstin, ThomasThePencil, Guwahavel, Altix, Scourge, Achilles, Shucks, Yatagarasu, Merkalto, and KirbyMaster. Thanks for your ideas that I managed to steal and I hope that the suggestion, or some variation thereof is implemented.

hollow saffron
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smh stealer

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imean the suggestion is really well formatted and presented

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10/10 for effort

ashen warren
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prepare to die for not being a contributor

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🔫

hollow saffron
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daga kotowaru

ashen warren
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Imagine pinging all of those people

queen delta
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do it tbh hellyes

void kelp
ashen warren
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Two of them are mods

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If anyone is gonna ban me, it's gonna be me

hollow saffron
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yes

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you can ban yourself by pinging mods for no reason

radiant meadow
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I saw the message anyways 👀

empty geyser
#

We should name the Astral Zombies something like “Xenomorphic Corpse”

hollow saffron
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alien moment

tired haven
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thinkies
Had a kinda complex thought to rebalance summoner a bit

  • Let Shadowflame debuff slow enemies down (sort of like Temporal Sadness or Glacial State, but weaker). This will mainly affect The First Shadowflame, making it a bit more than a material accessory, but also slightly buff other Goblin Summoner drops like Shadowflame Hex Doll
  • Give Statis' Blessing a weaker debuff than Temporal Sadness. As it stands right now, this debuff completely negates any non-boss threats and makes them too trivial. However, the full power of slowdown will still persist on Statis' Curse, due to 2 debuffs stacking (I believe they would, and if they wouldn't, custom combo won't be hard to setup)
    thinkies
void kelp
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oooh

plucky prairie
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add maximum sentries to post ML summoner armors, potentially at the cost of 1 or 2 minon slots
why: as it stands, sentries become less viable in battle against bosses post ml and only are worth using against normal enemies while building and it feels rather dull just having a swarm of one random type of minion and only 1 sentry

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alternatively, summoner proficiency could increase max sentries as well as max minions

void kelp
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ooh I like that; also encourages more sentry use

worn salmon
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@loud steeple @radiant meadow i was suggesting a mini-boss

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which i think ive been told its allowed

brittle merlin
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It’s still a boss suggestion though

radiant meadow
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what?

ashen warren
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Minibosses are, surprisingly, allowed

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Just not specified

brittle merlin
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The wulfrum thing

radiant meadow
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I don't even know what your suggestion is

worn salmon
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miniboss

radiant meadow
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yes, minibosses are allowed

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was their a problem?

worn salmon
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i thought u were saying it was a boss earlier today

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my bad

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sorry

hollow saffron
hollow shell
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nice

sand umbra
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nice.

queen delta
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Nice

void kelp
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Remove unused files from the mod’s data.
Not only will this help reduce the memory space the mod takes up, it would probably also speed up load time for the mod. Moreover, it’s just a lot neater to have less unused extraneous content that are unlikely to see the light of day aside from someone outright extracting mod data.

hollow shell
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We don't have many unused files at all

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like less than 1% of the source is unused

void kelp
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ah I see

hollow shell
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I agree that some of the stuff should be removed just for neatness
there's some shit in there that's been in since before I became a wiki editor, and still nothing's been done with it

void kelp
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aye

hollow shell
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but
s'more of a backend thing, nothing that'd concern the public at all

void kelp
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ah, so that’s more of a “ask devs in devchat” sorta thing gotcha

hollow shell
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p much

plain ridge
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more dev armor and stuff please

hollow shell
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Nah

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Can't suggest dev stuff

plain ridge
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why

queen delta
hollow shell
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Because it's the devs' dedicated items
They choose what they want their items to be

plain ridge
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i just want for vanity

hollow shell
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There's a mod called Calamity Vanities which does exactly as the name implies

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adds a bunch of pets and costumes and stuff

plain ridge
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oh

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nice

hollow shell
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Pretty cool, I'd recommend it

plain ridge
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alr ty

hollow shell
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np

plain ridge
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ima vanity geek lol

queen delta
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Invisible dye mod is great for vanity geeks too

plain ridge
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@queen delta what does that mod do

queen delta
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Makes stuff invisible

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Great for asgardian aegis and elysian aegis

plain ridge
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why's that

queen delta
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Where you want the dash but the shield doesnt look good on you

plain ridge
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hm

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it looks ok

zenith hazel
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why?

proven tide
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because mining sideways with one or two vertical tiles of leeway is godawful sometimes

sand umbra
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Using OED for anything vertical be like

worn salmon
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its like

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so annoying

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to only be able to mine horizontal

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doesnt have to be vertical

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but any angle going down would be appreciated

sand umbra
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Honestly.

zenith hazel
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how to completely trivialize hellevator

sand umbra
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dynamite already does that smh

hollow shell
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@worn salmon Add a reason to your suggestion

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via editing

placid moth
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Actually yeah, loot shrines are a pain to find

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@topaz dirge I think it might also be valid to suggest that loot shrines are made explicitly bigger than they currently are, and since surface/underground and cavern shrines could range from anywhere from the extreme left to the other end of the world, perhaps make some of the shrines like the Enchanted Sword/Arkhalis shrines instead.

worthy fiber
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Why don’t you suggest that instead 👀

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I’d star that ngl

placid moth
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I would consider that chaining

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I'll let Fluffer do it

worthy fiber
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alas, I hadn’t check for what counted as chaining

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Thought it was just the “in addition to X’s suggestion”

placid moth
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Perhaps

topaz dirge
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Very true

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I don't think editing it will be a good thing. Do post it as a separate suggestion

fierce hedge
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@topaz dirge I think its fine as it is. The items that you find are really OP but not required to progress

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Having a locator for it would make it close to impossible to miss shrines

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Like look at the Luxor's Gift, Its powerful

topaz dirge
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Fair enough

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I'll wait how much votes it gets or if the devs refuse it

fierce hedge
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The exclamation mark is gone

ashen warren
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luxor’s is really easy to find though

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since it only spawns in the main desert

fierce hedge
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@ashen warren In the desert biome, plus it was an example

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Look at the onyx drill.

ashen warren
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the only hard one that could seem useful is onyx

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yeah

ruby cobalt
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not even granite/marble

fierce hedge
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Did you forget the true melee accessories?

ruby cobalt
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mushroom shrine is special

placid moth
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tbf the only shrines I have issues with is the underworld, trinket of chi and onyx key

topaz dirge
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I found the onyx quite easy tho

ruby cobalt
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you never find it if you're looking for it

placid moth
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Those biomes extend so far out

fierce hedge
#

Besides, Shrines reward you for exploring morr

placid moth
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That it's impossible to find

ruby cobalt
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hell shrine is in bottom right

placid moth
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I think it's more of mindlessly digging

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It's always bottom right ?

fierce hedge
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Pretty sure

ruby cobalt
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never had it on the left

fierce hedge
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Murasama all the way taxevasion

placid moth
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All the way to the extreme right ?

ruby cobalt
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like 80% to the right

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around that point

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like hell and desert shrines are the easiest to find

ashen warren
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abyss shrine is the easiest smh

ruby cobalt
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rest just sucks ass because your search area is either half the world or 10 spots randomly shitted in the world

placid moth
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ifkr

ruby cobalt
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abyss shrine doesn't even count since it sometimes fails to generate

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and the only thing it has is terminus

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post-game lole

sand umbra
#

abyss shrine
failing to generate

ashen warren
warm tinsel
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Swarm spawn is Y E S

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I approve

lethal roost
#

10x scal taxevasion

worthy fiber
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Why don't you just download Fargo's instead tho taxevasion

lethal roost
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Fargo's doesn't have calamity swarms

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Only for vanilla bosses

worthy fiber
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Make Fargo do swarms then since they're kinda his thing

lethal roost
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Fair point

hollow saffron
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ask the developers of fargos to add in Calamity support

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smh

worn salmon
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@hollow shell aight, done

proven tide
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❌ 🏁

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@hollow shell henlo again honey

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is this because it was actually a typo on the wiki (if it was, though, I wasn't notified when I posted the suggestion) that later got corrected or did it actually change in-game?

terse sundial
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No, that is actually how it appears in-game now, adding the checkered flag now

proven tide
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thanks! 😄

hollow shell
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Alright then

lost agate
#

Youre likely to kill cultist archers just by breathing on them lmao

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And people often just to run cultist so they wouldnt be a threat at all

zenith hazel
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"hmm yes today I will shoot arrows that go at 3 mph and hopefully hit my enemy"

tawdry magnet
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Buffed cultist archers would be cool tho

ashen warren
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They are outclassed by goblin archers.

tawdry magnet
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More health, more damage, faster firing and arrow speed

versed mica
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Cultist archers are only scary because you might hit them, they don't actually do anything

ashen warren
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Like, bruh.
A real cultist buff would be something pertaining to the ritual.

tawdry magnet
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Yeah true