#suggestions-discussion

1 messages · Page 683 of 1

karmic stone
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What XultroniX said, most bosses being immune to some debuffs is just pain

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Brimmy is immune to that one debuff crumbling pots inflict

void kelp
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coughs @ Betsy’s Curse

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around when literally get weapons that can inflict it everything is immune to it

ashen warren
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Since every worm boss that exists is immune to debuffs I don't see why massively buffing all the flames debuffs and then nerfing the straight damage of the weapons would be bad.

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Then also remove debuff immunities.

karmic stone
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Make all DoTs great again from now on

void kelp
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would make elemental blaster useful

ashen warren
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great again meme
2019
bruh_momont

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It would add a sort of niche to weapons that's vastly underused.

tawdry magnet
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elemental blaster is useful

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it's so good

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it's like, homing crazy dps

karmic stone
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and?

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we aren't talking about the blaster

ashen warren
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It could help melee feel less bloated by not actually removing anything, just changing how a lot work.

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debuff meta wehn

karmic stone
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why do my eyes glaze over everything important ;-;

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sorry rak

ashen warren
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And last I checked blaster was big outclassed by shredder, onyx, clockwork bow, and some other stuff.

tawdry magnet
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clockwork bow 🤔

karmic stone
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for Provi*

tawdry magnet
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yeah no

karmic stone
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Have you tried it?

ashen warren
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have you like, used it?

tawdry magnet
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blaster does better dps vs provi than clockwork

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yeah

ashen warren
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Because I have, it's mental.

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Terra clockwork is bruh.

karmic stone
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Interesting, i should try this

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I don't expect it to be better than clock but still

ashen warren
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It was DQ bait for nohits last I checked.

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That's how much dps it did.

tawdry magnet
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has the clockwork bow been changed?

radiant meadow
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elysian should be better than terra arrows now

karmic stone
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No, it's always been good

tawdry magnet
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weird

ashen warren
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It's daedalus stormbow but like 20 and they go through tiles.

radiant meadow
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since terra arrows were nerfed and elysian was buffed

tawdry magnet
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maybe I was using it wrong??

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iirc the arrows came up from the ground or something though?

ashen warren
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..yeah that don't sound right

karmic stone
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What were we talking about before this??

ashen warren
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flames debuff suggestion

karmic stone
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Ah right

ashen warren
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Buffing them all massively while commensurately nerfing the power damage of the weapons.

tawdry magnet
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debuff stuff would have to look obvious tho idk, maybe like ichor

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idk how it could not look really trashy but like, flames coming off the boss or smth? nah

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just so there's a visual kinda response

karmic stone
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Ichor and Cursed flames were buffed, and i expected CF to be somewhat on pair with Ichor with 5% less DR- but DoT, but no, Ichor is still so much better

radiant meadow
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@mild sail why though

civic pond
karmic stone
ashen warren
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troll suggestion much?

mild sail
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why?

karmic stone
radiant meadow
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yes, why

mild sail
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rice is good but...

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asian creeper aw man shit post

civic pond
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meme suggestion

ashen warren
civic pond
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aw yes

ashen warren
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Nitro flex.

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yeah

radiant meadow
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ye, shit posting isn't gonna fly here

arctic wren
mild sail
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its a good meme though look it up on youtube its funny for certain people

ashen warren
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go away

karmic stone
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:whyisnitrolikethis:

civic pond
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ok but meme suggestions aren't allowed

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:epic:

mild sail
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rice is overall good so its half of a meme suggestion

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ok cya

karmic stone
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So back on track all Dot should be buffed x1000

ashen warren
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go play starbound if you want rice smh

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and ech

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dot is not good

karmic stone
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Thats the point

ashen warren
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Imagine if GSI dealt like 25K dps.

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Then you just nerfed the base damage of the weapons that inflict it.

karmic stone
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I normally use "buffed DoT debuffs" for any playtrough because of how bad most are

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mod*

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So are we gonna keep talking about this or actually try and make the sugg taxevasion

ashen warren
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I'm typing it smh.

zenith hazel
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this is giving me flashbacks to the time yoyos were everywhere in sug

karmic stone
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Did anything actually come from it?

ashen warren
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accidentally posted

tired haven
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Hey uh does anyone wanna chain repeaters suggestions? CompleteFailure

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We only have like 5 for whole game CompleteFailure

terse sundial
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More chaining suggestions?

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goddammit

zenith hazel
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people love to expand subclasses tbf

civic pond
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meep

ashen warren
tawdry magnet
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subclasses are good

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I mean everyone and their mum's done ranger/mage/shit like that

karmic stone
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But isn't chaining prohibited because if a chain sugg gets accepted then devs will likely receive something like:
"The suggestion before me could use something like..."

tawdry magnet
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but like, gunslinger? flamethrower? flail-ist? spear?

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they're cool

terse sundial
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Yes, that is one of the reasons why chaining isn't allowed

zenith hazel
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but do the subclasses desperately need an expansion?

arctic wren
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exo throwing knives HDfailure

civic pond
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Desperately? no.

tawdry magnet
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not desperately but like, why not

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it's not urgent it would just be nice

civic pond
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but subclasses make a class overall more interesting and fun to play instead of sticking to one weapon type

zenith hazel
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ah yes, why not, the perfect reason

tawdry magnet
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eventually

civic pond
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however they aren't a priority

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so 🔫

tawdry magnet
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yeah I agree with bumbledoge

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subclasses are neat

tired haven
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"Why not?"
Because there are higher priorities for coding

tawdry magnet
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yeah, I've said it's not high priority but it would be nice to expand subclasses in the future

ashen warren
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Finish the Lunar Upgrade set

Description
Yeah, you know the mediocre Mourningstar and the fabulous Phangasm, along with the dual choices of SoTC and Empyrean knives as proper weapons within the mod. But while they duly represent their respective factions, I believe we're missing two of the current five. Namely Stardust and Nebula. Is this due to the overall mediocrity of Nebula? The spaghetti code of Stardust? Or is it due to the overall superiority of Solar, Vortex, and Meld?

:why:?
An upgrade of their respective weapon should be implemented not only for balancing out the tier set, but also for weapon variety at around that point. For heavens sake, two of summoning's recommended weapons are from the last tier entirely. And two of magic's recommended items are patreon weapons, which isn't to stick it to them, but if the patrons see that as an open slot to improve variety for viable weapons, there might be something a bit lacking. In fact, I'm wondering how Ranger and Melee got their respective lunar factions in, being both fairly bloated classes, while mage and summoner are left in the dust. The upgrades for the Stardust and Nebula faction would remedy the problem of variety and faction balance if implemented.

civic pond
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One of nebula pillars weapons gets an indirect upgrade in the form of ghastly visage

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other than that... blarp.

terse sundial
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I don't know tbh

ashen warren
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that's kinda like saying that the mechworm is technically a stardust dragon upgrade

plucky prairie
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is it better to have 2 or 3 suggestions in one message or 2 or 3 messages with one suggestion

terse sundial
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depends

civic pond
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eeeh

ashen warren
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Are they related to each other?

terse sundial
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if the suggestions are related, together. If not, then seperate

civic pond
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they all get upgrades kinda late

plucky prairie
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unrelated for the most part

terse sundial
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separate, but I would separate them by posting time also

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instead of posting 2-3 suggestions right now, post one today and one tomorrow

plucky prairie
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understandable

arctic wren
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honestly

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I fully, fully support stardust cells getting a post-dog upgrade

ashen warren
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anything to change about my suggestion?

arctic wren
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summoners really need something for yharon that isn't the silly mechworm

terse sundial
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It's fine

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go ahead

arctic wren
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as for the dragon

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it already has a spiritual successor / upgrade

ashen warren
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mechworm.exe

arctic wren
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in said mechworm

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... not that I'd mind if mechworm became craftable with the stardust dragon staff being one of the components

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but an actual, new stardust dragon upgrade isn't necessary at all

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And two of magic's recommended items are patreon weapons, which isn't to stick it to them, but if the patrons see that as an open slot to improve variety for viable weapons, there might be something a bit lacking.

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commenting on that

ashen warren
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go ahead

radiant meadow
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ghastly visage is pretty much a nebula arcanum upgrade

ashen warren
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still a tier behind, byeah

civic pond
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ah yes

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nebula arcaum

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a

zenith hazel
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mechworm is essentially a better stardust dragon

queen delta
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how about nebula blaze upgrade tho

arctic wren
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I was considering for my patreon item either a stardust cell upgrade for yharon or a summon weapon for duke
I went with the duke option in the end (because the rest of late-hm also is painful as summoner)

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but still... kinda says something that those were the two parts in the game where I really thought a new summon was/is necessary

ashen warren
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nebula what

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oh

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I thought it was the nebula gauntlet

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What I'm aiming for is for a Stardust Cell upgrade and a Nebula Blaze upgrade

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As those are the overlooked weapons

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The moab already flies upwards as fast as the jetpack while holding up.

plucky prairie
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it does?

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every time ive checked the tooltip it hasnt mentioned that

ashen warren
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It's entire thing is massively good vertical movement with meh side movement.

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You can't just use tooltips, testing in-game gives a much better idea of how something works.

plucky prairie
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then why the heck isnt it in the tooltip

tawdry magnet
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tooltips are dumb sometimes ¯_(ツ)_/¯

ashen warren
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Also it sorta is.

sand umbra
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Yeah the MOAB has kingly vertical acceleration as is.

ashen warren
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It says "good vertical speed" instead of "average" iirc.

sand umbra
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smh doesn't say "amazing vertical speed" because it has to hide its awesome power smh smh smh

tawdry magnet
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smh my head

plucky prairie
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edited my suggestion

ashen warren
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nono, it flies up that fast by default

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As in, no holding up needed.

plucky prairie
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sigh

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screw it im just getting rid of that part

lost agate
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@wild yoke just put the helmet in the vanity slot or smth

ashen warren
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does anyone even stream, or care

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and can nons even stream

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I'm not sure if people below cooldude, mod, dev, etc can stream, but also, I don't think that there's enough people cooldude+ included to warrant a channel for that

terse sundial
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CD+ has stream perms in the public voice chats only

queen delta
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Hm? I never knew this

terse sundial
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We could change it so that others can stream, or we could have a role for it

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personally I don't really care though

queen delta
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Never been one to host or watch streams personally

zenith hazel
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the thing is, VC can only hold so many people

ashen warren
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On_Fire A Damage over Time debuff Rework On_Fire
or DoTs for short
So, currently if a debuff doesn't reduce defence or DR then said debuff is pretty much a waste of time, hurting both fps and the potential to have more variety without actually adding anything.
Stuff like God Slayer Inferno dealing 250 dps, or Nightwither dealing 200, Plague dealing 100, Holy Flames dealing 50, and so on are entirely unacceptable low amounts of damage for when you can inflict them.

And as for potential, DoTs aren't affected by and damage or crit boosts but ignore defence and DR, allowing for finer-tuned balancing.

They have lingering damage, giving some strategy potential such as using a debuff weapon during the many cocoon phases, or hitting boss minions for the debuff and switching to a different weapon to keep up pressure on the boss, killing the minions slower but rewarding skillful play that adapts to new situations by increasing total dps.

Finally, they are amazing for weapons centered around crowd control and just general non-boss enemy clearing, the balancing factor being of course tile ignoring and pierce.

I propose an across the board rebalance, and a big one at that.
By buffing the dps of DoTs massively, reducing the overall damage of the section of weapons centered around debuff dps, and removing most DoT immunities from bosses that aren't worms, DoTs would not only become relevant, but could take a fairly hefty spot in the metagame of calamity.

And yes, it would take a great deal of effort, but I believe it would greatly enhance the quality of the whole mod.

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@karmic stone Finally done. slobbyjoy

karmic stone
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Great, was what that, like 3 hours?

grizzled matrix
terse sundial
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for review

ashen warren
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It's so people can bash it before it's even posted HDFailure

brittle merlin
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that’s how suggestions should be imo

ashen warren
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So, thoughts?

queen delta
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Agreed tbh

terse sundial
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I've got no problems with it

queen delta
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DoTs seem incredibly underwhelming in calamity

brittle merlin
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I enjoy suggestion

ashen warren
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Got yat's star.
imalittlebutterfly

brittle merlin
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I will star

proven tide
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YEEEEES

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@spark flax let's go

ashen warren
karmic stone
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Your suggs are really good man

zenith hazel
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they're getting buffed in the next update anyway

terse sundial
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they are?

fleet night
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Couldnt you just use that one mod that buffs damage over time debuffs to do more damage?

ashen warren
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DoTs??

terse sundial
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I wasn't informed of this

queen delta
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Didnt know this either

ashen warren
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And arcana, technically yes but also no.
This way it's official and therefore usable in nohits and stuff.

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And also balanced by fab.

karmic stone
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@fleet night Its only mostly noticeable from Pre HM and early HM

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Plus this is for Calamity, [X] mod already does that is not an excuse

smoky wagon
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elemental gauntlet would be quite good

terse sundial
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very

ashen warren
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Melee buff HahaYes

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The idea is to nerf base damage alongside that though.

karmic stone
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Sooo... dark has been doing this sugg for like 2 hours for nothing?

terse sundial
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what

karmic stone
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I mean it could make devs pay even more attention to DoTs so great

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Nvm

ashen warren
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@zenith hazel Were you talking about DoTs getting buffed or ore rogue weapons?

terse sundial
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^

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I'm confused as well

karmic stone
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Same here

terse sundial
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afaik there was no mention of debuff buffs on the dev server nor in changelogs

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Hardmode ore Rogue weps though are getting buffed

karmic stone
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I think a global DoT buff would be changelog-worthy so it would be weird for it to not be in

queen delta
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All post-DoG class accessories inflict Stunned debuff that no bosses are immune to hellyes

sinful violet
ashen warren
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Fixed a grammar error slobbyjoy

zenith hazel
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I was referring to the rogue weaps yea, sorry for the confusion

terse sundial
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alright

ashen warren
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Cool.

spark flax
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i support this balance content

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my only complaint might be

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that late game weapons that can debuff en masse (i.e. elemental-tier weapons, etc.) might have to have their debuff rates changed to make it work

ashen warren
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I mean, the devs aren't stupid.
I'd expect them to realize this, but I'll add it!

proven tide
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bruh

queen schooner
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That's a valid reason?

proven tide
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no

sleek wadi
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So fun history lesson: Back during the time when DoG was getting a rework basically every patch, all of the sentinels fighting at once was tested. Turns out the attack patterns are incredibly incompatible, resulting in many situations where you're forced to eat a hit. So to keep the sentinel phase, the sentinels simply spawned 1 at a time instead.

So that suggestion is already dead in the water as it already existed before and sucked. It'd be even worse with the current sentinels, especially CV's succ bullshit

proven tide
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^

queen schooner
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Yikes, 3 sentinels at once would just be a DPS race to see who dies first

hollow idol
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weave

queen schooner
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And devourer of gods too?

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Actually I'm gonna revise my suggestion a bit

whole stag
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That's why it's just an item now.

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It will be a great challenge for so long as it doesn't impede progression

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Like how all three mech bosses at once isn't required at all.

sleek wadi
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Unavoidable damage is not a challenge, it's a DPS race. Meaning that the challenge is fundamentally broken because either it's literally impossible to win or so easy that you'd have to lose on purpose.

whole stag
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Isn't that what Draedon's remote is also going to do?

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Well at least the remote has an achievement for doing so, so it has a purpose.

placid moth
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purpose

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I mean, sure.

whole stag
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I mean, The 'summon all mech bosses and defeat them' achievement.

placid moth
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Does that justify spawning all 3 sentinels and DoG at once

sleek wadi
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That is the other issue, Draedon's Remote has albeit flimsy reason to exist which is a convenient Mecha Mayhem achievement. This sentinel item has no such backing

whole stag
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I'm not justifying it actually. I'm actually inclined to making sense of it.

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Yeah.

proven tide
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HAH

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I just realised

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@whole stag that's a specific item suggestion and requires deletion 👀

whole stag
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I see...

zenith hazel
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isn't ranger already busted pre-hm anyway?

whole stag
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I read the rules again, but I'm not sure if it's still not following the rule in it's current edit.

sleek wadi
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Ranger is already busted for everything that isn't Scal

whole stag
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Pre-HM Bee's Knees will solve literally everything tbh.

earnest raptor
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Ranger are strong.

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Frostburn arrowsHDfailure

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Onyx blasterHDfailure

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Daedalus memebowHDfailure

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Bee's KneesHDfailure

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Chlorophyte ShotbowHDfailure

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Tsunami and PhantasmHDfailure

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Chloro and Verium BulletsHDfailure

rustic ember
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Minishark and Megashark HDfailure

opal barn
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Okay you don't have to list out every ranged weapon

earnest raptor
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^

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Most of ranged weapons are powerfulHyperFailure

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When entire melee subclasses are sucksDankEyes

bitter topaz
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@earnest raptor please atleast try and be serious in here.

zenith hazel
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last I checked, not all yoyos and flails sucked

ashen warren
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@ thomas tbh

zenith hazel
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ranger is strong pre-hm already, it doesn't need another tool to boost its viability even further

whole stag
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Well the argument stated was consistency, but... I don't think anything should add up to consistency.

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It's also saying that we also need two corruption fish like we have in crimson now.

frail mantle
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I think a Draedon’s Remote but for the Sentinels has been suggested before

faint needle
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the devs confirmed that sentinel mayhem would be an absolute hell to fight

warm tinsel
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Why not add it as a little challenge?
Possibly reworking their behavior a bit
(CV won't use succ and SW won't nyoom)

karmic stone
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Because again, its not a fun challenge

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Ah i didn't see that reworking part, but still, that would be low priority considering its a challenge with no rewards

radiant meadow
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There's already enough things on the dev agenda. The attacks clash too much to be a fair fight. It also doesn't have any lore connections.

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Reworking them will take many ai changes to prevent clashes.

whole stag
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We'll still see. It will be fun, at least, on some cases. It might be possible to do with Fargo's mod.

faint needle
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Anyway, if you want sentinel mayhem wait like, 10 mins for all three to spawn in dog phase 1.5

zenith hazel
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all 3 at once is doable, to an extent

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but still, that’s not really necessary

night cradle
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^

hollow saffron
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imagine typing in caps

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and bro thats on the donts

civic pond
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but like

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why

hollow saffron
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no need to buff an easy prehardmode boss

civic pond
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"its too good for boss therefore nerf it"

zenith hazel
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bruh

loud arrow
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Too random and cheap, no?

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If demon spawn in lava or something you would have WoF and probably die

hollow shell
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Too random, yeah
At least's Death Mode spawns come with like a 1-minute pre-emptive warning message

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It's be impossible to warn for that

frail mantle
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sounds more like a maso thing than a Death thing tbh

hollow shell
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It does

tired haven
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Yes

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(and it's incredibly annoying, don't ever implement that pls)

hollow saffron
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i agre

distant gyro
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@plucky prairie Isn't dash priority based on the order of slots (top will override bottom)

plucky prairie
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i was testing it a bit ingame and the results were inconclusive

terse sundial
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Statis belts overwride the Asgards, Elysian, and Asgardian dashes only iirc

hollow saffron
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counter scarf overrides all

plucky prairie
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when i had the statis' belt in the second to bottom slot it would have higher priority than the asgard's valor but it wouldnt in the other slots

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i dont know what the deal is with it

distant gyro
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if asgard is on the top slot it'll override the belt I think

terse sundial
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I think a better suggestion would be to have the dash overrides consistent rather then making them toggleable

plucky prairie
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but what if you dont want a dash?

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when you're building, a dash can be quite inconvenient

terse sundial
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How many people actually don't want to dash?

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well, you could switch out the accessory while building

hollow saffron
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well when im fighting scal i dont want to dash accidentally

plucky prairie
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but what if the area is too dangerous for that

hollow saffron
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i always disable dashes when fighting scal

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or i might dash into a brimstone orb

terse sundial
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alright

plucky prairie
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and dashes are especially annoying on a lower end computer if the frames slow down quite a bit

hollow saffron
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^

plucky prairie
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because im pretty sure the double tap is timed in frames, not actual time

tired haven
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They are

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(at least with frame skip off)

drifting radish
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double tapping for dash is fun but after i broke my fingers how do i dash?

hollow saffron
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did you break all your fingers

drifting radish
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not yet

hollow saffron
terse sundial
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@frosty badger Calamity already makes town NPCs immune to all debuffs

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Otherwise it's a fine suggestion

frosty badger
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But not immune to a 300+ hit from buffed event bosses

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It's obnoxious to die in buffed Pumpkin Moon, spawn, then 3 Pumpkings spawn near me and wipe out 3/4 of my town before I can teleport away

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The point of the suggestion is for NPCs to be able to survive a stray hit or two from post-ML bosses

queen sail
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This is why I have Friendly NPCs Don’t Die

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Sure it makes Nurse Cheese an option again but I’d rather not have to wait 20 years for them to respawn because of a few stray Pumpking Scythes

hollow shell
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Rev did recently make Nurse cheese a lot more expensive

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Prices scale throughout the game, and prices are multiplied by 5 during bosses

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So you can still do it but only if you're loaded

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Good suggestion, Toast

steel raptor
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thanks

smoky wagon
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@ashen warren maybe wormhole potions also for multiplayer

ashen warren
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Yep

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I also didn’t realize how relevant my suggestion was

civic pond
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QoL changes are important

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👍

void kelp
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@harsh pivot it kind of exists, it’s called frost moon

harsh pivot
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but frost moon is an event, the idea is a blizzard mini-boss post plantera

hollow saffron
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desert moon when

elfin swan
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Blood sun

harsh pivot
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Blood Eclipse

hollow shell
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@spice fern What?

terse sundial
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We aren't gonna re-add specific items to the Shrine Chest just to make it easier to find them via tEdit

spice fern
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well so allegedly shrines sometimes don't appear in their intended biome

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or at all

terse sundial
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All shrines spawn in the same

spice fern
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so there should be a way to find the item without cheating it in

hollow shell
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You get lucky HDfailure

terse sundial
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Spelunker Potion

spice fern
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if you throw a swim fin or something in each one then they can be found in tedit

hollow shell
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You're not supposed to be able to find em easily

terse sundial
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^

radiant meadow
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shrines look pretty unique on the map if you reveal everything anyways

hollow shell
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They're supposed to be like, nice surprises that you occasionally come across when mining

spice fern
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thats fine but how do i know they are there at all?

radiant meadow
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you don't need to know they are there

spice fern
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because i just tore apart my whole desert with an onyx excavator

radiant meadow
#

hence why none of them are necessary for progression

spice fern
#

and it aint there

radiant meadow
#

sometimes world gen has hiccups I guess

#

¯_(ツ)_/¯

spice fern
#

necessary for fargo

terse sundial
#

none of the items are requires, they are bonuses

#

that's not our problem though

spice fern
#

so then give no way to troubleshoot the world having hiccups?

radiant meadow
#

the fact that it's necessary for fargo's souls is not something we need to deal with

hollow shell
#

Indeed

spice fern
#

that's fine but you should allow people to figure out whether their world gen is broke

hollow shell
#

Can't you just reveal your worldmap and look around for it?

#

Doesn't tEdit have a "show chests" thing?
I know some worldviewers do

spice fern
#

that's what i've been doing

terse sundial
#

it might

spice fern
#

Tedit doesnt let you see chests only content

#

hence the suggestion

#

you can see chests but only if you see them

hollow shell
#

That'd odd.
Might wanna download a dedicated worldviewer program

spice fern
#

not by searching chest types

lost agate
#

then just use heros mod map reveal

hollow shell
#

I know I've used one in the past which allowed you to see chests

terse sundial
#

There are other methods besides tEdit for sure

ashen warren
#

You can also just use tedit to manually search for the shrine.

#

It's a pretty obvious structure, it's not just a chest.

hollow saffron
#

imagine using tedit to basically cheat HyperFailure

ashen warren
#

Whatever floats their boat man.

spice fern
#

@ashen warren again, assuming it's actually there

hollow saffron
ashen warren
#

Then, make a new small world and search through that desert?

spice fern
#

50/50

#

fargo is probably assuming the shrines actually spawn

terse sundial
#

Once again, none of the Shrine items are required in Calamity

#

They are bonuses

ashen warren
#

I have no doubts that terry knows that shrines can be fucky.

#

That's part of the masochism.

radiant meadow
#

I think TerraMap is the name of a program that could search for chests easier.

#

idk if it's up to date or not

queen sail
#

There’s a difference between making things legitimately hard to grind for and making them bullshit

spice fern
#

well alright. maybe the wiki should state that shrines aren't 100% chance then

ashen warren
#

Shrines are meant to be 100%

#

It's a bug that deletes them.

spice fern
#

@queen sail well you wanna back me up on the "calamity bad circlejerk" discord then?

queen sail
#

Uhhhhh

spice fern
#

@ashen warren so maybe that should be mentioned on the wiki?

queen sail
#

No not really

spice fern
#

fair enough @queen sail

hollow shell
#

Bugs aren't documented on the wiki

terse sundial
#

^

spice fern
#

why?

hollow shell
#

Because they're inherently unintended, and if we allowed them we'd be getting a bunch of people posting bug reports on pages instead of #bugs-read-pins

queen sail
#

Unless you have a legitimate reason to ask them to modify their calamity stuff (like bugs) then chances are they won’t do it

lost agate
#

Wh

#

theres stuff literally implemented instantly you know

#

its just has to have a proper reason

#

and what good would you get out of that? "ah yes shrine aint there" well that aint gonna fix much if its for trouble shooting

#

and i know just how awful worldgen can be

spice fern
#

okay, i guess that's fair, it isn't a solution

#

but there's a million possibilities that could be going wrong and i have no way of testing

#

how do i know if i straight up can't get the shrines on any world?

lost agate
#

cant you just use heros mod then?

spice fern
#

and i don't think "it's not intended that you actually find them" is valid

#

sorry, i was a little frustrated but now i'm just trying to figure out how to approach the issue

lost agate
#

wh-who said its not intended that you actually find them

#

its intended to be hard to find not downright impossible

karmic stone
#

Someone said not intended to be found easily*

lost agate
#

well that doesnt mean unable to be found at all

gusty geode
#

Would it be possible to make shrine items be fishable?
It's not often acknowledged but fishing is vanilla's way to get items that failed to generate in worlds
See dungeon and jungle crates
Could do that for shrine items
As well as other stuff that vanilla doesn't already cover

karmic stone
#

That would take points out of uniqueness

#

Its supposed to be 1 per world

ashen warren
#

So just, adding them to crates but at an obscene rarity?

spice fern
#

what about a "my worldgen is fucked" item that makes them appear?

karmic stone
#

If You geniunely believe its your worldgen's fault, then cheat it in

ashen warren
#

If you mean something like the calamity biome generator then uh, no.

proven tide
#

Is that a fucken selfstar

civic pond
#

can u cant

ashen warren
#

hi vetus

spice fern
#

again, no way to tell if the worldgen actually is fucked

ashen warren
#

What are you looking for?

spice fern
#

well i guess there might be, i need to test terramap

ashen warren
#

Like, what do you want?

karmic stone
#

How long have you been searching for?

ashen warren
#

To find the shrines?
To get the items without them?
An item that tries shrine gen again?

#

congrats on the 90 stars, Sequence

#

Thank you! HeartLad

#

Now hopefully it gets considered HDFailure

#

sad to say that's gonna go something like:
"did someone pay for this"
"n-
"then perish"

wild yoke
#

yeah, I have often wondered on the fate of suggestions in that channel

sand umbra
#

Spoiler alert that I can totally confirm (not really):

#

Now that specific item suggs aren't the only thing in there anymore, a lot more suggs after the fact probably get in.

civic pond
#

🤔

#

huh

ashen warren
#

Actually, how many of Sequence's suggestions

#

y'know, got in?

civic pond
#

4/5 of my suggs got sent

gusty geode
#

If uniqueness is an issue
Would it be possible to remove shrine items from the fishing loot table after they've been obtained once?

civic pond
#

but none reviewed 😔

spice fern
#

@ashen warren i guess i don't know specifically what i want but it'd be nice to have some acknowledgment that there is an issue and an attempt at a solution rather than "sucks to suck" or "ya it's bugged but we aren't going to tell you anywhere unless you ask for a fix for us to shut down"

sand umbra
#

Would it be possible to remove shrine items from the fishing loot table after they've been obtained once?

#

Oh, easily.

#

All you'd have to do is set a flag for the player when fishing up the shrine item, and check for that flag whenever the shrine item would be fished up.

#

If the flag is false and the shrine item is rolled, allow it to come up. If the flag is true and the shrine item is rolled, reroll the catch, and repeat until a different catch is rolled.

#

It's relatively simple, anyway, or at least I imagine so.

#

Though, given what game we're talking about here, very little about programming for it is ever necessarily simple. HDfailure

spice fern
#

Anyway, a "my worldgen is bunk" consumable allows people to actually fix the problems and could be documented on the wiki

tired haven
#

Now, imagine fishing for an item, to then lose it and it be gone forever

ashen warren
#

imagine fishin

sand umbra
#

hueh

ashen warren
civic pond
#

:(

tired haven
#

though tbf if you lose it out of shrine it's even worse

sand umbra
#

The flag would only be set if the player successfully fishes up the catch, of course;
wouldn't wanna unnecessarily make life miserable for e.g. Fargo's players needing shrine items for enchants--

wild yoke
#

well, I feel like luxor's gift and murasama are the only really good shrine items

#

the rest are cool, but kinda situational/not very helpful

#

looking at you, angry dog mount

civic pond
#

unstable prism

spice fern
#

So I used Terramap. Desert shrine has a steampunk chest. Was unable to find a steampunk chest, and hence no desert shrine, in 3/4 worlds.

void kelp
#

yeah, unfortunately that’s rng :((

#

at least you can always spawn it in

gusty geode
#

You shouldn't have to do that

void kelp
#

iirc the game actively tries to find a place to spawn the shrine

#

but if it keeps encountering errors it gives up to prevent it from failing to fully generate the world

queen delta
#

Just have any failed shrines spawn right next to the player’s spawnpoint iirc

void kelp
#

in bugs:

hey I spawned in my world but a bunch of shrines ar on my face

queen delta
distant gyro
#

@timber thicket there will be

void kelp
#

Lpretty sure the only thing stopping it is the lack of sprites

distant gyro
#

when someone makes the sprites

#

that's also a ☑

timber thicket
#

o

radiant meadow
#

radiant star got buffed though?

#

as did quasar for that matter

lost agate
#

^

hollow shell
#

Why the fuck those trophies haven't been sprited/added yet is anyone's guess
And masks for that matter

minor birch
#

Calamity mod for android 1.3

zenith hazel
#

modding on mobile is hard iirc

minor birch
#

Oh men, don't say me that :( i wanna enjoy the mod

dusty stirrup
#

hard is an understatement

#

It'll likely never happen

ashen warren
#

don't say likely

#

you're scaring me

dusty stirrup
#

Ok then

#

It'll never happen

ashen warren
#

thanks

dusty stirrup
minor birch
#

Well, i have a friend, jbro, he and me have a app terraria mod, maybe we can help u

dusty stirrup
#

It's not that simple lol

#

You can't just port a mod, especially one this big, to mobile

minor birch
#

Maybeis not simple, but we got experience, and we can try, u know

dusty stirrup
#

Even before we would consider doing that, we have other things prioritised first

#

like rogue expansion, draedon, crag revamp, etc.

signal prairie
#

Plus, bosses like DoG, Providence, Yharon, and Scal, would be a 1 fps fight on mobile

minor birch
#

Okay, i understand, i just saying, we can help to expand the community to android,

void kelp
#

@short edge please read the suggestion don’ts document

#

it’s pinned.

short edge
#

Oh k

#

Sorry im tired, i must have forgotten.

#

Its 11 at night and I just got done getting to hardmode in a revengance throwing class playthrough

worthy fiber
#

As of the moment there is a Russian wiki and a Chinese wiki on wikia

terse sundial
#

@fierce hedge I really enjoy that idea, problem is that most of our wiki editors speak English only. We would need to hire new people which isn't easy for a wiki team to do.

#

Russian Wikia is apparently wild

placid moth
#

Lol

worthy fiber
#

iirc Gamepedia was gonna have them move, don't know what progress they have

placid moth
#

What about the Chinese Wiki

#

Can I have the link for that

terse sundial
#

No clue

worthy fiber
#

Chinese wiki doesn't have a lot of content, but it's being worked on

#

Russian wikia is superior due to animated images & personalised profiles iirc

placid moth
#

It's so difficult to translate some of Calamity's stuff into Chinese

#

I guess I could try

terse sundial
#

We would need to consult the rest of the wiki team about it first

placid moth
#

Like, Drataliornus isn't a word that can be translated, so the translation process would be to find words that sound similar to the English syllables.

worthy fiber
#

Best thing you could do is just work on the wikia version for now

void kelp
#

I could try to do some Spanish localization but it won’t be pretty

fierce hedge
#

@terse sundial Thats why people from the discord server can help

#

Like me

placid moth
#

I am dying from some of the Chinese translation

fierce hedge
#

I'm Dutch and if I want to, I could sign up to Translate

void kelp
#

how would you go about making another language on a wiki anyways

fierce hedge
#

Due to people maybe not speaking English too well

earnest raptor
#

Russian wikia is superior due to animated images & personalised profiles iirc
Russian wikia are hosted on Fandom
HDfailure HDfailure HDfailure HDfailure HDfailure

#

Fandom is one of worst places to host wiki on it.

terse sundial
#

FANDOM owns gamepedia now

fierce hedge
#

And instead of different wikis, Have them all on the official Calamity wiki

terse sundial
earnest raptor
#

I hope that Fandom doesn't will corrupt Gamepedia.

void kelp
#

I hope it doesn’t

terse sundial
#

The other problem is that the mod is ever changing

fierce hedge
#

But my suggestion propably won't go through tbh

#

Since people hate reading lol

terse sundial
earnest raptor
#

It's one service for wikies, that doesn't offer so much ads for full MediaWiki engine.

fierce hedge
#

Thats the thing

#

It won'y happen propably

void kelp
#

I think the base thing we could do are translate the guide pages

earnest raptor
#

@fierce hedge sorry, but your suggestion requires a insane amount of effort for vague results.

void kelp
#

and basic informational content I suppose

fierce hedge
#

@earnest raptor again, Not only the Dev team would work on it

earnest raptor
#

Like, Calamity have 1000+ unique itemsHDfailure

placid moth
#

1000 ?

earnest raptor
#

Who will translate them?

placid moth
#

People

fierce hedge
#

Basic members can upload pages

oak temple
#

as far as i know wikia's are very not good to work on

#

pretty sure not even the original owner can delete them

fierce hedge
#

And the devs will take a look at it

void kelp
#

wikia bad, gamepedia better

oak temple
#

you can have translations on gampedias

earnest raptor
#

Wikia are only for kids that doesn't have a moneys to support full-fledged MediaWiki engine for good encyclopedia.

void kelp
#

big problem I see here is that it relies on trusting the community

fierce hedge
#

That isnt a problem tbh

#

This community seems fine

terse sundial
#

We can do translations, but imo it should happen once the mod is concluded

void kelp
#

yeah, it is? there’s no way to regulate a foreign language unfortunately

terse sundial
#

since the mod is ever changing, it would be difficult to catch up

fierce hedge
#

True. But have it as a beta

earnest raptor
#

As we know from Dokuro's vidoes, Calamity's community is bunch of annoying undertale fan childs. We shouldn't give them access to project simular to Wiki. bruhmblebirb

fierce hedge
#

And look how many members we havd

terse sundial
#

noone, not even me is willing to spend 100 hours within 2 weeks just to get things done on the wiki

fierce hedge
#

I think we could catch up

terse sundial
#

We will see

fierce hedge
#

But first it needs 90 stars

#

But i think it would be an interresting project

hollow saffron
#

@fierce hedge to avoid the Pewdiepie translator situation, have at least ONE trusted translator who can check to make sure translations are accurate

fierce hedge
#

Thats the thing

#

That shouldnt be a problen

#

Problem*

elfin swan
#

It probably would be a problem though

faint needle
#

Yeah

#

one translator checking like, 3000 pages is too much

#

youd need like, 15

#

and that would be for every language

#

well, every language thats worth to be translated

elfin swan
#

Not to mention there's the problem of people mistranslating

faint needle
#

And that

queen delta
#

Yeah we should have a role called Defiled Soul for those who complete the challenge

#

The color should be light green or something

opal barn
#

@copper flame there already is a role

hollow shell
#

Is Death Mode required for Defiled Soul?

queen delta
#

Either deathmode or revengeance

#

But cant do both at once

hollow shell
#

Well there you go
Not quite the same :P

opal barn
#

hollow can also be done on rev or death and it doesn't need 2 roles

queen delta
#

Everyone shall suffer with mimic farming hellyes

#

None of the mimic drops need recipes since you can easily grind mimics at jungle temple

copper flame
opal barn
#

Defiled soul :\

copper flame
#

For DAD mode?

#

I am about DAD do not forget

opal barn
#

god seeing people call it dad mode makes me cringe yes, defiled armageddon basically

hollow shell
#

@scarlet flicker I recommend removing the exact recipe

scarlet flicker
#

Ok

hollow shell
#

Good suggestion otherwise

scarlet flicker
#

Thx

queen delta
#

I guess i can see cross necklace needing a recipe since its involved in 2 recipes

scarlet flicker
#

I Specifically want that to be a recipe because of the deific amulet

#

Cuz i always go for it

#

But ok

queen delta
#

You can just grind in jungle temple, even if pre-mechs

radiant meadow
#

90% of people with defiled Soul did it in death and you aren't really allowed to suggest new roles @copper flame

autumn kiln
#

there's no point in making a role solely for DAD mode

hollow shell
#

That's not a rule anywhere afaik, Achilles

copper flame
#

So how to name it? Or it will be like that
Someone: Hello friend i just bet Defiled mode Armaggedon Death mode
His friend: You mean DAD yeah?

radiant meadow
#

Well it says you're not allowed to ask for roles

hollow shell
#

That means

#

you getting a role

#

"can i have cooldude?"

scarlet flicker
#

@queen delta when i was grinding for the necklace all i had were Corroslimes

radiant meadow
#

Well, the suggested role is still redundant with DS and DI

autumn kiln
#

I imagine role suggestions are fine (correct me if I'm wrong) but like
who is even gonna want them???????

#

yeah exactly

queen delta
#

You should probably gear up more before you grind

scarlet flicker
#

Ok

autumn kiln
#

those that beat DAD mode already have Defiled Soul and Dead Inside. There is no point in having a role that combines both of them.

radiant meadow
#

Not every achievement needs its own personal reward

queen delta
#

“Defiled Inside”

copper flame
#

@radiant meadow First of all 90% Second But not all with Armageddon Third Yeah i cant dont kill me i forgot

#

Deleted

autumn kiln
#

not all with armageddon
You do realise that to get those roles you need to nohit bosses

#

and nohitters use armageddon regardless.

radiant meadow
#

Armageddon doesn't make a difference in nohits

copper flame
#

Yeah true

scarlet flicker
#

So They will instantly die if they take a Hit

copper flame
#

End me pls

radiant meadow
#

Its the same whether you nohit on or off

scarlet flicker
#

Ok

autumn kiln
#

armageddon is just a QoL item for nohitters mainly

copper flame
#

Seenoc you need to write >spacebar

queen delta
#

Also a way to grind boss drops quicker

scarlet flicker
#

Cuz of the 5-6 treasure bags

autumn kiln
#

that too but that's mainly for farming at a later stage in the game

#

from my experience

queen delta
#

Pretty sure thats what armageddon was intended for anyways

scarlet flicker
#

Honestly Revengence and desth should Add 7-8 Treasure bags per kill

queen delta
#

It just happened to be incredibly convenient for nohitters

scarlet flicker
#

For the armageddon

autumn kiln
#

fun fact, armageddon used to give you 11 bags on death mode

scarlet flicker
#

Ik

#

Lol it was nuts

autumn kiln
#

but idk, I feel like the 6 is fine as is.

queen delta
#

Expert+ had 11 bags

#

Normal 10

night cradle
#

^

scarlet flicker
#

It should be 7 for Revengence and 8 for death

sand umbra
#

Old Armageddon be like "ez money lole"

scarlet flicker
queen delta
#

Does revengeance item work at all if your world is on normal mode?

scarlet flicker
#

No

#

It doesnt do anything on normal

queen sail
#

Imagine playing normal HDfailure

hollow shell
#

Alternatively:
An item just to toggle Expert Mode in a world?

#

It's possible, Thorium has em

night cradle
#

that'd be a nice thing to have
considering you have now to make an entirely new world just for expert

queen delta
#

Reduced grinding has expert change potion iirc

sand umbra
#

Mhm.

#

And personally I don't think I could live without Reduced Grinding--

hollow shell
#

(Never heard of it)

sand umbra
#

you

#

you've never heard of the Expert Change Potion

hollow shell
#

Have not.

sand umbra
#

it's sold by the Merchant.

#

Why the Merchant? I have no idea, probably to make it easy-ish to obtain.

radiant meadow
#

I would prefer expert toggle rather than rev forcing into expert

#

even if it's in the tooltip in all caps, I wouldn't be surprised if people complain or accidentally use it

ruby cobalt
#

case on point: IH

queen delta
#

Aight ill change it to be an item

ashen warren
#

using rev triggers expert? is that a Masochist Mode From Fargo's Souls Mod reference?

lost agate
#

fargos is the new jojo

ashen warren
#

so rev prime has DR while arms are alive, just like Masochist Mode From Fargo's Souls Mod

lost agate
#

prime is gonna do muda sometime soon

queen sail
#

Wait you’re telling me

#

Relogic didn’t even give prime the same gimmick as his predecessor

#

Bruh they actually didn’t

lost agate
#

They didnt give prime anything at all

ashen warren
#

galaxy brain red makes expert skeletron a god and then does literally nothing to prime, leaving the latter with no projectile on his own and a slower spin than the pre-hm boss he's "upgraded" from

queen sail
#

Red put all of his effort for expert in prehm bosses and then called it a day

#

Bc hardmode bosses barely get any shit (except plant and duke)

queen delta
#

Yet all phm bosses except skeletron and WoF can be skipped

radiant meadow
#

expert plantera is way too much of a mess imo

#

the tentacles are just tanky and there's so many more of them

queen sail
#

Well they at least got something

sand umbra
#

Vanilla Expert AIs need more love, mainly in Hardmode.

#

The Mechs do like nothing in Expert. OmegaFailure

queen delta
#

Not nothing

#

They get more health and damage OMEGALUL

sand umbra
queen sail
#

They didn’t even bother to give anything new to their final boss

#

Then again I don’t think anyone would anything new from a mess like that

#

:echprime:

cobalt rose
#

@wild yoke the "improved" refers to the fact it is more powerful than the regular dash

night cradle
#

^

radiant meadow
#

it's not better than tabi/master ninja gear anymore GWaobloChildPepeShrug

cobalt rose
#

what about SoC dash?

radiant meadow
#

well, asgard's valor is the first non mode locked dash besides cryo lore and tabi

cobalt rose
#

nobody plays calamity on normal mode

radiant meadow
#

tabi is obtainable at the same tier and is longer

#

people do play on normal mode like all the time

swift bison
#

is there a visual indication of where yharon's enrage height begins?

smoky wagon
#

statis’s belt and asgard’s valor are interesting counterparts

radiant meadow
#

no

cobalt rose
#

I never had problems with the enrage height, honestly.

hollow shell
#

Please god add an indicator

cobalt rose
#

just make an indicator platfrom in your arena lole

hollow shell
#

How would I know where to put the platforms

#

There's literally nothing telling you the height he gets enraged at

queen sail
#

Why does he enrage based on height

#

When you’re already limited on where you can go

opal barn
#

because you're technically leaving the bordernados that he creates

#

by going above them

cobalt rose
#

the wiki says how high that is

#

660 in normal and expert
555 in rev+

swift bison
#

yeah and then you have to perfectly measure that out

cobalt rose
#

so?

swift bison
#

and then if you change modes it gets invalidated

sand umbra
#

If players have to rely on the wiki to know his enrage height, you've done something wrong.

#

There is no indicator that going up too high enrages him, aside from the enrage effects --- and not everyone can instantly put that together.

swift bison
#

can i add this to the base suggestion?

sand umbra
#

¯_(ツ)_/¯

#

I'm just giving my two cents.

#

There needs to be a tell for these things.

#

Otherwise it's just not fair.

proven ember
#

Is it possible to make the Hive Pod sentry able to stand on platforms, like the vanilla Queen Spider and Frost Hydra?

radiant meadow
#

iirc platform collision is difficult to code

lost agate
#

Yes because they arent entirely solid

proven ember
#

Mmm I see

lost agate
#

I know this because rox would make you get stuck with the alt fire when you touched a platform

#

And rox was set to collide on tiles so....

proven ember
#

Probably it doesn't only depend on the vertical distance

#

between the tile and the position where you click your mouse

lost agate
#

It doesnt really have to do with mouse position or anything

#

Platforms are just not solid enough

#

The game doesnt consider it a solid tile

proven ember
radiant meadow
#

@harsh pivot not happening. Dune Hopper is meant to be a rare variant of the Scourge of the Desert, so they should be the same tier and drop from the same thing.
Moreover, the rogue expansion will introduce many rogue weapons including a planned AS a rogue drop that will be an entirely separate weapon from Dune Hopper.

harsh pivot
#

@dim matrix thank you of the advise

radiant meadow
hollow idol
#

so why is the sug still up then

terse sundial
#

It's a valid suggestion, it would just get rejected if sent though

#

It doesn't really violate anything though, so no need to remove stars

dusty stirrup
#

Should just remove it if it won't happen tho

terse sundial
#

im not well versed in when to remove stars

#

probably should

#

o

void kelp
#

add it maybe to the “suggestion donts”?

smoky wagon
#

isnt there a reaction for suggestions that wont be implemented

radiant meadow
#

yes

#

but only after they've been sent to dev

zenith hazel
#

scal’s hearts are tanky?

pliant bone
#

Do you want the sepulcher phase last for only a second.

terse sundial
#

hearts are tanky only when not using rippers and/or the Ataraxia

pliant bone
#

Smh forgetting cebestus

karmic stone
#

Hearts take a few seconds to take care of normally, only problem is that there's 10 and worm messes up constantly hitting them

#

HahaExobladeHaha

zenith hazel
#

tbf I believe all 5 classes deal with hearts relatively well without too much issue

#

not entirely sure about summoner

terse sundial
#

All classes have ease with the hearts

#

Summoner is extra easy

pliant bone
#

Summomer does it easily afaik.

terse sundial
#

Hearts just kinda die within 8 seconds

pliant bone
#

And there is no intervention even if sepulcher spawns right up your ass

zenith hazel
#

yeah I was just comparing kill times I guess

#

but yeah they’re not even that beefy

vocal grotto
#

Yeah, Sepulcher is much more of problem than the hearts imo

hallow raven
#

I shred through those hearts

#

The only time I had problems with them was with the 2nd Sepulcher

#

Because of all the stuff coming at you

#

Even the the hearts were fine

terse sundial
#

2nd sepulcher is meant to be difficult like that

hallow raven
#

I don't think a change is needed

zenith hazel
#

well yeah, moons, scal spamming abyssals, sepulcher all at once would be hard

karmic stone
#

The way tosh words his suggestion, "gradually chip away health from the hearts" makes me think they're using kind of an odd strategy for that specific phase

hallow raven
#

Besides Scal is intended to be hard

terse sundial
#

I see nothing wrong with the current hearts ^^^

zenith hazel
#

inb4 he was using darksun weapons

pliant bone
#

Bh5 and the second sepulcher phase is pretty much the hardest point in the fight

vocal grotto
#

Shouldn't suggest a change because pre-tier items are mediocre tho imo

terse sundial
#

^

zenith hazel
#

tbh, sepulcher is a big part of the fight whether he likes it or not

vocal grotto
#

Tho I think it'd be interesting to see Sepulcher's AI changed a bit, maybe to try and protect the hearts, with a few other changes in the secondpulcher phase

zenith hazel
#

honestly I’d want sepulcher’s spawn point to be more fair

vocal grotto
#

Same

radiant meadow
#

summoner is slower than other classes but no aim required

#

actually ranger is stuck with gale so I'm not sure

tired haven
#

Bootleg summoner (6 nuggets, not summoner auric) took 4 seconds to kill hearts with rage
So about 20 without, sounds a bit long but manageable considering it's a whole subphase basically

hollow saffron
#

6 nuggets?

tired haven
#

Yharon's sons

hollow saffron
#

ah

hallow raven
#

They do look like chicken nuggets

hollow saffron
#

ok offtopic

viscid tiger
#

Use a different channel then

terse sundial
#

@hollow saffron Can you not minimod?

hollow saffron
#

ok sorry

viscid tiger
#

What's minimodding?

hollow saffron
#

but tbh i dont see "ok offtopic" as minimodding

viscid tiger
#

Acting as mod when you're not or modding over small things?

hollow saffron
#

yes^

viscid tiger
#

It was an or

terse sundial
#

.

hollow saffron
#

wait why is "dont minimod" not in the rules

#

it should be added

unique vector
#

doesnt that fall under disruptive

hollow saffron
#

oh

#

fair

viscid tiger
hollow saffron
#

there is already a template in the pins

#

if people dont read that then its their own fault

lost agate
#

^

viscid tiger
#

Ah, I see

#

I have seen approximately 3 people use it

hollow saffron
#

exactly

#

lol

timber thicket
#

Also to whomever was struggling with the brimstone hearts/sep

#

if your playing melee use dragon pow

#

and it will absolutely rip them apart

indigo lintel
#

brimstone is he best calamity waifu

#

change my mind

radiant meadow
#

this isn't the place for that

timber thicket
#

^

signal prairie
#

Am I free to resuggest something I suggested a long time ago?

loud arrow
#

I think there it's in rules somewhere and it's okay if it was long ago. I'll check rules

distant gyro
#

1 week downtime iirc

loud arrow
#

"if it has been at least a week and a suggestion has not been not reached the star requirements to be delivered, then you may repost it."

#

Yeah

#

Wasn't sure I'm right about 1 week so go to find it

signal prairie
#

Have Prism Shard be considered as a light source.

This one is a quality of life one really, but having this stupidly bright version of the soft glow that prism shards give kinda makes a Sunken Sea built house less... calming. Having a few prism shards in a house can keep that calming sense of the Sunken Sea while also acting as a light source for npcs to live in that house.

#

That's the one I wanted to resuggest

#

Do I have permission to repost that suggestion?

radiant meadow
#

that was sent iirc

#

and the suggestion ws in June

#

so ye, you shouldn't repost

signal prairie
#

Damn, I really wanted to see that in the mod too

#

FeelsBadMan

loud arrow
#

Well, it was sent and don't have "rejected" emote. So it still may be done

radiant meadow
#

it wasn't rejected

#

it's just very low priority

signal prairie
#

I doubt it since the sent suggestion channel thingy on the dev server is cluttered to all hell

hearty yew
#

@karmic stone Don't worry, a profaned flamethrower is already planned. It would be fucking awesome. We're amazed we don't have one yet.

#

Dev server is indeed cluttered to all hell.

#

If someone would be so kind as to make a document of all suggestions (new and old) that were accepted, and categorize them by type.

#

( Rover tries to maintain something similar, but even he has fallen behind. )

#

I'm not going to tell anyone in particular to do it, but I think it would be a lot easier for the little things to make it to fruition if they were neatly organized for the devs to look over.

#

To be fair this is really on us, when we deliver suggestions we should keep them organized.

#

...wait, did someone delete a suggestion?

#

am I stupid?

jovial spire
#

This is an old resuggestion, but
Make it a blood moon automatically everytime it swaps to night in boss rush and when boss rush is started when it's night.
Why this should be added: Well, Xeroc is commentating boss rush, which means Xeroc is watching you, who is on Terraria, and the blood moon is the main sign that Xeroc is peeping on the world, and yet the main sign of them watching isn't happening when it is most clear that they are watching? Having a blood moon happen would fix this inconsistancy.
Tl;DR: Lore consistancy

#

idk wasnt paying too much attention

#

But for the organization thing, I have lots of free time so I'll maybe look into doing something like that. I've always wanted to help in some sort of way.

distant gyro
#

Maybe just maybe

#

Make it a blood moon when xeroc cursed

#

Xeroc cursed bosses are already red in the first place anyway

jovial spire
#

Yeah but it should be a thing in general

#

If it was just that, it would raise even more questions

ashen warren
#

Also, bloody mary technically.

jovial spire
#

Yeah I know that

#

But it would feel odd to include it in this suggestion

ashen warren
#

I guess..?

#

anyway starred

proven tide
#

hurts my head

ashen warren
#

your head is hurt tbh

#

because of your bread deficit

jovial spire
#

Never heard of blood moon effects doing that to people

unique vector
#

@hearty yew i can do that tomorrow i think

spiral olive
#

Fab checked off a bunch of suggestions a little while ago so you could go off that

jovial spire
#

Also

make the suggestion that recall potions be added to the starter bag a few months ago, get 32 stars
dude makes same suggestion but gets 114
mood

#

Not hating on the suggestion i love it its just like

placid moth
#

Makes sense.

signal prairie
#

Can I get a confirmation that my prism shard suggestion is at least on the list of things that will eventually make it into the mod?

void kelp
#

I don’t see it

faint needle
#

Its from June 18

hollow saffron
#

@brazen bramble at least make it non-consumable right

brazen bramble
#

i thought about that, but i think i'll let the devs decide about that

radiant meadow
#

you could add it as an option in the suggestion

hollow saffron
#

That's why I pinged him about it

radiant meadow
#

beef up the crafting recipe, remove it from earth elemental and have it mimic torrential tear

hollow saffron
#

Because it's confusing that the torrential year is non consumable but the arid artifact isn't

brazen bramble
#

i think it's too different than the original suggestion that it needs a new suggestion, feel free to suggest it

hollow saffron
#

chaining memes tho HyperFailure

zenith hazel
#

don't push your luck

lost agate
#

Oh boy, cryogen unlocking even more stuff

#

Not too much of a fan of that

placid moth
#

I'd say Post ML, because Frost Moon is available after Plant.

lost agate
#

Also, blizzard is basically rain in a snow biome while sandstorm is a completely different thing in a smaller biome

#

So thats kinda why sandstorm is so special

zenith hazel
#

snow has a lot of content already anyway

lost agate
#

Byeah

zenith hazel
#

cryonic ore, essences of eleum, cryogen drops, claspers, etc.

placid moth
#

Oh my god, I mistook the Blizzard event for Frost Moon

lost agate
zenith hazel
#

wrong channel?

dense shoal
#

oh shit

#

lol

clear basin
#

Go ham and tell me why I'm dumb and bad

sand umbra
#

See I would,

#

but that would imply I have any reason to.

#

I've wanted this for a fair amount of time but never suggested it myself. thinkies

clear basin
#

I had time so I decided I will suggest it

ashen warren
#

sounds good tbh

clear basin
#

When crabbar and Terry like your suggestion

ashen warren
#

imagine if pre-mech fishron just gave you an IOU

clear basin
#

I feel validated

sand umbra
#

pre-Mechs Fishron

#

IOU

clear basin
#

Yeah actually didn't even think of that

sand umbra
zenith hazel
#

sounds fine to me

#

pre-mechs fishron is fun

ashen warren
#

you have the support of at least three epic gamers, congrats

clear basin
#

I am happy

#

I will not cry tonight

sand umbra
#

And one unepic gamer who likes yo-yos too much. thinkies

lost agate
#

I mean, AS is not as cheeseable as before so i agree

clear basin
#

It's theoretically possible so shrug

#

To beat em not cheese

lost agate
#

Yeah, but now you gotta beat them legit, so the reward being direct is a yes to me

hollow shell
#

Seeing a speedrun strat involving killing Siren and Leviathan with like, Tradewinds
would be an amazing spectacle

clear basin
#

Yes it would

#

Imo as is more viable but eh

sand umbra
#

Speedrun strats:

#

Killing AS with Jester Arrows, then using AS drops to fight Siren and Levi.

clear basin
#

Levi with boulder

#

Teehee

sand umbra
#

Then using Siren and Levi drops to steamroll everything up to Plantera without batting an eye.

clear basin
#

The only pre hm boss you need to do is wof

#

And skeleton later for sentinel

#

Wait no the tablet

radiant meadow
#

imagine getting unlucky and getting zero weapon drops HyperFailure

hollow shell
#

You can go to Abyss for Eidolon Tablet

clear basin
#

They need to fix that

hollow shell
#

it's just
a much worse idea

clear basin
#

So it's like vanilla and 1 weapon will always drop

sand umbra
#

How about no.

clear basin
sand umbra
#

Having only 1 thing drop at a time is a nightmare.

clear basin
#

Ok well at least make the drops 100%

radiant meadow
#

ravager and bumblebirb only drop 1 weapon at a time

hollow shell
#

And Brim iirc

radiant meadow
#

and brimmy does some weird thingy with her drops

clear basin
#

So every boss will drop a weapon and not having to end run