#suggestions-discussion
1 messages · Page 682 of 1
im talking about a normal playthrough not DAD mode
imean like i just buy portabulbs and yeet plantera with mantis clars
or the true ark of the ancients
you need like 6x less using armageddon tho lol
fair
i just get profit from selling king slime drops
if you have post yharon weps
If
yeah
Please get out of this channel already, this has been going off topic for far too long
oh sorry I was just replying to something I saw here 😦 soz
I feel like you have to work so hard to get the Burden Breaker because of how powerful it is
They want you to be extremely desperate to not have to walk around like a normal player if you wanna get it
Speaking as someone who never plays higher than Expert
@wild yoke The problem stems from Terraria itself.
MP code is broken
Also suggestions aren't really the place to ask for bugs to be fixed, we are aware that it exist
If it wasnt hard to fix it would be fixed already
Can I ask how the burden breaker is way too strong when I can just use a grand design to teleport all over the map?
Burden Breaker took no effort to obtain for a while, Teleporters take time to set up
yea, 5 minutes
@west agate what world size do you play on
large.
Burden breaker will also take <5 mins next update
do you use the burden breaker to yeet to your location
Because prime doesn't heal to full anymore
I see
i think generally burden breaker wasn't really all that broken, it was effectively an alternative to teleporters, at least in my experience, and even has less usefulness overall since vertical movement isn't changed with it
^
yeah, that's basically how I feel about it. After they changed it to dungeon guardian I just set up teleporters because I couldn't be bothered
You could simply just dig down if you wanted to go underground
But i have discussed this enough already
burden breaker was almost exclusively a time saver, and the benefit was non-existent if you needed to go somewhere underground quickly
I dont think dealing 300 dmg is gonna be hard so eh
fair, though even so, it's a pretty dumb gate to have, maybe buff the recipe to require the mech souls and living shards from plantera, though enraged skeletron P. is a bit nonsensical imo
I mean, you get a pet of DG
You can already cheese dungeon guardian with anarchy blade
Why are we still talking about Burden Breaker it's been like 18 hours
the point isn't really that the damage to deal is difficult, it's the point that needing to deal that damage to a thing that will basically always one shot is just not a good or creative gate
Idk sors
also in my defense for the whole still talking about it, i did basically just get into this discord, lol
It's multiplayer, and it's desync memery.
i liked that one
What was that sugg
"add buff icon for elysian aegis bonus"
Ah yes
i could really use that, i can't tell when its on or not honestly
Yes that is a suggestion I would star
There are several effects that need buff icons
Tbh all armour sets and accs need stuff like thst
(I made some rudimentary ones but I haven't submitted them yet)
I cant use it in the middle of a bossfight because i cant tell if its on or not
i didn't actually post the suggestion because I'm dumb when it comes to discord
Summoner would cry with these extra buffs
so i just spam the N key repeatedly
forgot alt+enter
Summoner wouldn’t really cry since summoner seldom needs that kinda buff, especially with everything else they have 
posted it, sorry about deleting it instantly :(
i approve
Mourning star also kinda fits thematically if you ask me
provi being the "sun" and all
Yeah
Pre Yharon feather use is bad cause then you can git gud right after ML
Plus birb is a mini boss
Birb is a boss that functions as a mini boss
they are
Essentially, yes
Also it wouldn't make you op if the feathers were implemented into certain recipes pre yharon

You could just add cosmilite to those recipes
Or sentinel materials
That would instantly bring it up a tier
well do the feathers need to be used for armor anyway
Forgot to read 
auric tesla armor needs the feathers and thats pretty much their main use
super soaring potion 
Effulgecent flask hahuo
taking damage causes you to emit a burst of feathers
the feathers home in on enemies and accelerate as they go
crafted with: thorns potion, effulgent feathers, galactica singularities
It's been a month, do y'all think it's high time to remove the specific item suggestions pin in #suggestions-voting?
new members should still see it i think
It's in Don'ts, and it should be added to the rules pin
besides most people would tell them that its not allowed anyways?
@sinful violet #suggestions-voting rules pin, disallow specific item suggestions
something like: "- Suggestions to add new specific items will never be accepted."
(maybe also something like "See 'Suggestion Donts' doc for more info")
Preferably put the rule somewhere near the top so people still see it easy
I'll remove that pin now, Mrrp'll do the thing when he can.
ok
I'll do it yeah
👍
i think its meant to be post providence
Post provi tbh
thats what we discussed earlier 
well he needs to fix it
Pre provi makes it too close to solar eruption
Im pretty sure he meant post provi on both
mourningstar seems really good for just about everything that tier
Hence the nerf smh
nerf?
i mean the function of it would be good because the sentinels and polter are close quarter fights
it would be nerfed for the tier
oh durh
Hes literally saying to obviously nerf it
yes
damage nerf but buff swing speed?
Why does it need 2 nerfs if it can be done in one sitting
i was talking about how neptunes bounty was nerfed twice 
I never said that was what mourningstar needed
And what does it have to do with this.
I was talking about how I would keep the swing speed
because its a melee weapon being moved down a tier
But that's not neccessary
from post DoG
Thats being nerfed anyway
2 tiers actually
So uh, whats the point of mentioning the 2 nerfs of bounty
If its gonna be nerfed anyway
Imagine mourningstar as of now post provi
because its a similar change to what the proposed change is in suggestions and BumbleDoge was asking about it
it would need to be a pretty large nerf probably
Mourningstar is quite strong its just cosmic discharge is always better
For raw dmg
thats the point
it just might be too strong if the dmg was the same proportions as it is for yharon
because its far easier to optimally use it
it is but it might have to go from like 650 to around 200
Make the Angler Tackle Bag drop from the Desert Scourge post-Skeletron instead of in general.
Reason: Right now, the ATB can be obtained at the same time as its components...which makes them worthless in the drop pool. Why farm for the ingredients for the combination accessory if you can just kill DS again until you get the damn thing as a whole?
Sounds fair
IIRC messing with biome spread is fucking nightmarish
Messing with vanilla I know is nightmarish
^
but making new blocks spread could be fine
Redcode
@dry stump Could you add a reason to your suggestion?
I'm trying to think of one right now, actually
Spreading is so incredibly annoying that there are many mods that make it easy.
Including one that just stops spreading.
I don't see what this adds.
Considering it's been suggested several times in the past to make the Astral Infection spread for thematic reasons
There's some demand for it
so a config option to add it, instead of a suggestion to make it always spread (which will never happen), seems more fitting
The time sink of cleansing exists, but no reward that I can see.
Since it's not even hard.
But for lore reasons I can understand.
if enabled, it'll spread much faster than the evil biome and will override them if met 
Spreads 10 blocks every second 
I assume it'd spread quite slowly even if enabled
Oh god
Not sure if it should override evil or just stalemate with it like the Hallow does
I mean, canonically it should override anything
fair
Yeah, that's true
But canonically, it would also be able to overwrite everything in the world
I didn't even think of the artificial biome appeal
but that is indeed something that config would be useful for.
I mean, I'm currently trying to make my entire world an astral biome, but it's really difficult without it spreading simultaneously
So, yeah
Well, I've already completely converted the surface
The strat for that IIRC is to dig a hellevator every 120 or so blocks then drop down it while using the Clentaminator. Your world will be swiss cheese by the end of it but it will all be astral.
Nah, I've got other methods
Noclip + lighthack
Hero's mod and cheat sheet extensions iirc.
Wait, Cheat Sheet extension
@strange otter
what
so, uh, you can't think of a suggestion and are suggesting for suggesting's sake?
vot?
well im thinking about one right now
That's a no from all the mods and devs right there m8
y not 😦
you're thinking of one right now
Well, as soon as you think of it, that'll be a specific item suggestion and promptly deleted
First: No specific items
Second: You need a reason
okgeez chill i know the format
No, I’m actually using minecarts
Wha
Have fun turning your contentless suggestion for its own sake into an actually illegal kind 👍
Minecraft to spread biome
yes
also a quick tip
You should all realllly talk about suggestions here first before posting them
saves time and you can get feedback faster
ok
superlong rail
oh... Also we're off-topic here
yeah, i guess
... what are we looking at and why is it here?
me spreading the astral biome and because it is directly related to my suggestion
offtopic police
Yeah, but I like the biome
I think that before that happens the biome needs more content imo.
Compared to something like the abyss, or the ocean.
just try to make a reason why it should be there, cuz they don't want specific items anymore
small qol change: make it so that toggling the visibility of the moab also toggles the extra jumps, with either some boost to flight time or no boosts to flight time and include the fact that it gives jumps and auto jumping in the tooltip
^yes
also maybe give it the hold up to fly faster thing that the jetpack has since it is one of the components
moab should have autojump tbh
It does.
by autojump, i mean you can hold space and it will automatically go through its jumps
Ah
Likely because it was spurred by previous Burden Breaker suggestions and therefore seen as chaining
(if I'm remembering your suggestion correctly)
I mean it wasn’t. Just a lot of people talking about burden breaker
Reposted slightly better
And clarified
Also am I allowed to suggest difficulty changing items?
Like not entire new modes but things like the one dropped by WoF
@earnest raptor Specific Item suggestions arn't allowed
I'd ping a mod for this one tbh.
Just incase it doesn't count somehow.
that's not an item 
he's suggesting a debuff to replace cursed inferno on uelibloom tier gear
@jovial spire debuffs are allowed
@earnest raptor they don't inflict cursed inferno (or on fire) anymore btw
@foggy vapor I do not see what this suggestion is trying to present
@foggy vapor woah that's a cool piece of trivia
(it'd be better for readers if you explained what nerf you're looking for instead of just saying something is strong 😉 )
@foggy vapor also the fact that sand sharknado is post-fishron and that's later in progression

Also, the Sand Sharknado staff is post-Fish ^
Smh
man we fucking killed him
isnt it an upgrade to that fishron drop?
tempest staff is required to make it
I mean, it's a good, very good reward for killing fishron
but if you can beat fishron earlier most of the other bosses are a joke
Well makes sense
high risk high reward would be how I see sand sharknado staff.
briny baron on pbg tbh
but if you can beat fishron earlier most of the other bosses are a joke
If you can kill Fishron early and are post-plant
Nerfing stuff you can get by progression breaking is in the donts

and I beat sishron before lebiathan
Good for you
Okay
it's like saying killing ml before the mechs makes the mechs easy because of the gear you get from ml
🤔
Anyway, its in the donts, moving on
fishron is bosses that is killable earlier than the progression
so is the aquatic scourge, and leviathan.
they have set progression points despite being accessible earlier
Anyway, don't touch the sharknado staff.
I said drop it
but fishron has really good drops compared to other bosses
suggestion delete or just leave starless?
it doesn't really matter
@lucid marsh better, ty for revising your suggestion
wrong channel to ask
it's a really low chance, might be your RNG, also that ^
go to #help-advice-read-pins or #calamity-mod-talk instead
Just wondering, is it possible to move the revengeance/death thing to the worldgen screen
is it possible? yes, everything is possible
suggested before i think
the question is how many STDs you will contract while doing so
basically: it's possible, but redcode memes
redcode?
vanilla terraria code
oh
vanilla code
a.k.a. raw, unfiltered AAAAAAAAA--
IF ELSE
Not even xeroc can make things like that easy
@cinder stump another dragon egg? as if we need another one
No point in it really
We already have a Dragon Egg pet
there's forgotten dragon egg, dragon egg, dragon egg
^
gaze of crysthamyr 
I mostly suggested it for the implication
Implication of what?
I know the lore like the back of my head
And theres aboslutly no "implications" I can think of
Well I forgot some stuff so ignore that
@cinder stump https://calamitymod.gamepedia.com/Forgotten_Dragon_Egg
Smol Yharon dragon pet
already exists
Yep I checked right after I saw someone write second dragon pet
I always ignore pets sooo I fecked up
could just get CV's nugget
well I guess I'm removing it then
It doesnt make alot of sense for polter to commit mitosis and not be crippled for a few seconds imo
Just how many people are in that thing?
Enough™.
@short edge add a reason
I mean its kinda self explanatory
K
tbh as long as you flesh out the suggestion it's pretty self explanatory ^^
lol
But i prefer being able to go to my base once the last pillar is dead
gonna get a bluecheck though
if it happens please just make it only for cigil and not lunar event way
There's a suggestion to make the Celestial Sigil spawn him instantly from February, so it could be bluechecked based off that
ye
@hollow idol
Done
There's also fargos, which has that.
there are several mods that add items that spawn the moon lord instantly though iirc
like yet another boss summon shop
And there are several mods that add healthbars
including Terraria

lol, farming for infinity
that thing killed like 10 minutes of my progress, since it pissed me off enough to alt f4
@noble sonnet what kind of rework/buff are you looking for?
I have no ideas but currently the Ultimus Cleaver is useless. There are many other swords at the tier of Ravager drops that overshadow it
Cleaver is getting a minor buff next update
oh thank god
it's a very high-iq weapon
well deleted it since it's getting a buff
okay
Well apparently that “high iq”-ness isn’t working out so well if it’s rank d on the tier list

^
How does "Make having a Soul of Might/Sight/Fright in your inventory while in HM trigger their respective mech boss's defeat flag" sound to you guys? You know, to make the alt-mechs actual alternatives to the standard mechs for progression.
It sounds like a bowl of spaghetti to me
beats aquatic scourge
Aquatic Scourge has been defeated!
The Twins have been defeated!
Can you not post memes in this channel please
Very messy solution but messing with the redcode that is vanilla progression triggers sounds like a worse idea.
they're not meant to be exact alts
Is the suggestion I made allowed? This is something I’ve wanted for a long time
i think it's allowed but it kinda goes against the point of calamity changes
I feel like it's more of a config than an item to switch on an off
idk how to feel about it
I can’t beat rev mode without it being annoyingly difficult and unfun, which sucks because I like the mechanics
Even endgame bosses are hard for me in expert mode, not like fun challenge hard but something that takes hours to beat
thing is, rev+ is designed to be harder, and subsequently, calamity being balanced around rev => calamity is innately a difficulty up
Yes
messing with redcode even more
But I want to be able to use unique mechanics while still being able to progress
Redcode? Vanilla stuff?
This isn’t anything that isn’t already be done
How is that messing with redcode when it’s literally just altering stats (which calamity already does across both of the difficulties offered)
besides the rev item is toggleable
amber to alter stats would you have to alter vanilla enemy stats too
you want the rev AI, but none of the difficulty that comes with it
which ruins the whole point of the AI being different. because it's a challenge; same goes for rage/adren
the rippers are designed as a way to reward you for good play
Yeah you’re missing the point
rippers are a large part of why there is an hp boost
Ok fair, then make the hp increased but less
the hp boost was smaller before rippers were added
Yes
perhaps just a damage nerf would work
That, or just subtract the previous smaller hp boost from the ripper balance one
nerfing rippers further than rev's current won't be that big of a dmg boost
Ok so?
what are rippers
rage/adren
Rage and adrenaline
Do you get the spirit of the suggestion? Unique mechanics without increased difficulty?
Like obviously you’d have to nerf things balanced for rev+ but still
yeah, but it also kinda. goes against the whole part of calamity being about increased difficulty
I've always wanted a mode that had Rev AI with slightly more than expert stats and no rippers
That’s cool too spark
Also then just don’t use it spider
I think the AI does a sufficient job of increasing the difficulty
It’s against the spirit of how you want the game to be, not how other people want to enjoy it, and enjoying it is the point of playing
yo this is actually real big brain but i'm kinda against item-only summon methods
astrum spices it up a bit and while the atlases are hard to track down and slaughter wholesale at the same time it really adds that bit of worldly flavour
It’s nice to be able to use an item or do a thing
i did a whole docco suggestion about this, brb
imagine increasing the spawn rate of atlases 
this boi!
😳
I know. Yet the farming caused me to throw my PC out of the window
Imagine if you could fish out Leviathan
That would be cool
YO ACTUALLY, Wait if you were able to fish out Leviathan and have Siren spawn when Levi reach3s 50%?
🇳 🇴
I never realized how unique pods,??? and the like are
The atlases haven't been a problem for me
But then he is 🇸 🇴 🇩 🇦 🇲 🇳 🇹 🇭 🇮 🇨 🇨 that the player would get hurt before the fight started. And then there would be no Siren.
I really want to be able to enjoy the unique parts of the mod and still be able to progress, that’s why I want that suggestion
she* but ye
@lucid marsh use expert and toggle revengeance for bosses
its basically the same thing as enabling keepinventory in minecraft but whatevs
tbh i'm really proud of the boss spawn docco; so far seven users have collaborated to help with the idea flow and it's cool n good
Astral Snow needs to be a thing, especially since snow biome always spawns Dungeon side.
Snow’s always inconvertible though
Fun fact that for yall, the meteor also only spawns dungeon side, which means it either falls in the hard-to-corrupt snow biome, near dungeon, or in some cases the sulphurous sea
when you build a dungoen base then it gets astralified
fr tho does the meteor not spawn within 25 blocks of a chest?
I want the boss AI too though, and the rippers but balanced to the lower stats 😦
Other than having to fall dungeon side, the astral meteor follows the same rules as normal meteor
ok
And the drops, don’t forget those...
xbx we get it
Most of the time the meteor lands in such a way I fight Deus in the arena I made for skele 
you suck at calamity
you think the mod is hard but you want to make it easier so you can play through with content that isn't deliberately locked behind a difficulty level


from what i've played of this mod, read from the wiki, and can get from speaking to the devs, I can say with confidence that calamity is supposed to be hard and balanced around revengance mode
hence why the main mechanics, ai changes, and some items are locked to revengance
heck even leviathan reccomends new players start playing the mod in revengeance
do so in death then 
because I don't have all day to practice
imagine it taking you an entire day to beat moon lord in revengeance 😳
I played my first run in rev and subsequent runs on rev/death
and yeah fair but this one is mostly better
same spider
if you’re going to play rev, it’s recommended that you are somewhat well acquainted with vanilla terraria
otherwise, getting used to calamity bosses, let alone vanilla, will suck
^
it's. not really a "this mod is super hard please nerf" thing, its a "hey this mod tells you straight up it intends on being more difficult" which is why your request to make it easier feels strongly like a "hey im bad at the game please make it easier"
thats the thing, I know I suck. it's going to take me a day or 2 to beat DoG in expert, I want to be able to have fun anyways though. Guess I'll have to try again to make my own stat buff mod
well yeah I guess that's fair...
if you're having trouble, there's a lot of quality of life and overpowered content you can use, a well
no problem with that innately; some mods for example are stuff like any potion seller, antisocial, etc.
download luiafk ok.
a lot of people are bad at calamity/vanilla at first, including me
but through trial and error, you can get through it
anyway, this is probably delving into the advice area, so get back on topic
Ok I guess I’ll give rev another shot and if I still fail, make my own buff mod
If I figure it out some day
Is there a config to disable stat caps already?
no
aureus dropping the starcore sounds neat
but he gets buffed after ml so that'd make it a bit weird
starcore is nonconsumable tho
What about a consumable variant?
like profaned core
Alternatively just say fuck it and make that the case
except you have to beat deus to make the nonconsumable one
Ah ok hm

honestly i understand that fab holds an intense dislike of luigi% and facetank memes, but to force a singular idealised preferred playstyle on every player is actually kinda shitty
so i really want to remove the DR cap if the player's DR would be equal to or above 85-90%
at that point they would've specialised enough in turtling to really be remotely powerful or any sort of threat in any other ways, so it's not like they'd do decent dps in the slightest
i just hate to see the death of a playstyle enforced, especially considering it's not toxic or shitty, just niche and entertaining
Yeah I agree! Just cap it at 95% or something and call it a day!
with 95% dr, that means most of scal's attacks will do only around 43 dmg 
^
yeeeees.
in death mode
yeeeeeees.
and thats a problem because of the <100 dmg instakill
bring back the anticheat tbh
i love luigi% memes
didn't it get removed anyway?
so youre actually making it even harder
<100 anticheat was removed
oh
but ye, scal doing under 50 dmg in dm isn't happening
honestly, if they've poured that much effort into facetank strats they're going to be utterly useless in basically every other way
give scal armour pen
min damage per hit
¯_(ツ)_/¯
doesnt she already do a minimum of 300 dmg per hit or smt
nop
oh that was removed
yep
If she did, she sure as hell doesn't anymore.
Im all for removing DR cap but just add diminishing returns purely since to get to an obscene DR, you have to do a lot of weird things instead
🦀 All, or at least most of the anti-cheat is gone! 🦀
don't remove the dr cap
just disable it above 85-90
the average joe schmoe ain't goin anywhere even with beetle armour memes but a hyper-invested tank is gonna have the time that they're looking for
If the final boss doesas much damage as an early hardmode boss then yeah i’d say there’s an issue

who qares when it's luigi memes
pretty sure crabulon with normal gear would do more dmg than scal w/ 95% dr
qares
literally every single tester for the mod cares
ikr
what’s the DR cap, again? 33%?
i think so, yee
ye
it's a softcap
anything beyond 33% is only 10% effective
so having 50% dr is actually 34.7% dr
imo the DR cap should be pushed up a bit more than 1/3 purely bc multiplayer/true melee memes
honestly yeah
if the player is holding a truememe item bop the cap to 50% or similar
honestly uwu it's literally never gonna get in
so let's go
question is whether it's mp-locked or nah
true melee locked bruv
That has the unfortunate consequence of people holding something like GG for the DR cap and nothing else
... your point? owo
grand guardian is already a meme that lets you regen lmao
if the player has no non-truememe weapons in their hotbar
If you want to lock it to true melee, tie it to a true melee focused accessory
👀
👀
Hide of Astrum Deus 
giant tortoise shell
tbh the DoG lore could have that bonus since you really only want the high DR for post-DoG
tying it to holding true melee could be easily abused in scal's bullet hells
or even dog's laser walls
oh shit that’s true
this has been suggested before and it was denied iirc
Pretty sure old crags slowed world gen significantly
i have suggested it before
also, while they looked nice, they were incredibly inconvenient
imagine clearing all that out for brimstone elemental fight
i wouldnt mind
m m m mm m ca n we add thi s to the "d o not sug ge st" doc
oh please dont do that...
Mrrp are you ok
yeah but what makes you think this won't get denied like the suggestion above?
They're inconvenient, caused lag in worldgen, bugged out, and the final nail in the coffin is that crags is getting a rework anyway.
It'll always be denied.
No, but in the future, yes.
well then, i might aswell remove my suggestion
That wouldn't hurt
that uhh
yeah old crags looked nice but the new crags were done for the better
nothing
the point of lore items is sacrificing inventory space
^
also specific item suggestion
no specific item suggestions please
Specific items are not allowed?
peck the chins
yes, it's been a thing for a while now


I'll delete it real quick
Why sorry it has been a while since i last checked this server
it's ok, just be more careful next time
I guess the "Combining Lore items" in "Don't" document should be expanded to include external storages for lore
🤔
Meh even i thought it was kinda cheaty while writing
that ruins the point
What if I wanna use a third weapon?
.
You put them in your inv
The tradeoff for lore items buffs is that they take up an inventory slot
Without it then it would just be free buffs
I do... but... I would prefer to be able to go on a mining trip that's more than 5 minutes long
what does that have to do with lore buffs?
I would redirect you to another mod for that but i think its against the rules
if you can't manage your inventory well, lore items aren't for you

What if I put them in a piggy bank and had that with me?
that'd still ruin the whole point of lore items
they're supposed to take up a slot so that you know how to manage your inventory
it's not that hard to understand
Would it even work?
ofc not
Meh, the sugg of having them storable somewhere while keeping the effects has been denied already
@neat holly I think i know a mod that you can use that will help you with your inventory problem. But ill dm you about it
K
Think of lore items as of accessories that have a few more slots and slightly weaker effects
It isn't really fair to add yourself another row of accessories for free, is it?
Well... scals makes you die in one hit by anything
Scal is mostly a meme anyway
Cryogens is a bit iffy on my part
I mean antisocial and that one mod which adds cheat sheet slots without cheat sheet exist, so all the more reason to not add even more accesories @tired haven
And slime God's lore item... useless
^
Unless you like sliding around
Prehm's 60+mph movement isn't exactly useless
Also you miss the point, Antonio
After all, there are bad accessories too
Blood pact
I guess you can use it to slide away from Dungeon Guardian
Doesn't blood pact double your hp
yes, but it makes you able to get critted for larger damage output by enemies at a chance
Without that
scal lore exists so yes
Then I'd have to say no
defiled crits also exist
but that's aside the point of lore items in the first place so idk why a discussion moved so much here

Meh
in conclusion, lore items shouldn't be jam packed into 1 general item/stored
I think the inventory space thing was an intentional drawback
If it holds like 2... why have it
starfleet's plasma blasts don't really feel astral related 
and consequentially does that mean starmada/norfleet also has to have the debuff? 
only starmada
norfleet fires unique projectiles
starmada already inflicts the debuff since it fires astral stars
@ashen warren you know not every world generates the abyss bottom shrine bc worldgen is wonky, right?
You know the Abyss bottom shrine is one of the two shrines that's actually guaranteed to gen in a specific world unless something seriously fucks up, right?
hence “not every world” since fucked up worldgen happens tbh
It's a rare case.
oh, true
tbh I don’t see why yharon shouldn’t drop terminus / why it would need to be toggleable
And also you can just make another world like you do for any other shrine item anyway so hueh--

most shrines should be a guarantee gen
i dont see much of an achievement from going into the bottom of the abyss when you basically have to go there later anyway
or alternatively make a new item for the abyss and let just yharon drop it imo
4th layer is pretty easy to access by the time you are farming for Post-polter stuff
I dont see why it is "more great achievement" than defeating post-darksun yharon
Would I get banned if I suggested a rare variant of Seadragon called Speedwagon

no, but you're not allowed to suggest weapons like that
@earnest raptor Calamity's concern isn't to balance around other mods.
Also, can you provide an example of a weapon changed by another mod that Calamity buffs?
Can you provide a Mod example?
Calamity mod 
^
my first thought is how calamity changes daedalus stormbow
gotta say, merk, he's got you there
No, I'm referring to other mods that would cause problems with Calamity changing vanilla weapons
Reverting item nerfs, or with similar name.
a mod that unnerfs stuff like phantasm?

I see
I can't remember exact names, but I have seen that mods.
calamity doesn't touch phantasm
And I have unreleased mod that can change item's stats.
and it’s a calamity issue because...?
also, Fab has stated that balance stuff will not be a config
If Calamity takes priotity, my mod can't change touched items; Losing Is Fun also have configurable Daedalus damage that also will doesn't work because of priotities.
Okay, my suggestion is lame, gonna delete them.
alright
@verbal notch that's a ☑ iirc
Oh, it’s already been suggested?
a bunch iirc
😦
Smth smth the accessory checks for specific types of slimes instead of in general
So they'd have to put each and every slime on the accessory's whitelist
That's not hard
^
Adding one line of code to like 15ish files
i, in fact, continue to wonder why it hasn't been done yet
Specific enemies aren't often suggested so I doubt it
It will probably end up in the same situation as items tho
the reasoning of banning item suggestions applies to most unique and more specific suggestions
so even if enemy suggestions are rare they will seldom be implemented
an exception was kindof the great sand shark, but that was done with a lot of dev feedback and when the devs had more suggestion liberty because the server wasnt as big as it is now
i think it's possible for mods to add achievements, yes
Its difficult to do iirc
instead of changing vanilla code they could add their own system
but yes, difficult indeed
@ashen warren I agree tbh
if Dokuro wants a dev set, he'll ask for one
Developer items aren't allowed to be suggested
reee that's a specifical item suggestion
because ^
Maybe he did
vanity* set
He did not yet
You never know
it says vanity set
I would know
How? Hmmmm
I'm a dev lol
he's a dev
aaa it says vanity set aaa
le smashing head on table of shame
Not sure if that makes it exempt from the rule
at 1 am
also sors
wouldn't that still count as a dev set
is there any way to contact dokuro
Ok it was just an suggestion
Dokuro is taking a break at the moment, probably wouldn't like to be contacted
oof
Yea thats true
imean like how did you contact him pre-break
Hes gonna take one till november
i just wanna say hi to him lol
^^
Like literally half of his fanbase is made of cringy little kids who don't understand he has a life
Yea true
If i had an fan base like that i would probably ... idk smash my laptop or somthing XD
This has nothing to do with the suggestion anymore, I'd suggest you drop it now
any suggestions relating to devs items aren't allowed, unless it's for balancing purposes.
and also, this isn't the place for this convo anymore
Ok then... bye
@fleet night What if you break the chest before fighting Yharon
make it unbreakable?
Hm.
. . . is my name messed up for anyone else?
It's Urghabel von. Gwnhodaeth.
its supposed to say "Arcana"
now its an unmodified version of my nickname from a different server. . .
there
Also for completion's sake can you add a reason to your suggestion, Arcana?
I understand the intention but
yknow
because we end up with multiple of the Terminus if you already have it before yharon drops it
It says "Arcana"
this was longer than expected
Having stuff in terraria be unbreakable really sucks, the entire abyss used to be unbreakable, now I think it's just the walls or they have like a billion hammer power needed.
By making the chest unbreakable the 2 blocks below are also, meaning that when fighting the abyss minibosses you can get caught on them.
These are relatively small yes, but finally I do not really know how well the checking system would actually work, I have a feeling it would end up that yharon would drop no terminus even without the shrine being there due to shenanigans.
Maybe just make the terminus craftable
Eh
Late game, of course
I still say abyss should get a new item and let just yharon drop iy
But still
It*
I don't see the point in adding a crafting recipe instead of having yharon drop it
^
i don't get why people are sticking it to yharon either
maybe just, change the tooltip a bit
So it doesn't directly refer to the abyss.
what about supreme calamitas dropping it
realistically, who does boss rush pre-scal
Nah, Boss Rush is supposed to be pre-SCal
that's why she's weaker during the Rush
oh right
unlike every other boss
I thought it was just bc she's really hard
we should ban dev gear for br nohit then
maybe ban Dev gear for scal br
suddenly every hollow role is just snapped
@radiant meadow bruh moment
specific item sug
this is bruh

also wtf is that tooltip
Yeah, specific item suggestions with names and recipes and such are no longer allowed.
@ashen warren ye, you're not allowed to suggest weapons
(specific weapons, that is)
(you can still suggest that a weapon be added to a certain tier / for a certain reason)
Read the pins.
Yeah there were a lot of them and they almost never got accepted
the first pin in #suggestions-voting explains it well
so they just ended up clogging the dev server
no
oh okay well, pretend it's there
you don't play fortnite?
no
oh
please keep the topic to suggestions
soz
This is the message.
can I suggest a general added item type, not a specific item?
I recommend you post it here first before posting in #suggestions-voting
Something along the lines of "add summoner weapon at (tier) because summoner has nothing good there"
yeah
you can do that
stats, names, crafting recipes are kind of a no
I was gonna suggest adding a spear pre yharon
stream gouge?
bc spear only playthrough would be fun
stream gouge
stream gouge sucks
Nadir was recently added
buff stream gouge then
which is Darksun
nadir ech
Ye
It does a bit
yeah
yeah elemental eruption is fine
besides the fact solar fragments are for melee weapons
also, a bit of weird territory for it to use Solar Fragments
because 1. they're fire-themed
2. they're melee-themed
so it only half-fits
try something like: add more lunar upgrades
Isn't the eruption available as soon as the player deletes ML?
"Add this thing."
Why?
"Because it doesn't already exist."
See the problem I see?
yeah the eruption is fine
@ashen warren The Empyrean
Was just about to type that sors 
yeah when you have the empyrean and the elemental eruption you don't need another
So the empyrean can be obtained right before ML
The eruption can be obtained right after ML
Where would this thing fit

yes
empyrean is right before
i feel like a profaned flamethrower could be cool because elemental eruption is terrible for polter
and DoG
you know, that does bring up a good point
why is there no profaned flamethrower in the area closely associated w a cleansing light

Is this considered a specific item sugg?
Go ping a mod or something
And stats, ja?
yeah
solar fragments aren't locked to post moon lord
there really doesn't need to be another flamethrower at that tier
eruption is getting reworked and eruption isn't exactly difficult to obtain
The main reason a solar flamethrower won’t work is because solar stuff is all melee I believe
but like said before, I think it'd fit better as a prov drop or divine geode craft
Consistency is for the meek.

Buff daybroken
As of now daybroken is kind of an underwhelming DoT debuff.
I was thinking that either more weapons could inflict it,
and/or have daybroken just deal more damage overall.
a ton of weapons already inflict it
!wiki daybroken
Daily reminder that 98% of DoTs are as useless
and holy fire bullets
thank you crab
truly a paragon in this community
welp, into the trash you go
The only 2 I can remember being impactful are depth blade and frostburn pre-boss
phm holy flames before Fab nerfed holy wrath pot in testing 
Depth crush gets worse the more you progress wdym
Abyssal charm?
tfw most bosses are immune to mostly debuffs
I think he means abyssal amulet
Crush depth is like, actually garbage.
And just keeps getting worse.



