#suggestions-discussion

1 messages · Page 672 of 1

worthy fiber
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What's wrong with flesh & steel golems thonk

normal thorn
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Its strange af

faint needle
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this mod is strange af lore and design wise

zenith hazel
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everything in calamity is strange af

normal thorn
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I like most design

faint needle
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same

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but that doesnt change the fact that its strange

zenith hazel
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you have a yoyo that shoots godly orbs, a fish dragon thing, a mechanical plague bee, a fucking plant that can kill you, etc

worthy fiber
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Why does it have to be just flesh dudes

zenith hazel
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that’s terraria for you

normal thorn
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Im talking about bones too!

worthy fiber
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Besides, we're talking about a golem here

normal thorn
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Teeth, skin...

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Its made out corpses

worthy fiber
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Just flesh and bones would be more of a monster, a bestial thing

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But this is a controlled robot

normal thorn
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Golems can be made out of mud

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What is a golem to you?

faint needle
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something from stone/another strong mat

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like STEEL

worthy fiber
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Golems are more machine-like things

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Less living, more robotic/stone

normal thorn
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Golems are like literally any material controlled by human

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And lore says C o r p s e s

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No steel

worthy fiber
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The lore doesn't say Yharon has feathers, does it

normal thorn
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:/

civic pond
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not everything has to follow lore so strictly

worthy fiber
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There's a sort of liberty in designing things

normal thorn
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Always thought yharon had fur not feathers sweating

smoky wagon
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Remember when people said banning specific items would improve the quality of suggestions

worthy fiber
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We're somewhere

normal thorn
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Yes?

faint needle
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it actually did tbh

normal thorn
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Just become a patron smh

hollow shell
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Speaking of which
@blazing dawn
I believe your suggestion would fall under the lines of a 'specific item suggestion', which are no longer allowed

I recommend removing the names of the armors, and giving reasons for most or all of the armor's effects,
or just replacing those specific functions with why evil biome armor upgrades should exist

worthy fiber
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I can at least say I'm reading all the suggestions now

faint needle
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i thought that its no specific weapon sugg

worthy fiber
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Nah, it's items

faint needle
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ah wow

hollow shell
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It was originally weapons, but it was broadened to items

faint needle
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ah wow

placid moth
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I am still quite lost on what is not allowed to suggest.

void kelp
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specific items, keyes

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so basically anything that’s like

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named weapons, specific weapon mechanics, crafting recipes, sprites

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god forbid, damage stats

west prairie
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I was one of the few good item suggestors and even I knew better than to try to give stats to items

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That shit is something determined by testing

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Not theory and conjecture

void kelp
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one of the few is subjective

west prairie
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That’s a fair point

void kelp
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there’s a lot of decent item suggestions but they’re also like,

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extraneous content that drowned out a bunch of constructive suggestions

west prairie
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Nobody ever thought of content holes, just “this seems cool”

void kelp
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eg. savsvsvsvak’s fishing crate stuff

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pretty much why they’re now prohibited

radiant meadow
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chicken cannon is pretty good though tbh

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dragon's breath kinda exists

worthy fiber
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I have a feeling Patreon items will fill in that gap daryl

void kelp
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what do you mean, I feel like most patreon items rn are literally endgame stuff

worthy fiber
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Nah, incoming ones

civic pond
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apparently no one likes dragons breath

queen sail
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@void kelp probably because the logic goes smth like

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“The more endgame the more op it is and the more super awesome cool effects it has”

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We literally have 3 exo-tier swords

worthy fiber
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No one's cool enough to think of early-game content

queen sail
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Because early game has little/no cool weapon effects

plucky prairie
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imo prehardmode goes by too fast and its easy to gloss over it

queen sail
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That’s all people want, really

sand umbra
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Early-game has little to no cool weapon effects

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because nobody makes those cool weapon effects.

civic pond
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plaguenades ProfanedDrift

sand umbra
civic pond
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not early enough apparently

normal thorn
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For me early game is the hardest shit on the planet

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Sometimes i drop my playthrough because of that

sand umbra
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Mid- to late pre-Hardmode is sorely underappreciated in that department iirc--

civic pond
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stretchy crimasber

plucky prairie
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from my experiences everything gets too easy if you actually properly prepare for stuff although the majority of my experiences are normal mode

sand umbra
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We need more cool/expansive pre-Hardmode content, tbh.

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Including more worthwhile Dungeon loot hahaues--

civic pond
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buff blue moon wat

worthy fiber
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already buffed

sand umbra
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Buff everything else found in the Dungeon. HDfailure

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Or at least a few other things.

radiant meadow
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only to get overshadowed by shadow chest gear

sand umbra
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hueh

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It's a shame, really.

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There isn't really much reason to visit the Dungeon pre-Hardmode aside from getting a Shadow Key. ohno

plucky prairie
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pistol for phoenix blaster

sand umbra
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That, and getting mats for the Night's Edge-type weapons and such.

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(e.g. Muramasa for Night's Edge, Magic Missile for Night's Ray.)

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Oh yeah the Handgun is neat too I guess.

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But like.

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A lot of the weapons aren't really great on their own, and many of them only serve as materials for better stuff.

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Now couple that with Abyss Chest weapons outclassing literally everything you can obtain there. HDfailure

civic pond
tawny tide
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prehardmode just sucks in general

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its slow and boring compared to later in the game when weapons get cooler and your move speed isnt zero

tired haven
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Make Supreme Calamitas' "Bullet Hell" attacks spawn projectiles according to the center of arena, not the player position

Currently, due to projectiles being shot separately from each other, it is very easy to get trapped with a wall of hellblasts by moving in one direction. At the same time, it is quite severe possibility to cheese the encounter by moving fast/teleporting, so spawned projectiles cannot reach you before you enter safe area. The following suggestion should be able to fix both outcomes and make the fight overall more consistent.
The only downside I currently know is being unable to punish player when he goes out of the box. It is, however, easily counteracted by giving enraged scal the ability to spawn projectiles based on player's position again.

Are there any logical flaws I missed in this proposal?

queen delta
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Hmm how would this work?

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Would it cover the entire arena now?

tired haven
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Yeah

queen delta
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Where would projectiles spawn?

tired haven
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Basically taking what we have right now, but make the center point not the player but rather the place where eye of extinction was used, and increase the radius of projectiles spawning, so they will be out of the box initially

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(I thought about 60 blocks away from walls)

lost agate
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Issue tho

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People playing in normal mode or expert mode would have like a few seconds of "theres no bullets" cuz the arena is that big

brittle merlin
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Don’t advertise

lost agate
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@woven cave did you ask for permission to post this?

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Hmm well

brittle merlin
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BanHammer ?

tired haven
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Hmm, oh right, fair point

queen delta
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More like 5-6 seconds of nothing

tired haven
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(tbh this would be a nice breathtaker for low difficulties)

lost agate
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Thats like 1/3 of the bh tho

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And i wouldnt be surprised about projectiles despawning cuz they spawned too far

tired haven
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There is no way they would despawn unintentionally, other than projectile cap perhaps (and it would be very far regardless)

void kelp
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tbh the delay would definitely be helpful if you’re on lower difficulties

lost agate
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Issue being if its too helpful

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Dont want bhs being a piece of cake

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And who knows how that would do on MP

tired haven
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I actually wonder if it's viable strat to yeet your way around arena on lower difficulties so you never see projectiles near you rn

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Also if smth it will be better in MP

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Since rn bullethell appears on one aggro person

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And others can get instahit by spawning projectiles

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(which is also a reason I propose that change, albeit so minor I forgot about it initially)

lost agate
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Hmm

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I like the intention i just dunno if its the best way to approach it

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And i dont have any idea that would be better for now soooo

tired haven
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Yeah, I totally agree
The way it is rn is not the best, but I doubt mine is much better, so I posted it here first

lost agate
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It wouldnt be as bad if all arenas where in a range between rev-death sized arenas

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Cuz normal/expert arenas are just massive

void kelp
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maybe the change should apply only w rev+ ?

lost agate
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That would only fix half the issue

void kelp
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projectiles telefragging everyone but the person being targeted, right

lost agate
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Also, ironically, you get the biggest arenas on the modes that dont have the best mobility

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Yeah

tired haven
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Normal mode in that regard is very big meme

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Tbh, do these difficulties need such big arenas at all? It actually sounds like a chore the more I think about it
Sepulcher hearts, go find mobile scal, etc.

lost agate
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Idk

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Perhaps in the future we could make all the arenas have the same size and actually give scal new AI per difficulty

tired haven
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Me neither tbh, never fought expert- scal
And that sounds neat but hard work

lost agate
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But being a superboss idk if it would really be a priority rn

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Or if its planned at all

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Perhaps remove some things on normal, expert stays like current and rev+ gets new shit

radiant meadow
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so what you're saying is leave the arena for an easier time

smoky wagon
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if you leave the arena you get butchered

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easy solution

radiant meadow
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that's kinda dumb tbh

tired haven
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The only downside I currently know is being unable to punish player when he goes out of the box. It is, however, easily counteracted by giving enraged scal the ability to spawn projectiles based on player's position again.

radiant meadow
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I don't like the idea of instantly killing the player for leaving the arena

tired haven
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Yharon exists

smoky wagon
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put a message in chat when it happens

tired haven
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But yeah

smoky wagon
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so they know

radiant meadow
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yharon doesn't instantly kill the player
he just gets super fast and contact dmg goes through the roof

smoky wagon
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Or maybe if they leave the arena inflict a debuff that kills you very fast

radiant meadow
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instantly killing the player is like death doggo head

sand umbra
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Provi inflicts a debuff that fucking nukes you if you stray too far from her.

radiant meadow
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except it occurs the moment you leave the arena

sand umbra
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Yharon's Arena Infernadoes basically insta-kill you on contact.

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Death DoG head exists.

tired haven
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I mean, it's still realistically the instakill
Plus you can't surpass rainbow nadoes 99% of the time

sand umbra
radiant meadow
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except death dog head isn't super hard to avoid

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and doggo doesn't like have a set arena

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I think the current enrage mechanic is fine rather than butchering the player for leaving the arena

smoky wagon
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I already gave a better idea and it was ignored HDfailure

radiant meadow
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especially when the arena can be avoided with platforms or something

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I still prefer scal's current mechanic over a holy inferno type debuff

tired haven
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Tbh enrage design is a bit finnicky because it usually frees the hands of boss design so they can do whatever the crap with daring player

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And it always has to be worse than intentional fight

smoky wagon
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why does it matter when you shouldnt be leaving the arena in the first place

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the purpose is to dissuade you from leaving so the means shouldn’t matter that much

tawny tide
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ive always preferred bosses that have natural feeling but still un-counterable enrage mechanics

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namely providence

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but i wouldnt know where to start with scal

tired haven
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It has to be really punishing because bullet hells can kill you very quickly even in intended fight

young fog
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infernadoes instagib

west prairie
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Perfectly homing high damage projectiles that outrun you

dusty stirrup
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People asking for a crag redesign when we already have one planned

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omegalul

tawny tide
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well now u know its a good time investment

gaunt gazelle
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90% of the dev roadmap is hidden for no reason
omegalul

marble mirage
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it's all a mystery

opal barn
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no reason
lul

dusty stirrup
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We already said we've had a crag redesign planned a few times tho?

tired haven
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There is no centralised source of that, but eh

gaunt gazelle
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hmmm yes i read every single message in the entire discord

civic pond
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mm

tawny tide
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@ breadcrumbs shoot them then

civic pond
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i dont know about that

noble turret
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yes but

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every 5 seconds you have to do it again

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and pause building

tawny tide
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theyre not that common unless you have zerg or something on

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and post ml you can usually kill them pretty quick

night cradle
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^

dusty stirrup
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You literally just have to search "Crags revamp" to see they're getting redone at some point

faint needle
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and even so

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use zen

noble turret
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yes ok

tired haven
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Zen pot mvp

autumn lion
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i have like 1 martian probe in like 1/6 playthrough i do on terraria

queen sail
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Martian probes are too rare for me

autumn lion
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I think their spawnrate is already low enough

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same dude

queen sail
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I just end up getting a mod that has a manual spawn

autumn lion
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or luiafk infinite martian probe craft

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then you can do the event whenever you want

queen sail
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Also are martian probes really that hard to kill post ml :ech:

autumn lion
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nah

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they're easy to kill

gaunt gazelle
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dont they have like 600 hp

autumn lion
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they don't have a lot of heatlh

queen sail
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By the time you’re at prov i’m sure you have weapons that can kill them in at least 2 hits

autumn lion
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so it's fine to kill them quick enough

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you usually kill them in 2-3 hits post ml

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it's the most uncommon enemy with the nymph

queen delta
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wrong channel?

radiant meadow
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@left pendant RIVs are not meant to be able to be crafted further
even if their common counterpart is a material

plucky prairie
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why though

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and what about ones that you get from the exact same source?

tawny tide
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bc theyre technically different items

smoky wagon
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deep diver would also fall under that

radiant meadow
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RIVs are meant to be unique and will not be used as crafting materials, this is intentional.

queen sail
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If you want rivs to be crafted into something get fargo souls

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Tbh

radiant meadow
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This is also why hide of astrum deus drops in normal mode

left pendant
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I'll remove my suggestion

young fog
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question: is there currently any thought of the expert item for astrum deus being changed?

autumn crystal
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oh crap didn't realize nanotech takes raider and rogue

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that's what happens when I play an old version :/

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but still

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rest of the suggestion applies

sand umbra
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Nanotech is the post-DoG rogue accessory though.

autumn crystal
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well take a look at Statis' Belt of Curses

radiant meadow
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@autumn crystal nanotech will be reworked in a future update and I think there were already plans to make statis' belt of curses summoner only.
additionally, statis' clan took after signus which does some summoner stuff as it drops cosmilamp

autumn crystal
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well, that's good

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I still believe that statis doesn't fit too much for summoner

radiant meadow
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nanotech will stay post doggo though

autumn crystal
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I know

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I was simply suggesting nerfing nanotech to make for a completely different post doggo accessory for rogue

sand umbra
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I'm looking forward to the prospect of more rogue accessories tbf--

radiant meadow
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and shrine items won't ever be used in recipes

autumn crystal
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that's fair

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it's just a suggestion

ashen warren
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old crag generation

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yes please

tawny tide
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no

ashen warren
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:c

smoky wagon
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stop with this "bring back old stuff" bandwagon

ashen warren
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the whole point of a new thing is to replace the old thing

smoky wagon
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it has been and always will be pointless

ashen warren
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yeah, old is old for a reason

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now let's ping terry to suggest removing adding in old features

civic pond
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There's a reason it was removed in the first place.

ashen warren
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holy shit i can see

sand umbra
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~~Bring back Crimsaber as a mid- to late pre-Hardmode weapon.

Checkmate.~~

smoky wagon
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crimsaber uses ichor

sand umbra
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Make it not use Ichor.

civic pond
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crimflail

ashen warren
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smo things were removed rather than changse as theyu could be

civic pond
sand umbra
smoky wagon
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remove demonic pitchfork

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reason: why

ashen warren
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remove calamity

zenith hazel
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martian invasion summoning item is frequently suggested iirc

sand umbra
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Why does the Demonic Pitchfork take a Hardmode anvil again? leaCheese

radiant meadow
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probably because it's meant to be a hardmode weapon

maiden eagle
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@autumn crystal
Thank you! I personally love summoner, and main it. I really wish that the Belt of Curses was just Summoner.

autumn crystal
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I'm a summoner main too

maiden eagle
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Btw Martian invasion has a summon item.

sand umbra
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I mean I get that but like.

It has no Hardmode ingredients. .3.

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Everything needed for the Demonic Pitchfork can be obtained from the moment Skeletron is defeated.

ashen warren
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of course it does HDfailure

radiant meadow
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you could say that for bloody worm scarf and amalgamated brain

ashen warren
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i'll take it down then if true

sand umbra
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.

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fuck

maiden eagle
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MadameZ you are my summoning ally.

zenith hazel
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martian madness has a summoning item?

sand umbra
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i've been outsmarted, i've been deceived, and i've been quite possibly bamboozled

civic pond
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dp's recipe still angers me

sand umbra
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DP's recipe is weird.

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Flails in general are weird rn.

maiden eagle
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Yeah. I dont remember what it's called, but it summons a saucer.

zenith hazel
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don't remember calamity having such a thing

smoky wagon
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Remove or rework Demonic Pitchfork Currently the weapon is so forgettable most people probably are unaware it exists and it is extremely similar to an existing vanilla weapon, the Unholy Trident. Literally any sort of change to make it have a unique reason to exist and be used (perhaps make it an upgrade to the Unholy Trident), or alternatively, remove it for feeling like a weapon that came out of the Tremor Mod.

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this has bothered me for awhile

autumn crystal
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Xeno Staff?

maiden eagle
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Oh, yeah. Thanks Madame.

ashen warren
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i meant to summon the event itself like the pirate map or GBS

radiant meadow
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I used demonic pitchfork before though

civic pond
smoky wagon
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Termi

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  1. was it good
zenith hazel
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isn't xeno staff a summoner weapon, not an event summoner?

civic pond
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yes

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it is

smoky wagon
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  1. why does it exist still
radiant meadow
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I forget, it was like a year ago

maiden eagle
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I misunderstood. Whoops

radiant meadow
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probably was good because I remember using it

sand umbra
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Why do a lot of things exist still iirc.

radiant meadow
sand umbra
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Like the Valor hueh--

smoky wagon
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demonic pitchfork is a very important weapon yes, unholy trident isn't a thing

maiden eagle
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Idk anymore

smoky wagon
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maybe it could be an unholy trident upgrade but as a complete standalone weapon its bruhmblebirb

radiant meadow
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unholy trident upgrade would be nice

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didn't someone suggest that a long time ago?

smoky wagon
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maybe

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i'll work it into my sugg

maiden eagle
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Yeah, I have plenty of unholy tridents. Thank goodness for magic storage

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That and unholy trident is better, I think. It has a bit higher base damage

radiant meadow
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probably because unholy trident requires you to kill a mech

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demonic pitchfork does not

zealous ridge
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marnite rifle doesnt imply the gun damaging effect of it... hmm... marnite bayonet rifle? maybe?

radiant meadow
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oh does the gun dmg stuff like helstorm?

zealous ridge
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yeah

radiant meadow
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well, it shouldn't use spear regardless

zealous ridge
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i agree with that

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it is a bit confusing

radiant meadow
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I'll go with marnite bayonet rifle for now then I guess

void kelp
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I think you can remove rifle since bayonet already denotes a gun with sword attached

ashen warren
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^

neon birch
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i mean the bayonet could just be referring to the knife

void kelp
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but in common usage, bayonet refers to the rifle as well

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although technically you are correct in that bayonet refers to the attachment, the rifle itself is also referred to as a bayonet

neon birch
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true

radiant meadow
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Marnite Bayonet sounds better than 3 words imo anyways

void kelp
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👌 yeah bayonet rifle sounded clunky

void kelp
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yooo @jovial spire grats on the ethereal talisman change getting the flag

queen delta
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which one

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nvm

faint needle
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I still don't understand how are you supposed to gain mana automatically in endgame where you basically need to be shooting non stop

void kelp
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mana regenerates quickly if you have mana regen effects + don’t shoot for a bit

drowsy holly
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im new to calamity but using celestial cuffs will restore a lot of mana too if you get hit

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cuz it registers mana return before armor

ashen warren
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yeah but endgame you can't really afford to get hit

plucky matrix
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Doesn't change the fact that the armour that's literally designed to deal more damage gets beaten by the one that's made for survivability in terms of dps in some cases

faint needle
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I mean, if you're going to use scarlet devil your going for auric Tesla regardless

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Because stealth

jovial spire
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@void kelp Thanks for informing me i didnt notice

placid moth
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@queen delta How about changing Friendly Red Devil's damage type to summoner instead, as an addon to the i-frames thing

ruby cobalt
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doesn't fix the problem with it eating iframes

placid moth
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Making it typeless would work too imo.

tired haven
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Just make it not piercing ♎

lost agate
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Huh

ruby cobalt
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see, it already is "typeless"

lost agate
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You do know that if you dont make summons pierce they dissapear after hitting once right?

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Unless you mean the projectile

ruby cobalt
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obviously the projectile

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how do you even get red shitstain to actually hit something by contacting

lost agate
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Idk

odd orchid
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Hmm... if the Astral Aureus theme does get updated, should we still be able to listen to the old theme via a craftable music box? Same for the old biome theme, too, if that gets updated.

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I don't know if that's been suggested yet. And it seems a waste to just get rid of such great music entirely

void kelp
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Iirc it’s been suggested

radiant meadow
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cosmic disgust music box won't happen

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idk about astral meteor theme

queen sail
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Isn’t astral meteor theme getting scrapped

plucky prairie
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do suggestions for the calamity mod music and calamity extra music mod go here?

ruby cobalt
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  1. yes
  2. no
plucky prairie
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aight

lost agate
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We arent the ones who work on extra music mod

ruby cobalt
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that goes to their server

odd orchid
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Why was the music separated from the original mod in the first place???

frail mantle
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main mod was too large

odd orchid
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Hm.

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So the astrageldon theme is just getting forgotten entirely? Such a waste.

bitter topaz
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it'll probably get in as an extra music box or something, sorta like how Tale Of A Cruel World is just a music box currently

radiant meadow
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cosmic disgust music box won't happen

hollow shell
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The YouTube video isn't getting deleted. The theme will still exist

radiant meadow
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the theme won't exist in the mod though once Interstellar Stomper is added (other than being a motif in Aureus' theme)

hollow shell
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Yeah

lost agate
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If we kept all the songs just imagine the size of the music mod

crystal osprey
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Bigg

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Wish there was just an alternative music mod that used all the outdated music

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But alot of effort for content that they got rid of

ashen warren
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i wish there was an option for getting rid of lyrics in yharon's and SCal's theme

frail mantle
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why

ashen warren
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i don't think they fit personally?

crystal osprey
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I like it

tawny tide
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as much as ur all entitled to ur opinions, what fits and doesnt fit is a lot more up to the devs and artists in question

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and if you dont happen to like it then dont use the music mod

frail mantle
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i don't think the devs would add a second version of those songs just for the few people who don't like the lyrics

tawny tide
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besides, roar of the jungle dragon lyrics are absolute gold Gasm

faint needle
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yeah

lost agate
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I can see people getting confused when hearing lyrics after having no lyrics for all the other bosses

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Well, pbg is a weird case slobbyjoy

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You can hear voices but idk if i should really call them lyrics lol

faint needle
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yeah

crystal osprey
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Don't forget blood coagulant, slimd God theme, and ravager

zealous ridge
#

do those have voices? i mean they have like chanting and such, but no real lyrics? thats also kind of in the gray area

void kelp
#

@quiet lake I think you answered your own question on why people use demonshade over auric

#

DPS

zealous ridge
#

i think his argument is that auric is more useful in more situations and thus demonshade should be buffed

faint needle
#

auric is basically only more useful if youre rogue afaik

#

because S T E A L T H

zealous ridge
#

really? glass cannon builds are always going to be risky. if you can't dodge well enough to make the damage worth it, than auric is usually the more consistent choice

#

i think in that way demonshade fills a good niche for boss rush, but rusty seems to think otherwise

faint needle
#

im reffering to scarlet devil and stealth

civic pond
#

actually how come demonshade doesn't have stealth..?

#

would something go wrong if it did?

lost agate
#

As for now, demonshade is only balanced around melting BR with bad survability

#

And idk

zealous ridge
#

do any of the all class armors grant stealth?

void kelp
#

don’t think so

faint needle
#

how many are there anyway

#

theres omega blue for dog where you shouldnt stay still at all

zealous ridge
#

there's astral, xeroc (to a degree), omega blue, demonshade, and mollusk

#

xeroc is sort of a gray area, unless its just full rogue bonuses now

faint needle
#

xeroc does grant stealth afaik

zealous ridge
#

oh yeah xeroc is full rogue now, minus the weird all class setbonus effect

faint needle
#

reroll that seems more like something for calamity vanities

sand umbra
#

that's

#

a lot of birb

#

and a lot of bumble

glossy bough
#

Bumblebirb

sand umbra
#

.

glossy bough
sand umbra
#

NOT ENOUGH BUMBLEBIRB

zealous ridge
#

bumblebirb pet sounds cool, but i agree it feels like something for vanities

civic pond
#

ok i wish that existed

#

but thats gonna be a no

marble mirage
#

i wish for more birb

#

birb friends

zealous ridge
#

hmm what is the status on suggesting changes to vanilla armors? are they allowed or not worth suggesting?

marble mirage
#

also the bumblebirb thing is on the frequently suggested suggestions so fuck

#

i mean
if vanilla armor changes were possible then i'd probably ask for summoner/rogue helmets already

zealous ridge
#

i mean there are changes to vanilla armors in game already

#

for example, the obsidian and gladiator armors are turned into rogue armors in calamity

marble mirage
#

ye, and there's apparently buffs for hallowed armor

zealous ridge
#

yeah that too

#

that was actually kind of what i was gonna suggest, namely a buff to the setbonuses of armors with otherwise underwhelming stats in that regard

marble mirage
#

to be honest i'd like more wild set bonuses for some of the armors (as in the original hard mode ore armors and hallowed)

zealous ridge
#

yeah

marble mirage
#

that and summoner and rogue helmets

zealous ridge
#

thats what id like to see, but i'm not sure on the status of suggesting those kinds of changes

void kelp
#

Imo that’s a good suggestion since rn there’s no reason to be using some of those armors unless you want shadow dodge

#

it’s not a specific item suggestion if you ask for armor specific buffs + don’t go into detail

marble mirage
#

hmm

zealous ridge
#

yeah

marble mirage
#

so i guess it wouldn't hurt to suggest

void kelp
#

specific stuff is more like

zealous ridge
#

im not giving like specific stats, just ideas? like i dont know, maybe hallowed armor melee set bonus allows true melee strikes to shoot light beams from the sky or something. would that be too specific?

void kelp
#

“buff orichalcum armor by making orichalcum petals orbit around you”

zealous ridge
#

hmm okay

marble mirage
#

so i guess just toss in the idea

zealous ridge
#

i think just "buff early hardmode ore/hallowed armor set bonuses" is safer

void kelp
#

yeah that’s a good suggestion imo!

marble mirage
#

should we also add in the rogue/summoner helm idea?

void kelp
#

tells devs what you want without telling devs “make me this!”

#

I’d put it as a separate thing

zealous ridge
#

thats more on the "new new content" side of things

marble mirage
#

maybe i'll do it after the set bonus idea

zealous ridge
#

plus the rogue expansion will likely help that gap in armor progression for rogue

void kelp
#

tbh there technically are already sidegrades for summoner/rogue in terms of armor

marble mirage
#

yeah, but it would be still nice to suggest, at least for summoner

#

since that only has daedalus and spider armor for early hardmode

zealous ridge
#

and forbidden, though thats a hybrid armor set

marble mirage
#

yeah, true

#

to be honest, sometimes i forget the forbidden armor exists

#

i think i'll go ahead with suggesting the set bonus idea, if y'all don't mind

void kelp
#

go ahead! buffs to vanilla armors should make them more viable aside from literally just using titanium

bright sphinx
#

I need help writing a suggestion but I don't know English, can you guys help me?

void kelp
#

sure can!

#

send it here

bright sphinx
void kelp
#

k so

#

how exactly are you writing it?

zealous ridge
#

did you make this? (just asking)

void kelp
#

give us a draft, at least

bright sphinx
#

yes

zealous ridge
#

okay hmm

void kelp
#

I would ask you to write it yourself then we proofread

bright sphinx
#

I thought about writing something like

void kelp
#

better practice for your English

#

oh, hey rover

bright sphinx
#

I know basic English but it scares me

void kelp
#

would that item suggestion count as specific?

#

never hurts to try— if anyone makes fun of you for English mistakes, it’s on them and not on you

hollow shell
#

@glossy bough Bumblebirb pet is on the Suggestion Don'ts doc
It was a frequent suggestion, and is therefore advised against suggesting

(also try to be a bit more serious . _. )

bright sphinx
#

You're right @void kelp

void kelp
#

absolutely—

#

it’s safest to send it here and we’ll help out as best as we can

glossy bough
#

sorry

bright sphinx
#

That's ok?

zealous ridge
#

youd probably need a why. which means why should this be added?

hollow shell
#

I guess the image does explain the concept pretty well

#

but yeah you should add a reason why

bright sphinx
#

ok

queen sail
#

Rng with emblems ig

#

Flashbacks to wanting a warrior emblem and getting literally anything but that 20x in a row

void kelp
#

it’s a good way to control RNG for sure

hollow shell
#

(I totally know the reason why and I will star this suggestion once posted
but it'd be best to have one in the suggestion for completion's sake)

marble mirage
#

i probably screwed the suggestion up because of my not great english, but there we go

zealous ridge
#

hmm dracos, probably should add a why

hollow shell
zealous ridge
#

or like not suggest it too

#

(specific item?)

hollow shell
#

If you want a post-ML or post-DoG hook, you gotta be less specific than that

#

yeah

#

(Don't give it a name)

#

((and yeah reason why is the most important part))

glossy bough
#

there we go

bright sphinx
#

Can I just write is that a good way to control rng?

hollow shell
#

Yeah sure

#

and smh reroll

zealous ridge
#

mmmmmmm very short but no why again

glossy bough
#

added a why

marble mirage
#

no puns

glossy bough
hollow shell
#

Boy.

marble mirage
#

h

hollow shell
#

I'mma delete both of those suggestions if you don't do it yourself

#

The second one could just be revised

#

but

#

I think Dracos is already doing that

glossy bough
#

deleted the second one

hollow shell
#

Alrighty.

glossy bough
#

I'll take a warn for the first one

hollow shell
#

Well at least you're honest

#

@dusty stirrup Could you do that (meme suggestion)

bright sphinx
#

I think I can explain a reason why it would be reasonable to add something like that but I still don't know how to write what I thinking :'V

bitter topaz
#

i'm already here CompleteFailure

hollow shell
#

Aight cool

void kelp
#

I think you’re on the right path, charsasd

bright sphinx
#

Is this a good reason?

#

WoF is really hard to farm because you have to wait the guide spawn and get the summoning item by killing a uncommon enemy and is just a 12.5% / 25% drop chance to get the emblem you need. You still need to get a emblem but you could control the rng that way.

void kelp
#

yeah

#

that’s a well written reasoning

hollow shell
#

That's fine yeah

void kelp
#

a few grammar nitpicks—
“you have to wait for the guide to spawn__,__ and get the summoning item” would be more grammatically correct

#

but otherwise readable and good!

hollow shell
#

The "and" there is fine imo
I think you need a comma after "uncommon enemy" though, and change the "is" after that into "it's"

#

And yeah I've seen far worse English, lol

bright sphinx
#

Thanks for helping me, you really make me understand that it is not as difficult as I think

void kelp
#

tbh I’d remove the first “and” bc it makes the second “and” seem more like a run-on sentence but that’s more of a pacing thing and nothing someone’s gonna worry about unless you’re being graded on it

#

:)))

#

English is a weird language but you’re getting the hang of it!

hollow shell
#

(English is indeed a god damn mess)

#

(but that's why we love it) :P

bright sphinx
#

I think i got it

#

Add a way to craft the emblems dropped by WoF
Why?
WoF is really hard to farm because you have to wait for the guide to spawn, get the summoning item by killing an uncommon enemy, and it's just a 12.5% / 25% drop chance to get the emblem you need. You still need to get a emblem, but you could control the rng that way.
could be something like this:
(image)

hollow shell
#

That's good 👍

bright sphinx
#

well I'll post it

radiant meadow
#

you can craft the voodoo doll

bright sphinx
#

Let me see

void kelp
#

w leather + evil essence

hollow shell
#

Forgot about that

#

Still gotta wait on the Guide to respawn and gamble on the chance of getting the emblem you need to drop
so
Suggestion is still valid.

bright sphinx
#

ok

open sphinx
#

hey would it be ok to suggest something as small as changing the iron bars in the spirit glyph to any iron bar instead of seperate recipes?

gaunt gazelle
#

just get fargos mod that has the fleshy doll

terse sundial
#

@open sphinx It should already be craftable with both

#

Lead bars or Iron should work

open sphinx
#

i mean the fact that iron and lead have seperate recipes

hollow shell
#

It's a technical change
There's a designation called "Any Iron Bar" which counts as both Iron Bar and Lead Bar, in one recipe
whereas Feller has 2 recipes, one using Iron and one using Lead

#

That is
a pretty minor change

gaunt gazelle
#

you gotta get that 300+ recipes advertisement somehow

open sphinx
#

is this a weird suggestion

hollow shell
#

You can post it, it just probably won't get a lot of stars

#

I could be wrong though

open sphinx
#

ok

faint needle
#

mods

hollow shell
#

@foggy wyvern Speak English please (google translate if you have to)

faint needle
#

do your thing

#

also he said something like "such shit.Do you know how its like to be cheated"or something alond those lines

#

i never even knew that the spirit glyph existed

#

it looks pretty good

#

do buffs stack?

radiant meadow
#

the 3 different buffs it gives you stack, yes

faint needle
#

noice

radiant meadow
#

with each other btw

#

they don't stack like how nebula boosters have 3 different levels each

faint needle
#

tbh it seems like an interesting idea and should get an upgrade

neon birch
#

just let ravager drop it tbh

#

he already drops everything

civic pond
marble mirage
#

i always felt like moon lord should have just dropped more luminite, at least enough for a whole lunar armor set

#

even in vanilla

neon birch
#

yea

#

he drops like what 100 ore?

marble mirage
#

i think up to 110 in expert mode?

#

and then up to 90 in normal i think

civic pond
#

bruh

#

meme sugg

#

i think..?

foggy wyvern
#

lol

hollow shell
#

English please

unique vector
#

@foggy wyvern don't meme in suggestions thanks

civic pond
#

bruh

hollow shell
#

That's gonna be a warn

#

You did the same thing an hour or two ago

#

@unique vector Do the man

unique vector
#

warned

#

keep it up and it'll extend to a mute

neon birch
#

what was it

hollow shell
#

spanish memery

neon birch
#

oh ok

hollow shell
#

You can talk about Calamity and stuff in the proper channels

#

Don't meme around though

#

ok bye I guess

foggy wyvern
#

bye me left server

unique vector
#

once you leave you'll be banned

foggy wyvern
#

wait me translate

livid coral
#

You can google translate yes

foggy wyvern
#

me using translste

#

Ok i translate

#

no ban plis

queen delta
#

So I know SCal changes are usually pretty unpopular but I got a few to propose

young fog
queen delta
#

Actually nvm

young fog
#

i was kidding

neon birch
queen delta
#

Nah I actually thought twice about it

civic pond
#

SCal changes are always really controversial

#

ech

queen delta
#

my ideas were sepulcher being invincible but doesnt absorb projectiles

#

would just be there for shooting darts

#

and buffing soul seeker circle health a bit

civic pond
#

would sepulcher still deal contact damage?

#

on second thought nevermind

hollow shell
#

He doesn't deal contact damage currently

#

(that's half his schtick)

civic pond
#

yeah thats why i said nevermind wat

#

uh, Are starcores supposed to not be able to stack?

hollow shell
#

Yes because they're nonconsumable

civic pond
#

huh thats weird

hollow shell
#

You never need to stack em

civic pond
#

ok, thanks

hollow shell
#

They were made nonconsumable because they require Aureus Cells, and having to farm two bosses when you only want to farm one is annoying

civic pond
#

pain

normal thorn
#

Luminite spawns as ore once ML is defeated

hollow shell
#

Hm?

cyan lagoon
#

It's another one of these

hollow shell
#

I don't know if that's a suggestion proposal or a (incorrect) correction to the most recently posted suggestion

normal thorn
#

?

#

Luminite usually spawns in vanilla terraria once you defeat ML, no?

hollow shell
#

Nope

#

It only drops from him.

normal thorn
#

Whaat

tawny tide
#

wtf lmo

normal thorn
#

I remember mining it before wtf

#

Maybe some other mod

hollow shell
#

Yeah

signal prairie
#

Maybe add a recipe involving Exodium Cluster and Galatica Singularities?

normal thorn
#

Damn all the time ive been lied to

jovial spire
#

Did you just like never check

hollow shell
#

There's been one hundred and one proposals for making Luminite (and also Cosmilite) easier to obtain

tawny tide
#

amazing

hollow shell
#

Farming those big bosses takes a while

#

tho at least DoG was made shorter recently

normal thorn
#

Well moon lord is not even hard tbh

tawny tide
#

i wonder if it has something to do with how much fun the bosses are K_think

hollow shell
#

Yeah it's not hard but it's time-consuming

normal thorn
#

Like u can make a weapon out of luminite and become stronger

jovial spire
#

Also ive had 3 suggestions get in now 😎
applaud my supreme power petty mortals

normal thorn
#

With that terra sword that has homing wall-piercing shots u can cheese him

hollow shell
#

Mhm

#

You just have to do it
a lot of times

normal thorn
#

Ye i guess

#

They could add a new boss that drops luminite sure its a QOL big change

#

Or any craft

#

Boss is actually nonsence tbh

tawny tide
#

yes lets add an entire boss fight (one which will be held to calamity's very high standard) for ONE quality of life change

#

vrry good

jovial spire
#

a new boss that drops luminite sounds like a nightmare

normal thorn
#

Yea

jovial spire
#

Especially fitting it into mostly finished lore

normal thorn
#

Just farm moonlord smh people

jovial spire
#

And programming good AI, and balancing, and thinking of ways to make it unique

tawny tide
#

the last few bosses still on the road map are probably already programming nightmares

#

but theyre actually important

jovial spire
#

^

hollow shell
#

A new regular enemy that spawns in space would be a much
better
way to make an alt source of luminite

#

if it must be an enemy

#

Like an ore slime

normal thorn
#

But still makes luminite too easy to obtain even though its used to make powerful equipmemt

tawny tide
#

but now its curcular reasoning

#

you want it to be easier

normal thorn
#

Maybe they could make ml drop abit more

tawny tide
#

but also dont want ot to be easier

normal thorn
#

I dont

hollow shell
#

That's another option

#

Just make ML drop more of it

tawny tide
#

thatd be fine

hollow shell
#

We can totally do that

jovial spire
#

Id perfer that to anything else

normal thorn
#

Same

#

Or just make the amount static

#

Without random amounts

jovial spire
#

Just make ML drop like 20-40% more

normal thorn
#

Its hella annoying sometimes

#

Truue

hollow shell
#

Have him drop another ML's worth of Luminite every time you kill him
so the 2nd kill will drop twice as much Luminite as vanilla
5th kill drops five times as much

#

Farming gets increasing easier :P

normal thorn
#

Thats cheaty

#

Can sell it

hollow shell
#

Fair

normal thorn
#

Just making him drop twice as more would help

#

Rn u basically get enough luminite to make SOME end game vanilla equipment

#

But nothing to help calamity

#

Btw im gtg to my plane lol

hollow shell
#

cya

signal prairie
#

@hollow shell Maybe add a recipe involving Exodium Cluster and Galatica Singularities?

#

For Luminite

hollow shell
signal prairie
#

I thought Cluster grew in the planetoids after ML

tawny tide
#

they do

jovial spire
#

It does

tawny tide
#

so im not even sure why that recipe exists

hollow shell
#

So it's renewable

#

It currently isn't otherwise.

signal prairie
#

Maybe one of each fragment and a bar of life for one luminite bar?

jovial spire
#

maybe 2 of each fragment since they're easy to farm

hollow shell
#

Well then you're just farming Ravager and one of the Astrums for Luminite instead of Moon Lord

#

But it is an alt source

#

so it'd be a bit better than nothin at all

signal prairie
#

Either that or 5 of each fragment and 2 Cores of Calamity.

#

For 2 Bars

radiant meadow
#

tbf, ravager and astral duo aren't as annoying to farm

#

because for some reason, sigil still makes you wait a minute

signal prairie
#

Wait, those recipes wouldn't work cause then you'd have Lunar armor for ML

#

Hmmm

#

Got it, 3 of each Fragment, A Core of Calamity, and a Unholy Essence

radiant meadow
#

ngl that's kinda expensive

hollow shell
#

Unholy to make Luminite is a bit odd but we don't have many options for early Post-ML crafting materials, so

#

Also it could just craft multiple ores/bars

signal prairie
#

Yeah, I was thinking that recipe creates 3 bars

radiant meadow
#

idk, it's hard to find a balance between a good crafting recipe and yeeting moon lord with the shredder

signal prairie
#

Or Infinity

radiant meadow
#

infinity is annoying though because you have to wait 5 minutes between summoning bosses daryl

signal prairie
radiant meadow
#

wait, you can just die from like lava or something in between to stop it early

signal prairie
#

If only the Grand Dad worked on ML only, it's make farming him fun

#

Anyway, 3 of each Fragment, A Core of Calamity, and a Phantoplasm at a Ancient Manipulator creates 3 bars of Luminite good?

radiant meadow
#

would phantoplasm be better than unholy essence?

signal prairie
#

Oooo

#

Yeah

#

Think it's good enough for a suggestion?

#

Or is it to specific?

radiant meadow
#

specific? wdym?

#

it doesn't break any rules if that's what you mean

signal prairie
#

Aight thx termi

zenith hazel
#

imo, a core of calamity seems a bit overkill

signal prairie
#

It's supposed to be an alt way of getting Luminite

smoky wagon
#

killing moon lord a few times seems quicker than grinding for that recipe

lost agate
#

You need like 20 celestial fragments for the sigil and you get like 20 or more bars per ML kill so ML would be more efficient i think

sand umbra
#

It'd basically be Ravager again.

#

What with ML being an efficient, though by no means easy, method of gathering something that can be obtained in an alternative manner.

#

Personally I'd absolutely prefer this, because imo even just one ML fight is one too many let alone like 5--

smoky wagon
#

well ravager's drops can be individually grinded far more efficiently

lost agate
#

I mean, PML weapons shred ML most of the time

sand umbra
#

Phantasm heuh

signal prairie
#

The original intention was to add a alternative way to grind Luminite, similar to ravager in terms of bars of life and cores

radiant meadow
#

You have to wait a minute though which can be dumb

sand umbra
#

Oh yeah that too.

smoky wagon
#

i think removing the minute wait has been suggested

radiant meadow
#

It has

sand umbra
#

Without other mods in play you need to wait a minute every time you need to nuke ML for more Luminite to make your epic gamer gear.

void kelp
#

and the whole, ML has a death animation and has so many absurd projectiles that you can’t just arma him either

sand umbra
#

Fucking True Eyesmmmmmmmmmmmmmm--

lost agate
#

Question is

#

Whats faster, farming for some ML; or farming more celestial events or aureus/deus then get several cores of calamity and phantoplasm

sand umbra
#

The latter.

#

Just nuke Deuces a few times with the Last Prism or similar. HyperFailure

#

Oh wait ML drops are bruh and you get like everything except what you're looking for on the first kill--

#

Generally though post-ML stuff annihilates Deuces Wild and in Expert or lower Astrum Aureus just kinda spontaneously dies once you summon him due to no stat buffs.

#

Cores of Calamity are rather easily obtainable if you feel like farming Eidolists or post-Plant Dungeon enemies (and by the time you reach ML, intentionally or otherwise, you probably already have) and Phantoplasm isn't too much of a pain.

smoky wagon
#

it still is much longer

void kelp
#

ML farming still feels longer than DoG farming

sand umbra
#

Ideally, in fact, you have a good wealth of stuff stocked up by the time you reach post-ML.

#

Ectoplasm in particular is necessary for a bunch of mid- to late-game stuff.

smoky wagon
#

phantoplasm though

#

and cores of calamity are used for alot of things

sand umbra
#

Which is precisely why you have a good number of 'em stocked up around ML or so. CompleteFailure

smoky wagon
#

if essence of sunlight had dropped from a boss then maybe

sand umbra
#

Why does AS not drop Sunlight yet reeeeeeeee--

smoky wagon
#

golem should

sand umbra
#

Actually yeah.

#

Golem.

#

Why do Golem and friends not drop Sunlight?

#

Lord knows the Lihzahrds can't shut up about the sun. HDfailure

#

Or their battery-powered rock idol but shush--

void kelp
#

gonna suggest that real quick

proven tide
#

@signal prairie that's like suggesting there be a way to craft cosmilite

sand umbra
#

DoG isn't a bullshit boss though hueh.

#

DoG is like
actually fun.

proven tide
#

yos

sand umbra
#

And with the removal of his Sentinels phase after the first kill, farming Cosmilite isn't too terribly bad.

void kelp
#

DoG is the most fun calamity boss

sand umbra
#

ML is just painful to fight and even more painful to farm.

void kelp
#

yeah

#

you can’t reliably Arma ML bc the TEoC are basically random in their projectile spam

proven tide
#

most fun boss generally tbh

foggy kindle
#

No more sentinels, no more free Super Healing Potions HDfailure

sand umbra
#

And you gotta kill him twice just for your Luminite-tier armor set, never mind whatever weapons you want.

proven tide
#

can't reliably dog either because fuck you, laser walls UWU

#

or alternately just fucken dupe them

sand umbra
#

Just nuke Deuces over and over smh.

void kelp
#

laser walls are fine w me

radiant meadow
#

I mean a lot of post dog gear can just skip laser walls entirely

sand umbra
#

^

#

Bonus points if you're in Rev+ and get Adrenaline just as you hit 60%.

#

With most post-DoG weaponry and a well-timed Adrenaline you can just skip straight to 20% and give not a single fuck about DoG's laser wall spam.

#

You can't really
do that with ML.

proven tide
#

nobody:
dog theme leitmotif: uwu uWU uWU UwU uwu U wu u wu u (uwu uwu uwuwu uwu u)

foggy kindle
sand umbra
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ML has bullshit projectiles out the ass, a hellishly punishing brand of teleport, and the inability to skip the most infuriating phase of the fight with post-ML gear unless you got some kingly dodges in phase 1.

radiant meadow
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please keep your uwus out of suggestion chat please darylsweating

sand umbra
proven tide
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i'll take my artistry elsewhere

sand umbra
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oml

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I'm mainly all for an alternate Luminite method just so that it's not a nightmare to gather it up.

proven tide
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or at least massively increase the luminite haul per kill

sand umbra
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^

proven tide
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nobody seems to think of that

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¯_(ツ)_/¯

sand umbra
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That was the other option I had in mind hueh.

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Also potential idea if Redcode™ allows it: pulling a DoG in a sense and having the True Eyes be unsocketed from the start of the fight after the first kill, but they spawn 3 seconds after he does and have less hectic attack patterns. In other words, some method of making it possible to focus the Core from the beginning.

void kelp
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I suggested but I think it got flooded that dues drop luminite

hollow shell
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Currently every enemy that spawns in Space can drop Essence of Sunlight except for Harpies

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I wouldn't really call it
"hoping for the right enemies to spawn"

foggy kindle
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Unless you Zerg the place hard, you barely get enough for stuffs

proven tide
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'cause harpies are 80% of the place

void kelp
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pretty much why I said hoping

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bc

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harpies are everywhere

hollow shell
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Replace suggestion with "reduce spawnrate of harpies"

void kelp
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edited it

hollow shell
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I don't know how possible that is for a mod to do though

void kelp
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yeah

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I think it’d take way too much work since redcode is a mess

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but I changed the last line to “hoping harpies don’t override other spawns”

hollow shell
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That is better

quiet lake
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Just make harpies drop the essence

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In hardmode

proven tide
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what, 15% chance? 20%?

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I mean, their spawnrates are excessive

terse sundial
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But why?

queen delta
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I feel like sunlight is more harder to get than other essences tbh ngl imo

terse sundial
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Wyverns, Sunskaters, and Cloud Elementals already drop a shit ton

void kelp
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Tbh I just want the lore part to fit since

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Why do the sun worshippers drop no sun

proven tide
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why no terratic cultists to summon the earth lord 😤

ashen warren
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terratic is actually a great freaking name

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terra + erratic still gets the "insane culty-ness" across

void kelp
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it’s a pun,

viscid tiger
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I like that idea; cryogen - eleum, calamitas - chaos, ????? - sunlight

void kelp
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brimstone elemental drops essence of chaos as well

viscid tiger
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Oh, doubly so then

void kelp
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aquatic scourge doesn’t drop any essence which makes sense since its got no connection

viscid tiger
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Why do we need 2 for that?

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Yeah, fair

ashen warren
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@brazen inlet maybe clarify that suggestion just a little bit perhaps :/

brazen inlet
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if you hold infinity in your cursor and click, you're unable to do anything for the next five minutes unless you alt-f4

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in layman's terms, that's pretty godawful

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misclicking while reorganizing chests is 5 minutes down the drain, because if you alt-f4 you lose a chest's worth of items

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also, it grinds servers to a halt

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I don't care what they do with it. Just make it not an unusable item

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30 seconds or even a minute would be fine, but five? seriously?

zenith hazel
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doesn’t its tooltip warn you?

queen delta
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It's kinda a meme

brittle merlin
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Why even have it on you?

brazen inlet
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because i was reorganizing chests

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and misclicked

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and whoopdeedoo

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Fargosmod is a meme. That isn't an excuse to make the game unplayable.

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This is underhaul levels of awful

ashen warren
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ok but clarify it in your suggestion so others actually understand

brazen inlet
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done

queen sail
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Why did you even have it in your hotbar in the first place

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Why didn’t you just sell it

brazen inlet
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I didn't have it in my hotbar. I had it in my cursor. Because i was moving it out of a chest and into a new one.

queen sail
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Just

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Shift click it?

brazen inlet
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Well it's a bit too late for that now, don't you think?

ashen warren
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It's been suggested before and I don't see any reason why fab wouldn't do it, and I'm sure he's seen something about it

lament sand
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Maybe some kind of config option to make it shorter?

maiden eagle
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To the luminite people: I never have a problem with luminite in either my easy or Revengance worlds. I have constant problems with fragments instead.

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Yeah. @brazen inlet, Infinity should really only ever be used in boss battles, because it makes for an annoying 5 minutes if you aren't fighting

sand umbra
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I mean, there's a reason the tooltip is, and I quote:This gun has this name for a reason Use caution before you pull the trigger

loud steeple
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But it isn't infinite

worthy fiber
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hyperbole

pliant bone
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Mfw even the DoG shouldnt take 5 mins total

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But still, yeah

placid girder
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Aight

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What if

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Brimstone crags closer to the centre of the world so its less tedious to have to go to them

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Just a small qol change

queen sail
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Your issue really could have just been solved by shift clicking the item instead of manually placing it

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As someone who handles luiafk structure generating items, it’s much safer to shift click instead of risking having an entire row of platforms spawn inside my base

ashen warren
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i cant believe cosmic plushie is meta for demonshade

lost agate
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Thomas, you see, we tested weapons like several times with the global resistance

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You wouldnt want to know how fast plaguenades did before the resist

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VS deus i mean

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Heck even after all the resists theres still some weapons that do a lot of dmg

zealous ridge
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hmm, you mean plaguenades were still overpowered against deus?

lost agate
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Less than a minute kill, yes

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With non glass cannon

zealous ridge
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mmm dear me

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what is the current system, for reference?

terse sundial
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A long list of resistances

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it's like 27 weapons

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and projectiles

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A global resist would be good for everything except Deus imo

zealous ridge
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If that’s the case, than why not just buff deus?

lost agate
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Because otherwise other weapons would be shit vs him

terse sundial
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^

lost agate
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And the difference on dps was big

sand umbra
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Alright. What are said weapons, and how do they perform against other bosses around the same point in progression?

lost agate
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Grand guardian

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Got a hella lot of resists and its still strong

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Like really strong

sand umbra
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How strong?

lost agate
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A minute kill i think, or less

terse sundial
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It was 1:12 iirc

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so fast

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Average Deus fight is around 3:20

zealous ridge
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if the big problem is that deus would be too easy with piercing and too hard without, than why not mechanics that balance out that aspect? just throwing out ideas, I’m sure you guys have tested this stuff a lot, but if it’s not possible to balance him in that way, then why so?

lost agate
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The resist is the mechanic

terse sundial
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there really isn't much else to it

zealous ridge
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wait so deus has a natural pierce resistance?

sand umbra
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The resist means nothing with piercing has a practical advantage unless its base damage is higher.

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Dividing its damage by the number of times it pierces means that piercing means nothing strategy-wise.

zealous ridge
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or weapons in that tier have pierce nerfs?

sand umbra
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It results in the same damage count as if the weapon were to hit only once with full damage.

lost agate
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So tell me how do you make weapons balanced on deus but not destroy ML?

sand umbra
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By additively, multiplicatively, or otherwise nerfing a weapon's piercing damage in such a fashion that it still allows piercing to have some practical advantage against multi-segment or multi-part opponents, whiile also not making the weapon(s) in question overpowered as fuck against singular targets.

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It's honestly probably less complicated than I make it sound.

lost agate
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That would end up nerfing the weapons VS ML anyway

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Say, you wanna hit the 2 hands on the begining of the fight

sand umbra
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...then don't give ML global pierce resist.

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Lord knows you're rarely ever hitting more than one thing at once in the fight anyway.

lost agate
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Eye waves smh

sand umbra
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Eye waves are Rev+.

zealous ridge
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excluding the groups of eye

lost agate
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And anyway, isnt deus resist just a global resist with added resists cuz some were still strong?

sand umbra
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Is it?

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Because if so I think that's less of a problem with piercing in general and moreso an issue with the weapons themselves.

elfin maple
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does global pierce resist only apply to calamity and vanilla?

lost agate
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The magic weapon from siren and levi (dunno the name) was also hitting deus hard, and i never heard of anyone using that weapon or calling op to say its the weapon what is strong

sand umbra
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That's not a piercing issue then.

lost agate
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The weapon pierces

zealous ridge
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that’s atlantis or sirens song?

sand umbra
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Siren's Song.

lost agate
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Atlantis

zealous ridge
lost agate
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!wiki atlantis

red stormBOT
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Calamity Mod Wiki

The Atlantis is a craftable Hardmode wand that can also be dropped by the Siren and Leviathan during Hardmode. It shoots tridents which pierce and travel through walls, in a distinct pattern consisting of one trident in a straight line, then two tridents connected in the shape of a V, heading outwards from the player in a straight line.
Its best modifier is Mythical.

zealous ridge
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I can see Atlantis being problematic

civic pond
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oh.

lost agate
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Yeah this one

sand umbra
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...I thought you were talking about Siren's Song. o3o

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The other magic weapon that Siren and Levi drop.

lost agate
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Oh wait atlantis is craftable lol

sand umbra
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With an IOU hueh

lost agate
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Oh right

sand umbra
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~~mfw today I realized that Siren and Levi drop two magic weapons.

I learned something today.~~

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I think part of Deuces specifically being yikes with piercing is just how Deuces works.

queen delta
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both of which are pretty ech

sand umbra
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You have ten separate worm entities that can be hit simultaneously for massive damage if you keep them grouped up.

civic pond
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speaking of which i've been using true paladins hammer against just now

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im surprised

sand umbra
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The DPS therefore is several times larger than what a non-piercing weapon would accomplish with the same task.

civic pond
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terratomere was basically shit against them for me

sand umbra
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This is not an issue with piercing. It is simply a result of how the fight works.

lost agate
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Thats why the resistance exists

sand umbra
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Or at least, not entirely an issue with piercing.

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An additional measure could be taken for Deuces to keep piercing weapons in line, perhaps?

lost agate
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Like what?

sand umbra
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For example, stopping piercing projectiles from hitting all the worms at once, if that's doable.

lost agate
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Then you end up with a non piercing weapon basically

sand umbra
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No, you end up with a weapon that doesn't skip the small worm phases of the fight.