#suggestions-discussion
1 messages · Page 660 of 1
also thank Thomas 
ffs
yoyo only isn't supposed to be viable for every single point of progression, you're restricting yourself to a subclass, a very tiny subclass even
I’d say that yo-yo is probably the biggest/most significant subclass if you don’t consider bows a subclass of ranger.
thats kinda why yoyos only is a challenge apparently
yoyos have it way better than spears or flails
Which makes me wonder why people care about yoyos so much
Petition to delete Thomas 
shortswords also are ass now since the nerfs
they're interesting weapons to use
the shivs need buffs
I want my urchin flail+flairon+ball o’ fugu upgrade
i think spears are ok tbh
i dont know anything about golem progression
exsanguination lance

the Diseased Pike
ech
stream gouge idt is even that good
unless the beam hits a big target multiple times per
i havent tested it
bad weapon
Also I'm just gonna say, I personally don't think having Aureus' expert drop be an accessory that only I and maybe some other people would actually use is a good idea--
Have it craftable with Aureus Cells instead.
I mean that's pretty
too because the Yoyo Glove, and by extension the Yoyo Bag, is already absurd enough on its own.
If yes, it becomes OP as all ever fuck.
If no, it becomes completely invalidated by the Yoyo Bag's existing function of effectively doubling your damage output.
Yo-yo accessories are ass to balance because there's all of 3 accessories that affect them in vanilla, combined into one accessory that can then still stack with basically every melee-oriented item in the universe.
And furthermore --- that """progression""", because the Yoyo Bag is obtainable literally from the start of Hardmode, causes any yo-yos obtained thereafter to be either incredibly powerful or pitifully weak depending on whether you use it or just the throw's stats to begin with.
Prevent the Mana Overloader from lowering life regen below 0.
Why: although the Mana Overloader is a great accessory, negative life regen is worse off for mages than other classes due to their low-defense builds.
ech
also mana overloader has to have some kind of drawbacks
Doesn't it heal you anyways..?
i think?
spectre healing if your mana is low or something
although 0 life regen is kinda bs
It is kind of annoying to have to optimize your build in some way so that you don’t have negative regen
But free specter healing at low mana is pretty powerful
That counterweight looks nice @frail mantle
having more yo-yo accessories is nice
Yoyo bag movement to maybe post ML
stats can always be changed by devs
have you seen the amount of damage Elemental Mix does?

Suggestion: during the DoG fight, make it so that if a sentinel fails to spawn or gets despawned, it is summoned again.
Why: if Storm Weaver despawns, you can’t finish the DoG battle and you will have to fight it again.
SW despawning is getting fixed next update anyway
is elemental mix being inflicted on the player supposed to be a downside?
auric tesla armor gives immunity to it
this kinda is basically suggesting an exo weapon ngl
I've tried using debug and if a debuff is given to a player directly and it's hardcoded into a weapon, it still gives it
weapon crafted with Auric Ore
oh
although i kinda like the idea of extreme melting in exchange for a major drawback
glassiest of cannons
I have posted my suggestion and expect blowback but i stand by every word now that ive seen what it can do
ok if skeletron prime alone can lag me out of my game
i dont want to see what infinity can do to me
terraria.exe has stopped responding is what
I dont think it should be removed, but yes, a warning is great
even a warning doesnt stop you from misclicking when you try to trash the dangerous item
i would say that would be a good idea
What about a charge up for the item?
really anything to ensure that if its used it's meant to be used
Why not add, like, a 90% chance to not use ammo to Infinity?
Instead of the whole 'it keeps firing' thing?
Idk
Like, the original infinity doesnt do that soooo
Maybe even make it shoot like a concentrated stream of bullets that wave side to side
"Infinity" looks like a joke weapon tbh
5 minute use time
Thats cuz it kinda is
rename it the RNGesus blaster
shoots for a random time between 30 seconds and 1 second
you can shoot it every 30 seconds
When I heard of the Infinity from that post, I assumed it was a harmless 5 minute usage for like 50 damage with 1 pathetic bullet, I didn't expect it'd be some insane computer chugging item
It's the Rare version of the shredder.
Oh cool Infinity
Looks like something I can use with my Rubber Mortar Round inventory
on my chromebook too
fellas can we do a tally of the number of weapons ever suggested and then tally the number of weapons that actually got enough stars, let alone implemented
As far as I recall, no weapon suggestions have ever been implemented
(If you exclude the Great Sand Shark crew)
Plenty of em have been delivered, though
Cryogenic Staff is another, actually
It was originally a suggestion
but the real reason it got implemented is because Cooper became a dev
Nightmare Firework
Post-Brimmy/Skele rogue weapon
Throws a dark crimson colored firework, that flies up at an angle of 45°.
After flying up to 7.5 seconds or hitting a block or enemy the projectile speedly throws himself into ground and on impact with blocks erupts with 'SEH' noise into nightmare-colored chaos flame shockwaves, that damages entities.
🛠 : 5 Soul of Fright + 5 Essence of Chaos + 20 Red Rockets @ Demon Altar
Why:
- Rogue weapon with unique behavior, that would be good crowd controller.
- Other non-consumable weapon for Early-HM.
- More chaos-themed weapons.
speaking of wep suggestions
Early HM rogue is pretty strong already, isn't it
But one crowd control weapon is Titanium Shuriken. 
i don't really think Rogue needs more weapons for that tier
You say 100° angle
but the image shows about 45°
100° would be slightly behind you straight up, if the floor is 0°
also "Having a reference to NKG would be cool" falls under "Reference for references sake" imo
Fixed.
actually by that logic shouldn't that be 135deg
Thank you
depending on direction I guess 
it's already in there?
"Any suggestions whose only reason for existing is to be a reference to something else."
@earnest raptor thats already a thing
Blame me for lack of attention


It's okay if the thing is a reference
but it can't just be a reference
If it has an actual purpose then it's good
yea, which is as they stated "reference for the sake of reference"
I might make a suggestion of a more obscure weapon, maybe a Scattergun (No, not Scout's Primary from Team Fortress 2, but a Laser Shotgun) that fires bursts of energy in a shotgun spread, this can be obtained after killing Astrum Aureus and can drop from any Astral Infection enemy
After that, I do not think that weapon suggestion is a good idea.

Sors says that no weapon suggestions have been implemented
Proceeds to post an idea for a weapon suggestion literally the message after
Tries to say that suggesting weapons is a bad idea

I like that astral counterweight idea, and the idea of new later game yoyo accessories in general
Like, eventually leading up to a post moon Lord upgrade to the yoyo bag
If no suggested weapons are getting in
Then I think something should change about suggesting weapons rules
i don't think that no weapon suggestions will ever be implemented, i think Sors means that none have been implemented so far
Ye I get that
Do y'all like my Scattergun idea?
I see no reason to this existing as it fills no gap, there's a mass variety of ranged weapons for ML
what about post ML?
same goes
dang
Disseminator, Infinity, Planetary Annihilation, Astreal Defeat, Onyx Chain Blaster, Shredder, the list goes on...
Infinity shouldn't be in the game for how much it can kill a Processor
Would it be difficult to code an accessory that makes a chain lightning effect between projectiles?
while not exactly clear, the tooltip "Bad PC" and shredder sprite does give it away
Or is it just difficult in general with summons
depends on chain lightning
the only kind of Chain Lightning effect I can see is the massive IQ weapon that is Vivid Clarity

I was kind of thinking of maybe an occasional arc of lightning between summons
summons 
mechworm for example, yes
@ashen warren that reason isnt good enough tbh
Well it was annoying to complete it on accident
What i didnt know killing plantera in modded would count!
its only an achievement, it doesnt matter. it doesnt change the game in any way possible
Well i guess
and why is it important?
what a time to be alive
I can also delete the achievemnet
Also today i spawned the eator of gods and it spawned 10 wierldy but it was an epic fight
^
@lavish cloak love the name
Haha, Thanks! I wanted to think of a name that has that similar ring to Ballistic Poison Bomb but even better
I just want a Post-ML Bomb weapon man... the seafoam Bomb and Ballistic Poison Bomb are so fun!
Idk if it might be better to stay with the abyss/water theming for the bombs but criticism is welcome and suggestions for the weapon are too!!
@ashen warren where's the "why"?
also what does it do
@noble turret ayo this boi want some bigga tiddy
^
a) what do you mean by variant spr—
oh
oh no
i was joking
what a time to be alive 
@ashen warren add a reason why
most of the armor sets do have female armor variants though
not uh
not what he meant
he meant uh
variants of the female sprites
(bigga tiddy)
what
bruh
then what about the elementals
owo they already have variants?
have you ever gazed at the brimstone elemental
what
devs have better things to do than appeal to your pathetic fantasies
fair
wdym
alot of the armors already have female variants
respriting the characters themselves for bigga tiddy takes time, effort, redcode bullshit, has no purpose, doesn't improve the game at all, is indulgent, and honestly i could go on but basically CEASE
as for the armour sets... there's no room for improvement.
(also it's hard to do that at such a small res)
They mean female versions of what
armor
they didn't say 'female armour variants'
oh
they said female character variant sprites

eyeballs, specifying, yes
okay imma just vanish
yeah “character” could mean alot of things
i assume the player character
god slayer, mollusk, silva have female variants
not about the armour
they mean the actual
character
terrarian tiddy not big enough
Like, body types?
Aren't there already female sprites and stuff ingame
I'm a bitt confused by that suggestion
XultroniX maybe you could make your yoyo a higher progression stage than shimmerspark then
Mmhmm
instead of outclassing it
Ok
like make it use mech boss souls
I'll change hellstone to hallowed bars
or that
Yeah shimmerspark sucks
Thomas thinks red’s throw is good
it is
it's the best you've got for the tier
ninja'd twice 
then buff shimmerspark so you dont have to use a godawful yoyo without projectiles
or use a actually good melee weapon
Luxor + Valk/Red intensifying
imagine having to hit your enemy with a weapon and not rely on projectiles
it is on par for twins afaik
I've actually never gotten Red's Throw tbh
by that logic, all yoyos are bad because you have to be close to the bosses
terrarian
also spamming luxor memes with yoyos of all things sounds lol
atleast the yoyos with projectiles give you a little bit of flexibility
you still have to be relatively close for the Terrarian to do anything
luxor + red's can kill DAY destroyer in 2 adrenalines
all thanks to the power of death mode adrenaline
imagine no hitting a boss
nerf adrenaline
It was gonna be nerfed but redcode didnt like it
ah yes
good idea! thanks red
Redcode
if they were to nerf it death mode boss health would need rebalancing
unless they want every fight to last 4 minutes
Not everyone gets adren 24/7
You miss the point
We dont use rippers when testing
So it shouldnt take that long
Because rippers just annihilate some bosses in mere seconds
then buff the hp of those bosses a bit
doing p2 death mode DoG without adrenaline sounds like a fucking slog
if you are playing death mode you should be good enough to get it every now and then
what bosses are getting melted anyway
Buffing something based on adren is really bad
then nerf adrenaline but also nerf the hp of bosses like DoG
Because everything would take at least 2 minutes using adren
You cant just pretend it doesn’t exist when balancing
No nerfing rippers >:c
no it was buffed
Uh no
how was it nerfed
decreased resistances
it inflicts whispering death now and it got an hp boost iirc
yes but it got more hp overall
Theres this tiny little things called resistances
It took half the time when those got removed
Which weapons did it resist?
18k dps from dark spark -> 54k dps; judge for yourself I guess
well if you arent using one of those weapons its just a buff
yea

nor was dark spark touched at all, so I see no grounds in not using dark spark as a sample
So yes, dog was nerfed already
Why of course
Why would removing a general resistance not affect all weapons?
resistance reduction applies to all weapon
like the DR of the body segments was reduced?
No
Overall resistances on everything
Piercing, increasing DR if you hit too often, things like that
it just “resisted” everything
ok
my point still stands about p2 DoG in death mode i think
it gets almost 2mil increased hp from rev
Doesnt death adren let you skip like half of p2?
If you use it well
Or just aim well
With glass cannon dark spark I skipped around 20% with one adren
“aim well”
Well when the tail flies away from banshee hook and i cant catch it i cant really aim at all
but if it doesn’t fly away it does alot
Thats why you dont chase the tail smh
i use adrenaline when head/tail is exposed
As would everyone
If you run alongside him, aiming aint too hard
If it enters ground phase while midair it speeds up a ton
Then just turn around
You can literally just shoot backwards and the head will eat the projectiles
So i dont see how its unreliable
It doesnt do what?
DoG entering purple phase makes it to fast tbh
it doesnt fly straight towards you in a straight line the whole time
It does if you lure him well
Uh
Eventually it flies in the air and the back down again
Well it happens to me always so idk what you doing

Its not gonna happen on passive phase ofc
By then just aim upwards
Actually, i have a video with that, but its pre nerf
Let's be real here, the only post-Cryogen yoyo available in the mod until you beat Calamitas is the Shimmerspark
Red's and Valk, the two vanilla dev throws, are both post-Cryo because of how Treasure Bags work and they perform pretty well for their tier.
...that being said, I certainly wouldn't complain about a post-1-mech throw (or maybe a Chlorophyte throw?).
they still are bad

shimmerspark probably could be buffed
melee struggles pre plant and the yoyos dont help
The Shimmerspark, from my experiences, is...lackluster performance-wise.
It looks cool as hell, don't get me wrong, but there are absolutely better options for the tier it's obtained.
(The YinYo in particular, despite being a tier below the Shimmerspark, shines much more against e.g. AS and Destroyer thanks to the piercing projectiles it spits out.)
i feel like the overall dps of it would be higher than red’s throw
its 38 base dmg vs 70
But it shoots projectiles that are doubled by yoyo bag
im not sure how it wouldnt do more
I-frames.
they pierce?
Projectiles still give immunity frames the same way the main throw does.
Thus, the projectiles can interfere with the actual yo-yo's ability to deal hits.
/does a search
The fired stars can pierce one enemy but will not go through walls.
Yep.
¯_(ツ)_/¯
make yoyos ignore iframes

bruh speed
Gamer speed
Wrong.
Not all piercing lowers iframes.
Luminite bullet-like piercing doesn't.
Meteor bullet-like piercing does.
This has been my ted talk, see you next week. 

So which one does the Shimmerspark have in terms of stars--
Because from my experience it seems like the Shimmerspark's stars do give i-frames, mitigating the main throw's DPS.
deus is being moved to post cultist correct?
he has been moved to post cultist in latest update
oh
Rebalance post planterra:
After one or two playthroughs everything from planterra to deus blends together. There is pretty much no reason to fight any bosses besides golem and cultist other than just wanting to. here are a few changes I came up with to fix this.
Move Chaotic ore to post ravager: reaver armor is supposed to be used for 4 fights, but is only practically used for 1, and is entirely skippable as golem is a joke. Moving chaotic ore to a bit later in progression would give reaver armor more use.
Either nerf levi or buff reaver armor: If ataxia armor was to be moved to post ravager, then the levi fight needs to be easier. This fight is supposed to be fought pre golem, as the gear obtained is too weak to be used later. Nobody in there right mind fights levi before golem because of the difficulty. nerfing the boss would make it fit better into progression.
Heavily buff cultist: cultist is in a weird position where the lunar weapons he unlocks are very helpful against deus, but make any bosses pre cultist super easy. This wouldn't be an issue if cultist was strong enough to require gear from goliath or fishron to beat, but as it stands cultist can be easily defeated right after golem.
Buff goliath weapons: goliath is meant to be fought pre fishron and deus yet the weapons it drops are pretty much worthless against at least fishron in my experience.
If there is anything wrong with my suggestion as I have yet to fight new deus so I may have some information incorrect, please ping me in #suggestions-discussion
Thoughts?
i am open to any criticism
this is already in #suggestions-discussion @hearty ermine
He's gonna post that in #suggestions-voting after getting feedback here first, Saice
True Paladin's Hammer (melee) may be considered useless. There are much better weapons the moment you get it like Blade of Enmity or True Biome Blade
True Paladin's hammer is a very good weapon

okay but if thats the case, why have the part about pinging him in here when its already here
Because he's gonna post that in #suggestions-voting after getting feedback here first
in which case
the channel link will make sense
another flames debuff...
I say this because as it is now is kinda weak against SC and it would be strange to not have it because there is a different type of fire debuff through all game progression other than post-Yharon
i wouldn't be opposed to giving photovis a buff

or another possibility is that RNG just hates you
because I'm totally gonna risk being at half health when the boss shows up
RNG hates everyone tbh
do you think there is a need for more rogue pre boss weapons?
i got a jungle themed one
Oh and also @civic pond if I zerg it's a bit harder to count how many titans Ive killed
PING
jungle preboss is bad
oh
@ionic flicker look at this
it won't be that expensive
still i think increasing spawnrates is kind of unnecessary
!wiki photoviscerator
The Photoviscerator is a craftable post-Moon Lord flamethrower. It rapidly fires a stream of green and purple exo flames that have a very long range, can pierce infinitely, and ignore enemy immunity frames. It uses gel as ammunition, and its flames inflict many debuffs onto hit enemies. It has a 90% chance to not consume gel when used.
When the Photoviscerator's flames hit an enemy, they will inflict the following debuffs:
Exo Freeze (0.5 seconds)
Elemental Mix (2 seconds)
Cursed Inferno (2 seconds)
Frostburn (2 seconds)
On Fire! (2 seconds)
Ichor (2 seconds)Its best modifier is Unreal.
astral titans are something else but not astral titans
not enough flame debuffs tbh
plus its already underpowered anyway
no daybroken
or nightwither
nightwither is op
photo is a little weak for its tier
Bumble the increase in spawn rates would only be limited to that awkward area of time between defeating the cultist and defeating astrum deus
ngl
yeah
use zerg for like 10 secs
For me it would probs only slightly alleviate the whole counting issue
damn looking at the DS wiki made me see that this suggestion is gonna SUCK
or you could zerg for 10 seconds
@hollow saffron They're named Atlas
ok how to make a rogue weapon for deserted scourge
don't because scourge of the desert exists
pre scourge you have crystalline so unnecesary
u sure
Crystalline, Wulfrum Knives, and SS boomerang exist
ah i thought there are only the last 2
and crystalline is post EoC
SSB is decent for eye of cthulhu
o thought it was there
But finding diamonds was hard af for me
use the extractor m8
Wulfrum Knives are good for the dry worm as well
I only got the crystalline after I went throguh an entire stack of silt
and I died 5 times for that extractinator, silence
post-cryogen melee
i don't think so
post cryogen doesn't really need melee weapons
Post-Cryo melee has plenty of options
post-cryogen melee against aquatic scourge
clam crusher, dao of pow
Clam iirc
ark of the ancients
clam crusher was useless tbh
then you're not using it right

ark of the ancients is good tbh
i don't think any classes need any more weapons at any point of the game tbh
clam crusher yeets worms into the next dimension
isn't that post mechs
i beat calamitas with it then instantly upgraded
if anything, i'd say something about the subclasses
@bitter drift I beat skeletron prime before cryogen
ark of the ancients requires 1 mech to be killed
lol
how do you use it then
Smash them in their face over and over
iirc aim away from the enemy and let it pull itself through enemies
it will deal 2.5x damage if launched into the air? oh it didnt do that when i played melee



clam crusher needs jack all for IQ, I can use it
clam crusher is bad? excuse me?
i guess i wasnt using it right 🤷
@radiant meadow to be honest tho i had more consistent damage with the ark 🤷
consistent? yes
ark attacks consistently
but it takes like twice as long
🤷
consistently BAD aha gotem
no u.
that doesn't make clam crusher a bad weapon
noo uuu
Termi I never said inconsistent DPS made it bad
It just requires a certain technique of usage
plus im not good with flails anyway
there's a thing called practice
But ya said useless? 
solar eruption intensify
Atlix when I played melee the Clam didnt have the 2.5x damage thingy if thrown into the air
aldr I used the terratomere
solar eruption hot

you did say "Clam crusher was useless tbh"
CD hot
CD cold*
and clam crusher always had that 2.5x dmg thingy
smh

CD is hella cold
well then Im just bad with flails ok
Okay fine dragon pow is hot though
yet you associate yourself with rapidly sexing fluffballs
here is something that i question in calamity
endothermic energy: exist
upgrade to cryonic weapons/armor using endothermic energy: doesn't exist
still better than dragonpow

d-pow is gonna be better anyway
totally not biased
good point aldr
DP > Ataraxia iirc
it's adir
glass cannon god slayer 
there doesn't have to be
it's just seems so obvious to make said things yet there is not a single suggestion for it
sure, let’s oversaturate frost moon as if it doesn’t have enough stuff already
not my fault that you have suggested EVERYTHING before we even started to talk about this type of weapon
North Pole upgrade iirc
name?
elemental lance 
ah lol
also no it's not it

me ngl

did you beat yharon with it though iirc
i quit that PT early remember
mfw virtually every late-game weapon has a flames debuff, or even just debuff in general...
...that then gets no use because everything that doesn't die in 5 seconds anyway is immune to it.
That seems a little
to me--
why would they even be immune to it
its not like tiny ass flame debuffs make a huge difference anyways
Not even really referring to flame debuffs specifically.
Debuffs in general are pointless on late-game weapons because you can count the number of them that are actually useful against late-game bosses on your own two hands.
Or at least, to an extent, pointless.
the only true debuff i ever repeatedly use is ichor
imagine using debuffs in calamity
Ichor is the best debuff in Terraria tbh
dur
and the only
who doesn't love reduced defense
Betsy's Curse exists too but who actually uses the OOA Tier Three weapons
like what is the point of debuffs when the first boss of the mod is immune to 99% of debuffs
Betsy's Curse? Sorry, I don't speak Immune to: all debuffs
hueh
this just makes me sad
Desert Scourge
Desert Scourge.png
Statistics
Type Boss
Environment Desert
AI Type Worm AI
Max Life 2,300 / 3,680 / 4,240 / 8,160
KB Resist 100%
Immune to All debuffs except:
Exo FreezeShellfish ClapsEnraged
i think a lot of debuffs should be either buffed
Friendly reminder that DS, the first boss of the mod, is vulnerable to all of three debuffs.

Friendly reminder that basically every post-ML boss is immune to any debuff obtainable prior to them and then some unless it's Ichor or Cursed Inferno.
ya pls tell me how debuffs are useful in calamity
ya
Before evil islands were a thing or smth idk lel--
isn't this whole debuff thing the entirety of the reason why biome blade is effectively useless
#buff Debuffs
smh Biome Blade, this is why Ark of the Ancients doesn't visit anymore.

when i first got the biome blade i thought it will be viable, NOPE
Debuffs are the Biome Blade's main mechanic.
and debuffs are useless
Yet it does virtually nothing by the time you reach the Omega Biome Blade or so. 
YEP

#buffdebuffs
Sorry for being offtopic
But a #lore-discussion made me realize how little "infected" enemies are in the Astral Infection
Iirc the only enemies that actually look like enemies from elsewhere are a Sand Shark variant and arguable the Astral Slime
Imo that should be worked on somehow

or maybe they're uber infected
Cryogen? Immune to Glacial State.
AS? Immune to nigh-everything, including Crush Depth.
Plaguebringer Goliath? Immune to Plague.
Just a few examples.
beyond the point of recognition
also Hadarians
So do I.
some have a good reason
^
It's the Blade's whole gimmick. And yet it makes the Blade nearly useless against many of the biome-specific bosses.

that is stupid
how about instead of debuffs it gives buffs to the player instead
?
not sure how that would work
but its better than fighting cryogen with glacial state
Ok, I guess Hadarians
And if you really squint Novas could be infected Demon Eyes
Still not much tho imo
probably chaos
worms not being immune to debuffs 
or prov with holy flames

imagine if DoG was prone to demon flames

combine that with its 100+ segments
demon flames?
you'll get like 250k+ damage per second
lol
I question why provi is immune to wet


she'd probably just burn the water away


evaporate instantly
New change: Wet does considerable DoT to Provi--
slime gun new meta



have all eye enemies be vulnerable to crying
tbh it'd actually be interesting if Wet did DoT to fire-related enemies
It would be.
but who uses crying
Oh yea teardrop cleaver
also me

Teardrop Cleaver upgrade line and friends question mark?
i doubt it

na m8
also Statis' Blessing
temporal sadness scal

nohitting is about to be revolutionized if scal doesn't move
I guess I just get annoyed at so many bosses being immune to so many debuffs.
so wait
Because it makes the addition of several debuffs to late-game weapons and the Biome Blade line as a whole completely pointless.
Give Yharim temporal sadness when he comes iirc- oh wait
desert or aquatic scourge is immune to godslayer inferno
I'm happy that the weapon sprite that I spent hours on got some attention

I guess I just get annoyed at so many bosses being immune to so many debuffs.
wait I? and SO MANY?
do you mean WE and ALL? Thomas

I guess? o3o
debuffs are just there I guess
doing nothing
the flame debuffs are cool and all but eh
And before you say "but muh DoT to normal enemies!", allow me to point out that any normal enemy that isn't immune to debuffs late-game is annihilated instantly anyway.
a debuff doesn't HAVE to be DoT
We nEed mOrE
ichor is like the best example
temporal goddamn sadness
That's the other thing. A debuff does not need to be DoT.
Yet all the debuffs that anything important inflicts involve DoT. 
slow Ichor exo freeze

week
or isn't DoT for once
Debuff that reduces enemy attack strength.
Debuff that reduces enemy accuracy.
Debuff that replaces Ichor late-game for all I care.
Debuff that does literally anything except DoT.
i was think of a DoT debuff for frost weapon
enemy accuracy? that is the most double-edged sword thing I've ever seen
enemies shooting at random can be more disastrous
I'm just giving examples.
fair enough
Not saying they're good examples, just examples. 
frans no
twins and prime will be way worse that way tbh

Twins + accuracy reduction = commit die iirc--
imagine if scal's hellblasts were random


^
What have I done--

ok back to the topic of biome blade please
it's a thing
how do we fix this poor excuse for a weapon
topic is over
come on
It certainly exists.
thomas you did nothing
i did everything
Biome Blade is getting a buff next update
23 - Buffed Biome Blade because somebody got it nerfed to high hell many updates ago. - Done
it need an everything buff
It needs a rework.
^
^^^^
the whole biome gimmick is nigh useless
Either that, or boss debuff immunities seriously need to be toned down.
agreed
i was thinking as an example in the ice biome lets say it inflicts cursed inferno
scal being prone to cursed inferno still makes me laugh to this day
it's okay, those flames are cursed
where do you get these
and look like vomit
and clams
oh yes taunt exists

what have i made
Demonshade enrage; the inescapable
good question
ok bumble doge WHERE DO YOU GET THESE
THESE
a debuff that does 6 damage per second against a boss with 10 million hp maximum
awesome right?
especially when there's a debuff that completely outclasses it right next to it
So you mean to tell me a god-slaying inferno can't hurt Yharon, but the blood of gods that shouldn't really do anything can.
Ya ThAt sEeMs aBoUt RiGhT

Yeah i dont get why yharon is immune to DoT debuffs
🍆
they wouldnt be too powerful vs him
you're telling me that scal is immune to every flames debuff ever, including post-ml ones, except cursed inferno?
sure
SC is weak against curses, EXTREMELY weak against curses to be affected by Cursed Flames
wait yharon is immune to them?
same with scal
yharon is immune to a lot
oh man
this makes 0 sense to me
lovely
most post-ml things are immune to a lot
yharon’s summons are atleast affected by elemental mix and whatnot
@distant gyro what about shred, the inescapable
Yharon is immune to everything except the evil biome debuffs, Shred, Demon Flames, Enraged, and shellfish claps hahaues.
literally nothing during scal fight is though iirc
ew shred
boss rush iirc
who even uses shellfish claps
except it actually HURTS
Soma prime
you telling me the perforators aren't immune to confusion?
Somatron
Yea but BR bosses are immune
Shred is the one DoT debuff in the game that actually matters late-game.
...and yet both SCal and BR bosses are immune to it.
nanites are like the most irrelevant thing i can think of
What is even the point of DoTs if everything is immune to them
You see what I mean about these debuffs being relatively pointless--
exactly
Nano bullets exists?
it's just weird that a LITTERAL PILE OF FLESH can be confused
ok but really
confusion is the most pointless debuff
a debuff does NOT HAVE TO BE DoT
and hurt you more then help you\

flask of gold meta
Confusion would be pretty neat, IF YOU COULD CONFUSE ANYTHING
See the thing of it is, Confusion requires special code.
So in that case I can see why it's just counted as an immunity.
Basic fighter ai and flying ai is affected by confusion
But things with custom ai probably are not
bats
It's in the case of things like FUCKING SHRED that you have to wonder why bosses are immune at all--
what weapons even inflicted confused
uh
All i can think of is bee keeper
hell if i know

dao of pow i think?
melee weapons with nanite flask
Brain of Confusion, Dao of Pow, Bee Keeper, Nano Bullets, Flask of Nanites.
you mean probably only for the goblin army
there are also enhanced nano rounds
yeah pretty much
i forget those exist
wait what are those
For the most part, they have virtually no debuff immunities.
I forgot to update discord, I'm big dumb
The only consistent immunity is Confused.
ML is only immune to Confusion
bosses should only be immune to debuffs that affect their movement
that uh
doesn't look all that good
because of all them segments
worm bosses should be immune to all debuffs imo
and that was because it was super easy to break
And it's because worms + debuffs = pain to work with/balance.
DoT stacking on every segment would be too strong
Maybe the head and tail could be affected though
AND EVEN THEN, the Eater of Worlds is affected by debuffs despite being the same type of boss.
fuck destroyer period
i think the destroyer was affected by ichor at one point









