#suggestions-discussion
1 messages · Page 658 of 1

I literally just said it

5 minutes ago
.
we have plans
hMMMMMmm
look like 5 posts above that

when you were there yet you weren’t there
tbh skeletron needs more weapons
needs more weapons as drops*
Terrarion Armor
Post-Plantera Rogue Armor
Set Bonus: When you use a Rogue Weapon, there's a chance to fire a Seed projectile that explodes into damaging Thorns that linger in the air, despawning after four seconds. The chance to fire this projectile scales the higher the use time of the Rogue weapon, meaning that slow weapons are more likely to fire a Seed.
By pressing Armor Set Bonus, you activate a special ability named Wrath of the Jungle. This ability greatly increases speed, Defense and Damage Reduction and sets the Critical Strike Chance for your next Rogue attack to 100%. This effect lasts for three seconds, disappears upon taking damage or using a weapon and has a thirty second cooldown. While Wrath of the Jungle is active, you do not gain Rogue Stealth.
Reason for this suggestion: Post-Plantera is the part of the game where most classes gain class-exclusive armor sets, although Rogue doesn't, leading to Rogues having to use Reaver Armor every time, which feels a bit boring in my opinion. Also would help making Rogue feel like more of a developed class.
skeletron is a vanilla boss, so it's not really a high priority thing to give more drops, if planned at all
skele itself doesn't need drops
is that a text wall i see 
as Brav mentioned, it unlocks a shit ton of equipment for the player
they're just posting their suggestion for feedback, no need to get upset about it
so the set kinda resembles the mechanics of The Bee I guess
I kinda like it ngl
well, Clothier's Wrath is hot
it makes sense for rogue to get the same treatment as the other classes, besides melee
yeah its a good drop if your lucky
^
(And they both are quite unique)
@golden kayak more variety is almost always good.
and then there's too much variety
the variety never stops
who tf made a weapon called the Dragon's Fury and didn't make it a TF2 reference 
nobody caare
There is no such thing as too much variety. +3+
early hm yoyos 
too many astral-themed weapons could be redundant
literally every clusterfuck tier of yoyos
I think all that should be added is a proper drop pool for the astral bosses
swords
good
such as?
maybe true caustic edge also
floodtide is fine
“Fine”
i mean
...yeah you've got me there. -3-
im just saying
Literal crafting ingredient
Flarefrost is weak I agree
isn't that the shark sword
yes
crafting ingredient.
Storm Saber is alright at times, but is usually underpowered
Early Hardmode yo-yo variety wouldn't be such a problem IF HALF OF THEM WEREN'T COMPLETELY WORTHLESS INVESTMENTS--
early hardmode vanilla yoyo's are literally all the same to me
honestly just increase the dmg of them
they just look different
I could definitely look into a flarefrost buff
see if I can get it to Absolute Zero levels of power, maybe slightly weaker
Also i found out abyssal flames deals the same damage as daybreak?? 
flarefrost uses hallowed bars though
it should be compared to the other hallowed bar swords
catastrophe claymore
excalibur 

ark will usually be more powerful, but I'll do some test later on
mhm
it looks like it is
Ofuk one moment
Btw is there something wrong with having daybreak buffed/ having more weapons inflict it?
maybe chlorophyte + living shards
I like the idea of new class specific armor sets
unless that’s too much grinding
what daybroken bumble?

because as far as i know abyssal flames and daybroken are the same
rip
yharon drops use it i know
maybe have daybroken be able to stack on enemies? like how daybreak works
atleast some do
yeah
ok what does abyssal flames do then
Applying the debuff multiple times increases its damage
ngl for the tier you can inflict it at it sucks
abyssal flames is just like brimstone flames
But on enemies it also lowers some defense
eh
"massive" damage
if you want to buff daybroken then consider the weapons that use it currently
thats why i also said have more weapons inflict it instead as an alternative
I like the idea of new class specific armor sets
Yeah, more unique and class-specific armor sets instead of these one-size-fits-all sets--
helmets 
they have unique set bonuses atleast
that too
yes I’ve had an idea for like upgrades to the post plantera/golem class armors crafted with the mats from the sentinels
I mean that's not really the point--
The point is that it gets boring to craft the same like 8 or 9 armor sets over and over for each playthrough you do.
yeah I agree
Yea
who cares about armor though
uh
m e
weapons are cooler


Weneed an early hard mode rogue set more than a post plant one
Slime boi armor just won't do
Daedalus is fine
I think he means pre-Cryo
Statigel is fine
Yea
I’ve already suggested a pre-Cryo Hardmode Rogue armor set a few weeks ago too
That would only really be used for one boss unless it has a very good set bonus that brings it on Daedalus level so you can decide between them depending on what you prefer
Mollusk gang tbh

Honestly why not just add hardmode ore helmets for rogue and summon
@tired haven Pearlbearer set?
he made a suggestion to add an armor
Yes, pre-"hm boss" rogue armor set
ohok
it's already sent but I smell it never being used

@humble pike what about daedalus and reaver armor?
@radiant meadow Sorry, I forgot about those armor sets, I apoligize for my mistake.
@signal prairie about the cosmic rapier suggestion, "More weapon options for SCal" doesn't really cut it. There's already 6 available options which is more than any other class has to offer.
What I mean by "More options" is more viable option. Currently, only 1 or 2 weapons provide solid, consistent, and high DPS at the same time.
dragon pow and ataraxia are getting buffed next update
there's no point in adding more options to create viability if the issue is that the existing options are weak
it makes more sense to buff what isn't viable (assuming it should be)
I was trying to put together sprites and weapons for every class that are good against Scal and keep a string going with different weapon suggestions that are provided a placeholder/official sprite. Not every day do you see a suggestion with a sprite. And The pow and Ataraxia have their different strong suits, like the pow is unmatched for crowd control and Ataraxia can wipe opponents that get too close due to it's large size. imo, each weapon has a strong point and a weak point, those weapons weak points are single targets and Scal is a single target.
Doesn’t ataraxia just suck in general
Ataraxia is beastly close range
But so is exoblade, while not sucking at range
Wiped 65% on a 10 times health DoG with a single Death adrenaline
Ataraxia's damage comes from close range, Dragon pow's crowd control is unmatched
And Exoblade is Brimstone Heart Destroyer Supreme
ataraxia and exoblade fill very similar niches tbh
Haven't tested the Ataraxia's Damage against the Brimstone Hearts yet
you can delete suggestions btw
New item! Silva’s essence.
Only drops post-wof and by any enemy in the abyss,
Uses, used as an ingredient for biome solutions, Example: Silva’s essence + 5 jungle seeds = 50 Dark green solution.
This is merely a concept and suggestions are welcome.
perhaps your example should be of a vanilla solution
Dark green solution is already a thing in Lufiafk
So you can create solutions regardless if you can afford solution
Calamity makes solutions cheaper
idt solution not being affordable is ever an issue
Money should never be a problem in Terraria
You dont need that much
And guwa, in Lufiafk dark green solution converts stuff to jungle solution
and rev and defiled increase money drops
^
I thought it’d be a neat idea
Instead of constantly having to move the steampunker around
Ehh, I think it's cool, but it's much easier to move steampunker.
Just change a bit of code, whereas your idea would require sprites and more code
I mean, moving the steampunker is easy as buying a house

It's free real estate
I want a reason to go to the abyss other then cool shit
Something that drops there that can help you long term
Sorry I haven’t been far
Ikr I wouldn't be able to suggest this but apost dog Silva boss at the very bottom of the abyss would be cool as fuck
I thought depth cells were only used in making of the abyss suit
Also what if Silva armor required Silva’s essence
!wiki depth cells
yea that will do
whats tenebris
a hardened plant block in the abyss
also as you can see by the page i linked, abyss materials make a ton of stuff throughout the game
they aren’t underused
@hollow idol
Ohh I thought there wasn’t anything Silva related in the abyss
silva is in the abyss
We never see that in game
It was dark as fuck when I was down there
All I could see was chests and glowy fishes
maybe get more knowledge of the area which you are suggesting more content for
bruh
Planty Mush isn’t included in Silva’s recipe. It’s only use is life fruits unless you mean using tenebris to have it spread to planty mush
Rogue helmets for vanilla ores would be nice imo
If only so and I'm 110% confident I'm the only one who has this nitpick the mod fits slightly more into vanilla
It tends to do it's own thing a lot
Which isn't necessarily a big deal
But I feel like there should be a little more stuff that actually looks like Terraria
All there is now iirc is the Plague enemies and the Shockstorm Shuttle
Again
I doubt anyone else sees this as a problem, and I don't expect it to ever be addressed
Just speaking my mind, is all
Yharim is gonna be a boss Eventually™
Okay that suggestion is legendary
You could make a religion out of this
no don't
I can and will

is that a troll
hey @hexed ore 
draedon and yharim are planned bosses
Suggestion: make him check the fuckinh pins
i don't get why people suggest things like "Add this thing that we already know will be added in the future"
200 stars
you know, there’s a bunch of pins you could read

they have suggestion guidelines
It's cool just remember next time
No harm no foul just a simple mistake
@hexed ore
Oh my god
Amazing
So much bruh momentum that it’s going to propel me to mars
What was in these suggestions? I missed them.
So fishing post-ml got 90, mourningstar "move" is at 75, i got 45 with flamethrower (seems like I will not get there).
star counting isn't what I meant 
I dislike the idea of "variety" for SCal, and dislike new post-Aureus rouge weapon.

what's RIV
And Rouge helmets for ore/hallowed in hm does not seem all that much nessesary, but they may be a thing to balance slow paced player's experience.
Rare Item Variant
So, what would you say about this?
@ionic flicker
What a suggestion 
exo-type weapons are not really allowed
is that a what's the purpose of that one?boss suggestion of sorts
I believe this should be extended to auric tier upgrades
good
and that is one very outdated sprite
this is... happening 
I try it steer clear of Auric-tier weapons tbh
@ionic flicker Overcomplicated weapons such as exo-weapons shouldn't be suggested
@ionic flicker so, apart from the not having used this channel to get feedback before jumping straight into the deep end with a balloon stretched around your face for a diving helmet, are you uhhh
not going to address anything that comes about as a response
(you had to ping him twice eh)
The first one was like 5 minutes ago just give it a sec
I reeeally do not think they will do this 👀
"I try to steer clear of Auric-tier weapons tbh"
You suggested an auric tier mage and melee weapon earlier 
ooba googa
Dragon's Fury doesn't take Auric ore so technically, it's not an Auric tier weapon
Guess when Auric Ore generates
it's auric-tier, not auric-series
auric tier means post p2
so, it is an auric tier weapon
that's like saying ataraxia isn't auric tier
post p2 and pre scal*
If you really want to get technical about it, you could say that things that dont require Auric Ore isnt Auric Tier but I'm tired af and not thinking straight so
i think there's some room for improvement regarding this — a nod to the old exo and its legendary status would be neat — but if he's going to continue posting in the channel (updating the suggestion with the image) while being pinged and addressed in the discussions chat and doing nothing to address the gaping flaws (including ignoring three pins and two points of the suggestion don'ts), should it just be de-starred?
@humble pike Maybe you will delete suggestion?
And so will I i think 
Why would they delete it?
"Edit : I forgot about Deadulas and Reaver armor sets, I apoligize for my mistake, Please ignore this suggestion."


It's a bluecheck so
s'fine if they keep it
somebody who did know about that and decided to suggest it anyway got to the star req in the past
let's not do that please
Wut
Was anti-ManaSickness potion suggested before? Now that im thinking about it i may look like a fool with this one 
I don't think so
I just suggested something
@ionic flicker

Because lore wise Exoblade is Draedon's weapon, so it would be nice to have a variant with the old sprite because it matches his design
Smh my head
The problem is the complicated function you gave to it
his design is subject to change
And also, it was NOT a redesign, it was the old sprite
And future boss content is in don't"s.
there's a good chance that the current auric tier weapons will all be post draedon
Seems like we need a suggestion about renaming Suggestions to Suggestions_read_pins 
or at least, most of them
That's been done
so, the current Exoblade would likely be post-Draedon
if were gonna be filling up empty bottles using rainwater, at least allow the water to actually spawn and lead to flooding

it's not that hard to code pretty sure
I was wondering about that
There is a change made to the world when it starts raining right
Why not to make you get bottles with acid during acid rain?
pins:
use this channel beforehand
give a reason
for the love of god use this channel beforehand
don'ts:
no complicated auric/exo tier weaponry
no content suggestions regarding bosses yet to be implemented
this drae-based exo-post with no forewarning:
I think you can just have a recipe do a rain check
Was gonna add that to the suggestion @golden kayak
And bottles with acid are for potions. LETS DRINK SOME ACID
bottles of acid could be used as a material for some stuff probably
A quick suggestion, shouldn't Heavenly Gale's tornadoes have a separate Invul Timer?
Because it causes most of the arrows to miss
@radiant meadow NPCs and crafting stations do that, so that should not be a problem questionmark?
other than the teal ones
I'm not really sold on the idea of crafting water bottles in rain
But placing bottles in the rain and then having them turn to water bottles would be cool
yes, gale tornados have a separate invulnerability timer

I can check the source real quick, but they should have separate counter
The tornados do indeed have a separate invul timer
I will check it now, i didn't use my ranged character for about two months so maybe the dev team fixed it?
However, none of the other arrows do
So it's possible that the other arrows are taking up the invul frames that cause the orange ones to miss
teal arrows do
oh ffs you're basing this on something you remember from two months ago?
haha yes

I'm checking it now, wait a sec
these suggestions are big iq
And you're right, teal do also ignore i-frames
it'd be better if you did a bit of prep and contextual scouting around before throwing ideas
Wait till TMod is initiated
like, you know, the pins, the mandatory don'ts, and the actual game itself
@hollow saffron Is Bloodflare not Tarragon's alt?
it is
@hollow saffron and omega blue completes the trio
it doesn't all have to be one-to-one counterpart mapping
ah actually I guess Tarragon is pre-polter and the other two aren't
they're still supposed to balance each other out mechanically even if the bloodflare set has higher rogue stealth max
polterghast can be fought anytime post moonlord though
green, blue, and orange exo arrows don't pierce
You could specify a bit that you mean Pre-Polter
so they shouldn't cause i frame issues either I think
and it is post provi because bloodstone is needed
Progression-wise Polter is after Provi though
There's an alternative to Auric Tesla 
oh yeah what
nobody:
linear design ouroborosing itself:
I think he means Demonshade
as an alternative for the Boss Rush
although auric is kinda the only option for SCal
yes
Silva for like speedrunning memes
I still think there should be a second set of post-Yharon armor
Just
Auric Armor
Nowhere near as powerful, but much easier to obtain; maybe made with just Auric Ore and Soul Fragments
^
or just keep abusing silva's light speed
YO what if you used silva light speed + burden brog
maybe use omega blue armor and alternatives to the other base armor sets for auric
maybe like "restored statigel armor" or smth like that
Perhaps
Which omegaboss is slime? Idk the name.
When is goozma supposed to be implemented?
Here, ALL of the arrows missed
far in the future
I think there should not be any lategame gel-related armor sets if not (it's?) His ones.
The orange ones don't pierce
yharim post scal?
Inventory is disrespect 100 tho.
theres a pinned message in #calamity-mod-talk for the future boss progression mackcub
thanks
Here, a blue arrow missed
@golden kayak I use extended inventory, so a mess isn't really a problem
i wasnt talking to you?
i think a “true statigel armor” would make sense given the prominence of statis in the lore
Actually, it's a good idea as a counterpart of Tarragon Armor
maybe twisting nether could be used to craft it
Why would you use gel for armor when you can use it for flamethrowers 
since statis’s clan was associated with signus
if it doesn't happen with just calamity enabled it's not a calamity bug so howsabout you uninstall the rest and try again
also twisting nether is underutilized compared to the other sentinel materials
Maybe made from Phantoplasm and some new ingot
it would be p nice if you could like upgrade signuts drops to a statis esque standard
"ingot"
there shouldnt be any new materials for it
^
yeah we have enough mats to work with here
Twisting nether+cores of calamity+phantoplasm
combined with regular statigel armor
i might make this into an actual suggestion later
coc aren’t exactly nessecary but maybe like more purified gel or smth
maybe purified gel
purified gel is already used for the base armor
also i usually trash statigel armor after i get daedalus armor 😳
adding more is redundant
yeah that’s fair
cores of calamity are easy to slap on a recipe to flesh it out but idk what else to use
Bars of life?
actually that sounds better
just an idea but maybe murky sludge or whatever it’s called
uH
The only possible problem with getting it later is Hellstone bars lol.
thats not p u r i f i e d
Bars of life would sound cool
Tbh it should be something that fits in to the lore
i dont think it needs more slime based components
yeah okay
just purified gel should be good for it
also would we want to make it post provi or post signut?
the recipe already has the twisting nether for the lore aspect, so the other materials should just be to make it have value
post signus
post signut
Okay
currently twisting nether makes one weapon after beating signus
also the original statigel armor was created using the essence of the slime god
so yeah purified gel
So technically you could get it before provi if you fought signus first
technically
but it should be post provi and post signut imo
bc brealor used tarragon armor
signus is connected to statis’s clan though
braelor*
no
having braelor and statis have their armors at the same tier would be lore wise fitting
ueilbloom bars?
maybe combine the ninja belt with the leggings or chestplate and have it include some of those effects?
somewhat
bc they got power from silva
Yes
twisting nether + uielbloom bars + original set i guess
ueilibloom already has an armor
Guwa
Think about it
SIlva's main source of fauna was the jungle
Uielbloom spawns in the jungle
thats a bit of a stretch
there is a silva armor though
to be fair, bars of life aren’t used in any armors besides auric (which is a mega set anyways)
If you do not add anything post-Provi you will be able to get it just after Signus, won't you?
It should be post provi and signut
It will be post signus
ok
if you want to get it pre provi you could
i will myself
ok
I wont
I’ll leave it to you guwa
im not at my pc currently
I think it should be post-provi too 🤔
Sentinel drops do not need post provi materials
this will be the same
seadragon, mistlestorm, etc.
@cobalt lotus yharon will peace out at 10% if you havent beaten provi and dog
It is not a Tarragon armor level then.
yeah but it does that regardless before phase 2 anyway
it will be a sidegrade
what about what it does for you? Like what would be the advantage over tarragon rogue set? Assuming they’re about the same tier
uH
i am deciding what the set bonus and rough stats will be atm
Yeah
probably mobility related
And for pre-Provi each class has unique set tho.
Okay
maybe some set bonus to dodge an attack
since ninja
and standing still makes you invisible
Should I make a suggestion to have counter scarf and asgardian stuff dashes to take priority over others
or is that a thing now
take priority over like statis belt or solar flare armor
Do not steal Statis's belt and rogue's stealth mechanics
it probably will be a more glass cannon oriented set like omega blue
maybe the set bonus could give a free dash that isnt bad
maybe you can summon a statis clone of yourself that diverts attention for a few seconds and compliments a glass cannon playstyle?
^^^ When you press hotkey
statis literally wiped out half an army in one night
25%
oh yeah sorry that probably
Can yharon drop only 1 omega healing potion?
uH
like is that possible
bruh
says he drops 1-15 on the wiki
yeah was wondering if that was correct
armor gives a free ninja dash that can be overridden by other dashes and also has maybe a smoke bomb effect on it
should that be raised?
and one other offensive bonus
maybe while dashing you get a damage bonus?
offensive bonus: you become shadow'
reducing enemy aggro and increasing damage
this effect is increased at night
lul
Tbf rogue is getting an expansion so the new stealth overhaul might change stuff around
"Do not add stats to your suggestion".
i think it will be an all class set
i dont plan on specific stats
maybe each dmg type gets unique effects
okay would you use all helmets in its crafting or just one of them?
yharon should drop 5-15 healing pots
Any headpiece
Wiki says 1-15 @radiant meadow
then I'm changing the wiki
sick bro
nice
ok im bouta head out
didnt get opinion on this before:
Should I make a suggestion to have counter scarf and asgardian stuff dashes to take priority over others
or is that a thing now
take priority over like statis belt or solar flare armor
when i am back the sugg will be out
priority stuff is weird tbh, some people might want those dashes for some reason or another
counter scarf already takes priority
perhaps have it be determined by where you place it in your accessory slots
I still think this Statis armor should be both post-Provi and post-Signus.
same @golden kayak
signus without providence drops could be difficult due to dps and damage taken
You first wanted to make a Tarragon set alternative tho.
And pre-Provi does not need any alternative sets.
1 for each class is 112% enough.
This is Guwa's idea tho
Tarragon alternative kinda makes sense more than fragment/xeroc alternative.
And since i have no clue about the lore I will not complain about it being slime.
the other items crafted from sentinel drops do not need providence drops
the armor will be the same
I do see your point, but I do not like it from gameplay side.
Actually there are a fewof post-sentinel items that need another boss to be killed first
mistlestorm, dark spark needs provi and polterghast to be killed, the dungeon staff upgrades require polterghast to be killed
In any case, it is your suggestion, do what you want with it
It seems like the Heavenly Gale bug was because another mod
But i found another that is calamity only
It is not a bug then 👀 ^^
Elysian meteors from drataliornus sometimes just phases through enemies without causing damage
with that many projectiles do you really expect every single one to hit
might be iframe shenannigNs
Does it make a difference
just sometimes

here too
I-frames are a thing, do not think this is a bug.
It supossedly ignores I frames
And also Elysian meteors are non piercing
you can see the trail of these projectiles, so no, they didn't miss
If I-frames are actually ticks then MAYBE fireballs are just too fast.
lower velocity
Can you?
I mean, can you change velocity of projectiles?
you can
@terse sundial Do you know about i-frames and i-ticks?
I know a bit
we should prob take this out to somewhere else if it isn't suggestion related
I think if it was frames then at constant 60 fps you would have died from anything and even from slimes with DB on, but you do not (you are knocked back but i am sure it is not like 1-frame thing).
Yeah.
probably best for Calamity talk or gen talk, pick your poison ig
Make it so that if the player was in the Underworld in the Boss Rush before the Wall of Flesh spawned, do not teleport the player.
why would you do boss rush in the underworld
I put my Boss Rush arena there apparently

Another suggestion: make it so that Storm Weaver doesn’t decide to just wander off and despawn.
thats already gonna be implemented
It is fixed.
ok
Maybe not in changelogs tho.
Because Storm Weaver moves so fast at times it enters the despawn radius
I am speed
Reduce Storm Weaver’s speed in phase two
that's not why it despawns
despawning will be fixed soon
@terse sundial Would you kindly pm me after getting info on db or writing somewhere in chats and tagging me so I can read it?
@smoky wagon have you posted it yet
you would know
I don't think that's what he meant

True Statigel Armor (post-Signus)
True Statigel Hood:
1 Twisting Nether
7 Bars of Life
9 Phantoplasm
1 Any Statigel Headpiece
True Statigel Armor:
2 Twisting Nether
10 Bars of Life
14 Phantoplasm
1 Statigel Armor
True Statigel Greaves:
1 Twisting Nether
8 Bars of Life
11 Phantoplasm
1 Statigel Greaves
All armor pieces are crafted at the Ancient Manipulator
Stats: An all-class armor set (includes +2 minion slots) with lower defense than Tarragon but slightly higher offensive boosts and boosts to jump height and speed
Set Bonuses:
-A ninja dash which lets the player dodge through attacks like the Counter Scarf. Stat boots and a 15-second cooldown are given upon a successful dodge. Equipping any other dash item overrides this dash.
-Emit a smoke bomb cloud upon being hit, which gives a short boost to movement speed, horizontal and vertical wing speed, and deals moderate damage to enemies inside the cloud.
-True melee strikes have a 33% chance to inflict Whispering Death for 3 seconds.
-Ranged critical strikes have a small chance to spawn a exploding cosmic mine which slowly drifts toward enemies and deals 300% dmg of the weapon that spawned it
-Magic attacks have a chance to fire a cosmic fireball which deals 50% dmg of the weapon that spawned it
-Rogue attacks spawn cosmic kunai blades as they travel which home onto enemies and deal 33% dmg of the weapon that spawned it
-A Cosmilamp summon which takes no minion slots will be granted if the player has 5 or more minion slots
Reason:
Considering Statis is a legendary warrior who alongside Braelor stood against the forces of Yharim, it feels strange for the closest thing to an armor set befitting him being relegated to pre-HM, especially considering the placement of Tarragon armor.
Twisting Nether is a underutilized crafting ingredient and it would make sense for it to unlock the true potential of the Statigel armor, considering Siguns's relation to the Statigel clan in the lore. Also, more armor set variety post-ML is good considering how linear the armor progression currently is, and this armor set is oriented to feel unique from Tarragon by sacrificing defense for increased offense and mobility.
long af
I like
i had to make it two posts
im going to finish formatting then post it
i will need a mod to remove stars from the first part
-50 defense on true melee hits?
its just true melee hits in general
i might increase the duration
maybe 10 seconds
Why would you need it to have it for longer if you inflict it anyway.
And you do not shoot.
If you could fix this that would be good
also the bot will automatically remove the star from the first post if you double-post quick enough
yes i am working on that
And I still think that this should be also post-Provi. Or at least harder to get.
i like this suggestion
@smoky wagon a 'why' and its functionality would likely be appreciated
yaha
You didn't fix the formatting
ok for me it looks fine
.
I thought this was a mobile-only thing
I know
doesnt depend on window size
Damn Discord just sucks a fat one I guess
so is this similar to omega blue armor then?
Can you re-format the recipe like this, to save space?
True Statigel Hood:
1 Twisting Nether/7 Bars of Life/9 Phantoplasm/1 Any Statigel Headpiece @ Ancient Manipulator
True Statigel Armor:
2 Twisting Nether/10 Bars of Life/14 Phantoplasm/1 Statigel Armor @ Ancient Manipulator
True Statigel Greaves:
1 Twisting Nether/8 Bars of Life/11 Phantoplasm/1 Statigel Greaves @ Ancient Manipulator
yes
But... it is.. not.. Tarragon.. tier.. ehh. Nvm.
It's pre-Polter
A ninja dash which lets the player dodge through attacks like the Counter Scarf.
rip nohitters then
It is pre-Provi.
Tarra's post-Prov, this is post-Signus
both of em are pre-Polter
immediate armour ban
@proven tide done
gottem
ah that's better
ah, now it fits on-screen
so what if we changed the luxor's gift to split its projectiles with every projectile split the base weapon has
crystalline luxor's isn't ass and fires twice the projectiles instead of +1
might make it actually mean something with any weapon that isn't the mycoroot/cosmic kunai
"split"?
luxors is good enough
That doesn't apply to a lot of weapons
but it applies enough to make it remotely viable
@smoky wagon very good!
thanks
luxors + cosmic kunai = yes
haha yes 120k dps
I guess it could be useful in saving up a slot but then again, that dodge can be a pain for nohitters
overall, I like the idea of another set pre-polter
I'm not entirely sure about this but iirc, determination breaker doesn't negate the first frame of the dodge so it doesn't entirely work or something among those lines
I could most likely be wrong on that if any other nohitters/devs are willing to correct me
ech
you can cheat in an extra slot for determination breaker if you want since it doesn't affect nohits much as long as it has no modifier iirc
Uhhhhhhh
Thoughts on this?
Suggestion
Buff the speed and homing range/accuracy of Undine's Retribution, and maybe buff the mana cost. In my experience, the spears act rather erratically, more often homing in on me than nearby enemies, unless I'm right next to said enemy.
they home onto you when there are no enemies
the homing should be very strong when enemies are near the cursor
Mmm... alright, lemme check again, then.
eh imo there are already enough post provi pre DoG armors @smoky wagon
already have 3 full sets
so?
thats a large portion of the game still
5 bosses and boss refights also
post polter is sort of a different tier anyway
I STILL think that it should also be post-Provi, because for pre-provi we have enough armor sets.
Ah, yes, let's have more one-size-fits-all armor sets to get bored of after 2 playthroughs. 
Because we sure don't have enough of those already.
cough cough every armour except omega blue
I think there are plans for armors that are class specific
idk when they are planned to be released or anything
omega blue > demonshade
omega blue is a one size fits all though
right now, xeroc armor is the only one that isn't all class, or has multiple helms
And even then, at least to me, Xeroc armor feels less like a rogue armor and more like a classless armor? Or at least that's what it feels like it should be in my eyes. My opinions are weird though so take what I'm saying on this with a grain of salt.
it used to be a classless armor
that's why it spawns different projectiles when you use non rogue weapons
but all the bonuses are for rogue

bonus mana and minion slots have been since removed I believe
adding one post-ml class specific armor when no others exist makes no sense thomas
you absolute bafoon
make one for each class
Then you make more for the other classes.
yes let me make 4-5 armor set suggestions for post-ml
not everyone has a google doc where all of their ideas come true 

pulls out clam crusher and swings it menacinginly
then im afraid i must enforce the law
Profaned Goddess armor set
RIV of Tarragon armor
All pieces at once drops from Providence with 3% chance
Profaned Goddess Headpiece
35 defense
Temporary immunity to lava
Cursed inferno, fire and frostburn converts into increased life regeneration
50% decreased movement speed in water and honey, but 25% increased movement speed in lava
6% increased damage and critical strike chance
Profaned Goddess Shell
42 defense
8% increased damage and 3% increased critical strike chance
+2 life regen
+50 max life
Getting hit increases damage reduction by 15% for short time
Profaned Goddess Leggings
33 defense
35% increased movement speed, speed bonus decreases if health is lower
4% increased damage and critical strike chance
150% increased jump height
Set bonus:
You emit a massive amount of light
All weapons inflicts empowered holy flames
Pressing Armor Set Bonus contain you into shell, that negates completely any damage, but frozes you in place and disables minions
Increased enemy spawn rates
Burning enemies have increased chance to drop heart
Any ideas?
Guardians is pretty easy
?
the suggestion that just got suggested
making anything drop from the Guardians
10% increased cold weapon dmg
Now see I'm tempted to give the Guardians some miscellaneous drops, but like.
I'm 99% sure they're never getting any.
they are like the cultist i think
supposed to be a gateway to another boss
while providing relatively little challenge
Changed.
All pieces at once?
Hmmmmmmmmm
All boss RIV can be obtained from treasure bag
ah
RiV armor sets seems really impractical
Unless every piece of the armor was guaranteed to drop together
I mean even then i still think crafted armor sets are better progression wise
Otherwise it's Warframe all over again where you keep getting the fuCKING CHASSIS FOR YOUR NEXT FRAME OF INTEREST WHEN ALL YOU NEED'S THE NEUROPTICS--
😳
Don't mind me.
Basically giving an example as to why having potential "RIV armor sets" drop all pieces at once is the best way to go about it. 
If they're separate you just rack up like fifty helmets before getting the chestplate or shoes. 
Low drop chance, but all the pieces drop at once.
Already is, do you read my suggestion?

I'm mainly just making a point.
gdi
Profaned Goddess armor set
RIV of Tarragon armor
All pieces at once drops from Providence with 3% chance
Profaned Goddess Headpiece
35 defense
Temporary immunity to lava
Cursed inferno, fire and frostburn converts into increased life regeneration
50% decreased movement speed in water and honey, but 25% increased movement speed in lava
6% increased damage and critical strike chance
Profaned Goddess Shell
42 defense
8% increased damage and 3% increased critical strike chance
+2 life regen
+50 max life
Getting hit increases damage reduction by 15% for short time
Profaned Goddess Leggings
33 defense
35% increased movement speed, speed bonus decreases if health is lower
4% increased damage and critical strike chance
150% increased jump height
Set bonus:
You emit a massive amount of light
All weapons inflicts empowered holy flames
Pressing Armor Set Bonus contain you into shell, that negates completely any damage, but frozes you in place and disables minions
Increased enemy spawn rates
Burning enemies have increased chance to drop heart
On death you will erupt into massive flame tornado
Reason:
- RIV armor would be interesting addition to concept.
- Armor that resembles Provi and her abilities.
- Alternative to Tarragon; this armor trades offensive stafs for defense.
i will blow both bandwagons up with TNT


💥
its relatively pointless
keeping
I wonder how small materials can actually be
Because for the old Eye of Extinction recipe
You need to get 2500 of each moon essence
oh wow
How small are the Endothermic Energy/Nightmare Fuels?
thats quite a bit
yea farming™
Small like, size-wise?
Yeah
What's that have to do with how much is required for an item?
It’s just a silly thing I thought up of
add farming to make playthroughs longer without adding content
They're both about 36x36 pixels
Because Eye of Extinction is like a 3rd of the size of the player
And 2500 of each forms of them
Those have to be microscopic in order to be crafted into that size
haha yes imagine thinking that creation is additive
I mean
eye of extinction forms a minature blackhole condensing all that essence into a spot the third the size of a player
We’re either actual giants in this world or everything is microscopic
like steve we hold cosmic power and can remove the space between atoms by moving something into our inventory
or alternately, you just put a piggy bank in a fucking piggy bank and admit that size and compression mean nothing while you idly fondle with your newfound infinitely-dense boar toy
You say that but when we try and use a katana before you’re supposed to you’re unable to
Things in terraria are a lot smaller that we think.
Terrarian can hold in their inventory more that 49k platinum ingots.
49950 ingots (50949 if you include the trash slot) to be exact, and 3996 coins of an unknown size, along with armor, accessories, and equipment
tungsten is the densest element in terraria i believe
all those ingots would probably cause a blackhole
Wait a minute
also you can hold a piggybank and a safe that each have slots
What’s the largest thing you can make in Terraria
I believe Sword of the Multiverse, let’s use that
It’s HUGE
Takes up half the screen
+tungsten enchant from fargos
And you can fit like 50 in your inventory
Depends on what's considered largest
+150% size
With all those swords
cannonball can stack i think
I highly doupt you can code a flag that checks the average size of nearby NPC houses, but if you could it would be great if NPC Calamitas, once implemented, had a quote regarding how this is just an above ground dungeon if all the NPC houses are just small cells
yo did discord literally just change their formatting to reddit's?
"gey"
hm
gey
wow alright
||no u||
it's in the name 😤
Breh
yes.
ironically the fps there seemed lowest when you were just sitting in your menu lmao
anyhow
maybe re-post it with a recording that includes the fps?
eh, idk how to add an fps counter
hold up... isn't there a steam option or sth
press f10
Was my suggestion fixed/suggested before?
It was so stupid. Eye spawned 3 times in one night.
Had 3 destroyers in one night.
And I even missed the third one so when it spawned at roughly 4 am me and all my NPCs died.
I have never had much random boss spawns at night tbh
Only 1/2 throughout my entire game.
(So I mean it would have despawned anyway even if I stay alive for these 30 seconds)
Idk, i play flamethrower & Death and struggle farming gel and watching me dying bc I have no ammo is really frustrating.
(Eye spawns)
it's a tribute to TotalHalibut
Mmmm it’s a dedicated item
would be hard to get that removed
I mean, It's nigh impossible to obtain, if you obtain it early it just ruins your playthrough because it far outclasses anything up to and including post ML bosses
removing a tribute to a late man would be kind of weird and disrespectful in a sense
And by the point you can obtain it it's just useless
its an overpowered easter egg
there’s no specific “point” you can obtain it
Tbf it’s your choice if you use it and it’s so astronomically rare anyways that it’s barely a problem
no one is forced to use it
even with endgame equipment, halibut is still just as hard to get as with post-ml gear
I mean, the only reasonable way to get it is post-polter but is useless against DoG
or Yharon
once again, no one is forced to obtain it
So then, why not making it a post polter weapon only and raising it's drop chance and slightly buffing it to make it comparable to other weapon on it's tier?
that was suggested before
because it is an easter egg
its a meme weapon by design
its not meant to be a serious weapon
oh, sorry anyways
I didn't know it was a tribute
I though it was just a meme weapon

IWhy not remove Halibut?
Tribute to one of Fab's favorite streamers.
You can't remove piece of someone's soul from mod.
Overflo-Yo
Post-Duke Fishron Yo-Yo
When this Yo-Yo hits an enemy, there's a chance to spawn a mini Cthulhunado that lingers in the air and damage enemies for five seconds. If a Mini Cthulhunado appears while the user is riding the Cute Fishron mount, the Mini Cthulhunado will fire Sharkrons at enemies.
Either dropped by Duke Fishron or sold by Amidias after Duke Fishron has been defeated.
Reason for this suggestion: Trying to use Yo-Yos Post-Golem is quite hard, as there are only two post-Golem Yo-Yos in Calamity, both of which aren't very viable. Also, Duke Fishron is a pretty challenging boss, so having more rewards for beating him would be nice.
thoughts?
I only want to see something different than nadoes for effect, but that's mostly eccentric point
Duke definitely needs calamity drops
Actually I think if yoyo would leave a trail of bubbles that could be pretty cool
(homing or not, no real matter ig)
how about this:
when thrown, it leaves a homing bubble trail, and upon enemy hits it has a low chance to spawn a mini Cthulhunado
tbh i feel like Post-Golem Rogue is already pretty strong







