#suggestions-discussion
1 messages · Page 655 of 1
Im not sure how it works, also, im pretty sure people often make more than 4 layers
Around 7 layers at least i think
And well, normal mode arena is huuuuuuge, so it could get even worse there
Please keep this to talking about suggestions
right sorry
is there a bumblebirb pet yet
no
dammit
@vital jungle no
@proven tide why?
- will be pretty crazy
- some will literally contradict each other
example : PBG - Increases flight time, Ravager - Decreases flight time
ah

ty
basically
|——————that suggestion—————|
| |
———————| the whole point of lore items |————————>
they're designed that way specifically for the player to have to weigh benefits and losses against proggressively-more-difficult inventory management
I mean, a lore compendium similar to the 1.4 bestiary fashion wouldn't sound so bad
info-wise, not effect wise
but if you include the fact that they actually give benefits then it's a clusterfuck
exactly
plaguebringer vs. ravager items
"oh no, I dont have enough inventory space with STILL most of my inventory, a piggy bank, a safe, and possibly other forms of modded inventory"
this should be put on the donts doc
don’t forget the defender’s forge 
Giving Yorai's spell that advantage might be a bit weird considering it's very random to obtain
it'd make more sense for deific amulet and rampaart of the deities to give light level
Actually yeah now that I think of it why don't the Deific Amulet and Rampart of Deities increase Abyss light level?
They inherit the Jellyfish Necklace's bonus, and the Necklace does give Abyss light level.
storm weaver is getting fixed in the next hotfix @vocal grotto
shouldn't despawn; I believe skeletron is a vanilla behavior
siren despawning though is just annoying ass
siren in general is an annoying ass*
I see. But the AI for vanilla bosses are almost certainly changed in BR. The despawn range can be too
skeletron isn't that bad at least
it just wastes some time but it's not like he despawns at low healath
But he does from time to time--
Edited to not include SW


If I had to make a suggestion that is related to
-Modern/futuristic technology
-Being able to function with a power source like an internal reactor or an engine
-Not being fantasy-like
-The use of science/chemicals rather than magic
What would be the first thing you'd think of? Just think of anything, maybe I'll try to find something related to it.
Before we continue, what exactly do you think the idea will do to improve the mod?
If I don't have anything, I can't think of how it would improve the mod
honestly first thing i think of is Draedon and Exo stuff
Eh, Exo stuff are in the don'ts
I think they mean weapons
yeah that’s fair
Because of the complexity of endgame weapons
But something exo themed isn’t nessecarily against the rules but I can see where the apprehension comes from
Post-Draedon furniture would sound interesting, but I imagine programming a power source would rather painful
if you want to be safer perhaps plague stuff.
Well, it's your idea
post-SCal/Draedon furniture is an interesting idea
it feels unlikely outside of trophies and music boxes though
I know Fab doesn't really like programming stuff like that tho
Furniture is one of those things that is really neat, yet a pain for a lot of reasons
exo furniture sounds nice, I’m thinking of like an exo campfire that gives unique bonuses but that might just clutter arenas more
what doesn't he like programming, furnitures?
Yeah. Tile coding can be a pain in the ass
Ah, exo weapons, ok
Code, sprites, putting it on the wiki is all not that fun
Because they're aesthetic and feel a bit like fluff, when he could be doing things like working on bugfixes, weapons, ect.
yeah
Furniture sounds like something for more... fleshed out parts of the game
post yharon doesn’t have that much content at this point
I've already tried to suggest vehicle themed mounts, pilotable mechs, a Tesla Rifle, even a pet version of Neil Armstrong...
maybe when the new guys are introduced it would be more worth advising
Post-ML in general is...
...lacking, to put it simply.
Eh, depends on what aspect tbh
I agree I feel like it needs more exploration
It feels very. Blank.
yoyos
flails
Don't you get me started on yo-yos and flails post-ML--
only 2 flails because yes
both post devourer
Repeaters?

more post moon lord enemy and biome buffs would be cool
0 pretty sure
repeaters exist
Yes repeaters
idk, not too familiar with repeaters
There are 5 meaningful post-ML yo-yos and three of them are specifically post-Provi.
Eh, repeaters, bows, all the same to me
pretty much
We need an exo repeater
What if God said
It makes sense
In the words of Roverdrive:
"Don't write suggestions just for the sake of writing suggestions
Make sure there is actually a reason to have what you're suggesting"
Auric repeater
funny
Hmm interesting suggestion
Bowguns.
Mmm, guns
Gunbows.
pretty much
me like boom boom shooty bang bangs
...fuck it, Bowgun sounds cooler.
A pistol that shoots bows
Nechw, that would actually be nice I think. Shinobi infiltrator could recieve it, since Valhalla technically has melee covered
Oh shit, indeed. There's literally almost no dart gun
Pretty sure changing vanilla armors of a certain damage type into rogue is a Don't
Yes that’s exactly what I’m thinking about
Guys exo consumable rogue weapon
oh really.?
but these are like the most irrelevant subclasses of weapons
It's certainly possible, but ehhh
sorry didn’t see that
damn
Same deal as this
mmmm I see
I'll reword it to include equipment and not just weapons

alright I still like it but okay
There are 2 vanilla armor sets that were changed to rogue already tho
fair point
Obsidian and one other
But armor is not weapon, right?
Spartan Armor
Because those armor sets had no type
i think its called (??)
Gladiator
Gladiator*
I still agree rogue needs more armor diversity especially in hm but that’s kind of a different topic
Yeah I remember hearing about that
"Soon"
excited for that
Me too
well...when I hear "soon", I hear "don't expect it to come tomorrow"
yeah I think that’s a given
Yeah of course it'll take time
Many new weapons and armors and such are gonna take a bit to sprite and program
I can sprite
stealth is getting reworked too I believe?
remember my Prime Mech?
I can animate as well
fun
(no offense Dovah but that mech could use a lot of improvement, especially to fit in Terraria/Calamity style)
Remember when stealth was like free 200%+ damage?
Reason?
That's been suggested
ah, okay
I do agree to some extent, separating out the evil bosses
but
Fab disliked it
for some good reason
because it'd require a fuckton of retesting
mmh...they could be pre-mechanical bosses
and reprogramming the bosses to fit better in hardmode
@polar dock Gonna need you to elaborate
Was it hard to rebalance Aureus and Deus so they could be fit for Post-Lunatic?
ooga
isn't it 1/1000000?
Oh
Aren't they supposed to alternate versions of the opposite evil boss? Like perforator -> EoW and HIV Mind -> BoC?
To a loose extend anyway
they are
hiv mind 
Yup
Halibut cannon is op on purpose, dont think it’s getting a nerf
I personally am more into the sci-fi stuff than the fantastic stuff, that's also why (as you might notice) I don't suggest melee weapons, armors, etc...
The point of the item is the ridiculously low drop rate
If you happen to get it very early, congratz you can blaze through the game
but it's very hard to get early, very unlikely statistically
Well, why not make your own mod with those ideas?
Then learn it! Coding is a wonderful skill to know
I personally learned it by looking at tutorials on the internet, books, and by experimenting myself. Once I got the basics down, I started to research my complex things, and still do
do something other than modding first to learn the basics, then get into modding
that’s how I learned
(I mod minecraft)
I'm just not made for coding, I don't have the motivation either
and that’s fine
All I can do is to make a sprite, suggest it with stats and reasons and hope that the public agrees
Neither did I. I had someone force me to do it, and that created the motivation to continue.
I've been forced into it...it did not improve things, so I dropped the case
I'm telling you, I don't have the motivation for it
Then be a spriter and hire coders
I don't think it'd be a good idea to hire coders either...
whatever, that's leading nowhere
All I can do is to hope I can convince people to have more sci-fi stuff in Terraria, especially when it comes to pilotable mechs...but that'd be dreaming for someone like me.
I can't code, I don't want to either. I can do sprites of course but I don't want to put myself into troubles by hiring coders, mostly because I'm jobless.
Terraria's cool and all, there's guns, a Martian invasion, explosives, space-like stuff, even a Cyborg NPC, whatever. All of that, it gives a balance between the fantastic stuff and the modern to sci-fi stuff. But I always thought there was more fantastic than sci-fi, and I'd like to see it rebalanced.
moving perfs and hive mind to hardmode is something I absolutely disagree with
there's like no place for them to go in progression
They fit more being with the worm and brain
and the brain and perfs are closely connected lore wise I believe
Yeah, Perf parasites off the brain iirc
And they go, hey, that human looks yummy
“Unfortunately, their new host is you”
Small human at least 5 feet tall
Gigantic megaworms spanning several meters
unfortunate for them

they gon starve
Just eat the crimson itself tbh
Terry needs to go fix that lore he made
Well, Crimson is the corpse of Cthulhu
But it’s also dirt and rocks
I don't know if eater and hive mind have any connection
Dunno tbh
Eater and hive mind are separate entities
eater is opposite from hive mind tbh
One’s a bigass devourer
eater is boring, dumb worm fight, and hive mind is amazing fun fight
The other is a bunch of corruption creatures forming a cluster
just like pretend eater is like king of the corruption or something and slaying it caused chaos in the order of the community making them form the hodge podge of whatever hive mind is 

Diseased soup

Eater of worlds
Check the Corruption lore item
Eater of Whar
no its literally just a fat diseased fucking worm
But is it as fat of a fuck as it is in comparison to the dadvorerer of chads
that is kinda what you're supposed to do
cultist has a message that alerts you to deus
atlas are like super buff so killing them should be noticable
also if you pay attention, atlas get a buff post cultist
"Astral titans have been imbued with the power of the Star God" ?
Also a variant.
But Plantera creates glowing pink bulbs
You know where you’re supposed to go
But you don’t know how to summon the boss until you figure it out
You find plantera’s bulb for plantera, you kill atlases for deus
With Plantera, it a lot more easier.
it's trial and error
Atlas is like doesn't have much connection with Deus.
It's something that's... Interesting. Plus I can see some newer players seeing that message and going to check it out instead of brushing over deus
Tbh it should be something different than killing atlases
Atlases are kinda like the biome's miniboss
titan arm is post aureus
it's obsolete by the time you reach cultist
also like if you beat Deus, you have to use the Starcore
Tbh it should be something different than killing atlases
Also an idea. Could be interesting idea after message from Lunatic Cultist see in Astral Infection a small worms, that after killing will summon a Deus.
like ??? maybe?
An enemy that spawns and, when you kill it, flies into the sky
Then deus spawns
Having a new post cultist astral enemy that stands out would be much less vague than killing 3 atlases
and self-star
@hollow shell my unprofessional and distracted ass ain't prepared for this, please save me
That is an interesting suggestion
Honestly, fair enough
(I don't know enough about Gilded Proboscis or DoG to judge whether his claim is legit or not)
i did it earlier, its legit
bloodflare armor + GP, you just dive into DoG and heal 200~ per second
I see.
GP heals 1 every hit (it hits every frame), Bloodflare melee heals 1 to 3 every hit
2 to 4 per frame, let's average to 3
60 frames per second
3 * 60 = 180 health healed every second
Checks out.
I dont know if it has to be a rare version of itself, but I think it may be in for some kind of nerf
i think the easier nerf would be to reduce how many times bloodflare can trigger in X seconds
maybe gilded doesn’t hit every frame? That might help too
There exists a lifesteal cooldown in Terraria's code, but both GP and Bloodflare melee bypass it.
It'd probably fix the issue to make at least one of them obey the cooldown
Yeah that might be good
the Proboscis? it used to be a viable(and very risky) DoG killing weapon, being able to heal almost 200 HP by getting the full thrust off of just one segment is a great utility, that isn't even considering hitting multiple segments.
now it just doesn't do enough damage, i only use it for the healing utility.
cough Elemental Axes cough
I guess thats one of the reasons its my favorite summon weapon
cuz its the one that actually tries the hardest
i think almost all calamity summons do it
any examples?
anything tempest staff, almost anything phm, mechworm
these are some summons i can name off the top of my head
the clouds literally dont move but ill take mechworm
i mean mechworm is mega dum, but makes up for it with sheer strength
when the mechworm is actually on top of an enemy or boss, that said enemy will melt
mechworm is a dumbass but at least it doesnt endlessly fly to the left
@ashen warren they were made tediously annoying to dodge iirc
if you dont shoot them they wont fly at mach speed towards you
they also get destroyed on tiles
use that to your advantage
most else say aureus is fairly easy so 
im kinda finnicky about it
Aureus is easy, but man are the spawns so annoying
ok who made the remove sentinels from DoG fight entirely
Fina iirc
well i dont see that as a good suggestion
the first battle should be intense
the first battle does have sentinels
tbh i prefer it when the sentinels are part of the DoG fight because they atleast drop hearts
they dont do that anymore to make farming faster
and makes it so that the wow factor of seeing the sentinels doesnt become stale
why is this a suggestions convo?
dunno
yeah lets move this to #calamity-mod-talk
anyways i dont see the suggestion of removing sentinels all together from the fight as a good thing
im just gonna read more suggestions now
I think there was already a discussion about that
And you dont rly need hearts once you already obtained post DoG gear
@ashen warren You just gotta lead them into the ground, that's how you beat them
@signal prairie postML bosses already reduce effect of ichor greatly, so there is no real need for that change
"ichor is good nerf it but make a stronger variant" 
gilded itself without bloodflare cannot heal off doggo's body segments
gilded checks for canghostheal whereas I believe bloodflare true melee strikes does not
I mean, the fact proboscis is probably first no iframes weapon at this point makes it fairly good with bloodflare
Banshee hook also ignores iframes
but idk if the healing from gilded would let you actually tank
I don’t really see why Ichor should be nerfed
it shouldn't
ichor nerf would require like a rebalance of all hardmode and pml weapons
“Nerf Ichor”
“Make a new and upgraded version specifically for post ml”

cursed inferno affects bosses the same way so why leave it out?
wh
with dr, yes but its reduced dr compared to ichor
cursed inferno is already "balanced" 
Tbh cursed inferno being inferior to ichor in vanilla is a vanilla issue
I believe cursed inferno also decreases the dr the same as normal on post ml bosses
Dunno how big the brains of the balancing team at relogic are, but
It’s a 5% reduction as stated on the wiki
that's only for prov and yharon
oh really? hmm interesting
polter and scal a different reduced effect and ichor is superior to cursed inferno
doggo is immune to both 
it's all listed on their wiki pages
guess I just didn’t bother to read through polterghasts and scals
kind of just assumed thy had the same effect
what's the point of nerfing it if to not affect post ML bosses if u just want to add another debuff that does affect them
So people cannot just use everglade/golden gun/ichor flask for it ig
But like, that's not quite healthy decision imho, some items should be viable throughtout the game
halibut 👀

Viable, not gamebreaking lol
Heart rapier can kinda tank DoG still
Just gotta be smart about it
Although it would deal shit damage against him
but it cant because you cant lifesteal from body segments
and even then the contact dmg is too high to facetank
proper spacing may allow players to literally face tank every other attack
and it also wasn’t specified what mode this player was on
that’s fair, he gets more attacks second phase though, even though I’m sure you know that
@ashen warren They were 
tbh Aureus Spawns aren't that bad to dodge if you know how
you've just gotta trick them into slamming into the ground
yeah
I treat it like dodging radiance’s light orbs
Not many played HK though, but yes, dodge them like Radiance's orbs
Make it so that the Hive Mind / Perforator Cysts will only spawn in the underground corruption / crimson before EoW/BoC is defeated.
Why: If you make an arena for EoW or BoC, you usually stay in the same area of the arena, and if a cyst happens to spawn in the arena, then good luck not shooting it or not dying to the Hive Mind while fighting the EoW, especially since both are quite tanky and you will likely be trying shooting the boss a lot.
You can just walk away then walk back and it'll be gone
Annoying to do if it happens to you a few times but it's not that big a deal
what if you got loads of tabs open
literally click twice
\type something in
then you're instantly in the page
New window for the wiki.
then i have to type more
is it really necessary though
No I mean like you always have a window open for the wiki
Separate from your hundreds of tabs
you can just go to #wiki-lookup and search there
Or that.

lets say you're in a very dangerous biome
you find an item
quickly wiki
back to the game
Bruh just look it up later
You shouldn't be alt tabbing if you're in any kind of dangerous situation
you do realize pausing is a thing
^
Autopause is indeed a thing
also the game autopauses when you switch tabs
ah
except multiplayer
Forgot about that
in multiplayer, you have the in game steam overlay which sucks and is likely to glitch out as soon as u open a page to look into the wiki ingame
that steam overlay has cursed me way to many times
it just gets even more buggier every steam update
Havin a separate window open for the wiki is the same amount of clicks as having this extension
The click you use to open the extension is the click that you use to select the window
imagine being so lazy that a few clicks matter
mhm
This seems like a lot of unnecessary work to add to the mod
Well it's not adding to the mod, it's a browser extension
unless you meant like
to the mod dev team
Still seems like unnecessary work regardless
it being in game sounds less useless but still ech
👀
:zoomeyes:
@bronze mauve wdym 

😰
yeah
It breaks into 4, not 1
wtf you mean, i never said it breaks into one
it's supposed to break into multiple after reaching certain airtime
"Make crystalline shoot out 5 copies instead of 1"
ok cool
in other words, buff crystalline?
i think he means that it should be 5 in a fixed even pattern
very bad typo there
instead of the uneven pattern it currently has
Like a star?
yeah
I mean tbh
i kinda agree it would look cooler
Perhaps edit your suggestion towards what you really mean
Why does that one space have to be even
idk what you mean by that
it bothers people because it only shoots one out the back instead of two
i like the Crystalline's current spread pattern because you can hit enemies behind corners
yea
He's saying the current spread should still exist
i never said change the pattern
star shape may still allow that
Just that one extra dagger should fire symmetrically to the other backward dagger
ah

It’s always bugged me ngl
That you could clarify in the suggestion, Schmiggle.
Crystalline is an old item
I still don't know what it means 
The knife itself doesn't even break in the first place, it produces 3 more copies
Then make it produce 4 copies
yes exactly
with gravity in mind though
Gravity 
nah altix
It's already very uneven
the copies don't have bullet drop
As if it doesn’t already
they fly straight
Jpeg quality
(via editing the post)
Nice.
lit
Is someone else seeing 2 pics and one of them having an old af date?
Or is discord dying that badly?
I think Discord had a really bad hiccup
I think your discord is dying
What
I don't see it, but discord is infact dying
Bruh get an iphone
uh
dead discord momentum

1969 bruh
(oh)
Beaten to it twice

it got changed recently in the new update
you can now get stardisk and stellar knife post-aureus since deus got moved to post-cultist
updooting hard
Please update you mod manually from #mod-downloads
the latest live version is what we update the wiki to
Yeah I was farming for hours for the stellar knife, the I killed deus then I got it on the first kill of an Aries lol
Yeah you're outdated
idea: Armageddon clears all projectiles upon the player's death
That sounds good tbh
those molten globs from provi are just... 
Slime God’s mines
astrum deus
@unique vine thats a bug, hes supposed to be required for it
or he's outdated
I think he knows he's outdated already
I'll delete the suggestion to prevent further confusion
People fail to realise that the only Post-ML bosses that Ichor is useless against is CV and DoG. Every other Post-ML boss is not immune to ichor
that's intentional
those bosses are specifically made not immune to ichor
and weapons are balanced around that
storm weaver p2, signus, and bumblebirb don't even have dr so they are just affected with a simple defense drop
I feel that it's a bit too op tho. You can get it at the start of hardmode, and use it for the rest of the game. Plus, balancing out Ichor is opening up the gates for a potential upgraded Ichor-inflicting weapon that will work on the Post-ML bosses.
it would require us to rebalance like all of hardmode and post moon lord
Not really, I've tested it and most bosses are just as difficult even without Ichor use. Some are even made easier without Ichor use. Rebalancing would not be necessary.
so what you're saying is that Ichor is pointless and that nerfing it would do nothing
It's not pointless at all. It simply makes bosses way easier. Ichor was made as a utility tool more than a weapon. The amount of bosses ichor works on is simply absurd, making it op.
"Some are even made easier without Ichor use"
what were you just saying then
I’m kinda confused by what franswal means
you're implying with that statement that Ichor is a waste of time and doesn't do anything of importance
"Some are even made easier without Ichor use" Destroyer, because you can focus on one weapon to get more consistent DPS. First part of Deus, too many worms, can't focus you attention on only one worm. Pbg, honestly who's going to continously use Ichor when they are trying to dodge a million and a half things. These are the bosses that are easier without Ichor use
Does that not go against your claim that Ichor is OP and needs nerfing?
Those are the only ones that are easier without ichor use
Why did you bring them up
perhaps because they're immune to ichor
nobody would use ichor against them in the first place because it doesn't affect them
oh and ichor is worth it for pbg imo I guess
Only Destroyer is immune to it in the ones he listed
deus is immune to ichor, isn't he?
Ichor can double my average dps with a weapon
afaik deus is immune to all debuffs
Ah, indeed
Anyway
You brought them up when Termi said there would need to be rebalancing
There would definitely need to be rebalancing on the bosses where it's worth it to use Ichor, eh?
Destroyer and Deus are not immune to Ichor, I've tested this
They are, actually.
did you test outside of boss rush?
Yes, I get more DPS and they change color when I use it
the code states that they are immune to all debuffs, both of them
with the exception of boss rush
That might be my fault actually. Since I buff certain bosses hps because I like their fight.
Better idea
Because of the usefulness of Ravager in terms of his item drops, I feel like his summoning item should still come at some cost.
Instead, make BOHLDOHR drop Lihzahrd Bricks
Bohldohr doesn’t spawn that often though
Bruh literally where did he say buff
Also why is it still in caps
also if future bosses are gonna be added to the rush then why bother
why should the addition of bosses after the devourer of gods be reasoning for him to not scale poorly
i feel like once draedon comes out, there should be a revote for BR with draedon included
since all the changes by then would probably change the general's opinions
astrum aureus was in the bottom cuz it was astrageldon in the polls 
ye yharim can be the finale
while my baby duke fishron deserved to be higher in the list 
duke is fun, no matter how simple he is compared to other bosses
Duke is simple?
all he does is dash, shoot bubbles, and spawn sharknados
and in p3, he teleport dashes, which is easily predictable since he always cycles between 1-2-3... dashes
it took me like... a year to realize that
Hm.
I need to practice him more I guess 
compared to other vanilla bosses duke is on the more complex side, but he's still pretty easy to memorize
i make it my mission to make my nohits have p3 last very long
Bohldohr should only drop lihzahrd bricks post-golem if he does.
because if he's made to drop them when you can find them, then that means you can get chaotic stuff just after plantera if you're able to kill ravager.
Server suggestion: # worldseeds channel.
Share good world seeds and check them out yourself!
that doesn't sound like it'd be suited for this server
it sounds like something that would be added to the Terraria server instead
Then again there’s no suggestions channel there
New dyes.
Brimstone Dye: Strange Plant quest after Calamitas has been defeated. Glow-in-the-dark, light red, flaming.
Astral Dye: Strange Plant quest after Astrum Aureus has been defeated. Gray, teal sparkles, orange sparkles.
Elemental Dye: 5 Bottled Water, 1 Solar Fragment, 1 Vortex Fragment, 1 Nebula Fragment, 1 Stardust Fragment. Fade from orange to teal to magenta to cyan, white sparkles.
Tyrant Dye: 5 Bottled Water, 1 Yharon Soul Fragment. Orange, flaming, after-image.
Why: In terms of vanity sets, this mod does a good job at them, but new dyes is definitely missing. This could make new sets possible and especially for players to look the way they want to.
Calamity dyes have been suggested a few times
New dyes never get old.
I predicted it
what did slimy suggest?
well i wanted to know what he still suggested
it might be bad enough to give me a chuckle
"I think you should add bosses that are for different play throughs like a boss for people doing a rouge play though"
uh, im pretty sure they would if they could...
When the bugfix release updates, it will be TML v0.11 compatible. Then it will be able to go onto the mod browser.
haha stelfsar
main reason why it isn't on there rn is because of TML v0.11
its ok, not so bad but ehh you can check in 2 seconds
activating Rev, Death and Arma already do send chat messages though
I mean
he means if you cant remember if you activated it or not
I activate it for farming
but after that I forget
And when I go to kill the next boss in progression
waste a summoner because I'm dumb
If you cant remember whether you have a mode on or not, you can always just check
But a little icon or text in the bottom would be nice
Aight, that’s fair
is scal an NPC?

SCal is an NPC, but not a town NPC
k
Why even... suggest something based on a currently nonexistent thing
tf
she will be a town NPC Eventually™
oh didnt know
isnt a "suggestion dont" to not suggest things for unimplemented features a thing
i think so yea
Hmmm
Yharim will be a town npc until you kill yharon, from the last thing I’ve heard
starring arcana's suggest cuz its pointless
#suggestions-voting is pointless 
So guys, I noticed The Underworld Abyss has gotten past 140 stars, will it be taken in consideration? I love that idea and I would love to see it ingame
Which one
Does it have a check mark
If it has the check mark, it’s been sent in to the dev server
@magic verge you.. know that's how vanilla handles things, right?
Changing it for the sake of changing isn't really welcome
Besides, tier is purely cosmetic rn

Excuse me why are we changing prefixes again
its not changing for the change of changing, its changing for literally giving a purpose to a useless feature
right now rarity is neither a rarity indicator neither a tiering or progression indicator
its literally a pointless pretty color
changing that vanilla mechanic seems like more work than for what it's worth tbh
Calamity's custom rarities post moon lord do not change based on modifier though afaik
idk, a feature thats present through the whole game from the moment you start it and can serve as a useful help as an indicator to which items are better with a quick look seems like a worthy thing to fix for me
DoG already moves at light speeds to catch up and pass you 
it does sound unnecessary
so i'm thinking of a new Yoyo accessory and i'm wondering when in progression it should be put
i was thinking right after ML because iirc yoyos were bad against Prov
oh you should maybe ask thomas since he’s doing the DAY run
I don't think a new accessory will help the Terrarian be not bad against Prov
and it will overpower other yoyos like lacerator and azathoth down the line
I like all the suggestions that are just "nerf x boss because it's too hard in death mode"
maybe you shouldn't have picked death mode
Wrong channel to say hello 
Hello willow 
..,
The ones from yata are mostly rebalances/reduxes to make the fights either more fair or interesting
And also, just because it's deathmode doesn't stop it from being bullshit unfair.
Which some bosses, like siren and levi, are.
^
I fear no man, but that thing
siren deathmode
it scares me
Maybe play death mode before commenting on "maybe you shouldn't have picked death mode" and experience it yourself.
Siren and levi need some minor tweaks
the clone probably needs to be nerfed or atleast not spawn until later in the fight
Siren herself is the problem.
siren itself could have the ice mists slowed down
the ice mists are what usually cuck me the most
i find only the ice mists to be problematic from the siren itself
everything else is fine
leviathan is usually rod of discord timing, not bad
but sometimes those little spears and the mists will just cowabunga you
leviathan’s charges are fine if it doesnt start them 10 blocks away from you
That's another thing, you shouldn't have to rely on rod teleportation just to Dodge an attack
THIS
DoG 
You can do DoG without rod just fine.
Im sure you can
I did just yesterday, actually.
just seems like you put yourself at the mercy of worm AI
it may take a bit to adjust to a bad laser wall followed by the vertical one
Im not talking about laser walls
No not really, if you know how his AI works grounded phase should never hit you with the head.
I've never had him wrap me

If he wraps you then you did something wrong beforehand, yes.
i follow the same pattern for all of p2 and it happened once
also i think i remember one of the devs saying Armageddon won't get any exclusive items
don't quote me on that though
welp
Counter scarf is really fuckin good for wrapping
I remember there being a suggestion for sound changes for SCal a bit ago
Visual suggestion: make the Auric Tesla Armor look more like an Exo Armor.
Alternatively
Make exoweapons look like auric
Since auric looks like auric ore and it seems consistent
there is a separate auric and exo palette
are you saying items of that tier should only use one of those palettes?
Im pretty sure those that are auric will be pre draedon while exo is post draedon
iirc
That doesn't seem right
Auric is yharim themed stuff, but draedon’s (weaker than yharim) stuff is stronger?
Well Draedon made all of Yharim's shit
Auric Tesla armor and the Exo weapons are both Draedon's creations
Then put them in the same tier
yeah
I somewhat (?) predicted that my suggestion on new dyes for Calamity would get marked with ☑ and I was correct
ok
still like the suggestion tho

Meltdown Bomb (Post-Golem consumable classless Explosive)
Crafted using 15 Plague Cell Canisters, 5 Torches, 5 Explosive Powder, 5 Cores of Chaos, and 3 Wire. Crafts 5.
When used, it shoots a glowing projectile affected by gravity. After a few seconds, it explodes, dealing high damage to everything in a certain radius, including you, if you get caught in the blast. Survivors are inflicted with Plague for 5 seconds.
The weapon has a use time of 72, or just over a second, making it the slowest weapon in the game. However, it compensates with heavy firepower.
Why: Besides the Plaguenade, there aren’t any explosive plague weapons, and I feel that a weapon like this would fit the theme a lot. Otherwise, it’s a way to cause heavy destruction without physical damage to builds.
slowest Calamity weapon
laughs in Infinity
handheld tank and norfleet are still slower
Maybe I could tweak the speed
and the Hive could count as an explosive plague weapon
not really sure whether it's needed
this will totally not be broken for deus at all
Not gonna post it in suggestions, but god does astrum aureus grunt way to much when getting hit...
I see, good to know they're going to change it
do I have to dm you yata 
inb4 closed dms :^)
I don't feel like forcing players to have an adamantite/titanium pick is too good
Farming is boring so yes
funny thing is that you can blow up all of Calamity's modded ores after you beat certain bosses
Cryonic is far from the minority
Wait, you can blow up those ores? Whaaa
aerialite - hive/perfs
cryonic - cryogen
charred - plantera (I think)
perennial - plantera
chaotic - golem
uelibloom - moon lord (idk why it's not prov but doesn't matter anyways)
auric - yharon (I think)
So you don't actually need to make any of the new pickaxes cuz none of them are immune to explosives
so if you have like a ton of cash money, you can blow all these up without having to make a pick 
Also Uelibloom is because it used to always exist in the world but only be minable with a Gallant Pickaxe, which is post-ML
Though tbh getting a pick is more convenient in combination with veinminer or so
wait
so, once you get the ability to get cryonic ore
you can blow it up?
so, there's no need for a titanium pickaxe?
No need.
Don’t we just need fish in general
Fish for new biomes
Each of biome has some unique fish
maybe they could be used as alternate ingredients for astral injection/gravity normalizer
I think give astral biome a new fish will be great
or they could be used to craft aureus cells but be locked behind beating the boss
giant astral fish lol
I agree with the suggestion but maybe make it also take galactica singularities
so it isnt too easy to make
just changed it
astrum deus is not meant to be summoned with a starcore before you defeat him though
once you defeat him once, you're supposed to make the starcore then for subsequent attempts
polterghast lets you make a summon item if you grind for a little bit
I dont see why deus couldnt be the same
you could completely avoid fighting deus at all pretty easily if you choose to make galactic singularities
polterghast is kinda a mandatory summon if you want to make his summon item unless you like hunt underground for phanatom debris
^
maybe pull a polterghast and have deus spaen after x amounts of astral biome enemies are killed
I just think it's awkward that it's Atlases specifically that need to be systematically exterminated, given that big/tanky enemies as normal fodder aren't exactly unheard of in Calamity.
Um art server go there sir
mk lol
okay so, I really like that idea ruffles, I do feel that post moon lord needs some more unique content in the form of the moon events
I’ve had a similar idea where the moon events (minus darksun) would be replaced with new ones, that tie into lore with DoG so that connection would make more sense
but I enjoy that suggestion
i feel like they should get something entirely new and seperate from vanilla events
I see where you’re going with that, and agree as well! I do kinda feel that Giant Santa Robots and Fire-Puking Trees dont mesh well with a worm that had the power to tear through space time and kill the strongest of beings.
my idea is to like make them sectors of Yharims forces, the pumpkin moon event would be replaced with a nightmare fuel weaver that’s able to create like nightmare puppets and the frost moon event would be a forbidden sect of dark ice mages with a female archmage as its leader
but yeah
Oooh that’s cool sounding!! Just to have it fit in with the theming of Post-ML Calamity!
mhm I would post it but it’s probably too long to be easily digestible, probably fit on a google doc
Alright, so Ranger kind of has like, 1 weapon post-darksun, the Onyxia (aside from chicken cannon and dragon’s breath), and although that’s cool and all, I think there should be some more. Today I suggest a new bow that would act as an upgrade to the Phantom Phoenix, a weapon I think needs some love (even if the DD2 items are kind of overlooked)
Thunderbird
Upgrade to the Phantom Phoenix
Crafted with Phantom Phoenix, Darksun Fragments, Endothermic Energy
This bow fires a burst of 5 arrows, in a tight spread similar to the Phantom Phoenix. Alongside these arrows, a single Thunderbird projectile is fired, moving significantly faster, homing in on enemies, and dashing through the same or groups of enemies multiple times. Every time the Thunderbird hits, a bolt of lighting strikes the first hit enemy. The bow also fires in a three shot ‘burst’, launching three volleys and three thunderbirds with each attack. Consumes 3 arrows.
Opening up ranger choices for post-darksun can allow for some more leniency for the class, as well as give a cool vanilla weapon a Calamity Overhaul.
drawing is simply a concept for what the weapon would look like. Spriters are free to make their own.
Alright got another weapon suggestion, this time for a class that could use some more post darksun weapons I feel.
how does he look
Oh Trashbox
I pray for your continued English fluency
Someone add a ☑ to the more enemies for the frost/pumpkin moon thing
@hollow shell
?
(Your grammar could be better. It's a bit hard to read.)
Also I'm not sure of that frost/pumpkin moon thing actually got sent in before
I know it's a popular idea but I can't actually find a sent one matching it
Because it was in #sprites-needed
and is still planned.
I've got WIPs, as-well.
just need to finish em and send em in for animation/cleanup.
Alright.
It'll get a flag in the future and every one will think it was his idea 
Well it wasn't my idea either.
Deathmode should be not only for no-hitters. yes, I'm harsh
I find both to be pretty balanced
Sure, hive mind has a lot of hp for phm, but its more of an endurance fight while perfs is a hectic one
without a good arena, 3 large worms are scary
yeah I think constantly dodging the perf rain projectiles is a bit stressful because he never lets up
which adds to the hecticness
Hive's rain is more bad
it’s slightly annoying but you can atleast walk around it
@hollow shell late but iirc only pumpkings and ice queens were planned to get a post dog sprite revamp
Nothing else
Having new enemies instead of event rehashes would be nice though
Yup, that's what was planned.
it’s slightly annoying but you can atleast walk around it
While Perfs rain can be dodged by walking in one place, Hive's rain effectively cut arena into two pieces for short time.
I think perfs is a lot more constantly present, he basically locks you into certain positions all through out the fight
To some degree you can choose where hive mind splits the arena because the dank creepers spawn the clouds, and it is a bit temporary
Also you can jump over them
Imo
He spawns them from dead dank creepers right?
Is there another method he uses I think there is
yes yes I remember that
he does that from above, with a well spaced arena the clouds could be jumped over
but in any case
p2 hp being 20k is arguably a lot, and I can see it dragging the fight longer than is fun with certain builds
I just worry if this would make him too easy compared to perf, because although he has lower hp I’d say his fight is more frantic than hive minds with all the projectile spam and worms
The worms are at least yeah
but they can still be a doozy without a properly designed arena
The one hive mind in even Rev have a 1.5x more hp, that all worms.
this is one great suggestion
@cosmic musk btw, just putting it out there
even if this doesn't happen, you can use one of the celestial monoliths
i.e. the stardust one
so you can have a blue background instead
Do those work during Providence?
but i would also like some sort of adjustment for providence visibility
i believe so
i can check real fast
Never even thought of that
yeah it works, it's super big brain, i hadn't thought of it either
stuff does appear a little faded though, but it helps a little
Wow what the heck??
that's sick lmao I didn't even consider that
(It would still be a cool implementation though!)
in retro lighting engine it looks really wacky lol
mfw I just know about that info right after finishing dm provi nohit
im about to start the nohit journey so, will be nice to know for when i get there 😅
mfw I want that before I do my dm provi nohit
@thorny bay i don't know if thats a right way to approach it
instead of going "hey player, want to skip grinding as long as you have enough money?", it would be better to just straight up boost the drop chance of said items
now that's also dependent on how strong the items made from the materials are, which would explain the rarity of the materials
Also it ignores that one of terraria’s main gameplay elements is grinding
Chaos candle + summons takes care of most material issues
Make this image an emote named :what:
Reason for this suggestion: I feel like this server lacks an emote to showcase confusion, and i believe this image would fit that emotion pretty well.
i think it needs to be more calamity themed for it to be accepted, but you can send it through anyway
scal what
well her human art’s expression seems kinda confused...?
I’ve always found her expression in that to be more like “ok try me”
@thorny bay Maneater* Bulb
or Trapper*
Not sure if they're all that hard to obtain tho
Yeah, that's true. In pre Hardmode, I got like 20-30 Ancient Bone Dusts, 10-15 Murky Pastes and Murky Sludges and 5-10 Maneater Bulbs.
They are even easy to get in Hardmode.
No need to make them sold.
only holdback is just rng
Yeah, I have three rare variants thanks to RNG.
@drifting schooner isnt that similar to thorium's bard class?
I think that A they have no bonus for minions and B are mostly if not all buff based?
sounds like a combo of Bard and those banner things from Thorium
idk though, been a while since ive done thorium
oh no, gonna get banned for plagiarizing 😃
yeah, it is very simular but from what I can see from a quick glance at the wiki it's all layer buffs?
should I delete it?
aight
Yeah I like your wand suggestion, gives summoners something to do
I don’t know the picture is very larg
just resize to like 50% with mspaint iirc
another idea I have would be right clicking yourself to recall summons? I don't know why that would be useful doe, maybe destructible projectiles or if wand had a small AoE

but the more i think about it the worse the idea gets
yea
like "increased stealth capacity" and "less stealth used when attacking"
idea sounds cool, but stats are a bit too stronk
@zinc thunder ^
Just some suggestions about your suggestion
yeah
dungeon spike (the name of the spikes found in the dungeon is "spike")
made by: 1 spike for 1 dungeon spike at a bone welder.
does the damage of a post WoF weapon, has auto fire, pierce 6 enemies and is extremely fast firing speed.
down sides: is a consumables, does 3 damage to you when you throw one (this damage does knockback and reset adrenalin)
[the fast firing speed is kind of a debuff because you will lose much health]
what it does: throws a spike that does a lot of damage, you will damage yourself
lizard saw
made by: 100 wood spikes (those you find in the jungle temple), a core of calamity and 20 lizard bricks at a lizard furnace.
pros: does the damage of a post profaned chicken nuggets weapon, isn't a consumable, pierce every enemy and have a firing speed of 1.
cons: does 5 damage when you throw it (damage does have knockback and doesn't reset adrenalin)
what it does: throws 2 saws in a row when you fire a saw you will take damage.
what do you think?
hm








