#suggestions-discussion

1 messages · Page 653 of 1

unique vector
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or if its decent

hollow shell
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You talking about Spooks?

unique vector
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nah i mean, ive been seeing some suggestions that were like

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"add x item as a reference to x game"

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and their reasoning was mainly "bc of referencing"

hollow shell
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Also I can see the reason behind the Halibut suggestion in that
once you beat Moon Lord the gun gets its final boost and it slowly becomes non-viable again
and that upgrade is Post-Polter with a post Post-Yharon to keep it viable

however
the post-Yharon boost is scaling

radiant meadow
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Megalodon already makes Seadragon

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And halibut does not need an upgrade

hollow saffron
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"can we make an accessory that allows you to stop time"

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for 5 seconds

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"because za warudo"

hollow shell
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However However
the no-scaling rule was made with full-game scaling in mind like the Legendaries so I dunno if a single boost is ok or not

unique vector
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i wouldnt have an issue with a single boost

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profaned artifact gets boosts post dog and post yharon

hollow shell
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I do approve of a rule that disallows a reference for the sake of reference being a valid reason

hollow saffron
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heart of the elements gets boosts postml and post dog

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same sors

hollow shell
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I will put it on the Don'ts

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Because a reference is not a valid reason

unique vector
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ty

hollow saffron
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ty

hollow shell
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I would also like to make it necessary to have a reason why on your suggestion but I'm not sure how I'd go about doing that

ivory heart
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I’d consider changing the name from the Halibut Cannon V2 to the Biscuit Cannon.
I don’t know why but I might

radiant meadow
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Halibut doesn't need an upgrade though

queen delta
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It gets sorta weak at yharon, so we gotta fix that hypersiren

void kelp
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@mystic geyser calamity and thorium are separate mds

hollow shell
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I don't think this was unclear

hollow shell
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@earnest raptor 15 seconds of Glacial State is just hell

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You'd be lucky to ever survive getting hit by one of those

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Just say something like "longer duration" and don't give any exact number

hollow saffron
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^

hollow shell
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(also Destroyer is one of the most changed vanilla bosses in Revengeance)

radiant meadow
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rev destroyer removes the random spread of lasers of expert/normal destroyer

hollow shell
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Also, homing lasers

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The suggestion's purpose actually is/should be to try and make skybridge strat no longer work

hollow saffron
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how bout

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no

fickle spruce
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pls no blue laser that freezes u in place

queen delta
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blue laser is pretty easy to dodge anyways so if u got hit by one, then shame

smoky wagon
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you cant hold left

placid moth
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does warmth cancel that effect

smoky wagon
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you have to hold left and also jump sometimes

fickle spruce
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well if u get hit by it sometimes ur already as good as dead

radiant meadow
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warmth gives gstate immunity, yes

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and it makes you take 30% less damage from the blue lasers

placid moth
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Ah, okay.

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What do you think of a buff to gain in proficiency for non-summoner classes

hollow shell
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That's been suggested

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but you can offer your own ideas

placid moth
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Ah, okay.

pliant bone
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Doesn't Destroyer gains the ability to fly if you are way too high up/far away

smoky wagon
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yes

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if it goes offscreen it flies

queen delta
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I think hes thinking about masomode destroyer

queen sail
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Masomeme is over the top so

queen delta
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Eh its pretty balanced rn

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Maso EX tho...

queen sail
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Don’t think anyone can outdo whatever masomeme comes up with simply because Terry will make sure masomeme is ridiculous

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Like, what he comes up for the bosses, I mean

hollow shell
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o _o

small talon
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bruh

hollow shell
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@white copper ?

white copper
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Sorry I didn’t mean to @shy raptoru, I must clicked your message and forget delete it before I send the message

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....sorry I didn’t mean to do that too

hollow shell
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Android Discord?

white copper
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No I use iPhone

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Sorry for that, I didn’t mean it

hollow shell
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o
I was gonna say I know your pain cuz Android has a "tap on the user's name or pfp to automatically @ them" feature that you can't turn off
Don't know if iPhone has something similar

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but if so

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I know your pain :P

white copper
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Oh ok, thank you, I will try to turn off

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Oh I think it can’t be closed in iOS too

idle yarrow
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I had a good idea finally

hollow shell
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Reaper Sharks do roar ambiently

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But

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more could happen

idle yarrow
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yes

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I think the screen shaking while something roars would be enough

hollow shell
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Crabulon's an early boss
Shouldn't be DoG laser wall difficulty to avoid

wintry raptor
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it shouldn't

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but rn it's not a real attack

hollow shell
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Well yeah it's never happening on its own
You've got a big crab shooting mushrooms at you and also Crab Shrooms swooping in

wintry raptor
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but even then its free

hollow shell
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its an additional factor

wintry raptor
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its super telegraphed as well assuming the player has even a super basic arena

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honestly the majority of the crabulon fight is just the crab shrooms

hollow shell
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yeah it's almost like its one of the first bosses you fight

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:P

wintry raptor
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i know, it just bothers me lol

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scourge is much harder than it for me tbh

queen delta
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scourge is easy to be cheesed tho

wintry raptor
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it is but like crab is so easy you don't really need to cheese it. It's probably much harder in a natural mushroom biome but i think its a fair assumption that anyone on rev will make their own one

tired haven
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I guess a lot of players nowadays do surface shroom biomes so it's free run, yes

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which i can't really appreciate as challenged player

queen delta
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looks like im the only one that always fights him underground

wintry raptor
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its even easier with a platform of the right height tbh because he telegraphs the wall so hard

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and otherwise he's mostly out of the way and you can ignore him and focus on the shrooms

wintry raptor
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because getting a heart attack is part of the fun of calamity!

hollow shell
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don't meme

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Rogue's gettin expanded soon don't worry

queen delta
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Before i get feedback on the suggestion itself, hows the formatting?

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Since its a very long wall of text, i want it to be at least appealing and readable for most people

tired haven
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I believe the formatting is decent
You probably want to post the suggestions here first though, to check that and everything else

queen delta
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Fair enough

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Hows the formatting now?

tired haven
queen delta
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I was afraid of using too much bold but i guess it makes the sugma stick out more

placid moth
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Starts charging at 75% health ?

queen delta
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Itll be good with the other change of leviathan giving you more distance before charging

placid moth
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Perhaps a decrease to Leviathan's massive healthpool in all difficulties might help too

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300k in Death is just AAAAA

ruby cobalt
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doubled defensive stats moment

queen delta
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Oh right levi is a sponge

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Although i feel like his health is fine since some weapons can really melt him

placid moth
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Oh, and reducing Siren's horizontal speed when firing ice mists, water spears etc so that the player can actually fly over Siren.

queen delta
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But ill probably propose a 15-20% health nerf for levi

placid moth
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Cool.

bitter topaz
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@civic gust that'd have to be taken up with whoever donated for the item

tired haven
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Yeah, trying to suggest anything about donator items stumbles across the owner of it and their intentions

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Unless that's game-defining fix like plaguenades

civic gust
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ok instead what if there was an upgrade to dark spark and it happened for that?

distant gyro
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Yharim's Crystal has said effect

tired haven
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There are no upgrades to donator items so far
Also, isn't your suggestion more of a fix than new function?
And ^

distant gyro
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"make the beam much brighter, making it almost entirely white."

civic gust
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ok bad idea then

bitter topaz
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it isn't even a bad idea though
it's just that anything to do with a patron items has to go through the respective donator as well

radiant meadow
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@queen delta siren clones already only shoot water clones and are a rev+ exclusive minion

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I might've forgotten to update the revengeance mode page. I'll go do that now

unique vector
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@queen delta dodging levi's charges is easily doable if you use aureate boosters

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unless siren fucks you, you always have a chance at positioning yourself far enough from levi to where her charges don't impact you as much

smoky wagon
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the problem is when it decides to wind up a charge while you are near it

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which is undodgeable as you cant put enough distance between you and the boss

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making it maybe backing up before charging in those scenarios could make it more fair

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or it could start moving slowly but accelerate over time

unique vector
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you can put enough distance if siren wasn't up your ass is what i'm saying

loud steeple
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@valid stone thats a boss checklist problem i belive?

hollow shell
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Fab could totally put minibosses on the checklist
I just dont know if he can make them show up as minibosses

I'm sure it's possible tho

queen delta
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@radiant meadow I updated the suggestion, but il fact check wit you for my future suggestions from now on
@unique vector I dont really want a boss to become easy to dodge because you went with one specific wings

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There should be some flexibility

unique vector
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well thats more of an issue with the wing nerf imo

distant gyro
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hadarian, aureate, and moab all work iirc

smoky wagon
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hadarian is gone

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moved to post cultist

distant gyro
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wait wha

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After Astrum Aureus

opal barn
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The problem I have with levi is that she's so damn tanky

hollow shell
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Astral Bar, Altix

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Gotta kill Deus. Deus is post-Cultist now

distant gyro
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oh? why is hadarian membrane post-aureus then

hollow shell
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Pre-emptive farming :P

distant gyro
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thonking moment

steep vine
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Do you think you could add a function for the wulfrum shards because all they are for presently is a set of armor and some equipment that's replaced quickly by better gear as the game progresses

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whoops! that was meant for suggestions

zenith hazel
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wulfurm shards are easy-to-access early-game materials to help you get through the beginning easier

zealous ridge
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what would this function be?

zenith hazel
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so it kinda makes sense for them not to serve much purpose

foggy kindle
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I mean, their sole purpose is to replace several early game gears...

steep vine
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I'm not too sure myself, but I'm thinking something like an ingredient in a potion or something

distant gyro
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from what I heard wulfrum is supposed to be a handicap material

steep vine
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it is?

zenith hazel
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hence why they’re pretty limited

distant gyro
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so it's meant to be able to do only a little because it takes a little effort to obtain

zenith hazel
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in terms of viability I mean

steep vine
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oh, good point

distant gyro
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which is also why victide is so rewarding

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victide is a pain to farm pre-boss but you're set when you get it

zealous ridge
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I guess that’s why victory shards get their own potion

idle yarrow
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Why does victory shards drop from eoc? Or any boss that isn’t desert scourge?

echo horizon
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@steep vine what function and reason

young fog
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@idle yarrow they do drop from scourge...

echo horizon
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and from aquatic scourge

frail mantle
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they only drop from Cnidrions, DS, AS and the Eye

idle yarrow
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@young fog sorry I worded it wrong, but what I meant is can we remove them from all enemies except for cnidrions and Desert scourge?

frail mantle
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why

idle yarrow
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Why would you need them from the eye?

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By then you’ll have full victide stuff

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So what’s the point of them dropping from the eye

void kelp
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some people fight the eye before DS

idle yarrow
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It just seems a little strange

void kelp
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imo it’s to allow for less limited progression

opaque grail
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and the point of pre hm is that you can do everything in any order, it's before you go into the difficulty or the exact line of boses of HM

sacred thorn
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Also its used for a bullet type and 3 weapons

zealous ridge
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@gloomy stone please try and elaborate on this. Why are the vampire knives bad now? What could be done to buff them?

gloomy stone
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i cant steal hp

zealous ridge
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that was done with all lifesteal effects. A heal on hit cool down to prevent overuse for means of tanking

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but, if you think vampire knives are made too weak by this nerf, suggest a change that could make them better

frail mantle
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i'd rather have vampire knives not be too useful than have them literally be able to carry you from Plant to, like, Cultist

crystal osprey
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Make it heal more per hit to increase burst healing perhaps

terse sundial
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but why would you want a crutch weapon brought back?

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Vamp knives as an actual weapon with the slight upside of healing every once in a while seems fine to me and to a lot of people

crystal osprey
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I don't use it very much at all so I cant weigh in

opaque grail
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The only reason they aren't op vs ML in vanilla is because his weak spots are all too small

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It's an insane weapon in vanilla, comparable to post-ML items

zealous ridge
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And that moon bite debuff

zenith hazel
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sure, let's make a broken weapon in vanilla that made you nigh-unkillable, which got balanced in calamity for fairness, broken again because yes

idle yarrow
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Is my suggestion for the sprite fix any good?

radiant meadow
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what sprite fix?

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oh I see

zealous ridge
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amidias sprite change

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yeah

queen sail
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Wrong place to ask

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Also because you should probably get spawnrate increasing items

delicate raft
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wth

queen sail
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Dude I literally just said wrong place to ask

gloomy stone
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i used water candle and there is still no sharks

delicate raft
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delet dat

queen sail
frail mantle
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that's not a suggestion

delicate raft
queen sail
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Then why the fuck are you putting it in suggestions

gloomy stone
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wtf should i do?

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i wrote here and you said wrong place

queen sail
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That’s regular game shit

smoky wagon
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vampire knives are good bruhmblebirb

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free occasional heals+good dmg

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its just lifesteal has a cooldown

queen sail
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I remember, like

smoky wagon
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aka you cant be braindead

queen sail
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SotC being good but being completely overshadowed by the sole fact that vamp knives could lifesteal

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During 1.2

gloomy stone
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actually vampire knives are useless in calamity mod

zealous ridge
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why?

smoky wagon
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but they arent lol

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i used them

gloomy stone
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cuz i cant steal life i cant even kill plantera with that

frail mantle
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they aren't useless, they're just not overpowered

smoky wagon
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if you are trying to facetank brainlessly with them obviously it wont work

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you have to not be bad

queen sail
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If you’re crutching yourself on vamp knives’ broken lifesteal in vanilla

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Then I’m gonna be honest

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You fucking suck

gloomy stone
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can you please shut the fuck up or i will fuck your mum and beat the shit out of you dont talk sshit to me

delicate raft
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lol wth

frail mantle
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wh

queen sail
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You realize how poor vanilla’s balance tends to be

zealous ridge
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I don’t really think the hostility is needed

frail mantle
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i can agree that it was a harsh way to say "you shouldn't rely completely on vampire knives" but still

queen sail
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Stormbow got nerfed because it lasted, like,

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The entirety of hardmode at least

frail mantle
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iirc you can use it from the start of hardmode until you meme on the vortex pillar and then meme on ML

zealous ridge
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And vamp knives in vanilla make even the celestial pillars somewhat trivial

frail mantle
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yea

zealous ridge
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so I think the nerf is warranted

gloomy stone
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but i think it nerfed so much in calamity

smoky wagon
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the only thing that was nerfed was the lifesteal

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not the dmg output

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and its a global lifesteal nerf

queen sail
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It’s literally the same but lifesteal got nerfed

frail mantle
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if you can use a weapon way longer than it's meant to be used and the weapon remains viable, it's op

queen sail
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There’s a cooldown until it heals you

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And I’m looking back on the changes on the wiki, yeah

gloomy stone
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lifesteal is why vampire knives exist

queen sail
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Stormbow got nerfed hard

frail mantle
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vampire knives damage actually got buffed

queen sail
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Also name a vanilla Biome Chest weapon that’s as good as Vamp Knives then

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It outshined pretty much the others

zealous ridge
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lifesteal should not be the main mechanic of a weapon. It should be a side thing honestly, because having a no cost weapon heal you indefinitely is not fun to play with.

frail mantle
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^

smoky wagon
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just try some other melee weapons

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melee has so many options after plantera

queen sail
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Scourge of the Corruptor was considered a good weapon but it got overshadowed by the fact that Vamp Knives could pretty much make you borderline invincible

gloomy stone
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we are talking about vampire knives now

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i know i can use terra blade etc

frail mantle
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yes

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our point is that Vampire Knives are stupidly broken in Vanilla

queen sail
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It’s literally a lifestealing shotgun

zealous ridge
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Vamp knives are honestly still powerful, close range damage is pretty high and the limited, although still present lifesteal helps you stay in fights longer

frail mantle
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^

queen sail
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New knives has you focus on recovering while dodging since the cooldown is in effect

zealous ridge
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it’s much more an act of balance now, knowing when to switch off for long range damage and when to switch for healing

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which makes it fun to use

queen sail
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Old knives was pretty much a spammable tank weapon

zealous ridge
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1.2 knives were insane, literally just stand still inside of plantera

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dead in 12 seconds

queen sail
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Hell I killed vanilla fishron just by spamming it

frail mantle
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the only time Vamp Knives haven't carried my ass in Vanilla is when i fought Mobile Dickron

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but that's probably because Mobile controls are lole

queen sail
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Mobile
HDfailure

gloomy stone
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can i kill ocram with vampire knives

frail mantle
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maybe

queen sail
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What

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Why ocram

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Bad boss

smoky wagon
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removed boss

gloomy stone
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oh i remember

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it removed

void kelp
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the closest thing I can think of that you’re wanting in calamity for regen would be using a true melee build

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but that’s because the regen from true melee is countered by the fact that you have to be in the enemies’ faces

gloomy stone
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true meele is useless against bosses

queen sail
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True melee already has, like,

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Two swords the size of ML’s metaphorical penis

void kelp
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true melee is not useless against bosses what

civic pond
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its useless againt most bosses

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golem

void kelp
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dude I’ve gotten all the way to yharon phase 2 in a true melee run. on death.

zealous ridge
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true melee is arguably worse than it was a while ago

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Due to attack speed needs

void kelp
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like literally anything else in the game, you just have to know what you’re doing.

smoky wagon
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true melee has only been buffed

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recently

void kelp
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I’ll pop over into another channel to discuss true melee since this is off-topic

gloomy stone
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grand gurdian is a great weapon actually

void kelp
civic pond
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😔

fresh harbor
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Isn't that how it works normally?

civic pond
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Nope

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Melee speed however DOES make yoyos longer i think

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then again i never tested with flails

fresh harbor
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Ah, yoyos, right

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Keep mixing those up

civic pond
frail mantle
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idea: Armageddon disables things like Ninja Belt Dodge or Shadow Dodge to make nohitting easier

zenith hazel
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YES

queen sail
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Wait

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Does it not disable dodges?

sleek wadi
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Armageddon only triggers when you take damage rather than when you collide with a hitbox, so dodges are still useful.

queen sail
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Make armageddon trigger if the player’s health is lower than its max

teal ibex
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as somebody who is not a nohitter but likes to use arma in playthroughs sometimes, i don't love the idea of forcing it to bypass dodges

unique vector
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yes please consider Armageddon with the fact that it isnt an end all be all nohit mode

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if anything it would be a config at best

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separate from arma

teal ibex
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that being said, i think it should probably at least kill you for using rod during chaos state

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but dodges should be fair game for arma, if you don't get hit you shouldn't die

frail mantle
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edited

radiant meadow
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the despawning thing will be fixed next update @smoky wagon

zealous ridge
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Clarification, why do you think that walking out of the space layer doesn’t make sense in the context of the fight?

smoky wagon
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can there be a hotfix

radiant meadow
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I don't know GWaobloChildPepeShrug

smoky wagon
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instead of it waiting until the big rogue expansion

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because it makes the game difficult to enjoy at all

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even if it is fixed from despawning, it still enrages and travels at ridiculous speed

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its really dumb

radiant meadow
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the suggestion is fine, just saying that the despawning issue will be fixed whether weaver is enraged or not next update

unique vector
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smh saying the suggestion is okay but not removing the exclamation reaction

radiant meadow
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well he didn't remove the despawning part

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:C

unique vector
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:3

smoky wagon
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ill remove it when it gets removed from the game DankEyes

queen delta
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Here it is: mechanical bosses changes

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Im a bit busy atm so i wont be able to reapond right away

signal prairie
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I agree with everything accept the prime laser in death

ashen warren
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suggestion: give me free rein to turn death mode into masomode 2

smoky wagon
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why nerf retinzaer lasers

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that boss isnt even very hard

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the only annoying part is random rockets

hollow saffron
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^

smoky wagon
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invulurable probes is a fucking terrible idea

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im not gonna sugarcoat it

hollow saffron
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^

radiant meadow
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@queen delta you say all death exclusive changes are in parenthesis but it looks like you did not format it that way

smoky wagon
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havent fought skele prime enough to judge those changes

radiant meadow
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@hollow saffron why did you delete and then repost your suggestion?

hollow saffron
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because the one above was basically a chat wall

zealous ridge
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I feel like a burst attack for retinazers rockets would be cool, like how moonlords true eyes of Cthulhu do it

smoky wagon
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make retinazer shoot the rockets instead of them raining randomly

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But increase the homing

radiant meadow
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that's not how it works

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people will still see your suggestion

smoky wagon
radiant meadow
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you don't just repost because "someone else posted a text wall"

hollow saffron
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ok

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sorry

proven tide
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self star

queen delta
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Oops i fixed it

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Didnt realize i was doing new format

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Also nice, reposting just to get past a chat wall

placid moth
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How would Destroyer scaling speed affect the fight though

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It's not like the Destroyer is trying to ram the player or something

radiant meadow
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Vetus I will murder you if you don't shut up about that

zenith hazel
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ks lore: 10% extra thowing damage

placid moth
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^

zenith hazel
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essentially useless slobbyjoy

queen delta
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@smoky wagon the twins isnt hard if you stick with good wings + frog leg + moab and is near impossible without

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Thats not what im a fan of

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And yeah i should probably change the probes thing...

hollow saffron
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@steel raptor What would you say? like "a denizen of the slime god"?

queen delta
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I updated it, as well as added a new change to dmode destroyer

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Ping me for your feedback if you dont want it to end up lost in the chat

steel raptor
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@hollow saffron it is Fabsol's decision to put what the lore says if it gets added.

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Not mine.

smoky wagon
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all you need for twins is frost wings+frog leg

zealous ridge
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I still like the idea of giving players more options against em, without frogleg I literally just skipped them and got unidines retribution to beat them up easily

proven tide
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damn that's cool

idle yarrow
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what?

hollow saffron
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@steel raptor I know, but still. Whats the point.

jovial spire
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Make the deathmode random spawn crabulon always spawn in the mushroom biome
Why this should be added: It's super annoying to have him spawn 150 or so block away from the mushroom biome, especially since 99 out of 100 times when you're in a mushroom biome, you're underground. It would be nice if this were fixed.

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seems reasonable to me

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what do you guys think because its happened to me twice now

radiant meadow
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you mean make him spawn above you?

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like golem, ravager, and duke fishron in boss rush

jovial spire
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no

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i mean 150 blocks away in a a random direction

radiant meadow
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yes, but I'm saying wouldn't it be better if he spawned above you

jovial spire
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also congrats on dev

radiant meadow
full bramble
#

you do and don't wanna spawn crabby to spawn 150 blocks away in a a random direction?

#

but yeah I agree crabby should spawn nearby

#

I sorta cheesed crabby

jovial spire
#

yeah its super annoying

full bramble
#

because it spawned so far away and started to climb up

#

so I magic mirrored to the surface and fought it there

jovial spire
#

why is my typing so bad today

fresh harbor
#

Reason: It's very eyestrain-y and I always find myself having to either look at the words for half a minute trying to understand or just flat out copying it somewhere else to read normally

I know this is a very minor problem that can be resolved with just selecting the text, but it still would be a nice quality of life change```
#

Is this an ok suggestion to make?

queen delta
#

I can just forward this to the wiki team

terse sundial
#

we can address this here actually

#

What color would it be changed to?

radiant meadow
#

probably wants a paler red that's not so hard on the eyes

fresh harbor
#

Seeing as the red is normally against a gray background, I'd say make it a little darker
Towards a blood-red or wine maybe?

hollow saffron
#

make it calamitas red

radiant meadow
#

change your wiki to dark theme

hollow saffron
#

wiki is on dark theme on default

#

therefore making it better than the vanilla terraria wiki

terse sundial
#

think termi means the custom theme

hollow saffron
#

o

#

also, dog doesnt spawn the sentinels during the latest version of the mod

terse sundial
#

but yeah, the color could potentially be a little bit darker, go ahead and forward this to wikibasic I would but i'm lazy

hollow saffron
#

@idle yarrow Yes lol

terse sundial
#

You can already do that though?

#

4 walls at a work bench = 1 brick

fresh harbor
radiant meadow
#

oh, that red?

#

I thought you meant the header

terse sundial
#

good job termi

signal prairie
#

I like the Darker one and the lighter one tbh

radiant meadow
#

darker one (middle) is no good imo

#

@idle yarrow go to a work bench

signal prairie
#

The bottom one would probably work best, I just like darker color variants

hollow saffron
#

use black then

full bramble
#

bottom one hurts my eyes

#

brb seeing an eye doctor

radiant meadow
#

you should be able to craft them back

hollow saffron
#

auric furniture when™

terse sundial
#

Its not possible Termi

#

I just tried it

smoky wagon
#

ngl the only one that doesnt hurt my eyes in the current one

terse sundial
#

Statigel Walls cannot be crafted back into Bricks

radiant meadow
#

bruh the wiki lied to me

terse sundial
#

check source also, it is not there

radiant meadow
#

I should try flexing my developer skills HyperFailure

terse sundial
#

i'll remove it from the wiki ig

zealous ridge
#

Dark sun tier has a few gaps in its current selection of weapons. Really only 1-3 new weapons are available per class, and honestly I think there should be more. I may be suggesting more weapons in the future (ranger is a bit lacking in darksun weapons), but for now I have a true melee weapon that could be used in second phase Yharon.

Corona Clasher (upgrade to stellar striker, replaces it in exoblade)
Melee weapon
Crafted with stellar striker, darksun fragments, and cores of sunlight
With a long range and high base damage, the Corona Clasher will offer heavy short range damage, alongside its main effect. It’s largest detriment is a lower-than-average speed, but the weapon can still deal great damage.
Effect: spawn waves of coronal mass from the sky to the cursor on hit, passing through walls and slowing down when contacting an enemy, similar to Rouge Slash.

this weapon would give players a true melee option potentially viable for yharon, opening up some unique gameplay opportunities.

drawing is simply a concept for what the sword would look like. Spriters are free to make their own.

#

how this look ?

smoky wagon
#

i dont feel like melee needs more darksun weapons currently

#

it gets 3

zealous ridge
#

fair point, but I believe mage is getting 4, right? For darksun? I know it’s not all implemented yet... but I thought I’d bring up the tier to a four weapon standard.

opaque grail
#

3 is a lot tho

zealous ridge
#

yeah... I guess 3 is still nice. if I’m honest, ranger probably does need something more

#

but I just thought I’d post. Was an idea I’ve had for a little while.

smoky wagon
#

mage has two darksun weapons i thought

#

same with rogue

zealous ridge
#

yes they do, but I do think they are getting two more, in a next update?

smoky wagon
#

summoner has none cause HDfailure

zealous ridge
#

yeah that’s pretty junk

smoky wagon
#

is it getting more as donator weapons?

opaque grail
#

darksun staff for summoner: summons a fucking eclipse to blind your foes

zealous ridge
#

I’m not exactly sure , I just saw some sprites needed on the art server, and two of them were darksun

smoky wagon
#

dev weapons?

hearty yew
#

@idle yarrow Your most recent suggestion is effectively a bug. I'll fix it tomorrow, though the update won't be out for a while.

opaque grail
#

I dont think calamity will ever do dev items iirc

hearty yew
#

@zealous ridge Event Horizon and Demon Sutra?

idle yarrow
#

Thank you

smoky wagon
#

dev items are a thing already

idle yarrow
#

So much

zealous ridge
#

yes those guys

opaque grail
#

ozz its not a bug its a feature, or the lack thereof

hearty yew
#

There are dev items in the game. What?

#

It's a bug.

zealous ridge
#

Actually helium flash is the darksun boi

hearty yew
#

Every wall should be uncraftable.

zealous ridge
#

Along with event horizon

hearty yew
#

Yes. Darksun isn't dev tier. It's 2 tiers lower.

idle yarrow
#

Stop taunting the guy with the ban hammer you git

hearty yew
#

I'm not taunting anyone. I actually can't ban anyone.

#

I'm not a mod.

#

Just a dev

idle yarrow
#

Oh then

opaque grail
#

"just a dev"

#

why would anyone consider a dev below staff

#

you guys made all of this

idle yarrow
#

Idk

#

He/she lost interest

ivory heart
#

Summit - Hardmode Yo-Yo
Crafted using 3 Aerialite Bars, 3 Essence of Eleum, and 1 Soul of Flight at a Hardmode Anvil
Inflicts Chilled in enemies, has a small (2.5% each) chance to inflict Frozen or Frostburn.

Why: Yo-yos were implemented in 1.3 as part of a collaboration with OneDrop, and adding a new yo-yo from them would keep the cycle going.

This is a cancelled suggestion

hearty yew
#

Whut

smoky wagon
#

calamity doesnt have the rights to that

hearty yew
#

I lost what?

#

oh, that's a good point yeah

smoky wagon
#

also 2.5% seems too low to make sense

hearty yew
#

we shouldn't add any one drop yoyos, we're not the ones with the licensing

ivory heart
#

ok

#

@smoky wagon 2.5% x 2 = 5%

zealous ridge
#

plus, does early hard mode really need a yo-yo? There seem to be a lot of options

#

chic, helfire, and amarok

smoky wagon
#

why not just make it a frigid bar yoyo with 100% glacial state

hearty yew
#

@opaque grail Devs are listed below mods/admins just so the "people in charge" Discord wise are more visible

#

I don't even remember what I was talking about

ivory heart
#

New suggestion

hearty yew
#

I'll fix the statigel wall thing

idle yarrow
#

Oz can we please have the abyss ambient noises

hearty yew
#

Probably early tomorrow

#

Abyss ambient noises? If it reaches 90 stars I can assure you the devs will love it

#

Like no kidding I know they will like it

ivory heart
#

Minor sequence-breaks
30 Silver-Tungsten Ore with a furnace near lava - 10 Meteorite
30 Meteorite with a furnace near lava - 10 Hellstone
5 Hellstone Bars + a furnace with an anvil - 1 Hellforge

idle yarrow
#

Will you guys have fun screaming into mics for several hours?

hearty yew
#

I don't think that's how we'll do it

#

Though I suppose it is an option

idle yarrow
#

lol

#

I wonder how the subnautica devs did it?

ivory heart
#

I mean if you can jump from pre-mech to Plantera why can’t we do this

idle yarrow
#

If I can find out I’ll update the suggestion with demo audio

ivory heart
#

Or even crazier pre-mech to LC

zealous ridge
#

it kind of trivializes needing to collect these materials from their actual sources

#

Like I understand where you’re coming from, but part of the difficulty is gathering these materials in their normal, dangerous environments

#

it almost seems a bit... easy?

ivory heart
#

Ok

#

Wait

#

Ok

zealous ridge
#

Idk it just doesn’t seem as fun, is all

#

I’m sure some people would appreciate the ability to jump through ore tiers though

lost agate
#

You can already get meteorite and hellstone pre boss so i dont see the point

zealous ridge
#

Yeah that’s true

ivory heart
#

And I’d like to get raw Meteorite ore without having to go through a goblin invasion

#

Shadow orbs

lost agate
#

You dont need the goblin invasion

zealous ridge
#

Plus hellstone bars require a hellforge?

ivory heart
#

how did I miss that

lost agate
#

Bombs will get you meteorite

#

And yes hellstone bars need an hellforge

ivory heart
#

@lost agate To get a Meteorite to spawn you need to smash a shadow orb, which if you’re at least 160 HP you will eventually get a goblin invasion

lost agate
#

Actually, pre hm legit has the most sequence breaking in the game so i dont see the point

#

Still you dont need a goblin invasion for meteorite

#

Just bombs and a hammer

ivory heart
#

Shadow orbs both cause Meteorite and goblin invasion

ashen warren
#

Yeah

#

but you don’t need to kill goblins

#

You can mine it before goblins

#

It literally takes either explosives or a gold/plat pick, and that’s it

radiant meadow
#

or even a tungsten pick

#

and then there's always reaver cheese

ivory heart
#

I don’t like goblin invasions is all I am going to say
Even if you beat a goblin invasion that comes from a shadow orb you will get another one

hollow saffron
#

^

lost agate
#

Or you just ignore it

ivory heart
#

@hollow saffron They disabled Reaver cheese until you beat EoW or BoC I think

ashen warren
#

No

hollow saffron
#

reaver cheese?

ashen warren
#

update your mod

lost agate
#

Thats removed

#

Like ages ago

foggy kindle
#

Reaver Shard cheese

ashen warren
#

It’s not really cheese anyways, it’s an intended mechanic

foggy kindle
#

You don't need to farm hellstone bar for a molten pick

#

Just a decent rod and you're good

ashen warren
#

I don’t see the point in your suggestion

radiant meadow
#

it's still a big sequence break whether you think it's cheese or not

ashen warren
#

Yes it is

radiant meadow
#

you cannot deny that reaver shark is a sequence break

ashen warren
#

I especially do not get the hellforge part

#

Like, you have to go to hell anyways, why not just enter the buildings and grab one

zealous ridge
#

hellforge is really easy to get if you visit hell like once

lost agate
#

Literally

Go to hell
Check a building
Check another if theres no hellforge
Repeat until success

hollow saffron
#

^

ashen warren
#

Exactly

#

not hard

lost agate
#

Sometimes you can even skip steps 3 and 4

#

If youre lucky

ashen warren
#

like 90% of all buildings in hell have a forge

queen sail
#

Wasnt there a hellforge recipe in 1.1 or smth

ashen warren
#

Also meteorite you can get day 2

#

Maybe if you’re lucky, you could get it in the 2nd half of the first day

#

Just break a shadow orb and you have a 50/50 chance

#

Then again who’s gonna go into an evil biome on the first day

#

me lol

#

It’s not hard to wait for midnight

zenith hazel
#

ranger players

idle yarrow
#

Why does the dryad work that way?

hollow saffron
#

yes.

ashen warren
#

Im assuming the two thing she doesnt sell are the hive mind/perf summons?

#

yes she does?

idle yarrow
#

She only sells one

#

Not the other

lost agate
#

Because hive/perfs cysts exist where there wont be shadow orbs and hearts on the same world

zenith hazel
#

she does sell those wdym

ashen warren
#

I think he means at the same time

lost agate
#

Iirc she doesnt

zenith hazel
ashen warren
#

like she can’t sell both

zenith hazel
#

oh together

idle yarrow
#

Yes

#

For ease of use

zenith hazel
#

just zerg in the evil island for easy spawn

ashen warren
#

Also, you can craft it fairly easily

lost agate
#

Just expand your evil island and a cyst will spawn

ashen warren
#

All you have to do is beat the boss, maybe so a few times

#

and boom, you get the summon item

lost agate
#

Thats the issue, killing it the first time

idle yarrow
#

But the crimsand and ore doesn’t spread pre hardmode

ashen warren
#

Does the dryad only sell these when the boss is defeated?

idle yarrow
#

Yes

ashen warren
#

Then just use crimson seeds and grass

lost agate
#

Then work with the crimsand you already have

#

Make an arena with it

ashen warren
#

Then just use the evil biome like shock said

idle yarrow
#

That’s tedious

#

This qol

ashen warren
#

Yeah its called grinding

lost agate
#

Not if you have dynamite

idle yarrow
#

Who really wants to do that build a line of crimsand and wait

opaque grail
#

if u cant kill it the first time due to not having the right evvil biome, you wont be able to fight it even if she sells the item cuz u need the biome anywys

ashen warren
#

Evil islands

idle yarrow
#

What @opaque grail

ashen warren
#

Just create a second world smh

lost agate
#

And the islnd is hella small

radiant meadow
#

iirc she doesn't sell bloody spine and worm food together

idle yarrow
#

Some people don’t like doing that

lost agate
#

So not expanding it is uuuuuh

#

She does termi

radiant meadow
#

oh well, there's no reason for both teratoma and bloody worm food anayways

#

she sells what you need

ashen warren
#

Not to mention, most hive and perf items are equal iirc

idle yarrow
#

I just thought it was a nice qol thing

lost agate
#

Shadowdrop staff is hella stronger than bloodbath imo

hollow saffron
#

^

idle yarrow
#

For people who want to beat all the bosses

hollow saffron
#

who even uses bloodbath when hellwing staff exists

zealous ridge
#

really all you’ll be getting out of it are some weapons unique to crimson and corruption, as well as grinding for ichor and cursed inferno

lost agate
#

I mean, i killed hive mind on a crimson world and it only took like 20 minutes to prepare the arena

idle yarrow
#

Then what if she didn’t sell the blood worm tooth/rotten brain

ivory heart
#

New suggestion: Moon Shard/Sun Shard
Drops from Zombies/Slimes with a 0.5% chance. The Moon Shard will only drop at night, and the Sun Shard will only drop during the day.
Cancels evil moons (Moon Shard) / Cancels eclipses (Sun Shard)
Non-consumable

Function: When used, it will cancel the Blood Moon, Pumpkin Moon, Frost Moon (Moon Shard) or the Solar Eclipse (Sun Shard)

Why: An early blood moon is not fun to go through, especially for players that don’t know how to guard their bases.

ashen warren
#

If you think that’s grindy, play the post moon lord section

#

Uh wrong channel buddy

idle yarrow
#

Ok ok I get it bad idea

ivory heart
#

But is it good

ashen warren
#

Clown rifter was just getting thoughts

#

Ok

#

People do that often

zealous ridge
#

he’s probably just asking for critique

idle yarrow
#

Still why does she sell the brain/worm food

ashen warren
#

I mean, it’s a good idea

#

I think its a nice idea rifter if calam didnt already have day/night switching items

#

Wait does cosmilight cancel blood moon?

ivory heart
#

@ashen warren those exist?

zealous ridge
#

yeah, anyways, the sun and moon shards dropping from those enemies specificallly is a little weird, and the sun shard is arbitrary because it’s only usable hard mode which has cosmolight

ashen warren
#

You can change the time with items iirc

lost agate
#

Because as i said, theres no way to naturally spawning BoC/Eow on an evil island

ashen warren
#

That would cancel whatever event you habe

lost agate
#

Whereas perf/hive cysts exist

ashen warren
#

shit i meant cosmolight

ivory heart
#

Ok

zealous ridge
#

but I think the moon shard has some early game merit

ashen warren
#

Maybe if it was consumable

ivory heart
#

It’s hardmode exclusive

ashen warren
#

The shards i mean

ivory heart
#

Ok

zealous ridge
#

well, In that case, I really don’t see the point. Pre hard mode time shifting consumables would be pretty cool, but in hard mode you have cosmolight which is nonconsumable

hollow saffron
#

prehm time changine items would help a lot with skeletorn

ashen warren
#

How?

zealous ridge
#

Shifting time to shorten time between attempts I’d assume

hollow saffron
#

because each time i die i dont want to wait 24 minutes to try again

#

yeah

ashen warren
#

Ah ok

zealous ridge
#

but yeah, a moon shard in pre hm would be pretty nice qol thing

ashen warren
#

I could also be used to get rid of an early eoc if your lucky enough

lost agate
#

Masomode skelly does that well

ashen warren
#

Yeah

#

he drops bloodied skull iirc

#

and that respawns the old man

ivory heart
#

I just want to not have to go through the torment that is the blood moon

lost agate
#

Everytime you spawn skelly you will get a bloodied skull that resets the night and spawns an old man yeah

idle yarrow
#

Can you guys stop so being brutal

ashen warren
#

What?

lost agate
#

"Old man has awoken!"

ivory heart
#

What is maso mode

lost agate
#

Brutal?

ashen warren
#

About the eye thing, couldn’t you just go underground?

#

It a mode from fargo’s soul mod

#

Yeah you could

ivory heart
#

Oh wow

ashen warren
#

But the moment you come back up he spawns

#

If your doing something like fishing it could get annoying

#

But thats pretty situational

queen sail
#

Wdym brutal @idle yarrow

zealous ridge
#

I’m personally just trying to help with critique. this is a place to discuss suggestions, which may mean some scrutiny, but don’t try to take it personally. I think most of us are trying to help you all make better suggestions

#

At least that’s what I think smugyon

ashen warren
#

The dryad selling thing could be fixed in mutiple ways and we were just telling you that fester

lost agate
#

As how the pin says "troubleshooting a suggestion isnt a personal attack"

zealous ridge
#

Indeed

ashen warren
#

I could list like another 5 ways to fix it

zealous ridge
#

By the way, is it cool to just post my thing in suggestions just to see reception? I’d like to see how well it does.

ashen warren
#

Sure

#

I mean, sure

zealous ridge
#

alright, sorry if that was a dumb question henkhenk

ashen warren
#

If people don’t like ot they’ll still tell you if you post it in here or submit it

zealous ridge
#

oka y

queen sail
#

Probably because they found holes in what you’re suggesting @idle yarrow

idle yarrow
#

Ok

queen sail
#

Sone of the people critiquing suggestions here are testers for the game and the mod

idle yarrow
#

Oh

queen sail
#

So they’d have some notion on what is fair and what isn’t

#

And what is sensical and what isn’t

proven tide
#

wow

#

did you really just post your

#

sword art

#

online

idle yarrow
#

Umm

#

Wrong channel?

zealous ridge
#

yeah bruh, is there a problem with this?

proven tide
#

i'm surrounded by idiots henkhenk

#

anyway, on to the topic of the suggestion

idle yarrow
#

Are you sure about that

ashen warren
#

Uh what

#

Is this dude in the right server?

idle yarrow
#

No

ashen warren
proven tide
#

she* and it was an sao joke

ashen warren
#

Wait it spawns waves of coronal mass on hit?

lost agate
#

The concept art is good

ashen warren
#

Is that against true melee or no?

proven tide
#

no

lost agate
#

Nah

zealous ridge
#

no not against true melee

ashen warren
#

Ah ok

proven tide
#

so regarding what those 'waves of coronal mass' are like

lost agate
#

Its basically what stellar striker doea but differently ig

ashen warren
#

It’s kinda like a sun stellar stiker, basically

lost agate
#

Yeah im kind of confused on what coronal mass means

zealous ridge
#

just like waves of energy, nothing super fancy

#

like from flying dragon?

ashen warren
#

Why not just call them darksun waves

proven tide
#

easy

zealous ridge
#

eh, I thought it sounded n I. C e r

proven tide
#

or even better, something something solar flare something

lost agate
#

Darksun waves sounds kinda generic

ashen warren
#

I mean true

ivory heart
#

Another new (or already suggested) suggestion
Astral Armor - Crafted with Astral Bars, Stardust, and Fallen Stars
Possible Set Bonuses - Immunity to God Slayer Inferno, 10% reduced gravity, 5% increased crit chance in space, taking damage summons homing astral bombs.

ashen warren
#

Cool idea, projectile name is kinda confusing though

#

Uh

#

that already exists

ivory heart
#

Eclipse waves @zealous ridge

ashen warren
#

Search up astral armor on the wiki

lost agate
#

Yeah theres literally an astral armor already

ivory heart
#

Oh

proven tide
#

haha yes research help

ashen warren
#

It’s a cool idea, but already kinda exists

proven tide
queen sail
#

Are

#

Are you serious

proven tide
#

the astral armour is a multi-class armour that mainly focuses on the magic-summoner side of things

queen sail
#

Astral Armor has been in the mod ever since the astral infection was the astral meteor

ivory heart
#

Probably a terrible idea - rare variants of an armor set

ashen warren
#

I’m surprised you haven’t heard of this tbh

#

What

#

I mean

ivory heart
#

RIVs but it’s an armor set

ashen warren
#

Ok? do you have any possible ideas?

ivory heart
#

Rare Astral Armor

zealous ridge
#

probably would need a lot of fleshing out and specification

ashen warren
#

like ancient shadow in vanilla?

zealous ridge
#

but I see potential

ashen warren
#

I think it’s kinda like that?

ivory heart
#

Pretty much, except with big boosts @ashen warren

ashen warren
#

Ok, so any ideas for rare armors?

idle yarrow
#

Right now if you use a sky minecart track slime god is painfully easy, you could beat him with a wooden bow, there needs to be some kind of penalty or attack that can negate this strat.

ivory heart
#

If you have both the normal and rare counterparts of an armor set, the set with 2 or 3 pieces as opposed to 1 or 0 would have the set bonus

#

Rare Astral Armor - Dropped from Astrum Deus after it has been defeated once already
Possible Set Bonuses - Immunity to God Slayer Inferno, 10% reduced gravity, 5% increased crit chance in space, taking damage summons homing astral bombs.
I refused my other suggestion for this but now it seems plausible

proven tide
#

it would have to drop from astrum

ashen warren
#

Yeah

proven tide
#

which gives astrum five total rariant items

#

nooo thank you

ashen warren
#

cause the normal is post deus

zealous ridge
#

Or post deus at least

ashen warren
#

And deus is post cultist now, so for a post cultist armor it sounds really ech

ivory heart
#

It could drop from deus after it has been defeated once

ashen warren
#

Ok but still he’s post cultist

#

and this armor sounds a little disappointing for a post cultist armor imo

ivory heart
#

Ok maybe not

#

But Rare Victide seems interesting

ashen warren
#

Ok, well what are your ideas then?

idle yarrow
#

Is my idea worthwhile?

#

Slime god one

zealous ridge
#

have you actually tried slime god with wooden bow?

ashen warren
#

He’s slime god, not king slime

#

also don’t his other pals have a mimic-like leap

idle yarrow
#

Have you used the minecart strat?

zealous ridge
#

no I have not

idle yarrow
#

It completely negates all of his attacks

zealous ridge
#

it does sound cheesy, perhaps slime god himself could have his speed scale with distance

idle yarrow
#

He literally can not touch you

#

The only damage that’s possible is from the corrupt winged slimes

#

Wait I mean all three can not touch you

ashen warren
#

ebonian and crimulan can jump towards you iirc

ivory heart
#

Drops from the Giant Clam with a 10% chance for each piece
Rare Victide head pieces are just buffed variants of the original
Rare Victide Breastplate gives 7 defense and 15% DR
Rare Victide Leggings gives 5 defense and allows for swimming
Set bonus additions: increases breath meter, 15% increase to all damage in water, reduces abyssal detection range along with regular aggro

idle yarrow
#

Yes

ivory heart
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For my ideas anyway for Rare Armor

idle yarrow
#

@ashen warren you can move fast enough they can’t reach you

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You can outrun them

ashen warren
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Just don’t cheese them then?

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Sure the minecart cheese shouldn’t exist but that’s a good temporary solution

idle yarrow
#

Temporary solution?

ashen warren
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Kinda a solution

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Idk

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Just don’t use the minecart cheese

ivory heart
#

@ashen warren I got my ideas in for Rare Victide

ashen warren
#

Ok

hollow shell
#

@idle yarrow Slow down with the suggestions, there
that's 4 almost in a row

idle yarrow
#

Ok

opaque grail
#

If u make ppl slow based on distance, the inconsistency would rly fuck up play

ivory heart
#

So I’ll be asleep until tomorrow gtg

opaque grail
#

if people are slowed, it needs to be at stages

idle yarrow
#

Well sorry I meant the slime god

opaque grail
#

like half a screen away, 5%, 1 screen away 20%, 2 screens away 40%

idle yarrow
#

Sorry

opaque grail
#

not a criticism, just imagining how it woul work, especially since debuffs only work by using seperate debuffs that would show up on ur hotbar

ashen warren
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Is slime god restricted to crim/corrupt?

zenith hazel
#

naw

ashen warren
#

I feel like it should be

zenith hazel
#

both gods from the respective evil biomes spawn

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that'd be too easy

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doesn't fit too much with the theming of the fight either as it's a core of the 2 evil biomes' gods controlling them so it makes sense for both to be present

ashen warren
#

Ah ok

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Yeah but when i did fight slime god i alwayd found myself farther away from them so a debuff or something like prov when you get to far away could work

#

Brimstone flames?

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didn’t that debuff get axed from slime god

frail mantle
#

why would her spawner require Souls of Fright

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that would require you to beat Prime to fight her, something that would remove some of the non-linearity of Early Hardmode

neon birch
#

yea what

idle yarrow
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Sequnce wise let’s try to keep this mod super Metroid instead of Mario world

frail mantle
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thonk what do you mean

echo horizon
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i mean brimmy has an easy to craft spawner, yes but not that hard smh

#

a bit harder not that hard

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and not requiring you to kill sans prime

ashen warren
#

He means that the progression of Calamity Mod should be more flex and not limited.

In Super Metroid, you can access certain areas without the need of core items. But in Mario World, you have to complete an area to access the next area.

frail mantle
#

yea that makes sense

short edge
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Well maybe the brimstone elemental could be spawned by both, i mean im mass producing spawners and the crimson has ate up 30% of my world now

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Because i needed souls of night

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And brimmy drops souls of fright

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So...

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I have 894 souls of fright with nothing to do with them

ashen warren
#

You want to make an alternative mech , a separate boss?? me no like

short edge
#

No.

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Have the same summoning item have two different recipies

worthy fiber
#

but why

ashen warren
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Then people would go for the cheaper one

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So no point

neon birch
#

ye why bother

sacred thorn
#

Just sell the soulshenkhenk

quiet abyss
#

That won’t really work
Afaik it’s not just the sulphurous sand blocks and sulphurous water that makes it sulphurous seas, its location is also determined by the world gen
If the world generates dungeon on the right and as such locates the suplhurpus sea on the right, you wont be able to recreate the biome on the left ocean no matter how many sulphurous sand blocks you have.
Unless that was changed

signal prairie
#

Maybe have the Artificial Sulphuric Sea be required to be on the Dungeon side of the world?

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And have it require to have a certain amount of water in the biome? Say like 1500 - 2000 tiles filled with water?

pliant bone
#

What the fuck

ashen warren
#

@ashen warren if you're looking for gear recommendations, head on over to #help-advice-read-pins not in suggestions

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ok thank you

proven tide
#

@sacred thorn name change:

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sulphur solution

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kachow

opal barn
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every other solution is named after the color so I don't see why the sulphurous sea one would need to have a different name

proven tide
#

mmmm

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are they though

void kelp
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oh, CV sucks the player at times?

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i never noticed

sand umbra
#

Yeah it does that now.

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And currently it's an every-so-often ping in a certain radius.

void kelp
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wait is it new?

sand umbra
#

The issue is that it's stupidly strong and has an absolutely massive radius at lower stages.

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Also yes. Implemented in latest update.

void kelp
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if so it should definitely be changed to a constant thing

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or otherwise telegraphed visually or something

sand umbra
#

It already is telegraphed visually, it's just that it happens right when the ping does and results in the player (should they be unfortunate enough to be too close) getting yeeted either

  1. across the room, or
    b) straight into Ceaseless for combos.
void kelp
#

wild.

distant gyro
#

it's a giant purple circle™

zenith hazel
#

it sucks, figuratively and literally

sand umbra
zenith hazel
#

but yeah, the energies ambushing you outta nowhere is frustrating

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I’ve lost way too many attempts because I couldn’t react in time

fickle spruce
#

soul of fright for brimmy summon doesn't make any sense at all

void kelp
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doesn’t she drop souls of fright?

fickle spruce
#

yeah

lost agate
#

If the idea its making you kill prime first then it defeats the entire porpuse of her being an alt mech

fickle spruce
#

yep

lost agate
#

Heck it even makes her basically useless, what would she drop that you would want

#

Abaddon?

sand umbra
#

Gehenna. HDfailure

void kelp
#

both

fickle spruce
#

well you would unlock calamitas too

sand umbra
#

Brimmy's VoE material.

void kelp
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you already do that by killing prime tho

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what if instead you could use the souls as alternate ingredients for the spawners?

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wait you can just buy them that’s more practical

lost agate
#

And even if brimmy has weapon drops, you could potentially already get charred ore so its basically overshadowed

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And why just brimmy is the question

sand umbra
#

Personally I'm of the opinion post-Provi Brimmy and company should gain new weapon drops and such to encourage people to not just farm the shit out of Brimstone Crag enemies--

lost agate
#

we already talked about this smh

sand umbra
#

did we

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I must've missed this

#

a

lost agate
#

Yes

sand umbra
#

¯_(ツ)_/¯

loud steeple
#

Meow

sand umbra
#

Anywho, 200 IQ play:
Make both the Mechanical Skull and the Charred Idol take Souls of Fright, thus forcing someone to break an Altar or play in Death Mode to spawn either of them. HyperFailure

radiant meadow
void kelp
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300 IQ play: make it require the souls from the previous boss

sand umbra
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But the Wall of Flesh has like a 1% chance to drop a Soul of Night/Light in certain scenarios depending on where it died. 🤔

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also i was making a meme and i should probably shut up now before i get dunked for off-topic or smth

lost agate
#

How exactly do you decide which is the previous boss smh

void kelp
#

boss checklist duh

sand umbra
#

Just make the Wall of Flesh drop all three Souls on death.

radiant meadow
#

then people would just farm wof

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instead of the mechs

lost agate
#

So lets throw non linearity out the window yes

radiant meadow
#

all the mech and mech alts are basically the same tier except for cryogen

sand umbra
#

Cryogen is Cryogen-tier.

radiant meadow
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cryogen is like a half step below

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good bridge between wof and mechs

sand umbra
#

Indeed.

idle yarrow
#

What if the first “fight” with yharim is him pitting you against your clone who has way better shit then you

unique vector
#

please try not to suggest things about planned content that hasn't even been mentioned or implemented yet

idle yarrow
#

Ok

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I have no sleep

smoky wagon
#
  • Ceaseless should be less of a pain arena-wise, given it's currently on-par with Polter in that regard and poses much more of a threat than it used to now
#

Hmm, having to make an actual arena? Rough life 😔

#

Dont nerf void

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I’ve noticed alot of these “nerf x boss” suggestions are less of actual need for balancing and more of “im struggling make it easier”

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If you are struggling for a reason which you cannot control, like RNG, then its valid

placid moth
#

Is it possible to edit Dungeon's code such that it will always generate a somewhat large room

smoky wagon
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I doubt it

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I usually find a large interconnected area which doesnt need many unsafe walls to patch in

placid moth
#

I just actuate tbh

smoky wagon
#

Yeah i stick some acutated dungeon bricks in the middle also

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If you just make a polter sufficient arena and use it for void the boss is completely fine

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It actually needs preparation now

sand umbra
#

I’ve noticed alot of these “nerf x boss” suggestions are less of actual need for balancing and more of “im struggling make it easier”

Well if you're gonna put it like that I suppose none of the bosses need a nerf.

placid moth
#

It's very hard to differentiate whether the player needs to get good, or that the boss is simply unfair

sand umbra
#

See you could make this argument for literally every boss balancing suggestion made recently.

smoky wagon
#

Some bosses are valid to be nerfed because they are too difficult for their tier

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like siren and levi, skeletron prime

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ceaseless void is not one of them

sand umbra
#

The Rev+ Mechs in general--

smoky wagon
#

twins and destroyer are fine

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i would rather nerf brimstone elemental

tired haven
#

I believe if majority of people talk about the same struggles they are too hard
Whether they are intentionally hard or artificially is another talk

smoky wagon
#

Twins and destroyer have reliable strategies

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skeleprime is a clusterfuck

queen sail
#

I can admit that as someone who now just memes my playthroughs (i.e spams the fuck out of using other mods with calamity)

marsh gust
#

brimmy is like 50/50, some finds it easy, some finds it hard

sand umbra
#

Prime is just AAAAA

queen sail
#

Levi and siren is a bit of a tough cookie sometimes

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Levi is a flying brick

smoky wagon
#

i find brimmy harder than most other bosses in the tier

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mainly because the debuff

sand umbra
marsh gust
#

idk bout you guys but i found prime easy HDfailure

sand umbra
#

Brimmy's pretty easy compared to other bosses of her tier.

smoky wagon
#

Skeleprime wasnt too hard for me but it was a very unfun fight

marsh gust
#

brimmy has a predictable pattern atleast, unlike skelebutt prime

sand umbra
#

She's got a reliable, set pattern that realistically can be dodged quite well.

#

Prime is just.
An absolute clusterfuck.

queen sail
#

I mean

#

AS is the hardest for me imo

sand umbra
#

And if any Mech absolutely needs a nerf, it's him.

smoky wagon
#

i know the pattern is predictable its just the bloom phase can be a meme if it gets in a bad position

sand umbra
#

Ah, that's true.

queen sail
#

Also I’m glad Calamity actually buffed prime to actually be hard

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Because, like,

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He was as much of a joke as Destroyer in vanilla

sand umbra
#

Destroyer was a joke because the Daedalus FuckYouBow killed it in seconds.

smoky wagon
#

Now destroyer freezes you if you stop moving ever

sand umbra
queen sail
#

Daedalus FuckYouBow was a viable ML weapon

smoky wagon
#

Speaking of artifical difficulty can we talk about DoG’s one shot head in death mode

#

Im not sure how feel like its anything but a shitty meme

sand umbra
#

So a boss flinging you across the room for being anywhere fucking near it, or forcing you to fight it in Space or risk a despawn, or forcing a snowstorm despite a wealth of mooks and projectiles, or freezing you near-instantly if you stop moving at all is completely fair,
but an important late-game boss giving no shits about your revives, defense, or health in a mode that already makes bosses extreme is bad?

smoky wagon
#

making one mistake=insta death isnt fair

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ceaseless void needs a proper arena, storm weaver is a broken fight currently, destroyer needs a rework

sand umbra
#

If you ask me, the Rev+ Mechs in general need a rework.

placid moth
#

A proper arena, in my opinion, more often than not is the player's responsiblity.

sand umbra
#

They're infuriatingly difficult and overall just not fun to fight.

smoky wagon
#

the random rocket rains during twins ruins an otherwise good fight

#

remove that shit but make the twins themselves more dangerous

sand umbra
#

tkhjalkjhfgklajhfg

#

the fucking

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ML-tier homing rockets

#

I hate those things.

#

I'm just going upwards, kiting Ret while Spaz chases me, and all of a sudden You were slain...

smoky wagon
#

ceaseless void is managable if you make a polter-sized arena

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i found

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i only died once because the game glitched and didnt spawn the last wave of dark energies