#suggestions-discussion
1 messages · Page 650 of 1
No
u can triple ur stats if u want
you can just beat the boss without defiled and open the bag with defiled on btw
@mystic sandal an astral slime already exists, so it wouldn't be "a new type of slime that spawns only in the Astral Infection"
also, afaik, astrageldon references will likely be avoided and such
it says in the Don'ts document that suggestions related to removed content, like an Astrageldon pet, is fine
if this man does it im finna flip
@vital nymph they're not actually that uncommon
i tend to find my inven flooded with chunks
five essence, ten ice, twenty snow? boi the frost bolt has a harder recipe than that
Ik , but it's still rare to get an encouter with
Zerg, anyone?
Did you just say Ice Claspers are pretty rare though
I mean, sure, but they are not that rare to the point of unfarmable
^
Ice Claspers are uncommon at most
i always see just 1000 ice slimes with zerg on the surface
ancient ice chunks are easy to get
i had like 3 of em early hardmode by killing random stuff
i have 5 of then trying to grind for the essences
"collective consciousness" hahayes good name
thank
ping
Is an astrageldon related item/suggestion allowed?
Yeah iirc
Ok
as long as it's not just "re-add astrageldon lole" it's allowed
Ok im done
Not really that similar
it could act as the hardmode version of the saddle
as all things should be
another poetic point is that you can get all 3 around the beginning of their respective progression points
it’s like a 3-stage evolution in a sense
slow infinite flight < bounce on a boss
the Rev post-ML Aureus drop
that thing
another good point
that thing
jelly is rev exclusive
infinite flight on brimmy's rock > cheesing bosses
What happens if they have the same reforge @dusty peak?
whats the point of the multiplayer portion
in case if that does actually happen
if there are like, more than hundreds of people that play this mod, i guarantee you, there will be at least one instance of that happening
@rustic ember the game basically does a coin flip
ok then
So whats better superior or demonic
demonic
My point is how do we know what reforges are better?
ok fine forget the reforge thing
Just do coinflip everytime
yeah
whoever nears it first
ok then ill just whip out my non existent art software and use my non existent skill in pixel art
You can just describe it without an image
forget it
Okay.
do the servants even spawn in the derp phase?
Yes.
I think they're just leftover from p5
that's what I remember from ball o' fugu memes
Either that or I'm missing a ton of them from subphase 5 because they appear in droves whenever I reach derp phase.
I'll check sauce and try not to get lost
I don't think they spawn either 
I know for a fact that Cryocores will not fuck off--
It tends to be just those, although I could be wrong.
Aurora Spirits generally die in .2 seconds after spawning so I don't have as accurate a read on those. 
I had 26 seconds of derp phase and the only things that cryo does in phase 6 seems to be ice stars and the cube itself
I may very well just have garbage luck, then.
¯_(ツ)_/¯
They always seem to appear for me, might just be leftovers from subphase 5.
also, use shrooms to see the ice star projectiles 
high IQ strats tbh--
just checked
he spawns some minions every 5% health
including in the derp phase

if you don't attack him, he spawns no minions
new secret buff?
probably been like that for a really long while
just that non yoyo weapons tend to murder them instantly 

so basically at the start of derp phase, at 10% health, and at 5% health, he spawns minions
I fought cryo with needler last update and no such enemies spawn during derp 

did you try fighting cryo without a yoyo
because being close to him is 4head in some phases
Unrelated, but on that note I find it hilarious how true melee gets all these bonuses yet so many bosses punish you beyond belief for getting within a 20-tile radius of them--
you're also trying to nohit
true melee needs the bonuses
a lot of bosses will hit you and not punish you beyond belief
¯_(ツ)_/¯
Honestly the biggest thing I wanted to point out was the first thing I brought up. I don't at all believe that forcing a blizzard for a boss fight that's already hectic in the later subphases is fair.
Even with Storm Effects turned off, a blizzard can destroy visibility due to the much-lower natural light level. 
you sure tear doesn't work?
it's easier to tell if tear works when storm effects is turned on actually
perhaps you are confusing normal snow with a blizzard 
because tear always worked fine for me
Normal snow doesn't lower the light level and induce the Blizzard theme from CMEM. 
But alas, the light level stays low, nothing changes on the Weather Radio, and I am ultimately still stuck in a blizzard.
tear never syncs with weather radio
It does when the transition's done, in my experiences--
Either that or I'm blind.
But the light level staying exactly as low as it is for literally the duration of the take, be it a death at subphase 2 or a death at derp phase, indicates that something didn't work.
Rainy/snowy weather in Terraria lowers the light level depending on the severity of the event.
that's weird
I think Cryogen constantly forces rain unless you're in boss rush
that must be new
Well that's annoying.
It just doesn't make sense to me.
Somehow it's fair to cause a blizzard in an early-Hardmode fight that requires you understand what's going on and doesn't grant you too terribly much geat that helps to contend with the lowered visibility...but not in the Boss Rush, where you have so much mobility and strength that Cryo basically can't hit you and dies in 15 seconds tops anyway? 
That, in my opinion, is just a teensy bit backwards.
there were complaints about it just being an annoyance and causing lag in boss rush
and it doesn't fit thematically as well since you're not forced into a snow biome
It still doesn't lend itself well to the base fight.
From what I can tell, you're expected to predict attacks and such in a lot of early-Hardmode fights, Cryogen's included --- yet Cryogen's just like "no you don't get to know what's going on".
yata we can just make a working dungeon wall that keep the dungeon biome
Dungen Brick Walls Unsafe are already a thing and they're mentioned in Yata's suggestion. .3.
But the requirements for actually being in the Dungeon are...complex, to say the least.
in front of unsafe walls and 200 dungeon bricks
^
I wouldn't call it complex
More complex than other biome-specific requirements, anyway.
more complex because it has 2 reqs instead of 1 
I think Temple does
The boss for the temple can be fought anywhere
Golem is a meme and is the only fight where the Temple's even remotely relevant, try again. o3o
True
So what im going for here, is not having to work so hard on an arena
being in front of eutrophic sand or navystone walls is a req for the sunken sea
No it isn't lel--
but you can also have x amount of blocks instead
so I guess it doesn't matter since it's an or
Not a necessity. o3o
not an and
Yes.
You can pick up the Altar with a variety of methods and carry it to your preferred arena.
Or you can just actuate 1 block in there and suddenly you have 100x as much room
The fight doesn't even get too much harder, in fact I'd even argue it's better. o3o
that block too
@queen delta or just get the walls from the clothier and make your own dungeon walls
also for the jungle, just actuate the block under the altar and take it with you
Oh man I wonder if he literally mentioned unsafe walls in the suggestion--
it's not hard, it's just very time-consuming
^
depends on which area you pick
The whole point of the suggestion is to make dungeon arenas less tedious to make
They aren't difficult, just time consuming, and all just for 1 (or 2) bosses
that and pantoplasm farming
hMmMmMmMmM
why hmm
excuse me but what the living fuck is that profile picture
please keep on topic
god
It's Providence...but uglier
discuss suggestions here
@queen delta if you need a better arena you can take the dungeon walls from the surface to expand
The walls must be unsafe walls, which can be bought from the clothier, and mining the walls from spawn just makes them "safe" when placed
even when i place the walls he still enrages sometimes
because 200 bricks must also be onscreen
self-star be like

@ashen warren Won't happen
F
Rogue is it's own thing
Not get rid of it
Just a sort of side mod that optional
If I arent that big a fan of it
I'm tryna do a playthrough with all classes
rogue and throwing will never be compatible
there's no point in suggesting something that won't happen. It's in the document of things not to suggest
no, they're not
rogue is planned to be expanded upon as well
probably the next major update
rogue has unique stealth mechanics for one
also, no Calamity gear boosts throwing at all, including all class boosts or adrenaline
Not now
Calamity has dropped all support for throwing
Rogue used to be throwing but they were changed to different classes and are no longer compatible
it's not going to get throwing support back
throwing is getting deleted next major Terraria update
Personally i never understood how rogue stealth was that useful
Just a side thing that I could get if u want
wack
it's pretty useful with penumbra pot
yeah
and it finds good use in boss rush
with penumbra pot
I mean boss fights in general it seems irrelevant
Wait doesn't it charge when not attacking?
it's also a nice bonus at the start of the fight
you have sto stand still and not attack
I jUsT wAnT mY 3% dAmAgE bOoSt FrOm ThE wUlFrUm SeT oN mY tHrOwInG kNiVes
Honestly I’m not that hyped for 1.4 except for master mode everything else just looks like quality of life changes and unneeded extra stuff
please don't be like this
..
Stealth is useless for boss fights IIRC, since stealth do not build, when you dodge and attack. 
I find it useless currently, but hopefuly the next major update makes it different
everybody in this conversation is brain 
ok fellow brain.
i contribute 70% of the brian here
like I said, it's useful for scal and boss rush
Both very late stuff
I just think it would be nice
Mechanic, that suffer 85% time of game, nice

it's also a nice bonus at the start of the fight and such
I’m so happy they removed the hitcap that’s the only thing that made scal impossible for me
I never found it useful at all
At the start of the fight.
It's a nice bonus at the start but that's it
If you want throwing class play thorium mod 😔
moreover, rogue isn't fully developed
Rogue is getting expanded on next update i believe
there will be more unique ways to gain stealth
Which is the mod that has the music class or something
Is it thorium
Yes
Yeah
because throwing is getting deleted
I was hoping it would get a different set bonus
Wait what
and having a custom class allows a lot more flexibility
But whatever works
Throwing is also a messy code
Why is throwing getting deleted
Yeah I played thorium for a bit and honestly music class is just worse mage
Throwing is being removed in vanilla 1.4
Oof
and tbf, having stealth is better than no stealth
Because the terraria devs never did anything with it
My whole arguement is invalid
i'd prefer an overall damage buff 
Stealth is nice for deleting minibosses
adding the mechanic was a buff to rogue, it wasn't there before
Yay
Throwing was never meant to be permanent I think, they just wanted to see if it would work out and it didn’t so it’s getting removed
and again, stealth will be a fully fledged mechanic next update
Which should be the rogue expansion
I hope it'll be worth it then
At least tho
It would be nive to change some vanilla things to rogue
Like throwing knives
just work around it
That 3% damage boost is extremely important
What about buffing wulfrum knifes?
iirc, all throwing weapons will be converted to Ranged in 1.4 vanilla
wulfrum knifes dont need a buff
Guys should I continue my yt calamity yo-yo playthrough or just start a different one bc ngl it’s kinda boring
nah, throwing sucks
vanilla code is a pain to mess with for damage types i believe
Throwing is extremely unbalanced in early hardmode and just nonexistent post plantera
let them rot in ranger hell
fossil armor will be hot when its a ranged set
as if that wasn't broken already
Fossil armor but ranged
I forgot fossils and stuff existed
Wouldnt that jsut be necro armor
Weaker necro armor
honestly, the vanilla pre-hm sets suck besides molten and jungle
and wizard set
Basically
Guys I want the endo Avalon mod to be finished Avalon was badass but the creator sort of just let it die in 1.3
I remeber someone tried to remaster it
But couldnt get things like contagion and stamina in
Contagion is worse crimson
Yeh it got fully remastered in 1.2 then they tried to do it again in 1.3 but it was never finished
this is starting to get off topic, please keep it to suggestion talk
in conclusion, throwing was underdeveloped and deserves to be scrapped/moved to ranger
^
Still thin kmy idea would be cool though
it made little to no sense either
Ranger is already a little op tbh
Shroomite is ridiculous
Moonlord is a piece of cake with shrooms
I dont think a crab bar would be considered a potion lol
Neither would the Brimrose but here we are regardless
brimrose is a potion? what
it makes that potion drinking noise I think
Eh, I mean, this exists
oh, thats kinda weird
Yeah, it's been like this for a while.
I think true melee should have a better boost so that it fits him
Fits what?
crabbar
true melee
Bigger boosts
or just only boost true melee 
Old melee speed would like to talk with you
well it depends on if he wants to change the suggestion or not
pretty cool idea ngl
exo rogue weapon
Now thats something i can get behind
Tho, isnt some of those materials used in celestus already?
I think the mangrove chakram and shattered sun is used in celestus
Change it for something like xeroc pitchforks or something
Mangrove chakram is in the elemental disk
fair
Maybe use stuff that resembles spears more
Scourge of the cosmos?
ichor spear?
tarragon throwing dart maybe
I would say malachite but farming for a legendary really is annoying
Would the green spears home in on you?
Thanks
im pretty sure the devs already attempted to optimize dog’s lasers
not sure if they can go any further about it
DoG's lasers were recently made less laggy
yeah
They used to be dust but now they're sprites
You playing the most recent version?
although, i havent ever gotten lag from dog until he became hittable in laser phases
which is weird
@normal thorn it's probs gonna be like exo freeze(doesnt work on most bosses anyway)
Oh well.
@hollow shell nope, because winrar is a jerk and I cant download it from tmodloader
oof
Maybe instead it can slow enemies
7zip 4life
I'm nowhere near DoG in my current playthrough anyway
Dog is easiest post ml boss imo
what difficulty
you can always try to get dradon’s 64 bit tmodloader
oh forgot about that
Any difficulty
yeah fair enough
eh, fair
anyway
that probably works
i dont know
cool
How does Medusa’s head even work?
!wiki medusas head
I never understood it
https://calamitymod.gamepedia.com/Vanilla_changes/Weapon_Balance
Not the correct result? Use !wiki page medusas head for a direct link or !wiki search medusas head for a list of all hits.
oh
medusa head is early hardmode tier
from medusa
^
Interesting
its especially powerful against worms
Oh yeah that would be
This weapon will melt DoG lmao
forgets DoG's body parts only take 1 damage
I never thought about that tbh
93.5% DR, he has like 50 body segments, still good enough
assume a base damage of 150
The Devourer of Gods boasts 142 individual segments, making it the longest boss in the mod.
140 body seg
adding in sigil thats +165
uh
use time isnt specified
but
165*0.065 = 10.7 damage
If the base damage is 150, a fully charged will deal 450, with 93.5% DR it would be around ~30 damage, across 140 segment
add in crits for 33 smg
*3 for piercing 3 enemies
uhh
thats not really gonna kill dog
Still really hurt
use time
hot, another mage weapon post provi
although, true mage users carry themselves with only nuclear fury 
jokes aside i think the suggestion is fine
#ILoveMageAlthoughIcantPlayIt
rip
So I’m thinking of having 8 different crafting recipes for the Charged Blaster Cannon that all relate to Mega Man 2’s robot masters
They’re all really basic
10 of a material, Charged Blaster Cannon, other weapon
Like the one for Air Man fires three homing gusts of wind
you can't suggest "auric weapons" as for that rogue spear iirc
Instead of having Polter not enraging outside of Dungeon, how about we make Polter generate a large rectangular shape arena instead
That would break player's custom buildings.
I mean scal's arena doesnt break blocks
@hollow saffron auric tier suggestions are not allowed as exo type weapons usually are inordinately elaborate and require more time to code
@tame moss I believe you mean the Elemental Quiver. The Daedalus Emblem does not split projectiles.
@ashen warren someone should come up with a unique sprite rather than just using the mount sprite. I've said it before and I'll say it again. The mount and enemy should be different from each other sprite wise.
Fair enough
Still we need a new sprite
Like, the current ones face kinda looks like a rock
Thanks I’m dense
oh ok:/
@balmy coyote golden gun
^
smh
whoops
Could you offer your reason for why you chose Essence instead of Core?
doesnt require ectoplasm
Yeah but why's that a bad thing
kk just a moment ill put it in there
it can only be gotten post plantera if its cores
To make them acsessable earlier, no reason for them to be post plant.
Its nice for farming in early hardmode
aight
Tbh Chaos essence is easier to grind than Eleum or Sunlight
chaos you get without trying while building brimmy arena or mining charred ore
The Undying
Shoots glowing blue spears from all directions toward the cursor, the spears similar to that of Undine’s Retribution. They will inflict Crush Depth and Electrified to enemies on hit.
Tooltip: “Show your loyalty to the fish warrior” or “Shoots spears crafted from the guardian of Waterfall herself”
Crafted: 30 Depth Cells, 25 Lumenyl, Undine’s Retribution, 200 Abyss Gravel
Reference: You know exactly what it is.
tranquility candle doesn't use eleum or sunlight
- why have an upgrade to a weapon crafted with the same materials at the same time of the game as the downgrade
- Undine's Retribution already has an upgrade
that also sounds like it would be at the same tier
it would be
Also the reference

maybe throw in some cosmilite or something?
undine's is already enough of a reference
no
i dont think a reference needs a tier tree
divine ret only exists bc i donated for it
well then suggestion scrapped
and it was more for a joke against rogue than a reference to undertale
throwing*
its rogue now
smh
okay but like it was throwing when it was first introduced binch
shhh
gj termi
anyway lol
and it said throwing still in the initial rogue update lol
@foggy kindle nah eleum is ez too
that wasn't my fault
only sunlight is annoying to farm
Ice Golems drop it also
Cryo drops it iirc
Smh blizzard is hella annoying
it does
why blizzard annoying
just like hide in a hole or something
It lags my laptop and blind me lol
easy ice golem farming 
Commit use torrential tear
Yeah, but then there's no easy Eleum
I don’t get why desert enemies don’t drop sunlight anymore
Harpies should drop sunlight tbh
^
tru
I get that they're common, but make the drop chance lower a bit
also get a better laptop
;w; me broke
optimize the mod better
I did my first resuggestion wish me luck
can't you just use the converted version of that block
sg?
seems like a convoluted and unnessecary step as far as converting blocks goes. Chem is usable hard mode, and the powders fill the same role, but better. the only diffrence would be hallow seeds, but the waters have that covered already
slime god
No, but you spent evil stone to craft the summon
uhhh
Ebonstone isnt hard to get
do you even amidias'trident bro
Just toss some bombs
So the stones run out really fast if you keep failing lmao
Said spear got nerfed
Ik
true but even in that case bombs are super good for collecting it... personally I don’t think it’s nessecary for these new seeds to be added
I died to SG probably more than that tbh
in my first calamity playthrough(revengeance) I died to it like three times before beating it
the hardest part is getting blighted gel imo
I stacked a ton of blighted gel
Cuz I usually do quick stack, I don't even know I had that much gel lmao
if you hold on to blighted gel from early game you’ll probably have enough for a good amount of summons
oh wait perhaps I am a fool
I misinterpreted I thought this was a new item lol , yeah that would be an okay QoL change but with all the other ways to convert blocks it feels a bit obsolete
Why does it have the title “evil seedling”
It isnt a new item
I was confused aswell
Being able to convert crimstone and ebonstone is great for making a hive mind/perfs arena
eh minor thing but i still think powders work better
true but again vile powder probably got you covered there
it would be odd if it didn’t
i don’t know I haven’t used vile powder that much to be honest
It doesn't
hm
It's used to get rid of Hallow
Yeah i tried using it once
it does nothing
Its like purification powder but for the hallow
yes that was probably what I was thinking about
holy water and unholy water got ya covered... are those hardmode though?
you cant get it in pre hardmode so yeah that works
unholy/blood water is prehardmode
@ivory heart What bout thrown waters?
https://terraria.gamepedia.com/Thrown_Water

What If you buffed slime rain post skeleton to spawn slime god, and later to spawn the cosmic slime, Is that even possible
really
RIP Cosmic slime
Ijust got slime rain in the late game
@ashen warren can you explain the reason for why you want such a weapon to be implemented?
Also, you forgot to list the crafting station
so for all intents and purposes I'm presuming mythril anvil
You are correct
i just think true excalibur, true night's edge and terra blade are hero swords
you forgot about terra shiv 
We don't talk about Terra Shiv
Right, its too good for u guys to wield
@lucid marsh obsidian armour is for rogue, not ranger iirc
rogue
@regal jetty mangrove chakram, heavenfallen stardisk, stellar knife, ballistic poison bomb, brackish flask, duststorm in a bottle.
@crystal osprey auric tesla is specified to all 5 classes
Just saying
Also auric already has enough effects
Even if astral adds a little in comparison to what it already has, it doesn’t need more
I understand, but it seems tedious to add seperate recipes for every kind of lunar chestplate, and legging
although I suppose possible, they wouldnt have the same effects as the lunar armors they were made out of would, so the obvious solution would be to add astral armor, since it is now almost Lunar Tier
But it isn’t
And it’s not intended to be combat armor
Also uhhhh
Auric does include the effects of all the armors its made of?
That’s literally the entire point behind it
@wintry raptor just dont spam tab the direction buttons
thats not the problem
the problem is when you want to slightly shift over
and also its a clunky af input
Wdym
double tapping a movement direction means you don't have control over your movement for a bit
if you attempt to nohit scal with a dash accessory you'll notice the issue
and also just feels bad and unnatural
if you want to move slightly to the side quickly but not too far, you can accidentally trigger the dash
which is annoying
yes of course, to fix an issue just ignore it
also the shield of cthulhu has a smaller dash length
lmao it was a suggestion not a solution
well it aint a good one lol
the issue isn't the length, its the ease of misinputting
both the shield of cthulhu and the counter scarf have a small dash length
the point is its annoying in the first place
and like even a small dash when you don't want it is still bad
I'm a big advocate for a dash hotkey in vanilla but given that that isn't a thing yet i'm trying to make the best of the options there are
I guess i could AHK but that doesn't solve the issue
@hollow saffron She’s never coming back

Never
her presence there is why planty much exists
uhh
don't fragment
^
in a nutshell, she "ded"
That was a gravity falls reference but sure
a lot of shows have a line like that
Anyways, lore confirms she’s fucked
yeah. Thats the reason why I suggested she have low health when the player finds her
i'll let it be for now but its dependent on what another mod says
don't take that out of context either
but whatevs I guess
So don’t bother
so im not gonna check it off for now
Hasnt a dash hotkey been suggested like a lot?
yeah Ik @zenith hazel
Not really
Well as of the past few months, no
It has been suggested before
It may have been suggested before, but not recently
Was it sent merk?
no
i've always been a big advocate for it just in general because it doesn't really have any downsides and makes movement feel a lot better
Oh, so no blue check
I'd be up for a hotkey
I lost count of how many times i accidentally rammed into a scal hellblast
I could see it being helpful for scal but not much else, would this be a toggleable thing, like you can set a hot key but it defaults to double tap to dash?
i feel like it would be helpful for everything
sure, it'd take a while to get used to, but after that, it'd be better
well i could see that
just like moving around the world becomes so much nicer because you don't have to double tap a direction constantly
reduces spam
I mean, that would require over writting vanilla code
imagine forgetting you can toggle visibility
And you know how that goes most of the time
visibility isn’t really the problem, people still want the option to dash but don’t want to accidentally trigger it
and also it would help in other aspects like reducing keyboard spam
Tho, i do think that when you need it, dashing with a hotkey may be harder than direction spamming
^
he said calamity dash items, so it wouldnt need to touch vanilla code
as someone who's played lots of platformers, hotkeys are much much easier to do when you need it
Pretty sure that’s not how it works
just rebind a button close to wasd
but calamity dash items(excluding counter scarf) have the option to toggle visibility
dark souls dodge button
it is how it works, i've programmed dash items that use a hotkey before
Still needs you to move your fingers further
use shift or smth
tbh i'd be tempted to bind it to caps lock
your pinky is already on it
Hence why i set my healing hotkey to F instead of H
i have grapple on q its amazing
there are a lot of keys you have to worry about in a boss fight for example (quick heal, adrenaline and rage, grapple, mount)
Adding one more may be uh, overwhelming
dont forget elysian guard and normality relocator keys
mount
bossfight
yharon
Ah
i feel as though the current input also requires conscious thought though
Go tell that mounts shouldn’t be used in boss fights to dovah
eh there might be better examples but my point still stands
dont think ive used a mount in a boss fight since bouncing on EoW
Well thats you
Only time I’ve ever used a mount in a boss fight was the SoA flare serpent mount
Shadow dragon on yharon
A lot of people use mounts on almost every boss
and mounts set wing time to 0
And that’s usually just to stabilize myself horizontally
Slimmy saddle is a mount too smh 
Slimy saddle is irrelevant in hardmode and beyond
Uh no not really
i had an idea for an item that goes in mount slot but isnt a mount
It saved my ass vs clone and twins
Unless you want the gravity
like a direction slimy saddle
Then on yharon
If it’s for the gravity, then sure
And all mechs basically
Everything else about it, not much
Angry dog is good early game if you get it
If you do ever find it
fair
Not like it’s hard though, considering it usually spawns next to the underground ice pyramid
but still t e c h n I c a l l y an option
a purpose for going to fourth layer of abyss would be nice
and I would like to know some of the things it does, I guess it’s kind of a blank slate but what powers would such a soul have?
I’m sure Valediction/Reaper and Soul Edge are reason enough
And Terminus, unless your shrine gen gets fucked
terminus drops from scal
Yharon*
yharon, but yeah
and from what i remember reaper sharks also spawn in layer 3
late-Hardmode is a bit of a weird way to refer to that point
"Late Post-Moon Lord" is slightly clunkier but is more accurate
oh wait i didnt notice the late-hardmode lol
man do you think there should be an actual name for that phase of the game besides the post-game of some boss
^
Darksun tier?
That's usually what it's called yeah
Call it moth bitch tier because those things hit like a truck
moth-erfuckers
“I have armor made from the cosmic steel of a god devouring serpent”
“I’m moth lmao”
mothra the god of an island*
who can cause an atomic kamikaze explosion
level cities with her eyes
Talking about mothron not providunce but sure
mothron is based on mothra
Drew wings are rev only and this wouldn’t be, so it would either be an option to replace better flight time with still good flight time and stat boosts, or just an upgrade, and it’s good to have options
remember that higher difficulties get better stuff
Yes
kinda dumb tbh
That’s why this would have worse stats than drew wings but still an upgrade to previous things available
it should be just harder not harder but gear that makes it easier
It would replace celestial tracers in progression for easier difficulties but NOT be as good, so it’s still not the same
The relative powerfulness of the Rev-only gear is not enough to outweigh the increased difficulty
in
almost all cases
Yeah obviously
Plus, this is independent of rev, it would be available in any difficulty
the dash hotkey seems kinda dumb, tbh
No way, super useful
I approve of it because it would mean the shield dashes would no longer be bound to visibility
Make it default to middle mouse button or something
Yeah boy
@pallid nest Already the case.
Oh, ok
Why did you think it wasn't?
I remember in a previous play through I did I was able to get Ectoplasm from the eidolists before the boss
It's also post-Calamitas
She's intended to be on the same tier as Plantera and is an alt for it in some cases
👍
(gonna remove the suggestion)
good iirc,,,.,
That still hasnt been fixed?
nope
Nope lol
isnt that an alchemist npc thing not a calamity thing?
yeah but alchnpc does stuff to calamity
yeah its alchnpc
without it, treasure bags dont have name of bosses
ooo
so you can go ahead and post this over at alchnpc and yell at em for being slow report it as a bug
youve done it bob
you fucking shitting me
are you seriously gonna tell me you're outdated by 6 months or some shit
outdated? they just said it was an alchnpc bug
yes, he's outdated
I changed the line personally when aureus was released
then the update came at approximately 2 weeks later
oh well then
@echo horizon deleted your suggestion since it wasnt calamity related
k
My suggestion from about 2 days ago is sitting at 83 stars. It would be great if it could get to 90 required to make it highly suggested. If you didn’t see it, it’s about adding a structure for the leviathan to spawn from instead of finding the siren randomly, to remove the rng element of finding it too much OR not enough when you need it
that's pretty far up to scroll if i'm gonna be honest, but i gave it a star
it sounds kinda cool, but it's been suggested a lot too (hence blue tick box)
Its only 2 days ago, its still gonna get stars
89 stars rip
Also isnt ark of the ancients pre mech?
I have a really stupid idea but i wanna hear other peoples thoughts on this
An item that starts a mode where you start the world in hardmode
AotA requires an Excalibur iirc
^
Nvm
@queen delta I think there should be melee and rogue variants of the weapon.
Absolute zero is fine for twins
and once you kill them you can make catastrophe claymore/AotA
aota isn't too good for single target stuff though
true but alot of mechs have multiple parts
and calamitas/plantera have their summons
you have clam crusher and light discs for mech
and after calam and a plant you can make terra vlade
though it would still be nice to have more varity
is "a better alicorn mount texture" possible?
@signal prairie there's also the option to use cheat sheet's clear projectiles feature for nohits and maybe normal pts if you use cheat sheet on that
There is no Clear Projectiles for cheat sheet atm
yes there is
@remote tapir i dont entirely like the fact that its an undertale reference
theres already a weapon in the mod that is a reference to it
no need for more
Ok
i mean, we already have a viable sword for ML and Deus
we have terratomere isn't that all we need
^
Whats the undertale weapon?
undine's retribution
Oh right
I forgot about that
if true melee, we've got the Grand Guardian
true melee? oh you mean worse coldheart icicles 
What?
all true melee pales compared to the slayer of stat bloating
While all of your points are valid there are so many rogue weapons replacing melee weapons
true melee isnt intended to be a fully dedicated class in calamity
Ok
additionally, rogue is getting an expansion update
i dont know if that means melee variants will convert to rogue
but i doubt fab will make melee that useless
i think i remember a dev saying that boomerangs with both melee and rogue counterparts will have their rogue variants removed Eventually™
nEw ClAsS
Ok
it was changed because 1) throwing had god awful code
- throwing is getting removed in JE
- they planned on expanding upon it in the future which, guess what, will be the next update
and 3) yeah vanilla is removing throwing
summoner early hm, i guess
Ok
yes definitely
although fair warning
summoner weapons are a pain to code
so i dont know how many suggestions of them will be accepted
Actually I've never bothered with calamity summoner
Are mounts hard too? Or no
afaik?
i want a staff that summons an eidolon wyrm
Yes
another worm summon ono
Eiodolyn worm
as far as i know @sacred thorn
Oh thx
seeing how buggy the Mechworm is, i feel like there'll probably not be any more worm summons in this mod
exists in Spirit iirc
hungries are just inferior spazmatism
Rip
death mode exclusive items aren't allowed
Oh
How about revengance
no additional content
sure
that can work
there has to be a reason why though
cant just go “bc i said so”, there should be a reason why a player is forced to play rev for it and cant access it on expert or normal
I changed a little and gave some reasons why the mount should be added
Slimy saddle and jelly bean are the 2 best mounts because the only thing mounts are needed for once you have flight and speed, (the instant u reach HM) is dodging in combat, and infinite flight
also ancient horn is a fucking great mount tho if u flattened ur world to go sanic
I have a suggestion that was posted over a month ago and it has over 140 stars. Am I allowed to repost it or is it not going to matter?
it got 2 check
if it got checked already, you don't need to repost it
If the original has a green check then there's no point in reposting
Nothing will happen if this new one reaches 90.
noodal
what
@steel raptor fabsol rejected your suggestion anyway
Well, I’m not suggesting again if literally all the accepted suggestions are somewhat minor ones. It seems that less than 3% of the content in the mod comes from suggestions, considering that less than 10% of suggestions get accepted by Fabsol. I’m starting to feel like the community isn’t making a difference for the Calamity Mod as much as the developers say they are.
what was your suggestion anyway
the reason smalls suggestions get in more is because they are easier to code
I know
so thoughts?
Seems a little lazy but my point is that the Calamity mod community hardly makes a difference


