#suggestions-discussion
1 messages · Page 640 of 1
k 
i just fought yharon phase 1
should i use yhrims gift?
ok
is the hell crag removed or is it just me experience some bug?
not really the place to discuss it, #help-advice-read-pins would be better
It’s not a bug anyway
ok
Cosmic Worm: “Summons the devourer of the cosmos”
Cosmic Weenie: “Summons the devourer of the cosmos and nothing else, you weenie”
Class Badges sounds like prime Nohitter fuel
Sure thing.
Nohitting bosses with 11 times their health? Hold my beer.
This would be a challenge item, rather optional.
what are these iridescend bricks
the max is 10 times
and like, even with the punishments, free damage like that sounds op as fuck
especially considering you could stuff like 10 in your inventory for 330% bonus dmg
That’s more than old glass soul
maybe instead of them increasing damage taken and spawn rates, the Class Badges do the old Defiled thingy
good point
maybe the class badges could also increase enemy/boss speed so it's not just free damage for Nohitters
why not an accessory that makes literally everything faster?
hyper mode?
Burden Breaker for enemies sounds broken
Remember DoG with BB on before the accessory was nerfed
nyooom
I was gonna try to make something like that last one, actually. It's a cool concept
now i want a config file that allows bb to be used while boss is alive
Oh yeah forgot to mention
I dont see how sentinels phase on DoG is any endurance
Its literally one minute at most of melting bosses
I dont see the endurance in that, if anything DoG p2 is the endurance fight
So i dont see how exactly making you able to spawn sentinels on DoG again would be any good
Wot?
magic weapon
Yeah but what do you mean with that?
post scal but still

i mean vehemence can't deal damage to DoG except 1st 3-5 seconds
Thats ... Not an unkiller
if you're fast enough it's not
Uh
or else vehemence can't deal damage
unkiller
Do you know what an unkiller is?
Vehemence does that?
Nope
UNKILL a boss


Not DoG sadly

adding graze system to terraria

everyone and their mother has already suggested wulfrum slimes be added to royal gel
but i still wonder why it hasnt been done yet
iirc they're not actually slimes, but robots
don't ask me how that works, since i don't have an answer to that
but that's the reason that the devs give
and what about ebonian/crimulan blighted slimes?
those too
please make em work with royal gel 😦 super annoying early on to be safe from all slimes except taht random arse wolfrum that ends up knocking me over the edge and die to falldmg
@agile pilot
I saw that idea about sniper scope...
So what about giving its upgrade ability to make all bullets home into enemies (therefore dealing 20% less damage but well... home.)
Ok
It'd make all forms of homing bullets obsolete though
and everyone would go whatever bullet has the most dmg to outweigh all homing ones entirely
is there really any other homing than chlorophyte at that point?
What if other idea...
Increasing all ranged damage a bit and further increasing damage when using homing bullets.
Added some projectile sprites to my Bar Cannon suggestion, and there should hopefully be a weapon sprite soon too
nobody coded stuff for them to be unaffected by the royal gel afaik
well wouldnt they have to code something for them TO be affected?
cuz I know they'll either have to be flagged by the gel as on the whitelist, or they have to be flagged as slimes if the gel just hits every slime
i was thinking of adrenaline building slower when you aren't damaging the boss, and more adrenaline when you crit the boss
and of course the damage required for getting normal adrenaline scales with the boss
Yeah thats a very smart idea
An intuitive way to prevent cheesey strats and encourage skill
i'll probably make a suggestion on that right now
i've suggested it here but i've never actually sent a suggestion
terry's suggestion is based on distance from the boss
i never use adrenaline anyways 
but with dmging the boss, it doesnt prevent cheese strats
it just means long ranged weapons or homing ones are better because they boost adrenaline gain
hm
which'll further boost the run and dont play strat
i might merge terry's suggestion into mine but im not sure if it counts as stealing a suggestion 
i was also thinking of something similar for rage but still thinking about it
eh, i'll just add it too the suggestion
isnt rage already dmg based?
to be honest being able to charge rage before a boss fight seems off
damage YOU take
my original idea wasn't about preventing cheese, it was mostly making adrenaline more interesting
yeah its about how much damage you take, but i was thinking of a way to gain rage during a battle without using dark of darkness/draedon's heart in a nohit, because those are quite useless other ways
damage taken can still be built up for preparation... by simply preparing
aka trying to prepare for planty but moss hornets want to say no
just use a statue inside of honey camp and heart lantern
and it's free rage rly easy

I should probs do that now that I can tank slimes cuz I havent used rage once, and I used adren but it was so useless
i'll also add a thing about dodging projectiles and gaining adrenaline from that
might be interesting to code though
alright, im gonna paste my suggestion somewhere on a page that fits and read through it for errors and additions
...okay, i tried to send it to my friend but the message is way too long so im gonna have to put it in a documen
Wulfrum Slimes are robots. No.
canon?
They're called slimes, they act like them, wiki refers to them as a "Pre-Hardmode slime"
and the only mention of any reasons why it wouldnt work from wiki is just that it doesnt
Nothing says anything about them being robots, in fact it directly and explicitly states that royal gel SHOULD work by saying they're slimes
kb resist isnt a slime/non-slime thing tho, its entirely based on specific enemies
¯_(ツ)_/¯
well, i'm open to changes and fixes for about an hour: https://docs.google.com/document/d/14tsgfOlpU9fgmOtr6-2DCO8WQzbwJVNgdZ5SSeDD-7M/edit
i usually run out of ideas after that, so yeah
moth is easy to find
zerging in jungle
that's another word for death in early hardmode

worth it
this has nothing for or against the suggest, but make sure u have lifeform analyzer and the jungle has lots of ground for it to spawn onto
Can anyone check out my concept for changes to the Gladiator armor, and new gear for the Marble Biome?
Soulbound Fury (Ranged weapon)
Made using 50 Ectoplasm, 25 Phantoplasm, 5 Ruinous Souls, and 20 Luminite Bars.
Fires two homing projectiles (red and blue, respectively) that pierce seven times, exploding on the eighth hit and dealing damage in a small area. Red “souls” have a chance to inflict Weak for 5 seconds, while blue souls have a chance to inflict Slow. Both souls can also rarely summon a white soul that explodes on hit and deals the same amount of damage.
The projectile gets brighter, deals more damage, and has increases its chance of inflicting its respective debuff per hit, becoming its brightest, dealing the most damage, and being most likely to inflict its debuff after its seventh hit.
This chat is dead
lol
well its been 2 hours and i forgot to post the suggestion...
theres an elemental shiv already
@tender tree https://calamitymod.gamepedia.com/Elemental_Shiv
oops xd lol
what's really needed is an exo-tier shiv, but they already said that's not gonna happen
@opaque grail Late response but this is for discussing suggestions before and after posting
Actually, it's gonna happen, @frank stratus
i.e. hellblasts, bolts, etc
the theme is the music, not the sound effects
and its excellent
figured as much as well, would've been awkward calling that a sound effect lol
Would it be possible to have the internal volume of sfx not related to the boss's attacks lower when the fight starts?
but yeah I think that'd be convenient
the raw sounds of attacks are generally missing from the fight, or entirely masked by weapons/metal clanks
that way it grabs anything regardless of whether it's calamity or not
in the bullet hell you can hear the explodeys being fired so you know what to prepare for
what I would find critical though is when she does change attacks
i just think that it could be a lot similar to yharon- i can think of an exact sound associated with pretty much everything in that fight
like if she starts firing darts, you'd know (she likes being offscreen for me when she does that)
i just realized i dont have any stars because my thing is in a giant document and no one wants to read it lmao
yeah no matter how good it is, it just wont get read if its long
I mean, the suggestion you were inspired by has quite a bit of stars
perhaps add a TL:DR in the discord post
but it would be pretty cool to see a grazing system
although I dunno how hard that'd be to implement
it wasnt entirely inspired
I know
the original idea was just the critting part, to make adrenaline more interesting
its just the damage threshold you said that has me thinking double
but i added in terry's idea and optimized the mechanics because i realized that it goes well with mine
i should probably make changes to that...it's just a paragraph written from my memory
most things need to be rephrased
damnit now im just adding more onto it...lol
There's sound effects int he boss fights?
I know that a sound plays when an explodey is launched in her bullet hell phases
yharon has tons, dog has lasers, providence has the laser and i think some flamey ones?
but yharon is the best example for sure
rooooooar
bruhjkm,. imagine listening to boss sounds
I think provi having a sound when the "lot of fire coming out of her and she is in her cocoon" attack happens would be nice
unless I'm 🔇
i think the bolt attacks do but not the colored flamey negative healers
except for when they hit you, then they boom
yeah I hear her "spears" fire but never her flames when they're fired
ye they only make a sound upon striking you afaik
very fast deathy bois
I'm pretty sure the Fireblasts and Gigablasts make sounds when they're spawned and when they impact
It'd be hard to add any sounds to the Hellblasts during the bullet hells so that's out
Maybe a bone crunch sound when the wave skulls are summoned?
Both in the bullet hells and by Cataclysm
If Hellblasts don't make noise when they're fired by SCal or Catastrophe then yeah that should be added
if bullet hell attacks had sfx it would need to be subtle or varied
pretty sure those dont, nor the dart shotgun blasts
REPOST INCOMING
Soulbound Fury (Ranged weapon)
Made using 50 Ectoplasm, 25 Phantoplasm, 5 Ruinous Souls, and 20 Luminite Bars.
Fires two homing projectiles (red and blue, respectively) that pierce seven times, exploding on the eighth hit and dealing damage in a small area. Red “souls” have a chance to inflict Weak for 5 seconds, while blue souls have a chance to inflict Slow. Both souls can also rarely summon a white soul that explodes on hit and deals the same amount of damage.
The projectile gets brighter, deals more damage, and has increases its chance of inflicting its respective debuff per hit, becoming its brightest, dealing the most damage, and being most likely to inflict its debuff after its seventh hit.
Oh oh
Maybe a sound effect for whenever a bullet hell begins or changes pattern
Like a deep fwooosh
or even an extended sound that gets louder the closer they are
that'd be scary
Could you add a reason Why to that suggestion, Rifter?
so you can auditorily gauge where they are
although it'd be a bit awkward once acceptance happens
Ranged does lack some options for doggo
Terry's suggestions needs one more star
scal: ok you win
big orb guys: ROOOOOOAR
I think the Bazooka rockets have a constant emitting sound that gets louder as you get closer
I was questioning whether or not it was possible but I think it is
you get sulphuric acid cannon and daemon's flame
seadragon is okay but it's been nerfed
yeah i dont think they should be super loud overall
Aight that's a good reason
Add a bit about ranged not having many options for DoG, Rifter, and it's good
sound idea is nice, I like it
too tired to read 
perhaps expand upon it if it's taken into consideration by more
i'll probably throw a star on it while im sleeping or smth because i like long suggestions
Should I suggest guaranteed music box recording? I don't think there's any other mods that add it. Right now I'm thinking it guarantees it after the whole song plays, so that you still have to try a little bit.
ah yes an early game armor set, with absolutely no details
@half crow please check pins before sending suggestions and make sure you follow the suggestion format which is pinned
I'm deleting those for now
@eager palm
@queen delta Did you know that you can have any music box by putting a blank one in your accessories while the music is active ?
Yes, you can look up on the music boxes page of the terraria wiki
jukebox would be nice for consolidating all music into a single interactable object
i'm thinking about a pre-boss flamethrower idea:
blowtorch
shoots fire like a normal flamethrower but in a much shorter range (like 2-5 tiles)
i need ideas for the materials
reason: we need a pre-boss flamethrower to be able to start a flamethrower playthrough
Iron, some gel and torches
i'm not sure if gel is a good idea
Most flamethrowers work on a gel basis, so id say gel is a good idea
but it requires killing slimes
so?
slimes are easy to kill
but..but.... pure playthrough...
lmfao looking at hecti suggestion
ive never even knew those sounds existed
maybe its because i have music on 100 and sfx and ambient on 25
all the flamethrowers you suggested aren't similar to mine
but they are not the same as mine...
what is yours
don't see one
idea:
blowtorch
shoots fire like a normal flamethrower but in a much shorter range (like 2-5 tiles)
8 iron bars
gel (?)
torches (?)
reason: we need a pre-boss flamethrower to be able to start a flamethrower playthrough
is it exactly the same as my idea?
no
then why are you saying i stole your idea?
what was ur suggestion adir?
idea of a pre boss flamethrowers it just an annoyance that i tried 2 time and failed and you will probably pass in your first try
here is my fist one
pollinator (a pre boss flamethrower)
use gel
can't auto fire (can't hold it to continue firing have to click like most PHM weapons)
made by: 20 rich mahogany (jungle wood) 10 jungle spores and 1 vine.
this weapon is relatively slow, short range and does medium damage, but if you pass 150 DPS it will have a 100% chance to give you dryad blessing for 3 seconds.
why should it be in game?: same reason i suggested a bunch of PHM rocket launchers.
expand the subclasses of Ranger.
(and this time gel is available in PHM and there are calamity PHM flamethrowers post slime god)
So its wrong to suggest a different flamethrower to yours because you were "the first one"?
whats the ammo
it doesnt say
yours isnt anything like his, its just a flamethrower
probably gel
and if i was a demon it would be jungle spores
added gel as ammo, forgot about that one
yes
also if its that easy to make, with the 150 DPS thing
i didn't say damage
A. It's really strong, so you can proc it
B. It sucks and the buff never happens
"but if you pass 150 DPS"
thats a lot
ok so to nurf it or buff it?
for a pre boss weapon
sounds more like an armor set bonus but still
well if u make it easier to get, thats a buff, but it also means the weapon would deal less dmg
i won't recommend reposting stuff at all, and a week is too early imo
no a week is the minimum but it has been more i posted it on the 6/6/19
of course if i repost it i will try to fix it more so what do you think?
you can post your idea here to get feedback then polish it until you think it's good enough to be on suggestions
question is, will people be able to understand it?
ok i think i just need to fix the buff
you really don't want to edit your suggestions in #suggestions-voting
ya i know
and yeah, just because you thought of something for your suggestion like a pre-boss flamethrower doesn't mean you own the concept and every similar suggestion is a carbon copy
just what do you think of the buff
with slow speed short range and medium damage
will it pass 150 DPS a lot
the idea of a pre-boss flamethrower is not owned by anyone, anyone can make a suggestion about it
and someone's mentioned it before, it's mahogany, not mongoly
ok thanks for the name
there's nothing wrong with that, just because you were the only one who suggested a pre-boss flamethrower before doesn't mean you can be the only one who has the rights to suggest one
as long as suggestions aren't flat out copies of others, they're original in their own sense
just a giant annoyance 
the idea can be similar, it's up to people to make the weapon unique
For once, you have an actual reason to improve your suggestion more from competition
i think all is well except the buff
? It’s annoying to you when people are suggesting smth of similar concepts yet different from you?
That’s not really the best attitude to have for a channel where chances of many people suggesting ideas with similar concepts are not that uncommon
uniqueness matters and that can be one of the key concepts to make your suggestion stand out from others and gain traction
? It’s annoying to you when people are suggesting smth of similar concepts yet different from you?
no it's annoying that i suggested 2 of these and fail but i will know that the first time that anyone ales suggest a thing close to a pre boss flamethrower it will pass
anyway let's continue
i'm gonna post the question again
a flamethrower with slow speed short range and medium damage
will it pass 150 DPS a lot
It's not just concepts that makes your suggestion more acceptable.
Even just simple grammar and arrangement of words make it more pleasing to look.
^
your suggestions would have a higher chance of getting in if they were comprehensible
can i please get the answer for the question i posted
how good would 150 dps be pre-boss?
also, there's the problem of farming ammo
considering the fact that it's pre-boss, you have no access to king slime
so a flamethrower with low range slow speed and medium damage will pass 150 DPS a lot
granted, normal slimes are abundant but still
the king
It is still a pre-boss weapon
No one in the right mind would farm KS for just gel when their weapon only deals like 200 dps atm.
Well maybe once you get a kill, you can use the flamethrower to kill KS faster
yes
but when you think of it gel is used a lot pre boss but almost non in other places
Torches mostly and that alone costs a lot of gel for mass production
if it could reach like 300 dps pre-boss, rip no-hits
ok so to nurf it
Suggestion: Blowtorch
What it does:
a pre-boss flamethrower that uses gel as ammo.
shoots like a normal flamethrower but in a much shorter range .(about 2-5 tiles)
How it's made/obtained:
- 8 iron/lead bars
- 25 gel
- 3 torches
Why it should be added:
we need a pre-boss flamethrower to be able to start a flamethrower only playthrough.
what do you think?
Maybe even add some details like how many flames does it shoot per gel?
why does it uses gel to make
because it's a flamethrower?
^
to make not to use
All the flamethrowers currently use gels
is sulphur flammable, that's the question
i'm not sure, maybe i should replace it with silver/tungsten as materials?
pretty accessible
Suggestion: Blowtorch
What it does:
a pre-boss flamethrower that uses gel as ammo.
shoots like a normal flamethrower but in a much shorter range .(about 2-5 tiles)
How it's made/obtained:
- 8 iron/lead bars
- 4 silver/tungsten bars
- 3 torches
Why it should be added:
we need a pre-boss flamethrower to be able to start a flamethrower only playthrough.
how's that?
ok i agree with the recipe👌🏻
Looks fine to me
The devs if that ever gets a pass twice will figure out the stats for it.
So dont worry about dps
seems promising
yeah that's what i saw in the pins, and i'm assuming it's also for the flames per gel?
Although it should be preferable to be ammo efficient due to the low stocks of gel before KS
i mean you can duplicate it with normal slimes, slowly
question is, how viable would it be up until hive mind?
^
probably pass to EoC
not many pre-boss weapons can still be viable well into pre-hm like that
idk, but armor and accessories might boost it pretty well
but said weapons are sometimes hard to get (minishark, amazon, water bolt, etc.)
maybe i will also fix my suggestion and make it post EoC?
how is mini tough to get?
you need a lot of gold?
35?
yeah?
I wasnt even at BoC and I had 5 platinum
this is pre-boss
well how are you buying minishark pre boss u sequence breaker
bomb
idk, farming?
^ (bomb)
you'd have to break an orb before them to get a gun
that's why it's hard to get
BOMBS
yeah then the arms dealer arrives and you buy it from him
Yes I know adir I know its possible im saying when discussing how an item should work/be balanced, you balance them for how the game is intended
ok
so should i make the materials more expensive? or should it be for a completely different pre-hive mind flamethrower?
no
but yeah, it has to be really good for it to hold up
maybe post another flamethrower
either make it as hard to get as amazon or make an entirely new one post-EoC or sth
I like it tbh
this is why my flamethrower was a jungle flamethrower
i thought about adding a gem to the recipe
adir dont just tell him to balance to be more like ur suggestion
ok so what if i'll fix my flamethrower suggestion? and make it post EoC
imagine it like crystalline
sounds good adir
and please look words up to make sure you're spelling them correctly
maybe add victory shards or smth ?
ok
oh ye but DS/cnidrion drops that too
yeah, that's what makes it kinda harder to get
but at the same time you use those for other things
arent they the ONLY ones that drop it
the RNG of cnidrion spawns
i think adding a buff to a weapon, especially pre-hardmode it a bad idea, i think you should remove that dryad's blessing buff
well if u dont wanna farm cnid just kill DS
yes but in my world both are a pain to farm (my desert is post the jungle
)
meant pre-hardmode, sorry lol
pollinator (a pre boss flamethrower)
use gel
can't auto fire (can't hold it to continue firing have to click like most PHM weapons)
made by: 20 rich mahogany (jungle wood) 10 jungle spores, 4 victory shards and 1 vine.
why should it be in game?: same reason i suggested a bunch of PHM rocket launchers.
expand the subclasses of Ranger.
(and this time gel is available in PHM and there are calamity PHM flamethrowers post slime god)
so i deleted the buff but it sounds not unique
4 victory shards
sounds pretty nice
DELET HIM
so i'm sending this through?
Suggestion: Blowtorch
What it does:
a pre-boss flamethrower that uses gel as ammo.
shoots like a normal flamethrower but in a much shorter range .(about 2-5 tiles)
How it's made/obtained:
- 8 iron/lead bars
- 4 silver/tungsten bars
- 3 torches
Why it should be added:
we need a pre-boss flamethrower to be able to start a flamethrower only playthrough.
@quiet abyss troll in #suggestions-voting
a dicky one 😄 lol sorry i will see my self out
thanks
a wooden flamethrower 

totally not self-destructive at all
mudstone bricks 

yeah but that sounds really counterproductive
shhh
it will probably burn itself before it kills anything
wait why would the mud burn
I'm talking about the mahogany flamethrower lol
oh lmao yeah
my picture in the brain was it shoot a lot of burning spores
but ye, mudstone bricks are probably better
k
but how good would it be up until hive mind?
pollinator (a pre boss flamethrower)
use gel
can't auto fire (can't hold it to continue firing have to click like most PHM weapons)
made by: 30 mudstone, 10 jungle spores, 4 victory shards and 1 vine.
why should it be in game?: same reason i suggested a bunch of PHM rocket launchers.
expand the subclasses of Ranger.
(and this time gel is available in PHM and there are calamity PHM flamethrowers post slime god)
so i deleted the buff but it sounds not unique
uhh
mudstone (jungle wood)

oh is it pre-boss as well?
is it possible to kill hive mind with it tho?
but its dps...
is gone shit
wdym?
when i removed the buff i removed the bad DPS saying
it was part of the buff idea after all...
but it still doesn't feel unique 😦
when you star yourself
lol
refer to mudkip's pin 
the true pre boss flamethrower is the flare gun
what item is post EoC XD pre boss and post EoC are the same thing
....what
you can even get demonite pre boss
yeah but it's rare as balls
flare gun uses flares though
youd have to fight EoW though
no
shadow scales probably
that post EoW
so kill it with the blowtorch
so what does "Post EoC = Pre-Boss" mean
they are basically the same thing you just killed a boss
it's like how killing the chicken nuggets does nothing to progress the game (or is it still the only way to get prov's summon?)
yeah the only way
maybe post-boss is a better term? then you can add the dryad's stuff, but slime king doesn't count for her so idk
ha so nvm
but after EoC you get a dash
except by killing a boss u unlocked items npcs and shit like that
yes but no change to the world is happening
so the world must change for it to count?
post-EoC is essentially access to the sunken sea because DS is before EoC
if so, rip your definition of hardmode's progression
so in vanilla, killing ML means nothing cuz it doesnt change the world
so maybe post-DS
sunken sea flamethrower is even more contradictory 
just pointing out unlocks
but flamethrower are so good against worms it doesn't matter
also if so you use your flamethrower to kill 2 bosses
and queen bee
that is another case
how exactly?
i mean, flamethrower playthrough can be challenging, maybe we don't need a post-boss pre-hive-mind flamethrower?
SCal and post yharon phase 2 weapons are a different case
i mean, flamethrower playthrough can be challenging, maybe we don't need a post-boss pre-hive-mind flamethrower?
XDXDXD nope you are wrong
have fun killing DoG with elemental eruption, or yharon with just cleansing blaze
That's because Onyxia isn't a scal tier item?
more likely to happen than obliterator killing yharon lol
Also p1 yharon isn't too hard with cleansing blaze
yeah, you've got a point, but there's also p2 to worry about
And ele eruption is like 3 tiers under for DoG
I recommend not using a flamethrower or extreme facetank memes
we need a lot of few flamethrowers
Bravioli what about grass/flower walls? (for the flamethrower)
last time I checked, fire was super effective against grass
what if i go with my original concept and make it burn grass and not gel (it already got jungle spores)
(original concept was burning jungle spores but still grass is grass)
well it depends if spores are flammable
pollinator (a post EoC flamethrower)
use grass seeds
can't auto fire (can't hold it to continue firing have to click like most PHM weapons)
made by: 30 mudstone bricks, 10 jungle spores, 4 victory shards and 5 grass walls.
why should it be in game?: same reason i suggested a bunch of PHM rocket launchers.
expand the subclasses of Ranger.
(and this time gel is available in PHM and there are calamity PHM flamethrowers post slime god)
so i deleted the buff but it sounds not unique
i reposted the suggestion with the changes what do you think Bravioli?
so you're using walls... to make a weapon
Dont you need to kill a boss to get grass seeds lol
beside doesn't flamethrowers work by making pressure that make heat? or i'm talking nonsense
the dryad sells them
Desert scourge also works
no i want EoC
dont say its pre boss though
sorry it was meant to be one but i'm changing it
mods
Just dont click the link
he is the same troll isn't he
of course but why?
wot is it
a new weapon like calamity needs more
we need more (info)
im working on it
the weapon will be a fast firing kuni weapon similer to the mycoroot, and the cosmic kuni
Weapon suggestions work best when its for a stage of the game that needs more options
Like another post-ml rogue weapon is needed
i think it should also be crafted from those
ya or as i suggesting now a post EoC flamethrower
should i post the suggestion i posted here as it is?
@queen delta would there be a way to turn off the jukebox? Sometimes you want normal terraria music too :p
like a normal music box
That switches track
brake it
No
yas
"take his jukebox, fuck this kid"
Suggestion: Help with name
What it does:
It is a rouge weapon with the same attack style as the mycroot, and the cosmic kuni
It has medium to long range, and can be fired insanely quickly
How it's made/obtained:
- 1 mycoroot
- 1 cosmic kuni
- 5 yharon soul fragments
at dredons forge
Why it should be added:
I think these types of rouge weapons are lacking, as there are only 2, and bringing one from pre hardmode and one from late game to make a super kuni would not only be a journey but a sense of accomplishment.
first of all: you pinged someone
don't at someone while suggesting
sorry
i can understand why that happened lol
any way placement is a no
so... an auric tier kunai?
sexond of all: name it yourself, steal something from greek mythos if you cant think of something
with signus being post moon lord and not post prov
because of the cosmic kuni
yes signus drop it
exactly
and he is no longer post prov
oh?
just post moon lord
that'd be pretty hard to use against scal considering it's close ranged
a fun challange!]
have fun hitting scal's bros
i think of nurfing it a bit and placing it post moon lord
and the damage would be huge
use a different weapon

with her being on the other side of the wall 50% of the time
it would do tons of dmg though
will it reach her?
if they take the medium range side
im thinking maybe double the range of the cosmic kuni?
that is no where
?
as i said i think you should put it in post moon lord
this weapons also reach good enough for only the mini bosses
maybe a mycoroot upgrade for post ml?
and later on with the cosmic kuni the post yharon one?
isn't that just cosmic kunai?
are you sure signus is post ml?
he is
like you could fight him directly after?
yes
yes
they changed it
what
this is new
old
fuck ammo
like you have so much ammo
bruh
ammo is so cheap to make
even post ml ones
its really easy to make even the profaned ones, i dont see how this is a problem to you
fair point
yes he say it but it doesn't matter
but you can craft rune of kos
i can fight the hive mind and win pre boss that doesn't mean anything
the reason it's there is the fact that you HAD to kill singus post prov
so is he hard with post ml gear?
pollinator (a post EoC flamethrower)
use grass seeds
can't auto fire (can't hold it to continue firing have to click like most PHM weapons)
made by: 30 mudstone bricks, 10 jungle spores, 4 victory shards and 5 grass seeds.
why should it be in game?: same reason i suggested a bunch of PHM rocket launchers.
expand the subclasses of Ranger.
then again i realized with some help that having a flamethrower from no boss to HV is stupid and will make it to be either broken or trash
what do you think now?
and yes he is somewhat hard with post moon lord gear
its a good suggestion
it's still feel trash to me maybe it's because it's not unique
30 mudstone bricks seems like a bit much
mudstone? how care
mk
also is it Grammarly correct?
pretty much
there are some errors
just i's instead of I's and little to no ,'s
Grass seeds would be more annoying to get then gel tbh
buying is a thing
this is also why it's a post EoC weapon
Id still say gel is better, but however people like it
what seeds do you think it is EH
it's the normal grass purity seeds
those that can only be gotten by being bough in the dryad shop
second row: use -> uses
i'm not really good at grammar so i can't really be sure, i recommend using a capital letter at the beginning of the item's name
Soulbound Fury (Ranged weapon)
Made using 50 Ectoplasm, 25 Phantoplasm, 5 Ruinous Souls, and 20 Luminite Bars.
Fires two homing projectiles (red and blue, respectively) that pierce seven times, exploding on the eighth hit and dealing damage in a small area. Red “souls” have a chance to inflict Weak for 5 seconds, while blue souls have a chance to inflict Slow. Both souls can also rarely summon a white soul that explodes on hit and deals the same amount of damage.
The projectile gets brighter, deals more damage, and has increases its chance of inflicting its respective debuff per hit, becoming its brightest, dealing the most damage, and being most likely to inflict its debuff after its seventh hit.
Just spotted that suggestion for an alternative method of getting gypsy powder
Instead of reposting my rant about lazy players, I'm gonna ask if anything that's not specifically a rare item is allowed to be rare
gypsy powder isnt rare
its just farting around in the worst biome in the game until some moth spawns
Oh
I have a suggestion idea, but I'm not exactly sure if it's feasible. I was thinking of a tesla coil summon that you can summon multiple of, and the coils would connect to each other to create a chain of electricity. I don't really know many of the details but feel free to add to the idea.
i think that's been suggested before
there has been a very similar suggestion to that one made already
you aren't supposed to suggest bosses
much less superbosses
Name undecided (Something to do with water/bones?) Post-Skeletron Flamethrower
Uses gel as ammo like most other flamethrowers
Fires blue flames that inflict a new debuff that slightly increases enemy spawn rate for every enemy iniflicted at any point in time.
Crafted from: 25 bones, 3 water candles, 10 dungeon spikes
Since there seem to be a few other flamethrower suggestions around here, I've realized that that is also something I'd like to see in the game. More options in some of the smaller ranger subclasses would definitely be something I'd want to see in Calamity as well as in other mods.
Any ideas for names or anything I should change?
i suggest the name Bone Melter, sounds like a cool name to me
yeah
blue flames sounds nice, reminds me of azula from the last airbender, not sure about the debuff though
i think it could be useful when grinding if you don't have any battle or zerg potions
but you would have water candles if you made this item
not sure if possible, but how about it increases enemy spawns when holding it?
yeah
probably much easier to code
it would
how about the debuff still boosts spawn rates but it caps at +3x spawn rate
idk
Hmm
I wonder how my suggestion was received
Probably not gonna be implemented
I hope so though
What is it btw? I may clear up a future of it a bit
oh crab, do you know about suggestions that have passed?
Well, as a beta tester, probably ones that have been partially added or something
Thats my guess anyways
Well, kind of, only secondary things like if it is already in
Fair enough
Plus I'm not really allowed to reveal that
ah ok
Nothing special on your suggestion btw
Just gotta hope it would be reconsidered
Its the second time it passed
But due to the more fleshed out version of the idea it was considered too different to be the same suggestion
:/
Oh well
@ashen warren put the suggestion in one message and explain it more, dont just throw in some sprite and say "here's a weapon"
look at other suggestions and try to format it as such
@ashen warren You can use shift + enter to create a new line in your text, or press the return key on your mobile keyboard to create a new line
proximity adrenaline is at 133 stars 
Check again
graze system 
wait I didn't even think of graze
now send it to dev server yourself 
I mean uh yeah very deliberate epic 2hu gamer reference
😎
I love the idea of adrenaline building based on proximity
bc like. your heart obviously is gonna go faster when you’re facing a giant cosmic worm; when you can’t see it? probably not as fast.
Added a sprite for the Bar Cannon itself, along with sprites and effects for Thorium bars, just for fun
there's already a rare varient for book of skulls
Book of Skull has Clothier's Wrath as the rare variant
As for Soulbound Fury?
Red Devils are post-1Mech enemies btw so this drop is kinda irrelevant
You could try to find similar weapons to not completely discard the concept however
Will try.
umbrella if it is from hard mode and dropped by demons and it's called devils skull
why not drop it by actual devils
keep in mind that if it's a rare variant of an enemy drop, it'll typically be from the same source
like clothier's wrath drops from skeletron for example
just like book of skulls does
but the book of skulls is dropped by skelly
this is by demons
My suggestion
any way what is a rare variant anyway
A rare drop, a stronger variant of a weapon
ok
@ashen warren Book of Skulls already has a rare variant, that being the Clothier's Wrath
^
yea
It was already mentioned tho lel
don't react yet
I could've sworn we had an RIV of the book of skulls
we do


do we have a rare variant to any hallow weapon?
if yes do we have one for the evil biomes?
idk about hallowed but I'm damn sure there's an evil RIV
spear of destiny, from ichor stickers
carnage, from blood zombies (RIV of bloody edge)
to what rare variant are them
spear of destiny is RIV of ichor spear
carnage isn't an evil RIV (it's a blood moon one)
well its basis is from the evil
no when i say evil i mean corruption/crimson (not blood moon hell or anything other)
if you mean where it drops, that's understandable
spear of destiny would count then
but I don't think there's one for hallow (?)
if it wasn't limited to weapons, then the samurai badge is arguably from the hallow (drops from providence)
i thinking of making a hallow RIV of the crystal serpent
Unholy snake (post moon lord mage) rare variant to the crystal serpent.
Gotten by fishing in the hallow desert in post moon lord.
What it does: shoot 3 holy flaming balls that pierce and split when they hit an enemy (pierce 3 times split into 2 projectiles)
The projectiles made by the splitting will explode on contact with an enemy burning enemies they hit with holy flames, explosion does high damage with it's low explosion radius.
why: i have yet to see a rare variant weapon in my 5-6 playthroughs of this mod that means
- they are extremely rare
- my luck sucks
so when at the time i heard of them i thought of making an upgrade to the crystal serpent or a fishing weapon in general
here is my start
what do you think?
fishing for an RIV would certainly be a unique twist to it, but I'm not really sure if it would fit well
RIVs were added in the newest update like 20 days ago by the way
well it is the RIV to the crystal serpent after all
5-6 playthroughs by then 
ya 3 ranger 1 mage 1 rogue and this one the 6th is melee
it's an interesting thought but I dunno
who know i'll send it after i'm done with the last part
and yes i'm gonna make one for the corruption also
is not the wooden boomerang good enough?
and you can find an enchanted boomerang iirc
that too
also Seashell Boomerang exists
was gunna say that one
also ice Boomerang
ok let me explain this one
I mean for like RIGHT at the beginning
No way you can get an ice boomerang right off the bat
You can
can u not craft the wooden boomerang
And wulfrum will stay as one weapon per class
alright
or am i thinking of another mod
im gonna stop doing suggestions xD
real xd hours
@outer holly that's not happening
the point of stuff homing in on aureus spawns is to punish the player from using homing
that's basically the main gimmick of the minion
removing that would eliminate a core function of the fight
nobody:
every single living being in the entire universe:
wulfurm slime be hittin me even though royal gel :( i will sue you

whats the point of aureus punishing homing when you dont really benefit from using homing against it anyway
it isnt hard to hit
tbf, it's not hard to kite the aureus spawns either
i dont think the aureus spawns are the issue
its the ludicrous dmg scaling aureus gets
it doesnt make sense for post-ml tier
You get better mobility so its easier to dodge him
Aureus dies faster post ML than pre ML iirc
love it @lilac cypress
you already have two sent to the devs smh
yes but i need more tbh
@unique vector that was added because letting them live caused bugs as phase 2 wouldn't spawn if they were left alive
i just want world evils to be a tangible threat
o
cause right now
let me reword my suggestion then
perhaps only make them disappear when signus spawns
i suggested them to be forced to be killed during SW
I have a feeling many suggestions are lost to new suggestions, which are lost into more new suggestions, which keeps going.
I dont think people want world evil to spread faster
You wont once your entire jungle is gone
make it a fucking threat plEASE
also keep in mind that there have been suggestions 80-100 messages deep into the channel that one day have some stars, and the next day have 90+ stars and are therefore sent to the devs
so no buried suggestions aren't entirely a bad thing
I think i had a sugg with 86 stars
I HATE OCTAGONS
People actually read more than the lowest part of suggestion channel
ye
Trust me
At least give compensation by tripling drop rates in evil biomes
@unique vector why storm weaver? ceaseless void goes first
it kinda makes sense lore-wise since storm weaver is part of the same species as DoG
Star my sugg it has 85 lol
The reason why people don’t want to have the evil biomes spread is because by the end of the day the evil biomes eventually become irrelevant
so therefore in a way they should also support SW
Telling others to star your suggestions? Bold move.
It’s just another thorn in your side when there could be better to do
Some person put something in the suggestions channel asking for stars
atleast i keep it in here
Star me I have 11 stars and my suggestion was buried in others’ posts
Soulbound Fury
Guys if my sugg doesnt get 90 stars by 12:00 my family will starve
Star mine cuz my ideas are more superior than all yours
I have many ideas that could be a reality in Calamity Mod. Please star mine and see a new addition.
@ashen warren You'd better have a good elaboration
an enemy octagon
Why do we need this

Pixl is still here you know
cuz octagons are bad
Cryoctagon
they look bloody and fleshy
Okay but why
How does this help the mod in any way
OCTAGONAL PERFORATORS
It makes it funner
because I hate octagons
well you need to put all the details in the suggestion'
will do
I think there is some potential though
you can't just say 2 words
what if you
wanted to star octagon enemy
but god said
cheese borger
@ivory heart wdym?
the n word
Well_if_you_put_underscores_it's_technically_one_word
Bloody Star
An 8 pointed star enemy that flies through blocks and rams the player.
Only spawning in blood moons.
now im not gonna star it
Does it fly?
OctagonHater, I think you just want to end octagons...
yes
@ashen warren I will add a way to kill octagons in my mod
@ashen warren Time to rip off your suggestion
Time to turn it into the Blood Star
It would actually be very interesting
good name rifter!
It might make it into the Memes Unleashed Mod.
as long as its an octagon ill be cool with it @ivory heart
It'll be a stellated octagon, I assume
@ashen warren why do you hate octagons
nah changed it up a bit
It was originally just "octagon enemy" but I guess it's expanded now
ah oke
made it way better
sorry, i was busy eating dinner
Maybe it drops Mini Octagons that you can enslave craft into weapons
I will cry in happiness if it makes it in
|| I think i might be detecting brainletery guys||
yeah lets not be stupid, thanks
gee, sorry
make realistic suggestions that are mature and make sense
Corrupt Blood Star or Crimtane Blood Star
An enemy that resembles a rotating purple (corruption) or red (crimson) 8-pointed star, depending on the world evil. In the middle is a static octagonal flesh chunk with an eye in the center of that, to prevent the eye rotating with the entity.
The Blood Star uses the Demon Eye AI.
When defeated, the Blood Star will drop Rotten Chunks/Vertebrae depending on the world evil. Blood Stars have a 100% chance of dropping Blood Orbs and Fallen Stars.
made it better
no “slavery” nonsense
I do think a set of octagon weapons would be interesting
It would definitely be unique
i was joking about the slavery
ik, but jokes should be mostly kept in #general-talk
@ashen warren Should I post this?
octagon yo-yo would be cool, literally an octagon
The Octo-yo
yocto-yo
Octyo-yo. Perfection.
Maybe it can also drop octagon bullets
ok this went from me making a meme, to an actual good suggestion
yes it did
I think the bullets are a bit much
yeah
neato
think you have 8 lines extending in the cardinal and diagonal directions out from the player
oh no
add the octyo-yo to it @ivory heart and we'll be good
the projectiles would align to the closest of those lines and then go for the player
like taxicab but 8 directions instead of 4
what's taxicab
hey, octagonhater's suggestion was deleted
imagine like the shulker projectile from minecraft
oh
Done
So it homes?
and causes levitation
I did
oh
just the homing part
my suggestions are getting quickly buried