#suggestions-discussion
1 messages · Page 638 of 1
I mean, you can always change that
I assumed it would be moved to be obtained elsewhere
Yeah but what do you win from doing that? An old sprite?
DRemote is just a unique challenge, that's how it will stay

@wooden cedar what do you mean?
I dont think it'll turn out well if its suggested
lots of griefing potential with it
You should clarify that you mean a music bot
audio channel
because the art server has a "music channel" for sharing music that you've created
Don't want you to be misconstrued
I thought art server at first
50 forbidden fragments? 
Christ
Also, Danny doesn't like bots if he can't contact the bot creater
Also, I think you'll have a rare bottle or two by the time you get a banner 
@slate crown You could make that 20 Forbidden Fragments and 5 Elementals in a Bottle, as that would be the amount you'd get for killing enough Sand Elementals to statistically get a Rare (20 of them)
Tbh, 10 fragments and 2 elementals in a bottle is enough since fragments can be used for other stuff
True
It's not too excessively grindy
For what you get, it is excessively grindy
@left python You don't actually say
what the "Boss Rush Centerpiece" is
Also, there are pauses in between the bosses
The pause between Yharon and DoG is like 10 seconds
ah, i should really think these through before i post them

Also, phm boss rush is a nice surprise

Like Eidolon Tablet

Mmm
Also, is part of your suggestion that Terminus would be removed from the shrine?
Yes
Doesn't say it directly (it should)
it says that yharon would be the only way of obtaining it
He wants Terminus replaced with bootleg bed
You can leave it up
There's an idea there
Remove Why 3 though because it's inaccurate
that's true, i'll try to think over my suggestions before i post them again
Is there a crafting material or station pre plantera but post mech bosses?
thanks for the feedback yall
Unholy cores
How do you get those?
Usually something uses all three mech souls if it wants to be in that tier
but Unholy Cores also works, yes
Oh
Only minable with Pickaxe Axe
Ok
Actually, Chlorophyte fits there too
Where do you mine them?
No, ik
I was gonna make a homing arrow on the same tier as chlorophyte
ah
But not out of chlorophyte cause that's taken
Unholy Cores are made with Charred Ore in the Brimstone Crag
Brimstone arrows?
Guess so.
Unholy cores probably
Ok
Makin em out of the ore itself would be weird
Unholy Core
Here lemme just
Thanks
np
I made brimstone arrows and bullets; tried to balance their ability and damage. What do y'all think?
Well
the bouncing bullets thing is already taken care of by Meteor and Superball bullets
True, but I figured brimstone bullets should be like chlorophyte arrows
How should I fix it?
Real quick
does "(one if you can't do that)" refer to how many seconds the debuff will be inflicted?
Yes
You can do half a second.
Ok
I'm not sure what kind of concept bullets don't have taken care of
They've got a lot goin for them
I guess another bouncing one is fine, good for Chlorophyte equivalence
oh to respond to what you said before
Maybe something like "the more they bounce the more powerful they are"?
Maybe, but chlorophyte arrows only bounce once, so I already bumped that up
Two ramps up in power are kinda useless
It doesn't need to be a 1:1 reference
It did in fact happen
Fair enough
i made a post before
Aight how about
It only bounces once
but
the initial bullet is weak, but gets pretty powerful after bouncing once
so it rewards ricochets
?
and it got sent over
Oh
Yeah that's what I was thinking about too
but my post wasnt given the second time sent treatment for some reason??
Book Mimic
A simple enemy for Pre HM dungeon. Has a chance to spawn upon breaking books in the dungeon. Will bounce and at the player like a chest mimic. Rare chance to drop a waterbolt. (Thanks to sal in the art server for some part of the idea)
This would make running to the dungeon and going for a waterbolt in a bunch of worlds right at the start much more dangerous, and therefore, something less likely to be done.
this was the first one
Maybe increase both size and damage after the first ricochet?
And speed too
for full upgrade
its also my first message here
and yeah I don't know what to do about the Book Mimic thing
I could just delete the original one in the dev server, because this new one is a redone version
That would make up for the difficulty of aiming while ricocheting
Sounds good to me
I said speed and damage
Goodie.
Anything for the arrows?
Size is kind of a "new" thing, I'd add that in too
Kek
hmm
Well bullets are already small
i guess
That would make them really different from other bullets, that's what I mean
Mmm
Might be weird making it size up in any way that'd have an impact
It'd just be an aesthetic thing
It's still neat
It could very well just be an aura around the bullet
And it shows it increased in speed and damage
Or something like that
i was just wondering if it would get the
☑ - The suggestion has already been delivered in the past. If a blue-checked suggestion reaches 90 stars, the past suggestion gets marked as being highly suggested.
thing
or if it would be considered new?
Idk
I'd say it's new enough
the only real revision is the improved wording and the more thought out drops
fair enough
sorry to bother ya
I feel like if it is actually the same suggestion but with improved wording and stuff
then it'd get resent
as like, a revision to your prior one
I'll delete the original one in the dev server
ok, thanks
Did I need and buff the damages of the bullets ok?
And arrows
I tried to sort of compensate for the lack of homing with the bullets
It's good imho
Fantastic
how often do the mods send suggestions to devs?
It's
inconsistent
thats fine its not like mods are paid
heh
what are the chances of us getting :squint: in this server to use
even pizza dolphin had its time
pizzadolphin wasn't supposed to be here to begin with
and besides, emotes have to go through to the owners permissions (mostly Danny)
i think i did a better job at clarifying my suggestion this time, if anything sounds bad, please tell me how i can improve.
I'll read it after I eat
i dunno i think squint would be good here
someone get ein in here
request was denied
something to do with Gama and morp didn't want it I think
not sure on the specifics

Why aren't the bars placeable tbh
They get suggestions for that on like a monthly basis, I think it's pretty clear people want it
because it's not a high priority thing?
maybe the submitted sprites weren't good enough 

sadness
Strange that it hasn't been done yet
I swore it was actually considered by the devs and like, planned to get in, at some point
ye, someone submitted them in art
https://cdn.discordapp.com/attachments/459252132068065280/564087733635645450/PlacedCalamityBars.png
oh
guess they went untouched since it was like 2 months ago
at least the palette is good but theyre a bit light
Let's see
Victide/Aerialite/Cryonic/Perennial/Chaotic/Life/Meld/Uelibloom/?/?/Cosmilite
the light blue rocky looking one is probably frigid
I forget those exists to be honest
The bottom right one is Demonshade while the one to its left is Cosmilite
@charred ridge I wouldn't really say Spider is better than Daedalus atm
Daedalus grants the gravity flip and a movement speed buff too, and the free minion (albeit with one less slot)
The damage different is negligible
Gravity flip is irrelevant next update though
Should Daedalus be more noticeably better? Maybe
Cuz Daedalus is Post-Cryo whereas Spider is Post-WoF
Daedalus is better than spider armor
daedalus is getting higher stats next update
More consistent damage, and I beat calamitas with it the first time i switched from spider to daedalus
I just hope the buffs make the gap between it and Reaver armor less noticeable
After over 25 deaths to calamitas with spider
lol
the siren visuals are already controlled by visibility
Are you suggesting ice shield not show up at all if you're not siren?
i think so
Yeah I’d prefer that

Ah nice
Ty
Just checked it
Not really CALAMITY art but alas
Unless there's a channel specifically for that and I haven't seen it but alas
I did.
And not leave it at that?
One dev commented on it and didn't say whether would he do it or not
Cross-compatibility is a two-way street
The SoA devs would also need to drop their two-cents' worth into the mix
Its prob just a halibut cannon thing
Lmao yea
any criticism
aren't most bosses completely immune to kb?
Pre-Boss weapon probably shouldn't have the unique ability to knock back bosses, which no other weapons share
Just make it do a lot of normal knockback
If it's pre-boss, then normal enemies still post a threat to you, and normal knockback is relevant.
k
👌
any other problems?
I was thinking the price
I've farmed Scourge, and KS at least like 5 times each and I'm nowhere near even 7 platinum
ohhh wait platinum means ORE
PLATINUIME BARS
yeah just make that plat OR gold

and tungsten or silver
said it in another way
but the 10 gel per is also expensive
if they can add that :/
Generally the easiest way to get slime is through KS, but this is a pre boss weapon
or just be underground
Im always underground, its where I spend basically my entire run until I fight KS, and even then I wouldnt get anywhere near enough slime balls for it to be worth it
Killing everything in sight, if you farm slimes, you may get like 100
which is 10 shots
compared to being able to get 10000 shots on a bow with some wood and stone
but when you kill slimes in the fight you get more gel...
But that means a Pre-Boss weapon relies on Bosses to get ammo
Its like saying you cant use the minishark until WoF is defeated
If it's Pre-Boss, the ammo needs to be too
no i mean if you have a bit of ammo for king slime you can get more gel mid fight
But if it's gonna be obtainable before KS, and it's marked as meant for before KS, it should not rely on fighting or having already fought KS
and then there's if you dont continuously farm KS, you'll run out of slime REALLY quick
i'll never make you see right?
you fight king slime you get gel to use mid fight this is first
2nd you will also get money something you will farm sooner or later
For it to be pre boss it needs to be obtainable, usable, and have easily obtainable ammo before bosses
With a cost of 10 per, it wont be one shotting enemies or it'd be OP, so you'll be using 20+ slime per enemy
fram the top or caves of the world
After farming KS a lot, I have about 500 slime
thats 50 shots and im LONG past that stage, going past BoC
ok i'll reduce it to 5
farming caves doesnt have that many slimes...
red mother baby black yellow spiked
yes, they exist
One time I checked how much slime I could get
In 7 in game days, I found 2 mother slimes in caverns, I got 126 slime
you must be really unlucky XD
its not uncommon, I always focus slimes for torches normally
but since torches stack easier I just buy them
and its always around this level, give or take 50
like i get 5 mother slimes for every minuet
You using battle and zerg?
nope
cuz thats genuinely impossible
i'm still pre boss
you're saying every 12 seconds you get the same enemy, kill it, and find a new one
Imo it’d make more sense if it used a special ammo called Compressed Air Tank that’s bought from the Arms Dealer
no it's still a flamethrower
But flamethrowers use slime cuz its flammable, this one shoots air, not fire
also the arms dealer sells arms
not gas
I'd say he's the best person, or to craft with clouds and something
Arms dealer sells Ranged shit
ammo of guns
Arms dealer needs guns to come and most of the time you dont have guns pre KS
yaa
that is also a problem
but just for you to know it is pretty easy to get one pre boss
yeah you can, just bomb a shadow orb/crimson heart
But programming things with intent of proper progression is important
cuz not everybody knows and thinks of bombing them to get guns before ur first boss
useally on eye of cathululululul you bomb one
why him in specific?
pumpler uses illegal gun parts
yas
which requires gun dealer in the first place
also bombing the things around EoC for pumpler makes no sense
none of those 3 are connected
Iirc pumpler is post-Eye cause it needs pumpkin seeds
Pumpler relies on druid and gun dealer, bombing the evil can be done any time, and EoC just makes no sense here tbh
X/
It's just after any boss but KS, for druid
DS doesn’t spawn the Dryad
Ah, ok
it's dryad
iirc any Vanilla boss except Slime makes Dryad spawn
but the point is this is a pre-boss weapon that is either way too expensive or not even pre-boss
^
even photoviscerator consumes 1 gel per shot and at that point, you can one shot KS
iirc there is no weapon that cost more then 1 bullet/arrow/gel/rocket per shot
one shot = one bullet
this gun shoot 3 times
anyways, yeah no weapon costs more than 1 ammo that I know of either
so we dont even know if this is possible
and i believe this is the only suggestion that asks this question
someone need to find a code for this
selF-STAAAR
i mean that'd be your family problem not calamity's
IIRC she already has anti-cheat mechanisms
So many people are using godmode on her; it has to stop.
that's their personal problem
It's an attack on all the effort Fabsol put into balancing that fight!
It's a mockery of modding!
Godmode exists to overlook all of it
To overlook godmode's overlooking puts you back at the start
And people are abusing it.
that'd be the problem of basically all games that allow that
also as biudghjskghdjhfsgf said, its the design meant for it
You shouldn't be able to just flip a switch to win.
Funnily enough, you can't
This is the ultimate final boss fight we're talking about. How can she just let you get away with that?
You have to get an entire other system in to flip that switch and that's your choice
its their problem if they want to use cheatsheet, the boss is just there
¯_(ツ)_/¯
it just takes a matter of ''i want to have some fun'' to not use it
but people do, its the design
nothing is gonna stop that
cheating scal's fight 
They're already lost... in every game possible they make themselves invincible... the only way to save them is to make anti admin mode/godmode functions.
imagine insisting that your playstyle is the only acceptable playstyle
this post was made by the loose progression gang
I'm insisting that godmode is not an acceptable playstyle.
And if I ever make a Terraria mod it's gonna have anti godmode functions. But right now I need to finish tuning the anti admin mode system on my Starbound mod.
still my bro theres no real way to prevent that,
if i remember correctly even dog had anticheat
but they still find a way to cheat it
even i cheated it at one point, its an matter of playstyle
this is a mod after all theres gonna be a mod for everything at this point
anti godmode ain't possible
Well I'm going to make my bosses impossible to cheat!
SC did it at one point, I don't know why that was removed, but it's possible.
hit cap was dum
anti godmode can't be done
No, there was literally a time when SC would instantly kill you if you were on godmode.
It needs to be brought back.
i don't think so
She still has that
O rly? Then why did the message that triggers when godmode is enables happen when I was fighting her without godmode hmm?
idk what message you're talking about
It doesn't happen anymore, I've seen godmode working on her.
i bet you don't have the lastest version of the mod @signal prairie
The anti-godmode I reckon is the sub 100 damage penalty in revengeance or death
Meaning only in revengeance does she have the effect where if she were to hit you for less than 300 she'd suspect your cheating.
there's no message in scal for having godmode on
which is a fun af weapon
However I wouldn't think any action is taken, and I wouldn't really have the experience for this.
Im basing it off of the wiki.
In Cheat Sheet godmode you don't get hit at all.
dog in deathmode is an anticheat by itself Kappa
^ 100% true
you can't go godmode dog if you get hit by it's head
The deathmode changes for all bosses are also in br
all bosses in br are deathmode
i done only one rev playthrough through br but after i kept doing deathmode so i haven't really noticed
DoG vored me when I had 800 hp left, DoG in rev mode when he hits you with the head is like 300 damage, plus the perfs worms are much smaller and storm weaver chases you constantly in br
and br scal hits like a truck, does the same damage she does in death
yep, its br's dirty secret
Who cares about what their younger siblings do
If they get a false feeling of accomplishment thats on them
@tawny minnow I understand that you already suggested this in SoA but nerfing another mod's weapon is the responsibility of said other mod, not Calamity.
@tawny minnow Calamity and SoA have no planned compatibility atm
You’re better off suggesting this in the SoA discord
Also get a larger world
he already did suggest it there, and wasn't satisfied with their feedback
What did he expect?
To get better feedback for smth Calamity’s not responsible for?

Also anaghmitis really is balanced by the treasure bag
There’s a bunch of dev sets you can get
You can either get dan’s, who has some of the most powerful weapons in the game, or a giraffe hat
Whether or not you get anaghmatis is pure rng
@queen sail that's why I said if eventually they end up doing that
And? It's still a broken weapon. Just because it's rare doesn't mean it has to be unbalanced
just deal with it 
Of course they're not responsible for it. Just like they weren't responsible for Thorium yet they went and balanced stuff in case both mods were in use
Tch
i mean, i feel like "don't like it, don't use it" applies here
also what Termi said
no weapons or accessories were nerfed afaik so they weren't broken against Thorium bosses
same for Thorium gear vs Calamity bosses
They went for Thorium because Fabsol wanted to
And even then he only gave their bosses Rev/Death scaling
Also
“Rare doesn’t have to mean it’s unbalanced.”
Meanwhile

Everyone knows about Halibut. It will be balanced. That's not a point
halibut is done being balanced
Going by the tooltip they stopped bothering
there's no more halibut balancing to be done
No matter how many times they nerfed it or made it rare
it's been nerfed twice, buffed once, and given a warning tooltip
It’s literally one of the rarest weapon drops
oh and made rarer than it was before
And the tooltip pretty much implies that they’re done trying to suitably balance it
I quote from the wiki itself,
”This weapon is overpowered, use at the risk of ruining your playthrough”
Upgrade to Nebula Blaze or Arcanum? Just asking to see what I should base my suggestion around.
arcanum imo
ghastly visage?
Nebula blaze upgrade would be cool
It was considered a single target alternative to arcanum
And nobody really has made a nebula blaze upgrade yet
now a medusa head upgrade or sth cool 
TBH
That weapon is amazing and is straight up ignored by mods
Maybe because redcode

Nebula blaze is a rather medicro weapon imo
Random chance of a super projectile with x3 damage with high mana cost and an accuracy of a chain gun
Even with the homing aspect the weapon seems...underwhelming to me ngl
Though might have been just me
I wasn't talking about the homing aspect of it specifically
I meant that the weapon as a whole seem a bit underwhelming compared to nebula arcanum, atleast from how I see it
thought nebula blaze was better vs single targets
It was
If you’re keeping moon lord in one place (which probably wasn’t recommended when 1.3 just released) then arcanum would’ve been better
Considering how hellish the fight was, blaze was used because people kept running
Better against single targets, ye I can agree
I just personally find it underwhelming in terms of visual
You have arcanum shooting those cool orbs with those projectiles orbiting around it
And nebula blaze is just shooting homing dust comets
Solar Eruption fires a flail that explodes and has a longer length than moon lord’s possible dick
Daybreak fires spears that idk
Stack debuffs?
I think ye
One fragment weapon is going to be overshadowed by another
Might be just me and my preferences
I find throwing spears cool in general, as well as whip-like flails like solar eruption
Vortex beater 😭
Vortex beater is good but gets completely overshadowed by phantasm
Phantasm had to be nerfed, what, twice?
Yeah
It was that broken
vortex beater got nerfed too
Lol wht
vortex beater is pretty good but phantasm definitely has higher dps potential
Also mods that use the vortex fragment weapons tend to use phantasm over beater
I used vortex beater with chlorophyte in vanilla and it was great
and vortex beater kinda relies on chloro bullets with its bullet spread
A bit of a shame, tbh
Phantasm is just that popular among vanilla endgame sets
Just like how people went nuts over the stardust dragon
Anyways, back on the suggestion idea
A nebula blaze upgrade huh 🤔
Nebula blaze, a mage weapon I never really touched even in Vanilla
Its good
I never touched daybreak either tbh
It feels underwhelming compared to what solar eruption can do
nebula blaze is hot as fuck
If you want a mage weapon that never gets touched even in vanilla
i used to use it even post-moon lord until i decided that vanilla was boring and installed calamity
lel
vortex beter
w r o n g
v e r y w r o n g
wrongest??
Daybreak satisfies my sadism by jamming a bunch of spears into my enemies
And I find throwing spears cool overall, so I like it
gungnir 
**S t r e a m g o u g e **
scarlet devil 
spears are pretty nice yes
totally get throwing tomahawks from black ops
Valediction being the Paladin’s Hammer and the Possessed Hatchet in the form of one badass scythe

Buff possessed hatchet
Good in vanilla but outclassed in calamity
Possessed hatchet and paladin’s hammer were considered opposites in 1.2
I never liked the hatchet lol
how so?
Both were boomerangs that were endgame but had effects that the other didn’t
Paladin’s hammer had short range but completely pulverized mob groups
Possessed hatchet had a longer range and could home
Mix those together and you get Valediction
huh.
Mix those together and you get a viable wep even against dog

valediction is more like possessed hatchet in the end though
with ghoulish gouger being more like paladin's hammer
The long range and homing of the hatchet and the ability to infinitely pierce like the hammer made for and extremely powerful weapon
ghoulish has infinite piercing too?
ghoulish gouger ignores i frames too
But valediction still has piercing
Nobody loves the possessed hatchet
Paladin’s hammer had the one of the records in 1.2 for being the weapon to kill the destroyer the fastest
golem fist though 
but paladins is post destroyer..?
It was only beaten by the blizzard cannon with rocket iiis or iv
sheit
paladin is post-plont iirc
Two shots of a paladin’s hammer with the best melee gear against a newly spawned destroyer with all the segments in one place made it nonexistent
Keep in mind this was all 1.2
None of the celestial gear or the other endgame accessory options existed yet
mobile

@red stratus Supreme Calamitas is already programmed to punish the cheating players. When you take less than 100 damage from her attacks, she will instakill you. But it seems that doesn't work because of the thing being separate mods.
Eh godmode still works on SCal anyway as it technically doesnt decrease damage taken rather instantly heal back the hp you lost.
That is why you can still be killed if said attack deals much more damage than your max hp in godmode
For example: provi’s negative healing flames if your max HP is less than the health lost
@red stratus That's your younger siblings ruining their own experience
cheat sheet works by healing you if you are touching any entity with contact damage, with no iframes it shows that you dont even get hurt so therefore unless you block healing there is no way to prevent it
also godmode can be useful if you want to practice one attack over and over especially partwayy through the fight, like lets say you struggle on brothers, godmode to brothers and focus on dodging until you feel you are confident you can do that normally
how does hero's mod's godmode work, though?
not sure
although most godmodes work similarly
as they cant fully remove damage they have to have healing in there somewhere
also doesn't work on death DoG
A full stack of Asthraltite Shards with the maximum amount of life lost from the Asthral Rage debuff from SoA can outdamage godmode's healing effect
Forced debuffs
Asthraltite shards always inflict asthral rage if you have them in you inventory
it is possible for this suggestion to be implemented
but honestly, it's your siblings' fault that they're using cheats
Scal already has anticheese
But also yes
“I’d like to suggest to fix something that is ultimately the user’s fault”
That’s the issue with your suggestion
nor fetid bagnaks
Wasn't it a thing that you died instantly if you took less than 100 damage in a single attack
Or was that just on the higher difficulties
yea it's like that, but godmode is an exception; Calamity's Purified Jam is included in this "you're invincible but don't die, only get debuffs"
Hm
Yeah, I agree with that suggestion
SCal screws over every other form of cheese, I don't see why preventing cheating is such a big deal
does that mean you can no longer use puri jam on SCal though, thus making the jam even more unused
Isn't the Jam temporary tho
Could make an exception for that
it only lasts for a few seconds
and then you can't use it nor any healing potions for a whole minute
Yeah, that sounds fair
jam has a 30s cooldown btw, not 60
And regarding fixing something that's ultimately the player's choice to do
oh, was that changed recently?
Murasama pre-boss, Halibut Cannon, fighting Eidolists in the Abyss to get a Tablet pre-boss and skip the entire vanilla game (which was in fact a thing you could theoretically do before they stopped Eidolists from spawning there pre-hardmode)
All things the player would have to go far out of their way to do, but were nonetheless made impossible to prevent them breaking the game
Don't see how punishing use of god-mode against SCal is any different
godmode scal is harder to fix as you have to find a way to recognise any godmode, not mistake it for normal gameplay and then punish it without the godmode blocking it
actually
i think you can just use the same method as DoG head for that
if you collide with it it kills the player instead of inflicting damage
the DoG's head is meant to instakill no matter if they're in godmode or not
yeah
its set to run something that kills the player
so technically dog head in death does 0 damage but instead runs a killscript
scal isn't meant to instantly kill the player though, i'm pretty sure considering i fought here some time ago
though i'm not sure with death mode, so i could be wrong
this is about a suggestion to ban scal godmode and yeah she doesnt anymore
maybe i'm not understanding correctly, i'll try to clarify myself
you used to die if you hit a hitcap but now you just take more damage with no hitcap
Blazing Gauntlet
A post-devourer mage weapon that is an upgrade to the Nebula Blaze. Upon firing it shoots one "Blaze Bomb" a slow projectile that explodes on contact with a block or enemy, splitting into a hexagonal pattern of large Blaze projectiles that home onto enemies. After a Blaze Bomb has been launched, the gauntlet will shoot lesser Blaze projectiles like it's predecessor. These projectiles fire like slightly homing, more faster crystal shards. If the lesser Blaze projectiles contact the Blaze Bomb, it will grow in size and increase speed, giving it a better chance of hitting the target.
The weapon can be used in one of two ways, charging up the bombs to deal massive damage over time, or shooting the bombs elsewhere and using the lesser Blaze projectiles to deal constant but smaller damage.
Why: Vortex, Solar, and Meld factions have upgrades to weapons that suit their class. Summons are hard to do, so that's a valid excuse for not having a summon upgrade. But all Nebula is is boring and outshone.
How dis
Yes
suggesting a recipe would be good too
hmm
since it's an upgrade to the Nebula Blaze weapon, it should be in the Blazing Gauntlet recipe
yea
here's what I'm not understanding: DoG's head is meant to kill players in dmode instantly, regardless of godmode. I'm not sure how scal would kill godmode players instantly without also killing them instantly without godmode
and that looks good, but i'm agreeing on the recipe stuff
if they do that i'm going to find a way to bypass it
honestly, it's pretty difficult to detect godmode
yeah
If they take 0 damage from an attack, run /kill
first, you have to account for whether they're healing from weapons fast enough
aren't they immune to butcher tho
yeah
defense and DR should also be considered
The other recipes are literally just, cosmilite and phantoplasm.
It'd take up space
DoG’s anti butcher is anti-high damage
because butcher just deals extreme damage like the maximum possible damage i think
Vehemence does nothing against him if it does too much
DoG has anti-high damage as well
you can delete an enemy/boss
it's just if one hit deals too much damage
which can't be bypassed
iirc scal isn't immune to butcher but will say "go to hell" if you do butcher her
yeah
if you force their life to 0, they vanish from existence
but i last checked a while ago, so i'm probably wrong
She says that if you kill her too fast iirc
you're correct about that
from what i've understood, DoG's head in death mode works like this:
if the player's hitbox touches his head's hitbox, the player dies
unlike DoG and Yharon, SCal isn't immune to butcher
she simply doesn't drop anything other than hearts
I was testing her out while in god mode using op weapons to skip through and check out the phases
there might be a way to bypass the death function
Yeah
Just run the kill script if the player takes 0 or less damage from an attack
doesn't matter what DR, defense or god mode the player has, it's just instant death
Right as she died, the anticheese enabled
so the player physically cannot die
what if they gave scal a damage cap that was equal to say, 1/10 scal's HP per frame
but that would probably mean modifying vanilla code
afaik there's no physical way to deal or take 0 damage from any attack
at least in vanilla
modifying redcode

so you could only deal 1/10 scal's HP damage to scal with butcher
i'd imagine people would spam butcher then
the only way you can block godmode is by finding a way to recognise and detect EVERY godmode and then instakill the player if it is active however it would be hard to find a piece of memory for every mod that says whether godmode is on or not
how the anti-butcher mechanic works is that it just nulls the attack if it deals too much damage
there are many different ways to do godmode
you could set the player's health to maximum every frame
you could prevent them from taking damage
and so on
@ashen warren might want to edit your suggestion to include a recipe
i think SCal giving no drops when butchered is a good enough anti-butcher, and if people want to butcher anyway, they'd probably cheat the drops in instead of actually fighting her
having to recognize every single type of godmode would be near impossible
Did you even see my response?
most lategame bosses do something where if you attempt to use a super powerful attack that deals more than 1/25 of their health in one hit then they wont drop any items on death
that's false
i just use last tantrum instead of butcher
the attack gets nulled if you deal more than 1/10th of their max HP in one hit
why not make it so
if: player recovers more than 9999 HP in a frame
or
player has more than (insert maximum hp possible here)
then
kill them
there are mods that allow you to increase your max health beyond that

making calamity incompatible with those
i know scal does it though
yeah
thats how you get the "go to hell" message
anticheat causes a lot of issues with mod compatibility
yes, but increasing your max health OVER the maximum possible value is impossible
false
because a powerful weapon from another mod might be falsely identified as cheating
and would roll your hp over to negative
integer overflow
what mod would even increase your health that much
you dont die
actually, you do die
terraria is 32 bit right?
yes
so the max health would be the 32 bit integer limit?
yes
tmodloader does support 64-bit but terraria itself is 32
ok
technically, no
and going past that would roll it over
there's many variables for keeping track of max HP
to negative
there's the vanilla one that keeps track of vanilla max HP
and another one for modded max HP
one is how much of their max health the player has left
then there's a temporary max health
for things such as the lifeforce potion
from things like accessories or potions
and there's a permanent max health
for things like life crystals or life fruits
if you drank lifeforce at 32 bit max surely the temporary would just overflow?
dont you need to check current health for this
if you want to go over 500 you need to create another variable outside of vanilla
TML already does that
calamity has to have that
TML already does that
i assume making your permanent max HP over the 32 bit integer limit would make you die over and over right
ok
well
it would either overflow to a ridiculously large negative number or zero
depending on if it's signed or not
both would do the same
yeah
mhm
i'm already used to bending the rules of terraria
i made a pickaxe that can mine chests with items in them
i doubt preventing death would be difficult
yeah
what is the lul item
it gives you resistance to damage afaik
i think there is some condition for it to work
scal projectiles dont hurt you
but they do still inflict debuffs
that basically what lul does
lul will instantly kill you unless you have a specific name
otherwise it makes you completely invincible
maybe a cell staff upgrade for summon (cuz hallow is buffed so maybe hallowed style)
would someone be able to suggest two items at once if they were something of a corruption/crimson variant?
something akin to different flasks post moonlord
i'll try and flesh out my idea before i suggest it
i know you can suggest more then one item if they have connections
i did it
but type it here let's see what is this new flasks
something like this:
demon flask: flask of fire + flask of cursed flames + calamitas' brew + 3 calamitous essence = demon flask, melee weapons would apply demon flames without needing demonshade armor
i was still working on crimson variant since there aren't any current defense reducing flasks besides ichor
ok but that isn't moon lord
calamitous essence is from scal, i'd consider it post moonlord
or should i just say its an endgame recipe
aight, thanks
crimson
maybe make new flasks and then combine them?
like a marked and broken armor flasks sound cool
and that is with an ! when i started my new melee run
but also i don't think they should be end game
so i was fighting stuff, and i suddenly had an idea: adrenaline builds slowly when you aren't damaging anything, and will build at faster speeds depending on how much damage you're doing scaled by progression
I've put some thought into it, and I can't see adding that many new flasks as an idea that has a possibility of being accepted. I've done some shitty spritework through MS Paint, this look okay?
please tag me if you want to discuss it, chances are i'm not here
not only that, but i'd assume different flasks have been suggested many times before
that is
@dull comet 1) No boss Suggestions
2) Turqs music is on the Calamity Extra Music Mod
a very weird suggestion
Having his mech boss theme (or a remix thereof) play for the Draedon's Remote thing without the extra music mod would be pretty cool tbh
i'm sure it would be a small issue, but turq does own that song technically
@terse sundial sorry didn't realize I'm quite new
there is a document in the pins here of what you can and cannot suggest
ok
nobody cares too much, i'd just say that you should read the pinned messages of all the channels before you post something in one of them
i made the same mistake, don't feel too bad
suggestionbot is broken rn so I have to put stars on stuff lol
Sulphurous sand should have no value, that is agreeable. Very easy block to mine, and the fact that it can make money is strange considering that it’s a terrain block. It would make more sense if it didn’t have a sell price like many other blocks. Plus, how does abyss gravel, a block mineable in hardmode and further, sell for nothing and yet sulphurous sand (obtainable at any time) sells for 8 silver?
@bright forge Canon states that she's in an existential deadlock
Her soul is bounded and scattered across the Abyss and piss seas
If you want to free her, go make that happen in a fanfic

What if
you fucked up the entirety of both biomes, destroying every single tile of each and getting rid of all the water
what then 👀
rogue not rouge
isn’t that just crystalline?
Crystalline just splits no matter what
@bright forge
It's actually SiIva, with a capital i, not an L.
yeah but the concept is pretty much crystalline
did i hear a cell staff upgrade
mainly because fab hates anything worm related
and stardust is practically the same as mechworm..?

It would be pretty op against worm bosses
@fast helm oops, typo or cap problem
ok
What's crystalline?
This is a mid-late hardmode weapon, but yeah, it's pretty much the same. Though Quantum Dagger only splits on contact with an enemy.
I think I might have unconsciously based quantum Dagger off of crystalline
Through a fanfic
I think I've read that one before
@clever valley Can we scale down that image a little bit
that is a GIANT sprite lmao
That's an awesome sprite
Still, isnt that sprite quite too big?
nah
the sprite is the right scale
but the size of the image is quite large
its a good sprite too hmm
wah that's a lot of stats
Better idea
Why do we need this?
If the reason is “It’d be a cool thing to add in the mod” or anything similar I can guarantee you it’s not getting in
Oh... So that means my suggestion isn't gonna make it?
?
Dedus' post
has there been a suggestion on like a bloody stabber yet
Bloody Rupture exist
^
i mean night's stabber
there is no alt-night's stabber so go for it
ok
@clever valley Dark Red is a rarity meant only for patreon items
Not even mentionning how it would be made or why you want it in the game smh
@tawny minnow dude, you asked us to nerf the Anaghmatis over on the SoA discord already. We're working on it.
Also, you can get rid of the FRF with Cleansing Spray if you really feel the need
boy I sure do love accidentally hitting delete instead of edit
Does my suggestion have even the slightest chance of getting in to the mod?
depends
if it gets enough ⭐s it will at least be sent to the devs for them to consider
Ah
Any sort of piercing can be laggy with DoG tbh
the dragon pow doesnt pierce, it retracts per hit
so being right next to it causes it to fire incredibly quickly, compared to using the two that it upgrades from (solar flare line)
Well i mean, who in their right mind would be so close to DoG
True Melee users
Yeah but dragon pow aint really true melee
True
Did suggestion bot die too?
yup
shucks likes ravager feet confirmed 
No i dont
It justs feels anticlimatic
oh hey it's shucks
Hey dont post memes here
As i was saying, its just "hey you destroyed a foot and... Nothing happened, cant damage it anymore but the foot is there"
only difference is whether or not there's a health bar
Yeah
I never payed attention to Ravager's feet
And making it look like you actually damage it would be cool
man my sprite looked much better in my head
so does the checker flag on the suggestion mean its gonna happen? I never actually know what this stuff means?
iirc pins in here
ah k
contrary to some people's beliefs, reacting to the gray exclamation and others do nothing although people seem to treat it like a flag fsr

asking a question never get an answer
@unkempt falcon No memes and no meme channels
@unkempt falcon there are so many layers of no in that
it really has been nearly a year though I just had to
nah, you didn't
I would support one
But it just needs to be quarantined like a disease outbreak
Keep the memes where the memes should be
But until we eventually get one
There's always the one in the literature server
there's a literature server
No it would be a lot of work for mods to keep the memery there
They already have enough
Yeah
I believe the invite is in the art server
It's like traversing a maze to the deepest darkest part of the Calamity fanbase
I love it
see the problem is having a meme channel here would make Calamity related memes more prominently pop up
cause I just skimmed through the one there and it's ehhhhhhhhhh
||thanos whale||
bottom text
Yeah
I'm curious what the meme community would do with this mod
But like I said, it'd need to be watched CONSTANTLY
May need to hire a few extra mods if they did that
I mean, I'm free, so
@unkempt falcon we do not
also >using the literature server for memes
thats not cool to the owner my guy
I had a good laugh so I'll take the suggestion down before it actually becomes embarrassing
to be fair
I've been meaning to get back into my writing habits recently
so this is a win/win
oh fair enough
sorry not yet
the main problems with a meme channel would be very toxic kids and really unfunny folks who kill memes faster than when Fab killed the lorde
meme channels are a force to be reckoned with
demon flask: flask of fire + flask of cursed flames + calamitas' brew + 3 Yharon soul fragments = demon flask | melee weapons would apply demon flames (the debuff from using demonshade armor)
flask of pierces: flask of Ichor + flask of broken armor + marked flask + crunch crash flask + 3 Yharon soul fragments = 1 flask of pierces | melee weapons would apply a new debuff (pierces)
this debuff is a mix of the 5 debuffs of this flask (broken armor, Ichor, armor crunch, crush depth and marked)
elemental flask: made by 2 plague flasks + 2 holy flasks + 2 glacial flasks + 2 brimstone flasks = 4 flask mixes | melee weapons would apply (elemental mix) and 5% of inflicting (holy inferno)
godly mix: made by 5 elemental mixes + 5 holy flasks + 5 god slayer flasks + 3 calamitous essences = 5 godly mixes | melee weapons would apply a new debuff (godly attack)
this debuff apply elemental mix, god slayer inferno and 25% to inflict holy inferno
plague flask: made by 10 plague canister scales + 10 water bottles = 10 plague flasks | melee weapons would apply the plague
flask of broken armor: made by 15 titanium ores + 10 bottle waters = 10 flasks of broken armors | melee weapons would apply broken armor
marked flask: made by 10 stardust + 1 water bottle = 10 marked flasks | melee weapons would apply marked for death
glacial flask: made by 25 cryonic bars + 10 water bottles = 10 glacial flasks | melee weapons would apply glacial state
frost flask: made by 50 ice block + 10 water bottles = 10 frost flask | melee weapons would apply frost burn
brimstone flask: made by 10 chard ore + 100 water bottles = 10 brimstone flasks | melee weapons would apply brimstone flame
holy flask: made by 1 divine geodes + 10 unholy essences + 10 water bottles = 5 holy flask | melee weapons would apply holy flames and 5% to apply holy inferno
cosmic flask: made by 1 cosmilite bar + 20 water bottles = 20 cosmic flasks | melee weapons would apply god slayer inferno
crunch crash flask: made by 30 lizard brick and + 30 abyssal gravel 10 flask or broken armor = 10 crunch crash flask | melee weapons inflict crush depth and armor crunch
WOAH
whoa
alllright
that
Wall of Text has appeared
ok, first of all, god slayer flask isn't necessary
we already have elemental gauntlet which does the same thing
holy flask isn't either, we have provi's lore
hmm
this suggestion was started by Captain Flavio
the first suggestion if FULLY his
tell me if there are some flasks that aren't needed
plague flask: plague hive
marked flask: use lunic eye tbh
i couldn't post it all in one go 
probably for the best
more then 2000 letters
frost flask: soul of cryogen/frost flare?
no that frost burn
brimstone flask: extremely short-lived, outclassed by calamitas' brew tbh
yes i just needed all of these 4 cuz flask mix
🤔
not even that useful for clone because she is immune to it

and frost flare inflicts frostburn
alright, fair point
so what flasks should be gone
silva flask: not that useful at that point tbh
ya another one of making more mixes
ok
also i didn't see another Yharon debuff
but why if it serves no other purpose
also isn't flask of broken armor just crumbling/shattering potion?
what is it?




