#suggestions-discussion
1 messages · Page 634 of 1
people who can't use hypersiren to express anger: 
hypersiren?
I have seen that suggestion about the underworld abyss
Seems like a good idea
Post-SCal and gives us stuff to do
if it's not a meme suggestion, at least elaborate a bit more
“Sandstorm is bad because nobody uses it”
u have bows instead
Sandstorm is “bad” because GSS is forgettable
How many times have you seen people discussing that boss
It’s “bad” because nobody really fights it
It’s boss that’s locked behind plantera and, what
Has like 4-5 weapons?
One of those weapons is even locked behind fishron
Nobody uses Sandstorm because nobody really wants to fight GSS
duststorm in a bottle is pretty good
I saw that sandstorm’s bullets have a decently sized aoe on impact but still
GSS tends to be pretty forgettable because sandstorms become less relevant later on
Unless you’re missing the rare sand elemental bottle or need some more forbidden fragments
And even then you’d just focus on the sand elementals, not GSS
nobody talks about gss because the weapons are simply bad
Poison bomb? 
tumbleweed serves some sort of purpose (dragon pow)
Sandnado staff is pretty nice
@hearty ermine I can tell you from experience and testing that the weapons are indeed balanced towards regular average gear players. For example:
- Prismalline is very easy to get proper spacing vs 5 of the 6 souls bosses, with the only exception being skeletron prime. This is especially notable vs cryogen to get rogue daedalus armor.
- Spear of Paleolith notoriously is bad vs 4 of the souls bosses, being super incredibly good vs both AS and destroyer. TLDR it's a worm slayer.
- Icebreaker is a weapon where you have to manually guide the bosses to be inside it's lingering projectiles for it to have massive damage. Higher player skill = higher damage this weapon's gonna do, basically.
As for armor sets, aerospec is pretty fine as is, though I do agree with the no hm preboss gear as you'll have at best statigel armor vs cryogen. Though it's not the most optimal, rogue weapons vs cryogen have been balanced with statigel being used, with the rest of the souls bosses being balanced with daedalus being used. So long as you have a proper arena, you should be able to kill cryogen fairly handily with the prismaline.
As for ichor spear and spear of destiny, I have not used those myself and the fact their ichor debuff only lasts for 2 seconds doesn't tell that it's supposed to be a support weapon, so I can't attest on them.
i havent used the cursed dagger
Imo I’d just wait for the rogue expansion update and then think about balance
@elder mist thank you for your help, i agree with what you said with prismalline but i still disagree with Spear of Paleolith, ive tested it against the destroyer and while its not horrible its still worse than any other class, mage's frigidflash bolt, ranger's napalm arrows, and melee's various swords that can do amazing against the destroyer all have much higher dps than the Spear of Paleolith
What weapons are you discussing about ranger and melee
ark of the ancients maybe
can i reccomond a sub class?
Because if you're talking about daedalus stormbow, that's a given, and melee is obvious good vs worms considering the fact that they have high damage and deal damage to multiple parts of a worm
i think suggesting a subclass is fine, just not full on new classes
for ranger i remember the flarewing bow/ onyx blaster being good with their respective explosive ammo
ok thx dead meme
i think icebreaker being given autofire would be good
weapons lacking autofire adds nothing to the game in most cases and shouldnt be a balancing point
for melee i remember the majestic gaurd being great
i cant come up with anything
edited suggestion to add changes for cursed dagger and fix use time (i thought higher meant faster so i fixed that)
majestic guard + grand guardian is godly for true melee
@ashen warren shadowspec bar items arent allowed, but calamitous essence is
@ashen warren Shadowspec Bars is beaned 

Also, some line breaks (enters) would be very appreciated for readability
are suggestions for rare items allowed?
i think so yea
k
Surprisingly not a lot of suggestions for rares
I can only think of one
making one now
Oof mine died out at 84
if anyone decides to go looking for it, be a dear and upvote C.A.T.'s just below that, they had good stuff too
@ashen warren you're not allowed to use shadowspec bars in a recipe
also, dropping from yharon (presumably the treasure bag) puts it at post phase 1, not 2
Oof
I feel bad for the person who typed that huge rogue suggestion
Seemingly not knowing that rogue isn’t done
how far up and how often is suggestions checked for 90 star suggestions?
how far: from the point the dev responsible for it ended their previous check
how often: whenever it happens
just wondering what would happen if a dev checked a suggestion, saw it at lets say 65 stars then it goes up to 90 by next check
it probably depends on the time gap
@arctic tapir i know its not done, its just fun to make suggestions, and there is still a chance they might get implemented.
@radiant meadow Sorry, I didn't know they were allowed. I changed the 3rd one so it will only drop from SCal as a suggestion. (But I think the Abyss Biome Weapon one should come, because you know, it's pretty cool as it came from my mind.)
@carmine stream What about Dreadon? That can be possible.
can i post a remake of someones suggestion
yeah
Wasn’t it just said that wulfrum’s meant to be slightly better beginner stuff but overall worse at everything else
i remember something along those lines
Yeah wulfrum’s meant to be better than wood stuff but suck in comparison to everything else
tbh musket is good enough for an early game gun
Imo not every kind of weapon should be available at all times
There's not as much of a sense of progression if there is
consider the following : you get bombs from the starter bag
- Demon scythe is not ranger, it's mage.
- You're not even supposed to go down to hell anyway until after the Evil biome boss, but sequence breaking.
Good luck doing armageddon with demons tbh
They’ll smack your ass so hard you’ll be kicked out of hell
@still cliff gemstone blocks exist
And?
Tetris bricks
Why am I so bad at suggestions
Ok understood
Its like furniture
But ok
why nerf the pickaxe, its just convenient, if you think its op dont use it
^
It makes iron and tungsten pickaxes useless
Wulfrum is supposed to be worse
those were already useless because the reaver shark exists
Wulfrum was already nerfed
Wulfrum is supposed to be better than vanilla early game gear to speed up progression
Early game is boring
^
I support anything that speeds up early game without making it too boring and easy
That logic could be applied to any overpowered item, yet they always get nerfed anyway
See Halibut Cannon, EoW lore item (probably), RoD (several times), Stormbow...
Ancient fossil exists anyway
Those dont outclass specific things, except for halibut cannon which is intentional
RoD has nothing to outclass
And before it was nerfed I remember people saying you were gimping yourself if you didn't use the Stormbow pre-mechs
so? phantasm outclasses astral defeat, seafoam bomb outclasses seashell boomerang
I’m pretty sure you can’t even mine the sunken sea blocks with wulfrum pick
was astral defeat buffed?
astreal defeat is post-ml
Questionable opinion but ok
astreal defeat is better if you use it right im pretty sure
^
some weapons are suboptimal if you just click them on enemies
i disagree, but there are still plenty of examples of earlier items out classing later ones. a pickaxe isnt much of an issue
Some need spacing or special aim
Yeah weapons can be used in different ways to be better, but a pickaxe is a pickaxe
pickaxe balancing is already out of whack regardless
You realize it’s just better in terms of speed right
Yes
its not an important issue
And the mining speed config exists
its not even a balance issue any ways, all it does is save time, not mine meteorite or kill a boss
It’s like the shroomite digging claw being the best pick for speed in late vanilla hardmode despite picksaw being the one with the higher mining power
reaver shark in vanilla 
You can dig fast but it’s not gonna get you everything
Neither of u them are useless though, the wulfrum pick makes iron useless. Maybe iron and tungsten gear needs a buff instead
that would be a better option
Ill edit my suggestion to that then
People would complain about “Lmao look its Calamity destroying vanilla balance again
” tbh
Look at this way
Yes, they don't have to use an item if they don't want to
But it's best to just assume they will and let's be real here, they probably will rather leaving something overpowered behind and hoping for the best
Despite the fact that vanilla balance tends to be whack sometimes
Vanilla balance is worse
Calamity makes it better most cases but some gear still innevitably gets left behind
Smth smth “Thorium godmod”
True, but this one is really obvious
Meteor Armor nerf was unnecessary, it was bottomless ammo on one weapon that was easily outclassed by others in its tier
I mean just nerf the pick power then
whats wrong with flarefrost blade?
There used to be an antlion digging claw iirc
Flarefrost is in the same tier as ark of the ancients
Pickaxe power doesn't mean anything until you get to meteorite really
Yeah, I think I remember that
its good or bad?
yikes
they both desperately need buffs
True Tyrant's Ultisword isn't even taken seriously as a weapon last I checked
I remember something about “useless weapons exist to make others seem better”
ive never even crafted it
Or something
True tyrants is good for sentinels and stuff
fargos is great
The fact that calamity’s armors have so many effects that fargo doesn’t even feel the need to add more to the actual enchantments/souls

also floodtide needs a buff
What’s a floodtide
forgot about that

the sword that shoots sharks
is true tyrant bad on polter or something?
Ik i was making a joke about how it’s a crafting sword
Xeroc greatsword 😔
theres also issues like all consumable rouge weapons being utterly useless
pitchforks are good in the newest updates i think
Xeroc pitchforks already were good for prov
havent used those but all hardmode and prehardmode ones are crap
Xeroc pitchforks already were good for prov
yeah pre hardmode ones could be buffed
not unusable though
no need for prehardmode ones when seafoam and crystaline outclass all of them
and are pre boss
desert scourge is pretty much pre boss lmao

jk i love desert scourge, i dont want to hurt his feelings
xeroc pitchforks aren't good for providence anymore
they're pretty good for Moon Lord though
elemental disk 
Multiplayer lag 
Imagine playing multiplayer 
Not possible afaik
I'm sure its possible
There's already code for meteors avoiding chests
The hard part is appending the vanilla code for their generation
Maybe you could make it so it can't spawn within a certain radius of Astral Ore, but then you run the risk of people spreading the stuff out across the world to prevent meteors from ever falling
And they will do it given the chance, I guarantee it
This suggestion is like adding pasta to the noodly vanilla code
(why would that be a problem, squid?)
Meteors cant land within a certain range of chests iirc
Yes
So someone can just place chests all over the world and prevent meteorites
Blame me being hipster again
You shouldn't be able to completely block out a random event like that imo, regardless of the effort you need to go through to do it
It's not new, and if the player doesnt want meteorites, then they have the option to do so
Yeah, and making a bunch of chests and placing them is prolly easier than getting a bunch of the ore and spreading it

@sick bane Dude that's illegal
Still
Not a valid excuse my dude
I like the idea of it
Well, then get a mod that re-adds it
@radiant meadow you wanna burn this meme suggestion?
After all these years people still want it smh
bruh
Just fyi Sensei:
"Any suggestions that’s related to the removed content (E.g. An Astrageldon Slime pet) is fine. However, LORDE is an exception to this and any suggestions related to him will be disregarded without hesitation."
Lorde is a begone momentum
@marsh gust
no meme suggestions allowed @sick bane
mfw termi doesn't respond
termi died
thanks Fish
oh fish beat me to it, i was talking with doc 
Damnit I was editing it to be less of a meme
Anything lorde-related would be a meme
If it had the lorde, it was gonna be ded anyways
LORDE is a dead meme. If you want him back, use Apotheosis&Friends mod.

True
I just like the idea of a boss or enemy that needs you to be prepared for literally anything
again, the classic case of "i didn't read the pins but i'm gonna suggest something anyway"
I read the pins
Guess I just missed it
Oops
Sorry about that
Hey, I tried to make it less jokey and memey
Is it alright now or should I scrap the idea?
prototype lorde
maybe the concept is bad
post-ml projectiles
scal's gigablasts
aureus' one hitting 'summons'
Those are NPCs tho
yharon's flarenadoes...? idk if those count
E
oh oops
the idea of having an enemy thats complete RNG is questionable tho, might as well play a slot machine
Read the suggestions for the post ml mana stick
It's kind of based on that
But against you, not for you
that's also not a great suggestion
but it can still spawn scal's projectiles
But only after scal is dead?
then what's even the point of that enemy anymore if scal's dead?
by that point, you can definitely one shot it
You won't be seeing gigablasts, that's the point
What's the point of any enemy after scal is dead?
ok but if it's a pre-hm enemy, will its stats scale during hm and post-ml?
Yes
oh noes
Is there a channel or server for shitpost and meme suggestions?
no
no. there never will be.
Oh well
At this point someone should just make a calamity meme discord so people will take their shitposts elsewhere
Yeah
ok so what you're saying is, the enemy gains a boss's projectile once you've killed that boss
despite your suggestion saying "any kind of projectile"
I mean, yes, but that's only with bosses
Aew?
adult eidolon wyrms
Oh
It throws you around
They're pretty much post ml
Alright
I assume that the damage will be the same regardless of projectile
but they can spawn anytime
They're pretty much impossible
Because damage is not defined in the projectile file
It is defined in the place that called it
Best enemy
It'd actually be easier to do it that way rather than have it inherit the damage
Like if you got spazmatism's breath, you'd get cursed flames
Abyssal flames oh god
Hehe
(Abyssal Flames is the same as Brimstone Flames for the player)
They aren't :P
Medusa crossed with a trasher crossed with a eidolon worm, oh god
i was going to suggest a prehardmode pickaxe with 35% power that mines super fast but then i remembered onyx excavator exists 
How do you get that by the way? I can only find it in the cheat sheet mod
granite biome shrine
Sky island shrine
Is that a suggestion?
are you referring to to the magnet sphere?
if so, there already is an upgrade to that (magnetic meltdown)
Oh ok thanks!
@spiral quartz
- 400 damage is already higher than Void Vortex, the rare variant of Voltaic Climax (aka the Magnetic Meltdown upgrade)
- It's probably short ranged for balance
Wasn't void vortex the upgrade to voltaic climax? just cuz the projectiles act more same
Void Vortex is technically an upgrade
But it's the rare variant
It does the most damage in comparison to magnet sphere, magnetic meltdown, and voltaic climax, at 300 damage
VC only does 90
Base damage doesnt mean much when custom iframes are a factor
That and VV's orbs are more chaotic then VC's
You can constantly put VC's orbs in a specific position while VV's go everywhere and cost twice as much
Well It doesn't make much of a difference since they still have good range
@sick bane se
yoi could have at least contacted me for this suggestion......
Why?
I'm just sort of basing mine off yours
Did I need your permission?
If so then sorry
What do you think of it?
yes kind of
also this suggestion of mine isn't the OG
the OG suggestion of this type of weapon was made by umbrella
it was firstly a post SCal weapon that can summon every projectile
then i asked if i can refine it and it's made my suggestion
if you want to modify the suggestion of someone you need a premition
but also i like the idea itself of an enemy for this weapon
just remember this time I'll let you off the hook
but if you want to modify someone's suggestions you need to ask them
Sorry
I'll give this exactly one 
Actually, you don't need permission.
As long as you're not outright stealing the suggestion - and you're just modifying it, and gave credit (which you did), you don't need permission
@lucid marsh Cant suggest dev items
Dok's decision @lucid marsh
It is
I assumed it would be in a category of it’s own
If it's dedicated to a dev, then it counts
Dok was already suggested adding his banhammer as a dev wep and he declined
Don't think this will gain any traction either
Good point, I guess Dokuro counts as a dev, and he just hasn’t had his implemented yet
Hey somewhat sors, what's your dev weapon? You have the dev role...
If Dokuro wants an item of his own added in he'll just ask for one, I assume
Looks like he doesn't want one
If he did have an item I think it'd be fitting to have it be like, a jukebox
Rover probably hasn't thought of one
Some devs don't have dev items yet
Oh
Either because they don't want one, they haven't think of one yet, or because rn there's no one that's able to work on their dev item yet
The last one happen fairly often due to the workload
Helicopter your profile pic makes me sad :(
A helicopter from jsut shapes and beats, but that's offtopic 
It's the helicopter from just shapes and beats
oh
Do you have a dev weapon?
Aye celebrating hardcore update for JSAB i see
:)
I don't have one, no
I haven't really thought of one yet
I keep seeing this "any random projectile" suggestion and it kinda bugs me for several reasons
- It'd be ludicrously hard, if not impossible, to program
- If it can select any projectile, even modded ones, then it could summon a projectile that just instantly kills the player
the second problem got addressed earlier
- It would be too inconsistent to be balanced
Yeah
I don't think it'd be able to select any modded projectile
Maybe just Calamity and vanilla
I realized in the pins that I should discuss my suggestions and ask questions before I actually post them, so I deleted my suggestion in hopes to get people's thoughts.
Have the Leviathan and Siren lore item cause the Young Siren pet to not be in its state of flopping about while the player is above water (can function the same as if it was in the flopping state, just floating around instead).
Why: I like the little siren pet, but seeing it flop around is kinda sad looking, imo. I'd like to be able to always use this pet, out of water or not, without it looking like a dying fish.
Also possibly have the Spelunker effect that she gets with the lore item and other items that give said effect brighten up Chaotic ore, as it makes her somewhat useless in one of the situations you'll most likely be in where you'd want to use her (as you'll likely fight Levi and Siren soon before you fight Golem, which gives you the Picksaw to mine Chaotic ore)
I can't be the only one that finds this sad
a nice touch regardless
The flopping? Yeah, I do have to admit that. But hey, I think it'd at least make some sort of sense for this feature to be added.
before, siren light pet invalidated literally everything else and was obtainable pre-HM
(had same light properties and versatility as wisp)
I'd like it, at least
Hmm, I see
But is it not possible to keep the same light as if you were on the ground without the item while also having her float around?
Or maybe this could be a way to bring her back to her "former glory" without it being broken, since the lore item is mid-hardmode
Well, technically not because Siren can spawn before hardmode, but I don't see how that's really much of an issue, considering how difficult and time consuming it'd be to kill them pre-hardmode
actually, that in itself isn't a bad idea
although something related is that when the siren pet is equipped alongside the Leviathan/Siren lore item placed in inventory, the player gets permanent spelunker effect for as long as those conditions are met
Well, it'd make even more sense to not have her be flopping around considering that. Hard to really be of much use while you're gasping for air, so having her give the spelunker effect while she is seems a bit weird, doesn't it?
although you could suggest the siren pet buff (with leviathan/siren lore item in inventory) with the "bring back to former glory" as a reasoning, and see how far the suggestion goes
and we don't really know, the lore items are quite special anyways
That'd actually be a shot in the foot
wdym?
chances may not be high but it'd be interesting to see how the suggestion goes
'hey can we make this change to essentially revert to a previous version' suggestions tend to get overlooked, alongside anything that could be read as such
i'm on board though
Well, it's not exactly a reversion I'd think
Yes, but 'bring back to former glory' mightn't be the best way of explaining it
And she doesn't need to give her water light effect, I just want to see her floating 
That's all
true
and having her float is nicer than seeing her flop around
but shadow orb shall remain best light pet because it tries its best and that's what matters
Anyways, what about the other suggestion I put alongside that about the spelunker effect not functioning on Chaotic ore?
It is an ore in one of the darkest areas in the game, if not the darkest.
Nothing? Bad idea? Good idea?
wdym?
spelunker would be most useful in looking for chaotic ore
gives it a time to shine
geddit
That doesn't help me determine if it's good to keep with the suggestion 
Man I'd rather have the siren act like the wisp on ground again over the spelunker effect
Could have both, if the devs choose to go that way with my suggestion (if they choose to go anywhere with it to begin with)
@solar plank that couldn't really happen, though
defeat a boss with defiled on, then defeat it with defiled off
two of the same treasure bag in one stack
metadata is nuked
that's a big nay
ya
I'm talking about obtaining the bag without defiled and before opening it you turn it on for added money
but the rare drops...
That too
I get it now I read through it again
yeah
I'll remove it
@vague karma What kind of content? What did you have in mind?
you should be more specific imo
@cosmic jungle they only work while in the inventory
so if you get rid of that they're useless
isn't that the whole point of lore items?
iirc additional slots are hell to code
The point of it is so you don't have them filling your inv up
seems like a fair price for stat boosts
hasn't a lore book been suggested already and got like over 100 stars?
I didn't know that the idea already existed! I still think it's a good idea though
I mean it's still just an idea, I just didn't know someone came up with the idea first
but then mantis claws exist
but those are post plantera
still
fetid is immediately after wof
also baghnaks aren’t actually overpowered ime bc contact damage still hits like a truck
does facetanking bosses in hm work in death?
Absolutely
not in only calamity
this is meme wepaon, so what do you expect?
it's pretty high risk tbh
It’s got low range
answer to the facetank question
like. how strong facetanking is depends on your loadout + mods
sub shocker is better imo
I mean even in vanilla
sub shocker doesn’t count since sub shocker is a weed whacker
Proper melee speed increasing modifiers increased its use time to the point where it was just a frame
ok so you can 
The contact damage is usually nullified by how much defense you have and the CrossNecklace can make it you kill certain bosses so fast that only one tick of contact damage happens
there's a melee speed cap now
Literally just a frozen frame of the baghnaks jn air
but yeah, baghnaks are op, beacause baghnaks>baghnaks
yeah, there’s a speed cap
don't think baghnakhs have only 1 frame anymore
100% melee speed is the hardcap'
- true melee isn’t super like. weak. it’s high risk, high reward which is where it thrives
besides, sub shocker is better anyway so why not nerf that instead?
true melee is kinda like summoner in a way, that you have to completely rework your strategy
such as forcing certain bosses to get stuck on the floor for sub shocker to work
yeah. it’s really fun and worth it imo
https://www.youtube.com/watch?v=p9_JpXi0RFk This entire video shows what I mean about Fetid Baghnakhs
Fourth video of my brand new True Melee playthrough boss fights, in one of biggest (in my opinion the biggest) Terraria content mods for today, Calamity. Thi...
^
facetanking with true melee: somewhat acceptable
facetanking with summoners: hell naw
nah, it’s not dead
w calamity items (RIVs and shrine loot) you can get like. 265% bonus on damage
but that’s off topic
melee speed got capped but DoG's lore is a thing now
yeah, thats an old video
omniblade will now always have a swing animation now afaik, instead of just sticking out and attacking every tick
relying on old outdated stuff to make a suggestion instead of doing your own research with the game's latest patch
:thinkong:
moment right there
p sure we've had an abyss torch for a while in-game
https://calamitymod.gamepedia.com/Abyss_Torch
I mean
You’re not meant to go down that deep into the abyss prehm
Just get as much abyss house loot as you can before layer 3
ye, all of Crab's true melee vids are outdated
Nerfing stuff is dumb
i see
This isnt some competitive multiplayer game, if its too strong dont use it
Its not like someone else using something hurts you in any way
Then dont use it forehead
And if there's more op stuff, then there's less stuff that is actually fun to use
Terraria doesnt have a creative mode, if someone wants to use something stronk let them
Terraria doesn't have a creative mode, sure, but it has CheatSheet wich basically is the same thing
Plus i have a personal problem with nerfing vanilla stuff here
Because basically every calamity weapon is stronger than vanilla stuff
Yeah I don't like it either, but nerfing stuff from the mod itself isn't bad
some vanilla items are deserving of nerfs
Y though
like the Cheesebow
If you are too proud to use it, then just dont
so they're not as ridiculously powerful
But surely feeling ridiculously powerful is fun
they still need balancing even if they're meant to be op
Not everyone finds the same things fun
if you want to feel ridiculously powerful, just play the game normally and get to endgame
I could have worded that better, but what i mean is some people like using powerful gear
or get halibut
And those people should learn restraint if they want to get the most fun out of, y'know, accomplishing stuff with a challenge
Like you say using op stuff isnt fun but it also wouldnt be fun to kill calamitas with a copper shortsword
what
using op stuff isn’t fun when you didn’t work hard to get there tbh
most weapons are meant to be good, but not so god that they shred bosses
Not really, using the calamity mod basically makes all vanilla gear pointless
not all vanilla gear
a lot of vanilla gear is good, and can even be better than Calamity alternatives
Until they are nerfed that is
Like the hypocrisy of not having powerful vanilla gear but making the mod stuff dreadfully strong
a lot of vanilla gear is powerful
And they either get nerfed or made obsolete by modded gear
things like the Last Prism, Stardust Dragon and Memebow are better than Calamity alternatives you get at the time
usually, the only times the Calamidevs nerf weapons is when they're too strong compared to other classes/other alternatives at the time afaik
Just dont have the potion in your inventory lol
it's useful to keep in your inventory though, having to put away the potion every time you've used it kinda defeats the purpose of it. it's annoying if you would have to regrab it every time you had to use it, since it's quite useful when farming stuff.
i'd rather just not use it at all in that case
Use a money trough
you don't get my point.
its no work at all to just keep it in the piggy bank until you need it
but what's the reason that it's considered a buff potion, though? when would you possibly want it to activate as a buff potion?
there's literally no point
THAT's the reason for the suggestion
because it gives a buff
shaking my fucking head
It would be better to ask for the potion to be reclassified
not for it to be some random exception compared to other buffs
that is exactly what i am doing
Smh
i edited that before you started arguing
😔
Devourer_Of_Gods_PL
sorry to be rude and pin you but maybe i can suggest something on this suggestion to make from the start of the crages to the end of the world there this biome
the crags... in his suggestion...
that i was referring to....

not meant to be spam
also what lore items don't have a power up?
biome lore items, the Mechanical Bosses item, Guardians, Birb and Sentinels
why irradiated
Irradiated is a weird debuff
it increases and decreases player stats, rather than enemy stats
Venom and /or Poison would be more appropriate imo
i like the Crags one cause that lava effect is the worst part of the biome
also I think full immunity is a bit op, maybe 10 seconds
maybe becuase enemies can't get it
also posion amd venom are sone what weak venom has a lot of enemies immune to it
and posion is not that good for the place you get it at
yes altix it is for 10 seconds
--there isn't abyss lore
well shit : this is its power when it gets in so
btw there's also lore items for crimson, corruption, ocean left in terms of biome lore items that have no effects
ah sorry I'll think
what does stars stars everywhere mean? is that just stars constantly falling around you?
a lot of homing stars fall at once
when you get hit or just all the time?
it's only for one time and then have a 40 seconds recharge time
i did actually known much about the lores i thought they were useless till recently
i'm guessing that once it activates you have to wait 40 seconds for it to activate again
yes
corruption is a little confusing
why it's the most straightforward one
is it make the shadethrower cursed flames or something? its just worded a little strangely
wait, does the Crimson one give god piss immunity temporarily, and you have to exit and enter the Crimson for it to reactivate?
NO SHADETHROWER
shadow flamethrower (from the hard mode SHADOW FLAMES)
no it's everywhere but it's really short
like a flame attack then?
how would that work
yea like DoGgy's
would it provide immunity for a few seconds and then you have to wait a few seconds to get the immunity again?
just coming from the player, like how the stars thing works? its an attack that you can activate and then have to wait for a bit to use again?
yes and yes
i think the crimson one is like you can activate ichor immunity and life regen for a few seconds
and then you have to wait for a bit yes i SEE NOW
okay thank you for explaining
nvm this is stupid I'm stupid
imo the Hell one should summon the minions permanently, but they disappear upon exiting Hell
ok
Why is the corruption called correction
auto correction
irradiated causes enemies to lose life
all enemies (and the player) are afflicted by it when the player is the sulphurous sea and it's rainign
@mortal oracle Examples would be appreciated
also, "more compatible" would be better phrasing than "less collidable"
idk how to make examples, when i use both they make my game crash suddenly, when i open the game again it takes less time to crash again
Oh
that sounds like a bug
And you have nothing else enabled except Calamity and Thorium?
And you can enable either one individually and it doesn't crash?
Could be a memory problem
MaYbE
@ashen lark It used to but that got removed for several reasons.
Yes
and LORDE will never rise again from the depths of Hell
I mean an actual yharim that cant be damaged at all
Because of that you have to either relog or die
why would you even want that
smh
@ashen lark can we not post meme suggestions? at all.
have a warn.
@outer holly That's a tModLoader bug iirc
really?
could calamity still do configs to fix it
im guessing its not as simple as if slime mount = true and wings = true then no fall damage
Maybe, but it's probably easier to wait for the tMod folks to fix it themselves
even if it'll take forever
I'm doing a placeholder, so this isn't the final result. I'll "try" to add some shades and more details. But for now it's a WIP.
what is it?
It's supposed to be a mech
is it like a mount?
Uh, yeah
idk could have been a sword lol
a...sword?
ive seen crazier things
Ah, I see
Just grab the leg and swing it like a sword
Now I'm imagining a mod where you use bosses as weapons
Just wrap your arms around plantera and squeeze to shoot her petals at enemies
I was more thinking of a mech you can pilot (it's a mount) for combat purpose
I'll also add a jetpack for the sprinting
not a jetpack to hover over the ground, but like a jetpack that thursts you forward to gain ground speed
Like a dash?
Nah, more like if you were riding the Basilisk mount
I mean that once you reach max speed, you deal contact damages to any ennemy that you touch
you can imagine yourself "squishing" weaker ennemies just by running into them
Actually, yeah. Why not a dash?
@sleek mason theres a final boss planned
It's yharim
but he won't be coming for a long time
Aww
Besides, Supreme Calamitas is as tough Calamitas will be
we don't really need an even stronger version of her
True I can't defeat her
isnt xeroc supposed to be the final boss?
@grizzled abyss thats a bug
Well, kinda
Xeroc is the final superboss
in main progression however, it's Yharim
I'm sure its known
I didn't know there is xerco is there?
Yes, there is indeed a Xeroc
It doesn't seem to be in the bugs doc
Show me a picture please
There isn't one.
Aww
isn’t it supposed to be yharon -> draedon -> yharim -> scal -> goozma -> xeroc?
not really
scal and then yharim pretty sure
its Yharon -> Draedon -> Scal -> Yharim
then goozma and xeroc
yes but they are entirely optional
Funny I most not fight a lot of bosses because I only know the main bosses
I know a lot of weapons
best suggestion ever
only mini bosses can be suggested
Sorry
Did some little progress for the mech.
Wasn’t Astrum Aureus a fairly recent addition?
i hate that boss, but is fine i guess
but that wasn't a suggestion (aureus)
@gloomy hazel can I steal the speite for my mod?
(nice phrasing)
......
Who are you first of all? Echdemort
Spriter of a mod which is not yet out
If you're a spriter, you should know better than to use other sprites
^
That's shady stuff my guy
shady?
Fair point, point taken
I say shady because being a spriter for a mod means that you would realistically create your own sprites, not take other ones. At least you understand, Echdemort
Ah, I thought you were talking to me directly. No problem
Can I use it as inspiration for a boss?
Okay, as an inspiration
Thanks
btw owobanned, I suck at shading. I can do sprites, I even made big sprites some years ago, but I suck for the shading part
From what I see, you are off to a great start. If I may ask, what is the mech for?
Is it for a suggestion for calamity?
Make sure it's a miniboss if ur gonna suggest it, all regular boss suggestions are autoded
I like the outline much better. It makes it look more refined and part of terraria in a sense
Outlines shouldn't be pure black though
They should be colored but still very dark
Also, overall contrast could be improved, shading/detailing could be less noisy, and you've got some banding on that arm to the left
Shading's not my strongest point, but I'm trying. For the arm, I thought having darker colors on one side would make like a lightning effect
Do you make these sprites with piskel?
Oh yeah, I do
You could go to the art server's spriting channel for more advice
What? No way! I've already been in this server!
?
sigh nothing, it's nothing
Not a fan of the art server?
Not a fan, no
it's more about the people than the arts
I've reduced the noise, lightened the outline and the body's top.
Tell me if you need a bigger size (I mean to have a better view)

Nah, if anything I'd like it to be in 2x2 (right now it's in 3x3)
Another tip, don't have internal colors be darker than the outline, especially if they're touching the outline
I ought to just
delet those suggestions
there
I think I've posted my mech often enough.
ack it's bigger than before
Need me to reduce its size to x1?
That image is 4x4
Okay...
wait, you told me Terraria is 2x2, right?
yea
Okay, will keep that in mind
A man, for size reference
I actually had counted the amount of pixels for an NPC before starting the sprite of my mech
I was thinking that the mech would be like 2.5x or 3x his size
I'll make a suggestion for this mech (again), but do you think Terraria needs combat focused mounts? Like 100% made for combat. Like the power armors from Fallout
that's what I usually think of. The Astral jelly is kind of an exception, though
The only combat-based mounts I can recall are the Basilisk and the Scutlix thing
But the basilisk is kinda useless due to the damage you take using it, and the scutlix isn't boosted by summon damage
angry dog is basically phm basilisk
that's a lot of stats 
yeah, I know
also who is this hammund robotics
dammit, I forgot to post the sprite
it's a reference to Hammond Robotics from Titanfall
Stick it in with a url
imo, the class-based effects are a bit excessive
we need a centipede boss
Post the 2x2 one 
not worm-type, it's one long hitbox
wew, that's complicated
Thank you
I mean, it's super late and I'm trying to not make too much noise with the keyboard
lol
Why not fUCKING CLAY
the raw energy in this suggestion
so the class stats I gave to the mech are excessive?
I don't know, I thought it would be ok for post-ML fights
I wanna suggest a couple of clentaminator solutions
one to turn dirt into mud and stone into clay, and another to to turn mud into dirt and clay into stone
because if your jungle gets corrupted you're fucked
moist solution and thirsty solution
Dovah, Have you considered donating to patreon so you can get an item into the game? Or is it just not worth it financially for you?
I've been meaning to ask — how much do you need to donate? $10+?
I say this because the chances of getting a suggestion in the game is so low that I don’t bother with item suggestions anymore
$20
eh...I'd like to donate, but I have no job, and if I spend money in things that my mother think is worthless, she'd remove my credit card
Anyway, so what are the "excessive" stats that should be tweaked?
RIP
I might try to get a job, but no guarantees since my summer plans went to shit 
plus if I do, my dad might see what I'll be doing with my money 
@strong jacinth Be less aggressive 😔
ok fine
Be less aggressive
”ok fine”
For it to be able to convert clay, quite a bit of stuff needs to be tweaked
you guys are telling me that my suggestion has excessive stats, but WHAT ARE the excessive stats?
Pretty sure clay is immune to all forms of evil anyways
... the class boosting ones
Clay cant be converted into a corrupt/hallow version
yes but the infection is Morally Superior™
But that would make it a mount like the others...I want a mount that is made to fight
...

Honestly the true melee stat is too op
With some weapons like fetid baghnakhs, holy collider, etc, its basically permanent shield
that's reduced now
Also, where and how is it obtained?
I don't know, I was thinking DoG
oh ffs
since it's a non-organic mount
not another post-moon lord mount
Hmm, if it’s post DoG, but pre moon events, perhaps the mount should be designed mainly to help with events
especially not one as slow as 50mph
when the brimrose can out-run the devourer of gods.
It’s a combat mount, not a movement mount
brjg, the brimrose can out-fly DoG unless he's in the air phase.
i mean, sure
he eventually overtakes it.
but you can use it to keep ahead of him for longer then the seraph tracers let you
I'm being serious.
the brimrose can move faster then the player can, until you get the celestial tracers.
i've checked, it moves horizontally faster then the player's running speed, but not flying speed.
disgusting
also ugcendunt, you said that Titanfall in Calamity was "more likely" than I thought. What do you mean?
Centipedes? In my [REDACTED]?
It's more likely than you think.
can't say that last word, it's bad

That doesn't tell me what you want to express
and?
.... it was pointless
and what were you expressing? A negative or positive opinion?
it was pointless
Then why you post something pointless? Unless it's to try and be funny (which absolutely failed in my case)
something tells me we're talking past each other here 
i'm just gonna leave this as is and head back to getting fucked by arma cultist yes i know commit walk to win but my vehemence does two damage for some stupid reason
sigh whatever...
he did
No it was a miss click
no, you just removed them both right as you saw our comments
Sorry
What would they be, how would they work, and why are they needed
Just to make terraria beter I gess
they're critters, critters clearly have almost no use except decoration
what do you mean 'better' and that doesn't really answer any of the above 
I rilly don’t know
then you probably shouldn't suggest it
then remove that suggestion, it's not worth being posted if you don't know what you're suggesting
I just want them in idk y
if you don't care about that, then we don't care either, it's pointless to suggest it
Dovah, that's a bit aggro and probably not helping this evidently... delicate... case
he said "idk", it means "I dont' care"
it means i don't know
Mmh...okay, you get a point
Wow I lost faith in us
give a reason why you want more critters in the mod, if you don't know, then it leads nowhere and it won't help anything
Dovah, we don't even know if they mean critters
hey i have a question
They could mean bosses or NPCs for all we can tell
why?
^
we've been around this bush thrice and the answer is 'i don't know'
we're really not getting anywhere with this
yet another stellar suggestion from the calamiepic community
Hey Rover, can you de-star it please?
I'm going to bed anyway. It's late enough for me to worry about my parents waking up to begin the day (it's 05:30 am for me)
@ashen warren If you can add a reasonable "Why" to that suggestion and maybe elaborate on it a bit more (as in, by editing it)
I'll keep the star
Ok
there's no need to get on people's case about self-starring
it's self-promoting to star one-self
there's nothing wrong with that
Mh...
yeah there is
it's cheap self-inflation
not against any rules but notably frowned upon
^
it's not really
I'm going to bed now
oh boy grammar
then I guess I have to change that
As much as i’d like to self star my own suggestion about making the sunken sea critters and the piggy catchable and be able to put into terrariums
It kinda feels scummy

It’s almost at 90 tbh
At 88 last i checked
I think it's a good marketing strategy
bruh
If you see other people like something, you're more inclined to like it too
Damn it, I don't wanna keep getting on awesomecaleb's case but fuck that's unreadable
There's nothing wrong with starring your own suggestion.
Stop telling others not to do it and focus on actually trying to improve other people's suggestions.
He removed his star




