#suggestions-discussion
1 messages · Page 628 of 1
I mean big wyrm already drops hailbut with 10%
where does it say the coldheart icicle is nerfed 'cause i can't see it
100% from Adult Wyrms
^
Hmm so it became guaranteed from adult now, neat
Tbh holding coldheart should give you det breaker effect so you can't just ride slime saddle
also no one in their right mind is gonna kill an adult eidolon wyrm in a regular playthrough, especially so early
thankfully i am the left brain
Given it would from the suggestion only drop from the small ones after polter has died
det breaker toggable when 
Why do you need post-SCal hybrid armor when you have Demonshade Armor tho
demonshade sux xddd!
I probably shouldn't be saying this, but this armour was first suggested in the Thorium Discord. We said it wouldn't fit, so he decided to try his luck here.
Demonshade is not a good armor
Cold
Demonshade Armor is definitely good, it’s just that it’s mainly a glass cannon armor
if you want survivability, Auric is better
yes, it's excellent as an offensive armor but not as good as a defensive one
either way, it's definitely good
see the thing is with planetoids, finding gems r way easier and hence gem hooks are easily craftable early game
ahh, i see.
sorry.
just one question, how find the planetoids that early? they seem to require a gravity potion for me, which could be hard to get early on.
ropes?
i see.
it does make sense, considering their commonness.
the planetoid's commoness, that is.
small world, about 150 ropes and easy planetoids
Damn, I can't belive I would get almost 90 stars on my first suggestion
@cobalt rose maybe just have that as 2 at 25
what do you mean
that'd be even more unfair for the other 2 mechs considering destroyer would have 2 rev drops
ill think of rev drops for those.
more specifically, 1 legendary drop and 1 rev drop
The SHPC is a legendary drop, so having a revengance-only item dropped from The Destroyer that is guaranteed to drop is I'd say a valid option
^ what i was thinking
I mean, I believe it's a valid option, I'm not 100% sure about it but I have hopes
I mean, isn't that the case with yharon? Fox Drive and Yharim's Crystal?
nebulous core is expert+
Nebulous Core is Expert, actually
Ah
and i'm just saying it's unfair compared to the other mechs at the same tier
Wait, how about Fabsol's mount?
Thats only garunteed if you're under the effects of the Fab buff.
Wait, what do you mean by that
Fabsol's mount is dropped under the effect of Fabsol's drink AND in Revengance
it's rev+ but it's not a drop 100% of the time because there's a chance you forgot to use fabsol's vodka or sth
as long as the two conditions are met, it drops from DoG
oh
i was just wondering what you meant by "that doesnt prevent it from being dropped in revengeance"
Now you know it
truthfully sounds like a bullet purposefully made for killing DoG
armored plating as in the storm weaver drop?
Armor piercing + infinite pierce + high base damage
well, everything relevant by then is immune to whispering death pretty sure
so then whats the point
what's the point in amr defense reduction and mfd? idk
eh
yharon and scal are immune to mfd, scal has no defense, and yharon's defense is set every tick
mainly for farming was what I was thinking, also buffs sea dragon.
the point for the armor piercing was in turn to help farm DoG as a ranger, it is supposed to be post DoG requiring cosmolight bars and a deadron forge.
DoG is supposed to be AP resistant anyways
...fair point
doggo doesn't even have defense afaik
it was also meant to help in things like the buffed pumpkin and frost moon with all the enemies and to help against things like the ravenger.
How about AP bullets have some defense penetration? Something that reduces the damage reduction of defense (not damage reduction tho because dr is usually there for some other reason i think)
Like if the target NPC has 20 defense, it would act like the npc has 18 or something (10% reduction)
Oh whispering death reduces defense nvm
YOU DONT BELONG IN THIS WORLD
ok
my mere jellybean suggestion got to 200 stars
and god of dead memes' calamitous core suggestion is already at 197
ping me if you have any feedback, as I'm gonna keep playing with my friend now
@queen delta supreme calamitas's bullet hell has the same issue in multiplayer
it spawns around one player so for others it will just pop into existence
yeah, i would've included that but DoG and scal is a different story
it's always generally a good idea to stick to each other during BHs anyways
which is fairly easy compared to DoG where you always have to be moving
hmm i probably should shorten the suggestion
most people hate reading
i even had to downgrade to rev DoG cuz the laser walls were unbearable when DoG can hurt you
this is a huge problem imo
Multiplayer just bugs out a ton of calamity things in general
That's true, but imo, DoG has the most significant
All the bugs make deathmode DoG exceedingly difficult
perhaps have it so that moon lord instaspawns instead of having to wait a minute for him to spawn?
That is already in a mod, but still a good idea considering it would technically be a different item
Yeah we got severely walled by DoG because of certain MP bugs
Due to my lag causing the laser walls to be very choppy and Ozz getting hit by DoG when he shouldn't be, it was annoying
I'm not a programmer and I'm not sure if it's possible to make MP exclusive fixes. I'd have to ask Fabsol or Ozz on that one
Or Phupper
Aight
I’m fine with anything that’ll make laser walls in MP bearable
Cuz deathmode DoG is nearly impossible with this glitch
Yeah if it was hard for us in Rev
i like that suggestion tbh
Tho i may just make it shorter and only contain the dog contact damage during laser wall part
Cuz many people here including me dont like reading long stuff
There its much shorter
I just pretty much removed problem 2
Since its not as significant as problem 1
did you mean meteoroid?
i don't understand the naming part
Okay, first of all:
- Why do we need this
- Meteor Staff is already used in Asteroid Staff
besides, if you're trying to say "meteoroid staff", it doesn't exactly make sense due to meteoroid, by definition, is debris caused by a meteor
Both this and your previous suggestion seem to be reference suggestions with no actual reasoning to back them up
so you're throwing debris of a meteor, not an actual one, at things?
the guy disappeared without a trace again
I like Coballion's idea of a new summoner, not sure if it should be at that tier of progression though
you gotta be really convincing to make summon suggestions work though
Though this is probably well known by now
well, you gotta be convincing regardless of the suggestion.
the Elemental Axe is... pretty overpowered at its tier: it noclips, and targets through blocks, and has a huge targeting radius, and it also inflicts the elemental mix debuff.
for a Moon Lord themed and tiered summon weapon... hmm...
those bosses don't have trophies because no one has bothered spriting them yet
TBH the celestial sigil doesn't really need to be non-consumable (unless you make something like the provi thingie) but making it an ista summon instead of the impending doom countdown would help a lot
I think its a good suggestion. Every major boss has a non-consumable summon item. Moon Lord is the final boss in Vanilla, so it should be non-consumable respectively.
making the Sentinels attack during Doggo's phase 1 would make the first phase extremely chaotic
Lore-wise, they fit
The 3 sentinels are meant to try and attack you as a last resott
I mean the first phase isn't exactly the most difficult thing in the world
but I prefer the idea of just removing it all together tbh
Having to deal with DoG, three guardians and three sentinels would be too chaotic imho
Yeah, DoG is an endurance fight, not a long hectic one
The usual suggestion is fighting all three sentinels at the same time between P1 and P2
But
that was tested and deemed too difficult and chaotic
Cuz they were each designed to be individual bosses
I'd love if it could be made to work because that sounds awesome and worthy of it's own phase
but alas, too screwy
what kinda long fight exactly, yata 
What if the sentinels attacked you during the second phase?
that would be even worse tbh
Well in that case I think they should just be removed because 1: it's boring 2: the sentinels are already dead.
Also I think you should get to fight the whole DoG fight in boss rush mode.
BR is already extremely long as it is, the full DoG fight isn't really needed
Yeah why would you want that
Yeah, but it's skipping half of the boss.

Final DoG is fine as it is in BR
The first phase is as much a part of the fight as the second phase.
The cosmic guardians make it unique and it like shoots normal lasers in first phase
It shoots "normal lasers" in the last phase too
I those didn't come from his body
Trust me, you dont want to spawn sentinels and doggo p2 at the same time
Well I think the Sentinels should just be removed entirely from the fight
I mean, it looks like the last struggle they do to protect him
They're already dead
Are they?
You have to kill them before you can fight DoG
No need to shout
And the Storm Weaver was the last of its kind not counting DoG
Imo, those 3 serves as a break before the real deal
It still doesn't make any sense
And well, as said before, not all gameplay mechanics are tied to lore
Well whatever... I still don't think the Ceaseless Void would make a desperate attempt to save DoG since it's a mindless void mass thing encased in cosmolite.
Do the bosses even die when they... die? 🤔
Supreme Calamitas is the only boss that we know can respawn.
And Yharon
...Wait when was that established?
He’s a Phoenix Dragon thingy iirc
Hmm...
Crabulon can technically respawn because he’s just a crab
Profaned guardians because prov
Prov idk tho
Maybe
If Yharon could just respawn it would conflict with his theme
emote suggestions are allowed right
Shrug
they are, since they count as server suggestions
epic
what if we made a calamity-themed pog emote
YES
i agree
but who would it be
@red stratus That's dokuro's own decision
Oh yeah, and he doesn't come to this server, so guess that was pointless.
probably should delete your suggestion.
Done
ONE DAY we'll get a rogue drop for Aquatic Scourge
i suggested a SotD upgrade from AS once
ONE DAY we’ll have more summoner weapons 
rogue weapon for aquatic scourge has been suggested 2 other times within the past 3 months (early april and mid-late feb), but it'd nice to see to see it ingame
honestly its a bit questionable that he doesnt have it, despite all of his weapon/accessory drops being hardmode versions of desert scourge
Rogue update is coming after this update.
If theres no bugfixes
what are the chances of replacing cryotada with sexy herobrine
Like none
and that was expected
guys can ya nerf leviathan and siren since leviathan is extremely huge, siren dashes way too fast and close to the player and she spams attacks like, you dont have time to attack neither at least nerf the spams and the dashes since it gets annoying and for a pre plantera boss it should've be easier, as difficulty it should be after plague bringer goliath so please nerf siren and leviathan
w?
rEaD
no thanks im good
im not ;c
"it gets annoying for a pre plantera boss"
que

if you're good enough tbh
@red stratus late as hell but it was established/implied by fab a few months ago that xeroc’s in charge of making everything respawn
yeet
People use Det. Breaker?
sometimes for nohits, yes
they use it in case they use accessories that grant occasional dodges iirc
because getting a dodge on a nohit, even with Armageddon active=DQ
huh
F
I have returned
@mystic nacelle i agree with you Det breaker should be a toggable item
@green ruin download alchemist npc
If im correct, Rogue/Summoner helmet variants of the pre mech ores was suggested by a lot
yeet
I think its in the list of over suggested stuff
i'll take 5 minutes to kill a mech boss over dying a horrible death repeatedly any day imo
Any weapons
because like claspers are way smarter and stronger than herring
yeah but they even have a problem outrunning the twins
They really really need a speed boost tbh
considering skeletron prime is a very fast boss
I've been fighting prime from 7:30pm to 1am and only even got close to halfway
Actually ill just edit the suggestion to include mini twins and aquatic scourge minions
aquatic stars got buffed a while back
Deepsea Staff was buffed recently by 25% to me personally I believe it to be in a good state. I definitely agree with an optic staff buff though. Ice Claspers aren't great sometimes
they didn't get an AI change though
just a damage boost
optic staff suffers from i frame curse
^
problem with that is that stuff is hardcoded, a straight damage boost may be needed though.
that may work
but yeah, I agree with an optic staff buff, but not a Deepsea Staff buff unless you get it to go 50 damage flat instead of 48
commit summoner armor sets tbh
ill give deepsea staff a try for prime
they'll probably still commit dumb but like they should do good damage if they're not committing dumb
you can fight plantera pre mechs you can
I mean on rev/death Plantera is much easier than any of the mechs

how about you just wait
👌
also yeah
deep sea staff is ok damage when they're not commiting dumb
@ashen warren buffing king slime is on the document on what not to suggest
bosses that are meant to be easy aren't going to be buffed

Me: confused screaming
Ohh hi CrabBar
Can "make dash accessories not be toggled by visibility" be added to the "don't suggest" list? 🤔
pretty much beating a dead horse at this point
@hollow shell ^ can you do that? It's been suggested around 14 times since last August.
I'll put it in Frequently Suggested, yeah
alright
there already is a shadow armor
oh whoops in that case darkness armor
@civic gust Just edit your suggestion instead
eh whatevs
Can you clarify how it works?
You can go to full stealth on command or you still have to buildup?
Probably like vortex
try saying "held weapons damage" instead of just weapons damage
well the rogue expansion update is coming soon so we might get a new rogue set early-hm then
Oh nice my sug got 90 stars
thanks for leaving the Monsoon as an exception cob
It has to be exempt for the same reason as Flarewing
@arctic tapir Can you explain why a weapon like this should be added, please?
oh aight
I can see this suggestion working out quite well with a couple ironing. (also you should mention that it should replace the Eldritch Tome in the Tome of Fates' recipe)
Oh yeah
the big one
this one
@cyan lagoon
👍
lol
this would be the updated recipe
i like this one.
since this would probably not touch the other materials
ye
et
oh fuck
i forgot
part of me wants to say use it for each but i dont know how well that will play
bruh
pretty sure there are other weapons that are used in multiple recipes..
Paintball gun for one
what is paintball gun used in besides speed blaster?
i think that's it
spectre staff is used in both magnetic meltdown and phantasmol fury
but don't think there's any other examples
excalibur
I suppose, ark of the ancients and true excalibur eventually making ark of the cosmos and exoblade respectively
i coulda sworn there were more
@shell crystal no.
people used to be able to, and they proved they were untrustworthy
and since people still can't be trusted, it's not coming back
it's also kind of useless, obviously
hell. even mods can't react in there iirc
sad
also, can we not use reaction gifs outside of #general-talk ?
double sad
I love this idea
@warm tinsel Sorry that I'm late to the deliveries, but I have to ask what the purpose of Calamitous Cosmilite was supposed to be?
What would it do?
@hollow shell gonna answer on his behalf: Meant to be another source to gain cosmilite other than dogvourer of dogs at the cost of sacrificing NF and EE to purify it into the actual bars
Also lore relevance since Void is made from Cal’s magic and a cosmilite frame
Oh, you're supposed to use NF and EE to turn them into Cosmilite?
Yes
Sacrifice some of the resources you have so you don’t fight chadvourer
@ashen warren It'd be better if you gave a specific suggestion for such a weapon, giving it a name and its exact function and how it's crafted, etc
elaborate
I guess one is needed now that Excelsus isn't an Influx Weaver spiritual successor anymore.
🤔
Enemy wise calamitiddy is worm mod, weapon wise it’s the sword mod
wormsword mod
I just miss old excelsus lol
that's all that mod needs. worm summon weps and swords
Good luck convincing the devs to make more worm summons 

SoA has more polished content and dan still confesses that the araghur staff is aids to code
Just how badly coded is this game lmao
Not when meme bow exists 
oh yes THAT thing.
i was talking about suggestion wise though
80% its ADD COOL SWORD WITH OP EFFECT
or a new summoner weapon from what i see
terratomeme
@golden shoal Christ at least wait for it to get in the game

Also don't worry, they will still have some degree of connection
lol also i guess, but i think it'd be weird to see two swords that look very similar and behave very similar but you can't craft one into the other
it feels off is all i'm saying
mixing Throwing stuff with Rogue stuff is in the Don'ts document
^
Also Ninja is becoming a ranged armor in the next update.
Oh ok
Er, next vanilla update anyway
Onyxia too
Shit .-.
Well Onyxia is Post-P1
Why did I forget that
It is the only one in its tier
so
maybe more are needed
Yeah
@ashen warren any versions/recipies for crimson worlds?
Maybe an ichor fist idk
Can you edit your Influx Waver upgrade suggestion to be more elaborate, please?
@austere obsidian What would it do differently from Vampire Knives?
Also,
Luminite*
bypass canGhostHeal harharyes
Have more damage? Maybe shoot a extra knife?
Idk, just thought have a upgrade to the vampire knives for early post moonlord would be cool and useful
@arctic tapir I already ping those and keep the exclamation mark
No
blocking better suggestions
some of the more thought out suggestions kind of get drowned out pretty fast
I kinda agree
im just saying
I understand the chance for improvement but
Why not remove it if they dont fix it within 1-2 hours
Extremely low effort suggestions maybe, but some suggestions just need a little bit of attention to be made better
fair point
Makes sense
ok but if people just shit suggestions there and dont change them whatsoever
THAT would be susceptible to deletion
I'll just delete my that I just made
mobile 
@hollow shell it was supposedly a good use for making Cosmilite contextualized in the lore as it would be cursed Cosmilite dropped from CV that can be purified after DoG dies with two powers he stole from old Deus, like for example Nightmare Fuel and Endotermic Energy, at Draedon's Forge.
Alright
I was confused because it seemed like you wanted to be able to craft Calamitous Cosmilite using those moon event materials and Cosmilite, rather than the other way around
wording was weird
@open stag Joke suggestions aren't allowed
Just gonna say that right now
ye, don't do that
I'm a little disappointed my themed Starter Bags suggestion didn't make it
I'm not asking for a detailed elaboration, but could someone give me an idea of what I could have done wrong?
the fact that suggestions almost never make it in?

a ghost
yes, that would be good
an enemy that spawns and spawns and spawns, probably multiple times at once with zerg
it'd be good but i think it'd fit more as a miniboss
that's no longer the man himself that's just a thing™
Have any suggestions ever been added?
yes
there was one just last week lmao
Statis' ghost as a miniboss would be nice as well
sometimes suggestions are actually good and contribute towards something
i kinda gave up with suggestions since they're low priority
Did someone post an mp3 file in #suggestions-voting ? It seems to be causing a glitch that causes the channel to not be marked as read.
Holy shit is that the reason why I keep getting channels that do that?
Oh my god that's the connecting thread
oh my god it makes so much sense
and, yes, someone did
a .ogg technically
The glitch was discovered a couple times (and a hell of a lot more over the past year or so) over at the Thorium Discord. One of the mods knew what the problem was and was able to solve it.
How'd they solve it?
He just deleted the post that had the link lmao
..oh
so like
my friend feels that the astral infection is kinda lacking
in like, things other than bosses
so he came up with this idea
im just gonna copy and paste it here to see how you guys think it be
"The astral infection begins as one structure randomly placed on the opposite side of the world as the jungle temple, but not as the biome itself. Instead, it's a research station/lab in the cavern layer used by Draedon that has since been abandoned. The player can find it, but not enter it as they cannot mine their way in yet nor enter the main door. Once the world enters hardmode, the virus held within the lab breaks out, spreading to the nearby area all the way up to the surface. Instead of the astral ore being a single meteorite, it's the result of random blocks within the biome being turned into the ore. With the break out of the virus, the front door of the lab is destroyed. The lab itself is a circle, with a pathway that spirals its way to the center. As the player makes their way to the center, they are stopped by traps. However, these traps cannot be deactivated by removing pressure plates, as they are controlled by the main terminal of the lab, in its center. Upon reaching the center, the player uses an astral chunk on the main terminal to activate it, revealing the terminal to be astrum aureus. Much like with golem and the power cells, astral chunks can be used to summon astrum aureus multiple times. Upon defeating astrum aureus once, the traps within the lab shut down, and can be excavated by the player for their own use. For the sake of in-game chronology, the traps within the Astral Laboratory deal more damage than dungeon spikes, but less damage than the jungle temple's traps/spikes. From defeating astrum aureus everything that follows in the astral infection is the same as usual."
That sounds like too much effort for a crash site
this suggestion is implying that it shouldn't be a crash site. rather, it should be a pseudo-counterpart to the jungle temple
"my friend feels that the astral infection is kinda lacking"
i like the idea
mhm
Tbh all i want is Astral ice and snow blocks
so is there anything specific i should change to that before i post it as a suggestion, or is it too big of a suggestion?
a bit of formatting could help
one sec
mhm
Astral Biome Change: Astral Laboratory
The astral infection begins as one structure randomly placed on the opposite side of the world as the jungle temple, but not as the biome itself.
Instead, it's a research station/lab in the cavern layer used by Draedon that has since been abandoned. The player can find it, but not enter it as they cannot mine their way in yet nor enter the main door.
Once the world enters Hardmode, the virus held within the lab breaks out, spreading to the nearby area all the way up to the surface. Instead of the astral ore being a single meteorite, it's the result of random blocks within the biome being turned into the ore.
With the break out of the virus, the front door of the lab is destroyed. The lab itself is a circle, with a pathway that spirals its way to the center.
As the player makes their way to the center, they are stopped by traps. However, these traps cannot be deactivated by removing pressure plates, as they are controlled by the main terminal of the lab, in its center.
Upon reaching the center, the player uses an Astral Chunk on the main terminal to activate it, revealing the terminal to be Astrum Aureus.
Much like with Golem and the Lihzahrd Power Cells, Astral Chunks can be used to summon Astrum Aureus multiple times.
Upon defeating Astrum Aureus once, the traps within the lab shut down, and can be excavated by the player for their own use.
For the sake of in-game chronology, the traps within the Astral Laboratory deal more damage than Dungeon spikes, but less damage than the Jungle Temple's traps/spikes.
After defeating Astrum Aureus, everything that follows in the current Astral Infection is the same as usual.
@radiant pivot how's this look?
there is astral ice @glacial lagoon
it was your suggestion in the first place 
@radiant pivot ... so, the side of the Dungeon
from the looks of it, it will be on the opposite side of the world as the jungle temple
so yeah, seems like it
idk i like the idea of it being in the mirror opposite place as the temple
it at least specifies the area it will be better 
...the dungeon side
ngl I have no idea where we could fit another structure without running into some more world gen problems
there isn't much near the dungeon other than the abyss
you might get snow biome shenanigans but that seems to be it
- below desert
- after the dungeon
- below the giant tube after the dungeon
the 3 remaining places in worldgen really
all taken by calamity
you have SOME space in the snow
but it wouldnt work for this anyway
To my knowledge snow and sand biomes generate independently of jungle and dungeon
snow tends to be on the same side of the world as the dungeon
though much closer to spawn than say, the jungle
yeah
maybe the structure itself can be smaller
and the boss fight could just be fought on the surface, summoned there instead of inside the structure
true
i've always been very anti-surface structure
unless it's at the edge of the world
they get in your way badly for surface travel
Why not slightly underground like desert pyramids?
I say, even though I know as a large scale suggestion there's basically no way the devs would add this
im kinda diggin the slightly underground structure style like the pyramids
that's not a bad suggest gazden
would take alot of effort but i think it would be worth it
Hello can you please make Soul Harvester also a rogue weapon? Thanks
That's the exact opposite of what fabsol wants done with rogue atm
give a reason as to why it should be a rogue weapon
In a later update weapons that are both melee and rogue are going pure melee and rogue is getting replacements iirc
As cool as that it is it really clashes with the lote
afaik all classes except Melee have a good weapon they can get from post-Deus Astral Infection
hive pod for summoner, stellar knives for Rogue, Arachnea Staff for Mage and Stellar Cannon for Ranged
also maybe instead of saying "add something among the lines of this vague concept" say "add this thing that does this because of this reason"
Only two unique weapons from underground
i feel like the underground astral needs some sort of crafting material to make stuff
maybe some crystals
Yes
is this a meme suggestion 
bruhg
Lul?
.
I am an intelligent
yee-yee juice 
no
^
@still cliff no meme suggestions, you are warned
Sorry
What do people think about having stardust grow on astral ore so you don't get locked out of astral content if it crashes somewhere it can't infect
Dont the enemies spawn in the meteor too?
They do iirc
ok but "stardust grass" would still be super cool
someday
Rn we only have the theme
next update ?
and some unique drops
different enemies spawn underground vs the surface
leading to different unique drops like the Hive Pod
Astralachnea staff
hive pod tbh 
oops fuck i wrote meldbar on the victory shard thing

it's just a photoshop
?
^^
not a wiki page
there we go
Nice!
^
slime god is immune to temporal sadness, so not really
at least, the big slimes and the core are
the sprite ought to be a book with a tragedy face on it; what’s the dimensions of a spellbook in terraria again?
usually around 28x32 when in 2x2 afaik
Wow @radiant pivot, your suggestion got very quickly to 80 stars!
Ik I was surprised lol
reasonable/unreasonable to ask to add more descriptive tooltips to weapons?
i think so yea
I very much agree
yeet
There were some tooltips that got removed, even
God knows why
I agree with tooltips yes
it’s very frustrating ngl
I was about to trash the storm dragoon because I thought it dumped ammo and was bad until I tested it out and did wiki things
as well as the DoG bow
esp when I was in the true melee phase of my death run (aka still am in it but switched to regular melee since I really wanna use the terra shiv lmao) when I’d get a sword and it shot a projectile when it didn’t have a tooltip
me: oh cool a new weapon!
me, on using it once: >:((((((
the sentinels aren't supposed to be difficult
except signut
signus :(
signus isn't that bad if you know his attack pattern
signut isnt hard but compared to storm weaver and CV it is
it's a lot simpler compared to the major bosses like providence, polterghast, or doggo
oh
is it still recommended to kill providence first?
Yeah to get the tarragon armor
you need to kill providence to get the summon for the sentinels
No you can craft it
She's not
oic
why not
You need to to kill her to fight Yharon phase 2
and no, I believe you need her for yharon
kill providence and dog or no yharon for you
mb then
Most Post-ML bosses are mandatory
The second phase won’t start if you haven’t beat providence and dog
and killed a mothron on buffed solar eclipse
^
(I thought you needed divine geodes to craft the rune, whoops)
@ashen warren hamaxes already DEMOLISH wood
there doesn't need to be an axe for every tier/ore honestly
Consider that the copper axe is enough to cut down every single tree type, you could feasibly get away with just making a basic axe item and removing every other axe
grax works fine, does it not?
True
@ashen warren grax is already 200% axe power lmao
Perennial
It also fucking murders trees
@ashen warren one, it's expert exclusive
two, you should support it with dps tests and kill times
Wait isn't this suggestion just the firestorm cannon But flamethrower
Literally what--
I just want a flamethrower-only run to be possible.
It is tbh
@void kelp i'll write all those myself. thanks for the motivation to do so
I am fairly confident that firestorm cannon is veeery far from generic flamethrower

but
FS cannon is more like a machine/shot flare gun
leaf blower is flamethrower 😔
flame blower and leafthrower when tbh
flame blower 🤔
Oh hi crab
A flamethrower that shoots ichor at left click and cursed flames at right click?
Luiafk unlimited gel smh
Wait soo
There’s no chance of adding a weapon that progresses through bosses
None at all
Right
ye no
Aight
"flamethrower-only run" 
easier said than done says the no-hitters
#changelogs exists
@stuck oriole
lol
Begone
@tepid wadi there's more of this shit
I banned her
lol banned already
or rather it
nice
wait what happened
"Come chat for SEX in your town! shady link"
pornbot existed
well then
¯_(ツ)_/¯
let's not get too sidetracked by the brains eh? keep this for discussion of suggestions
@chilly flint if it can 'destroy demon altars' pre-boss then its a bug
it is stated in suggestion rule i think
the closest you'll see to Astrageldon coming back is the Astrageldon pet in Vanities
you are trying to get the ungettable
dont minimod
i was trying to warn him
actually nvm i dont really care about having him
before he got punished
you are acting like ur a mod too , cob

i just want cosmic disgust back
oh
let's all stop being brains and get ontopic
astrageldon slime was (probably) removed because it was stronger than the slime god which would be a nonsence
No
astrageldon was removed because it had no real place in the lore and was an entirely forgettable boss with no purpose bar unlocking astrum
astralgeldon ai is too bs and bad
also it's bad
THEN WHY
It was removed because it did not fit with the new astral whatsoever
it was removed cause it was basically a KS clone
with laser
all of the above
hm
also that too
ok
astrum aureus needs a ravager tie-in don't fucken @ me
also i think Cosmic Disgust is still played in the Aureus fight and is still a Music Box
^
Interstellar Stomper's yet to be added, according to wiki
but the mod updated today and none of it was showing up wiki-wise so give it a week or two
what iz zat
nu
neat
so there taking a break
hmm suggestion : stop taking breaks
hmm, the old aureus theme getting the cultist treatment is pretty good
im late but no the ores don't appear if it breaks them
(Onyx Drill)
hh
yus
thank you modman
another one
Terran Warrior Armor
A Post-Plantera set that trades defense for combined damage reduction and damage output. Not sure yet how to rival this with Perennial Armor.
I originally had this as a vanity set, with Mythril Hood, Tarragon Breastplate, and Silva Leggings, all dyed Green Flame Dye, but now that I think of it Terran Warrior Armor might be either a vanity set or a real armor.
wtf is the onyx drill I can’t find it anywhere on google @chilly flint
Are you sure its calamity
Ahh
Pretty OP imo
It’s new that explains it
very op
Yeah I know they’re supposed to be strong
But you shouldn’t be able to break fuckin altars
Does it also spawn the ores??
noe
I'd put it in early hm tbh
alters are unbreakable prehm no matter what aren't they?
i think it should be fixed in next update
No
h
But yeah I don’t think a beefy pickaxe really has a place as a shrine item
And regarding my suggestion
Yeah, that. First off, why does this need to be a thing?
If Terra Edge and Terra Flameburster exist then this should be a thing
no it shouldnt
Also it might look cool, but that’s just my perspective.
What about this
Essence of the Underground
Accessory
Found in the cavern shrine (replaces onyx drill)
Increases pickaxe speed by 50%
Defense +10 in caverns
When mining an ore, can increase the amount of ore you get
All enemies killed in caverns have a doubled drop chance for all items
sounds similar to the uh
seems unique but i dont think they'll replace it anytime soon
@autumn basin providence is a hallowed boss
archaic powder..?
Still
providence is also an underworld boss
also true
Yes but also a hallowed boss
it wouldnt make sense anyway
meaning that she isn't hallow exclusive
why would a post-ml boss drop something primarily for post-plant?
Why not just make the keys drop from the mimics?
Good idea
The evil and good ones anyways
Why not just grind for keys like you normally do
It's boring
i just don't like that the hallowed key drops from something that has no origin in the hallow whatsoever
Hallowed mimic drop?
i think old astral was supposed to be related to hallow... somehow?
it's still a stretch
Not Earth though
That's dev stuff
Probably not coldheart
Why would the dungeon guardian need to yeet you at that point?
coldheart is unique and you can't cheese it anyway now
Just get the eidolon
Skip Skeletron
Eidolists also spawn in the abyss right
Just get like 1 phantoplasm and die to a guardian
yes
Yep
Yes
after dopp/plant
Rinse repeat until you have a lot of it
Ok
Nope, after hm starts!
It's aight
Then you can skip over Skeletron completely by just going to the Abyss to get the Eidolon Tablet
Indeed
Instead of fighting Golem, since the Old Man overwrites cultists spawn
And you won’t need to worry about Skeletron Prime because the Portabulb exists
Old man overwrites cultist?
Wow
Also you can summon skele prime without killing skeletron I thought
Mechanical Skull requires bones
Oh yeah
And the enemies don’t spawn at all until he killed
Wait so
Do any summon items consume phantoplasm
Polter's
Man, we’re really getting into “”can”” territory here considering you can’t even craft lategame gear
No but that’s dungeon doesn’t count
Anything you need
At that point, you could yeet skeletron
Is polter required for game progression
Nope
no
I mean
No
“”No””
Ok
Phantoplasm is also obtainable from underground enemies
So yay you can still skip Skeletron
Oh shit
Ok so get phantoplasm
Summon polterghast
Run out of dungeon
Fight enraged
Only problem
And a dungeon guardian or two
Good frickin luck skipping Skeletron
You'd have to beat Yharon and SCal with Pre-DoG gear
Nah nah nah
See
Phantoplasm drops from underground enemies supposedly
I actually wanna do a no skele run now
At that point it'd be worth it to real quick zip to the dungeon and kill skele with post-Prov gear
for all speedrunning purposes
Polterghast might spawn off screen
no skeletron
@hollow shell Providence
What’s the problem there
What?
Dip in dip out
I think you can spawn ceaseless void in the tiny area between “guardians will spawn” and “this is the dungeon”
nothing stopping you from immediately summoning him when you step into the dungeon
This suggestion sparked the number of ways to skip Skeletron
I am actually impressed by the Calamity community
So we need a comprehensive list of everything the dungeon will give you
- nazar, so you can’t make an ankh shield so you can’t make Asgard
Now if there was only a way to make Cryogen/Plantera and Golem*/Ravager optional
- sniper scope which is a minor inconvenience
*Golem may not be required
Wdym how is cryogen needed
Golem is optional
eleum and cryonic bars
Eidolon Tablets
Also ravager is entirely optional
wrong
Ravager doesn’t add anything
it requires bars of life
You can make bars of life w/o ravager bro
doesnt explain this though
He just drops the ingredients you don’t need to get them from him
Wdym how is cryogen needed
Cryo/plant or Ravager are just seperate routes
well cryogen is optional if you fight ravager and vice versa
rav if you want to get all of them in one or Cryo/plant if you want to have easy access without the hassle of grinding the same boss
nazar is dropped by the enchanted weapon enemies in the underground hallow/evil biome, as well as dropped by one of the slime gods
Oh shittt


