#suggestions-discussion
1 messages · Page 627 of 1
DROP DE ANCHOR
idk
Anchorflair?
i dont want to look like a bootlegged cosmic discharge
it looks like an anchor at least

we already have an anchor flail tbh
its literally an anchor
so i'll just put this thing in suggestions and see how it goes
you can always draft here first though
then i'll do that
pre hm clam crusher 
oh no it will be shadowed by the almighty amidias trident/fugu though
exACtlY

Another weapon suggestion
Jetstream
A post hive/perf swung flail.
Crafted using 15 Aerialite 10 meteorite bars and 10 fallen stars sky mill
Reason why? Because there are a low amount of swung flails in the game and there are also none in PRE-HM. This could be a viable weapon for skeletron. Swung flails typically deal a high amount of DPS. To compensate this weapon may have low base damage, no explosions or debuffs.
that should do it
i think..
why is the picture so big?
yeah uh
you should explain it to people what swung flails are though (so people have clear pictures of what they are)
i should really crop that
also cropping bruh
lol
better
Another weapon suggestion
Jetstream
A post hive/perf swung flail. (Same attack style as solar eruption)
Crafted using 15 Aerialite 10 meteorite bars and 10 fallen stars at a sky mill
Reason why? Because there are a low amount of swung flails in the game and there are also none in PRE-HM. This could be a viable weapon for skeletron. Swung flails typically deal a high amount of DPS. To compensate this weapon may have low base damage, no explosions or debuffs.
ok this looks much bettter
that's pretty good
into suggestions it goes
fugu epic
:bol: is an epic broh
wait waot
oh wait swung flails

he meant a solar eruption-esque weapon
fuck nevermind I think I'm retarded
dont worry

Nam bruhpant'd 

blue moon/sunfury and fugu aren't even pre skeletron smh
and pretty sure bol sucks for skeletron
yeah but the suggestion says whole of prehm,.,.,.,..,.
there are no swung flails (as in solar eruption weapons) in phm though 
your non true melee options beyond that for skeletron are basically seashell boomerang, seashine/enchanted sword, and starfury
meteor fist is irrelevant
meteor fist died iirc
oh wait, forgot perfect dark/vein buster exists 
meteor fist is basically a throwing wep 
also yoyos I guess?
isn't it crushsaw crasher? it might look less stupid next update 
what is..?
Crushsaw crusher
The sprite is
e
The projectile doesnt match the sprite
you swing the claw to throw axes
also it drops from the metal brother
ohhh
imagine how glitchy that worm would be.. it would be amazing
ono worm summons.,.,.,..,.,. 
why though
cause
not a good reason 
lol
worm summons are hell to code
relly?
ofc
wut does that mean
look at mechworm lole
they aren't easy to make
mechworm is buggy
oh
that also shows how hard it is to program
and are prone to many bugs
is it still a good idea tho?
no
okay so i'm also making a profaned guardian mount
adult eidolon wyrm isn't meant to have unique drops
it's not even meant to be killed
as well as previous people saying worm summons are hell to code even more than summons are already
they'll get sent eventually dw
ok
@radiant meadow catastrophe should drop brimstone flameblaster since it shoots the bouncing fireballs, and cataclysm should drop the crushsaw crusher since the weapon is visually similar to its design
there should be a station that gives a rogue boost, like the sharpening/ammobox/crystaball/bewitchtable. maybe increase the velocity, or how much time a proyectile takes before starting to fall?
Probably already created/planned for the rogue update
@marble hare A) low-effort B) what is that C) why D) prolly not for some other reason
so uhh a bit of revision
It's a mod/server suggestion channel, actually
It's just to have some fun in discord bro.
I mean like , catching Pokemon's in free time on discord.
^
we're not getting any bots we don't need too
Cool.
is there any particular reason commonly suggested things don't get in?
or are most of them just impossible to do
The "suggestions don't" document pinned in here has a few examples of suggestions that's been suggested a lot in the past. ya can try checking that out
o k
Common suggestions don’t usually get picked because it’s basically beating a dead horse
The staff already know about said suggestions and may consider it if itms worth the mod’s time
lmao summons are the worst in mods imo cause they are so hard to code compared to other shit
Summon AI is hard to code
So accessory doesnt make a difference if it still summons something new
it makes bumblebirb more worth while for summoners
i think he might be referring to the eidolon wyrm summon
oh, probably
but yeah i don't see what the problem is
the "its too hard to code" criticism is moot
would buffs to proficiency be overpowered?
tbh summoner already grants extra slots
especially considering how much more the summoner proficiency scales
bam bam here u go
@void kelp mage proficiency is a pretty significant boost
the reason summoner proficiency is too strong is precisely because summoner sucks and needs the help
i agree ranged proficiency is too weak
melee, idk
Ranged doesn't need even more boost
(though ammo preservation doesn't boost him either, just makes things convenient, so I'm in)
Summoner sucks hard, yes
oooh. interesting perspective
I'm definitively gonna have to agree with the proficiency when you compare summoner proficiency and the other ones. Summoner proficiency is even one of the quickest to grind up and requires little effort to do so. I've been trying to build up Mage and Ranged proficiency to lvl 15 and only managed to grind them to lvl 11-12 while on Summon I'm almost lvl 15.
@worn salmon "him" as in the main worm or all of them?
@hollow shell the ones other than him
daddy deus is proly better off being the fastest to make him stand out more
Alright
You should specify that in the suggestion
done
(still says "him" in the second half)
@hollow shell good now?
Yeah that's good
Thank you
yw
@kindred scaffold Put your arena further away 
lol it is but
when im playing with friends
and they die then i respawn as the only one alive
he just speed of lights me
and takes the npcs with me xd
I see
i was afk sorry for response
late response*
ok ill look into it thanks @queen sail
because...? @rain estuary
I feel as though the summons it creates have a horrible hitbox and can only be destroyed by running into them.
Actually they get destroyed on contact with planter boxes and blocks
You know how they work, right?
They turn into homing suicide bombs when you damage them too much
so you have to avoid hitting them
Make the boss not spawn directly on top of the player.
You do realize it has a moment of invincibility before it damages you, right...?
Yes.
So it's fine then
Why does it need so much health though?
?
Meanwhile deus is hectic, fast, and always up your ass, so in turn, it's easier/quicker to kill
I think the problem is that you're not experienced enough in these fights
DoG’s phase 1 is way too easy, he needed a phase 2
First few attempts should be hard, otherwise the boss is a pushover like golem
This is my sixth Calamity playthrough, I have plenty of experience.
Before we get too tangential
Issac, add the things you think should be nerfed about Aureus to your suggestion and give reasons why
yet why are you saying aureus and DoG need a nerf?
Too vague and short atm
you should be nailing both of them down if you’re experienced
Well, reduce the defense of DoG's head in phase 2
A boss should not take 5 minutes just because you can't hit its weak points.
Yeah funnily enough his head and tail take 25% increased damage from attacks
no defense or DR
the point of DoG is that you have to hit its weak points
Homing projectiles and minions automatically target head and tail anyhow
it’s way too long to have everything have 0 defense
that way, dark spark would murder it in seconds
DoG is literally just Void Leviathan from Elements Awoken.
Uh ohhh
DoG is fine as he is you guys are mean
That's not a joke, they are literally the same exact boss.
This is not related to suggestions
Edit your message in #suggestions-voting to be more elaborate please, Issac
Don't even start that convo because it's offtopic
Ok so, this has nothing to do with DoG, but please fix the hitbox on the Leviathan.
There's like a good five block gap of air below her that still counts as her hitbox.
Well that's the first valid problem so far
she’s gonna get a sprite change eventually that’ll maybe fix it
Ah ok
But like, is your arenas for the bosses you seem to be struggling with any good?
Cuz bad arena = hard to fight
Well, DoG isn't intended to be a running battle anymore sadly
Yes it takes more knowledge and skill iirc
Long platforms are nice but you should be changing direction more often
Buff Crabulon.
Bro please
We must make it our lord and savior
Edit your suggestion before proposing new ones 
ok you struggling or wiping a certain boss doesn’t make it need rebalancing
crabulon isn’t that difficult fam
Astrum aureus i was able to 1st try in death mode and it was one of the most fair fights i had done so far
esp compared to astrum deus
just maintain the high ground
Just use the shrimpy truffle.
Thats way far in the game
personally, i get the aureus being bulky point, but only during post-ml
aureus gets dmg which is a little extreme post ml
its attacks almost 2 hit you most of the time
Also, death mode DoG goes more than 100 mph.
I know this because the fastest mount in Thorium goes 104 mph, and DoG is light speed compared to it.
How are you supposed to dodge him?
watch a video
RoD/normality relocator...?
DoG gets a speed boost in proportion with your movement speed
use a dash item
You don't dodge it
If you use a 104mph item, he will outspeed you by going faster than that
I had to use the Omega Core to outspeed him.
You can't just run from him in one direction and get away from him 100% of the time
Omega Core
“you can’t butcher a god”? more like “you can’t outrun a god”
The crits from the Defiled Rune affect things that aren't from Calamity.
so?
That's because the crit function is tied to the player, not NPCs
I can't butcher a god but I can enable godmode and kill him with endgame items
The crits affect fall damage, traps, lava, and thorns.
Yep
But why though?
Because it just modifies whatever incoming damage you take
doesn't matter the source
Though thanks for bringing that up cuz that means its wiki page is slightly inaccurate
You're...welcome?
this somehow went from a discussion about nerfing aureus to nerfing DoG to talking about defiled
Yeah, I don't know how that happened.
Issac has ADD 
no u
isaac, can you not send single line messages in #suggestions-voting and follow the pinned format?
That is pretty vague yeah but more importantly it's been suggested before
This mod has such great looking furniture, so it sucks that you can't make furniture out of astral stuff.
I mean, you can make furniture out of some weird stone and some prisms.

But space wood, nah.
astral cactus
Sors
hi
idk about the devs but testing is 
^
np
What's left is listed in #mod-announcements too
@rain estuary, let me help you make a proper suggestion. In order to make a suggestion that fits in the #suggestions-voting channel, you have to explain what you want and end up with a "why" sentence at the end. That way, people will better understand the reasons behind your suggestion and better support it.
Like this:
"Type of suggestion: Suggestion name
-Suggestion presentation
**Why:**Suggestion reason"
the template is pinned
Your monolith suggestion is fine
but the Aureus one needs a lot of elaboration
at least yours is understandable unlike some suggestions here
Make sure to read the pins, most people don't look at the pins and tend to not know the required informations
I too had the habit of not looking at pins, but now I know that they exist for a reason
not for nothing at least
it's just that people either forgot, or don't know it
Ok
probably for the best
You know, you can always improve your suggestions by editing them.
iirc its from a inside joke
I don't understand it either, but that doesn't matter
you just 

So, if you want to suggest something, make sure that it's coherent and well constructed.
Got it, I'll try harder next time.
good to hear
Who's better, Crabulon or Yharon?
uh...what?
Who is the better boss?
Yharon, he's the semi-final boss
for now
wtf

no, he is the final boss
yes, for now
Crabulon Rave
for now
Crabulon music tho
yharon not final boss wtf
scal's a superboss, not the final boss
still a boss
scals supposed to be fought as the final boss
For now Yharon is the semi-final boss
bruh
what are you talking about
its an optional boss
it is?
optional?
wh a t
well byeah
wtf
yharon's at the end of the boss progression
That doesn't make sense
by that logic, he's the final mandatory boss
er
why do you think terminus is dropped by yharon and not her?
uh what
yeah I mean
Why is it needed to get Yharon Soul Fragments to craft gears good enough to fight SCal then?
superbosses are meant to be optional
I could chose to not live at any time right now
The fuck does this convo have to do with anything
because it's for an optional fight
@hollow shell I have no fucking idea.
suggestion: more content added to the mod
It went from an argument about whether Crabulon or Yharon is the best boss to an argument about whether or not Yharon is optional.
and both arguments are offtopic so drop it
add a wearable horse mask vanity item
why
so I can wear it
You mean like in Starbound?
no like this image
it is
technically, it is a meme
are there any other mods that add this
if so please pm me there names
Anything that has a minimum of popularity from a joke on the internet is considered a meme
how are horse masks a joke
were this to not be a meme, why would you want to add this
also that horse mask is definitely a meme
.
You'd have to give a reason if you want to have it, but I highly doubt the devs of the mod will add it.
i still think its a meme
It is a meme of course
it has an entire knowyourmeme page dedicated to it
and you know what happens with meme suggestions
you sure are clueless aint you
its a fucking mask
I could buy one at the dollar store
what is there to write about
go look at it yourself
it's a meme, like trololo is a meme, like omae wa mou shindeiru is a meme
why is this so hard to process
I know about it because for the last few years ive been using it on all my account pfps
a quick "horse mask" search on google shows it's a meme
I am going to go to tremors discord
o k
I don't think that's a good idea but
you can
okay, so long!
inb4 he leaves because his suggestion is a meme
sometimes i really wonder..
some people can't be reasoned sometimes...
Beware that some bosses still linger around 
respawns are faster while arma is active tho, it basically respawns you when boss is despawned
Respawn is faster when a boss isn't alive iirc
l u i a f k
Instant respawn 
@cosmic jungle
Is it faster?
It is faster when a boss isn't alive
yes, it's technically faster
But in the suggestion I meant that a lot faster not just a bit, so like 2-3 seconds so that the boss despawns
Tbf you said just "faster", not either of 2 variants
And well, currently the speed of respawn depends on boss despawning conditions, but rarely takes more than 3 seconds
imagine using blood pact
@near crown read changelog #24
Whoops
oh epic gamer moment
The arma thing has been suggested before, most likely.
It also hit the 90 mark and was sent already 

my game crashes when i get adrenaline and take damage on the same frame
for the suggest, that's happened to me when i played calamity for first time
There's 2 "Armageddon indicator" suggestions very close to each other 
you don't even need to scroll to see it though 
also doesn't armageddon only affect bossfights?
Won't get bluechecked though because the means of doing it, that is showing 1 HP, hasn't been suggested before
It does
huh
@civic pond armaggedon only affect bosses
that's says in the descripction
isn't it just a more detailed version of the arma indicator suggestion? 
I'm more concerned about stuffs like getting a belt dodge but receiving a debuff that inflicts DoT
can't you just read the tooltip?
E.g. Belt dodging a calamitas laser but still getting the brimstone flames debuff
"silva buffing dies" probably refer to the 400hp change thing
eh ill just look it up
where silva invul stops working after reaching x amount of hp (400hp*)
Or it may not even work at all even without it altix
@ashen warren It doesn't work like that tho
RoD damage doesn't kill you for example
If your hp is low then rod will kill you, if it were to be set to 1 the game will kill you for double rodding
but normally if you have full hp with arma double rodding doesn't kill you
Screw progression

My suggestion? I don’t want people just beating Plantera first thing Hardmode, getting an Eidolon Tablet from the Eidolist, and then beating the Moon Lord.

so basically you're saying "fuck speedrunners"
The recipe for Portabulb is craftable from the start of Hardmode
wh
@ivory heart the entire point of both those items existing is to allow you to fight them early
fab dislikes how linear hardmode is and added/changed stuff to counteract that
but why though; not all bosses have to be necessary 
commit the WoF -> LC -> ML progression life
coughhalfthebossesinhardmodecough
They just exist so you can fight them again, but the obtainment is order breaking
that's.
that's the entire point of the items
that's the point
oh boy
you should have freedom to do whatever order you want, it's Terraria after all
ok
also its a pain to try and find plantera's bulbs sometimes
they exist specifically so you don't have to go through Hardmode in a specific order
yeet
Where what what where
hol up
Scourge Pheromones
Consumable
"It's time for a family reunion!"
Crafted with: 1 Desert Medallion, 1 Seafood, 5 souls of Fright, Sight, and Might
Changes to both of the bosses:
- Revengeance mode AI in Rev and below, Death mode AI in death mode
- Health is increased to 100,000 (135,000 in Death)
- Being hit by the heads of both bosses inflicts Marked for Death and The Horror, as well as a 10% chance to inflict Armor Crunch (15% in Death)
---Note (For Desert Scourge): Both of the smaller worms must be defeated in order to reduce the 99% DR of main worm
Why: It would be fun to be able to fight both AS and DS at the same time, as well as giving the user another challenge during their time in hardmode. I know that some people enjoy fighting the bosses so why not let players fight both of them at the same time? Also, it fits the lore as the Desert Scourge originated from a sea worm and the Aquatic scourge being it's long lost relative, hence the tooltip "It's time for a family reunion!"
exact 100 bruh moment
this good?

@ashen warren A friendly reminder: you posted that three times in here. Post it in #suggestions-voting instead.
And yes
anyways
Ok
you're advised to post stuff here first
Ok
@ivory heart firstly, don't minimod. i'm right here
secondly, you're supposed to post suggestions in here first for criticism
Post away them
@bitter topaz Oh right
I thought you were not supposed to post suggestions here
also.
if you continue being an idiot you'll earn yourself a warn, so keep that in mind before you speak
Sorry about that
Why would you need that if all bows at that tier dont even use the arrow type youre using
@ivory heart elaborate on your suggestion
instead of saying "add something among the lines of this vague concept", say "add x that does y and is obtained by z because w"
how can i use this mod?
First of all, #help-advice-read-pins is where you wanna ask
dont put math into this
🤔
that took a lot more thought than i expected tbh
Isn't Elemental Mix a thorium debuff?
So is the bean
this never made sense to me in the first place 
that actually makes sense as a suggestion
i discovered this a long time ago but kept forgetting to suggest it lol
lmao
it taking fall dmg is like 50-50 in the first place tbh
yeah i noticed that as well
@arctic hearth uhhhh #suggestions-voting isn't the place for that
um
#help-advice-read-pins would do though
wtf
My bad no one will help me
Calamity mod merch can't really be done because the Terraria Team can sue
Plus I think there already are some mousepads?
signus body pillow
A DoG pillow would be nice
DoG ummm....
ye, there's already mousepads which is the merch
@prisma jewel there's already calamity mod merch, it's the mousepads
If you want to buy one, visit here https://youpads.com/calamity/
Custom designed, high quality gaming mousepads from the Calamity Mod. Shop now and support your favorite creator in exchange for an awesome gaming mousepad.
@shell crystal if you utilize the enrage, demonshade hits far greater damage at the cost of survivability
demonshade is meant to be the all class glass cannon
🤔
It feels that way With all the other effects
wdym?
auric is the defensive armor, demonshade is offensive so they’re interchangeable
^
but who knows, maybe demonshade splitting into different classes could be a thing when yharim drops
I don't see the problem with having it enabled or disabled
I'm always using the counter scarf which takes priority over the asgard's dash
However, you can use the SoC as an early means of dashing if you're not on rev+
invisible dye mod problem solved
like how many times does aegis dashing and visibility get suggested 
@silent ibex get the invisible dye so you can have the shield "visible" for dashing but you can't see it
think you craft the dye with dirt or something easy
i recently came across a problem
shields cover my vision but i wanna dash too, so ima suggest that
hope it gets enough stars
Thanks - I'll look into that. I don't see anything on the wiki, and dirt doesn't show any crafting recipes like that. Is your invisible dye a different mod perhaps?
Yata, I will fucking murder you
Yay
ye it's a different mod
@gloomy hazel For your minicopter suggestion, spirit mod has already done that and that is the exact same sprite that they use, as well as the gun on it idea, the only difference i can see is that it goes 4 mph faster 😐
I just had an idea for a perfect rogue weapon from doucheron, the downside is that it is both an upgrade of the stellar knife and also a JoJo reference (but also a better reference)
Birb is far more useful than you make it seem to be
It was supposed to be just a "sentinel" for Yharon, but it also has material for armor (silva) and hp upgrade, and also drops 3 viable weapons. If something, Profaned Guardians need far more meaning.
Also the suggestion is too vague, it doesn't contribute any useful ideas
Don't consider this as offense but rather the attempt to fix direction of suggestions
Signus is hard enough for early Post ML
Honestly I don't think Signus especially needs a buff. He's not meant to be a major boss so of course provi, polter, dog, yharon and scal are gonna be way harder once you get his pattern down.
But I wouldn't complain if he were to get one as long as it isn't just "moar hp" 
very lazy
I fully agree Ceaseless Void could use a buff
stormweaver I can't see being made fun without being entirely revamped 
it's a worm boss so
yep
calamity is worm mod after all
@tired haven pretty sure dragonfruit doesn't need feathers anymore and requires darksun fragments instead
Thenk
Even I can't follow all calamity changes in time, what a ripoff
but ye, birb is pretty useful
optional where it is in progression but the weapons provide a helpful boost for prov
signus more health, what a pain ^
I'd better like if he had more attack or a speed buff but more health is a no for me lmao
signus doesn't need a buff at all imo
@tired parcel I wasn't aware of that...it was an idea that just popped out of my head
Okay, I've updated the Mi-Ni Hind mount
And I changed the reason why it should be added
another Aegis visibility suggestion 
wait was it suggested before?
fuck 
at this point it should be
it ain't
@radiant pawn Just use the invisible dye mod
it literally was like 3 posts above 
After how long is it safe to say that nothing's going to happen to it for a suggestion with a green check only?
🤔
I mean, with that logic, no suggestion is going to happen
only a few suggestions happen, if at all, especially considering how the devs have their own priority list for the upcoming update; I believe the update following will involve more user suggestion to
**tho
the only suggestion i've seen that got implemented since i've been here was about TotalHalibuts name
There's just no one willing to sprite a trophy for a lot of the bosses iirc
If there's a spriter for em' there would be trophies/masks for all of the bosses 
^
🤔
If something as obvious as a trophy doesn't exist, then there must be a reason
@civic quail there will be one when one is sprited
I Like the placing bar idea it would be cool to put down cosmolite bars
I made one, but it was bad 
I was thinking about suggesting a drop for cursed hammers/cursed swords
like an actual drop
considering they're possessed weapons after all 
oh yeah, I've got to develop my idea for a Wulfrum yoyo 
I like where thats going
just have to figure out specifics
tbh having a yoyo for every material isn't a good idea
Wulfrum yoyo would be replaced by amazon quick tbh 
since we don't want every modded set overpowering vanilla stuff
wulfrum is kinda a basic material that already has all the basics
eh
1 melee, 1 ranged, 1 mage, 1 rogue, and a rudimentary armor set (summons are pain to code and sprite iirc)
or maybe it was animating, I forget
it was an idea that came to me as I was beginning my death mode melee run
not sure how far it would get thought
either way, summons are like the least favorite type of weapon to make
i can see why there'll never be another mechworm
That nerf suggestion to phase 3 fishron is quite heavy considering duke always have a pattern of dashing in phase 3 and it's up to the player to learn his movements.
For fishy, I abuse invincibility and adrenaline to take him about before 3rd phase is an issue
Summons are really annoying to make
I can tell you that from personal experience
You have to make a player bool, buff, projectile, item, make all the AI...
so heres my rough idea on the cheese furniture set
The cheese furniture set
Cheese - drops from sunskater or something else around pre-hardmode
Cheese chair - made from cheese,could possible have the sprite look like cheese is falling off the bottom of the chair. The chair could be 1 block wide and 2 tall.
Cheese workbench - made from cheese, could have the sprite look like cheese is falling off the sides of the workbench. It could be 3 blocks wide and 2 tall.
Cheese table - made from cheese, could have the sprite look like cheese is falling off the sides of the table, much like the workbench but in a slightly greater quantity. It could be 3 blocks long and 2 blocks tall.
Cheese block- a yellowish block that could have the single block sprite look like the cheese is falling of the sides but when multiple are together the side its on doesn't have the the “melting” part of it and possible the longer it is ex. 25 blocks wide, the middle block could have more cheese melting on it because physics. It could be 3 blocks long and 2 blocks tall.
Cheese wheel - a round circular piece of cheese about the length of a table. It could be placed on a table.
Cheese machine - a possible crafting place on where the furniture could be crafted at.
The cheese furniture set could be made at a solidifier or a special machine called the cheese machine.
any thoughts?
Prolly too silly for Calamity
so no cheesy idea?
No cheesy idea.
well anyone know how hard it is to make a furniture mod?
Pretty sure the resources to do it exist in the template mod
so
not hard
well time to try and make a very cheesy mod
if you have the sprites, it's probably not hard to code
On this topic, whats a good website to use for creating a mod?
Github is generic choice for this
dog's godbreath given more width
pls no given you have no way of predicting when he uses it
it just pops up when it wants and if you're in range of it when it is you have no time to react
Exactly
fairly sure it has a visual and audio cue for when it's about to fire
Well, one could argue that over the sound of you hitting DoG with your weapon the audio cue can be a bit hard to hear, and that the visual cue isn't exactly the most clear one, especially on low graphic settings.
I definitely do agree though that DoG's flamethrower is telegraphed and doesn't just "come out of nowhere" if you pay attention to the cues.
wait, there’s a visual cue?
that doesn't feel like enough
Maybe, I'm just saying technically there is
considering at that point in the game you probably have way more flashy spark type weapons than doggo has sparkles
Lower than optimal res monitors makes it harder to see the visual cue -1366x768 gang
lower than optimal are lowkey unplayable anyway, change my mind
Well, there could be slightly flashing screen, like 3 small brighter moments, smoothly animated
But then again, probably need to buff an attack like this then because too much honor for extendo head
Oh, cool.
@red stratus Can you suggest how you want to make Cryogen more difficult?
Like an idea of what you want to see improved
When Cryogen 'derps out' maybe it should fire out icicles constantly, sort of like that old phase when "Cryogen was splitting apart"
add that then
o

Done
I would also delete your SCal Bros suggestion, seeing as it's already been changed for the next version
Good idea
cryogen isn't meant to be very hard, seeing as he's meant to be the first boss you fight after WoF
Terrashot : A pre-Plantera Gun that shoots a singular, powerful bullet, similar to the Venus Magnum. Crafted using the _________, a Broken Hero Sword, and 5 of the Souls of Might, Light, and Fright.
why a broken hero sword?
There’s no Broken Hero Gun barrel
doesn’t mean it fits the recipe
Just have a Broken Hero Gun material
A new item just for one recipe?
besides, megalodon is already there as a pre-plant gun
why a Broken Hero item at all
who’s the hero
where’s the hero
Clarification: some recipes in Calamity use the Broken Hero Sword, and it was used in the Terra Blade.
what
and what class is the terra blade?
Pre Plant
What class is it though
...don’t you understand what class means
also what you said was wrong as well, terra blade is post-plant in calamity
and what class is your weapon?
make it Ashes of Calamity if you want it to be post-mech tier pre-plant
because it’s a terra tier weapon, why not use living shards and make it post-plant?
Terra Ray and Terra Flameburster exist but I don’t like how a gun doesn’t exist for this
because megalodon exists?
I just want a gun with the Terra color palette
Instead of just having to use the Pestilent Defiler
then make the recipe make sense by not using broken hero sword and use living shards instead?
Terra weapons are post plant
Terra Blade is pre plant
no it isn’t
In calamity, it’s post plant
not in calamity
Vanilla Recipe
yes but we’re talking about calamity
Still, the vanilla recipe stays
the vanilla recipe doesn't matter cause all Terra Weapons are Post-Plant in Calamity
@ivory heart no it doesnt
in calamity the recipe changed to be post plantera
and you also get a vanilla terrashot
Sniper Rifle 
^
Should the calamitias core has the brothers summoned by default, and turning off visibility disables them?
o yea i forgot that
After all, that's how every other item that uses that mechanic works
one moment
most notably the heart of the elements
also, bonus points to people who caught the references in my achivements
Is the shield visibility suggestion planned to get in? Considering how much it is suggested I'd be amazed if it isn't
possibly™
@dreamy meteor the suggestion isn't bad but a couple of your examples are a bit off
like there's no point in zerg during a boss fight since bosses passively give the Zen effect which overrides zerg
additionally, by the time you can tackle SCal, calamitas is largely obsolete
Calamity is more about adding weapons to existing classes, as well as rogue
Thorium has healer
Rogue is already dry on content
But calamity and thorium may be getting cross compatability eventually
I think fabs talked about it
@fallow nebula See the Suggestion Don'ts document, suggestions about new classes aren't allowed
Thorium already has a healer class and a support class anyhow
alright, im just new here and there's so much going on
It's fine
Its just easy too get lost in the abundance of information
I feel you tbh
I am curious about this "Calamity Thorium" crossover
It's been an idea floating around for a long while
Fab and Sam never really had a good opportunity to do it, though
@bronze ledge for the last one, make it only with pre-hardmode gear
done
🤔
@ripe wing or just have music boxes play while in inventory 
or how about a seperate accessory slot for music boxes only
even better
i mean thats kind of a waste of a normal slot..
make it an equipment slot
only vanity tho.
next to pets, grapples
yes
yea
@ivory heart SCal is a superboss. Yharon is the final boss, hence Terminus drops from him.
Ok
Really, SC’s Calamitous Essence drop is the gateway to the most powerful weapons in the history of the Calamity mod so far
Yet yharim's crystal is used often in BR nohits 
I was going to suggest an extra slot near the pets/mounts for a music box only
any thoughts
that's because the dev weapons are meant to be powerful?
It's actually very difficult to code an extra accessory slot
wing slot already had to work very hard to achieve what it did, and even then, it's not like a normal accessory slot
why is it not?
@graceful harness you can force the cultists that spawn by the dungeon to not spawn
placing walls where they normally spawn
or this
True, but I unfortunately think that it might be vanilla's fault
can they spawn at a fake dungeon
so if you destroy the original dungeon..?
yeah
oh.
darn
highly epic suggestion lmao
yea it's kinda pointless lol
smh, you just want a role
bruh i didn't tell him to do this
i did it willingly tbh
Can someone add "suggest making the anti-linearity features linear in some way" to the "don't suggest" list 
that's kinda the point of the tablet, so you can break progression if you really want to
^
mhm
you should suggest that
Remind the God of Dead Memes that his suggestion, the Calamitous Core, got 100+ stars.
I’d say
they're 🔥
If he keeps doing this Fabsol might need to consider hiring this guy
ikr
oh wow, it did
Nice job
I think the chat is kinda empty because people are usually asleep at this time
it feels like the exact opposite for me
It’s 8:47 PM for me
west coast? same
it's 22:50 for me
there's been one or two with over 200 stars
i'm interested
You vs. the guy she tells you not to worry about
that'd be an accurate depiction of the situation
maybe exo tier
uhh I wanted it to be post-yharon p2 (auric tier), the debuff it gives drains max hp by 3000 per second if defense is 0, hitting the opponent with the blade will lower enemy defense by 80
but now, scroll up in the suggestion list, that's what everyone wanted
tbh the only reason my suggestions get a high amount of stars is because i make sprites for them
It's a good idea, but they're all like... we have enough swords...
just remove the least-liked sword tbh
I got some cosmic ideas for guns (a clockwork like sniper rifle (basically burst)), a spell book , a staff, a yoyo and a bow
My stance on melee is that any suggestions should be for non-sword weapons. Calamity already has way more than enough swords as is. IIRC Calamity has more swords than any other mod. This shit ain't the worm mod. It's the sword mod.
Yet somehow its still lacking a good option for skelly
Thats too generalizing but whatever
making a better clockwork rifle would be not so good but not so bad either cause' Clockwork best early HW gun
call it Hemlok
I’m just proud of myself for getting so many star on the goblin suggestion
My first suggestion already has more than 90 stars lol

Ranger is good post-ML though
@unkempt panther what do you want to be buffed exactly
@unkempt panther firstly, ranged is an extremely viable option for nearly all of post ml
secondly, please elaborate on what you want buffed etc. , just saying "buff pls" doesn't help anybody
In part that damage or DPS of ranger, it kind of gets sucky when it goes before you get the endgame weapons. Then again I had not played ranger for a while in the mod....
endgame weapons? do you mean dev weapons? because I'm fairly sure those are pretty buffed a while ago
Pretty sure the only weak point of post ML ranger is pre-DoG stage
Seadragon isnt really that good for DoG
Yeah that was what I was really talking about.
that point in time there should be another ranged weapon or maybe buff sea dragon.
I mean, if you want a good ranged weapon for dog you could just suggest one
finger guns for DoG when
true, I probably should have thought about it before posting it, I will most likely edit it later.
If you buff seadragon it'd just be a polterghast melter
delete the suggestion then edit later
k
ye, seadragon is meant to be used on polterghast, not doggo
buffing seadragon would be a bad idea in regards to balance
What abyss ranged weapon do you get at that tier?
Sulp Acid cannon 
:darylsuffering:
Pretty sure homing arrows exist
Terra arrows and vanquisher arrows iirc
Tho im not an expert on ranger
vanquisher arrow yes
The split terra arrows and Vanquisher shadow arrows home
But i guess straight up homing arrows should exist
Both the fired one and the split ones, if theres any
I think they should exist
what if you equipped them and then drataliornus meteors homed in more 
So i starred it
@sick bane idk if theres allready a recipe like this but mabey nano arrows that home
Chloro bullets exist so there should be an archer alternative for the shit aims out there 
i like my nano idea
they could have little boosters on the side
and depending on the direction there homing to
the boosters activate
just a quick like 30 second idea
archers have vanquisher arrows
vanquisher arrows after post DoG
homing arrows might be nice for some of the other 90% of the game
i think some other mods add some
Make the Halibut Cannon a regular progression weapon that drops from Eidolon Wyrms once Polterghast is killed. Obviously this would take out the scaling damage aspect of the weapon
Right now the Halibut Cannon is in an odd state where it's pretty much an impossible to get meme weapon that serves no other purpose but to be a meme, which I think is a disservice to the weapon itself.
Giving it a place in progression would make it much easier to balance, give Ranger a better option than the sulphuric acid cannon to get from the abyss for DoG, and also allow the weapon some actual use in a regular playthrough. This would also involve making it available on all difficulties.
That's probably going to kill a "holy shit that's SO RARE drop" vibe, but guess that's actually decent re-purpose for this weapon
Alright. I'll go ahead and post it then given I doubt it'll get any more feedback 
Welp, I am to be blamed then 
noting that of course this would freak balancing in early hardmode when you pull the permafrost strat
you say that as if eidolic wail wouldn't shit on anything in pre-ml when used well too
Implying pulling out that strat doesn't freak balancing with soul edge, eidolic why and early ctoplasm
I mean
it'd be an easier way to shit on ranged balancing already
eidolic wail and soul edge are themselves massively overpowered at that stage yes but this just adds yet another class to the can-now-have-its-balanced-nuked list
Has Fabsol not made eidolon wyrm immune to that wep yet anyway 
not as far as I know?
In next patch
when I first saw that kill video using it I thought it'd be added as an exception to that wep immediately
in next patch
Okay see? that would make it a non-issue
Wait, I think I missed a concern
What is bad for halibut becoming common after polter?
easy

'd