#suggestions-discussion

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gloomy hazel
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I've tried at least

severe burrow
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true melee would be impossible too

hollow shell
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(Vetus carroting everybody)

proven tide
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Sadly it's not really viable

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aww yeah

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ngl these are all valid perspectives

severe burrow
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good luck doing true melee if you can only hit the head dude

gloomy hazel
#

ngl?

proven tide
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Not gonna lie*

gloomy hazel
#

Mmh

ashen warren
#

you can still hitting the tail

hollow shell
#

Yeah, I usually target the tail cuz it's safer

severe burrow
#

the DoG fight is not easy, he fast, he hurt you big, he got lots of hp

proven tide
#

guess who never considered that

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The DoG fight is tragironically harder in Normal/Expert

severe burrow
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ngl i got yeeted by the first phase a few times

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no

proven tide
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Do you know how long it took me to discover DoG had two phases

hollow shell
#

What changes in Rev to make it easier?

proven tide
#

hmm

hollow shell
#

oh right Adren lol

proven tide
#

kek

hollow shell
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I'm an idiot, I was thinking of items

proven tide
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Nah nah, it's really just the massive damage boosts

severe burrow
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okay so

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basically it's easier because

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don't get hit = reward

hollow shell
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as opposed to
don't get hit = nothing

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which is Normal/Expert

proven tide
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^

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And it's still damage in the hundreds

severe burrow
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okay but the punishment for getting hit is reduced in the easier modes

proven tide
#

with items less goode

severe burrow
#

what

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so are you telling me his damage is barely increased by rev

proven tide
#

not barely

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but it's still giant fucking punches

hollow shell
#

Actually

severe burrow
#

then how the fuck is the p-

proven tide
#

oh no

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Doesn't it go up in steps of like 100 or someshit

hollow shell
proven tide
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correct me if I'm wrong, because I only know the experience, not the stats

hollow shell
#

No rev changes in damage

proven tide
#

woah

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woah

radiant meadow
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doesn't rev have a dmg multiplier though?

severe burrow
#

wait wait wait how is death mode easier than normal

hollow shell
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Not anymore I don't think

severe burrow
#

his head fuckin instakills

proven tide
#

adrenaline vore

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alright what if the devourer of gods's presence was too overwhelmingly chilling to let you unleash your adrenaline's full power

hollow shell
#

Yeah uh wow
I think DoG is easier in Revengeance than Expert

ashen warren
#

only head

severe burrow
#

no

proven tide
#

like, yes, it's a boost, but not a nuke-a-third-of-the-health-bar kinda shit

ashen warren
#

No rippers in expert

hollow shell
#

DoG needs more Revengeance changes pronto

proven tide
hollow shell
#

Thots Cosmic Guardians aren't enough

proven tide
ashen warren
#

It takes a bigger brain to fight him in normal than in revengeance

severe burrow
#

uh

proven tide
hollow shell
#

Purple is Death Mode, Kitty

severe burrow
#

instant kill

proven tide
#

600+ tries, everybody

hollow shell
#

Red is Revengeance

severe burrow
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i know the color coding

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i've

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inhaled that wiki with my eyes

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long ago

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a whole 2 weeks

hollow shell
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Ok

proven tide
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450K -> 720K (60% increase) when there's no bonus to the player

severe burrow
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head instantly kills you

proven tide
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720K -> 800K (11% increase) when ADRENALINE

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._.

hollow shell
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Kitty

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"Instant Kill" is written in purple

severe burrow
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yes

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death mode

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normal is easier than death

hollow shell
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We're talking about Revengeance

proven tide
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we're more concerned about rev atm

severe burrow
#

hm

proven tide
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Get slapped by the head a couple times in normal and you're fucked regardless

severe burrow
#

then nerf DoG normal and expert

radiant meadow
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normal is always easier than death

severe burrow
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because i find the fight to still be a challenge even with the bullshit that is the anti-social mod

hollow shell
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Dang, son

radiant meadow
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then perhaps you have not learned the fight very well yet

proven tide
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Well, it's 50/50 debatable regardin DoG but I'll take that up in the #suggestions-voting and see who agrees (after we break it down a bit here, of course)

hollow shell
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You gotta get training in the hyperbolic time chamber

radiant meadow
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or had a bad arena for the fight

proven tide
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thank you rover

severe burrow
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i had a shit arena yes

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i never made an arena until DoG

hollow shell
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wew

severe burrow
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because he actually forced me to make one

proven tide
severe burrow
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so, imo, he's fine for where he's at in the game

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yharons harder, provi is easier

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polter is optional

proven tide
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Again: 60% increase for Expert, 13% increase for Rev

severe burrow
#

yes

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so lower the easier modes difficulty

proven tide
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The huge leaps for Death are alright imo but rev is a real shitbag for the Devourer

hollow shell
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Hm

severe burrow
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i mean why is he hard in normal anyway

proven tide
#

Less than double its normal health when you can deal half a dozen times as much damage several times during the fight

radiant meadow
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just letting you know that when testing weapons, it's done in rev without rippers

severe burrow
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it's basically baby mode

proven tide
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Vs. nothing at all in normal

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Expert's the big ass middle ground

severe burrow
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i consider rev to be the middle ground imo

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rev is the main calamity mode

radiant meadow
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just because it's normal mode, that doesn't mean that later end bosses are going to be a joke

severe burrow
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don't have to be a joke but

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if rev DoG gets buffed death DoG would have to scale accordingly, no?

proven tide
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Ya ya

dusty stirrup
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Depends on the changes

hollow shell
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Potentially but maybe not

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yeah

proven tide
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All damage inflicted on the head and tail of The Devourer of Gods is multiplied by 1.25.

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How about we don't for rev

severe burrow
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so just

radiant meadow
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that's only in phase 1 pretty sure

proven tide
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even so, it helps the fight

hollow shell
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Lemme check

severe burrow
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it also makes death harder

dusty stirrup
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If it's health/dmg, we can make it so death doesn't get upgraded, if it's a new attack, it'll usually be in death too

hollow shell
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Nope, it applies for Final Phase as well

severe burrow
#

just give him ripper resistance

radiant meadow
#

does final phase like have dr or something? daryl
DPS drops by a good 5-6k between 1st and final phases

hollow shell
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That's the last ditch option

severe burrow
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it is?

hollow shell
#

specific resistances and weaknesses

radiant meadow
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resistance is something that is undesired

hollow shell
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as far as I know about game design, you wanna avoid that

severe burrow
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i mean i'd rather not be forced to not get hit at all

radiant meadow
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afaik, only scal and brimstone hearts have resistance

hollow shell
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to Celestus, right?

radiant meadow
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hearts - celestus
scal - apoth and sons of yharon

proven tide
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hahahahah

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DoG is immune to all debuffs

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except shellfish claps

radiant meadow
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and enraged

severe burrow
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imagine fighting DoG without godslayer immunity

proven tide
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enraged is a buff in debuff's clothing, no?

radiant meadow
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it's a debuff

proven tide
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oh wait 125% more damage taken thonk

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I am lowest IQ today

hollow shell
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Shellfish Claps surpass the devourer of gods

severe burrow
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no he just can't shake them off

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little buggers just don't let go

proven tide
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"I eat GODS, not SEAFOOD"

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"I DON'T LIKE HOW SLIMEY THEY ARE"

severe burrow
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we could never have a weapon that deals more damage to targets based on their damage resistance

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higher = more damage, in this case

proven tide
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defeats the purpose of DR

severe burrow
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it defeats the purpose of not having a billion hp

proven tide
#

100% dr can just be ignored

hollow shell
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I don't think anything has 100% DR because it'd just be set to take no damage

severe burrow
#

yes

proven tide
#

fair

hollow shell
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we've got 99.99% DR though

proven tide
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> Up to a max of 5 shellfish can cling to an enemy, causing 2500 damage over time.

slate crown
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lol

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op af

hollow shell
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Adult Eidolon and rev Dungeon Guardian

severe burrow
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that's not a lot considering his DR

proven tide
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slap his head

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done

severe burrow
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also his max hp

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very vast

proven tide
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that's more than soma m9

severe burrow
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does each segment count as a different enemy to grasp

proven tide
#

it's on equal footing with demonshade and apotheosis

hollow shell
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except Soma also has
gun

severe burrow
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pew

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aethers whisper time

proven tide
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clam then gun

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It's a DoT effect not summon damage

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No multiclass nerf

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hehehe I shall abuse this HyperFailure

radiant meadow
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shellfish gets nerfed next update anyways GWaobloChildPepeShrug

proven tide
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damnit

severe burrow
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sad

proven tide
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DoG page: see also: [page of removed content]

hollow shell
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I'm really trying to fact check this shit because it does not seem like it should be the way it is
but it do

proven tide
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yep

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dog is pissable in rev pain

severe burrow
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so do we balance it around ripper mode

hollow shell
#

I was referring to the shellfish

proven tide
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you can piss dog with shellfish

severe burrow
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because my consensus from you guys is

proven tide
#

DoT, rather than a set speed, are given 150% accel HyperFailure

severe burrow
#

ripper too good against DoG

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balance rev DoG around ripper

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aka no hit or get out

proven tide
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150% accel and 70% DR on head and body

severe burrow
#

ewwwwwwwwwwwwwwwwwwww

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so basically if you don't have high speed

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you can't win

proven tide
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this cannot go wrong

severe burrow
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if you don't spam ripper (and by extension don't ever get hit) you lose

proven tide
#

no no it's accel

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not base speed stat

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so it accelerates over you anyway HyperYharimJudge

severe burrow
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yeah same difference

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if you go in the air at all

proven tide
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not at all

severe burrow
#

passive mode

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he just

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ZOOPS

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and you lose

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tiny short hop

proven tide
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This is the DoTs not the DoG

severe burrow
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he speeds up like a train

proven tide
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the DoTs get given 70% DR, damage immune heads, and 150% accel

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this cannot go wrong

severe burrow
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uh

hollow shell
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They're called Cosmic Guardians now

proven tide
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oh yeah

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so wait the sentinels aren't even the real sentinels

severe burrow
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guess i'll just kill them like i did before

hollow shell
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because DoT means "Damage over Time"
which is especially confusing because we were just talking about Shellfish Claps

proven tide
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oh yeah

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oh yeah

severe burrow
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clap fish

proven tide
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oh fuck yeah I have highest IQ idea

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spawn DoU when normal mode dog reaches 99% health

radiant meadow
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can you not?

proven tide
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fair

severe burrow
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that makes the fight easier

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skip first phase

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wait

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oh that's really dumb nvm

proven tide
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shitposting aside, Rev DoG needs a bit more of a jump from expert to compensate for rippers

severe burrow
#

actually..

radiant meadow
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well, rippers are supposed to be an optional mechanic

severe burrow
#

mutilator

hollow shell
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Rippers are on by default and they're the key feature of Rev
Can't balance bosses acting like they don't exist

proven tide
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^

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this

severe burrow
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it would make any challenge or preference against them a hell

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don't like ripper mode? fuck you the bosses are balanced around it

radiant meadow
severe burrow
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^^^^^^^^

hollow shell
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Aren't rippers only optional for people who want a greater challenge?

severe burrow
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considering that adrenalin is both much more potent and requires taking far less damage

hollow shell
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You know what you're getting into by disabling them

proven tide
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the mode is designed to flex about how the mode is so hard you need damage boosts so why the fuck are the bosses then made easy enough that the mechanic itself becomes a cheese

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aa

radiant meadow
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I don't know, but that's how I found out you're not supposed to use rippers when testing weapons

severe burrow
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I think it's more to allow skilled and unskilled players to do better

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if you're excellent at dodging you get adrenalin,

proven tide
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inb4 why play revdeath when you're a noob

hollow shell
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You see I would argue with Fab about it if it didn't mean I'd be arguing with Fab

severe burrow
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if you can't dodge very well you get rage

proven tide
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answer: trial by fire

severe burrow
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you don't need to be a noob to struggle with dodging

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i mean the point of rev is to make dodging harder

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because the bosses are stronger

proven tide
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Here's a way to fix this: right click with the rev item to disable/enable rippers

radiant meadow
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I think the config is fine for that

severe burrow
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or you could just

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unbind both

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ignore the bars

proven tide
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Nowhere near enough players touch the config

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Making it a direct mechanic makes it seem more optional rather than default

severe burrow
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I mean it's completely optional

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christ sake i had to actually manually bind them

proven tide
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(weakening/strengthening the bosses to compensate could be optional)

severe burrow
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if you don't care then don't bind them to anything

hollow shell
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I'm beginning to question why the rippers are optional at all if they'd lead to such obvious balancing issues

proven tide
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^

severe burrow
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because it lets skill extremes thrive more

hollow shell
#

But just
don't use them
if you want a challenge

severe burrow
#

yes

hollow shell
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Doesn't need to be a config

severe burrow
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if you're able to avoid damage for a long time

proven tide
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If I'm good enough to avoid damage for twenty seconds I deserve to skip a phase of this boss

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what

severe burrow
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uh

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i've never deleted a phase with rage adrenilin

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unless i was already deleting the boss

sleek wadi
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I would love a mode that has the Rev AI with nerfed stats but no ripper.

proven tide
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^

hollow shell
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That's a bit specific

severe burrow
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it is

proven tide
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I'd just like an option to rev without ripper or buffed!Rev with ripper

severe burrow
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"death mode ai on normal pls"

hollow shell
#

You can already get halfway there by disabling rippers
or, ideally
just not using them

proven tide
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same for death

severe burrow
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you can choose not to use ripper

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so it's not a problem unless you're already struggling and want to progress

proven tide
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Making no difference, because that's how it's assumed you play already

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Choosing not to should be the choice

sleek wadi
#

I still think that despite what Fab says that the ripper has some influence over boss health mainly

proven tide
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not choosing to

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since it's the defining feature of the mode

severe burrow
#

uh

proven tide
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everyone fucking uses it anyway

severe burrow
#

defining feature huh

hollow shell
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Yeah pretty much

proven tide
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yes

severe burrow
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i guess deaths defining feature is being more harderer

proven tide
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yes

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death is harder for harder's sake, no reward bar prestige

hollow shell
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Somebody make a suggestion to remove the Rage/Adrenaline config in order to fix Revengeance balancing

severe burrow
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no pls

hollow shell
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Not like that

severe burrow
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seriously though if you don't want to use it

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then don't

sleek wadi
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Like, the boss health still needs to be larger than it normally would because otherwise someone dodges for 45 seconds and obliterates 50% of the health bar while skipping a phase.

proven tide
#

tadah

severe burrow
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i mean if that person feels like the fights too easy and they want a challenge

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they can just

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not ripper

proven tide
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fixed

hollow shell
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I'd rather not have myself associated with that because I fear for my safety

proven tide
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No that's shit

severe burrow
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if they want to progress instead, just let them.

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they won't win against SCal with ripper spam b

hollow shell
#

Thank you

sleek wadi
#

I bet if there was no ripper, rev and death would have smaller health bars

severe burrow
#

nah

proven tide
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No

severe burrow
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sometimes i forgot to use them

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and well

proven tide
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That's part of the problem

severe burrow
#

bosses died only slightly slower

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and mind you my base damage was over double

proven tide
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alright kitty can you please stop looping the same three points

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we seem to be talking past each other a bit

hollow shell
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You could bring up that Expert is harder than Rev because of Adrenaline
That's a pretty strong argument

ashen warren
#

So you want to remove the Rage/adrenaline?

proven tide
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I have

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No no

hollow shell
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No, removing the config to disable them

proven tide
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I want to make them NON-toggleable

ashen warren
#

Oh that's even better

hollow shell
#

No I mean add it to the suggestion, Vetus

ashen warren
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I totally agree

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simple: don't use it

severe burrow
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i mean the config has no reason to exist other than so you can prove you did something without ripper

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in that way it's a good verification tool

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but otherwise it has no purpose because the choice to disable them or not is in the controls

hollow shell
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I don't see a situation where the config would be useful for proving whether something was done without them
in any useful capacity

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A real man would have video proof, and using Rage/Adrenaline is very obvious with the sound, particles, and DPS

severe burrow
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true

proven tide
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tadah point is elaborated

severe burrow
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tbh all removing it does is remove heart attack from play-

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huh

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now that i think about it

hollow shell
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Thanks

severe burrow
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you can't really remove the heart attack debuff unless you disable the rage mechanic

hollow shell
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Oh yeah, Heart Attack

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another Rev buff

severe burrow
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5% more hp is nice but it's only around sometimes

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goes away when you ripper

proven tide
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tadah yet more yet more elaboration

severe burrow
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tbh at best heart attack lets you survive one more hit

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just one

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but only sometimes

radiant meadow
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balancing was still done without rippers before the config was added GWllentThinkPika

hollow shell
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Why?

severe burrow
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why not?

radiant meadow
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I don't know

severe burrow
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tell me, was yharon 1 easy for you?

hollow shell
#

Because balance is screwed now

severe burrow
#

im assuming you used rippers

hollow shell
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The bosses in Revengeance were designed around the player having much less DPS

radiant meadow
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tbf, rippers cause kill times to fluctuate and stuff

ashen warren
#

The whole purpose of removing r/a config is to balance everything in rev.

radiant meadow
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like if I dodge good this time and then fail badly the next

hollow shell
#

That's why you do it multiple times
like a true science

severe burrow
#

yeah get hit once and you lose adrenaline

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get hit during rage

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you lose it

proven tide
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It should be assumed that your base level of skill isn't on the lower half of the bell curve if you're trying this.

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This isn't balance.

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It's pandering to the incompetent.

ashen warren
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Thats.... the point. Skill is required to use adrenaline

hollow shell
#

But that skill is only rewarded in Revengeance

ashen warren
#

Correct

hollow shell
#

which is supposed to be harder than Normal/Expert

severe burrow
#

yes

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which is why

hollow shell
#

balance gotta be fixed

severe burrow
#

NOT getting hit in the HARDER mode rewards you

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because NOT getting hit is HARDER

ashen warren
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Yes

proven tide
#

but that reward is never addressed.

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It's treated like it's not the FLASHY MAIN ATTRACTION OF THE MOD

hollow shell
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Not getting hit in the harder mode already rewards you with not dying

proven tide
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Some degree of that skill should be assumed as present when balancing this, goddamnit

severe burrow
#

okay so we reduce the adrenaline damage bonus to be equal to rage

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problem solved?

hollow shell
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not really

ashen warren
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No

proven tide
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not at all, because rage isn't accounted for either

hollow shell
#

I think the suggestion Vetus has is enough

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It would involve rebalancing a lot of stuff in Rev

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which will no doubt frustrate the devs

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but

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I feel like it's gotta be done if this mode is supposed to be the proper intended difficulty

severe burrow
#

but should press F to do damage really be the main attraction?

ashen warren
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He has a point

sleek wadi
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It is the main attraction because of how damn flashy and in-your-face it is

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DR? Spicy defense

hollow shell
#

that's
thas not how that works

severe burrow
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yeah but if you can't deal any damage without rage adrenalin you're gonna feel weak as fuck

hollow shell
#

DR isn't just defense with a different name

sleek wadi
#

New AI? Could've been done by just adding a harder clone if each boss, not enough to justify a new mode.

severe burrow
#

uhhhh

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what

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no

smoky wagon
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dumpster fire

hollow shell
#

wait Spark I can't tell which side you're arguing on

severe burrow
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yes having a new boss on a higher tier is no different than making the lower tier boss harder

hollow shell
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I cannot discern if this is sarcasm or not

ashen warren
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This is going nowhere

smoky wagon
#

same

novel pebble
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Confusion

ashen warren
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Is this even about a suggestion anymore? I left about an hour ago

hollow shell
#

It is

smoky wagon
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why do people want the game to be harder

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who even plays expert

hollow shell
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Because Dark Souls

ashen warren
#

Because people want a challenge. And dark souls

smoky wagon
#

go play dark souls then

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fun game

hollow shell
#

indeed

ashen warren
#

very

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Great game

smoky wagon
#

darkeater midir wants to know your location

sleek wadi
#

Okay those points went nowhere. The DR point was because DR does the same thing as defense except percentage based and isn't enough to justify a new mode. But the rippers are easily the most noticeable thing and will serve as the main attraction even if other things are more important

severe burrow
#

I don't like the idea of relying on taking damage to deal damage

hollow shell
#

Yeah that's not the best argument

proven tide
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yah yah yet more expanding to my suggestion

severe burrow
#

Rage is literally take damage to do damage if you think about it

proven tide
hollow shell
#

DR is added on top of defense, not replacing it
Its addition makes the game harder, hence belonging in a higher difficulty mode

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also I don't know if that's the best tl;dr Vetus because it doesn't actually include the suggestion in it

smoky wagon
#

idt players should be forced to use adrenaline in death or rev all the time in order to win

hollow shell
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It should be "TL;DR remove the Rage/Adrenaline config in order to fix Revengeance balancing"

smoky wagon
#

it seems like it would be tedious and unfun

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for non dodge gods

hollow shell
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Then play Expert

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Nobody's forcing you to play Rev

severe burrow
#

Regardless of mode you are forced to dodge dodge dodge on all modes

smoky wagon
#

i play death and im doing fine

novel pebble
#

Or go play dark souls CompleteFailure

severe burrow
#

You think SCal cares if you are on normal?

proven tide
#

that better?

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yeah she does

smoky wagon
#

its just dont think bosses need more hp to compensate for the mechanics

hollow shell
#

Better yeah

severe burrow
#

Vuln hex

proven tide
#

literally has in-universe replies to you being in normal mode

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she refuses to reward a weakling

severe burrow
#

Oh wow

proven tide
#

it does make a difference

ashen warren
#

I feel like rage isnt all that great. It's easily overshadowed by Adrenaline. I mean, why do you have to get hit multiple times to deal extra damage? Where as having skill and experience rewards you with a damage boost.

severe burrow
#

So the game actually encourages you to play on expert

proven tide
#

Anyway. I'm out. My point's been made.

severe burrow
#

Laugh

proven tide
#

Y'all can loop around this a dozen times but I'm headed

smoky wagon
#

just use heart of darkness

#

and late game rage builds much faster naturally

hollow shell
#

cya Vetus

proven tide
#

Cheers on this, Rover

ashen warren
#

Alright vetus

severe burrow
#

I'm really against ripper balancing

proven tide
#

I know we clashed over 170 bees but I'm glad we're at least on the same wavelength lmao

#

We noticed.

#

Anyway cyas

ashen warren
#

Cya

radiant meadow
#

now for the suggestion to be sent and then most likely be ignored like 90% of sent suggestions

severe burrow
#

Quad boss health for press f to deal damage doesn't sound fun

hollow shell
#

it wasn't 170 until I stepped in smug

severe burrow
#

170 bees???

hollow shell
#

And yeah it probably won't even get to 90

sleek wadi
#

It doesn't need to be quad health, but this amount of damage spike simply can't be ignored. Especially with how its presented

ashen warren
hollow shell
#

It might require the context of our convo to make sense

novel pebble
#

It's actually a very well thought out suggestion tbh

severe burrow
#

Tbh if you feel like ripper makes the bosses too easy just play death mode

radiant meadow
#

<insert death ripper melt meme>

hollow shell
#

If you feel like making ripper required would make the bosses too hard, play Expert

radiant meadow
hollow shell
#

also yeah rippers are super boosted in Death, too.

severe burrow
#

I want the rev items

ashen warren
#

Death is a meme tbh

smoky wagon
#

rippers shouldnt be the main focus of balancing

hollow shell
#

They should if they exist

severe burrow
#

I play rev because I want rev boss drops

hollow shell
#

They're a significant DPS boost
You can't ignore them.

smoky wagon
#

im not saying completely ignore them

severe burrow
#

Counter scarf is good and cool

sleek wadi
#

If you had to toggle Ripper on, then it'd make sense why the bosses aren't balanced around it. It would be an optional mechanic that very clearly screams optional. You'd NEED to opt in if the experience is too much without it.

hollow shell
#

(currently, we ignore them)

smoky wagon
#

yeah and it works fine

hollow shell
#

Well
not really

smoky wagon
#

isnt there a config to increase boss hp next update if you feel they die to fast?

severe burrow
#

I mean isn't the idea that you use ripper like in mgrr

hollow shell
#

because Expert DoG is harder than Rev DoG as Vetus has stated

#

even though Rev is supposed to be a higher difficulty mode

smoky wagon
#

then nerf expert bosses

sleek wadi
#

That feels like the wrong approach to this

worthy raptor
#

(Or buff rev ones)

smoky wagon
#

that works also

severe burrow
#

But we all play on rev

hollow shell
#

Well yeah that's what we're suggesting, lol

severe burrow
#

So that means

sleek wadi
#

Rev DoG is easier because it ignores ripper's existence despite the incredible spike

severe burrow
#

Make the game harder

#

And well I don't feel like yharon 1 needs to be harder

hollow shell
#

Again
Rev is a choice too

smoky wagon
#

the hp jump from rev to death is pretty steep

hollow shell
#

just because you want to play Rev
you don't need to, if it's too hard

severe burrow
#

But you miss out on cool items if you don't play rev

hollow shell
#

You git gud, you git rewarded

severe burrow
#

Play rev from the beginning

hollow shell
#

Normal mode Terraria players miss out on cool Expert drops too

smoky wagon
#

normal mode terraria is for 2iq people

#

aka first timers

severe burrow
#

Which is why most people played expert once it came out

hollow shell
#

(I still eat shit)

severe burrow
#

Like, i'd imagine everybody would pick expert if it said "exclusive boss drops" somewhere in the description

hollow shell
#

It kinda does

severe burrow
#

Guts and glory kid doesn't say anything specific

hollow shell
#

*Fortune

severe burrow
#

Oh

#

It's hard yes

ashen warren
#

Normal mode is for building tbh, Rev+ is for casual Calamity play

hollow shell
#

I wouldn't call Rev casual
Late game bosses are still intense

severe burrow
#

I don't want the game to be harder than it already is because I feel challenged enough

#

Okay here's the solution

#

Rev mode does not turn on ripper by default

smoky wagon
#

maybe its just me but i dont really play the new modes for the meters which is why im hesitant to balance around them

severe burrow
#

Ripper is it's own mode toggle item

smoky wagon
#

i just like harder patterns and more challenge

#

meters are a bonus

severe burrow
#

The description tells you to use it as a last resort

radiant meadow
#

how many bosses are an issue regarding expert vs rev?

#

besides doggo?

smoky wagon
#

depends on health scaling

#

idt its consistent

hollow shell
#

I would imagine all bosses have some degree of imbalance, if all bosses are balanced around rippers not existing

radiant meadow
#

because if it's only doggo, it's probably better to just target doggo

#

like I'm pretty sure scal is fine

severe burrow
#

Yes

#

She definitely is

sleek wadi
#

DoG has been a consistent problem child for a lot of things

ashen warren
#

^

severe burrow
#

He acts like a middle child

sleek wadi
#

Off the top of my head, Holy Collider is worse than Stellar Striker just because of him

severe burrow
#

His problems all stem from the fact that he's a wormy worm

sleek wadi
#

I'd imagine other worms have issues with ripper considering the amount of hurtboxes they have

severe burrow
#

Destroyer has pierce cap

hollow shell
#

Well
DoG only has 2 that matter

smoky wagon
#

dont most worms bosses have alot of health

radiant meadow
#

yes

smoky wagon
#

to compensate

#

so yeah

severe burrow
#

EoW is so early that rage doesn't matter

#

And adrenalin time is at its longest

sleek wadi
#

Pre-HM worms get obliterated by grenades regardless, so HM is the proper place to look

severe burrow
#

Destroyer is scarier than the other mechs now tbh

#

At least in rev

#

No healing, homing lasers and more lasers

#

Tanks like a mf

hollow shell
#

iirc all the mech bosses are scary in Rev now

#

and near-impossible in Death

#

Not sure if they got nerfed already or if thats in the upcoming update

zenith hazel
#

destroyer is a legitimate threat now, surprisingly enough

sleek wadi
#

I've had an easier time with PBG in rev than in expert, though I'm not sure if that's due to the Flame Scythe buff that happened in between playthroughs

severe burrow
#

Could also be because of your experience

#

PBG was hard first time around for me on rev

sleek wadi
#

It was first time on that mode for both playthroughs, I'm not sure if experience is the answer

severe burrow
#

I mean knowing how to fight a boss on expert helps for rev

#

Is fishron easier on Rev? ๐Ÿ‘€

sleek wadi
#

Wouldn't know, I always skipped the thing.

severe burrow
#

Good choice on your part

#

Because holy fuck rev fishron..

sleek wadi
#

Though if balance around rippers becomes a thing, great care should be taken in avoiding another BoC situation

#

Remember when rev BoC respawned creepers so damn much that adrenaline was practically required?

severe burrow
#

Balance around rippers would not be fun

#

Dealing no significant damage at all until you get adrenalin or rage sounds crappy

#

Forces that BoC situation tbh

#

Since you won't be able to progress unless you can get lots of rippers before you die

sleek wadi
#

It doesn't need to be THAT extreme. In fact, what could happen is that we could roll out a patch where balance around rippers is applied to one boss for testing/community reaction purposes. Say, DoG where expert ends up being more difficult than rev because of easy rippers

severe burrow
#

I mean why not first find other bosses that get easier in rev

#

Nobody has given a major example

sleek wadi
#

DoG jumps to mind immediately due to his problem child status and him being the main example in the most recent suggestion

severe burrow
#

Other than DoG, who else is easier in rev because of ripper?

sleek wadi
#

I'd imagine bosses that don't have particularly big changes

severe burrow
#

Yes you can use DoG as a scapegoat but if there's only 2 or 3 problem bosses then a system wide change is not needed

sleek wadi
#

Plantera and Golem don't change much in the way that you approach them, compared to say Destroyer who goes from worm to light show and changes the fight dynamic

severe burrow
#

Okay but is that rippers fault?

#

Destroyer got a big rework, that's why he's so different

sleek wadi
#

The fact that the don't change much means ripper could make the fights much easier due to sudden damage spiking

severe burrow
#

But does it?

lost agate
#

Uh not really

sleek wadi
#

From personal experience yes

lost agate
#

And most of the times theres always something added

#

Like tell me who doesnt get new extra stuff on rev/death?

radiant meadow
#

some are quite small changes

sleek wadi
#

Does new extra stuff include debuffs?

lost agate
#

Perhaps

sleek wadi
#

Because Calamitas literally just gets faster otherwise

severe burrow
#

Fishron is a nightmare

lost agate
#

Calamitas on death gets more bros

radiant meadow
#

calamitas also gets life seekers

lost agate
#

And that yeah

sleek wadi
#

Really? That isn't listed on the wiki page for rev changes

radiant meadow
#

ack, I'll go check it out HDhurdur

lost agate
#

Didnt you say you knew from experience? >_>

severe burrow
#

Again I'd like to see another boss that's harder on normal than on rev

radiant meadow
#

wait, it's on there

lost agate
#

And i dont think any boss is easier on rev compared to normal

lost agate
#

That would be stupid

sleek wadi
#

Oh. Its not on the main revengeance changes page

severe burrow
#

Horror debuff

#

Aka laudandininidum or die

radiant meadow
#

added

pliant bone
#

Imagine laudanum at hardmode post-mechs

gusty geode
#

A boss might be harder on normal than on rev because you lose access to a ton of meta-defining items like the asgardian aegis

dusty stirrup
#

Not what I would call meta defining

#

Wings tho

radiant meadow
#

except the bosses are much less punihsing

ocean moss
#

I want a rogue cheese weapon that's only redeeming feature is that it one-shots adult eidolon worms but makes them drop nothing

wide patrol
#

What would you associate exodium with? Like would you say it's related to aggression, or peace, or what?

hollow shell
#

It's definitely otherworldly, and of course has space themes considering it spawns on planetoids and crafts Starmada
Its original intention was that it came from the future or had some time-distorting property, hence why it was able to craft the Future Boss summons (now accessories), but that theme isn't really shown anymore

wide patrol
#

Sounds perfectly fine still

hollow shell
#

Alright
Why do you ask?

wide patrol
#

Exodium slime

quiet abyss
#

As another source for exodium clusters?

dusty stirrup
#

Exodium doesn't really need an infinite source as of rn, tbh

wide patrol
#

Well

#

I tried

dusty stirrup
#

Many others did

wide patrol
#

Just thought it'd be interesting for a slime with post-ml looking power

#

How about an astral ore slime? What would astral ore relate to and what should the slime itself be called?

quiet abyss
#

"temporary ability alike to DoG's passive laser phase"
Might wanna phrase this a bit better imo
if ya meant the invulnerability period: "Can temporarily turn invulnerable" would be better
Cause with the way this is phrased, it makes it sound like this slime has a laser wall spam phase

dusty stirrup
#

Don't need an astral ore slime either

wide patrol
#

Thanks

#

Hmm

dusty stirrup
#

besides astral slime already exists

wide patrol
#

But it doesn't drop ore but ok

dusty stirrup
#

ik

#

We don't need a slime for every ore in the game

wide patrol
#

Auric is just too far so

#

I'm all out

quiet abyss
#

Well, a suggestion along the lines of "make astral slime drops astral ores after astrum deus is defeated" wouldn't be too out of place

dusty stirrup
#

^

wide patrol
#

You go take that credit

#

HStone slime?

#

Obsidian slime?

dusty stirrup
#

Why tho?

wide patrol
#

No?

#

Ok

ocean moss
#

Hellstone slime?

#

I mean

wide patrol
#

Just because I'm feeling like dumping my ideas into the pit of forgotten worthlessness

ocean moss
#

The lava slime is effectively just hellstone

#

You mine it and lava appears

queen sail
#

Thats just on expert+ tho

#

Then again playing normal mode is for memes only so

#

Expert+ is the only canon difficulty

wide patrol
#

Remove normal mode?

queen sail
#

Remove normal mode to own the vanilla weebs

dusty stirrup
#

Oh right, you should also put the reason why you want exodium slime added, trashbox

ocean moss
#

Normal mode is just death mode now

quiet abyss
#

Uh, phup, he's not trashbox

dusty stirrup
#

wAIT

distant gyro
queen sail
#

:hmmm:

dusty stirrup
#

I got their pfps confused

wide patrol
#

I'll just keep drafting here

ocean moss
wide patrol
#

Exodium Slime
Spawn conditions: Post-ML, space
Abilities: Flight, temporary invulnerability
Drops: Money, Exodium

Why? ...

queen sail
#

Uhhh

#

So I can make 200 starmadas obv

distant gyro
#

I mean, Exodium is already craftable

ocean moss
#

Absolutely necessary

wide patrol
#

Oh

#

How

dusty stirrup
#

lunar pillar frags and luminite

#

:)

wide patrol
#

Oh

distant gyro
#

Yeah, hence the no need for exodium slimes

wide patrol
#

Pillar slimes?

dusty stirrup
#

Astrum aureus

distant gyro
#

Aureus

wide patrol
#

Ugh

queen sail
#

You can just download soa if you want celestial slimes

dusty stirrup
#

Why do you want to suggest slimes so badly

#

like wtf

wide patrol
#

IDK

queen sail
#

The new update added them

dusty stirrup
#

Did you get hired by slimes for propaganda?

wide patrol
#

Just felt like it

#

Yes soviet russia is slimy

distant gyro
#

Slimes, KS, and Slime rain suggestions are top suggs lately idk why

queen sail
#

Im sure pinkymod will take your slime ideas

#

Given their focus on pinkies

wide patrol
#

o

queen sail
#

For some reason

wide patrol
#

Crawlers?

#

Any opportunities there?

distant gyro
#

There's vanilla ore crawlers suggested iirc

queen sail
#

But crates and silt exist

wide patrol
#

Astral crawler?

queen sail
#

At most astral

wide patrol
#

Also rip my silt suggestion

queen sail
#

Since astral ore only comes from the meteors afair

dusty stirrup
#

I mean you can spawn multiple meteors anyway

distant gyro
#

^

dusty stirrup
#

One meteor is usually enough

queen sail
#

True

#

But if i want multiple iโ€™m too lazy to go get my ass to check the map and find it

bitter drift
#

@ashen warren you should type here wot you are suggesting for criticism

zenith hazel
#

sounds like a fun idea for guardians to finally get some attention

marsh gust
#

hm.. generally youd avoid suggesting 2 items in one post and avoid giving stats but that seems fine to me

ashen warren
#

@bitter drift Sorry, didn't know, didn't check. Will remember now, tho.

#

Thanks.

bitter drift
#

it OK you don't have to just a suggestion on your suggestions sweating

zenith hazel
#

i see guardians as some sort of mirror to bumblebirb, dropping some pretty minor stuff but act as preludes to much bigger boss fights so it's cool that the guardians are also dropping weapons

#

so yeah, the guardians deserve the birb treatment ngl

bitter drift
#

me like Prothaind guardian suggestion
i just talked like an idiot

quiet abyss
#

Kinda wanna ask:
Combining a scarf and a shield turns it into...another scarf? The shield is just gone?
Granted, this is Terraria where some crafting recipes don't really make too much sense, but I'm rather curious

sinful violet
#

adir you're gonna want to remove the last part of that

#

sends the wrong message

frail mantle
#

Wh

bitter topaz
#

can we not spam emotes please?

sinful violet
#

Adir that's enough

bitter drift
#

i typed a comment with these emotes

elder kestrel
#

@bitter drift you just recently got unbanned from suggestions, please don't mess around in here and put more quality into your suggestions; don't push your luck

bitter drift
#

ah sorry

elder kestrel
#

Aye it's fine, just something to keep in mind

bitter drift
#

still any criticism on the suggestion

frail mantle
#

tbh the main thing iโ€™d want from a Post-Golem summon weapon is something that can actually be decent against Fuckron

warm tinsel
#

I actually liked adir's suggestion, we do need some balance.
I wanna fight the chicken balls for power, not to get a goddess immediately

#

Also yes, a decent summon post-golem Vs.Fuckron sounds good

bitter drift
#

yay :D

arctic wren
#

Yes, it does sound good

zenith hazel
#

reason: WHO WANT A GOOD SUMMON WEAPON FOR DICKFISHROM
wat

marsh gust
#

a viable summon weapon to fight fishron with ยฏ_(ใƒ„)_/ยฏ when worded a bit better i guess

zenith hazel
#

ok then...? pretty good idea

ashen warren
#

hornet ai being good against fishron? daryl

marsh gust
#

probably not daryl

zenith hazel
#

minion ai being good against fishron? definitely not daryl

bitter drift
#

exploding bug will be good at fishron? better then anything alse

marsh gust
#

xenostaff, its hitscan

bitter drift
#

you like Marsan invasion?

marsh gust
#

im just stating the existence of xenostaff

ashen warren
#

Is hornet ai good for a dashing fish on steroids??

#

Especially p3??

zenith hazel
#

or you can just skip fishron entirely and fight cultist with entropy's vigil, which still works

bitter drift
#

@marsh gust try to kill it with the xenostaff it's a pain in expert let alone death mode

marsh gust
#

Bruh im in my attempt of killing it wingless balloonless ripperless armageddon death

zenith hazel
#

killing fishron with a summoner weapon is a pain in any difficulty tbh

ashen warren
#

time to do 11x fishron

marsh gust
#

sure then i'll switch my gear to summoner, wont affect me much anyways. gonna continue my attempts after i find out what is eating my laptop's ram

fossil torrent
#

@ashen warren Thatโ€™s not very specific at all, doesnโ€™t say very much or any details, and thereโ€™s also no reasoning. if you could elaborate a bit more, thatโ€™d be fantastic nice name btw

ashen warren
#

A quest system similar to the fisherman's quests where you need to kill X anount of a certain monster, cut down X amount of trees, or get X item from mining or random drops and then turn in the item for rewards like potions or rare materials.

earnest raptor
#

@marsh gust

Bruh im in my attempt of killing it wingless balloonless ripperless armageddon death
Just unequip all armor, accessories and pets.

#

And don't use any buffs.

#

HDfailure ๐Ÿ‘Œ

marsh gust
#

well if you can proof that its possible then i will

earnest raptor
#

Also, Plague summon weapon is frequently suggested thing.

hollow shell
#

Quite frequently

tired haven
#

Technically, Dreadmine is good against Fishron ai but like, lol

hollow shell
#

actually hang on did I put it in the Donts?

#

yes I did.

#

@bitter drift Plague summon weapon is in the Donts due to the fact it is so often suggested

zenith hazel
#

but srsly, minions can be effective in the fishron fight when they don't dick around with the sharks

hollow shell
#

especially one for a plagued hornet/charger

fossil torrent
#

@ashen warren You should elaborate in the actual suggestion, and not in here

bitter drift
#

i looked and didn't see a plague summon suggstion

ashen warren
#

Means ya overlooked it

zenith hazel
bitter drift
#

oof

clear basin
#

slime god umbrella

#

yes

#

i love it so much

arctic wren
#

I love the fact the lore gun was added as an example lmao

tired haven
#

It was cannon btw

arctic tapir
#

So like why no plague summon weapon

tired haven
#

Canon* HyperFailure

arctic tapir
#

I get that itโ€™s recommended a lot but like is there another reason

void kelp
#

mostly redundant Iโ€™m p sure

bitter drift
#

the reason that everybody ask for it but never star a plague summon suggestion

void kelp
#

no. itโ€™s because itโ€™s asked so often itโ€™s basically spam

bitter drift
#

well maximum if we want a good summon that isn't plagued theme we can do a prototype ravager
FOR DICKFISHRON

fossil torrent
#

lore cannon: shoots uncomprehensible amounts of text at your enemies HyperFailure

clear basin
#

lore cannon lmao

marsh gust
#

i guess great knowledge comes with heavy responsibility.. its heavy hitting too

bitter drift
#

XD OOFsweating to much text

arctic wren
#

lmao

#

Lemon Juice, make a list of specific mirrors with specific recipes if you want any hope of actually getting in

cyan lagoon
#

@normal thorn Astral Arcanum partially is that

arctic wren
#

And astral arcanum exists yeah

cyan lagoon
#

It has a Hell, Dungeon, Jungle, and random teleport

normal thorn
#

Ok sorry

#

I didnt know it exists

bitter drift
#

ok so i posted a suggestion about a plague summon and i didn't know that it wasn't allowed.
should i replace it with another idea?

smoky wagon
#

Its isnt not allowed just has already been suggested alot of times

bitter drift
#

not it became banned XD

#

but should i replace it

arctic wren
#

it's not banned

#

it's just in "frequently suggested stuff"

void kelp
#

Iโ€™d just remove it if you want to remove it

bitter drift
#

but should i replace it with another idea i have

teal ibex
#

i mean you never run out of ideas

#

so by this logic we're gonna be in a recursive loop bingPog

bitter drift
#

yes

#

i never run out of ideas

arctic wren
bitter drift
#

my brain have a big imagination insert spongbob meme

zenith hazel
#
    n = 1;
    if(n != 0)
        return adir(n+1);
}```
bitter drift
#

wot? what is this?

zenith hazel
#

recursion loop LUL

bitter drift
#

XD

zenith hazel
#

it doesn't have an end

bitter drift
#

YES๐Ÿ‘Œ๐Ÿป

zenith hazel
#

ok back on topic

bitter drift
#

k

#

for the mirror idea
just play alchemist NPC with calamity

normal thorn
#

Man why modders have to call their teleport mirror a freaking astral arcanum i had to rush to the dungeon every 5 minutes to farm phantoplasm... how should i guessHyperSiren

void kelp
#

idunno, read through item descriptions?

bitter drift
#

lol

normal thorn
#

Well theres alot of items in calamity

void kelp
#

then ask here, w people who also play the game ig ๐Ÿ’โ€โ™‚๏ธ

normal thorn
#

Yea thats what i figured out

bitter drift
normal thorn
#

You guys really play the game

bitter drift
#

i think i know how to fix summons
just tell them to go after the hittable enemy with the highest max health

normal thorn
#

And they will switch between enemies every second when the hp is equal?

marsh gust
#

good luck killing enemies that bosses spawns then

bitter drift
#

thonk welp that didn't work ๐Ÿ‘Œ๐Ÿป
what they are coded to hit and how anyway

marsh gust
#

probably the ones closest to them, and the right clicking is supposed to override them.. probably

zenith hazel
#

clonemitas is impossible then

marsh gust
#

dont even have to go that far, perforators

bitter drift
#

shouldn't you need to tell them what to kill after all they are your minions

marsh gust
#

hence why right click somewhat exists

bitter drift
#

what make it glitch?

marsh gust
#

idk, it just doesnt work sometimes

bitter drift
#

that is how i feel

zenith hazel
#

minions ai will stay dumb

marsh gust
#

we arent even talking bout suggestions anymore why are we continuing suomiPeek

bitter drift
#

yup
at least melee is still doable and rogue some what works

zenith hazel
#

summoners donโ€™t work sometimes, but when they do work, oh boy

bitter drift
#

but i agree let's continue
did anyone thought of summon from ravager as a mini version of him (not really a prototype cuz he is one him self but more of a little version of what should have been his real form)

zenith hazel
#

ravagerโ€™s drops are gonna change so weโ€™ll see how that turns out

bitter drift
#

it can be craftable

devout gazelle
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I just came up with an idea for a pet/minion.

Imagine something like a lantern spirit, but, it attacks by using a beam to rip a single foes soul out a la Life Drain, and then uses that soul to fire a handful of beam attacks.

bitter drift
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signus

zenith hazel
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ravager doesnโ€™t drop new materials to craft a mini ravager tho

bitter drift
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enoth said

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no i mean it can be from mats he already drop and doesn't drop
like: Bars of life, lizard bricks, chaotic cores and bars ace. ace.

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but then what is the point of it being a revenger summon
thepain

zenith hazel
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why does it need to be a thing

ashen warren
#

^

bitter drift
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the same reason i typed in the plague one can be

zenith hazel
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a mini ravager sounds useless considering it canโ€™t fly and would be better off as a sentry

ashen warren
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But duke gets destroyed by hive pod

zenith hazel
#

even then, itโ€™s ludicrously slow

bitter drift
#

think of ravager does now
shoot lasers exploding fists fire balls

zenith hazel
#

have fun hitting fishron lol

ashen warren
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but why a summon

zenith hazel
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besides, vigil works fine

bitter drift
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you can make it fly if you want by adding rockets to his legs (i mean they are already on his arms

ashen warren
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Or xeno if ya commited

zenith hazel
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but ravager canโ€™t fly

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if so heโ€™d be a bitch to fight

bitter drift
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isn't ravager a prototype

zenith hazel
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then why would a mini version of it be a complete one?

bitter drift
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yes

ashen warren
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Tf

zenith hazel
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thatโ€™s not a valid answer fam

ashen warren
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complete nonsense

bitter drift
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it can be like the thing calamitas's first try or something like this as you know everything have it's mini version to show how it works

zenith hazel
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besides prototype ravager is basically โ€œkill everythingโ€, sth without a brain

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thatโ€™s what made it so powerful

bitter drift
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and ravager isn't?

zenith hazel
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i just said ravager doesnโ€™t have a brain tf

bitter drift
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so you know wot NVM my idea always get destroyed by you

zenith hazel
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if mini ravager were to have a brain, itโ€™d underutilize its arsenals, making it weak compared to the prototype

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i donโ€™t mean to, just carefully plan out your suggestions then

bitter drift
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k

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i will think of a better thing
what more happens post golem

frail mantle
#

iirc one of Ravager's new drops is gonna be a summon weapon

ashen warren
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Means its even more irrelevant

bitter drift
#

can i get a reminder of what IIRC is

zenith hazel
#

you can google it

bitter drift
#

did it

#

but still
what more happens post golem

ashen warren
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and you did attempt to suggest it

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we will just wait

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not you

normal thorn
bitter drift
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i think i got a new weapon suggestion.
psychosaw (pure melee)

crafted by: the butcher's weapons (idr how it called), A Psycho knight(from psychopaths), 10 Dark sun fragment, 10 Cosmolight bars, 5 Endothermic energy and 20 Brimstone slag.

What it does: If you can stand completely still with it for 20 seconds without attacking you will get an upgraded version of the psycho knife's damage boost. That upgraded version will give +500% Damage to the weapon, A 100% crit chance on top of the 500% damage boost, +65% Contact damage reduction And you will only run as fast as a person with the angel treads.

How does the stealth works: You can attack with the stealth for only one time before it resets but you will need to stop attacking to return to normal damage, speed and crit chance. (see why in More)

More: This weapon is hold able meaning you can continue your click and the weapon will continue to attack, This weapon have a very fast melee speed like the Archahilis (or how ever you type it), This weapon will inflict the enemy it hits with God slayer inferno, Holy flames and Brimstone fire And this weapon have a short melee range so it's won't reach long.

ashen warren
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I'm assuming by pure melee you mean true melee, no projectiles on swing?

bitter drift
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yes

ashen warren
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If so, then this thing being post darksun yharon is gonna be pretty much a useless addition, true melee on post yharon bosses wheeze

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It sounds good but I'd move it down in progression tbh

bitter drift
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let's give it a try

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or we can increase the melee range

ashen warren
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To what? A screens worth of range just to make it useful? daryl

bitter drift
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XD lol no a bit longer then a katana

ashen warren
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The 65% contact dr also seems a bit broken even for a true melee wep tbh

bitter drift
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to the good or bad

ashen warren
#

uhhhhhhhh

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too good/powerful I guess

bitter drift
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but remember the melee range and invincibility frame time
you will most likely get hit 2 for 1

clear basin
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sticky boots sounds like the slime boots from tconstruct

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slime sling?

bitter drift
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uummm?? XD lol slime mount

clear basin
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xd lol

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lord

bitter drift
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๐Ÿ˜„

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I AGREE WITH YOU ALL THE WAY

queen sail
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Donโ€™t we already have crystalline and radiant star for knife-esque rogue weapons already tho

bitter drift
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i play now rogue at hard mode now and THERE IS A PROBLEM skelly is a good fight if you have a good enough weapon so does cryogen
but there isn't in rogue there is not enough weapons

queen sail
#

Apparently people forget that the upcoming update is a rogue expansion

bitter drift
#

well it needed

severe burrow
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Huh I thought rogue was solid enough

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Well anyway that sticky boots idea sounds cool except for the fact that it's completely busted

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All you would need to have unparalleled vertical mobility is a pair of wings, a gravity potion, and those boots.

bitter drift
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i have an seafoam bomb upgrade (post plant or post ML)

gusty geode
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I thought the mana rose was an accessory

bitter topaz
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the mana flower is, the rose is a weapon

royal turtle
#

what do y'all think of a hardmode Arkhalis upgrade?

oblique geyser
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Sounds good!

lost agate
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sounds awfully dangerous

severe burrow
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Asgards valor can dash because its a shield..

oblique geyser
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Ankh shield can't dash.
Nor can Obsidian or Cobalt.

severe burrow
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It's supposed to be a shield bash

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Yes but valor is a true tanks shield

lost agate
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i mean, you dont need to add a dashing accesory into something to be able to just boost yourself forward

severe burrow
#

Exactly

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Shield of cthulhu can dash

rare ingot
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Cant Asgard dash bc Magic that remains within it?

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Same at cthulhu

lost agate
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and if it included tabi in it, that would be one hell of a dash lenght gap between the two

severe burrow
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Plus tabi isn't for offensive dashes

lost agate
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yeah

severe burrow
#

Asgard does shield bashes, which is an attack

lost agate
#

if anything it acts like the solar armor dash

rare ingot
#

I prefer the Statis dash above asgard

lost agate
#

yeah cuz its longer

rare ingot
#

yeah

severe burrow
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Plus why just a tabi

rare ingot
#

It turns Duke kinda In a Joke fight

severe burrow
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The point of the tabi is the ninja gear

cosmic cove
#

Great suggestion right?

oblique geyser
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Rogue has a legendary weapon. Summoner needs a legendary weapon.

severe burrow
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Magic weapon

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Not rogue

cosmic cove
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Hmmmmm..... Yeeeeaahh

rare ingot
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What could be a good legendary ?

oblique geyser
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Maybe Legendary Summon from Cryogen?

cosmic cove
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I mean im technivally gonna beat scal in rogue death so i obviously want it rogue but yeah why not make it mage ๐Ÿ‘Œ ๐Ÿ‘Œ

severe burrow
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Do shortswords just do melee damage or do they do rogue?

oblique geyser
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Melee

severe burrow
#

. Why tho

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Does anybody unironically use shortswords over other types?

royal turtle
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Pixy Stick
Melee (possibly rogue) weapon
Early Hardmode Arkhalis upgrade
Recipe:
Arkhalis
Pixie Dust
Light Shards
Crystal Shards
Souls of Light
Other?
Why: Unlike the other spreading biomes, which have full sets of weapons and armor, the Hallow only has five weapons in total, and no summoner or rogue weapon. This would give it some serious variety, as well as adding utility to a very early-game weapon that drops off significantly after Hardmode starts. It could theoretically be made a rogue weapon by making it shoot its slash projectile a short distance instead of staying by the player, and in that case it could supplement the very limited Rogue selection in early Hardmode.

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sound good?

cosmic cove
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Rogue class depends on some distance...

severe burrow
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But it's also considered to be an assassin/thief

cosmic cove
#

And also a ninja

severe burrow
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So, why not give shortswords rogue damage and powerful crits to make up for their bad range?