#suggestions-discussion
1 messages · Page 617 of 1
cloud in a bottle rogue weapon xd
no the accessory
mandible bow or litterly ANYTHING even the short sword
Hive mind is annoying,the fight takes too much long for nothing
i'm a crimson boy anyway
fighting hive mind with a short sword is way too ludicrous to be real
i know
Record it then.
but i didn't copper i meant platinum
You're currently spouting bullshit at this point.
still ludicrous
yes i agree
this is why i want it buffed
death hive mind is fine
nope
if you can kill it with a shortsword with video proof then we may believe it's "too easy"
except like the other mode hive minds are so boring in comparison aaaaa
When do we let rev hive mind rain,.,.,.
let's talk about the video where someone fight Wof with a plat shortsword
crabbu
Lets not, as that's offtopic and a mod is here.
point is, hive mind is good as it is already
annoying still
if i'm correct,he get armor when he does something that he does litterally everytime
yes annoying
to kill
maybe not kill it with a shortsword then
I think he's baiting at this point.
or use a weapon better than a mandible bow
no it's too easy
for death hive mind, it's not too difficult once you understand the attack pattern, but if you don't know it, hive mind can beat you up pretty badly
Molten boy is gud
hey hec
even if this isn't a bait why bother suggesting something if you're not gonna give literally any concrete evidence or information as to why your point is relevant 
Hive mind is a boss that people complain about in help.
Unless you can provide anything definitive your opinion is invalid.
might as well buff birb because it's also easy and annoying to kill
Didn't someone need like 30 tries to kill birb?
no it is annoying the birb is trasg
yeah lol
The pre-provi one.
Fragmenting and elitism, lovely.
Well I can see that this isn't going anywhere.
still if i could buff the hivemind i will buff it's speed to slow damage is lacking to but speed will make up to that
buff speed to slow
...what
if it's slow and its damage is "lacking" then it just got a nerf
all speed attack speed movements speed both of them should be buffed at hivemind
i said it's attacks is lacking but the speed will make up to that
it's not exactly a fast boss
though it makes up for that with the creepers
which are fast as fuck
no i kill them fast and if don't just hit them
when you hit the creepers they stop and take time to dash again
i don't see the issues at all
hive mind is a boss that capitalizes on your mistakes, more than anything else
the more you fight the boss, the less mistakes you make, and the easier it becomes
at that point, yes, hive mind becomes easy for you
does that mean he needs a buff? no, because he's still a challenge for players that face him initially.
you could say that too a lot of bosses honestly
I've seen many people call doggo easy
learning a boss and becoming excellent at fighting it does not mean that there is suddenly some inherent imbalance, it means that you've determined a way to defeat the boss consistently
and that's good design
Agreed
a boss should not be inherently unfair and punish you every single time even without any slipups
As I said before.
"Try and separate skill and difficulty."
Birb,is annoying because he rushes u
eh not really
uh
everytime i fought him,he was like choochoo and couldn't even do anything,he was too fast for me
What annoys me is the fact he randomly bumps the floor for like an a minute and as such it was hard to hit him well
he do be like choochoo though
And about the dashes, you can dodge them by circling "agressively"
Aka, not big circles and dash a lot while doing so
Just gotta react to when he decides to dash at you from the side
just insult the boss in chat whilst circling.
I know cuz i died to him a lot while nohitting because he wouldnt stop bumping the ground
@bitter drift I know you had a big argument about it, but add some specific proposed buffs to your suggestion and it'll be valid
Right now its too nonspecific
my glass cannon builds kinda shrekt him,so i didn't care after
Exfuckingscuse me?
Thats a mood
@dense oriole They'll be added when they're sprited
cool
Any reasons to add them masks?
Masks are good iirc
polterghast is already "fast"
more than plantera.
maybe little bit slow, but you can hit him with some weapons which pierce walls
I guess I just saw Polterghast P1 a little too easy. I can breeze right through it and get to P3 in no time
in the first phase i kind of agree not in the others
k also what is this new exclamation mark in suggestions
Check the pinned messages.
where?
no worry
Polterghast is already hard and it depends on what arena you are actually using iirc.
agreed
also out of topic for a sec
o got this new way of a HOTE "remake" is it still banned
and by remake i mean upgrade
P.S i hate that you have to press shift as well as enter to make a new level confusing as hell
You get used to using shift if you capitalize.
Cause shift + character makes it biggo, the enter thing isn't anything extraordinary.
no it's confusing
to go down a level i have to press enter NOT SHIFT AND ENTER
also why are we talking about the P.S
"banned"?
you know suggestions of the heart of the elementals are kind of not allowed
Well that's only is you do more waifu-y sexy whatever stuff
If you have a legitimate functional upgrade it should be allowed.
Might as well send it here then we can judge for real
Here as in this channel, suggestions_discussion
so in my "side story" (starting from prov's death all the way to the abyss post portalgiest
oops
Did I read something about the Waifu's being replaced?
No grammar, capitalizing, or formatting.
That's gotta be a yikes from me.
It's worthless if we can't understand it
^
THIS IS THE FIRST PART 
soon be back
4 brothers is d mode exclusive, but yeah I agree.
forgot to mention but yeah I was talking about DM
ok
He bacc
I am confused.
wait, are you suggesting a boss?
but a part of your suggestion is a new boss
you're not allowed to suggest new bosses though
I'd suggest you format them a little better, separate your ideas and paragraph them
it's sorta messy, kinda hard to understand what the different parts of your suggestion means
do we really need a third plantera boss though?
^good point
one more and it’ll end up like the whole worm boss meme
plant ore is literally uelibloom ore
perennial
there’s gonna be an oasis biome anyway in vanilla 1.3.6
perennial/chlorophyte/uelibloom
we don’t need 4 plant ores
uelibloom is tree bark ore
what i can understand so far: there's a new drop from the GSS. this item creates an oasis biome in your desert. there's an item created with lots of plant shit. this item can kill the Dryad, after which she can't respawn. after killing the Dryad, you can fight a new bootleg Plantera, which lets an "improved dryad" spawn. this "improved dryad" sells an item which is just one part of a new HotE upgrade.
plantera is dumb
why would the GSS do that lmao
or get the bloom stone which is literally the same concept
but your lore isn't the official lore though
plants
and the new dryads name is silva yes?
yeah but silva has nothing to do with oasis
idk (yet to come up with name for the new NPC)
she’s like 10 feet down in the abyss
uhh
if all the parts are gonna be this big they'd be better off in a doc
^
but why are you posting a separate non-canon lore
but why post it in public knowing it will not get accepted?
but why are you adding lore to the idea when the lore you wrote doesn't really feel like it'd feel in place with the rest of calamity lore
^
^
so you know NVM of my entire idea 😥
this was kinda expected
I'll delete the comments
sadly agree
^
I kinda like the idea of there only being two brothers spawned throughout the fight, but they're both invulnerable
@bitter topaz Gotcha
so what did you want to say?
An individual stated a suggestion saying Ancient Bone Dust should be available from certain other skeletal mobs. I disagree because of the ease of creating spawn rate potions, making Ancient Bone Dust trivial if you sit underground and use one, farming skeletons until you get enough to make your mining accessory(ies). I had 6 pre hardmode, before Wall of Flesh. If you mine enough silt, you get what you want.
doesn't ancient bone ash used for 2 things
I think it is, but the main use is for the mining accessory, so I assume.
And also the Ancient Bone dust already drops from 4 different mobs.
zerg potions are pretty hard to make prehardmode though
yes this won't be as bad as we thought
don't blood orbs drop from any enemy but only during a blood moon or something?
and prehardmode you need blood orbs to make zerg potions
Blood drops from any enemy only during a blood moon yes.
so there is not much use for zerg at pre hard mode
If you take your 12 minutes and use it all to farm blood? You end up with like 100. Enough to make 2 zerg potions I believe.
XD AGREED
So I disagree personally that Ancient Bone Dust should drop from extra mobs. I think it's fine as it is.
i didn't get nearly that many, but i'm early prehardmode so maybe i just couldn't kill enough
it's not that widely used so it doesn't need many sources
post moon lord farming for blood the entire moon
get only 65 blood
phm bone dust is tough to get
Did you use a zerg potion the first chance you could make one during your Blood Moon?
yes
no
If you did, and still only got 65 blood Idk man. Kill shit faster idk xD
i did have a battle potion and a water candle but i don't think i got enough blood for zerg
Beeenades XD
i'll try that though
every 10 enemies i killed dropped 1 blood so guess how many i killed
what's the enemy spawn rate multiplier with water candle, battle potion, and zerg potion?
I farm blood from first bloodmoon, get a zerg, use it on same blood moon with like 6 7 minutes left, spam beenades from my roof top.
Battle potion and Zerg potion don't stack I don't thinik
But the Water Candle does
oof
Water candle is 1.5x spawn rate I believe.
Imagine actually struggling to get Ancient Bone Dust
also i going to post a new rogue weapons now
Yea. Don't make Ancient Bone Dust easier to get. It's not a struggle.
It has 2 uses anyways AND already drops from 4 different mobs. Go pop a spawn rate potion and farm for 10 minutes you'll get the 2 ABD you need.
^
include when you get it, not the stats unless it's very relevant to the balancing of the weapon
You can include em in your suggestions if you want but chances are, if they get in, they won’t be the stats you put in
and for relevant i mean p90 tier of "needed for balance"
all of them you get mostly at the start you can blow up obsidian and mine stone and marble but for the heavy work bench you will probably need a grav pot
Or craft it yourself
but they are mostly slow
also i got a new rogue accessory but i won't put it yet or i will probably get banned
how long should i wait before i rewrite an old suggestion and resubmit?
am i not supposed to resubmit old suggestions?
You can resubmit after a week iirc
it was a week ago yesterday
i'll think about rewriting and resubmitting it
i'll post the old version here to see if it's even something people want
Obtained either from Abyss chests or possibly from a rare drop in the Sunken Sea
Acts similarly to the Archerfish, being less damaging but faster than its longer counterpart
Purpose: It's a cool pun, and it's a neat sidegrade to an already good weapon
now that I think about it it should probably be sourced from the Sunken Sea, since the Abyss already has plenty of loot and the SS does not
maybe a drop from Giant Clam?
giant clam is relatively early HM, so it might need some tweaks rather than being comparable to Archerfish
me like this idea
I think it’ll work as an early HM weapon crafted w like... some ocean drops and clam shell?
bleeding debuff doesn't do anything to enemies
why does flame scythe inflict it? I have no idea
According to Terraria wiki, it deals DoT due to their lack of natural regen
it does? 
I thought I saw it say it didn't do anything
It is only possible to inflict Bleeding in vanilla terraria on the Mobile and 3DS versions cuz of Tizona
so it's possible that's not programmed into the desktop version
ye, I thought it said on the Tizona page that bleeding didn't do anything 
nah
Time to check history of the page
then what is a better debuff (the reason i picked bleed is when you throw a rock on someone's head it will probably bleed and die)
burning blood?
Burning Blood also doesn't affect enemies
how
i want to damage them like do you remember at school the teachers say if you hit someone with a rock they will bleed an die
no i mean with a debuff like bleeding in real life
maybe broken armor ? if one hit to the head was hard the 2nd will be stronger no?
okay, checked history of the tizona page and found it said that it didn't do anything in the past
i'll go broken armor
Alright
also i got this accessory can't post it yet because i will be flagged as spam
the idea is like how young kids play with rocks next to lakes as the longer you hold the attack button the faster you attack and less accurate you are
tf
@radiant meadow sorry wrong chat. but i had no idea what it was
well, it's not a bug either
It's a feature, nothing to worry about
can you please not?
i believe there is oof
i think you're in the wrong chat sir
this isn't the place to ask
where?
go ask in #general-talk or something
Ask this in discord's official discord insteand of calamity mods suggestions channel
^ or that
okey
that sounds grossly overpowered
ngl why another helmet
I mean almost all of the set bonus stuff is normal Auric
However combining all of the class effects would be beyond nuts
well, he listed them as set bonuses
which sounds like it's on top of what the chestplate and leggings already give
and ye, combining the helms would be bonkers
+the extra dr
that powerful armor looks good but makes the game so easy
i prefer demon shade
@arctic tapir mmm not bad
what would be the spawn conditions?
I already put them
but its deathmode exclusive
I would suggest more but most bosses are biome locked or just wouldnt work
Ooh, maybe
"This is going to be a strange day" but spawned at night?
ehhh the “something is approaching” is deathmode exclusive but
"Allow certain calamity bosses to be naturally spawned some nights"
oop
“You feel an evil presence watching you” is vanilla, as are the natural spawns for mech bosses
and ye, "something is approaching..." feature exists
for slime god, u need 300 hp, at least 3 abyss chests has been open, and survive a slime rain
i guess
@arctic tapir
post-skeletron is good enough
I’d say swap Abyss chests for having X defense given the Abyss is pretty optional
I’d say the parameters need to be more specific, like the EoC and mech boss natural spawn parameters
slime king also
Ideas:
Skeleton must have been defeated
300 HP Minimum
About 20-25 Defense
Morning Message: Slime is seeping from the ground
im agree
Also, I think “The Sky is blazing with hellfire...” would be a better announcement fore Cloneamatis
Hellfire and Brimstone*
or “Tonight is going to be a terrible night...” since that’s what the eye of desolation says
as if she wasn't ripping off the twins enough 
maybe slime god could spawn in place of king slime in hardmode?
and in hardmode, in slime rain also spawns irradiate slimes
irradiated slimes are supposed to spawn post-ml though
Cryo slimes then?
em, every hardmode slime but no loot except gel
How about having ore slimes added to the Slime Rain whenever they're unlocked?
Maybe up the spawn rates of mobs in those events? Because i always feel that they should be a challenge
Slime rain specifically could add some new varieties of spiked slimes perhaps?
like brimstone, holyfire, cosmic, abyssal, flame and supreme brimstone(exclusive of Scal)
Whoopsy, I smell an illegal suggestion

oh sorry then
baba is behind you
i got one problem with this
the dues one should be "the infection is growing"
hi
do you know there isn't an upgraded slime rain so slime god can't spawn like that
slime god used to spawn like that
at a slime rain not an upgraded one like in the suggestion
but how about a slime rain upgrade suggestion?
Tbh, put effort in making it if so
yes in the right circumstances
like post skeletron
a weapon that does more them 750 DPS
I'll think of a way
is 750 dps a bit too much for post skele?
if so you can probably murder WoF in less than a minute?
i mean, i think Amidias' Trident might get 750 dps on Woffle
yeah but isn’t 1 minute wall a bit too much?
this better be ironic
no any 750 DPS if you ever got that much DPS and post skeletron you will be able to get this event
also mow i need to copy and paste the doc on an iPhone YAY
pls help
how do i copy paste on the Phone
that’s way too much just for an event
lemme take that back, way too much for sth like slime god
share it on a Google Doc instead mate
On the upper right part, there should be a "share with link" button
look ma i didit

yes i miss wrote and no I'm not going to fix it and i do know how
You really need to make your suggestions clearer
This is giving me a headache
So like... what use would this have @bitter drift
a drought would fit more with providence imo
I see no purpose in an improved slime rain
i feel like this is the only part of terraria that calamity didn't touch and this is a way to what i think is improving it
Ok but you didn't add any drops
cough hack wheeze lung frost legion
frost legion 
what's that
exactly
I'm talking about the slime rain specifically
also radioactive slime would kind of clash with the already-existing irradiated slime
^
goblin army and pirates didn’t change much either, just new weapons/accessories
It's that Christmas-exclusive event with the mafia snowmen
Ok but your suggestion is basically just adding useless stuff to slime rain
You get nothing out of it
And don't tell me spawning slime god, because you can easily make a summon
if you want to add stuff to the suggestion post it here i can't talk now school started
You should've developped the suggestion more before posting it then
Atleast wait until school is over
In fact I'll just remove it from the suggestion channel for now since it's basically unfinished
You may repost it later if you actually finish it
Recipe for Cosmilite Bar:
1 Armored Shell @ 1 bar, Draedon's Forge
Why:
- Storm Weaver have a same armor, as DoG, according to lore.
- Farming SW is much easier, that DoG.
Any ideas?
Cosmolite'll get another way of farming sometime in the future
Reason? @dense oriole
Slime to Everyone!

here better then the last one
g o d
i have upgrade for the upgrades
but why does this event need to exist when slime god is like right there?
yeah but slime god already exists at that point for gel-like weapons
Actually, King slime does come out for no reason if the conditions are right (not slime rain)
plus it an even an upgrade to the slime rain no? and as i said i have upgrades for these upgrades
question is why overcomplicate spawning slime god with this event when you can just spawn him in naturally?
besides, from what i can tell, slimy chunk is just a version of purified gel
kinda agree on the last thing
but this suppose to give some love to the slime rain and what do you do to give some affection to an event
MORE WEAPON ENEMIES DROPS make it balanced also I NEVER GOTTEN A SLIME RAIN PRE HARD MODE AND IN HARD MODE IN MY LIFE every time it is post moon lord
A godslayer flamethrower would be nice.
cleansing blaze?
there is one
awh i forgot that existed
i just don't think a new slime rain is necessary because
- slime god already has a simple way of spawning
- the slime god fight is already a slime rain in itself

- we're fighting slimes, ffs
maybe that's just me but eh
for me it's just you I'm giving the event what they deserve in calamity status
You know how they hate coding events right
welp that explains the lack of events in this mod.

🧠🐷
pirates are just there, they have nothing to do with the lore, why change the event?
because of logic
is a giant beast that eat humans mainly pirates is dead wouldn't the pirates invade the island it was protecting with a heavier force because they can
Grammar?
and where did you get that from?
my mind and lavayathin's lore
and i don't understand where you're coming from either
israel
...
wot
lemme rephrase that, i don't understand what your logic means
like why would pirates invade something they were protecting?
ah i thought another thing
in the lavayathin lore it state that she eat humans right
it's leviathan but ok
so do you agree with me that pirates will be mostly on the beach not sulfer sea
yes that's obvious
so wouldn't the leviathan attack them
and the pirates look at this as protecting the island
cuz I'm on phone it's like that
I'd think it'd be easier to make a Google Doc than a .docx on a phone but iunno
It is
no it started at doc and written there
It is hell using the ms word app on mobile than using goodle docs on mobile.
@zenith hazel so wouldn't the leviathan attack the pirates and would the pirates look at it as the beast protecting the island
...ok your story somewhat makes sense from a certain point of view
but the argument still stands, events are unlikely to be coded
yes but if you don't try you can't succeed and if you fail try again the path to success is filled with failure
i'm reposting the slime event
@royal turtle Check out the Calamity's Vanities mod
yeah i know
but those ones don't actually do anything
other than cosmetic effects
Well then suggest there 
There's no point making it in this mod when they already exist there
you can use the actual siren's heart with that stuff in the vanity slot, you get the same thing
yeah i guess
i have a better idea
make more then 2 siren hearts all the same sprite with different colors and a different effect
like a red one can be hunter from the sulfurous sea
a blue onw can be a light giver
a green torques one can be spelunker effect
a black one will probably be danger sense
#not-everything-i-said-here-must-be #it's-just-examples
Oh god slime rains happening more often
Theyre quite literally just an annoyance after you kill KS
And since zen doesnt affect the spawning of those then youre fucked
How about PBG spawns after kill enough plague bringer?
Like polter
And well, almost event is just annoying in later.
Literally all i do to get rid of slime rain is either A) Use the slime rain potion from reduced grinding B) Spawn and kill King Slime
So i suggest a day ago, make ore slime rain in slime rain
It will be good ore source
Yeah but thats a separate suggestoon
Hmmmmmm
and both of them are kinda vague
Slime to everyone!
I know I'm late on it, but could you add a reason to your ore slime suggestion from a few hours ago?
It's relatively self-explanatory but its shortness its bothering me
Not to mention your "make slime rain appear more often" has no reason to exist in its own
In HM, cavern has a lot of new enemies, including ore slimes, but We die a lot of time in cavern so with lil event we can farm ores!
Aight
Edit the suggestion to include that
Copy paste?
i already suggested an upgraded slime rain
what’s with slime rain suggestions today
I have no idea.
agreed
even tho they never appear
yeah slime rains are actually unnecessary when you have a king slime summoner upon starting a new world
@bitter drift You think they never appear for me? 
They appear to me at the worst time.
same
I mean, free hearts? 
I mean, lose adrenaline?
“oh hey you’re fighting a worm that’s capable of ripping holes in our universe? let’s jump in!”
i played 3 play throws in a row without a single slime rain now it's my 4th without one
boss fight: exists
slimes: let’s just jump into it
it’s like a blood moon but bearable
and less useful
Yeah for some reason, events bypass zen effects so those things happens
like waaay less useful
Slime rain spawns work differently than others in the game
they still spawn near npc villages
no joke the only time i got a slime rain in modded is in a MOONLORD FIGHT
They dont spawn near npc villages afaik?
They still spawn outside npc villages wdym
What im saying is that calamities config to disable mob spawns in npc villages doesnt affect slime rain
like it does to other events
Ah maybe because they dont really spawn near npc villages at all unlike other events
They spawn wherever they like
slime rain is universal spawns across the entire world
Yeah basically
what are the chances my upgraded post skeletron slime rain event will pass
Improbable prob.
😥
It has been suggested in the past too and they werent accepted
Still doesnt stop you from suggesting it tho so goodluck
no just look at the document i posted it isn't like changing the current slime rain with status
new enemies drops weapons this is my suggestion
also i have the idea of buffed pirate invasion post leviathan what do you think?
just suggest them in a later day
3 suggestions in 1 day is an overkill
And might get u not suggesting things if u keep up
this is my only suggestion i posted today the others were yesterday
yeah but timezones are weird
well this is bull💩
honestly there are way too many events already
the events get buffed because they’re somewhat related to lore and they contain materials for endgame tier items
unless the endgame tools get their recipes changed somehow, another buffed event seems unnecessary
Yeah was never a fan of slime rain
Its such a boring and stupid event and gets your house cluttered with gel
its more of an annoyance than a exciting event tbh
much like the goblins but they only serve 1 purpose
The only good events are old ones army and the frost/pumpkin moon
but ooa is bugged so idc
And all 3 only happen with your control
I thought the holiday moons started happening on their own post-ML
No
some mod does that
goblin army is useful (goblin tinkerer, shadowflame stuff for statis’ curse, astreal defeat, etc)
it’s more of a useful annoyance
the only useful shadowflame item is the first shadowflame
I like the more rockets that sounds nice
Though I believe a better suggestion would be the actual rocket idea, what it does and how to get it
And then put that as the reasoning
"This needs more stuff" kinda suggestions don't really go far
Should SCal say:"Oh looks like you want a rematch"
Idk what else but would that be good?
"do you have a fetish to be killed or something" is good enough already
Doesnt she say something already?
@fresh harbor so why are there more bullet types then?
I don't understand your question, could you rephrase it?
@still cliff
I have a another variant:
New SCal replicc
When you summon she after a more that 1000 deaths:
"Even my lord is not so determined. How do you save your psyche with each new attempt?"
Why: a something new for no-hitters after thousands of fails.
Yeah that's kinda nice
But not that much
3000 is too many times
May it should be under 200
k
@fresh harbor I ask you if you know why the mod adds more bullet and arrow types
sound like protect from Pokémon
ain't to fond of that
plus with so many projectiles this accessory will be useless
I do think we could use new rocket types
agreed
The strongest vanilla rockets destroy terrain
homing rockets?
I just want better alternatives to the terrain destroying rockets
Rocket IV kills land yes
there is the not terrain destroying rockets
Does anybody use rocket launchers to mine?
And yes there are
But consider that rocket VI
Is a terrain destroyer
2 and 4 destroy terrains iirc
1 and 3 don't
I thought rocket 3 destroyed terrain
nope
That's weird
Only 4 does
Oh
and 2
Are launchers ever viable excluding the pack?
!wiki !terraria rockets
Yea
This article is about the ammunition. For the novelty furniture items, see Firework Rocket.Rockets are a Hardmode, post-Plantera type of ammunition which are sold by the Cyborg. The Rocket I variant is also dropped by Plantera when it drops the Grenade Launcher. Most Launchers use Rockets as ammunition.
There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).
A rocket's splash damage will harm its user if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.
1 and 2 are small, 3 and 4 are big, 1 and 3 dont delete tiles, 2 and 4 do
Snowmans cannon is great for deus
I've never heard of anybody playing rocket ranger
several people are typing
Holy shit that would be a fun subclass
The pack, blissful bombardier, snowman cannon, all of them are good
Scorpio also for ML
i can see that grenade and rocket launcher class
Let's take it further
Jetpacks
Rocket boots
Rocket launchers
That's the rocket ranger
???????? why
rocket boots are an accessory
jetpack are wings
Yes
so you can upgrade the rocket boots
i think stick to grenade and rocket launchers
Fighter jet
tbh here is an idea
Yes provide
a new class explosive class (contains grenade and rockets and other explosive weapons)
if not a new class at least as new weapons
The rocket ranger subclass
I've been thinking a lot about the idea of adding new subclasses and making more obscure weapon types more viable
well i'm suggesting a grenade launcher now
I mean one weapon won't make a class
New accessories and stuff would be needed to sell the idea
you can make it into classes with enough weapons and accessories
Yes
it's already an existing subclass kinda
Kinda but
It's not really a subclass so much as it is a weapon type
brb
but note that rocket launcher subclass starts at post-plantera and there's 7 Calamity weapons
You can't boost your explosive damage in specific, you don't have any accessories to empower your explosives
explosives or rockets?
Both
shroomite has a set specifically for rockets
It does?
yes
Isn't that the only set in the game to do anything to rockets in specific tho?
yeah, but it's also the only thing to address subclasses at all in vanilla
or at least ranger subclasses
Yeah that's why I'd like to see it expanded upon
this is why i want to make it a class also i'm back
More subclasses would make the game more fun
fun idea shadowed by the ranger
A subclass of summoner that uses battle mounts would be cool
More battle mounts would be cool overall
a spiked slime saddle
There's already 13 rocket launcher weapons Post-Plantera and that's quite a bit
13 but how many do you ever use
no this is the problem it's shadowed by the ranger class
summoner has two well-defined subclasses but a third would be cool
There's no real encouragement to use them over guns unless it's like the pack
summoner has minion and sentry
you can do all bosses with rocket launchers though
I consider minions to be the main class
but the rockets only start after planterra
Hardmode*
Mineral Mortar
Sentry summoners... poor lads
Sentries are not meant to be used separately from minions though?
still no early hard mode rockets
Yeah
Eh?
They aren't so much of a subclass as they are an alternative
Sentries are just more damage
Yeah
Battle mounts would make mounts more relevant
Sentry summoners are OP btw
Not really
if they hit
Like itd be hell
taking note that TML bugs out Sentry Accessories so you can spam hive pod and do 25k dps post-Deus
Burden breaker makes almost every mount useless for navigation
Because why ride a mount when you can accelerate across a large world in seconds?
Yeah, but you cant use it during bosses
So items like the unicorn mount stay relevant
And its post mech
Mounts alter your hitbox and often mess with your mobility
Yes the unicorn is fast
using Unicorns/Alicorn, Brimrose, and the 2 slime mounts are all valid strategies
no?
Jelly Bean
Slime mount is good for hellovator and certain bosses
From Aureus post-ML
Yes but it's really awkward
The slime mount is good in prehardmode because it deals notable damage and has good vertical burst mobility
But if you don't have wings watch out
but it has it's many problems
Also sometimes bosses just hit you when you try to bounce
Let's not forget the lack of speed, too
But the downward speed is great
Then you bad lol
Splat
oof
The slime literally kills you
By transferring the force of the impact up into you
Shattering your entire skeleton
it takes skill to master the arts of slime mount
I like to use slime mount for expert duke fishron phase 3, due to lack of tornadoes it makes it great for dodging
In vanilla
the thing is aren't slimes bouncy
I would like to see mounts that can actually fight though
slime mount with bundle of balloons lets you get enough fall damage to kill you instantly twice over from a standing start
That's ultimately what I define as a battle mount
enough to kill you 10 time i got once
Still probably the best mount up and until fabsol
i broke that with 5000
Brimrose is arguably better
this mount have to have a slime god version
no more slime mount variants tbh, 2 is like enough
when one of them suck and the other have a HUGE problem
hey dude wrong page
CAN SOMEONE DELETE THE NOT SUGGESTION in #suggestions-voting
@ashen warren did you make this suggestion yourself?
he didn't
he literally just stole it from #lore-discussion 
wait a second
this isn't a suggestion
it's the same person they just changed their name and pfp for some reason
also adir, summons can't crit
oops
should we warn him for it?
i don't think i've seen this happen before 
Yep no crits
i thought it would be funny to show you the superior afkpets lore
because its not very edjy
I think another slime mount would be fine of it wasn't just the same thing but bigger numbers
Smh
FIXED
Alright everyone, back on topic now
percent based things for summons is still kinda bad ngl
Percent based whats
percent based mechanics as a whole for summoner are yeugh
maybe an eye mount summon from EOC
space to dash and do damage other then that it is just a slow flying mount
Summon orbiting eyeballs and do dashes
I'm telling you a whole subclass based on battle mounts and buffing them would be pretty neat
I mean why not
you already have the idea for it in an enemy
thats prob not happening because spiriting new armour sets is lots of effort
it's not gonna happened
it once had this but they moved away from it
Jesus christ what's with all the slime rain sugmas
Cuz slime rain is a waste of time after like 4-5 terrarian days
Yeah but like no one was making suggestions on slime rain, then all of sudden there's a shitload of them
Slime rain
Most of the suggestions are just add-ons on top of each other
I might jump on this bandwagon myself
A little inconvenience here and there is good for you, and I bet the slime rain could be made more threatening
Just don't make a half-assed sugmas and it'll be fine
I don't think slime rain needs buffs, it just needs to be useful
Every other event gets stronger as time goes on
What's the point of it becoming stronger if it doesn't give you anything useful
It just makes it become more annoying
I gave out ways to make it useful later in progression
You can get seeds from any spreading biome in the hardmode version
That's not really useful since EoC already does that
Besides Clenminator is still a better option anyway
I mean from both of the world evils in one world unless EoC does that now and I'm dumb
Just go fight eoc in the reverse world if you so wish for the other world evil
If the only gained reward in hm is evil seeds, then it's kinda useless to buff it, tbh
It's free gel
It happens on its own
That makes it worse
Therefore free
Not everything needs more of a use than getting in your way
See every eclipse enemy getting buffed post-Yharon 1 rather than just Mothron (the only one you need iirc)
oh, there's another slime rain suggestion?
that sounds like old one ngl
But your slime rain suggestion just makes it more annoying
Slime rain but every slime is a king slime
It's a random event, unlike eclipse
Eclipse is random
but can be summoned
It can be skipped at that point tho
Hm
No one ever really waits for eclipse in calamity, and you can just skip it if needed
In pre-hm, you can't do that with slime rain
and early early hm
Slime rain is fine how it is
It's a thing that happens
It's just kinda that
Not every event needs to have major effects on the world
Yeah, if you wanna make a buff suggestion to it, atleast it give it worthwhile rewards
That's part of the goal in my suggestion
Some things should be able to get in your way, even after you get stronger
I'd like to see more little things like Slime rain
Like OOA gets buffs but better rewards
Pumpkin and frost moon gets in your way after DoG but gets new stuff
I don't think random events should be how you achieve that, Squid
Especially if what you get from it ends up being worthless
What I mean is that some things should be able to go wrong in ways outside your control
In a lot of cases you're able to rush into whatever part of the game, take what you want, and then never even have to think about it again, and I think that's bad
Making random events stronger would help to fix that
Then atleast make it interesting instead of just adding random common slimes
AND add proper rewards
Is it Slime Rain Day or what
Apparently
lul
^^ !
@ashen warren Bumblebirb was just nerfed recently and was made Pre-Providence, it current stats reflect that change progression wise.
Wow I am out of date.
- thoughts on my suggestion? is it imbalanced or anything?
Remove Daedalus headpiece gravity
Atleast give it another unique setbonus
I understand where you are coming from, but if you want something removed, suggest a better replacement
also it's there to "balance" out the set
it's... quite a controversial bit regarding the gravity manipulation
indeed
and yeah, more detail on your suggestion would be highly appreciated @wide patrol
but it also pushiness people who abuse AI so 🤷
oh
i heard destroyer gets enraged or smth if antigrav is used for too long
all mech bosses do
neat 
also Aquatic Scourge and Astrum Deus
God knows what enraged Smellytron prime does.
although the mechboss enrage is rev+
welp, there goes my antigrav strategy for Deus 

antigrav + snowman cannon was my ideal deus strategy
anything with aoe and pierce melts it
I’d love to have a way to change what the minions will target, kinda like how in some tower defense games you can select what enemies the tower prioritizes
cough btd5
I clap to that @gusty geode
but they already can target enemies
or at least you can manually say who their target
or maybe minions that follow around the cursor
that too
therefore making summoners have to aim for once 
Imagine the mechworm just flipping out
ono, my dm summon runs are about to get ruined by aiming 
aaa

I've updated my suggestion for the rockets
bRUH BUFF THE SLIME RAIN XD
still don't get the influx of slime rain suggestions recently
Why are people asking to buff the Slime Rain? I don't see the point, it's supposed to be a pre-hardmode event for the very begginers. And if you want to fight the Slime King, you go to the Dryad and you buy the Slime King summoner, that's it
I mean, we could buff the blood moon, but nooooo
Grinding isn't fun, especially for blood orbs, slime rain and other events can stay to the side until the bloon gets buffed
*Buff it even more
tbh
Blood orbs isn't that hard to grind tho
Zerg pot + full piercing and you're done
more like zerg pot + something to rest on the mouse1 so you can do something else for a while while your weapon still shreds through the enemies.
or,you can use alchemist npc lul
best time to grind blood orbs is post-polter imo
bloodflare armor is nothing to scoff at
I feel like I'm having a stroke reading this
@bitter drift is this just crafted with Wulfrum Shards?

...So
You're saying
A pre-boss item that gives buffs about 1/3 as strong as the Nebula Armor's set bonus mechanic
Without requiring any input or damage-dealing
Or taking up an accessory slot
Please don't hurt yourself over this
ngl my left temple hurts now
no the thing is that summon doesn't damage at all
Exactly
He's.... known for this.
I know
he can't damage its more like a support summon
is it to powerful?
I'm a regular in this chat and I'm trying to gauge this before I give feedback
Spirit Glyph or whatever it's called kinda does this already
So you already know bout this guy got it.
👍
So it doesn't take I-Frames, and there's no reason for a non-summoner to use it, and it could be used all the way through the game by any build for the sake of buffs at no cost, and it doesn't take any accessory slots

should I state he will probebly be slow as heck
Alright, while I appreciate the idea, I think there needs to be some mechanic requiring active input to generate the boxes
Else, as stated above, anyone could use it without drawback
Adir we really need to talk about your formatting
You really need to start using capital letters
ono another coloured name has arrive
properly
I shall: silence
Was Adir an old regular member of the server ?
i suck at English
change my mined
no
Hmm ok
don't worry about it simon
So basically, a summoner hybrid accessory ?
I think I died
It's not an accessory, though
a support summon
That's the issue
It's a summon weapon and it doesn't attack
While the latter may seem like a drawback, it's actually great incentive for every non-summoner to use it
Could be converted into an accessory instead?
No i-frame consumption, no accessory slots taken up
also this weapon supports just summoners
It'd work better as an acc tbh
Yeah
Say a Summoner's using Omega Blue armour, which has universal damage buffs
Occasionally have UFOs spawning
the item would have no way of knowing what class is using it
¯_(ツ)_/¯
Accessory's the way to go, and maybe a slight bit of progression locking would be worth looking into
On top of that, a drawback for non-summoners
just how i put it was bad right?
Yeah i guess
😥
This is why you try to discuss here before posting a suggestion, usually
You could also make it mid game roughly, and have it so the drone does contact damage on propellers
Turning it back into a summon weapon
Any opinions on that?
summons a flying little wulfram drone that act like the Xeanofobe staff
Mini-stroke aside, does this mean that the thing has the same AI as the Xeno Staff and Sharknado? If so, why would it fly all over the place if it doesn't attack the things it flies at?
I'd rather have it as a pet tbh
Oh shit yeah that works
Contact damage and keeping the AI like that of the Xeno Staff
Yeah and could also keep the idea of dropping the packages
Making you choose between rushing towards them or waiting for an opening to grab
So everytime it does certain damage
I think now we're getting somewhere

