#suggestions-discussion
1 messages · Page 616 of 1
However, I did not set myself the goal to come up with a complete replacement for the reviewers.
Just a tool, not a full AI.
laughs in daedalus emblem on aureus while doing mage
but how much would it really help?
Hmm, if the AI itself doesn't verify nohits for nohitters and just show results, then it could be fine
But again, it's still going to be very hard to code, and I don't particularly think this idea is really worth being worked on
Although, I will not deny that if this idea comes to life it could help.
How much though, that'll depends on how effective the AI is
Not much really
this is a situation of "sure it'd be nice, *but is it needed?("
Pretty much, ye
if it's not a really necessary change, then unfortunately it's probably not one worth considering, especially if its sole purpose is to fulfill a niche
Maybe you don't need to have all that extra information
Just an item that tells you if you did a no-hit
wait
you need the information to do that though lol
Yup
Like DPS cap, equipment and arena stuffs.
Ok
No-hitting EoC with Ark of the Elements is too easy

even i could probably do that
Gib this a looksee: https://docs.google.com/document/d/1y8eSOFCE1Yikp9SlNkXrJUVH3FBPe4aEuxUKjUpwAFc/edit?usp=sharing
Yes, it's why I'm so slow to do nohits 
I can see why a tool like that would help you guys
(Responding to: Have Fun, Be Nice, Be my Friend!) It doesn’t have to, but that would be pretty awesome
bumblebirb has been moved down the progression to pre-providence btw
it's post profaned nuggets
i also dont get why ppl react on the exclaimation mark
its just to flag that the suggestion hasnt been reviewed by a mod
it's a kind of way to say no
Prolly means "review faster >:("
It mostly signifies on how bad/how much of a meme the suggestion is
well, its not a way to say no.. just to get it out there
❗
Also Power of the People, mass NPC prisons anyone?
It would prob be post-Plantera due to how you can only get Cyborg post-plant.
Personally I use exclamation mark, and I use it to point out suggestion is irrelevant
(not bad, bad suggestions can be relevant still after fix, irrelevant suggestions need to be replaced completely)
@dusky urchin That's oudated info, and the birb fight is now post ML. Unless you want to keep the suggestion but change the reasoning, I'm going to be deleting it.
^
the few times i’ve reacted ❕ is because i’ve thought the suggestion was questionable, and wanted the stars to be removed yes
or just gone
so it's just a "can u dont"
Brave of Signus
Drops from Signus with 11.11% chance in post-SCal stage.
Unique melee weapon
Looks like bigger Night's Stabber with Twisting Nether's pallete.
What's gimmick? It oneshot everything, that will touch. To Calamity's Holy Trinity (DoG, Yharon and SCal) Brave of Signus will deal a 9% of their max hp.
However, it has give a cooldown for 15 (35 in boss rush) seconds, on which your damage is nullified.
Why: a additional reward for beating SCal: a Signus's power of killing everything!
there's enough melee weps post scal tbh
it one shots everything
i'll say a no to that.
Also imagine one shotting almost everything in boss rush but for every 15 seconds.
Summoner weapon like this would be lol tier
Btw 15 seconds is too long for half the. bosses 
in which case you can swap to redsun or azathoth or smthng if youre running a melee build
hell you dont even need to run a melee build for this
Vehemence but actually useful
you saying vehemence isnt useful 
seems too much even for a post scal wep tbh
Vehemence but actually potentially breaks the game
Yes 😤
One shotting adult wyrm.
damb.,.,. guess i'll have to nohit bossrush now
vehemence only scal 
Nohit boss rush with only vehemence tbh

coward 
Inb4, anti-butcher kicks in
vehemence procs anti butcher.. yea
wonder if SoT will triple vehemence projectile
It lacks one of downsides of Vehemence - inability to deal damage to DoG, Yharon and SCal, because of 9% of max hp didn't proc anti-butcher.
But it's melee.

When I get a better computer
ah yes, you of course need a gamer pc for glorious ideas like these
Bitch im doing my computer science assignments in an intel pentium laptop
My keyboard in beginning of April has started to suck.
Like Space, X, C, M didn't work sometimes.
now dont go offtopic
go to #general-talk if you wanna continue this convo
Is it possible to make Celestial Onion only drop until the client player has the seventh accessory slot? As of currently it drops 100% from Moon Lord
what if it's normal mode then
a couple more if statements
@proper sail Uh, which weapons and why? You're gonna need more detail and reasoning than that
Isnt dark spark still good?
(yeah thats the point)
besides suggestions pretty much can't touch donor shit
well you see....you're supposed to know the location of the brimstone hearts so you dodge while attacking them
just use homing weapons for that part
fun fact
Or photoviscerator since you’re ranger
4-7 seconds aint that much time
lol
Then I'll just delete my suggestion then, I used heavenly gale because I was ranger
and its actually meant to last longer but nope
and scal is supposed to be super difficult
I beat her last week, took me about 10-15 tries
which for a final boss its ok
i think it took me 10+ tries with melee on revengeance
then again i did have a lot of other mods on
Lmao yeah please buff keelhaul trash tier
@proper sail Whenever you edit your suggestion to actually have detail and reasons behind why you want the change the stars can be added back. Until then, they're removed.
I always thought the frrp frrp noise was silly
say what now
It works w/ crabulon imo because he squeaks, but not with pbg and mourning wood/santank
The noise pbg makes when shooting stingers
oh
@gloomy hazel please elaborate on how they could be made more useful
being wired for example?
No wait, it can be wired...I just checked...
facepalm
or maybe make them automated by themselves
they shoot ennemies on sight
like actual turrets would do
But wait, the cannon deals no damage if wired
how about giving it its own inventory so it can deal damages even without having to constantly put ammo manually?
That means for example if you put 50 cannonballs in the cannon, it will be able to fire 50 times. It's better than having to put one cannonball once at a time
imagine placing weapons to use them 
So before I formally post this in #suggestions-voting, how do you all feel about a special furniture set exclusive to armageddon/defiled? would have been dad-exclusive but no death-mode stuff
Each boss would drop a different piece of the set, so having all of them would be proof you managed to kill that boss under those conditions
and just for shits and giggles, have Yharim drop the toilet 
That's kind of a clever trophy system
Yeah
I like that a lot
yeah death mode is a step up in terms of difficulty but doesn't have much special rewards yet
I would also prefer if it's DAD because that's the big ultimate challenge, but, yeah, no Death Mode item suggestions
Alrighty then
(we'll know what you mean in spirit)
it could be RAD instead of DAD, unless either defiled or armageddon is already revengeance exclusive
rad dad
radical father
but why ''exo''
Isn't exo post-yharon 2
^
by the way, it's not recommended to put exact stats in your suggestion
They are subject to change if implemented, and are also potentially unhelpful to people who aren't well-versed with the numbers
i.e. instead of "use time of 9"
say that
it fires fast
i'll remember that
Goodie.

added
i say, if i add the three sentinels at the same time it would put the type d of the song
That's not a reason
Say why you want that suggestion to be added. For example, fighting sentinels individually isn't fun, or it would fit the fight better, etc
The better the reason, the more people that might agree with you
If you want your suggestion to have more credibility, yes
But although that suggestion seems to be common iirc
ok that's better
Just realized that it's gonna get a bluecheck, but that still makes it valid
Maybe make that rev+ instead
Nah Deathmode is fine
They weren't designed around each other so it'd likely be bullshit hard
Which is perfect for Deathmode :P
yeah
Bullshit and deathmode truly blends together like bread and butter
lol
Then do something like peanut butter or jam instead of butter
peanut butter its better than butter
Jam and butter is better
And now that I typed butter too much, I get a feeling that butter isn't a real word
Like, look at a word long enough and you begin to question that word
(alright we're gettin offtopic now)
ok we stop
that world one is pretty cool but id imagine really hard to make
That is possible, yes.
There's one guy who's been working on making it happen and he's got some success
for a different mod, that is
But @gloomy hazel You know there are gonna be post-SCal bosses in the future, right?
Yes, like Yharim
Draedon is pre-SCal
Yeah
Would they be fought in the new world or would the teleportation item get moved to after those later bosses when they're added?
I don't understand the last part of the question
is draedon pre or post yharim
Pre
huh
Just lemme check one thing...
if the post-Scal bosses would be fought in the new world, it would depend on what world it would be
making buffed bosses of calamity bosses
i guess xeroc is like god
yes
thats gonna be fun
if it was a deep jungle, it would be legit that Yharim had to be fought here
i think, the summoning item can be maked with The Rock
defeating boss rush
i guess
what if the teleporter teleported you to the dogs pocket dimension
...
where you fight yharim
No
also what is goozma
Goozma is the destructor
and Xeroc is the creator
It's
kinda
maybe
might still be a thing, iunno
emm, i talking if the summoning item of Xeroc can be made with The rock
after boss rush
Ok, let's say that the device could be dropped by the DoG instead
and it teleports to a post-DoG world, rather than dropped by Scal
in every world mode?
in every world mode
normal,expert,revengance and deathmode no?
yes, and the created world is shared with the current world
What's the value in having a second world?
more exploration
build space
can be a alternative world
^
or the original world before yharim kingdom
I mean like
why would Calamity go through the effort of doing that
You've gotta have something big, a significant reason
That kind of world, a world where Yharim resides in, where his dragon and his other allies are
some kind of deep jungle
no?
So like, an alternative world with different stuff?
yes
yharim ruled the calamity world
an alternate timeline where yharim took over everything?
in the quotes of amidias(sea king)
Yharim did take over everything
but to the extreme
I guess an alternate dimension would be a good way to have a Yharim's Castle kind of thing
a big huge structure that you don't have to worry about taking up the original world's space with it, or generating over anything important
ok, so you mean that in this world, it would have the castle of Yharim sitting in the middle of the world like the jungle temple but to the surface?
but the problem is, in the world generating mod would be confusing
Yeah prolly, Dovah
Sounds fine to me
for making that it need too much time in the update
And yeah this will inevitably bring about a fuckload of bugs and coding headaches
Actually, yeah, that's be great
like for a 1.5 calamity update
I haven't seen any bug on this mod yet, so I can count on the modders on that
In an ideal world
maybe
we could have an alt dimension with cool lore-significant shit, unrestrained by vanilla generation and other stuff in the base world
but
this ain't an ideal world
s'gonna cause a lot of pain
(also #bugs-read-pins exists)
how about the world is nothing but the castle surrounded by impenetrable walls that covers the whole map? That'd save time, I guess
I don't know anymore...
the idea its not bad but coding that its so difficult
its a great idea
if the mod its bigger, making that would the Double of Data
I was thinking of the world being small by default
for frame reduce
yeah
@gloomy hazel that’s an awesome idea but
I don’t think anyone would want to subject themselves to creating that
i would
It would probably be real buggy too
i just cant code
btw add a reason to that suggestion
I feel like a 2nd world would be memory intensive (unsure about this) and hard to make (also unsure about this)
I know it would be time consuming, but I think it would be mind blowing if it was made, at least
Saying what advantages an alternate world would have over remaining in the base world the whole game
plus N E W B U I L D M A T S
let's say that it would prevent the vanilla world from having too many aftermaths, too many hard mobs, etc...
Honestly the best part about progression is permanent changes
^also
The world constantly evolves, and should be kept that way
ah...
Unless things get too out of hand
yeah but when your world is over taken by a metric fuck ton of hard mobs to get through
Also Dovah I meant literally add it to your suggestion via editing it
Mmmh...alright
and yes constition is amazing
If I may, having a second world would double the space you have to work with in terms of world gen
Then again, idk if something like that is possible yet
the hoverboard / vortex boosters lag behind a lot late game because of low vertical flight speed but the horizontal flight is really useful
Edit that into your suggestion
yeet
okay, mine's tweaked now
or just add extra large worlds
Does ✅ mean the devs got it, or that they like it
Read pins?

is the idea good?
Kinda takes away the need to refight many bosses and learn their patterns but idk, might be someone's cup of tea
I don't really enjoy it though
Eh no thanks
Just use imksushi boss loot switcher token @ashen warren
? Are you sure
It worked for me I’m prettty sure
That’s how I got sirens song, unless I’m mistaken
It may have been a different mod
I'm thinking of adding another suggestion. After rewatching part of my summoner pt, I'm thinking skeletron can get a little change
Maybe make his hands invulnerable but his head not solid anymore and have much higher health for compensation
If you guys are a fan, I'll post it, otherwise I'll abstain
The rest of the details of the fight stays the same
No I'm thinking just have it affect rev+ or just deathmode
It's still pretty easy but would keep the fight more interesting
Ohhh
Gonna wait for more opinions before I post it
sounds like circly circle
Yeah but at the same time, theres hands there ready to slap you
skelly with hands is just kinda forcing you to make a bigger circle
unless you change hands ai or sth
Well that's kinda what I did so if I wanna put this suggestion, I'd probably have to propose another change to prevent bigger circle
Or at least make it more challenging
But at the same time, skeletron is always circle anywas
Skeletron already is tough as heck on death mode when i fought him
because he shoots so many skulls when the hands are gone
Yeah I guess I'm just focusing mainly on myself
I killed skeletron as summoner without removing his hands
Yeah but at the same time, a lot of people especially struggle with skeletron
Fuck skeletron in any context any mod
@ashen warren
Good idea, but it can't work with modded armor.
Like, when I has killed Provi in White Dwarf set, she would not drop Molten Amputator.
Unless devs will write armor register from every existing mods.
oh
But wait isnt eidolists at early hm?
If you can beat them early hm yes
they do spawn in early hm
it can be done pre cryo
but they drop like ecto and shit post clone
Ah
nonetheless mage buff is weird idk
I dont think mage needs a buff pre-mechs.
Maybe the stats should be at late-hm tier but dropped by eidolists anytime
So if you manage to kill earlyhm eidolist, you get a good benefit
While late hm doesnt benefit as much from the cape
But mage buff really?
Yeah i guess it is already fine
Maybe give that buff to another class
Rogue or summoner could use some help
Mage is already really good especially post clone
Mage doesnt really need a buff anywhere atm.
Prob somewhere in post-ml I guess it needs one?
It'd have to be good for it to take one of my usual accessory slots
but the dank spank and genisis appears postML
Considering it decreases some parts of mobility
Okke
there is a eiodlost cape in calamity vanities, but it dosent do anything, do not know if they can just make another one here
Mage doesn't need a buff in Pre-mechs.
Imagine a Sky Fracture with 102 damage in tooltip
And Death Valley Duster with 224.
Imagine judging how strong weapons are based on tooltips 
Actually... having extractinator drops of all the ores would be pretty rad
Should I post that separate? I kind of like that idea too.
Might as well, I guess
Whatever gets me more stars
Uh no just combine them in one
Just delete the first one
and reword it a bit
magic
And provide reason for why it should be a thing
that ok?
Yeah looks good
This is optional, but heres some grammatical and revisions to make it look good: Having all modded ores being in the extractinator drop pool after unlocking them would be pretty awesome. A bit of quality of life when you don't want to go digging up your whole world and end up having spare slush/silt/fossil.
While I'm not sure of the implications when it comes to coding, the extractinator suggestions definitely sounds like something that would work well.
LuiAFK has something like that
luiafk's arena maker just makes a 200 block long platform
Why not just use TEdit at this point
Why not edit your computer's RAM directly at this point
An arena generator wouldn't fit in the mod anyway
Yeah, those would work better in QoL mods than mods like Calamity really
wat
Yea uh, very low quality suggestion.
I'd check the pins and redo that.
@flint sequoia
In this channel and #suggestions-voting
umm should i do expert or normal mode??
this isn't the place to ask
?
if you really are having trouble deciding on your own, ask in #calamity-mod-talk
I think the lore thing should stay as is, considering there’s 39 bosses, that leaves a lot of room for enough lore.
please no
@paper torrent that was the original idea, and was changed due to it being obscenely unfair iirc
have you thought about how chaotic it is to fight all 3 sentinels at once?..
https://discordapp.com/channels/225030931008847874/263382359397761025/571472433341792257 literally suggested yesterday
@paper torrent i did that suggest
How many times has it been suggested to have all 3 sentinels spawn simultaneously in death
I think it's only been delivered once
but how many times its been suggested and didn't reach the req stars, I don't know.
I doubt it's getting implemented though
on the basis of it being extremely unfair
but its fun
is it really fun for signus to be in your face while weaver is on sky patrol?
not to mention void's lasers keeping you on the move
it'd most likely just feel unfair and chaotic if they tried to tear open your asshole for housing all at once
void's lasers its slow
ye well, have fun while also under the pressure of cosmic mines, lanterns, lighting, weaver, and signus
i tried to kill DoG with summon on armageddon
but one of screen lasers hitme on 0.2% life remain
ok
All sentinels at once is not good at all
While you may beat CV and SW by walking, Signus just shits all over that strat
It would be unnecesarily overwhelming
making the order random would be nice
randomized order would work
i think all sentinels is good, because you're post sentinels and should be already experienced
looks like @small talon 's suggestion got accepted
well technically yes 
well i mean it also technically can't be flagged because it doesn't have enough stars 
I find it funny how you 2 basically stating farming = boring
Can you make night's stabber less boring to get
Boring*
But yeah part of the fun of heart of the elements and the sponge is the collection
Constructing exo weapons are always fun for me
what about essence darts,
like darts made of eleum/sunlight/chaotic
Eleum leaves ice flakes that aren't affected by gravity;
Sunlight works like sun spirit staff/magnetic sphere (more like sun spirit ) that fires short ranged yellow beams
Chaotic explodes or something
and maybe even upgrade for those
26 - Gave certain lore items stat boosts while placed in your inventory. This change was inspired by Sekiro's memories that can be used to boost attack power. - Done
This seems like maybe it would crowd up the inventory 
Maybe make it so that only 1 can be active or make a little lore bag to put them in
Well, there's more inventory slots than there are boss lores
So if that were the case, it'd be like trying to balance something out by just making it annoying to use effectively
Like making you deal 1.5x damage but you have to control the character with an upside down controller
there's going to be a trade-off besides "clogged inventory"
Is the trade off gonna be something like opportunity cost?
Like sure, you got a lore item that provides this, but using it means you can't use this other lore item that provides that
Well yeah, but that's adding a sense of challenge
Making it so that you can only use a few of your inventory slots would be completely manageable
Just tedious
the biome ones should give buffs to the determined biome
but decreases stats while in other biomes
Why does bird always react with grey exclamation mark and also sometimes give star on the same message?
looks at the reactions list/master/legend in the pins
Ah apologies, I am dumb.
I’m not the only one to add additional non-star reactions. Also, people can react multiple times on one message.
wait i misread
yea i have no idea why he reacts to anything but the star. the reaction gets removed anyway once me or another mnod reviews it.
Can people please not react with ❕
all it really does is add an extra click anytime we need to remove them
@radiant meadow ❕
don't.
just. no memeing in here, please.
unless you're aiming for a warn, that is
actually, after further thinking
@warm grove have a warn. and don't be an idiot, please.
alr!ght
Get a load of this guy, yikes
havent you just been told to stop @warm grove
fine
Iwill sick my mods on your if you do that again, Bird.
@warm grove Also you are literally on grounds for a mute or even a ban if you keep up this behavior. You've been exceedingly disruptive and unnecessarily toxic lately.
not my fault none of the discord servers I’m in have places to vent about rev skelememe being too hard even with above tier gear and a friend
what does that have to do with being annoying and using this channel improperly?
^
Skeletron Prime's been fixed in future updates anyway so quit your bitching.
idk sp was fine for me, just be better 
I’m talking about normal skelememe. Skeletron Prime is a cakewalk compared to normal skeletron.
What does rev skeletron's difficulty have to do cutting yourself close to a mute
also if its really that bad just turn off rev for him
can we not go offtopic, please?
well, if we had to compare the two based on nohits
Yeah let's move on.
mk
@warm grove dont worry man it took 3hrs and 50 tries to beat skelmeme in rev
@livid coral could you hmu with some of those skelly prime changes in calamod or pms? 
rip
I thinkkk the logs showed it. We made him slower.
So he doesn't yeet at you at the speed of sound
ye, he's sluggish now
thank the lord
it actually fucks over my strat so bad
I nohit him on rev and he was actually fun
sans skeletron when
moreover, this ain't suggestion talk anymore 
True dat

Yayeet
cosmiliite farming isn't that bad tbh, after the first kill make a weapon and you can down him again a few times pretty quickly
Firstly, it's cosmic guardian not devourer of thots.
Secondly, killing DoG with a post-DoG weapon is piss easy, as nin said.
Lastly, this is just a bad version of the old astral.
DoG farming isn't bad at all in my experience, doing crab arma for gold is a worse grind in my book.
Terraria is a game based around grinding and farming, remove them and you essentially have a boss rush.
Might as well just make the starter bag give demonshade, all dev weapons and exo weapons, all the meta accessories, and terminus.
It's more interesting than making every grind take 10 minutes or less so you fucking lobotomize yourself grinding shit with nothing interesting happening.
If I had wanted to turn it into a boss rush I would have asked for something like an NPC that sells Cosmolite
This way you get a little more of the other half of Terraria: exploring, building and mining
also hey, they got an actual name for the mini-worms now
the issue i have with this is that it's not very elegant
if you get the 1 cosmolite meteor after dog is killed, and it gives you like the same amount as killing dog, then you're effectively just doubling how much you get from the first kill which means godslayer armor and then... some more grinding, unless you sit around and wait some more 
if it just gives you enough for everything you would need, which meteorites tend to do, then the proceeding meteorites are entirely pointless and just serve to cover up the world some more
it's not inherently interactive and it just sorta feeds you more resources without much effort on the part of the player, so unless it's very carefully designed to not be a complete skip, it's doesn't serve the issue well
i've had ideas on alternatives for dog farming, namely incorporating a cosmolite pickaxe at the cost of a hefty amount of cosmolite to, in turn, obtain more by other means
but just handing the player more cosmolite basically for free doesn't really add much
that being said it's way too high effort to be bothered suggesting anyway, so 
Wow, my comment is getting quite a bit of support. Thanks guys!
I mean you're still 63 stars short
Yeah, idk where it is now but it needs to get to 90 for it to even have a chance of getting in
doggo drops plenty of cosmilite the first time you kill him, enough for you to make at least 1 weapon for any class (except summoner) for you to re-kill him over and over again
for summoner, just pray you get lucky and get mechworm first try or otherwise, make post-doggo accesories using the amount of cosmilite you have instead of slowly crafting god slayer
The issue with DoG farming was never difficulty but rather time. The fight is still longer than average even with equipment above its tier and the fact that you usually do it 4-6 times over the course of a playthrough doesn't help. The only other boss you fight THIS much, assuming you don't fuck up and die against Providence over and over, is ML because like Cosmilite, Luminite is also in everything and a half
true, the fight being excruciatingly long is also a major factor
i mean a dumb but probably viable way to shorten the fight would be to spawn his final form with an item using cosmilite
Most people suggest to have something just spawn phase 2 dog
but after all, it's the staff's decision
Since most of the time you want some more cosmilite to progress through a decent chunk of post ml
but you're going to waste like
at least a good amount of time due to how long the fight takes
And considering how much cosmilite is used in post ml recipes...
my big issue with the suggestions i've seen so far for reducing the cosmilite grind is that it's not an alternative and instead just cuts out content from the fight or bypasses it entirely
I'd say dog farming is mainly annoying when you're just past dog
so killing him is still somewhat difficult and/or tedius
when you're strong enough to take on yharon dog is easy, and once you get past even yharon p1 you largely get weps long enough to yeet on dog and the sentinels quickly
not to mention exo-tier stuff that just kills phase 2 in seconds
yes but most of the dog stuff is incredibly useful for yharon, so it doesn't really matter by then
because you only need a fight or two more by that point
Yes
honestly I think a better way to reduce the grind would be to just increase the amount of cosmilite dog drops
but I've never really seen dog farming as being too annoying
that would be the least intrusive, not the best though
the best would be to make the cosmolite grind itself more fun or interesting, but that's too time consuming
true
actually you said better anyway so i'm too tired to read 
maybe they could just make cosmilite spawn all over the world? like dog's armor scattering through space or something
... honestly, though, that'd just make it "kill a boss, go mining for 10 minutes then never worry again" like auric is
that's what i mentioned above
adding a cosmolite pick, reincorporating mining a bit more into that part of the game
since the pickaxe goes gallant, which is immediately post moonlord, to blossom, which isn't necessary until before scal
so a cosmolite pickaxe, at a cost of cosmolite, would allow the player to bypass refighting dog if they dislike the fight to instead search for cosmilite throughout the world, or planetoids, or whatever
and then the players who like the grind can just get cosmilite that way instead
but, like i said, it's waaaaay too much content to add most likely
or maybe make blossom pick mine cosmilite and then make a cosmolite pick for auric
true but meteorites are massively low effort grind in comparison to fighting dog, so it might be a liiiittle too sidestepping
i mean it sounds good on paper but grinding for legendary weapons is really tedious
maybe elaborate a bit on that one
@copper flame elaboration is needed on how it would function, the weapon damage, why it should be added etc.
@warm quail thats gonna be a warn, please dont shitpost in here
Can someone get Fabsol here
what does she sell?
You mean the npc or the person?
I think he means the NPC
the Martian npc; the info is kinda vague and idk what role she’d play in progression
Well then again this is tying into one of my previous suggestions
In fact here is a part directly from said suggestion:
Androids (Planetoids): These androids are an alien experiment to try and infiltrate human society, kill enough of them and maybe one will see the error of their ways.
cursed inferno too op 
hey i have experienced some bugs in multyplayer where the mechanical worm summon does not target yharon
any help?
this isn't the right channel
Wrong channel. Help and advice or bugs is where you wanna be
that's not the place for this
oh ok
well
i did not know sorry
It might not have been a bug, but a gameplay fault. ¯_(ツ)_/¯
you're usually supposed to post in help first, and if it's a bug, then post in bugs
Fuck me, I have not been doing as good as I once did a month ago
why not?
cough cough
anyway
I thought it could be a little hommage to one of my favourite games
I mean if you want a weapon in the mod you could always donate
Money well spent
Anyways, this looks like a nerfed version of Grealm’s static cannon that uses mana
I'd like to donate, buuut...family rules...
Anyways I’m gonna have to pass on this
Fine...
The mod needs suggestions to help improve it as it is right now, new items and weapons are most likely a separate priority
And “Why not” as a reason to add something makes it seem like you want it in for the funsies
Aka just there in the mod for no reason other than “Hey, a weapon”
I had made suggestions about other things than weapons anyway
If you’re going to make weapon suggestions, I’d recommend looking at the mod’s weapons first
Since people usually make weapon suggestions to help balance out options throughout the game
There's the magnetic meltdown that is a post-ML weapon, mine was supposed to be Hardmode only
Or maybe I'll go for its "Blitz" alternate which doesn't rely on crowd control but instead becomes more powerful the longer it is locked on
I'll edit the suggestion
done
it's edited
Is it better looking, Kirby?
I think you’re missing the point
The point i’m making is that weapon suggestions usually don’t get considered or supported unless there’s a good reason for it to exist
For example, post ml yoyo suggestions get credit because the game just stops at the obliterator
So if you’re going to make a weapon suggestion, you should mostly consider why you think it should be in the mod
The why part usually ends up being the one that’ll convince people whether or not the suggestion is worth taking
Fine, I WON'T make weapon suggestions if that's so
They're just stating their opinion on your suggestion, not saying that you shouldn't make weapon suggestions
"Don't write suggestions just for the sake of writing suggestions
Make sure there is actually a reason to have what you're suggesting"
- The pins that nobody reads
I was just about to post that and explain
But yeah I was going to say that if he wants to make a suggestion, he needs a legitimate reason for it to be in the mod
Not just for the sake of a reference or for something cool
Items that go in the game NEED a function. Why are they there? A cheap reference won't cut it.
@livid coral well i know this sounds contradictory but there are some weapons that are straight up just materials
does this especially apply for melee 
quickly hides Z-Saber
lol
:hmmm:
I wish i had an upgrade to the grand guardian
instead of it going straight into earth
Grand Doge
Eh, me too

Sad it kind of ends there before MEME SWORD
You guys have noooo idea
also can i get an exact name of those flails
Thanks for confirming that the GG upgrade exists in the next update lilac
the stretchy exploding ones

like cosmic

:hypertrauma:
Grand guardian is the best form of "true melee" i've seen
Anyways what flail
Swords that stretch 
They have no official term in Terraria atm
big sad
Anyways suggestion time
Unfortunately almost all defiled nohits/kills in general use hooks at least semi-extensively.
Hooks dismount you.
And when you have boots + wings you still have some flight, allowing all that mobility except you can't fly up so good.
Having a low jump and no flight alongside it being a mount with all their limitations and it can't even beat angel treads.
If the mount were way earlier it'd work but there's a reason why the basilisk and unicorn are used so little in the grand scheme of things.
I'd just give it lotsa jumps.
Go back to bundle tier but have buffs.
or i'll just have to think of another mount
Since as-is I don't see this being used at all.
Unicorn can run faster than angel treads iirc.
You do learn a great deal of stuff if you become active here.
.
basilisk and unicorn are actually hot for destroyer and prime nohits 
run for your life and circle the head eye
i was planning on giving the drakomire more buffs 

providence can use cosmic car key as a failsafe if you run out of flight time 
Also the breathing thing.
Influx waver tbh.
influx waver=amidias trident?
I still believe it should have an upgrade, weapon good.
Yar amidias is based somewhat on influx.
Also, cosmic car key ain't drakomire. 
drakomire with buff legs 
Might wanna format that after reading the pins in here and in #suggestions-voting
Post that as-is and it'll probably be removed.
Well, devs don't generally go here.
And you can't star shit here.
yay the extractinator suggestion made 90 stars
The Giftbringer
A sword which shoots out frozen christmas ornaments in a high arc that explode into icicle shards upon hitting a surface or an enemy, inflicting Frostburn and Glacial State. Ten percent of the time, a present is launched that spawns 5-7 healing orbs where it impacts, like those from the Burnt Sienna. After a present projectile is spawned, another cannot be spawned for 10 seconds.
Recipe: Christmas Tree Sword, Frostbrand, 2 Ruinous Souls, 15 Frigid Bars, 2 Cores of Calamity, 1 Naughty Present, 1 Frost Core
Reasoning: The Christmas Tree Sword is one of the most overlooked weapons in the game so I think having an upgrade of it would make it more of interest, and the concept of firing Christmas-themed projectiles can lend itself to a unqiue and fun weapon. There is also is a noticable lack of ice-themed weapons after Moon Lord.
post that in the #suggestions-voting channel
Where is holiday halberd
you can do it in notes from your computer's desktop, you know?
i typed it there and pasted it
well you need feedback before you post that
^
i could add that
Another_fucking_sword.png
i forgot about that weapon
Melee is already doing fine for post-ML, if they need anything they need variety in weapon types
well i dont think there are any weapons similar to what i came up with
aside from "lol its a sword"
i might make it use cosmolite since post-dog has less options
Off the top of my head we already got 3 projectile swords for DoG, being Terror Blade, Ultisword, and Soul Edge. Even for post-DoG there is still Galaxia, Devils Devastation, and The Enforcer. Melee is doing fine for projectile swords and a healing gimmick is not enough to justify this weapon.
Oh and those are the viable options. There is a couple of other unviable ones too
There are true melee ones as well
Perfect
hides Z-Saber again

eXoShiV!!1
what does?
The suggestion.
or maybe just a drop chance of 1% for the juvenile version
make it drop a new weapon maybe
20% look quite high i do agree
Or maybe make a unique weapon for it instead
owned

The fact that it drops seadragon at all is the problem.
yea maybe but im 2 scare 2 make 1 since the more weapon there is the ezier it is 2 break the gamer
As a post-polter ranged weapon alt
Since Sulphurous Acid Cannon's main purpose is crowd control
Fab makes weapons that require grind stronger and weapons the require less weaker.
Unless it's 1 in 1 million seadragon would be nerfed and then they only have whisper for DoG.
yea i though of a kind of magic book that throw actual (similar ball) like the monster
Mage has 2 prime weapons for that tier.
Two is many after ML.
considering everything is hard to grind post-ml, yes that's a lot
the book for the juvenile 1 maybe ?
well post ML could always use most weapons to flesh it out
Technically after ML it's meta weapon to meta weapon for almost every class.
Only 1 to use.
Adding more weapons would serve nothing though.
maybe more mechanic ?
some people dont like using the same weapons every run
Tbh the majority of postnl is like that
Specially since its just get weapon and fight boss
With only post polter opening an opportunity of exploration
until maybe scal, that's when everything culminates
If you add a low/mid-tier weapon then few will use it.
Add a high-tier and you run into balance issues.
If anything
but is my idea cool ? i need feedback :v
What postml needs currently is actual content to flesh out
And weapons that are interesting tend to deal less damage due to being shackled to mechanics.
the issue is when developers think "gimmick"="can't be good"
Careful balancing takes time, time that could be spent on better things like finishing the mod.
And i dont mean bosses, actual reasons to go exploring since every enemy that isnt buffed (and even then if they arent a miniboss they are fucked) has the raw endurance of wet tissue paper
you can have a viable gimmick
That's post-ml in a nutshell.
However if there was a heavenfallen stardisk upgrade for DoG I wouldn't use it.
The gimmick is fun and works but not for post-ml
then it could be adjusted
give it homing so its less tedious to use maybe
and make it not hit blocks
or make the upgrade not do a fraction of dmg but the full dmg ?
See how that's the route post-ml already goes?
maybe make a weapon that make everything come out of the player ?
instead of an actual position or a aimed place
no i mean
Face melter
its not somethin' you aim at , its just like a general attack that surround the player
hard 2 explain
Granite boombox?!
Fab dislikes free damage mechanics.
Like a damaging aura?
kind of
but not
take for exemple the inferno potion aura , but from there there is multiple spike goin' outward and fly over
orbital projectiles?
that type of weapon is fine as long as it doesnt fill like half the screen
make it need careful play
yea
or maybe an attack just like the yharon relic but instead its like the inferno potion
and the longer you havent been touch the stronger it get till it reach the peak
We're gonna fix the lack of exploration post ML. Eventually.
with the teleportation device I suggested earlier?
is it doable 2 make the map bigger ? in heigh ?
if yes just make it bigger and make a provaned island
that cannot be entered till X boss is beaten
I don't think that'd be part of the lore to have a profaned island, since Providence lives in the sun
eh...I'm just saying
wait it was at somepoint ?
Is my suggestion for the teleportation device post DoG gonna be looked into? 
or maybe make a biome below the underworld 😃
Worldgen stuff is not a thing cause relogic is an italian grandmother.
I guess I won't see any "teleportation device" added...
Try to not use reaction pictures please
Okay, okay! Fine!
what?
biome below the underworld might be impossible to do. But yet idk
It should be possible, but extremely buggy
Well the thing is
Yha Ron has the terminus drop because the shrine ceases to exist on some worlds
So yharon has to stay, but the shrine also does, because if you replace it with a unique item and a world doesn't have it, its like murasama
Yeah, the last abyss layer's pretty boring..
But you can get there even pre boss tho so including a powerful item would be pretty bad
Then just make the item scale like the community or smthing
scaling items are bad
Item scaling ono
no no
weapon scaling big ono
Alternatively have it so that yharon instead drops a consumable version of the terminus
If a world is bugged enough to not have the abyss shrine and you really want to get your ass handed to you by the bossrush, can’t you just get any of the countless cheat mods or get to a different world (since you’ll have diving suit by then)
Something with a different name tho
Great idea roB
Not really tbh, since br is a pretty challenging and long term fight it's gonna be a chore having to beat yharon everytime you wanna go at it again
I think that's the same reason why the end game bosses have non-consumable summons as well
Consumable eye of extinction 
The non consumable would still be available in the abyss
those were epic times
The yharon one would just be a Bootleg in case you're lazy to go there or have no shrine
Yharim's copy which he used
By the way
Boss rush atm, is completely pointless.
yes ion
There will be a reward
we know that
It's been said countless times
the point is the challenge anyhow
Later, and by later, i mean way later, it'll be required if you wanna do the last superboss
I think..
Not sure if that's updated.
ion what's your point
That there's really no reason to do anything to it until it has more of a reason to be done
I guess
Idk.
its just a final challage for players if they feel like it
I always thought that stone you get for winning is more than enough incentive
It is a pebble.
It's special
^
it's a special rock
Its more than enough
I know.
But, it's just not very interesting compared to what i know is coming
But, it's placeholder, atm
As long as the pebble stays as one of the rewards....
Well, all i know is that boss rush is a ritual to summon some of xeroc's power to challenge the person who withstood the ritual.
he
@slim lion resprites are handled separately, less ordered. The PBG resprite is somewhat close to release though iirc, art server knows for better
I figured so, but since I hadn’t checked the art one and haven’t seen much about it here, I figured I’d mention it
He’s definitely one of my favorites, right next to Leviathan+Siren, so it’s cool to know it’s being considered already
art server currently knows nothing about the to-be-released stuff
the old version was scrapped
Was it? That's 
looking forward to it as fuck
okay so I have an idea but I should explain it somewhat
Jumping Jelly Bean Jar - a classless weapon that operates similarly to grenades
It's an infinite use item that, when used, tosses a random colored jelly bean that bounces three times before exploding
I think one color for each color of the rainbow is fair enough - red-orange-yellow-green-blue-indigo-violet
not sure whether the different colors should have different properties, damages, or be uniform though
there's another mod that makes the boss rush not useless
by having something craft from The Rock
so? why are you pointing to that
YES
yeah i got my ass handed to me by HM on Normal Mode
i kill it before KING SLIME
well yeah you can skip the entire starting progression
no i can kill it easily without any cheeses or good mobility
hive mind is good enough already, it doesn't need a buff imo
fish up the Reaver Shark for hellstone gear, kill Queen Bee with hellstone gear, use QB loot to kill Skeletron, use a shadow key from the Dungeon to go get the Archerfish, use the Archerfish to kill Slime God
or weapons i used the mandible bow with wooden arrows
Or
no need to kill king slime, desert scourge, eye of cthulhu, or eater of worlds before slime god
Just use molten fury to kill SG
that's also an option i guess
Reaver shark for hellstone -> molten fury -> SG
Demon scythe works as well for mages if you're good ig.
i remember me at my 2nd playthrough of calamity saying this is easy but fun
well the hivemind is easy but too easy to be fun
Hive mind is far more difficult compared to desert wormo.
Try and separate skill and difficulty.
wot
Hive Mind is not that easy
^
besides, nerfing just HM wouldn't be fair to Crimson players
and iirc Perfs does not need a nerf
Hinve minde is pretty easy but desert scourge dies in under 10 seconds.
perfs and hive mind are perfect bosses with reasonable difficulty
besides hive mind just got a buff recently anyway
all i need is a clowd in a bottle and aglet to kill the HM(hivemind) nothing ales
So you kill him with that weapon you don't have?
what difficulty?

yes this easy
...what
As lady said, what diff?
if it's on normal mode no shit, normal mode is easy

