#suggestions-discussion
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The plauge summon shouldvโe been a upgraded hornet staff
That summons plauge chargers
I dont know where to put this because i just joined the server yesterday and theres no point in putting it in suggestions because it will be ignored soo... in supreme calamitas's lore it talks a lot about yharim and i was wondering if the devs have plans on making him a boss? or is he just yharon in the game lol
who @'ed me?
definitely yes
yharim is gonna be a boss yes
thanks Vick
also no yharon is not yharim idk if that's what you meant but that wording is weird
yea Yharon is Yharim's pet dragon
fixed my suggestion ๐
๐
unstarred my suggestion ๐
@slim dune It'd be more accurate to call them fire "particles" or "dust", rather than "aura"
"Aura" comes with the connotation of a decently large area around the weapon/player, which can usually damage enemies, such as Lacerator's old function or Tarragon armor's summoner set bonus
"Magma stone"
I'm not sure about the "Blood Core" or "Corrupted Amalgam", it seems a bit too overpowered for what it's meant. If it spawns randomly, then someone who didn't know what it did could kill it and then suddenly all of the crimson and corruption is gone when they didn't want that to happen. Maybe it could drop an item that purifies a large range of tiles, maybe a 300-500 tile wide circle of purification.
i think a reason to revisit the evil biomes post moon lord would be cool
but yeah instantly removing those biomes is lol
Yeah
After early hardmode in vanilla there isn't much left to do there, especially in endgame
cleaning up the world is one of the goals me and my friends usually have
After you have some ichor/cursed flames there isn't much left to do
Maybe there could be some late-game evil boss?
Or post-ML drops?
i think just maybe a few new tougher enemies
and a miniboss with weapons for every class
personally, i think some new outright bosses should be added, not even minibosses
well they dont take boss suggestions as rn they already have alot planned
which are big
i know, thats why im not throwing it in the suggestions place
but it would be nice to have hard mode and post moon lord corruption and crimson bosses
A few new evil minibosses would be nice, as well as a few new enemies and drops
The evil biomes just feel kinda useless in late-game
they are just a nuisance
Mhm
maybe some Frost golem type of mini bosses? ones that appear during rain/specific events?
Yeah
Or maybe some rare enemy that looks unassuming besides being a bit tougher than the average enemy, but when you kill it, it explodes into a boss you can fight
actually, that's a bit to close to how the hive mind/perforators spawn
@zealous badge I believe that suggestion falls under this in the Suggestions Don'ts doc
They'd have to implement a way to do that without modifying vanilla code, possibly it shoots out Clentaminator solution projectiles.
Oh yeah lol
You could just use a Clentaminator to turn the area into Corruption/Crimson
Mhm
If they want to stick with that tile, they could just use those vanilla projectiles
And when it breaks it could shoot green solution projectiles to clear it up
Hm
What about a block/entity that continuously emits Green Solution, so it could maintain purity in an area like those things planned from Terraria Otherworld
Then again, that could cause a lot of lag if it's trying to continuously update blocks in a decently large area
Maybe they are activated by wires?
Or if it's a projectile or NPC only one is allowed to exist at once
what does ! mean in suggestions lul
a mod hasn't reviewed the suggestion yet
oh ok
though, most people use it as a form of a downvote
at least while the reaction is there, that is
I typically leave them on there if I've pinged the suggester with feedback, and remove it once they've responded
speaking of which
@summer egret Did you see my and others' feedback from yesterday?
Yeah but I have an acute ear infection, plus my eardrum has burst so I didnt feel like existing, sorry
Damn
Hope you get well soon, mate
oof
i'd suggest mentioning Crabulon too since he also has that effect when spawned
and maybe golem too, if the altar's at the right place, he can spawn directly on top of altar, instadamaging you
ive had it happen during my golem nohits 
except crabulon already doesn't hurt you
unless you do something dumb and shield bonk it 
I think he meant on the Aureus side
well crabulon is a little different
I don't want hive mind and ravager to spawn passive at first
I mean that would make my life easier but it would be weird
what about golem tho
granted, most of the time he spawns high up, but sometimes altar placement can cause golem to spawn right on top of you
maybe I guess fine I'll add it
There was a suggestion before to just make all bosses have a brief intangibility period after spawning, as a catch-all
I'd have to agree
it would stop any unfair damage
Many bosses spawn off-screen, but those that don't can cause unfair hits
So you can get out of the way before the maybe 1 sec of invincibility wears off
I'd say 1 second is fair
rn, the main offenders of cheap hits are levi and the ones I suggested
1 second where you cant damage it but it cant damage you
Yeah
rest of them spawn off screen and stuff
Mhm
only downside i see is that it would hurt speedruns a bit
a possible extra second(s) tacked onto each run
that's quite minor tbh
with speedruns, a few seconds can be the difference between 1st place and 5th place
its just something i am bringing up so every base is covered
and this mod caters to normal gameplay
not nohits and definitely not speedrunning
Maybe you can still hit the boss, but your invincibility is shorter than 1 sec
I think it's fine if you can hit it and it can't hit you
i know, im just saying it is something to think about when considering this type of stuff, gotta consider what all will be effected
So for maybe half a second you can hit the boss but it can't hit you
The WRs for calamity are already fucked due to changes to classless weapons
has someone suggested making the profaned guardians visible on the minimap in the provi fight?
Yes people have suggested that
it says feb 14 for me
Timezones
my cosmic shiv suggestion is only 4 stars away from submission
I was going to respond "ok" to this but accidentally posted in #suggestions-voting rather than here and deleted it
so im looking for some ideas for the name of a weapon I want to submit
whats the weapon like
Here! its a jungle weapon I know that for sure but I want a good name for it
sry wrong version
this is it
whats it supposed to do tho
Yeah, what does it do?
its a great sword from the jungle it inflicts a poison buff and shoots a stinger
im thinking almost WoF part of the game
but that could be changed if needed
Maybe call it Auricle? That is a thing in grass terminology
There are some other names but that one is the first that comes to mind
I like it
Ok
thnx for your help
Defined as the "earlike lobe at the base of leaf blades of certain grass species"
maybe have it shoot a few more stingers that pierce
I think I know what that means but idk
cuz that description alone sounds weak and terrible for wof stage
ok
Or maybe one stinger that splits
good idea
I like that better
And if the stinger crits it inflicts venom instead of poison
whats the recipe
I'd definitely star it
Maybe with some early Hardmode jungle items
Or it could be a direct upgrade from the Blade of Grass
blade of grass upgrade maybe
isnt the sword supposed to be pre wof?
and blade of grass already goes to nights edge
Yeah, but you can easily get another Blade of Grass once you're at that point in the game
maybe some jungle spores, maneater bulbs, stingers, vines, and bee wax
also prevents sequence breaking by getting it too early
Mhm
or maybe add some bones to the recipe to keep it post skeletron
Jeff did mention it was supposed to be at around wof tier
if it is, it would be blade of grass but I haven't played enough of the texture pack
@ LordMetarex it should be "due" not "do"
actually, looks like the guy also posted that same sword in the sprite submissions channel of ctp
That would be mine
He copy pasted the blade from my blade of grass resprite for the calamity tp onto his resprite
I mean you pinging me would not be a bad thing since that is not a meme ping


did he get permission for this?
I made it form scratch but if you have problems with it a I will with draw it
'fits the meme that is this server' no meme suggests 
I'm saying the server is a meme.
I think the emote's been suggested before anyway
And I think that it could slide, considering it's an emoji.
but calling it why is a bad

if you call it why, people will try and use it in suggestions
I'm just gonnnaaa
remove reactions from that
If it gets reworded with a better reason I'll re-add the star
How about that?
get rid of that last bit tbh
Ok.
Okay sure that works
I personally wouldn't call it "wrath" but it's legitimate now
What should it be called?
"wut" is fine
ye
First off
How the fuck
Secondly
Why the fuck
It's a guarantee too
That's the point.
It's not meant to be killed.
It's a hazard that just happens to be mortal.
And plus, if you manage to kill it with post cryogen gear (coldheart icicle) you get post polter gear which is a huge tier skip
I saw a vid where you can stab it once while shield bonking it
its a long strat but can work pretty well
๋ ์ด์ ํ๊ณ ์ถ์ง ์๋ค. ์ฑ๊ณตํ๋๋ฐ ๋๋ต 298ํธ์ ํฉ์ณ์ 9์๊ฐ ์ ๋์ ์๊ฐ์ด ๊ฑธ๋ ธ๋ค. ์ด์ ์ ํ๋์ฝ์ด์์ ์จ๋จน์ผ๋ คํ์ง๋ง ํ๋ฒ ์ก๋๋ฐ ์ด๋ฆฌ ๊ณ ์ํ๋๋ฐ..
That got fixed, didn't it?
The Purified Jam strat got anticheesed, but I don't know about the shield strat
I don't think it should get anticheesed if it hasn't, because it requires a lot more skill, risk, and time than the Purified Jam strat
Any throughs?
I thought that was a god slayer alternative for a minute 
It used to be
it feels a bit strong although I'm sure it will be nerfed if needed on the case it is accepted
It is post-Darksun so it makes sense to be powerful
oh, and it doesn't give max minion bonuses 
guess Silva is the way to go
If it gets accepted, Fabsol will decide the stats so all that was kinda pointless
the teleport cooldown should be longer imo, it's longer than RoD but still very strong
the stats provide a good baseline on what he wants, so it's not all pointless
hmm
@radiant meadow
oh, and it doesn't give max minion bonuses
Ouch, added
still don't see the max minion bonuses
also, why is there a :why: ; stop trying to kill my soul
Ultimet seems better than auric

From those bonkers stats
I think why emote died
ultimet is like, demonshade in which it gives damage in sacrifice of defense 
75 defense helmet
silva have a revive effect in which it would be more defensive tho
until you get hit several times in the revive effect and your max hp plummets 
Silva revive kinda sucks
just fight p2 yharon armorless tbh 
Even if you win the fight you get permanently decreased max hp until you die
So you may aswell go to the abyss and use a rod of discord after procing the revive
or you could save and exit?
I mean
If that's an option why not just make the max hp decrease go away after the boss is defeated
Or put it on a timer
Because events and stuff? idk
What event would you need to proc Silva revive multiple times in?
in case you need to keep farming solar eclipse or moon events
I mean that's not even a boss battle
Yeah, edited.
so?
You won't proc the revive multiple times against buffed mothron
yes, but if there's several consecutive ones?
You only need to kill one buffed mothron
with zerg
And uh
only one won't give enough darksun fragments
I mean, is it wrong to not get one revive for each?- actually
If it worked on a timer
Then it wouldn't be a big deal anyway
You'd still have the decreased max hp going into the next mothron fight
your max hp could be reset when the timer ends
And?
but the timer would have to be kind of long most likely
Silva armor should be allowed to revive multiple times in one life and the max hp debuff should go away after a time or after the defeat of the current boss.
It's just convenient.
I could exit out and go back in during mothron farming
So it's not like there's a problem
So something like this?
Once Silva Invulnerability ends, you get a debuff that puts the revive on cooldown, like God Slayer Cooldown. It lasts X amount of time (like 2 or 3 minutes). When the debuff ends, max hp returns to normal and the revive can be renewed again.
Yes, but during a boss battle the revive cannot be triggered multiple times in one life.
Well I mean
Nah that's fine actually
If you can survive crippled for 2-3 minutes straight you probably deserve the extra revive
I mean could make it infinite while a boss is alive and set to 2 minutes once the boss(es) die 
whatever works
It could just be 2 minutes
Maybe 3 minutes
But like
If you can survive for 3 minutes against supreme calamitous without being hit twice then gg
scal nohit 
Speaking of endgame
I'd like to see an overhaul to the deep abyss
There's so little there is disappointing
You can get terminus right after defeating the moon lord for the first time by using the abyssal diving gear and a ton of lights
It's just some simple shrine at the bottom
Not an elaborate, beautiful shrine from a time long forgotten
Just a little brick shack
No different in shape from the hell shrines
Nothing really guards it either
Theoretically you could get it as soon as you can mine abyssal gravel and get a rod of discord
You'll die a few times in the process but it wouldn't be too hard to brute force
@earnest raptor the monacle trivialises your armor's set bonus, also just holding a wiring tool/object lets u see wiring
What is monacle?
@radiant meadow what if instead of a debuff that counted away you had your max hp gradually "charge" back up to max over time? that way players are rewarded for continuing to play well and not taking many hits but punished for abusing invincibility and tanking, since its so potent in that regard
that being said to compensate, the activation would need to also chip some health to make sure you dont immediately have the option again
I tried DAD mode Skeletron.
Fuck it, I need that invincibility time to run away from the entrance.
It's ridiculous.
Ikr
Ok
Like I once accidentally left arma on and died the moment I cursed the Old Man
@warm tinsel Isnt it basically DA Skeletron since Crits dont matter and Aerilite wings is ech w/o Statigel armor.
hA now leviathan has done a video on Eidolon wail, fabsols gonna nerf it now lmao
Judging by what he said in cd hq, no it's not 
dad mode
invincibility time
Should we have Counter Scarf available on Expert mode, or not, what do you think?
Well, shield of chtulhu exists already so i dont see why
How about adding Rogue class helmets to Hardmode ore armors?
seen too much of it
@distant gyro well then how am I supposed to get out if the fucker spawns in my face and I can't run away quick enough?
๐
dash
@earnest raptor they mean the Mechanical Lens; you buy it from the Mechanic (vanilla item)
Alright, I'll try, but it's gonna fail every time
thoughts?
@hollow shell Sorry My bad. I don't know how to explain it.
What is made harder for dmode wof
I think just speed but don't quote me on that
respawning hungries
that's an expert mode thing
i need to read the wiki more
And hungries go thru blocks when detached now
So basically they always go thru blocks no matter what in deathmode
I feel like rod of discord damage should reset adrenaline. Anyone agree/disagree?
wait i read that wrong
ahk lool
thats p harsh if you ask me..
I would disagree cos you still take dmg either way, and using rod is still a way to continue charging adren
If CS damage resets adren I'd feel like SCal would really be harder
As a rod spammer lol
๐
punishing poor rod usage is something i'm ok with tbh, since it'd only really affect those who double rod anyways
So when you have chaos state
Rod=more dmg for skill
No rod=less dmg taken/output
i barely use rod twice in 5 seconds and almost never get to the situation to do so, so i agree
and charging adren is a true pain for me anyways
I would say yes if I wasn't twitchy as fuck and accidentally double tap z
My thoughts are that at the moment screwing up with the rod feels a bit too free, especially as most boss hits deal more damage than rod in the first place. Y'all seem fairly split, so should I post it to suggestions?
maybe not, since RoD has already been nerfed recently
i think the extra damage taken is a good enough nerf since accidental double rod does happen and it feels unfair to punish someone for an accidental move/twitch
Also when the game says 0 seconds CS cooldown for like a second and you use it again
also, if you could please keep suggestions in one message
My bad
Why though
Was that a nice suggestion?
imo its nice but i dont see why it should get into the game
itโs ok but as someone who plays the game muted it adds nothing to me + the โsing!โ buff sounds like the โhappy!โ buff, which is to say, cute flavor but not a super major thing but otherwise the suggestion is nice, itโs a small detail
Yeah
20% speed is 
Actually wouldn't it be somewhat OP because you start the game with a music box and you can get those boosts before you even see a slime
20% boost in speed is op tbh
Sort of, in early game where movement is...
Like you can just get an accessory before even going to the jungle that is a direct upgrade to the anklet of the wind which you'd be lucky to get pre EoW/BoC
Oh yea don't forget balancing is ultimately on the devs so no point debating on it too much
Afaik i dont go faster if listen to music
Also theres like no reason at all so you gotta work on that
Or imma yayeet some stars for low effort
music does give adrenaline so yes
listening to a boss theme on a music box charges adrenaline make it happen
no not that adrenaline
๐ค
hmmmm
how about some music boxes give out buffs like happy
and enemy spawn increase
music = emotions
twisting the idea around
also it may give a reason to collect the music boxes like the banners
i think the point of music boxes is being able to listen to the music at any time
I was talking about how music boosts performance in real life, but I did not suggest any changes to the current music boxes. I am sorry if you misunderstood what I said.
Music boxes are vanity, giving them buffs is stupid.
No
They're for listening to music not minmaxing a build.
Exactly
It'd be like saying that the item that turns you into a snowman should give you buffs, which is ridiculous
It does 
The no nose one.
Wait it does
You get your nose took.
Oh right
I agree that music boxes giving buffs kind of defeats the point of them
it'd be like saying that item that turns you into a siren should give you buffs, which is ... wait a sec

that weapon sounds more like a range weapon
but in concept the weapon is a ranged weapon
Rogue is gonna take concepts from other classes as-is.
Though I think this is a bad way to go about it.
A chargeable bow shot or a sniper rifle would fit better.
because it sounds cool
Also cause throwing is yeeted out the window.
I think he meant the naming
I canโt wait to see the expansion tbh
Sure, because stealth, but is there another reason to be called rogue?
That is a message that was sent after the rename and folks complained about stupid shit.
sounds like a reference or something
@void kelp added stealth effect.
Calamity doesn't add pets unless they're dev items
Well
That's not a rule, s'just how things turned out
afaik
also slight problem @earnest raptor
Using a throwing weapon (soon to be ranged weapon) to craft a rogue weapon
@mossy parcel that isn't what suggestions is used for. at all.
Well, its a confliction
yeah no
RPG mods conflict with a lot of things
maybe that belongs to bugs
Well, where else can I say that? (Removed post btw)
Nah, not even bugs
because bugs is for Calamity bugs only
#other-mod-talk is where it should be put
what did I just say
wait, what's the problem again?
oh okay,
idk he said sth with compatability
didn't read too thoroughly though, just rushed to get the message out that it's not a valid sugg
Not all compatibility issues are calamity's fault
In this case its not because theres nothing on code that can make that happen
honestly just anything to let me do something to deal with it lol
that's the first thing that came to mind but if it's staying i'd like to be able to counter it if i'm on hardcore
or on any character but baby steps
@teal ibex as of now you can turn death off as it happens to prevent it i think
oh? i guess that works, but i'd prefer to have a solution that doesn't require me to abuse the limitations of the mechanic
i'm sure most people are down with it but for people like me it'd just be needless tedium and take away from what the challenge should be somewhat
a config could also work but i think that would fall into game balance? maybe not tho i'm not sure 
i'd prefer an in-game non-cheese solution but if config is all i can get then that's that i suppose
most rev only mechanics are not config unless disabling it only makes it harder
as for death only mechanics 
Yeah thats the issue
Sorry the delays but looks like I won't be able to deliver the concepts, sorry
We should get a baby eidolon wyrm pet summoning item as a reward for defeating the adult ew
The sprite could be a little RoD with the wyrm color theme
@ashen warren what do you mean in that last message?
I think they meant they meant to delete the message that was just โthe infected jungle will have many overpoweredโ
so it's basically an incomplete suggestion?
A new biome probably won't work too well
it's just more jungle
By new biome I mean new biome post worldgen
Meteorites work because it's just a structure that creates a biome
the jungle already gets a hell load of content too, so why not give some more love to the other biomes like the evils or even the purity
Does the hallow even get anything
i think there should be more underground things
hallow gets... uh... unholy insurgency
what
with the profaned ones taking hold
That's post ml only though
the biome has almost no content until you defeat the moonlord
which is strange considering that it's supposed to be one of the two major hard-
Infact
it doesn't have that much in the base game either
in the base game it has about as much as post WoF corruption/crimson
which isnt much tbh
all of the end game migrates to jungle and dungeon
there's no hallow boss, a low number of unique enemies, no interesting structures (due to coming into existence post world-gen)
it has crystals and shards of light if you can get it to spread to a dessert
but that's pretty much it as far as base game hallow content
oh and pearlwood
a hallow boss/miniboss would be cool. hell, a set of post WoF Corruption/Crimson/Hallow minibosses would be neat
the worlds evil and hallow are two biomes that basically get ignored outside of one encounter in the hallow
the corruption doesn't have a hardmode boss or miniboss
we have the profaned in hallow, but honestly they could spawn in and probably should spawn in the desert or something
and even then, the invasion of the profaned doesn't change much
oh a few profaned enemies start to spawn
cool
use their single unique drop to craft the boss summoning item
that's about as much as there is to it.
The hallow feels hollow
The evil biomes are more annoying than interesting or useful in hardmode and beyond, too.
2 materials.
That's all you get in hardmode from them.
Yeah corruption goes from cool to get the fuck out of my jungle real quickly
Some minibosses there would be cool
Though, this is all assuming they are not working on making new Corruption and Crimson bosses
cuz iirc, i remember someone saying they are working on a fair bit of bosses
I would really like to see some sort of info on the last bosses and whatnot
we have 2 reg bosses left to be added, and two bonus superbosses after that
SCal isn't even going to be a superboss when progression is finished
@ashen warren Is that suggestion incomplete?
I think, seems interesting though. Suggestions too large for the 2000 characters should be sent in a file rather than as a message according to the pins, they should probably do that.
The 2000 characters didn't cut him off
In fact, it'd take a little over twice that much text to reach the limit
However, if he did plan on expanding upon everything he mentioned (which he should, considering right now it seems vague and superfluous) then he should put it in a Google Doc, yes
hmm...
Yeah
It does seem like a fairly large suggestion, including an entire new biome and several materials.
also
Astralite --> Astral Ore
Yharonite --> Auric Ore
yeah...
not sure why Hydrolite and Astralite and Fireite would show up in the jungle anyhow...
also they all end in -ite
Indeed
always use varying suffixes when naming fictional materials
maybe an -ium or something
Yeah, Fireite should be called Flarium- oh wait
Let's just wait for him to come back and respond, because he went offline immediately after posting for some reason...
sounds more like bloat rather than anything
it doesn't seem to really have a purpose other than "more"
Yeah, besides the Infected Jungle which does sound a bit interesting.
that's been suggested for a while
Yeah
It's usually suggested as a Post-Golem or Post-PBG thing tho
hmm
well, the plague starts post-golem so
(and it's in the Suggestion Donts because its been suggested so often)
That's just the plague jungle but "totally different" so it doesn't get purged.
ok
whoa totally original idea
eat die
it's not the same so it's valid
Plague 2
wow so original wow
the first one wasn't evil enough so it's red now
plague 2 2020
Plague 2 electric boogalo
Plague 3, it's now black with weird mold spots cause we left it out too long and it went bad.
Plague 4 now iridescent
A N G E R Y Plague
King slime II, the true final superboss.
we goin offtopic now fellas
yeah we should stop
goozma was basically god slime II but it got changed
my suggestion for the elemental grenade got 21 stars so ok
Banner Banisher
The Banisher of Banners is an item that, when used, toggles on and off the dropping of enemy banners.
This item may be crafted at a demon alter for free, and functions just like the mode toggle items.
yeah i just want feedback
the *ban of banners
Banner of Banners
I could have taken it further
why not add that to config tho
Banner * 19 ^ 12
the baleful banner of banner banning
Oh, because maybe you want a specific banner.
banner times nineteen to the twelfth power ftw
banner : 0
Would suck if you had to exit the game and edit the config document just to get a specific banner from a specific enemy
Yeah
i meant you enable/disable all banner drops, not an specific one
ok
Yeah, that would be interesting. Maybe have something that stops banner drops after the first one of each type? That might not be too complex.
That doesn't really fix the problem
the autotrash mod works like that
but every time you zerg a new event or biome
you get like 7 or more banners
yeah
You only have to put up with it once though.
if you don't play the game with your inventory open 24/7 it's annoying to finish an event and find 7 different types of banners chilling in with your loot.
And yeah, once per character
but there's a lot of different banners
over 300 if i'm correct
one for each enemy for the most part
I think all non-boss enemies
some minions do have them
if i'm correct the servants of cthulhu don't
i know leviathan has minions that drop banners
yeah, they are also enemies that can spawn outside of the battle
autotrash tbh
autotrash but you have to drag over 100 banners over the course of each playthrough into it
Shift+Ctrl for quick autotrash
cool but they still waste time
some people also don't want to install an extra mod just to deal with them
The banner buff is actually pretty significant. Double damage against that particular enemy and IIRC you also take half damage from that enemy.
I think its just 5%, not .5%
either way if you can kill 50 i doubt you need a bonus against them
to do double damage you need to kill a thousand of them.
Ah, it is 50% on normal and 100% on expert, with 25%/50% less melee damage taken from them
but even then, the buff is only in the area around the 20 banners you hung
wait what
Yeah double damage is damn nice. Only issue is that you need to be near it. Could be good for speeding up event moons.
50%/100% more damage, 25%/50% less damage taken
They are good for making event arenas
that
huh
Calamity might have that changed tho
guess i'll go grab a banner and check
Calamity has not changed that, or if it did then it wasn't in changelogs. I distinctly remember having Space Gun jump from 20 to 40 damage when I used the Blood Crawler Banner.
calamity does not change how banners function
banner redirect are fun 
shhhhh
pensive
A majority of that Charger Staff suggestion is unimportant information :<
All stats are subject to change and both tooltips are self-explanatory.
Ya could at the very least add a Why
Thanks
๐
@earnest raptor You don't need to officially suggest that, you can just ping me about it
Thank you :P
I've suggested a plague staff minion before 
well, it was post ml
thank you for your very affirmative messages 
@alpine copper one word, luiafk
Luiafk?
Being this the 20 time i am redirected to luiafk mod i might have to download it already
So, has anything really been done regarding the Renamed Abyss Gravel suggestion i made?
Ion I don't think you know how suggestions work
It's, you suggest a thing, and then sometime when the dev decides, it gets done, or is just ignored or archived somewhere, Right?
It doesn't go to the dev server until it gets the minimum number of stars.
Yes, and mine had the minimum amount of stars, but it just got ignored in the archives, i guess
aka like 99% of suggestions 
@proud isle they literally just got a nerf
Oh
They do 150 damage
Wait he has a homing laser?
Thatโs not strong?
Depends on what youre using
The homing bolt things in second phase
No the ones that will chase you and hit you every time unless you r.o.d
Half of that is false
I have a nohit with almost no rod too
Yeah but itโs very hard to do with like 30 on screen
Theres not 30 on screen
There'll never be that much
Tf
lmao
I am building in the Sunken Sea and the sink faces one damn way.
Do you even play death
Yes
nohitted death
Itโs always like that
He nohit death bosses
Well yes
Really triggers me.
I also played on death and there's not that many homing darts
Yeah we fell ya
๐
Iโm sort of exaggerating but still like 6-15
Still exagerated
Uniess youre not talking about the bolts
usually one on the screen at a time in my experience
^
Are you using gravity potion?
Really triggers me.
No
YEAH WE GET IT
We know you said it a few times
Mincarts
Sorry.
Buckle, if you can show video proof of it, then yeah, you'd be more believeable
Grab potions are for nerds
but as it stands, nay
It probably won't get fixed until a major update or something.
I can in like 2 days
Then do that
Ok
until then the argument is over
My pc is non functional rn
A part blew out and I need a new one so Iโm waiting for it to deliver
@devout seal
Yes, and mine had the minimum amount of stars, but it just got ignored in the archives, i guess
Or will go into my future mod
p sure that has been suggested multiple times, and its being considered to have a seperate hotkey for toggling dash.. should i put a โ on it?
It has been suggested before however the suggestion that we were originally basing bluechecks off of for it is past the cut-off date
so
no, it's good
oki
I kinda thought it would be since i'm sure a lot of people use it, so it's up to you
The suggestion i was talking about wasn't a feature suggestion though, it was just a 'hey, it'd be neat if abyss gravel was renamed'
A little over 1,700 suggestions have been delivered to the dev server so far
After they get sent, they hardly get brought up again
I'd like if they did, especially the ones which many have suggested or are approved by devs (both of which we have easily identifiable systems for), but it hasn't happened yet and it prolly won't happen soon
Where we can be see that list?
A list of all delivered suggestions?
Yes.
They're all in a channel in the dev server, so
no
Until Discord allows you to search by reactions there's no easy way to do that
(as in, searching โ in #suggestions-voting)
That can be great help for me, but okay.
Are you planning on making a mod with all suggestions in it?
Well
You'd be very limited if you don't actually have access to the Calamity source
Partially because of 1.2% conversion.
You could do a lot of simple item/weapon/accessory additions, cuz using materials from other mods isn't hard, but anything involving changes to Calamity content is prolly out of your reach
If you do have programming experience then, go ahead I guess
๐
wait what
terraria isnt a dating sim 
I mean, imagine marrying a 500 year old or something
Seahorse time.
Yee
Seriously though, that's a terrible idea.
If the gun dealer can try I can try too
It is
Just playing around
Imagine dating the guide
YES @severe burrow
And finding a way to not mourn him too much because he respawns and the gay can go on
what
@warm quail When suggesting a buff, please include guidelines as to what you would like to see happen with the weapon
Though I note you said '[increase] its strength', that doesn't provide much in terms of help
Apologies, on it
just tested it, SS is definitely stronger than the RS
the Shattered Sun got around 4 times the DPS of the Radiant Star
DPS wise this might be true, but it's about the feel of the weapon and it's behaviour as the SS simply brings more splitting to the table which frankly doesn't feel as unique as the previous ones. The devs did a damn good job on the weapon line but the last step feels like a dropoff
DPS-wise
Single-target or croud?
Also, if its DPS is significantly stronger then it is stronger
Maybe Dasky means, that Shattered Sun didn't give anything new to Crystalline weapon like.
Just more damage and projs.
^
The SS is stronger no dou t
But it lacks in what made the upgrades to the previous tiers special
For the Prismaline and radiant Star, if you just throw it after crafting it, you immediately see how it's better thanks to the new features, and the Shattered sun simply lacks that which I frankly find sad cause these weapons are my absolute favorite
Might wanna reword the same level of strength thing.
And what you might be noticing is the lack of the precision effect if you will.
Crystalline, prismalline sorta, and radiant star all have a precision rewarding system.
^
Unfortunately at a tier like post-ml skillful weapons tend to fall off.
Shattered sun is fun as-is imo, if it had stuff like the radiant stars holy star effect it'd be cooler but likely less useful.
Just hold and dont mind.
Celestus actually takes 10000IQ to use
I think you will find that it takes -10 iq.

But so be it. You can get Valediction like five minutes after fighting ML and that's just the best weapon at that point anyways
good luck beating Polter and fighting Reaper Sharks five minutes after beating ML
Speedrun tactics
I mean technically if you killed ML, had a teleporter into the dungeon, zerged there to kill 30 plasms, got Polter in one try and dug into the abyss, you might be able to do it in 5 mins
Post cryo eidolon with the coldheart shiv?
Yup
Big brain strats
You don't need to kill provi to get Valediction right?
Oh wait tarragon
I think elemental disk could do it
you only need polter
Right so the 5 min valdection strat is still alive
@sacred thorn im pretty sure they put arkhalis in the recipe because they didnt want someone to be like "oh no i got arkhalis so i cant make the ark"
Because enchanted sword and arkhalis are kind of like alts
is there a way to protect shrine chests' loot against more chest loot mod?
^
i'd suggest heading over to their discord and asking them to run their code properly
iirc the way they run it is by running it at the end of the worldgen process, rather than directly after houses etc. have been populated
Arkhalis of the ancients
the reason why arkhalis is used in the recipe is bc of how you get them
enchanted sword OR Arkhalis
but it Arkhalis has nothing to do with ark
Make a crafting recipe for murasama and maybe the Arkahalis will get a a material status
But it's one of the closest things that Terraria has to a dedicated item, so...
Y tho
Isn't the Murasama shrine a guaranteed spawn somewhere in Hell
thats muramasa
oh shit lmao
I was referring to a situation where the Arkhalis would be needed in crafting
what is the exclamation mark supposed to mean
Check the pins
Also, yeah music box needing an accesory slot its bad, but for now you can use the extra slot from cheat sheet
That should have been a thing from vanilla
Lower the volume and put music on YT ๐ ฑ
i've done that

but chrome
idk
no
but having a music box slot would be a nice QoL addition
and also should be in vanilla
Ikr
Lets hope 1.3.6 adds that since it's a QoL update
@ashen warren Please try and not post more than 3 suggestions at a time
Also the invisibility thing is a vanilla bug, not Calamity
sorry
Also
If you could add a reason to the music box slot sugggestion, that'd be appreciated
Can music boxes not get reforges?
They can
They cannot
only calamity ones, and even then it's a bug
i could've sworn they changed them to not be able to be reforged / have modifiers
vanilla wiki is dumb, as per 
there's no note of this change being reverted, so one of those is wrong
i honestly don't know which is right so i'll take your word for it
I thought they couldn't?
yea i was under the impression they couldn't, either
but moreover, Better Music Boxes mod exists which lets them play from Vanity slots (if they're named correctly) or you can just use Cheat Sheet like Shucks said
Yep apparently that vanilla wiki note was added by a PS3 user (aka old-gen console)
so
nevermind
music boxes cannot get reforges


some kind of mirror crafted at a demon alter for nothing that, when used, says what permanent mana/health upgrades you've used
How would you forget?
in case you skipped miracle fruit and forgot and came back after doggo to see what you still need?
it'd be neat in any case regardless if incredibly useful or not
By that time its not so hard to craft the others
Well your hearts would turn green after using Elderberry, wouldn't they?
That should be indication enough
I think it doesnt work like that
It does
The color depends on how many you use iirc
yes
Yeah that's what I mean
Ah ok
someone who doesn't know about all the upgrades or doesn't check the wiki wouldn't know

If you play Terraria or any of it's mods without checking the wikis, you're playing wrong 
but but spoilers 
nope
I like the idea of class alts for Arkhalis, but I don't agree with them being crafted from Arkhalis itself
I think they should be found in the same way; rarely getting them when mining an enchanted weapon shrine (which would mean there'd also have to be alts for the Enchanted Sword which is also nice)
Ok, then maybe they could also drop from Cosmic Elementals so they would be obtainable in all worlds.
I guess
Alright I'll change the suggestion
I'd kinda prefer if they were crafted too, but that also comes with the possibility of exploiting prefixes
Maybe you can only craft them from Arkhalis?
Hm
iunno, suggestion's fine as it is
We can work out the logistics if it actually gets accepted
should pre-cryogen weapons be buffed so you don't end up using the goo bow?
butcher and flarewing are pretty bad
Gunk Shot, Meowthrower, Overloaded Blaster, Cursed Capper, Mineral Mortar, Needler, Clamor Rifle, Slag Magnum, Titanium Railgun?
Flarewing isn't bad from my experiences, though I used it to apply ichor, its damage output is still nice
Slagnum also does the work and alot of those are decent for cryo
Onyx Blaster 
Jesus man did you test all of those weapons?
And Slime God's normal no-special-properties bow outperforms them all?
people can kill the aquatic scourge with it if there using jesters arrows
i nohit aquatic scourge with seabow and jester arrows, hes very easy
i ment fast
Alot of things can kill a worm boss fast btw
Sounds like he could use some pierce resist
except DoG
Yeah that'd make him more fun
Sometimes you may have to... jump or fly
If it wrecks a boss like brimstone elemental or twins, then it would probably need a nerf
it probably could
have you like
tested it
i think i have like 9 months ago
lol
twins


all the weapons that are use on cryogen witch are ranged is shit
and goo bow is better than them all
Idk I found the butcher to be pretty effective on revengence and I'm by no means a good player
err, onyx blaster, slag magnum, and flarewing bow (i think i got the name right)
bad
You're relying on info from like 9 months ago, before legendaries stopped scaling iirc
And last I tried flarebow and slagnum was good, along with a few of those stuff you listed, I doubt you've tested them all and just listed them because rover told you to.
flarewing is horrible
Its not
Unless you're like using wooden arrows or some shit
It's decent
i used butcher the other day and it was god awful
Are you charging it up fully?
Wait you're basing this off of when you played 9 months ago?
that was with the twins
How recently did you last use those ranged weapons and/or Goobow against Cryogen?
Alright
butcher needs a buff
yeah. no
Starts slow and speeds up as you fire
if anything, goo bow is what may need a nerf
also I'm doing an upgrade to the Crystalline as a suggestion
I don't know why, but I wanted one
prismalline
like
not as a material for anything, a weapon itself
like either Shattered Sun could be crafted with other stuff to make the Celestus or have it's own upgrade
The meowthrower doesn't need a buff
Yeah he went about this kinda weirdly
its like wanting to buff all of the options for doggo because dark spark was too strong
buff tarragon throwing darts; cosmilamps too strong 

Is goobow really viable for Cryogen?
... though I mean he isn't particularly difficult
still yeah no
they don't need buffs
especially for cases like the overloaded blaster
I'd even say it's great for WoF, personally
yea it's pretty good from what i recall
Overloaded is really good against WoF due to its mechanics. Against Cryogen it's nothing special
as in 7 minute kill in rev ripperless 
Was randomly scrolling up and noticed that my suggestion for a doc detailing what qualifies as a meme suggestion got to 90 stars but was never sent
I suppose that's fair
It did get sent but not in the official way
twas put in the dev server's own suggestion discussion channel rather than the suggestion channel itself, because it wouldn't really do Fab good to see a suggestion about suggestion moderation
I guess I could check it though I was planning on doing so once an answer/response was given
Anybody here got proposals?
For what? Moderation?
What exactly a meme suggestion memes means I think
Yes, a concrete definition
A suggestion that solely exists as a joke reference to popular culture/inside jokes that will lose relevance eventually due to overuse and becoming stale, devaluing the suggestion and others opinions on the writer based on how serious they are in changing an aspect of the mod.
could be an extension of suggestion don'ts
or that yeah
Yeah it'll go on Suggestion Donts once we decide on something
Also, I guess it'd be better phrased as "joke suggestion", because it does not have to be about memes specifically, just anything that isn't so serious
like this one by Vetus:
https://discordapp.com/channels/225030931008847874/465195069406707722/543634294422241291
was deemed not quite serious enough
Ah yes, the bee-spam





