#suggestions-discussion
1 messages Ā· Page 608 of 1
Shroomite is garbage last time I checked, spectre is the armor I was referring to.
99% of the time I use titanium until clone.
So you're pretty much forced to use mask
Hood for weakling.
Imagine using titanium outside of cheese strats
I
What if after Scal noticed you cheated, she only ends up dropping a piece of chared moldy cheese
...why
Not sure if that would be required
na she already drops nothing and basically goes āyou have to be more honest than thatā if you try to instakill her
She says fuck you iirc.
Since she already decides to drop nothing and decides to tell you to "Go to hell." if she dies before her 1%
In which itself the quote is a bit rude but...
Who am I to judge?
What if you adrenaline antimat and scal just fuckin says that?
ouch
Adding inedible cheese would just be even more bullying.
weād bully them enough if they came here all like āI beat scal with cheats lolā
really cause last time i checked its dashing rly fast
Normally the clone just kinda sits over polt or next to it and tries to bonk you.
Unless, do you have a small screen res?
oof
That's kinda how that goes for small res tbh, but I'll star I guess.
but he's usually next to polt yes
but surprise ramming has no counter cuz you litteraly have less than a second to react
and we're no 0.6 reaction time gods
i though 1 second was the average
600ms is actually kinda slow iirc.
Besides clone and polter always counterbalance each other.
If you can't read that - sorry, should've made the pattern clearer.
oh whoa I never knew that
When one is charging the other will stay behind.
Polterclone in my experience is bitch.
i can manage if hes on screen but most of the time he's not so the time it takes for me to see and him ramming and input a dodge is really small
eh maybe it's just me or maybe i need to gid gud or whatever
yeah for small res monitors like me most of the time it's "where is the clone and ohh SHIT THERE IT IS"
^
and i was planning on getting the nohit role 
and the shit there is is comes after you've already taken the dmg
nohitting with small screen is omega pain
yeah i got up to cultist before quitting
cause df was hard enough, now projectile rainwith small res is 
aight this is getting offtopi
it's still on topic tbh
Nerf a weapon I've never even heard of
imagine judging a weapon by its base dmg
^
It's not all about base damage, I tried it
And how much dps is it doing?
As long as the enemy isn't very fast or small, too much
Test it on Providence herself
Omega Biome Blade deals twice the damage per hit.
Since it hits like 3-4 times a projectile
Ark of the elements deals more damage in a single swing
Galactus does
Et cetera
Oh and I find it funny that you brought up the Plague Keeper which, as far as I know, is the strongest melee option for Providence
Seems legit
Honestly solstice needs a buff.
Nightwither becoming an always thing or smth.
even buffed ppl won't use cuz better options
Well, as long as no one stars the suggestion it doesn't really matter i guess
also bring a weapon that fires multiple 100 damage projectiles in comparison, yeeeeees

"at least try to discuss your suggestions here before posting in the actual suggestion channel"-mrrp 20XX
As I said earlier, as long as no one stars the suggestion it doesn't really matter
What a nice little welcoming community you are
Oh please, pull that card.
-_-
Since it bothered you guys THAT much I deleted the suggestion, next time I'll be sure to meet up with the Supreme Council before posting a suggestion that needs to be approved by 65/90 persons anyway
Uh
"Supreme Council"

Ah forget it
maybe try not being pissed that people didn't like your suggestion
just post here before
and ppl will give opinions/additions
or even tell you that solstice is bad lmayo
If you aint taking criticism i dont care
Yeah "criticism" right
Just do more research next time
I dunno if they're gonna listen to things we say, dunno if it's worth the effort tbh
I was gonna but then died inwardly
how can you die inwardly if you're already dead inside 

I used that weapon and felt like in certain situation it was a little too good compared to others alternatives, that's it
Define certain situations
Didn't wanna to make this mess, I'm not that stupid even if It surely may seem like that
"Stationary" enemies such as Moon Lord get pretty much demolished by it as far as I can tell
He aint stationary
well Providence, the boss you're supposed to use it on, isn't very stationary either
Provi is constantly moving
On the other hand we have the plague keeper that has less base dmg BUT it has homing bees and hits way more often
So you see the point
Thanks
@lime mica Problem: The wave motion would make it easier for bullets to hit blocks
Depending on the width of the wave, you may not be able to fire it straight to the left or right while on the ground
And the wave probably would have to be wide for it to have any effect on making them hit enemies easier
I really think the BoC needs a deathmode / maybe even rev mode buff, it's such a joke, maybe add a little creeper defense, maybe remove the heart drops.
Right now BoC is just as free as vanilla. Where EoW is considerably more difficult. Any thoughts?
I agree
delete BoC
š¤ What would happen if Creepers shot a projectile
BoC would feel even more cheap and bullshit than before, probably
BoC, when does it feel bullshit
Folks can't handle the teleports I guess.
The boss doesnt do anything
Even after fab nerfed em.
His creepers drop a ton of hearts
EoW turns to chaos
I think the biggest issue is, that assuming you have any amount of damage, you can just outsustain most of the fight, and the brain only has like 4k health on deathmode
BoC is already annoying enough bc of the telefraggingā I donāt think it needs any buffs because of the Telefragging
BoC feels weird
i usually go for EoW
since hive mind feels like a cooler boc
but yeah BoC death feels hard enough as it is
Iām a body horror aficionado thanks to being that sort of horror nerd so crimson is always a preferred biome to me
thatās also valid
hmmmm
thats a good sugestion
If the projectile comes out of the end it's harder to hit enemies right on top of you
yeah but its ugly if it comes out of the god damn pommel
bullets fade in to avoid that tho
but aiming downwards just echs the hitbox apparently
if they could do it with poison staff they can do it with astralachnea
It is very fixable iirc
Just has to be done
@paper torrent Yharim's Crystal being affected by Defiled Rune has been suggested before, but having it drop from Yharon's Treasure Bag hasn't.
So, you can reduce it to just that (so there isn't any bluechecking confusion)
I assume you want it to be in his Treasure Bag for Armageddon reasons?
On the topic of wrong projectile locations, the ball o' fugu and the clam crusher collide with slopes if fired on a slope so they instantly come back to the player which is mildly annoying
Terraria's slopes are a programming abomination
Ahem
Tether code
Also, are there any charge weapons in Calamity (Similar in function to the X Buster)?
Charged Blaster Cannon (vanilla) is exactly that.
True. Even if it fires the laser at full charge instead of holding it...
when will the poll end?
Poll will end in about 8 hours
so we've got a full day of voting
I may raise the req to 85 instead of 90 due to the closeness of it
Yes please do
@clear basin Completely fixable, just need to edit the shoot function. This is the same bug as Marnite Obliterator being held incorrectly
only to the left tho
to the right it looks normal
to the left it just floats in the air
but what if the metal detector had a recipe
I mean, you can still simply craft a rare enemy detector and kill a nymph easily
Suggested before but feel free to suggest it again
Metal Detector Recipe
20 Iron /
20 Copper ore /
20 Iron Ore /
20 Silver Ore /
20 Gold Ore /
20 Demonite ore /
20 Wire
is that fair
@hearty yew very cool thank you sir
Maybe replace Aerialite with Wire?
(maybe also add Silver/Tungsten)
its the last piece i need and no nymphs are showing up
Aerialite woulda put it behind a Perf/Hive wall but Skeletron is a
more accepted progression point
Wireore?

shall i maybe put it in #suggestions-voting
Sure
If you say Iron Bars instead of just "Iron"
then
ye
Thank
š
sounds cool ngl
I have no problem getting metal detectors. My method (mostly for soul farming) is go underground, mine straight paths through the walls until you have a good network, and keep going around your paths, nonstop. Having a decent summon is also a big help because it will take care of enemies quickly.
I use the summoner class, so that would influence the process, but any decent minion should be fine so long as it exists
20 damage? No, twenty vultures
Probably only one damage a tick without any bonuses
By the time it starts being efficient youāll be good enough to get a seafoam bomb or the like
But higher dmg than bees is still something
Thatās up in the air tbh, I felt like one vulture an egg would be better if it was a slower weapon
itās not like grenade speed
maybe like, normal iron broadsword
Except it throws an egg
the stats are to be determined but I feel like bees donāt do much damage
Iāve never took a sec to see how much one bee does come to think of it
real quick, what does the exclamation mark mean
yeah it does
once you get a star from a mod it should go away
i realized it was probably in pins so i checked and yeah that's what it means
I found myself really struggling with pure rogue early game surprisingly. I'm bad but like, i didn't think i was THAT bad
i probably am lmao
nah that's just rogue early game
oof understood
so used to playing ranger
i have never done pure melee in all my time playing, i'm forcing myself to on this run
pro tip if you don't like a class just don't play it
for me being close to enemies is extremely stressful and not fun at all
so i never even touched melee in my entire terraria gametime
my main class is ranger Gunslinger
I dislike having to be distracted by enemies while doing stuff, nor getting close, nor do I like ammo/other such limits to attacking, so I play summoner
understandable
I like holding down mouse1 so I play ranger/mage a lot
that idea is p nice n fun to have
archerfish, shoots bullets
riflesfish, shoots arrows
rangerfish, a magic gun
Minionfish, true melee sword 
roguefish, throwing weapon
now thats precious
Iām p sure archerfish is a pun since archerfish is an actual fish
please
on #suggestions-voting
āno joke suggestionsā
@elder yew yeah I have no clue what the hell this is, but it's a real bug and I don't understand why it happens
honestly even though it's somewhat of a joke i would probably add something like that if i made a mod
so i suggested it
it doesn't belong in this one though
isnt that what a suggestion is?
meme suggestions aren't allowed though
i haven't been on this server for like 3 months so i forgot the rules, sorry about that
@olive yacht thatās a super vague ideaā can you expand it?
@olive yacht expand on your suggestions
explain what wulfrum bullets would do for example
sure
maybe have the ability to pierce or bounce or the damage increases the farther they go
meteor shots pierce and bounce
@olive yacht (third ping sorry)
You've gotta explain what you want added to the Travelling Merchant pool
and what Wulfrum Bullets would do
in the suggestion itself
i.e. editing the messages you posted
actually merchant pool is fine
already said what wulfrum bullets would do
damage increases the farther they go
put that in the suggestion message
oh boy...
Is there a part missing to that wulfrum bullet sugmas
idea: lead pencil
every 15 shots you get one grayed out shot which fires a 6-pellet spread of whatever projectile you were firing
bought from the goblin tinkerer at 6 gold
isaac?
perhaps
also can be upgraded into the graphite pencil
every 10 shots fires an 8 pellet spread
lead pencil + 12 souls of sight
Weapon? Accessory? Ammo?
accessory
Sounds like it could be difficult to program
oh
also, would be op with certain stuff
You could make it into its own weapon, which would be much easier to program then
yeah
Wait, so are you like the owner of suggestions or something Sors?
Nice
#help-advice-read-pins is the chat you wanna ask in
sorry
It's alright
just had a great meme idea
Drunk Princess should sell Shirley Temples. Drinking one heals 1 HP and gives you the Wuss debuff, which does nothing but last an absurdly long time and is a reminder of how much of a weak manlet you are for ordering a shirley temple /s
uhhh
sadly this is both a meme suggestion, and i'm pretty sure that Drunk Princess falls into the category of developer item
a man can dream
drunk princess ins't made with shadowspec 
no but it's basically just fab's self-insert, no
i feel like he would want to have that under his control only
regardless this is a retarded meme and nothing more
also term i have a question
who hurt you
you've been playing terraria for 21 hours
Remember that day when someone suggested fanservice-y lines for the drunk princess
Sent in dms
that bad?
- I hurt myself
- Skedaddle if y'all aren't talking about suggestions anymore
@rough badge why would you grind for halibut
If you give them icons it ruins the point of the Abyss being dark 
@rough badge
yea
Read up
ok for for the first question cuz halibut op and for your question i understand the abyss is supposed to be dark but I swear right now try fighting and edolon wrym now and attempt to even guess where its coming from plus it also has the lighting attack and a crap load of health. (I hope this makes sense)
Well, uh
just
With the Halibut Cannon, everything becomes so easy you just don't have to waste time with bosses
So yeah, the time you don't waste with bosses you use it with getting the halibut cannon
hehe
Halibut is a 1 in 10000 drop from minibosses now iirc.
well im fighting the adult edolon wyrm so the chances are higher but with its fat head its cancer fighting it
tru
Why post yhar2? Auric tesla revives and coldheart icicle should work.
I feel like at that point it should drop some other weapon but I mean.
an upgrade for halibut? yharim trembles in fear
Never going to happen
jam + icicle tho
it's a separate gun that uses pieces of Halibut Cannon as ammo
or whole halibut cannons
Jam doesn't work while holding coldheart queck.
yharon drops duct tape at a 1% chance
10 cannons and a piece of duct tape makes the ultimate halibut
it shoots whole halibut cannons
is that a recent change
no lmao it's a meme
thank fuck that isn't a thing
if an idea comes out of my head it's generally really dumb either on purpose or accidentally
..oh god he wasn't talking to me was he
looks over at fargos soul mod ArE YOu SUre ABout That
I agree with the suggestion (only if the icons appear after they enrage. There's a reason they don't have Calamity health bars)
but I don't agree with the reason
Also
I'm gonna close the poll and make the announcement in 10 minutes
Looks like we're raising, boys.
O boi
here too I guess
The Star (ā) count required for suggestions to be delivered to the Dev Server has now been raised to 90.
(Any suggestions made prior to this message will still only require 65 Stars.)
Crud I don't got pin perms in this channel
@radiant meadow Unpin poll and pin that
Still salty about how devs rarely look at greenchecked suggestions, hopefully this will change that
I didn't see things get to 65 very often to begin with buuuut I haven't been here that long anyway
We look at sent suggestions
Some of us do, anyway
Approve of them, disapprove of them
Getting them into the game is a different story but it does happen
wew 90
Discord really should have a has:reaction:(emotename)
I fuckin frickin know right
So we can see all the flags.
For instance, fuck frick Typhoon Ai.
\š¤·
I understand the difficulties and time constraints, but it just makes me a lil' sad to see the ideas go and get lost in backlog
But hey, chaos/peace candles got in so there's hope for the other ones too
So I look up to that
I made mines yesterday, and it's 94. I think if it's a really good suggestion, it'll get the exposure it deserves
Nice. Mine didn't make it past 40.
tho I'm not undermining anyone's suggestion, I'm just saying that, it's still possible to easily get 90 upvotes. š
Definitely possible
Quite a few get over 100, even
Did you just say easily?
Star limit raised twice in the same day

Isn't the calamitas summon non-con now?
no?
non-con?
Oh, consumable
i just looked that up i realized i have outdated version of mod... 
Indeed it is
ill remove it
oh yeah
sorry should checked first
me and amber suggested that to be a thing and guess it made it in

@distant sorrel What exactly... is the suggestion?
Also, Rogue is supposed to be distinct from Throwing.
It will get more original content over time to make itself more unique
Didn't even edit it or post it here for review 
^^^
You should say that in the suggestion message, lol
oml
oh
even though it totally won't get in, it'd work
It's WIP.
^
The full rogue expansion update should make it fully distinct. Unlike throwing which was bootleg ranged, rogue will be focused on stealth and burst damage.
Since you likely didn't read it.
It's basically gonna be the warframe class in a way.
I'll hope it good
stealth mechanics that don't slow the player down 
wish there was a way to build it that wasn't standing still
At least you don't lose it by moving
And it is still WIP
A lotta things can still happen
(which you can suggest, if you want)
((some ways
to increase Stealth by not standing still))
Invisibility potion š¤
š
We have Adrenaline for that
maybe instead of increasing dmg, it could increase attack speed, or even imbue rogue weapons with special effects
Invisibility potion doing something to rogue stealth is actually a nice idea.
Make Adrenaline a Rogue only feature
Suddenly, everyone plays rogue because they're bad at ripperless.
maybe you could do something like reward players for not missing, idk 
That sounds difficult to program
but
cool in concept
That's technically stealth.
Duststorm synergizes with stealth well, fire slowly and it's stronk.
and also nerf crystalline
Maybe raise the Stealth index if the player has the invisibility buff?
Would make crystalline a high-iq weapon.
I was thinking like, stealth gained super slowly while moving and tripled while still.
Mmm, that's a common theme among Rogue suggestions I feel
Somehow allowing stealth to increase while moving, but slowly.
what's the purpose of stealth? is this an appropriate place to ask this?
I can personally find places to stand still cause I played way too much HK.
But it is annoying af since no bosses were designed around it.
To make Rogue unique
And spice up gameplay
You do rogue different from any other class
Give Rogue the basics of CQC
Gotta
strategize about how and where to build up stealth
and how to release it
I guess Ranger gets that a bit, but being allowed to move adds another layer to it
interesting
that does sound fun, I'm just not up to speed with the whole rogue stuff lol
Vortex armor doesn't count
Actually, no.
Don't give stealth while moving.
Give AI updates to all bosses to have 1-2 second standstill points.
More work yes but rogue would hold true to how it's supposed to be.
Would be far more interesting imo.
I loved how healing worked in hk.
That actually has been suggested for an entirely different reason
Well
not exactly that
more like when you damage a boss enough it has to collect itself for a second and doesn't attack, giving you a moment to breathe
Hornet's got it, Grimm's got it, False Knight's- actually I think almost all HK bosses got it
There is currently a standstill point in scal.
The slow going over you thing.
What do you mean?
This is what makes the stealth buildup so nice in the post ML bosses
I don't, actually
I thought she only went to your sides
I've probably gotta play Calamity more 
Also, not missing as a bonus.
Haha, not missing.
her mobile phases where she chooses between a spray of the brimstone spikes, an abyssal, or a gigablast
It's guaranteed after you damage her to damaged state iirc.
That probably.
Hm.
I also want Rogue "lethal damage" set where you can break armor or have a really powerful attack if you are max stealth and hit an enemy from the back
i'd considered a suggestion regarding hitting from the back but with many bosses and enemies it'd be very difficult to actually get value from that, notably worm enemies and bosses like say, ml/prov 
well, there's a value of some sort for smacking levi in the face 
vs siren you probably couldn't get value out of it, vs levi the most reasonable time would probably be a fly-by as she charges past you 
If not we could do distance
shank an enemy right next to it when invisible for massive damage
risk and reward ye, that'd be cool
then comes the whole thing about contact damage
...though having a brief invincibility period of like, ~1 second would work
Lucrecia item line but rogue.
isn't lucrecia just one item?
Imagine trying to get close to levi without her magical hitbox fucking you up
That's the fun of it
Levi's hitbox is like Fox's grab range 
Off the top of my head looking at wiki boss progresssion, there need to be stand-still points for: BoC p2, QB, Skeletron, WoF?, Cryo, Twins, Destroyer, AS, Prime, Clone, Plant P1, Levi, Deus, Moonlord, Guardians?, Brib, SW P2, Polt, Does DoG have stand-stills? and Yharon.
In order for fullstealth rogue to be a thing.
The others have telegraphed attacks or easily weavable stuff iirc.
a lot of those bosses would be really weird to have stand-stills in tbf
^
Yar, but changing at least some of them would help.
What we could do is have a key which you would hold to charge stealth faster but also takes away a shit ton of your movement speed.
standing still while somehow not being mauled by 11 worms 
it does
Yes, it's a quick-select
Standing still while somehow not being buttmunched by a skeleton
Fuck
yeah, whichever
So it would slow you down a bunch, but it would charge stealth noticeably quicker.
Maybe an accessory or something, if we don't want to change the current system.
Yharon breathing fire at you or something in P1 and something similar in P2?
DoG does have standstills in FF nvm.
Birb also does if small birbs are dead.
Other stuff.
Standstills just seem like a pain to balance around
good luck killing the small birbs 
What if you're not rogue
How about attaching it to the Elysian Aegis hotkey, considering they're both accessories with togglable buffs that slow you down but boost damage/stealth?
Making it that late-stage would kill it at the door.
you gotta make it useful somehow tbh
fair, honestly
useful but not OP
I've heard it's p bad for everything else, so it can just be a spelunker's tool.
Reminder that you can afk in spawn and autolevel magic proficiency with it š
isn't giant clam supposed to not drop anything till DS dies
oh i was thinking of clam not dropping amidias 
the only things locked behind ds is mining the stuff, amidias, and prism shards dropping from prism-backs
stuff like amidias' pendant and eutrophic shank are fair game
would you look at that
it's loot
thank you, amidias
I might record it lighting my map for me
This is solely lit by the pendant
(the torches came after)
you mean pendant?
can someone who is big brain please explain to my small brain why the -15% movement speed on the Giant Shell only reduces my movement speed by 1mph (with no +x% movement speed accessories equipped)?
Odd
Boots cap the max speed, no movement speed decrease can lower it, only make it harder to reach
Nightmare Firework
Early-HM rogue weapon
Throws a dark crimson colored firework, that flies up at an angle of 100°.
After flying up to 7.5 seconds or hitting a block or enemy the projectile speedly throws himself into ground and on impact with blocks erupts with SEH noices into nightmare-colored chaos flame shockwaves, that damages entities.
š : 10 Explosive Powder + 5 Essence of Chaos + 5 Silk @ Demon Altar
Why: a rogue weapon with unique behavior, a other non-consumable weapon for Early-HM and nice reference to HK.
Decent?
Looks interesting
yeah. grammar-wise you use its tho not his since the firework is inanimate
also, why doesnāt the crafting recipe have rockets?
Because rockets would lock it post-Plant iirc
I mean the party rockets
lol yeah
i don't like to use the argument "there's already a mod that adds that" but Calamity's Vanities already has a Light Pet that summons Prov and the Guardians

It would still be kinda neat tho to have Lotsa light in the abyss
but wouldn't that defeat the purpose of the abyss being the abyss?
I guess
But +4 light isn't really abyss-breaking
But I understand if that sorta defeats the point of the abyss
oooooooh I really like that providence light pet
It would be a little hard to distinguish it from the sentry summon that looks like provi
Not if the sprite is different
Agreed
Also, that thing is a sentry
imagine a tiny sun following you around
(sun spirit staff)
If theres any new pet calamity needs its jared
I just figured there aren't many light pets and my favorite boss is Providence and prov happens to be a very bright boss so š¤·
Maybe mini polter instead because of the prov accessory
man they just keep increasing the required star count
Well there's thousands of people in this server if you have a good idea 90 stars isnt hard
there's a lot of 65s but 90 might be overkill (or not)
almost like they're annoyed when ideas keep reaching their thresholds
Hey hey we're not, it's just getting overwhelming seeing all of the suggestions
Theres a lot of ideas and only so many devs
yeah i just dont see ideas regularly hitting their thresholds as they were
More work=later updates
Our suggestions channel in Devs is getting full, and also we get a lot of repeated suggestions.
We're trying to make sure that quality suggestions and really thought out ideas get put in.
Also a number of suggestions also got to be put in as patreon items lel
Also gotta run to class bbl
Bye lilac
bye
And yeah, the only reason its raised is that dev server gets overwhelmed
and yeah, the patreon thing is what i keep bringing up-- why add items from suggestions for free when that would remove the main incentive to donate
Uh thats not how it works
i meant adding items, not balance suggestions
Still
Patreon items are like "you paid for it, you get it, doesnt matter how little sense it makes" see: ataraxia
While suggestions do need to be convincing and neccesary
yeah i understand that
i just don't see a lot of suggested weapons getting in
maybe i just havent seen those suggestions?
also yeah ataraxia is pretty but nonsensical
who the hell asked for that item
Someone
Why do poeple hate ataraxia so much
Because it doesnt work as a weapon for its tier
In my case it is because it is another fucking sword
Its nohitter- ish weapon... For scal.... And the most dmg comes from true melee
maybe when draedon gets in it will make sense idk
Who knows
The flower shaped projectile formation looks so cool though
Less swords, more anything else. Yoyos, lances, FLAILS just something that isn't another sword
murasama is the same way, we dont see complaints about that
Yeah because its a reference
also did someone say lance cough
And its useable before its boss
And it's a stronger Arkhalis, which is something of a fan favorite
Also, murasama aint encouraging nohitting
i still dont know why my profaned guardian drop ideas seem to not be getting in-- on one hand, adding stuff takes work, but on the other, the guardians are a total content void
They're good ideas
lorewise they make sense but gameplay wise they're superfluous
Profaned soul exists tho
twenty seconds of fighting for no reward other than the summon for the next boss
Road block
even the fuckin birb drops weapons and a resource
Birb drops a permanent upgrade too
Just for lore š¤·
Yeah, adding stuff just for lore sake isnt the best idea
And a unique boss fight
If we rewarded people for such easy fights then we have an issue
True
Just double the amount of guardians you have to fight 
glares at birb
Birb aint easy anymore
Lol double guardians would be jnteresting
Also, iirc, lore wise the guardians are just hollow...
And making em drop something when they have no power by themselves is weird
How was Birb made harder?
Lol
All you have to do is dash away
you monsters
Are more/craftable flails and flail variants a good suggestion?
and wait for it to shit out small birbs on tiles
as its charging you can just dash in the opposite direction and rod, rinse and repeat
Killing those small birbs tho
piercing and homing weapons.
Does Chlorophyte still spawn at the start of HM?
ye
You don't have to defeat ravager for bars of life as long as you mine a lot of the ores
you would have to beat either ravager or cryo and plantera. his point is to reduce the minimum bosses necessary for progression
You don't need to kill Golem, you'd return to the abyss with a lunar pick.
right
If your that late in the game shouldn't you already have alot of the ores?
However you would need to kill either Plantera or an ADULT WYRM for ectoplasm to make Chaotic Bars.
those ores are gated behind certain bosses
True
You can't get Cryotic Bars and Perennial Bars without killing Cryogen and Plantera respectively.
Shouldn't be much of a problem that late In The game tho
We're looking to reduce the amount of bosses fought
Ravager is 1 boss, Plantera and Cryogen are 2.
If you skip those bosses early game you might struggle late game or early game without those resources
i think the point isn't that it's hard, but rather that it's an awkward hiccup in the non-linearity
Ectoplasm isn't needed for chaotic bars anymore
like, calamity has changed the game to be nonlinear so you can hop through hardmode
but also you have to fight ravager???
it's just a bit of a missing piece to the non-linearity if anything
Ravager's just annoying even pre-prov
Why do people like skipping bosses so much, I have a compulsion to complete the entire boss chacklist every time I play
speedrunning for one. 
Because challenge
And you need those resources for things such as dragon egg
Which is what my suggestion is looking to fix.
Ye but chlorophyte?
Chlorophyte spawns at the start of HM, so you can return to the jungle with a lunar pick to get some. Also Yharon spawns the jungle so his summon being made with jungle material makes sense.
Idk maybe Divine geodes and blood chunk things
+1 on Uelibloom
Uelibloom is post-Providence, which means you can't fight Providence with Yharon gear if you're enough of a mad man to kill Yharon pre-Providence.
yes but you have to kill birb too
it's already in an awkward spot, pushing it forward or back a boss is best, but chlorophyte seems thematically off
Heck, might as well make it Luminite if you for some reason fight Yharon before Provi 
how 'bout we say Luminite instead

Exodium?
Luminite is used in everything and I'd rather not bump up the ML kill count.
Chlorophyte is a hec to farm
Exodium is less than luminite
wow rude 
exodium is also limited by your world
Getting 90 chlorophyte ore is nothing when you have post-ML gear, and exodium seems to be reserved for soul artifacts.
it has a crafting recipe now tho
exodium can be crafted iirc
^
oh it does? that's neat
ye so does cinderplate
exodium is for Soul Artifacts, Relocator and Starmada
exodium for lots of misc stuffs idk if it should be for a boss summon
But one luminite ore compared to however much luminite bars are
3 ore per cluster
Also, while you do have to kill Providence for Yharon 2, the Providence kill check wouldn't make sense if you had to kill Providence to fight Yharon 1. Same issue the DoG kill check had before Dragon Egg got moved to Ancient Manipulator.
the kill checks really don't make sense in the first place anyway to the player
the only reason i know they exist is because i routed a run to kill yharon asap and, wow, i need to kill the other ones anyway. neat. 
that's a separate issue in my book anyway
as it stands the only real truly just post-ml crafting options are either luminite or exodium, alternatively there's chlorophyte but it fits in fairly awkward since it's practically half of hardmode ago in relevancy
if it's intended to be the truest of true low%, then you might as well overhaul birb feathers out of the recipe too, right?
Then I'd have to make a case of making the Cosmic Worm recipe not use any sentinel material
Or making Profaned Core pre-Guardians.
That defeats the purpose of the sentiniels
i disagree on that front tbh
Birb is to Yharon as Sentinels are to DoG or Guardians are to Providence
making dragon-egg pre birb doesn't impact the miniboss > boss progression for those guys
birb is completely ripped from yharon in progression now so it's a hard disagree from me
if birb was still post-dog i'd be inclined to agree but birb is nothing more than a pushover spawn in the fight at this point
i guess lore could still tie them together but 
Agreed
it's the best option thematically since it's not supposed to be post provi
Because it spawns at the start of HM, spawns in the jungle where you fight Yharon, and isn't in everything like Luminte is.
uelibloom probably fits nicer but chloro is the only jungle related bar pre-providence
and yeah luminite is shoved onto the boss summons like candy 
isn't birb a failed yharon clone or smth to that effect, if so then it does make sense lorewise, at least
i guess an argument for luminite would be that if you're fighting yharon pre-providence then you should really be able to kill another moonlord or two with ease
Just arma ml 
here's a better idea-- auric ore, so you can never fight him
Auric Ore changed to spawn post-DoG... IN EXPERT WORLDS meaning game is now impossible on normal. Welcome back to the Calamity Dark Age 
e x c u s e m e
i refuse to explain to people why the normal speedruns are impossible
veto'd
Imagine normal mode
I just need 70 more stars lol :D
Theres no limit to amount of suggestions one can make, correct?
I'd limit yourself to one a day
Another re-add the LORDE suggestion 
Another instant self-star 
Smelly joke boss needs to cease it's existence.
It exists in apoth
The lorde is dumb but its concept is really interesting, cycling through a bunch of AI's randomly
tbh it reminds me of delirium, almost
no thanks
Then get Apotheosis and Friends
even if it is a garbage jpeg
Ye
Apoth has the complete original lorde
remove the post btw
I did
lol
But Apotheosis is a bit buggy currently so it might just decide not to work with Calamity
Isnāt the Rockās entire point the fact that itās useless
Honestly I thought the rock was a placeholder for something cool they had planned for the future
How about we make the Rock placeable so you can actually use it as a trophy for completing the Boss Rush

@stoic escarp
Kinda misses the point of the Rock,
but
if you're gonna suggest that, at least come up with some thing(s) for it to do
ok
is it just me or I have seen this very suggestion before
no idea
the points are almost the same
gg
who do i ping
no one
just wait
it might take a couple of days but they'll get delivered eventuallyā¢
Yeah it's not like you will suddenly lost like 50 stars out of nowhere, it will be seen
@livid coral
Our suggestions channel in Devs is getting full, and also we get a lot of repeated suggestions.
You don't kill me, if I will take some suggestions and implement that in my hypothetical mod?
With references to authors, of course.
you need the permission of the suggester too iirc
moreso if the suggestion was accompanied with a sprite
Well, so much sometimes good ideas
And yeah, ask for permission to use suggestions first
We dont want "hey that suggestion wasnt meant for you, tf you doing?"
š¤
yea
What about open source mod
the only thing being open source would change is that everyone can see the result of your plagiarism from the code perspective.
@red birch can you include examples of what enemies to add?
Okay.
So I have a big base to implement before opening mod's server for asking permissions.
alright
i got some suggestions from the channel yes
but I DM them first to ask (since it didn't reach the star count)
if the idea is cool and it's going to the trash anyway why not
My point is implementing some user's suggestions without waiting 60 years. 
just wait 4 days
trashbox you need to keep in mind that priorities are a thing
the suggestion might be stellar, but the devs have a clear vision on what they want
they'll implement what they're planning on THEN start adding suggestion
hence why they usually take long to appear ingame
yeah and some suggestions don't seem to fit calamity so if they get less than the starcount i don't see why not
with permission ofc
that's since chaos candles are easy to implement
a large number of suggestions that hit the count are relatively big
ono
That would be something
they're not all items though
Still giant number for mod.
Even implementing around 1000 good suggestions would be insanely good.
and mod that did it become a global add on to clam

Yeah but its hard to implement suggestion when you already have things planned for the mod
How large is the dev team? How many programmers I mean.
i try to get only QoL suggestions or small stuff cuz I don't want it messing with the overall vibe of my mod
in the end i want it to feel original
Oh, I thought there were more than that
I thought there were like 5 or 6 programmers
But that only makes the amount of content already present more impressive
Most possibly thats how it is
Fab codes a lot of stuff by himself
Stuff like sunken sea were a shared effort
And ataraxia too since that thing is a beast code wise
Anyway this is getting a tad offtopic
So... I can make a suggestions mod?
As long as you get permission from suggesters then yes
^
š
5 programmers @errant spear
Oh so my estimate was accurate
and 16 spriters
BOI the dragon egg is meant to be used post-DoG, why would it require chlorophyte bars? Bars of life can be obtained pretty effortlessly just by mining perennial, cryonic and chaotic ore
Like seriously though
Yeah as long as you ask suggesters you can do this.
What Macaroni said
I'm not sure why that suggestion is there either.
it's for speedrunning reasons
the Moon/Eclipse events also have purpose in the calamity mod, as many of the item drops are ingredients in very powerful weapons.
I don't personally get speedrunning, but that's just me.
If it's supposed to be post-DoG then why is it in Ancient Manipulator?
The point is that current minimum progression has Ravager in it for no reason. Changing the Bars of Life to something else would kick him out of minimum progression considering he isn't supposed to be there.
He isn't supposed to be there considering that the intended minimum progression is WoF, ML, and post-ML excluding Scal and Polter.
ravager's one boss though, i didn't even know he existed until i was fighting the moon lord.
ah, which pin are you referring to? the last progression related pin in that channel relates to late game stuff, in february.
yes yes yES please give us post prof guardians weaponry
I KNOW there was a message from Fabsol that stated the what the minimum progression was supposed to be
It was from sometime before non-linearity
Gee i wonder who would dare change his mind
How would that be possible
Oh nooooooo,
shucks, what exactly are you getting at
That fab maybe just changed his mind in how to make the non linearity
Maybe that why is was unpinned, if theres actually a message regarding that to begin with
fab does change his mind a lot
^^ he is the end-authority of changes.
but id wait to see him say it before we assume things
you could have just said it instead of being patronising about imo, and yes there was a message like that, i recall seeing it as well
recently Birb was nerfed to be more in-line with being fightable directly after moon lord, instead of being arguably harder than Providence.
I liked that change.
wof > cult > ml > all postml bosses except pol
hasn't it been this for a long time?
Why did you resend that suggestion if it was already delivered? @west prairie
Here's the message
May 2018
Spark... that message is almost a year old...
11 months dude
to kill yharon, they are
They are both required for Yharon 2
Oh yeah right
Whoops
Maybe he just forgot about those details when making that message
and yes on the progression, @distant gyro, I've only been here for a few months though.
He has forgotten a couple of details when making that. For a while Cosmic Worm required Souls of Might and Dragon Egg was in Draedon's Forge.
Dragon Egg having Bars of Life is the last thing keeping that list from being fully accurate.
@lost agate you can repost suggestions after enough time has passed to have it get marked as highly suggested
ā - Added automatically to suggestions, but is subject to removal by moderators. If it remains, and is reacted 90 times by the public, the suggestion gets sent to the dev server, moderator chat, or relevant staff.
ā - The suggestion has 90 stars and was delivered to its respective location.
ā - The suggestion has already been delivered in the past. If a blue-checked suggestion reaches 90 stars, the past suggestion gets marked as being highly suggested.
š - The suggestion has been officially accepted and implemented.
ā - This suggestion hasn't been reviewed by a moderator yet. The suggestion's star is subject to removal if it breaks any rules or for other reasons. Once reviewed, this gets removed.
(someone pin this)
from pins
Yeah but you made that exact same suggestion
The blue mark is when somebody else makes the same kind of suggestion
it is? well then
If you want a blue check then i can give it to you, but that doesnt meant it gets re delivered
i know it isnt redelivered
just marked as highly suggested due to continuing popularity, if it hits 90
No, blue checks are given without reaching 90
i know that
does it still get a blue check if it's a direct repost of the exact same suggestion? 
Idk, thats what i was arguing
I'd be down for an easy mode
maybe a config option would be better then a item
^
mm
Maybe remove the most important item in a boss's loot table (with the exception of essentials like the Picksaw and Pwnhammer) from the list for a mode like that
the effect of Calamity is to be very hard though 
yeah
its not easy mode
I just want it to be more compatible with other mods
because calamity weapons are really op in comparison to other mods
and vanilla bosses
so, your point of contention is that calamity content is too buff compared to other mods? If i recall correctly, calamity buffs literally everything on it's own.
Isn't there like a Calamity nerf mod or something?
prob
I forget exactly what it does
yes, there is. not sure what it changes though.
so does calamity do a general buff on everything

