#suggestions-discussion

1 messages · Page 588 of 1

dense girder
#

@molten hearth LUL god-tier suggestion, the doll

#

i laughed out loud at "yeet the goblin tinkerer across the room" gj my man 👏

uncut jetty
#

tbh the fleet beacon's quote thing should be "Carrier has arrived" lol

grand badger
#

Thats SC2 right?

uncut jetty
#

ye

#

carrier has arrived.mp3

leaden swift
#

@grand badger nice starcraft reference

grand badger
#

Attack 2 is just yamato cannon, i know

errant laurel
#

I really like it as a concept, but I think a lot of those specifics for the attacks will be... Hard to code in-game.

Not a dev of any kind, the most I ever coded was a program to tell you the area of a triangle, but if manual minion targeting is a problem, I can see how having attacks that specifically target an enemy, and having multiple of those cycling between each other, would be a nightmare

arctic wren
#

Also the summon doesn't fit SCal at all. 🤔

frail mantle
#

Well neither does any of the weapons craftable once she is defeated

grand badger
#

^

arctic wren
#

that's different

#

they're dev items and like shadowspec I think once bosses post-scal are made they're going to move in progression with shadowspec?

#

iirc calamitous essence is what stuff will be made out of once scal becomes a progression boss

frail mantle
#

¯_(ツ)_/¯

#

anyways, i like it

arctic wren
#

and honestly IMO post-scal isn't where summoner is most lacking (read: it isn't)

#

It's late-HM (and against Yharon but that's more due to AI not liking the teleport phase than anything else)

#

I think it'd fit great as a post-pillars upgrade to the xeno staff

ashen warren
#

Post scal isnt where summoner is lacking even though it doesn't have any weapons there besides immat, which is pre-scal?

arctic wren
#

given the only other option is the stardumb dragon who can't hit moonlord ever

frail mantle
#

Doesn’t Summoner still suffer a bit early Hardmode too?

arctic wren
#

depends on the boss

#

only really standout ones as harder than otherwise are Brimmy and Prime imo

#

And Brimmy isn't even that hard regardless if you have a good arena

frail mantle
#

Prime is hard for basically any class

arctic wren
#

Having range limited summons doesn't make it any easier

#

... actually instead of making it post pillars, make it pre-pillars

#

summoner doesn't have a good ravager option speaking of purely progression ... well outside of maybe the sand shark staff

#

(not that any of the summons are great on duke either ... maybe ufos are ok)

ruby cobalt
#

Hive pods exist.

ashen warren
#

entropy's vigil does pretty good vs ravager p1 last i checked, might be alright for p2 as well

fossil torrent
#

oddi what's your obession with dozens

sudden quail
#

I guess he's got dozens of ideas for it

fossil torrent
#

😤

dense girder
#

if i'm specific

#

people will call me out for hAviNg StaTs!!!! >:((((

#

there, changed it to 75-150

fossil torrent
#

why even have stats

#

just say a rough estimate

hollow shell
#

75-150 is a pretty big range

radiant meadow
#

@untold gulch you might want to rework the reasoning. It's a good suggestion, but spear of paleolith, ichor spear, and cursed dagger exist daryl

dense girder
#

that's what I fucking did javyz

#

and you told me I had an obsession with dozens

#

🤦

frail mantle
#

Well i wouldn’t really say those are stats, just how many of each it drops

#

stats would be things like stating damage, use time, crit chance etc.

fossil torrent
#

Oh 75-150 not changed the amount from exactly 75 to exactly 150 sorry

#

Mb

untold gulch
#

aight, forgot those existed

#

changed its place in the progression

tender obsidian
#

pong

#

zerg slime rain kk

#

but yeah that is rng

#

so

#

fairenough

gusty geode
#

I didn't even finish reading that, it just got my star for being a Starcraft reference 👌

faint rivet
#

I see post-SCal summon
I star

ashen warren
#

Would a 'mining laser' of sorts for mage work?

faint rivet
#

As a weapon? Sounds impractical, breaking your arena while fighting a boss

ashen warren
#

Mortar_rounds.exe

faint rivet
#

Using mortar rounds in a fight

cyan lagoon
#

@sharp vault boss suggestions are not accepted

sharp vault
#

oh ok im sorry

cyan lagoon
#

it's fine

#

please read the pinned rules in suggestions first though to avoid things like this

quick dove
#

what ech emotE

faint rivet
#

This

cyan lagoon
#

not that one

#

this one

faint rivet
hardy wing
#

Yes

vestal elbow
cyan lagoon
#

anyway @hardy wing too little room for normal emotes unfortunately

#

Sad, i know

hardy wing
#

BearWatchingYou whatever this cat is

#

It’s inferior

ruby cobalt
#

We have enough slots though.

opal barn
#

We have 6 slots available daryl

cyan lagoon
#

bear isn't inferior cri

frail mantle
#

don't insult bear like that when i'm near HyperEthanJudge

cyan lagoon
#

anyways yes I was speaking a broad statement

hardy wing
#

who is bear 🤔

cyan lagoon
#

lilac's deceased kitty

#

he's blind

opal barn
#

Lilac's cat that passed away

hardy wing
faint rivet
cyan lagoon
#

even if it gets the 60 ⭐'s required it has to go through danny

#

can't just add them without warning, y'know

hardy wing
#

Yes

#

I just want to save the server

#

I saw a curse say any server without ech will die

frail mantle
#

emotes i'd like to see in this server:
:hellyes: and :ech:

opal barn
#

Hellyes used to be here but then got deleted in favor of HyperYharimJudge

#

which is just bad

sleek wigeon
#

Why does anything have to be deleted in favor of anything?

#

we have 6 open emote slots

hardy wing
#

big meme small emote limit

sleek wigeon
#

SIX

#

open slots

#

just lying around

#

44/50 non gif emotes used

ruby cobalt
#

HELLYES isn't coming back btw

faint rivet
sleek wigeon
#

Hellyes wasnt even good

#

glad its gone

#

it looked wrathful but people used it as a heck yes.

#

its meaning was too blurred to be a good emote

frail mantle
#

well that's what it's for daryl

faint rivet
#

At least I have nitro

frail mantle
#

a way to literally say "hell yes" with an image

faint rivet
sleek wigeon
#

it fails at that

#

in what way does that image say heck yeah i love that thing?

#

those are 100% "ima put a 10 foot dick in your butt" eyes

faint rivet
#

darylsweating wtf

ruby cobalt
#

Thats how you describe your enthusiasm.

lost agate
#

I dont ... See the wrath on that

fossil torrent
#

:ech: and uhh

#

:cri: (sad cat)

vestal elbow
#

:duck2:

faint rivet
fossil torrent
#

yes

red stormBOT
#

https://calamitymod.gamepedia.com/The_Slime_God
Not the correct result? Use !wiki page slime god for a direct link or !wiki search slime god for a list of all hits.

Calamity Mod Wiki

"It is a travesty, one of the most threatening biological terrors ever born."
The Slime God is a Pre-Hardmode boss that can be fought anywhere. The boss is comprised of three main parts, the Ebonian Slime God, the Crimulan Slime God, and the Core itself. All three will spawn upon the use of the Overloaded Sludge, regardless of whether the world generated contains Corruption or Crimson.

fossil torrent
#

why the fuck here

lost agate
#

Uh why here?

ashen warren
#

@dense girder actually slime god drops a lot of gel

fossil torrent
#

KING SLIME

#

not SLIME GOD

ashen warren
#

ik

#

I’m saying u already have a good gel farm

fossil torrent
#

True

ashen warren
#

why need king slime to drop a lot of gel

#

cuz all gel related weapons are post slime god

fossil torrent
#

Flamethrowers

#

and torches

#

there's just a couple of flamethrowers tho

ashen warren
#

I mean torches doesn’t consume a lot of gel

#

Only time u need gel is for flamethrower wep

#

and the first one is the one dropped by slime god

fossil torrent
#

Nope. From hive mind

faint needle
#

S H A D E T H R O W E R

faint rivet
#

Hive Mind has a flamethrower? necrowheeze

worldly jay
#

Is it a good idea, if I make railcart sprites for the Calamity mod? because terraria only has the 2 vanilla ones.

frail mantle
#

what

#

i don't understand what you're trying to say

faint rivet
#

^

ruby cobalt
#

He wants to sprite a minecart.

eager palm
#

you could resprite the vanilla ones and submit them in the texturepack server i guess

#

oh wait im retarded

#

i thought this was calam mod talk Henk

delicate raft
#

okay

faint rivet
worldly jay
#

yes, definetly new ones I want to create.

eager palm
#

if you wanna make a new cart just go for it then

ashen warren
#

Would making the murasama gain size when swinging and hitting be a valid buff?

agile cloud
#

Yeah, make sure it has a reasonable cap though

ashen warren
#

No cap

agile cloud
#

oh yes, new scal butcher weapon

worldly jay
#

well, this is the first version of the Frigid cart. As the name tells it's made out of Frigid bars.

frail mantle
#

maybe the Murasama could gain size upon enemy hits until it's at the same size as whatever the biggest Calamity sword is

simple sigil
#

Isn't the biggest sword Earth?

agile cloud
#

iirc its exoblade

ashen warren
#

I mean, it solves the main problem with the murasama, it's a shiv compared to other swordw

agile cloud
#

yeah

simple sigil
#

Also why not have scoring a certain number of consecutive hits with Murasama contribute to your Rage meter?

ashen warren
#

It's true melee, so

frail mantle
#

basically, the Murasama is an exo true memee shortsword

agile cloud
#

basically

faint rivet
#

Basically

ashen warren
#

It's meant for Draedon iirc

faint rivet
#

Not literally hahayes

simple sigil
#

That you can get and use in pre-hardmode if you name your character Sam

ashen warren
#

But also can use legitimately if you beat yharob

frail mantle
#

you can get any exo weapon and use it pre-hardmode if you have Cheetsheat or Hero's Mod HyperFailure

faint rivet
#

Yharo🅱 hahayes

simple sigil
#

I consider getting and using Murasama pre-yharon a legitimate strategy, albeit a massive sequence break

agile cloud
#

Yeah

#

so was killing wyrm back when coldheart and purified worked

fossil torrent
#

@simple sigil Biggest sword is Grand Guardian

simple sigil
#

And obviously it's only something you should do for fun

#

Cause murasama is classified as post-yharon under normal circumstances

#

and then someone tried to get a nohit role with murasama as their main weapon

faint needle
#

What if your name is sam and you like naming your characters after yourself deepthonk

faint rivet
tough trail
#

ech

worldly jay
#

here is the final version of the Frigid cart. Craftable at a Ice machine with 5x frigid bars, 1x frost core, 50x ice blocks and 1x minecart. it could be faster than normal minecarts, and it could have a buff called: "Antarctic reinforcement" that makes an ice shield, like Cryogen. 5 sec duration with 50% damage reduction, but with a cooldown time of 15-20sec (stats are not final), and a thorns effect.

ashen warren
#

Would it have a thorns effect?

simple sigil
#

Higher collision damage probably

worldly jay
#

probably...

cyan lagoon
#

@opal barn i'm late but what

#

hellyes was never added here

opal barn
#

It was because I used it

dense girder
#

who pingerino

#

lmao thunstic

#

who then proceeded to get banned for being a brainlet 🗿

#

wait did he even read my suggestion

#

"Actually the slime god drops a lot of gel" triple 🗿 🗿 🗿 just for him

frail mantle
#

Wait what did he dodaryl

sinful violet
#

whoops

#

also @cyan lagoon It was added here, but was removed shortly afterwards.

fossil torrent
#

he got warned for big dumb and then left

frail mantle
#

Not surprised tbh

#

More times than not, you can’t trust default pfp’s as far as I’ve seen

worldly jay
#

so...how about my sprite I made earlier? How good it is?

ashen warren
#

It's decent for vanilla, go to the art server for advice

hollow shell
#

Most prevalent issue I can see is that you have a lot of noise
That is, different shades of the palette placed seemingly at random with no consideration for lighting or the shape/texture of the objects

Your ice palette could also be adjusted to have more contrast

dense girder
#

Slimedrop - Slime Rain Summoner
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = An item that summons the Slime Rain event.
🛠 = Can be purchased from the Dryad after going through the Slime Rain event once, or created at a Soldifier with Rain Clouds and Slime.
why = The Slime Rain event can be a useful source of gel when it comes around, but it's currently entirely up to RNG on whether it ever even happens.

#

@worldly jay the white background detracts from it quite a bit and, like Rover said, there's a ton of noise

hollow shell
#

Having something crafted with the Torrential Tear is a bit of an issue

#

I cant remember if thats renewable via fishing or not

dense girder
#

You can find it in Shadow Chests in the Abyss and I'm pretty sure you can fish it up too

#

Not entirely sure though

#

I could modify it to summon either the Slime Rain or regular Rain

#

but that might have issues with accidentally summoning slime rain suffering

hollow shell
#

If its only found in shadow chests then
theres a limited supply, potentially only 1

dense girder
#

fair enough i'll make it dryad only

hollow shell
#

Yeah I suppose

dense girder
#

I only used the Tear originally cause I thought the rain thing worked great

#

but yeah, if it has a limited supply, no-go

hollow shell
#

(or you could use an Umbrella)

dense girder
#

eeeehhh I mean I guess but the connection isn't as clear

hollow shell
#

True

sinful violet
#

or just like, shove rain clouds and slime into a solidifier

dense girder
#

MRRP

#

Genuus!!

hollow shell
dense girder
#

questions, rover

#

do you ever star suggestions?

#

i sometimes go through reactions on suggestions but I never see you

sinful violet
#

he does

dense girder
#

he just starred mine lmao understandable

#

thought it could be a no since dev bias but eh fair enough

hollow shell
#

I do

#

I'm not very consistent with it tbh

dense girder
#

Quick question: can summons be programmed to jump directly from enemy to enemy?

#

Like piranhas from the piranha gun?

#

I'm thinking of a summon that would be good except for the whole flying and sometimes missing the mark thing summons do

hollow shell
#

I guess they could

sinful violet
#

could be some boosting summon to keep it from getting too uninteresting

hollow shell
#

Minions are projectiles, and so is the piranha (or barracuda in Calamity)
wouldn't be hard to just reuse the code

dense girder
#

Yee lemme type out my suggestion rq then

sinful violet
#

you can only summon one or two, but the things they attach to have slightly lowered dr or something

worldly jay
#

@dense girder and @hollow shell you are right. I should make it look like a better shaded sprite, not just placing other colors randomly. I'll remake it on this weekend.

dense girder
#

👍

hollow shell
#

Good luck

dense girder
#

Vampire Squid - Post-Plantera Summon
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = A summon that hops directly from enemy to enemy, stealing the life of whatever has the nearest HP within 25 blocks and returning it to its user.
🛠 = Dropped by Giant Squids at a 1/48 rate, or created at a Mythril Anvil using Black Ink, Lumenyl, Dark Tentacle (1/8 drop chance from Giant Squids).
why = A life-stealing summon that hops directly from enemy to enemy would be a useful healing summon to have.

#

Thoughts? I need something else to craft it with because I can't think rn

hollow shell
#

I like it

sinful violet
#

yeah, life steal would be nice for summons.

hollow shell
#

Depth Cells is a natural other ingredient

dense girder
#

I was thinking of using them but

#

I'm a little annoyed that if a recipe has Lumenyl it's almost guaranteed to also have Depth Cells and sometimes tenebris

#

It'd be cool to have a weapon that just uses one instead of both

#

less farming involved

hollow shell
#

Maybe the Giant Squid (the dark tall one) can drop an ingredient for it? Like "Dark Tentacle"

dense girder
#

How about a life crystal?

sinful violet
#

it's consistency, unless you want to have a more specific/slightly different theme for your summon.

dense girder
#

Ohhhh hell yes that'd be good

#

Poor giant squid has no uses sad

hollow shell
#

and yeah I feel you on the Depth Cells Lumenyl thing

#
  • Tenebris
dense girder
#

Edited it

#

1/48 drop chance from Giant Squids themselves, and the tentacle is a 1/6 drop chance

hollow shell
#

Hmmm
Is that like, an alternative for the devs to choose, or would both methods be implemented?

dense girder
#

Both

hollow shell
#

If the latter
thats weird

#

imo

dense girder
#

I think it'd be fitting seeing as the Colossal Squid also drops a summoning weapon

ruby cobalt
#

if you get the drop - cool
if you don't - here's another way to get the drop

dense girder
#

both drop but one can also be crafted

hollow shell
#

I'm not super into that but feel free to post

dense girder
#

Alternatively

#

I could make it a Giant Squid drop-only

blissful heart
#

I like the mothership suggestion

dense girder
#

Which would fit with the Colossal Squid dropping its summon only after Polter

ashen warren
#

Can't we just have an AoE drop for Giant squid.

dense girder
#

However at the same time

#

Adding a Dark Tentacle opens up future possibilities for other crafting recipes

hollow shell
#

Yeah

dense girder
#

I'm conflicted here sweating

hollow shell
#

You can just post it
the devs can choose one or the other

#

or both

ashen warren
#

Add it to the Omega armor instead of the teeth

dense girder
#

Yee alright

hollow shell
#

mmm good idea

#

Maybe alongside the teeth, considering thats one of their only uses
but that might bloat the recipe a tad

dense girder
#

am I relevant to this conversation or this a different one

hollow shell
#

Diff

sinful violet
#

I don't think more abyss materials are needed

dense girder
#

i leave

#

but at the same time it could be used as a substitute in some existing abyss recipes replacing other stuff

#

so literally 95% of all abyss crafts aren't lumenyl, depth cells and tenebris HDfailure

hollow shell
#

Indeed.

dense girder
#

I'll mull over this and weigh up some pros and cons before I post

sinful violet
#

Yeah but if the material was made squid themed specifically for a squid weapon, it’ll likely feel out of place in other recipes.

#

Or be in so few that it’ll feel unneeded.

#

The reason the abyss drops are in so many is because they’re very general.

hollow shell
#

What the heck is Tenebris?

dense girder
#
Calamity Mod Wiki

Tenebris is a Pre-Hardmode block found naturally generated within the Abyss, but can also turn nearby Planty Mush into more Tenebris blocks. It requires at least a Pickaxe Axe or Drax to mine. It is used as a crafting material for several aquatic weapons and accessories.

hollow shell
#

Nah I mean like

dense girder
#

Ohhh I see

hollow shell
#

what is its theme

dense girder
#

As in "what is it in terms of the Abyss recipes"

hollow shell
#

I always thought of it as "the hard thing"
with Depth Cells being "the biological thing"
and Lumenyl being "the glowy energy thing"

dense girder
#

Recipes that could have replacements using the Dark Tentacle (the first one is my absolute favorite):

#

Sunken Stew -- Depth Cells < Dark Tentacle

#

like calamari, eh? food? it works so well

#

Seadragon, SDFMG, Neptune's Bounty could also use it

hollow shell
#

ye Sunken Stew is a definite usage

#

I'd have to think about all the other recipes for possible replacement

dense girder
#

wrong paste

dense girder
#

We had a good run, but time to get buried

#

Friendly reminder to post your suggestions here before there so you don't make an absolute fool of yourself

#

@obsidian ember

obsidian ember
#

Ah yeah sure

#

I'm planning to suggest shifting Statis' Ninja belt from the Belt of Curses recipie to Nanotech because Nanotech has no accessories in it's recipe. Then add spirit glyph to the belt of curses and make it have summon boosts only

hollow shell
#

Would Belt of Curses then be renamed?

dense girder
#

I don't think that's such a good idea imo

hollow shell
#

I can understand the reasoning
In fact that exact thing has been suggested in the past

#

actually
not exact thing

#

but

#

something very similar

dense girder
#

sent or suggested?

obsidian ember
#

Oh if it's just removing the rogue stats from the belt then i'll scrap that idea

dense girder
#

ye

hollow shell
#

Note, you can suggest that exact same thing
It's a valid thing to do

#

If your suggestion also reaches 65 stars, Busky's will be marked as highly suggested in the dev server

dense girder
#

but

#

if something is suggested and sent multiple times

#

but never implemented

#

doesn't that just mean it's a bad suggestion to do at all

hollow shell
#

That would mean that like 80 highly suggested suggestions are bad

#

so, no

dense girder
#

but if it keeps being sent, right?

#

and each time it isn't accepted

#

then are you just waiting for the right version to be sent

#

or are you wasting time

hollow shell
#

(there is another category for very very highly suggested suggestions)
(includes such suggestions as: any Exo-Gun, any grappling hook, any minecart, add more methods of getting Luminite, etc)

dense girder
#

because i'm p sure devs can alter a sent suggestion's stats, right, not major but minor to make it better

hollow shell
#

Yeah, all suggestions are subject to dev modification if they're getting implemented

dense girder
#

so why haven't highly suggested suggestions not been implemented?

#

time restraints, waiting for sprites?

#

because if they're sent so often and they can be changed by devs

#

then why aren't they just added?

frosty kindle
#

Including "all stats can be changed to developer likings" is what i usually put in my suggestion(s)

hollow shell
#

Priorities methinks, Odditer.
We're almost always focused on our own tentative schedule and plans
We haven't really given suggestions much focus at all, which shouldn't come as a surprise.

frosty kindle
#

also balancing a lot of vanilla and calamity weapons around bosses so that most weapons are given use can take time

quiet abyss
#

^

hollow shell
#

Well we've got cooldudes for testing

#

Not necessarily devs

dense girder
#

I mean more like those "Add more luminite sources" suggestions

hollow shell
#

But Fabsol does indeed need to make all of the adjustments

#

And yes the devs are considering Luminite sources

dense girder
#

"Add more luminite sources" really seems like it'd take about 30 minutes to implement i don't code idk

hollow shell
#

Nothing concrete yet but it is highly considered

dense girder
#

planetoids were removed right

hollow shell
#

Nope

dense girder
#

when the worlds were made regular size again

#

wtf then what happened to them HDhurdur

hollow shell
#

They're in the sky alongside the Floating Islands

eager palm
#

theyve gone rogue

dense girder
#

nasty

frosty kindle
#

since the expanded world stuff was causing issues, it was scrapped

hollow shell
#

Yeah it looked better with the increased world height but ^

#

Expanded world caused more problems than was worth it for the admittedly unnecessary extra space

dense girder
#

Crazy Fabsol just proposed to remove expanded world height from Calamity. Absolutely disgusting move! SAD!

hollow shell
#

Crooked Fabsol

dense girder
#

OH MY GOD

#

GET THIS

#

okay okay this is actually a really good idea hear me out here

#

the bobbit worm is one of the longest creatures alive, right?

hollow shell
#

I don't think so but go on anyway

dense girder
#

okay no that's dumb i'm stupid but it can grow up to 3m in length anyways

#

bobbit worms drop... nothing, essentially

hollow shell
#

Are you gonna suggest "Bobbit Hook"

dense girder
#

so how about they have a 25% chance to drop the longest-reaching grappling hook in the game?

#

oh hell yeah sors I am

hollow shell
#

It's been done

#

but

fervent zealot
#

abyss suggestions? count me in

dense girder
fervent zealot
#

let's brainstorm, "gang"

hollow shell
#

same principle as weapons applies

#

If you suggest a Bobbit Hook, it will be sent separately to the previously sent Bobbit Hook

#

cuz of function differences

dense girder
#

there are no hooks in calamity currently, right?

hollow shell
#

None.

#

That's the one.

dense girder
#

fucker even suggested 20% too goddamn

#

ah well

#

actually that's a very good idea for it

#

i'll leave the bobbit worm alone for now 😔

#

time to see which other abyss enemies drop nothing

#

bloatfish 👀

#

@fervent zealot help, bloatfish item ideas?

fervent zealot
#

hmm

#

they're only layer 4 right

dense girder
#

yeah

#

and also stupid hard to kill

fervent zealot
#

why not a bloatfish sac that boosts your defense massively after getting hit for a short time

dense girder
#

actually I'm just gonna suggest something out of the gate hold on

fervent zealot
#

something like that perchance

dense girder
#

Change up the Abyss generation and increase its darkness effects.
It doesn't matter how the generation is changed, but just change it. Keep the islands with the chests, keep the shrine at the bottom, but make it wider, or larger, at least.
The main problem with the Abyss is that the music, the darkness, the creatures -- it's all supposed to give off a sense of fear, or suspense, right? But the Abyss is cramped in some respects -- not particularly thin but at the same time not particularly wide. You can easily spot monsters and attack them from a safe distance. Making it darker and wider would make it more suspenseful, less safe, and much more atmospheric, contributing to an enjoyable gameplay experience.

hollow shell
#

The problem with making it wider

#

is

#

the dungeon

dense girder
#

I realise why

ashen warren
#

it already can cuck large world dungeons too daryl

dense girder
#

Couldn't the dungeon then be moved when generated more to the right?

hollow shell
#

noooo

dense girder
#

gah this is unrealistic

#

i just get super duper fucking pissy over this one aspect of the abyss

hollow shell
#

We all wish the Abyss could be wider

fervent zealot
#

so like, why not
move it to the other side of the world and get thorium to change their depths to generate dungeon side

dense girder
#

it's a good idea but the dungeon makes it not work and THORIUM blocks placing it on the other side

hollow shell
#

but unfortunately

#

oof

dense girder
#

aren't their depths wide

#

idk i've never played thorium

hollow shell
#

Yes, very wide

#

Like the Underground Desert

dense girder
#

hECH

fervent zealot
#

but not very deep compared to abyss though

hollow shell
#

Yeah not deep at all

dense girder
#

okay so how about

hollow shell
#

like 1/3 or 1/4 of the Abyss

dense girder
#

if thorium and calamity are enabled when a world is made, it generates as it does now

#

but if calamity only, it generates on the other side with much greater structure

#

that way it's a win/win as i see it

#

calamity enthusiasts get bigbyss and thorium enthusiasts retain their dumb depths

fervent zealot
#

:ech: i like depths and abyss and i still want big boy abyss

hollow shell
#

Probably also not going to happen
due to the Abyss's connection to the Dungeon (Eidolists, Polterghast)

#

Apart from that I can't think of any
major reasons for not doing that

dense girder
#

the Polterghast connection only extends to immediately killing Polterghasts and then moving straight to the Abyss as I see it

hollow shell
#

except for
the work involved in testing it and bug fixing and etc

dense girder
#

which isn't... a huge problem

#

yeah the code could be hard

#

but a simple recognize-which-mods-are-enabled-when-made code block shouldn't be too hard right

#

then it's a simple if block

hollow shell
#

Yeah it's easy to check for other mods iirc

#

But worldgen is infamous for its bullshit

fervent zealot
#

honestly if a day comes when we can have thorium calamity cross content i'd make an abyssal depths suggestion in a heartbeat

dense girder
#

Bloatfish Sac - Accessory (joint suggestion with @fervent zealot)
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = An accessory that can be gotten at any time but most likely post-Polterghast if you're not insane. On hit, gain massively boosted defense and inflict all enemies within a large radius with Crush Depth for an extended period of time (cooldown of 45 seconds).
🛠 = Dropped from Bloatfish at a 15% rate.
why = Bloatfish drop nothing, so giving them an item would give them a purpose other than being meat shields, and an accessory that functions like this would be useful to have.

#

Thots and eye deers?

fervent zealot
#

sounds like yes

hollow shell
#

Their purpose was kinda supposed to be meat shields from the beginning

#

But

#

s'good

dense girder
#

changed it a little

#

extended period of time, but longer cooldown

#

e.g. 10 seconds use, 45 second cooldown

hollow shell
#

Wait, you should reverse the defense gain and the enemy infliction of Crush Depth

dense girder
#

like Shadow Dodge

hollow shell
#

makes it look like you give the enemies defense

dense girder
#

there ye ge

fervent zealot
#

due to dia's luigi%ing defense shit's been nerfed into the ground so we need to bring it back

hollow shell
#

Nice

#

Also yeah this probably would be used for luigi%ing darylsweating

dense girder
#

luigi%ing?

hollow shell
#

Beating bosses by sitting still and doing absolutely nothing

fervent zealot
#

beating a boss without actually moving

#

aka cheese embodied in a pure form

dense girder
#

45 second cooldown puredisgust

dusty stirrup
#

Luigi% with post-polter bosses is a really hard time, especially with the recent nerf

fervent zealot
#

yeah, 45 seconds is enough for it to be useful but not luigi% useful

dense girder
#

also i'll get to work on that abyss wideboi'ing suggestion

dusty stirrup
#

also we're gonna give abyss enemies more unique drops soon™ anyway

ashen warren
sinful violet
#

abyss is kinda booked for new stuff rn odd

#

i wouldn't bother

dense girder
#

items-wise or generation-wise

sinful violet
#

perhaps

fervent zealot
#

OwO

dense girder
#

dm me the answer i won't tell i just nEED TO KNOW FOR MY FAVORITE BIOME suffering

fervent zealot
#

same

dense girder
#

also so i don't suggest something already implemented

dusty stirrup
#

It's better kept as a secret

sinful violet
#

it's something a bit weird to explain without revealing too much

dusty stirrup
#

UwU

sinful violet
#

so no

fervent zealot
#

y e u g h

dense girder
#

i hate surprises HDhurdur

#

like don't throw this at me ease me into this shit HDfailure

sinful violet
#

too bad

fervent zealot
#

please mrrp give us the tasty information and also ech emote

dense girder
#

alrighty

#

i'll suggest bloatfish sac tho cause epic

sinful violet
#

just make new weapon ideas or stuff

dusty stirrup
#

I could get behind a bloatfish sac tbh

fervent zealot
#

what tier abyss isn't getting as much content

dense girder
#

all of them

fervent zealot
#

tell us so we can suggest for the right place

dense girder
sinful violet
#

perhaps

dusty stirrup
#

definitely post-polter

dense girder
#

calling it

fervent zealot
#

so more bottom abyss thinglets ok

dense girder
#

the devil fish will drop the stone mask from jojo

sinful violet
#

sure

dense girder
#

wait wtf bruh i just suggested for the lowest layer

#

this is so unepic

fervent zealot
#

more

dense girder
#

will there ever be an abyss boss?

#

is it a foreseeable possibility?

fervent zealot
#

sounds like hell so probably not

dense girder
#

it sounds amazing

#

fighting a boss in the abyss? i'd love that

#

could be post-polter or sm

#

father eidolon HyperFailure

dusty stirrup
#

smh you can just fight eidolon wyrm for now

dense girder
#

more like eidolon nerd HDhurdur

#

szavak i'll save the sac for later

#

after the update maybe

fervent zealot
#

nah leave it dropped for now

#

now's best chance of getting abyss stuff in, while it's still a buggy content lacking mess

dense girder
#

they just said they're adding new stuff

#

let's see what the new stuff is when the update comes out

sinful violet
#

or are we

dense girder
#

then we can see what will be a best new item

#

PAULBLARYT

#

I have idea

sinful violet
#

have fun with it

dense girder
#

Mask Salesman (yes zelda reference), sells masks (vanity) that can be references

#

and yes, i am suggesting this purely for the hope of getting the jojos stone mask and fable 1 jack of blades mask

#

owo

sinful violet
#

yeah good luck with that

dense girder
#

if it gets officially accepted

#

spriters will fuck me up out of anger

fervent zealot
#

i have good luck though HDfailure

dusty stirrup
dense girder
#

@topaz bramble post here before there

#

or not

hollow shell
#

Rogue, btw

#

not Throwing.

topaz bramble
#

fuck

#

sorry lol

hollow shell
#

s'fine

dense girder
#

For an additional price, the Goblin Tinkerer can rename your weapons e.g. The God's Gambit > "Slime-yo"

Renames your item for a price based on its tier. The name is in "quotation marks", to distinguish from actual weapon names.

#

how's that

hollow shell
#

Minecraft

lost agate
#

Absurdly hard to code imo

hollow shell
#

Also it's already done with the Item Customizer (ShaderLib) mod

lost agate
#

For no apparent reason whatsoever

dense girder
#

but that's not calamity

hollow shell
#

Suggestion:
Add Thorium to Calamity

dense girder
#

Take my star

lost agate
#

I never agree for the kind of suggestions that are like "this would be cool to have" i want something actually useful

dense girder
#

there's already a lot useful in calamity

#

it could also use some cool

hollow shell
#

s'not worth it to do the renaming thing in Calamity

dense girder
#

fe

hollow shell
#

It would only cause conflicts with the actual
item renaming mod

#

and be endless frustration for Fab either way

fervent zealot
#

honestly yes add thorium to calamity our power must grow we are the collective

quick dove
#

yes

dense girder
#

Potion of Discovery - Potion
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = Used by clicking anywhere on the map. On use, teleports you there and reveals everything (within a medium radius of the tile where you clicked) on your map. Does not teleport you or get used if the area you clicked on is a filled block other than air.
🛠 = Created at an Alchemy Table with a Teleportation Potion, a Spelunker Potion, Murky Paste, Maneater Bulbs, Demonic Bone Ash, Ancient Bone Dust
why = Would be useful in exploring unexplored caves or regions of the world.

crimson silo
#

Do you die if you portal into a wall? :^)

dense girder
#

just doesn't work then HDfailure

#

but if you teleport over lava, well, tough

#

unlikely if you teleport within the upper 2/3 of the cave layers though

ashen warren
#

RoD would kinda be useless

dense girder
#

this is meant for long-range teleportation

#

RoD is on-screen, it wouldn't be able to go anywhere on the map

#

not to mention chaos state makes it pretty inefficient for exploring as is

dusty stirrup
#

So basically a "fuck exploration" potion?

dense girder
#

except, you know, it's hard as hell to craft

#

well it will be

#

if i can find a good fuckin ingredient hold on

hollow shell
#

Teleportation Potions are already hard to come by

dusty stirrup
#

Doesn't seem like a very hard recipe

hollow shell
#

At least in my experience

dense girder
#

true shadow scales?

#

purified gel???

raven kite
#

I'd say make it out of Purified Gel, if anything.

#

Make it out of the 1-time drop potion from SG even.

dusty stirrup
#

Make it use those jungle mats that are only used in jungle dew

dense girder
#

eehhh too far

dusty stirrup
dense girder
#

oh yeah uh

#

maneater bulb, murky pas--

#

actually fuck that is a good idea

#

changed it

#

now it has 7 ingredients

#

is that hard enough

hollow shell
#

Jesus Christ

novel pebble
#

An Exo weapon LUL

dense girder
#

well it's very hard

#

as requested

#

no murky sludge now

dusty stirrup
#

Yes I approve

hollow shell
#

Alright now take a break from suggestions sweating

#

3 within two hours (plus one from much earlier today but s'like right next to the other ones)

dense girder
#

oh shit you're right

#

i've posted a lot today balls

#

i'm going to retreat into my thermal cavity

hollow shell
#

Have fun

dense girder
#

ye

#

and thanks for all the help 👍

hollow shell
#

👍

hollow shell
#

@ebon barn Why a hotkey and not a tool/weapon or accessory?

torn creek
#

with many mods, we don't have enough hotkeys left

#

it should be a tool imo

ebon barn
#

Because it seems like it should be basic functionality. Shouldn't have to carry an extra weapon on revengeance just to initiate a fight.

hollow shell
#

Golden Gun and Lunic Eye, among the other classless stuff, were kinda designed with summoners in mind

#

You could use those

frosty kindle
#

speaking of summon-support weapons... would a melee-styled weapon that was classlesss/summon work?

#

with its intent being keeping enemies away from the player, or dealing damage up close, thwarting boss servants away etc.

hollow shell
#

I'd support it if it had a unique method of attack
Just a normal sword or spear with the damage type changed is no no

ebon barn
#

How about a more endgame oriented gun that applies armor crunch and marked for death? And then treat the issue with the cultists as a bug (because even after you attack them your summons still won't)

hollow shell
#

@west prairie Smh at least give it a name

west prairie
#

Named

cold terrace
#

why wouldnt you make it a hamaxe

west prairie
#

an axe exists for that set

cold terrace
#

im uh, not really convinced there needs to be a hammer for the perennial set when "the axe" is a drop from plantera and a pwnhammer is sufficient enough

radiant meadow
#

@restive karma supreme mana pots already exist

restive karma
#

Well then

hollow shell
#

lol

cold terrace
#

great minds think alike? :^)

west prairie
#

b3 its for set completion's sake

hollow shell
#

Cryonic lacks an axe

cold terrace
#

^

west prairie
#

yeah i was gonna sprite that actually

#

or maybe a chainsaw

hollow shell
#

Naah chainsaw wouldn't fit...
although it would look very cool

cold terrace
#

arent chainsaws/drills objectively worse

hollow shell
#

Drills are

#

Chainsaws I think are identical

cold terrace
#

calamity could buff drills so they're identical and give the player a real option

#

but thats about as low priority as a reaver hammer

ashen warren
#

Imo drills and saws should have less range and be faster

cold terrace
#

that makes sense

ashen warren
#

Main differences are picks can swing a different direction than you are mining in, and picks get bonus speed from prefixes

west prairie
#

isnt daedalus based on the remains of an exploded high tech city

hollow shell
#

A bit weird new lore

#

The set definitely looks magical

cold terrace
#

damn, there are suggestions that havent been checked all the way back to last monday

hollow shell
#

Yeah sorry about that

ashen warren
#

Rework tools

Picks, axes and hammers are straight up better than drills, saws and the rare jackhammer.

Currently normal versions of each tool benefit from speed increasing modifiers, and can swing a different direction to the one the tool is in.

In my opinion, the mechanical versions of each tool should be faster and have less range, they should also recieve a damage boost, considering you must stop mining or change to a weapon to attack enemies. The speed increase they get should be better than the alternate with the best speed modifier.

cold terrace
#

I would star this ngl. A change to make alternate tools is necessary and the vanilla devs should have done something similar in 1.2 when they introduced hardmode ore picks and removed the hamdrax

hasty wigeon
#

I have literally never used the bat hook, nor do I even know how to get it

hollow shell
#

Opening Goodie Bags during Halloween

hasty wigeon
#

ok

hollow shell
#

or
using mods that let you get Goodie Bags outside of Halloween

ashen warren
#

The bat hook is hecking insane

hollow shell
#

It's the fastest hook in the game, I think?

ashen warren
#

It beats the lunar hook

hollow shell
#

Nah it doesn't, but it's almost tied

#

in both reach and speed

#

and it's obtainable from the beginning of the game.

hasty wigeon
#

I only use hooks for movement speed in like pre hardmode

#

I've seen what it in can do in pvp

#

but I don't see much a problem with it

hollow shell
#

It's too good

ashen warren
#

Hooks are pretty essential for stuff like nohits or DM

radiant meadow
#

hooks help you reset flight time

hasty wigeon
#

Ik that bit

ashen warren
#

Bat hook is lunar pillar tier and it's pre-boss

hasty wigeon
#

I'd rather have one with range

#

probably just cause I've never used it

#

¯_(ツ)_/¯

ashen warren
#

Like rover said, it's longer than 90% of hooks

hasty wigeon
#

ok

#

then just make it a crafted thing

#

using broken bat wings

#

and like, darksun

#

idk

hollow shell
#

That's actually not a bad idea-

#

okay Darksun is too far

hasty wigeon
#

ye

hollow shell
#

but Broken Bat Wings is alright

ashen warren
#

Grapple hook and a broken bat wing

hasty wigeon
#

that's still just HM tho

ashen warren
#

It's post plant

hasty wigeon
#

Solar Eclipses are post plant..?

#

is that a calamity thing?

ashen warren
#

Good shit from it is

#

Have you played the mod?

hasty wigeon
#

yes

#

I've done 2 revengance playthroughs

#

Literally never noticed

hollow shell
#

Wait they are?

hasty wigeon
#

see, not just me

ashen warren
#

Broken bat wings are from pumpking iirc

hasty wigeon
#

no

#

vamp bat

hollow shell
#

Vampire in Solar Eclipse, yeah

#

You're thinking of Black Fairy Dust

ashen warren
#

There is no vampire ba- ah, vampires.

hasty wigeon
#

name of enemy changes to vampire bat in bat form

#

I think?

ashen warren
#

No

#

Still just vampire

lucid marsh
#

Coming up with a tank-like accessory dropped by ravager or plantera. I’ll post it here for criticism in a bit

ashen warren
#

Tank how?

lucid marsh
#

Belt of the Survivor

Dropped by plantera(?) in revengance mode (100% chance)

Accessory: Makes any attack that would do more than 20% of your max hp do zero damage (like black belt) and the next attack does the square root of the damage it would have done (rounded up). These effects can trigger once per minute (refresh timer starts on the first hit and if the timer finishes before the second hit, the effect just resets and you take no damage again)

Reason: tank style is almost completely non-viable in calamity, unlike vanilla, which has specific armors that prioritize defense. I like playing as tank (and I’m bad at dodging) so I’d rather use another accessory slot for defense than have yet another damage increasing accessory

Appearance: a brilliant emerald belt

hollow shell
#

wtf why square root

lucid marsh
#

Because it’s less but not zero

hollow shell
#

just make it like 1/10th

#

or 1/5th

lucid marsh
#

And it’s less boring than a flat damage reduction

#

So it’s something to set it apart

ashen warren
#

Doesn't fab not like tanking bc people'll do nothing?

hollow shell
#

Weird math isn't very exciting . _.

lucid marsh
#

It is to me

hollow shell
#

And yeah the reason tanking isn't viable in Calamity is because Fab hates cheesing
and tanks are easy cheesers

#

See: luigi%

ashen warren
#

Fab hates cheesing
Purified jam

lost agate
#

Blame diamen LUL

#

Purified jam is absurdly limited

lucid marsh
#

You’d still have to dodge, it just trades one of your many doing more damage accessories for being allowed to get hit every once in a while instead of doing every fight in like 7 hits or less

lost agate
#

Like what, 3 per world and character?

hollow shell
#

Nah it's 6-8

lucid marsh
#

8-10 ish per world and character

ashen warren
#

Which is more than enough tbh

lost agate
#

But... Thats not cheesing

ashen warren
#

Invincibility isn't?

lost agate
#

You aint gonna kill a boss in the amount of time you are invicible because of jam

lucid marsh
#

I agree for my accessory, you have to sacrifice bonus dps

worthy raptor
#

Shucks, shucks

lost agate
#

And if you wanna kill a boss using jam it will take you almost if all of your jams

lucid marsh
#

And for jam, you have to use it wisely. I ran out because I tried using it on DoG in rev mode, ran out because it wasn’t enough for me

worthy raptor
#

Have you used jam + night's stabber on WoF

lucid marsh
#

Yeah that happened to me on DoG.

worthy raptor
#

1, 2 jams at most needed daryl

lost agate
#

Isnt night stabber with rippers just strong?

worthy raptor
#

Ye

ashen warren
#

*cheese

worthy raptor
#

It's big dum

lucid marsh
#

Well yeah

hollow shell
#

But then you used up your Jam for that boss

worthy raptor
#

(But it's also really fun please don't kill it)

hollow shell
#

At least some of it

ashen warren
#

Shivs were always memes, like halibut

lost agate
#

Now you got 5-7 so GL cheesing anything more with that

lucid marsh
#

But I say if people want to cheese, let em, and just make some way to tell them apart from the people that are really good at the game

ashen warren
#

Especially when grading their nohit

lost agate
#

Jams are banned in nohits

ashen warren
#

I meant cheese in general but yeah

lucid marsh
#

I can beat every vanilla expert mode thing no problem, but I can barely beat normal Supreme calamitas

lost agate
#

Cheesing is also banned

ashen warren
#

Wonder why

lost agate
#

Because its a nohit not "prevent hits"

ashen warren
#

I really wonder why

lost agate
#

Whats your point?

ashen warren
#

Point?

lucid marsh
#

That’s completely fine, but close to nohit shouldn’t be the only way to play

#

Did fab say they didn’t want deathmode to be fun?

lost agate
#

Uuh no?

lucid marsh
#

I saw someone say that somewhere. Must have been fake

ashen warren
#

Anyways, would an accessory that increases invincibility frames when hitting a target with a true melee strike be interesting?

lucid marsh
#

Also I posted my idea

#

Yes

ashen warren
#

Close to nohitting is what fab likes, tanking is downright broken in vanilla.

lucid marsh
#

But it would be banned for nohits

lost agate
#

Wouldnt that be jam 2.0?

lucid marsh
#

Yes but to be honest what fab likes isn’t fun for everyone

lost agate
#

Werent you ranting that just now??????

ashen warren
#

This is fabs mod, not yours.

lost agate
#

Also, ofc hardest difficulty is gonna be demanding

lucid marsh
#

I know, I was about to say, Now it’s totally his right to make the mod how he wants

lost agate
#

Want something not so demanding??? Dont do death

lucid marsh
#

I don’t play death mode

ashen warren
#

Get clam nerf

#

^

lucid marsh
#

What’s clam nerf?

ashen warren
#

clam = CaLAMity

lucid marsh
#

Oh

gusty geode
#

For the longest time I'd been meaning to ask about config options for people who like the mod but disagree on some of Fab's more debatable design choices
Stuff like raising/disabling the DR cap, making the Astral Infection spread, etc

lost agate
#

The astral doesnt spread

ashen warren
#

Smh

gusty geode
#

That's the problem

lost agate
#

And DR cap is there because of DR memes

#

Theres clentaminator

#

Everyone was ranting about crimson/corruption spreading unwantedly

#

So why do it too?

gusty geode
#

I imagine I'm not alone when I say that a biome called the Astral Infection should be able to infect blocks on it's own, but I can see where the people who hate spreading biomes are coming from
Hence why I want it to be a configurable option, to satisfy both sides

ashen warren
#

This community would fight over having the configs exist or not

#

Why tf do you want it to spread?

#

I've seen nobody call that mechanic fun at all

hollow shell
#

Loar

ashen warren
#

I like not having a normal forest biomr

#

Isn't annoying at all

gusty geode
#

I'll admit my main reasoning is because lore
But it's just as easy to contain with the Clentaminator as it is to spread with it, so I don't see why everyone's making a big deal out of it

hollow shell
#

Ehhh not the best reason

ashen warren
#

Jungle vore

lost agate
#

Clentaminator range isnt enough to properly contain biomes

hollow shell
#

Clentaminator doesn't contain, btw

ashen warren
#

The problem is that containing is not as easy as spreading

hollow shell
#

It just pushes the problem back

ashen warren
#

You need to drill 5 block walls lined with clay throughout the world

gusty geode
#

Fixing jungle vore is as easy as making spreading biomes not convert mud into dirt I have a funny feeling that's harder than it sounds but still

hollow shell
#

The clay lining isn't necessary in my experience

#

Just the holes work.

ashen warren
#

Claymity is for the corruptions spikey things

hollow shell
#

Hm

ashen warren
#

Dirt lining removal involves using the building elements of the game, which are thoroughly abandoned in the direction the mods takes it.

hollow shell
#

Not really the sandbox element so much as the building element

#

Sandbox means doing whatever you want

ashen warren
#

Which people don't do for some reason

lost agate
#

not sandbox
Non linearity update

hollow shell
#

Yeah lol

#

Calamity makes good strides toward fixing Hardmode's strict linearity

ashen warren
#

"Rev is too hrrd" then like, don't play rev
"That's a bad argument" how

hollow shell
#

(who is that referring to)

ashen warren
#

DR cap idjits

hollow shell
#

((why mention them?))

gusty geode
#

I miss the days where you could theoretically skip Hardmode entirely because Eidolists spawned in the Abyss pre-hardmode

lost agate
#

...

ashen warren
#

Stuff like raising/disabling the DR cap

#

You still can

#

Just do it

#

Nobody is stopping you except yourself

hollow shell
#

Yeah actually, that feature wasn't removed, Relevant

#

Just checked the source
The Hardmode check only applies for them spawning in the Dungeon

#

and they can always drop the tablet

#

God I hope somebody tries that at some point

#

Pre-WoF Moon Lord Challenge

ashen warren
#

Sounds hella fun

#

Starcannon

hollow shell
#

It would take so long
so many attempts

#

but if it can be pulled off that person will be accepted as the local God

ashen warren
#

I'm used to lots of attempts at stuff, pantheon of hallownest flashbacks

lost agate
#

Anyway, this doesnt look like suggestion talk anymore so go to #calamity-mod-talk or something

hollow shell
#

True.

ashen warren
#

Updating this one: An accessory that increases invincibility frames when hitting a an enemy (not a dummy/statue spawned enemy) with a true melee strike, no projectiles or whatnot. Caps once a time limit has been reached. Would be balanced as certain bosses are hard to track or simply become impossible to hit for periods of time. Taking damage is still possible, especially since for it to be useful, the player has to go near the boss. Does not activate with cross necklace or its derivatives, but provides a higher immunity time when capped at the cost of losing damage.

lost agate
#

.... You just run into the bosses and thats how reach them, being invincible would make it op

hollow shell
#

I assume the 2 second max i-frames still applies

lost agate
#

Oh if its two seconds with a cooldown it could work

hollow shell
#

Which is still good

#

yeah

ashen warren
#

I'm unsure if that would give enough leeway to be noticeable?

#

Would make polter facetank still viable after the update slobbyjoy

#

Polter smelly

lost agate
#

Semi luigi memes

ashen warren
#

Tarragon armor contact damage halving deepthonk

#

I'm also unsure if I should make the accessory reduce the size of true melee weps in general

#

That shouldn't really matter

#

Size is a very small part of trumelee anyway

#

Only useful in swords like GG because it hits ml hands easily

blissful heart
#

Gg?

ashen warren
#

Grand Guardian

#

GG = Grand Guardian

blissful heart
#

Ahh

#

Ok

#

Theres all these different abbreviations I'm new to

ashen warren
#

Probably the best sword

#

damnit timer you sniped me

blissful heart
ashen warren
#

It's so hard to get ideas out this early ugh.
All I want for the true melee concept is a cross necklace that rewards taking a risk and staying near a boss while hitting them with the blade. Perhaps defense/DR could be lowered somehow in exchange for the buff?

#

I just don't know how the stats would work

#

Trumelee is massive dps however you run the risk of dying a horrible death, the accessory alleviates some of the risk without doing anything about the insane damage.

#

So, increasing the chance of death?

#

Making it nerf damage would work

#

Or have negative life regen

#

Like mana overloader

#

Would making the player slower work as well?

#

Slower doesn't matter because CS

#

That's something you're gonna be spamming anyway

#

Nerf damage over time spent attacking the boss?

#

Sustained damage giving a scaling damage nerf

#

After 4 seconds every 10 frames you lose 1% of damage and every 15 frames you lose 1% crit
..Or something like that

#

Resets after 5 seconds or whatever

#

Or be unable to rip while at max I frames

#

Ripper buffs are fine as is imo, you're doing nothing in the case of adrenaline and with rage if you get booped you lose it

#

Also, it's pretty fun to activate both and then shred a boss with your op weapon

#

I mean in order to counter people who build rage with trumelee strikes and then use the Iframes to harvest more/cling to their enemy

#

Oh that's easy, make it remove the rage on enemy hit effect

#

Damage re-absorption or whatever

#

I got inspired

#

Heart of rage
Negative life regen that scales with your dps
Ripper modes deal more damage and charge much faster if you're using a trumelee weapon

Heart of peace
DPS goes down massively with sustained attacks and rage can no longer be gained with trumelee strikes
Trumelee attacks give 2 seconds of invulnerability with an 8 second cd
Whatcha think? @ashen warren

#

Feel free to steal HDfailure

#

Ain't mine buddy

#

Based off your idea bucko

#

I don't wanna be associated with this, pal

#

Why not amigo?

hollow shell
#

Those sound like ridiculous extremes

#

Actually if you activated either ripper mode you'd just die instantly

ashen warren
#

I don't think the scaling is 1x1

hollow shell
#

Well yeah but

#

s'gotta be a lot of DoT

ashen warren
#

There would be a cap rover

#

Imagine dying because you landed a hit

#

Imagine dying

#

Imagine dying

#

Imagine killing the chat

pliant bone
#

Are suggestions on changing some aspects of a boss out of the question

ashen warren
#

No, adding is the only naughty

ruby cobalt
#

nope, so long as you give proper reasoning

pliant bone
#

As long as it doesnt involve complete ai change?

ruby cobalt
#

complete AI changes are allowed too, but you'll need to thorougly explain what the fuck do you want to happen

pliant bone
radiant meadow
#

So I have this suggestion to completely change the AI of the Slime Gods
Now there is no escape. They cling to you forever and become invulnerable and inescapable until you die. They enjoy spawncamping

hard crescent
#

^dont even let them despawn after death. this is your life now.

ashen warren
#

Sounds good, ⭐

#

Doesn't despawn after turning off the computer for ideal game design

proven tide
#

oh my god

#

Worm scarf + mechworm + stardust dragon + sepulcher + god slayer

#
  • minion accessories and buffs for years
#

= ULTIMATE WORM BOY

ashen warren
#

The sepulcher is like scals phylactery, she has control over it because it's part of her soul.

frail mantle
#

Hahayes

#

i’m just gonna scrap the tooltip then

ashen warren
#

Or, maybe not.

#

Checked the wiki and I can't find anything

#

Why not the Brimstone Monsters?

#

They aren't worms so much easier to code

frail mantle
#

¯_(ツ)_/¯

#

i just thought that a worm that doesn’t just choke enemies would be more interesting than another melee-type minion

ashen warren
#

Unfortunately I'm pretty sure that fab is not making another worm summon period.

frail mantle
#

Fuk

ashen warren
#

Now that I think about it..

#

Has any mod other than calamity actually added a worm summon?

sleek wadi
#

He basically copy-pasted the Stardust Dragon code for Mechworm and it somehow broke, I don't want to see what a 2nd mechworm would do.

frail mantle
#

SacredTools has a worm summon

ashen warren
#

Doesn't that not work on current tmodloader?

fossil torrent
#

A worm summon which code you can’t copy from stardust...

#

yikes

ashen warren
#

I don't see why it would break like, at all.

#

Same code but different sprite

fossil torrent
#

Who knows

#

Somehow the code is totally copied but it’s still the buggiest thing in the game

#

pretty damn strange

sleek wadi
#

Remember that Terraria has a bunch of spaghetti code. IIRC there was a bug with fonts that was related to the corruption background of all things.

ashen warren
#

Hold the sun when the game loads Henkhenk

ashen warren
#

Bruh

proven tide
#

beetle scarf

ashen warren
#

That's an A+++ suggestion

sonic quest
#

Woah.. that needs 65 stars asap

proven tide
#

something something 170 bees

sleek wadi
#

Real bruh suggestion we got here.

ashen warren
#

Not editing or removing it seems

#

But... Why?

sleek wadi
#

What does this Beetle Scarf do? Why do we need it? How do you get it? Detail your suggestions.

random tide
#

Beetle scarf LuL

ashen warren
#

@opal barn deepthonk in suggestions

opal barn
#

Don't overuse emotes or I will shoot and scream @proven tide

worthy fiber
#

Why must we tell them to elaborate pain

opal barn
#

@reef mountain also elaborate on the suggestion or I will delete it

reef mountain
#

ok

#

currntly working on it.

proven tide
#

yes terabyte o7

fossil torrent
#

Beetle scarf
Beetle scarf

worthy fiber
proven tide
#

170beestle scarf

reef mountain
#

done

frail mantle
#

So..it’s Beetle Armor, except an accessory instead of an actual armor set?

reef mountain
#

one beetle only

#

no stacking beetles

ashen warren
#

Feels like it's pretty pointless, 15 seconds for just 10% damage, speed, and crit?

#

I'd just use void

#

12% is a little better

reef mountain
#

36% increased dps...

ashen warren
#

After 15 seconds of continuous attacks, so no RoDing

#

No using anything, and you have to hit at least once every 3 seconds

reef mountain
#

the consicusive melee attack is calculated the same way as beetle armor

#

you can still rod.

ashen warren
#

neither buff affects the caps
sigh nevermind

reef mountain
#

right, i think i balanced it out(both beetles now can be active at once)

#

but the buffs are weakened

sleek wadi
#

Wouldn't melee have the most build diversity due to LACK of accessories and thus free reign to choose any general accessory they desire?

#

Not to mention of the 5 classes Melee is the only one to have an actual, developed subclass in true melee.

reef mountain
#

well, that makes them kinda weak.

#

also true melee is nerfed to hell

ruby cobalt
#

No it isn't lmao.

ashen warren
#

Melee is far from weak

#

It's strong from cryo onwards

reef mountain
#

it's not very free though.

ashen warren
#

Not average, strong

frail mantle
#

True memee is stronk, with the downside that you have to hug enemies

ruby cobalt
#

That's the fucking point.

frail mantle
#

exactly

ruby cobalt
#

"lole I cand pruss a buton and evriding diededdddd xddddd"

frail mantle
#

It ain’t weak is what i’m saying

reef mountain
#

i wasn't complaining about true melee at all...

ruby cobalt
#

You seem to not understand what the mod tries to do.

ashen warren
#

true melee is nerfed to hell
not complaining
Huh?

reef mountain
#

the caps on speed makes many builds lackluster(e.g hallowed armor and mechanical gauntlet+tipsy)
this accessory breaks this problem.

#

it's the point i'm trying to make, nothing to do with true melee.

#

true melee is the reason the caps are here and the reason so many good builds are crushed, but it's not about that.

ashen warren
#

Melee speed is only useful for trumelee