#suggestions-discussion
1 messages · Page 586 of 1
I wanna find a good place to do it though, since last time it was on my old math hw and had a shit ton of swear words
Put what on the wiki 👀
Calamity lore event timeline
so, can the speed cap apply only post-moonlord, and only on true melee weaps?
Please, fetid is broken.
I could do it the way the thwiki did it if you wanna put it on the wiki.
No, because you can reach breaking speeds long before that
Also wdym "the way the wiki did it"?
oh, just typing out all the linear events cut off in sections
oh, thwiki is 2hu wiki but shortened further
Oh I was imagining an image
That might be tough to format
just apply it to true melee weaps then
I'll get it down on paper or a doc or whatever and you guys just tell me what works
Yeah, we can work with this
Yeah, there was a bit of a plot hole I noticed a while back
Iirc Yharim went to Permafrost's tower in the Snow biome (where he apparently lived for decades at least) early in his reign
Said snow biome was created by a nuclear explosion set off by Daedalus to kill Yharim's army, which by then had already gotten pretty powerful
also, fetid isn't even good with 30% dr boost.
something like this
Below is a timeline of events within the Touhou Project universe. Please note that there is speculation involved in the dating of some events.
but a lot shorter
and simplified
ofc its the touhou timeline
hey its the only franchise i understand alright
perhaps, but if we're discussing it further, not here
fair enough
more like 1hu 

Its a meme >;O
Actually quack might be on to something
Either a rework to Boss Rush or a separate mode that's Allstar Mode from Smash Ultimate
Basically a typical invasion event but all the enemies are random bosses
double SCal dialogue 
Make it exclude worms and it will be fine. Or maybe give worms a special exception where they will have half the segments.
Everything is astrum deus now
Crueled Eye Staff
Early-Hardmode Summon Weapon
Summons the eye of eldridth to fight for you*
Takes 2 slots
❔ : Summons the EoC-like minion, which have that attacks:
- Slowly moves into foes, deal moderate damage.
- Shoots a fast moving eye projectiles, that didn't pierce, with average speed.
If player reaches <60% health, minion are empowered, have a mouth rather that pupil and will capable to that attacks: - Fast flying to enemies, deal high damage.
- Shoots a barrages of super-fast eye projectiles.
- Uncommonly super-fast dashes into foes, dealing relatively small damage, but ignores immunity frames.
🛠 : 2 Suspicious Looking Eye + 2 Essence of Cinder + 2 Essence of Eleum + 2 Essence of Chaos @ Demon Altar
Decent?
how about an upgrade for hardmode, or even one for post-moon lord?
late hardmode
🤔

@reef mountain Give a better reason than that.
"Make those attacks pass through blocks because they can't right now"?
With that logic, all attacks that can't pass through blocks should get the same treatment.
he is golem no.2 currently
-> Storm Weaver
-> Golem No.2
Mate you're comparing a worm boss to Golem, are ya ok?
In what way does Storm Weaver even resembles Golem?
in the cheesibility.
wouldn't he just dig his way through the blocks and yeet you tho
...You do realized that many other bosses can also be cheesed, right?
You can't just compare it to Golem just cause it can be cheesed as much as Golem.
There's a Late HM boss that you can dodge all of the attacks by just walking so

That's like saying that I can compare SCal and EoC to each other because they both dash at you
but standing in any cave is enough to cheese this guy.
and you can get infinite adrealine this way, and even regen with a shiny stone.
Uh huh, yes, but my main point is that your reason is pretty weak. "Make this boss's attacks go through wall because they can't right now" is like saying "Make SCal's abyssal fireblasts go through walls because right now they explode on contact with blocks".
Give us a valid, reason, like "So that players can't cheese the boss as easily" or smth along those lines
Also, comparing SW to Golem just cause they're both as cheesable as each other, is like comparing apples to pears just cause they're both fruits.
fair enough.
Crabulon is pretty damn weak..
crabulon is a pushover with everything yet alone a fucking true melee sword
i slaughtered crabulon by summoning him underwater and then using claws on him
heya
@blissful heart try keep your suggestions within a single message to avoid clutter. you could also go into detail on why you would want it nerfed.
Red Tide Sword is outclassed by other weapons in that tier, even old lord oathsword is gonna be better.
Second, Melee Attack Speed is already nerfed next update, 50% cap back to 30%
^ that too
Where's the detail there?
There
why'd you delete it
Because theres no point to it existing if they're already nerfing attack speed
and as Lilith pointed out, crab is quite easy
holy shit they're nerfing melee weapons when melee is already bad in endgame as is? Oof
i guess hopefully the buffs to dev tier weapons will help balance things then
Oh henlo Lilith uwu
@onyx wigeon You're better off making your own let's play server for that.
Okay.
I was about to say — server suggestions should only really be for this server, but if you absolutely must suggest new servers you should keep in mind that the only reason the Calamity crew should make a server instead of you doing it is if the server is for something specifically very important and directly officially associated with the mod and direct server community.
As it is now it's just Calamity, Calamity Art as the art side of the server was getting exceedingly large and active, and the Calamity Giveaways (ran by a bunch of the same crew, IIRC)
A server that this crew aren't directly involved in and responsible for isn't something they should be tasked with setting up if the only, rather general, connection is 'it's about Calamity'
:/
Lilith wtf melee isn't bad lategame 
honestly, melee isn't that good at all..... and now they're nerfing my baby the grand guardian
I'm gonna cry
the biggest thing melee has going for it is it's the main source of life steal
"Melee isn't that good at all..."?
"the biggest thing melee has going for it is it's the main source of life steal"?
Mate those ain't really true
Sure melee struggles at some points, but it's definitely viable for all of the game and its main thing definitely ain't life steal
welllll taking a look at the list of melee weaps ordered by tier... melee is completely shit prehm. Best things for you is the seashell boomerang and ball of fugu, but it is nothing next to beenades and the bee's knees
...Seashell boomerang can still carry you up to skeletron if used right.
Also, stuffs like enchanted sword, starfury, perfect dark etc. exist
Oh, look, weapons that require next to no skill.
And you say melee is bad just by "looking at the list of melee weapons by tier"...?
So viability is now determined by amount of shit people can use without using a singular brain cell?
Yeah, in that case ranged got every class beaten by a mile.
tier as in rarity as in when you obtain it in the game
yes because im primarily a melee player
Ya really sure?
I have played melee before on deathmode, and apart from pre-hm melee isn't that bad anywhere else.
And even in pre-hm, melee still ain't that bad
its not bad but nerfing things implies that they're at least good and possibly even stronger than other things
i dunno if I would go that far
Calamity weapons ain't the only options melee has, too.
Some vanilla melee weapons still are viable, like starfury.
Also "nerfing things implies that they're at least good and possibly even stronger than other things"
That's because grand guardian fits that category
It has been tested by numerous people, and grand guardian is indeed a lil too strong at the point it can be obtained.
Also, the nerf isn't that bad.
It's more or less just a small nerf
i wasn't saying the nerf wasn't warranted to gg
i was just sad that my fav weapon got nerfed
but melee in general isn't that strong
That's rather debatable, but I can see where you're coming from.
https://www.youtube.com/watch?v=MnnPPB2RGvE&feature=youtu.be
Ask yourself, should this be possible?
seriously guys i wasn't talking about the gg when i said "melee wasn;t strong" lmao
that was a whole other train of thought
I'm well aware
You did bring it up as one of your arguments.
other people here don't seem to be
no it was 2 different sentences
one
melee isn't that good at all
As someone who played through melee just a few weeks ago, melee is bad for WoF only
2
and they're nerfing my baby grand guardian
unrelated
because i know gg is op and i love it that way
Anyways, onto another matter
I don't think this convo should continue in here.
Perhaps move to #calamity-mod-talk
@wooden leaf you can mine gravel.
What pickaxe
Nightmare can mine gravel iirc, it just takes like 10 hits
If not then definitely molten, still takes ages though
Damn it i should have known better....
It's cool fam
ah i wish i knew that too
i like that DIO friend
Love Train - Hardmode Teleportation Item
"Dojyan!"
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = Allows you to teleport anywhere on your map simply by clicking on it. Using it will detract a chunk of your health and half of your mana, but you will also gain a speed boost for a few minutes.
🛠 = Created at a Mythril Anvil w/ Rod of Discord, Gypsy Powder & Stardust
= An item that allows you to teleport around the map would be immensely useful in singleplayer where there are no team members to wormhole to and where making world-spanning teleporters is hugely expensive.
thots and ideas?
Why not add the rod of discord to its recipe since they have similar effects/usage?
Because the rod of discord is an absolute cunt to get
But that's a good idea ehrnemmh
Actually that does seem better than a mirror, yeah
Rod of discord isnt too hard to get
Binch, it has a crafting recipe
You can craft it though
wait really?
and defiled rune exists
in calamity?
Yes
how does one do this?
With chaos fish, souls of light and pixie dust
Its nice
It's nice, I want it 
Modded it a bit, detracts a good chunk of both health and mana rather than chunk of HP and half of mana
also gives a def boost but both for less
Just use imksushi
here's a thought for you
what if people don't want to use imksushi
just because X mod has it doesn't mean Y mod can't have it
imksushi is pretty overpowered
and the tokens get annoying fast tbh
but its a neat suggestion, tping on the map can be handy
For sure, you wouldn't spam it either since it pretty much near kills you
It's like the Rod of Discord's Chaos State debuff, but instead of half health, it's the same amount each time
so you can't escape with near deaths at like 60hp
also no escaping from bosses on low health
yeah
Might have accidently hit enter while typing
or was playing a game
Yeah, it's gone now
neat
Damn, would have loved to see 'd' get 65 stars just to see how the Devs would react.
I'm tempted to put it back in there.
Got it
renames Calamity to d
"i really hate fighting scal in the d mod"

Calami-D
Now, get this:
An item that toggles Frenzy Mode, which summons 15 of a boss but all at very small sizes and with nerfed stats and slightly nerfed loot drops


All enemies are now replaced with bosses
"i'm still mad that he doesn't have a song" mode, turns every boss and enemy into Cnidrion
Just Cnidrion
He has a few seconds, that's pretty much enough already 
If they nerfed the spawn rate or made it a challenge, maybe i'd actually complain, but as it stands, Cnidrion are too common to encounter.
Platinum Fists - Post-DoG Magic Weapon
"Ora!"
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = An upgrade to the Nebula Blaze. On left click (use time 6), rapidly fires homing fists that pierce through enemies and cause small explosions that inflict God Slayer Inferno briefly on hit/pierce; pierces up to 4 times.
- On right click (use time 20), fires a single, huge fist that causes a massive explosion, inflicting everything caught in its radius with God Slayer Inferno for slightly longer.
🛠 = Created at Draedon's Forge w/ Nebula Blaze, Cosmilite Bars, Meld Blobs, Stardust, Armored Shells
= The Nebula Blaze is an underrated vanilla weapon with a cool concept that could be interesting if it was expanded upon and made better.
thoughts?
I like it
ye the more I think about jojo the more I realise there's opportunities to make good calamity weapons with jojo references
i actually really like this one as a weapon idea, jojo aside i think it seems like a good weapon
love train would be useful but it's not my favorite suggestion ever
I really, really like DIO's Best Friend though
expecting an emerald that makes you crash into a water tower and instantly kill you 

TBH why not make it a HANDO reference?
Also, going along with the Mourningstar and the Phangasm, which are both upgrades to the pillar tier items, only cosmilite and phantoplasm are used.
There might be a reason there is no extra elemental weapons for melee. We have the lance, shiv, and ark
eh maybe
is terrarian even viable
no, not really
if it isnt make it shine and give buff
that means all ml drops except prism need buffs
That implies that people want stuff like the celebration to be buffed
The Celebration Mk. II looks cool, i wonder if it could be buffed to function more like that
What would be the point of the upgrade then?
ORAORAORAORAORA
ooh now that i think of it
a diamond-based item with the tooltip "Dorararara!" is popping into my mind
@gaunt karma Stress Pills, not Pain Killers
i like me a good jojoke but isn't that a bit too much
reference aside i think it's actually a really good weapon idea
...yeah, because it's a good weapon idea?
nebula blaze could use an upgrade and I like the idea i've come up with
it's like a unique spin on scorpio for mages but better
Magician's Six - Pre-HM Rogue Weapon
"Ace!"
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = A deck of cards. On use, sprays cards that, depending on which card type is fired, does more damage. ♥ = 25% damage, 75% fire chance. ♣ = 50% damage, 50% fire chance. ♦ = 75% damage, 25% fire chance. ♠ = 100% damage, 10% fire chance.
🛠 = Can be purchased from the Travelling Merchant for 15 gold.
= I think a new, unique weapon based around cards with each suit doing varying damage would be interesting to see in-game; additionally, there could be upgrades for this weapon with each suit doing more unique things.
I personally think rogue would be nice, I feel like mage already has more phm options
hey look guys it's not a jojo reference you can leave me alone now
and I feel like it'd fit more
it could fit in either imo
true
but I feel like rogue could use it more
magicians aren't even magic smh
they're tricksters, like rogues
what do you think of its stats?
I feel like it's kinda cool concept, but it might be cool to make it have a bit more damage and possibly a rare "backfiring" which gives a debuff or smth
since I feel like just balancing fire/damage% isnt super interesting imo
ooh, how's this:
each card inflicts a unique debuff, e.g. frostburn/on fire/slow/something else, but the longer you hold down the mouse button, the lower your defense falls
Magician's Six - Pre-HM Magic Weapon
"It's a royal flush!"
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = A deck of cards. On use, sprays cards that, depending on which card type is fired, has a 15% chance to inflict a different debuff -- Hearts inflict On Fire, Diamonds inflict Burning Blood, Spades inflict Frostburn, Clubs inflict Shadowflame.
🛠 = Can be purchased from the Travelling Merchant for 15 gold.
= I think a new, unique weapon based around cards with each suit doing different debuffs would be interesting to see in-game; additionally, there could be upgrades for this weapon with each suit doing more unique things.
Reworked edition
I like the weapon concept but I'd rather have this for rogue
But it does work for magic
Another card idea?
another?
was there one before?
Ent - Rare Hardmode Miniboss
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
❔ = A camouflaging miniboss. Spawns only in the Purity (regular biome) during the day and resembles a regular tree until approached, at which point it reveals itself. Moves very slowly, does contact damage and shoots small bursts of leaves. Drops a lot of wood on death.
= With the different enemies added in the Hallow and Crimson, the Purity could use some dangerous enemies of its own; the most it gets after Hardmode is nighttime monsters. Also serves as a way of getting wood if trees are short.
There were plenty before for rogue, magic, and, at one point, throwing
it would be nice to get some attention to purity
eh well mine's unique i hope with the suits and stuff
but i'd say that fits more with the hallow
no thanks i like actually having a ccess to normal wood
actually no nvm
the whole point of it is that it's not hallow
im dumb
anything is common if you want it to be common
it's a great argument if you're lucky
imagine zerg wood farming
if it had more drops id say its ok but really who is gonna spent some time waiting for some miniboss to spawn instead of getting an axe and chopping some trees down
As a general note, Vanilla. Please consider a quality over quantity approach in the future.
..did you mean quality over quantity?
I've already made quite a few suggestions today do you want me to shit out 5 more 
no thanks
Some don't feel as if they don't have as much thought put into them.
thanks
I try my best to make them high quality
where do you think i'm lackin in some of em? for future reference
switching between channels 100
it doesnt seem to fit much with calamity
For starters, items don't fit a niche that is actively needed. RoD is good enough as is. Also, 3/4 of the suggestions are JJBA related. Not bad, but some are pretty obvious and hurt the quality of the suggestion by being somewhat unrelated.
I don't make them purely for the reference 🤷 I notice the reference, I think "how could I spin this into a good weapon", then I focus on making it a good weapon/thing/whatever the heckity heck it is; the reference is a bonus 
As for the Love Train thing, I think that, putting aside DIO's Best Friend and my old Abyss suggestion, it's one of my best suggestions yet
The fact that you can only really use wormholes or teleporters to move across the map near-instantaneously is annoying as hell, and mounts can be fast, sure, but they're still not great
You know what rhymes with Wizhard bungle femple and shouldn't be accessed by the teleporter?
you can't teleport inside the lihzahrd jungle temple with RoD iirc, right
u can
you can, just not pre plant
no problem then
And you can make the love train before hand
Actually fuck
I just realised yeah, anywhere on the map is too powerful
I'll change it to anywhere visible on the map, where you've been before
or anywhere on screen, like RoD
So, if I light up the inside of the jungle temple, can I get in for free?
^
if the RoD and hoiks let you in already
then the issue is more to do with those two that need fixing beforehand
fix the RoD and apply it to Love Train, done
Actually, let me help you out there.
No temple door
You can get in the temple by cheesing anyway, remove it now.
Quality suggestion
^ thanks for the salt, my fish was kinda dry
I also changed it to remove the aforementioned JJ reference cause actually for that one the reference was pretty unclear, yeah
changed it something different now, "World Glyph" and no it's not a damn dio reference
I guess the Ent is pretty low quality but I'm struggling to think of what other drops I could give it
leaf blower???? nty
As of now, its a simple QOL miniboss, and given how many players at least start their bases in the purity, it may get annoying when an ent spawns when they go out.
would you be willing to help me with some Purity suggestions, then? you seem like a bright fellow and I could use some assistance
aighty then
@ashen warren Is that second line supposed to be a recipe?
ye
that'd be nice but i wonder how much hell that would be to code
Actually I dont think it'd be too hard
true it's probably possible to make a block count for multiple of a biome block
iirc sunflowers count for like 20 anti corruption blocks or something
Not necessarily "multiple"
though thats a possibility
I know that it is possible to control the range/effect of certain tiles toward a biome
For instance, astral ice has a greater effect than astral stone, due to the fact that there's less of it on the surface snow
So it's probably possible to have a Biome Extender furniture which has a very powerful biome range/effect
Needing to put down long biome poles and actuating them was always annoying, seems good.
honestly i need to document new astral biome reqs
i've got a list of most modded biome block reqs (no shit mods like tremor) and it's getting kind of out of date
what..
@steady cloud that's not a suggestion 
who what where
what was that about lol
Just don't do it again, okay?
got it
@ashen warren We have a Calamity Boss Rush, activated using the Terminus item
I think they mean all at once
There's an item for that in Fargo's
skeletron prime bab
it isn't badass
i really dont think pets should affect gameplay, they should be aesthetic
as if not, like thorium, the pet that can deal damage is automatically optimal, and all other pets are useless
that's called a summon
And if you want pets, go to vanities
Then you'd gotta give the other ones weapons
maybe it'd be like the Yharon summons, multiple weapons, but they take up multiple minion slots?
but then its a summon? they are directly stating it's a pet
^
as a summon, i would like it
But as it stands, ech
hm
maybe it'd sorta be like the stardust dragon, almost?
except instead of segments, it'd add weapons to the skelly prime?
Actually, that sounds neato
Vice/laser/rocket/chainsaw>
2, maybe 3 slots depending on the damage, and if the weapons can fire/attack independently
and then slots after the 4 weps were added, each slot increases fire rate/damage?
it'd look kinda silly for prime to have multiple of each weapon
In the case of mech-boss related summons (Which should totally be draedon drops imo)
or it could summon a second skelly prime
Would a vilethorn/Destroyer combination be a good idea?
@summer egret are you taking notes
One prime with 16 arms
All of them are saws

summons two arms, then two legs
now you have skele prime running around like papyrus in undertale destroying things
could you not fragment please
wait its a summon? you should probably denote that considering you compared it to the skeletron pet
pity death-only items aren't a thing, I could see a prime version of the dungeon guardian pet being a pretty decent reward for an Armageddon/Death Mode version of the draedon's remote summon
if a pet, it would need to lose the ability to do damage
It is.
Ah, I was thinking about the shockstorm shuttle
Lel

it fits thematically idk
that and it seems tedious to get
just like normal skeletron pet 
Not really.
Skeletron Prime isn't a satanic enflamed beast with a fringe, a fedora and a katana. It's a mechanical menace built as an upgraded & more powerful version of Skeletron
The other items fit, though. Even if you misspelled Hallowed
make it 69 
pets arent meant to deal damage idk what to feel about that
wait
nvm its a summoning item lol
"Pets aren't meant to deal damage"
Mobile Terraria: 

I'm not sure if the prefix thing is entirely possible
Vanilla steered away from "The" because of that presumably
imagine getting furious because of an item name
also yeah I think the name and prefix thing is hardcoded
There's a mod that fixes it.
also The is the items name not a prefix
Blood Infused Insignia
Unique accessory
❔ : Have a that properties:
- Reduces a lifesteal cooldown by 30%
- Increases amount of life leach by 40%
- Reduces damage by 30%
🛠 : 30 Spectre Bar + 5 Bar of Life + 100 Blood Orb + 25 Ashes of Calamity @ Mythril Anvil
: Pretty big group of players has been annoyed by life steal nerf. This accessory supposed to partially revert that change as trade of reduced damage.
Good?
legendary the axe master tool
I didn't know there was a mod for it.
Thoughts before I post this in #suggestions-voting and embarrass myself possibly?
That used to be a very common suggestion
I like the idea but isn’t that what infinite mode is for?
Not for you vanilla ice btw
Infinite mode?
The mod that allows you to make things like chlorophyte bullet pouches or endless torches etc.
Luiafk and fargo have those 2 items
Infinity
you mean more endless ammo?
Yeah
Fyi, if you don't mind the other stuff in it then luiafk makes all ammo that stacks over 3996 not consume
Maxstack+ is also useful
Thoughts on my idea?
Calamity devs have said it's something they don't wanna do iirc
The pin was removed or something I guess
Ah. Just wanted to give a more...balanced way of getting the Infinite Ammo, without the rather broken LuiAFK
You can always wait for ancient manip for pre-ml ammo and draedon's forge for post-ml in the meantime
I suppose
@hollow shell hello "chad"
Self-star 
ok listen here little buddy i'm about to unleash a torrential rant on you
Sure
when a vote is started for someone to get votekicked in tf2, they automatically vote no
goes for most games
when you make a suggestion, you made it, you obviously endorse it
ergo you should star it
and please don't use the analogy somebody used before of "obama can't vote for himself" because that does not make any sense here at all and it's dummy

Well it's true 
but it aint relevant
why is the suggestion for an all-boss-summoning item still there 
Self-starring would be fine in my book if the star limit was raised by 1 to compensate, the limit is meant to represent 65 people not 64.
It's so small though that I don't mind that much, I just find self-starring dishonest.
imagine making a game and then not endorsing it
that's what happens when you don't self-star
Stars aren't advertising though
endorsing*
You weren't allowed to vote for yourself in steam greenlight, closest analogy I can think of off the top of my head
Since koi also means love in japanese maybe add them to a love potion recipe? @dense girder
hmmm maybe lifeforce/heartreach
Yharim*
@ashen warren @dense girder
The suggestion bot also gives you a star, so the limit should actually be raised by 2.
^tbh
limit is arbitary
If it was fine tuned to the point of perfection i'd see your point
There is nothing really wrong with endorsing your own suggestion, the limit could just be 67 instead.
Or it could be 65 anyway, so you only need 63 others. I guess the point is "It doesn't matter whether it's precise, just that it's a lot."
fair enough
shame that COTS didn't make it but eh
I still don't get where I went wrong with narwhal
anybody got any thoughts on that? was it that another ocean enemy is unwanted, or that its drops aren't good enough?
crown of thorns starfish
8 away 😔 too buried now though, i'll save it for a later doc
i didn't post my purity things did I
I did ask for feedback here previously and I got zilch so once again
for 30 seconds
I don't know about that one chief
15 sound good?
I already got that idea from Bidoof but I thought 30 seemed better
but yeah, for pre-hm it should be lowered
just you wait, somebody's gonna come along and make a Mosquito Gun sugge--
holy fuck that actually is a good idea
mosquito gun -- fires mosquitoes that heal you

gonna add that brb
Goodbye bees, hello mozzies
should I make it a hardmode thing?
I'm thinking mosquitoes, cursed flames/ichor and souls of night
Lifesteal
Yes, HM
Didn't even notice:
"boosts your movement speed, maximum life, maximum mana and decreases mob spawn rate, and gives minor increases to all other stats."
That's.. a bit strong for a pre-boss item.
Trying to combine Happy! and Well Fed but I can see how it's op
nerf the movement speed additive and maximum life/mana?
or I could buff the recipe
Could say gives Happy! and Well Fed
Actually hold on, how about adding Victory Shards? They have practically no use and it'd make sense
Still pre boss
I think it'd be easier for one item to give one buff than two separate ones
Or at least neater for your buff display area
the point is, it wouldnt stack
I love eating crystals that fell out of a seahorse 
but what's the point if he has no music 
Sunflowers, Pumpkins, Dayblooms, Victory Shards and Demonic... Bone... Ash...?
pre-boss but much harder to get
@frail mantle there's a typo (broken hero soul
)
shitsickles again
speaking of that, is there anything i can replace with the broken hero sword that's still post-the three mechs?
Mechanical cart parts
seq go to bed 
i don't really want to make it expert exclusive though
Fyi vanilla, this is the buffs combined
+2 defense
+2% critical hit chance on all attacks (except summon attacks)
+5% melee speed
+5% damage (including summons)
+50% minion knockback
+30% movement speed
17% reduction in enemy spawn rate
Adding any more isn't necessary imo
ok now I can sleep
Nah mods are just lazy, they'll get sent to dev chan eventually
mods are lazy
Most of the mods are not devs btw
Iirc it's sors that does that
why did you even get the idea to ping devs when suggestions are 65+
nobody else does it
Best option to stay patient and devs will send it when they have the time to do so
"Repo"?
Edit that in to your old message tbh
Also maybe remove "Exactly the same suggestion as above" since it's pretty old and your old suggestion isn't above that anymore
Jesus that's powerful
Recipe isn't necessarily cheap but wow
Tbh that life fruit vase needs to be rebalanced 
Lifeforce + Regen ontop of having other buffs and 50 more hp
maybe lower the hp bonus to 5, equal to how much hp life fruit gives you
Maybe 25 atleast?
Maybe
is suggesting cross-content between Calamity and other mods allowed, for example a bard weapon drop from the Perforators/Hive Mind?
i think Fab's already considering making Calamity compatible with Thorium
its not already?
don't understand what you mean with "merge" though
like make it one mod
It's compatible, but fab has considered making cross-content. #mod-announcements
uhh
Don't see that happening
two different mods by two different devs/teams merging into one is.. very very unlikely
^
DISCLAIMER: i am not the real shadowspec i just thought of it parltly on my own
anyways, what Ci said is true
Danny actually said something about it
I had asked about Rev/Death support for Thorium bosses and he said that while that wouldn't happen, Bard/Healer weapons (specifically Healer) are a possibility once the mod enters post-development
Fighting gtb and ds would be nice since they are about the same tier in progression
I tweaked the effects of one of my reposts
The life fruit one
Feedback is appreciated
personally, if i made it, i would have made it so that gaia's power wouldnt stack with the buffs that made it up
atleast so it wouldnt stack with the ironskin effect
Well technically the point of being a hardmod3 upgrade is making it stronger so stacking makes it stronger
But if it was a totally diferent buff it could work well without stacking
Yeah ill do that
They'd just make the rope higher
Then again, by that point it might be so high KS could despawn
Why not make him shoot mines or smth
^
It only has to be one to push the player away from the rope
Also Astrum is a lagfest w/o
Mines
I dunno, that seems really specific
It doesn't really deserve it's own debuff like that
Maybe just a simple spike projectile
Like the ones the Spiked Slimes it spawns shoot
A mine makes more sense, since the other slime boss has mines as well
why do people keep making these suggestions
slime king and desert scourge are first bosses for a reason, they are meant to be easy
you can cheese desert scourge with grenades and you can cheese king slime with rope
if you dont want to do these strats
dont do them
simple as that.
its still cheese

Thats the point almost everyone wont not use those estrategies

it's fucking king slime
So make them not viable anymore
IF YOU DONT LIKE THE CHEESING, DONT DO IT.
he's meant to be a glorified tutorial boss in the base game
there's literally no point in buffing him
"If you don't want to do it then don't" is why it took so long for the Halibut Cannon to get nerfed
It's not a very good argument for keeping stuff like this
Doesn't make its existence a non-issue
people will always use the best strategy. there is no reason not to, if it consistently works,outside of some honor code
thats the same strategy ea used
Halibut cannon is intentionally op, and King Slime is also intentionally weak, thats it
two strategies exist against KS
- Walk in a straight line
- Ropes
both require the same amount of brain power to use
there's no point in removing one option if the other is equally as brainless to do
are you gonna say to remove walking as well or something?
The high spawn rate of Slimes which I think Calamity removed made walking in a straight line harder
calamity doesn't remove it at all
why would someone remove walking over ropes
The whole Zen thing during boss fights was an indirect nerf to KS because it partly relied on the Slime Rain to be challenging
fucking what
Of ks did something of importance, maybe. As for now, it's a glorified miniboss with a dumb set of drops
A boss needing an event to be challenging
Nice
I insist, "if you dont want to do it dont do it" its not an actual valid argument since most ppl wont not do it
you are aware KS existed before slime rain? right?
and that KS can spawn naturally without slime rain
Maybe it's because of a mod I probably have that makes a Slime Rain happen every time KS spawns
The Slime Rain exists because of KS
Yes it can be fought outside of it, but unless you either get unlucky or go out of your way to summon it like that you'll first fight it in one
I don't really understand why the 1st boss has to be all that challenging, DS can be cheesed with platfroms as well yet I don't see any suggestions to make him not cheesable in that way
"make DS destroyer lol"
^
again, it's a glorified tutorial boss
That doesn't justify a reason for an intentionally easy boss to be buffed though
Im not saying make it challenging
Im saying the cheese strat makes you get good stuff really early
It can be easy without being easily cheesed
What good stuff lol
Good stuff as in slime hook and mount
King Slime has barely any good stuff though???
^
and maybe ninja armor but that's thrower
the slime mount isn't even good until you get wings, either
and its accessible once you get like 30 rope
imo "if you don't want it don't do it" is a valid argument in some cases, for example the rope strat, because if someone does it, they have no reason to complain that King Slime is hard, because they intentionally chose themselves to make the easiest boss in the game even easier
That's one good thing from SK
We definetly need more rogue class changes in #changelogs
The other being Slime hook and almost every gem hook (iirc) outclassess it I think?
it's also accessible once you make a decently large platform
again, both options are equally as brainless
diamond hook is better iirc
Amethyst is worse than slime hook tera
Ye most of gem hooks outclass it
there's a lot of rogue changes next patch @alpine copper theyre just still being worked on

bruh

jesus christ
Are you like trolling
Calm down just joking
😬
I know its hard work
queue seinfeld theme
the proper word is cue btw
Ye I forgot the word lmao
Doesn't even edit it
takes it like a champ
would having the dungeon chests possibly contain gold/platinum crowns be a good suggestion?
they can be annoying to craft
Q Seinfeld Theme
not really exotic
mainly because: why would you need them at that stage? you can buy slime crowns
and getting the gold/platinum is more than easy enough by skeletron
no but you can make them dummy
into slime crowns which is one of the only uses i can think for aside from vanity
wow i blanked on the crawlers being a thing
:brain:
happy i put this here first
bot machine broke
suggestion machine broke
i feel making the purity biome have more enemies would be a bad idea, as its kinda meant to be a calm place you can make houses and stuff easily
tho i do like the critters
it isnt calm at night tho
it's only not calm at night until around about when Desert Scourge is defeated
^
and after that, its nice, calm, and just a place to build and stuff
and i'd rather not have mosquitos biting me in terraria. sucks enough in real life
I like those ideas
Making the Purity more dangerous would encourage building your main base somewhere else, as you'd have to decide what you do and do not want to deal with constantly
friendly reminder that neither of those hm mobs are active pursuers until you get too near

Anywhere can become pretty safe once enough NPCs show up, anyway
spawn rates decrease around town npcs
No
Dried Seekers are really annoying
just throw a grenade at them
well, would be
stop suggesting things to things the devs already know about, but don't see a need to fix
Wait, why'd my star get removed
It wasn't that big a change, was it?
I liked it :(
No, because you were just told why this particular change is retarded in another argument, yet you went with it.
I can remove the entirety of reactions alright.
Maybe I'm not looking in the right places or I'm just an idiot but I don't see it
Care to refresh my memory?
just scroll about half an hour worth of messages upwards
scroll up to the argument that was literally just had, maybe?
the entire point of it was KS and DS are intended to be easy
they don't need buffs because then that'd beat the entire reason they exist
tl;dr, they're tutorial bosses and should be easy
And they're still pretty easy with the changes we suggested
If need be nerf the Seeker HP to compensate
But fine, I don't wanna be banned so I'll shut up
What's the point of the suggestion then
they're glorified tutorial bosses holy shit
just get this through your head already
Prevent cheese without affecting difficulty
what? the cheese of walking?
Fine, fair enough
for ds it's kinda the way you're meant to fight it unless you got slime saddle
why do we need tutorial bosses if we are using a mod like calamity?
Because its still a game
y'all 🗿
but i still think needing only 2-3 minutes from a new world/character to completely prepare for a fight with king slime is too little
Any game needs a proper introduction to it
it's not to introduce the game as a whole
Sad !
if you're using mods you likely know enough about terraria
it's to prepare you for what calamity has in store
unorthodox battles that are dissimilar in some aspects to vanilla
alright, fair
Otherwise we could simply slap in provi as the first boss
"you know how this works right?" Well nope
@dense girder that suggestion is great
That sounds quite a bit like Death Mode, in a way.
How so?
sounds like a bitch to code
that looks like fucking cancer to code
fab will get this in his dms from a dev, take one look at it and say "do you fucking neanderthals think i spend 24/7 coding all the shit you send me every day"
plonk
Sounds fun tho, right?
How would scal work in this
Isn't a body pillow
Damn you right
Bodypillow of DoG
Nah man it's all about the brimmy body pillow
id buy a DoG bodypillow
yharon bodypillow
Yharon bodypillow yes daddy
Archmage body pillow
fabsol bodypillow
yikers
Maybe wearing it can ward off accidental invasions
^
a DoG body pillow would be so goddamn long
Made some edits to answer all your questions, hope it helps definitely big enough for a doc now
Original was called hide-and-seek, but that's probably worse
Went with "Hunted Mode"
That feels a little better
Lore-wise DoG sounds the most fitting (and fun
)
^
I'm a little worried that hunted hasn't gotten its mark removed yet
Maybe it just hasn't been seen by someone with the power?
There ya go
Thanks
There's a whole bunch of suggestions with remaining ❕ and 65+ stars
@hollow shell forgive the ping
This is true.
Make some enemies also damage other creatures, let's say, slimes don't attack each other, but they could target other type of enemies, antlions could target vultures/sand slimes, etc, enemies could start targeting the player once the npc they are actually attacking is dead to not make a group of enemies fight to death ignoring the player completelly
: this could make the game more realistic, because every enemy in the game only targets the player
how about this
i think their drop rates should also be lowered/removed completely if something dies to another enemy to prevent using a bunch of statue spawned npcs to kill bosses like king slime or other easier bosses
Or just make bosses not take damage to them
that also works
I think while the whole "why does everythung only attack me" is fair
Other options have too many variables
/shrug
it's kinda weird for npcs that are supposed to be like animals like antlions, slimes, bats, etc. only target you
i mean they don't think like humans
fair enough
is that a good idea or nah
i think it's good butcode tho
have some of the suggestions with 65+ been sent? I count 6 with no checkmark
i never heard of the lunic eye reducing DR tho
That's literally its purpose lol
what is the lunic eye anyway xD
Well
in its conception, its purpose was also reducing Stress
but that came and went
i never really heard of that item before
I think suggestions that are hard to code but are otherwise really good should be given a special reaction to show they've been acknowledged but won't be implemented until much later when there isn't more important stuff to do
like the cat and mouse one
they should just get the 🏁, you know it's gonna be added, you just gotta wait
that's what i meant
🔜 for will be implemented
lmao no
Imagine all the re-pins
We've gotta keep Rules at the top
#changelogs will tell you what's gonna be added.
ichor already lowers DR though?
and cursed flames
oh yeah, if rules should be at the top, should I repin them?
Not sure
I think this is fine the way we have it
because the rules are still visible in the pins
whereas the current top pin wont be visible if rules is repinned
(without scrolling)
um
realism doesn't usually make for good gameplay
unless the point of the game's to be realistic
and uh
ichor/lunic eye already lowers DR @echo night
This is true, it does
At least, for enemies that have DR to lower.
aquatic scourge doesnt despawn
Shouldn't the Suggestions Legend pin also be in the actual suggestions feed?
True. I just thought the information there would be more appropriate. But it still works though.
^
smh imagine asking for something to be in pins and not scrolling through all the pins
How many times has Yharim's army been suggested, and how many times has it qualified for the dev server?
Honestly, if it were to ever happen, it should be just before the fight with Yharim himself, with the latter serving as the event's final boss
Maybe as one of the phases Yharim breaks down crying over losing Yharon and the spawn rate would go through the roof for a couple minutes
I doubt it'll happen if it isn't on the dev's agenda
and Yharim is still very far in the future
Trav's suggestion is actually pretty nice
Well thanks. it's mostly just because it's a freaking hassle to grind all the way up from level one if you change classes, or if you update from a previous version like I have.
@lucid marsh or we could just leave it as it is and thats the end of the story
Or we could not do that
Also, smh no reason at all
Check again
Yeah i see an edit
Yes I did edit it
Still a vague reason
it's a nice qol change?
Also, imagine trying to change something that isnt on the game yet
And yet it has 5 stars in less than 10 minutes 
And?
I’m just saying that just because you don’t like it doesn’t mean it isn’t good and especially doesn’t mean you have to shit talk it
Nah, im not shit talking, just giving arguments
Reasons why i dont think its needed, thats how this chat works
Ok, thought you were, sorry
Its on pins smh
That link doesn’t work on mobile >:[
It's Blackout's pin about how counterarguments don't equal attacks
Oh ok. Yeah sorry
It's alright
Make a blood moon garenteed or have the moon be red during boss rush
: Well, for those who don't catch up on the lore much, Xeroc is the one commentating during the boss rush, which means he is most likly looking at what is going on, and when Xeroc stares at the world, he causes a blood moon. But during the boss rush, the moon stays normal which dosnt make too much sence. It probally wouldnt be too terribly hard to put in and it would make it more lore freindly. It should also be made sure that it dosnt double the stats of the bosses.
Cultist lore hints at it and fabsol
ah
Well the blood moon lore that cultist drops
provi and donuts
Also uh it basically doubles enemy stats so that might need to be changed
but yeah makes sense
Yeah ill include that real quick to not double enemy stats
its always been a peeve of mine personally
mhm good idea
Yes
i'd like to show the rock maker my talents
Who is the rock maker
Xeroc?
Xeroc is mostly energy and dosnt really have a shape
Since he can shapeshift
His main preffered for is moth like though
But anyways, the reason I came to this channel
I came here to rant- er, ask about my 66 star suggestion
only one of yours i see has 61 stars
It's very far back
His waifu vanity costumes suggestion
inb4 people go "whos xeroc" if the suggestion gets popular
Yes

And all of the mod lore is in the wiki?
Lol
We should make a book or a comic out of it
not all of it
some released details are true, but not ingame, and therefore not on the wiki
So were do you guys have all the lore?
sometimes its discussed here n there, but there's no real place where it's all gathered
if you have questions, you can ask people in #calamity-mod-talk
they're... usually? right
if it's confusing, just ask me
Suggestion:
Make a channel were all the calamity lore is stored just like enigma does
mm
Actually im gonna copy paste that
lore discussion/compilation channels have been asked about before
lilac would know best
Still posting it, you never know what can happen
in-game lore isn't the only lore on the wiki
all of the forum post's lore is one the wiki
@alpine copper You tellin me you need more than this?
https://calamitymod.gamepedia.com/Lore#Boss_Lore
Oh, I meant stuff that’s like, beyond the forum as well, I guess
Stuff like xeroc being flesh moth god, and draedon’s design
Is this a meme suggestion 

@broken bloom exqueese?
Unique interactions & memes in one go i guess
