#suggestions-discussion

1 messages · Page 579 of 1

ashen warren
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Mobs for what?

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The cell? or the HotE

rapid folio
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Have they stopped checkmarking suggestions over 65 stars?

charred gate
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HotE.

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You used HotE as an example.

ashen warren
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@rapid folio nope, they're just lazy

sleek wadi
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I'd love to see Rare Sand Waifu get replaced entirely, but that'd make it technically a new waifu suggestion and thus not allowed.

rapid folio
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lol

ashen warren
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Just ask for an EE related defense accesory

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it is an elemental, and is thus, allowed

sleek wadi
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Rare Sand Waifu is completely useless, locks HotE into expert+ for no reason, and is more grind who though it was a good idea

ashen warren
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^^

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I remember farming rare sand waifu without defiled and zerg...

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Asking for Buff that useless dust waifu will reward you with a fat blue check tho.

sleek wadi
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Besides there are other elements you could represent if you branch off from the main 4.

ashen warren
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Earth, Chaos, Ice, etc.

frail mantle
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@tame garnet sorry for the ping, but you're aware that the Swarmer exists, right?

ashen warren
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"this is meant to be a counterpart to the swarmer."

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Not another one

frail mantle
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also, exploding into 150 bees

ashen warren
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and it uses vortex fragments too

proven tide
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shoots out a mortar that does 60 damage on contact, then explodes into 150-170 bees

ashen warren
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Consmeme framerate

proven tide
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average usetime

ashen warren
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.4

dusty stirrup
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Oh no

proven tide
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hey

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hey phupper

dusty stirrup
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Hai

proven tide
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170 bees

dusty stirrup
ashen warren
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The Devourer of Frames has Awoken...

proven tide
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Average usetime: 170 bees

dusty stirrup
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How to easily reach the projectile limit

charred gate
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I want a Dr. Bees item now

frail mantle
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this thing wouldn't just devour framerates, it would suck them into the void and then just crash the game

ashen warren
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0.46 rockets per second

proven tide
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the bees would consume

ashen warren
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everythin

tame garnet
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@frail mantle i know it exists, it is meant to be as an alternative

proven tide
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God, I remember on my MP world, we accidentally topped Queen Bee pre-EoC

tame garnet
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ok maybe i should tweak it a bit more

ashen warren
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340 bees per second

runic mesa
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^

ashen warren
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All the bees

proven tide
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So I covered myself in Bee Armour, Bee Clothes, got on a Bee Mount, and then whipped out the Bee Gun and said

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"The fun has only just"

dusty stirrup
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the projectile limit is easily broken with that weapon lmao

proven tide
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"Bee gun"

tame garnet
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you know what, no, M A S S B E E D E S T R U C T I O N

ashen warren
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Buzz off

runic mesa
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CMERE YOU LITTLE SHIT

frail mantle
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what's the projectile limit again?

proven tide
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I would do this about four times per session

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and now

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I can do this

charred gate
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That was beautiful

proven tide
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340 bees per second

ashen warren
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The bees have consumed this channel

dusty stirrup
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projectile limit is 1000

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I don't remember

jovial spire
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Or 1020 beepower

dusty stirrup
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probably a bit higher

frail mantle
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so firing for less than a second would literally hit the limit

proven tide
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phupper reacted to my message with my own emoji

ashen warren
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Nice.

proven tide
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i am proud

dusty stirrup
frail mantle
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can we get a :hellyes: in here since i'm a nitro-less loser

dusty stirrup
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oh

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the projectile limit is 1000

civic rampart
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Maybe make it explode into 10 bees that deal quite some dmg?

dusty stirrup
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It'll still break it easily though

jovial spire
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So 3 seconds

ashen warren
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Or just yeet a beenade?

proven tide
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35 usetime, 50-60 bees?

ashen warren
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I mean, cmon, the asset exists already

proven tide
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Fucking weakling

tame garnet
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maybe it should yeet 10 beenades

proven tide
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170 bees

runic mesa
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with high damage

jovial spire
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What has this chat beecome

ashen warren
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And throwing is literally some fucked up ranger code

runic mesa
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we have beecome a hive of puns

dusty stirrup
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melee and ranger's disgusting child

ashen warren
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Suggestion: change throwing damage to Yeet Damage

runic mesa
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^

proven tide
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^

civic rampart
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^

tame garnet
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jeez, what has this channel become

ashen warren
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Meme suggestions HyperEthanJudge

frail mantle
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:hellyes:

runic mesa
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wrong message, but okay

charred gate
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Bee-ts me

ashen warren
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Thats it

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I hope all of you go to church

proven tide
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Unbeelievable

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Also, the suggestion's been nerfed

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35 usetime, 60 bees max

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I guess it was beecause of all the complaints

ashen warren
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Beegone

jovial spire
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Ok, puns are good, but we better stop or else the mods will make us beehave

ashen warren
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Hah

proven tide
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@candid dove come here and meme with me, darling

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i'm allowed to do that because i manage his server please don't kill me mods

frail mantle
ashen warren
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102 bees per second now (I think)

tame garnet
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oh boy

candid dove
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Wuh

ashen warren
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Nice knowing y'all

proven tide
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Hey danny boi uwu

runic mesa
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imma just step out

candid dove
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Hey Vetus

runic mesa
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hey danny

charred gate
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Everyone hive

candid dove
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Anyways, what's up

proven tide
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We're making bee puns beecause someone suggested a gun that fires 170 bees ber click

tame garnet
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buzz buzz time

proven tide
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I ran out of jokes so I need you to help me

jovial spire
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See hes not gonna bee mad

candid dove
proven tide
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Thanks uwu

runic mesa
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ok in all honesty, i see the bee nuke being a support wep. for other classes, but not a dedicated wep (unless you are gonna, in which case, go for it)

proven tide
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What if the bees despawned so fast that the gun was always technically under the projectile limit

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By, like, 20 bees

charred gate
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You could kill so many bosses with that gun just by despawning their projectiles.

ashen warren
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So, Scal would just cease

proven tide
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exactly!!

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bee nuke

ashen warren
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Okay, okay

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We get it

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Bees.

proven tide
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Weapon suggestion:
Bee nuke.
Consumable thrown item — think Dynamite. True damage.
Spawns exactly 1000 bees, which do not despawn until they hit something.

ashen warren
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  • No joke suggestions,
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Though more explosives would be nice

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For rogue anyways

proven tide
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I'm not joking

ashen warren
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I honestly have no responce

runic mesa
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i support vetus

ashen warren
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Other than that and this anyways

jovial spire
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Make it spawn 20,000 bees and make it ignore the projectile limit HyperFailure

sinful violet
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that sounds like a huge issue with lag

ashen warren
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Y'know what?

proven tide
ashen warren
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Make that, and I'll star it

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Because those suggestions are at the yolk of the devs.

sinful violet
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i won't though HDhurdur

proven tide
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I'll post it at your beehest

ashen warren
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no

jovial spire
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Come on Vetus, just stop making puns and beehave

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You can do it, just beeleive on yourself

ashen warren
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Hornet

sinful violet
jovial spire
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Come on guys, dont bee mad

sinful violet
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hey hey

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offtopic

charred gate
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Tarantula Hawk Nest
Accessory that further buffs your bees and hornets by allowing them to hit enemies twice before being destroyed, and causes them to inflict the Vile Nest debuff. Plague Hive effects, except the darkness effect above 95% HP is completely removed and vision is normal.

Recipe
Plage Hive
10 Cosmilite Bars
20 Nightmare Fuel
1 Abeemination

Vile Nest
Debuff that slows enemy movement speed and doubles the damage of all other debuffs affecting the enemy. On enemy death, spawns a small swarm of hornets and bees.

sinful violet
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thank you

ashen warren
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I just thought of a sweet rogue weapon themed around hornet, thanks timer

runic mesa
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it started with a legit suggestion, how did it end up like this

proven tide
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170 bees

charred gate
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Any thoughts on the THN and the Vile Nest debuff?

runic mesa
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ilike them

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we need bee weps

ashen warren
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How they made?

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Hey

charred gate
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I hadn't thought that far ahead yet.

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How about a further upgrade to the Plague Hive, combining its effects with the new ones?

ashen warren
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odds on sequences suggestion being some sort of throwing stinger

charred gate
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Or Plague Heart, whatever it is

ashen warren
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Hive

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Ever played hollow knight?

runic mesa
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yea

ashen warren
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Hornet has this needle

runic mesa
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is it a beekeeper upgrade?

ashen warren
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Plaguekeeper lol

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Nowhere near that

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Writing rn though

runic mesa
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ill make a beekeeper upgrade then

ashen warren
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There already is one

runic mesa
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oh

ashen warren
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!wiki plaguekeeper

proven tide
ashen warren
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Oof

radiant meadow
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there's a space anyways

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and it's a pretty hot upgrade

hollow shell
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@gusty geode Your flasks suggestion includes one that can inflict Abyssal Flames.
Calamitas' Brew already does that.

Also, about your following suggestion on why suggestions fail
Suggestions aren't all reviewed by devs and then accepted or rejected, or something like that
They just kinda go to the dev server and sit there, and get approved if a dev notices it and expresses their liking of it.
Very few suggestions are rejected outright.

radiant meadow
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very good for prov

proven tide
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@DevsWhoAreCurrentlyHere: would it be possible to give an enemy summon AI

dusty stirrup
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would need to be changed a bit

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because summons are projectiles

runic mesa
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so wait should i make a beekeeper upgrade then?

sinful violet
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nah

proven tide
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As in, same stats (health included, making it mortal), but doesn't damage the player, and attacks enemies

runic mesa
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alright then. ill think of another one

proven tide
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Weaponising the enemy

dusty stirrup
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uhh probably possible

sinful violet
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plague keepers a thing

dusty stirrup
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would be kinda painful

sinful violet
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and yeah, the enemy summon thing has been brought up before

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iirc it's a nah, since it'd be a massive pain in the ass

proven tide
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fec

gusty geode
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I had always liked the idea of summons being able to die
It'd be an excuse to make them stronger; sometimes they could get killed, and there could be a cooldown while they "recover" and you can't use them

proven tide
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^

charred gate
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No plz

ashen warren
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Sounds wack

proven tide
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It makes them feel like real allies rather than just 'oh here's a floaty thing that cares'

charred gate
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Also, suggested the Nest

runic mesa
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plz no summon deaths

sleek wadi
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So I'd have to deal with and complete rely on dipshit AI that can decide to just have a heart attack and perish? No

proven tide
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kek

dusty stirrup
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Summoner is just mage with projectiles that follow you everywhere and have epic AI

ashen warren
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Epic -> Trash

dusty stirrup
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and vanilla made it a main class

charred gate
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I get the feeling the Tarantula Hawk Nest isn't a popular idea.

gusty geode
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Would you rather have a tanky and strong summon that takes a long time to heal or a smaller, weaker summon that you can recover quickly?
There'd be 3 different stats for them; dps, health, and recovery time, and you'd choose your summons based on what you value most
It'd be the thing that makes summoner unique and interesting

ashen warren
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I'd also like a source of damage that doesn't leave me completely vulnerable

sleek wadi
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Summoner is already actually pretty distinct. More distinct than ranger and melee that's for sure.

ashen warren
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Melee is free projectiles

proven tide
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I'd rather a fat fucking millipede elephant that wiggles straight towards certain death than a demented jazzed-up starfish

gusty geode
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Keep in mind they could also take hits for you, so no-hitters could make incredible use of a system like this sacrifice the waifus to scal HyperFailure

proven tide
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yes

hollow shell
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(btw Relevant did you see my ping?)

gusty geode
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Ye
Wasn't sure what to do about it tho

hollow shell
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Remove the Flask of the Abyss from the flask suggestion

cyan lagoon
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I'd make a countercheck for melee to actually be more, you know

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up close, but obviously this won't happen

hollow shell
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and uh
I dunno what to do about the suggestion suggestion

sleek wadi
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Also Terraria still struggles with having multiple viable options. Most of the time you just have a different way to shoot the enemy at a particular tier, rarely do you get significant choices like taking up healing in return for poor DPS. Also what stops you from using all the types of summons at once?

hollow shell
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You prolly shoulda been pinged about that before it reached 65 . _.

gusty geode
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Fixed

dusty stirrup
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melee would be distinct if it wasn't for the fact that true melee is a pain in the ass (to play with and to balance) late-game, so it needs to have ranged options

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and if ranger wasn't basically unlimited ammo

sleek wadi
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Really doesn't help that Terraria as a game was made for ranger and mage.

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Notice how contact damage is usually the most damaging thing in a boss's kit

gusty geode
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Also, concerning the melee problem
I think there should be special ways to help you get up close
Maybe special grappling hooks that latch onto enemies or teleports behind you

sleek wadi
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The brutal contact damage is made as a punishment for letting a boss get close while the projectiles are a lot less vicious.

runic mesa
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would a aquatic scourge yoyo drop be an interesting concept? would it be used

jovial spire
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Probally and probally not

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Yoyos always end up suffering so

gusty geode
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So up DR or maybe make you immune to non-projectile damage for a short time after using the hook

runic mesa
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ill still make it. im more interesting in putting out good concepts

proven tide
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are gag items considered meme suggestions?

ashen warren
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Yes

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...mostly

runic mesa
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make it a good gag

ashen warren
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Honestly it depends on the mod

sleek wadi
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At gag-like qualities to a serious suggestion.

gusty geode
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I can also imagine it working the other way around
You latch onto something like the DoG and slam it into the ground, stunning it for a few seconds

sleek wadi
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Like, the suggestion should function seriously in a silly way

proven tide
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Bee nuke?

dusty stirrup
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that'll most likely need enemies to have special AIs to make them to special movements

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when you slam them

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either that or simple movement changing shenagians hid as a debuff

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which might break some bosses

runic mesa
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Overflowing Sulfurous YoYo
dropped by aquatic scourge
as it moves, a sulfurous water bubble begins to surround it, capping out at 3x the yoyo's size

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good start?

sleek wadi
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As cool as suplexing DoG by its head sounds, it could lead to a lot shenanigans.

jovial spire
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Yeah good start

ashen warren
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Plague Hive*

charred gate
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Fixed. Thanks.

ashen warren
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Hornet's Sting
Tooltip: "Git Gud!" // Will change for actual suggestion, reference to one of Hornets battlecries.
Rogue Weapon
Crafted with: White String, 5 Astral Bars, 5 Honeycomb, 10 Spider fangs, 1 Core of Calamity.

Left click throws a high velocity needle to your cursor that then stays in place for 2 seconds before returning, pierces enemies infinitely and ignores tiles, spawns 5 bees per hit.
Deals more damage on the return trip and has autoswing however only 3 needles can be out at any time.
Left clicking within 5 blocks of yourself however makes you swing the needle all around you in an arkhalis-esque fashion spawning 5 bees per hit.

Right click dashes you towards the cursor 10 blocks with a 12 second cooldown and creates 6 spike balls around your starting point that ignore enemy immunity frames and last for 5 seconds.

Should attacking the spike balls with left-click launch them?
Not complete yet, made for the sole purpose of having a rogue weapon that isn't grenade-kind that's viable up to pillars and maybe even ML.
Also as a reference to my favorite character in one of my all-time favorite games Hollow Knight.

Tell me what you think.

hollow shell
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"Blocks infinitely"?

ashen warren
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Fixed :P

hollow shell
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Could say "pierces enemies infinitely and ignores tiles"

ashen warren
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Sure

hollow shell
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muy bueno

ashen warren
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Seems a wee bit powerful

hollow shell
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That's a uh, a lot of bees spawned for the near-swing
Could also be clearer there that it only summons the bees on hit, and you're not just EMITTING BEES like it's the Plague Keeper

ashen warren
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that's the point

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Emitting bees was the intended effect

hollow shell
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oh

proven tide
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Bee nuke?

runic mesa
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emit the bees

hollow shell
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Yeah you should change that

ashen warren
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On-hit then?

hollow shell
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Yeah sure

runic mesa
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honestly tho, i like the suggestion, if it gets to be on hit

proven tide
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Who wants to refine the bee nuke

hollow shell
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I would definitely absolutely use this item if it got in-game, btw
I too freaking love Hollow Knight

runic mesa
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^

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now i wanna make a yoyo that emits bees

proven tide
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Weapon suggestion:
Bee Nuke
170 bees (probably)
How it works:
— Consumable thrown item (think Dynamite). Use time of stupidly slow and then some (measurable in seconds). — After sitting on the ground for 5 seconds, it detonates, dealing 1 Rogue damage in a 5-tile radius, destroying nearby blocks (same radius) and spawning exactly 1000 bees (which do not despawn until they hit something). — Each bee does 10 true damage, ignoring DR, defence, and immunity frames, because if you cared about being remotely sensible, you wouldn't use a bee nuke. But at least they don't pierce. — Has a 30% chance of the bees homing, 1% chance of spawning a friendly Queen Bee summon, and .1% chance of spawning a friendly Peanut Butter PlagueBringer Goliath summon. Both will despawn after 15 or so seconds. — Crafted with: 999 Dynamite, 100 Auric Ore, 50 Darksun Fragment, 100 Nightmare Fuel. Makes 10 Bee Nukes.
why this should ||not|| be added:
While Calamity is a collection of all kinds of mad concepts, there aren't enough items that cause raw chaos. This item doesn't take itself very seriously, but is a completely serious suggestion. Every game needs a couple of ridiculous items to lighten the mood.

#

yike

ashen warren
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That's gotta be a yikes from me

proven tide
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Note that the summons only use the sprites and damage values of the boss mentioned, and are otherwise bog-standard summons

runic mesa
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id do it

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chants "break the game" in a corner

hollow shell
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Suggesting an intentionally silly item with the reason "Calamity is too serious" usually doesn't go over well

proven tide
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Better?

hollow shell
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eh sure

runic mesa
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i'd star it for no reason other than bees

ashen warren
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It's a meme suggestion ngl

hollow shell
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If you toned down the recipe and especially the amount of bees
I would be able to take it with some kind of seriously

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1000 bees is too high
Not even in a "that's the point" kinda way, because I think it surpasses the NPC projectile limit and thensome
It'd cause a lot of glitches

proven tide
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1000 bees is the exact projectile limit, no?

hollow shell
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You don't want it to be at the projectile limit man

proven tide
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Well...

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170 bees

sinful violet
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projectile limit is 1000 iirc

proven tide
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OuO

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Better?

ashen warren
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Please stop

runic mesa
#

Sulfuric Bubble Beater
its a HM yoyo
dropped by Aquatic Scourge
40 dmg, can be held out for 20 seconds
each hit creates/grows a bubble of sulfurous water around it, inflicting the venom debuff to enemies touching said bubble, and dealing slight damage
bubble size caps out at 3x the yoyo's size
range is comparable to the oblivion

#

good for stats?

ashen warren
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What is the DS equivalent

runic mesa
#

shot forgot about that. guess im making that now

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Dried Bubble Beater
its a PHM yoyo
Dropped by desert scourge
10 dmg, lasts for 10 seconds, or 13 hits
each hit creates a sandy aura that deals 2 damage, the aura growing each time the main yoyo hits something, caps out at 1.5x the yoyo's size
range is 13 tiles

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that good?

hollow shell
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2 damage as in, damage per second?

runic mesa
#

yea

hollow shell
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Okay

runic mesa
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dear god a 2 dmg per frame yoyo pre HM

proven tide
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wouldn't that be 120dps

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considering s t a r c a n n o n I don't think that's anything in comparison

fervent zealot
#

120 dps post scourge is just fucking silly

runic mesa
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im not that silly

proven tide
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uwu

runic mesa
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i take my yoyo ideas seriously

reef mountain
#

Anyone with any idea about my cumulonimbus staff idea?

hollow shell
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@novel vine Just one debuff?

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Also you're a little late, Terrarium
It already got delivered

reef mountain
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What does that mean?

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The delivered part,btw

hollow shell
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It got sent to the dev server cuz it reached 65 stars
No point in asking for opinions now. It made it

proven tide
#

yo so rover if I kept it at170 beeswould you take it seriously

hollow shell
#

Vetus please

proven tide
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170 bees

hollow shell
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The whole suggestion is worded like a joke

fervent zealot
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170 bees is too many fucking bees

proven tide
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It's a bee nuke

hollow shell
proven tide
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How do I reword it so that it's not worded like a joke

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Also, it's 100% serious, memes aside

hollow shell
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Uh remove all the colorful language
"if you cared about being remotely sensible"
"stupidly slow and then some (measurable in seconds)"
"Peanut Butter"

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Actually I think I misinterpreted the stupidly slow one

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Still think it would be better to change it to something like "extremely slow"

proven tide
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That's a measurable value, though, isn't it?

hollow shell
#

wdym?

ashen warren
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Stupidly slow isn't in the game

proven tide
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Extremely Slow is one of the existing speed categories, but this thing needs to be far slower than any existing item

ashen warren
#

It caps at snail

hollow shell
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Hang on lemme look it up

ashen warren
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Snail is greater than 60 usetime iirc

hollow shell
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Yes Extremely Slow is indeed a speed

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so

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"extremely slow (snail)" :P

ashen warren
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Snail is still way faster than what you describe

hollow shell
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Usually you don't wanna use exact numbers if you can help it, so that the suggestion is focused more on the concept and not how balanced it is
but I don't think you care about that much here considering the liberal usage of other numbers

jolly kettle
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F

proven tide
#

quiet disrespect

#

Weapon suggestion:

Bee Nuke
This is where the fun beegins.

How it works:
— Consumable thrown item (think Dynamite). Extremely slow use time (snail — measurable in seconds), for the sake of preserving frames. — After sitting on the ground for 5 seconds, it detonates, dealing 1 Rogue damage in a 5-tile radius, destroying nearby blocks (same radius) and spawningexactly 170 bee projectiles (which do not despawn until they hit something). — Each bee does 10 true damage, ignoring DR, defence, and immunity frames. They do not pierce. — Has a 30% chance of the bees homing, 1% chance of spawning a friendly Queen Bee summon, and .1% chance of spawning a friendly PlagueBringer Goliath summon. Both will despawn after 15 or so seconds. — Crafted with: 99 Dynamite, 50 Auric Ore, 10 Darksun Fragments, 100 Nightmare Fuel. Makes 10 Bee Nukes.

why this should be added:
While Calamity is a collection of all kinds of mad concepts, there aren't enough items that cause raw chaos, and every game needs a couple of ridiculous items to lighten the mood. This item doesn't take itself very seriously, but is a completely serious suggestion.

runic mesa
#

id star it

fervent zealot
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i wouldn't.

ashen warren
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Idk I still don't like it tbh

proven tide
#

So far, this is the single worst suggestion I've ever made.

hollow shell
#

The friendly Queen Bees and PBGs are quite irking but I do think this is valid enough now

proven tide
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Okay, I should reword that to be clearer

hollow shell
#

It's not really a wording issue as much as it is function

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You've got these super expensive consumable items with such a low chance to do one of their functions

proven tide
#

Honestly the recipe should be nerfed into the floor now that it's not trying to reach the max projectile limit

hollow shell
#

Either remove or
think of some other solution

#

Okay maybe

proven tide
#

50 Dynamite, 5 Auric Ore, 10 Darksun Fragments, 5 Nightmare Fuel —> 25 Bee Nukes?

ashen warren
#

25 dynamite or 50 to have it be a 2/1 ratio

earnest raptor
#

Uranium Pistol
7 ranged damage
Drops from Plantera with 2.38% chance
Ignores defense and doesn't require any ammo.
Snail speed
Shoots green projs, which on impact to block or mob creates their clones, which flys in random directions. This clones also produce their clones, which produce clones, which produce clones... Reaction stops on 100th generation.

runic mesa
#

i like that idea

ashen warren
#

99 is a weird number, especially since calamity increases stack size iirc

#

That pistol is meme-worthy

hollow shell
#

Trashbox what the heck is that

ashen warren
#

Makes shredder look like a wooden bow

hollow shell
#

Your entire screen would be filled in 10 seconds

proven tide
#

Gonna just Zerg a Martian Invasion real quick

#

*shoots once*

#

hang on

#

let's make the bee nuke's bees each become 170 bees upon contact with an enemy or surface

hollow shell
#

okay

ashen warren
#

The joke has stopped being funny ngl

proven tide
#

— Has a 50% chance of the bees homing, low chance of spawning a large summon with the Queen Bee's sprite and damage values, and a lower chance of spawning a stronger version of the summon, using the PlagueBringer Goliath's sprite & damage values. Both will despawn after a short period.

#

Yep

jolly kettle
#

it being a joke

#

Should have a super bee accessory at this stage or something

hollow shell
#

Like wait Taitou just suggested?

jolly kettle
#

😔

#

If we gonna have that accessory

#

Gonna need some more viable bee weapons like the Nuke or others

ashen warren
#

Completely unrelated but: "Right click dashes you towards the cursor 8 blocks with a 12 second cooldown and creates 6 spike balls around your starting point that ignore enemy immunity frames and last for 5 seconds."
Should attacking the spike balls with left-click launch them?

#

Left click just being a thrown thingo

runic mesa
#

make sure you cant fly with it

ashen warren
#

...?

runic mesa
#

wait i read that way wrong

jolly kettle
#

Is this like a sheild dash that releases spike balls?

arctic wren
#

oh god that pistol above lmao

ashen warren
#

Related to my hornet themed weapon way up bloss

jolly kettle
#

o

hollow shell
#

Oh yeah you should probably use a different term than "spike balls" so that it's not confused with "Spiky Balls"

#

like
"thorn
spheres"

arctic wren
#

Starts with 1 bullet, doubles 100 times...
2^100 = 1.26 nonillion bullets max from one shot

#

nice

ashen warren
#

Thorn spheres

jolly kettle
#

Planters balls

#

Plantera slobbyjoy

arctic wren
#

I think 10 seconds is overestimating how long it'd take for that pistol to crash the game HDfailure

runic mesa
#

^

ashen warren
#

It'd crash the game from 1 second to around 30 depending on where it's fired

#

Eh, more like 1-20

arctic wren
#

it'd crash it instantly if underground unless the projectiles are really slow
if not underground it probably wouldn't crash it unless you fire it in such a way where it gets trapped, where upon it crashes it in no more than a few seconds I imagine (unless once again the projectiles are really slow)

hollow shell
#

That'd be scary if they were really slow
Just this creeping growing mass of ever-lagging matter

arctic wren
#

ahaha

#

yep

ashen warren
#

Ghent from apothmod

hollow shell
#

I don't want to ask

proven tide
#

Yo

#

That's so fucking cool

#

Bash turns capitalised words fix-orange

elder sparrow
#

if this yoyo becomes a thing it's 100% gonna be the thing i'll use

proven tide
#

and various useful coding clause terms (if, and, etc.) are highlighted in css green

#

fuck dude nice

elder sparrow
#

summoner is another option, but rewarding players for having aim should be a bonus

hollow shell
#

Why 58 critical hits, btw?

ashen warren
#

Wtf is that formatting?

proven tide
#

The colour makes it look like it says "Against Supreme Calamitas, the reward is really high if the player aims well."

hollow shell
#

All of Reb's suggestions are in `

proven tide
#

100/10 effect, automatic emphasis

elder sparrow
#

u wont know why i picked 58

ashen warren
#

I meant the coloring

hollow shell
#

Is it a yoyo reference

proven tide
#
"Green" 100
Biggest Gay, if yeet.
#

hmm

#

interesting

#

So it's not bash

#

cs?

elder sparrow
#

ml

proven tide
#

?

elder sparrow
#

ML

ashen warren
#

Drat and vivid need to be aimed but otherwise I agree that most exo weps are lazy

elder sparrow
#

you have to switch weapons just for a bonus what the heck

#

just use melee at that point

proven tide
#

I didn't even know ML existed holy fuck

elder sparrow
#

(ark of cosmos + scourge of cosmos)

#

i mean ur switching but scourge of cosmos switch can help any class

#

idk if vivid clarity switch is THAT worth it

ashen warren
#

I'm just talking exo-weps in general

#

Vivid and drat translate aim into dps

elder sparrow
#

yeah just thought id point that out

#

no one is ever gonna use vivid as a main weapon

#

so thats just a balancing issue

#

never tried drat believe it or not

pliant bone
#

Vivid is 300 iq mage weapon.

jovial spire
#

*340

ashen warren
#

Vivid spikes insane dps if you're big brain

#

Drat has backfire and none of the projectiles home or hitscan

elder sparrow
#

i can already see that i'd hate using drat

#

but that's a personal problem

#

if it deals extremely high dmg then that's good (for the aim required)

ashen warren
#

Drat has high dps in comparison to gale

novel vine
#

@hollow shell i mean yeah, it would be nice to have a visual for when you can use bloodflare armor active for example

hollow shell
#

I meant like, do you want just one "Armor Cooldown" debuff or should there be individual debuffs for all of the cooldowns?

#

Frankly I can't see how the former would work in some cases

novel vine
#

oh, that's what you meant. yeah it would probably be different debuffs with different "durations"(cooldowns) based on the armor

hollow shell
#

Suggestion should be rephrased

novel vine
#

Ok

hollow shell
#

Oh lol, you didn't need to delete it
Editing is fine

novel vine
#

oof oh well

#

slightly better?

west prairie
proven tide
#

exoyo

ashen warren
#

"a yoyo designed with yellow rims and a rainbow splash in the middle"
Yours don't look right

hollow shell
#

Much better yeah

#

Thanks

west prairie
#

yeah but who really wants that smugyon

hollow shell
west prairie
#

yeah, and they're kinda...

hollow shell
#

plain lookin

#

a bit

#

Definitely seem more like Elemental yoyos

west prairie
#

yeah

elder sparrow
#

a yoyo in the shape of that may not feel good to use

west prairie
#

neither are most of the weapons in the mod to be fair

ashen warren
#

More exo yoyos GWqlabsMonkaSs

sleek wadi
#

Exo Yo-yo never

#

Yoyo Bag is a well-thought-out accessory that doesn't at all have the potential to turn any Yoyo into the best weapon in the game.

void river
#

but at least gives it a needed boost

elder sparrow
#

@violet cedar must say its good bc hes god so if he says its good its good

untold gulch
#

i really like the idea of draedon performing yoyo tricks

#

thanks for the thought

worthy fiber
#

@frail mantle lmao nice one

#

Though I'm wondering if one Level Meter for crafting would be just fine

frail mantle
#

I was thinking that using only one level meter would be a little cheap, since it’s supposed to measure all of the levels at once

sinful swallow
#

how about an accessory that exchanges melee speed for extra damage or is there something like that in another mod already

ashen warren
#

The hornet launcher sounds like the hive rocket launcher from borderlands 2

wary lichen
#

I wanted to post a weapon rework suggestion here but it reaches the character limit, can i split it or should i send a txt file?

pliant bone
#

A google docs file should work

wary lichen
#

Idk how to make one. welp.

wary lichen
frail mantle
#

cosmic landline has 70 stars and no checkmark hahayes

quick dove
#

i like the idea

frail mantle
#

@frail raft could you please state in the suggestion why you would like this change?

ashen warren
#

Tbh no because lifesteal too op

frail raft
#

i mean its really anoyng when you are not fighting a boss

#

it feels like the weapons that have lifesteal lose their special thing

fossil torrent
#

it should be weaker before moonlord yes, but not completely removed that's bs

frail raft
#

yea

#

or maybe only active during invasions and bosses

agile cloud
#

Removing it outside of bosses makes the rest of the game trivival

ashen warren
#

So i have seen some debate over whether golems arms should be damageable or not, how about making it so if you summon it with the Old Power Cell it summons one version, and using a regular powercell summons the other version

#

This would let you skip plantera but you would have to fight a more difficult golem

lost agate
#

@queen fable you know next update is gonna add rogue stuff right?

queen fable
#

I saw, but I wasnt necessarily sure what it was specifically. Thought I would just put my ideas in there just in case c:

#

I apologize if my suggestion seemed redundant to the developers who know exactly what is happening in the update. But it seemed very vague, and its easy to skip little things accidently

radiant meadow
#

Statigel should be good for cryogen though?

#

and some new rogue weapons (like 3 or so) will be added post plant-pre golem area

queen fable
#

Well yeah depending on the player of course, but that's avoiding the problem in my eyes. Every class should have equal opportunities to upgrade. It isn't fair to rogue when every other class has a possible upgrade, even summoner with the forbidden set, y'know? They shouldn't be limited just because it should be good enough. At least in my eyes. I could be wrong, though.

radiant meadow
#

forbidden is pretty bad though daryl
although an early rogue set would not be bad at all
summoner has spider armor

queen fable
#

Forbidden is pretty bad LMAO but it was an example

radiant meadow
#

There's been some suggestions before, like a shockstorm scuttle armor by Lillith

frail mantle
#

i remember a pre-Cryo rogue set i suggested a while back

radiant meadow
#

also, rogue helmets have been suggested a lot before and sent

#

I believe Fab said he specifically wasn't going to touch vanilla throwing
The class is planned to be expanded upon though. I think the next update after this upcoming one is a rogue expansion type update.

queen fable
#

Well Im certainly happy to hear that. It isn't my favorite class or anything but playing through as it makes me realize it has some problems. So Im glad things are being addressed c:

jolly kettle
#

when rouge conflicts throwing with other mods hahayes

#

unless they do actually work with other mods

#

only thing i hav issues with the class

radiant meadow
#

I'm 99 percent sure vamp knives and scourge of the corruptor will not have rogue alternatives.
I don't know about stuff like shadowflame knives.

queen fable
#

issues with the single chest per world?

#

Or just feel like they should stay melee oriented?

quiet abyss
#

"issues with the single chest per world"? You mean the evil biome chests?

radiant meadow
#

It'll hopefully become more apparent next update SmugBrimmy

#

mainly due to the new weapons around that tier

#

can't describe them or I'll get beheaded

queen fable
#

LMAO Now Im really curious

#

🔫

quiet abyss
#

Termi smh leaking stuffs.
And nah, you ain't gonna get any info from those who knows, apart from vague words.

queen fable
#

I know Im just playing around

quiet abyss
#

I figured, but can never be too sure slobbyjoy

queen fable
#

Gonna hack into the calamity mod to find out 4 rogue weapons

quiet abyss
queen fable
#

It'll be worth it

charred gate
#

Love the avatar, Arieos.

delicate raft
#

Completely on-topic

charred gate
#

I know. Nailed it.

delicate raft
#

Yharim*

final glen
#

Sorry

delicate raft
#

There's still one left

final glen
#

Fixed

lost agate
#

Thats kind of a boss suggestion tho

final glen
#

Uh, sorry...just had the idea

fossil torrent
#

wheeze

devout seal
#

why would you even use astraeal defeat

#

there's better things then it by the time you take on that guy

cyan lagoon
#

Uh ion

devout seal
#

At-least, i'd assume.

#

I'll stop talking.

cyan lagoon
#

Hes going on the lore

#

Not the actual viability of the weapon itself

devout seal
#

I know

cyan lagoon
#

But regardless suggestions on the future bosses (draedon, yharim, goozma, xeroc) aren't necessarily looked at since we have most of them set in stone

final glen
#

Ah...alright, just wanted to bring up a thing I thought would be interesting.

frail mantle
#

also, aren't the weapons that the player uses just recreations of what the originals were like

final glen
#

I think? Depends on how you look at it or what drops the weapons

fossil torrent
#

i'd think astreal defeat having a big damage bonus against yharim would be neat, but that's all

cyan lagoon
#

proficiency does that technically but oh my god yes

#

probably a maximum of two though

radiant meadow
#

just nerf the statis' items as compensation HyperFailure

proven relic
#

Was my suggestion good?

final glen
#

Yes, yes it was cause as a person who likes Summoner I'd really like to know how many I can summon or how many summon slots I have left

radiant meadow
#

summoner's association mod can help with that

final glen
#

That is also true

low hedge
#

cob its a mushroom snacc

#

mr crabby does not like dark goop from the altars for its snacc

queen fable
#

I feel like permanent summoner slots might be too strong for every class involved. For someone who doesn't strictly use one damage type, it might make them too powerful. The limitation of needing an accessory that boosts minion slots keeps other classes from also having 500 minions alongside their already crazy damage. It would make summoners seem weaker than they already feel. At least in my opinion

frail mantle
#

the summoner damage penalty though

ashen warren
#

summoner damage penalty is getting less severe

hollow shell
#

@frail raft Bit late on this, and I noticed you explained your reasoning in this channel, but you should expand upon your healing cooldown suggestion more by editing it

#

and include your reasoning in the suggestion itself

vestal elbow
#

no rogue tho sad

hollow shell
#

God can we just have that in Calamity
because I really don't wanna install Fargo's just for that

vestal elbow
#

at least Mutant Mod isn't intrusive and has other utilities
better than going for alch's pipboy HyperFailure

delicate raft
#

if Calamity adds a boss health bar, it can add a stat sheet

vestal elbow
#

p much

proven relic
#

@queen fable counterpoint: the permanent slots dont need to be excessive. I would suggest probably no more than 5-8 permanent slots. Lots of the early game armors and accessories dont do much, and end game you can really only get 4 extra slots if you used specialized accessories. It would be a great idea in order to buff people who only specialize in summoner. End game it wont realy let any other class do too much since most end game summoner items require the use of multiple slots.

Maybe my message here is not so well structured, but even non-magic classes can choose to use magic if they wish to. They are allowed to boost their mana with mana Crystals and such. I dont see any way it would be too different than that

frail mantle
#

what do you mean "only 4 extra slots endgame if you use specialized accessories"

proven relic
#

Maybe I havnt looked hard enough, but I think the summoners are pretty much limited to the papyrus scarab and whatnot

frail mantle
#

a level 15 summoner with Auric Tesla Space Helmet and all the three statis' summoner accessories can get to 23 total slots without buffs

#

hell, the Space Helmet alone can give 7 extra summon slots

proven relic
#

But demonshade totally levels the playing field. Makes every class aloud to have a bunch of minions. I feel like summoners might struggle to stand out from that

frail mantle
#

that's what an all-class armor set does

#

boosts all classes at once

queen fable
#

Well even then @proven relic, even one or two slots will buff every class. The thing with mana permanent buff that was brought up is that yes, every class CAN get a lot of mana. But not every class will use it. Its a buff specifically for the mage that is necessary. It restricts other uses from using high level mage weapons because it uses too much mana to be used effectively. Yeah you can lower mana costs instead of a mana increase, but then every class can use the high level mage stuff and it loses value. It's the reason why the immaterializer is restricted to summoners. But if every class could use it then whats the point of being a summoner?

proven relic
#

But magic users still stand out against melee users using the demonshade armor. Because they get their regular weapons AND the ability to use minions. People who are primarily summoners kinda just get pitty cake at that point.

#

Because it's a "gee Billy. How come your mom let's you have two damage types?" Kind of situation.

frail mantle
#

there's a reason the summoner damage penalty exists

proven relic
#

Give the summoner some better accessories or something is all I'm suggesting. That or add a way to garner permanent slots.

#

What Is the summoner penalty?

queen fable
#

Demonshade armor is the op armor for beaten supreme calamitas though

#

You can really use that as an example

frail mantle
#

when you hold a non-summon damage weapon in Rev and up, your minions and sentries deal decreased damage

proven relic
#

Oh. In rev and up

#

So it's not universal

frail mantle
#

no, but it does exist

proven relic
#

What is the decrease more specifically? Like what are the percentages?

sleek wadi
#

Doesn't exist in pre-HM, 33% in HM, 66% in post-ML

frail mantle
#

tbh the penalty should be in all modes, since people who aren't specifically summoners below Rev usually just use miions as bonus DPS

proven relic
#

That sounds reasonable.

#

It should be in all modes since it's not gonna help anyone in expert mode or below

sleek wadi
#

Using minions as extra DPS is a bad idea, horrible in fact outside of post-ML. HotE was a garbage accessory because it used to steal I-frames and thus gimping your DPS. Summons would be no different up to the point where they ignore I-frames completely.

frail mantle
#

what about non-piercing summons, like Stardust Cells and Squiddos

sleek wadi
#

Hence why I said outside of post ML

frail mantle
#

still

#

people do use em

vestal elbow
#

also add the cool-as-shit soul scythe while you're at it 🙃 https://terraria.gamepedia.com/Soul_Scythe

Terraria Wiki

The Soul Scythe was an unobtainable weapon. It was removed entirely in the 1.2.2 update.
This weapon is currently not included in the game. Attempting to obtain it through the use of an inventory editor results in the item becoming a Red Potion, which applies debuffs.

ashen warren
#

Oh i thought that wasnt allowed

languid dome
#

is it and I forgot something?

ashen warren
#

Rules of tmod

delicate raft
#

Um

#

I think those rules were removed

frail mantle
#

it was removed from the base game for copyright reasons

ashen warren
#

I thought the roles allowed you to add everything other than the 4 copyright items

delicate raft
#

hm, idk

#

Too lazy to check

#

Anyway adding the scythe is a bad idea

languid dome
#

how come?

delicate raft
#

Not necessary, sprite would need a change, etc

ashen warren
#

As far as im aware adding the ice morne, scythe soul scythe and zapinator isnt allowed

delicate raft
#

And that^

ashen warren
#

Probably the mysterious package too

#

Its a shame as a lot of them look cool

delicate raft
#

There was one mod that did add that stuff back

#

Of course, illegally

eager palm
#

just suggest a new weapon that's a scythe

#

B)

delicate raft
languid dome
#

kinda already have weapons that are just "scythes"

ashen warren
#

I mean the lazinator is a thing

#

If thats a thing i dont think a remake of it would be out of the question

languid dome
#

hm...

#

oh well

ashen warren
#

@reef mountain merge messages

reef mountain
#

but the picture will be under the last line if i do that!

marsh gust
#

👀 i thought the bot is supposed to put stars on the last message sent by the same person in the last 10 mins

ashen warren
#

Wasn't it 1 minute

#

But yeah, please do merge messages

reef mountain
#

done

marsh gust
#

pretty sure its longer than 1 minute..

reef mountain
#

so, any thoughts?

cold terrace
#

I disagree with you bc the recipe is pretty cheap as is rn

#

and timegating an item you can obtain at the start of hardmode to post-golem doesnt sound smart to me, even if it's just an alternative

reef mountain
#

i was on the brink of insanity at the time, btw(took me approx. 37 minutes of fishing)

cold terrace
#

did you use master bait and the supreme blah blah fishing accessory?

marsh gust
#

i mean i use imksushi tokens to craft RoD.. if that change is getting in it doesnt help me either way

ashen warren
#

Other mods defeats the purpose of it

cold terrace
#

the fargo recipe for rod is nuts, ye

reef mountain
#

not the supreme blah blah thingy,but master bait, yes.

cold terrace
#

well if youd used that it would have taken you 10x less time smugyon

reef mountain
#

but an alternative recipe won't hurt anyone.

#

people who likes fishing can still fish.

#

also, the fast that i got 2 crystal serpents and 6 prismite, frog's legs, sailfish boots and 2 tsunam in a bottles proved that it's more 'bad luck' than 'bad preparation'.

proven tide
#

I mean, the 6 prismite actually goes against your point

#

It has double the chance and you have double the amount of prismite

#

So that's actually mathematically accurate

devout seal
#

Fishing is really easy though

reef mountain
#

that make sense, but the rest doesn't.

proven tide
#

It's a slow-burn sandbox game. It's not all meant to be high-octane and incredibly convenient + fast item hunts.

#

There's an extent to which you should just sit back and accept the slower parts of the game.

#

It's fucking fishing. That's kinda how it goes, in reality and fiction.

#

¯_(ツ)_/¯

reef mountain
#

again, an alternative recipe won't hurt anybody.

proven tide
#

It would hurt the existing recipe uwu

#

In a previous suggestion, you said that 'reducing grinding is always good'. This mentality is kinda wrong, because this is Terraria. It's supposed to be an interactive world of interesting things, not a world of convenient silver platters and shortcuts to the next step of the game.

runic mesa
#

^

proven tide
#

Again — there's an extent to which you (and I mean you, not the player) should just sit back and accept the slower parts of the game. The parts where you can take a breather.

reef mountain
#

maybe, but this grind is kinda rediculous.

proven tide
#

It's a 2% chance. That's really not that bad. You just got unlucky.

runic mesa
#

and plus, there will always be grinding. no matter how much you optimize a game like terraria, there will be grinding

reef mountain
#

grinds are supposed to be relaxing, not enraging.

proven tide
#

Frankly? It's fine as it is.

#

¯_(ツ)_/¯

reef mountain
#

like, seriously, i got worse a rage in fishing for these fish than playing getting over it, if you know what i'm talking about.

proven tide
#

That's not a problem with the game, then.

frail mantle
#

then you seem to just have really bad RNG

proven tide
#

Again, that seems to be a mindset problem, and the mod isn't going to be tailored towards your every desired convenience if you get unlucky, anger or no.

#

That's all that can be said here.

#

If you disagree, that's fine, but this doesn't change anything and the post won't make it through 😐

reef mountain
#

isn't a large part of calamity's vanilla recipes about REMOVING Rng-heavy stuff?

#

like, think about frog's legs,which now cost 10 frogs.

ashen warren
#

From their mod , yes , but vanilla , blame them

#

I mean blame vanilla coding

runic mesa
#

they fixed the issue with the RoD imo

#

sure, i hate fishing, but i still deal with it

ashen warren
#

:hellyes:

#

^

cold terrace
#

thanks yall

reef mountain
#

it's pretty hard for me to say anything at this stage except the fact that the devs seemed to have a love-hate relationship with fishing.

delicate raft
#

I agree with the name change

#

completely

cold terrace
#

If anyone has a better name idea hmu and I'll edit the post

hollow shell
#

We could keep in the spirit of the current name
and go with something like "Devourer of Fools"

#

(and as a positive side effect of renaming them, their abbreviation will no longer be "DoT", which is usually used to mean "Damage over Time")

runic mesa
#

^

cold terrace
#

good points

hollow shell
#

Vassal of the Imbiber is a bit too artsy

#

imo

vestal elbow
#

tf is an imbiber

cold terrace
#

to imbibe means to drink/consume

proven tide
#

imbibe is used for potions usually

#

gonna chug that deity juice

cold terrace
#

alcohol too, ye

proven tide
#

gonna get fucked up on divinity fluids

vestal elbow
#

chug that not-a-god™ blood

proven tide
#

vassal of the imbiber? more like cosmic alcoholic jr.

grand lichen
#

eater of idiot tbh

elder sparrow
#

eater of gods

unique vector
#

god eater

runic mesa
#

how about "Spawn of the Devourer"?

cold terrace
#

👍

west prairie
#

how about "Consumers"

proven tide
#

vor

ashen warren
#

ono

vestal elbow
#

vor?
look at them...

lost agate
tame moss
#

Devourer of Demigods

worthy fiber
#

Demi-vourer

tame moss
#

ooh woo

#

h m mm

gusty geode
#

Elite Armored Digger

ashen warren
#

Poor name

gusty geode
#

It'd explain why the Armored Diggers look so much like the DoG

hollow shell
#

Not anymore

lost agate
#

It looks way different now ye

sleek wigeon
#

tbh rename DoT to AWB

keen nebula
#

Dog summons dofs

#

and dofs summon does

#

armored diggers are just flightless DoTs tbh

proven tide
#

yikes

#

@ancient dragon

hollow shell
#

@smoky yew

#

bad

ancient dragon
#

@smoky yew Warned.

worthy fiber
#

They left

languid dome
#

I kinda like Devourer of Thots...

#

how long should one wait before reposting a suggestion?

raw patio
#

Probs a week at least

#

And preferably with some edits/improvements so it's not just a 100% copy/paste

languid dome
#

I was going to just going to ditch the doc from my suggestion and try showing all 4 sprites in discord. This way people can see them without having to open a doc

ashen warren
#

"Deific Amulet - Loses Celestial Cuffs, gains Charm of Myths."
Deific amulet is stupid OP and you want to make it moreso?

earnest raptor
#

Manapool Spell
Consumable
Puts on you arcane shield at cost of mana
Shield durability calculates as 2 mana: 1 hp
This shield overrides your current health
On breaking shield you regain a half of HP before using spell and have a doubled immunity time
Bought from Wizard by 10 gold (18 in rev+)

ashen warren
#

Can you give it a max of 100

#

For the shield

earnest raptor
#

For most classes shield have a 100 hp (as 200 mana)

ashen warren
#

But lategame

earnest raptor
#

Manapool are more useful to mages with their horrible defense.

#

@ashen warren calamitas post-provi have a around 200 damage.

#

Shield with all mana ups without accessories - 150.

#

Then it's Just one free hit.

ashen warren
#

Le renaming of worm has 68 stars

frail mantle
#

18 gold in Rev is pretty cheap tbh

ashen warren
#

Make it 1 plat

bitter flower
#

are you memeing @simple plank

worthy fiber
#

She's planned to be resprited anyway

#

@opal barn someone's being silly

simple plank
#

Maybe a little bit @bitter flower

opal barn
#

@simple plank don't do dumb suggestions like that, warned

ruby cobalt
#

a little bit

simple plank
#

@queen plover is not me please don't attack

quiet abyss
#

@queen plover Is that an actual suggestion or are you meming?
Please reword it if that's your actual suggestion.

ruby cobalt
#

we know

#

@opal barn free points

simple plank
#

honestly if anything making her thiccer in terms of hitbox would be nice and handy but it's a pet peeve of mine

quiet abyss
#

Lemme jsut delete that

vestal elbow
#

do you not know about Light Level 🤔

delicate raft
#

^

vestal elbow
#

gotta have certain buffs/accessories/light pets to see in the abyss

quiet abyss
#

@jolly gyro Look above

ashen warren
#

@quiet abyss what do you think? smugyon

quiet abyss
#

"later on in the game this slot becomes obsolete"

vestal elbow
#

flight time reset is obsolete at Post-ML HyperFailure

quiet abyss
#

As someone who did defiled scal and relies on hook to refresh flight time a ton for scal

fossil torrent
#

It's really not though
It's very useful in scal fight

quiet abyss
#

It is, by no means, obsolete

ashen warren
#

even in non-defiled it's incredibly useful

fossil torrent
#

Hook to the walls to refresh flight time

quiet abyss
#

Hell, it even helps for providence's icarus folly debuff

#

The flight time reset can save ya life there

languid ermine
#

well idk i would prefer to rod without swapping than to hake a hook

quiet abyss
#

Well, another mod already has a RoD hook, so

languid ermine
#

there is?

#

what mod?

ashen warren
#

WeaponOut

languid ermine
#

oh

fossil torrent
#

And joost.

quiet abyss
#

Plus, RoD is already a powerful tool.
Making it even easier for players to use it would just be darylsweating

vestal elbow
#

Alchemist smugyon

fossil torrent
#

Fab kinda wants to nerf RoD, he already thinks it's really powerful

quiet abyss
#

He already did, in a way.
You took more damage while chaos state is there, and RoD damage is more severe

languid ermine
#

I guess it was a useless sugg then slobbyjoy

quiet abyss
fossil torrent
#

Oh didn't know that

quiet abyss
#

Wait actually, lemme check

#

Nvm it's just an idea he has, he didn't implement that change yet.

delicate raft
#

You can always just Halibut Cannon + Chlorophyte Bullets HDfailure

bright tapir
#

so there's that one suggestion I put this wednesday, what do you think of it :
Make Catastrophe use fast charges during the Calamitas fight like low health Eye of Cthulhu, because I feel like Catastrophe is just like Cataclysm but doesn't breathe fire and charges a bit earlier.
Maybe only make that in Revengeance or Death mode.

quiet abyss
#

Actually, catastrophe does fires brimstone fireballs that bounce

#

It's jsut that the brimstone fireball firing last shorter than brimstone flamethrower so he charges earlier and more often

bright tapir
#

never saw it xd

#

but it would be cool anyway

quiet abyss
#

It's only really noticable if you're fighting close to slid grounds or if catastrophe spawns above you.
But anyway, that change would completely screw up the fight SignusSweating

bright tapir
#

what do you mean

quiet abyss
#

Calamitas is already considered quite hard by a lot of people on rev+, and making catastrophe has EoC's hyper speed charges would make it even harder.
Not to mention, the fight itself already has a lot of things going at you already atm, with calamitas firing lasers that split into homing lasers and brimstone blasts, cataclysm/catastrophe firing brimstone flamethrower/brimstone fireballs and charging at you, and seekers that fly around shooting lasers

#

With all those things, making catastrophe have EoC's hyper speed charge would make the fight too chaotic

fossil torrent
#

oh god oh fuck catastrophe with eoc charges sweating

quiet abyss
#

And it would be extremely difficult if not impossible to dodge everything being thrown at you.

lean tendon
#

I would say giving it the eoc charges might make Cal post Plantera instead of pre

bright tapir
#

well yeah, but changing his fireballs to charges only, and maybe just in death mode idk, it wouldnt be too unbalanced
but cataclysm has that very annoying flamethrower while catastrophe I didnt even notice the fireballs so

quiet abyss
#

You may not, but the same cannot be said for many people

lost agate
#

You want catastrophe to be up your ass all times?

bright tapir
#

not like cataclysm puts my ass on fire every time

quiet abyss
#

Catastrophe's fireballs have screwed many people over, for some more than cataclysm's flamebreathing

ashen warren
#

Calamitas more like Calamipoke your ass with flames

lost agate
#

Because fab nerfed the amount of dashes both do because of the wing nerf

#

So making it EVEN WORSE doesnt sound good to me

lean tendon
#

There was a wing nerf? O.o no wonder cal gave me more trouble then usual xD

quiet abyss
#

Cal and her brothers were also nerfed in speed to compensate

#

Though overall they're harder than before the wing nerfs still

bright tapir
#

what if you removed those fireballs and instead he does eoc charges, it would a bit harder i think but not impossible

lost agate
#

But why?

quiet abyss
#

If it was catastrophe alone, perhaps

ashen warren
#

If catastrophe had that rarted dash from EoC then its a nightmare

bright tapir
#

idk I feel like there needs to be that fast charge thing, since eoc got that in expert, why not calamitas in death mode

quiet abyss
#

But now imagine: dodging hyper speed charges while being bombarded by lasers that split into homing lasers, and cataclysm's flamethrower?

#

Just because they're eye bosses, doesn't mean they have to be EoC

lean tendon
#

Maybe make Calamitas vulnerable while her brothers are alive and give catastrophe the hyper charges if she dies

ashen warren
#

Take for instance , scal

lost agate
#

You see, if he had eoc charges, it would be too fast and too hectic and will make you mess up the movement and AAAAAAAAAA

ashen warren
#

Why do you think it needs it? I feel that it's completely unnecessary and the bosses are fine as they are right now imo, It's already challenging and you want those retarded EoC Dashes

bright tapir
#

honestly dodging the charges are easy since you just have to run in one direction, and when it waits a bit you change direction

lost agate
#

Except lasers

bright tapir
#

jump

ashen warren
#

Yes but combine that with the homing lasers cal shoots

lost agate
#

....

#

What

ashen warren
#

"Homing"

bright tapir
#

xd

ashen warren
#

They split into three

#

theres no fucking way you can dodge it just by jumping

bright tapir
#

depends

ashen warren
#

???

lost agate
#

Depends on luck yeah, which is bs design

bright tapir
#

the only way we can truly know is if its implemented tho (which probably wont happen lel)
not luck, but if the laser splits in front of you and not above it shouldnt be something you cant dodge

ashen warren
#

You do know what homing means right

lost agate
#

They freaking home in

#

Where they split barely matters

bright tapir
#

well yeah
I understand myself but its hard to explain xd

ashen warren
#

Even if you can dodge the initial split, they'll still chase you since they home, combine that with the retarded EoC Dashes then poof

#

Dumb boss design

lean tendon
#

If they spilt right in front of the player the honing is useless

ashen warren
#

Why so?

lean tendon
#

But it needs to be precise

#

To close you get hit, to far they spilt and home easily

bright tapir
#

also if you put blocks below you, lasers will disappear
unless i didnt notice they go through ground

lean tendon
#

I usually stay far enough for the lasers to spilt then fly up and fall. If Catastrophe had hyper charges that would make me very ded instead of alive

lost agate
#

Eoc is ok with his own dashes because thats the only thing in the fight
But add lasers, flamethrowers, fireballs from cao and you got yourself that its a worse gamble than BoC and PBG combined
So thats literally a definite no for me

quiet abyss
#

Lasers get block by solid blocks, yes, which is why the box strat works for cal.
But you're missing our point.
Our main point wasn't that this change will make the fight too hard, that's not the main thing.
The main thing, is that the fight is already fine the way it is.
It's hard, but not too overly difficult, and not overly easy.

ashen warren
#

^

runic mesa
#

^

quiet abyss
#

The fight does not need anymore change

lost agate
#

"dont fix what isnt broken"

bright tapir
#

:c

runic mesa
#

i mean, ive never had problems with Cal myself, but adding the hell charges would entirely break the flow of the fight

quiet abyss
#

^ This, as well

lean tendon
#

If the fight would change it would likely be an hp or damage change, the mechanics are balanced imo

quiet abyss
#

Sorry if this seems like we're being too harsh, but we want to make sure you understand our point sweating

lean tendon
#

This is a discussing of suggestions, being candid is a bit necessary :P

quiet abyss
bright tapir
#

well at this point even if i get 65 stars it most likely wont be accepted ;-;

#

for me it sounded cool

#

to my friend too

quiet abyss
#

Don't be sad, you tried

bright tapir
#

but rip

runic mesa
#

should i make more yoyo ideas?

#

hey, atleast you had the confidence to put yourself out there

bright tapir
#

am sad cuz only eoc has that charge, no hardmode boss has it

quiet abyss
#

^ what exotic said

runic mesa
#

i feel thats what makes EoC unique tho. giving that to Cal would ruin that uniqueness

quiet abyss
#

Indeed

lean tendon
#

Cryoboi has a similar hyperspeed thing, but more random

quiet abyss
#

Cryogen isn't really hyper speed charge like EoC

runic mesa
#

but it does have a bigger hitbox b/c of the shield

ruby cobalt
#

More like enraged SG.

lean tendon
#

It's the closest thing I could think of :P

quiet abyss
bright tapir
#

but the charge makes the fight intense and so much fun to play to me, so i just wanted to see it somewhere else but in hardmode
cryogen isnt anything like that charge tho its just random ass homing on the player xd

runic mesa
#

oh cool. that was always one of my problems with the fight

quiet abyss
#

Well, look at it this way:
Giving bosses hyper speed charging is not the only way to make boss fights intense and fun

ashen warren
#

^

bright tapir
#

well yes but at the same time its one of the best boss attacks ive seen

lean tendon
#

PBs nuke barrage is probably my favorite boss attack

quiet abyss
#

"Best boss attack" is rather subjective, but I get what you mean.
Though you have to realize that you can't just put smth that a boss does on another boss and expect the fight to be instantly better.
You'll have to think about what effect it would have on the fight, as well.

bright tapir
#

best ones to me are lunatic cultist's attacks (which i definitely want to be able to use please make that a thing :p) and the eoc charge

lean tendon
#

gives astrum Deus hyper charges

bright tapir
#

and well I just thought that catastrophe was a bit weak compared to cataclysm with that long ass flamethrower

quiet abyss
#

Like stated earlier, putting EoC's hyper speed charges on catastrophe would ruin the flow of Calamitas's fight overall, because it doesn't fit in.
It fits for EoC itself, but not calamitas.
All bosses have their own ways of making their fights fun and intense

#

PBG with her nuke barrages, providence with her cocoon phases etc.

runic mesa
#

aquatic scourge has slow projectiles that make you think

lean tendon
#

PBG is a gurl? I thought it was a robot xD

bright tapir
#

same lol

quiet abyss
#

Anyways, as interesting as this discussion is, I'd have to ask y'all to drop the topic.
This is going in circles, and won't stop for a long time if we continue.

runic mesa
#

alright

quiet abyss
#

That, and it just happen to be my bedtime, too slobbyjoy
GNight y'all 👋

worthy fiber
#

Night'

bright tapir
#

gnight

ashen warren
#

G'night poss

runic mesa
#

night

vestal elbow
#

how 2 format

ashen warren
#

Its in the pins iirc

opal barn
#

@mental path well it's a 1st phase of a boss that has like 6 phases and it's literally the first hardmode boss

fossil torrent
#

Yeah first phase is meant to be kinda easy

faint needle
#

6 phases?

mental path
#

no boss is like that in first phase

opal barn
#

Brimstone elemental is literally walk in the first phase

faint needle
#

Desert scourge is easy if you have piercing

opal barn
#

Why did you bring up DS?

mental path
#

6 phases woah i thought it was 3

faint needle
#

Another easy boss

#

Where you need to ealk

#

Walk*

mental path
#

still, cryogen is the easiest boss (except for last phase if you don't know what you're doing) and i think it deserves to be more "bullet hell"

opal barn
#

Cryo is the first hardmode boss, the devs can't really make it much more difficult

#

And the last phase is where people usually die

mental path
#

yes and noone dies before that last phase

faint needle
#

By that logic eveyr p-hm should get a perma armaggedon effect

#

EveryZ

mental path
#

?

faint needle
#

On most multi-phased p-hm bosses noone people die in the 1st phase

mental path
#

for eye of cthulhu and maybe hive mind yes that is true

#

well if not first phase on cryo then 2-4

ashen warren
#

If cryogen is too easy for you just fight it outside the biome

faint needle
#

Lmao

jovial spire
#

its not that much harder too

frail mantle
#

by the way, how often are suggestions that reach the star limit sent in to the dev server? i can see five suggestions the last few days with 65 stars and no checkmark

ashen warren
#

Depends if a dev has free time or not I think

hearty yew
#

@cyan lagoon perhaps the easiest way to implement that would be to set the damage of all enemy projectiles to zero while ML is "dying" but still alive

#

or just DELETE his hands

#

or something

#

it's definitely annoying and could use improvement

ashen warren
#

Change both vanilla flame throwers, the eld melter and flamethrower to have reduced enemy invincibility frames, so that each stream hits, instead of only a few

#

Both of the vanilla flamers are kind of weak, why ever use the flamethrower when the meowthrower exists

opal barn
#

@languid dome please remove the gifs

#

They take way too much space

zinc violet
#

IDK how many people here play bithbl2 and terraria but when I saw the ones that already exist I was so happy

#

oh wow that is a big post

#

they did look nice

bitter topaz
#

put a \ before the URL's

#

it stops the embeds iirc

zinc violet
#

mabe put them in media @languid dome

languid dome
#

@opal barn would making the gifs significantly smaller allow me to keep them in the suggestion?

opal barn
#

If they're actually going to be the size on an actual weapon you can keep them

languid dome
#

dunno if they are THAT small but they are much much smaller than they were before.

#

not sure what the "best" size would be

#

like this is how big they are rn

opal barn
#

Still quite big

lean tendon
#

@languid dome I love the idea of a new line of guns, more guns, especially ones with mana alt fire are a good idea to me

#

What did you think of my true Cholophyte bullet idea? Could probably have a better name being made from cosmilite

zinc violet
#

yes i agree there should be more mana fire options

#

@lean tendon why not just call them cosmilite bullets?

lean tendon
#

That's too easy xD Vanquisher Arrows aren't called Cosmilite arrows after all

zinc violet
#

so then vanquisher bullets

lean tendon
#

I went with a different name because they are different in function, like holy fire bullets vs elysian arrows

languid dome
#

there we go

#

god... the resize made them not look too good

#

at least in comparison to what they were

lean tendon
#

They don't spilt and home like the Vanquisher Arrows, they are more about accuracy then damage potential

#

I think changing the name to God Slayer Bullets is a good idea. Similar theme to Vanquisher but sets them apart still

#

Aether I think they look incredible, nice touch with the moving bolt on the lmg

languid dome
#

you probably can't see but there is also a moving "bolt" on the MKII

#

right above the mag

lean tendon
#

I just did notice that actually

#

Very well done

languid dome
#

I may go into Piskel again to try and get the most optimal size and resolution. So things don't look so blurry

#

another small touch in the LMG is on the muzzle. A bit of fire comes out just before where the bullet comes out.

lean tendon
#

If I can make a sprite suggestion: maybe add capacitors on the plasma rifle that pulse as it cycles? Or is that too much

#

I still think it looks awesome xD

languid dome
#

Most of the big things are supposed to be internal. I wanted a more "modern" look on my guns which I feel Terraria and the Calamity mod as a whole lack in. Specifically good late-endgame modern looking rifles

lean tendon
#

Ah makes sense. External capacitors are low tech after all

languid dome
#

nothing over the top and ridiculous looking like the SDFMG