#suggestions-discussion
1 messages · Page 578 of 1
There is a summon like that in Fargo's Mutant Mod @proven relic
Fargo also lets you summon multiple at a time last I used it
not the swarms
multiple regular summons
because fargo's is epic when will calamity devour fargo's mod
It can't devour masomode
just integrate masomode into death tbh
what if it does fusion with masomode huh what will you do then
FargoXApothXCalamity smh, best timeline for a modpack
Also should I suggest Eidolon Wyrms getting an Icon in the map?
Just like Profaned Donuts from provi
@charred gate i got carried away with making the idea and just turned it into a sconce instead
to be fair a lot of fire stuff related to provvy has that ball thing
"not to be confused with armageddon"
thats how my computer works sometimes, dont ask
Good jesus lord
You'd be better off describing what it'd look like than using that sprite
since its a recolor
^
Please do
alright cool
it b urns my eyes and sears my flesh
I dont know if this is a compliment or an insult considering the weapon's abilities 
needs to be an official unicode emoji
I'd use it over like half the actual ones, like 🕝
🎴
that works too possibly
[beep]
We're all mature here, you don't need to censor
just have the info archived incase the paste goes kapoot
There.
my suggestion has had 88 stars for like a week now
Same reason you and SCal come back from death 

That is kind of a strange thing in Terraria canon, isn't it
That all the town NPCs are technically different people every time they die and re-arrive
the angler doesnt die he just 'leaves'.
That's why I have 3 anglers in my town
Using fargo's mod to catch npcs
Not gonna lie, the Eidopillars are adorable
Thanks! Those are probably the sprites that took the longest, so I'm glad people like them!
Here's a critter suggestion. Chaotic Cichlid. Spawns in the second and third layers of the Abyss, emits a small amount of orange light.
Sounds interesting
maybe a sea-cucumber critter? i could see that on the bottom of the ocean (regular)
Ooooh I like that
Yeee
I didnt know how to make the TLDR section actually get ppl to read it so I decided to sound like a prick in hopes that works 
@runic mesa I made a Sulfurous Cucumber that spawns in the Sulfurous Sea
i feel like the soul gem being 1-per world would be kinda annoying
yes
as i switch classes often, but thats just me sometimes
For a second I thought about making fishing with an Eidopillar have a small chance to pull up a Juvenile Eidolon Wyrm, but on second thought I probably shouldn't do that
That would be hilarious, but cruel.
.5%
^
got sent already 
https://discordapp.com/channels/225030931008847874/263382359397761025/528966966648635403
just letting you know, but the suggestion can stay
the eidopillars need a different sprite
the black armor doesn't actually grow on them until they hit juvenile stage, they don't molt
Where is that said?
Actually, nvm, gonna check the wiki.
I'm not seeing anything about that.
unofficial lore iirc
Wand of Cursed Fire
50 magic damage
Shoots a average spark of cursed fire, which explodes into 3 small sparks. All projectiles inflicts Cursed Inferno.
Craft: Wand of Sparking + 15 Soul of Night + 15 Cursed Flame @ Mythril Anvil
: Upgrade of WoS and continuing line of fire-support weapon.
Good?
Seems a bit pointless but I suppose there's no harm in posting it
@near crown How the heck would that be programmed?
Give golems chamber a shield generator that gives the player creative shock nearby and has a switch near it to turn it off
Make it clear(sign or something) theres an extra reward for not meming on golem
You're gonna need to add that to your suggestion
and/or modify it to suit that
the only way i can possibly think it would work is that if there was a consumable in the chamber that when used makes the chamber give creative shock, meaning you can just give the drop to this specific thing
there are probably other ways though
A consumable that gives Creative Shock?
Why not just clear out the room and then use the consumable?
i have no foresight don’t judge me :(
the only way i could see that working is if just entering the dungeon temple you gain creative shock till golem is defeated for the first time
but that would defeat the suggestion’s original idea of not forcing it on players
would also keep you from dismantling the temples traps before your first clear
Ya
Its the only way i could see it working since as said before they could just modify the temple before using the item that gives creative shock
Thank you Shanakor
My idea was give player a chance to fight golem in his trapped hell of an arena but better loot
Not a consumable
Literally an interactive object in the centre of the room or something
yo pretty cool idea tho
i always fight him removing the traps
but i would be down to fight with if the reward was good
my knowledge of terraria modding in this area is quite small so i thought a consumable that would be unusable if the chamber was tampered with was a good idea
fair enough
Trap room filled golem without platforms sounds like complete fucking cancer
ngl
like, to the point where no bonus item that could possibly be offered would be worth dealing with that shit
unless it is something like the community
I think it’s a good idea
Give golem a special drop
What drop?
It better be an accessory with 20% crit and damage if you're doing that
Inb4, it is something as useless as the brain of confusion.
(brain of confusion actually ain't that bad in typical playthroughs)
Also I think it's intentional that they left the prize ambiguous
so that there isn't debate on whether it'd be worth it or not
isnt that bad
Brain of Confusion is trash in almost every playthrough, honestly. You're better off using Panic Necklace most of the time.
inflicts buff that only affects non bosses, only activates upon taking damage and provides 0 mobility
iunno, I've gotten some use out of it
Except there is debate on if anything but something OP would be worth it
getting use out of it doesnt make it not bad
remember this is still early PreHM we're talking about
Panic. Necklace.
anyway this is besides the point
Which you get before the fight lmao
yeah and early prehm is where stuff like frog leg and panic necklace exist
Holy shit, 73 in one day
I mean Golem is a bullet sponge anyway
Golem is some weird substance
Balancing it is 
Make it so that fists turn invincible when enraged?
Attacks are still stupid easy to dodge, having the fists be invincible just makes it slightly less easy
Golem enrages out of the temple now which means that you're supposed to fight it in the temple which means that you have a very tiny area to dodge especially if you got fucked by temple gen
Dps race vs golem is the 3rd easiest, if not 2nd easiest to do
RIP Overworld Golem fights
Besides, do you really think fab would just make it a cakewalk?
Doesn't mean that I can't fight him overworld
Temple gen is cancer
It should just be made consistent, always a big square
Beating golem in the temple with invulnerable fists is very notfun
Especially in DM where they can hit you for a third of your healthbar
I'm pretty glad the fists are no longer invulnerable.
If the head never flew off it would be fine or if fists were able to be destroyed it would be fine
@ashen warren
third
You meaned all, fight?
I'm very much okay with this change. I don't want Golem to be even harder than it needs to be.
Also, I'm pretty sure asking for a revert to a change made just then is pretty dang not nice.
Fab: makes change
Trashbox: immediately suggests to delete change

"Harder than it needs to be"
Golem is already a meme among the community for how pathetic it is, and now if we don't do something it'll become even easier
If anything Golem desperately needs a buff so it can actually be called a boss again
the boss is actually the world gen that fucks you out of a decent arena/actually being able to get to golem
Some time ago, when #sprites-needed was still a thing, Fab asked for some kind of Flying Serpent for rev Golem

combine indestructable fists, lasers and fireballs in an enclosed space and it becomes a mess
tbh if anything golem just needs reliable worldgen
that way the difficulty isn't variable based on how badly your jungle temple generation fucked you over
after that we can decide making it easier/harder
Yeah it should just be a big box, kinda like that dracula chamber in Thorium
With a supported roof
As far as I know, golem is supposed to the the breather boss between plantera and duke/cultist.
The lore states that he’s weak as well.
lol another defiled to expert suggestion
oh, it's you again.
you very much don't need the defiled boosts on expert, there's just not that much that's hard to grind
So, what about the RoD?
calamity has a recipe for it.
Crafting it takes fishing for a rare fish as well as a bunch of other stuff.
it's still easier than grinding for it legitimately
It’s a luxury item in vanilla.
I... What
chaosfish aren't that rare
^ as well
I have never seen RoD drop normally
and besides, how does its "luxury" status have any bearing on the fact that YOU brought it up as an example?
and btw, it's still a luxury item in calamity
chaosfish have a 1:50 chance of being fished up
No, everyone uses it.
no, everyone doesn't use it.
I sure as hell don't use it
for example the bait jellyfishes have about 1:120 chance of being fished up
Yes, every nohitter does. And all of them use cheat sheet.
^
all nohitters use rod eh? That sounds like a challenge 
still, the Chaosfish aren't "rare"
Which are the most active people here, so idk why are you digging your grave here.
You need frecking 3
well it's still considered a rare fish, unless you have the right buffs and good fishing power
supreme bait tackle thing exists.
and uh...rng
fishing isn't a grind
Yes it is.
catching frogs vs fishing for a frog leg ppl
terraria in itself is a grind
Also RoD even without the fishing method is easy if time-consuming to grind if you set up some simple lava pits.
taking less than 3 min to get all the fish you need for a rod is a pretty small grind tbh
^
^^
well, tbh, it usually takes me at least 30 minutes to get 5 chaos fish
meanwhile i've gotten 60 in 20 minutes so
sometimes rng do be a bitch, but fishing enhancers exist to offset those odds
it takes me around 3 w/ a good enough fishing rod + supreme fishing acc
wtf rng gay
If you’re lucky you can get this many fish.
Also you need to find good a good pool.
Because you catch them in the underground hallow, the same place where you find prismite.
or make one in about 5 minutes with dynamite
A component in both the Lifeforce Potion and the Cadence potion.
Good pools are easy to find and easier to make
you're gonna be fishing there already
. . .
It lets you make the Lifeforce Potion.
he literally just fucking said.
this is all kind of straying from the point, though
there are no grinds bad enough to justify defiled in expert.
Fair enough.
Though I thing the coin gun want a word with you.
Half the point of the coin gun is to be stupidly powerful, and stupidly impractical.
Already grinds for that.
imagine using coin gun in a pt
it's just a treasure item imo
coin gun is impractical and rare for a reason, it's in the same class as halibut
Ends conversation with a jab
stupid as shit and not meant for general normal sane playthroughs
Weapon's entire point is in grinding the shit out for it.
just in vanilla balance levels.
How in the name do you Zerg an event? It’s not time based!
"hurgahthahrihr rmeov gruund"
well you can still farm the flying dutchman
And when you kill it, it doesn’t spawn another one.
Oh I thought you meant actually loading the gun. My point about zerging still stands.
No, but it still makes things go faster.
boi
You can just like
eh, true
Lets you blitz through multiple pirate invasions
farm the king slime near the ocean
so, again straying from the point, i think this wraps it up
if you eat a pirate invasion you can just summon one again to make things quicker
yeah
there is no justifiable reason to enable defiled expert
There probably is one, maybe like the giant harpy feather.
Then state it.
I just did.
By the time wings are relevant, you can probably craft the Starlight Wings.
even with stupidly bad rng it's like 10 seconds of zerg yeah
3 second of zurg=10 wyverns.
also the harpy wings aren't even viable in vanilla
uh yes that is a good thing (i wish i could get that many wyverns tbh)
wyverns are easy as shit to kill
only one Wyvern can physically spawn at a time
and also ^
Wyverns are slow-turning worm enemies.
Fair enough.
do you want to keep searching or do you concede defeat
I still don’t see why grinding is, in any sense of the world, any good.
there are lots of reasons why grinding is good.
Sure, it’s manageable, but not nice in any way.
This game isn't for you then.
um, so you don't finish the playthrough in 2 hours and abandon the game
if you think these grinds are bad, this really isn't the game for you
Terraria, or at least vanilla, is famous for not being grindy.
Grind's like a sidequest.
lolno
you literally have to grind to finish the game, even in vanilla
You do an optional task for a powerful reward.
It’s pretty famous,
vanilla has ankh shield, tons of rare ass drops, NO ZERG OR DEFILED, and fucking cell phone
cell phone REQUIRING angler quests
you have to grind the pillars to summon ML to actually finish the game.
None of them are required to be done to make the game easier.
If you are just going for completion of the game then sure no real grinding required. If you want any real specific build then yes you totally have to grind
And how is this any different, Terrarium?
You're asking for the defiled rune to make getting a meme gun easier, something that isn't required.
If you want any lunar armor you need to grind out ML at least 3 times assuming you don't spend the luminite on anything else
name one thing that's "required" that defiled affects on expert
Some of the nicer building materials and armor, like say CHLOROPHYTE requires a lot of running around to make 1 armor set. So much running around that farm builds have been set-up for the growing material
Again, the point is though calamity grinding is manageable, it should be minimized when it could be.
it ALREADY IS.
Nothing justifies expert defiled. Anything that could already has a crafting recipe
There is no point.
No point in what?
in calamity, you have to grind demons to summon WoF, grind Eidolists to summon LC, grind the pillars to summon ML, grind Profaned enemies to summon Providence, grind bumblebird to fight Yharon, and then finally grind Pumpkin Moons, Frost Moons, Solar Eclipses and Yharon to fight SCal.
Eidolist grinding is basically exclusive the sequence breaks and low% playthrouhgs
can't forget the dog grinding for forge + godslayer btw
^
Oh yeah, DoG the cosmilite hoe
Indeed, which is why I think removing the side grinds will slightly balance calamity grinding out.
DoG and Yharon grinds are the only two grinds in the mod i fucking despise
how about instead of making all but a few grinds piss easy, we make the stupidly fucking annoying grinds NOT stupidly fucking annoying instead
balance around equilibrum, not around extremes.
Good idea.
Because I like finishing expert first, just like how people finish normal before expert.
I'm not sure about Terrarium, but to me revengeance mode feels like Expert but spongier due to needing to compensate for rage and adren. Love the AI changes but not stats and would be down for a rev-with-expert-stats mode.
i personally dislike rev and love death
rev adren feels fucking useless after playing death
i can never go back
Death is wayyy too much for me.
rev adren is actually useful now btw
Yeah it was only increasing damage by 1.25x for some reason
death adren did get a bit of a shafting yeah
but overall it still does more than b4
death adren or rev?
death adren
wack.
In one of the most recent patches rev adrenaline was fixed to actually work as intended and give you the 2.5x damage boost
tl;dr only affecting base damage (iirc) and now that it affects everything, the damage skyrocketed
so death adren had to be toned back quite a bit
Provi went out the window at the last guardian phase if you used adrenaline before it was nerfed.
so sort of like the old double damage bug, it wasn't working right and avoided detection for a long time, but now that it's fixed shit's more in order
I still think calamity side grinding can be reduced without breaking the game, but whatever.
So your reward for dodging for 45 seconds? A boost that was worse than 7 menacings.
it's already reduced to a reasonable and healthy level compared to vanilla
Calamity main grind needs a hit if anything, not the side grinds.
you're not going to convince anyone but uber-casuals that the side grinds need tweaks
The main grinds need to be nerfed to hell.
Cosmilite and Luminite in particular need more than 1 source
The idea of pimping a worm out and getting all the delicious loot is cool and all but DoG is super fucking boring.
Maybe make defiled double item drop rate, though I have no idea how to do defiled dog, or if that’s even doable.
defiled doubling item drop count would just be silly, and not really help
Wouldn't be a point.
most people can't do DoG on defiled to begin with
Yep.
instead, cosmilite should just be fucking craftable.
Wouldn't having Defiled change literally nothing with DoG?
It already basically nerfs your wing time into the ground.
grounded DoG phase does, yes
but wings are still more useful than you think for DoG
Ah.
no wings at all is a massive disadvantage over nerfed wings
World platform rails and hooks are a hell of a drug.
Cosmilite and Luminite need SOME other source like an ore slime or something. The point of reducing the Cosmilite is so that we don't have to run through that skybridge 5 more times.
cosmilite is some fucking alloy, it should be craftable instead of having to grind some other boss or mob.
I think both the main and side grinds can be slightly reduced universally, not by defiled rune but by increased drop rate and amount.
Making main grinds as hard as side grinds would be confusing.
. . .
main grinds are way fucking harder than side grinds
how the heck could you even possibly come to that conclusion
only a select few are fucking awful, and only those select few need to be toned back.
luminite is the first pain in the ass grind, because ml is a long and drawn out summon/fight.
and also it drops in fucking pitiful amounts
Maybe make luminite ore spawn in the planetoids?
What about coin gun.
coin gun isn't a main grind.
The coin gun is a meme weapon
coin gun is a meme weapon in the same class as halibut.
As it was noted, how many times here? 3?
It is meant to be very, very good in terms of potential, but with an absurd cost of using it.
On a serious note, two things, namely a good dash(which single-handedly makes calamity better than other games of its type) and a
oh my fucking god drop the stupid discussion about valor being "too hard to get"
what?
yesterday he was complaining that valor was too hard to grind for.
valor, as in asgarde's valor
as in the dash shield.
if you hate grinding, get imksushi's mod
oh, so abaddon?
nope
his issue was with it having ankh shield as a compontent.
he thinks ankh shield even with calamity's recipes is too hard to make.
he brought up "a good dash" and i know he was going to fucking bring up valor being too hard of a grind again.
planetoids are too small for that to be enough to offset the grind.
Yeah, but it'll at least help, right?
Even in Vanilla, it seems dumb to have to grind a single boss upwards of ten times just to craft everything.
honestly, just make ml defeat spawn in a new set of planetoids, and add some new space monsters with luminite in their drop pool postml.
Suggest it. 😛
hell, maybe even make astrum deus spawn in new planetoids too.
the expanded space is pretty wasted as it is.
there we go, 3 separate stages of planetoids suggested
henk
That's for Apoth & Frens though
Astrageldon isn't coming back in any form.
geldon was normal until it died
Aw, rip
You don't see people going AaaaaAaaAaaaaaAAaAaaaAa READD FUTRUEREUIRE BUSZEZ
Don't you?
Pardon?
I mean, it's the same situation, bosses were removed, but you don't see anyone complaining.
Except there's a difference in astrageldon's case, since he was replaced with a better boss that's a copy of crabulon to some extent, and not a copy of KS
I mean, I don't really care if Astrageldon comes back or not, I just thought a painting of him would be a nice memory
The Calamity's Vanities mod adds an Astragel pet
Tbh i want to name that "Railgun Of The Devourer"
Sounds cooler
Anyway, what do you think of the idea?
Devourail? 🤔
Its actually fine since i dont use railgun
But other than that , its ok
I think the Railgun is a very underappreciated weapon.
Also "Devourail???" Devourer that eats rails???
yes
i am tired ok
take all suggestions with a shaker of salt
Bad name
Tbh that suggestion would not be very popular cos no worm type bosses after dog
Devourer of Rails
Birb, yharboi and scal aren't worms, and yharim wil be 99% not a worm. I'm guessing draedon to be a mech or something like that, but not sure he'll be a worm
This Railgun is supposed to take care of both single and multiple targets.
i said take it with a shaker, do ya want me to upgrade that to a large pile? Jeez man
Can you change the name please
Thats too plain
Upgrade it to a salt mine, and we'll talk 
Ehh then it might need numbers going into the 4 digits, possibly 5 digits if you're planning to make it pierce
my BoC teleportation suggestion has 80 stars 


Grazing 
i'd enjoy grazing
it'd not be fair without a cooldown tho
maybe around 3-4 seconds?
Tbh just don't 
Disagreed 
opinions
it works in games where the movement allows you to be that precise
it wouldn't work very well with terraria's movement imo
eh, true
with terraria's movement it'd just be "occasionally get some adrenaline if you're lucky"
what was that 
meme suggestion
can we not have suicide suggestions?
luckily i saved a screen shot of it 
Give
Nice suggestion!
lol
what was it
just dumb
@novel vine warned btw 😉
there we go
Rune of Kys 
I checked rules after posting it and then deleted it eheh
oh gandalf pfp is back
Ha, that's actually funny
@mossy vapor that's probably not happening
Devs don't save past versions
Only people do
Well you can always download those in #mod-downloads
they don't go so far back tho
Old like when she was more like an eye?
That's... Pretty old
Pretty sure there is no way of getting a version that old
unless someone actually saved it
wrong place
You won't be able to get an old version of the mod because most of the media fire links have died out or simply vanished, the best you can do is ask people around for the versions.
I don't, sorry.
The Astralgeldon painting almost has enough stars and it still has the ! 
If I could throw out my opinion, I think the devs should regard their bosses the same way the official Terraria team regarded Ocram
They hated him and thought he didn't fit, but when they removed him on console they left behind all existing trophies/masks and turned his armor sets into vanities
They got rid of him, but kept some of his assets to satisfy the people who liked him, so both parties were happy
The star count on the suggestion in question is proof Astralgeldon still has its fans, so I think it'd only be fair to leave behind some kind of reference to it
I like slimey boi
Just curious, are suggestions not being sent to the devs ATM?
They do get sent to devs once it reaches 65 stars.
Ok. Is the green check mark just not being used then?
Cause there are many suggestions above 65 stars with no check
They will get checked sooner or later.
^
Not everyone on the team has the power to send them, so it tends to happen a bit slowly
Yeah, and it would make them kinda similar, which is or isnt nice, depending on the view
Its strange that you can ram enemies, and still take damage
Not like that
asgard's valor gives you +20 max life and increased defense
Aha, and you ram an enemy, getting hit for twice as much as when you dont ram them
Really, at least it should medigate some damage
50% or so
to not be op
50% damage mitigation?
@ashen warren actually, climbing claws are more difficult to obtain
since brown chests are in much more limited supply
Yeah, like above everything
You RAM someone with a shield, it shouldn't get you so damaged
Why not?
but you dont take damage when you ram with a sheild?
You're taking a risk to get close to an enemy to do a fair bit of damage.
you get i frames you dork upon hitting peeps
wait what
oh wth
now it works
okayyyyyy
gotta delete myself then
@sleek wigeon Tho i frames are funny, you get hit by a slime, cause he gets knocked back
which aint cool
What happens when the ! is still there after others below it get passed
that one just won't be sent till it gets verified
Looks like idea gets discussed here, and post in suggestions gets remade
I like when I tried dashing through the Leviathan once in an old build of the game with Asgard's Valor and I just
lost all my health immediately
I think there should be a point where a suggestion gets sent to the dev server even if it hasn't been verified
If something makes it that far, it's obvious people want it, and to my inexperienced ass it becomes a thing of majority-rules
And yes, I'm referring to the Astralgeldon suggestion here
"bring back lorde"
65 others want to bring back the lorde
pained mods have to send it to dev server
devs have shut down the geldon stuff before though
Almost all suggestion don't make it into the mod
we're not bringing the boy back
It'd be higher than the normal one, that's for sure
if a suggestion doesn't get verified, it's not valid, and wouldn't get in anyway
Like maybe double the normal star count to make sure it's something everyone wants
Can they just ban suggesting removed content
Can they just ban #suggestions-voting
Lol
Maybe make him do it only post-ml?
I’d really appreciate this, but it might be a bit too much
pillars aren’t fun after the first time
Pillars are never fun
also you can just buy sigils after you kill ml
oh yeeah, I probably meant after the first time you fought ml
Keep in mind you can't use sigil while the events are active
oh you can’t?
nope
uhhhh
Cultist spawns the towers whenever he dies anyway.
at least you get a free retry for when you inevitably die to ml
so you still have to do the towers
maybe just like add fargo’s sigil that doesn’t have a 1 minute waiting period and ignores stuff like pillars
but it does give the retry like Amber said
so 1: make sigil kill towers, then summon ml
2: make it only dropped after you tried moonlord once
tried, not killed
I mean, killing cultist is gonna get pillars no matter what
Do you really want them to just hang around anyways?
Not killed
wh-
Yeah but...how is it found lol
O
it cant just appear in chests or something
I thought it was called "final shrine" for a moment
same
Like you'd use a whole shrine to attack stuff
I mean, dropping buildings on your enemies is pretty effective
How so?
10 damage isn't a whole lot
Especially if it's just a single shot doing that 10
You got to take DPS into consideration though...
Well it just said that it fires a beam :v
For no mana cost.
It would be really nice to have early-game, but the 10-damage no-cost beam thing has me questioning it.
Sounds like laser gun shenanigans all over again, but OP
Because, well, it does low damage constantly for no downsides.
After killing the Eye.
I would question if the dps would be that low, with a consistent hit
Oh.
For some reason I read WoF instead of EoC 
If the person would work on the suggestion that'd be cool
Also, why 'Final Shine'? It's the FIRST beam-type weapon, as suggested progression-wise.
What does he mean by 'found' in the caverns?
Wh-
”add weapons that don’t use mana” pretty generic suggestion, specify a bit more
also why
They can be used as a backup when low on mana, and you dont want/have mana potions
yike
gh
@ashen warren If you’re gonna make a suggestion like that, specify a bit more. Maybe come up with a design for one of these ”non-mana using weapons”?
theres no need for that. the mage class's main focus is their mana source. they shouldn't need to be able to do anything without it
yikes


Melee should be focused on close range combat
True melee is a joke, especially in vanilla
thing is true melees always gonna be bad if you cant hit more than 5 feet in front of you
Plz
can’t we just delete #suggestions-voting altogether 

@ashen warren Bone Glove and Ale Tosser consume ammo
Why are you mentioning them
Magic weapons that don't consume mana?
That'd be like if melee weapons could hit from a distance or ranged weapons had infinite ammo
wait
They are throwing weapons, yet arent actually thrown. Whats the difference between the snowball cannon and the ale tosser? Why does the cannon use a throwing weapon as ammo but deal ranged damage?

tbh just make melee projectiles cost mana
there's zero reason why they have no penalties

The ale tosser and bone glove should be the exact same
inb4 Sword Ammo
why call it melee if you're forced at a distance?
just another one of relogic's faults
yeah why is it called melee
melee in general is just dum
”hey look a class that is basically trash when the swords don’t fire shit because fuck you”
I think the idea behind melee is that physical strength boosts the damage, where as with ranged pulling the trigger harder wouldnt deal more damage. Rather high amount of overlap with throwing though
pretty sure pulling the trigger harder deals more damage
that’s what playing console games when younger has told me 
Snowball cannon deals ranged because of mechanised propulsion . With ale tosser and bone glove theyre still just being thrown
this is just dumb
removing mana usage from some mage weapons would just kill its class identity, and mage is the only class (other than summoner) which has a solid class identity
just don’t
I think all classes need a rework
If Melee is garbage because it requires you to get close, add weapons to make it easier to get close
Also make it even tankier than it already is
Inb4 suggestion asking to remove all melee projectiles and make ranged weapons that don't use bullets start to use them
Flail and Yoyo meta when
Ranged should encourage using different varieties of ammo (perhaps by creating combo effects) and, above all else, remove the bottomless ammo variants
And to make sure people don't just stock up on a lot of ammo, lower the max stack size on more powerful ammo types
Imo melee should have the most dps, with ranged having the least
Something I wanna talk about, as I scroll through #suggestions-voting and sometimes, yet rarely see suggestions that has their stars removed, I thought of a question, and my question is this: would you agree with me if I said that a suggestion that breaks the rules, like a suggestion that involves shadowspec bars and anything rule-breaking, should be removed instead of simply removing their star?
I say remove the stars
At least then people will get to see what happens when a suggestion breaks rules
so ive been trying to collect all the yoyos in calamity and half of them break when i place them on a weapon rack, is this fixable? the sprites in calamity look so good and i really want to put them on display.
this is a Christian minecraft server plz no call me "hecker"
does the same glitch occur with armour as well?
yes
that sucks
1/3 planetoid suggestions reached 65, now i wait
yo that's a no
Whats the point of having 6 HP bars
The 666% healthbar is both dramatic as fuck and the best way to represent the sheer strength of the boss
Having 6 healthbars goes beyond the three-bar limit
._.
Yeah
well rip me.
and plus, demonic number
And I guarantee it would fuck out and damage each healthbar individually at random instead of in sequential order, which would just cause chaos because less experienced players would expect the different numbers to represent different enemies
Like the hands and eye of the ML
So yeah, that's a no
OK, gonna delwt.
oh my god I want to slap a snow flinx with the titan arm now
make an arena so it's like Interactive Buddy
@charred gate call it a punching bag owo
Added.
With Modder's Toolkit you can modify Titan Arm's damage value to 1
Just a note tho, I'm still starring those
Brew of Pain
Melee attacks give a many debuffs
5 minutes duration.
Gives ability to inflict Elemental Mix, Cursed Inferno, Abyssal Flames, Venom, Poison, Confusion, Daybroken at one time.
Craft: 5 Galactica Singularity + 5 Ashes of Calamity + 5 Venom Flack + 5 Stinger + 5 Solar Fragment + 5 Nanites + 1 Bottle with Water @ Ancient Manipulator
uh
5 galac singularities?
like, uh
most equipment uses that much
wouldn't 1 make sense?
I would say that's far too strong, even for post-ML
Brew of pain, more like consume framerate
Have you seen the amount of particles some of those debuffs put off?
Yeesh is this some bullshit mode BoC? Because that flask is an AIDS flask.
Inflict every debuff imaginable and the kitchen sink
I'd be fine if it was thematic, like using all of the ice debuffs
Or all of the 'Fire' Debuffs
But christ, this is just weird
*debuff flask, though this one wouldn't inflict Defense reducing debuffs nor try to override enemy immunity to such.
Meh, i can see why people would want it, but it doesn't quite fit. Besides, you can already stack Calamitas' Brew (move speed buff and Abyssal Flames on melee strikes) and vanilla flasks.
Unless that got changed recently.
https://gyazo.com/f5e481094a7cdfa58206d0792366829c 99 stars, we need dis
100 now 😂
i mean.. from what i know astrageldon isnt coming back at all but idk
Why do people like removed bosses so much tbh
Because they're dead 

because astrageldon was omega meme
I hated the boss, but I wouldn't mind a painting of him.
I loved that boss i want a painting of the lad
lol there are some week old suggestions without checkmarks
Addition to Plague debuffs mechanic
If debuff's target die, then explode into 3 blocks wide cloud, which inflict in their range a Plague.
: Actual plague replication, like real infection.
I love how much of an uproar the astralgeldon painting is causing
It's accumulated nearly double the required star count and people still insist it's a dead boss nobody likes
Just give it a pass already, all it really is is a sprite you put on a wall
Holy kek I had no idea it got over 100 stars
The top-scoring suggestions of the past couple days are ones that the dev team refused to send to their server (Astralgeldon and Grazing)
I think that says something, idk what tho
Who knows?
astrageldon is because they've directly stated it isn't coming back in any way, even as a vanity/furniture item
grazing was because it'd be an awful mechanic in practice, due to terrarias basic and floaty movement mechanics
And again, there's already an Astrageldon pet in the Calamity's Vanities mod
Besides, it feels like the commemoration would be more for the death of the slime, rather than the actual boss
In meaning anyway
Why are they so against adding a painting for it anyway
I get that they think it’s dead, but why
What’s the point
Ikr
Maybe I'd understand if the suggestion had failed, but at this point it's obvious the community still cares
It not like they're against it
it's because it became a meme because it died as far as fab, terry and most of the other devs are concerned
It's more like it isn't worth it
What if someone sprites it then?
And yeah people only care because it died, it didn't have good mechanics nor was it important to the law
It's super simple to add
Guess you could sprite it if you wanted to
I probably can't
I'm not sure about people liking the sulphuric water colour but alright
piss color gasm
smh alphi why wouldn't you want your base look like it's covered in piss
Fair enough 
Didn’t know this was suggested before
They've been sprited already, too
I don't know if these will be used since they're somewhat old, but here
https://cdn.discordapp.com/attachments/404775224106811412/469520099208986646/Fountains.gif
Middle one is old astral
Interesting. Ive never seen those fountain sprites before.
They were posted on 06/10/2018, so kinda old
Anyone agree that the aqua sceptre should be buffed?
No
Eh
You get water bolt + MM
And the Drop from DS that's better.
It's pretty useless
Suggestion posted, let's see if it gathers traction
i think that the yoyos need more representation
even though i don't use them.
maybe a few more pre and post scal ones
Darn blackhand beat me to me yharon tier yoyo
and a donor beat both of you from what i recall
the edge - exo yoyo
orca - abyss hardmode tier yoyo
atlas - introductory post ML yoyo that costs cinderplate, exodium clusters, luminite
thanks?
wait, someone already made a donor item that was a yoyo at that tier @ashen warren ?
i believe the yoyo was an exo-tier one but i don't recall exactly who it was/the item
if its exo tier then it really isn't yharon tier
so technically the patron didn't beat either
true tbh
yeah-- fighting yharon phase two with the DoG yoyo is not a good time
oh darksun tier
i can really relate
yeah, made with just darksun fragments
no auric
@faint needle That would present an issue for people who don't know that astrum aureus drops the fragments post moon lord-- if it was paired with a message like "Ancient cosmic energy suffuses an automaton from the stars" or something like that, then I could maybe see that change being acceptable
yeah i know, thats why i deleted it
or maybe just an item that disables/enables the pillars
maybe make it so having an active monolith furniture item close enough to the cultist spawnpoint disables their spawning
I wonder if Sigils are gonna actually be accepted and added to the game. Or how many of people's suggestions are going to be, really.
a lot of the time i feel that this stuff aint gonna be added
some items would take too much code for too minor of an effect
other stuff would require a lot of balancing work
and all around, the devs have better things to do
not to even mention the fact that including weapons from the suggestions makes the idea of donating to get a weapon less appealing-- "if i can get an item in for free by suggesting why pay", etc etc
All good points.
this is why i think that suggestions regarding balance or minor things that are just a few lines of code (like, actually a few lines, not things which people mistake for easy) have the best chance of getting in, while enemies and weapons have very little chance
i mean, gss was originally a suggestion, so..
That doesn't mean it isn't a low chance, Sza.
It just means that suggestion rolled one of the lucky numbers for that chance to succeed.
it's a 100% chance if it gets in 
and besides, it getting sent d oesn't mean it's guarenteed to get in, just means devs have an idea of what people want

sugggestions help influence the direction of the mod
Oh, I know there's a difference between getting sent and actually being implemented.
are you sure, because many people don't
Quite. Sent just means it was sent to the dev Discord or some such where it may be discussed. Whether or not it actually gets accepted and then added is an entirely different story.
Suggesting is just step 1.
Imagine Snow Flinx tennis
oh god
YES

My kind of mini game
Has the Jungle Keep been suggested?
depends on what the jungle keep is
Yharom's Castle?
I was just curious cause I just got done reading the Lore and thought 'Well a lot of things involved the Jungle Tyrant, why not go to his actual house and beat the crap out of him?'
yharim's lair has been in multiple suggestions
It has.
Ah, alrighty then
you can resuggest if you want though
When hundreds of people (probably)already suggested it?
Makes sense I suppose, but coding that would probably be a nightmare and a half
Albeit it would be interesting to see what kind of monsters would be in Yharim's Army invasion
so far, I've only seen one or two people actually suggest the castle itself. other than that, it's mostly people adding on to the idea that it already exists or is on the list of things to add
I mean, I have a feeling Yharom's Castle is a thing to add because it's the Final Boss's house...which now that I think about it the Yharom Army invasion could give you the Key to actually enter that area...hmm...
I was considering making a 🅱oss suggestion but coding it, making the theme music, and spriting it 
oh god
Yeah
imagine boss suggestions
Oh no

i'd advice you to
also yes i know i'm lowkey mingimosing
i mean...post-Plant/Clone isn't "late hardmode"
also, i think it would be a good idea to state why you would like to have this item in the mod
@arctic notch
don't you mean "first album"
tale of a cruel world album
All 3 planetoid suggestions are qualified
Nice
Second Album. It's a reference.
mine has 90, was suggested on Wednesday, and has no checkmark 
mine was suggested on sunday
and another got implemented 
Oh? Which one?
candles.
chaos and tranquility candles
Zerg and Calm potion effects, I assume?
yes
Awesome.
half the power of the potion
But a bit wea- yeah
That is actually a perfectly fine compromise, tbh.
Permanent effect but reduced power.
I sprited them
I'd be fine with one
Sounds overdon, but OK
Oh. Yeah, I should probably look to see if other mods have already done that first.
my suggestion has been sitting on 64 stars for hours fuck
Conversion Engine
Upgraded Clentaminator that fires wider sprays of solution significantly farther - approximately two to three times as far. Right click fires a VERY wide spray with reduced range. Chance to not consume solution.
Recipe
Clentaminator
50 Stardust
20 Plague Cell Canisters?
10 Luminite Bars
Ye
Planning on also suggesting solutions for the Abyss and the Sulfurous Sea. And Brimstone Crags.
how do you transform anything into abyss
Oh.
Damn.
Although you can create artificial abyss biomes with voidstone.
I think.
both sulpherous sea and abyss depends on world side and depth 
Aight, scrap those ideas then.
but crags should work fine
There goes my plan to convert an entire world into the Abyss and Sulphurous Sea.
Late but "throwing weapons with extra projectiles after the hit"
Brimblade, also it's rogue not throwing
Solutions mod adds 2x and 4x range accessories for the clentaminator
And infinite solutions
Phoenix flame gauntlet doesn't even have a recipe and is a suggestion to steal from another mod
The bazooka is plenty strong as is, it doesn't need nor should it have an upgrade
that would just bring in problems for calamity, and theres another small mod who did it in the first place
I wasn't saying to delete 
shouldnt feel bad, just criticism 
It wasn't really criticism so much as pointing out there's already a mod that does what I was suggesting.
And Calamity tries to do what other mods DON'T, so....
Tbh a clentaminator upgrade would be too much trouble, the solutions mod only makes the stuff the terraformer sell cost a lot, no recipes except for niche solutions
But yes it's also already been done 
theres no point in a clem upgrade
due to how pointless world evil spreading is
only reason for clem is to cease jungle getting vored or your home getting vored
I was thinking more about spreading other biomes.
yeah that, theres not much point to the extent that it would need an entire upgrade 
you can try but theres already been suggestions for an upgrade
And I already deleted my suggestion.
none have been successful so far
There's not much point arguing it.
Especially because a mod already exists for it in a way.
Ech. The 'Other mod has it so suggestion bad' argument never sits well with me. If a mod has something, and a similar variation to that would benefit gameplay, the suggestion is completely valid and doesn't need all the extra criticism for that.
On another note, a clemononattaror upgrade wouldn't really help the 'boss rush'-y nature of this mod.
The "other mod" argument is valid imo because modding terraria isn't "just install calamity" it's more like skyrim where the more is the merrier especially when 64-bit tmodloader is finished
It really annoys me when people refuse to install mods other than calamity and cheatsheet
To each their own.
Mods are for a customized experience
Fair, but some people just use calamity. Not even adding in a cheetyeet mod or 2 to help them.
Think about it, an early HM revival item is a neat idea
So we got the Concoction.
but some people just use calamity
Which is why telling people that mods other than calamity exist is a good idea
Honestly, now I'm just thinking 'Terraria is just 2D Skyrim'
Tbh yea 
Not seriously, mind you.
Just add more dragons
Skyrim
Replace worms with dragons
and yeah. that's skyrim
Replace demon eyes with ice wraiths
Crafted at Draedon’s Forge

Also YES to the Cosmic Landline
Christ, thats a lotta QOL
eyes: *quietly melt*
me, through the blur of dissolving jelly: *searches for star react* yeah thsi isa goomd sugjesttin
It's such an amazing suggestion tho
I removed my star because draedon's forge
oh my god its so good
I'd only ever cheat it in
Yeah, Draedon's forge kinda kills it
should it rather be an Ancient Manipulator?
yea
well it's post-dog :v
I personally never star anything unless it's made at a wooden bench
Whats with the hate towards the forge anywho?
but then you cant have it dial up DoG
I only ever star items crafted with your bare hands at a puddle of water
Also I don't get the hate towards the Forge. Never knew people hated it, tbh.
there
"Whats with the hate towards the forge anywho?"
Not really hate, it's just that it's used for 2 bosses
And a ton of weapons
Really endgame shit
@charred gate Delivering Profane Spark now. How many of them would the recipe craft?
33? Or is it non-consumable?
Alright, should add that.
👍
I'd make it use some martian conduit stuff and galactica singularities instead of cosmilite and moon mats
A mite cheap?
Still ancient manip
So it's ML and up
Martian Condi's are easy AF to obtain
so should it rather be post-DoG or post-ML?
Kinda like cellphone pre-WoF
Yeah, but crafting the cell relies on RNG sometimes, and I want to see players suffer as they attempt to make their lives ingame easier.
You sick fuck
The game is meant to be fun
Yeah
Ever heard of that?
no.
Personally, I put fun on the scale of a challenge, so the victories override the 5 or so minutes of grinding.
Or waiting for the travelling merchant to finally sell something than that cursed stopwatch
I like fun challenges. RNG challenges are not fun.
^
Like having the HotE pieces drop?

