#suggestions-discussion
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oo?
ye danny feexd it
Ah good
ye, if you want it to do more I could set that up
And mods can go through and remove stars that are on invalid suggestions
Or get pinged about it
either or
make it so the bot also puts some other emote on the suggestion, and after it gets checked by a mod they remove that other reaction
so you know which ones have been checked already
Like patrolling on the wiki...
not that anybody here would know about that
s'pretty much just that
so an emote like 
I was thinking more like โ
(questionable star, lmao)

i'll go ahead and change that, in that case then ye
@ashen warren oh, you're up and running now?
it was up and running before as well, just a slight perm issue thanks to discord spaghetti
is it up and running if perm issues prevent it from doing its job though?
yes & no 
Hm
I am suddenly not so sure about having a mod check every suggestion that gets posted
We do have plenty of mods, some of which frequent these chats
but
hm
it'll probably be fine
i can always revert back should you prefer that at some point
if you fragment and send the next message within one minute, your last msg gets the reactions cleared
oh 
guess still have to watch for people that send a couple of suggestions at a time
That's discouraged though
pretty much ye
Not hard to wait 1 minute before reposting tho
compiled, i'll go ahead and push the update
@sweet grove ???
@sweet grove theres already the flying piggybank and a legendary mining tool is the crystyl crusher..
- would be to hellish to code
what the hell
- crystyl crusher
Also
what even?
Please read the rules before posting a suggestion
imagine using the same pickaxe throughout the whole game
both to kill bosses and to mine
I knew the piggy bank... And the crystyl is not a legendary its end game
Tell me.... Is there a boss in the game.. That has to do with a void
I feel like kt should be easy to tell
Sorry... Im still working on those parts...
You should have fleshed them out before posting, yeah
But it would be rare
Post the whole suggestion when you've thought it through
or you can post it here and talk about it maybe you'll finish it sooner.
that quality
Also, there are quite a few suggestions with 65+ stars up in the recent backlog without green checks
Like the Dual Heart accessory and the Biome Blade buff ones (And the participation medal, for some reason)
Yeah they don't get delivered instantly
Oh
they get delivered whenever a dev has time to send them
Had to change some stuff, but couldn't till I got back on pc @ashen warren
it doesn't star immediately?
I just saw an exclamation mark
ye, sors/rob wanted it changed to an exclamation mark till a mod reviews
exclamation mark is supposed to mean a mod hasn't checked to make sure the suggestion follows the rules yet
it's easy enough to change back to a star if it doesn't end up working well
So what does the mark do, or what do we do?
I meant uhh
yeah
Star and also Exclamation
I would think it stars and exclamation mark at the same time though?

Yep yep
Exclamation mark is just to denote that a mod hasn't reviewed it yet, so the star reaction is subject to being removed if the suggestion breaks the rules
or other reasons
I take it the legend will need updating in both places then 
Welp. Sigils managed to gain 12 stars over the course of today. Gonna give it another day before declaring it ded.
Noice
Imagine if someone tries to discuss on #suggestions-voting and everything they say gets a reaction 
Nah only the last thing they posted will
cuz of the 1-minute function
Oh ok
You're welcome for pushing you to 64.
๐
yeah, make sure you send messages in the right channel 
Okay what is โ
Please explain
I have never seen that before and I'm worried I did a bad
Look up a few sentences
woa uwu
remove alpha ray from Yharon phase 1 weapon recommendations
because it now needs darksun fragments
that's getting removed in the revamp of the guide
but that doesn't really belong here
ok
Alright, adding to the legend
and just editing in general cuz the system is changed now
Updated.
Here is a model
that sure is a sword
then don't make it a greatsword ๐ค
Quick question, how come the rogue class doesnt affect the vanilla throwing items?
Rogue and throwing are separate classes, so rogue stats won't affect throwing and vice versa
Calamity should do the "right click to switch" thing that Fargo's mod does.
^good idea
Would that keep them separated?
Throwing is vanilla, and vanilla code is a mess to work with.
By making it its own class through rogue, it's much easier to expand upon and much easier to work with.
If y'all are going to continue talking about this though, -> #calamity-mod-talk
oh alright thx
I'll talk to fargo about how hard it was for the switching thing
Meh, I'll let someone else ask.
Is it just me, or should SW's first form last longer?
I know
But it should be elongated even if you go for the tail.
It's just such a detriment.
It goes down in seconds.
What do you suggest?
More health, or a little bit of defense.
With some stuff its hard to hit it tho
Maybe make it seem like the armor weighs it down and have it stick to the ground.
Would defeat the sky aspect.
Then its tail won't be exposed as often or something.
I think it's fine
What if there is no ground?
Rogue already has a really bad time for p1
Really?
Yup
I bet valediction would tear it to shreds.
Which is post polter
Valediction is post SW

Polter is ML
SW is before poltee
I fight it before lmao
Well thats you
then you've been sequence breaking this entire time 
So is weaver tbf
ok, so you find him easy, congratulations. You're not like the others who struggle on him.
maybe you know the fight better or w/e
Praise him
Maybe take 20k from phase 2 and give it to phase 1. Phase 2 has 100k HP and phase 1 has 20k :|
Don't forget that sentinels are not full on bosses
Hey i did conclave vs polter
I wish they were more intense.
And Eidolon Wyrms are
x'D
They are like minibosses with boss status
Signus is no Mini-boss
Ever heard of the concept "transition boss"?
Ooh hey... COsmic Kunai
Yeah, transition boss
Nope
Just play against them DAD
Again, transition boss
I've never died to CV, Signus is just a pain to kill the first time, and SW is a camper's paradise.
Is that an issue?
They're pathetic.
Fight Scal then
THey're supposed to be able to contend with DoG themselves. Remember Signus' lore?
If you really think that those bosses aren't worth it, don't fight them again
Also, lore is wack with the actual mod
Oh yeah and remember how DoG has all 3 on the bossfight?
Wonder how DoG could be way harder
It's just that the sentinels are in the worst kind of middle ground there is.
DoG has nerfed versions.
Yeah
Kinda weird tbf.
percentage nerfs isn't it, which means buffs to the normal ones would scale as well for dog's sentinels
Ah yeah, i would love to have a long af signus fight on my doggo fight
Sentinels phase would be awful ngl if it gets buffed
like the fight isn't long enough as is 
Like cmon man, you killed them, why would they come back in full force?
It's actually nerfed next update
^
Why was it added? The sentinels are dead and that's why DoG is even there. Wack
@reef mountain thats absurdly vague

I'll just delete yours
Oh, I didn't know it was in the key.
Nice to see that the dysfunctional bot is back
It's a new bot
Old bot got kicked
For posting bad suggestions? 
Wait...
Waiting.
Every suggestion gets auto-starred now?
correct
Wack
But we slap them if they dont get approved
๐ ๐ฅ
Aaaand now people actually need to post the suggestions in one message
it has a 1 minute grace period
Those !s are gonna get annoying to see REALLY fast.
if you post again within that period, the reactions on the prior message get cleared
Ah ok
i wasn't expecting 200 iq fragment posting 10 mins apart 
Any thoughts on my excellent suggestion? ๐
Can I be "lvl. 39 Nightmare Fuel" again? ;-;
@gaunt karma it's not that suggestions are rejected, they usually are just ignored and forgotten
just to clarify, this isn't my original idea, i just find this on the forums and thought it would be a shame to not get it onto this discord.
you may want to combine both of your messages into one
I cant delete reactions 
Resuggesting things is actually good
you can shucks
Snow why u change me? ;n;
Cuz if they get accepted, then the original suggestion gets marked as highly suggested
Isn't Go Fast a ref to something else?
Not on phone that is
I don't have nickname rights, Drones
it's a sonic ref.
Oh, it's normal. I wonder who made me drones.
oh yeah phone has no way to delete reactions 
"Gotta go fast!"
A Sonic reference would be "Gotta go fast"
ye
well, I'm on phone 
Wait
poss/syg are the only mods not on phone atm (saying cause i know it doesn't show on mobile)
oh, you slide left on a reaction to remove it @radiant meadow @lost agate (pinging you both so you see it)
Ok

It no work
^
what needs doing?
I'm tryin here on Android (in my own server)
Can't figure out how to do it via the Reactions menu
remove the exclamation points?
Yeah
done
That doesnt appear to me
Reverting vanilla changes suggestion
Same

ping me if stuff needs the doing again
it might be an ios thing, iirc android was usually behind dev-wise 
is it the same way on android then?
probably not, no
@candid dove (can you grant Wiki Administrators reaction rights so this gets done potentially faster?)
(removal of exclamation reactions, that is)
Beta what?
beta for discord's android stuffs
Where is that?
i could do it, but i dunno if danny's alright with that
i mean, we definitely trust wiki admins enough
Wuh
NO MORE !s
check dms shucks
Wiki Admins used to have role rights so they could appoint new Contributors
But that got removed after I pointed it out 
Oof
rn mods and admins gotta "review" the suggestions and mark that they've done so by removing the โ reaction that's automatically applied to em
kinda like the wiki's Patrol system

I was wondering if I (or wiki admins) could get reaction rights considering I'm quite active here
could do the job alongside the mods
tbh can't we just give rover mod perms but not have him have to do mod stuff
he manages a bunch already
Nah man I gotta wait for Trial Mod applications
Why didn't you apply before ๐ค
Cuz I didn't anticipate this situation
executive decision it
(and figured that I wouldn't be a very useful moderator, being in only two public channels)
Ah
Should be done now, it's the manage messages permission, though
There's no separate reaction permission
So you can delete dumb suggestions as well
Ye
which is good and also interesting, didn't know Discord could do that
I wouldn't make that a category permission xD
Thank you Danny ๐
Np
epic
Actually, Ima just edit it to be just you
Because Reedem is a wiki admin as well
@hollow shell Who else mainly does suggestion stuff?
Ozza?
Or just you
kk
Ozza does a little
Ozza's schtick is #bugs-read-pins
But mainly Rover
Alright, should just be you now
Coolio
Anyways, heading off, g'night
Gnight Danny ๐
Just 11 stars left.
yeet 65 stars on Black Lotus
(You're lucky Sequence's already got delivered) 
@reef mountain some more * ammo reservation
it's got a 33% chance to not consume ammo
Thankya
fixed."
obviously, 33% is not enough, 88% is more reasonable.
Also now, please refrain from posting suggestions for a lil while
You've got 3 in a relatively close timeframe
"Cool gang" for getting 65 on a legit suggestion with a sprite
should be nearly expected at that point 
Why do people vote for sprited suggestions
Sprites are temporary
Google Docs are forever
Eh. You're right.
"Because there's no other reason fartpack should have 90+"
?
nvm
Oh the suggestion bot is working now?
Ye
no
No
Oh new one
Never
Of course itโs made by amber 
if you wanna change nicks you can tag a mod and ask him/her to do so
Yup, this is so you canโt make it something really stupid
ok
p90 should have some more ammo reservation.
The balance is mainly the low base damage and ammo consumption rate
Use an ammo box and a potion if it worries you that much
Not using the infinite musket pouch with the P90
Using Luiafk instead
Using P90
p90 is fine to use
Using guns in Calamity
Using weapons
p90 is quite good with ichor bullets
I totally didnโt use it for all post-golem boss nohits to moonlord I promise
P90 is stupidwith reaver + hyperius bullets
yup, thatโs how i decimatedoutplayed those bosses
Using items
Not using traps for every boss
imagine traps on boss rush
Imagine wire mechanisms during boss rush

err, while p90 is extremely powerful, i admit, the lack of proper ammo reservation means it uses up 1000 bullets in 25 seconds, or 40 seconds with ammo reservation and ammo box.
even if it's as powerful as the swarmer+toxic hive combo,which it isn't, this is overkill.
the reason it consumes ammo so fast is because if it didn't, it would be op as hell
it's relatively low ammo consumption rate and base damage makes it more balanced
using up 40 bullet per second isn't balanced(it technically have 33% ammo reservation), nor is 90 dps when using the musket pouch(the only actual usable thing when one isn't using luiafk's mod) combined with ataxia armor.
*60 bullets per second
so it's no balanced.
observe here what it does to Duke Fishron with Hyperius Bullets https://youtu.be/UnC66L79oxI
i really fucking enjoyed this fight and even the attempts before getting the kill pro tip; bouncing is key to winning
the low base damage and relatively low ammo reservation rate makes it not broken
Exactly
look at how much ammo he had to prepare...
That's. The. Point.
^
If you expect to craft a 999 stack of bullets and have that last a long time...
Especially in modded hardmode
90 DPS on Aureus?

isn't that a post-moonlord ammo?
or this, where Levi used it against DoG and only got relatively low dps https://youtu.be/bvUmhWHe0Ss
A long time sub kept requesting this so here you go, was fun to have such an endurance fight eventho DoG phase2 is pretty harmless if you know what you are d...
Also you're not really supposed to use musket pouch unless you want shitty DPS
40 bullet per sec is too painful...
60*
that's even worse.
it sorta depends on rng too
It's meant mainly for killing the boss asap before you run outta bullets
If only acid rounds were pre aureus
Full glass et cetera
you could, theoretically, have the best RNG in the world, and only consume 1 bullet per minute
p90 with acid round melts better than actual flamethrowers
or you could consume 1 bullet per hour, but the chances of these are ignorable.
our point is, if it had higher ammo reservation rate, it would be stupidly overpowered
Making it that you can achieve the insane dps that the p90 w/ hyperius gets be longer sustaining would be fucking stupid
it's stupidly underpowered currently, especially for those who can't afford that much grinding.
^
if you can't grind then it's not meant for you
2-3k+ dps for 40 seconds = 80k damage
that's the point
it's an exploring/combat/sorta grinding game
it's a exploring game
After relogic added HM that ceased
grinding is good, but that's far too much grinding.
It's literally just 10 bars of life per stack*
Or one perf fight for ichor
Hyperius isn't the only viable bullet in HM y'know
i mean, acid rounds exist
crystal bullets 
-terra bullets
Terra bullets are relatively easy to get
Plant is ezpz
Then mine for a few seconds in hallow
Win
a stack of bullets will last for about 25 seconds...
And deal a full bosses worth of damage
You're not making a valid point
Besides, it's 25 - 35 seconds
You're really lowballing p90
I actually gotta go rn so I'll see how this plays out later
just that.....this thing requires perfect aim to be used effectively????
like, no other weapon punishes aim THAT much.
all guns require aim to be used effectively unless you use homing ammo
but most guns won't run out of ammo in 25 seconds.
they won't, because low ammo reservation is one of the things that make the P90 not overpowered
but this makes it a niche weapon, like the star cannon.
maybe slow it down a little and give it 40% ammo reservation?
that would probably make it a bit too strong
it make it usable for the average player, who doesn't like grinding for 10 hours straight.
also, gave it a usetime of 2.
the P90 isn't meant for large crowds, but rather for single targets afaik
well, the swarmer is an entirely different class weapon
normally i paint my platform and hook onto it to line myself up but that seems neat
@fossil torrent psst you can set your spawnpoint with hero's mod, and use drainer for silvabuffing instead of rodding around
I agree on this
good tips, thank
I'd still like the suggestion to get in though
I think it would work really well, especially with such a precise fight as Scal, plus it would have the added effect of treating SCal as a "supreme entity" rather than just some boss you summon normally.
It'd be great for pure calamity PT's, and so that you don't have to waste Recall pots
it's also a good thing to try to sprite maybe
It could also potentially set a permanent 10 block thicc wall instead of the 1 block thick wall that dissappears after the fight, but these blocks are minable when she's not summoned
But that could break structures, with the player unknowing
I wanna be creative at buildings so no
Yeah it's probably a poor idea
i don't think that's the best idea tbh
yup
don't think the box scal forms breaks tiles
it doesn't
you can even line up the border with a tree and walk out 
the diff is, it's a lot less blocks that are being summoned than what jav is suggesting 
Yeah it's a poor idea
what is
10 block thicc wall that doesn't get removed, but it's breakable
lol
i think making some of her projectiles ignore blocks would be better, since making her a proper arena isn't much more than a few layers of platforms right now.
id like to put doogletts on my custom made wall too 
i have lil levis and doogletts in mine
For who now?
scal
I like my guns on my walls
Doesn't all of Scal's attacks like
ignore blocks
I'll have uh.. I'll have a pony cause why not
with the exception of gigablasts and abyssal's inital attack before exploding
I want to pixelart a
emote and line my walls with them
then again the abyssal's explode before they reach you soo
also why am I struggling so damn hard on normal death scal 
because death scal isn't easy
yeah, which is why making some of the attacks non-block passing makes arenarizing this boss reasonable.

nohitting death defiled rodless portalless etc scal is harder than nohitting scal
So you want more attacks to be able to be block cheesed or
because ignoring tiles prevents stuff like that from happening
If it werent ignoring tiles then 10 block wall is meta and scal is useless
this is a boss that is fought inside a box, the devs might as well make making an arena for her reasonable.
but like
also I consistantly managed to kill deathscal before my break like, once every 3-4 attempts
it is reasonable?
But i'm melee so guess that's a bit harder
also this way we can be creative.
how?
go ahead and build a thicker wall for your arena, and put whatever designs you want on it
it won't help at allllll.
others i've seen use a background with designs in as well, but i'd find that too distracting personally
oh yeah, AotC or exoblade?
AotC for scal and exo for hearts
it still won't help the fight.
o ok
if you wanna be creative go build houses and not fight scal smh
building a thicker wall does help the fight, so you're wrong there
gigas and abyssals in bh2/3/4 explode further out, giving you more reaction time, 5 as well if they spawn while you're passing in the right area
there's not that many bosses that let you be creative in arenas tho
Or if you are commited, be creative on all arenas for bosses
errr, just about every boss other than scal gaves you a major advantage that scales with your creativity?
why would you want a boss' difficulty scaled on one's creativity
Scal is still hard even with thicc walls
scal's difficulty scales based on your knowledge of the fight, and that's how it should be imo
i mean, making actuated blocks for yharon, skybridge for devourer, double layer hard blocks with moon lord...
what's the use of actuated blocks
why do you actuate blocks on yharon
roof cheesing perhaps?
Also why the fuck is a skybridge counted as creative
its just thousands of platforms in a line
not very creative tbh
no, it extends the jungle, and therefore yharon's arena, into the sky.
Yharon only needs to be summoned in the jungle
not fought in the jungle

and he enrages if you're above his rainbownadoes
being creative on boss fights is more to the strats you use, like doog's portal gun strat on scal and ark's grav + nimbus rod on old desty
so you're not really proving a good point
but again, most of the time, arena>no arena, and since scal is fought directly inside a box it makes sense for arenas to be prepared.
which is platforms/minecart tracks, and again the thicker wall
I mean i play on a thin wall previously
the only arena you need for SCal imo is just a simple line of Platforms
Or if ya masochist , nothing
for my death nohit, i used one platform and one line of minecart tracks near the top, along with a thicker wall, not really much to the arena for scal tbh
yes, and this should be a boss that gives you a large advantage with an arena, like moon lord or plantera.
after all you fought it inside a sealed box.
You dont even need an arena for ml
Mounts and RoD can handle it
why on earth would it give you a large advantage for a superboss that is meant to be incredibly difficult
well, it's definitely 3 times easier with one.
ML with an arena is only slightly easier than ML with no arena and just the UFO mount
blocking the lasers and the homing eyes can really help, especially when you have a really well-prepared arena that effectively blocks projectiles.
also, and this is for @ashen warren , it can still be incredibly diffecult, but just that tiny bit(say, 10%)easier.
lasers...? scal doesn't have lasers
i think he meant ml
also blocking the lasers effectively cucks your chance to aim at the head eye unless you have a weapon that ignores tiles
which effectively shoehorns you into being a specific class/loadout just to do any kind of damage
and 10% easier would still be too big of a difference considering once again, superboss that is meant to be incredibly difficult
That 10% is fulfilled by a thicker arena already
i wouldn't really say that makes a 10% difference
more like 4/5%, but in comparison to the fight as a whole? closer to 2
fair
Is this another luigi% viable item
Scal with lasers 
What's with the newโ reaction?

Ok
isnt the tanking helms just melee helms?
"Bananarang becomes your only viable option in Pre-HM"
Isn't bananarang a hardmode wep? Or did calamity add a way to get bananarang in pre-hm that I don't know about?

didnt see that typo
No
Biome blade REALLY needs a buff i agree
yea
do u use luiafk
Smh another infinite ammo suggestion
This is so common it isn't even funny anymore
I dont really find myself using the Biome Blade as well
Thats why it need a buff
overshadowed by bananarangs
not biome blade but you know what i mean
hyperbol?
@ashen warren
wat
FUCK wrong channel 
Im lurking and you pong me 

Superbol
Hardmode Melee flail
Crafted with Ball of Hurt/Meatball, Souls of Night, Cursed Fire and True Shadow Scales
Looks like the Ball of Hurt, but a bit more advanced and a cursed fire palette at the tips of the spikes, similar to Cursed Capper
Throws an extended flail (longer than most flails) with a spinning head, which rapidly fires homing spikes with a cursed fire tip in a spiral pattern.
The spikes apply Cursed Fire and deal damage.
The Melee class lacks in power in early Hardmode, adding another viable weapon would help. It's also a pun (bol is a nickname for the Ball of Hurt).
Hyperbol
Post-Moon Lord melee flail
Crafted with a Superbol, Luminite Bars and Dark Plasma
Throws out a really long spinning black hole-like flail that very rapidly fires small black void-like shards in two spirals.
Another pun, and melee is a bit lacking in weapons between Providence and Polterghast, with pre-Provi weapons or Holy Collider being the only weapons that really are viable against Polterghast.
@ashen warren

because bol
tfw no crimson alternative
^
can't really make a crimson alternative to a bol upgrade
Make it so that you can use Meatball instead of Ball o Hurt
Good idea
What would the name be though
That kinda destroys the theme, but it's still fine
Well, instead of Superbol, perhaps make it a corruption themed name and make another one based on crimson
What adjective gives around the same feeling as "Super" then?
Use that for crimson alternative, perhaps
Cursed bol ๐ค

Why not scrap the 'Super' and use more evil biome-themed names
oh god oh fuck
that's actually good
Sounds more like an alternative to Bol o' Hurt rather than a hm weapon
True
Ball o heart
Blood Orb 
Blood Ball
Bloody Ball
sounds bad
yeah
Bloody Ball sounds decent 
oi you wheres my bloody ball
Y'all can always just ditch the "Ball" name, ya know
Perhaps "Insidious" for corruption one and "Nefarious" for crimson one
yeah I'm thinking for a word other than ball
Gorish Heart
yoyon't
The final upgrade could use a name other than "Hyperbol" too
A blackhole themed one huh, hmm....
Decent name
This is just spiraling into crap, i mostly did it for the pun
it could probably leave a few 'blackholes' that have tentacles coming out of it, attacking enemies too
Orb of Darkness sounds a bit too generic for a sentinel tier weapon
@marsh gust is this another tentacle suggestion
ono
We already have omega blue smh
ML has tentacles 
Ye
I had an idea for a crimson flail weapon a long time ago
"Flesh Ripper
Melee Flail
Lashes out like the Solar Eruption but not very far, dealing damage and occasionally healing the player for a very small amount.
I think the concept of lashes is pretty underused, even if Calamity adds three. I also like the concept of a โhealingโ lash, that rips the flesh out of your enemies."
Flesh Ripper
Now thats a nice name
Flesh whipper
using rippers with flesh ripper
ono
Flesh Driller
"Helical of The Void" for the final upgrade perhaps, if ya still going with that super/hyper bol suggestion.
Or just simply "The Void"
Void Rupture?
That works
Idk, it's just descending into jank and would never have a chance anyway

Well if I sprited it it would maybe 
When is flail playthrough gonna be viable with all of these suggestions
Anyway, for void rupture, maybe it's a pointy thing on a flail that rips open a rift on the way back, which unleashes void tentacles and small black holes?
I want arcanums spit on that thing
Why tentacles
Maybe the rift should just rapidly spawn Small Black holes and is a bootleg voltaic climax
idk i just like tentacles
God my brain is dead rn

the thing is with a dimensional rift/black hole opening theres always a tentacle that comes out of it
gotta go with the cliche things
Type D seems a good music box to add to the game, what do you think?
Its not scourge of the universe type D
Its servants of the scourge type D
OH
Yes I just got carried away a bit XD
Also why adult wyrms
Also, should the box resemble the grand DEVOURER of THOTS?
Well, that box should be a threat from the ocean floors
AND WHO'S A BIGGER THREAT THAN THEM?
IIRC that doesn't work anymore
So it's fair 
Replace adult to juvenile
Not really, it's a dungeon guardian
But wayyyyyy harder
DG was never considered a boss
OH right
Not even a mini-boss tbf
Yeah, now I understand where you come from
Should Vanilla bosses get remixes in the future? 
they are
They are, by turq
Yes, I can't wait for the rest of them
Go to art server and check #other-discords
Eye and Skelly need some serious remixes
Wait, then where do I go? I only found the Mechanical Mayhem for now
Don't tell me I'm searching inexistent themes for now 
On the art server, there is the #other-discords channel and in it there is the texture pack.
The first version will be released soon, I don't know when turq is gonna do the other bosses.
FYI music will not be soon
Pretty sure Turq ain't doing remixs for vanilla boss themes.
He's making original themes for them
Oh fuck, yea that 
@warm tinsel https://youtu.be/pnmfsHWot64
Wait, these are just toys? I fear whatever views these as toys... JOIN MY DISCORD! https://discord.gg/YKTf2UD
Are those the resprites from the texture pack or some randoms
nicu
Original Themes sounds way better
As I said, Eye and Skeletron needs some serious OST
ah i remember when u posted that
@drowsy valley boss suggestions are not accepted
I didn't know that, sorry
It's fine
please read the suggestion rules pinned in that channel before suggesting things such as that next time
I can delete it, tho
Go ahead
I can delete it for you.
did it myself, drh, but still appreciaed
that's a lot of characters gone straight to the recycling bin
But yeah, boss suggestions 99.99% of the time don't fit with the vision of devs, thus they get removed instantly.
deving is hard werk.
Same goes for suggesting things for upcoming bosses, etc.
The only things that are boss-related and aren't ditched from suggestions are balancing suggestions.
And even then there are faster ways to get those done.
not necessarily true drh
you could suggest new drops if they appear to be lacking in such
90% of the times it's true, tbh.
New drops, yeah, that's a thing, I'll agree on that.
yeah we all like them new drop suggestions
Haven't seen a good "new drop from boss" suggestion in a while though.
especially from lv39 nightmare fuel
You mean lv.31 drones 
o he changed his username again lol
Yea, making a game is hard work. I had an idea of adding a boss named Voraxis, Teacher of Destruction, made from a Calamitous Grimoire. It would be a tiered boss, having 4 tiers in total.
He's nicked, so he can't change his name easily.
maybe some kind of tiered miniboss might be cool to add into the game
rather than a full fledged boss
that wass where I was going for
Tiered superboss is coming though, so you know.
Uhh demon egg?
That's a thing.
you know what tiered superbosses remind me of?
fab's ramblings opened us up to goozma
a lot of bosses
I saved the Item drop log for my idea, is it ok if I post it here?
but cool anyways
According to the plan (idk how the fuck it's gonna be implemented) Goozma is going to be a tiered superboss that comes up to you and shits on you.
i'm gonna quickly look up all the boss drops to see if any class weapon is lacking from any of em
You can post the drop log in here.
Item-Drops
Voraxis will have a large, if not the largest lootpool in the whole mod. Tier 1 has a 100% chance of dropping 5-10 Greater Healing Potions, with a 10% chance of dropping any other pre-HM item. Tier 2 has a 12.5% chance of dropping any pre-HM item, and a 10% chance of dropping any pre-ML item, along with a 100% chance of dropping 15-20 Greater Healing Potions. Tier 3 has a 100% chance of dropping 25-30 Greater Healing Potions, 15% chance of any pre-HM item, 12.5% chance of any pre-ML item and 10% chance of any pre-SC item. Finally, Tier 4 will have a 100% chance of dropping 5-30 Super Healing Potions, 15% chance of any pre-HM item, 10% chance of any pre-ML item, 5% chance of any pre-SC item and a 2.5% chance of dropping any post-SC item. Along those items, you will have a 1.0% chance in Revengeance/Death mode for all tiers that it will drop from his own unique itempool, including items like Voraxis' Soulrender, a Melee weapon that scales with how many bosses you've slain in your world.
you had this saved too 
that was my idea of his drops
I mean, I for one, welcome the idea of a scalable boss, but yeah.
It needs work for sure.
hmmm...
Cryogen - cryonic ore after he's ded
Brimstone elemental - ?
Aquatic scourge - ?
No, please, not more ores.
doesn't have to be ores
That involves making armors for all of them and weapons.
None exist.
What I'd really want is the overall enemies becoming significantly tougher in the post-ml stage
yeah that makes 100% sense
AS could be buffing up piss sea enemies?
Post ml the representative bosses drop the bars?
since after providence dies they pretty much get flattened immediately
Like, split the abyss expandment into 2 parts.
well then i'm gonna start writing a decent af suggestion then, thanks 4 da help!
having m-ore ores in Calamity would be a bit b-ore-ing. Sorry, couldn't resist to make a pun of that.
and we have ravager for such material gathering (which is honestly weird though)
Like plant drop perrienial bar, cyro drop cryo bar, brimstone ele drop unholy cores, golem drop chaotic bars
Cryo drops bars already
golem dropping chaotic bars doesnt make sense though
The other ones
Oh yeah
Ravager dropping all of them is fine by me
I think gy meant that Ravager can drop them
hes pretty easy to farm
I mean maybe post ml those buffed versions of bosses might drop them too
Just maybe, but yeah realised ravenger is easy enuf for bar gathering
@magic verge the deific amulet is an pretty powerful accessory already, buffing it's iframes will make it op you're trying facetank or something similar
Buffing the broken iframes surely sounds OP to me.
Especially not considering the fact that they're fucking capped at 120.
what makes it powerful, the 25 arpen (10 dmg) in hm, or the range pickup for stars and hearts?
no, I am in full support of not allowing these things to stack
by buffing them to be equivalent to cross neck, you prevent them from stacking.
who reallistically stacks iframes
me
ive never saw anyone here doing so
otherwise the meta solution is to always have a cross necklace equivalent, celestial tracers, and another iframe accessory
It's mana, health pickup buff, armour pen, star storm(if facetanking or getting hit consecutively) and iframes in one accessory slot
Wait not health pickup
contrast to the sponge
The movement buff
calamity has quite a few mega-combo accessories that are absurd like that
yes, the first two are a potion effect, the arpen is not really at that point, and , really? the star storm ?
star storm is 100% useless
armor pen actually does matter, if you're getting 25 flat damage on every hit
you are sacrificing half the iframes of necklace for literally 10 dmg, thats all it has to offer
Maybe, but stars might be useful if you accidentally namess% a boss
But here's the thing, you aren't considering slot efficiency.
what matters to me is maximizing survivability in projectile spammy calamity boss fights
basically i minmaxed my build to beat rev/death scal
and a large portion of that (until iframes and basically all defensive options got hard capped in rev) was damage avoidance, along with regen

Deific and Rampart are a hell of a lot more slot efficient than Cross Necklace due to the additional effects.
that's very true
however, doubled iframes is ridiculously powerful on its own. which is WHY deific doesn't have it
however if you're playing melee
hehehe
cross necklace does that, and nobody complains about it being op
Because it is slot inefficient
https://calamitymod.gamepedia.com/Elemental_Gauntlet
directly inherits Cross Necklace.
Because cross necklace has that as its only effect.
elemental gauntlet + rampart of deities + celestial tracers
Tbh buffed stars will be welcome to me
enjoy demonshade's scythes and beams then
that's literally copypasted star code
except it does 12,000 damage
oh wait it's useless
"Because cross necklace has that as its only effect." so you are willing to accept that sacrificing half the iframes for a potion effect and 10 more flat damage is an upgrade?
Lol
it's very clear that calamity's game design focuses around not getting hit and glass cannon builds. all the testers play glass cannon, and every time someone comes up with a good defensive strat, it gets nerfed within 24 hours
By that point you're already having a lot of accessories compete. You can't settle for single-effect accessories at a point where Ankh Shield exists.
Ankh shield is probably required in some fights like cyro
When you get latched onto
I'm willing to accept that sacrificing half the iframes is worth the damage.
Dimensional soul might not be that appealing to me now that I can easily get +300% dmg
if you have other mods that are letting you stack that much damage with their equipment then yeah what matters is stats they don't give you ginormous quantities of
@magic verge jesus i didn't realize how bugged iframes are
but i am also not surprised
i always thought i frames were a little fucked overall
yeah, i just did some testing combining iframe acesories and i actually got negative effects like literally getting hit for less iframes than without any iframe enhancing accesory

i've posted the results to the other devs
i'm sorry this is so fucked
this is basically for #bugs-read-pins at this point lol
god fabsol hates tanks
Well, say thanks to luigi for that
maybe the game shouldnt be played as a tanking
lol
@teal shoal you got someone mad
Oof
Ye true
basically, trivial shit is a no no
I think I have some kind of solution to for this "lugi%" problem that would make tanking a real thing
And that idea is to give the player a huge debuff to where if they literally do nothing, they get royaly fucked over to where they have to actually do something 
Any thoughts?
Replace that with "if you stand still for 20 seconds without doing anything your health starts draining instead of regenerating"
and we're gucci, basically
Alrighty then
What's more lethal; being literally on fire, or standing still for a while.
I also choose both 
It's funny how the server has 8000+ people
But suggestions normally get around 30ish stars
Most don't bother
Of the 8000+ people, I'd say 7900+ are lurkers.
Or bots
Suggestions really only get in if the mods were already doing it or if it's easy to code
And of those remaining hundred or so, not many bother.
Also, can you blame them?
The devs are people too. They've got their own lives, AND they're already dedicating spare time to the development of the mod itself.
Server has 8000+ people?
Isn't it 25000+?
Probably, since the offline people are hidden.
ignore the swedish
TIL you're Swedish. Neat.
About 0.1% actually speaks
And of the 0.1%, about 0.1% of that pays attention to suggestions.
But that's going offtopic so I advise to change into other chats

wait why's there a grey exclamation on my suggestiones
Read the pins
Tremode 
oho that
Calamodey 
How well-received would a Gjallarhorn suggestion be?
Gjallarhorn?
It's an insane Exotic rocket launcher from Destiny 1.
If you actually tell what it does, we could discuss it
are you suggesting your suggestion?
Yeah, killing the final vanilla boss adds like 3 enemies to the Hallow
Nobody ever questioned it and idk why
Wait, then there was the irradiated slime
Still not much tho
Fires a homing rocket, that on detonation spawns a bunch of homing mini-missiles.
Acid rain expansion when
hmmm
Oh, there is a weapon like that in EtG too






