#suggestions-discussion
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Yeet
Abyss planetoid 
Lmao, time to get moist and charged up
wait
victide reduces breath use in the abyss? š¤
Yes.
right
oof that's large
I agree then
kind of weird it only does it in the abyss
pretty big for a pre-moonlord, much less pre-hardmode armour set
š¤
That reminds me how weird it is having the mod named Calamity Mod (No Calamity Music), for WMITF reasons, it should be renamed, but I have no idea how
Calamity Mod (Content) perhaps?
Calamity, Calamity Music, maybe.
The thing is, doing that, people who just download the most popular mod from the browser wonāt know that thereās another mod for music, and will think that the mod just.. has vanilla music
ya know if you search up calamity you see the top 2 mods
the main calamity mod literally says "no music"
There's always those people out there
Weāre discussing changing the name to not have (No Music) because it looks really damn weird
but it literally has no music in the name
Because of wmitf
Yes but it having no music in the name looks really STRANGE, so what I said was about IF IT WAS REMOVED
oh
(Not angry btw)
itās np, dw
I searched thru fabās patreon pate 4 times and didnāt notice where it said who you should contact, so i can be blind too
Idea: rework flower boots so they can grow life fruit and glowing mushrooms in their respective biomes.
Removing grinding.
Please tell me if this is terrible.
Sounds like itād be too easily abused
Dig out a big long line and fill it with jungle grass
Run back and forth with a pickaxe destroying all the flowers and bushes that spawn
Ezpz
Growing life fruits on jungle grass is kinda busted tho, abit like making life crystals grow on stone
life fruits growing is either absurdly useful or useless depending on where you are in the game tbh
Or you could just, armageddon, and then nuke QB
Wait, the coin drops got balanced right?
Calamity nukes the spawnrate of fruit post-plantera so it should be fine
A while ago i suggested pink gel as ammo, do you guys have any cool ideas for what it would do?
bouncy flames like that Catastrophe flamethrower.
@ashen warren but you can make Life Fruit out of shards that drop from Plantera
Which can also be mined.
Imagine needing a shitton of life fruits.
multiplayer
Multiplayer with calamity 
Multiplayer just fucks itself with a mutated cucumber.
sounds great
Replace life shards with living fruit and make plantera drop them. 
Then that would break IOU and other items that rely on life shards.
Unless only Plantera would drop them

How would that break iou an item?
It requires living shards
smh bad suggestion, that would be things like leviatitan against plantera
so basically free pass
just buff plant even more then 
I don't necessarily see the harm, dia
Since you can only get the IOU in pre-hm, and you can tell how hard that is to do alone (besides āæ archerfish)
trying to kill levi phm w/ the charge and siren movement changes is hard enough now 
even then if your able to nab an iou, chances are you can just kill it pre plantera and nab the loot then.
plus plant dies fast enough anyways with post clone gear
even with archerfish, siren and levi phm are already hard
and you don't have to bully plant with leviatitan
plenty of weapons already do that 
So living fire blocks are not too terribly useful normally, what if they were an alternate fuel source for flamethrowers
Slime is abundant enough
@placid island 5 speed, 350% pickaxe power or similar for the DoG pick?
Many alt flamethrower fuel suggestions have been made . I do suppose that this one works, but the ichor one sounds overpowered, even when compared to the others, which are flames debuffs.
@ashen warren good idea. Ichor should have a damage penalty though.
I was thinking less of a damage penalty, rather have the projectiles unable to pierce at all
But thanks to piercing mechanics that would just buff damage against a single target
Yeah...
I think it's fine considering Ichor Flask exists.
For melee lol
For melee sure, but all it really does is make it so that you don't need to switch to Golden Shower and its upgrades.
Golden gun lol
Also what about an item dropped by providence, that functions as an infinite source of gel, like an endless musket bag, and the debuff given by it lasts forever
Profaned Fuel.
How about focusing on buffing the original flamethrower? That's weak AF since the meowthrower exists.
Which has a better debuff selection and is obtainable earlier
Pink gel: Bounces infinitely on blocks, lasts longer than normal gel, has a damage bonus. However the projectile doesnt pierce. An upside against a single target, but much worse against multiple
Normal living fire: Functions the exact same as gel, with higher damage and projectile speed
Cursed living fire: Inflicts cursed inferno with a high damage bonus
Living ichor: Inflicts ichor and has a high projectile speed. The ichor lasts only for about half a second, its not meant to be used to combo with other weapons
Living demon fire: Inflicts shadowflame, the projectiles have low speed but last ages to make up for it
Living frost fire: Inflicts frostburn, the projectiles are extremely fast but dont last long
Living ultrabright fire: Has a small damage bonus to make up for the fact it doesnt inflict a debuff, but the flames penetrate blocks and give off a load of light
Profaned fuel: Dropped rarely by providence, functions as an infinite flamethrower fuel, functions mostly identical to gel, with a high damage bonus and inflicts holy flames on anything unlucky enough to be licked by the flames. This debuff lasts forever
Stained Crystal Staff
Late Pre-Hardmode summoner weapon, meant to be the classes Night's Edge.
The Crystal's minions would behave much like the Hornet Staff's minions, flying close to the player's back in a nice line. The Crystal minions would shoot a burst shot of three, piercing red-violet shards that travel in a straight line. These shards would be fired quickly, and would move fairly fast. Recipe: Imp Staff, Hornet Staff, Dank Staff or Blood Clot Stuff, Herring Staff ( Maybe Seabound Staff? )
Why?: Out of all of the "official" classes, the summoner lacks a Night's Edge type weapon. With this, it could flesh out the early summoner a little bit, and could pave way for a Terra-Minion and above.
Formatting difficult
Make it pre-skeletron since minions that shoot are dum
Also do the shards go through walls?
@sweet grove it would be better if you made the suggestion a single message
not necessarily a rule though
should just star the bottom post instead
only frowned upon since organization and cleanliness is recommended
I like this
ele axes aren't pre hardmode 
Neet. Would there be a Crimson equivalent?
@hasty marlin not gonna happen
The idea of classes just getting stuff to built into terra stuff is kinda ech. It homogenizes all playthroughs into exactly the same steps
terra yoyo for the win
But yeah, classes should feel different, not just weird ways of making enemies die.
I'd rather focus on summons that react to your input rather than have another brainlet with a gun.
Don't push it, that'll never happen.
Wait are there issues with the way throwing is coded?
Hella lot of them
Ah i never knew that, any particular exampls?
Okay, what about a new shroomite helm, that buffs all ranged damage not increased by the other 4, Eg toxicarp or piranha gun?
That sounds really niche-y. Mayhaps an accessory
Desist spam.
What the hell?
I dunno
@ashen warren can you not
But if he deletes, Ima got a screenshot
Maybe instead of adding another shroomite helmet the toxicarp and piranha gun and such can just count as launchers for shroomite helmets
What would Leviatitan be then?
Probably a gun
That's the problem though, 'Probably' isn't a good confirmation. Though an item just for those would be redundant tho.
one of the best spaghetti code interactions with thrower is that all throwing weapons count as ranged
so things which add stuff to ranged weapons like frost armor or calamitys elemental quiver work with throwing
Why must there be many a shroom helmet?
Iām gonna think of something to suggest that doesnāt involve sprote
Hehe
leviatitan would obviously be a gun nerd
maybe it should be a healer weapon
If Rogue damage was made to get around the problems with Throwing damage in the base game then it's actually a great idea, and if Throwing weapons from vanilla (and maybe even other mods) can be converted to Rogue (@sturdy latch) then that's even better, but there should still be some kind of official statement about it. The fact that there's a pinned post in mod_talk means I'm not the only person who updated, loaded the game, and went wtf, but "Throwing ceased to exist in Calamity, it's rogue now. Yes, it's incompatible with other mods. Deal with it." doesn't answer any questions
Yeah and get with our good buddies like Fargo and what not to also make compatibility version of their things. If we want calamity to be the best mod out there, and we also want to one day be fully compatible with say Thorium etc...(not just play nice with their mods), we should all have this in mind.
Not so sure about lui afk though even though I like its unlimited throwing weps and able to get modifiers on them
Unreal sticky grenade!
Sorry about that, left a book on my keyboard
I done that before but never hit enter.
left a controller or something touching a key
My numpad has enter right beside plus
@thorn brook instead of saying āwhat if the pillars dropped something specialā, perhaps suggest what that could be. What kind of rocket launcher? What would it do? What would drop from the other pillars? What would they drop? Why do you think this should be adde into the game?
A bit blunt but you do have a point
Plus it could be hard to come up with some unique ideas given the limited range of the pillars
What I mean is that you should elaborate a bit on your suggestion. Just saying āthe pillars should drop something specialā isnāt very specific.
Even though you did say that the Vortex one could be a rocket launcher.
^
Slipspace, A suggestion is to be complete and reviewed before posting. That is why there is this channel, to discuss it
Vague suggestions are acceptable but less helpful
^
We have a tag in the dev server for suggestions that are concepts rather than specific items
While throwing is pretty much fucked it shouldn't be entirely abandoned
this is hypothetical, but let's say Re-Logic gets their shit together and makes throwing dmg actually its own thing and not pseudo ranged in the code in 1.3.6, or maybe do the same thing as here and make a completely separate class and simply dump the throwing code, would calamity return the rogue weapons to whatever their vanilla equivalent would be then?
....... yeah right, as if that would happen.....
as in throwing changes in vanilla.
why would you ever want that summoner change..? it doesn't really make sense tbh
Fungle clump
It does when you count in how many buffs you can (and frankly: should) take, especially if you're a pure summoner, and with so many debuffs to take up even more slots...
And frankly: unless you go full worm, almost none of the Auric armor's minions are of any substantial use by the time you get the Auric armor, which has all three compared to the other armors.
if you don't go full worm with auric you're cucking yourself out of damage though, and practically nobody is gonna use fungal clump at that point in the game, especially with amalgam being so sub par in comparison to other accessories
as for how many buffs you should have, that's only a problem if you use profaned soul and actively silvabuff, which a lotta people won't do since it's 10s of invul you could have later in the fight
I think it's mainly the silva crystal?
TBH, I didn't know what profaned soul was before basically an hour ago
Just got here and saw the update, so I wasn't really taking that in mind
silva crystal, daedalus crystal, reaver orb, sea urchin, valkyrie, mini slime god, and chaos flare could all go w/o buff slots
although that means no more daedalus crystal right click memes
which is like summoner's main source of damage when minions decide to sit and watch the plant instead of attacking 
Uh, haven't had that happening so far. They're usually the most active minions of the army
the amount of times entropy's vigil just stopped attacking tilted me to just go daedalus crystal spam 
They, on the other hand, were always lazy
eidolon worm staff buggy
Heyy the candle suggestion has finally been sent 
150 stars later
3 devs also starred it, so it maybe has good chances
the question is, what do those devs do
Also, if I may add to my point about summoning: the worm is a bit, just a tad, kind of bugged.
yeah uh, that's known
we literally had a deepfried image of danny saying "yes we know mechworm is buggy" that circulated here a few times
And that's a bit of the reason why I prefer to use other summons to... Whatever the hell opened that portal of Rainbow Derouring Derourerness. I would assume something like that came with Apothesis & Friends, but I have that mod turned off, so it wasn't that.
My only complaint with it is how it's designed, @spiral olive
not sure if it'd look better as a human skull, that's why blood pact became a ram skull
which part, the mechanics or the actual design
ah
design can be changed, i just wanted to get something on paper to show what i meant
dia i swear to god if you find some way to exploit this i will slap you 
probably not, i just feel bad for poor blood pact
plus i had the name in my head for a while and wanted to do something with it
Only offense form would end up in
And reduction for tank would be changed to dr(which is worrhless btw)
Luigi has yet to move.
im not the best at number balancing so it would probably be heavily tweaked if it did get in, i just like the idea of an accessory where you can change between offensive and defensive
Thing like that just wouldbt get in caÅa, thorium maybe or so, again that's just for def part
@radiant meadow laser walls, and max speed from the getgo btw
mostly meant phase 1, but okay
pretty sure max speed applies to p1 as well
thing is, I can't really feel the speed difference
You don't need to post that image there, could've just posted it here
Big rip @elder sparrow
Also whatās with that soul amount difference, too?
100, 200, and 800
Guiding Flame
Post-Plant/Clone Mothron drop
Tool
While active, a flame will pop up on your cursor. All summons will constantly target this flame instead of targeting other enemies. Attacks will still hit any enemy that happens to get in between the flame and summons.
Summons are super dumb and rev+ summoner forces you to just sit around until the boss dies or lose DPS. By forcing constant targeting, the summons will no longer stop attacking and they'll hit whatever you need them to as long as your target is on screen. Summoner's can now both do something and not have to rely on rarted AI
Hmmm
would they attack the flame rather than follow the player?
Sounds š
because often times, the enemy is there but summons pull a dumb and chase the player
Yes they would be permanently aggroed towards the flame while it's active.
@elder sparrow GSS exists, and drops essence of cinder
it doesn't iirc?
(Also, you mean Chaos and Eleum respectively)
Yeah GSS doesn't drop essence, only Grand Scales
sand elemental does, not GSS
i'd like to go to a desert and farm them kinda like how i can just go in the crags to get some
and not wait 5 hours for a sand tortoise to spawn, only for it to not give me anything or very little
I agree
zerging in space for sunskaters/wyverns is also an option but i do see your point
Yes, Zerg is an option in many cases
But cinder should be as easy to get as the other essences
Lamp
GSS should just drop cinder in that case
related to sandstorm, spawnable
just as simple as the other essences i assume
Hey, does anyone besides me want DM polterghast to be nerfed? I was finally able to beat it a few days ago, but I only got 7 ruinous souls, so I have to farm him. But I havenāt been able to beat it since, because polterghast is REALLY hard, even with early post-polterghast gear like the Valediction.
What did you use? Cosmilamp?
I was using aetherās whisper when I first fought it
woah... I never saw a āgolden gunā
thank you for the video! btw did you make it?
wasnāt it 35, or is that a different video
Could you also tell me what accessories you used?
Iām not very familiar with summoner, sorry.
it's in the video 
Oh, whoops
omg yes aq dropping essence of cinder that will solve all my calamity problems
rip giant suggestion
Put that all in a doc please, kinda flooded out the channel
^
@rapid pivot You should make a recipie and blast radius
i usually just get another mod with big bombs or powerful drill units but a built in one sounds nice
I'unno what the exact blast radius is.
Ya know what, trying to gety better at spriting, if you do that i'll attempt at making a sprite for it
I think about a 40 block circle maybe
30-40
Explosives radius maybe?
since you said really clear out
lol more javelins
You think if you changed it so that say revengence was selectable at the world generation menu that it would fix multiplayer terraria? If that is even possible
Probably would just make more problems thatād have to be found and fixed
Do you guys think armor fashioned after the Praetor Suit from Doom would have a chance if getting in?
It would be better for a vanity tbh
Acual armor dont really get added
In fact, i dont think any armots from here have been added
Hek
Maybe something like the abyssal diving suit.
I had the idea a while back where you could kill enemies at low hp with little animations
Like in Doom
Probably won't make it anyways
Current Suggestions with 65+ stars but no check(at least on my screen):
Xeroc Dye
Craftable Living Loom
Moving Dragon Egg to Ancient Manipulator
Eidolic Aspiration
IOU alternate recipe, using Ashes of Calamity instead of Living Shards
Nullification Pistol special death message
Profaned Basin
Aquatic Scourge dropping Essence of Cinder
How many item suggestions have even made it in in a modified form, though?
No idea, but it's really not many
As far as I know, the only suggestions that have made it through are ones that the devs were already gonna do.
Anything that requires extra work when it comes to coding and spriting seems to be put aside.
Might just be me though
The candles require like, 0 work to put in though
The sprites are already there (
), the coding for candles are already there, just need to raise the numbers a bit
But that requires effort smh
Pros got a point 
Maximum 10 seconds to change code 
Too much
Someone should make a Calamity companion mod filled with nothing but suggestions that got sent to dev server and were set aside,
If I knew how to code, I'd start that.
Yowzers that'd take a while
Lol good luck
why would yharon drop yharim's soul 
Because it be like that 
SCal buffs
DoG needs a buff tbh, he's too easy
^ legit
He's my favorite boss too
His chain of bosses leads up to him so well
And the actual fight is just... Underwhelming.
And this is after at least 20+ playthroughs
Honestly most hated boss


yes
O yes

Which fish 
I disagree (to likely make up to 75%)
"Fuck the Fish" no that's siren
Yharon is just Dragon Fishron
Dick Fuckron
Prove me wrong 
yharon is infinitely better than Fishron because the flarenadoes donāt shoot sharks
Duck Crabwalk is fucking gay
don't tempt fab
Changelog: Flarenados now shoot flame projectiles at you. Infernados now shoot Flarenados


NO
Also you have a lot better space to move with Yharon, even on a large world
flareception

Quick put it in Suggestion s

n o
jokes aside as for dog though I'd rather he be revamped a bit than made harder
mainly because it irks me how long he spends invincible in the second phase
makes the fight drag on more than it really needs to
15 second of fun
15 seconds of f u n
The thing about DoG is P1 doggo is like 30 seconds
Changelog: Yharon Phase 2 now infinitely spawns birbs
15 seconds of FU
And p2 wastes time
I wouldn't mind unlimited birbs
I hate the sentinels section though
Also gotta agree tbh
DoG should actually begin spawning DoTs in phase 2
Yeah same
Like actually hate
Changelog: DoG now has a p3, lol he shoots Infernado now
It's just a filler
the sentinels section is basically "free heal before p2"
given how easily and pointless it is
Can we just give DoG the Astral Aureus treatment?
Same boss and lore, completely different type of boss and fight
I mean dog himself is too well known to scrap
the fight itself can be changed though
Like, phase 1 can stay the same
The problem with DoG imo is that he barely has any projectiles
But instead of the already killed sentinals coming back
Phase 2 can cause the DoG to start stripping his armor, going faster, and using portal type attacks
š¤
Kinda like the steriotypical "Spawn 50 portals, chain lasers from each one"
Fantasy magic attack
Interesting concept
Sounds like an interesting idea
would likely be more fun than the laser walls if done well 
I mean, isn't one of DoG's biggest lore points his ability to rip holes in reality?
Yos
I actually like laser walls
And yet we never see anything like that in his boss fight
They're the only good part about invul phases 
At best you can consider "turning invisible and invulnerable" him phasing dimensions
DoG Phase 3: DoG loses his armor, gains a bunch of new portal themed attacks
And can teleport strike you
DoG phase 4: comes out of nowhere to instantly gobble you
Because he's way too easy to kite
He should start doing something like, spawning a DoT every time he exits laser spam phases
So, like, he makes a portal, dives into it, and then comes out closer to you and charges you
Something about Death Mode makes me think that's a bad
Givin you enough time to dash or RoD out of the way, but still surprising you
My ass would get a heart attack
"Puzzle fight"
Hitting the enemy weak point for massive damage isn't a puzzle.
That's just a mechanic
Incognito The game is supposed to be possible by killing all bosses without dashing/rodding
Not that, DoG is hard until you gain enough muscle-memory and so on
Fab even said puzzle boss iirc
I took 200 nohit attempts to completely learn DoG, after that I could nohit him like every 10 attempts no problem
Yeah, it might just be me having fought him hundreds of times and getting his fight down to a science.
Most of those 10 deaths were getting stuck on Signus or making some input mistake in phase 2
Fucking signut
(Had to do that an amount of times because I got DQ'd fucking 3 times)
My least favorite Sentinel
Signut's stupid, such a different power level than the other two
Ceaseless Void in DoG fight is literally just a "hold left/right and shoot it" simulator
And the worm dies in like 5 seconds
I thought Signus was supposed to be the strongest of the sentinels
after all, heās described in the lore as the one sentinel who has gotten closest to killing Providence
he's the only sentinel with a particularly interesting fight imo
I'd say signus is my favourite sentinel
I'd rather storm weaver and ceaseless void were buffed up to be closer to signut's level tbh
given imo he's still noticeably easier than any of the major post-ml bosses I don't think it'd make them unfairly hard
Remove the damn mines and suddenly Signut is on the same level of CV and SW
yes
lol
But once you learn how to avoid the mines the fight is suddenly quite easy
largely because of that fact
Run one way and get hit, run the other and get hit, or stay still and get bashed. At least the fight is short.
I guess he could be changed to be less reliant on the mines but idk
I don't think he really needs it
this might just be me being biased, like I said I like signut's fight
You can mine an area out before though
I tend to use the arena I make for brimmy for him
See, I just take some brimstone up to a surface arena for Brimmy. This means that in order to have a not-painful Signut, I'd have to demolish an entire chunk of hell for one miniboss.
Fair enough on the first point.
Still, given you have a drill containment unit it doesn't take too long. If one choses to fight provi in hell the arena one would use for that would work too
reading up yeah this channel is basically a joke, only stuff the devs come up with really gets in if we're talking about anything more substantial than tweaking a number
Dust Devil's Daydream just got 65+ stars
Meanwhile, the most recent flamethrower fuel suggestion is one star off
Was Dralis serious about another accessory slot? 
Probably
some classes already struggle filling 7 slots
Yeah due to melee's grand total of 1 accessory, it's actually really hard to find good use for the other 5 slots. 5 not 6, Seraph Tracers are practically required.
You're already more or less going pure damage for SCal, and more accessories simply aren't needed at that point
Summoner would be quite strong with Dimensional
All it means is adding yharim's gift or void of extinction
When i play summoner i tend to go with max minions basically
Yeah another 15% damage, or 3 summon slots for summoner
Also what made the 7th slot in Calamity a thing was the fact that apparently code for a 7th slot already existed and was never implemented, so adding a consumable for the last slot was super easy to do.
A fast replacement for what used to enable Prepare to Cry mode
Prepare to Cry mode is just Death Mode tbh
If you tried to do a PtC mode playthrough you'd be going through a hell DM can only dream of
Almost every boss would instagib you at lower tiers and their health was boosted a lot iirc

So, PtC is Masomode 
Haven't tried that yet, offtopic dough
Eeh i tried to nohit ks and ended up ising level meters for the last accs
Wrong channel, go here -> #calamity-mod-talk
Woops okay sry
@lunar rune 7 slots is the absolute hardcoded max, wingslot is basically what you want.
Could just install wingslot yourself tbh
I agree, even though i dont think āthere is aa mod that fixes thatā is a valid reason
7 slots is already hard to fill in some cases
@rapid pivot 3 dynamite is used in the explosives recipe already. I think that 3 explosives and a flare or something similar would work well.
Wing slot is balanced tbh


making a cheat mod canon

Wing slot is balanced if you dont use the Demon Heart 
I mean uhm, yes but... mhm
aye youtuber overrides cooldude now
Oof
Carrot Cake
āRabbit Foodā
Pre-Hardmode Consumable
Purchasable from the Merchant at any point
A white carrot cake slice. Chunks of carrot can be seen in the cake. It looks delicious.
Increases movespeed and acceleration by 10%, and increases jump height by 50%. Additionally disables fall damage.
What do you think of food
something you can buy at any time that gives insane boosts 
who fuckin needs aerostone and lucky horseshoes anyway
giga chees
remove fall damage and nerf MS/accel to 5%, jump height to 30%
Don't balance things around "YOU ABSOLUTELY NEED BUFFS TO DO THIS".
to live š¤
@TоasterFly#4579 35 - Reduced Moon Lord head eye HP in revengeance mode. - Done ā
@lost agate shut
@gusty lotus Translations don't affect the game as much as you think. If you want to, you can make the translations yourself, but the developers have better things to work on.
ok
still wanna fish these up in the sulphurous sea, either as a quest fish or a potion material fish
PHM fishing weapon


Based on a not-dead-yet fish.
I feel like a fish from the sulphuric ocean should be made into a potion that gives you a buff similar to how tipsy works.
Next update is the rogue update, better start cooking up ideas. 
...hold my beer
Fan of Knives
Hardmode Rogue Weapon
5 Crystal Shards + 100 Pixie Dust + 5 Adamantite/Titanium Bars
An enchanted dagger that splits upon being tossed, allowing it to hit multiple targets.
Fan of Knives has two functions; The first is the LMB, where the user will charge forward and strike the first thing they hit, akin to dash attacks from various shields. The user is immune to damage while charging, and upon impacting a target is sent backward.
RMB unleashes a spray of knives similar to the Vampire Knives, but in a much more controlled spread of eight daggers, going in a tight conic pattern. Upon hitting a target with the RMB attack, the user is knocked away from the target.
what do you think of this?
crafted at a mythril anvil?
yeah ofc
I dunno I feel like Rogue needs to be like
the Bard of Calamity
they need to have a variety of weapons to use with weird functions
I feel like the mods are gonna raise the star count again soon 
Flower Boots Rework, Guiding Flame, Stained Crystal Staff, and deathmode DoG change all got 65+ stars. Essence Javelins are 1 off.
Enchanted sword is fine
Its a super strong weapon to find early on, the strongest sword prehm untill like
the nights edge type weapons
if you hit with both the beam and the sword you end up doing quite alot of damage
Thats why its capped at 30% 
rn, it's capped at 50% 
Fab realized it was a mistake and it's back to 30% next update
imagine doing +33% dps for being melee
which is multiplicative on top of all your other damage bonuses
it makes a big difference 
You can get 3 of the 4 Night's Edge weapons pre-boss if you know what you're doing
Well yeah that's not that hard
Go get an entire nights edge pre boss
Then we'll talk

Any way to break through dungeon brick pre-boss, because you could mine out the dungeon that surrounds the gold chests to land yourself a Muramasa
I don't remember them patching the Blade of Grass pre-boss
And you can also get Light's Bane/Blood Butcher by mining Demonite/Crimtane (nobody acknowledges that you can do that)
not really since entering the dungeon immediately summons a dungeon guardian
Then cut out the dungeon. Dungeon Guardian can't spawn if there is no dungeon to spawn in 
^ Actually possible, if time-consuming
You can easily take out the walls, the thing that causes dungeon to be dungeon, by placing another wall over it.
Yeah, the evil island plus bombs/dynamite
And yeah, you can do that as well
Blade of Grass is just normal jungle mats
It also generates in small veins underground
Why does nobody ever take advantage of this
And Molten Greatsword is just mining with bombs and obsidian skin
Night's Edge is pre-boss 
Because I've literally never seen more than one or two veins.
The only thing I do with Crimtane and Demonite gear is mine Hellstone tbh. 
I literally wear Victide until Aerospec, and then Aerospec until Statigel. I dislike most of the vanilla armor sets except for the Lunar armors.
A ton of suggestions over the past couple days have gotten well beyond the required star count and haven't been checked
What's up with that?
Patience, young one.
@tulip parcel Tbh, I feel like the LMB and RMB should be swapped around, but that's just personal preference.
wait a sec the player is immune while charging?
that's a bit overpowered
that's like the dodge roll from Gungeon
The slime god does go through platforms....
Well, it wasnt hard to do, and there was no real reason not to do so
hue
just like the damn candles
;-; why I gotta do everything
I'm a programmer not a spriter
I'll actually program it if you make the buff icons
š
aight Iāll try it tomorrow
how did i forget about that tbh smh
I even made off versions, but forgot the buffs
Smh
Use the higher difficulites..?
Yeah thats the ultimate premise of newgame+
Since games like dark souls come with fixed difficulties therefore they have a newgame+
Calamity has multiple difficulties you can choose from
Regular, expert, revengeance, death mode, defiled rune, armageddon, iron heart.
There is a lot of options, and there may be more then what I just listed.
Newgame+ where the bosses get their BR AI 
Something I could see is a suggestion that post Scal, all bosses turn to their boss rush state.
Scal won't be the final boss for much longer tho 
yharon's the final boss wdym
slime king too hard psl nerf
@whole rune You discuss suggestions here
Yes
@eager palm do a mod thing iirc
I'm doing a mod thing
@whole rune discuss your suggestions here and not in that channel silly
Also @ashen warren you should detail your suggestion more instead of just "fix it"
IMO it's self explanatory, with the particles being dirt in the gif.
It is but it should still be detailed
Aight.
Yeah you sh
Dirt Aerialite
@sleek wadi that actually sounds like a bug
Polter shouldn't be able to do that
"There can only be on screen at a given moment"
thanks for telling me that
also maybe add something like "or Cursed Flames" (depending on world evil) on the Mythril bonus
thanks for that, ill credit you
too late. i like the idea of that anyway
damb ok
Isn't speed hallows gimmick?
is it? ive never really thought of that. i just needed buff idea, and the shadow dodge buff is just so good, thats all i could come up with to be on that level
ik, but even if the buffs were insane, i feel shadow dodge is just far too good
its far too good at a casual level. ive carried titanium to DoG
oh nice
providence was the hardest oddly
provi sucks to fight
i feel like we got off topic here
true
If you want something to compete with shadow dodge, just reduce chaos state debuff on activation.
Something essential to dodging, but not tanky.
yea, but i would rather not have it rely on you having a rod of discord. i dont usually grab one myself until DoG
Fair, but is there any other dodging mechanic that isn't just a direct teleportation/shadow dodge clone?
Well, thereās bonking stuffs with shield of cthulhu
Solar Flare armor tho
Maybe a one use shield that can charge/take damage
But I feel it's more melee oriented.
im just trying to have it compete with shadow dodge, and i thought positioning is important, so thats what i thought of
Panic necklace mechanic wack
what if Ada boosted dash speed+dist by 50-100%
your not always going to have a dash tho. that sounds more like ana accessory anyways
even tho dashes are extremely common, id like them to be standalone entirely
You don't get asgards valor after a couple of bosses.
you can always have shadow dodge apply, but if you dont have a dash accessory, adamantite would then be useless
but Counter Scarf
Counter scard rev+
maybe
we are talking about buffing the useless counterparts to Titanium, palladium, and orichalium
@eternal sedge boss suggestions will never be accepted
^
nice meme /s
thats not fair!!
Even if you could, there like no claeification on the boss
its a good idea!
How would it fit in the lore?
š¬

what is lore??
vryone here is so mean!!
scheista how old are you?
9
....Welp
cough
okay then

ToS violation 
š
O h
whast tos
the terms of service
terms of service
Terms od Service
I can't believe scheista is dead
things have changed, I'm going to have to kick you @eternal sedge
Basically, main thing is ya have to be 13 or older
wtf @cold terrace you got me in trouble!!!!!
once you're 13 you'll probably be let back
Uh oh.
inb4 he just returns
With a million accounts.
If the server is alive by then
yeah the server is gonna die in a few seconds, falcon
Same here
Nothing
You betrayed a nine y/o
you just asked a question, it's fine
You asked him his age, das all
now I think we can get back on the topic of suggestions now
Anyways, since hallowed armor has alot of speed boosts, maybe it could have more speed and max speed bounus to make it a mobility armor?
And not usless armor
Oh
hey now chloro repeater is good 
shotbow*
Hallowed is outclasses by goobow iirc
jfc
Maybe a set bounus of arcelerating immediatly?
Along with the other set bounuses ofc
Yowzers, sounds like old elysian tracers
Let dead things be.
I remember when you went 0 - 100 in 3 seconds flat, was not good
Burden Breaker exists now
well if you think its a good idea, put it in suggestions. i think hallowed should be less frail imo. it just feels more frail than titanium
daedelaus can outclass Chlorophyte iirc
chloro mage is better than daedalus mage
since chloro gives mana boosts like bonus mana
Daedelaus more tanky bc of all of the on hit effects
^
Pretty much nullifying Chloro and Hallo.
I'm looking forward to the stealth based mechanics of rogue, that said.
Would giving rogue Dread (from WF) be amiss?
WF?
Warframe
Hokay
A bow. For a throwing class spin off.
I don't follow.
Rogue ain't shackled to throwing nomore
Bows are stealth weapons in warframe
Change AW, SR, AMR, and other sniper rifles to rogue then I guess?
i would like that
I'd be fine with that tbh 
Ranged is already favored
thing is, I don't know where you would classify a weapon as rogue or whatever else?
So, say, for instance, that the chain knife becomes rogue.
It's technically a boomerang and fits in with a 'Thief' theme
Rogue should be what you could see a ninja or covert ops or whatever using
Or is it really powerful one hit, long reload weapons
Along with whatever fab means by "unique" 
It doesn't feel like a class then does it?
It's a multiclass class.
Well you're no fun
and then chlorophyte would become meta 
Not in the TOS
Shroomite is now Rogue
"stealth mechanics that don't slow the player down"
Upgrade to ninja and statigel armor that does that
Think of rogue as melee/ranged in a way
Ninjas use swords and shuriken
Like throwing knives.
Melee ranged
Or
Perhaps a class known as 'Throwing'.
Where you throw weapons that could be used as melee.
It's obvious that you're not listening so I'll just wait for the next suggestion smh
Oh I am, I'm just mocking the concept in general for being too vague.
On a more serious note, would an 'invis watch' a la TF2 fit the bill?
i would like that.
I mean, you got the potion and stuff, but an accessory would also be nice
Dead ringer accessory
@whole rune new game plus doesnt work in terraria. all the fun in terraria is the constant progression of new stuff
still counts
Old af if you wanted to stay relevant. TBH there wasn't much going on anyways
i will slaughter you
please no murder here. i dont want to see that
Try me, I'm already dead inside
why are people so hostile? 
I'm praying that he is, as well, not taking this seriously

Should the Goblin army get another buff?
How tf are bees rogue? they loud as shit
They kill enemies fast
but they loud
Grenades do exist, they're loud, but many a 'spy/agent' has used them
Also flashbangs I guess
ok but has a spy ever used BEES on purpose
Watch the wicker man
Yes, I bet loads of spies use explosives
The really loud, really noticeable and really "blow your cover" weapon
Also, Celestus is a big scythe thingy, is that still technically rogue?
hmmm
At that level gale isn't really a bow or a gun so that's not really fair
Same for exoblade tbh
Gale resembles a bow
Here's the problem sequence
Exoblade is probably a projectile sword
You've ceased being the roots of your class
If we wanted to make rogue entirely spy/espionage related
we'd have to change their weapon selection completely
Given most if not all of rogue/thrower's potential options right now are just throw shit.
Nothing unique compared to something like melee, but still more options than ranger
"entirely" hah, no. It's the only thing we have from announcements other than "melee weapons"
What I'm a bit worried about is that suggestions that aren't spy related will get shot down with the intention of 'Lets make Rogue special, we got enough throw shit'.
fair point
"we got enough throw shit" is actually true tbh but if anybody doesn't star a suggestion they think is good just cause "not stealthy" then their opinion kinda becomes moot
I'll guess by melee like, we're gonna get a backstabbing feature
The fan thing that Vorbis suggested has a pretty hot LMB for example so I starred it even though the right click is just vamp knives aka "throw shit"
Wha? The LMB is a charge. I get an earlier 'knives' option, but stealth/rogue doesn't bring a bashing attack to mind.
I think Vorbis was going for a warfan
What type?
edgy anime slash type 
Tessen were folding fans with outer spokes made of heavy plates of iron which were designed to look like normal, harmless folding fans or solid clubs shaped to look like a closed fan. Samurai could take these to places where swords or other overt weapons were not allowed, and some swordsmanship schools included training in the use of the tessen as a weapon. The tessen was also used for fending off knives and darts, as a throwing weapon, and as an aid in swimming.
So not quite that
Still, fan weapons are an idea
iirc Vorbis got his 'fan' weapon in.
hurhur
i would like one of those. fans have always been interesting weapons
Back on topic, the fan sounds similar to that MK character.
Kitana, I believe.
Damn, she's totally a non-stealthy rogue
Boomerang fan
Seems legit
I really wanna know what "unique weapons" means
Would make suggestions easier
I dunno.
A back stabbing knife?
Remote explosive?
Just gotta wait a month or two I guess
Solid snek?
"Psssh, nothing personell, kid"
And that.
Solid snek
The most stealthiest assassin. * May include grenades *
Tbh snake is a terrible stealth guy 
I am aware that smash isn't canonical, but his final attack is just shooting grenades at people.
So, basically, 10/10 ninja.
Missiles* and yes, don't use smash
Doesn't help that they're fucking missiles though
RPG for rogue 
Ooh, smoke bombs.
That may have merit
Ninja enchantment from fargo makes smoke bombs useful
teleportation smoke bombs.
just to compensate for that one guy who R E A L L Y wants beenades to be rogue
No
because all players need to be satisfied 
I actually really don't like beenades
OP as shit
Cheesy?
I eat beenades
Make a nanotech grenade so I can have stealthy beenades.
Add a reference or two to this mod, it feels empty without.
add 17 references all to metal gear 
Add an actual metal gear
..Isn't that andromeda?
Snake as the rogue NPC
wait hold up
Andromeda's canned
she wasn't official in the first place
beenades donut need rogue buffs to be usable
but it would be more useful since rn, the bees aren't affected by adren/rage
Beenades need to be viable on Adult Eidolon Wyrm+ 
+? 
Beenades dont need adren nor rage either
they fuck shit up all the way up untill hardmode
With literally 0 aiming effort or fucks given
Convenience > 'It fits in'
@devout seal vanilla stuff doesn't get Rogue
oh, Well i didn't know that.
Try and think of rogue the same way you'd think of healer or bard
^
and Ninja/Fossil armor is still throwing afaik so I'm pretty sure you can use beenades
like i said before, beenades dont need a scrap of damage % to wreck everything
that too
Imcomprehensible moving walls of pure flesh and terror? throw bees at it
look man bees are spoopy
^
Bees traumatized me as a child.
upgrade that to wormnades
Scalnades
with cosmilite
I love that grenade, I got it first try from that boss in BL2
draedon's nades
How about bee grenades?
birbnades
Oh god birbnades
Birbnades 
That was actually suggested iirc
Whenever they hit an enemy, they spawn another grenade
ohno
yeah by me
ono
STICKY BIRBNADES
ONO



Get the hecking shutoff pheromens before we all drown in cute fluffy birbs

does it count as on topic if we're still talking about birbnades, which were suggested
B-But 
gets 48594 birbnades
ah true
also birb bullets
We need more 
i want birb gun
Birb rocket launcher
when they hit something they explode into more birbs
A literal sex machine.
birb sword that shoots birbs
Birbnir
more uses for effulgent feathers, RIGHT NOW.
excalibirb
True Birb of the Cosmos
birb armor
Exobirb
birby gale
'eat birbs'
Consume birbs
ā
aw
by me 

Calamity's vanities should get on that
birb summoner set
im gonna go over there now
š¬
also birb staff
birb summon ā
mod that makes dirt looks like birbs
mod that makes literally everything look like birbs
Too little*
good point







